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Diffstat (limited to 'src/mesa/main/accum.c')
-rw-r--r--src/mesa/main/accum.c17
1 files changed, 11 insertions, 6 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c
index f5ac8a10270..a0a206bea67 100644
--- a/src/mesa/main/accum.c
+++ b/src/mesa/main/accum.c
@@ -82,7 +82,8 @@ _mesa_clear_accum_buffer(struct gl_context *ctx)
height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
ctx->Driver.MapRenderbuffer(ctx, accRb, x, y, width, height,
- GL_MAP_WRITE_BIT, &accMap, &accRowStride);
+ GL_MAP_WRITE_BIT, &accMap, &accRowStride,
+ ctx->DrawBuffer->FlipY);
if (!accMap) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum");
@@ -137,7 +138,8 @@ accum_scale_or_bias(struct gl_context *ctx, GLfloat value,
ctx->Driver.MapRenderbuffer(ctx, accRb, xpos, ypos, width, height,
GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
- &accMap, &accRowStride);
+ &accMap, &accRowStride,
+ ctx->DrawBuffer->FlipY);
if (!accMap) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum");
@@ -206,7 +208,8 @@ accum_or_load(struct gl_context *ctx, GLfloat value,
/* Map accum buffer */
ctx->Driver.MapRenderbuffer(ctx, accRb, xpos, ypos, width, height,
- mappingFlags, &accMap, &accRowStride);
+ mappingFlags, &accMap, &accRowStride,
+ ctx->DrawBuffer->FlipY);
if (!accMap) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum");
return;
@@ -215,7 +218,8 @@ accum_or_load(struct gl_context *ctx, GLfloat value,
/* Map color buffer */
ctx->Driver.MapRenderbuffer(ctx, colorRb, xpos, ypos, width, height,
GL_MAP_READ_BIT,
- &colorMap, &colorRowStride);
+ &colorMap, &colorRowStride,
+ ctx->DrawBuffer->FlipY);
if (!colorMap) {
ctx->Driver.UnmapRenderbuffer(ctx, accRb);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum");
@@ -288,7 +292,7 @@ accum_return(struct gl_context *ctx, GLfloat value,
/* Map accum buffer */
ctx->Driver.MapRenderbuffer(ctx, accRb, xpos, ypos, width, height,
GL_MAP_READ_BIT,
- &accMap, &accRowStride);
+ &accMap, &accRowStride, fb->FlipY);
if (!accMap) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum");
return;
@@ -308,7 +312,8 @@ accum_return(struct gl_context *ctx, GLfloat value,
/* Map color buffer */
ctx->Driver.MapRenderbuffer(ctx, colorRb, xpos, ypos, width, height,
- mappingFlags, &colorMap, &colorRowStride);
+ mappingFlags, &colorMap, &colorRowStride,
+ fb->FlipY);
if (!colorMap) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glAccum");
continue;