diff options
Diffstat (limited to 'src/mesa/glapi/glapitemp.h')
-rw-r--r-- | src/mesa/glapi/glapitemp.h | 218 |
1 files changed, 118 insertions, 100 deletions
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index e08f9548f57..3da0f631435 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4071,63 +4071,78 @@ KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); } +KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) +{ + DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); +} + KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4177,9 +4192,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4199,9 +4214,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4216,16 +4231,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params) { DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params) { DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } @@ -4470,9 +4485,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4487,9 +4502,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4854,65 +4869,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -5357,16 +5372,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } @@ -5376,16 +5391,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } @@ -5395,9 +5410,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5432,9 +5447,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5444,9 +5459,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5626,23 +5641,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param) { DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size) { DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } @@ -5662,51 +5677,51 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6299,15 +6314,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetSynciv), TABLE_ENTRY(IsSync), TABLE_ENTRY(WaitSync), + TABLE_ENTRY(DrawElementsBaseVertex), + TABLE_ENTRY(DrawRangeElementsBaseVertex), + TABLE_ENTRY(MultiDrawElementsBaseVertex), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_575), - TABLE_ENTRY(_dispatch_stub_576), - TABLE_ENTRY(_dispatch_stub_577), TABLE_ENTRY(_dispatch_stub_578), TABLE_ENTRY(_dispatch_stub_579), TABLE_ENTRY(_dispatch_stub_580), TABLE_ENTRY(_dispatch_stub_581), TABLE_ENTRY(_dispatch_stub_582), + TABLE_ENTRY(_dispatch_stub_583), + TABLE_ENTRY(_dispatch_stub_584), + TABLE_ENTRY(_dispatch_stub_585), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -6318,8 +6336,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterfvEXT), TABLE_ENTRY(LockArraysEXT), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_593), - TABLE_ENTRY(_dispatch_stub_594), + TABLE_ENTRY(_dispatch_stub_596), + TABLE_ENTRY(_dispatch_stub_597), TABLE_ENTRY(SecondaryColor3bEXT), TABLE_ENTRY(SecondaryColor3bvEXT), TABLE_ENTRY(SecondaryColor3dEXT), @@ -6344,7 +6362,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_619), + TABLE_ENTRY(_dispatch_stub_622), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -6386,15 +6404,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_661), - TABLE_ENTRY(_dispatch_stub_662), - TABLE_ENTRY(_dispatch_stub_663), TABLE_ENTRY(_dispatch_stub_664), TABLE_ENTRY(_dispatch_stub_665), TABLE_ENTRY(_dispatch_stub_666), TABLE_ENTRY(_dispatch_stub_667), TABLE_ENTRY(_dispatch_stub_668), TABLE_ENTRY(_dispatch_stub_669), + TABLE_ENTRY(_dispatch_stub_670), + TABLE_ENTRY(_dispatch_stub_671), + TABLE_ENTRY(_dispatch_stub_672), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -6475,19 +6493,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_750), - TABLE_ENTRY(_dispatch_stub_751), - TABLE_ENTRY(_dispatch_stub_752), TABLE_ENTRY(_dispatch_stub_753), TABLE_ENTRY(_dispatch_stub_754), + TABLE_ENTRY(_dispatch_stub_755), + TABLE_ENTRY(_dispatch_stub_756), + TABLE_ENTRY(_dispatch_stub_757), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_761), - TABLE_ENTRY(_dispatch_stub_762), + TABLE_ENTRY(_dispatch_stub_764), + TABLE_ENTRY(_dispatch_stub_765), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6505,18 +6523,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_780), - TABLE_ENTRY(_dispatch_stub_781), - TABLE_ENTRY(_dispatch_stub_782), + TABLE_ENTRY(_dispatch_stub_783), + TABLE_ENTRY(_dispatch_stub_784), + TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_785), - TABLE_ENTRY(_dispatch_stub_786), - TABLE_ENTRY(_dispatch_stub_787), TABLE_ENTRY(_dispatch_stub_788), TABLE_ENTRY(_dispatch_stub_789), TABLE_ENTRY(_dispatch_stub_790), TABLE_ENTRY(_dispatch_stub_791), + TABLE_ENTRY(_dispatch_stub_792), + TABLE_ENTRY(_dispatch_stub_793), + TABLE_ENTRY(_dispatch_stub_794), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. |