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-rw-r--r--src/mesa/glapi/glapi.c20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index 2fa673d307d..764f1dba289 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -423,8 +423,9 @@ _glapi_set_dispatch(struct _glapi_table *dispatch)
/* use the no-op functions */
dispatch = (struct _glapi_table *) __glapi_noop_table;
}
-#ifdef DEBUG
+#if 0 /* enable this for extra DEBUG */
else {
+ _glapi_check_table_not_null(dispatch);
_glapi_check_table(dispatch);
}
#endif
@@ -488,19 +489,23 @@ _glapi_get_dispatch_table_size(void)
* Intended for debugging purposes.
*/
void
-_glapi_check_table(const struct _glapi_table *table)
+_glapi_check_table_not_null(const struct _glapi_table *table)
{
-#if 0 /* Enable this for extra DEBUG */
const GLuint entries = _glapi_get_dispatch_table_size();
const void **tab = (const void **) table;
GLuint i;
for (i = 1; i < entries; i++) {
assert(tab[i]);
}
+}
- /* Do some spot checks to be sure that the dispatch table
- * slots are assigned correctly.
- */
+/**
+ * Do some spot checks to be sure that the dispatch table
+ * slots are assigned correctly.
+ */
+void
+_glapi_check_table(const struct _glapi_table *table)
+{
{
GLuint BeginOffset = _glapi_get_proc_offset("glBegin");
char *BeginFunc = (char*) &table->Begin;
@@ -557,7 +562,4 @@ _glapi_check_table(const struct _glapi_table *table)
assert(setFenceOffset == _gloffset_SetFenceNV);
assert(setFenceOffset == offset);
}
-#else
- (void) table;
-#endif
}