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-rw-r--r--src/mesa/main/buffers.c21
1 files changed, 15 insertions, 6 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 3031c6c9f07..8d77b3cb8a0 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -1,11 +1,6 @@
-/**
- * \file buffers.c
- * Frame buffer management.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@ -28,6 +23,13 @@
*/
+/**
+ * \file buffers.c
+ * General framebuffer-related functions, like glClear, glScissor, etc.
+ */
+
+
+
#include "glheader.h"
#include "buffers.h"
#include "colormac.h"
@@ -581,6 +583,9 @@ _mesa_ReadBuffer(GLenum buffer)
#if _HAVE_FULL_GL
/**
+ * XXX THIS IS OBSOLETE - drivers should take care of detecting window
+ * size changes and act accordingly, likely calling _mesa_resize_framebuffer().
+ *
* GL_MESA_resize_buffers extension.
*
* When this function is called, we'll ask the window system how large
@@ -635,6 +640,10 @@ void _mesa_resizebuffers( GLcontext *ctx )
ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */
}
+
+/*
+ * XXX THIS IS OBSOLETE
+ */
void GLAPIENTRY
_mesa_ResizeBuffersMESA( void )
{