summaryrefslogtreecommitdiffstats
path: root/src/mesa/es
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/es')
-rw-r--r--src/mesa/es/Makefile28
-rw-r--r--src/mesa/es/glapi/Makefile89
-rw-r--r--src/mesa/es/glapi/base1_API.xml744
-rw-r--r--src/mesa/es/glapi/base2_API.xml533
-rw-r--r--src/mesa/es/glapi/es1_API.xml1100
-rw-r--r--src/mesa/es/glapi/es1_COMPAT.xml135
-rw-r--r--src/mesa/es/glapi/es1_EXT.xml699
-rw-r--r--src/mesa/es/glapi/es2_API.xml294
-rw-r--r--src/mesa/es/glapi/es2_COMPAT.xml368
-rw-r--r--src/mesa/es/glapi/es2_EXT.xml162
-rw-r--r--src/mesa/es/glapi/es_COMPAT.xml2646
-rw-r--r--src/mesa/es/glapi/es_EXT.xml125
-rw-r--r--src/mesa/es/glapi/gl_compare.py354
-rw-r--r--src/mesa/es/glapi/gl_parse_header.py450
-rw-r--r--src/mesa/es/sources.mak24
15 files changed, 8 insertions, 7743 deletions
diff --git a/src/mesa/es/Makefile b/src/mesa/es/Makefile
index 5498b086aab..426799abf1b 100644
--- a/src/mesa/es/Makefile
+++ b/src/mesa/es/Makefile
@@ -6,18 +6,16 @@ MESA := ..
include $(TOP)/configs/current
include sources.mak
-ES1_LIBS := libes1gallium.a libes1api.a
-ES2_LIBS := libes2gallium.a libes2api.a
+ES1_LIBS := libes1gallium.a
+ES2_LIBS := libes2gallium.a
# Default rule: create ES1 and ES2 libs
-.PHONY: default es1 es2
-default: depend es1 es2
+.PHONY: default subdirs es1 es2
+default: depend subdirs es1 es2
es1: $(ES1_LIBS)
- @rm -f subdirs-stamp-tmp
es2: $(ES2_LIBS)
- @rm -f subdirs-stamp-tmp
ES1_CPPFLAGS := -DFEATURE_ES1=1 -D__GL_EXPORTS
ES2_CPPFLAGS := -DFEATURE_ES2=1 -D__GL_EXPORTS
@@ -28,11 +26,9 @@ ES2_OBJ_DIR := objs-es2
# adjust output dirs
ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_OBJECTS))
ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_GALLIUM_OBJECTS))
-ES1_API_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(ES1_API_OBJECTS))
ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_OBJECTS))
ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_GALLIUM_OBJECTS))
-ES2_API_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(ES2_API_OBJECTS))
# compile either ES1 or ES2 sources
define es-compile
@@ -76,36 +72,22 @@ libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
@$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
-libes1api.a: $(ES1_API_OBJECTS)
- @$(MKLIB) -o es1api -static $(ES1_API_OBJECTS)
-
-libes2api.a: $(ES2_API_OBJECTS)
- @$(MKLIB) -o es2api -static $(ES2_API_OBJECTS)
-
.PHONY: clean
clean:
-rm -f $(ES1_LIBS) $(ES2_LIBS)
-rm -rf $(ES1_OBJ_DIR) $(ES2_OBJ_DIR)
- -rm -f $(GENERATED_SOURCES)
-rm -f depend depend.bak
- -rm -f subdirs-stamp-tmp
- @$(MAKE) -C glapi clean
# nothing to install
install:
-subdirs-stamp-tmp:
+subdirs:
@$(MAKE) -C $(MESA) asm_subdirs
@$(MAKE) -C $(MESA) glsl_builtin
- @$(MAKE) -C glapi
- @touch subdirs-stamp-tmp
# sort to avoid duplicates
ALL_SOURCES := $(sort $(ES1_ALL_SOURCES) $(ES2_ALL_SOURCES))
-# need to make sure the subdirs are processed first
-$(ALL_SOURCES): | subdirs-stamp-tmp
-
depend: $(ALL_SOURCES)
@echo "running $(MKDEP)"
@touch depend
diff --git a/src/mesa/es/glapi/Makefile b/src/mesa/es/glapi/Makefile
deleted file mode 100644
index d12b8a5507b..00000000000
--- a/src/mesa/es/glapi/Makefile
+++ /dev/null
@@ -1,89 +0,0 @@
-TOP = ../../../..
-GLAPI = ../../glapi/gen
-include $(TOP)/configs/current
-
-OUTPUTS := \
- glapi/glapidispatch.h \
- glapi/glapioffsets.h \
- glapi/glapitable.h \
- glapi/glapitemp.h \
- glapi/glprocs.h \
- glapi/glapi_sparc.S \
- glapi/glapi_x86-64.S \
- glapi/glapi_x86.S \
- main/remap_helper.h
-
-COMMON = gl_XML.py glX_XML.py license.py typeexpr.py
-COMMON := $(addprefix $(GLAPI)/, $(COMMON))
-
-ES1_APIXML := es1_API.xml
-ES2_APIXML := es2_API.xml
-ES1_OUTPUT_DIR := glapi-es1
-ES2_OUTPUT_DIR := glapi-es2
-
-ES1_DEPS = $(ES1_APIXML) base1_API.xml es1_EXT.xml es_EXT.xml \
- es1_COMPAT.xml es_COMPAT.xml
-ES2_DEPS = $(ES2_APIXML) base2_API.xml es2_EXT.xml es_EXT.xml \
- es2_COMPAT.xml es_COMPAT.xml
-
-ES1_OUTPUTS := $(addprefix $(ES1_OUTPUT_DIR)/, $(OUTPUTS))
-ES2_OUTPUTS := $(addprefix $(ES2_OUTPUT_DIR)/, $(OUTPUTS))
-
-all: es1 es2
-
-es1: $(ES1_OUTPUTS)
-es2: $(ES2_OUTPUTS)
-
-$(ES1_OUTPUTS): APIXML := $(ES1_APIXML)
-$(ES2_OUTPUTS): APIXML := $(ES2_APIXML)
-$(ES1_OUTPUTS): $(ES1_DEPS)
-$(ES2_OUTPUTS): $(ES2_DEPS)
-
-define gen-glapi
- @mkdir -p $(dir $@)
- $(PYTHON2) $(PYTHON_FLAGS) $< -f $(APIXML) $(1) > $@
-endef
-
-%/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON)
- $(call gen-glapi,-c -m remap_table)
-
-%/glapioffsets.h: $(GLAPI)/gl_offsets.py $(COMMON)
- $(call gen-glapi,-c)
-
-%/glapitable.h: $(GLAPI)/gl_table.py $(COMMON)
- $(call gen-glapi,-c)
-
-%/glapitemp.h: $(GLAPI)/gl_apitemp.py $(COMMON)
- $(call gen-glapi,-c)
-
-%/glprocs.h: $(GLAPI)/gl_procs.py $(COMMON)
- $(call gen-glapi,-c)
-
-%/glapi_sparc.S: $(GLAPI)/gl_SPARC_asm.py $(COMMON)
- $(call gen-glapi)
-
-%/glapi_x86-64.S: $(GLAPI)/gl_x86-64_asm.py $(COMMON)
- $(call gen-glapi)
-
-%/glapi_x86.S: $(GLAPI)/gl_x86_asm.py $(COMMON)
- $(call gen-glapi)
-
-%/main/remap_helper.h: $(GLAPI)/remap_helper.py $(COMMON)
- $(call gen-glapi)
-
-verify_xml:
- @if [ ! -f gl.h ]; then \
- echo "Please copy gl.h and gl2.h to this directory"; \
- exit 1; \
- fi
- @echo "Verifying that es1_API.xml covers OpenGL ES 1.1..."
- @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl.h > tmp.xml
- @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es1_API.xml
- @echo "Verifying that es2_API.xml covers OpenGL ES 2.0..."
- @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl2.h > tmp.xml
- @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es2_API.xml
- @rm -f tmp.xml
-
-clean:
- -rm -rf $(ES1_OUTPUT_DIR) $(ES2_OUTPUT_DIR)
- -rm -f *~ *.pyc *.pyo
diff --git a/src/mesa/es/glapi/base1_API.xml b/src/mesa/es/glapi/base1_API.xml
deleted file mode 100644
index 72e41282726..00000000000
--- a/src/mesa/es/glapi/base1_API.xml
+++ /dev/null
@@ -1,744 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<!-- OpenGL and OpenGL ES 1.x APIs
- This file defines the base categories that can be shared by all APIs.
- They are defined in an incremental fashion.
--->
-
-<OpenGLAPI>
-
-<!-- base subset of OpenGL 1.0 -->
-<category name="base1.0">
- <enum name="FALSE" value="0x0"/>
- <enum name="TRUE" value="0x1"/>
- <enum name="ZERO" value="0x0"/>
- <enum name="ONE" value="0x1"/>
- <enum name="NO_ERROR" value="0x0"/>
-
- <enum name="POINTS" value="0x0000"/>
- <enum name="LINES" value="0x0001"/>
- <enum name="LINE_LOOP" value="0x0002"/>
- <enum name="LINE_STRIP" value="0x0003"/>
- <enum name="TRIANGLES" value="0x0004"/>
- <enum name="TRIANGLE_STRIP" value="0x0005"/>
- <enum name="TRIANGLE_FAN" value="0x0006"/>
- <enum name="NEVER" value="0x0200"/>
- <enum name="LESS" value="0x0201"/>
- <enum name="EQUAL" value="0x0202"/>
- <enum name="LEQUAL" value="0x0203"/>
- <enum name="GREATER" value="0x0204"/>
- <enum name="NOTEQUAL" value="0x0205"/>
- <enum name="GEQUAL" value="0x0206"/>
- <enum name="ALWAYS" value="0x0207"/>
- <enum name="SRC_COLOR" value="0x0300"/>
- <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
- <enum name="SRC_ALPHA" value="0x0302"/>
- <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
- <enum name="DST_ALPHA" value="0x0304"/>
- <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
- <enum name="DST_COLOR" value="0x0306"/>
- <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
- <enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
- <enum name="FRONT" value="0x0404"/>
- <enum name="BACK" value="0x0405"/>
- <enum name="FRONT_AND_BACK" value="0x0408"/>
- <enum name="INVALID_ENUM" value="0x0500"/>
- <enum name="INVALID_VALUE" value="0x0501"/>
- <enum name="INVALID_OPERATION" value="0x0502"/>
- <enum name="OUT_OF_MEMORY" value="0x0505"/>
- <enum name="CW" value="0x0900"/>
- <enum name="CCW" value="0x0901"/>
- <enum name="CULL_FACE" count="1" value="0x0B44">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_TEST" count="1" value="0x0B71">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_TEST" count="1" value="0x0B90">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DITHER" count="1" value="0x0BD0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND" count="1" value="0x0BE2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SCISSOR_TEST" count="1" value="0x0C11">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PACK_ALIGNMENT" count="1" value="0x0D05">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SUBPIXEL_BITS" count="1" value="0x0D50">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="RED_BITS" count="1" value="0x0D52">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="GREEN_BITS" count="1" value="0x0D53">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLUE_BITS" count="1" value="0x0D54">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALPHA_BITS" count="1" value="0x0D55">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_BITS" count="1" value="0x0D56">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BITS" count="1" value="0x0D57">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_2D" count="1" value="0x0DE1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DONT_CARE" value="0x1100"/>
- <enum name="FASTEST" value="0x1101"/>
- <enum name="NICEST" value="0x1102"/>
- <enum name="BYTE" count="1" value="0x1400">
- <size name="CallLists"/>
- </enum>
- <enum name="UNSIGNED_BYTE" count="1" value="0x1401">
- <size name="CallLists"/>
- </enum>
- <enum name="SHORT" count="2" value="0x1402">
- <size name="CallLists"/>
- </enum>
- <enum name="UNSIGNED_SHORT" count="2" value="0x1403">
- <size name="CallLists"/>
- </enum>
- <enum name="FLOAT" count="4" value="0x1406">
- <size name="CallLists"/>
- </enum>
- <enum name="INVERT" value="0x150A"/>
- <enum name="TEXTURE" value="0x1702"/>
- <enum name="ALPHA" value="0x1906"/>
- <enum name="RGB" value="0x1907"/>
- <enum name="RGBA" value="0x1908"/>
- <enum name="LUMINANCE" value="0x1909"/>
- <enum name="LUMINANCE_ALPHA" value="0x190A"/>
- <enum name="KEEP" value="0x1E00"/>
- <enum name="REPLACE" value="0x1E01"/>
- <enum name="INCR" value="0x1E02"/>
- <enum name="DECR" value="0x1E03"/>
- <enum name="VENDOR" value="0x1F00"/>
- <enum name="RENDERER" value="0x1F01"/>
- <enum name="VERSION" value="0x1F02"/>
- <enum name="EXTENSIONS" value="0x1F03"/>
- <enum name="NEAREST" value="0x2600"/>
- <enum name="LINEAR" value="0x2601"/>
- <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/>
- <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/>
- <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/>
- <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/>
- <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_WRAP_S" count="1" value="0x2802">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="TEXTURE_WRAP_T" count="1" value="0x2803">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
- <enum name="REPEAT" value="0x2901"/>
-
- <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/>
- <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/>
- <enum name="COLOR_BUFFER_BIT" value="0x00004000"/>
-
- <type name="float" size="4" float="true" glx_name="FLOAT32"/>
- <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
-
- <type name="int" size="4" glx_name="CARD32"/>
- <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
- <type name="sizei" size="4" glx_name="CARD32"/>
- <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
- <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
-
- <type name="short" size="2" glx_name="CARD16"/>
- <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
-
- <type name="byte" size="1" glx_name="CARD8"/>
- <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
- <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
-
- <type name="void" size="1"/>
-
- <function name="BlendFunc" offset="241">
- <param name="sfactor" type="GLenum"/>
- <param name="dfactor" type="GLenum"/>
- <glx rop="160"/>
- </function>
-
- <function name="Clear" offset="203">
- <param name="mask" type="GLbitfield"/>
- <glx rop="127"/>
- </function>
-
- <function name="ClearColor" offset="206">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- <glx rop="130"/>
- </function>
-
- <function name="ClearStencil" offset="207">
- <param name="s" type="GLint"/>
- <glx rop="131"/>
- </function>
-
- <function name="ColorMask" offset="210">
- <param name="red" type="GLboolean"/>
- <param name="green" type="GLboolean"/>
- <param name="blue" type="GLboolean"/>
- <param name="alpha" type="GLboolean"/>
- <glx rop="134"/>
- </function>
-
- <function name="CullFace" offset="152">
- <param name="mode" type="GLenum"/>
- <glx rop="79"/>
- </function>
-
- <function name="DepthFunc" offset="245">
- <param name="func" type="GLenum"/>
- <glx rop="164"/>
- </function>
-
- <function name="DepthMask" offset="211">
- <param name="flag" type="GLboolean"/>
- <glx rop="135"/>
- </function>
-
- <function name="Disable" offset="214">
- <param name="cap" type="GLenum"/>
- <glx rop="138" handcode="client"/>
- </function>
-
- <function name="Enable" offset="215">
- <param name="cap" type="GLenum"/>
- <glx rop="139" handcode="client"/>
- </function>
-
- <function name="Finish" offset="216">
- <glx sop="108" handcode="true"/>
- </function>
-
- <function name="Flush" offset="217">
- <glx sop="142" handcode="true"/>
- </function>
-
- <function name="FrontFace" offset="157">
- <param name="mode" type="GLenum"/>
- <glx rop="84"/>
- </function>
-
- <function name="GetError" offset="261">
- <return type="GLenum"/>
- <glx sop="115" handcode="client"/>
- </function>
-
- <function name="GetIntegerv" offset="263">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="117" handcode="client"/>
- </function>
-
- <function name="GetString" offset="275">
- <param name="name" type="GLenum"/>
- <return type="const GLubyte *"/>
- <glx sop="129" handcode="true"/>
- </function>
-
- <function name="Hint" offset="158">
- <param name="target" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx rop="85"/>
- </function>
-
- <function name="LineWidth" offset="168">
- <param name="width" type="GLfloat"/>
- <glx rop="95"/>
- </function>
-
- <function name="PixelStorei" offset="250">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx sop="110" handcode="client"/>
- </function>
-
- <function name="ReadPixels" offset="256">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
- <glx sop="111"/>
- </function>
-
- <function name="Scissor" offset="176">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="103"/>
- </function>
-
- <function name="StencilFunc" offset="243">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLint"/>
- <param name="mask" type="GLuint"/>
- <glx rop="162"/>
- </function>
-
- <function name="StencilMask" offset="209">
- <param name="mask" type="GLuint"/>
- <glx rop="133"/>
- </function>
-
- <function name="StencilOp" offset="244">
- <param name="fail" type="GLenum"/>
- <param name="zfail" type="GLenum"/>
- <param name="zpass" type="GLenum"/>
- <glx rop="163"/>
- </function>
-
- <function name="TexParameterf" offset="178">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="105"/>
- </function>
-
- <function name="Viewport" offset="305">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="191"/>
- </function>
-
- <!-- these are not in OpenGL ES 1.0 -->
- <enum name="LINE_WIDTH" count="1" value="0x0B21">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CULL_FACE_MODE" count="1" value="0x0B45">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FRONT_FACE" count="1" value="0x0B46">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_RANGE" count="2" value="0x0B70">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_FUNC" count="1" value="0x0B74">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_FUNC" count="1" value="0x0B92">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_FAIL" count="1" value="0x0B94">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_REF" count="1" value="0x0B97">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VIEWPORT" count="4" value="0x0BA2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SCISSOR_BOX" count="4" value="0x0C10">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_WRITEMASK" count="4" value="0x0C23">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="TexParameterfv" offset="179">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="106"/>
- </function>
-
- <function name="TexParameteri" offset="180">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="107"/>
- </function>
-
- <function name="TexParameteriv" offset="181">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="108"/>
- </function>
-
- <function name="GetBooleanv" offset="258">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
- <glx sop="112" handcode="client"/>
- </function>
-
- <function name="GetFloatv" offset="262">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="116" handcode="client"/>
- </function>
-
- <function name="GetTexParameterfv" offset="282">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="136"/>
- </function>
-
- <function name="GetTexParameteriv" offset="283">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="137"/>
- </function>
-
- <function name="IsEnabled" offset="286">
- <param name="cap" type="GLenum"/>
- <return type="GLboolean"/>
- <glx sop="140" handcode="client"/>
- </function>
-</category>
-
-<!-- base subset of OpenGL 1.1 -->
-<category name="base1.1">
- <enum name="POLYGON_OFFSET_FILL" value="0x8037"/>
-
- <function name="BindTexture" offset="307">
- <param name="target" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <glx rop="4117"/>
- </function>
-
- <function name="CopyTexImage2D" offset="324">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <glx rop="4120"/>
- </function>
-
- <function name="CopyTexSubImage2D" offset="326">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4122"/>
- </function>
-
- <function name="DeleteTextures" offset="327">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <glx sop="144"/>
- </function>
-
- <function name="DrawArrays" offset="310">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <glx rop="193" handcode="true"/>
- </function>
-
- <function name="DrawElements" offset="311">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="GenTextures" offset="328">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="GLuint *" output="true" count="n"/>
- <glx sop="145" always_array="true"/>
- </function>
-
- <function name="PolygonOffset" offset="319">
- <param name="factor" type="GLfloat"/>
- <param name="units" type="GLfloat"/>
- <glx rop="192"/>
- </function>
-
- <function name="TexSubImage2D" offset="333">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4100" large="true"/>
- </function>
-
- <!-- these are not in OpenGL ES 1.0 -->
- <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="IsTexture" offset="330">
- <param name="texture" type="GLuint"/>
- <return type="GLboolean"/>
- <glx sop="146"/>
- </function>
-</category>
-
-<!-- base subset of OpenGL 1.2 -->
-<category name="base1.2">
- <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/>
- <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
- <enum name="CLAMP_TO_EDGE" value="0x812F"/>
- <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
- <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<!-- base subset of OpenGL 1.3 -->
-<category name="base1.3">
- <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE0" value="0x84C0"/>
- <enum name="TEXTURE1" value="0x84C1"/>
- <enum name="TEXTURE2" value="0x84C2"/>
- <enum name="TEXTURE3" value="0x84C3"/>
- <enum name="TEXTURE4" value="0x84C4"/>
- <enum name="TEXTURE5" value="0x84C5"/>
- <enum name="TEXTURE6" value="0x84C6"/>
- <enum name="TEXTURE7" value="0x84C7"/>
- <enum name="TEXTURE8" value="0x84C8"/>
- <enum name="TEXTURE9" value="0x84C9"/>
- <enum name="TEXTURE10" value="0x84CA"/>
- <enum name="TEXTURE11" value="0x84CB"/>
- <enum name="TEXTURE12" value="0x84CC"/>
- <enum name="TEXTURE13" value="0x84CD"/>
- <enum name="TEXTURE14" value="0x84CE"/>
- <enum name="TEXTURE15" value="0x84CF"/>
- <enum name="TEXTURE16" value="0x84D0"/>
- <enum name="TEXTURE17" value="0x84D1"/>
- <enum name="TEXTURE18" value="0x84D2"/>
- <enum name="TEXTURE19" value="0x84D3"/>
- <enum name="TEXTURE20" value="0x84D4"/>
- <enum name="TEXTURE21" value="0x84D5"/>
- <enum name="TEXTURE22" value="0x84D6"/>
- <enum name="TEXTURE23" value="0x84D7"/>
- <enum name="TEXTURE24" value="0x84D8"/>
- <enum name="TEXTURE25" value="0x84D9"/>
- <enum name="TEXTURE26" value="0x84DA"/>
- <enum name="TEXTURE27" value="0x84DB"/>
- <enum name="TEXTURE28" value="0x84DC"/>
- <enum name="TEXTURE29" value="0x84DD"/>
- <enum name="TEXTURE30" value="0x84DE"/>
- <enum name="TEXTURE31" value="0x84DF"/>
- <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ActiveTexture" offset="374">
- <param name="texture" type="GLenum"/>
- <glx rop="197"/>
- </function>
-
- <function name="CompressedTexImage2D" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="215" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage2D" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="218" handcode="client"/>
- </function>
-
- <function name="SampleCoverage" offset="assign">
- <param name="value" type="GLclampf"/>
- <param name="invert" type="GLboolean"/>
- <glx rop="229"/>
- </function>
-
- <!-- these are not in OpenGL ES 1.0 -->
- <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLES" count="1" value="0x80A9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<!-- base subset of OpenGL 1.4 -->
-<category name="base1.4">
- <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
-</category>
-
-<!-- base subset of OpenGL 1.5 -->
-<category name="base1.5">
- <enum name="BUFFER_SIZE" value="0x8764"/>
- <enum name="BUFFER_USAGE" value="0x8765"/>
- <enum name="ARRAY_BUFFER" value="0x8892"/>
- <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
- <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
- <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
- <enum name="STATIC_DRAW" value="0x88E4"/>
- <enum name="DYNAMIC_DRAW" value="0x88E8"/>
-
- <type name="intptr" size="4" glx_name="CARD32"/>
- <type name="sizeiptr" size="4" glx_name="CARD32"/>
-
- <function name="BindBuffer" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="buffer" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BufferData" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="size" type="GLsizeiptr" counter="true"/>
- <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
- <param name="usage" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BufferSubData" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="offset" type="GLintptr"/>
- <param name="size" type="GLsizeiptr" counter="true"/>
- <param name="data" type="const GLvoid *" count="size"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteBuffers" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="const GLuint *" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GenBuffers" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="buffer" type="GLuint *" output="true" count="n"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetBufferParameteriv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsBuffer" offset="assign">
- <param name="buffer" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-</category>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/base2_API.xml b/src/mesa/es/glapi/base2_API.xml
deleted file mode 100644
index 5657b8e775e..00000000000
--- a/src/mesa/es/glapi/base2_API.xml
+++ /dev/null
@@ -1,533 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<!-- OpenGL and OpenGL ES 2.x APIs -->
-
-<OpenGLAPI>
-
-<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- base subset of OpenGL 2.0 -->
-<category name="base2.0">
- <enum name="BLEND_EQUATION_RGB" count="1" value="0x8009"> <!-- same as BLEND_EQUATION -->
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" count="1" value="0x8622">
- <size name="GetVertexAttribdv" mode="get"/>
- <size name="GetVertexAttribfv" mode="get"/>
- <size name="GetVertexAttribiv" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_SIZE" count="1" value="0x8623">
- <size name="GetVertexAttribdv" mode="get"/>
- <size name="GetVertexAttribfv" mode="get"/>
- <size name="GetVertexAttribiv" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" count="1" value="0x8624">
- <size name="GetVertexAttribdv" mode="get"/>
- <size name="GetVertexAttribfv" mode="get"/>
- <size name="GetVertexAttribiv" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_TYPE" count="1" value="0x8625">
- <size name="GetVertexAttribdv" mode="get"/>
- <size name="GetVertexAttribfv" mode="get"/>
- <size name="GetVertexAttribiv" mode="get"/>
- </enum>
- <enum name="CURRENT_VERTEX_ATTRIB" count="1" value="0x8626">
- <size name="GetVertexAttribdv" mode="get"/>
- <size name="GetVertexAttribfv" mode="get"/>
- <size name="GetVertexAttribiv" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
- <enum name="STENCIL_BACK_FUNC" count="1" value="0x8800">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_FAIL" count="1" value="0x8801">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" count="1" value="0x8802">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="STENCIL_BACK_PASS_DEPTH_PASS" count="1" value="0x8803">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_EQUATION_ALPHA" count="1" value="0x883D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_VERTEX_ATTRIBS" count="1" value="0x8869">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
- <enum name="MAX_TEXTURE_IMAGE_UNITS" count="1" value="0x8872">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FRAGMENT_SHADER" value="0x8B30"/>
- <enum name="VERTEX_SHADER" value="0x8B31"/>
- <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
- <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
- <enum name="SHADER_TYPE" value="0x8B4F"/>
- <enum name="FLOAT_VEC2" value="0x8B50"/>
- <enum name="FLOAT_VEC3" value="0x8B51"/>
- <enum name="FLOAT_VEC4" value="0x8B52"/>
- <enum name="INT_VEC2" value="0x8B53"/>
- <enum name="INT_VEC3" value="0x8B54"/>
- <enum name="INT_VEC4" value="0x8B55"/>
- <enum name="BOOL" value="0x8B56"/>
- <enum name="BOOL_VEC2" value="0x8B57"/>
- <enum name="BOOL_VEC3" value="0x8B58"/>
- <enum name="BOOL_VEC4" value="0x8B59"/>
- <enum name="FLOAT_MAT2" value="0x8B5A"/>
- <enum name="FLOAT_MAT3" value="0x8B5B"/>
- <enum name="FLOAT_MAT4" value="0x8B5C"/>
- <enum name="SAMPLER_2D" value="0x8B5E"/>
- <enum name="SAMPLER_CUBE" value="0x8B60"/>
- <enum name="DELETE_STATUS" value="0x8B80"/>
- <enum name="COMPILE_STATUS" value="0x8B81"/>
- <enum name="LINK_STATUS" value="0x8B82"/>
- <enum name="VALIDATE_STATUS" value="0x8B83"/>
- <enum name="INFO_LOG_LENGTH" value="0x8B84"/>
- <enum name="ATTACHED_SHADERS" value="0x8B85"/>
- <enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
- <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
- <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
- <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
- <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
- <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
- <enum name="CURRENT_PROGRAM" value="0x8B8D"/>
- <enum name="STENCIL_BACK_REF" value="0x8CA3"/>
- <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
- <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
-
- <type name="char" size="1" glx_name="CARD8"/>
-
- <function name="AttachShader" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BindAttribLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="BlendEquationSeparate" offset="assign">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- <glx rop="4228"/>
- </function>
-
- <function name="CompileShader" offset="assign">
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateProgram" offset="assign">
- <return type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="CreateShader" offset="assign">
- <param name="type" type="GLenum"/>
- <return type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DeleteShader" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DetachShader" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="shader" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="DisableVertexAttribArray" offset="assign">
- <param name="index" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="EnableVertexAttribArray" offset="assign">
- <param name="index" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveAttrib" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei "/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetActiveUniform" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="index" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="size" type="GLint *" output="true"/>
- <param name="type" type="GLenum *" output="true"/>
- <param name="name" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttachedShaders" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="maxCount" type="GLsizei"/>
- <param name="count" type="GLsizei *" output="true"/>
- <param name="obj" type="GLuint *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetAttribLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetProgramiv" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetProgramInfoLog" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderiv" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderInfoLog" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="infoLog" type="GLchar *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetShaderSource" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *" output="true"/>
- <param name="source" type="GLchar *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformfv" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLfloat *" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformiv" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="location" type="GLint"/>
- <param name="params" type="GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetUniformLocation" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="name" type="const GLchar *"/>
- <return type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribfv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribiv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx ignore="true"/>
- </function>
-
- <function name="GetVertexAttribPointerv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="pname" type="GLenum"/>
- <param name="pointer" type="GLvoid **" output="true"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="IsShader" offset="assign">
- <param name="shader" type="GLuint"/>
- <return type="GLboolean"/>
- <glx ignore="true"/>
- </function>
-
- <function name="LinkProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ShaderSource" offset="assign">
- <param name="shader" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="string" type="const GLchar **"/>
- <param name="length" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StencilFuncSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLint"/>
- <param name="mask" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StencilOpSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="sfail" type="GLenum"/>
- <param name="zfail" type="GLenum"/>
- <param name="zpass" type="GLenum"/>
- <glx ignore="true"/>
- </function>
-
- <function name="StencilMaskSeparate" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="mask" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1f" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1i" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform1iv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2f" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2i" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform2iv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3f" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3i" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform3iv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4f" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLfloat"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="v3" type="GLfloat"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4i" offset="assign">
- <param name="location" type="GLint"/>
- <param name="v0" type="GLint"/>
- <param name="v1" type="GLint"/>
- <param name="v2" type="GLint"/>
- <param name="v3" type="GLint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="Uniform4iv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="value" type="const GLint *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix2fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix3fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UniformMatrix4fv" offset="assign">
- <param name="location" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <param name="transpose" type="GLboolean"/>
- <param name="value" type="const GLfloat *"/>
- <glx ignore="true"/>
- </function>
-
- <function name="UseProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="ValidateProgram" offset="assign">
- <param name="program" type="GLuint"/>
- <glx ignore="true"/>
- </function>
-
- <function name="VertexAttrib1f" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib1fv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="VertexAttrib2f" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib2fv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="VertexAttrib3f" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib3fv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="VertexAttrib4f" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="VertexAttrib4fv" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="v" type="const GLfloat *"/>
- </function>
-
- <function name="VertexAttribPointer" offset="assign">
- <param name="index" type="GLuint"/>
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="normalized" type="GLboolean"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-</category>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es1_API.xml b/src/mesa/es/glapi/es1_API.xml
deleted file mode 100644
index 1ac14674583..00000000000
--- a/src/mesa/es/glapi/es1_API.xml
+++ /dev/null
@@ -1,1100 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<!-- OpenGL ES 1.x API -->
-
-<OpenGLAPI>
-
-<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- core subset of OpenGL 1.3 defined in OpenGL ES 1.0 -->
-<category name="core1.0">
- <!-- addition to base1.0 -->
- <enum name="ADD" value="0x0104"/>
- <enum name="STACK_OVERFLOW" value="0x0503"/>
- <enum name="STACK_UNDERFLOW" value="0x0504"/>
- <enum name="EXP" value="0x0800"/>
- <enum name="EXP2" value="0x0801"/>
- <enum name="POINT_SMOOTH" count="1" value="0x0B10">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_SMOOTH" count="1" value="0x0B20">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHTING" count="1" value="0x0B50">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
- <size name="LightModelfv"/>
- <size name="LightModeliv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_MATERIAL" count="1" value="0x0B57">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG" count="1" value="0x0B60">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_DENSITY" count="1" value="0x0B62">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_START" count="1" value="0x0B63">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_END" count="1" value="0x0B64">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_MODE" count="1" value="0x0B65">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_COLOR" count="4" value="0x0B66">
- <size name="Fogfv"/>
- <size name="Fogiv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMALIZE" count="1" value="0x0BA1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALPHA_TEST" count="1" value="0x0BC0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FOG_HINT" count="1" value="0x0C54">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_LIGHTS" count="1" value="0x0D31">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="AMBIENT" count="4" value="0x1200">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetMaterialfv" mode="get"/>
- <size name="GetMaterialiv" mode="get"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="DIFFUSE" count="4" value="0x1201">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetMaterialfv" mode="get"/>
- <size name="GetMaterialiv" mode="get"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="SPECULAR" count="4" value="0x1202">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetMaterialfv" mode="get"/>
- <size name="GetMaterialiv" mode="get"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="POSITION" count="4" value="0x1203">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="SPOT_DIRECTION" count="3" value="0x1204">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="SPOT_EXPONENT" count="1" value="0x1205">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="SPOT_CUTOFF" count="1" value="0x1206">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
- <size name="Lightfv"/>
- <size name="Lightiv"/>
- <size name="GetLightfv" mode="get"/>
- <size name="GetLightiv" mode="get"/>
- </enum>
- <enum name="CLEAR" value="0x1500"/>
- <enum name="AND" value="0x1501"/>
- <enum name="AND_REVERSE" value="0x1502"/>
- <enum name="COPY" value="0x1503"/>
- <enum name="AND_INVERTED" value="0x1504"/>
- <enum name="NOOP" value="0x1505"/>
- <enum name="XOR" value="0x1506"/>
- <enum name="OR" value="0x1507"/>
- <enum name="NOR" value="0x1508"/>
- <enum name="EQUIV" value="0x1509"/>
- <enum name="OR_REVERSE" value="0x150B"/>
- <enum name="COPY_INVERTED" value="0x150C"/>
- <enum name="OR_INVERTED" value="0x150D"/>
- <enum name="NAND" value="0x150E"/>
- <enum name="SET" value="0x150F"/>
- <enum name="EMISSION" count="4" value="0x1600">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="GetMaterialfv" mode="get"/>
- <size name="GetMaterialiv" mode="get"/>
- </enum>
- <enum name="SHININESS" count="1" value="0x1601">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="GetMaterialfv" mode="get"/>
- <size name="GetMaterialiv" mode="get"/>
- </enum>
- <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
- <size name="Materialfv"/>
- <size name="Materialiv"/>
- <size name="GetMaterialfv" mode="get"/>
- <size name="GetMaterialiv" mode="get"/>
- </enum>
- <enum name="MODELVIEW" value="0x1700"/>
- <enum name="PROJECTION" value="0x1701"/>
- <enum name="FLAT" value="0x1D00"/>
- <enum name="SMOOTH" value="0x1D01"/>
- <enum name="MODULATE" value="0x2100"/>
- <enum name="DECAL" value="0x2101"/>
- <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="TEXTURE_ENV" value="0x2300"/>
- <enum name="LIGHT0" count="1" value="0x4000">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT1" count="1" value="0x4001">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT2" count="1" value="0x4002">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT3" count="1" value="0x4003">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT4" count="1" value="0x4004">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT5" count="1" value="0x4005">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT6" count="1" value="0x4006">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LIGHT7" count="1" value="0x4007">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="AlphaFunc" offset="240">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLclampf"/>
- <glx rop="159"/>
- </function>
-
- <function name="Color4f" offset="29" vectorequiv="Color4fv">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- <param name="alpha" type="GLfloat"/>
- </function>
-
- <function name="Fogf" offset="153">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="80"/>
- </function>
-
- <function name="Fogfv" offset="154">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="81"/>
- </function>
-
- <function name="Lightf" offset="159">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="86"/>
- </function>
-
- <function name="Lightfv" offset="160">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="87"/>
- </function>
-
- <function name="LightModelf" offset="163">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="90"/>
- </function>
-
- <function name="LightModelfv" offset="164">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="91"/>
- </function>
-
- <function name="LoadIdentity" offset="290">
- <glx rop="176"/>
- </function>
-
- <function name="LoadMatrixf" offset="291">
- <param name="m" type="const GLfloat *" count="16"/>
- <glx rop="177"/>
- </function>
-
- <function name="LogicOp" offset="242">
- <param name="opcode" type="GLenum"/>
- <glx rop="161"/>
- </function>
-
- <function name="Materialf" offset="169">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="96"/>
- </function>
-
- <function name="Materialfv" offset="170">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="97"/>
- </function>
-
- <function name="MatrixMode" offset="293">
- <param name="mode" type="GLenum"/>
- <glx rop="179"/>
- </function>
-
- <function name="MultMatrixf" offset="294">
- <param name="m" type="const GLfloat *" count="16"/>
- <glx rop="180"/>
- </function>
-
- <function name="Normal3f" offset="56" vectorequiv="Normal3fv">
- <param name="nx" type="GLfloat"/>
- <param name="ny" type="GLfloat"/>
- <param name="nz" type="GLfloat"/>
- </function>
-
- <function name="PointSize" offset="173">
- <param name="size" type="GLfloat"/>
- <glx rop="100"/>
- </function>
-
- <function name="PopMatrix" offset="297">
- <glx rop="183"/>
- </function>
-
- <function name="PushMatrix" offset="298">
- <glx rop="184"/>
- </function>
-
- <function name="Rotatef" offset="300">
- <param name="angle" type="GLfloat"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="186"/>
- </function>
-
- <function name="Scalef" offset="302">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="188"/>
- </function>
-
- <function name="ShadeModel" offset="177">
- <param name="mode" type="GLenum"/>
- <glx rop="104"/>
- </function>
-
- <function name="TexEnvf" offset="184">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="111"/>
- </function>
-
- <function name="TexEnvfv" offset="185">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="112"/>
- </function>
-
- <function name="TexImage2D" offset="183">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
- <glx rop="110" large="true"/>
- </function>
-
- <function name="Translatef" offset="304">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="190"/>
- </function>
-
- <!-- addition to base1.1 -->
- <enum name="COLOR_LOGIC_OP" value="0x0BF2"/>
- <enum name="VERTEX_ARRAY" count="1" value="0x8074">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMAL_ARRAY" count="1" value="0x8075">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_ARRAY" count="1" value="0x8076">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ColorPointer" offset="308">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DisableClientState" offset="309">
- <param name="array" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="EnableClientState" offset="313">
- <param name="array" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="NormalPointer" offset="318">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="TexCoordPointer" offset="320">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexPointer" offset="321">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <!-- addition to base1.2 -->
- <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="RESCALE_NORMAL" count="1" value="0x803A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
- <size name="Get" mode="get"/>
- </enum>
-
- <!-- addition to base1.3 -->
- <enum name="MULTISAMPLE" count="1" value="0x809D">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="ClientActiveTexture" offset="375">
- <param name="texture" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultiTexCoord4f" offset="402" vectorequiv="MultiTexCoord4fv">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function>
-</category>
-
-<!-- core subset of OpenGL 1.5 defined in OpenGL ES 1.1 -->
-<category name="core1.1">
- <!-- addition to base1.0 -->
- <enum name="CURRENT_COLOR" count="4" value="0x0B00">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_NORMAL" count="3" value="0x0B02">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE" count="1" value="0x0B11">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SHADE_MODEL" count="1" value="0x0B54">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MATRIX_MODE" count="1" value="0x0BA0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_DST" count="1" value="0x0BE0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC" count="1" value="0x0BE1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="ALPHA_SCALE" count="1" value="0x0D1C">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIP_PLANE0" count="1" value="0x3000">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIP_PLANE1" count="1" value="0x3001">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIP_PLANE2" count="1" value="0x3002">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIP_PLANE3" count="1" value="0x3003">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIP_PLANE4" count="1" value="0x3004">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="CLIP_PLANE5" count="1" value="0x3005">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="Color4ub" offset="35" vectorequiv="Color4ubv">
- <param name="red" type="GLubyte"/>
- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
- <param name="alpha" type="GLubyte"/>
- </function>
-
- <function name="GetLightfv" offset="264">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="118"/>
- </function>
-
- <function name="GetMaterialfv" offset="269">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="123"/>
- </function>
-
- <function name="GetTexEnvfv" offset="276">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="130"/>
- </function>
-
- <function name="GetTexEnviv" offset="277">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="131"/>
- </function>
-
- <function name="TexEnvi" offset="186">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="113"/>
- </function>
-
- <function name="TexEnviv" offset="187">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="114"/>
- </function>
-
- <!-- addition to base1.1 -->
- <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
- <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
- <enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
- <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
-
- <function name="GetPointerv" offset="329">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- <glx handcode="true"/>
- </function>
-
- <!-- addition to base1.2 -->
-
- <!-- addition to base1.3 -->
- <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="SUBTRACT" value="0x84E7"/>
- <enum name="COMBINE" value="0x8570"/>
- <enum name="COMBINE_RGB" count="1" value="0x8571">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="COMBINE_ALPHA" count="1" value="0x8572">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="RGB_SCALE" count="1" value="0x8573">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="ADD_SIGNED" value="0x8574"/>
- <enum name="INTERPOLATE" value="0x8575"/>
- <enum name="CONSTANT" value="0x8576"/>
- <enum name="PRIMARY_COLOR" value="0x8577"/>
- <enum name="PREVIOUS" value="0x8578"/>
- <enum name="OPERAND0_RGB" count="1" value="0x8590">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND1_RGB" count="1" value="0x8591">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND2_RGB" count="1" value="0x8592">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND0_ALPHA" count="1" value="0x8598">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND1_ALPHA" count="1" value="0x8599">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="OPERAND2_ALPHA" count="1" value="0x859A">
- <size name="TexEnvfv"/>
- <size name="TexEnviv"/>
- <size name="GetTexEnvfv" mode="get"/>
- <size name="GetTexEnviv" mode="get"/>
- </enum>
- <enum name="DOT3_RGB" value="0x86AE"/>
- <enum name="DOT3_RGBA" value="0x86AF"/>
-
- <!-- addition to base1.4 -->
- <enum name="POINT_SIZE_MIN" count="1" value="0x8126">
- <size name="PointParameterfv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_SIZE_MAX" count="1" value="0x8127">
- <size name="PointParameterfv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
- <size name="PointParameterfv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
- <size name="PointParameterfv"/>
- <size name="Get" mode="get"/>
- </enum>
- <enum name="GENERATE_MIPMAP" count="1" value="0x8191">
- <size name="TexParameterfv"/>
- <size name="TexParameteriv"/>
- <size name="GetTexParameterfv" mode="get"/>
- <size name="GetTexParameteriv" mode="get"/>
- </enum>
-
- <function name="PointParameterf" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="2065"/>
- </function>
-
- <function name="PointParameterfv" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2066"/>
- </function>
-
- <!-- addition to base1.5 -->
- <enum name="SRC0_RGB" value="0x8580"/>
- <enum name="SRC1_RGB" value="0x8581"/>
- <enum name="SRC2_RGB" value="0x8582"/>
- <enum name="SRC0_ALPHA" value="0x8588"/>
- <enum name="SRC1_ALPHA" value="0x8589"/>
- <enum name="SRC2_ALPHA" value="0x858A"/>
- <enum name="VERTEX_ARRAY_BUFFER_BINDING" count="1" value="0x8896">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="NORMAL_ARRAY_BUFFER_BINDING" count="1" value="0x8897">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="COLOR_ARRAY_BUFFER_BINDING" count="1" value="0x8898">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" count="1" value="0x889A">
- <size name="Get" mode="get"/>
- </enum>
-</category>
-
-<!-- OpenGL ES 1.0 -->
-<category name="es1.0">
- <!-- addition to core1.0 -->
-
- <!-- from GL_OES_fixed_point -->
- <enum name="FIXED" value="0x140C"/>
-
- <type name="fixed" size="4" />
- <type name="clampx" size="4" />
-
- <function name="AlphaFuncx" offset="assign">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLclampx"/>
- </function>
-
- <function name="ClearColorx" offset="assign">
- <param name="red" type="GLclampx"/>
- <param name="green" type="GLclampx"/>
- <param name="blue" type="GLclampx"/>
- <param name="alpha" type="GLclampx"/>
- </function>
-
- <function name="ClearDepthx" offset="assign">
- <param name="depth" type="GLclampx"/>
- </function>
-
- <function name="Color4x" offset="assign">
- <param name="red" type="GLfixed"/>
- <param name="green" type="GLfixed"/>
- <param name="blue" type="GLfixed"/>
- <param name="alpha" type="GLfixed"/>
- </function>
-
- <function name="DepthRangex" offset="assign">
- <param name="zNear" type="GLclampx"/>
- <param name="zFar" type="GLclampx"/>
- </function>
-
- <function name="Fogx" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="Fogxv" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="Frustumx" offset="assign">
- <param name="left" type="GLfixed"/>
- <param name="right" type="GLfixed"/>
- <param name="bottom" type="GLfixed"/>
- <param name="top" type="GLfixed"/>
- <param name="zNear" type="GLfixed"/>
- <param name="zFar" type="GLfixed"/>
- </function>
-
- <function name="LightModelx" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="LightModelxv" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="Lightx" offset="assign">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="Lightxv" offset="assign">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="LineWidthx" offset="assign">
- <param name="width" type="GLfixed"/>
- </function>
-
- <function name="LoadMatrixx" offset="assign">
- <param name="m" type="const GLfixed *" count="16"/>
- </function>
-
- <function name="Materialx" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="Materialxv" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="MultMatrixx" offset="assign">
- <param name="m" type="const GLfixed *" count="16"/>
- </function>
-
- <function name="MultiTexCoord4x" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfixed"/>
- <param name="t" type="GLfixed"/>
- <param name="r" type="GLfixed"/>
- <param name="q" type="GLfixed"/>
- </function>
-
- <function name="Normal3x" offset="assign">
- <param name="nx" type="GLfixed"/>
- <param name="ny" type="GLfixed"/>
- <param name="nz" type="GLfixed"/>
- </function>
-
- <function name="Orthox" offset="assign">
- <param name="left" type="GLfixed"/>
- <param name="right" type="GLfixed"/>
- <param name="bottom" type="GLfixed"/>
- <param name="top" type="GLfixed"/>
- <param name="zNear" type="GLfixed"/>
- <param name="zFar" type="GLfixed"/>
- </function>
-
- <function name="PointSizex" offset="assign">
- <param name="size" type="GLfixed"/>
- </function>
-
- <function name="PolygonOffsetx" offset="assign">
- <param name="factor" type="GLfixed"/>
- <param name="units" type="GLfixed"/>
- </function>
-
- <function name="Rotatex" offset="assign">
- <param name="angle" type="GLfixed"/>
- <param name="x" type="GLfixed"/>
- <param name="y" type="GLfixed"/>
- <param name="z" type="GLfixed"/>
- </function>
-
- <function name="SampleCoveragex" offset="assign">
- <param name="value" type="GLclampx"/>
- <param name="invert" type="GLboolean"/>
- </function>
-
- <function name="Scalex" offset="assign">
- <param name="x" type="GLfixed"/>
- <param name="y" type="GLfixed"/>
- <param name="z" type="GLfixed"/>
- </function>
-
- <function name="TexEnvx" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="TexEnvxv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="TexParameterx" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="Translatex" offset="assign">
- <param name="x" type="GLfixed"/>
- <param name="y" type="GLfixed"/>
- <param name="z" type="GLfixed"/>
- </function>
-
- <!-- from GL_OES_single_precision -->
- <function name="ClearDepthf" offset="assign">
- <param name="depth" type="GLclampf"/>
- </function>
-
- <function name="DepthRangef" offset="assign">
- <param name="zNear" type="GLclampf"/>
- <param name="zFar" type="GLclampf"/>
- </function>
-
- <function name="Frustumf" offset="assign">
- <param name="left" type="GLfloat"/>
- <param name="right" type="GLfloat"/>
- <param name="bottom" type="GLfloat"/>
- <param name="top" type="GLfloat"/>
- <param name="zNear" type="GLfloat"/>
- <param name="zFar" type="GLfloat"/>
- </function>
-
- <function name="Orthof" offset="assign">
- <param name="left" type="GLfloat"/>
- <param name="right" type="GLfloat"/>
- <param name="bottom" type="GLfloat"/>
- <param name="top" type="GLfloat"/>
- <param name="zNear" type="GLfloat"/>
- <param name="zFar" type="GLfloat"/>
- </function>
-</category>
-
-<!-- OpenGL ES 1.1 -->
-<category name="es1.1">
- <!-- addition to core1.1 -->
-
- <!-- from GL_OES_fixed_point -->
- <function name="ClipPlanex" offset="assign">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="const GLfixed *" count="4"/>
- </function>
-
- <function name="GetClipPlanex" offset="assign">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="GLfixed *" output="true" count="4"/>
- </function>
-
- <function name="GetFixedv" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetLightxv" offset="assign">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetMaterialxv" offset="assign">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetTexEnvxv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetTexParameterxv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="PointParameterx" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="PointParameterxv" offset="assign">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *"/>
- </function>
-
- <function name="TexParameterxv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <!-- from GL_OES_matrix_get -->
- <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/>
- <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/>
- <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/>
-
- <!-- from GL_OES_single_precision -->
- <function name="ClipPlanef" offset="assign">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="const GLfloat *" count="4"/>
- </function>
-
- <function name="GetClipPlanef" offset="assign">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="GLfloat *" output="true" count="4"/>
- </function>
-</category>
-
-<xi:include href="es1_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<xi:include href="es1_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es1_COMPAT.xml b/src/mesa/es/glapi/es1_COMPAT.xml
deleted file mode 100644
index 1f45a8c0b64..00000000000
--- a/src/mesa/es/glapi/es1_COMPAT.xml
+++ /dev/null
@@ -1,135 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<OpenGLAPI>
-
-<!-- This file defines the functions that are needed by Mesa. It
- makes sure the generated glapi headers are compatible with Mesa.
- It mainly consists of missing functions and aliases in OpenGL ES.
--->
-
-<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- except for those defined by es_COMPAT.xml, these are also needed -->
-<category name="compat">
- <!-- OpenGL 1.0 -->
- <function name="TexGenf" alias="TexGenfOES" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="117"/>
- </function>
-
- <function name="TexGenfv" alias="TexGenfvOES" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="118"/>
- </function>
-
- <function name="TexGeni" alias="TexGeniOES" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="119"/>
- </function>
-
- <function name="TexGeniv" alias="TexGenivOES" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="120"/>
- </function>
-
- <function name="GetTexGenfv" alias="GetTexGenfvOES" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="133"/>
- </function>
-
- <function name="GetTexGeniv" alias="GetTexGenivOES" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="134"/>
- </function>
-
- <!-- OpenGL 1.2 -->
- <function name="BlendColor" offset="336" static_dispatch="false">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- <glx rop="4096"/>
- </function>
-
- <function name="BlendEquation" alias="BlendEquationOES" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="4097"/>
- </function>
-
- <function name="TexImage3D" offset="371" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
- <glx rop="4114" large="true"/>
- </function>
-
- <function name="TexSubImage3D" offset="372" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4115" large="true"/>
- </function>
-
- <function name="CopyTexSubImage3D" offset="373" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4123"/>
- </function>
-
- <!-- GL_ARB_multitexture -->
- <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false">
- <param name="texture" type="GLenum"/>
- <glx rop="197"/>
- </function>
-
- <function name="ClientActiveTextureARB" alias="ClientActiveTexture" static_dispatch="false">
- <param name="texture" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultiTexCoord4fARB" alias="MultiTexCoord4f" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function>
-</category>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es1_EXT.xml b/src/mesa/es/glapi/es1_EXT.xml
deleted file mode 100644
index d4abd81046b..00000000000
--- a/src/mesa/es/glapi/es1_EXT.xml
+++ /dev/null
@@ -1,699 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<!-- OpenGL ES 1.x extensions -->
-
-<OpenGLAPI>
-
-<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- part of es1.1 extension pack -->
-<category name="GL_OES_blend_equation_separate" number="1">
- <enum name="BLEND_EQUATION_RGB_OES" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_EQUATION_ALPHA_OES" count="1" value="0x883D">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendEquationSeparateOES" offset="assign">
- <param name="modeRGB" type="GLenum"/>
- <param name="modeA" type="GLenum"/>
- <glx rop="4228"/>
- </function>
-</category>
-
-<!-- part of es1.1 extension pack -->
-<category name="GL_OES_blend_func_separate" number="2">
- <enum name="BLEND_DST_RGB_OES" count="1" value="0x80C8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_RGB_OES" count="1" value="0x80C9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_DST_ALPHA_OES" count="1" value="0x80CA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_ALPHA_OES" count="1" value="0x80CB">
- <size name="Get" mode="get"/>
- </enum>
-
- <function name="BlendFuncSeparateOES" offset="assign">
- <param name="sfactorRGB" type="GLenum"/>
- <param name="dfactorRGB" type="GLenum"/>
- <param name="sfactorAlpha" type="GLenum"/>
- <param name="dfactorAlpha" type="GLenum"/>
- <glx rop="4134"/>
- </function>
-</category>
-
-<!-- part of es1.1 extension pack -->
-<category name="GL_OES_blend_subtract" number="3">
- <enum name="FUNC_ADD_OES" value="0x8006"/>
- <enum name="BLEND_EQUATION_OES" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FUNC_SUBTRACT_OES" value="0x800A"/>
- <enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/>
-
- <function name="BlendEquationOES" offset="337">
- <param name="mode" type="GLenum"/>
- <glx rop="4097"/>
- </function>
-</category>
-
-<!-- core addition to es1.0 and later -->
-<category name="GL_OES_byte_coordinates" number="4">
- <enum name="BYTE" value="0x1400"/>
-</category>
-
-<!-- optional for es1.1 -->
-<category name="GL_OES_draw_texture" number="7">
- <enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/>
-
- <function name="DrawTexiOES" offset="assign">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <param name="width" type="GLint"/>
- <param name="height" type="GLint"/>
- </function>
-
- <function name="DrawTexivOES" offset="assign">
- <param name="coords" type="const GLint *" count="5"/>
- </function>
-
- <function name="DrawTexfOES" offset="assign">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="width" type="GLfloat"/>
- <param name="height" type="GLfloat"/>
- </function>
-
- <function name="DrawTexfvOES" offset="assign">
- <param name="coords" type="const GLfloat *" count="5"/>
- </function>
-
- <function name="DrawTexsOES" offset="assign">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="width" type="GLshort"/>
- <param name="height" type="GLshort"/>
- </function>
-
- <function name="DrawTexsvOES" offset="assign">
- <param name="coords" type="const GLshort *" count="5"/>
- </function>
-
- <function name="DrawTexxOES" offset="assign">
- <param name="x" type="GLfixed"/>
- <param name="y" type="GLfixed"/>
- <param name="z" type="GLfixed"/>
- <param name="width" type="GLfixed"/>
- <param name="height" type="GLfixed"/>
- </function>
-
- <function name="DrawTexxvOES" offset="assign">
- <param name="coords" type="const GLfixed *" count="5"/>
- </function>
-
- <!-- TexParameter{ifx}v is skipped here -->
-</category>
-
-<!-- core addition to es1.0 and later -->
-<category name="GL_OES_fixed_point" number="9">
- <enum name="FIXED_OES" value="0x140C"/>
-
- <!-- additon to es1.0 -->
- <function name="AlphaFuncxOES" alias="AlphaFuncx">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLclampx"/>
- </function>
-
- <function name="ClearColorxOES" alias="ClearColorx">
- <param name="red" type="GLclampx"/>
- <param name="green" type="GLclampx"/>
- <param name="blue" type="GLclampx"/>
- <param name="alpha" type="GLclampx"/>
- </function>
-
- <function name="ClearDepthxOES" alias="ClearDepthx">
- <param name="depth" type="GLclampx"/>
- </function>
-
- <function name="Color4xOES" alias="Color4x">
- <param name="red" type="GLfixed"/>
- <param name="green" type="GLfixed"/>
- <param name="blue" type="GLfixed"/>
- <param name="alpha" type="GLfixed"/>
- </function>
-
- <function name="DepthRangexOES" alias="DepthRangex">
- <param name="zNear" type="GLclampx"/>
- <param name="zFar" type="GLclampx"/>
- </function>
-
- <function name="FogxOES" alias="Fogx">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="FogxvOES" alias="Fogxv">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="FrustumxOES" alias="Frustumx">
- <param name="left" type="GLfixed"/>
- <param name="right" type="GLfixed"/>
- <param name="bottom" type="GLfixed"/>
- <param name="top" type="GLfixed"/>
- <param name="zNear" type="GLfixed"/>
- <param name="zFar" type="GLfixed"/>
- </function>
-
- <function name="LightModelxOES" alias="LightModelx">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="LightModelxvOES" alias="LightModelxv">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="LightxOES" alias="Lightx">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="LightxvOES" alias="Lightxv">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="LineWidthxOES" alias="LineWidthx">
- <param name="width" type="GLfixed"/>
- </function>
-
- <function name="LoadMatrixxOES" alias="LoadMatrixx">
- <param name="m" type="const GLfixed *" count="16"/>
- </function>
-
- <function name="MaterialxOES" alias="Materialx">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="MaterialxvOES" alias="Materialxv">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="MultiTexCoord4xOES" alias="MultiTexCoord4x">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfixed"/>
- <param name="t" type="GLfixed"/>
- <param name="r" type="GLfixed"/>
- <param name="q" type="GLfixed"/>
- </function>
-
- <function name="MultMatrixxOES" alias="MultMatrixx">
- <param name="m" type="const GLfixed *" count="16"/>
- </function>
-
- <function name="Normal3xOES" alias="Normal3x">
- <param name="nx" type="GLfixed"/>
- <param name="ny" type="GLfixed"/>
- <param name="nz" type="GLfixed"/>
- </function>
-
- <function name="OrthoxOES" alias="Orthox">
- <param name="left" type="GLfixed"/>
- <param name="right" type="GLfixed"/>
- <param name="bottom" type="GLfixed"/>
- <param name="top" type="GLfixed"/>
- <param name="zNear" type="GLfixed"/>
- <param name="zFar" type="GLfixed"/>
- </function>
-
- <function name="PointSizexOES" alias="PointSizex">
- <param name="size" type="GLfixed"/>
- </function>
-
- <function name="PolygonOffsetxOES" alias="PolygonOffsetx">
- <param name="factor" type="GLfixed"/>
- <param name="units" type="GLfixed"/>
- </function>
-
- <function name="RotatexOES" alias="Rotatex">
- <param name="angle" type="GLfixed"/>
- <param name="x" type="GLfixed"/>
- <param name="y" type="GLfixed"/>
- <param name="z" type="GLfixed"/>
- </function>
-
- <function name="SampleCoveragexOES" alias="SampleCoveragex">
- <param name="value" type="GLclampx"/>
- <param name="invert" type="GLboolean"/>
- </function>
-
- <function name="ScalexOES" alias="Scalex">
- <param name="x" type="GLfixed"/>
- <param name="y" type="GLfixed"/>
- <param name="z" type="GLfixed"/>
- </function>
-
- <function name="TexEnvxOES" alias="TexEnvx">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="TexEnvxvOES" alias="TexEnvxv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-
- <function name="TexParameterxOES" alias="TexParameterx">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="TranslatexOES" alias="Translatex">
- <param name="x" type="GLfixed"/>
- <param name="y" type="GLfixed"/>
- <param name="z" type="GLfixed"/>
- </function>
-
- <!-- additon to es1.1 -->
- <function name="ClipPlanexOES" alias="ClipPlanex">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="const GLfixed *" count="4"/>
- </function>
-
- <function name="GetClipPlanexOES" alias="GetClipPlanex">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="GLfixed *" output="true" count="4"/>
- </function>
-
- <function name="GetFixedvOES" alias="GetFixedv">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetLightxvOES" alias="GetLightxv">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetMaterialxvOES" alias="GetMaterialxv">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetTexEnvxvOES" alias="GetTexEnvxv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="GetTexParameterxvOES" alias="GetTexParameterxv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="PointParameterxOES" alias="PointParameterx">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfixed"/>
- </function>
-
- <function name="PointParameterxvOES" alias="PointParameterxv">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *"/>
- </function>
-
- <function name="TexParameterxvOES" alias="TexParameterxv">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-</category>
-
-<!-- part of es1.1 extension pack -->
-<category name="GL_OES_framebuffer_object" number="10">
- <enum name="NONE_OES" value="0"/>
- <enum name="INVALID_FRAMEBUFFER_OPERATION_OES" value="0x0506"/>
- <enum name="RGBA4_OES" value="0x8056"/>
- <enum name="RGB5_A1_OES" value="0x8057"/>
- <enum name="DEPTH_COMPONENT16_OES" value="0x81A5"/>
-
- <enum name="MAX_RENDERBUFFER_SIZE_OES" value="0x84E8"/>
- <enum name="FRAMEBUFFER_BINDING_OES" value="0x8CA6"/>
- <enum name="RENDERBUFFER_BINDING_OES" value="0x8CA7"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" value="0x8CD0"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" value="0x8CD1"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" value="0x8CD2"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" value="0x8CD3"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
- <enum name="FRAMEBUFFER_COMPLETE_OES" value="0x8CD5"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES" value="0x8CD6"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES" value="0x8CD7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES" value="0x8CD9"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_OES" value="0x8CDA"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES" value="0x8CDB"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES" value="0x8CDC"/>
- <enum name="FRAMEBUFFER_UNSUPPORTED_OES" value="0x8CDD"/>
- <enum name="COLOR_ATTACHMENT0_OES" value="0x8CE0"/>
- <enum name="DEPTH_ATTACHMENT_OES" value="0x8D00"/>
- <enum name="STENCIL_ATTACHMENT_OES" value="0x8D20"/>
- <enum name="FRAMEBUFFER_OES" value="0x8D40"/>
- <enum name="RENDERBUFFER_OES" value="0x8D41"/>
- <enum name="RENDERBUFFER_WIDTH_OES" value="0x8D42"/>
- <enum name="RENDERBUFFER_HEIGHT_OES" value="0x8D43"/>
- <enum name="RENDERBUFFER_INTERNAL_FORMAT_OES" value="0x8D44"/>
- <enum name="STENCIL_INDEX1_OES" value="0x8D46"/>
- <enum name="STENCIL_INDEX4_OES" value="0x8D47"/>
- <enum name="STENCIL_INDEX8_OES" value="0x8D48"/>
- <enum name="RENDERBUFFER_RED_SIZE_OES" value="0x8D50"/>
- <enum name="RENDERBUFFER_GREEN_SIZE_OES" value="0x8D51"/>
- <enum name="RENDERBUFFER_BLUE_SIZE_OES" value="0x8D52"/>
- <enum name="RENDERBUFFER_ALPHA_SIZE_OES" value="0x8D53"/>
- <enum name="RENDERBUFFER_DEPTH_SIZE_OES" value="0x8D54"/>
- <enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/>
- <enum name="RGB565_OES" value="0x8D62"/>
-
- <function name="BindFramebufferOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="framebuffer" type="GLuint"/>
- </function>
-
- <function name="BindRenderbufferOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="renderbuffer" type="GLuint"/>
- </function>
-
- <function name="CheckFramebufferStatusOES" offset="assign">
- <param name="target" type="GLenum"/>
- <return type="GLenum"/>
- </function>
-
- <function name="DeleteFramebuffersOES" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="framebuffers" type="const GLuint *" count="n"/>
- </function>
-
- <function name="DeleteRenderbuffersOES" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="renderbuffers" type="const GLuint *" count="n"/>
- </function>
-
- <function name="FramebufferRenderbufferOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="renderbuffertarget" type="GLenum"/>
- <param name="renderbuffer" type="GLuint"/>
- </function>
-
- <function name="FramebufferTexture2DOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="textarget" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- </function>
-
- <function name="GenerateMipmapOES" offset="assign">
- <param name="target" type="GLenum"/>
- </function>
-
- <function name="GenFramebuffersOES" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="framebuffers" type="GLuint *" count="n" output="true"/>
- </function>
-
- <function name="GenRenderbuffersOES" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
- </function>
-
- <function name="GetFramebufferAttachmentParameterivOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="GetRenderbufferParameterivOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="IsFramebufferOES" offset="assign">
- <param name="framebuffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="IsRenderbufferOES" offset="assign">
- <param name="renderbuffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="RenderbufferStorageOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-</category>
-
-<!-- core addition to es1.1 -->
-<category name="GL_OES_matrix_get" number="11">
- <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/>
- <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/>
- <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/>
-</category>
-
-<!-- optional for es1.1 -->
-<category name="GL_OES_matrix_palette" number="12">
- <enum name="MAX_VERTEX_UNITS_OES" value="0x86A4"/>
- <enum name="WEIGHT_ARRAY_TYPE_OES" value="0x86A9"/>
- <enum name="WEIGHT_ARRAY_STRIDE_OES" value="0x86AA"/>
- <enum name="WEIGHT_ARRAY_SIZE_OES" value="0x86AB"/>
- <enum name="WEIGHT_ARRAY_POINTER_OES" value="0x86AC"/>
- <enum name="WEIGHT_ARRAY_OES" value="0x86AD"/>
- <enum name="MATRIX_PALETTE_OES" value="0x8840"/>
- <enum name="MAX_PALETTE_MATRICES_OES" value="0x8842"/>
- <enum name="CURRENT_PALETTE_MATRIX_OES" value="0x8843"/>
- <enum name="MATRIX_INDEX_ARRAY_OES" value="0x8844"/>
- <enum name="MATRIX_INDEX_ARRAY_SIZE_OES" value="0x8846"/>
- <enum name="MATRIX_INDEX_ARRAY_TYPE_OES" value="0x8847"/>
- <enum name="MATRIX_INDEX_ARRAY_STRIDE_OES" value="0x8848"/>
- <enum name="MATRIX_INDEX_ARRAY_POINTER_OES" value="0x8849"/>
- <enum name="WEIGHT_ARRAY_BUFFER_BINDING_OES" value="0x889E"/>
- <enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/>
-
- <function name="CurrentPaletteMatrixOES">
- <param name="matrixpaletteindex" type="GLuint"/>
- </function>
-
- <function name="LoadPaletteFromModelViewMatrixOES">
- </function>
-
- <function name="MatrixIndexPointerOES">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-
- <function name="WeightPointerOES">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-</category>
-
-<!-- required for es1.1 -->
-<category name="GL_OES_point_size_array" number="14">
- <enum name="POINT_SIZE_ARRAY_TYPE_OES" value="0x898A"/>
- <enum name="POINT_SIZE_ARRAY_STRIDE_OES" value="0x898B"/>
- <enum name="POINT_SIZE_ARRAY_POINTER_OES" value="0x898C"/>
- <enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/>
- <enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/>
-
- <function name="PointSizePointerOES" offset="assign">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- </function>
-</category>
-
-<!-- required for es1.1 -->
-<category name="GL_OES_point_sprite" number="15">
- <enum name="POINT_SPRITE_OES" value="0x8861"/>
- <enum name="COORD_REPLACE_OES" value="0x8862"/>
-</category>
-
-<!-- optional for es1.0 -->
-<category name="GL_OES_query_matrix" number="16">
- <function name="QueryMatrixxOES" offset="assign">
- <param name="mantissa" type="GLfixed *" count="16" />
- <param name="exponent" type="GLint *" count="16" />
- <return type="GLbitfield"/>
- </function>
-</category>
-
-<!-- required for es1.0 and later -->
-<category name="GL_OES_read_format" number="17">
- <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
- <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
-</category>
-
-<!-- core addition to es1.0 and later -->
-<category name="GL_OES_single_precision" number="18">
- <!-- additon to es1.0 -->
- <function name="ClearDepthfOES" alias="ClearDepthf">
- <param name="depth" type="GLclampf"/>
- </function>
-
- <function name="DepthRangefOES" alias="DepthRangef">
- <param name="zNear" type="GLclampf"/>
- <param name="zFar" type="GLclampf"/>
- </function>
-
- <function name="FrustumfOES" alias="Frustumf">
- <param name="left" type="GLfloat"/>
- <param name="right" type="GLfloat"/>
- <param name="bottom" type="GLfloat"/>
- <param name="top" type="GLfloat"/>
- <param name="zNear" type="GLfloat"/>
- <param name="zFar" type="GLfloat"/>
- </function>
-
- <function name="OrthofOES" alias="Orthof">
- <param name="left" type="GLfloat"/>
- <param name="right" type="GLfloat"/>
- <param name="bottom" type="GLfloat"/>
- <param name="top" type="GLfloat"/>
- <param name="zNear" type="GLfloat"/>
- <param name="zFar" type="GLfloat"/>
- </function>
-
- <!-- additon to es1.1 -->
- <function name="ClipPlanefOES" alias="ClipPlanef">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="const GLfloat *" count="4"/>
- </function>
-
- <function name="GetClipPlanefOES" alias="GetClipPlanef">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="GLfloat *" output="true" count="4"/>
- </function>
-</category>
-
-<!-- part of es1.1 extension pack -->
-<category name="GL_OES_texture_cube_map" number="20">
- <enum name="TEXTURE_GEN_MODE_OES" value="0x2500"/>
- <enum name="NORMAL_MAP_OES" value="0x8511"/>
- <enum name="REFLECTION_MAP_OES" value="0x8512"/>
- <enum name="TEXTURE_CUBE_MAP_OES" value="0x8513"/>
- <enum name="TEXTURE_BINDING_CUBE_MAP_OES" value="0x8514"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_OES" value="0x8515"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_OES" value="0x8516"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_OES" value="0x8517"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" value="0x8518"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_OES" value="0x8519"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" value="0x851A"/>
- <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/>
- <enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/>
-
- <function name="GetTexGenfvOES" offset="279">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="133"/>
- </function>
-
- <function name="GetTexGenivOES" offset="280">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="134"/>
- </function>
-
- <function name="GetTexGenxvOES" offset="assign">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfixed *" output="true" variable_param="pname"/>
- </function>
-
- <function name="TexGenfOES" offset="190">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="117"/>
- </function>
-
- <function name="TexGenfvOES" offset="191">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="118"/>
- </function>
-
- <function name="TexGeniOES" offset="192">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="119"/>
- </function>
-
- <function name="TexGenivOES" offset="193">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="120"/>
- </function>
-
- <function name="TexGenxOES" offset="assign">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- </function>
-
- <function name="TexGenxvOES" offset="assign">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfixed *" variable_param="pname"/>
- </function>
-</category>
-
-<category name="GL_OES_texture_env_crossbar" number="21">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_OES_texture_mirrored_repeat" number="22">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_EXT_texture_lod_bias" number="60">
- <enum name="TEXTURE_FILTER_CONTROL_EXT" value="0x8500"/>
- <enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501"/>
- <enum name="MAX_TEXTURE_LOD_BIAS_EXT" value="0x84FD"/>
-</category>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es2_API.xml b/src/mesa/es/glapi/es2_API.xml
deleted file mode 100644
index b476dbe00f2..00000000000
--- a/src/mesa/es/glapi/es2_API.xml
+++ /dev/null
@@ -1,294 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<!-- OpenGL ES 2.x API -->
-
-<OpenGLAPI>
-
-<xi:include href="base2_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- core subset of OpenGL 2.0 defined in OpenGL ES 2.0 -->
-<category name="core2.0">
- <!-- addition to base1.0 -->
- <enum name="NONE" value="0x0"/>
- <enum name="INT" count="4" value="0x1404">
- <size name="CallLists"/>
- </enum>
- <enum name="UNSIGNED_INT" count="4" value="0x1405">
- <size name="CallLists"/>
- </enum>
- <enum name="STENCIL_INDEX" value="0x1901"/>
- <enum name="DEPTH_COMPONENT" value="0x1902"/>
-
- <function name="TexImage2D" offset="183">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/> <!-- XXX the actual type is GLenum... -->
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
- <glx rop="110" large="true"/>
- </function>
-
- <!-- addition to base1.1 -->
- <enum name="RGBA4" value="0x8056"/>
- <enum name="RGB5_A1" value="0x8057"/>
-
- <!-- addition to base1.2 -->
- <enum name="CONSTANT_COLOR" value="0x8001"/>
- <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
- <enum name="CONSTANT_ALPHA" value="0x8003"/>
- <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
- <enum name="BLEND_COLOR" count="4" value="0x8005">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FUNC_ADD" value="0x8006"/>
- <enum name="BLEND_EQUATION" count="1" value="0x8009">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="FUNC_SUBTRACT" value="0x800A"/>
- <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
-
- <function name="BlendColor" offset="336">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- <glx rop="4096"/>
- </function>
-
- <function name="BlendEquation" offset="337">
- <param name="mode" type="GLenum"/>
- <glx rop="4097"/>
- </function>
-
- <!-- addition to base1.3 -->
- <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/>
- <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/>
- <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/>
- <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C">
- <size name="Get" mode="get"/>
- </enum>
-
- <!-- addition to base1.4 -->
- <enum name="BLEND_DST_RGB" count="1" value="0x80C8">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
- <size name="Get" mode="get"/>
- </enum>
- <enum name="DEPTH_COMPONENT16" value="0x81A5"/>
- <enum name="MIRRORED_REPEAT" value="0x8370"/>
- <enum name="INCR_WRAP" value="0x8507"/>
- <enum name="DECR_WRAP" value="0x8508"/>
-
- <function name="BlendFuncSeparate" offset="assign">
- <param name="sfactorRGB" type="GLenum"/>
- <param name="dfactorRGB" type="GLenum"/>
- <param name="sfactorAlpha" type="GLenum"/>
- <param name="dfactorAlpha" type="GLenum"/>
- <glx rop="4134"/>
- </function>
-
- <!-- addition to base1.5 -->
- <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" count="1" value="0x889F">
- <size name="GetVertexAttribdv" mode="get"/>
- <size name="GetVertexAttribfv" mode="get"/>
- <size name="GetVertexAttribiv" mode="get"/>
- </enum>
- <enum name="STREAM_DRAW" value="0x88E0"/>
-
- <!-- addition to base2.0 -->
- <!-- base2.0 should have everything defined -->
-</category>
-
-<!-- OpenGL ES 2.0 -->
-<category name="es2.0">
- <!-- addition to core2.0 -->
- <enum name="LOW_FLOAT" value="0x8DF0"/>
- <enum name="MEDIUM_FLOAT" value="0x8DF1"/>
- <enum name="HIGH_FLOAT" value="0x8DF2"/>
- <enum name="LOW_INT" value="0x8DF3"/>
- <enum name="MEDIUM_INT" value="0x8DF4"/>
- <enum name="HIGH_INT" value="0x8DF5"/>
- <enum name="SHADER_BINARY_FORMATS" value="0x8DF8"/>
- <enum name="NUM_SHADER_BINARY_FORMATS" value="0x8DF9"/>
- <enum name="SHADER_COMPILER" value="0x8DFA"/>
- <enum name="MAX_VERTEX_UNIFORM_VECTORS" value="0x8DFB"/>
- <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
- <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
-
- <function name="GetShaderPrecisionFormat" offset="assign">
- <param name="shadertype" type="GLenum"/>
- <param name="precisiontype" type="GLenum"/>
- <param name="range" type="GLint *"/>
- <param name="precision" type="GLint *"/>
- </function>
-
- <function name="ReleaseShaderCompiler" offset="assign">
- </function>
-
- <function name="ShaderBinary" offset="assign">
- <param name="n" type="GLsizei"/>
- <param name="shaders" type="const GLuint *"/>
- <param name="binaryformat" type="GLenum"/>
- <param name="binary" type="const GLvoid *"/>
- <param name="length" type="GLsizei"/>
- </function>
-
- <!-- from GL_OES_fixed_point -->
- <enum name="FIXED" value="0x140C"/>
- <type name="fixed" size="4" />
-
- <!-- from GL_OES_framebuffer_object -->
- <enum name="INVALID_FRAMEBUFFER_OPERATION" value="0x0506"/>
- <enum name="MAX_RENDERBUFFER_SIZE" value="0x84E8"/>
- <enum name="FRAMEBUFFER_BINDING" value="0x8CA6"/>
- <enum name="RENDERBUFFER_BINDING" value="0x8CA7"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" value="0x8CD0"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" value="0x8CD1"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" value="0x8CD2"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" value="0x8CD3"/>
- <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/>
- <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS" value="0x8CD9"/>
- <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/>
- <enum name="COLOR_ATTACHMENT0" value="0x8CE0"/>
- <enum name="DEPTH_ATTACHMENT" value="0x8D00"/>
- <enum name="STENCIL_ATTACHMENT" value="0x8D20"/>
- <enum name="FRAMEBUFFER" value="0x8D40"/>
- <enum name="RENDERBUFFER" value="0x8D41"/>
- <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/>
- <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/>
- <enum name="RENDERBUFFER_INTERNAL_FORMAT" value="0x8D44"/>
- <enum name="STENCIL_INDEX8" value="0x8D48"/>
- <enum name="RENDERBUFFER_RED_SIZE" value="0x8D50"/>
- <enum name="RENDERBUFFER_GREEN_SIZE" value="0x8D51"/>
- <enum name="RENDERBUFFER_BLUE_SIZE" value="0x8D52"/>
- <enum name="RENDERBUFFER_ALPHA_SIZE" value="0x8D53"/>
- <enum name="RENDERBUFFER_DEPTH_SIZE" value="0x8D54"/>
- <enum name="RENDERBUFFER_STENCIL_SIZE" value="0x8D55"/>
- <enum name="RGB565" value="0x8D62"/>
-
- <function name="BindFramebuffer" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="framebuffer" type="GLuint"/>
- </function>
-
- <function name="BindRenderbuffer" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="renderbuffer" type="GLuint"/>
- </function>
-
- <function name="CheckFramebufferStatus" offset="assign">
- <param name="target" type="GLenum"/>
- <return type="GLenum"/>
- </function>
-
- <function name="DeleteFramebuffers" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="framebuffers" type="const GLuint *" count="n"/>
- </function>
-
- <function name="DeleteRenderbuffers" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="renderbuffers" type="const GLuint *" count="n"/>
- </function>
-
- <function name="FramebufferRenderbuffer" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="renderbuffertarget" type="GLenum"/>
- <param name="renderbuffer" type="GLuint"/>
- </function>
-
- <function name="FramebufferTexture2D" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="textarget" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- </function>
-
- <function name="GenerateMipmap" offset="assign">
- <param name="target" type="GLenum"/>
- </function>
-
- <function name="GenFramebuffers" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="framebuffers" type="GLuint *" count="n" output="true"/>
- </function>
-
- <function name="GenRenderbuffers" offset="assign">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="renderbuffers" type="GLuint *" count="n" output="true"/>
- </function>
-
- <function name="GetFramebufferAttachmentParameteriv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="GetRenderbufferParameteriv" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true"/>
- </function>
-
- <function name="IsFramebuffer" offset="assign">
- <param name="framebuffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="IsRenderbuffer" offset="assign">
- <param name="renderbuffer" type="GLuint"/>
- <return type="GLboolean"/>
- </function>
-
- <function name="RenderbufferStorage" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- </function>
-
- <!-- from GL_OES_read_format -->
- <enum name="IMPLEMENTATION_COLOR_READ_TYPE" value="0x8B9A"/>
- <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
-
- <!-- from GL_OES_single_precision -->
- <function name="ClearDepthf" offset="assign">
- <param name="depth" type="GLclampf"/>
- </function>
-
- <function name="DepthRangef" offset="assign">
- <param name="zNear" type="GLclampf"/>
- <param name="zFar" type="GLclampf"/>
- </function>
-</category>
-
-<xi:include href="es2_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-<xi:include href="es2_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es2_COMPAT.xml b/src/mesa/es/glapi/es2_COMPAT.xml
deleted file mode 100644
index 5ecd4a1ba6e..00000000000
--- a/src/mesa/es/glapi/es2_COMPAT.xml
+++ /dev/null
@@ -1,368 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<OpenGLAPI>
-
-<!-- This file defines the functions that are needed by Mesa. It
- makes sure the generated glapi headers are compatible with Mesa.
- It mainly consists of missing functions and aliases in OpenGL ES.
--->
-
-<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<!-- except for those defined by es_COMPAT.xml, these are also needed -->
-<category name="compat">
- <!-- OpenGL 1.0 -->
- <function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- <param name="alpha" type="GLfloat"/>
- </function>
-
- <function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false">
- <param name="red" type="GLubyte"/>
- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
- <param name="alpha" type="GLubyte"/>
- </function>
-
- <function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false">
- <param name="nx" type="GLfloat"/>
- <param name="ny" type="GLfloat"/>
- <param name="nz" type="GLfloat"/>
- </function>
-
- <function name="Fogf" offset="153" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="80"/>
- </function>
-
- <function name="Fogfv" offset="154" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="81"/>
- </function>
-
- <function name="Lightf" offset="159" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="86"/>
- </function>
-
- <function name="Lightfv" offset="160" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="87"/>
- </function>
-
- <function name="LightModelf" offset="163" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="90"/>
- </function>
-
- <function name="LightModelfv" offset="164" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="91"/>
- </function>
-
- <function name="Materialf" offset="169" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="96"/>
- </function>
-
- <function name="Materialfv" offset="170" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="97"/>
- </function>
-
- <function name="PointSize" offset="173" static_dispatch="false">
- <param name="size" type="GLfloat"/>
- <glx rop="100"/>
- </function>
-
- <function name="ShadeModel" offset="177" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="104"/>
- </function>
-
- <function name="TexEnvf" offset="184" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="111"/>
- </function>
-
- <function name="TexEnvfv" offset="185" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="112"/>
- </function>
-
- <function name="TexEnvi" offset="186" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="113"/>
- </function>
-
- <function name="TexEnviv" offset="187" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="114"/>
- </function>
-
- <function name="TexGenf" offset="190" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="117"/>
- </function>
-
- <function name="TexGenfv" offset="191" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="118"/>
- </function>
-
- <function name="TexGeni" offset="192" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="119"/>
- </function>
-
- <function name="TexGeniv" offset="193" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="120"/>
- </function>
-
- <function name="AlphaFunc" offset="240" static_dispatch="false">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLclampf"/>
- <glx rop="159"/>
- </function>
-
- <function name="LogicOp" offset="242" static_dispatch="false">
- <param name="opcode" type="GLenum"/>
- <glx rop="161"/>
- </function>
-
- <function name="GetLightfv" offset="264" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="118"/>
- </function>
-
- <function name="GetMaterialfv" offset="269" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="123"/>
- </function>
-
- <function name="GetTexEnvfv" offset="276" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="130"/>
- </function>
-
- <function name="GetTexEnviv" offset="277" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="131"/>
- </function>
-
- <function name="GetTexGenfv" offset="279" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="133"/>
- </function>
-
- <function name="GetTexGeniv" offset="280" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="134"/>
- </function>
-
- <function name="LoadIdentity" offset="290" static_dispatch="false">
- <glx rop="176"/>
- </function>
-
- <function name="LoadMatrixf" offset="291" static_dispatch="false">
- <param name="m" type="const GLfloat *" count="16"/>
- <glx rop="177"/>
- </function>
-
- <function name="MatrixMode" offset="293" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="179"/>
- </function>
-
- <function name="MultMatrixf" offset="294" static_dispatch="false">
- <param name="m" type="const GLfloat *" count="16"/>
- <glx rop="180"/>
- </function>
-
- <function name="PopMatrix" offset="297" static_dispatch="false">
- <glx rop="183"/>
- </function>
-
- <function name="PushMatrix" offset="298" static_dispatch="false">
- <glx rop="184"/>
- </function>
-
- <function name="Rotatef" offset="300" static_dispatch="false">
- <param name="angle" type="GLfloat"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="186"/>
- </function>
-
- <function name="Scalef" offset="302" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="188"/>
- </function>
-
- <function name="Translatef" offset="304" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="190"/>
- </function>
-
- <!-- OpenGL 1.1 -->
- <function name="ColorPointer" offset="308" static_dispatch="false">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DisableClientState" offset="309" static_dispatch="false">
- <param name="array" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="EnableClientState" offset="313" static_dispatch="false">
- <param name="array" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="NormalPointer" offset="318" static_dispatch="false">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="TexCoordPointer" offset="320" static_dispatch="false">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexPointer" offset="321" static_dispatch="false">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="GetPointerv" offset="329" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- <glx handcode="true"/>
- </function>
-
- <!-- OpenGL 1.2 -->
- <function name="TexImage3D" alias="TexImage3DOES" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
- <glx rop="4114" large="true"/>
- </function>
-
- <function name="TexSubImage3D" alias="TexSubImage3DOES" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4115" large="true"/>
- </function>
-
- <function name="CopyTexSubImage3D" alias="CopyTexSubImage3DOES" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4123"/>
- </function>
-
- <!-- GL_ARB_multitexture -->
- <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false">
- <param name="texture" type="GLenum"/>
- <glx rop="197"/>
- </function>
-
- <function name="ClientActiveTextureARB" offset="375" static_dispatch="false">
- <param name="texture" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function>
-</category>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es2_EXT.xml b/src/mesa/es/glapi/es2_EXT.xml
deleted file mode 100644
index dcf9858569f..00000000000
--- a/src/mesa/es/glapi/es2_EXT.xml
+++ /dev/null
@@ -1,162 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<!-- OpenGL ES 2.x extensions -->
-
-<OpenGLAPI>
-
-<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<category name="GL_OES_texture_3D" number="34">
- <enum name="TEXTURE_BINDING_3D_OES" value="0x806A"/>
- <enum name="TEXTURE_3D_OES" value="0x806F"/>
- <enum name="TEXTURE_WRAP_R_OES" value="0x8072"/>
- <enum name="MAX_3D_TEXTURE_SIZE_OES" value="0x8073"/>
- <enum name="SAMPLER_3D_OES" value="0x8B5F"/>
- <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/>
-
- <function name="CompressedTexImage3DOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="216" handcode="client"/>
- </function>
-
- <function name="CompressedTexSubImage3DOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="imageSize" type="GLsizei" counter="true"/>
- <param name="data" type="const GLvoid *" count="imageSize"/>
- <glx rop="219" handcode="client"/>
- </function>
-
- <function name="CopyTexSubImage3DOES" offset="373">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4123"/>
- </function>
-
- <function name="FramebufferTexture3DOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="attachment" type="GLenum"/>
- <param name="textarget" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <param name="level" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <glx rop="4323"/>
- </function>
-
- <function name="TexImage3DOES" offset="371">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
- <glx rop="4114" large="true"/>
- </function>
-
- <function name="TexSubImage3DOES" offset="372">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4115" large="true"/>
- </function>
-</category>
-
-<!-- the other name is OES_texture_float_linear -->
-<category name="OES_texture_half_float_linear" number="35">
- <!-- No new functions, types, enums. -->
-</category>
-
-<!-- the other name is OES_texture_float -->
-<category name="OES_texture_half_float" number="36">
- <enum name="HALF_FLOAT_OES" value="0x8D61"/>
-</category>
-
-<category name="GL_OES_texture_npot" number="37">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_OES_vertex_half_float" number="38">
- <enum name="HALF_FLOAT_OES" value="0x8D61"/>
-</category>
-
-<category name="GL_EXT_texture_type_2_10_10_10_REV" number="42">
- <enum name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368"/>
-</category>
-
-<category name="GL_OES_packed_depth_stencil" number="43">
- <enum name="DEPTH_STENCIL_OES" value="0x84F9"/>
- <enum name="UNSIGNED_INT_24_8_OES" value="0x84FA"/>
- <enum name="DEPTH24_STENCIL8_OES" value="0x88F0"/>
-</category>
-
-<category name="GL_OES_depth_texture" number="44">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_OES_standard_derivatives" number="45">
- <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT_OES" value="0x8B8B"/>
-</category>
-
-<category name="GL_OES_vertex_type_10_10_10_2" number="46">
- <enum name="UNSIGNED_INT_10_10_10_2_OES" value="0x8DF6"/>
- <enum name="INT_10_10_10_2_OES" value="0x8DF7"/>
-</category>
-
-<category name="GL_OES_get_program_binary" number="47">
- <enum name="PROGRAM_BINARY_LENGTH_OES" value="0x8741"/>
- <enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/>
- <enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/>
-
- <function name="GetProgramBinaryOES" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="bufSize" type="GLsizei"/>
- <param name="length" type="GLsizei *"/>
- <param name="binaryFormat" type="GLenum *"/>
- <param name="binary" type="GLvoid *"/>
- </function>
-
- <function name="ProgramBinaryOES" offset="assign">
- <param name="program" type="GLuint"/>
- <param name="binaryFormat" type="GLenum"/>
- <param name="binary" type="const GLvoid *"/>
- <param name="length" type="GLint"/>
- </function>
-</category>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es_COMPAT.xml b/src/mesa/es/glapi/es_COMPAT.xml
deleted file mode 100644
index 1bd66dad306..00000000000
--- a/src/mesa/es/glapi/es_COMPAT.xml
+++ /dev/null
@@ -1,2646 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<OpenGLAPI>
-
-<!-- This file defines the following categories
-
- a subset of 1.0
- a subset of 1.1
- a subset of 1.2
- a subset of GL_ARB_multitexture
- GL_APPLE_vertex_array_object
-
- to make sure the generated glapi headers are compatible with Mesa.
- It is included by es1_COMPAT.xml and es2_COMPAT.xml.
--->
-
-<category name="1.0">
- <type name="double" size="8" float="true" glx_name="FLOAT64"/>
- <type name="clampd" size="8" float="true" glx_name="FLOAT64"/>
-
- <type name="float" size="4" float="true" glx_name="FLOAT32"/>
- <type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
-
- <type name="int" size="4" glx_name="CARD32"/>
- <type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
- <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/>
- <type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
- <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
-
- <type name="short" size="2" glx_name="CARD16"/>
- <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
-
- <type name="byte" size="1" glx_name="CARD8"/>
- <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
- <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
-
- <type name="void" size="1"/>
-
- <function name="NewList" offset="0" static_dispatch="false">
- <param name="list" type="GLuint"/>
- <param name="mode" type="GLenum"/>
- <glx sop="101"/>
- </function>
-
- <function name="EndList" offset="1" static_dispatch="false">
- <glx sop="102"/>
- </function>
-
- <function name="CallList" offset="2" static_dispatch="false">
- <param name="list" type="GLuint"/>
- <glx rop="1"/>
- </function>
-
- <function name="CallLists" offset="3" static_dispatch="false">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="type" type="GLenum"/>
- <param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
- <glx rop="2" large="true"/>
- </function>
-
- <function name="DeleteLists" offset="4" static_dispatch="false">
- <param name="list" type="GLuint"/>
- <param name="range" type="GLsizei"/>
- <glx sop="103"/>
- </function>
-
- <function name="GenLists" offset="5" static_dispatch="false">
- <param name="range" type="GLsizei"/>
- <return type="GLuint"/>
- <glx sop="104"/>
- </function>
-
- <function name="ListBase" offset="6" static_dispatch="false">
- <param name="base" type="GLuint"/>
- <glx rop="3"/>
- </function>
-
- <function name="Begin" offset="7" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="4"/>
- </function>
-
- <function name="Bitmap" offset="8" static_dispatch="false">
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="xorig" type="GLfloat"/>
- <param name="yorig" type="GLfloat"/>
- <param name="xmove" type="GLfloat"/>
- <param name="ymove" type="GLfloat"/>
- <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
- <glx rop="5" large="true"/>
- </function>
-
- <function name="Color3b" offset="9" vectorequiv="Color3bv" static_dispatch="false">
- <param name="red" type="GLbyte"/>
- <param name="green" type="GLbyte"/>
- <param name="blue" type="GLbyte"/>
- </function>
-
- <function name="Color3bv" offset="10" static_dispatch="false">
- <param name="v" type="const GLbyte *" count="3"/>
- <glx rop="6"/>
- </function>
-
- <function name="Color3d" offset="11" vectorequiv="Color3dv" static_dispatch="false">
- <param name="red" type="GLdouble"/>
- <param name="green" type="GLdouble"/>
- <param name="blue" type="GLdouble"/>
- </function>
-
- <function name="Color3dv" offset="12" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="7"/>
- </function>
-
- <function name="Color3f" offset="13" vectorequiv="Color3fv" static_dispatch="false">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- </function>
-
- <function name="Color3fv" offset="14" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="8"/>
- </function>
-
- <function name="Color3i" offset="15" vectorequiv="Color3iv" static_dispatch="false">
- <param name="red" type="GLint"/>
- <param name="green" type="GLint"/>
- <param name="blue" type="GLint"/>
- </function>
-
- <function name="Color3iv" offset="16" static_dispatch="false">
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="9"/>
- </function>
-
- <function name="Color3s" offset="17" vectorequiv="Color3sv" static_dispatch="false">
- <param name="red" type="GLshort"/>
- <param name="green" type="GLshort"/>
- <param name="blue" type="GLshort"/>
- </function>
-
- <function name="Color3sv" offset="18" static_dispatch="false">
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="10"/>
- </function>
-
- <function name="Color3ub" offset="19" vectorequiv="Color3ubv" static_dispatch="false">
- <param name="red" type="GLubyte"/>
- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
- </function>
-
- <function name="Color3ubv" offset="20" static_dispatch="false">
- <param name="v" type="const GLubyte *" count="3"/>
- <glx rop="11"/>
- </function>
-
- <function name="Color3ui" offset="21" vectorequiv="Color3uiv" static_dispatch="false">
- <param name="red" type="GLuint"/>
- <param name="green" type="GLuint"/>
- <param name="blue" type="GLuint"/>
- </function>
-
- <function name="Color3uiv" offset="22" static_dispatch="false">
- <param name="v" type="const GLuint *" count="3"/>
- <glx rop="12"/>
- </function>
-
- <function name="Color3us" offset="23" vectorequiv="Color3usv" static_dispatch="false">
- <param name="red" type="GLushort"/>
- <param name="green" type="GLushort"/>
- <param name="blue" type="GLushort"/>
- </function>
-
- <function name="Color3usv" offset="24" static_dispatch="false">
- <param name="v" type="const GLushort *" count="3"/>
- <glx rop="13"/>
- </function>
-
- <function name="Color4b" offset="25" vectorequiv="Color4bv" static_dispatch="false">
- <param name="red" type="GLbyte"/>
- <param name="green" type="GLbyte"/>
- <param name="blue" type="GLbyte"/>
- <param name="alpha" type="GLbyte"/>
- </function>
-
- <function name="Color4bv" offset="26" static_dispatch="false">
- <param name="v" type="const GLbyte *" count="4"/>
- <glx rop="14"/>
- </function>
-
- <function name="Color4d" offset="27" vectorequiv="Color4dv" static_dispatch="false">
- <param name="red" type="GLdouble"/>
- <param name="green" type="GLdouble"/>
- <param name="blue" type="GLdouble"/>
- <param name="alpha" type="GLdouble"/>
- </function>
-
- <function name="Color4dv" offset="28" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="15"/>
- </function>
-
- <!--function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- <param name="alpha" type="GLfloat"/>
- </function-->
-
- <function name="Color4fv" offset="30" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="16"/>
- </function>
-
- <function name="Color4i" offset="31" vectorequiv="Color4iv" static_dispatch="false">
- <param name="red" type="GLint"/>
- <param name="green" type="GLint"/>
- <param name="blue" type="GLint"/>
- <param name="alpha" type="GLint"/>
- </function>
-
- <function name="Color4iv" offset="32" static_dispatch="false">
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="17"/>
- </function>
-
- <function name="Color4s" offset="33" vectorequiv="Color4sv" static_dispatch="false">
- <param name="red" type="GLshort"/>
- <param name="green" type="GLshort"/>
- <param name="blue" type="GLshort"/>
- <param name="alpha" type="GLshort"/>
- </function>
-
- <function name="Color4sv" offset="34" static_dispatch="false">
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="18"/>
- </function>
-
- <!--function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false">
- <param name="red" type="GLubyte"/>
- <param name="green" type="GLubyte"/>
- <param name="blue" type="GLubyte"/>
- <param name="alpha" type="GLubyte"/>
- </function-->
-
- <function name="Color4ubv" offset="36" static_dispatch="false">
- <param name="v" type="const GLubyte *" count="4"/>
- <glx rop="19"/>
- </function>
-
- <function name="Color4ui" offset="37" vectorequiv="Color4uiv" static_dispatch="false">
- <param name="red" type="GLuint"/>
- <param name="green" type="GLuint"/>
- <param name="blue" type="GLuint"/>
- <param name="alpha" type="GLuint"/>
- </function>
-
- <function name="Color4uiv" offset="38" static_dispatch="false">
- <param name="v" type="const GLuint *" count="4"/>
- <glx rop="20"/>
- </function>
-
- <function name="Color4us" offset="39" vectorequiv="Color4usv" static_dispatch="false">
- <param name="red" type="GLushort"/>
- <param name="green" type="GLushort"/>
- <param name="blue" type="GLushort"/>
- <param name="alpha" type="GLushort"/>
- </function>
-
- <function name="Color4usv" offset="40" static_dispatch="false">
- <param name="v" type="const GLushort *" count="4"/>
- <glx rop="21"/>
- </function>
-
- <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" static_dispatch="false">
- <param name="flag" type="GLboolean"/>
- </function>
-
- <function name="EdgeFlagv" offset="42" static_dispatch="false">
- <param name="flag" type="const GLboolean *" count="1"/>
- <glx rop="22"/>
- </function>
-
- <function name="End" offset="43" static_dispatch="false">
- <glx rop="23"/>
- </function>
-
- <function name="Indexd" offset="44" vectorequiv="Indexdv" static_dispatch="false">
- <param name="c" type="GLdouble"/>
- </function>
-
- <function name="Indexdv" offset="45" static_dispatch="false">
- <param name="c" type="const GLdouble *" count="1"/>
- <glx rop="24"/>
- </function>
-
- <function name="Indexf" offset="46" vectorequiv="Indexfv" static_dispatch="false">
- <param name="c" type="GLfloat"/>
- </function>
-
- <function name="Indexfv" offset="47" static_dispatch="false">
- <param name="c" type="const GLfloat *" count="1"/>
- <glx rop="25"/>
- </function>
-
- <function name="Indexi" offset="48" vectorequiv="Indexiv" static_dispatch="false">
- <param name="c" type="GLint"/>
- </function>
-
- <function name="Indexiv" offset="49" static_dispatch="false">
- <param name="c" type="const GLint *" count="1"/>
- <glx rop="26"/>
- </function>
-
- <function name="Indexs" offset="50" vectorequiv="Indexsv" static_dispatch="false">
- <param name="c" type="GLshort"/>
- </function>
-
- <function name="Indexsv" offset="51" static_dispatch="false">
- <param name="c" type="const GLshort *" count="1"/>
- <glx rop="27"/>
- </function>
-
- <function name="Normal3b" offset="52" vectorequiv="Normal3bv" static_dispatch="false">
- <param name="nx" type="GLbyte"/>
- <param name="ny" type="GLbyte"/>
- <param name="nz" type="GLbyte"/>
- </function>
-
- <function name="Normal3bv" offset="53" static_dispatch="false">
- <param name="v" type="const GLbyte *" count="3"/>
- <glx rop="28"/>
- </function>
-
- <function name="Normal3d" offset="54" vectorequiv="Normal3dv" static_dispatch="false">
- <param name="nx" type="GLdouble"/>
- <param name="ny" type="GLdouble"/>
- <param name="nz" type="GLdouble"/>
- </function>
-
- <function name="Normal3dv" offset="55" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="29"/>
- </function>
-
- <!--function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false">
- <param name="nx" type="GLfloat"/>
- <param name="ny" type="GLfloat"/>
- <param name="nz" type="GLfloat"/>
- </function-->
-
- <function name="Normal3fv" offset="57" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="30"/>
- </function>
-
- <function name="Normal3i" offset="58" vectorequiv="Normal3iv" static_dispatch="false">
- <param name="nx" type="GLint"/>
- <param name="ny" type="GLint"/>
- <param name="nz" type="GLint"/>
- </function>
-
- <function name="Normal3iv" offset="59" static_dispatch="false">
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="31"/>
- </function>
-
- <function name="Normal3s" offset="60" vectorequiv="Normal3sv" static_dispatch="false">
- <param name="nx" type="GLshort"/>
- <param name="ny" type="GLshort"/>
- <param name="nz" type="GLshort"/>
- </function>
-
- <function name="Normal3sv" offset="61" static_dispatch="false">
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="32"/>
- </function>
-
- <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="RasterPos2dv" offset="63" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="33"/>
- </function>
-
- <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="RasterPos2fv" offset="65" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="34"/>
- </function>
-
- <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="RasterPos2iv" offset="67" static_dispatch="false">
- <param name="v" type="const GLint *" count="2"/>
- <glx rop="35"/>
- </function>
-
- <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv" static_dispatch="false">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="RasterPos2sv" offset="69" static_dispatch="false">
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="36"/>
- </function>
-
- <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="RasterPos3dv" offset="71" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="37"/>
- </function>
-
- <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="RasterPos3fv" offset="73" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="38"/>
- </function>
-
- <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="RasterPos3iv" offset="75" static_dispatch="false">
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="39"/>
- </function>
-
- <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv" static_dispatch="false">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="RasterPos3sv" offset="77" static_dispatch="false">
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="40"/>
- </function>
-
- <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="RasterPos4dv" offset="79" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="41"/>
- </function>
-
- <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="RasterPos4fv" offset="81" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="42"/>
- </function>
-
- <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <param name="w" type="GLint"/>
- </function>
-
- <function name="RasterPos4iv" offset="83" static_dispatch="false">
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="43"/>
- </function>
-
- <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv" static_dispatch="false">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
-
- <function name="RasterPos4sv" offset="85" static_dispatch="false">
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="44"/>
- </function>
-
- <function name="Rectd" offset="86" vectorequiv="Rectdv" static_dispatch="false">
- <param name="x1" type="GLdouble"/>
- <param name="y1" type="GLdouble"/>
- <param name="x2" type="GLdouble"/>
- <param name="y2" type="GLdouble"/>
- </function>
-
- <function name="Rectdv" offset="87" static_dispatch="false">
- <param name="v1" type="const GLdouble *" count="2"/>
- <param name="v2" type="const GLdouble *" count="2"/>
- <glx rop="45"/>
- </function>
-
- <function name="Rectf" offset="88" vectorequiv="Rectfv" static_dispatch="false">
- <param name="x1" type="GLfloat"/>
- <param name="y1" type="GLfloat"/>
- <param name="x2" type="GLfloat"/>
- <param name="y2" type="GLfloat"/>
- </function>
-
- <function name="Rectfv" offset="89" static_dispatch="false">
- <param name="v1" type="const GLfloat *" count="2"/>
- <param name="v2" type="const GLfloat *" count="2"/>
- <glx rop="46"/>
- </function>
-
- <function name="Recti" offset="90" vectorequiv="Rectiv" static_dispatch="false">
- <param name="x1" type="GLint"/>
- <param name="y1" type="GLint"/>
- <param name="x2" type="GLint"/>
- <param name="y2" type="GLint"/>
- </function>
-
- <function name="Rectiv" offset="91" static_dispatch="false">
- <param name="v1" type="const GLint *" count="2"/>
- <param name="v2" type="const GLint *" count="2"/>
- <glx rop="47"/>
- </function>
-
- <function name="Rects" offset="92" vectorequiv="Rectsv" static_dispatch="false">
- <param name="x1" type="GLshort"/>
- <param name="y1" type="GLshort"/>
- <param name="x2" type="GLshort"/>
- <param name="y2" type="GLshort"/>
- </function>
-
- <function name="Rectsv" offset="93" static_dispatch="false">
- <param name="v1" type="const GLshort *" count="2"/>
- <param name="v2" type="const GLshort *" count="2"/>
- <glx rop="48"/>
- </function>
-
- <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv" static_dispatch="false">
- <param name="s" type="GLdouble"/>
- </function>
-
- <function name="TexCoord1dv" offset="95" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="49"/>
- </function>
-
- <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" static_dispatch="false">
- <param name="s" type="GLfloat"/>
- </function>
-
- <function name="TexCoord1fv" offset="97" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="50"/>
- </function>
-
- <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv" static_dispatch="false">
- <param name="s" type="GLint"/>
- </function>
-
- <function name="TexCoord1iv" offset="99" static_dispatch="false">
- <param name="v" type="const GLint *" count="1"/>
- <glx rop="51"/>
- </function>
-
- <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv" static_dispatch="false">
- <param name="s" type="GLshort"/>
- </function>
-
- <function name="TexCoord1sv" offset="101" static_dispatch="false">
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="52"/>
- </function>
-
- <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv" static_dispatch="false">
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- </function>
-
- <function name="TexCoord2dv" offset="103" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="53"/>
- </function>
-
- <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" static_dispatch="false">
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- </function>
-
- <function name="TexCoord2fv" offset="105" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="54"/>
- </function>
-
- <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv" static_dispatch="false">
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- </function>
-
- <function name="TexCoord2iv" offset="107" static_dispatch="false">
- <param name="v" type="const GLint *" count="2"/>
- <glx rop="55"/>
- </function>
-
- <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv" static_dispatch="false">
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- </function>
-
- <function name="TexCoord2sv" offset="109" static_dispatch="false">
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="56"/>
- </function>
-
- <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv" static_dispatch="false">
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- </function>
-
- <function name="TexCoord3dv" offset="111" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="57"/>
- </function>
-
- <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" static_dispatch="false">
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- </function>
-
- <function name="TexCoord3fv" offset="113" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="58"/>
- </function>
-
- <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv" static_dispatch="false">
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- </function>
-
- <function name="TexCoord3iv" offset="115" static_dispatch="false">
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="59"/>
- </function>
-
- <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv" static_dispatch="false">
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- </function>
-
- <function name="TexCoord3sv" offset="117" static_dispatch="false">
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="60"/>
- </function>
-
- <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv" static_dispatch="false">
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- <param name="q" type="GLdouble"/>
- </function>
-
- <function name="TexCoord4dv" offset="119" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="61"/>
- </function>
-
- <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" static_dispatch="false">
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function>
-
- <function name="TexCoord4fv" offset="121" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="62"/>
- </function>
-
- <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv" static_dispatch="false">
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- <param name="q" type="GLint"/>
- </function>
-
- <function name="TexCoord4iv" offset="123" static_dispatch="false">
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="63"/>
- </function>
-
- <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv" static_dispatch="false">
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- <param name="q" type="GLshort"/>
- </function>
-
- <function name="TexCoord4sv" offset="125" static_dispatch="false">
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="64"/>
- </function>
-
- <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- </function>
-
- <function name="Vertex2dv" offset="127" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="65"/>
- </function>
-
- <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- </function>
-
- <function name="Vertex2fv" offset="129" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="66"/>
- </function>
-
- <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- </function>
-
- <function name="Vertex2iv" offset="131" static_dispatch="false">
- <param name="v" type="const GLint *" count="2"/>
- <glx rop="67"/>
- </function>
-
- <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv" static_dispatch="false">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- </function>
-
- <function name="Vertex2sv" offset="133" static_dispatch="false">
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="68"/>
- </function>
-
- <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- </function>
-
- <function name="Vertex3dv" offset="135" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="69"/>
- </function>
-
- <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- </function>
-
- <function name="Vertex3fv" offset="137" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="70"/>
- </function>
-
- <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- </function>
-
- <function name="Vertex3iv" offset="139" static_dispatch="false">
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="71"/>
- </function>
-
- <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv" static_dispatch="false">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- </function>
-
- <function name="Vertex3sv" offset="141" static_dispatch="false">
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="72"/>
- </function>
-
- <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <param name="w" type="GLdouble"/>
- </function>
-
- <function name="Vertex4dv" offset="143" static_dispatch="false">
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="73"/>
- </function>
-
- <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <param name="w" type="GLfloat"/>
- </function>
-
- <function name="Vertex4fv" offset="145" static_dispatch="false">
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="74"/>
- </function>
-
- <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="z" type="GLint"/>
- <param name="w" type="GLint"/>
- </function>
-
- <function name="Vertex4iv" offset="147" static_dispatch="false">
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="75"/>
- </function>
-
- <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv" static_dispatch="false">
- <param name="x" type="GLshort"/>
- <param name="y" type="GLshort"/>
- <param name="z" type="GLshort"/>
- <param name="w" type="GLshort"/>
- </function>
-
- <function name="Vertex4sv" offset="149" static_dispatch="false">
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="76"/>
- </function>
-
- <function name="ClipPlane" offset="150" static_dispatch="false">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="const GLdouble *" count="4"/>
- <glx rop="77"/>
- </function>
-
- <function name="ColorMaterial" offset="151" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx rop="78"/>
- </function>
-
- <!--function name="CullFace" offset="152" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="79"/>
- </function>
-
- <function name="Fogf" offset="153" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="80"/>
- </function>
-
- <function name="Fogfv" offset="154" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="81"/>
- </function-->
-
- <function name="Fogi" offset="155" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="82"/>
- </function>
-
- <function name="Fogiv" offset="156" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="83"/>
- </function>
-
- <!--function name="FrontFace" offset="157" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="84"/>
- </function>
-
- <function name="Hint" offset="158" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx rop="85"/>
- </function>
-
- <function name="Lightf" offset="159" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="86"/>
- </function>
-
- <function name="Lightfv" offset="160" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="87"/>
- </function-->
-
- <function name="Lighti" offset="161" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="88"/>
- </function>
-
- <function name="Lightiv" offset="162" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="89"/>
- </function>
-
- <!--function name="LightModelf" offset="163" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="90"/>
- </function>
-
- <function name="LightModelfv" offset="164" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="91"/>
- </function-->
-
- <function name="LightModeli" offset="165" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="92"/>
- </function>
-
- <function name="LightModeliv" offset="166" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="93"/>
- </function>
-
- <function name="LineStipple" offset="167" static_dispatch="false">
- <param name="factor" type="GLint"/>
- <param name="pattern" type="GLushort"/>
- <glx rop="94"/>
- </function>
-
- <!--function name="LineWidth" offset="168" static_dispatch="false">
- <param name="width" type="GLfloat"/>
- <glx rop="95"/>
- </function>
-
- <function name="Materialf" offset="169" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="96"/>
- </function>
-
- <function name="Materialfv" offset="170" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="97"/>
- </function-->
-
- <function name="Materiali" offset="171" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="98"/>
- </function>
-
- <function name="Materialiv" offset="172" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="99"/>
- </function>
-
- <!--function name="PointSize" offset="173" static_dispatch="false">
- <param name="size" type="GLfloat"/>
- <glx rop="100"/>
- </function-->
-
- <function name="PolygonMode" offset="174" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="mode" type="GLenum"/>
- <glx rop="101"/>
- </function>
-
- <function name="PolygonStipple" offset="175" static_dispatch="false">
- <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
- <glx rop="102"/>
- </function>
-
- <!--function name="Scissor" offset="176" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="103"/>
- </function>
-
- <function name="ShadeModel" offset="177" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="104"/>
- </function>
-
- <function name="TexParameterf" offset="178" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="105"/>
- </function>
-
- <function name="TexParameterfv" offset="179" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="106"/>
- </function>
-
- <function name="TexParameteri" offset="180" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="107"/>
- </function>
-
- <function name="TexParameteriv" offset="181" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="108"/>
- </function-->
-
- <function name="TexImage1D" offset="182" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
- <glx rop="109" large="true"/>
- </function>
-
- <!--function name="TexImage2D" offset="183" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/>
- <glx rop="110" large="true"/>
- </function>
-
- <function name="TexEnvf" offset="184" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="111"/>
- </function>
-
- <function name="TexEnvfv" offset="185" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="112"/>
- </function>
-
- <function name="TexEnvi" offset="186" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="113"/>
- </function>
-
- <function name="TexEnviv" offset="187" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="114"/>
- </function-->
-
- <function name="TexGend" offset="188" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLdouble"/>
- <glx rop="115"/>
- </function>
-
- <function name="TexGendv" offset="189" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLdouble *" variable_param="pname"/>
- <glx rop="116"/>
- </function>
-
- <!--function name="TexGenf" offset="190" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="117"/>
- </function>
-
- <function name="TexGenfv" offset="191" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="118"/>
- </function>
-
- <function name="TexGeni" offset="192" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="119"/>
- </function>
-
- <function name="TexGeniv" offset="193" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="120"/>
- </function-->
-
- <function name="FeedbackBuffer" offset="194" static_dispatch="false">
- <param name="size" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="buffer" type="GLfloat *" output="true"/>
- <glx sop="105" handcode="true"/>
- </function>
-
- <function name="SelectBuffer" offset="195" static_dispatch="false">
- <param name="size" type="GLsizei"/>
- <param name="buffer" type="GLuint *" output="true"/>
- <glx sop="106" handcode="true"/>
- </function>
-
- <function name="RenderMode" offset="196" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <return type="GLint"/>
- <glx sop="107" handcode="true"/>
- </function>
-
- <function name="InitNames" offset="197" static_dispatch="false">
- <glx rop="121"/>
- </function>
-
- <function name="LoadName" offset="198" static_dispatch="false">
- <param name="name" type="GLuint"/>
- <glx rop="122"/>
- </function>
-
- <function name="PassThrough" offset="199" static_dispatch="false">
- <param name="token" type="GLfloat"/>
- <glx rop="123"/>
- </function>
-
- <function name="PopName" offset="200" static_dispatch="false">
- <glx rop="124"/>
- </function>
-
- <function name="PushName" offset="201" static_dispatch="false">
- <param name="name" type="GLuint"/>
- <glx rop="125"/>
- </function>
-
- <function name="DrawBuffer" offset="202" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="126"/>
- </function>
-
- <!--function name="Clear" offset="203" static_dispatch="false">
- <param name="mask" type="GLbitfield"/>
- <glx rop="127"/>
- </function-->
-
- <function name="ClearAccum" offset="204" static_dispatch="false">
- <param name="red" type="GLfloat"/>
- <param name="green" type="GLfloat"/>
- <param name="blue" type="GLfloat"/>
- <param name="alpha" type="GLfloat"/>
- <glx rop="128"/>
- </function>
-
- <function name="ClearIndex" offset="205" static_dispatch="false">
- <param name="c" type="GLfloat"/>
- <glx rop="129"/>
- </function>
-
- <!--function name="ClearColor" offset="206" static_dispatch="false">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- <glx rop="130"/>
- </function>
-
- <function name="ClearStencil" offset="207" static_dispatch="false">
- <param name="s" type="GLint"/>
- <glx rop="131"/>
- </function-->
-
- <function name="ClearDepth" offset="208" static_dispatch="false">
- <param name="depth" type="GLclampd"/>
- <glx rop="132"/>
- </function>
-
- <!--function name="StencilMask" offset="209" static_dispatch="false">
- <param name="mask" type="GLuint"/>
- <glx rop="133"/>
- </function>
-
- <function name="ColorMask" offset="210" static_dispatch="false">
- <param name="red" type="GLboolean"/>
- <param name="green" type="GLboolean"/>
- <param name="blue" type="GLboolean"/>
- <param name="alpha" type="GLboolean"/>
- <glx rop="134"/>
- </function>
-
- <function name="DepthMask" offset="211" static_dispatch="false">
- <param name="flag" type="GLboolean"/>
- <glx rop="135"/>
- </function-->
-
- <function name="IndexMask" offset="212" static_dispatch="false">
- <param name="mask" type="GLuint"/>
- <glx rop="136"/>
- </function>
-
- <function name="Accum" offset="213" static_dispatch="false">
- <param name="op" type="GLenum"/>
- <param name="value" type="GLfloat"/>
- <glx rop="137"/>
- </function>
-
- <!--function name="Disable" offset="214" static_dispatch="false">
- <param name="cap" type="GLenum"/>
- <glx rop="138" handcode="client"/>
- </function>
-
- <function name="Enable" offset="215" static_dispatch="false">
- <param name="cap" type="GLenum"/>
- <glx rop="139" handcode="client"/>
- </function>
-
- <function name="Finish" offset="216" static_dispatch="false">
- <glx sop="108" handcode="true"/>
- </function>
-
- <function name="Flush" offset="217" static_dispatch="false">
- <glx sop="142" handcode="true"/>
- </function-->
-
- <function name="PopAttrib" offset="218" static_dispatch="false">
- <glx rop="141"/>
- </function>
-
- <function name="PushAttrib" offset="219" static_dispatch="false">
- <param name="mask" type="GLbitfield"/>
- <glx rop="142"/>
- </function>
-
- <function name="Map1d" offset="220" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLdouble"/>
- <param name="u2" type="GLdouble"/>
- <param name="stride" type="GLint" client_only="true"/>
- <param name="order" type="GLint"/>
- <param name="points" type="const GLdouble *" variable_param="order"/>
- <glx rop="143" handcode="true"/>
- </function>
-
- <function name="Map1f" offset="221" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLfloat"/>
- <param name="u2" type="GLfloat"/>
- <param name="stride" type="GLint" client_only="true"/>
- <param name="order" type="GLint"/>
- <param name="points" type="const GLfloat *" variable_param="order"/>
- <glx rop="144" handcode="true"/>
- </function>
-
- <function name="Map2d" offset="222" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLdouble"/>
- <param name="u2" type="GLdouble"/>
- <param name="ustride" type="GLint" client_only="true"/>
- <param name="uorder" type="GLint"/>
- <param name="v1" type="GLdouble"/>
- <param name="v2" type="GLdouble"/>
- <param name="vstride" type="GLint" client_only="true"/>
- <param name="vorder" type="GLint"/>
- <param name="points" type="const GLdouble *" variable_param="uorder"/>
- <glx rop="145" handcode="true"/>
- </function>
-
- <function name="Map2f" offset="223" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="u1" type="GLfloat"/>
- <param name="u2" type="GLfloat"/>
- <param name="ustride" type="GLint" client_only="true"/>
- <param name="uorder" type="GLint"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <param name="vstride" type="GLint" client_only="true"/>
- <param name="vorder" type="GLint"/>
- <param name="points" type="const GLfloat *" variable_param="uorder"/>
- <glx rop="146" handcode="true"/>
- </function>
-
- <function name="MapGrid1d" offset="224" static_dispatch="false">
- <param name="un" type="GLint"/>
- <param name="u1" type="GLdouble"/>
- <param name="u2" type="GLdouble"/>
- <glx rop="147"/>
- </function>
-
- <function name="MapGrid1f" offset="225" static_dispatch="false">
- <param name="un" type="GLint"/>
- <param name="u1" type="GLfloat"/>
- <param name="u2" type="GLfloat"/>
- <glx rop="148"/>
- </function>
-
- <function name="MapGrid2d" offset="226" static_dispatch="false">
- <param name="un" type="GLint"/>
- <param name="u1" type="GLdouble"/>
- <param name="u2" type="GLdouble"/>
- <param name="vn" type="GLint"/>
- <param name="v1" type="GLdouble"/>
- <param name="v2" type="GLdouble"/>
- <glx rop="149"/>
- </function>
-
- <function name="MapGrid2f" offset="227" static_dispatch="false">
- <param name="un" type="GLint"/>
- <param name="u1" type="GLfloat"/>
- <param name="u2" type="GLfloat"/>
- <param name="vn" type="GLint"/>
- <param name="v1" type="GLfloat"/>
- <param name="v2" type="GLfloat"/>
- <glx rop="150"/>
- </function>
-
- <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv" static_dispatch="false">
- <param name="u" type="GLdouble"/>
- </function>
-
- <function name="EvalCoord1dv" offset="229" static_dispatch="false">
- <param name="u" type="const GLdouble *" count="1"/>
- <glx rop="151"/>
- </function>
-
- <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" static_dispatch="false">
- <param name="u" type="GLfloat"/>
- </function>
-
- <function name="EvalCoord1fv" offset="231" static_dispatch="false">
- <param name="u" type="const GLfloat *" count="1"/>
- <glx rop="152"/>
- </function>
-
- <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv" static_dispatch="false">
- <param name="u" type="GLdouble"/>
- <param name="v" type="GLdouble"/>
- </function>
-
- <function name="EvalCoord2dv" offset="233" static_dispatch="false">
- <param name="u" type="const GLdouble *" count="2"/>
- <glx rop="153"/>
- </function>
-
- <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" static_dispatch="false">
- <param name="u" type="GLfloat"/>
- <param name="v" type="GLfloat"/>
- </function>
-
- <function name="EvalCoord2fv" offset="235" static_dispatch="false">
- <param name="u" type="const GLfloat *" count="2"/>
- <glx rop="154"/>
- </function>
-
- <function name="EvalMesh1" offset="236" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <param name="i1" type="GLint"/>
- <param name="i2" type="GLint"/>
- <glx rop="155"/>
- </function>
-
- <function name="EvalPoint1" offset="237" static_dispatch="false">
- <param name="i" type="GLint"/>
- <glx rop="156"/>
- </function>
-
- <function name="EvalMesh2" offset="238" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <param name="i1" type="GLint"/>
- <param name="i2" type="GLint"/>
- <param name="j1" type="GLint"/>
- <param name="j2" type="GLint"/>
- <glx rop="157"/>
- </function>
-
- <function name="EvalPoint2" offset="239" static_dispatch="false">
- <param name="i" type="GLint"/>
- <param name="j" type="GLint"/>
- <glx rop="158"/>
- </function>
-
- <!--function name="AlphaFunc" offset="240" static_dispatch="false">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLclampf"/>
- <glx rop="159"/>
- </function>
-
- <function name="BlendFunc" offset="241" static_dispatch="false">
- <param name="sfactor" type="GLenum"/>
- <param name="dfactor" type="GLenum"/>
- <glx rop="160"/>
- </function>
-
- <function name="LogicOp" offset="242" static_dispatch="false">
- <param name="opcode" type="GLenum"/>
- <glx rop="161"/>
- </function>
-
- <function name="StencilFunc" offset="243" static_dispatch="false">
- <param name="func" type="GLenum"/>
- <param name="ref" type="GLint"/>
- <param name="mask" type="GLuint"/>
- <glx rop="162"/>
- </function>
-
- <function name="StencilOp" offset="244" static_dispatch="false">
- <param name="fail" type="GLenum"/>
- <param name="zfail" type="GLenum"/>
- <param name="zpass" type="GLenum"/>
- <glx rop="163"/>
- </function>
-
- <function name="DepthFunc" offset="245" static_dispatch="false">
- <param name="func" type="GLenum"/>
- <glx rop="164"/>
- </function-->
-
- <function name="PixelZoom" offset="246" static_dispatch="false">
- <param name="xfactor" type="GLfloat"/>
- <param name="yfactor" type="GLfloat"/>
- <glx rop="165"/>
- </function>
-
- <function name="PixelTransferf" offset="247" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx rop="166"/>
- </function>
-
- <function name="PixelTransferi" offset="248" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx rop="167"/>
- </function>
-
- <function name="PixelStoref" offset="249" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLfloat"/>
- <glx sop="109" handcode="client"/>
- </function>
-
- <!--function name="PixelStorei" offset="250" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="param" type="GLint"/>
- <glx sop="110" handcode="client"/>
- </function-->
-
- <function name="PixelMapfv" offset="251" static_dispatch="false">
- <param name="map" type="GLenum"/>
- <param name="mapsize" type="GLsizei" counter="true"/>
- <param name="values" type="const GLfloat *" count="mapsize"/>
- <glx rop="168" large="true"/>
- </function>
-
- <function name="PixelMapuiv" offset="252" static_dispatch="false">
- <param name="map" type="GLenum"/>
- <param name="mapsize" type="GLsizei" counter="true"/>
- <param name="values" type="const GLuint *" count="mapsize"/>
- <glx rop="169" large="true"/>
- </function>
-
- <function name="PixelMapusv" offset="253" static_dispatch="false">
- <param name="map" type="GLenum"/>
- <param name="mapsize" type="GLsizei" counter="true"/>
- <param name="values" type="const GLushort *" count="mapsize"/>
- <glx rop="170" large="true"/>
- </function>
-
- <function name="ReadBuffer" offset="254" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="171"/>
- </function>
-
- <function name="CopyPixels" offset="255" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <glx rop="172"/>
- </function>
-
- <!--function name="ReadPixels" offset="256" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/>
- <glx sop="111"/>
- </function-->
-
- <function name="DrawPixels" offset="257" static_dispatch="false">
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/>
- <glx rop="173" large="true"/>
- </function>
-
- <!--function name="GetBooleanv" offset="258" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLboolean *" output="true" variable_param="pname"/>
- <glx sop="112" handcode="client"/>
- </function-->
-
- <function name="GetClipPlane" offset="259" static_dispatch="false">
- <param name="plane" type="GLenum"/>
- <param name="equation" type="GLdouble *" output="true" count="4"/>
- <glx sop="113" always_array="true"/>
- </function>
-
- <function name="GetDoublev" offset="260" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx sop="114" handcode="client"/>
- </function>
-
- <!--function name="GetError" offset="261" static_dispatch="false">
- <return type="GLenum"/>
- <glx sop="115" handcode="client"/>
- </function>
-
- <function name="GetFloatv" offset="262" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="116" handcode="client"/>
- </function>
-
- <function name="GetIntegerv" offset="263" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="117" handcode="client"/>
- </function>
-
- <function name="GetLightfv" offset="264" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="118"/>
- </function-->
-
- <function name="GetLightiv" offset="265" static_dispatch="false">
- <param name="light" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="119"/>
- </function>
-
- <function name="GetMapdv" offset="266" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="query" type="GLenum"/>
- <param name="v" type="GLdouble *" output="true" variable_param="target query"/>
- <glx sop="120"/>
- </function>
-
- <function name="GetMapfv" offset="267" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="query" type="GLenum"/>
- <param name="v" type="GLfloat *" output="true" variable_param="target query"/>
- <glx sop="121"/>
- </function>
-
- <function name="GetMapiv" offset="268" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="query" type="GLenum"/>
- <param name="v" type="GLint *" output="true" variable_param="target query"/>
- <glx sop="122"/>
- </function>
-
- <!--function name="GetMaterialfv" offset="269" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="123"/>
- </function-->
-
- <function name="GetMaterialiv" offset="270" static_dispatch="false">
- <param name="face" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="124"/>
- </function>
-
- <function name="GetPixelMapfv" offset="271" static_dispatch="false">
- <param name="map" type="GLenum"/>
- <param name="values" type="GLfloat *" output="true" variable_param="map"/>
- <glx sop="125"/>
- </function>
-
- <function name="GetPixelMapuiv" offset="272" static_dispatch="false">
- <param name="map" type="GLenum"/>
- <param name="values" type="GLuint *" output="true" variable_param="map"/>
- <glx sop="126"/>
- </function>
-
- <function name="GetPixelMapusv" offset="273" static_dispatch="false">
- <param name="map" type="GLenum"/>
- <param name="values" type="GLushort *" output="true" variable_param="map"/>
- <glx sop="127"/>
- </function>
-
- <function name="GetPolygonStipple" offset="274" static_dispatch="false">
- <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/>
- <glx sop="128"/>
- </function>
-
- <!--function name="GetString" offset="275" static_dispatch="false">
- <param name="name" type="GLenum"/>
- <return type="const GLubyte *"/>
- <glx sop="129" handcode="true"/>
- </function>
-
- <function name="GetTexEnvfv" offset="276" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="130"/>
- </function>
-
- <function name="GetTexEnviv" offset="277" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="131"/>
- </function-->
-
- <function name="GetTexGendv" offset="278" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLdouble *" output="true" variable_param="pname"/>
- <glx sop="132"/>
- </function>
-
- <!--function name="GetTexGenfv" offset="279" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="133"/>
- </function>
-
- <function name="GetTexGeniv" offset="280" static_dispatch="false">
- <param name="coord" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="134"/>
- </function-->
-
- <function name="GetTexImage" offset="281" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/>
- <glx sop="135" dimensions_in_reply="true"/>
- </function>
-
- <!--function name="GetTexParameterfv" offset="282" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="136"/>
- </function>
-
- <function name="GetTexParameteriv" offset="283" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="137"/>
- </function-->
-
- <function name="GetTexLevelParameterfv" offset="284" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="138"/>
- </function>
-
- <function name="GetTexLevelParameteriv" offset="285" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="139"/>
- </function>
-
- <!--function name="IsEnabled" offset="286" static_dispatch="false">
- <param name="cap" type="GLenum"/>
- <return type="GLboolean"/>
- <glx sop="140" handcode="client"/>
- </function-->
-
- <function name="IsList" offset="287" static_dispatch="false">
- <param name="list" type="GLuint"/>
- <return type="GLboolean"/>
- <glx sop="141"/>
- </function>
-
- <function name="DepthRange" offset="288" static_dispatch="false">
- <param name="zNear" type="GLclampd"/>
- <param name="zFar" type="GLclampd"/>
- <glx rop="174"/>
- </function>
-
- <function name="Frustum" offset="289" static_dispatch="false">
- <param name="left" type="GLdouble"/>
- <param name="right" type="GLdouble"/>
- <param name="bottom" type="GLdouble"/>
- <param name="top" type="GLdouble"/>
- <param name="zNear" type="GLdouble"/>
- <param name="zFar" type="GLdouble"/>
- <glx rop="175"/>
- </function>
-
- <!--function name="LoadIdentity" offset="290" static_dispatch="false">
- <glx rop="176"/>
- </function>
-
- <function name="LoadMatrixf" offset="291" static_dispatch="false">
- <param name="m" type="const GLfloat *" count="16"/>
- <glx rop="177"/>
- </function-->
-
- <function name="LoadMatrixd" offset="292" static_dispatch="false">
- <param name="m" type="const GLdouble *" count="16"/>
- <glx rop="178"/>
- </function>
-
- <!--function name="MatrixMode" offset="293" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="179"/>
- </function>
-
- <function name="MultMatrixf" offset="294" static_dispatch="false">
- <param name="m" type="const GLfloat *" count="16"/>
- <glx rop="180"/>
- </function-->
-
- <function name="MultMatrixd" offset="295" static_dispatch="false">
- <param name="m" type="const GLdouble *" count="16"/>
- <glx rop="181"/>
- </function>
-
- <function name="Ortho" offset="296" static_dispatch="false">
- <param name="left" type="GLdouble"/>
- <param name="right" type="GLdouble"/>
- <param name="bottom" type="GLdouble"/>
- <param name="top" type="GLdouble"/>
- <param name="zNear" type="GLdouble"/>
- <param name="zFar" type="GLdouble"/>
- <glx rop="182"/>
- </function>
-
- <!--function name="PopMatrix" offset="297" static_dispatch="false">
- <glx rop="183"/>
- </function>
-
- <function name="PushMatrix" offset="298" static_dispatch="false">
- <glx rop="184"/>
- </function-->
-
- <function name="Rotated" offset="299" static_dispatch="false">
- <param name="angle" type="GLdouble"/>
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <glx rop="185"/>
- </function>
-
- <!--function name="Rotatef" offset="300" static_dispatch="false">
- <param name="angle" type="GLfloat"/>
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="186"/>
- </function-->
-
- <function name="Scaled" offset="301" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <glx rop="187"/>
- </function>
-
- <!--function name="Scalef" offset="302" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="188"/>
- </function-->
-
- <function name="Translated" offset="303" static_dispatch="false">
- <param name="x" type="GLdouble"/>
- <param name="y" type="GLdouble"/>
- <param name="z" type="GLdouble"/>
- <glx rop="189"/>
- </function>
-
- <!--function name="Translatef" offset="304" static_dispatch="false">
- <param name="x" type="GLfloat"/>
- <param name="y" type="GLfloat"/>
- <param name="z" type="GLfloat"/>
- <glx rop="190"/>
- </function>
-
- <function name="Viewport" offset="305" static_dispatch="false">
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="191"/>
- </function-->
-</category>
-
-<category name="1.1">
- <function name="ArrayElement" offset="306" static_dispatch="false">
- <param name="i" type="GLint"/>
- <glx handcode="true"/>
- </function>
-
- <!--function name="ColorPointer" offset="308" static_dispatch="false">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DisableClientState" offset="309" static_dispatch="false">
- <param name="array" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="DrawArrays" offset="310" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint"/>
- <param name="count" type="GLsizei"/>
- <glx rop="193" handcode="true"/>
- </function>
-
- <function name="DrawElements" offset="311" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function-->
-
- <function name="EdgeFlagPointer" offset="312" static_dispatch="false">
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <!--function name="EnableClientState" offset="313" static_dispatch="false">
- <param name="array" type="GLenum"/>
- <glx handcode="true"/>
- </function>
-
- <function name="GetPointerv" offset="329" static_dispatch="false">
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **" output="true"/>
- <glx handcode="true"/>
- </function-->
-
- <function name="IndexPointer" offset="314" static_dispatch="false">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="InterleavedArrays" offset="317" static_dispatch="false">
- <param name="format" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <!--function name="NormalPointer" offset="318" static_dispatch="false">
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="TexCoordPointer" offset="320" static_dispatch="false">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="VertexPointer" offset="321" static_dispatch="false">
- <param name="size" type="GLint"/>
- <param name="type" type="GLenum"/>
- <param name="stride" type="GLsizei"/>
- <param name="pointer" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="PolygonOffset" offset="319" static_dispatch="false">
- <param name="factor" type="GLfloat"/>
- <param name="units" type="GLfloat"/>
- <glx rop="192"/>
- </function-->
-
- <function name="CopyTexImage1D" offset="323" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <glx rop="4119"/>
- </function>
-
- <!--function name="CopyTexImage2D" offset="324" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <glx rop="4120"/>
- </function-->
-
- <function name="CopyTexSubImage1D" offset="325" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="4121"/>
- </function>
-
- <!--function name="CopyTexSubImage2D" offset="326" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4122"/>
- </function-->
-
- <function name="TexSubImage1D" offset="332" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4099" large="true"/>
- </function>
-
- <!--function name="TexSubImage2D" offset="333" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4100" large="true"/>
- </function-->
-
- <function name="AreTexturesResident" offset="322" static_dispatch="false">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <param name="residences" type="GLboolean *" output="true" count="n"/>
- <return type="GLboolean"/>
- <glx sop="143" handcode="client" always_array="true"/>
- </function>
-
- <!--function name="BindTexture" offset="307" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="texture" type="GLuint"/>
- <glx rop="4117"/>
- </function>
-
- <function name="DeleteTextures" offset="327" static_dispatch="false">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <glx sop="144"/>
- </function>
-
- <function name="GenTextures" offset="328" static_dispatch="false">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="GLuint *" output="true" count="n"/>
- <glx sop="145" always_array="true"/>
- </function>
-
- <function name="IsTexture" offset="330" static_dispatch="false">
- <param name="texture" type="GLuint"/>
- <return type="GLboolean"/>
- <glx sop="146"/>
- </function-->
-
- <function name="PrioritizeTextures" offset="331" static_dispatch="false">
- <param name="n" type="GLsizei" counter="true"/>
- <param name="textures" type="const GLuint *" count="n"/>
- <param name="priorities" type="const GLclampf *" count="n"/>
- <glx rop="4118"/>
- </function>
-
- <function name="Indexub" offset="315" vectorequiv="Indexubv" static_dispatch="false">
- <param name="c" type="GLubyte"/>
- </function>
-
- <function name="Indexubv" offset="316" static_dispatch="false">
- <param name="c" type="const GLubyte *" count="1"/>
- <glx rop="194"/>
- </function>
-
- <function name="PopClientAttrib" offset="334" static_dispatch="false">
- <glx handcode="true"/>
- </function>
-
- <function name="PushClientAttrib" offset="335" static_dispatch="false">
- <param name="mask" type="GLbitfield"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-<category name="1.2">
- <!--function name="BlendColor" offset="336" static_dispatch="false">
- <param name="red" type="GLclampf"/>
- <param name="green" type="GLclampf"/>
- <param name="blue" type="GLclampf"/>
- <param name="alpha" type="GLclampf"/>
- <glx rop="4096"/>
- </function>
-
- <function name="BlendEquation" offset="337" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <glx rop="4097"/>
- </function-->
-
- <function name="DrawRangeElements" offset="338" static_dispatch="false">
- <param name="mode" type="GLenum"/>
- <param name="start" type="GLuint"/>
- <param name="end" type="GLuint"/>
- <param name="count" type="GLsizei"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid *"/>
- <glx handcode="true"/>
- </function>
-
- <function name="ColorTable" offset="339" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
- <glx rop="2053" large="true"/>
- </function>
-
- <function name="ColorTableParameterfv" offset="340" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="2054"/>
- </function>
-
- <function name="ColorTableParameteriv" offset="341" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="2055"/>
- </function>
-
- <function name="CopyColorTable" offset="342" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="2056"/>
- </function>
-
- <function name="GetColorTable" offset="343" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx sop="147" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetColorTableParameterfv" offset="344" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="148"/>
- </function>
-
- <function name="GetColorTableParameteriv" offset="345" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="149"/>
- </function>
-
- <function name="ColorSubTable" offset="346" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="count" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
- <glx rop="195" large="true"/>
- </function>
-
- <function name="CopyColorSubTable" offset="347" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="start" type="GLsizei"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="196"/>
- </function>
-
- <function name="ConvolutionFilter1D" offset="348" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4101" large="true"/>
- </function>
-
- <function name="ConvolutionFilter2D" offset="349" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4102" large="true"/>
- </function>
-
- <function name="ConvolutionParameterf" offset="350" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat"/>
- <glx rop="4103"/>
- </function>
-
- <function name="ConvolutionParameterfv" offset="351" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLfloat *" variable_param="pname"/>
- <glx rop="4104"/>
- </function>
-
- <function name="ConvolutionParameteri" offset="352" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint"/>
- <glx rop="4105"/>
- </function>
-
- <function name="ConvolutionParameteriv" offset="353" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="const GLint *" variable_param="pname"/>
- <glx rop="4106"/>
- </function>
-
- <function name="CopyConvolutionFilter1D" offset="354" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <glx rop="4107"/>
- </function>
-
- <function name="CopyConvolutionFilter2D" offset="355" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4108"/>
- </function>
-
- <function name="GetConvolutionFilter" offset="356" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
- <glx sop="150" dimensions_in_reply="true"/>
- </function>
-
- <function name="GetConvolutionParameterfv" offset="357" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="151"/>
- </function>
-
- <function name="GetConvolutionParameteriv" offset="358" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="152"/>
- </function>
-
- <function name="GetSeparableFilter" offset="359" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="GLvoid *" output="true"/>
- <param name="column" type="GLvoid *" output="true"/>
- <param name="span" type="GLvoid *" output="true"/>
- <glx sop="153" handcode="true"/>
- </function>
-
- <function name="SeparableFilter2D" offset="360" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="row" type="const GLvoid *"/>
- <param name="column" type="const GLvoid *"/>
- <glx rop="4109" handcode="true"/>
- </function>
-
- <function name="GetHistogram" offset="361" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
- <glx sop="154" dimensions_in_reply="true" img_reset="reset"/>
- </function>
-
- <function name="GetHistogramParameterfv" offset="362" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="155"/>
- </function>
-
- <function name="GetHistogramParameteriv" offset="363" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="156"/>
- </function>
-
- <function name="GetMinmax" offset="364" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="reset" type="GLboolean"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
- <glx sop="157" img_reset="reset"/>
- </function>
-
- <function name="GetMinmaxParameterfv" offset="365" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLfloat *" output="true" variable_param="pname"/>
- <glx sop="158"/>
- </function>
-
- <function name="GetMinmaxParameteriv" offset="366" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLint *" output="true" variable_param="pname"/>
- <glx sop="159"/>
- </function>
-
- <function name="Histogram" offset="367" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="width" type="GLsizei"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- <glx rop="4110"/>
- </function>
-
- <function name="Minmax" offset="368" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="internalformat" type="GLenum"/>
- <param name="sink" type="GLboolean"/>
- <glx rop="4111"/>
- </function>
-
- <function name="ResetHistogram" offset="369" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <glx rop="4112"/>
- </function>
-
- <function name="ResetMinmax" offset="370" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <glx rop="4113"/>
- </function>
-
- <!--function name="TexImage3D" offset="371" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="internalformat" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="border" type="GLint"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
- <glx rop="4114" large="true"/>
- </function>
-
- <function name="TexSubImage3D" offset="372" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <param name="depth" type="GLsizei"/>
- <param name="format" type="GLenum"/>
- <param name="type" type="GLenum"/>
- <param name="UNUSED" type="GLuint" padding="true"/>
- <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
- <glx rop="4115" large="true"/>
- </function>
-
- <function name="CopyTexSubImage3D" offset="373" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="level" type="GLint"/>
- <param name="xoffset" type="GLint"/>
- <param name="yoffset" type="GLint"/>
- <param name="zoffset" type="GLint"/>
- <param name="x" type="GLint"/>
- <param name="y" type="GLint"/>
- <param name="width" type="GLsizei"/>
- <param name="height" type="GLsizei"/>
- <glx rop="4123"/>
- </function-->
-</category>
-
-<category name="GL_ARB_multitexture" number="1">
- <!--function name="ActiveTextureARB" offset="374" static_dispatch="false">
- <param name="texture" type="GLenum"/>
- <glx rop="197"/>
- </function>
-
- <function name="ClientActiveTextureARB" offset="375" static_dispatch="false">
- <param name="texture" type="GLenum"/>
- <glx handcode="true"/>
- </function-->
-
- <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord1dvARB" offset="377" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="1"/>
- <glx rop="198"/>
- </function>
-
- <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord1fvARB" offset="379" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="1"/>
- <glx rop="199"/>
- </function>
-
- <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord1ivARB" offset="381" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="1"/>
- <glx rop="200"/>
- </function>
-
- <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord1svARB" offset="383" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="1"/>
- <glx rop="201"/>
- </function>
-
- <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord2dvARB" offset="385" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="2"/>
- <glx rop="202"/>
- </function>
-
- <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord2fvARB" offset="387" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="2"/>
- <glx rop="203"/>
- </function>
-
- <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord2ivARB" offset="389" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="2"/>
- <glx rop="204"/>
- </function>
-
- <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord2svARB" offset="391" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="2"/>
- <glx rop="205"/>
- </function>
-
- <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord3dvARB" offset="393" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="3"/>
- <glx rop="206"/>
- </function>
-
- <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- </function>
-
- <function name="MultiTexCoord3fvARB" offset="395" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="3"/>
- <glx rop="207"/>
- </function>
-
- <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord3ivARB" offset="397" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="3"/>
- <glx rop="208"/>
- </function>
-
- <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord3svARB" offset="399" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="3"/>
- <glx rop="209"/>
- </function>
-
- <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLdouble"/>
- <param name="t" type="GLdouble"/>
- <param name="r" type="GLdouble"/>
- <param name="q" type="GLdouble"/>
- </function>
-
- <function name="MultiTexCoord4dvARB" offset="401" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLdouble *" count="4"/>
- <glx rop="210"/>
- </function>
-
- <!--function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLfloat"/>
- <param name="t" type="GLfloat"/>
- <param name="r" type="GLfloat"/>
- <param name="q" type="GLfloat"/>
- </function-->
-
- <function name="MultiTexCoord4fvARB" offset="403" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLfloat *" count="4"/>
- <glx rop="211"/>
- </function>
-
- <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLint"/>
- <param name="t" type="GLint"/>
- <param name="r" type="GLint"/>
- <param name="q" type="GLint"/>
- </function>
-
- <function name="MultiTexCoord4ivARB" offset="405" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLint *" count="4"/>
- <glx rop="212"/>
- </function>
-
- <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="s" type="GLshort"/>
- <param name="t" type="GLshort"/>
- <param name="r" type="GLshort"/>
- <param name="q" type="GLshort"/>
- </function>
-
- <function name="MultiTexCoord4svARB" offset="407" static_dispatch="false">
- <param name="target" type="GLenum"/>
- <param name="v" type="const GLshort *" count="4"/>
- <glx rop="213"/>
- </function>
-</category>
-
-<xi:include href="../../glapi/gen/APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/es_EXT.xml b/src/mesa/es/glapi/es_EXT.xml
deleted file mode 100644
index 291a53b4b27..00000000000
--- a/src/mesa/es/glapi/es_EXT.xml
+++ /dev/null
@@ -1,125 +0,0 @@
-<?xml version="1.0"?>
-<!DOCTYPE OpenGLAPI SYSTEM "../../glapi/gen/gl_API.dtd">
-
-<!-- OpenGL ES extensions -->
-
-<OpenGLAPI>
-
-<category name="GL_OES_compressed_paletted_texture" number="6">
- <enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
- <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
- <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
- <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
- <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
- <enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
- <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
- <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
- <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
- <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
-</category>
-
-<!-- 23. GL_OES_EGL_image -->
-<xi:include href="../../glapi/gen/OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
-
-<category name="GL_OES_depth24" number="24">
- <enum name="DEPTH_COMPONENT24_OES" value="0x81A6"/>
-</category>
-
-<category name="GL_OES_depth32" number="25">
- <enum name="DEPTH_COMPONENT32_OES" value="0x81A7"/>
-</category>
-
-<category name="GL_OES_element_index_uint" number="26">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_OES_fbo_render_mipmap" number="27">
- <!-- No new functions, types, enums. -->
-</category>
-
-<category name="GL_OES_mapbuffer" number="29">
- <enum name="WRITE_ONLY_OES" value="0x88B9"/>
- <enum name="BUFFER_ACCESS_OES" value="0x88BB"/>
- <enum name="BUFFER_MAPPED_OES" value="0x88BC"/>
- <enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/>
-
- <function name="GetBufferPointervOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="pname" type="GLenum"/>
- <param name="params" type="GLvoid **"/>
- </function>
-
- <function name="MapBufferOES" offset="assign">
- <param name="target" type="GLenum"/>
- <param name="access" type="GLenum"/>
- <return type="GLvoid *"/>
- </function>
-
- <function name="UnmapBufferOES" offset="assign">
- <param name="target" type="GLenum"/>
- <return type="GLboolean"/>
- </function>
-</category>
-
-<category name="GL_OES_rgb8_rgba8" number="30">
- <enum name="RGB8_OES" value="0x8051"/>
- <enum name="RGBA8_OES" value="0x8058"/>
-</category>
-
-<category name="GL_OES_stencil1" number="31">
- <enum name="STENCIL_INDEX1_OES" value="0x8D46"/>
-</category>
-
-<category name="GL_OES_stencil4" number="32">
- <enum name="STENCIL_INDEX4_OES" value="0x8D47"/>
-</category>
-
-<category name="GL_OES_stencil8" number="33">
- <enum name="STENCIL_INDEX8_OES" value="0x8D48"/>
-</category>
-
-<category name="GL_EXT_texture_filter_anisotropic" number="41">
- <enum name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE"/>
- <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/>
-</category>
-
-<category name="GL_EXT_texture_compression_dxt1" number="49">
- <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
- <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
-</category>
-
-<category name="GL_EXT_texture_format_BGRA8888" number="51">
- <enum name="BGRA_EXT" value="0x80E1"/>
-</category>
-
-<category name="GL_EXT_blend_minmax" number="65">
- <enum name="MIN_EXT" value="0x8007"/>
- <enum name="MAX_EXT" value="0x8008"/>
-</category>
-
-<category name="GL_EXT_read_format_bgra" number="66">
- <enum name="BGRA_EXT" value="0x80E1"/>
- <enum name="UNSIGNED_SHORT_4_4_4_4_REV_EXT" value="0x8365"/>
- <enum name="UNSIGNED_SHORT_1_5_5_5_REV_EXT" value="0x8366"/>
-</category>
-
-<category name="GL_EXT_multi_draw_arrays" number="69">
- <function name="MultiDrawArraysEXT" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. -->
- <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. -->
- <param name="primcount" type="GLsizei"/>
- <glx handcode="true"/>
- </function>
-
- <function name="MultiDrawElementsEXT" offset="assign">
- <param name="mode" type="GLenum"/>
- <param name="count" type="const GLsizei *"/>
- <param name="type" type="GLenum"/>
- <param name="indices" type="const GLvoid **"/>
- <param name="primcount" type="GLsizei"/>
- <glx handcode="true"/>
- </function>
-</category>
-
-</OpenGLAPI>
diff --git a/src/mesa/es/glapi/gl_compare.py b/src/mesa/es/glapi/gl_compare.py
deleted file mode 100644
index 6b5e43bb98b..00000000000
--- a/src/mesa/es/glapi/gl_compare.py
+++ /dev/null
@@ -1,354 +0,0 @@
-#!/usr/bin/python
-#
-# Copyright (C) 2009 Chia-I Wu <[email protected]>
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-
-import sys
-import os.path
-import getopt
-
-GLAPI = "../../glapi/gen"
-sys.path.append(GLAPI)
-
-import gl_XML
-import glX_XML
-
-class ApiSet(object):
- def __init__(self, api, elts=["enum", "type", "function"]):
- self.api = api
- self.elts = elts
-
- def _check_enum(self, e1, e2, strict=True):
- if e1.name != e2.name:
- raise ValueError("%s: name mismatch" % e1.name)
- if e1.value != e2.value:
- raise ValueError("%s: value 0x%04x != 0x%04x"
- % (e1.name, e1.value, e2.value))
-
- def _check_type(self, t1, t2, strict=True):
- if t1.name != t2.name:
- raise ValueError("%s: name mismatch" % t1.name)
- if t1.type_expr.string() != t2.type_expr.string():
- raise ValueError("%s: type %s != %s"
- % (t1.name, t1.type_expr.string(), t2.type_expr.string()))
-
- def _check_function(self, f1, f2, strict=True):
- if f1.name != f2.name:
- raise ValueError("%s: name mismatch" % f1.name)
- if f1.return_type != f2.return_type:
- raise ValueError("%s: return type %s != %s"
- % (f1.name, f1.return_type, f2.return_type))
- # there might be padded parameters
- if strict and len(f1.parameters) != len(f2.parameters):
- raise ValueError("%s: parameter length %d != %d"
- % (f1.name, len(f1.parameters), len(f2.parameters)))
- if f1.assign_offset != f2.assign_offset:
- if ((f1.assign_offset and f2.offset < 0) or
- (f2.assign_offset and f1.offset < 0)):
- raise ValueError("%s: assign offset %d != %d"
- % (f1.name, f1.assign_offset, f2.assign_offset))
- elif not f1.assign_offset:
- if f1.offset != f2.offset:
- raise ValueError("%s: offset %d != %d"
- % (f1.name, f1.offset, f2.offset))
-
- if strict:
- l1 = f1.entry_points
- l2 = f2.entry_points
- l1.sort()
- l2.sort()
- if l1 != l2:
- raise ValueError("%s: entry points %s != %s"
- % (f1.name, l1, l2))
-
- l1 = f1.static_entry_points
- l2 = f2.static_entry_points
- l1.sort()
- l2.sort()
- if l1 != l2:
- raise ValueError("%s: static entry points %s != %s"
- % (f1.name, l1, l2))
-
- pad = 0
- for i in xrange(len(f1.parameters)):
- p1 = f1.parameters[i]
- p2 = f2.parameters[i + pad]
-
- if not strict and p1.is_padding != p2.is_padding:
- if p1.is_padding:
- pad -= 1
- continue
- else:
- pad += 1
- p2 = f2.parameters[i + pad]
-
- if strict and p1.name != p2.name:
- raise ValueError("%s: parameter %d name %s != %s"
- % (f1.name, i, p1.name, p2.name))
- if p1.type_expr.string() != p2.type_expr.string():
- if (strict or
- # special case
- f1.name == "TexImage2D" and p1.name != "internalformat"):
- raise ValueError("%s: parameter %s type %s != %s"
- % (f1.name, p1.name, p1.type_expr.string(),
- p2.type_expr.string()))
-
- def union(self, other):
- union = gl_XML.gl_api(None)
-
- if "enum" in self.elts:
- union.enums_by_name = other.enums_by_name.copy()
- for key, val in self.api.enums_by_name.iteritems():
- if key not in union.enums_by_name:
- union.enums_by_name[key] = val
- else:
- self._check_enum(val, other.enums_by_name[key])
-
- if "type" in self.elts:
- union.types_by_name = other.types_by_name.copy()
- for key, val in self.api.types_by_name.iteritems():
- if key not in union.types_by_name:
- union.types_by_name[key] = val
- else:
- self._check_type(val, other.types_by_name[key])
-
- if "function" in self.elts:
- union.functions_by_name = other.functions_by_name.copy()
- for key, val in self.api.functions_by_name.iteritems():
- if key not in union.functions_by_name:
- union.functions_by_name[key] = val
- else:
- self._check_function(val, other.functions_by_name[key])
-
- return union
-
- def intersection(self, other):
- intersection = gl_XML.gl_api(None)
-
- if "enum" in self.elts:
- for key, val in self.api.enums_by_name.iteritems():
- if key in other.enums_by_name:
- self._check_enum(val, other.enums_by_name[key])
- intersection.enums_by_name[key] = val
-
- if "type" in self.elts:
- for key, val in self.api.types_by_name.iteritems():
- if key in other.types_by_name:
- self._check_type(val, other.types_by_name[key])
- intersection.types_by_name[key] = val
-
- if "function" in self.elts:
- for key, val in self.api.functions_by_name.iteritems():
- if key in other.functions_by_name:
- self._check_function(val, other.functions_by_name[key])
- intersection.functions_by_name[key] = val
-
- return intersection
-
- def difference(self, other):
- difference = gl_XML.gl_api(None)
-
- if "enum" in self.elts:
- for key, val in self.api.enums_by_name.iteritems():
- if key not in other.enums_by_name:
- difference.enums_by_name[key] = val
- else:
- self._check_enum(val, other.enums_by_name[key])
-
- if "type" in self.elts:
- for key, val in self.api.types_by_name.iteritems():
- if key not in other.types_by_name:
- difference.types_by_name[key] = val
- else:
- self._check_type(val, other.types_by_name[key])
-
- if "function" in self.elts:
- for key, val in self.api.functions_by_name.iteritems():
- if key not in other.functions_by_name:
- difference.functions_by_name[key] = val
- else:
- self._check_function(val, other.functions_by_name[key], False)
-
- return difference
-
-def cmp_enum(e1, e2):
- if e1.value < e2.value:
- return -1
- elif e1.value > e2.value:
- return 1
- else:
- return 0
-
-def cmp_type(t1, t2):
- return t1.size - t2.size
-
-def cmp_function(f1, f2):
- if f1.name > f2.name:
- return 1
- elif f1.name < f2.name:
- return -1
- else:
- return 0
-
-def spaces(n, str=""):
- spaces = n - len(str)
- if spaces < 1:
- spaces = 1
- return " " * spaces
-
-def output_enum(e, indent=0):
- attrs = 'name="%s"' % e.name
- if e.default_count > 0:
- tab = spaces(37, attrs)
- attrs += '%scount="%d"' % (tab, e.default_count)
- tab = spaces(48, attrs)
- val = "%04x" % e.value
- val = "0x" + val.upper()
- attrs += '%svalue="%s"' % (tab, val)
-
- # no child
- if not e.functions:
- print '%s<enum %s/>' % (spaces(indent), attrs)
- return
-
- print '%s<enum %s>' % (spaces(indent), attrs)
- for key, val in e.functions.iteritems():
- attrs = 'name="%s"' % key
- if val[0] != e.default_count:
- attrs += ' count="%d"' % val[0]
- if not val[1]:
- attrs += ' mode="get"'
-
- print '%s<size %s/>' % (spaces(indent * 2), attrs)
-
- print '%s</enum>' % spaces(indent)
-
-def output_type(t, indent=0):
- tab = spaces(16, t.name)
- attrs = 'name="%s"%ssize="%d"' % (t.name, tab, t.size)
- ctype = t.type_expr.string()
- if ctype.find("unsigned") != -1:
- attrs += ' unsigned="true"'
- elif ctype.find("signed") == -1:
- attrs += ' float="true"'
- print '%s<type %s/>' % (spaces(indent), attrs)
-
-def output_function(f, indent=0):
- attrs = 'name="%s"' % f.name
- if f.offset > 0:
- if f.assign_offset:
- attrs += ' offset="assign"'
- else:
- attrs += ' offset="%d"' % f.offset
- print '%s<function %s>' % (spaces(indent), attrs)
-
- for p in f.parameters:
- attrs = 'name="%s" type="%s"' \
- % (p.name, p.type_expr.original_string)
- print '%s<param %s/>' % (spaces(indent * 2), attrs)
- if f.return_type != "void":
- attrs = 'type="%s"' % f.return_type
- print '%s<return %s/>' % (spaces(indent * 2), attrs)
-
- print '%s</function>' % spaces(indent)
-
-def output_category(api, indent=0):
- enums = api.enums_by_name.values()
- enums.sort(cmp_enum)
- types = api.types_by_name.values()
- types.sort(cmp_type)
- functions = api.functions_by_name.values()
- functions.sort(cmp_function)
-
- for e in enums:
- output_enum(e, indent)
- if enums and types:
- print
- for t in types:
- output_type(t, indent)
- if enums or types:
- print
- for f in functions:
- output_function(f, indent)
- if f != functions[-1]:
- print
-
-def is_api_empty(api):
- return bool(not api.enums_by_name and
- not api.types_by_name and
- not api.functions_by_name)
-
-def show_usage(ops):
- print "Usage: %s [-k elts] <%s> <file1> <file2>" % (sys.argv[0], "|".join(ops))
- print " -k elts A comma separated string of types of elements to"
- print " skip. Possible types are enum, type, and function."
- sys.exit(1)
-
-def main():
- ops = ["union", "intersection", "difference"]
- elts = ["enum", "type", "function"]
-
- try:
- options, args = getopt.getopt(sys.argv[1:], "k:")
- except Exception, e:
- show_usage(ops)
-
- if len(args) != 3:
- show_usage(ops)
- op, file1, file2 = args
- if op not in ops:
- show_usage(ops)
-
- skips = []
- for opt, val in options:
- if opt == "-k":
- skips = val.split(",")
-
- for elt in skips:
- try:
- elts.remove(elt)
- except ValueError:
- show_usage(ops)
-
- api1 = gl_XML.parse_GL_API(file1, glX_XML.glx_item_factory())
- api2 = gl_XML.parse_GL_API(file2, glX_XML.glx_item_factory())
-
- set = ApiSet(api1, elts)
- func = getattr(set, op)
- result = func(api2)
-
- if not is_api_empty(result):
- cat_name = "%s_of_%s_and_%s" \
- % (op, os.path.basename(file1), os.path.basename(file2))
-
- print '<?xml version="1.0"?>'
- print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI
- print
- print '<OpenGLAPI>'
- print
- print '<category name="%s">' % (cat_name)
- output_category(result, 4)
- print '</category>'
- print
- print '</OpenGLAPI>'
-
-if __name__ == "__main__":
- main()
diff --git a/src/mesa/es/glapi/gl_parse_header.py b/src/mesa/es/glapi/gl_parse_header.py
deleted file mode 100644
index 5382eba35c3..00000000000
--- a/src/mesa/es/glapi/gl_parse_header.py
+++ /dev/null
@@ -1,450 +0,0 @@
-#!/usr/bin/python
-#
-# Copyright (C) 2009 Chia-I Wu <[email protected]>
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# on the rights to use, copy, modify, merge, publish, distribute, sub
-# license, and/or sell copies of the Software, and to permit persons to whom
-# the Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice (including the next
-# paragraph) shall be included in all copies or substantial portions of the
-# Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
-# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
-# IN THE SOFTWARE.
-
-import sys
-import os.path
-import getopt
-import re
-
-GLAPI = "../../glapi/gen"
-sys.path.append(GLAPI)
-
-class HeaderParser(object):
- """Parser for GL header files."""
-
- def __init__(self, verbose=0):
- # match #if and #ifdef
- self.IFDEF = re.compile('#\s*if(n?def\s+(?P<ifdef>\w+)|\s+(?P<if>.+))')
- # match #endif
- self.ENDIF = re.compile('#\s*endif')
- # match typedef abc def;
- self.TYPEDEF = re.compile('typedef\s+(?P<from>[\w ]+)\s+(?P<to>\w+);')
- # match #define XYZ VAL
- self.DEFINE = re.compile('#\s*define\s+(?P<key>\w+)(?P<value>\s+[\w"]*)?')
- # match GLAPI
- self.GLAPI = re.compile('^GL_?API(CALL)?\s+(?P<return>[\w\s*]+[\w*])\s+(GL)?_?APIENTRY\s+(?P<name>\w+)\s*\((?P<params>[\w\s(,*\[\])]+)\)\s*;')
-
- self.split_params = re.compile('\s*,\s*')
- self.split_ctype = re.compile('(\W)')
- # ignore GL_VERSION_X_Y
- self.ignore_enum = re.compile('GL(_ES)?_VERSION(_ES_C[ML])?_\d_\d')
-
- self.verbose = verbose
- self._reset()
-
- def _reset(self):
- """Reset to initial state."""
- self.ifdef_levels = []
- self.need_char = False
-
- # use typeexpr?
- def _format_ctype(self, ctype, fix=True):
- """Format a ctype string, optionally fix it."""
- # split the type string
- tmp = self.split_ctype.split(ctype)
- tmp = [s for s in tmp if s and s != " "]
-
- pretty = ""
- for i in xrange(len(tmp)):
- # add missing GL prefix
- if (fix and tmp[i] != "const" and tmp[i] != "*" and
- not tmp[i].startswith("GL")):
- tmp[i] = "GL" + tmp[i]
-
- if i == 0:
- pretty = tmp[i]
- else:
- sep = " "
- if tmp[i - 1] == "*":
- sep = ""
- pretty += sep + tmp[i]
- return pretty
-
- # use typeexpr?
- def _get_ctype_attrs(self, ctype):
- """Get the attributes of a ctype."""
- is_float = (ctype.find("float") != -1 or ctype.find("double") != -1)
- is_signed = not (ctype.find("unsigned") != -1)
-
- size = 0
- if ctype.find("char") != -1:
- size = 1
- elif ctype.find("short") != -1:
- size = 2
- elif ctype.find("int") != -1:
- size = 4
- elif is_float:
- if ctype.find("float") != -1:
- size = 4
- else:
- size = 8
-
- return (size, is_float, is_signed)
-
- def _parse_define(self, line):
- """Parse a #define line for an <enum>."""
- m = self.DEFINE.search(line)
- if not m:
- if self.verbose and line.find("#define") >= 0:
- print "ignore %s" % (line)
- return None
-
- key = m.group("key").strip()
- val = m.group("value").strip()
-
- # enum must begin with GL_ and be all uppercase
- if ((not (key.startswith("GL_") and key.isupper())) or
- (self.ignore_enum.match(key) and val == "1")):
- if self.verbose:
- print "ignore enum %s" % (key)
- return None
-
- return (key, val)
-
- def _parse_typedef(self, line):
- """Parse a typedef line for a <type>."""
- m = self.TYPEDEF.search(line)
- if not m:
- if self.verbose and line.find("typedef") >= 0:
- print "ignore %s" % (line)
- return None
-
- f = m.group("from").strip()
- t = m.group("to").strip()
- if not t.startswith("GL"):
- if self.verbose:
- print "ignore type %s" % (t)
- return None
- attrs = self._get_ctype_attrs(f)
-
- return (f, t, attrs)
-
- def _parse_gl_api(self, line):
- """Parse a GLAPI line for a <function>."""
- m = self.GLAPI.search(line)
- if not m:
- if self.verbose and line.find("APIENTRY") >= 0:
- print "ignore %s" % (line)
- return None
-
- rettype = m.group("return")
- rettype = self._format_ctype(rettype)
- if rettype == "GLvoid":
- rettype = ""
-
- name = m.group("name")
-
- param_str = m.group("params")
- chunks = self.split_params.split(param_str)
- chunks = [s.strip() for s in chunks]
- if len(chunks) == 1 and (chunks[0] == "void" or chunks[0] == "GLvoid"):
- chunks = []
-
- params = []
- for c in chunks:
- # split type and variable name
- idx = c.rfind("*")
- if idx < 0:
- idx = c.rfind(" ")
- if idx >= 0:
- idx += 1
- ctype = c[:idx]
- var = c[idx:]
- else:
- ctype = c
- var = "unnamed"
-
- # convert array to pointer
- idx = var.find("[")
- if idx >= 0:
- var = var[:idx]
- ctype += "*"
-
- ctype = self._format_ctype(ctype)
- var = var.strip()
-
- if not self.need_char and ctype.find("GLchar") >= 0:
- self.need_char = True
-
- params.append((ctype, var))
-
- return (rettype, name, params)
-
- def _change_level(self, line):
- """Parse a #ifdef line and change level."""
- m = self.IFDEF.search(line)
- if m:
- ifdef = m.group("ifdef")
- if not ifdef:
- ifdef = m.group("if")
- self.ifdef_levels.append(ifdef)
- return True
- m = self.ENDIF.search(line)
- if m:
- self.ifdef_levels.pop()
- return True
- return False
-
- def _read_header(self, header):
- """Open a header file and read its contents."""
- lines = []
- try:
- fp = open(header, "rb")
- lines = fp.readlines()
- fp.close()
- except IOError, e:
- print "failed to read %s: %s" % (header, e)
- return lines
-
- def _cmp_enum(self, enum1, enum2):
- """Compare two enums."""
- # sort by length of the values as strings
- val1 = enum1[1]
- val2 = enum2[1]
- ret = len(val1) - len(val2)
- # sort by the values
- if not ret:
- val1 = int(val1, 16)
- val2 = int(val2, 16)
- ret = val1 - val2
- # in case int cannot hold the result
- if ret > 0:
- ret = 1
- elif ret < 0:
- ret = -1
- # sort by the names
- if not ret:
- if enum1[0] < enum2[0]:
- ret = -1
- elif enum1[0] > enum2[0]:
- ret = 1
- return ret
-
- def _cmp_type(self, type1, type2):
- """Compare two types."""
- attrs1 = type1[2]
- attrs2 = type2[2]
- # sort by type size
- ret = attrs1[0] - attrs2[0]
- # float is larger
- if not ret:
- ret = attrs1[1] - attrs2[1]
- # signed is larger
- if not ret:
- ret = attrs1[2] - attrs2[2]
- # reverse
- ret = -ret
- return ret
-
- def _cmp_function(self, func1, func2):
- """Compare two functions."""
- name1 = func1[1]
- name2 = func2[1]
- ret = 0
- # sort by the names
- if name1 < name2:
- ret = -1
- elif name1 > name2:
- ret = 1
- return ret
-
- def _postprocess_dict(self, hdict):
- """Post-process a header dict and return an ordered list."""
- hlist = []
- largest = 0
- for key, cat in hdict.iteritems():
- size = len(cat["enums"]) + len(cat["types"]) + len(cat["functions"])
- # ignore empty category
- if not size:
- continue
-
- cat["enums"].sort(self._cmp_enum)
- # remove duplicates
- dup = []
- for i in xrange(1, len(cat["enums"])):
- if cat["enums"][i] == cat["enums"][i - 1]:
- dup.insert(0, i)
- for i in dup:
- e = cat["enums"].pop(i)
- if self.verbose:
- print "remove duplicate enum %s" % e[0]
-
- cat["types"].sort(self._cmp_type)
- cat["functions"].sort(self._cmp_function)
-
- # largest category comes first
- if size > largest:
- hlist.insert(0, (key, cat))
- largest = size
- else:
- hlist.append((key, cat))
- return hlist
-
- def parse(self, header):
- """Parse a header file."""
- self._reset()
-
- if self.verbose:
- print "Parsing %s" % (header)
-
- hdict = {}
- lines = self._read_header(header)
- for line in lines:
- if self._change_level(line):
- continue
-
- # skip until the first ifdef (i.e. __gl_h_)
- if not self.ifdef_levels:
- continue
-
- cat_name = os.path.basename(header)
- # check if we are in an extension
- if (len(self.ifdef_levels) > 1 and
- self.ifdef_levels[-1].startswith("GL_")):
- cat_name = self.ifdef_levels[-1]
-
- try:
- cat = hdict[cat_name]
- except KeyError:
- cat = {
- "enums": [],
- "types": [],
- "functions": []
- }
- hdict[cat_name] = cat
-
- key = "enums"
- elem = self._parse_define(line)
- if not elem:
- key = "types"
- elem = self._parse_typedef(line)
- if not elem:
- key = "functions"
- elem = self._parse_gl_api(line)
-
- if elem:
- cat[key].append(elem)
-
- if self.need_char:
- if self.verbose:
- print "define GLchar"
- elem = self._parse_typedef("typedef char GLchar;")
- cat["types"].append(elem)
- return self._postprocess_dict(hdict)
-
-def spaces(n, str=""):
- spaces = n - len(str)
- if spaces < 1:
- spaces = 1
- return " " * spaces
-
-def output_xml(name, hlist):
- """Output a parsed header in OpenGLAPI XML."""
-
- for i in xrange(len(hlist)):
- cat_name, cat = hlist[i]
-
- print '<category name="%s">' % (cat_name)
- indent = 4
-
- for enum in cat["enums"]:
- name = enum[0][3:]
- value = enum[1]
- tab = spaces(41, name)
- attrs = 'name="%s"%svalue="%s"' % (name, tab, value)
- print '%s<enum %s/>' % (spaces(indent), attrs)
-
- if cat["enums"] and cat["types"]:
- print
-
- for type in cat["types"]:
- ctype = type[0]
- size, is_float, is_signed = type[2]
-
- attrs = 'name="%s"' % (type[1][2:])
- attrs += spaces(16, attrs) + 'size="%d"' % (size)
- if is_float:
- attrs += ' float="true"'
- elif not is_signed:
- attrs += ' unsigned="true"'
-
- print '%s<type %s/>' % (spaces(indent), attrs)
-
- for func in cat["functions"]:
- print
- ret = func[0]
- name = func[1][2:]
- params = func[2]
-
- attrs = 'name="%s" offset="assign"' % name
- print '%s<function %s>' % (spaces(indent), attrs)
-
- for param in params:
- attrs = 'name="%s" type="%s"' % (param[1], param[0])
- print '%s<param %s/>' % (spaces(indent * 2), attrs)
- if ret:
- attrs = 'type="%s"' % ret
- print '%s<return %s/>' % (spaces(indent * 2), attrs)
-
- print '%s</function>' % spaces(indent)
-
- print '</category>'
- print
-
-def show_usage():
- print "Usage: %s [-v] <header> ..." % sys.argv[0]
- sys.exit(1)
-
-def main():
- try:
- args, headers = getopt.getopt(sys.argv[1:], "v")
- except Exception, e:
- show_usage()
- if not headers:
- show_usage()
-
- verbose = 0
- for arg in args:
- if arg[0] == "-v":
- verbose += 1
-
- need_xml_header = True
- parser = HeaderParser(verbose)
- for h in headers:
- h = os.path.abspath(h)
- hlist = parser.parse(h)
-
- if need_xml_header:
- print '<?xml version="1.0"?>'
- print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI
- need_xml_header = False
-
- print
- print '<!-- %s -->' % (h)
- print '<OpenGLAPI>'
- print
- output_xml(h, hlist)
- print '</OpenGLAPI>'
-
-if __name__ == '__main__':
- main()
diff --git a/src/mesa/es/sources.mak b/src/mesa/es/sources.mak
index 9bb7a6ff38c..bc479e66ebd 100644
--- a/src/mesa/es/sources.mak
+++ b/src/mesa/es/sources.mak
@@ -1,14 +1,10 @@
include $(MESA)/sources.mak
-# always use local version of GLAPI_ASM_SOURCES
-LOCAL_ES1_API_ASM := $(addprefix glapi/glapi-es1/, $(GLAPI_ASM_SOURCES))
-
LOCAL_ES1_INCLUDES := \
-I. \
- -I./glapi/glapi-es1 \
+ -I$(TOP)/src/mapi/es1api \
-I$(MESA)/state_tracker
-LOCAL_ES2_API_ASM := $(subst es1,es2, $(LOCAL_ES1_API_ASM))
LOCAL_ES2_INCLUDES := $(subst es1,es2, $(LOCAL_ES1_INCLUDES))
# MESA sources
@@ -63,15 +59,11 @@ MESA_ES1_GALLIUM_SOURCES := \
x86/common_x86.c \
$(SLANG_SOURCES)
-MESA_ES1_API_SOURCES := \
- $(GLAPI_SOURCES)
-
MESA_ES1_INCLUDES := $(INCLUDE_DIRS)
# right now es2 and es1 share MESA sources
MESA_ES2_SOURCES := $(MESA_ES1_SOURCES)
MESA_ES2_GALLIUM_SOURCES := $(MESA_ES1_GALLIUM_SOURCES)
-MESA_ES2_API_SOURCES := $(MESA_ES1_API_SOURCES)
MESA_ES2_INCLUDES := $(MESA_ES1_INCLUDES)
@@ -81,11 +73,9 @@ MESA_ES_ASM := $(MESA_ASM_SOURCES)
# collect sources, adjust the pathes
ES1_SOURCES := $(addprefix $(MESA)/,$(MESA_ES1_SOURCES))
ES1_GALLIUM_SOURCES := $(addprefix $(MESA)/,$(MESA_ES1_GALLIUM_SOURCES))
-ES1_API_SOURCES := $(addprefix $(MESA)/,$(MESA_ES1_API_SOURCES))
ES2_SOURCES := $(addprefix $(MESA)/,$(MESA_ES2_SOURCES))
ES2_GALLIUM_SOURCES := $(addprefix $(MESA)/,$(MESA_ES2_GALLIUM_SOURCES))
-ES2_API_SOURCES := $(addprefix $(MESA)/,$(MESA_ES2_API_SOURCES))
# collect includes
ES1_INCLUDES := $(LOCAL_ES1_INCLUDES) $(MESA_ES1_INCLUDES)
@@ -100,10 +90,6 @@ ES1_GALLIUM_OBJECTS := \
$(MESA_ES1_GALLIUM_SOURCES:.c=.o) \
$(MESA_ES_ASM:.S=.o)
-ES1_API_OBJECTS := \
- $(LOCAL_ES1_API_ASM:.S=.o) \
- $(MESA_ES1_API_SOURCES:.c=.o)
-
ES2_OBJECTS := \
$(MESA_ES2_SOURCES:.c=.o) \
$(MESA_ES_ASM:.S=.o)
@@ -112,13 +98,9 @@ ES2_GALLIUM_OBJECTS := \
$(MESA_ES2_GALLIUM_SOURCES:.c=.o) \
$(MESA_ES_ASM:.S=.o)
-ES2_API_OBJECTS := \
- $(LOCAL_ES2_API_ASM:.S=.o) \
- $(MESA_ES2_API_SOURCES:.c=.o)
-
# collect sources for makedepend
-ES1_ALL_SOURCES := $(ES1_SOURCES) $(ES1_GALLIUM_SOURCES) $(ES1_API_SOURCES)
-ES2_ALL_SOURCES := $(ES2_SOURCES) $(ES2_GALLIUM_SOURCES) $(ES2_API_SOURCES)
+ES1_ALL_SOURCES := $(ES1_SOURCES) $(ES1_GALLIUM_SOURCES)
+ES2_ALL_SOURCES := $(ES2_SOURCES) $(ES2_GALLIUM_SOURCES)
# sort to remove duplicates
ES1_ALL_SOURCES := $(sort $(ES1_ALL_SOURCES))