diff options
Diffstat (limited to 'src/mesa/main/APIspec.xml')
-rw-r--r-- | src/mesa/main/APIspec.xml | 52 |
1 files changed, 26 insertions, 26 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml index 4dc0b0d4851..16d0c9413d0 100644 --- a/src/mesa/main/APIspec.xml +++ b/src/mesa/main/APIspec.xml @@ -3536,7 +3536,7 @@ <api name="mesa" implementation="true"> <category name="MESA"/> - <function name="Color4f" default_prefix="_vbo_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="Color4f" default_prefix="_es_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> <function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/> <function name="CullFace" template="CullFace"/> @@ -3554,8 +3554,8 @@ <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> - <function name="Materialf" default_prefix="_vbo_" template="Material" gltype="GLfloat" expand_vector="true"/> - <function name="Materialfv" default_prefix="_vbo_" template="Material" gltype="GLfloat"/> + <function name="Materialf" default_prefix="_es_" template="Material" gltype="GLfloat" expand_vector="true"/> + <function name="Materialfv" default_prefix="_es_" template="Material" gltype="GLfloat"/> <function name="PointSize" template="PointSize" gltype="GLfloat"/> <function name="PointSizePointer" template="PointSizePointer"/> @@ -3650,7 +3650,7 @@ <function name="EnableClientState" template="EnableClientState"/> <function name="GetPointerv" template="GetPointer"/> - <function name="Normal3f" default_prefix="_vbo_" template="Normal" gltype="GLfloat" expand_vector="true"/> + <function name="Normal3f" default_prefix="_es_" template="Normal" gltype="GLfloat" expand_vector="true"/> <function name="NormalPointer" template="NormalPointer"/> <function name="TexCoordPointer" template="TexCoordPointer"/> <function name="VertexPointer" template="VertexPointer"/> @@ -3679,7 +3679,7 @@ <function name="ActiveTextureARB" template="ActiveTexture"/> <function name="ClientActiveTextureARB" template="ClientActiveTexture"/> - <function name="MultiTexCoord4f" default_prefix="_vbo_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="MultiTexCoord4f" default_prefix="_es_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> <function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/> @@ -3691,14 +3691,14 @@ <function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/> <function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/> - <function name="VertexAttrib1f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> - <function name="VertexAttrib2f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> - <function name="VertexAttrib3f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> - <function name="VertexAttrib4f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> - <function name="VertexAttrib1fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> - <function name="VertexAttrib2fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> - <function name="VertexAttrib3fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> - <function name="VertexAttrib4fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> + <function name="VertexAttrib1f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> + <function name="VertexAttrib2f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> + <function name="VertexAttrib3f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> + <function name="VertexAttrib4f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="VertexAttrib1fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> + <function name="VertexAttrib2fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> + <function name="VertexAttrib3fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> + <function name="VertexAttrib4fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> <function name="VertexAttribPointerARB" template="VertexAttribPointer"/> <function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/> @@ -3850,7 +3850,7 @@ <category name="OES_matrix_palette"/> - <function name="Color4f" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="Color4f" external="true" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/> <function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/> <function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/> @@ -3880,8 +3880,8 @@ <function name="LineWidth" template="LineWidth" gltype="GLfloat"/> <function name="LineWidthx" template="LineWidth" gltype="GLfixed"/> - <function name="Materialf" template="Material" gltype="GLfloat" expand_vector="true"/> - <function name="Materialfv" template="Material" gltype="GLfloat"/> + <function name="Materialf" external="true" template="Material" gltype="GLfloat" expand_vector="true"/> + <function name="Materialfv" external="true" template="Material" gltype="GLfloat"/> <function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/> <function name="Materialxv" template="Material" gltype="GLfixed"/> @@ -4012,7 +4012,7 @@ <function name="GetPointerv" template="GetPointer"/> - <function name="Normal3f" template="Normal" gltype="GLfloat" expand_vector="true"/> + <function name="Normal3f" external="true" template="Normal" gltype="GLfloat" expand_vector="true"/> <function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/> <function name="NormalPointer" template="NormalPointer"/> <function name="TexCoordPointer" template="TexCoordPointer"/> @@ -4039,7 +4039,7 @@ <function name="ActiveTexture" template="ActiveTexture"/> <function name="ClientActiveTexture" template="ClientActiveTexture"/> - <function name="MultiTexCoord4f" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="MultiTexCoord4f" external="true" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/> <function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/> <function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/> @@ -4227,14 +4227,14 @@ <function name="BlendFuncSeparate" template="BlendFuncSeparate"/> - <function name="VertexAttrib1f" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> - <function name="VertexAttrib2f" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> - <function name="VertexAttrib3f" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> - <function name="VertexAttrib4f" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> - <function name="VertexAttrib1fv" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> - <function name="VertexAttrib2fv" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> - <function name="VertexAttrib3fv" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> - <function name="VertexAttrib4fv" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> + <function name="VertexAttrib1f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/> + <function name="VertexAttrib2f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/> + <function name="VertexAttrib3f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/> + <function name="VertexAttrib4f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/> + <function name="VertexAttrib1fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1"/> + <function name="VertexAttrib2fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2"/> + <function name="VertexAttrib3fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3"/> + <function name="VertexAttrib4fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4"/> <function name="VertexAttribPointer" template="VertexAttribPointer"/> |