summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/bufferobj.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r--src/mesa/main/bufferobj.c693
1 files changed, 251 insertions, 442 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index e0639c87ef4..14ee8c8fc73 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -127,6 +127,11 @@ get_buffer_target(struct gl_context *ctx, GLenum target)
return &ctx->DrawIndirectBuffer;
}
break;
+ case GL_PARAMETER_BUFFER_ARB:
+ if (_mesa_has_ARB_indirect_parameters(ctx)) {
+ return &ctx->ParameterBuffer;
+ }
+ break;
case GL_DISPATCH_INDIRECT_BUFFER:
if (_mesa_has_compute_shaders(ctx)) {
return &ctx->DispatchIndirectBuffer;
@@ -447,7 +452,7 @@ _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
*
* Default callback for the \c dd_function_table::DeleteBuffer() hook.
*/
-static void
+void
_mesa_delete_buffer_object(struct gl_context *ctx,
struct gl_buffer_object *bufObj)
{
@@ -866,6 +871,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx )
_mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->ParameterBuffer,
+ ctx->Shared->NullBufferObj);
+
_mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer,
ctx->Shared->NullBufferObj);
@@ -913,6 +921,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx )
_mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->ParameterBuffer, NULL);
+
_mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, NULL);
for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
@@ -1205,9 +1215,10 @@ _mesa_BindBuffer(GLenum target, GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
- if (MESA_VERBOSE & VERBOSE_API)
+ if (MESA_VERBOSE & VERBOSE_API) {
_mesa_debug(ctx, "glBindBuffer(%s, %u)\n",
_mesa_enum_to_string(target), buffer);
+ }
bind_buffer_object(ctx, target, buffer);
}
@@ -1260,6 +1271,11 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
_mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
}
+ /* unbind ARB_indirect_parameters binding point */
+ if (ctx->ParameterBuffer == bufObj) {
+ _mesa_BindBuffer(GL_PARAMETER_BUFFER_ARB, 0);
+ }
+
/* unbind ARB_compute_shader binding point */
if (ctx->DispatchIndirectBuffer == bufObj) {
_mesa_BindBuffer(GL_DISPATCH_INDIRECT_BUFFER, 0);
@@ -1562,12 +1578,13 @@ _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
{
bool valid_usage;
- if (MESA_VERBOSE & VERBOSE_API)
+ if (MESA_VERBOSE & VERBOSE_API) {
_mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n",
func,
_mesa_enum_to_string(target),
(long int) size, data,
_mesa_enum_to_string(usage));
+ }
if (size < 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func);
@@ -3112,147 +3129,15 @@ unbind_shader_storage_buffers(struct gl_context *ctx, GLuint first,
}
static void
-bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count,
- const GLuint *buffers)
+bind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count,
+ const GLuint *buffers,
+ bool range,
+ const GLintptr *offsets, const GLsizeiptr *sizes,
+ const char *caller)
{
GLint i;
- if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase"))
- return;
-
- /* Assume that at least one binding will be changed */
- FLUSH_VERTICES(ctx, 0);
- ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer;
-
- if (!buffers) {
- /* The ARB_multi_bind spec says:
- *
- * "If <buffers> is NULL, all bindings from <first> through
- * <first>+<count>-1 are reset to their unbound (zero) state."
- */
- unbind_uniform_buffers(ctx, first, count);
- return;
- }
-
- /* Note that the error semantics for multi-bind commands differ from
- * those of other GL commands.
- *
- * The Issues section in the ARB_multi_bind spec says:
- *
- * "(11) Typically, OpenGL specifies that if an error is generated by a
- * command, that command has no effect. This is somewhat
- * unfortunate for multi-bind commands, because it would require a
- * first pass to scan the entire list of bound objects for errors
- * and then a second pass to actually perform the bindings.
- * Should we have different error semantics?
- *
- * RESOLVED: Yes. In this specification, when the parameters for
- * one of the <count> binding points are invalid, that binding point
- * is not updated and an error will be generated. However, other
- * binding points in the same command will be updated if their
- * parameters are valid and no other error occurs."
- */
-
- _mesa_begin_bufferobj_lookups(ctx);
-
- for (i = 0; i < count; i++) {
- struct gl_uniform_buffer_binding *binding =
- &ctx->UniformBufferBindings[first + i];
- struct gl_buffer_object *bufObj;
-
- if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
- bufObj = binding->BufferObject;
- else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersBase");
-
- if (bufObj) {
- if (bufObj == ctx->Shared->NullBufferObj)
- set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
- else
- set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
- }
- }
-
- _mesa_end_bufferobj_lookups(ctx);
-}
-
-static void
-bind_shader_storage_buffers_base(struct gl_context *ctx, GLuint first,
- GLsizei count, const GLuint *buffers)
-{
- GLint i;
-
- if (!error_check_bind_shader_storage_buffers(ctx, first, count,
- "glBindBuffersBase"))
- return;
-
- /* Assume that at least one binding will be changed */
- FLUSH_VERTICES(ctx, 0);
- ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer;
-
- if (!buffers) {
- /* The ARB_multi_bind spec says:
- *
- * "If <buffers> is NULL, all bindings from <first> through
- * <first>+<count>-1 are reset to their unbound (zero) state."
- */
- unbind_shader_storage_buffers(ctx, first, count);
- return;
- }
-
- /* Note that the error semantics for multi-bind commands differ from
- * those of other GL commands.
- *
- * The Issues section in the ARB_multi_bind spec says:
- *
- * "(11) Typically, OpenGL specifies that if an error is generated by a
- * command, that command has no effect. This is somewhat
- * unfortunate for multi-bind commands, because it would require a
- * first pass to scan the entire list of bound objects for errors
- * and then a second pass to actually perform the bindings.
- * Should we have different error semantics?
- *
- * RESOLVED: Yes. In this specification, when the parameters for
- * one of the <count> binding points are invalid, that binding point
- * is not updated and an error will be generated. However, other
- * binding points in the same command will be updated if their
- * parameters are valid and no other error occurs."
- */
-
- _mesa_begin_bufferobj_lookups(ctx);
-
- for (i = 0; i < count; i++) {
- struct gl_shader_storage_buffer_binding *binding =
- &ctx->ShaderStorageBufferBindings[first + i];
- struct gl_buffer_object *bufObj;
-
- if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
- bufObj = binding->BufferObject;
- else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersBase");
-
- if (bufObj) {
- if (bufObj == ctx->Shared->NullBufferObj)
- set_ssbo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE);
- else
- set_ssbo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE);
- }
- }
-
- _mesa_end_bufferobj_lookups(ctx);
-}
-
-static void
-bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
- const GLuint *buffers,
- const GLintptr *offsets, const GLsizeiptr *sizes)
-{
- GLint i;
-
- if (!error_check_bind_uniform_buffers(ctx, first, count,
- "glBindBuffersRange"))
+ if (!error_check_bind_uniform_buffers(ctx, first, count, caller))
return;
/* Assume that at least one binding will be changed */
@@ -3297,52 +3182,57 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
struct gl_uniform_buffer_binding *binding =
&ctx->UniformBufferBindings[first + i];
struct gl_buffer_object *bufObj;
+ GLintptr offset = 0;
+ GLsizeiptr size = 0;
- if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
- continue;
+ if (range) {
+ if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
+ continue;
- /* The ARB_multi_bind spec says:
- *
- * "An INVALID_VALUE error is generated by BindBuffersRange if any
- * pair of values in <offsets> and <sizes> does not respectively
- * satisfy the constraints described for those parameters for the
- * specified target, as described in section 6.7.1 (per binding)."
- *
- * Section 6.7.1 refers to table 6.5, which says:
- *
- * "┌───────────────────────────────────────────────────────────────┐
- * │ Uniform buffer array bindings (see sec. 7.6) │
- * ├─────────────────────┬─────────────────────────────────────────┤
- * │ ... │ ... │
- * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
- * │ │ OFFSET_ALIGNMENT │
- * │ ... │ ... │
- * │ size restriction │ none │
- * └─────────────────────┴─────────────────────────────────────────┘"
- */
- if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%" PRId64
- " is misaligned; it must be a multiple of the value of "
- "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
- "target=GL_UNIFORM_BUFFER)",
- i, (int64_t) offsets[i],
- ctx->Const.UniformBufferOffsetAlignment);
- continue;
+ /* The ARB_multi_bind spec says:
+ *
+ * "An INVALID_VALUE error is generated by BindBuffersRange if any
+ * pair of values in <offsets> and <sizes> does not respectively
+ * satisfy the constraints described for those parameters for the
+ * specified target, as described in section 6.7.1 (per binding)."
+ *
+ * Section 6.7.1 refers to table 6.5, which says:
+ *
+ * "┌───────────────────────────────────────────────────────────────┐
+ * │ Uniform buffer array bindings (see sec. 7.6) │
+ * ├─────────────────────┬─────────────────────────────────────────┤
+ * │ ... │ ... │
+ * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │
+ * │ │ OFFSET_ALIGNMENT │
+ * │ ... │ ... │
+ * │ size restriction │ none │
+ * └─────────────────────┴─────────────────────────────────────────┘"
+ */
+ if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBuffersRange(offsets[%u]=%" PRId64
+ " is misaligned; it must be a multiple of the value of "
+ "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when "
+ "target=GL_UNIFORM_BUFFER)",
+ i, (int64_t) offsets[i],
+ ctx->Const.UniformBufferOffsetAlignment);
+ continue;
+ }
+
+ offset = offsets[i];
+ size = sizes[i];
}
if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
bufObj = binding->BufferObject;
else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersRange");
+ bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
if (bufObj) {
if (bufObj == ctx->Shared->NullBufferObj)
- set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
+ set_ubo_binding(ctx, binding, bufObj, -1, -1, !range);
else
- set_ubo_binding(ctx, binding, bufObj,
- offsets[i], sizes[i], GL_FALSE);
+ set_ubo_binding(ctx, binding, bufObj, offset, size, !range);
}
}
@@ -3350,15 +3240,16 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count,
}
static void
-bind_shader_storage_buffers_range(struct gl_context *ctx, GLuint first,
- GLsizei count, const GLuint *buffers,
- const GLintptr *offsets,
- const GLsizeiptr *sizes)
+bind_shader_storage_buffers(struct gl_context *ctx, GLuint first,
+ GLsizei count, const GLuint *buffers,
+ bool range,
+ const GLintptr *offsets,
+ const GLsizeiptr *sizes,
+ const char *caller)
{
GLint i;
- if (!error_check_bind_shader_storage_buffers(ctx, first, count,
- "glBindBuffersRange"))
+ if (!error_check_bind_shader_storage_buffers(ctx, first, count, caller))
return;
/* Assume that at least one binding will be changed */
@@ -3403,52 +3294,57 @@ bind_shader_storage_buffers_range(struct gl_context *ctx, GLuint first,
struct gl_shader_storage_buffer_binding *binding =
&ctx->ShaderStorageBufferBindings[first + i];
struct gl_buffer_object *bufObj;
+ GLintptr offset = 0;
+ GLsizeiptr size = 0;
+
+ if (range) {
+ if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
+ continue;
+
+ /* The ARB_multi_bind spec says:
+ *
+ * "An INVALID_VALUE error is generated by BindBuffersRange if any
+ * pair of values in <offsets> and <sizes> does not respectively
+ * satisfy the constraints described for those parameters for the
+ * specified target, as described in section 6.7.1 (per binding)."
+ *
+ * Section 6.7.1 refers to table 6.5, which says:
+ *
+ * "┌───────────────────────────────────────────────────────────────┐
+ * │ Shader storage buffer array bindings (see sec. 7.8) │
+ * ├─────────────────────┬─────────────────────────────────────────┤
+ * │ ... │ ... │
+ * │ offset restriction │ multiple of value of SHADER_STORAGE_- │
+ * │ │ BUFFER_OFFSET_ALIGNMENT │
+ * │ ... │ ... │
+ * │ size restriction │ none │
+ * └─────────────────────┴─────────────────────────────────────────┘"
+ */
+ if (offsets[i] & (ctx->Const.ShaderStorageBufferOffsetAlignment - 1)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBuffersRange(offsets[%u]=%" PRId64
+ " is misaligned; it must be a multiple of the value of "
+ "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT=%u when "
+ "target=GL_SHADER_STORAGE_BUFFER)",
+ i, (int64_t) offsets[i],
+ ctx->Const.ShaderStorageBufferOffsetAlignment);
+ continue;
+ }
- if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
- continue;
-
- /* The ARB_multi_bind spec says:
- *
- * "An INVALID_VALUE error is generated by BindBuffersRange if any
- * pair of values in <offsets> and <sizes> does not respectively
- * satisfy the constraints described for those parameters for the
- * specified target, as described in section 6.7.1 (per binding)."
- *
- * Section 6.7.1 refers to table 6.5, which says:
- *
- * "┌───────────────────────────────────────────────────────────────┐
- * │ Shader storage buffer array bindings (see sec. 7.8) │
- * ├─────────────────────┬─────────────────────────────────────────┤
- * │ ... │ ... │
- * │ offset restriction │ multiple of value of SHADER_STORAGE_- │
- * │ │ BUFFER_OFFSET_ALIGNMENT │
- * │ ... │ ... │
- * │ size restriction │ none │
- * └─────────────────────┴─────────────────────────────────────────┘"
- */
- if (offsets[i] & (ctx->Const.ShaderStorageBufferOffsetAlignment - 1)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%" PRId64
- " is misaligned; it must be a multiple of the value of "
- "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT=%u when "
- "target=GL_SHADER_STORAGE_BUFFER)",
- i, (int64_t) offsets[i],
- ctx->Const.ShaderStorageBufferOffsetAlignment);
- continue;
+ offset = offsets[i];
+ size = sizes[i];
}
if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
bufObj = binding->BufferObject;
else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersRange");
+ bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
if (bufObj) {
if (bufObj == ctx->Shared->NullBufferObj)
- set_ssbo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE);
+ set_ssbo_binding(ctx, binding, bufObj, -1, -1, !range);
else
- set_ssbo_binding(ctx, binding, bufObj,
- offsets[i], sizes[i], GL_FALSE);
+ set_ssbo_binding(ctx, binding, bufObj, offset, size, !range);
}
}
@@ -3520,84 +3416,19 @@ unbind_xfb_buffers(struct gl_context *ctx,
}
static void
-bind_xfb_buffers_base(struct gl_context *ctx,
- GLuint first, GLsizei count,
- const GLuint *buffers)
-{
- struct gl_transform_feedback_object *tfObj =
- ctx->TransformFeedback.CurrentObject;
- GLint i;
-
- if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
- "glBindBuffersBase"))
- return;
-
- /* Assume that at least one binding will be changed */
- FLUSH_VERTICES(ctx, 0);
- ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
-
- if (!buffers) {
- /* The ARB_multi_bind spec says:
- *
- * "If <buffers> is NULL, all bindings from <first> through
- * <first>+<count>-1 are reset to their unbound (zero) state."
- */
- unbind_xfb_buffers(ctx, tfObj, first, count);
- return;
- }
-
- /* Note that the error semantics for multi-bind commands differ from
- * those of other GL commands.
- *
- * The Issues section in the ARB_multi_bind spec says:
- *
- * "(11) Typically, OpenGL specifies that if an error is generated by a
- * command, that command has no effect. This is somewhat
- * unfortunate for multi-bind commands, because it would require a
- * first pass to scan the entire list of bound objects for errors
- * and then a second pass to actually perform the bindings.
- * Should we have different error semantics?
- *
- * RESOLVED: Yes. In this specification, when the parameters for
- * one of the <count> binding points are invalid, that binding point
- * is not updated and an error will be generated. However, other
- * binding points in the same command will be updated if their
- * parameters are valid and no other error occurs."
- */
-
- _mesa_begin_bufferobj_lookups(ctx);
-
- for (i = 0; i < count; i++) {
- struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i];
- struct gl_buffer_object *bufObj;
-
- if (boundBufObj && boundBufObj->Name == buffers[i])
- bufObj = boundBufObj;
- else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersBase");
-
- if (bufObj)
- _mesa_set_transform_feedback_binding(ctx, tfObj, first + i,
- bufObj, 0, 0);
- }
-
- _mesa_end_bufferobj_lookups(ctx);
-}
-
-static void
-bind_xfb_buffers_range(struct gl_context *ctx,
- GLuint first, GLsizei count,
- const GLuint *buffers,
- const GLintptr *offsets,
- const GLsizeiptr *sizes)
+bind_xfb_buffers(struct gl_context *ctx,
+ GLuint first, GLsizei count,
+ const GLuint *buffers,
+ bool range,
+ const GLintptr *offsets,
+ const GLsizeiptr *sizes,
+ const char *caller)
{
struct gl_transform_feedback_object *tfObj =
ctx->TransformFeedback.CurrentObject;
GLint i;
- if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count,
- "glBindBuffersRange"))
+ if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count, caller))
return;
/* Assume that at least one binding will be changed */
@@ -3642,55 +3473,64 @@ bind_xfb_buffers_range(struct gl_context *ctx,
const GLuint index = first + i;
struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index];
struct gl_buffer_object *bufObj;
+ GLintptr offset = 0;
+ GLsizeiptr size = 0;
- if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
- continue;
+ if (range) {
+ offset = offsets[i];
+ size = sizes[i];
- /* The ARB_multi_bind spec says:
- *
- * "An INVALID_VALUE error is generated by BindBuffersRange if any
- * pair of values in <offsets> and <sizes> does not respectively
- * satisfy the constraints described for those parameters for the
- * specified target, as described in section 6.7.1 (per binding)."
- *
- * Section 6.7.1 refers to table 6.5, which says:
- *
- * "┌───────────────────────────────────────────────────────────────┐
- * │ Transform feedback array bindings (see sec. 13.2.2) │
- * ├───────────────────────┬───────────────────────────────────────┤
- * │ ... │ ... │
- * │ offset restriction │ multiple of 4 │
- * │ ... │ ... │
- * │ size restriction │ multiple of 4 │
- * └───────────────────────┴───────────────────────────────────────┘"
- */
- if (offsets[i] & 0x3) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%" PRId64
- " is misaligned; it must be a multiple of 4 when "
- "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
- i, (int64_t) offsets[i]);
- continue;
- }
+ if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
+ continue;
- if (sizes[i] & 0x3) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(sizes[%u]=%" PRId64
- " is misaligned; it must be a multiple of 4 when "
- "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
- i, (int64_t) sizes[i]);
- continue;
+ /* The ARB_multi_bind spec says:
+ *
+ * "An INVALID_VALUE error is generated by BindBuffersRange if any
+ * pair of values in <offsets> and <sizes> does not respectively
+ * satisfy the constraints described for those parameters for the
+ * specified target, as described in section 6.7.1 (per binding)."
+ *
+ * Section 6.7.1 refers to table 6.5, which says:
+ *
+ * "┌───────────────────────────────────────────────────────────────┐
+ * │ Transform feedback array bindings (see sec. 13.2.2) │
+ * ├───────────────────────┬───────────────────────────────────────┤
+ * │ ... │ ... │
+ * │ offset restriction │ multiple of 4 │
+ * │ ... │ ... │
+ * │ size restriction │ multiple of 4 │
+ * └───────────────────────┴───────────────────────────────────────┘"
+ */
+ if (offsets[i] & 0x3) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBuffersRange(offsets[%u]=%" PRId64
+ " is misaligned; it must be a multiple of 4 when "
+ "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
+ i, (int64_t) offsets[i]);
+ continue;
+ }
+
+ if (sizes[i] & 0x3) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBuffersRange(sizes[%u]=%" PRId64
+ " is misaligned; it must be a multiple of 4 when "
+ "target=GL_TRANSFORM_FEEDBACK_BUFFER)",
+ i, (int64_t) sizes[i]);
+ continue;
+ }
+
+ offset = offsets[i];
+ size = sizes[i];
}
if (boundBufObj && boundBufObj->Name == buffers[i])
bufObj = boundBufObj;
else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersRange");
+ bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
if (bufObj)
_mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj,
- offsets[i], sizes[i]);
+ offset, size);
}
_mesa_end_bufferobj_lookups(ctx);
@@ -3740,82 +3580,18 @@ unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count)
}
static void
-bind_atomic_buffers_base(struct gl_context *ctx,
- GLuint first,
- GLsizei count,
- const GLuint *buffers)
+bind_atomic_buffers(struct gl_context *ctx,
+ GLuint first,
+ GLsizei count,
+ const GLuint *buffers,
+ bool range,
+ const GLintptr *offsets,
+ const GLsizeiptr *sizes,
+ const char *caller)
{
GLint i;
- if (!error_check_bind_atomic_buffers(ctx, first, count,
- "glBindBuffersBase"))
- return;
-
- /* Assume that at least one binding will be changed */
- FLUSH_VERTICES(ctx, 0);
- ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer;
-
- if (!buffers) {
- /* The ARB_multi_bind spec says:
- *
- * "If <buffers> is NULL, all bindings from <first> through
- * <first>+<count>-1 are reset to their unbound (zero) state."
- */
- unbind_atomic_buffers(ctx, first, count);
- return;
- }
-
- /* Note that the error semantics for multi-bind commands differ from
- * those of other GL commands.
- *
- * The Issues section in the ARB_multi_bind spec says:
- *
- * "(11) Typically, OpenGL specifies that if an error is generated by a
- * command, that command has no effect. This is somewhat
- * unfortunate for multi-bind commands, because it would require a
- * first pass to scan the entire list of bound objects for errors
- * and then a second pass to actually perform the bindings.
- * Should we have different error semantics?
- *
- * RESOLVED: Yes. In this specification, when the parameters for
- * one of the <count> binding points are invalid, that binding point
- * is not updated and an error will be generated. However, other
- * binding points in the same command will be updated if their
- * parameters are valid and no other error occurs."
- */
-
- _mesa_begin_bufferobj_lookups(ctx);
-
- for (i = 0; i < count; i++) {
- struct gl_atomic_buffer_binding *binding =
- &ctx->AtomicBufferBindings[first + i];
- struct gl_buffer_object *bufObj;
-
- if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
- bufObj = binding->BufferObject;
- else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersBase");
-
- if (bufObj)
- set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0);
- }
-
- _mesa_end_bufferobj_lookups(ctx);
-}
-
-static void
-bind_atomic_buffers_range(struct gl_context *ctx,
- GLuint first,
- GLsizei count,
- const GLuint *buffers,
- const GLintptr *offsets,
- const GLsizeiptr *sizes)
-{
- GLint i;
-
- if (!error_check_bind_atomic_buffers(ctx, first, count,
- "glBindBuffersRange"))
+ if (!error_check_bind_atomic_buffers(ctx, first, count, caller))
return;
/* Assume that at least one binding will be changed */
@@ -3860,45 +3636,51 @@ bind_atomic_buffers_range(struct gl_context *ctx,
struct gl_atomic_buffer_binding *binding =
&ctx->AtomicBufferBindings[first + i];
struct gl_buffer_object *bufObj;
+ GLintptr offset = 0;
+ GLsizeiptr size = 0;
- if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
- continue;
+ if (range) {
+ if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
+ continue;
- /* The ARB_multi_bind spec says:
- *
- * "An INVALID_VALUE error is generated by BindBuffersRange if any
- * pair of values in <offsets> and <sizes> does not respectively
- * satisfy the constraints described for those parameters for the
- * specified target, as described in section 6.7.1 (per binding)."
- *
- * Section 6.7.1 refers to table 6.5, which says:
- *
- * "┌───────────────────────────────────────────────────────────────┐
- * │ Atomic counter array bindings (see sec. 7.7.2) │
- * ├───────────────────────┬───────────────────────────────────────┤
- * │ ... │ ... │
- * │ offset restriction │ multiple of 4 │
- * │ ... │ ... │
- * │ size restriction │ none │
- * └───────────────────────┴───────────────────────────────────────┘"
- */
- if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glBindBuffersRange(offsets[%u]=%" PRId64
- " is misaligned; it must be a multiple of %d when "
- "target=GL_ATOMIC_COUNTER_BUFFER)",
- i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
- continue;
+ /* The ARB_multi_bind spec says:
+ *
+ * "An INVALID_VALUE error is generated by BindBuffersRange if any
+ * pair of values in <offsets> and <sizes> does not respectively
+ * satisfy the constraints described for those parameters for the
+ * specified target, as described in section 6.7.1 (per binding)."
+ *
+ * Section 6.7.1 refers to table 6.5, which says:
+ *
+ * "┌───────────────────────────────────────────────────────────────┐
+ * │ Atomic counter array bindings (see sec. 7.7.2) │
+ * ├───────────────────────┬───────────────────────────────────────┤
+ * │ ... │ ... │
+ * │ offset restriction │ multiple of 4 │
+ * │ ... │ ... │
+ * │ size restriction │ none │
+ * └───────────────────────┴───────────────────────────────────────┘"
+ */
+ if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glBindBuffersRange(offsets[%u]=%" PRId64
+ " is misaligned; it must be a multiple of %d when "
+ "target=GL_ATOMIC_COUNTER_BUFFER)",
+ i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE);
+ continue;
+ }
+
+ offset = offsets[i];
+ size = sizes[i];
}
if (binding->BufferObject && binding->BufferObject->Name == buffers[i])
bufObj = binding->BufferObject;
else
- bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i,
- "glBindBuffersRange");
+ bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller);
if (bufObj)
- set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]);
+ set_atomic_buffer_binding(ctx, binding, bufObj, offset, size);
}
_mesa_end_bufferobj_lookups(ctx);
@@ -3911,6 +3693,11 @@ _mesa_BindBufferRange(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
+ if (MESA_VERBOSE & VERBOSE_API) {
+ _mesa_debug(ctx, "glBindBufferRange(%s, %u, %u, %ld, %ld)\n",
+ _mesa_enum_to_string(target), index, buffer, offset, size);
+ }
+
if (buffer == 0) {
bufObj = ctx->Shared->NullBufferObj;
} else {
@@ -3963,6 +3750,11 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
+ if (MESA_VERBOSE & VERBOSE_API) {
+ _mesa_debug(ctx, "glBindBufferBase(%s, %u, %u)\n",
+ _mesa_enum_to_string(target), index, buffer);
+ }
+
if (buffer == 0) {
bufObj = ctx->Shared->NullBufferObj;
} else {
@@ -4033,20 +3825,28 @@ _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
{
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_API) {
+ _mesa_debug(ctx, "glBindBuffersRange(%s, %u, %d, %p, %p, %p)\n",
+ _mesa_enum_to_string(target), first, count,
+ buffers, offsets, sizes);
+ }
+
switch (target) {
case GL_TRANSFORM_FEEDBACK_BUFFER:
- bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes);
+ bind_xfb_buffers(ctx, first, count, buffers, true, offsets, sizes,
+ "glBindBuffersRange");
return;
case GL_UNIFORM_BUFFER:
- bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes);
+ bind_uniform_buffers(ctx, first, count, buffers, true, offsets, sizes,
+ "glBindBuffersRange");
return;
case GL_SHADER_STORAGE_BUFFER:
- bind_shader_storage_buffers_range(ctx, first, count, buffers, offsets,
- sizes);
+ bind_shader_storage_buffers(ctx, first, count, buffers, true, offsets, sizes,
+ "glBindBuffersRange");
return;
case GL_ATOMIC_COUNTER_BUFFER:
- bind_atomic_buffers_range(ctx, first, count, buffers,
- offsets, sizes);
+ bind_atomic_buffers(ctx, first, count, buffers, true, offsets, sizes,
+ "glBindBuffersRange");
return;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)",
@@ -4061,18 +3861,27 @@ _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
{
GET_CURRENT_CONTEXT(ctx);
+ if (MESA_VERBOSE & VERBOSE_API) {
+ _mesa_debug(ctx, "glBindBuffersBase(%s, %u, %d, %p)\n",
+ _mesa_enum_to_string(target), first, count, buffers);
+ }
+
switch (target) {
case GL_TRANSFORM_FEEDBACK_BUFFER:
- bind_xfb_buffers_base(ctx, first, count, buffers);
+ bind_xfb_buffers(ctx, first, count, buffers, false, NULL, NULL,
+ "glBindBuffersBase");
return;
case GL_UNIFORM_BUFFER:
- bind_uniform_buffers_base(ctx, first, count, buffers);
+ bind_uniform_buffers(ctx, first, count, buffers, false, NULL, NULL,
+ "glBindBuffersBase");
return;
case GL_SHADER_STORAGE_BUFFER:
- bind_shader_storage_buffers_base(ctx, first, count, buffers);
+ bind_shader_storage_buffers(ctx, first, count, buffers, false, NULL, NULL,
+ "glBindBuffersBase");
return;
case GL_ATOMIC_COUNTER_BUFFER:
- bind_atomic_buffers_base(ctx, first, count, buffers);
+ bind_atomic_buffers(ctx, first, count, buffers, false, NULL, NULL,
+ "glBindBuffersBase");
return;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)",