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Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r--src/mesa/glapi/gl_API.xml20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 4f3a8805e08..905c4a03a67 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -2364,9 +2364,9 @@
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
- <param name="stride" type="GLint"/>
+ <param name="stride" type="GLint" client_only="true"/>
<param name="order" type="GLint"/>
- <param name="points" type="const GLdouble *"/>
+ <param name="points" type="const GLdouble *" variable_param="order"/>
<glx rop="143" handcode="true"/>
</function>
@@ -2374,9 +2374,9 @@
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
- <param name="stride" type="GLint"/>
+ <param name="stride" type="GLint" client_only="true"/>
<param name="order" type="GLint"/>
- <param name="points" type="const GLfloat *"/>
+ <param name="points" type="const GLfloat *" variable_param="order"/>
<glx rop="144" handcode="true"/>
</function>
@@ -2384,13 +2384,13 @@
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
- <param name="ustride" type="GLint"/>
+ <param name="ustride" type="GLint" client_only="true"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLdouble"/>
<param name="v2" type="GLdouble"/>
- <param name="vstride" type="GLint"/>
+ <param name="vstride" type="GLint" client_only="true"/>
<param name="vorder" type="GLint"/>
- <param name="points" type="const GLdouble *"/>
+ <param name="points" type="const GLdouble *" variable_param="uorder"/>
<glx rop="145" handcode="true"/>
</function>
@@ -2398,13 +2398,13 @@
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
- <param name="ustride" type="GLint"/>
+ <param name="ustride" type="GLint" client_only="true"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
- <param name="vstride" type="GLint"/>
+ <param name="vstride" type="GLint" client_only="true"/>
<param name="vorder" type="GLint"/>
- <param name="points" type="const GLfloat *"/>
+ <param name="points" type="const GLfloat *" variable_param="uorder"/>
<glx rop="146" handcode="true"/>
</function>