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Diffstat (limited to 'src/mesa/main/arrayobj.c')
-rw-r--r--src/mesa/main/arrayobj.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 11e34826deb..aa425b86567 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -140,8 +140,8 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_vertex_array_object *
{
GLuint i;
- for (i = 0; i < ARRAY_SIZE(obj->VertexBinding); i++)
- _mesa_reference_buffer_object(ctx, &obj->VertexBinding[i].BufferObj, NULL);
+ for (i = 0; i < ARRAY_SIZE(obj->BufferBinding); i++)
+ _mesa_reference_buffer_object(ctx, &obj->BufferBinding[i].BufferObj, NULL);
for (i = 0; i < ARRAY_SIZE(obj->_VertexAttrib); i++)
_mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL);
@@ -236,7 +236,7 @@ init_array(struct gl_context *ctx,
GLuint index, GLint size, GLint type)
{
struct gl_array_attributes *array = &vao->VertexAttrib[index];
- struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index];
+ struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index];
array->Size = size;
array->Type = type;
@@ -357,7 +357,7 @@ _mesa_update_vao_client_arrays(struct gl_context *ctx,
struct gl_vertex_buffer_binding *buffer_binding;
attrib_array = &vao->VertexAttrib[attrib];
- buffer_binding = &vao->VertexBinding[attrib_array->BufferBindingIndex];
+ buffer_binding = &vao->BufferBinding[attrib_array->BufferBindingIndex];
client_array = &vao->_VertexAttrib[attrib];
_mesa_update_client_array(ctx, client_array, attrib_array,
@@ -380,7 +380,7 @@ _mesa_all_varyings_in_vbos(const struct gl_vertex_array_object *vao)
const struct gl_array_attributes *attrib_array =
&vao->VertexAttrib[i];
const struct gl_vertex_buffer_binding *buffer_binding =
- &vao->VertexBinding[attrib_array->BufferBindingIndex];
+ &vao->BufferBinding[attrib_array->BufferBindingIndex];
/* Only enabled arrays shall appear in the _Enabled bitmask */
assert(attrib_array->Enabled);
@@ -411,7 +411,7 @@ _mesa_all_buffers_are_unmapped(const struct gl_vertex_array_object *vao)
const struct gl_array_attributes *attrib_array =
&vao->VertexAttrib[i];
const struct gl_vertex_buffer_binding *buffer_binding =
- &vao->VertexBinding[attrib_array->BufferBindingIndex];
+ &vao->BufferBinding[attrib_array->BufferBindingIndex];
/* Only enabled arrays shall appear in the _Enabled bitmask */
assert(attrib_array->Enabled);