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-rw-r--r--src/mesa/drivers/dri/i965/brw_meta_fast_clear.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
index b2b07e7e58e..93f1a8524ae 100644
--- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
@@ -887,6 +887,15 @@ brw_meta_resolve_color(struct brw_context *brw,
_mesa_meta_end(ctx);
+ /* Restore in case we were called in the middle of brw_try_draw_prims().
+ * But only in case the just restored context really uses vertex buffer
+ * objects.
+ */
+ if (ctx->API != API_OPENGLES) {
+ ctx->vbo_context->exec.array.recalculate_inputs = true;
+ vbo_bind_arrays(ctx);
+ }
+
/* We're typically called from intel_update_state() and we're supposed to
* return with the state all updated to what it was before
* brw_meta_resolve_color() was called. The meta rendering will have