diff options
Diffstat (limited to 'src/mesa/main/clip.c')
-rw-r--r-- | src/mesa/main/clip.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c index 77d12814055..2df12db2e5f 100644 --- a/src/mesa/main/clip.c +++ b/src/mesa/main/clip.c @@ -1,21 +1,21 @@ -/* $Id: clip.c,v 1.15 2000/11/16 21:05:34 keithw Exp $ */ +/* $Id: clip.c,v 1.16 2000/11/22 07:32:16 joukj Exp $ */ /* * Mesa 3-D graphics library * Version: 3.3 - * + * * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -33,7 +33,7 @@ #include "context.h" #include "macros.h" #include "mmath.h" -#include "types.h" +#include "mtypes.h" #include "math/m_xform.h" #include "math/m_matrix.h" @@ -77,7 +77,7 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) * clipping now takes place. The clip-space equations are recalculated * whenever the projection matrix changes. */ - if (ctx->ModelView.flags & MAT_DIRTY) + if (ctx->ModelView.flags & MAT_DIRTY) _math_matrix_analyze( &ctx->ModelView ); gl_transform_vector( ctx->Transform.EyeUserPlane[p], equation, @@ -89,11 +89,11 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq ) * code in gl_update_state(). */ if (ctx->Transform.ClipEnabled[p]) { - if (ctx->ProjectionMatrix.flags & MAT_DIRTY) + if (ctx->ProjectionMatrix.flags & MAT_DIRTY) _math_matrix_analyze( &ctx->ProjectionMatrix ); - - gl_transform_vector( ctx->Transform._ClipUserPlane[p], - ctx->Transform.EyeUserPlane[p], + + gl_transform_vector( ctx->Transform._ClipUserPlane[p], + ctx->Transform.EyeUserPlane[p], ctx->ProjectionMatrix.inv ); } |