diff options
Diffstat (limited to 'src/mesa/es/main/specials_es2.c')
-rw-r--r-- | src/mesa/es/main/specials_es2.c | 179 |
1 files changed, 0 insertions, 179 deletions
diff --git a/src/mesa/es/main/specials_es2.c b/src/mesa/es/main/specials_es2.c deleted file mode 100644 index 046cda6fc18..00000000000 --- a/src/mesa/es/main/specials_es2.c +++ /dev/null @@ -1,179 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - **************************************************************************/ - - -#include "main/mtypes.h" -#include "main/context.h" -#include "main/imports.h" -#include "main/get.h" - - -const GLubyte * GLAPIENTRY _es_GetString(GLenum name); - - -static const GLubyte * -compute_es_version(void) -{ - GET_CURRENT_CONTEXT(ctx); - static const char es_2_0[] = "OpenGL ES 2.0"; - /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ - const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate); - if (!ver_2_0) - _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); - return (const GLubyte *) es_2_0; -} - - -static size_t -append_extension(char **str, const char *ext) -{ - char *s = *str; - size_t len = strlen(ext); - - if (s) { - memcpy(s, ext, len); - s[len++] = ' '; - s[len] = '\0'; - - *str += len; - } - else { - len++; - } - - return len; -} - - -static size_t -make_extension_string(const GLcontext *ctx, char *str) -{ - size_t len = 0; - - len += append_extension(&str, "GL_OES_compressed_paletted_texture"); - - if (ctx->Extensions.ARB_framebuffer_object) { - len += append_extension(&str, "GL_OES_depth24"); - len += append_extension(&str, "GL_OES_depth32"); - len += append_extension(&str, "GL_OES_fbo_render_mipmap"); - len += append_extension(&str, "GL_OES_rgb8_rgba8"); - len += append_extension(&str, "GL_OES_stencil1"); - len += append_extension(&str, "GL_OES_stencil4"); - } - - if (ctx->Extensions.EXT_vertex_array) - len += append_extension(&str, "GL_OES_element_index_uint"); - if (ctx->Extensions.ARB_vertex_buffer_object) - len += append_extension(&str, "GL_OES_mapbuffer"); - - if (ctx->Extensions.EXT_texture3D) - len += append_extension(&str, "GL_OES_texture_3D"); - if (ctx->Extensions.ARB_texture_non_power_of_two) - len += append_extension(&str, "GL_OES_texture_npot"); - if (ctx->Extensions.EXT_texture_filter_anisotropic) - len += append_extension(&str, "GL_EXT_texture_filter_anisotropic"); - - len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV"); - if (ctx->Extensions.ARB_depth_texture) - len += append_extension(&str, "GL_OES_depth_texture"); - if (ctx->Extensions.EXT_packed_depth_stencil) - len += append_extension(&str, "GL_OES_packed_depth_stencil"); - if (ctx->Extensions.ARB_fragment_shader) - len += append_extension(&str, "GL_OES_standard_derivatives"); - - if (ctx->Extensions.EXT_texture_compression_s3tc) - len += append_extension(&str, "GL_EXT_texture_compression_dxt1"); - if (ctx->Extensions.EXT_blend_minmax) - len += append_extension(&str, "GL_EXT_blend_minmax"); - if (ctx->Extensions.EXT_multi_draw_arrays) - len += append_extension(&str, "GL_EXT_multi_draw_arrays"); - -#if FEATURE_OES_EGL_image - if (ctx->Extensions.OES_EGL_image) - len += append_extension(&str, "GL_OES_EGL_image"); -#endif - - return len; -} - - -static const GLubyte * -compute_es_extensions(void) -{ - GET_CURRENT_CONTEXT(ctx); - - if (!ctx->Extensions.String) { - char *s; - unsigned int len; - - len = make_extension_string(ctx, NULL); - s = (char *) malloc(len + 1); - if (!s) - return NULL; - make_extension_string(ctx, s); - ctx->Extensions.String = (const GLubyte *) s; - } - - return ctx->Extensions.String; -} - -const GLubyte * GLAPIENTRY -_es_GetString(GLenum name) -{ - switch (name) { - case GL_VERSION: - return compute_es_version(); - case GL_SHADING_LANGUAGE_VERSION: - return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"; - case GL_EXTENSIONS: - return compute_es_extensions(); - default: - return _mesa_GetString(name); - } -} - - -void -_mesa_initialize_context_extra(GLcontext *ctx) -{ - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; - - ctx->Point.PointSprite = GL_TRUE; /* always on for ES 2.x */ -} |