diff options
Diffstat (limited to 'src/mesa/glapi')
-rw-r--r-- | src/mesa/glapi/glapitable.h | 2 | ||||
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 248b936149b..b20ca8c5844 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -377,7 +377,7 @@ struct _glapi_table void (*Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ void (*ResetHistogram)(GLenum target); /* 369 */ void (*ResetMinmax)(GLenum target); /* 370 */ - void (*TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (*TexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ void (*TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ void (*CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ void (*ActiveTextureARB)(GLenum texture); /* 374 */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index 62038f54a9b..b4e8273eca1 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -1,4 +1,4 @@ -/* $Id: glapitemp.h,v 1.25 2001/03/12 00:48:38 gareth Exp $ */ +/* $Id: glapitemp.h,v 1.26 2001/03/26 20:02:38 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1155,7 +1155,7 @@ KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, ";")); } -KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) +KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, ";")); } |