diff options
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_state.c | 154 |
1 files changed, 105 insertions, 49 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 63c6e78ebe9..0cddf82a40a 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -169,15 +169,18 @@ i915AlphaFunc(struct gl_context * ctx, GLenum func, GLfloat ref) struct i915_context *i915 = I915_CONTEXT(ctx); int test = intel_translate_compare_func(func); GLubyte refByte; + GLuint dw; UNCLAMPED_FLOAT_TO_UBYTE(refByte, ref); - I915_STATECHANGE(i915, I915_UPLOAD_CTX); - i915->state.Ctx[I915_CTXREG_LIS6] &= ~(S6_ALPHA_TEST_FUNC_MASK | - S6_ALPHA_REF_MASK); - i915->state.Ctx[I915_CTXREG_LIS6] |= ((test << S6_ALPHA_TEST_FUNC_SHIFT) | - (((GLuint) refByte) << - S6_ALPHA_REF_SHIFT)); + dw = i915->state.Ctx[I915_CTXREG_LIS6]; + dw &= ~(S6_ALPHA_TEST_FUNC_MASK | S6_ALPHA_REF_MASK); + dw |= ((test << S6_ALPHA_TEST_FUNC_SHIFT) | + (((GLuint) refByte) << S6_ALPHA_REF_SHIFT)); + if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) { + i915->state.Ctx[I915_CTXREG_LIS6] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } } /* This function makes sure that the proper enables are @@ -190,23 +193,32 @@ static void i915EvalLogicOpBlendState(struct gl_context * ctx) { struct i915_context *i915 = I915_CONTEXT(ctx); + GLuint dw0, dw1; - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw0 = i915->state.Ctx[I915_CTXREG_LIS5]; + dw1 = i915->state.Ctx[I915_CTXREG_LIS6]; if (RGBA_LOGICOP_ENABLED(ctx)) { - i915->state.Ctx[I915_CTXREG_LIS5] |= S5_LOGICOP_ENABLE; - i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_CBUF_BLEND_ENABLE; + dw0 |= S5_LOGICOP_ENABLE; + dw1 &= ~S6_CBUF_BLEND_ENABLE; } else { - i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_LOGICOP_ENABLE; + dw0 &= ~S5_LOGICOP_ENABLE; if (ctx->Color.BlendEnabled) { - i915->state.Ctx[I915_CTXREG_LIS6] |= S6_CBUF_BLEND_ENABLE; + dw1 |= S6_CBUF_BLEND_ENABLE; } else { - i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_CBUF_BLEND_ENABLE; + dw1 &= ~S6_CBUF_BLEND_ENABLE; } } + if (dw0 != i915->state.Ctx[I915_CTXREG_LIS5] || + dw1 != i915->state.Ctx[I915_CTXREG_LIS6]) { + i915->state.Ctx[I915_CTXREG_LIS5] = dw0; + i915->state.Ctx[I915_CTXREG_LIS6] = dw1; + + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } } static void @@ -214,6 +226,7 @@ i915BlendColor(struct gl_context * ctx, const GLfloat color[4]) { struct i915_context *i915 = I915_CONTEXT(ctx); GLubyte r, g, b, a; + GLuint dw; DBG("%s\n", __FUNCTION__); @@ -222,9 +235,11 @@ i915BlendColor(struct gl_context * ctx, const GLfloat color[4]) UNCLAMPED_FLOAT_TO_UBYTE(b, color[BCOMP]); UNCLAMPED_FLOAT_TO_UBYTE(a, color[ACOMP]); - I915_STATECHANGE(i915, I915_UPLOAD_CTX); - i915->state.Ctx[I915_CTXREG_BLENDCOLOR1] = - (a << 24) | (r << 16) | (g << 8) | b; + dw = (a << 24) | (r << 16) | (g << 8) | b; + if (dw != i915->state.Ctx[I915_CTXREG_BLENDCOLOR1]) { + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + i915->state.Ctx[I915_CTXREG_BLENDCOLOR1] = dw + } } @@ -325,27 +340,36 @@ i915DepthFunc(struct gl_context * ctx, GLenum func) { struct i915_context *i915 = I915_CONTEXT(ctx); int test = intel_translate_compare_func(func); + GLuint dw; DBG("%s\n", __FUNCTION__); - I915_STATECHANGE(i915, I915_UPLOAD_CTX); - i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_TEST_FUNC_MASK; - i915->state.Ctx[I915_CTXREG_LIS6] |= test << S6_DEPTH_TEST_FUNC_SHIFT; + dw = i915->state.Ctx[I915_CTXREG_LIS6]; + dw &= ~S6_DEPTH_TEST_FUNC_MASK; + dw |= test << S6_DEPTH_TEST_FUNC_SHIFT; + if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) { + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + i915->state.Ctx[I915_CTXREG_LIS6] = dw; + } } static void i915DepthMask(struct gl_context * ctx, GLboolean flag) { struct i915_context *i915 = I915_CONTEXT(ctx); + GLuint dw; DBG("%s flag (%d)\n", __FUNCTION__, flag); - - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw = i915->state.Ctx[I915_CTXREG_LIS6]; if (flag && ctx->Depth.Test) - i915->state.Ctx[I915_CTXREG_LIS6] |= S6_DEPTH_WRITE_ENABLE; + dw |= S6_DEPTH_WRITE_ENABLE; else - i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_WRITE_ENABLE; + dw &= ~S6_DEPTH_WRITE_ENABLE; + if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) { + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + i915->state.Ctx[I915_CTXREG_LIS6] = dw; + } } @@ -532,7 +556,7 @@ static void i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused) { struct i915_context *i915 = I915_CONTEXT(ctx); - GLuint mode; + GLuint mode, dw; DBG("%s %d\n", __FUNCTION__, ctx->DrawBuffer ? ctx->DrawBuffer->Name : 0); @@ -554,9 +578,13 @@ i915CullFaceFrontFace(struct gl_context * ctx, GLenum unused) mode = S4_CULLMODE_BOTH; } - I915_STATECHANGE(i915, I915_UPLOAD_CTX); - i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_CULLMODE_MASK; - i915->state.Ctx[I915_CTXREG_LIS4] |= mode; + dw = i915->state.Ctx[I915_CTXREG_LIS4]; + dw &= ~S4_CULLMODE_MASK; + dw |= mode; + if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) { + i915->state.Ctx[I915_CTXREG_LIS4] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } } static void @@ -690,6 +718,7 @@ i915_update_fog(struct gl_context * ctx) GLenum mode; GLboolean enabled; GLboolean try_pixel_fog; + GLuint dw; if (ctx->FragmentProgram._Current) { /* Pull in static fog state from program */ @@ -765,12 +794,16 @@ i915_update_fog(struct gl_context * ctx) i915->vertex_fog = I915_FOG_VERTEX; } - I915_STATECHANGE(i915, I915_UPLOAD_CTX); I915_ACTIVESTATE(i915, I915_UPLOAD_FOG, enabled); + dw = i915->state.Ctx[I915_CTXREG_LIS5]; if (enabled) - i915->state.Ctx[I915_CTXREG_LIS5] |= S5_FOG_ENABLE; + dw |= S5_FOG_ENABLE; else - i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_FOG_ENABLE; + dw &= ~S5_FOG_ENABLE; + if (dw != i915->state.Ctx[I915_CTXREG_LIS5]) { + i915->state.Ctx[I915_CTXREG_LIS5] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } /* Always enable pixel fog. Vertex fog using fog coord will conflict * with fog code appended onto fragment program. @@ -837,6 +870,7 @@ static void i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state) { struct i915_context *i915 = I915_CONTEXT(ctx); + GLuint dw; switch (cap) { case GL_TEXTURE_2D: @@ -848,11 +882,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state) break; case GL_ALPHA_TEST: - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw = i915->state.Ctx[I915_CTXREG_LIS6]; if (state) - i915->state.Ctx[I915_CTXREG_LIS6] |= S6_ALPHA_TEST_ENABLE; + dw |= S6_ALPHA_TEST_ENABLE; else - i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_ALPHA_TEST_ENABLE; + dw &= ~S6_ALPHA_TEST_ENABLE; + if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) { + i915->state.Ctx[I915_CTXREG_LIS6] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } break; case GL_BLEND: @@ -872,19 +910,27 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state) break; case GL_DITHER: - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw = i915->state.Ctx[I915_CTXREG_LIS5]; if (state) - i915->state.Ctx[I915_CTXREG_LIS5] |= S5_COLOR_DITHER_ENABLE; + dw |= S5_COLOR_DITHER_ENABLE; else - i915->state.Ctx[I915_CTXREG_LIS5] &= ~S5_COLOR_DITHER_ENABLE; + dw &= ~S5_COLOR_DITHER_ENABLE; + if (dw != i915->state.Ctx[I915_CTXREG_LIS5]) { + i915->state.Ctx[I915_CTXREG_LIS5] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } break; case GL_DEPTH_TEST: - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw = i915->state.Ctx[I915_CTXREG_LIS6]; if (state) - i915->state.Ctx[I915_CTXREG_LIS6] |= S6_DEPTH_TEST_ENABLE; + dw |= S6_DEPTH_TEST_ENABLE; else - i915->state.Ctx[I915_CTXREG_LIS6] &= ~S6_DEPTH_TEST_ENABLE; + dw &= ~S6_DEPTH_TEST_ENABLE; + if (dw != i915->state.Ctx[I915_CTXREG_LIS6]) { + i915->state.Ctx[I915_CTXREG_LIS6] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } i915DepthMask(ctx, ctx->Depth.Mask); break; @@ -900,11 +946,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state) break; case GL_LINE_SMOOTH: - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw = i915->state.Ctx[I915_CTXREG_LIS4]; if (state) - i915->state.Ctx[I915_CTXREG_LIS4] |= S4_LINE_ANTIALIAS_ENABLE; + dw |= S4_LINE_ANTIALIAS_ENABLE; else - i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_LINE_ANTIALIAS_ENABLE; + dw &= ~S4_LINE_ANTIALIAS_ENABLE; + if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) { + i915->state.Ctx[I915_CTXREG_LIS4] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } break; case GL_FOG: @@ -923,13 +973,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state) hw_stencil = (irbStencil && irbStencil->region); } if (hw_stencil) { - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw = i915->state.Ctx[I915_CTXREG_LIS5]; if (state) - i915->state.Ctx[I915_CTXREG_LIS5] |= (S5_STENCIL_TEST_ENABLE | - S5_STENCIL_WRITE_ENABLE); + dw |= (S5_STENCIL_TEST_ENABLE | S5_STENCIL_WRITE_ENABLE); else - i915->state.Ctx[I915_CTXREG_LIS5] &= ~(S5_STENCIL_TEST_ENABLE | - S5_STENCIL_WRITE_ENABLE); + dw &= ~(S5_STENCIL_TEST_ENABLE | S5_STENCIL_WRITE_ENABLE); + if (dw != i915->state.Ctx[I915_CTXREG_LIS5]) { + i915->state.Ctx[I915_CTXREG_LIS5] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } } else { FALLBACK(&i915->intel, I915_FALLBACK_STENCIL, state); @@ -959,11 +1011,15 @@ i915Enable(struct gl_context * ctx, GLenum cap, GLboolean state) /* This state change is handled in i915_reduced_primitive_state because * the hardware bit should only be set when rendering points. */ - I915_STATECHANGE(i915, I915_UPLOAD_CTX); + dw = i915->state.Ctx[I915_CTXREG_LIS4]; if (state) - i915->state.Ctx[I915_CTXREG_LIS4] |= S4_SPRITE_POINT_ENABLE; + dw |= S4_SPRITE_POINT_ENABLE; else - i915->state.Ctx[I915_CTXREG_LIS4] &= ~S4_SPRITE_POINT_ENABLE; + dw &= ~S4_SPRITE_POINT_ENABLE; + if (dw != i915->state.Ctx[I915_CTXREG_LIS4]) { + i915->state.Ctx[I915_CTXREG_LIS4] = dw; + I915_STATECHANGE(i915, I915_UPLOAD_CTX); + } break; case GL_POINT_SMOOTH: |