diff options
Diffstat (limited to 'src/mesa/main/blend.h')
-rw-r--r-- | src/mesa/main/blend.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h new file mode 100644 index 00000000000..837ea9d6bf2 --- /dev/null +++ b/src/mesa/main/blend.h @@ -0,0 +1,68 @@ +/* $Id: blend.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.1 + * + * Copyright (C) 1999 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + + + + +#ifndef BLEND_H +#define BLEND_H + + +#include "types.h" + + + +extern void +gl_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y, + GLubyte rgba[][4], const GLubyte mask[] ); + + +extern void +gl_blend_pixels( GLcontext *ctx, + GLuint n, const GLint x[], const GLint y[], + GLubyte rgba[][4], const GLubyte mask[] ); + + +extern void +gl_BlendFunc( GLcontext *ctx, GLenum sfactor, GLenum dfactor ); + + +extern void +gl_BlendFuncSeparate( GLcontext *ctx, GLenum sfactorRGB, GLenum dfactorRGB, + GLenum sfactorA, GLenum dfactorA ); + + +extern void +gl_BlendEquation( GLcontext *ctx, GLenum mode ); + + +extern void +gl_BlendColor( GLcontext *ctx, GLclampf red, GLclampf green, + GLclampf blue, GLclampf alpha ); + + +#endif |