diff options
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_context.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 22 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r200/r200_context.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_context.c | 2 |
5 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 7f438961a99..8811e8d4e6d 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -253,10 +253,10 @@ i915CreateContext(int api, /* FINISHME: Are there other options that should be enabled for software * FINISHME: vertex shaders? */ - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true; + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = true; struct gl_shader_compiler_options *const fs_options = - & ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; + & ctx->Const.ShaderCompilerOptions[MESA_SHADER_FRAGMENT]; fs_options->MaxIfDepth = 0; fs_options->EmitNoNoise = true; fs_options->EmitNoPow = true; diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 171501f69fe..bf2aedbabe4 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -482,21 +482,21 @@ brw_initialize_context_constants(struct brw_context *brw) /* We want the GLSL compiler to emit code that uses condition codes */ for (int i = 0; i < MESA_SHADER_STAGES; i++) { - ctx->ShaderCompilerOptions[i].MaxIfDepth = brw->gen < 6 ? 16 : UINT_MAX; - ctx->ShaderCompilerOptions[i].EmitCondCodes = true; - ctx->ShaderCompilerOptions[i].EmitNoNoise = true; - ctx->ShaderCompilerOptions[i].EmitNoMainReturn = true; - ctx->ShaderCompilerOptions[i].EmitNoIndirectInput = true; - ctx->ShaderCompilerOptions[i].EmitNoIndirectOutput = + ctx->Const.ShaderCompilerOptions[i].MaxIfDepth = brw->gen < 6 ? 16 : UINT_MAX; + ctx->Const.ShaderCompilerOptions[i].EmitCondCodes = true; + ctx->Const.ShaderCompilerOptions[i].EmitNoNoise = true; + ctx->Const.ShaderCompilerOptions[i].EmitNoMainReturn = true; + ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectInput = true; + ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectOutput = (i == MESA_SHADER_FRAGMENT); - ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp = + ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectTemp = (i == MESA_SHADER_FRAGMENT); - ctx->ShaderCompilerOptions[i].EmitNoIndirectUniform = false; - ctx->ShaderCompilerOptions[i].LowerClipDistance = true; + ctx->Const.ShaderCompilerOptions[i].EmitNoIndirectUniform = false; + ctx->Const.ShaderCompilerOptions[i].LowerClipDistance = true; } - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; - ctx->ShaderCompilerOptions[MESA_SHADER_GEOMETRY].OptimizeForAOS = true; + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; + ctx->Const.ShaderCompilerOptions[MESA_SHADER_GEOMETRY].OptimizeForAOS = true; /* ARB_viewport_array */ if (brw->gen >= 7 && ctx->API == API_OPENGL_CORE) { diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index f56ea68756b..00331351c11 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -122,7 +122,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg) for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) { const struct gl_shader_compiler_options *options = - &ctx->ShaderCompilerOptions[stage]; + &ctx->Const.ShaderCompilerOptions[stage]; struct brw_shader *shader = (struct brw_shader *)shProg->_LinkedShaders[stage]; diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index d5749f3e10d..7815c4e9656 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -340,7 +340,7 @@ GLboolean r200CreateContext( gl_api api, ctx->Const.MaxDrawBuffers = 1; ctx->Const.MaxColorAttachments = 1; - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = GL_TRUE; /* Install the customized pipeline: */ diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index edd94e2ae9f..f717660c952 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -303,7 +303,7 @@ r100CreateContext( gl_api api, ctx->Const.MaxColorAttachments = 1; ctx->Const.MaxRenderbufferSize = 2048; - ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; + ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].OptimizeForAOS = true; /* Install the customized pipeline: */ |