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-rw-r--r--src/mesa/glapi/gl_apitemp.py6
-rw-r--r--src/mesa/glapi/gl_x86_asm.py63
-rw-r--r--src/mesa/glapi/glapi.c163
-rw-r--r--src/mesa/glapi/glapitemp.h6
-rw-r--r--src/mesa/glapi/glapitemp.py8
-rw-r--r--src/mesa/glapi/glthread.h25
6 files changed, 187 insertions, 84 deletions
diff --git a/src/mesa/glapi/gl_apitemp.py b/src/mesa/glapi/gl_apitemp.py
index b210c704a74..b8b32ac3624 100644
--- a/src/mesa/glapi/gl_apitemp.py
+++ b/src/mesa/glapi/gl_apitemp.py
@@ -112,6 +112,7 @@ class PrintGlOffsets(gl_XML.FilterGLAPISpecBase):
*/
+#if defined( NAME )
#ifndef KEYWORD1
#define KEYWORD1
#endif
@@ -120,10 +121,6 @@ class PrintGlOffsets(gl_XML.FilterGLAPISpecBase):
#define KEYWORD2
#endif
-#ifndef NAME
-#error NAME must be defined
-#endif
-
#ifndef DISPATCH
#error DISPATCH must be defined
#endif
@@ -140,6 +137,7 @@ GLAPI void GLAPIENTRY gl__unused413(void); /* silence warning */
def printInitDispatch(self):
print """
+#endif /* defined( NAME ) */
/*
* This is how a dispatch table can be initialized with all the functions
diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py
index a0147b22b96..9bca436f87f 100644
--- a/src/mesa/glapi/gl_x86_asm.py
+++ b/src/mesa/glapi/gl_x86_asm.py
@@ -77,15 +77,65 @@ class PrintGenericStubs(gl_XML.FilterGLAPISpecBase):
print '#define GLOBL_FN(x) GLOBL x'
print '#endif'
print ''
- print '#define GL_STUB(fn,off,stack)\t\t\t\t\\'
+ print '#if defined(PTHREADS)'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
- print 'GLOBL_FN(GL_PREFIX(fn, fn ## @ ## stack));\t\t\\'
- print 'GL_PREFIX(fn, fn ## @ ## stack):\t\t\t\\'
- print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_DispatchTSD)), EAX) ;\t\\'
+ print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
+ print '\tJE(1f) ;\t\t\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
+ print '1:\tCALL(get_dispatch) ;\t\t\t\t\\'
print '\tJMP(GL_OFFSET(off))'
+ print '#elif defined(THREADS)'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_DispatchTSD)), EAX) ;\t\\'
+ print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\'
+ print '\tJE(1f) ;\t\t\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\'
+ print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#else /* Non-threaded version. */'
+ print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\'
+ print 'ALIGNTEXT16;\t\t\t\t\t\t\\'
+ print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\'
+ print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\'
+ print '\tMOV_L(CONTENT(GLNAME(_glapi_DispatchTSD)), EAX) ;\t\\'
+ print '\tJMP(GL_OFFSET(off))'
+ print '#endif'
print ''
print 'SEG_TEXT'
+ print ''
+ print '#ifdef PTHREADS'
print 'EXTERN GLNAME(_glapi_Dispatch)'
+ print 'EXTERN GLNAME(_gl_DispatchTSD)'
+ print '#ifdef __PIC__'
+ print 'EXTERN GLNAME(pthread_getspecific@PLT)'
+ print '#else'
+ print 'EXTERN GLNAME(pthread_getspecific)'
+ print '#endif'
+ print ''
+ print 'ALIGNTEXT16'
+ print 'GLNAME(get_dispatch):'
+ print '\tSUB_L(CONST(24), ESP)'
+ print '\tPUSH_L(GLNAME(_gl_DispatchTSD))'
+ print '#ifdef __PIC__'
+ print '\tCALL(GLNAME(pthread_getspecific@PLT))'
+ print '#else'
+ print '\tCALL(GLNAME(pthread_getspecific))'
+ print '#endif'
+ print '\tADD_L(CONST(28), ESP)'
+ print '\tRET'
+ print '#elif defined(THREADS)'
+ print 'EXTERN GLNAME(_glapi_get_dispatch)'
+ print '#endif'
+ print ''
+ print '\t\tALIGNTEXT16 ; GLOBL gl_dispatch_functions_start'
+ print 'gl_dispatch_functions_start:'
print ''
return
@@ -95,11 +145,10 @@ class PrintGenericStubs(gl_XML.FilterGLAPISpecBase):
return
def printFunction(self, f):
- if f.fn_offset == -1: return
-
stack = self.get_stack_size(f)
- print '\tGL_STUB(%s, _gloffset_%s, %u)' % (f.name, f.real_name, stack)
+ alt = "%s@%u" % (f.name, stack)
+ print '\tGL_STUB(%s, _gloffset_%s, %s)' % (f.name, f.real_name, alt)
return
def show_usage():
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index d28e7c4a939..bba4b22fd6b 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -133,44 +133,44 @@ static int NoOpUnused(void)
/***** BEGIN THREAD-SAFE DISPATCH *****/
-/* if we support thread-safety, build a special dispatch table for use
- * in thread-safety mode (ThreadSafe == GL_TRUE). Each entry in the
- * dispatch table will call _glthread_GetTSD() to get the actual dispatch
- * table bound to the current thread, then jump through that table.
- */
#if defined(THREADS)
-static GLboolean ThreadSafe = GL_FALSE; /* In thread-safe mode? */
-static _glthread_TSD DispatchTSD; /* Per-thread dispatch pointer */
-static _glthread_TSD RealDispatchTSD; /* only when using override */
-static _glthread_TSD ContextTSD; /* Per-thread context pointer */
+/**
+ * \name Multi-threaded control support variables
+ *
+ * If thread-safety is supported, there are two potential mechanisms that can
+ * be used. The old-style mechanism would set \c _glapi_Dispatch to a special
+ * thread-safe dispatch table. These dispatch routines would call
+ * \c _glapi_get_dispatch to get the actual dispatch pointer. In this
+ * setup \c _glapi_Dispatch could never be \c NULL. This dual layered
+ * dispatch setup performed great for single-threaded apps, but didn't
+ * perform well for multithreaded apps.
+ *
+ * In the new mechansim, there are two variables. The first is
+ * \c _glapi_DispatchTSD. In the single-threaded case, this variable points
+ * to the dispatch table. In the multi-threaded case, this variable is
+ * \c NULL, and thread-specific variable \c _gl_DispatchTSD points to the
+ * actual dispatch table. \c _glapi_DispatchTSD is used to signal to the
+ * static dispatch functions to call \c _glapi_get_dispatch to get the real
+ * dispatch table.
+ *
+ * Throughout the code \c _glapi_DispatchTSD == \c NULL is used to determine
+ * whether or not the application is multi-threaded.
+ */
+/*@{*/
+_glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */
+static _glthread_TSD RealDispatchTSD; /**< only when using override */
+static _glthread_TSD ContextTSD; /**< Per-thread context pointer */
+/*@}*/
-#define KEYWORD1 static
-#define KEYWORD2 GLAPIENTRY
-#define NAME(func) _ts_##func
-
-#define DISPATCH(FUNC, ARGS, MESSAGE) \
- struct _glapi_table *dispatch; \
- dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
- if (!dispatch) \
- dispatch = (struct _glapi_table *) __glapi_noop_table; \
- (dispatch->FUNC) ARGS
-
-#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \
- struct _glapi_table *dispatch; \
- dispatch = (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); \
- if (!dispatch) \
- dispatch = (struct _glapi_table *) __glapi_noop_table; \
- return (dispatch->FUNC) ARGS
-
#define DISPATCH_TABLE_NAME __glapi_threadsafe_table
#define UNUSED_TABLE_NAME __usused_threadsafe_functions
-#define TABLE_ENTRY(name) (void *) _ts_##name
+#define TABLE_ENTRY(name) (void *) gl##name
-static int _ts_Unused(void)
+static int glUnused(void)
{
return 0;
}
@@ -184,6 +184,7 @@ static int _ts_Unused(void)
struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table;
+struct _glapi_table *_glapi_DispatchTSD = (struct _glapi_table *) __glapi_noop_table;
struct _glapi_table *_glapi_RealDispatch = (struct _glapi_table *) __glapi_noop_table;
/* Used when thread safety disabled */
@@ -218,7 +219,7 @@ void
_glapi_check_multithread(void)
{
#if defined(THREADS)
- if (!ThreadSafe) {
+ if ( _glapi_DispatchTSD != NULL ) {
static unsigned long knownID;
static GLboolean firstCall = GL_TRUE;
if (firstCall) {
@@ -226,14 +227,12 @@ _glapi_check_multithread(void)
firstCall = GL_FALSE;
}
else if (knownID != _glthread_GetID()) {
- ThreadSafe = GL_TRUE;
+ _glapi_set_dispatch(NULL);
}
}
- if (ThreadSafe) {
+ else if (!_glapi_get_dispatch()) {
/* make sure that this thread's dispatch pointer isn't null */
- if (!_glapi_get_dispatch()) {
- _glapi_set_dispatch(NULL);
- }
+ _glapi_set_dispatch(NULL);
}
#endif
}
@@ -250,10 +249,7 @@ _glapi_set_context(void *context)
{
#if defined(THREADS)
_glthread_SetTSD(&ContextTSD, context);
- if (ThreadSafe)
- _glapi_Context = NULL;
- else
- _glapi_Context = context;
+ _glapi_Context = (_glapi_DispatchTSD == NULL) ? NULL : context;
#else
_glapi_Context = context;
#endif
@@ -270,7 +266,7 @@ void *
_glapi_get_context(void)
{
#if defined(THREADS)
- if (ThreadSafe) {
+ if ( _glapi_DispatchTSD == NULL ) {
return _glthread_GetTSD(&ContextTSD);
}
else {
@@ -289,31 +285,37 @@ _glapi_get_context(void)
void
_glapi_set_dispatch(struct _glapi_table *dispatch)
{
- if (!dispatch) {
- /* use the no-op functions */
- dispatch = (struct _glapi_table *) __glapi_noop_table;
- }
+ struct _glapi_table * old_style_dispatch;
+
+
+ /* Use the no-op functions if a NULL dispatch table was requested.
+ */
+
+ old_style_dispatch = (struct _glapi_table *) (dispatch == NULL)
+ ? __glapi_noop_table : dispatch;
+
#ifdef DEBUG
- else {
+ if (dispatch != NULL) {
_glapi_check_table(dispatch);
}
#endif
#if defined(THREADS)
if (DispatchOverride) {
- _glthread_SetTSD(&RealDispatchTSD, (void *) dispatch);
- if (ThreadSafe)
+ _glthread_SetTSD(&RealDispatchTSD, (void *) old_style_dispatch);
+ if ( dispatch == NULL )
_glapi_RealDispatch = (struct _glapi_table*) __glapi_threadsafe_table;
else
_glapi_RealDispatch = dispatch;
}
else {
/* normal operation */
- _glthread_SetTSD(&DispatchTSD, (void *) dispatch);
- if (ThreadSafe)
- _glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
- else
- _glapi_Dispatch = dispatch;
+ _glthread_SetTSD(&_gl_DispatchTSD, (void *) old_style_dispatch);
+ _glapi_DispatchTSD = dispatch;
+
+ _glapi_Dispatch = (dispatch == NULL)
+ ? (struct _glapi_table *) __glapi_threadsafe_table
+ : old_style_dispatch;
}
#else /*THREADS*/
if (DispatchOverride) {
@@ -334,12 +336,12 @@ struct _glapi_table *
_glapi_get_dispatch(void)
{
#if defined(THREADS)
- if (ThreadSafe) {
+ if ( _glapi_DispatchTSD == NULL ) {
if (DispatchOverride) {
return (struct _glapi_table *) _glthread_GetTSD(&RealDispatchTSD);
}
else {
- return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
+ return (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD);
}
}
else {
@@ -348,8 +350,8 @@ _glapi_get_dispatch(void)
return _glapi_RealDispatch;
}
else {
- assert(_glapi_Dispatch);
- return _glapi_Dispatch;
+ assert(_glapi_DispatchTSD);
+ return _glapi_DispatchTSD;
}
}
#else
@@ -391,11 +393,14 @@ _glapi_begin_dispatch_override(struct _glapi_table *override)
_glapi_set_dispatch(real);
#if defined(THREADS)
- _glthread_SetTSD(&DispatchTSD, (void *) override);
- if (ThreadSafe)
+ _glthread_SetTSD(&_gl_DispatchTSD, (void *) override);
+ if ( _glapi_DispatchTSD == NULL ) {
_glapi_Dispatch = (struct _glapi_table *) __glapi_threadsafe_table;
- else
+ }
+ else {
_glapi_Dispatch = override;
+ _glapi_DispatchTSD = override;
+ }
#else
_glapi_Dispatch = override;
#endif
@@ -427,7 +432,7 @@ _glapi_get_override_dispatch(int layer)
else {
if (DispatchOverride) {
#if defined(THREADS)
- return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD);
+ return (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD);
#else
return _glapi_Dispatch;
#endif
@@ -446,7 +451,9 @@ struct name_address_offset {
};
+#if !defined( USE_X86_ASM )
#define NEED_FUNCTION_POINTER
+#endif
/* The code in this file is auto-generated with Python */
#include "glprocs.h"
@@ -468,7 +475,6 @@ find_entry( const char * n )
return NULL;
}
-
/*
* Return dispatch table offset of the named static (built-in) function.
* Return -1 if function not found.
@@ -485,6 +491,37 @@ get_static_proc_offset(const char *funcName)
}
+#ifdef USE_X86_ASM
+extern const GLubyte gl_dispatch_functions_start[];
+
+# if defined(PTHREADS)
+# define X86_DISPATCH_FUNCTION_SIZE 32
+# else
+# define X86_DISPATCH_FUNCTION_SIZE 16
+# endif
+
+
+/*
+ * Return dispatch function address the named static (built-in) function.
+ * Return NULL if function not found.
+ */
+static const GLvoid *
+get_static_proc_address(const char *funcName)
+{
+ const glprocs_table_t * const f = find_entry( funcName );
+
+ if ( f != NULL ) {
+ return gl_dispatch_functions_start
+ + (X86_DISPATCH_FUNCTION_SIZE * f->Offset);
+ }
+ else {
+ return NULL;
+ }
+}
+
+#else
+
+
/*
* Return dispatch function address the named static (built-in) function.
* Return NULL if function not found.
@@ -496,6 +533,8 @@ get_static_proc_address(const char *funcName)
return ( f != NULL ) ? f->Address : NULL;
}
+#endif /* USE_X86_ASM */
+
static const char *
get_static_proc_name( GLuint offset )
@@ -576,7 +615,7 @@ generate_entrypoint(GLuint functionOffset)
if (code) {
memcpy(code, insn_template, sizeof(insn_template));
- *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch;
+ *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_DispatchTSD;
*(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4;
next_insn = (unsigned int)(code + 0x14);
*(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn;
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 21523f277af..62bb9303c90 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -26,6 +26,7 @@
*/
+#if defined( NAME )
#ifndef KEYWORD1
#define KEYWORD1
#endif
@@ -34,10 +35,6 @@
#define KEYWORD2
#endif
-#ifndef NAME
-#error NAME must be defined
-#endif
-
#ifndef DISPATCH
#error DISPATCH must be defined
#endif
@@ -4778,6 +4775,7 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparateATI)(GLenum modeRGB, GLenum mod
}
+#endif /* defined( NAME ) */
/*
* This is how a dispatch table can be initialized with all the functions
diff --git a/src/mesa/glapi/glapitemp.py b/src/mesa/glapi/glapitemp.py
index cb24b04e656..8ce3092213c 100644
--- a/src/mesa/glapi/glapitemp.py
+++ b/src/mesa/glapi/glapitemp.py
@@ -1,6 +1,6 @@
#!/usr/bin/env python
-# $Id: glapitemp.py,v 1.5 2002/11/30 17:18:46 brianp Exp $
+# $Id: glapitemp.py,v 1.6 2004/06/29 19:08:20 idr Exp $
# Mesa 3-D graphics library
# Version: 4.1
@@ -67,6 +67,7 @@ def PrintHead():
*/
+#if defined( NAME )
#ifndef KEYWORD1
#define KEYWORD1
#endif
@@ -75,10 +76,6 @@ def PrintHead():
#define KEYWORD2
#endif
-#ifndef NAME
-#error NAME must be defined
-#endif
-
#ifndef DISPATCH
#error DISPATCH must be defined
#endif
@@ -231,6 +228,7 @@ def EmitFunction(name, returnType, argTypeList, argNameList, alias, offset):
def PrintInitDispatch():
print """
+#endif /* defined( NAME ) */
/*
* This is how a dispatch table can be initialized with all the functions
diff --git a/src/mesa/glapi/glthread.h b/src/mesa/glapi/glthread.h
index 4391ed4f9a3..283d549df07 100644
--- a/src/mesa/glapi/glthread.h
+++ b/src/mesa/glapi/glthread.h
@@ -109,6 +109,20 @@ typedef pthread_mutex_t _glthread_Mutex;
#define _glthread_UNLOCK_MUTEX(name) \
(void) pthread_mutex_unlock(&(name))
+/* This is temporarilly removed because driver binaries cannot count on
+ * the existance of _gl_DispatchTSD in libGL. It only exists in "new"
+ * libGL. We may be able to ressurect this optimization at some point
+ * for DRI driver or for software Mesa.
+ */
+#if 0
+extern struct _glapi_table * _glapi_DispatchTSD;
+extern _glthread_TSD _gl_DispatchTSD;
+
+#define GL_CALL(name) \
+ (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \
+ ? _glapi_DispatchTSD : (struct _glapi_table *) pthread_getspecific(_gl_DispatchTSD.key))-> name)
+#endif
+
#endif /* PTHREADS */
@@ -291,8 +305,15 @@ extern void
_glthread_SetTSD(_glthread_TSD *, void *);
#ifndef GL_CALL
-# define GL_CALL(name) (*(_glapi_Dispatch-> name))
-#endif
+# if defined(THREADS)
+extern struct _glapi_table * _glapi_DispatchTSD;
+# define GL_CALL(name) \
+ (((__builtin_expect( _glapi_DispatchTSD != NULL, 1 )) \
+ ? _glapi_DispatchTSD : _glapi_get_dispatch())-> name)
+# else
+# define GL_CALL(name) (*(_glapi_Dispatch-> name))
+# endif /* defined(THREADS) */
+#endif /* ndef GL_CALL */
#endif /* THREADS_H */