diff options
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_surface_formats.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c index 196f13930d0..5907dd9419a 100644 --- a/src/mesa/drivers/dri/i965/brw_surface_formats.c +++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c @@ -608,7 +608,6 @@ brw_init_surface_formats(struct brw_context *brw) brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_S8_UINT] = true; brw->format_supported_as_render_target[MESA_FORMAT_Z24_UNORM_X8_UINT] = true; brw->format_supported_as_render_target[MESA_FORMAT_S_UINT8] = true; - brw->format_supported_as_render_target[MESA_FORMAT_Z_UNORM16] = true; brw->format_supported_as_render_target[MESA_FORMAT_Z_FLOAT32] = true; brw->format_supported_as_render_target[MESA_FORMAT_Z32_FLOAT_S8X24_UINT] = true; @@ -630,12 +629,7 @@ brw_init_surface_formats(struct brw_context *brw) * * Other speculation is that we may be hitting increased fragment shader * execution from GL_LEQUAL/GL_EQUAL depth tests at reduced precision. - * - * However, desktop GL 3.0+ require that you get exactly 16 bits when - * asking for DEPTH_COMPONENT16, so we have to respect that. */ - if (_mesa_is_desktop_gl(ctx)) - ctx->TextureFormatSupported[MESA_FORMAT_Z_UNORM16] = true; /* On hardware that lacks support for ETC1, we map ETC1 to RGBX * during glCompressedTexImage2D(). See intel_mipmap_tree::wraps_etc1. |