diff options
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r-- | src/mesa/glapi/glapi.c | 460 | ||||
-rw-r--r-- | src/mesa/glapi/glthread.c | 8 | ||||
-rw-r--r-- | src/mesa/glapi/glthread.h | 6 |
3 files changed, 5 insertions, 469 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c index 3858a4d42b2..53efd7eef47 100644 --- a/src/mesa/glapi/glapi.c +++ b/src/mesa/glapi/glapi.c @@ -50,23 +50,7 @@ -#ifdef HAVE_DIX_CONFIG_H - -#include <dix-config.h> -#define PUBLIC - -#else - #include "main/glheader.h" - -#endif - -#include <stdlib.h> -#include <string.h> -#ifdef DEBUG -#include <assert.h> -#endif - #include "glapi.h" #include "glapioffsets.h" #include "glapitable.h" @@ -389,450 +373,6 @@ _glapi_get_dispatch(void) /** - * Track information about a function added to the GL API. - */ -struct _glapi_function { - /** - * Name of the function. - */ - const char * name; - - - /** - * Text string that describes the types of the parameters passed to the - * named function. Parameter types are converted to characters using the - * following rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - */ - const char * parameter_signature; - - - /** - * Offset in the dispatch table where the pointer to the real function is - * located. If the driver has not requested that the named function be - * added to the dispatch table, this will have the value ~0. - */ - unsigned dispatch_offset; - - - /** - * Pointer to the dispatch stub for the named function. - * - * \todo - * The semantic of this field should be changed slightly. Currently, it - * is always expected to be non-\c NULL. However, it would be better to - * only allocate the entry-point stub when the application requests the - * function via \c glXGetProcAddress. This would save memory for all the - * functions that the driver exports but that the application never wants - * to call. - */ - _glapi_proc dispatch_stub; -}; - - -static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; -static GLuint NumExtEntryPoints = 0; - -#ifdef USE_SPARC_ASM -extern void __glapi_sparc_icache_flush(unsigned int *); -#endif - -/** - * Generate a dispatch function (entrypoint) which jumps through - * the given slot number (offset) in the current dispatch table. - * We need assembly language in order to accomplish this. - */ -static _glapi_proc -generate_entrypoint(GLuint functionOffset) -{ -#if defined(USE_X86_ASM) - /* 32 is chosen as something of a magic offset. For x86, the dispatch - * at offset 32 is the first one where the offset in the - * "jmp OFFSET*4(%eax)" can't be encoded in a single byte. - */ - const GLubyte * const template_func = gl_dispatch_functions_start - + (DISPATCH_FUNCTION_SIZE * 32); - GLubyte * const code = (GLubyte *) malloc(DISPATCH_FUNCTION_SIZE); - - - if ( code != NULL ) { - (void) memcpy(code, template_func, DISPATCH_FUNCTION_SIZE); - fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset ); - } - - return (_glapi_proc) code; -#elif defined(USE_SPARC_ASM) - -#ifdef __arch64__ - static const unsigned int insn_template[] = { - 0x05000000, /* sethi %uhi(_glapi_Dispatch), %g2 */ - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0x8410a000, /* or %g2, %ulo(_glapi_Dispatch), %g2 */ - 0x82106000, /* or %g1, %lo(_glapi_Dispatch), %g1 */ - 0x8528b020, /* sllx %g2, 32, %g2 */ - 0xc2584002, /* ldx [%g1 + %g2], %g1 */ - 0x05000000, /* sethi %hi(8 * glapioffset), %g2 */ - 0x8410a000, /* or %g2, %lo(8 * glapioffset), %g2 */ - 0xc6584002, /* ldx [%g1 + %g2], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ - }; -#else - static const unsigned int insn_template[] = { - 0x03000000, /* sethi %hi(_glapi_Dispatch), %g1 */ - 0xc2006000, /* ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ - 0xc6006000, /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - 0x81c0c000, /* jmpl %g3, %g0 */ - 0x01000000 /* nop */ - }; -#endif /* __arch64__ */ - unsigned int *code = (unsigned int *) malloc(sizeof(insn_template)); - unsigned long glapi_addr = (unsigned long) &_glapi_Dispatch; - if (code) { - memcpy(code, insn_template, sizeof(insn_template)); - -#ifdef __arch64__ - code[0] |= (glapi_addr >> (32 + 10)); - code[1] |= ((glapi_addr & 0xffffffff) >> 10); - __glapi_sparc_icache_flush(&code[0]); - code[2] |= ((glapi_addr >> 32) & ((1 << 10) - 1)); - code[3] |= (glapi_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[2]); - code[6] |= ((functionOffset * 8) >> 10); - code[7] |= ((functionOffset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else - code[0] |= (glapi_addr >> 10); - code[1] |= (glapi_addr & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[0]); - code[2] |= (functionOffset * 4); - __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ - } - return (_glapi_proc) code; -#else - (void) functionOffset; - return NULL; -#endif /* USE_*_ASM */ -} - - -/** - * This function inserts a new dispatch offset into the assembly language - * stub that was generated with the preceeding function. - */ -static void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) -{ -#if defined(USE_X86_ASM) - GLubyte * const code = (GLubyte *) entrypoint; - -#if DISPATCH_FUNCTION_SIZE == 32 - *((unsigned int *)(code + 11)) = 4 * offset; - *((unsigned int *)(code + 22)) = 4 * offset; -#elif DISPATCH_FUNCTION_SIZE == 16 && defined( GLX_USE_TLS ) - *((unsigned int *)(code + 8)) = 4 * offset; -#elif DISPATCH_FUNCTION_SIZE == 16 - *((unsigned int *)(code + 7)) = 4 * offset; -#else -# error Invalid DISPATCH_FUNCTION_SIZE! -#endif - -#elif defined(USE_SPARC_ASM) - - /* XXX this hasn't been tested! */ - unsigned int *code = (unsigned int *) entrypoint; -#ifdef __arch64__ - code[6] = 0x05000000; /* sethi %hi(8 * glapioffset), %g2 */ - code[7] = 0x8410a000; /* or %g2, %lo(8 * glapioffset), %g2 */ - code[6] |= ((offset * 8) >> 10); - code[7] |= ((offset * 8) & ((1 << 10) - 1)); - __glapi_sparc_icache_flush(&code[6]); -#else /* __arch64__ */ - code[2] = 0xc6006000; /* ld [%g1 + %lo(4*glapioffset)], %g3 */ - code[2] |= (offset * 4); - __glapi_sparc_icache_flush(&code[2]); -#endif /* __arch64__ */ - -#else - - /* an unimplemented architecture */ - (void) entrypoint; - (void) offset; - -#endif /* USE_*_ASM */ -} - - -/** - * Generate new entrypoint - * - * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver - * calls \c _glapi_add_dispatch we'll put in the proper offset. If that - * never happens, and the user calls this function, he'll segfault. That's - * what you get when you try calling a GL function that doesn't really exist. - * - * \param funcName Name of the function to create an entry-point for. - * - * \sa _glapi_add_entrypoint - */ - -static struct _glapi_function * -add_function_name( const char * funcName ) -{ - struct _glapi_function * entry = NULL; - - if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) { - _glapi_proc entrypoint = generate_entrypoint(~0); - if (entrypoint != NULL) { - entry = & ExtEntryTable[NumExtEntryPoints]; - - ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName); - ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL; - ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0; - ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint; - NumExtEntryPoints++; - } - } - - return entry; -} - - -/** - * Fill-in the dispatch stub for the named function. - * - * This function is intended to be called by a hardware driver. When called, - * a dispatch stub may be created created for the function. A pointer to this - * dispatch function will be returned by glXGetProcAddress. - * - * \param function_names Array of pointers to function names that should - * share a common dispatch offset. - * \param parameter_signature String representing the types of the parameters - * passed to the named function. Parameter types - * are converted to characters using the following - * rules: - * - 'i' for \c GLint, \c GLuint, and \c GLenum - * - 'p' for any pointer type - * - 'f' for \c GLfloat and \c GLclampf - * - 'd' for \c GLdouble and \c GLclampd - * - * \returns - * The offset in the dispatch table of the named function. A pointer to the - * driver's implementation of the named function should be stored at - * \c dispatch_table[\c offset]. Return -1 if error/problem. - * - * \sa glXGetProcAddress - * - * \warning - * This function can only handle up to 8 names at a time. As far as I know, - * the maximum number of names ever associated with an existing GL function is - * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, - * \c glPointParameterfARB, and \c glPointParameterf), so this should not be - * too painful of a limitation. - * - * \todo - * Determine whether or not \c parameter_signature should be allowed to be - * \c NULL. It doesn't seem like much of a hardship for drivers to have to - * pass in an empty string. - * - * \todo - * Determine if code should be added to reject function names that start with - * 'glX'. - * - * \bug - * Add code to compare \c parameter_signature with the parameter signature of - * a static function. In order to do that, we need to find a way to \b get - * the parameter signature of a static function. - */ - -PUBLIC int -_glapi_add_dispatch( const char * const * function_names, - const char * parameter_signature ) -{ - static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; - const char * const real_sig = (parameter_signature != NULL) - ? parameter_signature : ""; - struct _glapi_function * entry[8]; - GLboolean is_static[8]; - unsigned i; - unsigned j; - int offset = ~0; - int new_offset; - - - (void) memset( is_static, 0, sizeof( is_static ) ); - (void) memset( entry, 0, sizeof( entry ) ); - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - /* Do some trivial validation on the name of the function. - */ - - if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l') - return -1; - - /* Determine if the named function already exists. If the function does - * exist, it must have the same parameter signature as the function - * being added. - */ - - new_offset = get_static_proc_offset(function_names[i]); - if (new_offset >= 0) { - /* FIXME: Make sure the parameter signatures match! How do we get - * FIXME: the parameter signature for static functions? - */ - - if ( (offset != ~0) && (new_offset != offset) ) { - return -1; - } - - is_static[i] = GL_TRUE; - offset = new_offset; - } - - - for ( j = 0 ; j < NumExtEntryPoints ; j++ ) { - if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) { - /* The offset may be ~0 if the function name was added by - * glXGetProcAddress but never filled in by the driver. - */ - - if (ExtEntryTable[j].dispatch_offset != ~0) { - if (strcmp(real_sig, ExtEntryTable[j].parameter_signature) - != 0) { - return -1; - } - - if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) { - return -1; - } - - offset = ExtEntryTable[j].dispatch_offset; - } - - entry[i] = & ExtEntryTable[j]; - break; - } - } - } - - if (offset == ~0) { - offset = next_dynamic_offset; - next_dynamic_offset++; - } - - for ( i = 0 ; function_names[i] != NULL ; i++ ) { - if (! is_static[i] ) { - if (entry[i] == NULL) { - entry[i] = add_function_name( function_names[i] ); - if (entry[i] == NULL) { - /* FIXME: Possible memory leak here. - */ - return -1; - } - } - - entry[i]->parameter_signature = str_dup(real_sig); - fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset); - entry[i]->dispatch_offset = offset; - } - } - - return offset; -} - - -/** - * Return offset of entrypoint for named function within dispatch table. - */ -PUBLIC GLint -_glapi_get_proc_offset(const char *funcName) -{ - /* search extension functions first */ - GLuint i; - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_offset; - } - } - /* search static functions */ - return get_static_proc_offset(funcName); -} - - - -/** - * Return pointer to the named function. If the function name isn't found - * in the name of static functions, try generating a new API entrypoint on - * the fly with assembly language. - */ -_glapi_proc -_glapi_get_proc_address(const char *funcName) -{ - struct _glapi_function * entry; - GLuint i; - -#ifdef MANGLE - if (funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l') - return NULL; -#else - if (funcName[0] != 'g' || funcName[1] != 'l') - return NULL; -#endif - - /* search extension functions first */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (strcmp(ExtEntryTable[i].name, funcName) == 0) { - return ExtEntryTable[i].dispatch_stub; - } - } - -#if !defined( XFree86Server ) && !defined( XGLServer ) - /* search static functions */ - { - const _glapi_proc func = get_static_proc_address(funcName); - if (func) - return func; - } -#endif /* !defined( XFree86Server ) */ - - entry = add_function_name(funcName); - return (entry == NULL) ? NULL : entry->dispatch_stub; -} - - - -/** - * Return the name of the function at the given dispatch offset. - * This is only intended for debugging. - */ -const char * -_glapi_get_proc_name(GLuint offset) -{ - GLuint i; - const char * n; - - /* search built-in functions */ - n = get_static_proc_name(offset); - if ( n != NULL ) { - return n; - } - - /* search added extension functions */ - for (i = 0; i < NumExtEntryPoints; i++) { - if (ExtEntryTable[i].dispatch_offset == offset) { - return ExtEntryTable[i].name; - } - } - return NULL; -} - - - -/** * Return size of dispatch table struct as number of functions (or * slots). */ diff --git a/src/mesa/glapi/glthread.c b/src/mesa/glapi/glthread.c index 813d6f9dbc2..09cc8cfcde2 100644 --- a/src/mesa/glapi/glthread.c +++ b/src/mesa/glapi/glthread.c @@ -25,15 +25,11 @@ /* * XXX There's probably some work to do in order to make this file - * truly reusable outside of Mesa. + * truly reusable outside of Mesa. First, the glheader.h include must go. */ -#ifdef HAVE_DIX_CONFIG_H -#include <dix-config.h> -#endif - -#include <stdlib.h> +#include "main/glheader.h" #include "glthread.h" diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h index 7f81023a390..ad2a63584b7 100644 --- a/src/mesa/glapi/glthread.h +++ b/src/mesa/glapi/glthread.h @@ -299,11 +299,11 @@ typedef benaphore _glthread_Mutex; * THREADS not defined */ -typedef int _glthread_TSD; +typedef GLuint _glthread_TSD; -typedef int _glthread_Thread; +typedef GLuint _glthread_Thread; -typedef int _glthread_Mutex; +typedef GLuint _glthread_Mutex; #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 |