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-rw-r--r--src/mesa/main/api_arrayelt.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index d4c69d25ea8..e905f164025 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -670,7 +670,7 @@ static void _ae_update_state( GLcontext *ctx )
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- if (ctx->Array.TexCoord[i].Enabled && ctx->Array.TexCoord[i].Ptr) {
+ if (ctx->Array.TexCoord[i].Enabled) {
/* NOTE: we use generic glVertexAttrib functions here.
* If we ever de-alias conventional/generic vertex attribs this
* will have to change.
@@ -685,8 +685,7 @@ static void _ae_update_state( GLcontext *ctx )
/* generic vertex attribute arrays */
for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */
- if (ctx->Array.VertexAttrib[i].Enabled &&
- ctx->Array.VertexAttrib[i].Ptr) {
+ if (ctx->Array.VertexAttrib[i].Enabled) {
struct gl_client_array *attribArray = &ctx->Array.VertexAttrib[i];
at->array = attribArray;
/* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV