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Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r--src/mesa/main/attrib.c30
1 files changed, 14 insertions, 16 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index cb894a86a9a..66557b1066b 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,4 +1,4 @@
-/* $Id: attrib.c,v 1.32 2000/10/30 16:32:42 brianp Exp $ */
+/* $Id: attrib.c,v 1.33 2000/11/05 18:40:57 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -85,12 +85,10 @@ copy_texobj_state( struct gl_texture_object *dest,
dest->MaxLod = src->MaxLod;
dest->BaseLevel = src->BaseLevel;
dest->MaxLevel = src->MaxLevel;
- dest->P = src->P;
- dest->M = src->M;
- dest->MinMagThresh = src->MinMagThresh;
+ dest->_P = src->_P;
+ dest->_M = src->_M;
dest->Palette = src->Palette;
dest->Complete = src->Complete;
- dest->SampleFunc = src->SampleFunc;
}
@@ -666,8 +664,8 @@ _mesa_PopAttrib(void)
(*ctx->Driver.Fogfv)( ctx, GL_FOG_INDEX, &index );
(*ctx->Driver.Fogfv)( ctx, GL_FOG_COLOR, ctx->Fog.Color );
}
- ctx->Enabled &= ~ENABLE_FOG;
- if (ctx->Fog.Enabled) ctx->Enabled |= ENABLE_FOG;
+ ctx->_Enabled &= ~ENABLE_FOG;
+ if (ctx->Fog.Enabled) ctx->_Enabled |= ENABLE_FOG;
}
break;
case GL_HINT_BIT:
@@ -697,14 +695,14 @@ _mesa_PopAttrib(void)
(*ctx->Driver.Enable)( ctx, GL_LIGHTING, ctx->Light.Enabled );
}
if (ctx->Light.ShadeModel == GL_FLAT)
- ctx->TriangleCaps |= DD_FLATSHADE;
+ ctx->_TriangleCaps |= DD_FLATSHADE;
else
- ctx->TriangleCaps &= ~DD_FLATSHADE;
+ ctx->_TriangleCaps &= ~DD_FLATSHADE;
if (ctx->Driver.ShadeModel)
(*ctx->Driver.ShadeModel)(ctx, ctx->Light.ShadeModel);
- ctx->Enabled &= ~ENABLE_LIGHT;
+ ctx->_Enabled &= ~ENABLE_LIGHT;
if (ctx->Light.Enabled && !is_empty_list(&ctx->Light.EnabledList))
- ctx->Enabled |= ENABLE_LIGHT;
+ ctx->_Enabled |= ENABLE_LIGHT;
break;
case GL_LINE_BIT:
MEMCPY( &ctx->Line, attr->data, sizeof(struct gl_line_attrib) );
@@ -787,9 +785,9 @@ _mesa_PopAttrib(void)
(*ctx->Driver.ClearStencil)( ctx, ctx->Stencil.Clear );
if (ctx->Driver.Enable)
(*ctx->Driver.Enable)( ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled );
- ctx->TriangleCaps &= ~DD_STENCIL;
+ ctx->_TriangleCaps &= ~DD_STENCIL;
if (ctx->Stencil.Enabled)
- ctx->TriangleCaps |= DD_STENCIL;
+ ctx->_TriangleCaps |= DD_STENCIL;
break;
case GL_TRANSFORM_BIT:
@@ -800,9 +798,9 @@ _mesa_PopAttrib(void)
(*ctx->Driver.Enable)( ctx, GL_NORMALIZE, ctx->Transform.Normalize );
(*ctx->Driver.Enable)( ctx, GL_RESCALE_NORMAL_EXT, ctx->Transform.RescaleNormals );
}
- ctx->Enabled &= ~(ENABLE_NORMALIZE|ENABLE_RESCALE);
- if (ctx->Transform.Normalize) ctx->Enabled |= ENABLE_NORMALIZE;
- if (ctx->Transform.RescaleNormals) ctx->Enabled |= ENABLE_RESCALE;
+ ctx->_Enabled &= ~(ENABLE_NORMALIZE|ENABLE_RESCALE);
+ if (ctx->Transform.Normalize) ctx->_Enabled |= ENABLE_NORMALIZE;
+ if (ctx->Transform.RescaleNormals) ctx->_Enabled |= ENABLE_RESCALE;
break;
case GL_TEXTURE_BIT:
/* Take care of texture object reference counters */