diff options
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 40 |
1 files changed, 33 insertions, 7 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index cbe93ab6faa..a46fec73fdf 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -72,7 +72,8 @@ struct gl_enable_attrib GLbitfield ClipPlanes; GLboolean ColorMaterial; GLboolean CullFace; - GLboolean DepthClamp; + GLboolean DepthClampNear; + GLboolean DepthClampFar; GLboolean DepthTest; GLboolean Dither; GLboolean Fog; @@ -336,7 +337,8 @@ _mesa_PushAttrib(GLbitfield mask) attr->ClipPlanes = ctx->Transform.ClipPlanesEnabled; attr->ColorMaterial = ctx->Light.ColorMaterialEnabled; attr->CullFace = ctx->Polygon.CullFlag; - attr->DepthClamp = ctx->Transform.DepthClamp; + attr->DepthClampNear = ctx->Transform.DepthClampNear; + attr->DepthClampFar = ctx->Transform.DepthClampFar; attr->DepthTest = ctx->Depth.Test; attr->Dither = ctx->Color.DitherFlag; attr->Fog = ctx->Fog.Enabled; @@ -627,8 +629,18 @@ pop_enable_group(struct gl_context *ctx, const struct gl_enable_attrib *enable) TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial, GL_COLOR_MATERIAL); TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); - TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, - GL_DEPTH_CLAMP); + + if (!ctx->Extensions.AMD_depth_clamp_separate) { + TEST_AND_UPDATE(ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar, + enable->DepthClampNear && enable->DepthClampFar, + GL_DEPTH_CLAMP); + } else { + TEST_AND_UPDATE(ctx->Transform.DepthClampNear, enable->DepthClampNear, + GL_DEPTH_CLAMP_NEAR_AMD); + TEST_AND_UPDATE(ctx->Transform.DepthClampFar, enable->DepthClampFar, + GL_DEPTH_CLAMP_FAR_AMD); + } + TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG); @@ -1433,9 +1445,23 @@ _mesa_PopAttrib(void) if (xform->RescaleNormals != ctx->Transform.RescaleNormals) _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT, ctx->Transform.RescaleNormals); - if (xform->DepthClamp != ctx->Transform.DepthClamp) - _mesa_set_enable(ctx, GL_DEPTH_CLAMP, - ctx->Transform.DepthClamp); + + if (!ctx->Extensions.AMD_depth_clamp_separate) { + if (xform->DepthClampNear != ctx->Transform.DepthClampNear && + xform->DepthClampFar != ctx->Transform.DepthClampFar) { + _mesa_set_enable(ctx, GL_DEPTH_CLAMP, + ctx->Transform.DepthClampNear && + ctx->Transform.DepthClampFar); + } + } else { + if (xform->DepthClampNear != ctx->Transform.DepthClampNear) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP_NEAR_AMD, + ctx->Transform.DepthClampNear); + if (xform->DepthClampFar != ctx->Transform.DepthClampFar) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP_FAR_AMD, + ctx->Transform.DepthClampFar); + } + if (ctx->Extensions.ARB_clip_control) _mesa_ClipControl(xform->ClipOrigin, xform->ClipDepthMode); } |