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-rw-r--r--src/mesa/glapi/glapi.c312
1 files changed, 222 insertions, 90 deletions
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index 5132bebaef5..47a1f164582 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -671,14 +671,52 @@ get_static_proc_name( GLuint offset )
#define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS)
-struct name_address_offset {
- const char *Name;
- _glapi_proc Address;
- GLuint Offset;
+/**
+ * Track information about a function added to the GL API.
+ */
+struct _glapi_function {
+ /**
+ * Name of the function.
+ */
+ const char * name;
+
+
+ /**
+ * Text string that describes the types of the parameters passed to the
+ * named function. Parameter types are converted to characters using the
+ * following rules:
+ * - 'i' for \c GLint, \c GLuint, and \c GLenum
+ * - 'p' for any pointer type
+ * - 'f' for \c GLfloat and \c GLclampf
+ * - 'd' for \c GLdouble and \c GLclampd
+ */
+ const char * parameter_signature;
+
+
+ /**
+ * Offset in the dispatch table where the pointer to the real function is
+ * located. If the driver has not requested that the named function be
+ * added to the dispatch table, this will have the value ~0.
+ */
+ unsigned dispatch_offset;
+
+
+ /**
+ * Pointer to the dispatch stub for the named function.
+ *
+ * \todo
+ * The semantic of this field should be changed slightly. Currently, it
+ * is always expected to be non-\c NULL. However, it would be better to
+ * only allocate the entry-point stub when the application requests the
+ * function via \c glXGetProcAddress. This would save memory for all the
+ * functions that the driver exports but that the application never wants
+ * to call.
+ */
+ _glapi_proc dispatch_stub;
};
-static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS];
+static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS];
static GLuint NumExtEntryPoints = 0;
#ifdef USE_SPARC_ASM
@@ -814,76 +852,189 @@ fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset)
/**
- * Add a new extension function entrypoint.
- * Return: GL_TRUE = success or GL_FALSE = failure
+ * Generate new entrypoint
+ *
+ * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
+ * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
+ * never happens, and the user calls this function, he'll segfault. That's
+ * what you get when you try calling a GL function that doesn't really exist.
+ *
+ * \param funcName Name of the function to create an entry-point for.
+ *
+ * \sa _glapi_add_entrypoint
*/
-PUBLIC GLboolean
-_glapi_add_entrypoint(const char *funcName, GLuint offset)
+
+static struct _glapi_function *
+add_function_name( const char * funcName )
{
- /* trivial rejection test */
+ struct _glapi_function * entry = NULL;
+
+ if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
+ _glapi_proc entrypoint = generate_entrypoint(~0);
+ if (entrypoint != NULL) {
+ entry = & ExtEntryTable[NumExtEntryPoints];
+
+ ExtEntryTable[NumExtEntryPoints].name = str_dup(funcName);
+ ExtEntryTable[NumExtEntryPoints].parameter_signature = NULL;
+ ExtEntryTable[NumExtEntryPoints].dispatch_offset = ~0;
+ ExtEntryTable[NumExtEntryPoints].dispatch_stub = entrypoint;
+ NumExtEntryPoints++;
+ }
+ }
+
+ return entry;
+}
+
+
+/**
+ * Fill-in the dispatch stub for the named function.
+ *
+ * This function is intended to be called by a hardware driver. When called,
+ * a dispatch stub may be created created for the function. A pointer to this
+ * dispatch function will be returned by glXGetProcAddress.
+ *
+ * \param function_names Array of pointers to function names that should
+ * share a common dispatch offset.
+ * \param parameter_signature String representing the types of the parameters
+ * passed to the named function. Parameter types
+ * are converted to characters using the following
+ * rules:
+ * - 'i' for \c GLint, \c GLuint, and \c GLenum
+ * - 'p' for any pointer type
+ * - 'f' for \c GLfloat and \c GLclampf
+ * - 'd' for \c GLdouble and \c GLclampd
+ *
+ * \returns
+ * The offset in the dispatch table of the named function. A pointer to the
+ * driver's implementation of the named function should be stored at
+ * \c dispatch_table[\c offset].
+ *
+ * \sa glXGetProcAddress
+ *
+ * \warning
+ * This function can only handle up to 8 names at a time. As far as I know,
+ * the maximum number of names ever associated with an existing GL function is
+ * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
+ * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
+ * too painful of a limitation.
+ *
+ * \todo
+ * Determine whether or not \c parameter_signature should be allowed to be
+ * \c NULL. It doesn't seem like much of a hardship for drivers to have to
+ * pass in an empty string.
+ *
+ * \todo
+ * Determine if code should be added to reject function names that start with
+ * 'glX'.
+ *
+ * \bug
+ * Add code to compare \c parameter_signature with the parameter signature of
+ * a static function. In order to do that, we need to find a way to \b get
+ * the parameter signature of a static function.
+ */
+
+PUBLIC int
+_glapi_add_dispatch( const char * const * function_names,
+ const char * parameter_signature )
+{
+ static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC;
+ const char * const real_sig = (parameter_signature != NULL)
+ ? parameter_signature : "";
+ struct _glapi_function * entry[8];
+ GLboolean is_static[8];
+ unsigned i;
+ unsigned j;
+ int offset = ~0;
+ int new_offset;
+
+
+ (void) memset( is_static, 0, sizeof( is_static ) );
+ (void) memset( entry, 0, sizeof( entry ) );
+
+ for ( i = 0 ; function_names[i] != NULL ; i++ ) {
+ /* Do some trivial validation on the name of the function.
+ */
+
#ifdef MANGLE
- if (!funcName || funcName[0] != 'm' || funcName[1] != 'g' || funcName[2] != 'l')
- return GL_FALSE;
+ if (!function_names[i] || function_names[i][0] != 'm' || function_names[i][1] != 'g' || function_names[i][2] != 'l')
+ return GL_FALSE;
#else
- if (!funcName || funcName[0] != 'g' || funcName[1] != 'l')
- return GL_FALSE;
+ if (!function_names[i] || function_names[i][0] != 'g' || function_names[i][1] != 'l')
+ return GL_FALSE;
#endif
-
- /* first check if the named function is already statically present */
- {
- GLint index = get_static_proc_offset(funcName);
- if (index >= 0) {
- return (GLboolean) ((GLuint) index == offset); /* bad offset! */
+
+
+ /* Determine if the named function already exists. If the function does
+ * exist, it must have the same parameter signature as the function
+ * being added.
+ */
+
+ new_offset = get_static_proc_offset(function_names[i]);
+ if (new_offset >= 0) {
+ /* FIXME: Make sure the parameter signatures match! How do we get
+ * FIXME: the parameter signature for static functions?
+ */
+
+ if ( (offset != ~0) && (new_offset != offset) ) {
+ return -1;
+ }
+
+ is_static[i] = GL_TRUE;
+ offset = new_offset;
}
- }
-
- /* See if this function has already been dynamically added */
- {
- GLuint i;
- for (i = 0; i < NumExtEntryPoints; i++) {
- if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
- /* function already registered */
- if (ExtEntryTable[i].Offset == offset) {
- return GL_TRUE; /* offsets match */
- }
- else if (ExtEntryTable[i].Offset == (GLuint) ~0
- && offset < DISPATCH_TABLE_SIZE) {
- /* need to patch-up the dispatch code */
- if (offset != (GLuint) ~0) {
- fill_in_entrypoint_offset(ExtEntryTable[i].Address, offset);
- ExtEntryTable[i].Offset = offset;
- }
- return GL_TRUE;
- }
- else {
- return GL_FALSE; /* bad offset! */
- }
- }
+
+
+ for ( j = 0 ; j < NumExtEntryPoints ; j++ ) {
+ if (strcmp(ExtEntryTable[j].name, function_names[i]) == 0) {
+ /* The offset may be ~0 if the function name was added by
+ * glXGetProcAddress but never filled in by the driver.
+ */
+
+ if (ExtEntryTable[j].dispatch_offset != ~0) {
+ if (strcmp(real_sig, ExtEntryTable[j].parameter_signature)
+ != 0) {
+ return -1;
+ }
+
+ if ( (offset != ~0) && (ExtEntryTable[j].dispatch_offset != offset) ) {
+ return -1;
+ }
+
+ offset = ExtEntryTable[j].dispatch_offset;
+ }
+
+ entry[i] = & ExtEntryTable[j];
+ break;
+ }
}
}
- /* This is a new function, try to add it. */
- if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS ||
- offset >= DISPATCH_TABLE_SIZE) {
- /* No space left */
- return GL_FALSE;
+
+ if (offset == ~0) {
+ offset = next_dynamic_offset;
+ next_dynamic_offset++;
}
- else {
- _glapi_proc entrypoint = generate_entrypoint(offset);
- if (!entrypoint)
- return GL_FALSE; /* couldn't generate assembly */
- /* OK! */
- ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
- ExtEntryTable[NumExtEntryPoints].Offset = offset;
- ExtEntryTable[NumExtEntryPoints].Address = entrypoint;
- NumExtEntryPoints++;
- return GL_TRUE; /* success */
- }
+ for ( i = 0 ; function_names[i] != NULL ; i++ ) {
+ if (! is_static[i] ) {
+ if (entry[i] == NULL) {
+ entry[i] = add_function_name( function_names[i] );
+ if (entry[i] == NULL) {
+ /* FIXME: Possible memory leak here.
+ */
+ return -1;
+ }
+ }
+
- /* should never get here, silence compiler warnings */
- return GL_FALSE;
+ entry[i]->parameter_signature = str_dup(real_sig);
+ fill_in_entrypoint_offset(entry[i]->dispatch_stub, offset);
+ entry[i]->dispatch_offset = offset;
+ }
+ }
+
+ return offset;
}
@@ -896,8 +1047,8 @@ _glapi_get_proc_offset(const char *funcName)
/* search extension functions first */
GLuint i;
for (i = 0; i < NumExtEntryPoints; i++) {
- if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
- return ExtEntryTable[i].Offset;
+ if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
+ return ExtEntryTable[i].dispatch_offset;
}
}
@@ -915,6 +1066,7 @@ _glapi_get_proc_offset(const char *funcName)
PUBLIC _glapi_proc
_glapi_get_proc_address(const char *funcName)
{
+ struct _glapi_function * entry;
GLuint i;
#ifdef MANGLE
@@ -927,8 +1079,8 @@ _glapi_get_proc_address(const char *funcName)
/* search extension functions first */
for (i = 0; i < NumExtEntryPoints; i++) {
- if (strcmp(ExtEntryTable[i].Name, funcName) == 0) {
- return ExtEntryTable[i].Address;
+ if (strcmp(ExtEntryTable[i].name, funcName) == 0) {
+ return ExtEntryTable[i].dispatch_stub;
}
}
@@ -939,28 +1091,8 @@ _glapi_get_proc_address(const char *funcName)
return func;
}
- /* generate new entrypoint - use a temporary dispatch offset of
- * ~0 (i.e. -1). Later, when the driver calls _glapi_add_entrypoint()
- * we'll put in the proper offset. If that never happens, and the
- * user calls this function, he'll segfault. That's what you get
- * when you try calling a GL function that doesn't really exist.
- */
- if (NumExtEntryPoints < MAX_EXTENSION_FUNCS) {
- _glapi_proc entrypoint = generate_entrypoint(~0);
- if (!entrypoint)
- return GL_FALSE;
-
- ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName);
- ExtEntryTable[NumExtEntryPoints].Offset = ~0;
- ExtEntryTable[NumExtEntryPoints].Address = entrypoint;
- NumExtEntryPoints++;
-
- return entrypoint;
- }
- else {
- /* no space for new functions! */
- return NULL;
- }
+ entry = add_function_name(funcName);
+ return (entry == NULL) ? NULL : entry->dispatch_stub;
}
@@ -983,8 +1115,8 @@ _glapi_get_proc_name(GLuint offset)
/* search added extension functions */
for (i = 0; i < NumExtEntryPoints; i++) {
- if (ExtEntryTable[i].Offset == offset) {
- return ExtEntryTable[i].Name;
+ if (ExtEntryTable[i].dispatch_offset == offset) {
+ return ExtEntryTable[i].name;
}
}
return NULL;