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-rw-r--r--src/mesa/main/clear.c66
1 files changed, 64 insertions, 2 deletions
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index 49d86b3b1f1..61bc836a38d 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -96,11 +96,73 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
/**
+ * GL_EXT_texture_integer
+ */
+void GLAPIENTRY
+_mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a)
+{
+ GLfloat tmp[4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ tmp[0] = (GLfloat) r;
+ tmp[1] = (GLfloat) g;
+ tmp[2] = (GLfloat) b;
+ tmp[3] = (GLfloat) a;
+
+ if (TEST_EQ_4V(tmp, ctx->Color.ClearColor))
+ return; /* no change */
+
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+
+ /* XXX we should eventually have a float/int/uint union for
+ * the ctx->Color.ClearColor state.
+ */
+ COPY_4V(ctx->Color.ClearColor, tmp);
+
+ if (ctx->Driver.ClearColor) {
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ }
+}
+
+
+/**
+ * GL_EXT_texture_integer
+ */
+void GLAPIENTRY
+_mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a)
+{
+ GLfloat tmp[4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ tmp[0] = (GLfloat) r;
+ tmp[1] = (GLfloat) g;
+ tmp[2] = (GLfloat) b;
+ tmp[3] = (GLfloat) a;
+
+ if (TEST_EQ_4V(tmp, ctx->Color.ClearColor))
+ return; /* no change */
+
+ FLUSH_VERTICES(ctx, _NEW_COLOR);
+
+ /* XXX we should eventually have a float/int/uint union for
+ * the ctx->Color.ClearColor state.
+ */
+ COPY_4V(ctx->Color.ClearColor, tmp);
+
+ if (ctx->Driver.ClearColor) {
+ ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor);
+ }
+}
+
+
+/**
* Clear buffers.
*
* \param mask bit-mask indicating the buffers to be cleared.
*
- * Flushes the vertices and verifies the parameter. If __GLcontextRec::NewState
+ * Flushes the vertices and verifies the parameter. If __struct gl_contextRec::NewState
* is set then calls _mesa_update_state() to update gl_frame_buffer::_Xmin,
* etc. If the rasterization mode is set to GL_RENDER then requests the driver
* to clear the buffers, via the dd_function_table::Clear callback.
@@ -191,7 +253,7 @@ _mesa_Clear( GLbitfield mask )
* Return INVALID_MASK if the drawbuffer value is invalid.
*/
static GLbitfield
-make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer)
+make_color_buffer_mask(struct gl_context *ctx, GLint drawbuffer)
{
const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment;
GLbitfield mask = 0x0;