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-rw-r--r--src/mesa/main/buffers.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 6c58ed408c4..519bfb34b94 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -41,7 +41,7 @@
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_ClearIndex( GLfloat c )
{
GET_CURRENT_CONTEXT(ctx);
@@ -75,7 +75,7 @@ _mesa_ClearIndex( GLfloat c )
* change, flushes the vertices and notifies the driver via the
* dd_function_table::ClearColor callback.
*/
-void
+void GLAPIENTRY
_mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
GLfloat tmp[4];
@@ -110,7 +110,7 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
* etc. If the rasterization mode is set to GL_RENDER then requests the driver
* to clear the buffers, via the dd_function_table::Clear callback.
*/
-void
+void GLAPIENTRY
_mesa_Clear( GLbitfield mask )
{
GET_CURRENT_CONTEXT(ctx);
@@ -176,7 +176,7 @@ _mesa_Clear( GLbitfield mask )
* __GLcontextRec::NewState and notifies the driver via the
* dd_function_table::DrawBuffer callback.
*/
-void
+void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -327,7 +327,7 @@ _mesa_DrawBuffer( GLenum mode )
* new pixel state in __GLcontextRec::NewState and notifies the driver via
* dd_function_table::ReadBuffer.
*/
-void
+void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -436,7 +436,7 @@ _mesa_ReadBuffer( GLenum mode )
* \note This function may be called from within Mesa or called by the
* user directly (see the GL_MESA_resize_buffers extension).
*/
-void
+void GLAPIENTRY
_mesa_ResizeBuffersMESA( void )
{
GLcontext *ctx = _mesa_get_current_context();
@@ -488,7 +488,7 @@ _mesa_ResizeBuffersMESA( void )
/*
* XXX move somewhere else someday?
*/
-void
+void GLAPIENTRY
_mesa_SampleCoverageARB(GLclampf value, GLboolean invert)
{
GLcontext *ctx = _mesa_get_current_context();
@@ -520,7 +520,7 @@ _mesa_SampleCoverageARB(GLclampf value, GLboolean invert)
* change flushes the vertices and notifies the driver via
* the dd_function_table::Scissor callback.
*/
-void
+void GLAPIENTRY
_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);