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-rw-r--r--src/mesa/glapi/gl_XML.py406
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diff --git a/src/mesa/glapi/gl_XML.py b/src/mesa/glapi/gl_XML.py
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+++ b/src/mesa/glapi/gl_XML.py
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+#!/usr/bin/python2
+
+# (C) Copyright IBM Corporation 2004
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# on the rights to use, copy, modify, merge, publish, distribute, sub
+# license, and/or sell copies of the Software, and to permit persons to whom
+# the Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+#
+# Authors:
+# Ian Romanick <[email protected]>
+
+from xml.sax import saxutils
+from xml.sax import make_parser
+from xml.sax.handler import feature_namespaces
+
+import sys, re
+
+class glItem:
+ """Generic class on which all other API entity types are based."""
+
+ name = ""
+ category = ""
+ context = None
+ tag_name = ""
+
+ def __init__(self, tag_name, name, context):
+ self.name = name
+ self.category = context.get_category_define()
+ self.context = context
+ self.tag_name = tag_name
+
+ context.append(tag_name, self)
+ return
+
+ def startElement(self, name, attrs):
+ return
+
+ def endElement(self, name):
+ """Generic endElement handler.
+
+ Generic endElement handler. Returns 1 if the tag containing
+ the object is complete. Otherwise 0 is returned. All
+ derived class endElement handlers should call this method. If
+ the name of the ending tag is the same as the tag that
+ started this object, the object is assumed to be complete.
+
+ This fails if a tag can contain another tag with the same
+ name. The XML "<foo><foo/><bar/></foo>" would fail. The
+ object would end before the bar tag was processed."""
+
+ if name == self.tag_name:
+ return 1
+ else:
+ return 0
+ return
+
+
+class glEnum( glItem ):
+ def __init__(self, context, name, attrs):
+ self.value = int(attrs.get('value', "0x0000"), 0)
+ self.functions = {}
+
+ enum_name = "GL_" + attrs.get('name', None)
+ glItem.__init__(self, name, enum_name, context)
+
+ def startElement(self, name, attrs):
+ if name == "size":
+ name = attrs.get('name', None)
+ count = int(attrs.get('count', "0"), 0)
+ self.functions[name] = count
+
+ return
+
+
+class glType( glItem ):
+ def __init__(self, context, name, attrs):
+ self.size = int(attrs.get('size', "0"))
+
+ type_name = "GL" + attrs.get('name', None)
+ glItem.__init__(self, name, type_name, context)
+
+
+class glParameter:
+ p_type = None
+ p_type_string = ""
+ p_name = None
+ p_count = 0
+ p_count_parameters = None
+ counter = None
+ is_output = 0
+ is_counter = 0
+ is_pointer = 0
+
+ def __init__(self, t, ts, n, c, p, is_output):
+ self.counter = None
+
+ try:
+ self.p_count = int(c)
+ except Exception,e:
+ self.p_count = 0
+ self.counter = c
+
+ if is_output == "true":
+ self.is_output = 1
+ else:
+ self.is_output = 0
+
+ if self.p_count > 0 or self.counter != None or p != None :
+ has_count = 1
+ else:
+ has_count = 0
+
+ self.p_type = t
+ self.p_type_string = ts
+ self.p_name = n
+ self.p_count_parameters = p
+
+ # If there is a * anywhere in the parameter's type, then it
+ # is a pointer.
+
+ if re.compile("[*]").search(ts):
+ # We could do some other validation here. For
+ # example, an output parameter should not be const,
+ # but every non-output parameter should.
+
+ self.is_pointer = 1;
+ else:
+ # If a parameter is not a pointer, then there cannot
+ # be an associated count (either fixed size or
+ # variable) and the parameter cannot be an output.
+
+ if has_count or self.is_output:
+ raise RuntimeError("Non-pointer type has count or is output.")
+ self.is_pointer = 0;
+
+ def is_variable_length_array(self):
+ return self.p_count_parameters != None
+
+ def is_array(self):
+ return self.is_pointer
+
+ def count_string(self):
+ """Return a string representing the number of items
+
+ Returns a string representing the number of items in a
+ parameter. For scalar types this will always be "1". For
+ vector types, it will depend on whether or not it is a
+ fixed length vector (like the parameter of glVertex3fv),
+ a counted length (like the vector parameter of
+ glDeleteTextures), or a general variable length vector."""
+
+ if self.is_array():
+ if self.is_variable_length_array():
+ return "compsize"
+ elif self.counter != None:
+ return self.counter
+ else:
+ return str(self.p_count)
+ else:
+ return "1"
+
+ def size(self):
+ if self.is_variable_length_array():
+ return 0
+ elif self.p_count == 0:
+ return self.p_type.size
+ else:
+ return self.p_type.size * self.p_count
+
+class glParameterIterator:
+ def __init__(self, data):
+ self.data = data
+ self.index = 0
+
+ def next(self):
+ if self.index == len( self.data ):
+ raise StopIteration
+ i = self.index
+ self.index += 1
+ return self.data[i]
+
+class glFunction( glItem ):
+ real_name = ""
+ fn_alias = None
+ fn_offset = -1
+ fn_return_type = "void"
+ fn_parameters = []
+
+ def __init__(self, context, name, attrs):
+ self.fn_alias = attrs.get('alias', None)
+ self.fn_parameters = []
+
+ temp = attrs.get('offset', None)
+ if temp == None or temp == "?":
+ self.fn_offset = -1
+ else:
+ self.fn_offset = int(temp)
+
+ fn_name = attrs.get('name', None)
+ if self.fn_alias != None:
+ self.real_name = self.fn_alias
+ else:
+ self.real_name = fn_name
+
+ glItem.__init__(self, name, fn_name, context)
+ return
+
+
+ def __iter__(self):
+ return glParameterIterator(self.fn_parameters)
+
+
+ def startElement(self, name, attrs):
+ if name == "param":
+ p_name = attrs.get('name', None)
+ p_type = attrs.get('type', None)
+ p_count = attrs.get('count', "0")
+ p_param = attrs.get('variable_param', None)
+ is_output = attrs.get('output', "false")
+ is_counter = attrs.get('counter', "false")
+
+ t = self.context.find_type(p_type)
+ if t == None:
+ raise RuntimeError("Unknown type '%s' in function '%s'." % (p_type, self.name))
+
+ try:
+ p = glParameter(t, p_type, p_name, p_count, p_param, is_output)
+ except RuntimeError:
+ print "Error with parameter '%s' in function '%s'." \
+ % (p_name, self.name)
+ raise
+
+ if is_counter == "true": p.is_counter = 1
+
+ self.add_parameter(p)
+ elif name == "return":
+ self.set_return_type(attrs.get('type', None))
+
+
+ def add_parameter(self, p):
+ self.fn_parameters.append(p)
+
+ def set_return_type(self, t):
+ self.fn_return_type = t
+
+ def get_parameter_string(self):
+ arg_string = ""
+ comma = ""
+ for p in self:
+ arg_string = arg_string + comma + p.p_type_string + " " + p.p_name
+ comma = ", "
+
+ if arg_string == "":
+ arg_string = "void"
+
+ return arg_string
+
+
+class glItemFactory:
+ """Factory to create objects derived from glItem."""
+
+ def create(self, context, name, attrs):
+ if name == "function":
+ return glFunction(context, name, attrs)
+ elif name == "type":
+ return glType(context, name, attrs)
+ elif name == "enum":
+ return glEnum(context, name, attrs)
+ else:
+ return None
+
+
+class FilterGLAPISpecBase(saxutils.XMLFilterBase):
+ name = "a"
+ license = "The license for this file is unspecified."
+ functions = {}
+ next_alias = -2
+ types = {}
+ xref = {}
+ current_object = None
+ factory = None
+ current_category = ""
+
+ def __init__(self):
+ saxutils.XMLFilterBase.__init__(self)
+ self.functions = {}
+ self.types = {}
+ self.xref = {}
+ self.factory = glItemFactory()
+
+ def find_type(self,type_name):
+ for t in self.types:
+ if re.compile(t).search(type_name):
+ return self.types[t]
+ print "Unable to find base type matching \"%s\"." % (type_name)
+ return None
+
+ def find_function(self,function_name):
+ index = self.xref[function_name]
+ return self.functions[index]
+
+ def printFunctions(self):
+ keys = self.functions.keys()
+ keys.sort()
+ prevk = -1
+ for k in keys:
+ if k < 0: continue
+
+ if self.functions[k].fn_alias == None:
+ if k != prevk + 1:
+ #print 'Missing offset %d' % (prevk)
+ pass
+ prevk = int(k)
+ self.printFunction(self.functions[k])
+
+ keys.reverse()
+ for k in keys:
+ if self.functions[k].fn_alias != None:
+ self.printFunction(self.functions[k])
+
+ return
+
+ def printHeader(self):
+ print '/* DO NOT EDIT - This file generated automatically by %s script */' \
+ % (self.name)
+ print ''
+ print '/*'
+ print ' * ' + self.license.replace('\n', '\n * ')
+ print ' */'
+ print ''
+ self.printRealHeader();
+ return
+
+ def printFooter(self):
+ self.printFunctions()
+ self.printRealFooter()
+
+
+ def get_category_define(self):
+ if re.compile("[1-9][0-9]*[.][0-9]+").match(self.current_category):
+ s = self.current_category
+ return "GL_VERSION_" + s.replace(".", "_")
+ else:
+ return self.current_category
+
+
+ def append(self, object_type, obj):
+ if object_type == "function":
+ # If the function is not an alias and has a negative
+ # offset, then we do not need to track it. These are
+ # functions that don't have an assigned offset
+
+ if obj.fn_offset >= 0 or obj.fn_alias != None:
+ if obj.fn_offset >= 0:
+ index = obj.fn_offset
+ else:
+ index = self.next_alias
+ self.next_alias -= 1
+
+ self.functions[index] = obj
+ self.xref[obj.name] = index
+ elif object_type == "type":
+ self.types[obj.name] = obj
+
+ return
+
+
+ def startElement(self, name, attrs):
+ if self.current_object != None:
+ self.current_object.startElement(name, attrs)
+ elif name == "category":
+ self.current_category = attrs.get('name', "")
+ else:
+ self.current_object = self.factory.create(self, name, attrs)
+ return
+
+ def endElement(self, name):
+ if self.current_object != None:
+ if self.current_object.endElement(name):
+ self.current_object = None
+ return
+
+ def printFunction(self,offset):
+ return
+
+ def printRealHeader(self):
+ return
+
+ def printRealFooter(self):
+ return