diff options
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r-- | src/mesa/main/bufferobj.c | 34 |
1 files changed, 10 insertions, 24 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index d7e77de4245..2ab7fe9c438 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1214,9 +1214,7 @@ void _mesa_buffer_unmap_all_mappings(struct gl_context *ctx, struct gl_buffer_object *bufObj) { - int i; - - for (i = 0; i < MAP_COUNT; i++) { + for (int i = 0; i < MAP_COUNT; i++) { if (_mesa_bufferobj_mapped(bufObj, i)) { ctx->Driver.UnmapBuffer(ctx, bufObj, i); assert(bufObj->Mappings[i].Pointer == NULL); @@ -1412,7 +1410,6 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa) { GET_CURRENT_CONTEXT(ctx); GLuint first; - GLint i; struct gl_buffer_object *buf; const char *func = dsa ? "glCreateBuffers" : "glGenBuffers"; @@ -1440,7 +1437,7 @@ create_buffers(GLsizei n, GLuint *buffers, bool dsa) * DummyBufferObject. Otherwise, create a new buffer object and insert * it. */ - for (i = 0; i < n; i++) { + for (int i = 0; i < n; i++) { buffers[i] = first + i; if (dsa) { assert(ctx->Driver.NewBufferObject); @@ -3310,9 +3307,8 @@ static void unbind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count) { struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj; - GLint i; - for (i = 0; i < count; i++) + for (int i = 0; i < count; i++) set_ubo_binding(ctx, &ctx->UniformBufferBindings[first + i], bufObj, -1, -1, GL_TRUE); } @@ -3326,9 +3322,8 @@ unbind_shader_storage_buffers(struct gl_context *ctx, GLuint first, GLsizei count) { struct gl_buffer_object *bufObj = ctx->Shared->NullBufferObj; - GLint i; - for (i = 0; i < count; i++) + for (int i = 0; i < count; i++) set_ssbo_binding(ctx, &ctx->ShaderStorageBufferBindings[first + i], bufObj, -1, -1, GL_TRUE); } @@ -3340,8 +3335,6 @@ bind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count, const GLintptr *offsets, const GLsizeiptr *sizes, const char *caller) { - GLint i; - if (!error_check_bind_uniform_buffers(ctx, first, count, caller)) return; @@ -3383,7 +3376,7 @@ bind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count, _mesa_HashLockMutex(ctx->Shared->BufferObjects); - for (i = 0; i < count; i++) { + for (int i = 0; i < count; i++) { struct gl_uniform_buffer_binding *binding = &ctx->UniformBufferBindings[first + i]; struct gl_buffer_object *bufObj; @@ -3452,8 +3445,6 @@ bind_shader_storage_buffers(struct gl_context *ctx, GLuint first, const GLsizeiptr *sizes, const char *caller) { - GLint i; - if (!error_check_bind_shader_storage_buffers(ctx, first, count, caller)) return; @@ -3495,7 +3486,7 @@ bind_shader_storage_buffers(struct gl_context *ctx, GLuint first, _mesa_HashLockMutex(ctx->Shared->BufferObjects); - for (i = 0; i < count; i++) { + for (int i = 0; i < count; i++) { struct gl_shader_storage_buffer_binding *binding = &ctx->ShaderStorageBufferBindings[first + i]; struct gl_buffer_object *bufObj; @@ -3613,9 +3604,8 @@ unbind_xfb_buffers(struct gl_context *ctx, GLuint first, GLsizei count) { struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj; - GLint i; - for (i = 0; i < count; i++) + for (int i = 0; i < count; i++) _mesa_set_transform_feedback_binding(ctx, tfObj, first + i, bufObj, 0, 0); } @@ -3631,7 +3621,6 @@ bind_xfb_buffers(struct gl_context *ctx, { struct gl_transform_feedback_object *tfObj = ctx->TransformFeedback.CurrentObject; - GLint i; if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count, caller)) return; @@ -3674,7 +3663,7 @@ bind_xfb_buffers(struct gl_context *ctx, _mesa_HashLockMutex(ctx->Shared->BufferObjects); - for (i = 0; i < count; i++) { + for (int i = 0; i < count; i++) { const GLuint index = first + i; struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index]; struct gl_buffer_object *bufObj; @@ -3777,9 +3766,8 @@ static void unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count) { struct gl_buffer_object * const bufObj = ctx->Shared->NullBufferObj; - GLint i; - for (i = 0; i < count; i++) + for (int i = 0; i < count; i++) set_atomic_buffer_binding(ctx, &ctx->AtomicBufferBindings[first + i], bufObj, -1, -1); } @@ -3794,8 +3782,6 @@ bind_atomic_buffers(struct gl_context *ctx, const GLsizeiptr *sizes, const char *caller) { - GLint i; - if (!error_check_bind_atomic_buffers(ctx, first, count, caller)) return; @@ -3837,7 +3823,7 @@ bind_atomic_buffers(struct gl_context *ctx, _mesa_HashLockMutex(ctx->Shared->BufferObjects); - for (i = 0; i < count; i++) { + for (int i = 0; i < count; i++) { struct gl_atomic_buffer_binding *binding = &ctx->AtomicBufferBindings[first + i]; struct gl_buffer_object *bufObj; |