summaryrefslogtreecommitdiffstats
path: root/src/mesa/main/api_validate.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/main/api_validate.c')
-rw-r--r--src/mesa/main/api_validate.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 4ef86b89ea5..ab34d99834c 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -206,9 +206,10 @@ _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name)
GLenum mode_before_gs = mode;
if (tes) {
- if (tes->TessEval.PointMode)
+ struct gl_shader *tes_sh = tes->_LinkedShaders[MESA_SHADER_TESS_EVAL];
+ if (tes_sh->TessEval.PointMode)
mode_before_gs = GL_POINTS;
- else if (tes->TessEval.PrimitiveMode == GL_ISOLINES)
+ else if (tes_sh->TessEval.PrimitiveMode == GL_ISOLINES)
mode_before_gs = GL_LINES;
else
/* the GL_QUADS mode generates triangles too */
@@ -321,10 +322,10 @@ _mesa_valid_prim_mode(struct gl_context *ctx, GLenum mode, const char *name)
else if (ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL]) {
struct gl_shader_program *tes =
ctx->_Shader->CurrentProgram[MESA_SHADER_TESS_EVAL];
-
- if (tes->TessEval.PointMode)
+ struct gl_shader *tes_sh = tes->_LinkedShaders[MESA_SHADER_TESS_EVAL];
+ if (tes_sh->TessEval.PointMode)
pass = ctx->TransformFeedback.Mode == GL_POINTS;
- else if (tes->TessEval.PrimitiveMode == GL_ISOLINES)
+ else if (tes_sh->TessEval.PrimitiveMode == GL_ISOLINES)
pass = ctx->TransformFeedback.Mode == GL_LINES;
else
pass = ctx->TransformFeedback.Mode == GL_TRIANGLES;