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-rw-r--r--src/mesa/main/atifragshader.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index 550f50b7a00..ae2feb3229a 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -62,7 +62,7 @@ _mesa_init_ati_fragment_shader_dispatch(struct _glapi_table *disp)
* Allocate and initialize a new ATI fragment shader object.
*/
struct ati_fragment_shader *
-_mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id)
+_mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id)
{
struct ati_fragment_shader *s = CALLOC_STRUCT(ati_fragment_shader);
(void) ctx;
@@ -78,7 +78,7 @@ _mesa_new_ati_fragment_shader(GLcontext *ctx, GLuint id)
* Delete the given ati fragment shader
*/
void
-_mesa_delete_ati_fragment_shader(GLcontext *ctx, struct ati_fragment_shader *s)
+_mesa_delete_ati_fragment_shader(struct gl_context *ctx, struct ati_fragment_shader *s)
{
GLuint i;
for (i = 0; i < MAX_NUM_PASSES_ATI; i++) {