diff options
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm.c | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index ba6f8740e87..e7ef9f2631a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -366,18 +366,18 @@ brw_debug_recompile_sampler_key(const struct brw_sampler_prog_key_data *old_key, for (unsigned int i = 0; i < BRW_MAX_TEX_UNIT; i++) { found |= key_debug("EXT_texture_swizzle or DEPTH_TEXTURE_MODE", - key->swizzles[i], old_key->swizzles[i]); + old_key->swizzles[i], key->swizzles[i]); } found |= key_debug("GL_CLAMP enabled on any texture unit's 1st coordinate", - key->gl_clamp_mask[0], old_key->gl_clamp_mask[0]); + old_key->gl_clamp_mask[0], key->gl_clamp_mask[0]); found |= key_debug("GL_CLAMP enabled on any texture unit's 2nd coordinate", - key->gl_clamp_mask[1], old_key->gl_clamp_mask[1]); + old_key->gl_clamp_mask[1], key->gl_clamp_mask[1]); found |= key_debug("GL_CLAMP enabled on any texture unit's 3rd coordinate", - key->gl_clamp_mask[2], old_key->gl_clamp_mask[2]); + old_key->gl_clamp_mask[2], key->gl_clamp_mask[2]); found |= key_debug("GL_MESA_ycbcr texturing\n", - key->yuvtex_mask, old_key->yuvtex_mask); + old_key->yuvtex_mask, key->yuvtex_mask); found |= key_debug("GL_MESA_ycbcr UV swapping\n", - key->yuvtex_swap_mask, old_key->yuvtex_swap_mask); + old_key->yuvtex_swap_mask, key->yuvtex_swap_mask); return found; } @@ -413,18 +413,18 @@ brw_wm_debug_recompile(struct brw_context *brw, } found |= key_debug("alphatest, computed depth, depth test, or depth write", - key->iz_lookup, old_key->iz_lookup); - found |= key_debug("depth statistics", key->stats_wm, old_key->stats_wm); - found |= key_debug("flat shading", key->flat_shade, old_key->flat_shade); - found |= key_debug("number of color buffers", key->nr_color_regions, old_key->nr_color_regions); - found |= key_debug("rendering to FBO", key->render_to_fbo, old_key->render_to_fbo); - found |= key_debug("fragment color clamping", key->clamp_fragment_color, old_key->clamp_fragment_color); - found |= key_debug("line smoothing", key->line_aa, old_key->line_aa); - found |= key_debug("proj_attrib_mask", key->proj_attrib_mask, old_key->proj_attrib_mask); - found |= key_debug("renderbuffer height", key->drawable_height, old_key->drawable_height); - found |= key_debug("vertex shader outputs", key->vp_outputs_written, old_key->vp_outputs_written); - - found |= brw_debug_recompile_sampler_key(&key->tex, &old_key->tex); + old_key->iz_lookup, key->iz_lookup); + found |= key_debug("depth statistics", old_key->stats_wm, key->stats_wm); + found |= key_debug("flat shading", old_key->flat_shade, key->flat_shade); + found |= key_debug("number of color buffers", old_key->nr_color_regions, key->nr_color_regions); + found |= key_debug("rendering to FBO", old_key->render_to_fbo, key->render_to_fbo); + found |= key_debug("fragment color clamping", old_key->clamp_fragment_color, key->clamp_fragment_color); + found |= key_debug("line smoothing", old_key->line_aa, key->line_aa); + found |= key_debug("proj_attrib_mask", old_key->proj_attrib_mask, key->proj_attrib_mask); + found |= key_debug("renderbuffer height", old_key->drawable_height, key->drawable_height); + found |= key_debug("vertex shader outputs", old_key->vp_outputs_written, key->vp_outputs_written); + + found |= brw_debug_recompile_sampler_key(&old_key->tex, &key->tex); if (!found) { perf_debug(" Something else\n"); |