diff options
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r-- | src/mesa/main/bufferobj.c | 124 |
1 files changed, 61 insertions, 63 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 39a620b22e6..4119f3ec92c 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -872,7 +872,7 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { _mesa_reference_buffer_object(ctx, &ctx->UniformBufferBindings[i].BufferObject, - ctx->Shared->NullBufferObj); + NULL); ctx->UniformBufferBindings[i].Offset = -1; ctx->UniformBufferBindings[i].Size = -1; } @@ -880,7 +880,7 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) for (i = 0; i < MAX_COMBINED_SHADER_STORAGE_BUFFERS; i++) { _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBufferBindings[i].BufferObject, - ctx->Shared->NullBufferObj); + NULL); ctx->ShaderStorageBufferBindings[i].Offset = -1; ctx->ShaderStorageBufferBindings[i].Size = -1; } @@ -888,7 +888,7 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) for (i = 0; i < MAX_COMBINED_ATOMIC_BUFFERS; i++) { _mesa_reference_buffer_object(ctx, &ctx->AtomicBufferBindings[i].BufferObject, - ctx->Shared->NullBufferObj); + NULL); ctx->AtomicBufferBindings[i].Offset = 0; ctx->AtomicBufferBindings[i].Size = 0; } @@ -1079,10 +1079,9 @@ _mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer, * of an existing buffer object. * * If the buffer ID refers to an existing buffer object, a pointer - * to the buffer object is returned. If the ID is zero, a pointer - * to the shared NullBufferObj is returned. If the ID is not zero - * and does not refer to a valid buffer object, this function - * returns NULL. + * to the buffer object is returned. If the ID is zero, NULL is returned. + * If the ID is not zero and does not refer to a valid buffer object, this + * function returns NULL. * * This function assumes that the caller has already locked the * hash table mutex by calling @@ -1091,9 +1090,12 @@ _mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer, struct gl_buffer_object * _mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx, const GLuint *buffers, - GLuint index, const char *caller) + GLuint index, const char *caller, + bool *error) { - struct gl_buffer_object *bufObj; + struct gl_buffer_object *bufObj = NULL; + + *error = false; if (buffers[index] != 0) { bufObj = _mesa_lookup_bufferobj_locked(ctx, buffers[index]); @@ -1102,20 +1104,20 @@ _mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx, when they don't exist. */ if (bufObj == &DummyBufferObject) bufObj = NULL; - } else - bufObj = ctx->Shared->NullBufferObj; - if (!bufObj) { - /* The ARB_multi_bind spec says: - * - * "An INVALID_OPERATION error is generated if any value - * in <buffers> is not zero or the name of an existing - * buffer object (per binding)." - */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(buffers[%u]=%u is not zero or the name " - "of an existing buffer object)", - caller, index, buffers[index]); + if (!bufObj) { + /* The ARB_multi_bind spec says: + * + * "An INVALID_OPERATION error is generated if any value + * in <buffers> is not zero or the name of an existing + * buffer object (per binding)." + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(buffers[%u]=%u is not zero or the name " + "of an existing buffer object)", + caller, index, buffers[index]); + *error = true; + } } return bufObj; @@ -1255,17 +1257,21 @@ set_buffer_multi_binding(struct gl_context *ctx, gl_buffer_usage usage) { struct gl_buffer_object *bufObj; + if (binding->BufferObject && binding->BufferObject->Name == buffers[idx]) bufObj = binding->BufferObject; - else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, idx, caller); - - if (bufObj) { - if (bufObj == ctx->Shared->NullBufferObj) - set_buffer_binding(ctx, binding, bufObj, -1, -1, !range, usage); - else - set_buffer_binding(ctx, binding, bufObj, offset, size, !range, usage); + else { + bool error; + bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, idx, caller, + &error); + if (error) + return; } + + if (!bufObj) + set_buffer_binding(ctx, binding, bufObj, -1, -1, !range, usage); + else + set_buffer_binding(ctx, binding, bufObj, offset, size, !range, usage); } static void @@ -1367,7 +1373,7 @@ bind_buffer_base_uniform_buffer(struct gl_context *ctx, _mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, bufObj); - if (bufObj == ctx->Shared->NullBufferObj) + if (!bufObj) bind_uniform_buffer(ctx, index, bufObj, -1, -1, GL_TRUE); else bind_uniform_buffer(ctx, index, bufObj, 0, 0, GL_TRUE); @@ -1389,7 +1395,7 @@ bind_buffer_base_shader_storage_buffer(struct gl_context *ctx, _mesa_reference_buffer_object(ctx, &ctx->ShaderStorageBuffer, bufObj); - if (bufObj == ctx->Shared->NullBufferObj) + if (!bufObj) bind_shader_storage_buffer(ctx, index, bufObj, -1, -1, GL_TRUE); else bind_shader_storage_buffer(ctx, index, bufObj, 0, 0, GL_TRUE); @@ -1411,7 +1417,7 @@ bind_buffer_base_atomic_buffer(struct gl_context *ctx, _mesa_reference_buffer_object(ctx, &ctx->AtomicBuffer, bufObj); - if (bufObj == ctx->Shared->NullBufferObj) + if (!bufObj) bind_atomic_buffer(ctx, index, bufObj, -1, -1, GL_TRUE); else bind_atomic_buffer(ctx, index, bufObj, 0, 0, GL_TRUE); @@ -1484,16 +1490,14 @@ delete_buffers(struct gl_context *ctx, GLsizei n, const GLuint *ids) if (ctx->TransformFeedback.CurrentObject->Buffers[j] == bufObj) { _mesa_bind_buffer_base_transform_feedback(ctx, ctx->TransformFeedback.CurrentObject, - j, ctx->Shared->NullBufferObj, - false); + j, NULL, false); } } /* unbind UBO binding points */ for (j = 0; j < ctx->Const.MaxUniformBufferBindings; j++) { if (ctx->UniformBufferBindings[j].BufferObject == bufObj) { - bind_buffer_base_uniform_buffer(ctx, j, - ctx->Shared->NullBufferObj); + bind_buffer_base_uniform_buffer(ctx, j, NULL); } } @@ -1504,8 +1508,7 @@ delete_buffers(struct gl_context *ctx, GLsizei n, const GLuint *ids) /* unbind SSBO binding points */ for (j = 0; j < ctx->Const.MaxShaderStorageBufferBindings; j++) { if (ctx->ShaderStorageBufferBindings[j].BufferObject == bufObj) { - bind_buffer_base_shader_storage_buffer(ctx, j, - ctx->Shared->NullBufferObj); + bind_buffer_base_shader_storage_buffer(ctx, j, NULL); } } @@ -1516,8 +1519,7 @@ delete_buffers(struct gl_context *ctx, GLsizei n, const GLuint *ids) /* unbind Atomci Buffer binding points */ for (j = 0; j < ctx->Const.MaxAtomicBufferBindings; j++) { if (ctx->AtomicBufferBindings[j].BufferObject == bufObj) { - bind_buffer_base_atomic_buffer(ctx, j, - ctx->Shared->NullBufferObj); + bind_buffer_base_atomic_buffer(ctx, j, NULL); } } @@ -3713,7 +3715,7 @@ bind_buffer_range_uniform_buffer(struct gl_context *ctx, GLuint index, struct gl_buffer_object *bufObj, GLintptr offset, GLsizeiptr size) { - if (bufObj == ctx->Shared->NullBufferObj) { + if (!bufObj) { offset = -1; size = -1; } @@ -3756,7 +3758,7 @@ bind_buffer_range_shader_storage_buffer(struct gl_context *ctx, GLintptr offset, GLsizeiptr size) { - if (bufObj == ctx->Shared->NullBufferObj) { + if (!bufObj) { offset = -1; size = -1; } @@ -3798,7 +3800,7 @@ bind_buffer_range_atomic_buffer(struct gl_context *ctx, GLuint index, struct gl_buffer_object *bufObj, GLintptr offset, GLsizeiptr size) { - if (bufObj == ctx->Shared->NullBufferObj) { + if (!bufObj) { offset = -1; size = -1; } @@ -3933,11 +3935,9 @@ error_check_bind_shader_storage_buffers(struct gl_context *ctx, static void unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count) { - struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj; - for (int i = 0; i < count; i++) set_buffer_binding(ctx, &ctx->UniformBufferBindings[first + i], - bufObj, -1, -1, GL_TRUE, 0); + NULL, -1, -1, GL_TRUE, 0); } /** @@ -3948,11 +3948,9 @@ static void unbind_shader_storage_buffers(struct gl_context *ctx, GLuint first, GLsizei count) { - struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj; - for (int i = 0; i < count; i++) set_buffer_binding(ctx, &ctx->ShaderStorageBufferBindings[first + i], - bufObj, -1, -1, GL_TRUE, 0); + NULL, -1, -1, GL_TRUE, 0); } static void @@ -4212,11 +4210,9 @@ unbind_xfb_buffers(struct gl_context *ctx, struct gl_transform_feedback_object *tfObj, GLuint first, GLsizei count) { - struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj; - for (int i = 0; i < count; i++) _mesa_set_transform_feedback_binding(ctx, tfObj, first + i, - bufObj, 0, 0); + NULL, 0, 0); } static void @@ -4325,12 +4321,16 @@ bind_xfb_buffers(struct gl_context *ctx, if (boundBufObj && boundBufObj->Name == buffers[i]) bufObj = boundBufObj; - else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller); + else { + bool error; + bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller, + &error); + if (error) + continue; + } - if (bufObj) - _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj, - offset, size); + _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj, + offset, size); } _mesa_HashUnlockMutex(ctx->Shared->BufferObjects); @@ -4371,11 +4371,9 @@ error_check_bind_atomic_buffers(struct gl_context *ctx, static void unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count) { - struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj; - for (int i = 0; i < count; i++) set_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i], - bufObj, -1, -1, GL_TRUE, 0); + NULL, -1, -1, GL_TRUE, 0); } static void @@ -4492,7 +4490,7 @@ bind_buffer_range(GLenum target, GLuint index, GLuint buffer, GLintptr offset, } if (buffer == 0) { - bufObj = ctx->Shared->NullBufferObj; + bufObj = NULL; } else { bufObj = _mesa_lookup_bufferobj(ctx, buffer); if (!_mesa_handle_bind_buffer_gen(ctx, buffer, @@ -4590,7 +4588,7 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) } if (buffer == 0) { - bufObj = ctx->Shared->NullBufferObj; + bufObj = NULL; } else { bufObj = _mesa_lookup_bufferobj(ctx, buffer); if (!_mesa_handle_bind_buffer_gen(ctx, buffer, |