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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_nir.cpp15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
index e01dfa88d52..5d1ea21884a 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
@@ -91,12 +91,19 @@ fs_visitor::nir_setup_inputs(nir_shader *shader)
* So, we need to copy from fs_reg(ATTR, var->location) to
* offset(nir_inputs, var->data.driver_location).
*/
- unsigned components = var->type->without_array()->components();
+ const glsl_type *const t = var->type->without_array();
+ const unsigned components = t->components();
+ const unsigned cols = t->matrix_columns;
+ const unsigned elts = t->vector_elements;
unsigned array_length = var->type->is_array() ? var->type->length : 1;
for (unsigned i = 0; i < array_length; i++) {
- for (unsigned j = 0; j < components; j++) {
- bld.MOV(retype(offset(input, bld, components * i + j), type),
- offset(fs_reg(ATTR, var->data.location + i, type), bld, j));
+ for (unsigned j = 0; j < cols; j++) {
+ for (unsigned k = 0; k < elts; k++) {
+ bld.MOV(offset(retype(input, type), bld,
+ components * i + elts * j + k),
+ offset(fs_reg(ATTR, var->data.location + i, type),
+ bld, 4 * j + k));
+ }
}
}
break;