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-rw-r--r--src/mesa/main/blend.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index dad5184dd92..e3cdbffcd10 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -50,7 +50,7 @@
* flushes the vertices and notifies the driver via
* dd_function_table::BlendFunc callback.
*/
-void
+void GLAPIENTRY
_mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
{
@@ -144,7 +144,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
* On a change, flush the vertices and notify the driver via
* dd_function_table::BlendFuncSeparate.
*/
-void
+void GLAPIENTRY
_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
@@ -285,7 +285,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
/* This is really an extension function! */
-void
+void GLAPIENTRY
_mesa_BlendEquation( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -358,7 +358,7 @@ _mesa_BlendEquation( GLenum mode )
* change, flushes the vertices and notifies the driver via
* dd_function_table::BlendColor callback.
*/
-void
+void GLAPIENTRY
_mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
GLfloat tmp[4];
@@ -391,7 +391,7 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
* On a change, flushes the vertices and notifies the driver via
* dd_function_table::AlphaFunc callback.
*/
-void
+void GLAPIENTRY
_mesa_AlphaFunc( GLenum func, GLclampf ref )
{
GET_CURRENT_CONTEXT(ctx);
@@ -436,7 +436,7 @@ gl_colorbuffer_attrib::LogicOp.
* On a change, flushes the vertices and notifies the driver via the
* dd_function_table::LogicOpcode callback.
*/
-void
+void GLAPIENTRY
_mesa_LogicOp( GLenum opcode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -476,7 +476,7 @@ _mesa_LogicOp( GLenum opcode )
}
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_IndexMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
@@ -508,7 +508,7 @@ _mesa_IndexMask( GLuint mask )
* change, flushes the vertices and notifies the driver via the
* dd_function_table::ColorMask callback.
*/
-void
+void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha )
{