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-rw-r--r--src/mesa/main/bufferobj.c142
1 files changed, 85 insertions, 57 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index dd4ac4679e2..190e6ab5641 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -446,6 +446,89 @@ _mesa_init_buffer_objects( GLcontext *ctx )
ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
}
+/**
+ * Bind the specified target to buffer for the specified context.
+ */
+static void
+bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
+{
+ struct gl_buffer_object *oldBufObj;
+ struct gl_buffer_object *newBufObj = NULL;
+ struct gl_buffer_object **bindTarget = NULL;
+
+ switch (target) {
+ case GL_ARRAY_BUFFER_ARB:
+ bindTarget = &ctx->Array.ArrayBufferObj;
+ break;
+ case GL_ELEMENT_ARRAY_BUFFER_ARB:
+ bindTarget = &ctx->Array.ElementArrayBufferObj;
+ break;
+ case GL_PIXEL_PACK_BUFFER_EXT:
+ bindTarget = &ctx->Pack.BufferObj;
+ break;
+ case GL_PIXEL_UNPACK_BUFFER_EXT:
+ bindTarget = &ctx->Unpack.BufferObj;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
+ return;
+ }
+
+ /* Get pointer to old buffer object (to be unbound) */
+ oldBufObj = get_buffer(ctx, target);
+ if (oldBufObj && oldBufObj->Name == buffer)
+ return; /* rebinding the same buffer object- no change */
+
+ /*
+ * Get pointer to new buffer object (newBufObj)
+ */
+ if (buffer == 0) {
+ /* The spec says there's not a buffer object named 0, but we use
+ * one internally because it simplifies things.
+ */
+ newBufObj = ctx->Array.NullBufferObj;
+ }
+ else {
+ /* non-default buffer object */
+ newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ if (!newBufObj) {
+ /* if this is a new buffer object id, allocate a buffer object now */
+ ASSERT(ctx->Driver.NewBufferObject);
+ newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
+ if (!newBufObj) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
+ return;
+ }
+ _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
+ }
+ }
+
+ /* bind new buffer */
+ _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
+
+ /* Pass BindBuffer call to device driver */
+ if (ctx->Driver.BindBuffer && newBufObj)
+ ctx->Driver.BindBuffer( ctx, target, newBufObj );
+}
+
+
+/**
+ * Update the default buffer objects in the given context to reference those
+ * specified in the shared state and release those referencing the old
+ * shared state.
+ */
+void
+_mesa_update_default_objects_buffer_objects(GLcontext *ctx)
+{
+ /* Bind the NullBufferObj to remove references to those
+ * in the shared context hash table.
+ */
+ bind_buffer_object( ctx, GL_ARRAY_BUFFER_ARB, 0);
+ bind_buffer_object( ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+ bind_buffer_object( ctx, GL_PIXEL_PACK_BUFFER_ARB, 0);
+ bind_buffer_object( ctx, GL_PIXEL_UNPACK_BUFFER_ARB, 0);
+}
+
/**
* When we're about to read pixel data out of a PBO (via glDrawPixels,
@@ -684,64 +767,9 @@ void GLAPIENTRY
_mesa_BindBufferARB(GLenum target, GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_buffer_object *oldBufObj;
- struct gl_buffer_object *newBufObj = NULL;
- struct gl_buffer_object **bindTarget = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- switch (target) {
- case GL_ARRAY_BUFFER_ARB:
- bindTarget = &ctx->Array.ArrayBufferObj;
- break;
- case GL_ELEMENT_ARRAY_BUFFER_ARB:
- bindTarget = &ctx->Array.ElementArrayBufferObj;
- break;
- case GL_PIXEL_PACK_BUFFER_EXT:
- bindTarget = &ctx->Pack.BufferObj;
- break;
- case GL_PIXEL_UNPACK_BUFFER_EXT:
- bindTarget = &ctx->Unpack.BufferObj;
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
- return;
- }
-
- /* Get pointer to old buffer object (to be unbound) */
- oldBufObj = get_buffer(ctx, target);
- if (oldBufObj && oldBufObj->Name == buffer)
- return; /* rebinding the same buffer object- no change */
-
- /*
- * Get pointer to new buffer object (newBufObj)
- */
- if (buffer == 0) {
- /* The spec says there's not a buffer object named 0, but we use
- * one internally because it simplifies things.
- */
- newBufObj = ctx->Array.NullBufferObj;
- }
- else {
- /* non-default buffer object */
- newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!newBufObj) {
- /* if this is a new buffer object id, allocate a buffer object now */
- ASSERT(ctx->Driver.NewBufferObject);
- newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target);
- if (!newBufObj) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
- return;
- }
- _mesa_HashInsert(ctx->Shared->BufferObjects, buffer, newBufObj);
- }
- }
-
- /* bind new buffer */
- _mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
-
- /* Pass BindBuffer call to device driver */
- if (ctx->Driver.BindBuffer && newBufObj)
- ctx->Driver.BindBuffer( ctx, target, newBufObj );
+ bind_buffer_object(ctx, target, buffer);
}
@@ -801,7 +829,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
_mesa_BindBufferARB( GL_PIXEL_UNPACK_BUFFER_EXT, 0 );
}
- /* The ID is immediately freed for re-use */
+ /* The ID is immediately freed for re-use */
_mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name);
_mesa_reference_buffer_object(ctx, &bufObj, NULL);
}