diff options
Diffstat (limited to 'src/mesa/main/APIspec.xml')
-rw-r--r-- | src/mesa/main/APIspec.xml | 203 |
1 files changed, 0 insertions, 203 deletions
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml index 1c5be8c2eba..ffc384c8756 100644 --- a/src/mesa/main/APIspec.xml +++ b/src/mesa/main/APIspec.xml @@ -241,148 +241,6 @@ <param name="type" type="GLenum"/> <param name="pixels" type="const GLvoid *"/> </proto> - - <desc name="internalFormat"> - <value name="GL_ALPHA"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_ALPHA"/> - </desc> - </desc> - - <desc name="internalFormat"> - <value name="GL_RGB"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_RGB"/> - </desc> - </desc> - - <desc name="internalFormat"> - <value name="GL_RGBA"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_RGBA"/> - </desc> - </desc> - - <desc name="internalFormat"> - <value name="GL_LUMINANCE"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_LUMINANCE"/> - </desc> - </desc> - - <desc name="internalFormat"> - <value name="GL_LUMINANCE_ALPHA"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_LUMINANCE_ALPHA"/> - </desc> - </desc> - - <desc name="internalFormat" category="OES_depth_texture"> - <value name="GL_DEPTH_COMPONENT"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_DEPTH_COMPONENT"/> - </desc> - </desc> - - <desc name="internalFormat" category="OES_packed_depth_stencil"> - <value name="GL_DEPTH_STENCIL_OES"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_DEPTH_STENCIL_OES"/> - </desc> - </desc> - - <desc name="internalFormat" category="EXT_texture_format_BGRA8888"> - <value name="GL_BGRA_EXT"/> - - <desc name="format" error="GL_INVALID_VALUE"> - <value name="GL_BGRA_EXT"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_ALPHA"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGB"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_5_6_5"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGBA"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> - <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE_ALPHA"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> - - <desc name="format" category="OES_depth_texture"> - <value name="GL_DEPTH_COMPONENT"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_SHORT"/> - <value name="GL_UNSIGNED_INT"/> - </desc> - </desc> - - <desc name="format" category="OES_packed_depth_stencil"> - <value name="GL_DEPTH_STENCIL_OES"/> - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_INT_24_8_OES"/> - </desc> - </desc> - - <desc name="format" category="EXT_texture_format_BGRA8888"> - <value name="GL_BGRA_EXT"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - </desc> - </desc> </template> <template name="TexEnv"> @@ -1749,67 +1607,6 @@ <param name="pixels" type="const GLvoid *"/> </proto> - <desc name="internalFormat"> - <value name="GL_ALPHA"/> - <value name="GL_RGB"/> - <value name="GL_RGBA"/> - <value name="GL_LUMINANCE"/> - <value name="GL_LUMINANCE_ALPHA"/> - </desc> - - <desc name="format"> - <value name="GL_ALPHA"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGB"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_5_6_5"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_RGBA"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_UNSIGNED_SHORT_4_4_4_4"/> - <value name="GL_UNSIGNED_SHORT_5_5_5_1"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - <value name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT" category="EXT_texture_type_2_10_10_10_REV"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> - - <desc name="format"> - <value name="GL_LUMINANCE_ALPHA"/> - - <desc name="type" error="GL_INVALID_OPERATION"> - <value name="GL_UNSIGNED_BYTE"/> - <value name="GL_FLOAT" category="OES_texture_float"/> - <value name="GL_HALF_FLOAT_OES" category="OES_texture_half_float"/> - </desc> - </desc> </template> <template name="TexSubImage3D"> |