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-rw-r--r--src/mesa/main/api_loopback.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index 51c83189f02..6838f4f7c16 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -1,10 +1,10 @@
-/* $Id: api_loopback.c,v 1.14 2001/12/21 15:48:23 keithw Exp $ */
+/* $Id: api_loopback.c,v 1.15 2002/01/14 16:06:35 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -29,10 +29,10 @@
#include "glheader.h"
+#include "glapi.h"
#include "glapitable.h"
#include "macros.h"
#include "colormac.h"
-#include "api_compat.h"
#include "api_loopback.h"
/* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
@@ -64,12 +64,12 @@
#define MATERIALFV(a,b,c) glMaterialfv(a,b,c)
#define RECTF(a,b,c,d) glRectf(a,b,c,d)
-#define ATTRIB(index, x, y, z, w) _compat_VertexAttrib4fNV(index, x, y, z, w)
+#define ATTRIB(index, x, y, z, w) _glapi_Dispatch->VertexAttrib4fNV(index, x, y, z, w)
-#define FOGCOORDF(x) _compat_FogCoordfEXT(x)
-#define SECONDARYCOLORUB(a,b,c) _compat_SecondaryColor3ubEXT(a,b,c)
-#define SECONDARYCOLORF(a,b,c) _compat_SecondaryColor3fEXT(a,b,c)
+#define FOGCOORDF(x) _glapi_Dispatch->FogCoordfEXT(x)
+#define SECONDARYCOLORUB(a,b,c) _glapi_Dispatch->SecondaryColor3ubEXT(a,b,c)
+#define SECONDARYCOLORF(a,b,c) _glapi_Dispatch->SecondaryColor3fEXT(a,b,c)
static void
@@ -1633,6 +1633,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
}
+
void
_mesa_loopback_prefer_float( struct _glapi_table *dest,
GLboolean prefer_float_colors )
@@ -1870,4 +1871,5 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest,
dest->VertexAttribs4fvNV = loopback_VertexAttribs4fvNV;
dest->VertexAttribs4dvNV = loopback_VertexAttribs4dvNV;
dest->VertexAttribs4ubvNV = loopback_VertexAttribs4ubvNV;
+
}