diff options
Diffstat (limited to 'src/mesa/glapi/glprocs.h')
-rw-r--r-- | src/mesa/glapi/glprocs.h | 2820 |
1 files changed, 961 insertions, 1859 deletions
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index d953f604d96..8c730b807a7 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -1,4 +1,4 @@ -/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ +/* DO NOT EDIT - This file generated automatically by glprocs.py script */ /* * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. @@ -30,1862 +30,964 @@ * the GetProcAddress() function */ -typedef struct { - int Name_offset; -#ifdef NEED_FUNCTION_POINTER - void * Address; -#endif - unsigned int Offset; -} glprocs_table_t; - -#ifdef NEED_FUNCTION_POINTER -# define NAME_FUNC_OFFSET(n,f,o) { n , (void *) f , o } -#else -# define NAME_FUNC_OFFSET(n,f,o) { n , o } -#endif - - -static const char gl_string_table[] = - "glNewList\0" - "glEndList\0" - "glCallList\0" - "glCallLists\0" - "glDeleteLists\0" - "glGenLists\0" - "glListBase\0" - "glBegin\0" - "glBitmap\0" - "glColor3b\0" - "glColor3bv\0" - "glColor3d\0" - "glColor3dv\0" - "glColor3f\0" - "glColor3fv\0" - "glColor3i\0" - "glColor3iv\0" - "glColor3s\0" - "glColor3sv\0" - "glColor3ub\0" - "glColor3ubv\0" - "glColor3ui\0" - "glColor3uiv\0" - "glColor3us\0" - "glColor3usv\0" - "glColor4b\0" - "glColor4bv\0" - "glColor4d\0" - "glColor4dv\0" - "glColor4f\0" - "glColor4fv\0" - "glColor4i\0" - "glColor4iv\0" - "glColor4s\0" - "glColor4sv\0" - "glColor4ub\0" - "glColor4ubv\0" - "glColor4ui\0" - "glColor4uiv\0" - "glColor4us\0" - "glColor4usv\0" - "glEdgeFlag\0" - "glEdgeFlagv\0" - "glEnd\0" - "glIndexd\0" - "glIndexdv\0" - "glIndexf\0" - "glIndexfv\0" - "glIndexi\0" - "glIndexiv\0" - "glIndexs\0" - "glIndexsv\0" - "glNormal3b\0" - "glNormal3bv\0" - "glNormal3d\0" - "glNormal3dv\0" - "glNormal3f\0" - "glNormal3fv\0" - "glNormal3i\0" - "glNormal3iv\0" - "glNormal3s\0" - "glNormal3sv\0" - "glRasterPos2d\0" - "glRasterPos2dv\0" - "glRasterPos2f\0" - "glRasterPos2fv\0" - "glRasterPos2i\0" - "glRasterPos2iv\0" - "glRasterPos2s\0" - "glRasterPos2sv\0" - "glRasterPos3d\0" - "glRasterPos3dv\0" - "glRasterPos3f\0" - "glRasterPos3fv\0" - "glRasterPos3i\0" - "glRasterPos3iv\0" - "glRasterPos3s\0" - "glRasterPos3sv\0" - "glRasterPos4d\0" - "glRasterPos4dv\0" - "glRasterPos4f\0" - "glRasterPos4fv\0" - "glRasterPos4i\0" - "glRasterPos4iv\0" - "glRasterPos4s\0" - "glRasterPos4sv\0" - "glRectd\0" - "glRectdv\0" - "glRectf\0" - "glRectfv\0" - "glRecti\0" - "glRectiv\0" - "glRects\0" - "glRectsv\0" - "glTexCoord1d\0" - "glTexCoord1dv\0" - "glTexCoord1f\0" - "glTexCoord1fv\0" - "glTexCoord1i\0" - "glTexCoord1iv\0" - "glTexCoord1s\0" - "glTexCoord1sv\0" - "glTexCoord2d\0" - "glTexCoord2dv\0" - "glTexCoord2f\0" - "glTexCoord2fv\0" - "glTexCoord2i\0" - "glTexCoord2iv\0" - "glTexCoord2s\0" - "glTexCoord2sv\0" - "glTexCoord3d\0" - "glTexCoord3dv\0" - "glTexCoord3f\0" - "glTexCoord3fv\0" - "glTexCoord3i\0" - "glTexCoord3iv\0" - "glTexCoord3s\0" - "glTexCoord3sv\0" - "glTexCoord4d\0" - "glTexCoord4dv\0" - "glTexCoord4f\0" - "glTexCoord4fv\0" - "glTexCoord4i\0" - "glTexCoord4iv\0" - "glTexCoord4s\0" - "glTexCoord4sv\0" - "glVertex2d\0" - "glVertex2dv\0" - "glVertex2f\0" - "glVertex2fv\0" - "glVertex2i\0" - "glVertex2iv\0" - "glVertex2s\0" - "glVertex2sv\0" - "glVertex3d\0" - "glVertex3dv\0" - "glVertex3f\0" - "glVertex3fv\0" - "glVertex3i\0" - "glVertex3iv\0" - "glVertex3s\0" - "glVertex3sv\0" - "glVertex4d\0" - "glVertex4dv\0" - "glVertex4f\0" - "glVertex4fv\0" - "glVertex4i\0" - "glVertex4iv\0" - "glVertex4s\0" - "glVertex4sv\0" - "glClipPlane\0" - "glColorMaterial\0" - "glCullFace\0" - "glFogf\0" - "glFogfv\0" - "glFogi\0" - "glFogiv\0" - "glFrontFace\0" - "glHint\0" - "glLightf\0" - "glLightfv\0" - "glLighti\0" - "glLightiv\0" - "glLightModelf\0" - "glLightModelfv\0" - "glLightModeli\0" - "glLightModeliv\0" - "glLineStipple\0" - "glLineWidth\0" - "glMaterialf\0" - "glMaterialfv\0" - "glMateriali\0" - "glMaterialiv\0" - "glPointSize\0" - "glPolygonMode\0" - "glPolygonStipple\0" - "glScissor\0" - "glShadeModel\0" - "glTexParameterf\0" - "glTexParameterfv\0" - "glTexParameteri\0" - "glTexParameteriv\0" - "glTexImage1D\0" - "glTexImage2D\0" - "glTexEnvf\0" - "glTexEnvfv\0" - "glTexEnvi\0" - "glTexEnviv\0" - "glTexGend\0" - "glTexGendv\0" - "glTexGenf\0" - "glTexGenfv\0" - "glTexGeni\0" - "glTexGeniv\0" - "glFeedbackBuffer\0" - "glSelectBuffer\0" - "glRenderMode\0" - "glInitNames\0" - "glLoadName\0" - "glPassThrough\0" - "glPopName\0" - "glPushName\0" - "glDrawBuffer\0" - "glClear\0" - "glClearAccum\0" - "glClearIndex\0" - "glClearColor\0" - "glClearStencil\0" - "glClearDepth\0" - "glStencilMask\0" - "glColorMask\0" - "glDepthMask\0" - "glIndexMask\0" - "glAccum\0" - "glDisable\0" - "glEnable\0" - "glFinish\0" - "glFlush\0" - "glPopAttrib\0" - "glPushAttrib\0" - "glMap1d\0" - "glMap1f\0" - "glMap2d\0" - "glMap2f\0" - "glMapGrid1d\0" - "glMapGrid1f\0" - "glMapGrid2d\0" - "glMapGrid2f\0" - "glEvalCoord1d\0" - "glEvalCoord1dv\0" - "glEvalCoord1f\0" - "glEvalCoord1fv\0" - "glEvalCoord2d\0" - "glEvalCoord2dv\0" - "glEvalCoord2f\0" - "glEvalCoord2fv\0" - "glEvalMesh1\0" - "glEvalPoint1\0" - "glEvalMesh2\0" - "glEvalPoint2\0" - "glAlphaFunc\0" - "glBlendFunc\0" - "glLogicOp\0" - "glStencilFunc\0" - "glStencilOp\0" - "glDepthFunc\0" - "glPixelZoom\0" - "glPixelTransferf\0" - "glPixelTransferi\0" - "glPixelStoref\0" - "glPixelStorei\0" - "glPixelMapfv\0" - "glPixelMapuiv\0" - "glPixelMapusv\0" - "glReadBuffer\0" - "glCopyPixels\0" - "glReadPixels\0" - "glDrawPixels\0" - "glGetBooleanv\0" - "glGetClipPlane\0" - "glGetDoublev\0" - "glGetError\0" - "glGetFloatv\0" - "glGetIntegerv\0" - "glGetLightfv\0" - "glGetLightiv\0" - "glGetMapdv\0" - "glGetMapfv\0" - "glGetMapiv\0" - "glGetMaterialfv\0" - "glGetMaterialiv\0" - "glGetPixelMapfv\0" - "glGetPixelMapuiv\0" - "glGetPixelMapusv\0" - "glGetPolygonStipple\0" - "glGetString\0" - "glGetTexEnvfv\0" - "glGetTexEnviv\0" - "glGetTexGendv\0" - "glGetTexGenfv\0" - "glGetTexGeniv\0" - "glGetTexImage\0" - "glGetTexParameterfv\0" - "glGetTexParameteriv\0" - "glGetTexLevelParameterfv\0" - "glGetTexLevelParameteriv\0" - "glIsEnabled\0" - "glIsList\0" - "glDepthRange\0" - "glFrustum\0" - "glLoadIdentity\0" - "glLoadMatrixf\0" - "glLoadMatrixd\0" - "glMatrixMode\0" - "glMultMatrixf\0" - "glMultMatrixd\0" - "glOrtho\0" - "glPopMatrix\0" - "glPushMatrix\0" - "glRotated\0" - "glRotatef\0" - "glScaled\0" - "glScalef\0" - "glTranslated\0" - "glTranslatef\0" - "glViewport\0" - "glArrayElement\0" - "glBindTexture\0" - "glColorPointer\0" - "glDisableClientState\0" - "glDrawArrays\0" - "glDrawElements\0" - "glEdgeFlagPointer\0" - "glEnableClientState\0" - "glIndexPointer\0" - "glIndexub\0" - "glIndexubv\0" - "glInterleavedArrays\0" - "glNormalPointer\0" - "glPolygonOffset\0" - "glTexCoordPointer\0" - "glVertexPointer\0" - "glAreTexturesResident\0" - "glCopyTexImage1D\0" - "glCopyTexImage2D\0" - "glCopyTexSubImage1D\0" - "glCopyTexSubImage2D\0" - "glDeleteTextures\0" - "glGenTextures\0" - "glGetPointerv\0" - "glIsTexture\0" - "glPrioritizeTextures\0" - "glTexSubImage1D\0" - "glTexSubImage2D\0" - "glPopClientAttrib\0" - "glPushClientAttrib\0" - "glBlendColor\0" - "glBlendEquation\0" - "glDrawRangeElements\0" - "glColorTable\0" - "glColorTableParameterfv\0" - "glColorTableParameteriv\0" - "glCopyColorTable\0" - "glGetColorTable\0" - "glGetColorTableParameterfv\0" - "glGetColorTableParameteriv\0" - "glColorSubTable\0" - "glCopyColorSubTable\0" - "glConvolutionFilter1D\0" - "glConvolutionFilter2D\0" - "glConvolutionParameterf\0" - "glConvolutionParameterfv\0" - "glConvolutionParameteri\0" - "glConvolutionParameteriv\0" - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter2D\0" - "glGetConvolutionFilter\0" - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameteriv\0" - "glGetSeparableFilter\0" - "glSeparableFilter2D\0" - "glGetHistogram\0" - "glGetHistogramParameterfv\0" - "glGetHistogramParameteriv\0" - "glGetMinmax\0" - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameteriv\0" - "glHistogram\0" - "glMinmax\0" - "glResetHistogram\0" - "glResetMinmax\0" - "glTexImage3D\0" - "glTexSubImage3D\0" - "glCopyTexSubImage3D\0" - "glActiveTextureARB\0" - "glClientActiveTextureARB\0" - "glMultiTexCoord1dARB\0" - "glMultiTexCoord1dvARB\0" - "glMultiTexCoord1fARB\0" - "glMultiTexCoord1fvARB\0" - "glMultiTexCoord1iARB\0" - "glMultiTexCoord1ivARB\0" - "glMultiTexCoord1sARB\0" - "glMultiTexCoord1svARB\0" - "glMultiTexCoord2dARB\0" - "glMultiTexCoord2dvARB\0" - "glMultiTexCoord2fARB\0" - "glMultiTexCoord2fvARB\0" - "glMultiTexCoord2iARB\0" - "glMultiTexCoord2ivARB\0" - "glMultiTexCoord2sARB\0" - "glMultiTexCoord2svARB\0" - "glMultiTexCoord3dARB\0" - "glMultiTexCoord3dvARB\0" - "glMultiTexCoord3fARB\0" - "glMultiTexCoord3fvARB\0" - "glMultiTexCoord3iARB\0" - "glMultiTexCoord3ivARB\0" - "glMultiTexCoord3sARB\0" - "glMultiTexCoord3svARB\0" - "glMultiTexCoord4dARB\0" - "glMultiTexCoord4dvARB\0" - "glMultiTexCoord4fARB\0" - "glMultiTexCoord4fvARB\0" - "glMultiTexCoord4iARB\0" - "glMultiTexCoord4ivARB\0" - "glMultiTexCoord4sARB\0" - "glMultiTexCoord4svARB\0" - "glLoadTransposeMatrixfARB\0" - "glLoadTransposeMatrixdARB\0" - "glMultTransposeMatrixfARB\0" - "glMultTransposeMatrixdARB\0" - "glSampleCoverageARB\0" - "glDrawBuffersARB\0" - "glPolygonOffsetEXT\0" - "glGetTexFilterFuncSGIS\0" - "glTexFilterFuncSGIS\0" - "glGetHistogramEXT\0" - "glGetHistogramParameterfvEXT\0" - "glGetHistogramParameterivEXT\0" - "glGetMinmaxEXT\0" - "glGetMinmaxParameterfvEXT\0" - "glGetMinmaxParameterivEXT\0" - "glGetConvolutionFilterEXT\0" - "glGetConvolutionParameterfvEXT\0" - "glGetConvolutionParameterivEXT\0" - "glGetSeparableFilterEXT\0" - "glGetColorTableSGI\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterivSGI\0" - "glPixelTexGenSGIX\0" - "glPixelTexGenParameteriSGIS\0" - "glPixelTexGenParameterivSGIS\0" - "glPixelTexGenParameterfSGIS\0" - "glPixelTexGenParameterfvSGIS\0" - "glGetPixelTexGenParameterivSGIS\0" - "glGetPixelTexGenParameterfvSGIS\0" - "glTexImage4DSGIS\0" - "glTexSubImage4DSGIS\0" - "glAreTexturesResidentEXT\0" - "glGenTexturesEXT\0" - "glIsTextureEXT\0" - "glDetailTexFuncSGIS\0" - "glGetDetailTexFuncSGIS\0" - "glSharpenTexFuncSGIS\0" - "glGetSharpenTexFuncSGIS\0" - "glSampleMaskSGIS\0" - "glSamplePatternSGIS\0" - "glColorPointerEXT\0" - "glEdgeFlagPointerEXT\0" - "glIndexPointerEXT\0" - "glNormalPointerEXT\0" - "glTexCoordPointerEXT\0" - "glVertexPointerEXT\0" - "glSpriteParameterfSGIX\0" - "glSpriteParameterfvSGIX\0" - "glSpriteParameteriSGIX\0" - "glSpriteParameterivSGIX\0" - "glPointParameterfEXT\0" - "glPointParameterfvEXT\0" - "glGetInstrumentsSGIX\0" - "glInstrumentsBufferSGIX\0" - "glPollInstrumentsSGIX\0" - "glReadInstrumentsSGIX\0" - "glStartInstrumentsSGIX\0" - "glStopInstrumentsSGIX\0" - "glFrameZoomSGIX\0" - "glTagSampleBufferSGIX\0" - "glReferencePlaneSGIX\0" - "glFlushRasterSGIX\0" - "glGetListParameterfvSGIX\0" - "glGetListParameterivSGIX\0" - "glListParameterfSGIX\0" - "glListParameterfvSGIX\0" - "glListParameteriSGIX\0" - "glListParameterivSGIX\0" - "glFragmentColorMaterialSGIX\0" - "glFragmentLightfSGIX\0" - "glFragmentLightfvSGIX\0" - "glFragmentLightiSGIX\0" - "glFragmentLightivSGIX\0" - "glFragmentLightModelfSGIX\0" - "glFragmentLightModelfvSGIX\0" - "glFragmentLightModeliSGIX\0" - "glFragmentLightModelivSGIX\0" - "glFragmentMaterialfSGIX\0" - "glFragmentMaterialfvSGIX\0" - "glFragmentMaterialiSGIX\0" - "glFragmentMaterialivSGIX\0" - "glGetFragmentLightfvSGIX\0" - "glGetFragmentLightivSGIX\0" - "glGetFragmentMaterialfvSGIX\0" - "glGetFragmentMaterialivSGIX\0" - "glLightEnviSGIX\0" - "glVertexWeightfEXT\0" - "glVertexWeightfvEXT\0" - "glVertexWeightPointerEXT\0" - "glFlushVertexArrayRangeNV\0" - "glVertexArrayRangeNV\0" - "glCombinerParameterfvNV\0" - "glCombinerParameterfNV\0" - "glCombinerParameterivNV\0" - "glCombinerParameteriNV\0" - "glCombinerInputNV\0" - "glCombinerOutputNV\0" - "glFinalCombinerInputNV\0" - "glGetCombinerInputParameterfvNV\0" - "glGetCombinerInputParameterivNV\0" - "glGetCombinerOutputParameterfvNV\0" - "glGetCombinerOutputParameterivNV\0" - "glGetFinalCombinerInputParameterfvNV\0" - "glGetFinalCombinerInputParameterivNV\0" - "glResizeBuffersMESA\0" - "glWindowPos2dMESA\0" - "glWindowPos2dvMESA\0" - "glWindowPos2fMESA\0" - "glWindowPos2fvMESA\0" - "glWindowPos2iMESA\0" - "glWindowPos2ivMESA\0" - "glWindowPos2sMESA\0" - "glWindowPos2svMESA\0" - "glWindowPos3dMESA\0" - "glWindowPos3dvMESA\0" - "glWindowPos3fMESA\0" - "glWindowPos3fvMESA\0" - "glWindowPos3iMESA\0" - "glWindowPos3ivMESA\0" - "glWindowPos3sMESA\0" - "glWindowPos3svMESA\0" - "glWindowPos4dMESA\0" - "glWindowPos4dvMESA\0" - "glWindowPos4fMESA\0" - "glWindowPos4fvMESA\0" - "glWindowPos4iMESA\0" - "glWindowPos4ivMESA\0" - "glWindowPos4sMESA\0" - "glWindowPos4svMESA\0" - "glBlendFuncSeparateEXT\0" - "glIndexMaterialEXT\0" - "glIndexFuncEXT\0" - "glLockArraysEXT\0" - "glUnlockArraysEXT\0" - "glCullParameterdvEXT\0" - "glCullParameterfvEXT\0" - "glHintPGI\0" - "glFogCoordfEXT\0" - "glFogCoordfvEXT\0" - "glFogCoorddEXT\0" - "glFogCoorddvEXT\0" - "glFogCoordPointerEXT\0" - "glGetColorTableEXT\0" - "glGetColorTableParameterivEXT\0" - "glGetColorTableParameterfvEXT\0" - "glTbufferMask3DFX\0" - "glCompressedTexImage3DARB\0" - "glCompressedTexImage2DARB\0" - "glCompressedTexImage1DARB\0" - "glCompressedTexSubImage3DARB\0" - "glCompressedTexSubImage2DARB\0" - "glCompressedTexSubImage1DARB\0" - "glGetCompressedTexImageARB\0" - "glSecondaryColor3bEXT\0" - "glSecondaryColor3bvEXT\0" - "glSecondaryColor3dEXT\0" - "glSecondaryColor3dvEXT\0" - "glSecondaryColor3fEXT\0" - "glSecondaryColor3fvEXT\0" - "glSecondaryColor3iEXT\0" - "glSecondaryColor3ivEXT\0" - "glSecondaryColor3sEXT\0" - "glSecondaryColor3svEXT\0" - "glSecondaryColor3ubEXT\0" - "glSecondaryColor3ubvEXT\0" - "glSecondaryColor3uiEXT\0" - "glSecondaryColor3uivEXT\0" - "glSecondaryColor3usEXT\0" - "glSecondaryColor3usvEXT\0" - "glSecondaryColorPointerEXT\0" - "glAreProgramsResidentNV\0" - "glBindProgramNV\0" - "glDeleteProgramsNV\0" - "glExecuteProgramNV\0" - "glGenProgramsNV\0" - "glGetProgramParameterdvNV\0" - "glGetProgramParameterfvNV\0" - "glGetProgramivNV\0" - "glGetProgramStringNV\0" - "glGetTrackMatrixivNV\0" - "glGetVertexAttribdvNV\0" - "glGetVertexAttribfvNV\0" - "glGetVertexAttribivNV\0" - "glGetVertexAttribPointervNV\0" - "glIsProgramNV\0" - "glLoadProgramNV\0" - "glProgramParameter4dNV\0" - "glProgramParameter4dvNV\0" - "glProgramParameter4fNV\0" - "glProgramParameter4fvNV\0" - "glProgramParameters4dvNV\0" - "glProgramParameters4fvNV\0" - "glRequestResidentProgramsNV\0" - "glTrackMatrixNV\0" - "glVertexAttribPointerNV\0" - "glVertexAttrib1dNV\0" - "glVertexAttrib1dvNV\0" - "glVertexAttrib1fNV\0" - "glVertexAttrib1fvNV\0" - "glVertexAttrib1sNV\0" - "glVertexAttrib1svNV\0" - "glVertexAttrib2dNV\0" - "glVertexAttrib2dvNV\0" - "glVertexAttrib2fNV\0" - "glVertexAttrib2fvNV\0" - "glVertexAttrib2sNV\0" - "glVertexAttrib2svNV\0" - "glVertexAttrib3dNV\0" - "glVertexAttrib3dvNV\0" - "glVertexAttrib3fNV\0" - "glVertexAttrib3fvNV\0" - "glVertexAttrib3sNV\0" - "glVertexAttrib3svNV\0" - "glVertexAttrib4dNV\0" - "glVertexAttrib4dvNV\0" - "glVertexAttrib4fNV\0" - "glVertexAttrib4fvNV\0" - "glVertexAttrib4sNV\0" - "glVertexAttrib4svNV\0" - "glVertexAttrib4ubNV\0" - "glVertexAttrib4ubvNV\0" - "glVertexAttribs1dvNV\0" - "glVertexAttribs1fvNV\0" - "glVertexAttribs1svNV\0" - "glVertexAttribs2dvNV\0" - "glVertexAttribs2fvNV\0" - "glVertexAttribs2svNV\0" - "glVertexAttribs3dvNV\0" - "glVertexAttribs3fvNV\0" - "glVertexAttribs3svNV\0" - "glVertexAttribs4dvNV\0" - "glVertexAttribs4fvNV\0" - "glVertexAttribs4svNV\0" - "glVertexAttribs4ubvNV\0" - "glPointParameteriNV\0" - "glPointParameterivNV\0" - "glMultiDrawArraysEXT\0" - "glMultiDrawElementsEXT\0" - "glActiveStencilFaceEXT\0" - "glDeleteFencesNV\0" - "glGenFencesNV\0" - "glIsFenceNV\0" - "glTestFenceNV\0" - "glGetFenceivNV\0" - "glFinishFenceNV\0" - "glSetFenceNV\0" - "glVertexAttrib4bvARB\0" - "glVertexAttrib4ivARB\0" - "glVertexAttrib4ubvARB\0" - "glVertexAttrib4usvARB\0" - "glVertexAttrib4uivARB\0" - "glVertexAttrib4NbvARB\0" - "glVertexAttrib4NsvARB\0" - "glVertexAttrib4NivARB\0" - "glVertexAttrib4NusvARB\0" - "glVertexAttrib4NuivARB\0" - "glVertexAttribPointerARB\0" - "glEnableVertexAttribArrayARB\0" - "glDisableVertexAttribArrayARB\0" - "glProgramStringARB\0" - "glProgramEnvParameter4dARB\0" - "glProgramEnvParameter4dvARB\0" - "glProgramEnvParameter4fARB\0" - "glProgramEnvParameter4fvARB\0" - "glProgramLocalParameter4dARB\0" - "glProgramLocalParameter4dvARB\0" - "glProgramLocalParameter4fARB\0" - "glProgramLocalParameter4fvARB\0" - "glGetProgramEnvParameterdvARB\0" - "glGetProgramEnvParameterfvARB\0" - "glGetProgramLocalParameterdvARB\0" - "glGetProgramLocalParameterfvARB\0" - "glGetProgramivARB\0" - "glGetProgramStringARB\0" - "glProgramNamedParameter4fNV\0" - "glProgramNamedParameter4dNV\0" - "glProgramNamedParameter4fvNV\0" - "glProgramNamedParameter4dvNV\0" - "glGetProgramNamedParameterfvNV\0" - "glGetProgramNamedParameterdvNV\0" - "glBindBufferARB\0" - "glBufferDataARB\0" - "glBufferSubDataARB\0" - "glDeleteBuffersARB\0" - "glGenBuffersARB\0" - "glGetBufferParameterivARB\0" - "glGetBufferPointervARB\0" - "glGetBufferSubDataARB\0" - "glIsBufferARB\0" - "glMapBufferARB\0" - "glUnmapBufferARB\0" - "glDepthBoundsEXT\0" - "glGenQueriesARB\0" - "glDeleteQueriesARB\0" - "glIsQueryARB\0" - "glBeginQueryARB\0" - "glEndQueryARB\0" - "glGetQueryivARB\0" - "glGetQueryObjectivARB\0" - "glGetQueryObjectuivARB\0" - "glMultiModeDrawArraysIBM\0" - "glMultiModeDrawElementsIBM\0" - "glBlendEquationSeparateEXT\0" - "glActiveTexture\0" - "glClientActiveTexture\0" - "glMultiTexCoord1d\0" - "glMultiTexCoord1dv\0" - "glMultiTexCoord1f\0" - "glMultiTexCoord1fv\0" - "glMultiTexCoord1i\0" - "glMultiTexCoord1iv\0" - "glMultiTexCoord1s\0" - "glMultiTexCoord1sv\0" - "glMultiTexCoord2d\0" - "glMultiTexCoord2dv\0" - "glMultiTexCoord2f\0" - "glMultiTexCoord2fv\0" - "glMultiTexCoord2i\0" - "glMultiTexCoord2iv\0" - "glMultiTexCoord2s\0" - "glMultiTexCoord2sv\0" - "glMultiTexCoord3d\0" - "glMultiTexCoord3dv\0" - "glMultiTexCoord3f\0" - "glMultiTexCoord3fv\0" - "glMultiTexCoord3i\0" - "glMultiTexCoord3iv\0" - "glMultiTexCoord3s\0" - "glMultiTexCoord3sv\0" - "glMultiTexCoord4d\0" - "glMultiTexCoord4dv\0" - "glMultiTexCoord4f\0" - "glMultiTexCoord4fv\0" - "glMultiTexCoord4i\0" - "glMultiTexCoord4iv\0" - "glMultiTexCoord4s\0" - "glMultiTexCoord4sv\0" - "glLoadTransposeMatrixf\0" - "glLoadTransposeMatrixd\0" - "glMultTransposeMatrixf\0" - "glMultTransposeMatrixd\0" - "glSampleCoverage\0" - "glCompressedTexImage3D\0" - "glCompressedTexImage2D\0" - "glCompressedTexImage1D\0" - "glCompressedTexSubImage3D\0" - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage1D\0" - "glGetCompressedTexImage\0" - "glBlendFuncSeparate\0" - "glFogCoordf\0" - "glFogCoordfv\0" - "glFogCoordd\0" - "glFogCoorddv\0" - "glFogCoordPointer\0" - "glMultiDrawArrays\0" - "glMultiDrawElements\0" - "glPointParameterf\0" - "glPointParameterfv\0" - "glPointParameteri\0" - "glPointParameteriv\0" - "glSecondaryColor3b\0" - "glSecondaryColor3bv\0" - "glSecondaryColor3d\0" - "glSecondaryColor3dv\0" - "glSecondaryColor3f\0" - "glSecondaryColor3fv\0" - "glSecondaryColor3i\0" - "glSecondaryColor3iv\0" - "glSecondaryColor3s\0" - "glSecondaryColor3sv\0" - "glSecondaryColor3ub\0" - "glSecondaryColor3ubv\0" - "glSecondaryColor3ui\0" - "glSecondaryColor3uiv\0" - "glSecondaryColor3us\0" - "glSecondaryColor3usv\0" - "glSecondaryColorPointer\0" - "glWindowPos2d\0" - "glWindowPos2dv\0" - "glWindowPos2f\0" - "glWindowPos2fv\0" - "glWindowPos2i\0" - "glWindowPos2iv\0" - "glWindowPos2s\0" - "glWindowPos2sv\0" - "glWindowPos3d\0" - "glWindowPos3dv\0" - "glWindowPos3f\0" - "glWindowPos3fv\0" - "glWindowPos3i\0" - "glWindowPos3iv\0" - "glWindowPos3s\0" - "glWindowPos3sv\0" - "glBindBuffer\0" - "glBufferData\0" - "glBufferSubData\0" - "glDeleteBuffers\0" - "glGenBuffers\0" - "glGetBufferParameteriv\0" - "glGetBufferPointerv\0" - "glGetBufferSubData\0" - "glIsBuffer\0" - "glMapBuffer\0" - "glUnmapBuffer\0" - "glGenQueries\0" - "glDeleteQueries\0" - "glIsQuery\0" - "glBeginQuery\0" - "glEndQuery\0" - "glGetQueryiv\0" - "glGetQueryObjectiv\0" - "glGetQueryObjectuiv\0" - "glPointParameterfARB\0" - "glPointParameterfvARB\0" - "glWindowPos2dARB\0" - "glWindowPos2fARB\0" - "glWindowPos2iARB\0" - "glWindowPos2sARB\0" - "glWindowPos2dvARB\0" - "glWindowPos2fvARB\0" - "glWindowPos2ivARB\0" - "glWindowPos2svARB\0" - "glWindowPos3dARB\0" - "glWindowPos3fARB\0" - "glWindowPos3iARB\0" - "glWindowPos3sARB\0" - "glWindowPos3dvARB\0" - "glWindowPos3fvARB\0" - "glWindowPos3ivARB\0" - "glWindowPos3svARB\0" - "glVertexAttrib1sARB\0" - "glVertexAttrib1fARB\0" - "glVertexAttrib1dARB\0" - "glVertexAttrib2sARB\0" - "glVertexAttrib2fARB\0" - "glVertexAttrib2dARB\0" - "glVertexAttrib3sARB\0" - "glVertexAttrib3fARB\0" - "glVertexAttrib3dARB\0" - "glVertexAttrib4sARB\0" - "glVertexAttrib4fARB\0" - "glVertexAttrib4dARB\0" - "glVertexAttrib4NubARB\0" - "glVertexAttrib1svARB\0" - "glVertexAttrib1fvARB\0" - "glVertexAttrib1dvARB\0" - "glVertexAttrib2svARB\0" - "glVertexAttrib2fvARB\0" - "glVertexAttrib2dvARB\0" - "glVertexAttrib3svARB\0" - "glVertexAttrib3fvARB\0" - "glVertexAttrib3dvARB\0" - "glVertexAttrib4svARB\0" - "glVertexAttrib4fvARB\0" - "glVertexAttrib4dvARB\0" - "glVertexAttrib4NubvARB\0" - "glBindProgramARB\0" - "glDeleteProgramsARB\0" - "glGenProgramsARB\0" - "glIsProgramARB\0" - "glGetVertexAttribdvARB\0" - "glGetVertexAttribfvARB\0" - "glGetVertexAttribivARB\0" - "glGetVertexAttribPointervARB\0" - "glBlendColorEXT\0" - "glTexImage3DEXT\0" - "glTexSubImage3DEXT\0" - "glTexSubImage1DEXT\0" - "glTexSubImage2DEXT\0" - "glCopyTexImage1DEXT\0" - "glCopyTexImage2DEXT\0" - "glCopyTexSubImage1DEXT\0" - "glCopyTexSubImage2DEXT\0" - "glCopyTexSubImage3DEXT\0" - "glHistogramEXT\0" - "glMinmaxEXT\0" - "glResetHistogramEXT\0" - "glResetMinmaxEXT\0" - "glConvolutionFilter1DEXT\0" - "glConvolutionFilter2DEXT\0" - "glConvolutionParameterfEXT\0" - "glConvolutionParameterfvEXT\0" - "glConvolutionParameteriEXT\0" - "glConvolutionParameterivEXT\0" - "glCopyConvolutionFilter1DEXT\0" - "glCopyConvolutionFilter2DEXT\0" - "glSeparableFilter2DEXT\0" - "glColorTableSGI\0" - "glColorTableParameterfvSGI\0" - "glColorTableParameterivSGI\0" - "glCopyColorTableSGI\0" - "glBindTextureEXT\0" - "glDeleteTexturesEXT\0" - "glPrioritizeTexturesEXT\0" - "glArrayElementEXT\0" - "glDrawArraysEXT\0" - "glGetPointervEXT\0" - "glBlendEquationEXT\0" - "glColorSubTableEXT\0" - "glCopyColorSubTableEXT\0" - "glColorTableEXT\0" - "glDrawRangeElementsEXT\0" - "glSampleMaskEXT\0" - "glSamplePatternEXT\0" - "glDrawBuffersATI\0" - "glBlendEquationSeparateATI\0" - "glBlendFuncSeparateINGR\0" - "glPointParameterfSGIS\0" - "glPointParameterfvSGIS\0" - ; - -static const glprocs_table_t static_functions[] = { - NAME_FUNC_OFFSET( 0, glNewList, _gloffset_NewList ), - NAME_FUNC_OFFSET( 10, glEndList, _gloffset_EndList ), - NAME_FUNC_OFFSET( 20, glCallList, _gloffset_CallList ), - NAME_FUNC_OFFSET( 31, glCallLists, _gloffset_CallLists ), - NAME_FUNC_OFFSET( 43, glDeleteLists, _gloffset_DeleteLists ), - NAME_FUNC_OFFSET( 57, glGenLists, _gloffset_GenLists ), - NAME_FUNC_OFFSET( 68, glListBase, _gloffset_ListBase ), - NAME_FUNC_OFFSET( 79, glBegin, _gloffset_Begin ), - NAME_FUNC_OFFSET( 87, glBitmap, _gloffset_Bitmap ), - NAME_FUNC_OFFSET( 96, glColor3b, _gloffset_Color3b ), - NAME_FUNC_OFFSET( 106, glColor3bv, _gloffset_Color3bv ), - NAME_FUNC_OFFSET( 117, glColor3d, _gloffset_Color3d ), - NAME_FUNC_OFFSET( 127, glColor3dv, _gloffset_Color3dv ), - NAME_FUNC_OFFSET( 138, glColor3f, _gloffset_Color3f ), - NAME_FUNC_OFFSET( 148, glColor3fv, _gloffset_Color3fv ), - NAME_FUNC_OFFSET( 159, glColor3i, _gloffset_Color3i ), - NAME_FUNC_OFFSET( 169, glColor3iv, _gloffset_Color3iv ), - NAME_FUNC_OFFSET( 180, glColor3s, _gloffset_Color3s ), - NAME_FUNC_OFFSET( 190, glColor3sv, _gloffset_Color3sv ), - NAME_FUNC_OFFSET( 201, glColor3ub, _gloffset_Color3ub ), - NAME_FUNC_OFFSET( 212, glColor3ubv, _gloffset_Color3ubv ), - NAME_FUNC_OFFSET( 224, glColor3ui, _gloffset_Color3ui ), - NAME_FUNC_OFFSET( 235, glColor3uiv, _gloffset_Color3uiv ), - NAME_FUNC_OFFSET( 247, glColor3us, _gloffset_Color3us ), - NAME_FUNC_OFFSET( 258, glColor3usv, _gloffset_Color3usv ), - NAME_FUNC_OFFSET( 270, glColor4b, _gloffset_Color4b ), - NAME_FUNC_OFFSET( 280, glColor4bv, _gloffset_Color4bv ), - NAME_FUNC_OFFSET( 291, glColor4d, _gloffset_Color4d ), - NAME_FUNC_OFFSET( 301, glColor4dv, _gloffset_Color4dv ), - NAME_FUNC_OFFSET( 312, glColor4f, _gloffset_Color4f ), - NAME_FUNC_OFFSET( 322, glColor4fv, _gloffset_Color4fv ), - NAME_FUNC_OFFSET( 333, glColor4i, _gloffset_Color4i ), - NAME_FUNC_OFFSET( 343, glColor4iv, _gloffset_Color4iv ), - NAME_FUNC_OFFSET( 354, glColor4s, _gloffset_Color4s ), - NAME_FUNC_OFFSET( 364, glColor4sv, _gloffset_Color4sv ), - NAME_FUNC_OFFSET( 375, glColor4ub, _gloffset_Color4ub ), - NAME_FUNC_OFFSET( 386, glColor4ubv, _gloffset_Color4ubv ), - NAME_FUNC_OFFSET( 398, glColor4ui, _gloffset_Color4ui ), - NAME_FUNC_OFFSET( 409, glColor4uiv, _gloffset_Color4uiv ), - NAME_FUNC_OFFSET( 421, glColor4us, _gloffset_Color4us ), - NAME_FUNC_OFFSET( 432, glColor4usv, _gloffset_Color4usv ), - NAME_FUNC_OFFSET( 444, glEdgeFlag, _gloffset_EdgeFlag ), - NAME_FUNC_OFFSET( 455, glEdgeFlagv, _gloffset_EdgeFlagv ), - NAME_FUNC_OFFSET( 467, glEnd, _gloffset_End ), - NAME_FUNC_OFFSET( 473, glIndexd, _gloffset_Indexd ), - NAME_FUNC_OFFSET( 482, glIndexdv, _gloffset_Indexdv ), - NAME_FUNC_OFFSET( 492, glIndexf, _gloffset_Indexf ), - NAME_FUNC_OFFSET( 501, glIndexfv, _gloffset_Indexfv ), - NAME_FUNC_OFFSET( 511, glIndexi, _gloffset_Indexi ), - NAME_FUNC_OFFSET( 520, glIndexiv, _gloffset_Indexiv ), - NAME_FUNC_OFFSET( 530, glIndexs, _gloffset_Indexs ), - NAME_FUNC_OFFSET( 539, glIndexsv, _gloffset_Indexsv ), - NAME_FUNC_OFFSET( 549, glNormal3b, _gloffset_Normal3b ), - NAME_FUNC_OFFSET( 560, glNormal3bv, _gloffset_Normal3bv ), - NAME_FUNC_OFFSET( 572, glNormal3d, _gloffset_Normal3d ), - NAME_FUNC_OFFSET( 583, glNormal3dv, _gloffset_Normal3dv ), - NAME_FUNC_OFFSET( 595, glNormal3f, _gloffset_Normal3f ), - NAME_FUNC_OFFSET( 606, glNormal3fv, _gloffset_Normal3fv ), - NAME_FUNC_OFFSET( 618, glNormal3i, _gloffset_Normal3i ), - NAME_FUNC_OFFSET( 629, glNormal3iv, _gloffset_Normal3iv ), - NAME_FUNC_OFFSET( 641, glNormal3s, _gloffset_Normal3s ), - NAME_FUNC_OFFSET( 652, glNormal3sv, _gloffset_Normal3sv ), - NAME_FUNC_OFFSET( 664, glRasterPos2d, _gloffset_RasterPos2d ), - NAME_FUNC_OFFSET( 678, glRasterPos2dv, _gloffset_RasterPos2dv ), - NAME_FUNC_OFFSET( 693, glRasterPos2f, _gloffset_RasterPos2f ), - NAME_FUNC_OFFSET( 707, glRasterPos2fv, _gloffset_RasterPos2fv ), - NAME_FUNC_OFFSET( 722, glRasterPos2i, _gloffset_RasterPos2i ), - NAME_FUNC_OFFSET( 736, glRasterPos2iv, _gloffset_RasterPos2iv ), - NAME_FUNC_OFFSET( 751, glRasterPos2s, _gloffset_RasterPos2s ), - NAME_FUNC_OFFSET( 765, glRasterPos2sv, _gloffset_RasterPos2sv ), - NAME_FUNC_OFFSET( 780, glRasterPos3d, _gloffset_RasterPos3d ), - NAME_FUNC_OFFSET( 794, glRasterPos3dv, _gloffset_RasterPos3dv ), - NAME_FUNC_OFFSET( 809, glRasterPos3f, _gloffset_RasterPos3f ), - NAME_FUNC_OFFSET( 823, glRasterPos3fv, _gloffset_RasterPos3fv ), - NAME_FUNC_OFFSET( 838, glRasterPos3i, _gloffset_RasterPos3i ), - NAME_FUNC_OFFSET( 852, glRasterPos3iv, _gloffset_RasterPos3iv ), - NAME_FUNC_OFFSET( 867, glRasterPos3s, _gloffset_RasterPos3s ), - NAME_FUNC_OFFSET( 881, glRasterPos3sv, _gloffset_RasterPos3sv ), - NAME_FUNC_OFFSET( 896, glRasterPos4d, _gloffset_RasterPos4d ), - NAME_FUNC_OFFSET( 910, glRasterPos4dv, _gloffset_RasterPos4dv ), - NAME_FUNC_OFFSET( 925, glRasterPos4f, _gloffset_RasterPos4f ), - NAME_FUNC_OFFSET( 939, glRasterPos4fv, _gloffset_RasterPos4fv ), - NAME_FUNC_OFFSET( 954, glRasterPos4i, _gloffset_RasterPos4i ), - NAME_FUNC_OFFSET( 968, glRasterPos4iv, _gloffset_RasterPos4iv ), - NAME_FUNC_OFFSET( 983, glRasterPos4s, _gloffset_RasterPos4s ), - NAME_FUNC_OFFSET( 997, glRasterPos4sv, _gloffset_RasterPos4sv ), - NAME_FUNC_OFFSET( 1012, glRectd, _gloffset_Rectd ), - NAME_FUNC_OFFSET( 1020, glRectdv, _gloffset_Rectdv ), - NAME_FUNC_OFFSET( 1029, glRectf, _gloffset_Rectf ), - NAME_FUNC_OFFSET( 1037, glRectfv, _gloffset_Rectfv ), - NAME_FUNC_OFFSET( 1046, glRecti, _gloffset_Recti ), - NAME_FUNC_OFFSET( 1054, glRectiv, _gloffset_Rectiv ), - NAME_FUNC_OFFSET( 1063, glRects, _gloffset_Rects ), - NAME_FUNC_OFFSET( 1071, glRectsv, _gloffset_Rectsv ), - NAME_FUNC_OFFSET( 1080, glTexCoord1d, _gloffset_TexCoord1d ), - NAME_FUNC_OFFSET( 1093, glTexCoord1dv, _gloffset_TexCoord1dv ), - NAME_FUNC_OFFSET( 1107, glTexCoord1f, _gloffset_TexCoord1f ), - NAME_FUNC_OFFSET( 1120, glTexCoord1fv, _gloffset_TexCoord1fv ), - NAME_FUNC_OFFSET( 1134, glTexCoord1i, _gloffset_TexCoord1i ), - NAME_FUNC_OFFSET( 1147, glTexCoord1iv, _gloffset_TexCoord1iv ), - NAME_FUNC_OFFSET( 1161, glTexCoord1s, _gloffset_TexCoord1s ), - NAME_FUNC_OFFSET( 1174, glTexCoord1sv, _gloffset_TexCoord1sv ), - NAME_FUNC_OFFSET( 1188, glTexCoord2d, _gloffset_TexCoord2d ), - NAME_FUNC_OFFSET( 1201, glTexCoord2dv, _gloffset_TexCoord2dv ), - NAME_FUNC_OFFSET( 1215, glTexCoord2f, _gloffset_TexCoord2f ), - NAME_FUNC_OFFSET( 1228, glTexCoord2fv, _gloffset_TexCoord2fv ), - NAME_FUNC_OFFSET( 1242, glTexCoord2i, _gloffset_TexCoord2i ), - NAME_FUNC_OFFSET( 1255, glTexCoord2iv, _gloffset_TexCoord2iv ), - NAME_FUNC_OFFSET( 1269, glTexCoord2s, _gloffset_TexCoord2s ), - NAME_FUNC_OFFSET( 1282, glTexCoord2sv, _gloffset_TexCoord2sv ), - NAME_FUNC_OFFSET( 1296, glTexCoord3d, _gloffset_TexCoord3d ), - NAME_FUNC_OFFSET( 1309, glTexCoord3dv, _gloffset_TexCoord3dv ), - NAME_FUNC_OFFSET( 1323, glTexCoord3f, _gloffset_TexCoord3f ), - NAME_FUNC_OFFSET( 1336, glTexCoord3fv, _gloffset_TexCoord3fv ), - NAME_FUNC_OFFSET( 1350, glTexCoord3i, _gloffset_TexCoord3i ), - NAME_FUNC_OFFSET( 1363, glTexCoord3iv, _gloffset_TexCoord3iv ), - NAME_FUNC_OFFSET( 1377, glTexCoord3s, _gloffset_TexCoord3s ), - NAME_FUNC_OFFSET( 1390, glTexCoord3sv, _gloffset_TexCoord3sv ), - NAME_FUNC_OFFSET( 1404, glTexCoord4d, _gloffset_TexCoord4d ), - NAME_FUNC_OFFSET( 1417, glTexCoord4dv, _gloffset_TexCoord4dv ), - NAME_FUNC_OFFSET( 1431, glTexCoord4f, _gloffset_TexCoord4f ), - NAME_FUNC_OFFSET( 1444, glTexCoord4fv, _gloffset_TexCoord4fv ), - NAME_FUNC_OFFSET( 1458, glTexCoord4i, _gloffset_TexCoord4i ), - NAME_FUNC_OFFSET( 1471, glTexCoord4iv, _gloffset_TexCoord4iv ), - NAME_FUNC_OFFSET( 1485, glTexCoord4s, _gloffset_TexCoord4s ), - NAME_FUNC_OFFSET( 1498, glTexCoord4sv, _gloffset_TexCoord4sv ), - NAME_FUNC_OFFSET( 1512, glVertex2d, _gloffset_Vertex2d ), - NAME_FUNC_OFFSET( 1523, glVertex2dv, _gloffset_Vertex2dv ), - NAME_FUNC_OFFSET( 1535, glVertex2f, _gloffset_Vertex2f ), - NAME_FUNC_OFFSET( 1546, glVertex2fv, _gloffset_Vertex2fv ), - NAME_FUNC_OFFSET( 1558, glVertex2i, _gloffset_Vertex2i ), - NAME_FUNC_OFFSET( 1569, glVertex2iv, _gloffset_Vertex2iv ), - NAME_FUNC_OFFSET( 1581, glVertex2s, _gloffset_Vertex2s ), - NAME_FUNC_OFFSET( 1592, glVertex2sv, _gloffset_Vertex2sv ), - NAME_FUNC_OFFSET( 1604, glVertex3d, _gloffset_Vertex3d ), - NAME_FUNC_OFFSET( 1615, glVertex3dv, _gloffset_Vertex3dv ), - NAME_FUNC_OFFSET( 1627, glVertex3f, _gloffset_Vertex3f ), - NAME_FUNC_OFFSET( 1638, glVertex3fv, _gloffset_Vertex3fv ), - NAME_FUNC_OFFSET( 1650, glVertex3i, _gloffset_Vertex3i ), - NAME_FUNC_OFFSET( 1661, glVertex3iv, _gloffset_Vertex3iv ), - NAME_FUNC_OFFSET( 1673, glVertex3s, _gloffset_Vertex3s ), - NAME_FUNC_OFFSET( 1684, glVertex3sv, _gloffset_Vertex3sv ), - NAME_FUNC_OFFSET( 1696, glVertex4d, _gloffset_Vertex4d ), - NAME_FUNC_OFFSET( 1707, glVertex4dv, _gloffset_Vertex4dv ), - NAME_FUNC_OFFSET( 1719, glVertex4f, _gloffset_Vertex4f ), - NAME_FUNC_OFFSET( 1730, glVertex4fv, _gloffset_Vertex4fv ), - NAME_FUNC_OFFSET( 1742, glVertex4i, _gloffset_Vertex4i ), - NAME_FUNC_OFFSET( 1753, glVertex4iv, _gloffset_Vertex4iv ), - NAME_FUNC_OFFSET( 1765, glVertex4s, _gloffset_Vertex4s ), - NAME_FUNC_OFFSET( 1776, glVertex4sv, _gloffset_Vertex4sv ), - NAME_FUNC_OFFSET( 1788, glClipPlane, _gloffset_ClipPlane ), - NAME_FUNC_OFFSET( 1800, glColorMaterial, _gloffset_ColorMaterial ), - NAME_FUNC_OFFSET( 1816, glCullFace, _gloffset_CullFace ), - NAME_FUNC_OFFSET( 1827, glFogf, _gloffset_Fogf ), - NAME_FUNC_OFFSET( 1834, glFogfv, _gloffset_Fogfv ), - NAME_FUNC_OFFSET( 1842, glFogi, _gloffset_Fogi ), - NAME_FUNC_OFFSET( 1849, glFogiv, _gloffset_Fogiv ), - NAME_FUNC_OFFSET( 1857, glFrontFace, _gloffset_FrontFace ), - NAME_FUNC_OFFSET( 1869, glHint, _gloffset_Hint ), - NAME_FUNC_OFFSET( 1876, glLightf, _gloffset_Lightf ), - NAME_FUNC_OFFSET( 1885, glLightfv, _gloffset_Lightfv ), - NAME_FUNC_OFFSET( 1895, glLighti, _gloffset_Lighti ), - NAME_FUNC_OFFSET( 1904, glLightiv, _gloffset_Lightiv ), - NAME_FUNC_OFFSET( 1914, glLightModelf, _gloffset_LightModelf ), - NAME_FUNC_OFFSET( 1928, glLightModelfv, _gloffset_LightModelfv ), - NAME_FUNC_OFFSET( 1943, glLightModeli, _gloffset_LightModeli ), - NAME_FUNC_OFFSET( 1957, glLightModeliv, _gloffset_LightModeliv ), - NAME_FUNC_OFFSET( 1972, glLineStipple, _gloffset_LineStipple ), - NAME_FUNC_OFFSET( 1986, glLineWidth, _gloffset_LineWidth ), - NAME_FUNC_OFFSET( 1998, glMaterialf, _gloffset_Materialf ), - NAME_FUNC_OFFSET( 2010, glMaterialfv, _gloffset_Materialfv ), - NAME_FUNC_OFFSET( 2023, glMateriali, _gloffset_Materiali ), - NAME_FUNC_OFFSET( 2035, glMaterialiv, _gloffset_Materialiv ), - NAME_FUNC_OFFSET( 2048, glPointSize, _gloffset_PointSize ), - NAME_FUNC_OFFSET( 2060, glPolygonMode, _gloffset_PolygonMode ), - NAME_FUNC_OFFSET( 2074, glPolygonStipple, _gloffset_PolygonStipple ), - NAME_FUNC_OFFSET( 2091, glScissor, _gloffset_Scissor ), - NAME_FUNC_OFFSET( 2101, glShadeModel, _gloffset_ShadeModel ), - NAME_FUNC_OFFSET( 2114, glTexParameterf, _gloffset_TexParameterf ), - NAME_FUNC_OFFSET( 2130, glTexParameterfv, _gloffset_TexParameterfv ), - NAME_FUNC_OFFSET( 2147, glTexParameteri, _gloffset_TexParameteri ), - NAME_FUNC_OFFSET( 2163, glTexParameteriv, _gloffset_TexParameteriv ), - NAME_FUNC_OFFSET( 2180, glTexImage1D, _gloffset_TexImage1D ), - NAME_FUNC_OFFSET( 2193, glTexImage2D, _gloffset_TexImage2D ), - NAME_FUNC_OFFSET( 2206, glTexEnvf, _gloffset_TexEnvf ), - NAME_FUNC_OFFSET( 2216, glTexEnvfv, _gloffset_TexEnvfv ), - NAME_FUNC_OFFSET( 2227, glTexEnvi, _gloffset_TexEnvi ), - NAME_FUNC_OFFSET( 2237, glTexEnviv, _gloffset_TexEnviv ), - NAME_FUNC_OFFSET( 2248, glTexGend, _gloffset_TexGend ), - NAME_FUNC_OFFSET( 2258, glTexGendv, _gloffset_TexGendv ), - NAME_FUNC_OFFSET( 2269, glTexGenf, _gloffset_TexGenf ), - NAME_FUNC_OFFSET( 2279, glTexGenfv, _gloffset_TexGenfv ), - NAME_FUNC_OFFSET( 2290, glTexGeni, _gloffset_TexGeni ), - NAME_FUNC_OFFSET( 2300, glTexGeniv, _gloffset_TexGeniv ), - NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, _gloffset_FeedbackBuffer ), - NAME_FUNC_OFFSET( 2328, glSelectBuffer, _gloffset_SelectBuffer ), - NAME_FUNC_OFFSET( 2343, glRenderMode, _gloffset_RenderMode ), - NAME_FUNC_OFFSET( 2356, glInitNames, _gloffset_InitNames ), - NAME_FUNC_OFFSET( 2368, glLoadName, _gloffset_LoadName ), - NAME_FUNC_OFFSET( 2379, glPassThrough, _gloffset_PassThrough ), - NAME_FUNC_OFFSET( 2393, glPopName, _gloffset_PopName ), - NAME_FUNC_OFFSET( 2403, glPushName, _gloffset_PushName ), - NAME_FUNC_OFFSET( 2414, glDrawBuffer, _gloffset_DrawBuffer ), - NAME_FUNC_OFFSET( 2427, glClear, _gloffset_Clear ), - NAME_FUNC_OFFSET( 2435, glClearAccum, _gloffset_ClearAccum ), - NAME_FUNC_OFFSET( 2448, glClearIndex, _gloffset_ClearIndex ), - NAME_FUNC_OFFSET( 2461, glClearColor, _gloffset_ClearColor ), - NAME_FUNC_OFFSET( 2474, glClearStencil, _gloffset_ClearStencil ), - NAME_FUNC_OFFSET( 2489, glClearDepth, _gloffset_ClearDepth ), - NAME_FUNC_OFFSET( 2502, glStencilMask, _gloffset_StencilMask ), - NAME_FUNC_OFFSET( 2516, glColorMask, _gloffset_ColorMask ), - NAME_FUNC_OFFSET( 2528, glDepthMask, _gloffset_DepthMask ), - NAME_FUNC_OFFSET( 2540, glIndexMask, _gloffset_IndexMask ), - NAME_FUNC_OFFSET( 2552, glAccum, _gloffset_Accum ), - NAME_FUNC_OFFSET( 2560, glDisable, _gloffset_Disable ), - NAME_FUNC_OFFSET( 2570, glEnable, _gloffset_Enable ), - NAME_FUNC_OFFSET( 2579, glFinish, _gloffset_Finish ), - NAME_FUNC_OFFSET( 2588, glFlush, _gloffset_Flush ), - NAME_FUNC_OFFSET( 2596, glPopAttrib, _gloffset_PopAttrib ), - NAME_FUNC_OFFSET( 2608, glPushAttrib, _gloffset_PushAttrib ), - NAME_FUNC_OFFSET( 2621, glMap1d, _gloffset_Map1d ), - NAME_FUNC_OFFSET( 2629, glMap1f, _gloffset_Map1f ), - NAME_FUNC_OFFSET( 2637, glMap2d, _gloffset_Map2d ), - NAME_FUNC_OFFSET( 2645, glMap2f, _gloffset_Map2f ), - NAME_FUNC_OFFSET( 2653, glMapGrid1d, _gloffset_MapGrid1d ), - NAME_FUNC_OFFSET( 2665, glMapGrid1f, _gloffset_MapGrid1f ), - NAME_FUNC_OFFSET( 2677, glMapGrid2d, _gloffset_MapGrid2d ), - NAME_FUNC_OFFSET( 2689, glMapGrid2f, _gloffset_MapGrid2f ), - NAME_FUNC_OFFSET( 2701, glEvalCoord1d, _gloffset_EvalCoord1d ), - NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, _gloffset_EvalCoord1dv ), - NAME_FUNC_OFFSET( 2730, glEvalCoord1f, _gloffset_EvalCoord1f ), - NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, _gloffset_EvalCoord1fv ), - NAME_FUNC_OFFSET( 2759, glEvalCoord2d, _gloffset_EvalCoord2d ), - NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, _gloffset_EvalCoord2dv ), - NAME_FUNC_OFFSET( 2788, glEvalCoord2f, _gloffset_EvalCoord2f ), - NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, _gloffset_EvalCoord2fv ), - NAME_FUNC_OFFSET( 2817, glEvalMesh1, _gloffset_EvalMesh1 ), - NAME_FUNC_OFFSET( 2829, glEvalPoint1, _gloffset_EvalPoint1 ), - NAME_FUNC_OFFSET( 2842, glEvalMesh2, _gloffset_EvalMesh2 ), - NAME_FUNC_OFFSET( 2854, glEvalPoint2, _gloffset_EvalPoint2 ), - NAME_FUNC_OFFSET( 2867, glAlphaFunc, _gloffset_AlphaFunc ), - NAME_FUNC_OFFSET( 2879, glBlendFunc, _gloffset_BlendFunc ), - NAME_FUNC_OFFSET( 2891, glLogicOp, _gloffset_LogicOp ), - NAME_FUNC_OFFSET( 2901, glStencilFunc, _gloffset_StencilFunc ), - NAME_FUNC_OFFSET( 2915, glStencilOp, _gloffset_StencilOp ), - NAME_FUNC_OFFSET( 2927, glDepthFunc, _gloffset_DepthFunc ), - NAME_FUNC_OFFSET( 2939, glPixelZoom, _gloffset_PixelZoom ), - NAME_FUNC_OFFSET( 2951, glPixelTransferf, _gloffset_PixelTransferf ), - NAME_FUNC_OFFSET( 2968, glPixelTransferi, _gloffset_PixelTransferi ), - NAME_FUNC_OFFSET( 2985, glPixelStoref, _gloffset_PixelStoref ), - NAME_FUNC_OFFSET( 2999, glPixelStorei, _gloffset_PixelStorei ), - NAME_FUNC_OFFSET( 3013, glPixelMapfv, _gloffset_PixelMapfv ), - NAME_FUNC_OFFSET( 3026, glPixelMapuiv, _gloffset_PixelMapuiv ), - NAME_FUNC_OFFSET( 3040, glPixelMapusv, _gloffset_PixelMapusv ), - NAME_FUNC_OFFSET( 3054, glReadBuffer, _gloffset_ReadBuffer ), - NAME_FUNC_OFFSET( 3067, glCopyPixels, _gloffset_CopyPixels ), - NAME_FUNC_OFFSET( 3080, glReadPixels, _gloffset_ReadPixels ), - NAME_FUNC_OFFSET( 3093, glDrawPixels, _gloffset_DrawPixels ), - NAME_FUNC_OFFSET( 3106, glGetBooleanv, _gloffset_GetBooleanv ), - NAME_FUNC_OFFSET( 3120, glGetClipPlane, _gloffset_GetClipPlane ), - NAME_FUNC_OFFSET( 3135, glGetDoublev, _gloffset_GetDoublev ), - NAME_FUNC_OFFSET( 3148, glGetError, _gloffset_GetError ), - NAME_FUNC_OFFSET( 3159, glGetFloatv, _gloffset_GetFloatv ), - NAME_FUNC_OFFSET( 3171, glGetIntegerv, _gloffset_GetIntegerv ), - NAME_FUNC_OFFSET( 3185, glGetLightfv, _gloffset_GetLightfv ), - NAME_FUNC_OFFSET( 3198, glGetLightiv, _gloffset_GetLightiv ), - NAME_FUNC_OFFSET( 3211, glGetMapdv, _gloffset_GetMapdv ), - NAME_FUNC_OFFSET( 3222, glGetMapfv, _gloffset_GetMapfv ), - NAME_FUNC_OFFSET( 3233, glGetMapiv, _gloffset_GetMapiv ), - NAME_FUNC_OFFSET( 3244, glGetMaterialfv, _gloffset_GetMaterialfv ), - NAME_FUNC_OFFSET( 3260, glGetMaterialiv, _gloffset_GetMaterialiv ), - NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, _gloffset_GetPixelMapfv ), - NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, _gloffset_GetPixelMapuiv ), - NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, _gloffset_GetPixelMapusv ), - NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, _gloffset_GetPolygonStipple ), - NAME_FUNC_OFFSET( 3346, glGetString, _gloffset_GetString ), - NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, _gloffset_GetTexEnvfv ), - NAME_FUNC_OFFSET( 3372, glGetTexEnviv, _gloffset_GetTexEnviv ), - NAME_FUNC_OFFSET( 3386, glGetTexGendv, _gloffset_GetTexGendv ), - NAME_FUNC_OFFSET( 3400, glGetTexGenfv, _gloffset_GetTexGenfv ), - NAME_FUNC_OFFSET( 3414, glGetTexGeniv, _gloffset_GetTexGeniv ), - NAME_FUNC_OFFSET( 3428, glGetTexImage, _gloffset_GetTexImage ), - NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, _gloffset_GetTexParameterfv ), - NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, _gloffset_GetTexParameteriv ), - NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv ), - NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv ), - NAME_FUNC_OFFSET( 3532, glIsEnabled, _gloffset_IsEnabled ), - NAME_FUNC_OFFSET( 3544, glIsList, _gloffset_IsList ), - NAME_FUNC_OFFSET( 3553, glDepthRange, _gloffset_DepthRange ), - NAME_FUNC_OFFSET( 3566, glFrustum, _gloffset_Frustum ), - NAME_FUNC_OFFSET( 3576, glLoadIdentity, _gloffset_LoadIdentity ), - NAME_FUNC_OFFSET( 3591, glLoadMatrixf, _gloffset_LoadMatrixf ), - NAME_FUNC_OFFSET( 3605, glLoadMatrixd, _gloffset_LoadMatrixd ), - NAME_FUNC_OFFSET( 3619, glMatrixMode, _gloffset_MatrixMode ), - NAME_FUNC_OFFSET( 3632, glMultMatrixf, _gloffset_MultMatrixf ), - NAME_FUNC_OFFSET( 3646, glMultMatrixd, _gloffset_MultMatrixd ), - NAME_FUNC_OFFSET( 3660, glOrtho, _gloffset_Ortho ), - NAME_FUNC_OFFSET( 3668, glPopMatrix, _gloffset_PopMatrix ), - NAME_FUNC_OFFSET( 3680, glPushMatrix, _gloffset_PushMatrix ), - NAME_FUNC_OFFSET( 3693, glRotated, _gloffset_Rotated ), - NAME_FUNC_OFFSET( 3703, glRotatef, _gloffset_Rotatef ), - NAME_FUNC_OFFSET( 3713, glScaled, _gloffset_Scaled ), - NAME_FUNC_OFFSET( 3722, glScalef, _gloffset_Scalef ), - NAME_FUNC_OFFSET( 3731, glTranslated, _gloffset_Translated ), - NAME_FUNC_OFFSET( 3744, glTranslatef, _gloffset_Translatef ), - NAME_FUNC_OFFSET( 3757, glViewport, _gloffset_Viewport ), - NAME_FUNC_OFFSET( 3768, glArrayElement, _gloffset_ArrayElement ), - NAME_FUNC_OFFSET( 3783, glBindTexture, _gloffset_BindTexture ), - NAME_FUNC_OFFSET( 3797, glColorPointer, _gloffset_ColorPointer ), - NAME_FUNC_OFFSET( 3812, glDisableClientState, _gloffset_DisableClientState ), - NAME_FUNC_OFFSET( 3833, glDrawArrays, _gloffset_DrawArrays ), - NAME_FUNC_OFFSET( 3846, glDrawElements, _gloffset_DrawElements ), - NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, _gloffset_EdgeFlagPointer ), - NAME_FUNC_OFFSET( 3879, glEnableClientState, _gloffset_EnableClientState ), - NAME_FUNC_OFFSET( 3899, glIndexPointer, _gloffset_IndexPointer ), - NAME_FUNC_OFFSET( 3914, glIndexub, _gloffset_Indexub ), - NAME_FUNC_OFFSET( 3924, glIndexubv, _gloffset_Indexubv ), - NAME_FUNC_OFFSET( 3935, glInterleavedArrays, _gloffset_InterleavedArrays ), - NAME_FUNC_OFFSET( 3955, glNormalPointer, _gloffset_NormalPointer ), - NAME_FUNC_OFFSET( 3971, glPolygonOffset, _gloffset_PolygonOffset ), - NAME_FUNC_OFFSET( 3987, glTexCoordPointer, _gloffset_TexCoordPointer ), - NAME_FUNC_OFFSET( 4005, glVertexPointer, _gloffset_VertexPointer ), - NAME_FUNC_OFFSET( 4021, glAreTexturesResident, _gloffset_AreTexturesResident ), - NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, _gloffset_CopyTexImage1D ), - NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, _gloffset_CopyTexImage2D ), - NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D ), - NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D ), - NAME_FUNC_OFFSET( 4117, glDeleteTextures, _gloffset_DeleteTextures ), - NAME_FUNC_OFFSET( 4134, glGenTextures, _gloffset_GenTextures ), - NAME_FUNC_OFFSET( 4148, glGetPointerv, _gloffset_GetPointerv ), - NAME_FUNC_OFFSET( 4162, glIsTexture, _gloffset_IsTexture ), - NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, _gloffset_PrioritizeTextures ), - NAME_FUNC_OFFSET( 4195, glTexSubImage1D, _gloffset_TexSubImage1D ), - NAME_FUNC_OFFSET( 4211, glTexSubImage2D, _gloffset_TexSubImage2D ), - NAME_FUNC_OFFSET( 4227, glPopClientAttrib, _gloffset_PopClientAttrib ), - NAME_FUNC_OFFSET( 4245, glPushClientAttrib, _gloffset_PushClientAttrib ), - NAME_FUNC_OFFSET( 4264, glBlendColor, _gloffset_BlendColor ), - NAME_FUNC_OFFSET( 4277, glBlendEquation, _gloffset_BlendEquation ), - NAME_FUNC_OFFSET( 4293, glDrawRangeElements, _gloffset_DrawRangeElements ), - NAME_FUNC_OFFSET( 4313, glColorTable, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, _gloffset_ColorTableParameterfv ), - NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, _gloffset_ColorTableParameteriv ), - NAME_FUNC_OFFSET( 4374, glCopyColorTable, _gloffset_CopyColorTable ), - NAME_FUNC_OFFSET( 4391, glGetColorTable, _gloffset_GetColorTable ), - NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv ), - NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv ), - NAME_FUNC_OFFSET( 4461, glColorSubTable, _gloffset_ColorSubTable ), - NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, _gloffset_CopyColorSubTable ), - NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, _gloffset_ConvolutionFilter1D ), - NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, _gloffset_ConvolutionFilter2D ), - NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, _gloffset_ConvolutionParameterf ), - NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, _gloffset_ConvolutionParameterfv ), - NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, _gloffset_ConvolutionParameteri ), - NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, _gloffset_ConvolutionParameteriv ), - NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D ), - NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D ), - NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, _gloffset_GetConvolutionFilter ), - NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv ), - NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv ), - NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, _gloffset_GetSeparableFilter ), - NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, _gloffset_SeparableFilter2D ), - NAME_FUNC_OFFSET( 4811, glGetHistogram, _gloffset_GetHistogram ), - NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv ), - NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv ), - NAME_FUNC_OFFSET( 4878, glGetMinmax, _gloffset_GetMinmax ), - NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv ), - NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv ), - NAME_FUNC_OFFSET( 4936, glHistogram, _gloffset_Histogram ), - NAME_FUNC_OFFSET( 4948, glMinmax, _gloffset_Minmax ), - NAME_FUNC_OFFSET( 4957, glResetHistogram, _gloffset_ResetHistogram ), - NAME_FUNC_OFFSET( 4974, glResetMinmax, _gloffset_ResetMinmax ), - NAME_FUNC_OFFSET( 4988, glTexImage3D, _gloffset_TexImage3D ), - NAME_FUNC_OFFSET( 5001, glTexSubImage3D, _gloffset_TexSubImage3D ), - NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D ), - NAME_FUNC_OFFSET( 5037, glActiveTextureARB, _gloffset_ActiveTextureARB ), - NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, _gloffset_ClientActiveTextureARB ), - NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB ), - NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB ), - NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB ), - NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB ), - NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB ), - NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB ), - NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB ), - NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB ), - NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB ), - NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB ), - NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB ), - NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB ), - NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB ), - NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB ), - NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB ), - NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB ), - NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB ), - NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB ), - NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB ), - NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB ), - NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB ), - NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB ), - NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB ), - NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB ), - NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB ), - NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB ), - NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB ), - NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB ), - NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB ), - NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB ), - NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB ), - NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB ), - NAME_FUNC_OFFSET( 5769, glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 5795, glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 5821, glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 5847, glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 5873, glSampleCoverageARB, _gloffset_SampleCoverageARB ), - NAME_FUNC_OFFSET( 5893, glDrawBuffersARB, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 5910, glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT ), - NAME_FUNC_OFFSET( 5929, glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS ), - NAME_FUNC_OFFSET( 5952, glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS ), - NAME_FUNC_OFFSET( 5972, glGetHistogramEXT, _gloffset_GetHistogramEXT ), - NAME_FUNC_OFFSET( 5990, glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT ), - NAME_FUNC_OFFSET( 6019, glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT ), - NAME_FUNC_OFFSET( 6048, glGetMinmaxEXT, _gloffset_GetMinmaxEXT ), - NAME_FUNC_OFFSET( 6063, glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT ), - NAME_FUNC_OFFSET( 6089, glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT ), - NAME_FUNC_OFFSET( 6115, glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT ), - NAME_FUNC_OFFSET( 6141, glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT ), - NAME_FUNC_OFFSET( 6172, glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT ), - NAME_FUNC_OFFSET( 6203, glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT ), - NAME_FUNC_OFFSET( 6227, glGetColorTableSGI, _gloffset_GetColorTableSGI ), - NAME_FUNC_OFFSET( 6246, glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI ), - NAME_FUNC_OFFSET( 6276, glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI ), - NAME_FUNC_OFFSET( 6306, glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX ), - NAME_FUNC_OFFSET( 6324, glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS ), - NAME_FUNC_OFFSET( 6352, glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS ), - NAME_FUNC_OFFSET( 6381, glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS ), - NAME_FUNC_OFFSET( 6409, glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS ), - NAME_FUNC_OFFSET( 6438, glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS ), - NAME_FUNC_OFFSET( 6470, glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS ), - NAME_FUNC_OFFSET( 6502, glTexImage4DSGIS, _gloffset_TexImage4DSGIS ), - NAME_FUNC_OFFSET( 6519, glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS ), - NAME_FUNC_OFFSET( 6539, glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT ), - NAME_FUNC_OFFSET( 6564, glGenTexturesEXT, _gloffset_GenTexturesEXT ), - NAME_FUNC_OFFSET( 6581, glIsTextureEXT, _gloffset_IsTextureEXT ), - NAME_FUNC_OFFSET( 6596, glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS ), - NAME_FUNC_OFFSET( 6616, glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS ), - NAME_FUNC_OFFSET( 6639, glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS ), - NAME_FUNC_OFFSET( 6660, glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS ), - NAME_FUNC_OFFSET( 6684, glSampleMaskSGIS, _gloffset_SampleMaskSGIS ), - NAME_FUNC_OFFSET( 6701, glSamplePatternSGIS, _gloffset_SamplePatternSGIS ), - NAME_FUNC_OFFSET( 6721, glColorPointerEXT, _gloffset_ColorPointerEXT ), - NAME_FUNC_OFFSET( 6739, glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT ), - NAME_FUNC_OFFSET( 6760, glIndexPointerEXT, _gloffset_IndexPointerEXT ), - NAME_FUNC_OFFSET( 6778, glNormalPointerEXT, _gloffset_NormalPointerEXT ), - NAME_FUNC_OFFSET( 6797, glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT ), - NAME_FUNC_OFFSET( 6818, glVertexPointerEXT, _gloffset_VertexPointerEXT ), - NAME_FUNC_OFFSET( 6837, glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX ), - NAME_FUNC_OFFSET( 6860, glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX ), - NAME_FUNC_OFFSET( 6884, glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX ), - NAME_FUNC_OFFSET( 6907, glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX ), - NAME_FUNC_OFFSET( 6931, glPointParameterfEXT, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 6952, glPointParameterfvEXT, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 6974, glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX ), - NAME_FUNC_OFFSET( 6995, glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX ), - NAME_FUNC_OFFSET( 7019, glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7041, glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7063, glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7086, glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX ), - NAME_FUNC_OFFSET( 7108, glFrameZoomSGIX, _gloffset_FrameZoomSGIX ), - NAME_FUNC_OFFSET( 7124, glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX ), - NAME_FUNC_OFFSET( 7146, glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX ), - NAME_FUNC_OFFSET( 7167, glFlushRasterSGIX, _gloffset_FlushRasterSGIX ), - NAME_FUNC_OFFSET( 7185, glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX ), - NAME_FUNC_OFFSET( 7210, glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX ), - NAME_FUNC_OFFSET( 7235, glListParameterfSGIX, _gloffset_ListParameterfSGIX ), - NAME_FUNC_OFFSET( 7256, glListParameterfvSGIX, _gloffset_ListParameterfvSGIX ), - NAME_FUNC_OFFSET( 7278, glListParameteriSGIX, _gloffset_ListParameteriSGIX ), - NAME_FUNC_OFFSET( 7299, glListParameterivSGIX, _gloffset_ListParameterivSGIX ), - NAME_FUNC_OFFSET( 7321, glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX ), - NAME_FUNC_OFFSET( 7349, glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX ), - NAME_FUNC_OFFSET( 7370, glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX ), - NAME_FUNC_OFFSET( 7392, glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX ), - NAME_FUNC_OFFSET( 7413, glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX ), - NAME_FUNC_OFFSET( 7435, glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX ), - NAME_FUNC_OFFSET( 7461, glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX ), - NAME_FUNC_OFFSET( 7488, glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX ), - NAME_FUNC_OFFSET( 7514, glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX ), - NAME_FUNC_OFFSET( 7541, glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX ), - NAME_FUNC_OFFSET( 7565, glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX ), - NAME_FUNC_OFFSET( 7590, glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX ), - NAME_FUNC_OFFSET( 7614, glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX ), - NAME_FUNC_OFFSET( 7639, glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX ), - NAME_FUNC_OFFSET( 7664, glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX ), - NAME_FUNC_OFFSET( 7689, glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX ), - NAME_FUNC_OFFSET( 7717, glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX ), - NAME_FUNC_OFFSET( 7745, glLightEnviSGIX, _gloffset_LightEnviSGIX ), - NAME_FUNC_OFFSET( 7761, glVertexWeightfEXT, _gloffset_VertexWeightfEXT ), - NAME_FUNC_OFFSET( 7780, glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT ), - NAME_FUNC_OFFSET( 7800, glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT ), - NAME_FUNC_OFFSET( 7825, glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV ), - NAME_FUNC_OFFSET( 7851, glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV ), - NAME_FUNC_OFFSET( 7872, glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV ), - NAME_FUNC_OFFSET( 7896, glCombinerParameterfNV, _gloffset_CombinerParameterfNV ), - NAME_FUNC_OFFSET( 7919, glCombinerParameterivNV, _gloffset_CombinerParameterivNV ), - NAME_FUNC_OFFSET( 7943, glCombinerParameteriNV, _gloffset_CombinerParameteriNV ), - NAME_FUNC_OFFSET( 7966, glCombinerInputNV, _gloffset_CombinerInputNV ), - NAME_FUNC_OFFSET( 7984, glCombinerOutputNV, _gloffset_CombinerOutputNV ), - NAME_FUNC_OFFSET( 8003, glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV ), - NAME_FUNC_OFFSET( 8026, glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV ), - NAME_FUNC_OFFSET( 8058, glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV ), - NAME_FUNC_OFFSET( 8090, glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV ), - NAME_FUNC_OFFSET( 8123, glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV ), - NAME_FUNC_OFFSET( 8156, glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV ), - NAME_FUNC_OFFSET( 8193, glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV ), - NAME_FUNC_OFFSET( 8230, glResizeBuffersMESA, _gloffset_ResizeBuffersMESA ), - NAME_FUNC_OFFSET( 8250, glWindowPos2dMESA, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 8268, glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 8287, glWindowPos2fMESA, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 8305, glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 8324, glWindowPos2iMESA, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 8342, glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 8361, glWindowPos2sMESA, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 8379, glWindowPos2svMESA, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 8398, glWindowPos3dMESA, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 8416, glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 8435, glWindowPos3fMESA, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 8453, glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 8472, glWindowPos3iMESA, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 8490, glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 8509, glWindowPos3sMESA, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 8527, glWindowPos3svMESA, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 8546, glWindowPos4dMESA, _gloffset_WindowPos4dMESA ), - NAME_FUNC_OFFSET( 8564, glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA ), - NAME_FUNC_OFFSET( 8583, glWindowPos4fMESA, _gloffset_WindowPos4fMESA ), - NAME_FUNC_OFFSET( 8601, glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA ), - NAME_FUNC_OFFSET( 8620, glWindowPos4iMESA, _gloffset_WindowPos4iMESA ), - NAME_FUNC_OFFSET( 8638, glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA ), - NAME_FUNC_OFFSET( 8657, glWindowPos4sMESA, _gloffset_WindowPos4sMESA ), - NAME_FUNC_OFFSET( 8675, glWindowPos4svMESA, _gloffset_WindowPos4svMESA ), - NAME_FUNC_OFFSET( 8694, glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 8717, glIndexMaterialEXT, _gloffset_IndexMaterialEXT ), - NAME_FUNC_OFFSET( 8736, glIndexFuncEXT, _gloffset_IndexFuncEXT ), - NAME_FUNC_OFFSET( 8751, glLockArraysEXT, _gloffset_LockArraysEXT ), - NAME_FUNC_OFFSET( 8767, glUnlockArraysEXT, _gloffset_UnlockArraysEXT ), - NAME_FUNC_OFFSET( 8785, glCullParameterdvEXT, _gloffset_CullParameterdvEXT ), - NAME_FUNC_OFFSET( 8806, glCullParameterfvEXT, _gloffset_CullParameterfvEXT ), - NAME_FUNC_OFFSET( 8827, glHintPGI, _gloffset_HintPGI ), - NAME_FUNC_OFFSET( 8837, glFogCoordfEXT, _gloffset_FogCoordfEXT ), - NAME_FUNC_OFFSET( 8852, glFogCoordfvEXT, _gloffset_FogCoordfvEXT ), - NAME_FUNC_OFFSET( 8868, glFogCoorddEXT, _gloffset_FogCoorddEXT ), - NAME_FUNC_OFFSET( 8883, glFogCoorddvEXT, _gloffset_FogCoorddvEXT ), - NAME_FUNC_OFFSET( 8899, glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT ), - NAME_FUNC_OFFSET( 8920, glGetColorTableEXT, _gloffset_GetColorTableEXT ), - NAME_FUNC_OFFSET( 8939, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT ), - NAME_FUNC_OFFSET( 8969, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT ), - NAME_FUNC_OFFSET( 8999, glTbufferMask3DFX, _gloffset_TbufferMask3DFX ), - NAME_FUNC_OFFSET( 9017, glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB ), - NAME_FUNC_OFFSET( 9043, glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB ), - NAME_FUNC_OFFSET( 9069, glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB ), - NAME_FUNC_OFFSET( 9095, glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB ), - NAME_FUNC_OFFSET( 9124, glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB ), - NAME_FUNC_OFFSET( 9153, glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB ), - NAME_FUNC_OFFSET( 9182, glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB ), - NAME_FUNC_OFFSET( 9209, glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT ), - NAME_FUNC_OFFSET( 9231, glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT ), - NAME_FUNC_OFFSET( 9254, glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT ), - NAME_FUNC_OFFSET( 9276, glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT ), - NAME_FUNC_OFFSET( 9299, glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT ), - NAME_FUNC_OFFSET( 9321, glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT ), - NAME_FUNC_OFFSET( 9344, glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT ), - NAME_FUNC_OFFSET( 9366, glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT ), - NAME_FUNC_OFFSET( 9389, glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT ), - NAME_FUNC_OFFSET( 9411, glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT ), - NAME_FUNC_OFFSET( 9434, glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT ), - NAME_FUNC_OFFSET( 9457, glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT ), - NAME_FUNC_OFFSET( 9481, glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT ), - NAME_FUNC_OFFSET( 9504, glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT ), - NAME_FUNC_OFFSET( 9528, glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT ), - NAME_FUNC_OFFSET( 9551, glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT ), - NAME_FUNC_OFFSET( 9575, glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT ), - NAME_FUNC_OFFSET( 9602, glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV ), - NAME_FUNC_OFFSET( 9626, glBindProgramNV, _gloffset_BindProgramNV ), - NAME_FUNC_OFFSET( 9642, glDeleteProgramsNV, _gloffset_DeleteProgramsNV ), - NAME_FUNC_OFFSET( 9661, glExecuteProgramNV, _gloffset_ExecuteProgramNV ), - NAME_FUNC_OFFSET( 9680, glGenProgramsNV, _gloffset_GenProgramsNV ), - NAME_FUNC_OFFSET( 9696, glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV ), - NAME_FUNC_OFFSET( 9722, glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV ), - NAME_FUNC_OFFSET( 9748, glGetProgramivNV, _gloffset_GetProgramivNV ), - NAME_FUNC_OFFSET( 9765, glGetProgramStringNV, _gloffset_GetProgramStringNV ), - NAME_FUNC_OFFSET( 9786, glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV ), - NAME_FUNC_OFFSET( 9807, glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV ), - NAME_FUNC_OFFSET( 9829, glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV ), - NAME_FUNC_OFFSET( 9851, glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV ), - NAME_FUNC_OFFSET( 9873, glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV ), - NAME_FUNC_OFFSET( 9901, glIsProgramNV, _gloffset_IsProgramNV ), - NAME_FUNC_OFFSET( 9915, glLoadProgramNV, _gloffset_LoadProgramNV ), - NAME_FUNC_OFFSET( 9931, glProgramParameter4dNV, _gloffset_ProgramParameter4dNV ), - NAME_FUNC_OFFSET( 9954, glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV ), - NAME_FUNC_OFFSET( 9978, glProgramParameter4fNV, _gloffset_ProgramParameter4fNV ), - NAME_FUNC_OFFSET( 10001, glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV ), - NAME_FUNC_OFFSET( 10025, glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV ), - NAME_FUNC_OFFSET( 10050, glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV ), - NAME_FUNC_OFFSET( 10075, glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV ), - NAME_FUNC_OFFSET( 10103, glTrackMatrixNV, _gloffset_TrackMatrixNV ), - NAME_FUNC_OFFSET( 10119, glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV ), - NAME_FUNC_OFFSET( 10143, glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV ), - NAME_FUNC_OFFSET( 10162, glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV ), - NAME_FUNC_OFFSET( 10182, glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV ), - NAME_FUNC_OFFSET( 10201, glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV ), - NAME_FUNC_OFFSET( 10221, glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV ), - NAME_FUNC_OFFSET( 10240, glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV ), - NAME_FUNC_OFFSET( 10260, glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV ), - NAME_FUNC_OFFSET( 10279, glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV ), - NAME_FUNC_OFFSET( 10299, glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV ), - NAME_FUNC_OFFSET( 10318, glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV ), - NAME_FUNC_OFFSET( 10338, glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV ), - NAME_FUNC_OFFSET( 10357, glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV ), - NAME_FUNC_OFFSET( 10377, glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV ), - NAME_FUNC_OFFSET( 10396, glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV ), - NAME_FUNC_OFFSET( 10416, glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV ), - NAME_FUNC_OFFSET( 10435, glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV ), - NAME_FUNC_OFFSET( 10455, glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV ), - NAME_FUNC_OFFSET( 10474, glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV ), - NAME_FUNC_OFFSET( 10494, glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV ), - NAME_FUNC_OFFSET( 10513, glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV ), - NAME_FUNC_OFFSET( 10533, glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV ), - NAME_FUNC_OFFSET( 10552, glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV ), - NAME_FUNC_OFFSET( 10572, glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV ), - NAME_FUNC_OFFSET( 10591, glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV ), - NAME_FUNC_OFFSET( 10611, glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV ), - NAME_FUNC_OFFSET( 10631, glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV ), - NAME_FUNC_OFFSET( 10652, glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV ), - NAME_FUNC_OFFSET( 10673, glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV ), - NAME_FUNC_OFFSET( 10694, glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV ), - NAME_FUNC_OFFSET( 10715, glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV ), - NAME_FUNC_OFFSET( 10736, glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV ), - NAME_FUNC_OFFSET( 10757, glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV ), - NAME_FUNC_OFFSET( 10778, glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV ), - NAME_FUNC_OFFSET( 10799, glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV ), - NAME_FUNC_OFFSET( 10820, glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV ), - NAME_FUNC_OFFSET( 10841, glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV ), - NAME_FUNC_OFFSET( 10862, glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV ), - NAME_FUNC_OFFSET( 10883, glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV ), - NAME_FUNC_OFFSET( 10904, glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV ), - NAME_FUNC_OFFSET( 10926, glPointParameteriNV, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 10946, glPointParameterivNV, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 10967, glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 10988, glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 11011, glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT ), - NAME_FUNC_OFFSET( 11034, glDeleteFencesNV, _gloffset_DeleteFencesNV ), - NAME_FUNC_OFFSET( 11051, glGenFencesNV, _gloffset_GenFencesNV ), - NAME_FUNC_OFFSET( 11065, glIsFenceNV, _gloffset_IsFenceNV ), - NAME_FUNC_OFFSET( 11077, glTestFenceNV, _gloffset_TestFenceNV ), - NAME_FUNC_OFFSET( 11091, glGetFenceivNV, _gloffset_GetFenceivNV ), - NAME_FUNC_OFFSET( 11106, glFinishFenceNV, _gloffset_FinishFenceNV ), - NAME_FUNC_OFFSET( 11122, glSetFenceNV, _gloffset_SetFenceNV ), - NAME_FUNC_OFFSET( 11135, glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB ), - NAME_FUNC_OFFSET( 11156, glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB ), - NAME_FUNC_OFFSET( 11177, glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB ), - NAME_FUNC_OFFSET( 11199, glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB ), - NAME_FUNC_OFFSET( 11221, glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB ), - NAME_FUNC_OFFSET( 11243, glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB ), - NAME_FUNC_OFFSET( 11265, glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB ), - NAME_FUNC_OFFSET( 11287, glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB ), - NAME_FUNC_OFFSET( 11309, glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB ), - NAME_FUNC_OFFSET( 11332, glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB ), - NAME_FUNC_OFFSET( 11355, glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB ), - NAME_FUNC_OFFSET( 11380, glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 11409, glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB ), - NAME_FUNC_OFFSET( 11439, glProgramStringARB, _gloffset_ProgramStringARB ), - NAME_FUNC_OFFSET( 11458, glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB ), - NAME_FUNC_OFFSET( 11485, glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB ), - NAME_FUNC_OFFSET( 11513, glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB ), - NAME_FUNC_OFFSET( 11540, glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB ), - NAME_FUNC_OFFSET( 11568, glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB ), - NAME_FUNC_OFFSET( 11597, glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB ), - NAME_FUNC_OFFSET( 11627, glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB ), - NAME_FUNC_OFFSET( 11656, glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB ), - NAME_FUNC_OFFSET( 11686, glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB ), - NAME_FUNC_OFFSET( 11716, glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB ), - NAME_FUNC_OFFSET( 11746, glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB ), - NAME_FUNC_OFFSET( 11778, glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB ), - NAME_FUNC_OFFSET( 11810, glGetProgramivARB, _gloffset_GetProgramivARB ), - NAME_FUNC_OFFSET( 11828, glGetProgramStringARB, _gloffset_GetProgramStringARB ), - NAME_FUNC_OFFSET( 11850, glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV ), - NAME_FUNC_OFFSET( 11878, glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV ), - NAME_FUNC_OFFSET( 11906, glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV ), - NAME_FUNC_OFFSET( 11935, glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV ), - NAME_FUNC_OFFSET( 11964, glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV ), - NAME_FUNC_OFFSET( 11995, glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV ), - NAME_FUNC_OFFSET( 12026, glBindBufferARB, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 12042, glBufferDataARB, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 12058, glBufferSubDataARB, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 12077, glDeleteBuffersARB, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 12096, glGenBuffersARB, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 12112, glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 12138, glGetBufferPointervARB, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 12161, glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 12183, glIsBufferARB, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 12197, glMapBufferARB, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 12212, glUnmapBufferARB, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 12229, glDepthBoundsEXT, _gloffset_DepthBoundsEXT ), - NAME_FUNC_OFFSET( 12246, glGenQueriesARB, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 12262, glDeleteQueriesARB, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 12281, glIsQueryARB, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 12294, glBeginQueryARB, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 12310, glEndQueryARB, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 12324, glGetQueryivARB, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 12340, glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 12362, glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 12385, glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM ), - NAME_FUNC_OFFSET( 12410, glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM ), - NAME_FUNC_OFFSET( 12437, glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 12464, glActiveTexture, _gloffset_ActiveTextureARB ), - NAME_FUNC_OFFSET( 12480, glClientActiveTexture, _gloffset_ClientActiveTextureARB ), - NAME_FUNC_OFFSET( 12502, glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB ), - NAME_FUNC_OFFSET( 12520, glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB ), - NAME_FUNC_OFFSET( 12539, glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB ), - NAME_FUNC_OFFSET( 12557, glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB ), - NAME_FUNC_OFFSET( 12576, glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB ), - NAME_FUNC_OFFSET( 12594, glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB ), - NAME_FUNC_OFFSET( 12613, glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB ), - NAME_FUNC_OFFSET( 12631, glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB ), - NAME_FUNC_OFFSET( 12650, glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB ), - NAME_FUNC_OFFSET( 12668, glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB ), - NAME_FUNC_OFFSET( 12687, glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB ), - NAME_FUNC_OFFSET( 12705, glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB ), - NAME_FUNC_OFFSET( 12724, glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB ), - NAME_FUNC_OFFSET( 12742, glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB ), - NAME_FUNC_OFFSET( 12761, glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB ), - NAME_FUNC_OFFSET( 12779, glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB ), - NAME_FUNC_OFFSET( 12798, glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB ), - NAME_FUNC_OFFSET( 12816, glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB ), - NAME_FUNC_OFFSET( 12835, glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB ), - NAME_FUNC_OFFSET( 12853, glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB ), - NAME_FUNC_OFFSET( 12872, glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB ), - NAME_FUNC_OFFSET( 12890, glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB ), - NAME_FUNC_OFFSET( 12909, glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB ), - NAME_FUNC_OFFSET( 12927, glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB ), - NAME_FUNC_OFFSET( 12946, glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB ), - NAME_FUNC_OFFSET( 12964, glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB ), - NAME_FUNC_OFFSET( 12983, glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB ), - NAME_FUNC_OFFSET( 13001, glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB ), - NAME_FUNC_OFFSET( 13020, glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB ), - NAME_FUNC_OFFSET( 13038, glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB ), - NAME_FUNC_OFFSET( 13057, glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB ), - NAME_FUNC_OFFSET( 13075, glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB ), - NAME_FUNC_OFFSET( 13094, glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 13117, glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 13140, glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB ), - NAME_FUNC_OFFSET( 13163, glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB ), - NAME_FUNC_OFFSET( 13186, glSampleCoverage, _gloffset_SampleCoverageARB ), - NAME_FUNC_OFFSET( 13203, glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB ), - NAME_FUNC_OFFSET( 13226, glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB ), - NAME_FUNC_OFFSET( 13249, glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB ), - NAME_FUNC_OFFSET( 13272, glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB ), - NAME_FUNC_OFFSET( 13298, glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB ), - NAME_FUNC_OFFSET( 13324, glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB ), - NAME_FUNC_OFFSET( 13350, glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB ), - NAME_FUNC_OFFSET( 13374, glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 13394, glFogCoordf, _gloffset_FogCoordfEXT ), - NAME_FUNC_OFFSET( 13406, glFogCoordfv, _gloffset_FogCoordfvEXT ), - NAME_FUNC_OFFSET( 13419, glFogCoordd, _gloffset_FogCoorddEXT ), - NAME_FUNC_OFFSET( 13431, glFogCoorddv, _gloffset_FogCoorddvEXT ), - NAME_FUNC_OFFSET( 13444, glFogCoordPointer, _gloffset_FogCoordPointerEXT ), - NAME_FUNC_OFFSET( 13462, glMultiDrawArrays, _gloffset_MultiDrawArraysEXT ), - NAME_FUNC_OFFSET( 13480, glMultiDrawElements, _gloffset_MultiDrawElementsEXT ), - NAME_FUNC_OFFSET( 13500, glPointParameterf, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 13518, glPointParameterfv, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 13537, glPointParameteri, _gloffset_PointParameteriNV ), - NAME_FUNC_OFFSET( 13555, glPointParameteriv, _gloffset_PointParameterivNV ), - NAME_FUNC_OFFSET( 13574, glSecondaryColor3b, _gloffset_SecondaryColor3bEXT ), - NAME_FUNC_OFFSET( 13593, glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT ), - NAME_FUNC_OFFSET( 13613, glSecondaryColor3d, _gloffset_SecondaryColor3dEXT ), - NAME_FUNC_OFFSET( 13632, glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT ), - NAME_FUNC_OFFSET( 13652, glSecondaryColor3f, _gloffset_SecondaryColor3fEXT ), - NAME_FUNC_OFFSET( 13671, glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT ), - NAME_FUNC_OFFSET( 13691, glSecondaryColor3i, _gloffset_SecondaryColor3iEXT ), - NAME_FUNC_OFFSET( 13710, glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT ), - NAME_FUNC_OFFSET( 13730, glSecondaryColor3s, _gloffset_SecondaryColor3sEXT ), - NAME_FUNC_OFFSET( 13749, glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT ), - NAME_FUNC_OFFSET( 13769, glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT ), - NAME_FUNC_OFFSET( 13789, glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT ), - NAME_FUNC_OFFSET( 13810, glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT ), - NAME_FUNC_OFFSET( 13830, glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT ), - NAME_FUNC_OFFSET( 13851, glSecondaryColor3us, _gloffset_SecondaryColor3usEXT ), - NAME_FUNC_OFFSET( 13871, glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT ), - NAME_FUNC_OFFSET( 13892, glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT ), - NAME_FUNC_OFFSET( 13916, glWindowPos2d, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 13930, glWindowPos2dv, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 13945, glWindowPos2f, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 13959, glWindowPos2fv, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 13974, glWindowPos2i, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 13988, glWindowPos2iv, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 14003, glWindowPos2s, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 14017, glWindowPos2sv, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 14032, glWindowPos3d, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 14046, glWindowPos3dv, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 14061, glWindowPos3f, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 14075, glWindowPos3fv, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 14090, glWindowPos3i, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 14104, glWindowPos3iv, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 14119, glWindowPos3s, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 14133, glWindowPos3sv, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 14148, glBindBuffer, _gloffset_BindBufferARB ), - NAME_FUNC_OFFSET( 14161, glBufferData, _gloffset_BufferDataARB ), - NAME_FUNC_OFFSET( 14174, glBufferSubData, _gloffset_BufferSubDataARB ), - NAME_FUNC_OFFSET( 14190, glDeleteBuffers, _gloffset_DeleteBuffersARB ), - NAME_FUNC_OFFSET( 14206, glGenBuffers, _gloffset_GenBuffersARB ), - NAME_FUNC_OFFSET( 14219, glGetBufferParameteriv, _gloffset_GetBufferParameterivARB ), - NAME_FUNC_OFFSET( 14242, glGetBufferPointerv, _gloffset_GetBufferPointervARB ), - NAME_FUNC_OFFSET( 14262, glGetBufferSubData, _gloffset_GetBufferSubDataARB ), - NAME_FUNC_OFFSET( 14281, glIsBuffer, _gloffset_IsBufferARB ), - NAME_FUNC_OFFSET( 14292, glMapBuffer, _gloffset_MapBufferARB ), - NAME_FUNC_OFFSET( 14304, glUnmapBuffer, _gloffset_UnmapBufferARB ), - NAME_FUNC_OFFSET( 14318, glGenQueries, _gloffset_GenQueriesARB ), - NAME_FUNC_OFFSET( 14331, glDeleteQueries, _gloffset_DeleteQueriesARB ), - NAME_FUNC_OFFSET( 14347, glIsQuery, _gloffset_IsQueryARB ), - NAME_FUNC_OFFSET( 14357, glBeginQuery, _gloffset_BeginQueryARB ), - NAME_FUNC_OFFSET( 14370, glEndQuery, _gloffset_EndQueryARB ), - NAME_FUNC_OFFSET( 14381, glGetQueryiv, _gloffset_GetQueryivARB ), - NAME_FUNC_OFFSET( 14394, glGetQueryObjectiv, _gloffset_GetQueryObjectivARB ), - NAME_FUNC_OFFSET( 14413, glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB ), - NAME_FUNC_OFFSET( 14433, glPointParameterfARB, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 14454, glPointParameterfvARB, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( 14476, glWindowPos2dARB, _gloffset_WindowPos2dMESA ), - NAME_FUNC_OFFSET( 14493, glWindowPos2fARB, _gloffset_WindowPos2fMESA ), - NAME_FUNC_OFFSET( 14510, glWindowPos2iARB, _gloffset_WindowPos2iMESA ), - NAME_FUNC_OFFSET( 14527, glWindowPos2sARB, _gloffset_WindowPos2sMESA ), - NAME_FUNC_OFFSET( 14544, glWindowPos2dvARB, _gloffset_WindowPos2dvMESA ), - NAME_FUNC_OFFSET( 14562, glWindowPos2fvARB, _gloffset_WindowPos2fvMESA ), - NAME_FUNC_OFFSET( 14580, glWindowPos2ivARB, _gloffset_WindowPos2ivMESA ), - NAME_FUNC_OFFSET( 14598, glWindowPos2svARB, _gloffset_WindowPos2svMESA ), - NAME_FUNC_OFFSET( 14616, glWindowPos3dARB, _gloffset_WindowPos3dMESA ), - NAME_FUNC_OFFSET( 14633, glWindowPos3fARB, _gloffset_WindowPos3fMESA ), - NAME_FUNC_OFFSET( 14650, glWindowPos3iARB, _gloffset_WindowPos3iMESA ), - NAME_FUNC_OFFSET( 14667, glWindowPos3sARB, _gloffset_WindowPos3sMESA ), - NAME_FUNC_OFFSET( 14684, glWindowPos3dvARB, _gloffset_WindowPos3dvMESA ), - NAME_FUNC_OFFSET( 14702, glWindowPos3fvARB, _gloffset_WindowPos3fvMESA ), - NAME_FUNC_OFFSET( 14720, glWindowPos3ivARB, _gloffset_WindowPos3ivMESA ), - NAME_FUNC_OFFSET( 14738, glWindowPos3svARB, _gloffset_WindowPos3svMESA ), - NAME_FUNC_OFFSET( 14756, glVertexAttrib1sARB, _gloffset_VertexAttrib1sNV ), - NAME_FUNC_OFFSET( 14776, glVertexAttrib1fARB, _gloffset_VertexAttrib1fNV ), - NAME_FUNC_OFFSET( 14796, glVertexAttrib1dARB, _gloffset_VertexAttrib1dNV ), - NAME_FUNC_OFFSET( 14816, glVertexAttrib2sARB, _gloffset_VertexAttrib2sNV ), - NAME_FUNC_OFFSET( 14836, glVertexAttrib2fARB, _gloffset_VertexAttrib2fNV ), - NAME_FUNC_OFFSET( 14856, glVertexAttrib2dARB, _gloffset_VertexAttrib2dNV ), - NAME_FUNC_OFFSET( 14876, glVertexAttrib3sARB, _gloffset_VertexAttrib3sNV ), - NAME_FUNC_OFFSET( 14896, glVertexAttrib3fARB, _gloffset_VertexAttrib3fNV ), - NAME_FUNC_OFFSET( 14916, glVertexAttrib3dARB, _gloffset_VertexAttrib3dNV ), - NAME_FUNC_OFFSET( 14936, glVertexAttrib4sARB, _gloffset_VertexAttrib4sNV ), - NAME_FUNC_OFFSET( 14956, glVertexAttrib4fARB, _gloffset_VertexAttrib4fNV ), - NAME_FUNC_OFFSET( 14976, glVertexAttrib4dARB, _gloffset_VertexAttrib4dNV ), - NAME_FUNC_OFFSET( 14996, glVertexAttrib4NubARB, _gloffset_VertexAttrib4ubNV ), - NAME_FUNC_OFFSET( 15018, glVertexAttrib1svARB, _gloffset_VertexAttrib1svNV ), - NAME_FUNC_OFFSET( 15039, glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvNV ), - NAME_FUNC_OFFSET( 15060, glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvNV ), - NAME_FUNC_OFFSET( 15081, glVertexAttrib2svARB, _gloffset_VertexAttrib2svNV ), - NAME_FUNC_OFFSET( 15102, glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvNV ), - NAME_FUNC_OFFSET( 15123, glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvNV ), - NAME_FUNC_OFFSET( 15144, glVertexAttrib3svARB, _gloffset_VertexAttrib3svNV ), - NAME_FUNC_OFFSET( 15165, glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvNV ), - NAME_FUNC_OFFSET( 15186, glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvNV ), - NAME_FUNC_OFFSET( 15207, glVertexAttrib4svARB, _gloffset_VertexAttrib4svNV ), - NAME_FUNC_OFFSET( 15228, glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvNV ), - NAME_FUNC_OFFSET( 15249, glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvNV ), - NAME_FUNC_OFFSET( 15270, glVertexAttrib4NubvARB, _gloffset_VertexAttrib4ubvNV ), - NAME_FUNC_OFFSET( 15293, glBindProgramARB, _gloffset_BindProgramNV ), - NAME_FUNC_OFFSET( 15310, glDeleteProgramsARB, _gloffset_DeleteProgramsNV ), - NAME_FUNC_OFFSET( 15330, glGenProgramsARB, _gloffset_GenProgramsNV ), - NAME_FUNC_OFFSET( 15347, glIsProgramARB, _gloffset_IsProgramNV ), - NAME_FUNC_OFFSET( 15362, glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvNV ), - NAME_FUNC_OFFSET( 15385, glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvNV ), - NAME_FUNC_OFFSET( 15408, glGetVertexAttribivARB, _gloffset_GetVertexAttribivNV ), - NAME_FUNC_OFFSET( 15431, glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV ), - NAME_FUNC_OFFSET( 15460, glBlendColorEXT, _gloffset_BlendColor ), - NAME_FUNC_OFFSET( 15476, glTexImage3DEXT, _gloffset_TexImage3D ), - NAME_FUNC_OFFSET( 15492, glTexSubImage3DEXT, _gloffset_TexSubImage3D ), - NAME_FUNC_OFFSET( 15511, glTexSubImage1DEXT, _gloffset_TexSubImage1D ), - NAME_FUNC_OFFSET( 15530, glTexSubImage2DEXT, _gloffset_TexSubImage2D ), - NAME_FUNC_OFFSET( 15549, glCopyTexImage1DEXT, _gloffset_CopyTexImage1D ), - NAME_FUNC_OFFSET( 15569, glCopyTexImage2DEXT, _gloffset_CopyTexImage2D ), - NAME_FUNC_OFFSET( 15589, glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D ), - NAME_FUNC_OFFSET( 15612, glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D ), - NAME_FUNC_OFFSET( 15635, glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D ), - NAME_FUNC_OFFSET( 15658, glHistogramEXT, _gloffset_Histogram ), - NAME_FUNC_OFFSET( 15673, glMinmaxEXT, _gloffset_Minmax ), - NAME_FUNC_OFFSET( 15685, glResetHistogramEXT, _gloffset_ResetHistogram ), - NAME_FUNC_OFFSET( 15705, glResetMinmaxEXT, _gloffset_ResetMinmax ), - NAME_FUNC_OFFSET( 15722, glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D ), - NAME_FUNC_OFFSET( 15747, glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D ), - NAME_FUNC_OFFSET( 15772, glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf ), - NAME_FUNC_OFFSET( 15799, glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv ), - NAME_FUNC_OFFSET( 15827, glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri ), - NAME_FUNC_OFFSET( 15854, glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv ), - NAME_FUNC_OFFSET( 15882, glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D ), - NAME_FUNC_OFFSET( 15911, glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D ), - NAME_FUNC_OFFSET( 15940, glSeparableFilter2DEXT, _gloffset_SeparableFilter2D ), - NAME_FUNC_OFFSET( 15963, glColorTableSGI, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 15979, glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv ), - NAME_FUNC_OFFSET( 16006, glColorTableParameterivSGI, _gloffset_ColorTableParameteriv ), - NAME_FUNC_OFFSET( 16033, glCopyColorTableSGI, _gloffset_CopyColorTable ), - NAME_FUNC_OFFSET( 16053, glBindTextureEXT, _gloffset_BindTexture ), - NAME_FUNC_OFFSET( 16070, glDeleteTexturesEXT, _gloffset_DeleteTextures ), - NAME_FUNC_OFFSET( 16090, glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures ), - NAME_FUNC_OFFSET( 16114, glArrayElementEXT, _gloffset_ArrayElement ), - NAME_FUNC_OFFSET( 16132, glDrawArraysEXT, _gloffset_DrawArrays ), - NAME_FUNC_OFFSET( 16148, glGetPointervEXT, _gloffset_GetPointerv ), - NAME_FUNC_OFFSET( 16165, glBlendEquationEXT, _gloffset_BlendEquation ), - NAME_FUNC_OFFSET( 16184, glColorSubTableEXT, _gloffset_ColorSubTable ), - NAME_FUNC_OFFSET( 16203, glCopyColorSubTableEXT, _gloffset_CopyColorSubTable ), - NAME_FUNC_OFFSET( 16226, glColorTableEXT, _gloffset_ColorTable ), - NAME_FUNC_OFFSET( 16242, glDrawRangeElementsEXT, _gloffset_DrawRangeElements ), - NAME_FUNC_OFFSET( 16265, glSampleMaskEXT, _gloffset_SampleMaskSGIS ), - NAME_FUNC_OFFSET( 16281, glSamplePatternEXT, _gloffset_SamplePatternSGIS ), - NAME_FUNC_OFFSET( 16300, glDrawBuffersATI, _gloffset_DrawBuffersARB ), - NAME_FUNC_OFFSET( 16317, glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT ), - NAME_FUNC_OFFSET( 16344, glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT ), - NAME_FUNC_OFFSET( 16368, glPointParameterfSGIS, _gloffset_PointParameterfEXT ), - NAME_FUNC_OFFSET( 16390, glPointParameterfvSGIS, _gloffset_PointParameterfvEXT ), - NAME_FUNC_OFFSET( -1, NULL, -1 ) +static struct name_address_offset static_functions[] = { + { "glNewList", (GLvoid *) glNewList, _gloffset_NewList }, + { "glEndList", (GLvoid *) glEndList, _gloffset_EndList }, + { "glCallList", (GLvoid *) glCallList, _gloffset_CallList }, + { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists }, + { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists }, + { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists }, + { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase }, + { "glBegin", (GLvoid *) glBegin, _gloffset_Begin }, + { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap }, + { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b }, + { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv }, + { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d }, + { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv }, + { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f }, + { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv }, + { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i }, + { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv }, + { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s }, + { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv }, + { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub }, + { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv }, + { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui }, + { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv }, + { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us }, + { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv }, + { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b }, + { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv }, + { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d }, + { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv }, + { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f }, + { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv }, + { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i }, + { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv }, + { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s }, + { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv }, + { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub }, + { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv }, + { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui }, + { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv }, + { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us }, + { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv }, + { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag }, + { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv }, + { "glEnd", (GLvoid *) glEnd, _gloffset_End }, + { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd }, + { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv }, + { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf }, + { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv }, + { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi }, + { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv }, + { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs }, + { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv }, + { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b }, + { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv }, + { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d }, + { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv }, + { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f }, + { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv }, + { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i }, + { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv }, + { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s }, + { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv }, + { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d }, + { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv }, + { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f }, + { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv }, + { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i }, + { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv }, + { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s }, + { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv }, + { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d }, + { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv }, + { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f }, + { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv }, + { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i }, + { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv }, + { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s }, + { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv }, + { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d }, + { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv }, + { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f }, + { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv }, + { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i }, + { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv }, + { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s }, + { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv }, + { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd }, + { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv }, + { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf }, + { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv }, + { "glRecti", (GLvoid *) glRecti, _gloffset_Recti }, + { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv }, + { "glRects", (GLvoid *) glRects, _gloffset_Rects }, + { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv }, + { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d }, + { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv }, + { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f }, + { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv }, + { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i }, + { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv }, + { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s }, + { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv }, + { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d }, + { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv }, + { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f }, + { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv }, + { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i }, + { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv }, + { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s }, + { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv }, + { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d }, + { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv }, + { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f }, + { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv }, + { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i }, + { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv }, + { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s }, + { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv }, + { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d }, + { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv }, + { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f }, + { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv }, + { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i }, + { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv }, + { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s }, + { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv }, + { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d }, + { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv }, + { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f }, + { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv }, + { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i }, + { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv }, + { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s }, + { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv }, + { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d }, + { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv }, + { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f }, + { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv }, + { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i }, + { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv }, + { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s }, + { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv }, + { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d }, + { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv }, + { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f }, + { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv }, + { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i }, + { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv }, + { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s }, + { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv }, + { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane }, + { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial }, + { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace }, + { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf }, + { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv }, + { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi }, + { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv }, + { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace }, + { "glHint", (GLvoid *) glHint, _gloffset_Hint }, + { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf }, + { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv }, + { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti }, + { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv }, + { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf }, + { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv }, + { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli }, + { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv }, + { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple }, + { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth }, + { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf }, + { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv }, + { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali }, + { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv }, + { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize }, + { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode }, + { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple }, + { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor }, + { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel }, + { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf }, + { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv }, + { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri }, + { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv }, + { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D }, + { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D }, + { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf }, + { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv }, + { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi }, + { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv }, + { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend }, + { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv }, + { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf }, + { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv }, + { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni }, + { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv }, + { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer }, + { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer }, + { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode }, + { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames }, + { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName }, + { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough }, + { "glPopName", (GLvoid *) glPopName, _gloffset_PopName }, + { "glPushName", (GLvoid *) glPushName, _gloffset_PushName }, + { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer }, + { "glClear", (GLvoid *) glClear, _gloffset_Clear }, + { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum }, + { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex }, + { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor }, + { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil }, + { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth }, + { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask }, + { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask }, + { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask }, + { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask }, + { "glAccum", (GLvoid *) glAccum, _gloffset_Accum }, + { "glDisable", (GLvoid *) glDisable, _gloffset_Disable }, + { "glEnable", (GLvoid *) glEnable, _gloffset_Enable }, + { "glFinish", (GLvoid *) glFinish, _gloffset_Finish }, + { "glFlush", (GLvoid *) glFlush, _gloffset_Flush }, + { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib }, + { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib }, + { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d }, + { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f }, + { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d }, + { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f }, + { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d }, + { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f }, + { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d }, + { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f }, + { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d }, + { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv }, + { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f }, + { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv }, + { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d }, + { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv }, + { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f }, + { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv }, + { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 }, + { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 }, + { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 }, + { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 }, + { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc }, + { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc }, + { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp }, + { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc }, + { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp }, + { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc }, + { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom }, + { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf }, + { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi }, + { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref }, + { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei }, + { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv }, + { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv }, + { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv }, + { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer }, + { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels }, + { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels }, + { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels }, + { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv }, + { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane }, + { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev }, + { "glGetError", (GLvoid *) glGetError, _gloffset_GetError }, + { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv }, + { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv }, + { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv }, + { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv }, + { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv }, + { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv }, + { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv }, + { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv }, + { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv }, + { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv }, + { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv }, + { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv }, + { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple }, + { "glGetString", (GLvoid *) glGetString, _gloffset_GetString }, + { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv }, + { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv }, + { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv }, + { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv }, + { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv }, + { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage }, + { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv }, + { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv }, + { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv }, + { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv }, + { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled }, + { "glIsList", (GLvoid *) glIsList, _gloffset_IsList }, + { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange }, + { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum }, + { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity }, + { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf }, + { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd }, + { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode }, + { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf }, + { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd }, + { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho }, + { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix }, + { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix }, + { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated }, + { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef }, + { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled }, + { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef }, + { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated }, + { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef }, + { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport }, + { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement }, + { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer }, + { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState }, + { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays }, + { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements }, + { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer }, + { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState }, + { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv }, + { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer }, + { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays }, + { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer }, + { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer }, + { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer }, + { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset }, + { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D }, + { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D }, + { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D }, + { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D }, + { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D }, + { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D }, + { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident }, + { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture }, + { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures }, + { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures }, + { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture }, + { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures }, + { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub }, + { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv }, + { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib }, + { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib }, + { "glBlendColor", (GLvoid *) glBlendColor, _gloffset_BlendColor }, + { "glBlendEquation", (GLvoid *) glBlendEquation, _gloffset_BlendEquation }, + { "glDrawRangeElements", (GLvoid *) glDrawRangeElements, _gloffset_DrawRangeElements }, + { "glColorTable", (GLvoid *) glColorTable, _gloffset_ColorTable }, + { "glColorTableParameterfv", (GLvoid *) glColorTableParameterfv, _gloffset_ColorTableParameterfv }, + { "glColorTableParameteriv", (GLvoid *) glColorTableParameteriv, _gloffset_ColorTableParameteriv }, + { "glCopyColorTable", (GLvoid *) glCopyColorTable, _gloffset_CopyColorTable }, + { "glGetColorTable", (GLvoid *) glGetColorTable, _gloffset_GetColorTable }, + { "glGetColorTableParameterfv", (GLvoid *) glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv }, + { "glGetColorTableParameteriv", (GLvoid *) glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv }, + { "glColorSubTable", (GLvoid *) glColorSubTable, _gloffset_ColorSubTable }, + { "glCopyColorSubTable", (GLvoid *) glCopyColorSubTable, _gloffset_CopyColorSubTable }, + { "glConvolutionFilter1D", (GLvoid *) glConvolutionFilter1D, _gloffset_ConvolutionFilter1D }, + { "glConvolutionFilter2D", (GLvoid *) glConvolutionFilter2D, _gloffset_ConvolutionFilter2D }, + { "glConvolutionParameterf", (GLvoid *) glConvolutionParameterf, _gloffset_ConvolutionParameterf }, + { "glConvolutionParameterfv", (GLvoid *) glConvolutionParameterfv, _gloffset_ConvolutionParameterfv }, + { "glConvolutionParameteri", (GLvoid *) glConvolutionParameteri, _gloffset_ConvolutionParameteri }, + { "glConvolutionParameteriv", (GLvoid *) glConvolutionParameteriv, _gloffset_ConvolutionParameteriv }, + { "glCopyConvolutionFilter1D", (GLvoid *) glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D }, + { "glCopyConvolutionFilter2D", (GLvoid *) glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D }, + { "glGetConvolutionFilter", (GLvoid *) glGetConvolutionFilter, _gloffset_GetConvolutionFilter }, + { "glGetConvolutionParameterfv", (GLvoid *) glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv }, + { "glGetConvolutionParameteriv", (GLvoid *) glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv }, + { "glGetSeparableFilter", (GLvoid *) glGetSeparableFilter, _gloffset_GetSeparableFilter }, + { "glSeparableFilter2D", (GLvoid *) glSeparableFilter2D, _gloffset_SeparableFilter2D }, + { "glGetHistogram", (GLvoid *) glGetHistogram, _gloffset_GetHistogram }, + { "glGetHistogramParameterfv", (GLvoid *) glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv }, + { "glGetHistogramParameteriv", (GLvoid *) glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv }, + { "glGetMinmax", (GLvoid *) glGetMinmax, _gloffset_GetMinmax }, + { "glGetMinmaxParameterfv", (GLvoid *) glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv }, + { "glGetMinmaxParameteriv", (GLvoid *) glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv }, + { "glHistogram", (GLvoid *) glHistogram, _gloffset_Histogram }, + { "glMinmax", (GLvoid *) glMinmax, _gloffset_Minmax }, + { "glResetHistogram", (GLvoid *) glResetHistogram, _gloffset_ResetHistogram }, + { "glResetMinmax", (GLvoid *) glResetMinmax, _gloffset_ResetMinmax }, + { "glTexImage3D", (GLvoid *) glTexImage3D, _gloffset_TexImage3D }, + { "glTexSubImage3D", (GLvoid *) glTexSubImage3D, _gloffset_TexSubImage3D }, + { "glCopyTexSubImage3D", (GLvoid *) glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D }, + { "glActiveTextureARB", (GLvoid *) glActiveTextureARB, _gloffset_ActiveTextureARB }, + { "glClientActiveTextureARB", (GLvoid *) glClientActiveTextureARB, _gloffset_ClientActiveTextureARB }, + { "glMultiTexCoord1dARB", (GLvoid *) glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB }, + { "glMultiTexCoord1dvARB", (GLvoid *) glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB }, + { "glMultiTexCoord1fARB", (GLvoid *) glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB }, + { "glMultiTexCoord1fvARB", (GLvoid *) glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB }, + { "glMultiTexCoord1iARB", (GLvoid *) glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB }, + { "glMultiTexCoord1ivARB", (GLvoid *) glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB }, + { "glMultiTexCoord1sARB", (GLvoid *) glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB }, + { "glMultiTexCoord1svARB", (GLvoid *) glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB }, + { "glMultiTexCoord2dARB", (GLvoid *) glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB }, + { "glMultiTexCoord2dvARB", (GLvoid *) glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB }, + { "glMultiTexCoord2fARB", (GLvoid *) glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB }, + { "glMultiTexCoord2fvARB", (GLvoid *) glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB }, + { "glMultiTexCoord2iARB", (GLvoid *) glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB }, + { "glMultiTexCoord2ivARB", (GLvoid *) glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB }, + { "glMultiTexCoord2sARB", (GLvoid *) glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB }, + { "glMultiTexCoord2svARB", (GLvoid *) glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB }, + { "glMultiTexCoord3dARB", (GLvoid *) glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB }, + { "glMultiTexCoord3dvARB", (GLvoid *) glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB }, + { "glMultiTexCoord3fARB", (GLvoid *) glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB }, + { "glMultiTexCoord3fvARB", (GLvoid *) glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB }, + { "glMultiTexCoord3iARB", (GLvoid *) glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB }, + { "glMultiTexCoord3ivARB", (GLvoid *) glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB }, + { "glMultiTexCoord3sARB", (GLvoid *) glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB }, + { "glMultiTexCoord3svARB", (GLvoid *) glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB }, + { "glMultiTexCoord4dARB", (GLvoid *) glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB }, + { "glMultiTexCoord4dvARB", (GLvoid *) glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB }, + { "glMultiTexCoord4fARB", (GLvoid *) glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB }, + { "glMultiTexCoord4fvARB", (GLvoid *) glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB }, + { "glMultiTexCoord4iARB", (GLvoid *) glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB }, + { "glMultiTexCoord4ivARB", (GLvoid *) glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB }, + { "glMultiTexCoord4sARB", (GLvoid *) glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB }, + { "glMultiTexCoord4svARB", (GLvoid *) glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB }, + { "glLoadTransposeMatrixfARB", (GLvoid *) glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB }, + { "glLoadTransposeMatrixdARB", (GLvoid *) glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB }, + { "glMultTransposeMatrixfARB", (GLvoid *) glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB }, + { "glMultTransposeMatrixdARB", (GLvoid *) glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB }, + { "glSampleCoverageARB", (GLvoid *) glSampleCoverageARB, _gloffset_SampleCoverageARB }, + { "glCompressedTexImage3DARB", (GLvoid *) glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB }, + { "glCompressedTexImage2DARB", (GLvoid *) glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB }, + { "glCompressedTexImage1DARB", (GLvoid *) glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB }, + { "glCompressedTexSubImage3DARB", (GLvoid *) glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB }, + { "glCompressedTexSubImage2DARB", (GLvoid *) glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB }, + { "glCompressedTexSubImage1DARB", (GLvoid *) glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB }, + { "glGetCompressedTexImageARB", (GLvoid *) glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB }, + { "glActiveTexture", (GLvoid *) glActiveTexture, _gloffset_ActiveTextureARB }, + { "glClientActiveTexture", (GLvoid *) glClientActiveTexture, _gloffset_ClientActiveTextureARB }, + { "glMultiTexCoord1d", (GLvoid *) glMultiTexCoord1d, _gloffset_MultiTexCoord1dARB }, + { "glMultiTexCoord1dv", (GLvoid *) glMultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB }, + { "glMultiTexCoord1f", (GLvoid *) glMultiTexCoord1f, _gloffset_MultiTexCoord1fARB }, + { "glMultiTexCoord1fv", (GLvoid *) glMultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB }, + { "glMultiTexCoord1i", (GLvoid *) glMultiTexCoord1i, _gloffset_MultiTexCoord1iARB }, + { "glMultiTexCoord1iv", (GLvoid *) glMultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB }, + { "glMultiTexCoord1s", (GLvoid *) glMultiTexCoord1s, _gloffset_MultiTexCoord1sARB }, + { "glMultiTexCoord1sv", (GLvoid *) glMultiTexCoord1sv, _gloffset_MultiTexCoord1svARB }, + { "glMultiTexCoord2d", (GLvoid *) glMultiTexCoord2d, _gloffset_MultiTexCoord2dARB }, + { "glMultiTexCoord2dv", (GLvoid *) glMultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB }, + { "glMultiTexCoord2f", (GLvoid *) glMultiTexCoord2f, _gloffset_MultiTexCoord2fARB }, + { "glMultiTexCoord2fv", (GLvoid *) glMultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB }, + { "glMultiTexCoord2i", (GLvoid *) glMultiTexCoord2i, _gloffset_MultiTexCoord2iARB }, + { "glMultiTexCoord2iv", (GLvoid *) glMultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB }, + { "glMultiTexCoord2s", (GLvoid *) glMultiTexCoord2s, _gloffset_MultiTexCoord2sARB }, + { "glMultiTexCoord2sv", (GLvoid *) glMultiTexCoord2sv, _gloffset_MultiTexCoord2svARB }, + { "glMultiTexCoord3d", (GLvoid *) glMultiTexCoord3d, _gloffset_MultiTexCoord3dARB }, + { "glMultiTexCoord3dv", (GLvoid *) glMultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB }, + { "glMultiTexCoord3f", (GLvoid *) glMultiTexCoord3f, _gloffset_MultiTexCoord3fARB }, + { "glMultiTexCoord3fv", (GLvoid *) glMultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB }, + { "glMultiTexCoord3i", (GLvoid *) glMultiTexCoord3i, _gloffset_MultiTexCoord3iARB }, + { "glMultiTexCoord3iv", (GLvoid *) glMultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB }, + { "glMultiTexCoord3s", (GLvoid *) glMultiTexCoord3s, _gloffset_MultiTexCoord3sARB }, + { "glMultiTexCoord3sv", (GLvoid *) glMultiTexCoord3sv, _gloffset_MultiTexCoord3svARB }, + { "glMultiTexCoord4d", (GLvoid *) glMultiTexCoord4d, _gloffset_MultiTexCoord4dARB }, + { "glMultiTexCoord4dv", (GLvoid *) glMultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB }, + { "glMultiTexCoord4f", (GLvoid *) glMultiTexCoord4f, _gloffset_MultiTexCoord4fARB }, + { "glMultiTexCoord4fv", (GLvoid *) glMultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB }, + { "glMultiTexCoord4i", (GLvoid *) glMultiTexCoord4i, _gloffset_MultiTexCoord4iARB }, + { "glMultiTexCoord4iv", (GLvoid *) glMultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB }, + { "glMultiTexCoord4s", (GLvoid *) glMultiTexCoord4s, _gloffset_MultiTexCoord4sARB }, + { "glMultiTexCoord4sv", (GLvoid *) glMultiTexCoord4sv, _gloffset_MultiTexCoord4svARB }, + { "glLoadTransposeMatrixf", (GLvoid *) glLoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB }, + { "glLoadTransposeMatrixd", (GLvoid *) glLoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB }, + { "glMultTransposeMatrixf", (GLvoid *) glMultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB }, + { "glMultTransposeMatrixd", (GLvoid *) glMultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB }, + { "glSampleCoverage", (GLvoid *) glSampleCoverage, _gloffset_SampleCoverageARB }, + { "glCompressedTexImage3D", (GLvoid *) glCompressedTexImage3D, _gloffset_CompressedTexImage3DARB }, + { "glCompressedTexImage2D", (GLvoid *) glCompressedTexImage2D, _gloffset_CompressedTexImage2DARB }, + { "glCompressedTexImage1D", (GLvoid *) glCompressedTexImage1D, _gloffset_CompressedTexImage1DARB }, + { "glCompressedTexSubImage3D", (GLvoid *) glCompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB }, + { "glCompressedTexSubImage2D", (GLvoid *) glCompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB }, + { "glCompressedTexSubImage1D", (GLvoid *) glCompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB }, + { "glGetCompressedTexImage", (GLvoid *) glGetCompressedTexImage, _gloffset_GetCompressedTexImageARB }, + { "glBlendColorEXT", (GLvoid *) glBlendColorEXT, _gloffset_BlendColor }, + { "glPolygonOffsetEXT", (GLvoid *) glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT }, + { "glTexImage3DEXT", (GLvoid *) glTexImage3DEXT, _gloffset_TexImage3D }, + { "glTexSubImage3DEXT", (GLvoid *) glTexSubImage3DEXT, _gloffset_TexSubImage3D }, + { "glGetTexFilterFuncSGIS", (GLvoid *) glGetTexFilterFuncSGIS, _gloffset_GetTexFilterFuncSGIS }, + { "glTexFilterFuncSGIS", (GLvoid *) glTexFilterFuncSGIS, _gloffset_TexFilterFuncSGIS }, + { "glTexSubImage1DEXT", (GLvoid *) glTexSubImage1DEXT, _gloffset_TexSubImage1D }, + { "glTexSubImage2DEXT", (GLvoid *) glTexSubImage2DEXT, _gloffset_TexSubImage2D }, + { "glCopyTexImage1DEXT", (GLvoid *) glCopyTexImage1DEXT, _gloffset_CopyTexImage1D }, + { "glCopyTexImage2DEXT", (GLvoid *) glCopyTexImage2DEXT, _gloffset_CopyTexImage2D }, + { "glCopyTexSubImage1DEXT", (GLvoid *) glCopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D }, + { "glCopyTexSubImage2DEXT", (GLvoid *) glCopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D }, + { "glCopyTexSubImage3DEXT", (GLvoid *) glCopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D }, + { "glGetHistogramEXT", (GLvoid *) glGetHistogramEXT, _gloffset_GetHistogramEXT }, + { "glGetHistogramParameterfvEXT", (GLvoid *) glGetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfvEXT }, + { "glGetHistogramParameterivEXT", (GLvoid *) glGetHistogramParameterivEXT, _gloffset_GetHistogramParameterivEXT }, + { "glGetMinmaxEXT", (GLvoid *) glGetMinmaxEXT, _gloffset_GetMinmaxEXT }, + { "glGetMinmaxParameterfvEXT", (GLvoid *) glGetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfvEXT }, + { "glGetMinmaxParameterivEXT", (GLvoid *) glGetMinmaxParameterivEXT, _gloffset_GetMinmaxParameterivEXT }, + { "glHistogramEXT", (GLvoid *) glHistogramEXT, _gloffset_Histogram }, + { "glMinmaxEXT", (GLvoid *) glMinmaxEXT, _gloffset_Minmax }, + { "glResetHistogramEXT", (GLvoid *) glResetHistogramEXT, _gloffset_ResetHistogram }, + { "glResetMinmaxEXT", (GLvoid *) glResetMinmaxEXT, _gloffset_ResetMinmax }, + { "glConvolutionFilter1DEXT", (GLvoid *) glConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D }, + { "glConvolutionFilter2DEXT", (GLvoid *) glConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D }, + { "glConvolutionParameterfEXT", (GLvoid *) glConvolutionParameterfEXT, _gloffset_ConvolutionParameterf }, + { "glConvolutionParameterfvEXT", (GLvoid *) glConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv }, + { "glConvolutionParameteriEXT", (GLvoid *) glConvolutionParameteriEXT, _gloffset_ConvolutionParameteri }, + { "glConvolutionParameterivEXT", (GLvoid *) glConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv }, + { "glCopyConvolutionFilter1DEXT", (GLvoid *) glCopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D }, + { "glCopyConvolutionFilter2DEXT", (GLvoid *) glCopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D }, + { "glGetConvolutionFilterEXT", (GLvoid *) glGetConvolutionFilterEXT, _gloffset_GetConvolutionFilterEXT }, + { "glGetConvolutionParameterfvEXT", (GLvoid *) glGetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfvEXT }, + { "glGetConvolutionParameterivEXT", (GLvoid *) glGetConvolutionParameterivEXT, _gloffset_GetConvolutionParameterivEXT }, + { "glGetSeparableFilterEXT", (GLvoid *) glGetSeparableFilterEXT, _gloffset_GetSeparableFilterEXT }, + { "glSeparableFilter2DEXT", (GLvoid *) glSeparableFilter2DEXT, _gloffset_SeparableFilter2D }, + { "glColorTableSGI", (GLvoid *) glColorTableSGI, _gloffset_ColorTable }, + { "glColorTableParameterfvSGI", (GLvoid *) glColorTableParameterfvSGI, _gloffset_ColorTableParameterfv }, + { "glColorTableParameterivSGI", (GLvoid *) glColorTableParameterivSGI, _gloffset_ColorTableParameteriv }, + { "glCopyColorTableSGI", (GLvoid *) glCopyColorTableSGI, _gloffset_CopyColorTable }, + { "glGetColorTableSGI", (GLvoid *) glGetColorTableSGI, _gloffset_GetColorTableSGI }, + { "glGetColorTableParameterfvSGI", (GLvoid *) glGetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfvSGI }, + { "glGetColorTableParameterivSGI", (GLvoid *) glGetColorTableParameterivSGI, _gloffset_GetColorTableParameterivSGI }, + { "glPixelTexGenSGIX", (GLvoid *) glPixelTexGenSGIX, _gloffset_PixelTexGenSGIX }, + { "glPixelTexGenParameteriSGIS", (GLvoid *) glPixelTexGenParameteriSGIS, _gloffset_PixelTexGenParameteriSGIS }, + { "glPixelTexGenParameterivSGIS", (GLvoid *) glPixelTexGenParameterivSGIS, _gloffset_PixelTexGenParameterivSGIS }, + { "glPixelTexGenParameterfSGIS", (GLvoid *) glPixelTexGenParameterfSGIS, _gloffset_PixelTexGenParameterfSGIS }, + { "glPixelTexGenParameterfvSGIS", (GLvoid *) glPixelTexGenParameterfvSGIS, _gloffset_PixelTexGenParameterfvSGIS }, + { "glGetPixelTexGenParameterivSGIS", (GLvoid *) glGetPixelTexGenParameterivSGIS, _gloffset_GetPixelTexGenParameterivSGIS }, + { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) glGetPixelTexGenParameterfvSGIS, _gloffset_GetPixelTexGenParameterfvSGIS }, + { "glTexImage4DSGIS", (GLvoid *) glTexImage4DSGIS, _gloffset_TexImage4DSGIS }, + { "glTexSubImage4DSGIS", (GLvoid *) glTexSubImage4DSGIS, _gloffset_TexSubImage4DSGIS }, + { "glAreTexturesResidentEXT", (GLvoid *) glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT }, + { "glBindTextureEXT", (GLvoid *) glBindTextureEXT, _gloffset_BindTexture }, + { "glDeleteTexturesEXT", (GLvoid *) glDeleteTexturesEXT, _gloffset_DeleteTextures }, + { "glGenTexturesEXT", (GLvoid *) glGenTexturesEXT, _gloffset_GenTexturesEXT }, + { "glIsTextureEXT", (GLvoid *) glIsTextureEXT, _gloffset_IsTextureEXT }, + { "glPrioritizeTexturesEXT", (GLvoid *) glPrioritizeTexturesEXT, _gloffset_PrioritizeTextures }, + { "glDetailTexFuncSGIS", (GLvoid *) glDetailTexFuncSGIS, _gloffset_DetailTexFuncSGIS }, + { "glGetDetailTexFuncSGIS", (GLvoid *) glGetDetailTexFuncSGIS, _gloffset_GetDetailTexFuncSGIS }, + { "glSharpenTexFuncSGIS", (GLvoid *) glSharpenTexFuncSGIS, _gloffset_SharpenTexFuncSGIS }, + { "glGetSharpenTexFuncSGIS", (GLvoid *) glGetSharpenTexFuncSGIS, _gloffset_GetSharpenTexFuncSGIS }, + { "glSampleMaskSGIS", (GLvoid *) glSampleMaskSGIS, _gloffset_SampleMaskSGIS }, + { "glSamplePatternSGIS", (GLvoid *) glSamplePatternSGIS, _gloffset_SamplePatternSGIS }, + { "glArrayElementEXT", (GLvoid *) glArrayElementEXT, _gloffset_ArrayElement }, + { "glColorPointerEXT", (GLvoid *) glColorPointerEXT, _gloffset_ColorPointerEXT }, + { "glDrawArraysEXT", (GLvoid *) glDrawArraysEXT, _gloffset_DrawArrays }, + { "glEdgeFlagPointerEXT", (GLvoid *) glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT }, + { "glGetPointervEXT", (GLvoid *) glGetPointervEXT, _gloffset_GetPointerv }, + { "glIndexPointerEXT", (GLvoid *) glIndexPointerEXT, _gloffset_IndexPointerEXT }, + { "glNormalPointerEXT", (GLvoid *) glNormalPointerEXT, _gloffset_NormalPointerEXT }, + { "glTexCoordPointerEXT", (GLvoid *) glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT }, + { "glVertexPointerEXT", (GLvoid *) glVertexPointerEXT, _gloffset_VertexPointerEXT }, + { "glBlendEquationEXT", (GLvoid *) glBlendEquationEXT, _gloffset_BlendEquation }, + { "glSpriteParameterfSGIX", (GLvoid *) glSpriteParameterfSGIX, _gloffset_SpriteParameterfSGIX }, + { "glSpriteParameterfvSGIX", (GLvoid *) glSpriteParameterfvSGIX, _gloffset_SpriteParameterfvSGIX }, + { "glSpriteParameteriSGIX", (GLvoid *) glSpriteParameteriSGIX, _gloffset_SpriteParameteriSGIX }, + { "glSpriteParameterivSGIX", (GLvoid *) glSpriteParameterivSGIX, _gloffset_SpriteParameterivSGIX }, + { "glPointParameterfEXT", (GLvoid *) glPointParameterfEXT, _gloffset_PointParameterfEXT }, + { "glPointParameterfvEXT", (GLvoid *) glPointParameterfvEXT, _gloffset_PointParameterfvEXT }, + { "glPointParameterfARB", (GLvoid *) glPointParameterfARB, _gloffset_PointParameterfEXT }, + { "glPointParameterfvARB", (GLvoid *) glPointParameterfvARB, _gloffset_PointParameterfvEXT }, + { "glPointParameterfSGIS", (GLvoid *) glPointParameterfSGIS, _gloffset_PointParameterfEXT }, + { "glPointParameterfvSGIS", (GLvoid *) glPointParameterfvSGIS, _gloffset_PointParameterfvEXT }, + { "glGetInstrumentsSGIX", (GLvoid *) glGetInstrumentsSGIX, _gloffset_GetInstrumentsSGIX }, + { "glInstrumentsBufferSGIX", (GLvoid *) glInstrumentsBufferSGIX, _gloffset_InstrumentsBufferSGIX }, + { "glPollInstrumentsSGIX", (GLvoid *) glPollInstrumentsSGIX, _gloffset_PollInstrumentsSGIX }, + { "glReadInstrumentsSGIX", (GLvoid *) glReadInstrumentsSGIX, _gloffset_ReadInstrumentsSGIX }, + { "glStartInstrumentsSGIX", (GLvoid *) glStartInstrumentsSGIX, _gloffset_StartInstrumentsSGIX }, + { "glStopInstrumentsSGIX", (GLvoid *) glStopInstrumentsSGIX, _gloffset_StopInstrumentsSGIX }, + { "glFrameZoomSGIX", (GLvoid *) glFrameZoomSGIX, _gloffset_FrameZoomSGIX }, + { "glTagSampleBufferSGIX", (GLvoid *) glTagSampleBufferSGIX, _gloffset_TagSampleBufferSGIX }, + { "glReferencePlaneSGIX", (GLvoid *) glReferencePlaneSGIX, _gloffset_ReferencePlaneSGIX }, + { "glFlushRasterSGIX", (GLvoid *) glFlushRasterSGIX, _gloffset_FlushRasterSGIX }, + { "glColorSubTableEXT", (GLvoid *) glColorSubTableEXT, _gloffset_ColorSubTable }, + { "glCopyColorSubTableEXT", (GLvoid *) glCopyColorSubTableEXT, _gloffset_CopyColorSubTable }, + { "glHintPGI", (GLvoid *) glHintPGI, _gloffset_HintPGI }, + { "glColorTableEXT", (GLvoid *) glColorTableEXT, _gloffset_ColorTable }, + { "glGetColorTableEXT", (GLvoid *) glGetColorTableEXT, _gloffset_GetColorTableEXT }, + { "glGetColorTableParameterivEXT", (GLvoid *) glGetColorTableParameterivEXT, _gloffset_GetColorTableParameterivEXT }, + { "glGetColorTableParameterfvEXT", (GLvoid *) glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfvEXT }, + { "glGetListParameterfvSGIX", (GLvoid *) glGetListParameterfvSGIX, _gloffset_GetListParameterfvSGIX }, + { "glGetListParameterivSGIX", (GLvoid *) glGetListParameterivSGIX, _gloffset_GetListParameterivSGIX }, + { "glListParameterfSGIX", (GLvoid *) glListParameterfSGIX, _gloffset_ListParameterfSGIX }, + { "glListParameterfvSGIX", (GLvoid *) glListParameterfvSGIX, _gloffset_ListParameterfvSGIX }, + { "glListParameteriSGIX", (GLvoid *) glListParameteriSGIX, _gloffset_ListParameteriSGIX }, + { "glListParameterivSGIX", (GLvoid *) glListParameterivSGIX, _gloffset_ListParameterivSGIX }, + { "glIndexMaterialEXT", (GLvoid *) glIndexMaterialEXT, _gloffset_IndexMaterialEXT }, + { "glIndexFuncEXT", (GLvoid *) glIndexFuncEXT, _gloffset_IndexFuncEXT }, + { "glLockArraysEXT", (GLvoid *) glLockArraysEXT, _gloffset_LockArraysEXT }, + { "glUnlockArraysEXT", (GLvoid *) glUnlockArraysEXT, _gloffset_UnlockArraysEXT }, + { "glCullParameterdvEXT", (GLvoid *) glCullParameterdvEXT, _gloffset_CullParameterdvEXT }, + { "glCullParameterfvEXT", (GLvoid *) glCullParameterfvEXT, _gloffset_CullParameterfvEXT }, + { "glFragmentColorMaterialSGIX", (GLvoid *) glFragmentColorMaterialSGIX, _gloffset_FragmentColorMaterialSGIX }, + { "glFragmentLightfSGIX", (GLvoid *) glFragmentLightfSGIX, _gloffset_FragmentLightfSGIX }, + { "glFragmentLightfvSGIX", (GLvoid *) glFragmentLightfvSGIX, _gloffset_FragmentLightfvSGIX }, + { "glFragmentLightiSGIX", (GLvoid *) glFragmentLightiSGIX, _gloffset_FragmentLightiSGIX }, + { "glFragmentLightivSGIX", (GLvoid *) glFragmentLightivSGIX, _gloffset_FragmentLightivSGIX }, + { "glFragmentLightModelfSGIX", (GLvoid *) glFragmentLightModelfSGIX, _gloffset_FragmentLightModelfSGIX }, + { "glFragmentLightModelfvSGIX", (GLvoid *) glFragmentLightModelfvSGIX, _gloffset_FragmentLightModelfvSGIX }, + { "glFragmentLightModeliSGIX", (GLvoid *) glFragmentLightModeliSGIX, _gloffset_FragmentLightModeliSGIX }, + { "glFragmentLightModelivSGIX", (GLvoid *) glFragmentLightModelivSGIX, _gloffset_FragmentLightModelivSGIX }, + { "glFragmentMaterialfSGIX", (GLvoid *) glFragmentMaterialfSGIX, _gloffset_FragmentMaterialfSGIX }, + { "glFragmentMaterialfvSGIX", (GLvoid *) glFragmentMaterialfvSGIX, _gloffset_FragmentMaterialfvSGIX }, + { "glFragmentMaterialiSGIX", (GLvoid *) glFragmentMaterialiSGIX, _gloffset_FragmentMaterialiSGIX }, + { "glFragmentMaterialivSGIX", (GLvoid *) glFragmentMaterialivSGIX, _gloffset_FragmentMaterialivSGIX }, + { "glGetFragmentLightfvSGIX", (GLvoid *) glGetFragmentLightfvSGIX, _gloffset_GetFragmentLightfvSGIX }, + { "glGetFragmentLightivSGIX", (GLvoid *) glGetFragmentLightivSGIX, _gloffset_GetFragmentLightivSGIX }, + { "glGetFragmentMaterialfvSGIX", (GLvoid *) glGetFragmentMaterialfvSGIX, _gloffset_GetFragmentMaterialfvSGIX }, + { "glGetFragmentMaterialivSGIX", (GLvoid *) glGetFragmentMaterialivSGIX, _gloffset_GetFragmentMaterialivSGIX }, + { "glLightEnviSGIX", (GLvoid *) glLightEnviSGIX, _gloffset_LightEnviSGIX }, + { "glDrawRangeElementsEXT", (GLvoid *) glDrawRangeElementsEXT, _gloffset_DrawRangeElements }, + { "glSecondaryColor3bEXT", (GLvoid *) glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT }, + { "glSecondaryColor3bvEXT", (GLvoid *) glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT }, + { "glSecondaryColor3dEXT", (GLvoid *) glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT }, + { "glSecondaryColor3dvEXT", (GLvoid *) glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT }, + { "glSecondaryColor3fEXT", (GLvoid *) glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT }, + { "glSecondaryColor3fvEXT", (GLvoid *) glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT }, + { "glSecondaryColor3iEXT", (GLvoid *) glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT }, + { "glSecondaryColor3ivEXT", (GLvoid *) glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT }, + { "glSecondaryColor3sEXT", (GLvoid *) glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT }, + { "glSecondaryColor3svEXT", (GLvoid *) glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT }, + { "glSecondaryColor3ubEXT", (GLvoid *) glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT }, + { "glSecondaryColor3ubvEXT", (GLvoid *) glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT }, + { "glSecondaryColor3uiEXT", (GLvoid *) glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT }, + { "glSecondaryColor3uivEXT", (GLvoid *) glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT }, + { "glSecondaryColor3usEXT", (GLvoid *) glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT }, + { "glSecondaryColor3usvEXT", (GLvoid *) glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT }, + { "glSecondaryColorPointerEXT", (GLvoid *) glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT }, + { "glMultiDrawArraysEXT", (GLvoid *) glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT }, + { "glMultiDrawElementsEXT", (GLvoid *) glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT }, + { "glFogCoordfEXT", (GLvoid *) glFogCoordfEXT, _gloffset_FogCoordfEXT }, + { "glFogCoordfvEXT", (GLvoid *) glFogCoordfvEXT, _gloffset_FogCoordfvEXT }, + { "glFogCoorddEXT", (GLvoid *) glFogCoorddEXT, _gloffset_FogCoorddEXT }, + { "glFogCoorddvEXT", (GLvoid *) glFogCoorddvEXT, _gloffset_FogCoorddvEXT }, + { "glFogCoordPointerEXT", (GLvoid *) glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT }, + { "glBlendFuncSeparateEXT", (GLvoid *) glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT }, + { "glBlendFuncSeparateINGR", (GLvoid *) glBlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT }, + { "glVertexWeightfEXT", (GLvoid *) glVertexWeightfEXT, _gloffset_VertexWeightfEXT }, + { "glVertexWeightfvEXT", (GLvoid *) glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT }, + { "glVertexWeightPointerEXT", (GLvoid *) glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT }, + { "glFlushVertexArrayRangeNV", (GLvoid *) glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV }, + { "glVertexArrayRangeNV", (GLvoid *) glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV }, + { "glCombinerParameterfvNV", (GLvoid *) glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV }, + { "glCombinerParameterfNV", (GLvoid *) glCombinerParameterfNV, _gloffset_CombinerParameterfNV }, + { "glCombinerParameterivNV", (GLvoid *) glCombinerParameterivNV, _gloffset_CombinerParameterivNV }, + { "glCombinerParameteriNV", (GLvoid *) glCombinerParameteriNV, _gloffset_CombinerParameteriNV }, + { "glCombinerInputNV", (GLvoid *) glCombinerInputNV, _gloffset_CombinerInputNV }, + { "glCombinerOutputNV", (GLvoid *) glCombinerOutputNV, _gloffset_CombinerOutputNV }, + { "glFinalCombinerInputNV", (GLvoid *) glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV }, + { "glGetCombinerInputParameterfvNV", (GLvoid *) glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV }, + { "glGetCombinerInputParameterivNV", (GLvoid *) glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV }, + { "glGetCombinerOutputParameterfvNV", (GLvoid *) glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV }, + { "glGetCombinerOutputParameterivNV", (GLvoid *) glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV }, + { "glGetFinalCombinerInputParameterfvNV", (GLvoid *) glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV }, + { "glGetFinalCombinerInputParameterivNV", (GLvoid *) glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV }, + { "glResizeBuffersMESA", (GLvoid *) glResizeBuffersMESA, _gloffset_ResizeBuffersMESA }, + { "glWindowPos2dMESA", (GLvoid *) glWindowPos2dMESA, _gloffset_WindowPos2dMESA }, + { "glWindowPos2dvMESA", (GLvoid *) glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA }, + { "glWindowPos2fMESA", (GLvoid *) glWindowPos2fMESA, _gloffset_WindowPos2fMESA }, + { "glWindowPos2fvMESA", (GLvoid *) glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA }, + { "glWindowPos2iMESA", (GLvoid *) glWindowPos2iMESA, _gloffset_WindowPos2iMESA }, + { "glWindowPos2ivMESA", (GLvoid *) glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA }, + { "glWindowPos2sMESA", (GLvoid *) glWindowPos2sMESA, _gloffset_WindowPos2sMESA }, + { "glWindowPos2svMESA", (GLvoid *) glWindowPos2svMESA, _gloffset_WindowPos2svMESA }, + { "glWindowPos3dMESA", (GLvoid *) glWindowPos3dMESA, _gloffset_WindowPos3dMESA }, + { "glWindowPos3dvMESA", (GLvoid *) glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA }, + { "glWindowPos3fMESA", (GLvoid *) glWindowPos3fMESA, _gloffset_WindowPos3fMESA }, + { "glWindowPos3fvMESA", (GLvoid *) glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA }, + { "glWindowPos3iMESA", (GLvoid *) glWindowPos3iMESA, _gloffset_WindowPos3iMESA }, + { "glWindowPos3ivMESA", (GLvoid *) glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA }, + { "glWindowPos3sMESA", (GLvoid *) glWindowPos3sMESA, _gloffset_WindowPos3sMESA }, + { "glWindowPos3svMESA", (GLvoid *) glWindowPos3svMESA, _gloffset_WindowPos3svMESA }, + { "glWindowPos4dMESA", (GLvoid *) glWindowPos4dMESA, _gloffset_WindowPos4dMESA }, + { "glWindowPos4dvMESA", (GLvoid *) glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA }, + { "glWindowPos4fMESA", (GLvoid *) glWindowPos4fMESA, _gloffset_WindowPos4fMESA }, + { "glWindowPos4fvMESA", (GLvoid *) glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA }, + { "glWindowPos4iMESA", (GLvoid *) glWindowPos4iMESA, _gloffset_WindowPos4iMESA }, + { "glWindowPos4ivMESA", (GLvoid *) glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA }, + { "glWindowPos4sMESA", (GLvoid *) glWindowPos4sMESA, _gloffset_WindowPos4sMESA }, + { "glWindowPos4svMESA", (GLvoid *) glWindowPos4svMESA, _gloffset_WindowPos4svMESA }, + { "glMultiModeDrawArraysIBM", (GLvoid *) glMultiModeDrawArraysIBM, _gloffset_MultiModeDrawArraysIBM }, + { "glMultiModeDrawElementsIBM", (GLvoid *) glMultiModeDrawElementsIBM, _gloffset_MultiModeDrawElementsIBM }, + { "glTbufferMask3DFX", (GLvoid *) glTbufferMask3DFX, _gloffset_TbufferMask3DFX }, + { "glSampleMaskEXT", (GLvoid *) glSampleMaskEXT, _gloffset_SampleMaskSGIS }, + { "glSamplePatternEXT", (GLvoid *) glSamplePatternEXT, _gloffset_SamplePatternSGIS }, + { "glWindowPos2dARB", (GLvoid *) glWindowPos2dARB, _gloffset_WindowPos2dMESA }, + { "glWindowPos2fARB", (GLvoid *) glWindowPos2fARB, _gloffset_WindowPos2fMESA }, + { "glWindowPos2iARB", (GLvoid *) glWindowPos2iARB, _gloffset_WindowPos2iMESA }, + { "glWindowPos2sARB", (GLvoid *) glWindowPos2sARB, _gloffset_WindowPos2sMESA }, + { "glWindowPos2dvARB", (GLvoid *) glWindowPos2dvARB, _gloffset_WindowPos2dvMESA }, + { "glWindowPos2fvARB", (GLvoid *) glWindowPos2fvARB, _gloffset_WindowPos2fvMESA }, + { "glWindowPos2ivARB", (GLvoid *) glWindowPos2ivARB, _gloffset_WindowPos2ivMESA }, + { "glWindowPos2svARB", (GLvoid *) glWindowPos2svARB, _gloffset_WindowPos2svMESA }, + { "glWindowPos3dARB", (GLvoid *) glWindowPos3dARB, _gloffset_WindowPos3dMESA }, + { "glWindowPos3fARB", (GLvoid *) glWindowPos3fARB, _gloffset_WindowPos3fMESA }, + { "glWindowPos3iARB", (GLvoid *) glWindowPos3iARB, _gloffset_WindowPos3iMESA }, + { "glWindowPos3sARB", (GLvoid *) glWindowPos3sARB, _gloffset_WindowPos3sMESA }, + { "glWindowPos3dvARB", (GLvoid *) glWindowPos3dvARB, _gloffset_WindowPos3dvMESA }, + { "glWindowPos3fvARB", (GLvoid *) glWindowPos3fvARB, _gloffset_WindowPos3fvMESA }, + { "glWindowPos3ivARB", (GLvoid *) glWindowPos3ivARB, _gloffset_WindowPos3ivMESA }, + { "glWindowPos3svARB", (GLvoid *) glWindowPos3svARB, _gloffset_WindowPos3svMESA }, + { "glAreProgramsResidentNV", (GLvoid *) glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV }, + { "glBindProgramNV", (GLvoid *) glBindProgramNV, _gloffset_BindProgramNV }, + { "glDeleteProgramsNV", (GLvoid *) glDeleteProgramsNV, _gloffset_DeleteProgramsNV }, + { "glExecuteProgramNV", (GLvoid *) glExecuteProgramNV, _gloffset_ExecuteProgramNV }, + { "glGenProgramsNV", (GLvoid *) glGenProgramsNV, _gloffset_GenProgramsNV }, + { "glGetProgramParameterdvNV", (GLvoid *) glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV }, + { "glGetProgramParameterfvNV", (GLvoid *) glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV }, + { "glGetProgramivNV", (GLvoid *) glGetProgramivNV, _gloffset_GetProgramivNV }, + { "glGetProgramStringNV", (GLvoid *) glGetProgramStringNV, _gloffset_GetProgramStringNV }, + { "glGetTrackMatrixivNV", (GLvoid *) glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV }, + { "glGetVertexAttribdvNV", (GLvoid *) glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV }, + { "glGetVertexAttribfvNV", (GLvoid *) glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV }, + { "glGetVertexAttribivNV", (GLvoid *) glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV }, + { "glGetVertexAttribPointervNV", (GLvoid *) glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV }, + { "glIsProgramNV", (GLvoid *) glIsProgramNV, _gloffset_IsProgramNV }, + { "glLoadProgramNV", (GLvoid *) glLoadProgramNV, _gloffset_LoadProgramNV }, + { "glProgramParameter4dNV", (GLvoid *) glProgramParameter4dNV, _gloffset_ProgramParameter4dNV }, + { "glProgramParameter4dvNV", (GLvoid *) glProgramParameter4dvNV, _gloffset_ProgramParameter4dvNV }, + { "glProgramParameter4fNV", (GLvoid *) glProgramParameter4fNV, _gloffset_ProgramParameter4fNV }, + { "glProgramParameter4fvNV", (GLvoid *) glProgramParameter4fvNV, _gloffset_ProgramParameter4fvNV }, + { "glProgramParameters4dvNV", (GLvoid *) glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV }, + { "glProgramParameters4fvNV", (GLvoid *) glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV }, + { "glRequestResidentProgramsNV", (GLvoid *) glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV }, + { "glTrackMatrixNV", (GLvoid *) glTrackMatrixNV, _gloffset_TrackMatrixNV }, + { "glVertexAttribPointerNV", (GLvoid *) glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV }, + { "glVertexAttrib1dNV", (GLvoid *) glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV }, + { "glVertexAttrib1dvNV", (GLvoid *) glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV }, + { "glVertexAttrib1fNV", (GLvoid *) glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV }, + { "glVertexAttrib1fvNV", (GLvoid *) glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV }, + { "glVertexAttrib1sNV", (GLvoid *) glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV }, + { "glVertexAttrib1svNV", (GLvoid *) glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV }, + { "glVertexAttrib2dNV", (GLvoid *) glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV }, + { "glVertexAttrib2dvNV", (GLvoid *) glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV }, + { "glVertexAttrib2fNV", (GLvoid *) glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV }, + { "glVertexAttrib2fvNV", (GLvoid *) glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV }, + { "glVertexAttrib2sNV", (GLvoid *) glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV }, + { "glVertexAttrib2svNV", (GLvoid *) glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV }, + { "glVertexAttrib3dNV", (GLvoid *) glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV }, + { "glVertexAttrib3dvNV", (GLvoid *) glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV }, + { "glVertexAttrib3fNV", (GLvoid *) glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV }, + { "glVertexAttrib3fvNV", (GLvoid *) glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV }, + { "glVertexAttrib3sNV", (GLvoid *) glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV }, + { "glVertexAttrib3svNV", (GLvoid *) glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV }, + { "glVertexAttrib4dNV", (GLvoid *) glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV }, + { "glVertexAttrib4dvNV", (GLvoid *) glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV }, + { "glVertexAttrib4fNV", (GLvoid *) glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV }, + { "glVertexAttrib4fvNV", (GLvoid *) glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV }, + { "glVertexAttrib4sNV", (GLvoid *) glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV }, + { "glVertexAttrib4svNV", (GLvoid *) glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV }, + { "glVertexAttrib4ubNV", (GLvoid *) glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV }, + { "glVertexAttrib4ubvNV", (GLvoid *) glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV }, + { "glVertexAttribs1dvNV", (GLvoid *) glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV }, + { "glVertexAttribs1fvNV", (GLvoid *) glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV }, + { "glVertexAttribs1svNV", (GLvoid *) glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV }, + { "glVertexAttribs2dvNV", (GLvoid *) glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV }, + { "glVertexAttribs2fvNV", (GLvoid *) glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV }, + { "glVertexAttribs2svNV", (GLvoid *) glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV }, + { "glVertexAttribs3dvNV", (GLvoid *) glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV }, + { "glVertexAttribs3fvNV", (GLvoid *) glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV }, + { "glVertexAttribs3svNV", (GLvoid *) glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV }, + { "glVertexAttribs4dvNV", (GLvoid *) glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV }, + { "glVertexAttribs4fvNV", (GLvoid *) glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV }, + { "glVertexAttribs4svNV", (GLvoid *) glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV }, + { "glVertexAttribs4ubvNV", (GLvoid *) glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV }, + { "glPointParameteriNV", (GLvoid *) glPointParameteriNV, _gloffset_PointParameteriNV }, + { "glPointParameterivNV", (GLvoid *) glPointParameterivNV, _gloffset_PointParameterivNV }, + { "glBlendFuncSeparate", (GLvoid *) glBlendFuncSeparate, _gloffset_BlendFuncSeparateEXT }, + { "glFogCoordf", (GLvoid *) glFogCoordf, _gloffset_FogCoordfEXT }, + { "glFogCoordfv", (GLvoid *) glFogCoordfv, _gloffset_FogCoordfvEXT }, + { "glFogCoordd", (GLvoid *) glFogCoordd, _gloffset_FogCoorddEXT }, + { "glFogCoorddv", (GLvoid *) glFogCoorddv, _gloffset_FogCoorddvEXT }, + { "glFogCoordPointer", (GLvoid *) glFogCoordPointer, _gloffset_FogCoordPointerEXT }, + { "glMultiDrawArrays", (GLvoid *) glMultiDrawArrays, _gloffset_MultiDrawArraysEXT }, + { "glMultiDrawElements", (GLvoid *) glMultiDrawElements, _gloffset_MultiDrawElementsEXT }, + { "glPointParameterf", (GLvoid *) glPointParameterf, _gloffset_PointParameterfEXT }, + { "glPointParameterfv", (GLvoid *) glPointParameterfv, _gloffset_PointParameterfvEXT }, + { "glPointParameteri", (GLvoid *) glPointParameteri, _gloffset_PointParameteriNV }, + { "glPointParameteriv", (GLvoid *) glPointParameteriv, _gloffset_PointParameterivNV }, + { "glSecondaryColor3b", (GLvoid *) glSecondaryColor3b, _gloffset_SecondaryColor3bEXT }, + { "glSecondaryColor3bv", (GLvoid *) glSecondaryColor3bv, _gloffset_SecondaryColor3bvEXT }, + { "glSecondaryColor3d", (GLvoid *) glSecondaryColor3d, _gloffset_SecondaryColor3dEXT }, + { "glSecondaryColor3dv", (GLvoid *) glSecondaryColor3dv, _gloffset_SecondaryColor3dvEXT }, + { "glSecondaryColor3f", (GLvoid *) glSecondaryColor3f, _gloffset_SecondaryColor3fEXT }, + { "glSecondaryColor3fv", (GLvoid *) glSecondaryColor3fv, _gloffset_SecondaryColor3fvEXT }, + { "glSecondaryColor3i", (GLvoid *) glSecondaryColor3i, _gloffset_SecondaryColor3iEXT }, + { "glSecondaryColor3iv", (GLvoid *) glSecondaryColor3iv, _gloffset_SecondaryColor3ivEXT }, + { "glSecondaryColor3s", (GLvoid *) glSecondaryColor3s, _gloffset_SecondaryColor3sEXT }, + { "glSecondaryColor3sv", (GLvoid *) glSecondaryColor3sv, _gloffset_SecondaryColor3svEXT }, + { "glSecondaryColor3ub", (GLvoid *) glSecondaryColor3ub, _gloffset_SecondaryColor3ubEXT }, + { "glSecondaryColor3ubv", (GLvoid *) glSecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT }, + { "glSecondaryColor3ui", (GLvoid *) glSecondaryColor3ui, _gloffset_SecondaryColor3uiEXT }, + { "glSecondaryColor3uiv", (GLvoid *) glSecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT }, + { "glSecondaryColor3us", (GLvoid *) glSecondaryColor3us, _gloffset_SecondaryColor3usEXT }, + { "glSecondaryColor3usv", (GLvoid *) glSecondaryColor3usv, _gloffset_SecondaryColor3usvEXT }, + { "glSecondaryColorPointer", (GLvoid *) glSecondaryColorPointer, _gloffset_SecondaryColorPointerEXT }, + { "glWindowPos2d", (GLvoid *) glWindowPos2d, _gloffset_WindowPos2dMESA }, + { "glWindowPos2dv", (GLvoid *) glWindowPos2dv, _gloffset_WindowPos2dvMESA }, + { "glWindowPos2f", (GLvoid *) glWindowPos2f, _gloffset_WindowPos2fMESA }, + { "glWindowPos2fv", (GLvoid *) glWindowPos2fv, _gloffset_WindowPos2fvMESA }, + { "glWindowPos2i", (GLvoid *) glWindowPos2i, _gloffset_WindowPos2iMESA }, + { "glWindowPos2iv", (GLvoid *) glWindowPos2iv, _gloffset_WindowPos2ivMESA }, + { "glWindowPos2s", (GLvoid *) glWindowPos2s, _gloffset_WindowPos2sMESA }, + { "glWindowPos2sv", (GLvoid *) glWindowPos2sv, _gloffset_WindowPos2svMESA }, + { "glWindowPos3d", (GLvoid *) glWindowPos3d, _gloffset_WindowPos3dMESA }, + { "glWindowPos3dv", (GLvoid *) glWindowPos3dv, _gloffset_WindowPos3dvMESA }, + { "glWindowPos3f", (GLvoid *) glWindowPos3f, _gloffset_WindowPos3fMESA }, + { "glWindowPos3fv", (GLvoid *) glWindowPos3fv, _gloffset_WindowPos3fvMESA }, + { "glWindowPos3i", (GLvoid *) glWindowPos3i, _gloffset_WindowPos3iMESA }, + { "glWindowPos3iv", (GLvoid *) glWindowPos3iv, _gloffset_WindowPos3ivMESA }, + { "glWindowPos3s", (GLvoid *) glWindowPos3s, _gloffset_WindowPos3sMESA }, + { "glWindowPos3sv", (GLvoid *) glWindowPos3sv, _gloffset_WindowPos3svMESA }, + { "glActiveStencilFaceEXT", (GLvoid *) glActiveStencilFaceEXT, _gloffset_ActiveStencilFaceEXT }, + { "glDeleteFencesNV", (GLvoid *) glDeleteFencesNV, _gloffset_DeleteFencesNV }, + { "glGenFencesNV", (GLvoid *) glGenFencesNV, _gloffset_GenFencesNV }, + { "glIsFenceNV", (GLvoid *) glIsFenceNV, _gloffset_IsFenceNV }, + { "glTestFenceNV", (GLvoid *) glTestFenceNV, _gloffset_TestFenceNV }, + { "glGetFenceivNV", (GLvoid *) glGetFenceivNV, _gloffset_GetFenceivNV }, + { "glFinishFenceNV", (GLvoid *) glFinishFenceNV, _gloffset_FinishFenceNV }, + { "glSetFenceNV", (GLvoid *) glSetFenceNV, _gloffset_SetFenceNV }, + { "glVertexAttrib1sARB", (GLvoid *) glVertexAttrib1sARB, _gloffset_VertexAttrib1sNV }, + { "glVertexAttrib1fARB", (GLvoid *) glVertexAttrib1fARB, _gloffset_VertexAttrib1fNV }, + { "glVertexAttrib1dARB", (GLvoid *) glVertexAttrib1dARB, _gloffset_VertexAttrib1dNV }, + { "glVertexAttrib2sARB", (GLvoid *) glVertexAttrib2sARB, _gloffset_VertexAttrib2sNV }, + { "glVertexAttrib2fARB", (GLvoid *) glVertexAttrib2fARB, _gloffset_VertexAttrib2fNV }, + { "glVertexAttrib2dARB", (GLvoid *) glVertexAttrib2dARB, _gloffset_VertexAttrib2dNV }, + { "glVertexAttrib3sARB", (GLvoid *) glVertexAttrib3sARB, _gloffset_VertexAttrib3sNV }, + { "glVertexAttrib3fARB", (GLvoid *) glVertexAttrib3fARB, _gloffset_VertexAttrib3fNV }, + { "glVertexAttrib3dARB", (GLvoid *) glVertexAttrib3dARB, _gloffset_VertexAttrib3dNV }, + { "glVertexAttrib4sARB", (GLvoid *) glVertexAttrib4sARB, _gloffset_VertexAttrib4sNV }, + { "glVertexAttrib4fARB", (GLvoid *) glVertexAttrib4fARB, _gloffset_VertexAttrib4fNV }, + { "glVertexAttrib4dARB", (GLvoid *) glVertexAttrib4dARB, _gloffset_VertexAttrib4dNV }, + { "glVertexAttrib4NubARB", (GLvoid *) glVertexAttrib4NubARB, _gloffset_VertexAttrib4ubNV }, + { "glVertexAttrib1svARB", (GLvoid *) glVertexAttrib1svARB, _gloffset_VertexAttrib1svNV }, + { "glVertexAttrib1fvARB", (GLvoid *) glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvNV }, + { "glVertexAttrib1dvARB", (GLvoid *) glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvNV }, + { "glVertexAttrib2svARB", (GLvoid *) glVertexAttrib2svARB, _gloffset_VertexAttrib2svNV }, + { "glVertexAttrib2fvARB", (GLvoid *) glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvNV }, + { "glVertexAttrib2dvARB", (GLvoid *) glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvNV }, + { "glVertexAttrib3svARB", (GLvoid *) glVertexAttrib3svARB, _gloffset_VertexAttrib3svNV }, + { "glVertexAttrib3fvARB", (GLvoid *) glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvNV }, + { "glVertexAttrib3dvARB", (GLvoid *) glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvNV }, + { "glVertexAttrib4bvARB", (GLvoid *) glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB }, + { "glVertexAttrib4svARB", (GLvoid *) glVertexAttrib4svARB, _gloffset_VertexAttrib4svNV }, + { "glVertexAttrib4ivARB", (GLvoid *) glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB }, + { "glVertexAttrib4ubvARB", (GLvoid *) glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB }, + { "glVertexAttrib4usvARB", (GLvoid *) glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB }, + { "glVertexAttrib4uivARB", (GLvoid *) glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB }, + { "glVertexAttrib4fvARB", (GLvoid *) glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvNV }, + { "glVertexAttrib4dvARB", (GLvoid *) glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvNV }, + { "glVertexAttrib4NbvARB", (GLvoid *) glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB }, + { "glVertexAttrib4NsvARB", (GLvoid *) glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB }, + { "glVertexAttrib4NivARB", (GLvoid *) glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB }, + { "glVertexAttrib4NubvARB", (GLvoid *) glVertexAttrib4NubvARB, _gloffset_VertexAttrib4ubvNV }, + { "glVertexAttrib4NusvARB", (GLvoid *) glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB }, + { "glVertexAttrib4NuivARB", (GLvoid *) glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB }, + { "glVertexAttribPointerARB", (GLvoid *) glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB }, + { "glEnableVertexAttribArrayARB", (GLvoid *) glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB }, + { "glDisableVertexAttribArrayARB", (GLvoid *) glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB }, + { "glProgramStringARB", (GLvoid *) glProgramStringARB, _gloffset_ProgramStringARB }, + { "glBindProgramARB", (GLvoid *) glBindProgramARB, _gloffset_BindProgramNV }, + { "glDeleteProgramsARB", (GLvoid *) glDeleteProgramsARB, _gloffset_DeleteProgramsNV }, + { "glGenProgramsARB", (GLvoid *) glGenProgramsARB, _gloffset_GenProgramsNV }, + { "glIsProgramARB", (GLvoid *) glIsProgramARB, _gloffset_IsProgramNV }, + { "glProgramEnvParameter4dARB", (GLvoid *) glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB }, + { "glProgramEnvParameter4dvARB", (GLvoid *) glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB }, + { "glProgramEnvParameter4fARB", (GLvoid *) glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB }, + { "glProgramEnvParameter4fvARB", (GLvoid *) glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB }, + { "glProgramLocalParameter4dARB", (GLvoid *) glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB }, + { "glProgramLocalParameter4dvARB", (GLvoid *) glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB }, + { "glProgramLocalParameter4fARB", (GLvoid *) glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB }, + { "glProgramLocalParameter4fvARB", (GLvoid *) glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB }, + { "glGetProgramEnvParameterdvARB", (GLvoid *) glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB }, + { "glGetProgramEnvParameterfvARB", (GLvoid *) glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB }, + { "glGetProgramLocalParameterdvARB", (GLvoid *) glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB }, + { "glGetProgramLocalParameterfvARB", (GLvoid *) glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB }, + { "glGetProgramivARB", (GLvoid *) glGetProgramivARB, _gloffset_GetProgramivARB }, + { "glGetProgramStringARB", (GLvoid *) glGetProgramStringARB, _gloffset_GetProgramStringARB }, + { "glGetVertexAttribdvARB", (GLvoid *) glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvNV }, + { "glGetVertexAttribfvARB", (GLvoid *) glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvNV }, + { "glGetVertexAttribivARB", (GLvoid *) glGetVertexAttribivARB, _gloffset_GetVertexAttribivNV }, + { "glGetVertexAttribPointervARB", (GLvoid *) glGetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV }, + { "glProgramNamedParameter4fNV", (GLvoid *) glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV }, + { "glProgramNamedParameter4dNV", (GLvoid *) glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV }, + { "glProgramNamedParameter4fvNV", (GLvoid *) glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV }, + { "glProgramNamedParameter4dvNV", (GLvoid *) glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV }, + { "glGetProgramNamedParameterfvNV", (GLvoid *) glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV }, + { "glGetProgramNamedParameterdvNV", (GLvoid *) glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV }, + { "glBindBufferARB", (GLvoid *) glBindBufferARB, _gloffset_BindBufferARB }, + { "glBufferDataARB", (GLvoid *) glBufferDataARB, _gloffset_BufferDataARB }, + { "glBufferSubDataARB", (GLvoid *) glBufferSubDataARB, _gloffset_BufferSubDataARB }, + { "glDeleteBuffersARB", (GLvoid *) glDeleteBuffersARB, _gloffset_DeleteBuffersARB }, + { "glGenBuffersARB", (GLvoid *) glGenBuffersARB, _gloffset_GenBuffersARB }, + { "glGetBufferParameterivARB", (GLvoid *) glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB }, + { "glGetBufferPointervARB", (GLvoid *) glGetBufferPointervARB, _gloffset_GetBufferPointervARB }, + { "glGetBufferSubDataARB", (GLvoid *) glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB }, + { "glIsBufferARB", (GLvoid *) glIsBufferARB, _gloffset_IsBufferARB }, + { "glMapBufferARB", (GLvoid *) glMapBufferARB, _gloffset_MapBufferARB }, + { "glUnmapBufferARB", (GLvoid *) glUnmapBufferARB, _gloffset_UnmapBufferARB }, + { "glDepthBoundsEXT", (GLvoid *) glDepthBoundsEXT, _gloffset_DepthBoundsEXT }, + { "glGenQueriesARB", (GLvoid *) glGenQueriesARB, _gloffset_GenQueriesARB }, + { "glDeleteQueriesARB", (GLvoid *) glDeleteQueriesARB, _gloffset_DeleteQueriesARB }, + { "glIsQueryARB", (GLvoid *) glIsQueryARB, _gloffset_IsQueryARB }, + { "glBeginQueryARB", (GLvoid *) glBeginQueryARB, _gloffset_BeginQueryARB }, + { "glEndQueryARB", (GLvoid *) glEndQueryARB, _gloffset_EndQueryARB }, + { "glGetQueryivARB", (GLvoid *) glGetQueryivARB, _gloffset_GetQueryivARB }, + { "glGetQueryObjectivARB", (GLvoid *) glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB }, + { "glGetQueryObjectuivARB", (GLvoid *) glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB }, + { "glBindBuffer", (GLvoid *) glBindBuffer, _gloffset_BindBufferARB }, + { "glBufferData", (GLvoid *) glBufferData, _gloffset_BufferDataARB }, + { "glBufferSubData", (GLvoid *) glBufferSubData, _gloffset_BufferSubDataARB }, + { "glDeleteBuffers", (GLvoid *) glDeleteBuffers, _gloffset_DeleteBuffersARB }, + { "glGenBuffers", (GLvoid *) glGenBuffers, _gloffset_GenBuffersARB }, + { "glGetBufferParameteriv", (GLvoid *) glGetBufferParameteriv, _gloffset_GetBufferParameterivARB }, + { "glGetBufferPointerv", (GLvoid *) glGetBufferPointerv, _gloffset_GetBufferPointervARB }, + { "glGetBufferSubData", (GLvoid *) glGetBufferSubData, _gloffset_GetBufferSubDataARB }, + { "glIsBuffer", (GLvoid *) glIsBuffer, _gloffset_IsBufferARB }, + { "glMapBuffer", (GLvoid *) glMapBuffer, _gloffset_MapBufferARB }, + { "glUnmapBuffer", (GLvoid *) glUnmapBuffer, _gloffset_UnmapBufferARB }, + { "glGenQueries", (GLvoid *) glGenQueries, _gloffset_GenQueriesARB }, + { "glDeleteQueries", (GLvoid *) glDeleteQueries, _gloffset_DeleteQueriesARB }, + { "glIsQuery", (GLvoid *) glIsQuery, _gloffset_IsQueryARB }, + { "glBeginQuery", (GLvoid *) glBeginQuery, _gloffset_BeginQueryARB }, + { "glEndQuery", (GLvoid *) glEndQuery, _gloffset_EndQueryARB }, + { "glGetQueryiv", (GLvoid *) glGetQueryiv, _gloffset_GetQueryivARB }, + { "glGetQueryObjectiv", (GLvoid *) glGetQueryObjectiv, _gloffset_GetQueryObjectivARB }, + { "glGetQueryObjectuiv", (GLvoid *) glGetQueryObjectuiv, _gloffset_GetQueryObjectuivARB }, + { "glDeleteObjectARB", (GLvoid *) glDeleteObjectARB, _gloffset_DeleteObjectARB }, + { "glGetHandleARB", (GLvoid *) glGetHandleARB, _gloffset_GetHandleARB }, + { "glDetachObjectARB", (GLvoid *) glDetachObjectARB, _gloffset_DetachObjectARB }, + { "glCreateShaderObjectARB", (GLvoid *) glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB }, + { "glShaderSourceARB", (GLvoid *) glShaderSourceARB, _gloffset_ShaderSourceARB }, + { "glCompileShaderARB", (GLvoid *) glCompileShaderARB, _gloffset_CompileShaderARB }, + { "glCreateProgramObjectARB", (GLvoid *) glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB }, + { "glAttachObjectARB", (GLvoid *) glAttachObjectARB, _gloffset_AttachObjectARB }, + { "glLinkProgramARB", (GLvoid *) glLinkProgramARB, _gloffset_LinkProgramARB }, + { "glUseProgramObjectARB", (GLvoid *) glUseProgramObjectARB, _gloffset_UseProgramObjectARB }, + { "glValidateProgramARB", (GLvoid *) glValidateProgramARB, _gloffset_ValidateProgramARB }, + { "glUniform1fARB", (GLvoid *) glUniform1fARB, _gloffset_Uniform1fARB }, + { "glUniform2fARB", (GLvoid *) glUniform2fARB, _gloffset_Uniform2fARB }, + { "glUniform3fARB", (GLvoid *) glUniform3fARB, _gloffset_Uniform3fARB }, + { "glUniform4fARB", (GLvoid *) glUniform4fARB, _gloffset_Uniform4fARB }, + { "glUniform1iARB", (GLvoid *) glUniform1iARB, _gloffset_Uniform1iARB }, + { "glUniform2iARB", (GLvoid *) glUniform2iARB, _gloffset_Uniform2iARB }, + { "glUniform3iARB", (GLvoid *) glUniform3iARB, _gloffset_Uniform3iARB }, + { "glUniform4iARB", (GLvoid *) glUniform4iARB, _gloffset_Uniform4iARB }, + { "glUniform1fvARB", (GLvoid *) glUniform1fvARB, _gloffset_Uniform1fvARB }, + { "glUniform2fvARB", (GLvoid *) glUniform2fvARB, _gloffset_Uniform2fvARB }, + { "glUniform3fvARB", (GLvoid *) glUniform3fvARB, _gloffset_Uniform3fvARB }, + { "glUniform4fvARB", (GLvoid *) glUniform4fvARB, _gloffset_Uniform4fvARB }, + { "glUniform1ivARB", (GLvoid *) glUniform1ivARB, _gloffset_Uniform1ivARB }, + { "glUniform2ivARB", (GLvoid *) glUniform2ivARB, _gloffset_Uniform2ivARB }, + { "glUniform3ivARB", (GLvoid *) glUniform3ivARB, _gloffset_Uniform3ivARB }, + { "glUniform4ivARB", (GLvoid *) glUniform4ivARB, _gloffset_Uniform4ivARB }, + { "glUniformMatrix2fvARB", (GLvoid *) glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB }, + { "glUniformMatrix3fvARB", (GLvoid *) glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB }, + { "glUniformMatrix4fvARB", (GLvoid *) glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB }, + { "glGetObjectParameterfvARB", (GLvoid *) glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB }, + { "glGetObjectParameterivARB", (GLvoid *) glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB }, + { "glGetInfoLogARB", (GLvoid *) glGetInfoLogARB, _gloffset_GetInfoLogARB }, + { "glGetAttachedObjectsARB", (GLvoid *) glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB }, + { "glGetUniformLocationARB", (GLvoid *) glGetUniformLocationARB, _gloffset_GetUniformLocationARB }, + { "glGetActiveUniformARB", (GLvoid *) glGetActiveUniformARB, _gloffset_GetActiveUniformARB }, + { "glGetUniformfvARB", (GLvoid *) glGetUniformfvARB, _gloffset_GetUniformfvARB }, + { "glGetUniformivARB", (GLvoid *) glGetUniformivARB, _gloffset_GetUniformivARB }, + { "glGetShaderSourceARB", (GLvoid *) glGetShaderSourceARB, _gloffset_GetShaderSourceARB }, + { "glBindAttribLocationARB", (GLvoid *) glBindAttribLocationARB, _gloffset_BindAttribLocationARB }, + { "glGetActiveAttribARB", (GLvoid *) glGetActiveAttribARB, _gloffset_GetActiveAttribARB }, + { "glGetAttribLocationARB", (GLvoid *) glGetAttribLocationARB, _gloffset_GetAttribLocationARB }, + { "glBlendEquationSeparateEXT", (GLvoid *) glBlendEquationSeparateEXT, _gloffset_BlendEquationSeparateEXT }, + { "glBlendEquationSeparateATI", (GLvoid *) glBlendEquationSeparateATI, _gloffset_BlendEquationSeparateEXT }, + { NULL, NULL } /* end of list marker */ }; - -#undef NAME_FUNC_OFFSET |