diff options
Diffstat (limited to 'src/mesa/glapi/gl_API.xml')
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 4f3a8805e08..905c4a03a67 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -2364,9 +2364,9 @@ <param name="target" type="GLenum"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> - <param name="stride" type="GLint"/> + <param name="stride" type="GLint" client_only="true"/> <param name="order" type="GLint"/> - <param name="points" type="const GLdouble *"/> + <param name="points" type="const GLdouble *" variable_param="order"/> <glx rop="143" handcode="true"/> </function> @@ -2374,9 +2374,9 @@ <param name="target" type="GLenum"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> - <param name="stride" type="GLint"/> + <param name="stride" type="GLint" client_only="true"/> <param name="order" type="GLint"/> - <param name="points" type="const GLfloat *"/> + <param name="points" type="const GLfloat *" variable_param="order"/> <glx rop="144" handcode="true"/> </function> @@ -2384,13 +2384,13 @@ <param name="target" type="GLenum"/> <param name="u1" type="GLdouble"/> <param name="u2" type="GLdouble"/> - <param name="ustride" type="GLint"/> + <param name="ustride" type="GLint" client_only="true"/> <param name="uorder" type="GLint"/> <param name="v1" type="GLdouble"/> <param name="v2" type="GLdouble"/> - <param name="vstride" type="GLint"/> + <param name="vstride" type="GLint" client_only="true"/> <param name="vorder" type="GLint"/> - <param name="points" type="const GLdouble *"/> + <param name="points" type="const GLdouble *" variable_param="uorder"/> <glx rop="145" handcode="true"/> </function> @@ -2398,13 +2398,13 @@ <param name="target" type="GLenum"/> <param name="u1" type="GLfloat"/> <param name="u2" type="GLfloat"/> - <param name="ustride" type="GLint"/> + <param name="ustride" type="GLint" client_only="true"/> <param name="uorder" type="GLint"/> <param name="v1" type="GLfloat"/> <param name="v2" type="GLfloat"/> - <param name="vstride" type="GLint"/> + <param name="vstride" type="GLint" client_only="true"/> <param name="vorder" type="GLint"/> - <param name="points" type="const GLfloat *"/> + <param name="points" type="const GLfloat *" variable_param="uorder"/> <glx rop="146" handcode="true"/> </function> |