diff options
Diffstat (limited to 'src/mesa/main/bufferobj.c')
-rw-r--r-- | src/mesa/main/bufferobj.c | 693 |
1 files changed, 251 insertions, 442 deletions
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index e0639c87ef4..14ee8c8fc73 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -127,6 +127,11 @@ get_buffer_target(struct gl_context *ctx, GLenum target) return &ctx->DrawIndirectBuffer; } break; + case GL_PARAMETER_BUFFER_ARB: + if (_mesa_has_ARB_indirect_parameters(ctx)) { + return &ctx->ParameterBuffer; + } + break; case GL_DISPATCH_INDIRECT_BUFFER: if (_mesa_has_compute_shaders(ctx)) { return &ctx->DispatchIndirectBuffer; @@ -447,7 +452,7 @@ _mesa_new_buffer_object(struct gl_context *ctx, GLuint name) * * Default callback for the \c dd_function_table::DeleteBuffer() hook. */ -static void +void _mesa_delete_buffer_object(struct gl_context *ctx, struct gl_buffer_object *bufObj) { @@ -866,6 +871,9 @@ _mesa_init_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->ParameterBuffer, + ctx->Shared->NullBufferObj); + _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, ctx->Shared->NullBufferObj); @@ -913,6 +921,8 @@ _mesa_free_buffer_objects( struct gl_context *ctx ) _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->ParameterBuffer, NULL); + _mesa_reference_buffer_object(ctx, &ctx->DispatchIndirectBuffer, NULL); for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) { @@ -1205,9 +1215,10 @@ _mesa_BindBuffer(GLenum target, GLuint buffer) { GET_CURRENT_CONTEXT(ctx); - if (MESA_VERBOSE & VERBOSE_API) + if (MESA_VERBOSE & VERBOSE_API) { _mesa_debug(ctx, "glBindBuffer(%s, %u)\n", _mesa_enum_to_string(target), buffer); + } bind_buffer_object(ctx, target, buffer); } @@ -1260,6 +1271,11 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids) _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 ); } + /* unbind ARB_indirect_parameters binding point */ + if (ctx->ParameterBuffer == bufObj) { + _mesa_BindBuffer(GL_PARAMETER_BUFFER_ARB, 0); + } + /* unbind ARB_compute_shader binding point */ if (ctx->DispatchIndirectBuffer == bufObj) { _mesa_BindBuffer(GL_DISPATCH_INDIRECT_BUFFER, 0); @@ -1562,12 +1578,13 @@ _mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj, { bool valid_usage; - if (MESA_VERBOSE & VERBOSE_API) + if (MESA_VERBOSE & VERBOSE_API) { _mesa_debug(ctx, "%s(%s, %ld, %p, %s)\n", func, _mesa_enum_to_string(target), (long int) size, data, _mesa_enum_to_string(usage)); + } if (size < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "%s(size < 0)", func); @@ -3112,147 +3129,15 @@ unbind_shader_storage_buffers(struct gl_context *ctx, GLuint first, } static void -bind_uniform_buffers_base(struct gl_context *ctx, GLuint first, GLsizei count, - const GLuint *buffers) +bind_uniform_buffers(struct gl_context *ctx, GLuint first, GLsizei count, + const GLuint *buffers, + bool range, + const GLintptr *offsets, const GLsizeiptr *sizes, + const char *caller) { GLint i; - if (!error_check_bind_uniform_buffers(ctx, first, count, "glBindBuffersBase")) - return; - - /* Assume that at least one binding will be changed */ - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewUniformBuffer; - - if (!buffers) { - /* The ARB_multi_bind spec says: - * - * "If <buffers> is NULL, all bindings from <first> through - * <first>+<count>-1 are reset to their unbound (zero) state." - */ - unbind_uniform_buffers(ctx, first, count); - return; - } - - /* Note that the error semantics for multi-bind commands differ from - * those of other GL commands. - * - * The Issues section in the ARB_multi_bind spec says: - * - * "(11) Typically, OpenGL specifies that if an error is generated by a - * command, that command has no effect. This is somewhat - * unfortunate for multi-bind commands, because it would require a - * first pass to scan the entire list of bound objects for errors - * and then a second pass to actually perform the bindings. - * Should we have different error semantics? - * - * RESOLVED: Yes. In this specification, when the parameters for - * one of the <count> binding points are invalid, that binding point - * is not updated and an error will be generated. However, other - * binding points in the same command will be updated if their - * parameters are valid and no other error occurs." - */ - - _mesa_begin_bufferobj_lookups(ctx); - - for (i = 0; i < count; i++) { - struct gl_uniform_buffer_binding *binding = - &ctx->UniformBufferBindings[first + i]; - struct gl_buffer_object *bufObj; - - if (binding->BufferObject && binding->BufferObject->Name == buffers[i]) - bufObj = binding->BufferObject; - else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersBase"); - - if (bufObj) { - if (bufObj == ctx->Shared->NullBufferObj) - set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE); - else - set_ubo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE); - } - } - - _mesa_end_bufferobj_lookups(ctx); -} - -static void -bind_shader_storage_buffers_base(struct gl_context *ctx, GLuint first, - GLsizei count, const GLuint *buffers) -{ - GLint i; - - if (!error_check_bind_shader_storage_buffers(ctx, first, count, - "glBindBuffersBase")) - return; - - /* Assume that at least one binding will be changed */ - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewShaderStorageBuffer; - - if (!buffers) { - /* The ARB_multi_bind spec says: - * - * "If <buffers> is NULL, all bindings from <first> through - * <first>+<count>-1 are reset to their unbound (zero) state." - */ - unbind_shader_storage_buffers(ctx, first, count); - return; - } - - /* Note that the error semantics for multi-bind commands differ from - * those of other GL commands. - * - * The Issues section in the ARB_multi_bind spec says: - * - * "(11) Typically, OpenGL specifies that if an error is generated by a - * command, that command has no effect. This is somewhat - * unfortunate for multi-bind commands, because it would require a - * first pass to scan the entire list of bound objects for errors - * and then a second pass to actually perform the bindings. - * Should we have different error semantics? - * - * RESOLVED: Yes. In this specification, when the parameters for - * one of the <count> binding points are invalid, that binding point - * is not updated and an error will be generated. However, other - * binding points in the same command will be updated if their - * parameters are valid and no other error occurs." - */ - - _mesa_begin_bufferobj_lookups(ctx); - - for (i = 0; i < count; i++) { - struct gl_shader_storage_buffer_binding *binding = - &ctx->ShaderStorageBufferBindings[first + i]; - struct gl_buffer_object *bufObj; - - if (binding->BufferObject && binding->BufferObject->Name == buffers[i]) - bufObj = binding->BufferObject; - else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersBase"); - - if (bufObj) { - if (bufObj == ctx->Shared->NullBufferObj) - set_ssbo_binding(ctx, binding, bufObj, -1, -1, GL_TRUE); - else - set_ssbo_binding(ctx, binding, bufObj, 0, 0, GL_TRUE); - } - } - - _mesa_end_bufferobj_lookups(ctx); -} - -static void -bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count, - const GLuint *buffers, - const GLintptr *offsets, const GLsizeiptr *sizes) -{ - GLint i; - - if (!error_check_bind_uniform_buffers(ctx, first, count, - "glBindBuffersRange")) + if (!error_check_bind_uniform_buffers(ctx, first, count, caller)) return; /* Assume that at least one binding will be changed */ @@ -3297,52 +3182,57 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count, struct gl_uniform_buffer_binding *binding = &ctx->UniformBufferBindings[first + i]; struct gl_buffer_object *bufObj; + GLintptr offset = 0; + GLsizeiptr size = 0; - if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) - continue; + if (range) { + if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) + continue; - /* The ARB_multi_bind spec says: - * - * "An INVALID_VALUE error is generated by BindBuffersRange if any - * pair of values in <offsets> and <sizes> does not respectively - * satisfy the constraints described for those parameters for the - * specified target, as described in section 6.7.1 (per binding)." - * - * Section 6.7.1 refers to table 6.5, which says: - * - * "┌───────────────────────────────────────────────────────────────┐ - * │ Uniform buffer array bindings (see sec. 7.6) │ - * ├─────────────────────┬─────────────────────────────────────────┤ - * │ ... │ ... │ - * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │ - * │ │ OFFSET_ALIGNMENT │ - * │ ... │ ... │ - * │ size restriction │ none │ - * └─────────────────────┴─────────────────────────────────────────┘" - */ - if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%" PRId64 - " is misaligned; it must be a multiple of the value of " - "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when " - "target=GL_UNIFORM_BUFFER)", - i, (int64_t) offsets[i], - ctx->Const.UniformBufferOffsetAlignment); - continue; + /* The ARB_multi_bind spec says: + * + * "An INVALID_VALUE error is generated by BindBuffersRange if any + * pair of values in <offsets> and <sizes> does not respectively + * satisfy the constraints described for those parameters for the + * specified target, as described in section 6.7.1 (per binding)." + * + * Section 6.7.1 refers to table 6.5, which says: + * + * "┌───────────────────────────────────────────────────────────────┐ + * │ Uniform buffer array bindings (see sec. 7.6) │ + * ├─────────────────────┬─────────────────────────────────────────┤ + * │ ... │ ... │ + * │ offset restriction │ multiple of value of UNIFORM_BUFFER_- │ + * │ │ OFFSET_ALIGNMENT │ + * │ ... │ ... │ + * │ size restriction │ none │ + * └─────────────────────┴─────────────────────────────────────────┘" + */ + if (offsets[i] & (ctx->Const.UniformBufferOffsetAlignment - 1)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBuffersRange(offsets[%u]=%" PRId64 + " is misaligned; it must be a multiple of the value of " + "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT=%u when " + "target=GL_UNIFORM_BUFFER)", + i, (int64_t) offsets[i], + ctx->Const.UniformBufferOffsetAlignment); + continue; + } + + offset = offsets[i]; + size = sizes[i]; } if (binding->BufferObject && binding->BufferObject->Name == buffers[i]) bufObj = binding->BufferObject; else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersRange"); + bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller); if (bufObj) { if (bufObj == ctx->Shared->NullBufferObj) - set_ubo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE); + set_ubo_binding(ctx, binding, bufObj, -1, -1, !range); else - set_ubo_binding(ctx, binding, bufObj, - offsets[i], sizes[i], GL_FALSE); + set_ubo_binding(ctx, binding, bufObj, offset, size, !range); } } @@ -3350,15 +3240,16 @@ bind_uniform_buffers_range(struct gl_context *ctx, GLuint first, GLsizei count, } static void -bind_shader_storage_buffers_range(struct gl_context *ctx, GLuint first, - GLsizei count, const GLuint *buffers, - const GLintptr *offsets, - const GLsizeiptr *sizes) +bind_shader_storage_buffers(struct gl_context *ctx, GLuint first, + GLsizei count, const GLuint *buffers, + bool range, + const GLintptr *offsets, + const GLsizeiptr *sizes, + const char *caller) { GLint i; - if (!error_check_bind_shader_storage_buffers(ctx, first, count, - "glBindBuffersRange")) + if (!error_check_bind_shader_storage_buffers(ctx, first, count, caller)) return; /* Assume that at least one binding will be changed */ @@ -3403,52 +3294,57 @@ bind_shader_storage_buffers_range(struct gl_context *ctx, GLuint first, struct gl_shader_storage_buffer_binding *binding = &ctx->ShaderStorageBufferBindings[first + i]; struct gl_buffer_object *bufObj; + GLintptr offset = 0; + GLsizeiptr size = 0; + + if (range) { + if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) + continue; + + /* The ARB_multi_bind spec says: + * + * "An INVALID_VALUE error is generated by BindBuffersRange if any + * pair of values in <offsets> and <sizes> does not respectively + * satisfy the constraints described for those parameters for the + * specified target, as described in section 6.7.1 (per binding)." + * + * Section 6.7.1 refers to table 6.5, which says: + * + * "┌───────────────────────────────────────────────────────────────┐ + * │ Shader storage buffer array bindings (see sec. 7.8) │ + * ├─────────────────────┬─────────────────────────────────────────┤ + * │ ... │ ... │ + * │ offset restriction │ multiple of value of SHADER_STORAGE_- │ + * │ │ BUFFER_OFFSET_ALIGNMENT │ + * │ ... │ ... │ + * │ size restriction │ none │ + * └─────────────────────┴─────────────────────────────────────────┘" + */ + if (offsets[i] & (ctx->Const.ShaderStorageBufferOffsetAlignment - 1)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBuffersRange(offsets[%u]=%" PRId64 + " is misaligned; it must be a multiple of the value of " + "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT=%u when " + "target=GL_SHADER_STORAGE_BUFFER)", + i, (int64_t) offsets[i], + ctx->Const.ShaderStorageBufferOffsetAlignment); + continue; + } - if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) - continue; - - /* The ARB_multi_bind spec says: - * - * "An INVALID_VALUE error is generated by BindBuffersRange if any - * pair of values in <offsets> and <sizes> does not respectively - * satisfy the constraints described for those parameters for the - * specified target, as described in section 6.7.1 (per binding)." - * - * Section 6.7.1 refers to table 6.5, which says: - * - * "┌───────────────────────────────────────────────────────────────┐ - * │ Shader storage buffer array bindings (see sec. 7.8) │ - * ├─────────────────────┬─────────────────────────────────────────┤ - * │ ... │ ... │ - * │ offset restriction │ multiple of value of SHADER_STORAGE_- │ - * │ │ BUFFER_OFFSET_ALIGNMENT │ - * │ ... │ ... │ - * │ size restriction │ none │ - * └─────────────────────┴─────────────────────────────────────────┘" - */ - if (offsets[i] & (ctx->Const.ShaderStorageBufferOffsetAlignment - 1)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%" PRId64 - " is misaligned; it must be a multiple of the value of " - "GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT=%u when " - "target=GL_SHADER_STORAGE_BUFFER)", - i, (int64_t) offsets[i], - ctx->Const.ShaderStorageBufferOffsetAlignment); - continue; + offset = offsets[i]; + size = sizes[i]; } if (binding->BufferObject && binding->BufferObject->Name == buffers[i]) bufObj = binding->BufferObject; else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersRange"); + bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller); if (bufObj) { if (bufObj == ctx->Shared->NullBufferObj) - set_ssbo_binding(ctx, binding, bufObj, -1, -1, GL_FALSE); + set_ssbo_binding(ctx, binding, bufObj, -1, -1, !range); else - set_ssbo_binding(ctx, binding, bufObj, - offsets[i], sizes[i], GL_FALSE); + set_ssbo_binding(ctx, binding, bufObj, offset, size, !range); } } @@ -3520,84 +3416,19 @@ unbind_xfb_buffers(struct gl_context *ctx, } static void -bind_xfb_buffers_base(struct gl_context *ctx, - GLuint first, GLsizei count, - const GLuint *buffers) -{ - struct gl_transform_feedback_object *tfObj = - ctx->TransformFeedback.CurrentObject; - GLint i; - - if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count, - "glBindBuffersBase")) - return; - - /* Assume that at least one binding will be changed */ - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; - - if (!buffers) { - /* The ARB_multi_bind spec says: - * - * "If <buffers> is NULL, all bindings from <first> through - * <first>+<count>-1 are reset to their unbound (zero) state." - */ - unbind_xfb_buffers(ctx, tfObj, first, count); - return; - } - - /* Note that the error semantics for multi-bind commands differ from - * those of other GL commands. - * - * The Issues section in the ARB_multi_bind spec says: - * - * "(11) Typically, OpenGL specifies that if an error is generated by a - * command, that command has no effect. This is somewhat - * unfortunate for multi-bind commands, because it would require a - * first pass to scan the entire list of bound objects for errors - * and then a second pass to actually perform the bindings. - * Should we have different error semantics? - * - * RESOLVED: Yes. In this specification, when the parameters for - * one of the <count> binding points are invalid, that binding point - * is not updated and an error will be generated. However, other - * binding points in the same command will be updated if their - * parameters are valid and no other error occurs." - */ - - _mesa_begin_bufferobj_lookups(ctx); - - for (i = 0; i < count; i++) { - struct gl_buffer_object * const boundBufObj = tfObj->Buffers[first + i]; - struct gl_buffer_object *bufObj; - - if (boundBufObj && boundBufObj->Name == buffers[i]) - bufObj = boundBufObj; - else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersBase"); - - if (bufObj) - _mesa_set_transform_feedback_binding(ctx, tfObj, first + i, - bufObj, 0, 0); - } - - _mesa_end_bufferobj_lookups(ctx); -} - -static void -bind_xfb_buffers_range(struct gl_context *ctx, - GLuint first, GLsizei count, - const GLuint *buffers, - const GLintptr *offsets, - const GLsizeiptr *sizes) +bind_xfb_buffers(struct gl_context *ctx, + GLuint first, GLsizei count, + const GLuint *buffers, + bool range, + const GLintptr *offsets, + const GLsizeiptr *sizes, + const char *caller) { struct gl_transform_feedback_object *tfObj = ctx->TransformFeedback.CurrentObject; GLint i; - if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count, - "glBindBuffersRange")) + if (!error_check_bind_xfb_buffers(ctx, tfObj, first, count, caller)) return; /* Assume that at least one binding will be changed */ @@ -3642,55 +3473,64 @@ bind_xfb_buffers_range(struct gl_context *ctx, const GLuint index = first + i; struct gl_buffer_object * const boundBufObj = tfObj->Buffers[index]; struct gl_buffer_object *bufObj; + GLintptr offset = 0; + GLsizeiptr size = 0; - if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) - continue; + if (range) { + offset = offsets[i]; + size = sizes[i]; - /* The ARB_multi_bind spec says: - * - * "An INVALID_VALUE error is generated by BindBuffersRange if any - * pair of values in <offsets> and <sizes> does not respectively - * satisfy the constraints described for those parameters for the - * specified target, as described in section 6.7.1 (per binding)." - * - * Section 6.7.1 refers to table 6.5, which says: - * - * "┌───────────────────────────────────────────────────────────────┐ - * │ Transform feedback array bindings (see sec. 13.2.2) │ - * ├───────────────────────┬───────────────────────────────────────┤ - * │ ... │ ... │ - * │ offset restriction │ multiple of 4 │ - * │ ... │ ... │ - * │ size restriction │ multiple of 4 │ - * └───────────────────────┴───────────────────────────────────────┘" - */ - if (offsets[i] & 0x3) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%" PRId64 - " is misaligned; it must be a multiple of 4 when " - "target=GL_TRANSFORM_FEEDBACK_BUFFER)", - i, (int64_t) offsets[i]); - continue; - } + if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) + continue; - if (sizes[i] & 0x3) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(sizes[%u]=%" PRId64 - " is misaligned; it must be a multiple of 4 when " - "target=GL_TRANSFORM_FEEDBACK_BUFFER)", - i, (int64_t) sizes[i]); - continue; + /* The ARB_multi_bind spec says: + * + * "An INVALID_VALUE error is generated by BindBuffersRange if any + * pair of values in <offsets> and <sizes> does not respectively + * satisfy the constraints described for those parameters for the + * specified target, as described in section 6.7.1 (per binding)." + * + * Section 6.7.1 refers to table 6.5, which says: + * + * "┌───────────────────────────────────────────────────────────────┐ + * │ Transform feedback array bindings (see sec. 13.2.2) │ + * ├───────────────────────┬───────────────────────────────────────┤ + * │ ... │ ... │ + * │ offset restriction │ multiple of 4 │ + * │ ... │ ... │ + * │ size restriction │ multiple of 4 │ + * └───────────────────────┴───────────────────────────────────────┘" + */ + if (offsets[i] & 0x3) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBuffersRange(offsets[%u]=%" PRId64 + " is misaligned; it must be a multiple of 4 when " + "target=GL_TRANSFORM_FEEDBACK_BUFFER)", + i, (int64_t) offsets[i]); + continue; + } + + if (sizes[i] & 0x3) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBuffersRange(sizes[%u]=%" PRId64 + " is misaligned; it must be a multiple of 4 when " + "target=GL_TRANSFORM_FEEDBACK_BUFFER)", + i, (int64_t) sizes[i]); + continue; + } + + offset = offsets[i]; + size = sizes[i]; } if (boundBufObj && boundBufObj->Name == buffers[i]) bufObj = boundBufObj; else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersRange"); + bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller); if (bufObj) _mesa_set_transform_feedback_binding(ctx, tfObj, index, bufObj, - offsets[i], sizes[i]); + offset, size); } _mesa_end_bufferobj_lookups(ctx); @@ -3740,82 +3580,18 @@ unbind_atomic_buffers(struct gl_context *ctx, GLuint first, GLsizei count) } static void -bind_atomic_buffers_base(struct gl_context *ctx, - GLuint first, - GLsizei count, - const GLuint *buffers) +bind_atomic_buffers(struct gl_context *ctx, + GLuint first, + GLsizei count, + const GLuint *buffers, + bool range, + const GLintptr *offsets, + const GLsizeiptr *sizes, + const char *caller) { GLint i; - if (!error_check_bind_atomic_buffers(ctx, first, count, - "glBindBuffersBase")) - return; - - /* Assume that at least one binding will be changed */ - FLUSH_VERTICES(ctx, 0); - ctx->NewDriverState |= ctx->DriverFlags.NewAtomicBuffer; - - if (!buffers) { - /* The ARB_multi_bind spec says: - * - * "If <buffers> is NULL, all bindings from <first> through - * <first>+<count>-1 are reset to their unbound (zero) state." - */ - unbind_atomic_buffers(ctx, first, count); - return; - } - - /* Note that the error semantics for multi-bind commands differ from - * those of other GL commands. - * - * The Issues section in the ARB_multi_bind spec says: - * - * "(11) Typically, OpenGL specifies that if an error is generated by a - * command, that command has no effect. This is somewhat - * unfortunate for multi-bind commands, because it would require a - * first pass to scan the entire list of bound objects for errors - * and then a second pass to actually perform the bindings. - * Should we have different error semantics? - * - * RESOLVED: Yes. In this specification, when the parameters for - * one of the <count> binding points are invalid, that binding point - * is not updated and an error will be generated. However, other - * binding points in the same command will be updated if their - * parameters are valid and no other error occurs." - */ - - _mesa_begin_bufferobj_lookups(ctx); - - for (i = 0; i < count; i++) { - struct gl_atomic_buffer_binding *binding = - &ctx->AtomicBufferBindings[first + i]; - struct gl_buffer_object *bufObj; - - if (binding->BufferObject && binding->BufferObject->Name == buffers[i]) - bufObj = binding->BufferObject; - else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersBase"); - - if (bufObj) - set_atomic_buffer_binding(ctx, binding, bufObj, 0, 0); - } - - _mesa_end_bufferobj_lookups(ctx); -} - -static void -bind_atomic_buffers_range(struct gl_context *ctx, - GLuint first, - GLsizei count, - const GLuint *buffers, - const GLintptr *offsets, - const GLsizeiptr *sizes) -{ - GLint i; - - if (!error_check_bind_atomic_buffers(ctx, first, count, - "glBindBuffersRange")) + if (!error_check_bind_atomic_buffers(ctx, first, count, caller)) return; /* Assume that at least one binding will be changed */ @@ -3860,45 +3636,51 @@ bind_atomic_buffers_range(struct gl_context *ctx, struct gl_atomic_buffer_binding *binding = &ctx->AtomicBufferBindings[first + i]; struct gl_buffer_object *bufObj; + GLintptr offset = 0; + GLsizeiptr size = 0; - if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) - continue; + if (range) { + if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes)) + continue; - /* The ARB_multi_bind spec says: - * - * "An INVALID_VALUE error is generated by BindBuffersRange if any - * pair of values in <offsets> and <sizes> does not respectively - * satisfy the constraints described for those parameters for the - * specified target, as described in section 6.7.1 (per binding)." - * - * Section 6.7.1 refers to table 6.5, which says: - * - * "┌───────────────────────────────────────────────────────────────┐ - * │ Atomic counter array bindings (see sec. 7.7.2) │ - * ├───────────────────────┬───────────────────────────────────────┤ - * │ ... │ ... │ - * │ offset restriction │ multiple of 4 │ - * │ ... │ ... │ - * │ size restriction │ none │ - * └───────────────────────┴───────────────────────────────────────┘" - */ - if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBuffersRange(offsets[%u]=%" PRId64 - " is misaligned; it must be a multiple of %d when " - "target=GL_ATOMIC_COUNTER_BUFFER)", - i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE); - continue; + /* The ARB_multi_bind spec says: + * + * "An INVALID_VALUE error is generated by BindBuffersRange if any + * pair of values in <offsets> and <sizes> does not respectively + * satisfy the constraints described for those parameters for the + * specified target, as described in section 6.7.1 (per binding)." + * + * Section 6.7.1 refers to table 6.5, which says: + * + * "┌───────────────────────────────────────────────────────────────┐ + * │ Atomic counter array bindings (see sec. 7.7.2) │ + * ├───────────────────────┬───────────────────────────────────────┤ + * │ ... │ ... │ + * │ offset restriction │ multiple of 4 │ + * │ ... │ ... │ + * │ size restriction │ none │ + * └───────────────────────┴───────────────────────────────────────┘" + */ + if (offsets[i] & (ATOMIC_COUNTER_SIZE - 1)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBuffersRange(offsets[%u]=%" PRId64 + " is misaligned; it must be a multiple of %d when " + "target=GL_ATOMIC_COUNTER_BUFFER)", + i, (int64_t) offsets[i], ATOMIC_COUNTER_SIZE); + continue; + } + + offset = offsets[i]; + size = sizes[i]; } if (binding->BufferObject && binding->BufferObject->Name == buffers[i]) bufObj = binding->BufferObject; else - bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, - "glBindBuffersRange"); + bufObj = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, caller); if (bufObj) - set_atomic_buffer_binding(ctx, binding, bufObj, offsets[i], sizes[i]); + set_atomic_buffer_binding(ctx, binding, bufObj, offset, size); } _mesa_end_bufferobj_lookups(ctx); @@ -3911,6 +3693,11 @@ _mesa_BindBufferRange(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; + if (MESA_VERBOSE & VERBOSE_API) { + _mesa_debug(ctx, "glBindBufferRange(%s, %u, %u, %ld, %ld)\n", + _mesa_enum_to_string(target), index, buffer, offset, size); + } + if (buffer == 0) { bufObj = ctx->Shared->NullBufferObj; } else { @@ -3963,6 +3750,11 @@ _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) GET_CURRENT_CONTEXT(ctx); struct gl_buffer_object *bufObj; + if (MESA_VERBOSE & VERBOSE_API) { + _mesa_debug(ctx, "glBindBufferBase(%s, %u, %u)\n", + _mesa_enum_to_string(target), index, buffer); + } + if (buffer == 0) { bufObj = ctx->Shared->NullBufferObj; } else { @@ -4033,20 +3825,28 @@ _mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count, { GET_CURRENT_CONTEXT(ctx); + if (MESA_VERBOSE & VERBOSE_API) { + _mesa_debug(ctx, "glBindBuffersRange(%s, %u, %d, %p, %p, %p)\n", + _mesa_enum_to_string(target), first, count, + buffers, offsets, sizes); + } + switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER: - bind_xfb_buffers_range(ctx, first, count, buffers, offsets, sizes); + bind_xfb_buffers(ctx, first, count, buffers, true, offsets, sizes, + "glBindBuffersRange"); return; case GL_UNIFORM_BUFFER: - bind_uniform_buffers_range(ctx, first, count, buffers, offsets, sizes); + bind_uniform_buffers(ctx, first, count, buffers, true, offsets, sizes, + "glBindBuffersRange"); return; case GL_SHADER_STORAGE_BUFFER: - bind_shader_storage_buffers_range(ctx, first, count, buffers, offsets, - sizes); + bind_shader_storage_buffers(ctx, first, count, buffers, true, offsets, sizes, + "glBindBuffersRange"); return; case GL_ATOMIC_COUNTER_BUFFER: - bind_atomic_buffers_range(ctx, first, count, buffers, - offsets, sizes); + bind_atomic_buffers(ctx, first, count, buffers, true, offsets, sizes, + "glBindBuffersRange"); return; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersRange(target=%s)", @@ -4061,18 +3861,27 @@ _mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count, { GET_CURRENT_CONTEXT(ctx); + if (MESA_VERBOSE & VERBOSE_API) { + _mesa_debug(ctx, "glBindBuffersBase(%s, %u, %d, %p)\n", + _mesa_enum_to_string(target), first, count, buffers); + } + switch (target) { case GL_TRANSFORM_FEEDBACK_BUFFER: - bind_xfb_buffers_base(ctx, first, count, buffers); + bind_xfb_buffers(ctx, first, count, buffers, false, NULL, NULL, + "glBindBuffersBase"); return; case GL_UNIFORM_BUFFER: - bind_uniform_buffers_base(ctx, first, count, buffers); + bind_uniform_buffers(ctx, first, count, buffers, false, NULL, NULL, + "glBindBuffersBase"); return; case GL_SHADER_STORAGE_BUFFER: - bind_shader_storage_buffers_base(ctx, first, count, buffers); + bind_shader_storage_buffers(ctx, first, count, buffers, false, NULL, NULL, + "glBindBuffersBase"); return; case GL_ATOMIC_COUNTER_BUFFER: - bind_atomic_buffers_base(ctx, first, count, buffers); + bind_atomic_buffers(ctx, first, count, buffers, false, NULL, NULL, + "glBindBuffersBase"); return; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBindBuffersBase(target=%s)", |