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-/*
- * Mesa 3-D graphics library
- * Version: 6.1
- *
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Michal Krol
- */
-
-
-#ifndef ARBPARSE_H
-#define ARBPARSE_H
-
-#include "context.h"
-#include "mtypes.h"
-#include "nvvertprog.h"
-#include "nvfragprog.h"
-
-/**
- * This is basically a union of the vertex_program and fragment_program
- * structs that we can use to parse the program into
- *
- * XXX: this should go into mtypes.h?
- */
-struct arb_program
-{
- struct program Base;
- struct program_parameter_list *Parameters;
- GLuint InputsRead;
- GLuint OutputsWritten;
-
- GLuint Position; /* Just used for error reporting while parsing */
- GLuint MajorVersion;
- GLuint MinorVersion;
-
- /* ARB_vertex_program specifics */
- struct vp_instruction *VPInstructions;
-
- /* Options currently recognized by the parser */
- /* ARB_fp */
- GLenum PrecisionOption; /* GL_DONT_CARE, GL_NICEST or GL_FASTEST */
- GLenum FogOption; /* GL_NONE, GL_LINEAR, GL_EXP or GL_EXP2 */
-
- /* ARB_fp & _vp */
- GLboolean HintPositionInvariant;
-
- /* ARB_fragment_program sepecifics */
- struct fp_instruction *FPInstructions;
- GLuint TexturesUsed[MAX_TEXTURE_IMAGE_UNITS];
- GLuint NumAluInstructions;
- GLuint NumTexInstructions;
- GLuint NumTexIndirections;
-};
-
-extern GLuint
-_mesa_parse_arb_program( GLcontext *ctx, const GLubyte *str, GLsizei len,
- struct arb_program *Program );
-
-#endif