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-rw-r--r--src/mesa/main/clear.c87
1 files changed, 15 insertions, 72 deletions
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 3bfcc5c0e39..92f69ab9b59 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -325,18 +325,6 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
_mesa_update_state( ctx );
}
- /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
- * of the OpenGL 4.5 spec states:
- *
- * "An INVALID_ENUM error is generated by ClearBufferiv and
- * ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
- */
- if (buffer == GL_DEPTH || buffer == GL_DEPTH_STENCIL) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glClearBufferiv(buffer=GL_DEPTH || GL_DEPTH_STENCIL)");
- return;
- }
-
switch (buffer) {
case GL_STENCIL:
/* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says:
@@ -386,26 +374,13 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value)
}
}
break;
- case GL_DEPTH:
- /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says:
- *
- * "The result of ClearBuffer is undefined if no conversion between
- * the type of the specified value and the type of the buffer being
- * cleared is defined (for example, if ClearBufferiv is called for a
- * fixed- or floating-point buffer, or if ClearBufferfv is called
- * for a signed or unsigned integer buffer). This is not an error."
+ default:
+ /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+ * of the OpenGL 4.5 spec states:
*
- * In this case we take "undefined" and "not an error" to mean "ignore."
- * Note that we still need to generate an error for the invalid
- * drawbuffer case (see the GL_STENCIL case above).
+ * "An INVALID_ENUM error is generated by ClearBufferiv and
+ * ClearNamedFramebufferiv if buffer is not COLOR or STENCIL."
*/
- if (drawbuffer != 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)",
- drawbuffer);
- return;
- }
- return;
- default:
_mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)",
_mesa_enum_to_string(buffer));
return;
@@ -470,32 +445,13 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value)
}
}
break;
- case GL_DEPTH:
- case GL_STENCIL:
- /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says:
- *
- * "The result of ClearBuffer is undefined if no conversion between
- * the type of the specified value and the type of the buffer being
- * cleared is defined (for example, if ClearBufferiv is called for a
- * fixed- or floating-point buffer, or if ClearBufferfv is called
- * for a signed or unsigned integer buffer). This is not an error."
- *
- * In this case we take "undefined" and "not an error" to mean "ignore."
- * Even though we could do something sensible for GL_STENCIL, page 263
- * (page 279 of the PDF) says:
- *
- * "Only ClearBufferiv should be used to clear stencil buffers."
+ default:
+ /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+ * of the OpenGL 4.5 spec states:
*
- * Note that we still need to generate an error for the invalid
- * drawbuffer case (see the GL_STENCIL case in _mesa_ClearBufferiv).
+ * "An INVALID_ENUM error is generated by ClearBufferuiv and
+ * ClearNamedFramebufferuiv if buffer is not COLOR."
*/
- if (drawbuffer != 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferuiv(drawbuffer=%d)",
- drawbuffer);
- return;
- }
- return;
- default:
_mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)",
_mesa_enum_to_string(buffer));
return;
@@ -587,26 +543,13 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value)
}
}
break;
- case GL_STENCIL:
- /* Page 264 (page 280 of the PDF) of the OpenGL 3.0 spec says:
- *
- * "The result of ClearBuffer is undefined if no conversion between
- * the type of the specified value and the type of the buffer being
- * cleared is defined (for example, if ClearBufferiv is called for a
- * fixed- or floating-point buffer, or if ClearBufferfv is called
- * for a signed or unsigned integer buffer). This is not an error."
+ default:
+ /* Page 498 of the PDF, section '17.4.3.1 Clearing Individual Buffers'
+ * of the OpenGL 4.5 spec states:
*
- * In this case we take "undefined" and "not an error" to mean "ignore."
- * Note that we still need to generate an error for the invalid
- * drawbuffer case (see the GL_DEPTH case above).
+ * "An INVALID_ENUM error is generated by ClearBufferfv and
+ * ClearNamedFramebufferfv if buffer is not COLOR or DEPTH."
*/
- if (drawbuffer != 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)",
- drawbuffer);
- return;
- }
- return;
- default:
_mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)",
_mesa_enum_to_string(buffer));
return;