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-rw-r--r--src/mesa/main/attrib.c23
1 files changed, 18 insertions, 5 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index e22edc1bbcf..2b1a35f3de3 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1009,9 +1009,6 @@ _mesa_PopAttrib(void)
(GLfloat) light->Model.TwoSide);
_mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL,
(GLfloat) light->Model.ColorControl);
- /* materials */
- MEMCPY(&ctx->Light.Material, &light->Material,
- sizeof(struct gl_material));
/* shade model */
_mesa_ShadeModel(light->ShadeModel);
/* color material */
@@ -1019,6 +1016,9 @@ _mesa_PopAttrib(void)
light->ColorMaterialMode);
_mesa_set_enable(ctx, GL_COLOR_MATERIAL,
light->ColorMaterialEnabled);
+ /* materials */
+ MEMCPY(&ctx->Light.Material, &light->Material,
+ sizeof(struct gl_material));
}
break;
case GL_LINE_BIT:
@@ -1285,6 +1285,12 @@ _mesa_PushClientAttrib(GLbitfield mask)
attr = MALLOC_STRUCT( gl_array_attrib );
obj = MALLOC_STRUCT( gl_array_object );
+#if FEATURE_ARB_vertex_buffer_object
+ /* increment ref counts since we're copying pointers to these objects */
+ ctx->Array.ArrayBufferObj->RefCount++;
+ ctx->Array.ElementArrayBufferObj->RefCount++;
+#endif
+
MEMCPY( attr, &ctx->Array, sizeof(struct gl_array_attrib) );
MEMCPY( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) );
@@ -1359,6 +1365,13 @@ _mesa_PopClientAttrib(void)
_mesa_BindVertexArrayAPPLE( data->ArrayObj->Name );
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ data->ArrayBufferObj->Name);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ data->ElementArrayBufferObj->Name);
+#endif
+
MEMCPY( ctx->Array.ArrayObj, data->ArrayObj,
sizeof( struct gl_array_object ) );