diff options
Diffstat (limited to 'src/mesa/main/compute.c')
-rw-r--r-- | src/mesa/main/compute.c | 45 |
1 files changed, 16 insertions, 29 deletions
diff --git a/src/mesa/main/compute.c b/src/mesa/main/compute.c index 37a4ba70eed..8bc3bcd25a0 100644 --- a/src/mesa/main/compute.c +++ b/src/mesa/main/compute.c @@ -24,6 +24,7 @@ #include "glheader.h" #include "compute.h" #include "context.h" +#include "api_validate.h" void GLAPIENTRY _mesa_DispatchCompute(GLuint num_groups_x, @@ -31,31 +32,16 @@ _mesa_DispatchCompute(GLuint num_groups_x, GLuint num_groups_z) { GET_CURRENT_CONTEXT(ctx); - int i; - struct gl_shader_program *prog; const GLuint num_groups[3] = { num_groups_x, num_groups_y, num_groups_z }; - if (ctx->Extensions.ARB_compute_shader) { - for (i = 0; i < 3; i++) { - if (num_groups[i] > ctx->Const.MaxComputeWorkGroupCount[i]) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glDispatchCompute(num_groups_%c)", 'x' + i); - return; - } - } - if (!_mesa_valid_to_render(ctx, "glDispatchCompute")) - return; - prog = ctx->Shader.CurrentProgram[MESA_SHADER_COMPUTE]; - if (prog == NULL || prog->_LinkedShaders[MESA_SHADER_COMPUTE] == NULL) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDispatchCompute(no active compute shader)"); - return; - } - ctx->Driver.DispatchCompute(ctx, num_groups); - } else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "unsupported function (glDispatchCompute) called"); - } + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glDispatchCompute(%d, %d, %d)\n", + num_groups_x, num_groups_y, num_groups_z); + + if (!_mesa_validate_DispatchCompute(ctx, num_groups)) + return; + + ctx->Driver.DispatchCompute(ctx, num_groups); } extern void GLAPIENTRY @@ -63,10 +49,11 @@ _mesa_DispatchComputeIndirect(GLintptr indirect) { GET_CURRENT_CONTEXT(ctx); - if (ctx->Extensions.ARB_compute_shader) { - assert(!"TODO"); - } else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "unsupported function (glDispatchComputeIndirect) called"); - } + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glDispatchComputeIndirect(%d)\n", indirect); + + if (!_mesa_validate_DispatchComputeIndirect(ctx, indirect)) + return; + + ctx->Driver.DispatchComputeIndirect(ctx, indirect); } |