diff options
Diffstat (limited to 'src/mesa/drivers')
428 files changed, 6340 insertions, 69488 deletions
diff --git a/src/mesa/drivers/allegro/amesa.c b/src/mesa/drivers/allegro/amesa.c deleted file mode 100644 index 0744677d2bd..00000000000 --- a/src/mesa/drivers/allegro/amesa.c +++ /dev/null @@ -1,414 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <allegro.h> -#include "main/buffers.h" -#include "main/context.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/mtypes.h" -#include "amesa.h" - - -struct amesa_visual - { - GLvisual *GLVisual; /* inherit from GLvisual */ - GLboolean DBFlag; /* double buffered? */ - GLuint Depth; /* bits per pixel ( >= 15 ) */ - }; - - -struct amesa_buffer - { - GLframebuffer *GLBuffer; /* inherit from GLframebuffer */ - GLuint Width, Height; - BITMAP *Screen; - BITMAP *Background; - BITMAP *Active; - }; - - -struct amesa_context - { - GLcontext *GLContext; /* inherit from GLcontext */ - AMesaVisual Visual; - AMesaBuffer Buffer; - GLuint ClearColor; - GLuint CurrentColor; - }; - - -static void setup_dd_pointers(GLcontext *ctx); - - -/**********************************************************************/ -/***** drawing functions *****/ -/**********************************************************************/ - -#define FLIP(context, y) (context->Buffer->Height - (y) - 1) - -#include "allegro/generic.h" -#include "allegro/direct.h" - - -/**********************************************************************/ -/***** 15-bit accelerated drawing funcs *****/ -/**********************************************************************/ - -IMPLEMENT_WRITE_RGBA_SPAN(15, unsigned short) -IMPLEMENT_WRITE_RGB_SPAN(15, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_SPAN(15, unsigned short) -IMPLEMENT_READ_RGBA_SPAN(15, unsigned short) -IMPLEMENT_WRITE_RGBA_PIXELS(15, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_PIXELS(15, unsigned short) -IMPLEMENT_READ_RGBA_PIXELS(15, unsigned short) - - -/**********************************************************************/ -/***** 16-bit accelerated drawing funcs *****/ -/**********************************************************************/ - -IMPLEMENT_WRITE_RGBA_SPAN(16, unsigned short) -IMPLEMENT_WRITE_RGB_SPAN(16, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_SPAN(16, unsigned short) -IMPLEMENT_READ_RGBA_SPAN(16, unsigned short) -IMPLEMENT_WRITE_RGBA_PIXELS(16, unsigned short) -IMPLEMENT_WRITE_MONO_RGBA_PIXELS(16, unsigned short) -IMPLEMENT_READ_RGBA_PIXELS(16, unsigned short) - - -/**********************************************************************/ -/***** 32-bit accelerated drawing funcs *****/ -/**********************************************************************/ - -IMPLEMENT_WRITE_RGBA_SPAN(32, unsigned long) -IMPLEMENT_WRITE_RGB_SPAN(32, unsigned long) -IMPLEMENT_WRITE_MONO_RGBA_SPAN(32, unsigned long) -IMPLEMENT_READ_RGBA_SPAN(32, unsigned long) -IMPLEMENT_WRITE_RGBA_PIXELS(32, unsigned long) -IMPLEMENT_WRITE_MONO_RGBA_PIXELS(32, unsigned long) -IMPLEMENT_READ_RGBA_PIXELS(32, unsigned long) - - -/**********************************************************************/ -/***** Miscellaneous device driver funcs *****/ -/**********************************************************************/ - -static GLboolean set_buffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bit) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - GLboolean ok = GL_TRUE; - - if (bit == DD_FRONT_LEFT_BIT) - context->Buffer->Active = context->Buffer->Screen; - - else if (bit == DD_BACK_LEFT) - { - if (context->Buffer->Background) - context->Buffer->Active = context->Buffer->Background; - else - ok = GL_FALSE; - } - - else - ok = GL_FALSE; - - return ok; - } - - -static void get_buffer_size(GLcontext *ctx, GLuint *width, GLuint *height) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - *width = context->Buffer->Width; - *height = context->Buffer->Height; - } - - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - /* poll for window size change and realloc software Z/stencil/etc if needed */ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - get_buffer_size( &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } - -} - - -/**********************************************************************/ -/**********************************************************************/ - -static void setup_dd_pointers(GLcontext *ctx) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - /* Initialize all the pointers in the driver struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - - ctx->Driver.UpdateState = setup_dd_pointers; - ctx->Driver.SetBuffer = set_buffer; - ctx->Driver.GetBufferSize = get_buffer_size; - ctx->Driver.Viewport = viewport; - - ctx->Driver.Color = set_color_generic; - ctx->Driver.ClearColor = clear_color_generic; - ctx->Driver.Clear = clear_generic; - ctx->Driver.WriteRGBASpan = write_rgba_span_generic; - ctx->Driver.WriteRGBSpan = write_rgb_span_generic; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_generic; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_generic; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_generic; - ctx->Driver.ReadRGBASpan = read_rgba_span_generic; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_generic; - - if (context->Buffer->Active != screen) - { - switch (context->Visual->Depth) - { - case 15: - ctx->Driver.WriteRGBASpan = write_rgba_span_15; - ctx->Driver.WriteRGBSpan = write_rgb_span_15; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_15; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_15; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_15; - ctx->Driver.ReadRGBASpan = read_rgba_span_15; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_15; - break; - - case 16: - ctx->Driver.WriteRGBASpan = write_rgba_span_16; - ctx->Driver.WriteRGBSpan = write_rgb_span_16; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_16; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_16; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_16; - ctx->Driver.ReadRGBASpan = read_rgba_span_16; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_16; - break; - - case 32: - ctx->Driver.WriteRGBASpan = write_rgba_span_32; - ctx->Driver.WriteRGBSpan = write_rgb_span_32; - ctx->Driver.WriteMonoRGBASpan = write_mono_rgba_span_32; - ctx->Driver.WriteRGBAPixels = write_rgba_pixels_32; - ctx->Driver.WriteMonoRGBAPixels = write_mono_rgba_pixels_32; - ctx->Driver.ReadRGBASpan = read_rgba_span_32; - ctx->Driver.ReadRGBAPixels = read_rgba_pixels_32; - break; - } - } - } - - -/**********************************************************************/ -/***** AMesa Public API Functions *****/ -/**********************************************************************/ - - -AMesaVisual AMesaCreateVisual(GLboolean dbFlag, GLint depth, - GLint depthSize, GLint stencilSize, GLint accumSize) - { - AMesaVisual visual; - GLbyte redBits, greenBits, blueBits; - - visual = (AMesaVisual)calloc(1, sizeof(struct amesa_visual)); - if (!visual) - return NULL; - - switch (depth) - { - case 15: - redBits = 5; - greenBits = 5; - blueBits = 5; - break; - - case 16: - redBits = 5; - greenBits = 6; - blueBits = 5; - break; - - case 24: case 32: - redBits = 8; - greenBits = 8; - blueBits = 8; - break; - - default: - free(visual); - return NULL; - } - - visual->DBFlag = dbFlag; - visual->Depth = depth; - visual->GLVisual = _mesa_create_visual(GL_TRUE, /* rgb mode */ - dbFlag, /* db_flag */ - GL_FALSE, /* stereo */ - redBits, greenBits, blueBits, 8, - 0, /* index bits */ - depthSize, /* depth bits */ - stencilSize,/* stencil bits */ - accumSize, /* accum bits */ - accumSize, /* accum bits */ - accumSize, /* accum bits */ - accumSize, /* accum bits */ - 1 ); - if (!visual->GLVisual) - { - free(visual); - return NULL; - } - - return visual; - } - - -void AMesaDestroyVisual(AMesaVisual visual) - { - _mesa_destroy_visual(visual->GLVisual); - free(visual); - } - - -AMesaBuffer AMesaCreateBuffer(AMesaVisual visual, - GLint width, GLint height) - { - AMesaBuffer buffer; - - buffer = (AMesaBuffer)calloc(1, sizeof(struct amesa_buffer)); - if (!buffer) - return NULL; - - buffer->Screen = NULL; - buffer->Background = NULL; - buffer->Active = NULL; - buffer->Width = width; - buffer->Height = height; - - if (visual->DBFlag) - { - buffer->Background = create_bitmap_ex(visual->Depth, width, height); - if (!buffer->Background) - { - free(buffer); - return NULL; - } - } - - buffer->GLBuffer = _mesa_create_framebuffer(visual->GLVisual); - if (!buffer->GLBuffer) - { - if (buffer->Background) destroy_bitmap(buffer->Background); - free(buffer); - return NULL; - } - - return buffer; - } - - -void AMesaDestroyBuffer(AMesaBuffer buffer) -{ - if (buffer->Screen) destroy_bitmap(buffer->Screen); - if (buffer->Background) destroy_bitmap(buffer->Background); - _mesa_reference_framebuffer(&buffer->GLBuffer, NULL); - free(buffer); -} - - -AMesaContext AMesaCreateContext(AMesaVisual visual, - AMesaContext share) -{ - AMesaContext context; - GLboolean direct = GL_FALSE; - - context = (AMesaContext)calloc(1, sizeof(struct amesa_context)); - if (!context) - return NULL; - - context->Visual = visual; - context->Buffer = NULL; - context->ClearColor = 0; - context->CurrentColor = 0; - context->GLContext = _mesa_create_context(visual->GLVisual, - share ? share->GLContext : NULL, - (void *) context, GL_FALSE ); - if (!context->GLContext) - { - free(context); - return NULL; - } - - return context; -} - - -void AMesaDestroyContext(AMesaContext context) -{ - _mesa_destroy_context(context->GLContext); - free(context); -} - - -GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer) -{ - if (context && buffer) { - set_color_depth(context->Visual->Depth); - if (set_gfx_mode(GFX_AUTODETECT, buffer->Width, buffer->Height, 0, 0) != 0) - return GL_FALSE; - - context->Buffer = buffer; - buffer->Screen = screen; - buffer->Active = buffer->Background ? buffer->Background : screen; - - setup_dd_pointers(context->GLContext); - _mesa_make_current(context->GLContext, buffer->GLBuffer); - } - else { - /* XXX I don't think you want to destroy anything here! */ - destroy_bitmap(context->Buffer->Screen); - context->Buffer->Screen = NULL; - context->Buffer->Active = NULL; - context->Buffer = NULL; - _mesa_make_current(NULL, NULL); - } - - return GL_TRUE; -} - - -void AMesaSwapBuffers(AMesaBuffer buffer) -{ - if (buffer->Background) { - blit(buffer->Background, buffer->Screen, - 0, 0, 0, 0, - buffer->Width, buffer->Height); - } -} diff --git a/src/mesa/drivers/allegro/amesa.h b/src/mesa/drivers/allegro/amesa.h deleted file mode 100644 index 852d34cf4f5..00000000000 --- a/src/mesa/drivers/allegro/amesa.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.3 - * - * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* Allegro (DJGPP) driver by Bernhard Tschirren (bernie-t@geocities.com) */ - - -#ifndef AMESA_H -#define AMESA_H - - -#define AMESA_MAJOR_VERSION 3 -#define AMESA_MINOR_VERSION 3 - - -typedef struct amesa_visual *AMesaVisual; -typedef struct amesa_buffer *AMesaBuffer; -typedef struct amesa_context *AMesaContext; - - -extern AMesaVisual AMesaCreateVisual(GLboolean dbFlag, GLint depth, - GLint depthSize, - GLint stencilSize, - GLint accumSize); - -extern void AMesaDestroyVisual(AMesaVisual visual); - -extern AMesaBuffer AMesaCreateBuffer(AMesaVisual visual, - GLint width, GLint height); - -extern void AMesaDestroyBuffer(AMesaBuffer buffer); - - -extern AMesaContext AMesaCreateContext(AMesaVisual visual, - AMesaContext sharelist); - -extern void AMesaDestroyContext(AMesaContext context); - -extern GLboolean AMesaMakeCurrent(AMesaContext context, AMesaBuffer buffer); - -extern void AMesaSwapBuffers(AMesaBuffer buffer); - - -#endif /* AMESA_H */ diff --git a/src/mesa/drivers/allegro/direct.h b/src/mesa/drivers/allegro/direct.h deleted file mode 100644 index bd8b5eb49dd..00000000000 --- a/src/mesa/drivers/allegro/direct.h +++ /dev/null @@ -1,189 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#define DESTINATION(BMP, X, Y, TYPE) \ - ({ \ - BITMAP *_bmp = BMP; \ - \ - (TYPE*)(_bmp->line[_bmp->h - (Y) - 1]) + (X); \ - }) - - -#define IMPLEMENT_WRITE_RGBA_SPAN(DEPTH, TYPE) \ -static void write_rgba_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - const GLubyte rgba[][4], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE *d = DESTINATION(context->Buffer->Active, x, y, TYPE); \ - \ - if (mask) \ - { \ - while (n--) \ - { \ - if (mask[0]) d[0] = makecol##DEPTH(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP]); \ - d++; rgba++; mask++; \ - } \ - } \ - else \ - { \ - while (n--) \ - { \ - d[0] = makecol##DEPTH(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP]); \ - d++; rgba++; \ - } \ - } \ - } - - -#define IMPLEMENT_WRITE_RGB_SPAN(DEPTH, TYPE) \ -static void write_rgb_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - const GLubyte rgb[][3], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE *d = DESTINATION(context->Buffer->Active, x, y, TYPE); \ - \ - if (mask) \ - { \ - while (n--) \ - { \ - if (mask[0]) d[0] = makecol##DEPTH(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP]); \ - d++; rgb++; mask++; \ - } \ - } \ - else \ - { \ - while (n--) \ - { \ - d[0] = makecol##DEPTH(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP]); \ - d++; rgb++; \ - } \ - } \ - } - - -#define IMPLEMENT_WRITE_MONO_RGBA_SPAN(DEPTH, TYPE) \ -static void write_mono_rgba_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE color = context->CurrentColor; \ - TYPE *d = DESTINATION(context->Buffer->Active, x, y, TYPE); \ - \ - while (n--) \ - { \ - if (mask[0]) d[0] = color; \ - d++; mask++; \ - } \ - } - - -#define IMPLEMENT_READ_RGBA_SPAN(DEPTH, TYPE) \ -static void read_rgba_span_##DEPTH (const GLcontext *ctx, \ - GLuint n, GLint x, GLint y, \ - GLubyte rgba[][4]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - BITMAP *bmp = context->Buffer->Active; \ - TYPE *d = DESTINATION(bmp, x, y, TYPE); \ - \ - while (n--) \ - { \ - rgba[0][RCOMP] = getr##DEPTH(d[0]); \ - rgba[0][GCOMP] = getg##DEPTH(d[0]); \ - rgba[0][BCOMP] = getb##DEPTH(d[0]); \ - rgba[0][ACOMP] = 255; \ - \ - d++; rgba++; \ - } \ - } - - -#define IMPLEMENT_WRITE_RGBA_PIXELS(DEPTH, TYPE) \ -static void write_rgba_pixels_##DEPTH (const GLcontext *ctx, \ - GLuint n, \ - const GLint x[], \ - const GLint y[], \ - const GLubyte rgba[][4], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - BITMAP *bmp = context->Buffer->Active; \ - \ - while (n--) \ - { \ - if (mask[0]) *DESTINATION(bmp, x[0], y[0], TYPE) = makecol##DEPTH(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP]); \ - rgba++; x++; y++; mask++; \ - } \ - } - - - -#define IMPLEMENT_WRITE_MONO_RGBA_PIXELS(DEPTH, TYPE) \ -static void write_mono_rgba_pixels_##DEPTH (const GLcontext *ctx, \ - GLuint n, \ - const GLint x[], \ - const GLint y[], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - TYPE color = context->CurrentColor; \ - BITMAP *bmp = context->Buffer->Active; \ - \ - while (n--) \ - { \ - if (mask[0]) *DESTINATION(bmp, x[0], y[0], TYPE) = color; \ - x++; y++; mask++; \ - } \ - } - - -#define IMPLEMENT_READ_RGBA_PIXELS(DEPTH, TYPE) \ -static void read_rgba_pixels_##DEPTH (const GLcontext *ctx, \ - GLuint n, \ - const GLint x[], \ - const GLint y[], \ - GLubyte rgba[][4], \ - const GLubyte mask[]) \ - { \ - AMesaContext context = (AMesaContext)(ctx->DriverCtx); \ - BITMAP *bmp = context->Buffer->Active; \ - \ - while (n--) \ - { \ - if (mask[0]) \ - { \ - int color = *DESTINATION(bmp, x[0], y[0], TYPE); \ - \ - rgba[0][RCOMP] = getr##DEPTH(color); \ - rgba[0][GCOMP] = getg##DEPTH(color); \ - rgba[0][BCOMP] = getb##DEPTH(color); \ - rgba[0][ACOMP] = 255; \ - } \ - \ - x++; y++; rgba++; mask++; \ - } \ - } - diff --git a/src/mesa/drivers/allegro/generic.h b/src/mesa/drivers/allegro/generic.h deleted file mode 100644 index 4c8af9b95cf..00000000000 --- a/src/mesa/drivers/allegro/generic.h +++ /dev/null @@ -1,234 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - -static void clear_color_generic(GLcontext *ctx, const GLfloat color[4]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - GLubyte r, g, b; - CLAMPED_FLOAT_TO_UBYTE(r, color[0]); - CLAMPED_FLOAT_TO_UBYTE(g, color[1]); - CLAMPED_FLOAT_TO_UBYTE(b, color[2]); - context->ClearColor = makecol(r, g, b); - } - - -static void set_color_generic(GLcontext *ctx, - GLubyte red, GLubyte green, - GLubyte blue, GLubyte alpha) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - context->CurrentColor = makecol(red, green, blue); - } - - -static GLbitfield clear_generic(GLcontext *ctx, - GLbitfield mask, GLboolean all, - GLint x, GLint y, - GLint width, GLint height) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - - if (mask & GL_COLOR_BUFFER_BIT) - { - if (all) - clear_to_color(context->Buffer->Active, context->ClearColor); - else - rect(context->Buffer->Active, - x, y, x+width-1, y+height-1, - context->ClearColor); - } - - return mask & (~GL_COLOR_BUFFER_BIT); - } - - -static void write_rgba_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - y = FLIP(context, y); - - if (mask) - { - while (n--) - { - if (mask[0]) putpixel(bmp, x, y, makecol(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP])); - x++; mask++; rgba++; - } - } - else - { - while (n--) - { - putpixel(bmp, x, y, makecol(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP])); - x++; rgba++; - } - } - } - - -static void write_rgb_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - y = FLIP(context, y); - - if (mask) - { - while(n--) - { - if (mask[0]) putpixel(bmp, x, y, makecol(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP])); - x++; mask++; rgb++; - } - } - else - { - while (n--) - { - putpixel(bmp, x, y, makecol(rgb[0][RCOMP], rgb[0][GCOMP], rgb[0][BCOMP])); - x++; rgb++; - } - } - } - - -static void write_mono_rgba_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - int color = context->CurrentColor; - - y = FLIP(context, y); - - if (mask) - { - while(n--) - { - if (mask[0]) putpixel(bmp, x, y, color); - x++; mask++; - } - } - else - { - while(n--) - { - putpixel(bmp, x, y, color); - x++; - } - } - } - - -static void read_rgba_span_generic(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - y = FLIP(context, y); - - while (n--) - { - int color = getpixel(bmp, x, y); - - rgba[0][RCOMP] = getr(color); - rgba[0][GCOMP] = getg(color); - rgba[0][BCOMP] = getb(color); - rgba[0][ACOMP] = 255; - - x++; rgba++; - } - } - - -static void write_rgba_pixels_generic(const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - while (n--) - { - if (mask[0]) putpixel(bmp, x[0], FLIP(context, y[0]), makecol(rgba[0][RCOMP], rgba[0][GCOMP], rgba[0][BCOMP])); - x++; y++; mask++; - } - } - - -static void write_mono_rgba_pixels_generic(const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - int color = context->CurrentColor; - - while (n--) - { - if (mask[0]) putpixel(bmp, x[0], FLIP(context, y[0]), color); - x++; y++; mask++; - } - } - - -static void read_rgba_pixels_generic(const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - GLubyte rgba[][4], - const GLubyte mask[]) - { - AMesaContext context = (AMesaContext)(ctx->DriverCtx); - BITMAP *bmp = context->Buffer->Active; - - while (n--) - { - if (mask[0]) - { - int color = getpixel(bmp, x[0], FLIP(context, y[0])); - - rgba[0][RCOMP] = getr(color); - rgba[0][GCOMP] = getg(color); - rgba[0][BCOMP] = getb(color); - rgba[0][ACOMP] = 255; - } - - x++; y++; mask++; rgba++; - } - } - diff --git a/src/mesa/drivers/beos/GLView.cpp b/src/mesa/drivers/beos/GLView.cpp index 9e4a7ebe56e..a029f6b200c 100644 --- a/src/mesa/drivers/beos/GLView.cpp +++ b/src/mesa/drivers/beos/GLView.cpp @@ -297,11 +297,9 @@ BGLView::BGLView(BRect rect, char *name, MesaDriver * md = new MesaDriver(); // examine option flags and create gl_context struct - GLvisual * visual = _mesa_create_visual( rgbFlag, - dblFlag, + GLvisual * visual = _mesa_create_visual( dblFlag, stereoFlag, red, green, blue, alpha, - index, depth, stencil, accum, accum, accum, accum, diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 49d4aaedb03..ebfaa2f07bd 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -70,7 +70,7 @@ void _mesa_init_driver_functions(struct dd_function_table *driver) { - _mesa_bzero(driver, sizeof(*driver)); + memset(driver, 0, sizeof(*driver)); driver->GetString = NULL; /* REQUIRED! */ driver->UpdateState = NULL; /* REQUIRED! */ @@ -120,7 +120,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->FreeTexImageData = _mesa_free_texture_image_data; driver->MapTexture = NULL; driver->UnmapTexture = NULL; - driver->TextureMemCpy = _mesa_memcpy; + driver->TextureMemCpy = memcpy; driver->IsTextureResident = NULL; driver->UpdateTexturePalette = NULL; @@ -142,7 +142,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->BlendFuncSeparate = NULL; driver->ClearColor = NULL; driver->ClearDepth = NULL; - driver->ClearIndex = NULL; driver->ClearStencil = NULL; driver->ClipPlane = NULL; driver->ColorMask = NULL; @@ -157,7 +156,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->Enable = NULL; driver->Fogfv = NULL; driver->Hint = NULL; - driver->IndexMask = NULL; driver->Lightfv = NULL; driver->LightModelfv = NULL; driver->LineStipple = NULL; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 7116d920f7a..b97b760f181 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -307,7 +307,7 @@ _mesa_meta_free(GLcontext *ctx) * freed by the normal context destruction code. But this would be * the place to free other meta data someday. */ - _mesa_free(ctx->Meta); + free(ctx->Meta); ctx->Meta = NULL; } @@ -493,12 +493,12 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_TRANSFORM) { GLuint activeTexture = ctx->Texture.CurrentUnit; - _mesa_memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m, - 16 * sizeof(GLfloat)); - _mesa_memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m, - 16 * sizeof(GLfloat)); - _mesa_memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m, - 16 * sizeof(GLfloat)); + memcpy(save->ModelviewMatrix, ctx->ModelviewMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + memcpy(save->ProjectionMatrix, ctx->ProjectionMatrixStack.Top->m, + 16 * sizeof(GLfloat)); + memcpy(save->TextureMatrix, ctx->TextureMatrixStack[0].Top->m, + 16 * sizeof(GLfloat)); save->MatrixMode = ctx->Transform.MatrixMode; /* set 1:1 vertex:pixel coordinate transform */ _mesa_ActiveTextureARB(GL_TEXTURE0); @@ -1304,7 +1304,7 @@ _mesa_meta_BlitFramebuffer(GLcontext *ctx, } if (mask & GL_DEPTH_BUFFER_BIT) { - GLuint *tmp = (GLuint *) _mesa_malloc(srcW * srcH * sizeof(GLuint)); + GLuint *tmp = (GLuint *) malloc(srcW * srcH * sizeof(GLuint)); if (tmp) { if (!blit->DepthFP) init_blit_depth_pixels(ctx); @@ -1328,7 +1328,7 @@ _mesa_meta_BlitFramebuffer(GLcontext *ctx, _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); mask &= ~GL_DEPTH_BUFFER_BIT; - _mesa_free(tmp); + free(tmp); } } @@ -1895,7 +1895,7 @@ _mesa_meta_DrawPixels(GLcontext *ctx, _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, drawpix->StencilFP); _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_TRUE); - for (bit = 0; bit < ctx->Visual.stencilBits; bit++) { + for (bit = 0; bit < ctx->DrawBuffer->Visual.stencilBits; bit++) { const GLuint mask = 1 << bit; if (mask & origStencilMask) { _mesa_StencilFunc(GL_ALWAYS, mask, mask); @@ -2065,7 +2065,7 @@ _mesa_meta_Bitmap(GLcontext *ctx, if (!bitmap1) return; - bitmap8 = (GLubyte *) _mesa_calloc(width * height); + bitmap8 = (GLubyte *) calloc(1, width * height); if (bitmap8) { _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, bitmap8, width, 0xff); @@ -2082,7 +2082,7 @@ _mesa_meta_Bitmap(GLcontext *ctx, _mesa_set_enable(ctx, tex->Target, GL_FALSE); - _mesa_free(bitmap8); + free(bitmap8); } _mesa_unmap_pbo_source(ctx, &unpackSave); @@ -2131,12 +2131,15 @@ _mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, GL_COLOR_ATTACHMENT0_EXT, target, texObj->Name, srcLevel); } +#if 0 + /* other work is needed to enable 3D mipmap generation */ else if (target == GL_TEXTURE_3D) { GLint zoffset = 0; _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, target, texObj->Name, srcLevel, zoffset); } +#endif else { /* 2D / cube */ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, @@ -2531,7 +2534,7 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, /* * Alloc image buffer (XXX could use a PBO) */ - buf = _mesa_malloc(width * height * bpp); + buf = malloc(width * height * bpp); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); return; @@ -2592,7 +2595,7 @@ copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, _mesa_lock_texture(ctx, texObj); /* re-lock */ - _mesa_free(buf); + free(buf); } @@ -2647,7 +2650,7 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, /* * Alloc image buffer (XXX could use a PBO) */ - buf = _mesa_malloc(width * height * bpp); + buf = malloc(width * height * bpp); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%uD", dims); return; @@ -2688,7 +2691,7 @@ copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, _mesa_lock_texture(ctx, texObj); /* re-lock */ - _mesa_free(buf); + free(buf); } @@ -2731,7 +2734,7 @@ _mesa_meta_CopyColorTable(GLcontext *ctx, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable"); return; @@ -2748,7 +2751,7 @@ _mesa_meta_CopyColorTable(GLcontext *ctx, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } @@ -2758,7 +2761,7 @@ _mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable"); return; @@ -2775,7 +2778,7 @@ _mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } @@ -2786,7 +2789,7 @@ _mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); return; @@ -2805,7 +2808,7 @@ _mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } @@ -2816,7 +2819,7 @@ _mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, { GLfloat *buf; - buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); if (!buf) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); return; @@ -2836,5 +2839,5 @@ _mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, _mesa_meta_end(ctx); - _mesa_free(buf); + free(buf); } diff --git a/src/mesa/drivers/d3d/D3DCAPS.CPP b/src/mesa/drivers/d3d/D3DCAPS.CPP deleted file mode 100644 index 80ee91d9222..00000000000 --- a/src/mesa/drivers/d3d/D3DCAPS.CPP +++ /dev/null @@ -1,250 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver Build 5 */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -#define SRCBLEND_MAP(gl,d3d,fall) if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwSrcBlendCaps & d3d ) \ - { \ - sprintf( buffer, "SRC Blend: %s -> %s", # gl, # d3d ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwSrcBlendCaps[index] = d3d; \ - } \ - else \ - { \ - sprintf( buffer, "SRC Blend: %s -> %s", # gl, # fall ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwSrcBlendCaps[index] = fall; \ - } -#define DSTBLEND_MAP(gl,d3d,fall) if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwDestBlendCaps & d3d ) \ - { \ - sprintf( buffer, "DST Blend: %s -> %s", # gl, # d3d ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwDestBlendCaps[index] = d3d; \ - } \ - else \ - { \ - sprintf( buffer, "DST Blend: %s -> %s", # gl, # fall ); \ - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), buffer )); \ - pShared->dwDestBlendCaps[index] = fall; \ - } - -/*===========================================================================*/ -/* I use this function to handle the fact that the D3D texture blending and */ -/* OpenGL texture blending functions don't map one to one. Also there is the*/ -/* problem with cards not supporting all the D3D functions. So I use the CAPS*/ -/* of the card to make a table of functions that will have defaults for the */ -/* unsupported functions. */ -/* So first I fill the table with the fallback function then I check to see */ -/* if the card supports the requested function. If it does I replace the */ -/* default thats already in the array. Now order does matter as I used an */ -/* enum type in D3DShared.h so that the mapping would be a little easier. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void AlphaBlendTableHAL( PMESAD3DHAL pHAL ) -{ - PMESAD3DSHARED pShared = &pHAL->shared; - int index; - char buffer[128]; - - DPF(( DBG_FUNC, "AlphaBlendTableHAL();" )); - - /* Make the fallback for the Source blend. */ - for( index = 0; index < 14; index++ ) - { - switch( index ) - { - case s_zero: - SRCBLEND_MAP( GL_ZERO, D3DBLEND_ZERO, D3DBLEND_ONE ); - break; - case s_one: - SRCBLEND_MAP( GL_ONE, D3DBLEND_ONE, D3DBLEND_ONE ); - break; - case s_dst_color: - SRCBLEND_MAP( GL_DST_COLOR, D3DBLEND_DESTCOLOR, D3DBLEND_ONE ); - break; - case s_one_minus_dst_color: - SRCBLEND_MAP( GL_ONE_MINUS_DST_COLOR, D3DBLEND_INVDESTCOLOR, D3DBLEND_ONE ); - break; - case s_src_alpha: - SRCBLEND_MAP( GL_SRC_ALPHA, D3DBLEND_SRCALPHA, D3DBLEND_ONE ); - break; - case s_one_minus_src_alpha: - SRCBLEND_MAP( GL_ONE_MINUS_SRC_ALPHA, D3DBLEND_INVSRCALPHA, D3DBLEND_ONE ); - break; - case s_dst_alpha: - SRCBLEND_MAP( GL_DST_ALPHA, D3DBLEND_DESTALPHA, D3DBLEND_ONE ); - break; - case s_one_minus_dst_alpha: - SRCBLEND_MAP( GL_ONE_MINUS_DST_ALPHA, D3DBLEND_INVDESTALPHA, D3DBLEND_ONE ); - break; - case s_src_alpha_saturate: - SRCBLEND_MAP( GL_SRC_ALPHA_SATURATE, D3DBLEND_SRCALPHASAT, D3DBLEND_ONE ); - break; - case s_constant_color: - SRCBLEND_MAP( GL_CONSTANT_COLOR, D3DBLEND_SRCCOLOR, D3DBLEND_ONE ); - break; - case s_one_minus_constant_color: - SRCBLEND_MAP( GL_ONE_MINUS_CONSTANT_COLOR, D3DBLEND_INVSRCCOLOR, D3DBLEND_ONE ); - break; - case s_constant_alpha: - SRCBLEND_MAP( GL_CONSTANT_ALPHA, D3DBLEND_BOTHSRCALPHA, D3DBLEND_ONE ); - break; - case s_one_minus_constant_alpha: - SRCBLEND_MAP( GL_ONE_MINUS_CONSTANT_ALPHA, D3DBLEND_BOTHINVSRCALPHA, D3DBLEND_ONE ); - break; - } - } - - /* Make the fallback for the Destination blend. */ - for( index = 0; index < 14; index++ ) - { - switch( index ) - { - case d_zero: - DSTBLEND_MAP( GL_ZERO, D3DBLEND_ZERO, D3DBLEND_ONE ); - break; - case d_one: - DSTBLEND_MAP( GL_ONE, D3DBLEND_ONE, D3DBLEND_ONE ); - break; - case d_src_color: - DSTBLEND_MAP( GL_SRC_COLOR, D3DBLEND_SRCCOLOR, D3DBLEND_ONE ); - break; - case d_one_minus_src_color: - DSTBLEND_MAP( GL_ONE_MINUS_SRC_COLOR, D3DBLEND_INVSRCCOLOR, D3DBLEND_ONE ); - break; - case d_src_alpha: - DSTBLEND_MAP( GL_SRC_ALPHA, D3DBLEND_SRCALPHA, D3DBLEND_ONE ); - break; - case d_one_minus_src_alpha: - DSTBLEND_MAP( GL_ONE_MINUS_SRC_ALPHA, D3DBLEND_INVSRCALPHA, D3DBLEND_ONE ); - break; - case d_dst_alpha: - DSTBLEND_MAP( GL_DST_ALPHA, D3DBLEND_DESTALPHA, D3DBLEND_ONE ); - break; - case d_one_minus_dst_alpha: - DSTBLEND_MAP( GL_ONE_MINUS_DST_ALPHA, D3DBLEND_INVDESTALPHA, D3DBLEND_ONE ); - break; - case d_constant_color: - DSTBLEND_MAP( GL_CONSTANT_COLOR, D3DBLEND_DESTCOLOR, D3DBLEND_ONE ); - break; - case d_one_minus_constant_color: - DSTBLEND_MAP( GL_ONE_MINUS_CONSTANT_COLOR, D3DBLEND_INVDESTCOLOR, D3DBLEND_ONE ); - break; - case d_constant_alpha: - DSTBLEND_MAP( GL_CONSTANT_ALPHAR, D3DBLEND_BOTHSRCALPHA, D3DBLEND_ONE ); - break; - case d_one_minus_constant_alpha: - DSTBLEND_MAP( GL_ONE_MINUS_CONSTANT_ALPHA, D3DBLEND_BOTHINVSRCALPHA, D3DBLEND_ONE ); - break; - } - } - - /* Make the fallbacks for the texture functions. */ - for( index = 0; index < 4; index++ ) - { - switch( index ) - { - case d3dtblend_decal: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECAL -> D3DTBLEND_DECAL" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATE ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECAL -> D3DTBLEND_MODULATE" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATE; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECAL -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - case d3dtblend_decalalpha: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECALALPHA ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECALALPHA -> D3DTBLEND_DECALALPHA" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECALALPHA; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECALALPA -> D3DTBLEND_DECAL" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_DECALALPHA -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - case d3dtblend_modulate: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATE ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_MODULATE" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATE; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATEALPHA ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_MODULATEALPHA" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATEALPHA; - } - else if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_DECAL" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATE -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - case d3dtblend_modulatealpha: - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATEALPHA ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_MODULATEALPHA" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATEALPHA; - } - else - { - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_MODULATE ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_MODULATE" )); - pShared->dwTexFunc[index] = D3DTBLEND_MODULATE; - } - else if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureBlendCaps & D3DTBLEND_DECAL ) - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_DECALE" )); - pShared->dwTexFunc[index] = D3DTBLEND_DECAL; - } - else - { - DPF(( (DBG_CNTX_INFO|DBG_TXT_INFO), "D3DTBLEND_MODULATEALPHA -> D3DTBLEND_ADD" )); - pShared->dwTexFunc[index] = D3DTBLEND_ADD; - } - } - break; - } - } -} - diff --git a/src/mesa/drivers/d3d/D3DHAL.H b/src/mesa/drivers/d3d/D3DHAL.H deleted file mode 100644 index 2496d164e5c..00000000000 --- a/src/mesa/drivers/d3d/D3DHAL.H +++ /dev/null @@ -1,68 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef _D3D_HAL_INC -#define _D3D_HAL_INC - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -#include <stdlib.h> -#include <time.h> -#include "D3DShared.h" -#include "D3DTextureMgr.h" -#include "Debug.h" -/*===========================================================================*/ -/* Defines. */ -/*===========================================================================*/ -#define DX_RESTORE(ps) if ( (ps) && (ps)->IsLost() ) (ps)->Restore(); -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -typedef struct _d3d_hal_struct -{ - MESAD3DSHARED shared; - - GUID guid; - LPDIRECTDRAW lpDD; - LPDIRECTDRAW4 lpDD4; - LPDIRECT3D3 lpD3D3; - LPDIRECT3DDEVICE3 lpD3DDevice; - D3DDEVICEDESC D3DHWDevDesc; - LPDIRECTDRAWSURFACE4 lpDDSPrimary, - lpDDSRender, - lpDDSZbuffer; - LPDIRECT3DVIEWPORT3 lpViewport; - LPDIRECTDRAWCLIPPER lpClipper; - DDPIXELFORMAT ddpf, - ddpfZBuffer; - PTM_OBJECT pTMList; - -} MESAD3DHAL, *PMESAD3DHAL; -/*===========================================================================*/ -/* External function prototypes. */ -/*===========================================================================*/ -extern BOOL InitTMgrHAL( PMESAD3DHAL pHAL ); -extern void TermTMgrHAL( PMESAD3DHAL pHAL ); -extern void AlphaBlendTableHAL( PMESAD3DHAL pHAL ); - -extern void Solve8BitChannelPixelFormat( DDPIXELFORMAT *pddpf, PPIXELINFO pPixel ); -extern char *ErrorStringD3D( HRESULT hr ); -extern void FatalShutDown( PMESAD3DHAL pHAL ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern char *errorMsg; - -#endif - diff --git a/src/mesa/drivers/d3d/D3DInit.cpp b/src/mesa/drivers/d3d/D3DInit.cpp deleted file mode 100644 index e21cd21e250..00000000000 --- a/src/mesa/drivers/d3d/D3DInit.cpp +++ /dev/null @@ -1,891 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver Build 5 */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Local function prototypes. */ -/*===========================================================================*/ -static void DestroyAllSurfaces( PMESAD3DHAL pHAL ); -static void DestroyDevice( PMESAD3DHAL pHAL ); -static void DestroyInterfaces( PMESAD3DHAL pHAL ); - -HRESULT WINAPI EnumSurfacesHook( LPDIRECTDRAWSURFACE4 lpDDS, LPDDSURFACEDESC2 lpDDSDesc, LPVOID pVoid ); -HRESULT CALLBACK EnumZBufferHook( DDPIXELFORMAT* pddpf, VOID *pVoid ); -HRESULT CALLBACK EnumDeviceHook( GUID FAR* lpGuid, LPSTR lpDesc, LPSTR lpName, LPD3DDEVICEDESC lpD3DHWDesc, LPD3DDEVICEDESC lpD3DHELDesc, void *pVoid ); -/*===========================================================================*/ -/* Globals. */ -/*===========================================================================*/ -//char *errorMsg; -/*===========================================================================*/ -/* This function is responable for allocating the actual MESAD3DHAL struct. */ -/* Each Mesa context will have its own MESAD3DHAL struct so its like a mini */ -/* context to some extent. All one time allocations/operations get done here.*/ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" PMESAD3DSHARED InitHAL( HWND hwnd ) -{ - PMESAD3DHAL pHAL; - ULONG rc; - - DPF(( DBG_FUNC, "InitHAL();" )); - DPF(( DBG_CNTX_INFO, "hwnd: %d", hwnd )); - - /* Allocate the structure and zero it out. */ - pHAL = (PMESAD3DHAL)ALLOC( sizeof(MESAD3DHAL) ); - if ( pHAL == NULL ) - { - RIP( pHAL, "InitHAL->", "Memory Allocation" ); - return (PMESAD3DSHARED)NULL; - } - memset( pHAL, 0, sizeof(MESAD3DHAL) ); - - /* Get the texture manager going. */ - rc = InitTMgrHAL( pHAL ); - if ( rc == FALSE ) - { - RIP( pHAL, "InitTMgrHAL->", "Failed" ); - return (PMESAD3DSHARED)NULL; - } - - /* Fill in the window parameters if we can. */ - pHAL->shared.hwnd = hwnd; - - /* Parse the user's enviroment variables to generate a debug mask. */ - ReadDBGEnv(); - - return (PMESAD3DSHARED)pHAL; -} -/*===========================================================================*/ -/* This function will unload all the resources that the MESAD3DHAL struct */ -/* has bound to it. The actual structure itself will be freed. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void TermHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - - DPF(( DBG_FUNC, "TermHAL();" )); - - /* Check for an empty wrapper structure. */ - if ( pHAL == NULL ) - return; - - /* Kill this texture manager. */ - TermTMgrHAL( pHAL ); - - /* Kill any DDraw stuff if exists. */ - DestroyDevice( pHAL ); - DestroyAllSurfaces( pHAL ); - DestroyInterfaces( pHAL ); - - FREE( pHAL ); -} -/*===========================================================================*/ -/* This function is used to init and resize the rendering surface as the two*/ -/* are almost the same. First the device and all the surfaces are destoryed */ -/* if they already exist. Next we create a OffScreen rendering surface and */ -/* save some pixelformat info to do color convertions. Next we start to take */ -/* care of getting the most out of the hardware. I use bHardware to determine*/ -/* the state of the device we found in the device enumeration. The enum proc*/ -/* will try for hardware first. I next use a bForceSW to make the enum proc */ -/* choose a software device. So I will try some combinations with HW first */ -/* until I feel I have to set the bForceSW and call this function again. If */ -/* this function is called with no width or height then use the internals. */ -/* NOTE: The worst case is that all will be in SW (RGBDevice) and really */ -/* I should forget the whole thing and fall back to a DDraw span type*/ -/* rendering but what is the point. This way I always know I have a */ -/* D3DDevice and that makes things easier. I do impliment the span */ -/* rendering function for stuff that I haven't done support for such */ -/* as points and lines. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE */ -/*===========================================================================*/ -extern "C" BOOL CreateHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - DDSURFACEDESC2 ddsd2; - D3DDEVICEDESC D3DSWDevDesc; - DDSCAPS2 ddscaps; - DWORD dwCoopFlags, - dwWidth, - dwHeight; - ULONG rc; - - DPF(( DBG_FUNC, "CreateHAL();" )); - -#define InitDDSD2(f) memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); \ - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); \ - ddsd2.dwFlags = f; - - if ( pHAL == NULL ) - return FALSE; - - /* Use the internal rectangle struct. */ - dwWidth = pShared->rectW.right - pShared->rectW.left; - dwHeight = pShared->rectW.bottom - pShared->rectW.top; - - DPF(( DBG_CNTX_INFO, "Width: %d Height: %d", dwWidth, dwHeight )); - - /* The dimensions might still be the same so just leave. */ - if ( (dwWidth == pShared->dwWidth) && (dwHeight == pShared->dwHeight) ) - { - DPF(( DBG_CNTX_WARN, "Context size hasn't changed" )); - return TRUE; - } - - /* If one of the dimensions are zero then leave. WM_SIZE should get us back here. */ - if ( (dwWidth == 0) || (dwHeight == 0) ) - return TRUE; - - /* Save the renders dimensions. */ - pShared->dwWidth = dwWidth; - pShared->dwHeight = dwHeight; - - DPF(( DBG_CNTX_INFO, "Creating Context:\n cx:%d cy:%d", pShared->dwWidth, pShared->dwHeight )); - - /*=================================*/ - /* Create all required interfaces. */ - /*=================================*/ - - /* Kill any DDraw stuff if exists. */ - DestroyDevice( pHAL ); - DestroyAllSurfaces( pHAL ); - DestroyInterfaces( pHAL ); - - /* Create a instance of DDraw using the Primary display driver. */ - rc = DirectDrawCreate( NULL, &pHAL->lpDD, NULL ); - if( FAILED(rc) ) - { - RIP( pHAL, "DirectDrawCreate->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get the DDraw4 interface. */ - rc = pHAL->lpDD->QueryInterface( IID_IDirectDraw4, (void **)&pHAL->lpDD4 ); - if( FAILED(rc) ) - { - RIP( pHAL, "QueryInterface (IID_IDirectDraw4) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get the Direct3D3 interface. */ - rc = pHAL->lpDD4->QueryInterface( IID_IDirect3D3, (void **)&pHAL->lpD3D3 ); - if( FAILED(rc) ) - { - RIP( pHAL, "QueryInterface (IID_IDirect3D3) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Set the Cooperative level. NOTE: we need to know if we are FS at this point.*/ - dwCoopFlags = (pShared->bWindow == TRUE) ? DDSCL_NORMAL : (DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN); - rc = pHAL->lpDD4->SetCooperativeLevel( pShared->hwnd, dwCoopFlags ); - if ( FAILED(rc) ) - { - RIP( pHAL, "SetCooperativeLevel->", ErrorStringD3D(rc) ); - return FALSE; - } - - /*==================================================================*/ - /* Get the best device we can and note whether its hardware or not. */ - /*==================================================================*/ - pShared->bForceSW = FALSE; - pHAL->lpD3D3->EnumDevices( EnumDeviceHook, (void *)pHAL ); - pShared->bHardware = IsEqualIID( pHAL->guid, IID_IDirect3DHALDevice ); - DPF(( DBG_CNTX_INFO, "bHardware: %s", (pShared->bHardware) ? "TRUE" : "FALSE" )); - DPF(( DBG_CNTX_INFO, "bWindowed: %s", (pShared->bWindow) ? "TRUE" : "FALSE" )); - - /*========================================================================*/ - /* HARDWARE was found. */ - /*========================================================================*/ - if ( pShared->bHardware == TRUE ) - { - /*===================================*/ - /* HARDWARE -> Z-BUFFER. */ - /*===================================*/ - - /* Get a Z-Buffer pixelformat. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - rc = pHAL->lpD3D3->EnumZBufferFormats( pHAL->guid, EnumZBufferHook, (VOID*)&ddsd2.ddpfPixelFormat ); - if ( FAILED(rc) ) - { - RIP( pHAL, "EnumZBufferFormatsl->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Setup our request structure for the Z-buffer surface. */ - ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; - ddsd2.ddsCaps.dwCaps = DDSCAPS_ZBUFFER | DDSCAPS_VIDEOMEMORY; - ddsd2.dwWidth = dwWidth; - ddsd2.dwHeight = dwHeight; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSZbuffer, NULL ); - if ( !FAILED(rc) ) - { - DPF(( DBG_CNTX_INFO, "HW ZBuffer" )); - - /*===================================*/ - /* HARDWARE -> Z-BUFFER -> FLIPABLE */ - /*===================================*/ - if ( pShared->bWindow == FALSE ) - { - InitDDSD2( DDSD_CAPS | DDSD_BACKBUFFERCOUNT ); - ddsd2.dwBackBufferCount = 1; - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE | DDSCAPS_FLIP | DDSCAPS_COMPLEX; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - /* Make sure we try the next fall back. */ - DPF(( DBG_CNTX_WARN, "HW Flip/Complex not available" )); - pHAL->lpDDSPrimary = NULL; - } - else - { - /* Get the back buffer that was created. */ - ddscaps.dwCaps = DDSCAPS_BACKBUFFER; - rc = pHAL->lpDDSPrimary->GetAttachedSurface( &ddscaps, &pHAL->lpDDSRender ); - if ( FAILED(rc) ) - { - DPF(( DBG_CNTX_WARN, "GetAttachedSurface failed -> HW Flip/Complex" )); - - /* Make sure we try the next fall back. */ - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - else - { - /* I have had problems when a complex surface comes back */ - /* with the back buffer being created in SW. Not sure why */ - /* or how this is possable but I'm checking for it here. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - DX_RESTORE( pHAL->lpDDSRender ); - rc = pHAL->lpDDSRender->GetSurfaceDesc( &ddsd2 ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetSurfaceDesc (RENDER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* If the surface is in VID then we are happy with are Flipable. */ - if ( ddsd2.ddsCaps.dwCaps & DDSCAPS_LOCALVIDMEM ) - { - pShared->bFlipable = TRUE; - DPF(( DBG_CNTX_INFO, "HW Flip/Complex!" )); - } - else - { - /* Kill this setup. */ - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - } - } - } - - /*===================================*/ - /* HARDWARE -> Z-BUFFER -> BLT */ - /*===================================*/ - if ( pHAL->lpDDSPrimary == NULL ) - { - pShared->bFlipable = FALSE; - - /* Create the Primary (front buffer). */ - InitDDSD2( DDSD_CAPS ); - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - /* This is an error as we should be able to do this at minimum. */ - RIP( pHAL, "CreateSurface (PRIMARY) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Create the Render (back buffer). */ - InitDDSD2( DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT ); - ddsd2.dwWidth = dwWidth; - ddsd2.dwHeight = dwHeight; - ddsd2.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSRender, NULL ); - if ( FAILED(rc) ) - { - DPF(( DBG_CNTX_WARN, "Failed HW Offscreen surface" )); - - /* Make sure we try the next fall back. */ - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - else - { - /* Might as well check here too see if this surface is in */ - /* hardware. If nothing else just to be consistant. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - DX_RESTORE( pHAL->lpDDSRender ); - rc = pHAL->lpDDSRender->GetSurfaceDesc( &ddsd2 ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetSurfaceDesc (RENDER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* If the surface is in VID then we are happy. */ - if ( ddsd2.ddsCaps.dwCaps & DDSCAPS_LOCALVIDMEM ) - { - /* Create a clipper object so that DDraw will be able to blt windows that */ - /* have been clipped by the screen or other windows. */ - pHAL->lpDD4->CreateClipper( 0, &pHAL->lpClipper, NULL ); - pHAL->lpClipper->SetHWnd( 0, pShared->hwnd ); - pHAL->lpDDSPrimary->SetClipper( pHAL->lpClipper ); - pHAL->lpClipper->Release(); - DPF(( DBG_CNTX_INFO, "HW RENDER surface" )); - } - else - { - /* Kill this setup. */ - pHAL->lpDDSRender->Release(); - pHAL->lpDDSRender = NULL; - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - } - } - - /*===================================*/ - /* Create D3DDEVICE -> HARDWARE. */ - /*===================================*/ - if ( pHAL->lpDDSZbuffer && pHAL->lpDDSPrimary && pHAL->lpDDSRender ) - { - DX_RESTORE( pHAL->lpDDSRender ); - DX_RESTORE( pHAL->lpDDSZbuffer ); - - rc = pHAL->lpDDSRender->AddAttachedSurface( pHAL->lpDDSZbuffer ); - if ( FAILED(rc) ) - { - RIP( pHAL, "AddAttachedSurface (ZBUFFER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - rc = pHAL->lpD3D3->CreateDevice( IID_IDirect3DHALDevice, pHAL->lpDDSRender, &pHAL->lpD3DDevice, NULL ); - if ( rc != D3D_OK ) - { - DPF(( DBG_CNTX_WARN, "Failed HW Device" )); - pHAL->lpD3DDevice = NULL; - } - else - { - DPF(( DBG_CNTX_INFO, "HW Device" )); - } - } - } - } - - /*========================================================================*/ - /* SOFTWARE fallback. */ - /*========================================================================*/ - if ( pHAL->lpD3DDevice == NULL ) - { - DPF(( DBG_CNTX_INFO, "SW fallback :(" )); - - /* Make sure we have no surfaces allocated. Just incase. */ - DestroyAllSurfaces( pHAL ); - - /* Get a software device. */ - pShared->bFlipable = FALSE; - pShared->bForceSW = TRUE; - pHAL->lpD3D3->EnumDevices( EnumDeviceHook, (void *)pHAL ); - pShared->bHardware = IsEqualIID( pHAL->guid, IID_IDirect3DHALDevice ); - - /*===================================*/ - /* SOFTWARE -> Z-BUFFER. */ - /*===================================*/ - - /*===================================*/ - /* SOFTWARE -> Z-BUFFER -> FLIPABLE */ - /*===================================*/ - if ( pShared->bWindow == FALSE ) - { - InitDDSD2( DDSD_CAPS | DDSD_BACKBUFFERCOUNT ); - ddsd2.dwBackBufferCount = 1; - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE | DDSCAPS_FLIP | DDSCAPS_COMPLEX; - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = (DDPF_RGB | DDPF_ALPHAPIXELS); - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - DPF(( DBG_CNTX_WARN, "Failed SW Flip/Complex" )); - - /* Make sure we try the next fall back. */ - pHAL->lpDDSPrimary = NULL; - } - else - { - ddscaps.dwCaps = DDSCAPS_BACKBUFFER; - rc = pHAL->lpDDSPrimary->GetAttachedSurface( &ddscaps, &pHAL->lpDDSRender ); - if ( FAILED(rc) ) - { - /* Make sure we try the next fall back. */ - DPF(( DBG_CNTX_WARN, "GetAttachedSurface failed -> SW Flip/Complex" )); - pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } - else - { - DPF(( DBG_CNTX_INFO, "SW Flip/Complex" )); - pShared->bFlipable = TRUE; - } - } - } - - /*===================================*/ - /* SOFTWARE -> Z-BUFFER -> BLT */ - /*===================================*/ - if ( pHAL->lpDDSPrimary == NULL ) - { - /* Create the Primary (front buffer). */ - InitDDSD2( DDSD_CAPS ); - ddsd2.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSPrimary, NULL ); - if ( FAILED(rc) ) - { - /* This is an error as we should be able to do this at minimum. */ - RIP( pHAL, "CreateSurface (PRIMARY) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Create the Render (back buffer). */ - InitDDSD2( DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT ); - ddsd2.dwWidth = dwWidth; - ddsd2.dwHeight = dwHeight; - ddsd2.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE; - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = (DDPF_RGB | DDPF_ALPHAPIXELS); - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pHAL->lpDDSRender, NULL ); - if ( FAILED(rc) ) - { - /* That was our last hope. */ - RIP( pHAL, "CreateSurface (RENDER) ->", ErrorStringD3D(rc) ); - return FALSE; - } - else - { - DPF(( DBG_CNTX_INFO, "SW RENDER surface" )); - - /* Create a clipper object so that DDraw will be able to blt windows that */ - /* have been clipped by the screen or other windows. */ - pHAL->lpDD4->CreateClipper( 0, &pHAL->lpClipper, NULL ); - pHAL->lpClipper->SetHWnd( 0, pShared->hwnd ); - pHAL->lpDDSPrimary->SetClipper( pHAL->lpClipper ); - pHAL->lpClipper->Release(); - } - } - - /*===================================*/ - /* Create D3DDEVICE -> SOFTWARE. */ - /*===================================*/ - if ( pHAL->lpDDSPrimary && pHAL->lpDDSRender ) - { - DX_RESTORE( pHAL->lpDDSRender ); - rc = pHAL->lpD3D3->CreateDevice( IID_IDirect3DRGBDevice, pHAL->lpDDSRender, &pHAL->lpD3DDevice, NULL ); - if ( rc != D3D_OK ) - { - /* That was our last hope. */ - RIP( pHAL, "CreateDevice (IID_IDirect3DRGBDevice) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - DPF(( DBG_CNTX_INFO, "SW Device" )); - } - } - - /*==============================================================================*/ - /* Get a copy of the render pixelformat so that wgl.c can call GetPixelInfoD3D. */ - /*==============================================================================*/ - memset( &pHAL->ddpf, 0, sizeof(DDPIXELFORMAT) ); - pHAL->ddpf.dwSize = sizeof( DDPIXELFORMAT ); - rc = pHAL->lpDDSRender->GetPixelFormat( &pHAL->ddpf ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetPixelFormat ->", ErrorStringD3D(rc) ); - return FALSE; - } - DebugPixelFormat( "Using OFFSCREEN", &pHAL->ddpf ); - DebugPixelFormat( "Using ZBUFFER", &ddsd2.ddpfPixelFormat ); - - /* Get a copy of what the D3DDevice supports for later use. */ - memset( &D3DSWDevDesc, 0, sizeof(D3DDEVICEDESC) ); - memset( &pHAL->D3DHWDevDesc, 0, sizeof(D3DDEVICEDESC) ); - D3DSWDevDesc.dwSize = sizeof( D3DDEVICEDESC ); - pHAL->D3DHWDevDesc.dwSize = sizeof( D3DDEVICEDESC ); - rc = pHAL->lpD3DDevice->GetCaps( &pHAL->D3DHWDevDesc, &D3DSWDevDesc ); - if ( FAILED(rc) ) - { - RIP( pHAL, "GetCaps ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get a copy of the pixel convertion stuff for direct buffer access. */ - Solve8BitChannelPixelFormat( &pHAL->ddpf, &pShared->pixel ); - AlphaBlendTableHAL( pHAL ); - - /* We must prime the Begin/End scene for SwapBuffers to work. */ - rc = pHAL->lpD3DDevice->BeginScene(); - if ( FAILED(rc) ) - { - RIP( pHAL, "BeginScene ->", ErrorStringD3D(rc) ); - return FALSE; - } - -#undef InitDDSD2 - - return TRUE; -} -/*===========================================================================*/ -/* This function will make sure a viewport is created and set for the device*/ -/* in the supplied structure. If a rect is supplied then it will be used for*/ -/* the viewport otherwise the current setting in the strucute will be used. */ -/* Note that the rect is relative to the window. So left/top must be 0,0 to */ -/* use the whole window else there is scissoring going down. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" BOOL SetViewportHAL( PMESAD3DSHARED pShared, RECT *pRect, float minZ, float maxZ ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - D3DVIEWPORT2 vdData; - ULONG rc; - POINT pt; - - DPF(( DBG_FUNC, "SetViewportHAL();" )); - - /* Make sure we have enough info. */ - if ( !pHAL || !pHAL->lpDDSPrimary || !pHAL->lpD3DDevice ) - { - DPF(( DBG_CNTX_WARN, "SetViewport() -> NULL Pointer" )); - return FALSE; - } - - /* TODO: this is just a temp fix to stop redundant changes. */ - if ( pRect && - (pShared->rectV.left == pRect->left) && - (pShared->rectV.right == pRect->right) && - (pShared->rectV.top == pRect->top) && - (pShared->rectV.bottom == pRect->bottom) ) - { - DPF(( DBG_CNTX_WARN, "Redundant viewport" )); - return TRUE; - } - - DPF(( DBG_CNTX_INFO, "Current Viewport:" )); - DPF(( DBG_CNTX_INFO, "x: %d y: %d", pShared->rectV.left, pShared->rectV.top )); - DPF(( DBG_CNTX_INFO, "cx: %d cy: %d", (pShared->rectV.right-pShared->rectV.left), (pShared->rectV.bottom-pShared->rectV.top) )); - DPF(( DBG_CNTX_INFO, "New Viewport:" )); - DPF(( DBG_CNTX_INFO, "x: %d y: %d", pRect->left, pRect->top )); - DPF(( DBG_CNTX_INFO, "cx: %d cy: %d", (pRect->right-pRect->left), (pRect->bottom-pRect->top) )); - - /* Update the current viewport rect if one is supplied. */ - if ( pRect ) - memcpy( &pShared->rectV, pRect, sizeof(RECT) ); - - /* Build the request structure. */ - memset( &vdData, 0, sizeof(D3DVIEWPORT2) ); - vdData.dwSize = sizeof(D3DVIEWPORT2); - vdData.dwX = pShared->rectV.left; - vdData.dwY = pShared->rectV.top; - vdData.dwWidth = (pShared->rectV.right - pShared->rectV.left); - vdData.dwHeight = (pShared->rectV.bottom - pShared->rectV.top); - - if ( !vdData.dwWidth || !vdData.dwHeight ) - { - GetClientRect( pShared->hwnd, &pShared->rectW ); - pt.x = pt.y = 0; - ClientToScreen( pShared->hwnd, &pt ); - OffsetRect( &pShared->rectW, pt.x, pt.y); - vdData.dwX = pShared->rectW.left; - vdData.dwY = pShared->rectW.top; - vdData.dwWidth = (pShared->rectW.right - pShared->rectW.left); - vdData.dwHeight = (pShared->rectW.bottom - pShared->rectW.top); - memcpy( &pShared->rectV, &pShared->rectW, sizeof(RECT) ); - } - - // The dvClipX, dvClipY, dvClipWidth, dvClipHeight, dvMinZ, - // and dvMaxZ members define the non-normalized post-perspective - // 3-D view volume which is visible to the viewer. In most cases, - // dvClipX is set to -1.0 and dvClipY is set to the inverse of - // the viewport's aspect ratio on the target surface, which can be - // calculated by dividing the dwHeight member by dwWidth. Similarly, - // the dvClipWidth member is typically 2.0 and dvClipHeight is set - // to twice the aspect ratio set in dwClipY. The dvMinZ and dvMaxZ - // are usually set to 0.0 and 1.0. - vdData.dvClipX = -1.0f; - vdData.dvClipWidth = 2.0f; - vdData.dvClipY = 1.0f; - vdData.dvClipHeight = 2.0f; - vdData.dvMaxZ = maxZ; - vdData.dvMinZ = minZ; - - DPF(( DBG_CNTX_INFO, "zMin: %f zMax: %f", minZ, maxZ )); - - /* I'm going to destroy the viewport everytime as when we size we will */ - /* have a new D3DDevice. As this area doesn't need to be fast... */ - if ( pHAL->lpViewport ) - { - DPF(( DBG_CNTX_INFO, "DeleteViewport" )); - - pHAL->lpD3DDevice->DeleteViewport( pHAL->lpViewport ); - rc = pHAL->lpViewport->Release(); - pHAL->lpViewport = NULL; - } - - rc = pHAL->lpD3D3->CreateViewport( &pHAL->lpViewport, NULL ); - if ( rc != D3D_OK ) - { - DPF(( DBG_CNTX_ERROR, "CreateViewport Failed" )); - return FALSE; - } - - /* Update the device with the new viewport. */ - pHAL->lpD3DDevice->AddViewport( pHAL->lpViewport ); - pHAL->lpViewport->SetViewport2( &vdData ); - pHAL->lpD3DDevice->SetCurrentViewport( pHAL->lpViewport ); - - return TRUE; -} -/*===========================================================================*/ -/* */ -/* */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -HRESULT WINAPI EnumSurfacesHook( LPDIRECTDRAWSURFACE4 lpDDS, LPDDSURFACEDESC2 lpDDSDesc, LPVOID pVoid ) -{ - DDSURFACEDESC2 *pddsd2 = (DDSURFACEDESC2 *)pVoid; - - DPF(( DBG_FUNC, "EnumSurfacesHook();" )); - - if ( (lpDDSDesc->ddpfPixelFormat.dwFlags == pddsd2->ddpfPixelFormat.dwFlags) && (lpDDSDesc->ddsCaps.dwCaps == pddsd2->ddsCaps.dwCaps) ) - { - /* Save the pixelformat now so that we know we have one. */ - memcpy( pddsd2, lpDDSDesc, sizeof(DDSURFACEDESC2) ); - - return D3DENUMRET_CANCEL; - } - - return D3DENUMRET_OK; -} -/*===========================================================================*/ -/* This is the callback proc to get a Z-Buffer. Thats it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -HRESULT CALLBACK EnumZBufferHook( DDPIXELFORMAT* pddpf, VOID *pVoid ) -{ - DDPIXELFORMAT *pddpfChoice = (DDPIXELFORMAT *)pVoid; - - DPF(( DBG_FUNC, "EnumZBufferHook();" )); - - /* If this is ANY type of depth-buffer, stop. */ - if( pddpf->dwFlags == DDPF_ZBUFFER ) - { - /* Save the pixelformat now so that we know we have one. */ - memcpy( pddpfChoice, pddpf, sizeof(DDPIXELFORMAT) ); - - /* I feel if the hardware supports this low then lets use it. Could get ugly. */ - if( pddpf->dwZBufferBitDepth >= 8 ) - { - return D3DENUMRET_CANCEL; - } - } - - return D3DENUMRET_OK; -} -/*===========================================================================*/ -/* This function handles the callback for the D3DDevice enumeration. Good */ -/* god who's idea was this? The D3D wrapper has two variable related to what*/ -/* kind of device we want and have. First we have a Bool that is set if we */ -/* have allocated a HW device. We always look for the HW device first. The */ -/* other variable is used to force SW. If we have run into a case that we */ -/* want to fallback to SW then we set this. We will fallback if we cannot */ -/* texture in video memory (among others). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -HRESULT CALLBACK EnumDeviceHook( GUID FAR* lpGuid, LPSTR lpDesc, LPSTR lpName, LPD3DDEVICEDESC lpD3DHWDesc, LPD3DDEVICEDESC lpD3DHELDesc, void *pVoid ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pVoid; - LPD3DDEVICEDESC pChoice = lpD3DHWDesc; - - DPF(( DBG_FUNC, "EnumDeviceHook();" )); - - /* Determine if which device description is valid. */ - if ( pChoice->dcmColorModel == 0 ) - pChoice = lpD3DHELDesc; - - /* Make sure we always have a GUID. */ - memcpy( &pHAL->guid, lpGuid, sizeof(GUID) ); - - /* This controls whether we will except HW or not. */ - if ( pHAL->shared.bForceSW == TRUE ) - { - return (pChoice == lpD3DHELDesc) ? D3DENUMRET_CANCEL : D3DENUMRET_OK; - } - - /* Always try for hardware. */ - if ( pChoice == lpD3DHWDesc ) - { - return D3DENUMRET_CANCEL; - } - - return D3DENUMRET_OK; -} -/*===========================================================================*/ -/* This function will destroy any and all surfaces that this context has */ -/* allocated. If there is a clipper object then it will also be destoryed as*/ -/* it is part of the Primary Surface. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DestroyAllSurfaces( PMESAD3DHAL pHAL ) -{ - LONG refCount; - - DPF(( DBG_FUNC, "DestroyAllSurfaces();" )); - - DX_RESTORE( pHAL->lpDDSPrimary ); - DX_RESTORE( pHAL->lpDDSRender ); - DX_RESTORE( pHAL->lpDDSZbuffer); - - if ( pHAL->lpDDSRender ) - { - pHAL->lpDDSRender->Unlock( NULL ); - - /* If this isn't a Flipable surface then we must clean up the render. */ - if ( pHAL->shared.bFlipable == FALSE) - { - if ( pHAL->lpDDSZbuffer ) - { - DPF(( DBG_CNTX_INFO, "Remove attached surfaces from RENDER" )); - pHAL->lpDDSRender->DeleteAttachedSurface( 0, NULL ); - } - - DPF(( DBG_CNTX_INFO, "Release RENDER" )); - refCount = pHAL->lpDDSRender->Release(); - pHAL->lpDDSRender = NULL; - } - } - - if ( pHAL->lpDDSZbuffer ) - { - DPF(( DBG_CNTX_INFO, "Release ZBuffer" )); - pHAL->lpDDSZbuffer->Unlock( NULL ); - refCount = pHAL->lpDDSZbuffer->Release(); - pHAL->lpDDSZbuffer = NULL; - } - - if ( pHAL->lpClipper ) - { - DPF(( DBG_CNTX_INFO, "Release Clipper" )); - refCount = pHAL->lpClipper->Release(); - pHAL->lpClipper = NULL; - } - - if ( pHAL->lpDDSPrimary ) - { - pHAL->lpDDSPrimary->Unlock( NULL ); - - DPF(( DBG_CNTX_INFO, "Release PRIMARY" )); - refCount = pHAL->lpDDSPrimary->Release(); - pHAL->lpDDSPrimary = NULL; - } -} -/*===========================================================================*/ -/* This function will destroy the current D3DDevice and any resources that */ -/* belong to it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DestroyDevice( PMESAD3DHAL pHAL ) -{ - LONG refCount; - - DPF(( DBG_FUNC, "DestroyDevice();" )); - - /* Kill the D3D stuff if exists. */ - if ( pHAL->lpViewport ) - { - DPF(( DBG_CNTX_INFO, "Delete Viewport" )); - pHAL->lpD3DDevice->DeleteViewport( pHAL->lpViewport ); - - DPF(( DBG_CNTX_INFO, "Release Viewport" )); - refCount = pHAL->lpViewport->Release(); - pHAL->lpViewport = NULL; - } - - if ( pHAL->lpD3DDevice != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release D3DDevice" )); - refCount = pHAL->lpD3DDevice->EndScene(); - refCount = pHAL->lpD3DDevice->Release(); - pHAL->lpD3DDevice = NULL; - } -} -/*===========================================================================*/ -/* This function will destroy the current D3DDevice and any resources that */ -/* belong to it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DestroyInterfaces( PMESAD3DHAL pHAL ) -{ - LONG refCount; - - DPF(( DBG_FUNC, "DestroyInterfaces();" )); - - if ( pHAL->lpD3D3 != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release Direct3D3" )); - refCount = pHAL->lpD3D3->Release(); - pHAL->lpD3D3 = NULL; - } - - if ( pHAL->lpDD4 != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release DDraw4" )); - refCount = pHAL->lpDD4->Release(); - pHAL->lpDD4 = NULL; - } - - if ( pHAL->lpDD != NULL ) - { - DPF(( DBG_CNTX_INFO, "Release DDraw" )); - refCount = pHAL->lpDD->Release(); - pHAL->lpDD = NULL; - } -} -/*===========================================================================*/ -/* This function will first send (not post) a message to the client window */ -/* that this context is using. The client will respond by unbinding itself */ -/* and binding the 'default' context. This allows the API to be supported */ -/* until the window can be destroyed. Finally we post the quit message to */ -/* the client in hopes to end the application. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void FatalShutDown( PMESAD3DHAL pHAL ) -{ - /* Whip this baby in too try and support the API until we die... */ - if ( pHAL ) - SendMessage( pHAL->shared.hwnd, UM_FATALSHUTDOWN, 0L, 0L ); - - /* Close the client application down. */ - PostQuitMessage( 0 ); -} - diff --git a/src/mesa/drivers/d3d/D3DMESA.H b/src/mesa/drivers/d3d/D3DMESA.H deleted file mode 100644 index 71a7cd8aedf..00000000000 --- a/src/mesa/drivers/d3d/D3DMESA.H +++ /dev/null @@ -1,84 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef D3D_MESA_H -#define D3D_MESA_H -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -#include "matrix.h" -#include "context.h" -#include "mtypes.h" -#include "vb.h" -#include "D3DShared.h" -#include "Debug.h" -#include "NULLProcs.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -#define FLIP(h,y) (h-y) -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -struct __extensions__ -{ - PROC proc; - char *name; -}; - -typedef GLbitfield (*ClearPROC)( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -typedef void (*WSpanRGBPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgb[][3], const GLubyte mask[] ); -typedef void (*WSpanRGBAPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -typedef void (*WSpanRGBAMonoPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte mask[] ); -typedef void (*WPixelsRGBAPROC)( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -typedef void (*WPixelsRGBAMonoPROC)( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte mask[] ); -typedef void (*RSpanRGBAPROC)( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -typedef void (*RPixelsRGBAPROC)( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -typedef struct D3D_mesa_context -{ - PMESAD3DSHARED pShared; - - GLcontext *gl_ctx; /* The core GL/Mesa context */ - GLvisual *gl_visual; /* Describes the buffers */ - GLframebuffer *gl_buffer; /* Depth, stencil, accum, etc buffers */ - - HDC hdc; - WNDPROC hOldProc; - - UCHAR rClear, /* Current clear colors. */ - gClear, - bClear, - aClear, - rCurrent, /* Current rendering colors. */ - gCurrent, - bCurrent, - aCurrent; - - struct D3D_mesa_context *next; - -} D3DMESACONTEXT, *PD3DMESACONTEXT; -/*===========================================================================*/ -/* Extern function prototypes. */ -/*===========================================================================*/ -extern void gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern D3DTLVERTEX D3DTLVertices[(VB_MAX*6)]; - -#endif - diff --git a/src/mesa/drivers/d3d/D3DRaster.cpp b/src/mesa/drivers/d3d/D3DRaster.cpp deleted file mode 100644 index 41e42ad94ce..00000000000 --- a/src/mesa/drivers/d3d/D3DRaster.cpp +++ /dev/null @@ -1,213 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* This function clears the context bound to the supplied shared context. */ -/* The function takes the D3D flags D3DCLEAR_TARGET, D3DCLEAR_STENCIL and */ -/* D3DCLEAR_ZBUFFER. Set bAll to TRUE for a full clear else supply the coord*/ -/* of the rect to be cleared relative to the window. The color is always a */ -/* 32bit value (RGBA). Fill in the z-value and stencil if needed. */ -/* */ -/* TODO: this can be redone to be called by Mesa directly. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void ClearHAL( PMESAD3DSHARED pShared, DWORD dwFlags, BOOL bAll, int x, int y, int cx, int cy, DWORD dwColor, float zv, DWORD dwStencil ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - D3DRECT d3dRect; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "CleaHAL();" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpViewport == NULL) ) - return; -#endif - - if ( bAll ) - { - /* I assume my viewport is valid. */ - d3dRect.lX1 = pShared->rectV.left; - d3dRect.lY1 = pShared->rectV.top; - d3dRect.lX2 = pShared->rectV.right; - d3dRect.lY2 = pShared->rectV.bottom; - } - else - { - d3dRect.lX1 = pShared->rectV.left + x; - d3dRect.lY1 = pShared->rectV.top + y; - d3dRect.lX2 = d3dRect.lX1 + cx; - d3dRect.lY2 = d3dRect.lY1 + cy; - } - -#ifdef D3D_DEBUG - rc = pHAL->lpViewport->Clear2( 1, &d3dRect, dwFlags, dwColor, zv, dwStencil ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Clear2 ->", ErrorStringD3D(rc) ); - } -#else - pHAL->lpViewport->Clear2( 1, &d3dRect, dwFlags, dwColor, zv, dwStencil ); -#endif -} -/*===========================================================================*/ -/* Well this is the guts of it all. Here we rasterize the primitives that */ -/* are in their final form. OpenGL has done all the lighting, transfomations*/ -/* and clipping at this point. */ -/* */ -/* TODO: I'm not sure if I want to bother to check for errors on this call. */ -/* The overhead kills me... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void DrawPrimitiveHAL( PMESAD3DSHARED pShared, D3DPRIMITIVETYPE dptPrimitiveType, D3DTLVERTEX *pVertices, DWORD dwCount ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "DrawPrimitveHAL();" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpD3DDevice == NULL) ) - return; - - DPF(( DBG_PRIM_INFO, "DP( %d )", dwCount )); - - rc = pHAL->lpD3DDevice->DrawPrimitive( dptPrimitiveType, - D3DFVF_TLVERTEX, - (LPVOID)pVertices, - dwCount, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); - if ( FAILED(rc) ) - { - RIP( pHAL, "DrawPrimitive ->", ErrorStringD3D(rc) ); - } -#else - pHAL->lpD3DDevice->DrawPrimitive( dptPrimitiveType, - D3DFVF_TLVERTEX, - (LPVOID)pVertices, - dwCount, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); -#endif -} -/*===========================================================================*/ -/* This call will handle the swapping of the buffers. Now I didn't bother */ -/* to support single buffered so this will be used for glFlush() as its all */ -/* the same. So first we do an EndScene as we are always considered to be in*/ -/* a BeginScene because when we leave we do a BeginScene. Now note that when*/ -/* the context is created in the first place we do a BeginScene also just to */ -/* get things going. The call will use either Flip/blt based on the type of */ -/* surface was created for rendering. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void SwapBuffersHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "SwapBuffersHAL();" )); - DPF(( DBG_ALL_PROFILE, "=================SWAP===================" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpD3DDevice == NULL) ) - return; - - /* Make sure we have enough info. */ - if ( pHAL->lpDDSPrimary != NULL ) - { - rc = pHAL->lpD3DDevice->EndScene(); - if ( FAILED(rc) ) - { - RIP( pHAL, "EndScene ->", ErrorStringD3D(rc) ); - } - - if ( pShared->bFlipable ) - { - DPF(( DBG_CNTX_PROFILE, "Swap->FLIP" )); - rc = pHAL->lpDDSPrimary->Flip( NULL, DDFLIP_WAIT ); - } - else - { - DPF(( DBG_CNTX_PROFILE, "Swap->Blt" )); - rc = pHAL->lpDDSPrimary->Blt( &pShared->rectW, pHAL->lpDDSRender, NULL, DDBLT_WAIT, NULL ); - } - if ( FAILED(rc) ) - { - RIP( pHAL, "Blt (RENDER/PRIMARY) ->", ErrorStringD3D(rc) ); - } - - rc = pHAL->lpD3DDevice->BeginScene(); - if ( FAILED(rc) ) - { - RIP( pHAL, "BeginScene ->", ErrorStringD3D(rc) ); - } - } -#else - pHAL->lpD3DDevice->EndScene(); - - if ( pShared->bFlipable ) - pHAL->lpDDSPrimary->Flip( NULL, DDFLIP_WAIT ); - else - pHAL->lpDDSPrimary->Blt( &pShared->rectW, pHAL->lpDDSRender, NULL, DDBLT_WAIT, NULL ); - - pHAL->lpD3DDevice->BeginScene(); - -#endif -} -/*===========================================================================*/ -/* This function is a very thin wrapper for the D3D call 'SetRenderState'. */ -/* Using this function requires all the types to be defined by including the */ -/* D3D header file. */ -/* */ -/* TODO: would be much better to get ride of all these calls per VBRender. */ -/* I feel I should get this call into SetRenderStates() the RenderVB. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void SetStateHAL( PMESAD3DSHARED pShared, DWORD dwType, DWORD dwState ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - -#ifdef D3D_DEBUG - HRESULT rc; - - DPF(( DBG_FUNC, "SetStateHAL();" )); - - /* Make sure we have enough info. */ - if ( (pHAL == NULL) || (pHAL->lpD3DDevice == NULL) ) - return; - - rc = pHAL->lpD3DDevice->SetRenderState( (D3DRENDERSTATETYPE)dwType, dwState ); - if ( FAILED(rc) ) - { - RIP( pHAL, "SetRenderState ->", ErrorStringD3D(rc) ); - } - -#else - pHAL->lpD3DDevice->SetRenderState( (D3DRENDERSTATETYPE)dwType, dwState ); -#endif -} - - - - - - - - diff --git a/src/mesa/drivers/d3d/D3DShared.h b/src/mesa/drivers/d3d/D3DShared.h deleted file mode 100644 index cc629e21111..00000000000 --- a/src/mesa/drivers/d3d/D3DShared.h +++ /dev/null @@ -1,154 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef D3D_MESA_ALL_H -#define D3D_MESA_ALL_H - -#ifdef __cplusplus -extern "C" { -#endif - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <stdio.h> -#include <string.h> -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -#define TM_ACTION_LOAD 0x01 -#define TM_ACTION_BIND 0x02 -#define TM_ACTION_UPDATE 0x04 - -#define UM_FATALSHUTDOWN (WM_USER+42) -/*===========================================================================*/ -/* Macros defines. */ -/*===========================================================================*/ -#define ALLOC(cb) malloc( (cb) ) -#define FREE(p) { free( (p) ); (p) = NULL; } -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -typedef struct _pixel_convert -{ - int cb, /* Count in bytes of one pixel. */ - rShift, /* Shift count that postions each componet. */ - gShift, - bShift, - aShift; - float rScale, /* Value that scales a color that ranges 0.0 -> 1.0 */ - gScale, /* to this pixel format. */ - bScale, - aScale; - DWORD dwRMask, /* Color mask per component. */ - dwGMask, - dwBMask, - dwAMask; - -} PIXELINFO, *PPIXELINFO; - - -typedef struct _d3d_shared_info -{ - HWND hwnd; - BOOL bWindow, - bFlipable, - bForceSW, - bHardware; - RECT rectW, /* Window size and postion in screen space. */ - rectV; /* Viewport size and postion. */ - DWORD dwWidth, /* Current render size for quick checks. */ - dwHeight; - - PIXELINFO pixel; - DWORD dwSrcBlendCaps[14], /* See D3DCAPS.CPP */ - dwDestBlendCaps[14], - dwTexFunc[4]; - -} MESAD3DSHARED, *PMESAD3DSHARED; - -typedef struct _render_options -{ - BOOL bForceSoftware, /* TODO: Add user switches. */ - bStretchtoPrimary; - -} USER_CTRL, *PUSER_CRTL; - -enum { s_zero = 0, - s_one, - s_dst_color, - s_one_minus_dst_color, - s_src_alpha, - s_one_minus_src_alpha, - s_dst_alpha, - s_one_minus_dst_alpha, - s_src_alpha_saturate, - s_constant_color, - s_one_minus_constant_color, - s_constant_alpha, - s_one_minus_constant_alpha }; - -enum { d_zero = 0, - d_one, - d_src_color, - d_one_minus_src_color, - d_src_alpha, - d_one_minus_src_alpha, - d_dst_alpha, - d_one_minus_dst_alpha, - d_constant_color, - d_one_minus_constant_color, - d_constant_alpha, - d_one_minus_constant_alpha }; - -enum { d3dtblend_decal = 0, - d3dtblend_decalalpha, - d3dtblend_modulate, - d3dtblend_modulatealpha }; - -/*===========================================================================*/ -/* Function prototypes. */ -/*===========================================================================*/ -PMESAD3DSHARED InitHAL( HWND hwnd ); -void TermHAL( PMESAD3DSHARED pShared ); -BOOL CreateHAL( PMESAD3DSHARED pShared ); -BOOL SetViewportHAL( PMESAD3DSHARED pShared, RECT *pRect, float minZ, float maxZ ); - -void ClearHAL( PMESAD3DSHARED pShared, DWORD dwFlags, BOOL bAll, int x, int y, int cx, int cy, DWORD dwColor, float zv, DWORD dwStencil ); -void SetStateHAL( PMESAD3DSHARED pShared, DWORD dwType, DWORD dwState ); -void DrawPrimitiveHAL( PMESAD3DSHARED pShared, D3DPRIMITIVETYPE dptPrimitiveType, D3DTLVERTEX *pVertices, DWORD dwCount ); - -void SwapBuffersHAL( PMESAD3DSHARED pShared ); -DDSURFACEDESC2 *LockHAL( PMESAD3DSHARED pShared, BOOL bBack ); -void UnlockHAL( PMESAD3DSHARED pShared, BOOL bBack ); -void UpdateScreenPosHAL( PMESAD3DSHARED pShared ); -void GetPixelInfoHAL( PMESAD3DSHARED pShared, PPIXELINFO pPixel ); -BOOL CreateTMgrHAL( PMESAD3DSHARED pShared, DWORD dwName, int level, DWORD dwRequestFlags, RECT *rectDirty, DWORD dwWidth, DWORD dwHeight, DWORD dwAction, void *pPixels ); -void DisableTMgrHAL( PMESAD3DSHARED pShared ); - - -int SaveDIBitmap( char *filename, BITMAPINFO *info, void *bits ); -int ARGB_SaveBitmap( char *filename, int width, int height, unsigned char *pARGB ); -int BGRA_SaveBitmap( char *filename, int width, int height, unsigned char *pBGRA ); -int BGR_SaveBitmap( char *filename, int width, int height, unsigned char *pBGR ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern float g_DepthScale, /* Mesa needs to scale Z in SW. The HAL */ - g_MaxDepth; /* doesn't but I wanted SW still to work.*/ - -#ifdef __cplusplus -} -#endif - -#endif - - - diff --git a/src/mesa/drivers/d3d/D3DTEXT.CPP b/src/mesa/drivers/d3d/D3DTEXT.CPP deleted file mode 100644 index 39855b65fa9..00000000000 --- a/src/mesa/drivers/d3d/D3DTEXT.CPP +++ /dev/null @@ -1,576 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "d3dText.h" - -/*============================================================================= - - 1 - ------ - | | - 6 | | 2 - | 7 | - ------ - | | - 5 | | 3 - | | - ------ - 4 - - TL_0 TR_0 -TLL TL_1 TR_1 TRR - -MLL_0 ML_0 MR_0 MRR_0 -MLL_1 ML_1 MR_1 MRR_1 - -BLL BL_0 BR_0 BRR - BL_1 BR_1 - -=============================================================================*/ - -#define TLL 0 -#define TRR 1 -#define TL_0 2 -#define TL_1 3 -#define TR_0 4 -#define TR_1 5 - -#define MLL_0 6 -#define MLL_1 7 -#define MRR_0 8 -#define MRR_1 9 - -#define ML_0 10 -#define ML_1 11 -#define MR_0 12 -#define MR_1 13 - -#define BL_0 14 -#define BL_1 15 -#define BR_0 16 -#define BR_1 17 -#define BLL 18 -#define BRR 19 - -#define BIT1 0x00000001 -#define BIT2 0x00000002 -#define BIT3 0x00000004 -#define BIT4 0x00000008 -#define BIT5 0x00000010 -#define BIT6 0x00000020 -#define BIT7 0x00000040 - -#define TOP BIT4 -#define MIDDLE BIT7 -#define BOTTOM BIT1 -#define TLEFT BIT5 -#define BLEFT BIT6 -#define LEFT (TLEFT|BLEFT) -#define TRIGHT BIT3 -#define BRIGHT BIT2 -#define RIGHT (TRIGHT|BRIGHT) -#define ALL 0xFFFFFFFF - -/*===========================================================================*/ -/* This is the static array that will map the ASCII value of the character */ -/* being draw to the bit mask that will be scan converted to the LED display.*/ -/*===========================================================================*/ -DWORD textBitMasks[] = -{ - 0xFFFFFFFF, // 000 - 0xFFFFFFFF, // 001 - 0xFFFFFFFF, // 002 - 0xFFFFFFFF, // 003 - 0xFFFFFFFF, // 004 - 0xFFFFFFFF, // 005 - 0xFFFFFFFF, // 006 - 0xFFFFFFFF, // 007 - 0xFFFFFFFF, // 008 - 0xFFFFFFFF, // 009 - 0xFFFFFFFF, // 010 - 0xFFFFFFFF, // 011 - 0xFFFFFFFF, // 012 - 0xFFFFFFFF, // 013 - 0xFFFFFFFF, // 014 - 0xFFFFFFFF, // 015 - 0xFFFFFFFF, // 016 - 0xFFFFFFFF, // 017 - 0xFFFFFFFF, // 018 - 0xFFFFFFFF, // 019 - 0xFFFFFFFF, // 020 - 0xFFFFFFFF, // 021 - 0xFFFFFFFF, // 022 - 0xFFFFFFFF, // 023 - 0xFFFFFFFF, // 024 - 0xFFFFFFFF, // 025 - 0xFFFFFFFF, // 026 - 0xFFFFFFFF, // 027 - 0xFFFFFFFF, // 028 - 0xFFFFFFFF, // 029 - 0xFFFFFFFF, // 030 - 0XFFFFFFFF, // 031 - 0x00000000, // 032 'SPC' - 0xFFFFFFFF, // 033 - 0xFFFFFFFF, // 034 - 0xFFFFFFFF, // 035 - 0xFFFFFFFF, // 036 - 0xFFFFFFFF, // 037 - 0xFFFFFFFF, // 038 - 0xFFFFFFFF, // 039 - 0xFFFFFFFF, // 040 - 0xFFFFFFFF, // 041 - 0xFFFFFFFF, // 042 - 0xFFFFFFFF, // 043 - 0xFFFFFFFF, // 044 - 0xFFFFFFFF, // 045 - 0xFFFFFFFF, // 046 - 0xFFFFFFFF, // 047 - (ALL &~ MIDDLE), // 048 '0' - (RIGHT), // 049 '1' - (ALL &~ TLEFT &~ BRIGHT), // 050 '2' - (ALL &~ LEFT), // 051 '3' - (TLEFT | MIDDLE | RIGHT), // 052 '4' - (ALL &~ TRIGHT &~ BLEFT), // 053 '5' - (ALL &~ TRIGHT), // 054 '6' - (TOP | RIGHT), // 055 '7' - (ALL), // 056 '8' - (ALL &~ BOTTOM &~ BLEFT), // 057 '9' - 0xFFFFFFFF, // 058 - 0xFFFFFFFF, // 059 - 0xFFFFFFFF, // 060 - 0XFFFFFFFF, // 061 - 0xFFFFFFFF, // 062 - 0xFFFFFFFF, // 063 - 0xFFFFFFFF, // 064 - (ALL &~ BOTTOM), // 065 'A' - (ALL), // 066 'B' - (TOP | LEFT | BOTTOM), // 067 'C' - (ALL &~ MIDDLE), // 068 'D' - (ALL &~ RIGHT), // 069 'E' - (LEFT | TOP | MIDDLE), // 070 'F' - 0x00000000, // 071 'G' - (ALL &~ TOP &~ BOTTOM), // 072 'H' - (RIGHT), // 073 'I' - (RIGHT | BOTTOM), // 074 'J' - 0x00000000, // 075 'K' - (LEFT | BOTTOM), // 076 'L' - 0x00000000, // 088 'M' - 0x00000000, // 089 'N' - (ALL &~ MIDDLE), // 090 'O' - (ALL &~ BRIGHT &~ BOTTOM),// 091 'P' - 0x00000000, // 092 'Q' - 0x00000000, // 093 'R' - (ALL &~ TRIGHT &~ BLEFT), // 094 'S' - 0X00000000, // 095 'T' - (LEFT | RIGHT | BOTTOM), // 096 'U' - 0x00000000, // 097 'V' - 0x00000000, // 098 'W' - 0x00000000, // 099 'X' - 0x00000000, // 1000 'Z' - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 100 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 104 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 108 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 112 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 116 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, // 120 - 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF // 124 -}; - -#define CT 1.0f -#define CX 7.0f -#define CY 13.0f -#define CM ((CY-(CT*3.0f))/2.0f) - -float lCoords[][2] = -{ - /* Top outsides. */ - { 0, (CY-CT) }, - { CX, (CY-CT) }, - - /* Top Line. */ - { CT, CY }, - { CT, (CY-CT) }, - { (CX-CT), CY }, - { (CX-CT), (CY-CT) }, - - /* Middle outsides. */ - { 0.0f, (CT+CM+CT) }, - { 0.0f, (CT+CM) }, - { CX, (CT+CM+CT) }, - { CX, (CT+CM) }, - - /* Middle Line. */ - { CT, (CT+CM+CT) }, - { CT, (CT+CM) }, - { (CX-CT), (CT+CM+CT) }, - { (CX-CT), (CT+CM) }, - - /* Bottom line. */ - { CT, CT }, - { CT, 0.0f }, - { (CX-CT), CT }, - { (CX-CT), 0.0f }, - - /* Bottom outsides. */ - { 0.0f, CT}, - { CX, CT } -}; - -static int ConvertCharacter( char *c, int cIndex, PD3DFONTMETRICS pfntMetrics ); - -D3DTLVERTEX TextVertices[MAX_VERTICES]; -/*===========================================================================*/ -/* When we attach I will zero out the whole D3D vertex buffer I'm using for */ -/* the text. This way I don't need to set all the redundant values. I also */ -/* set all the oow values to 1 as I will be doing direct rendering. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" BOOL InitD3DText( void ) -{ - int index; - - /* Set the D3D Vertex Buffer up once so we don't do redundant changes. */ - memset( &TextVertices[0], 0, sizeof(TextVertices) ); - for( index = 0; index < MAX_VERTICES; index++ ) - TextVertices[index].rhw = D3DVAL( 1.0 ); - - return TRUE; -} -/*===========================================================================*/ -/* This function takes a single character and draw it using the supplied */ -/* fontmetrics structure. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void d3dTextDrawString( char *pszString, int x, int y, PD3DFONTMETRICS pfntMetrics ) -{ - int cIndex, - nIndex, - index; - float cWidth = CX, - cHeight = CY; - - /* Find the max width/height of a character and add the spacing so */ - /* that we can use this value to calculate the x,y of the character.*/ - cWidth = (cWidth * pfntMetrics->fntXScale) + pfntMetrics->fntXSpacing; - cHeight = (cHeight * pfntMetrics->fntYScale) + pfntMetrics->fntYSpacing; - - /* Walk the string. This must be NULL terminated. */ - for( cIndex = 0, nIndex = 0; *pszString; pszString++, cIndex = nIndex, x++ ) - { - /* Convert the character and get the index into the text vertex buffer. */ - nIndex = ConvertCharacter( &pszString[0], cIndex, pfntMetrics ); - if ( (nIndex - cIndex) > 2 ) - { - /* Modify the text vertex buffer based on the fntMetrics structure. */ - for( index = cIndex; index < nIndex; index++ ) - { - /* Scale the character. */ - TextVertices[index].sx *= pfntMetrics->fntXScale; - TextVertices[index].sy *= pfntMetrics->fntYScale; - - /* Move the character. */ - TextVertices[index].sx += (cWidth*x); - TextVertices[index].sy += (cHeight*y); - - /* Set the color. */ - TextVertices[index].color = pfntMetrics->dwColor; - } - } - } - - if ( nIndex < 3 ) - return; - - /* Set the states that slim things down. */ - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_CULLMODE, D3DCULL_NONE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZWRITEENABLE , FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHATESTENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHABLENDENABLE, FALSE ); - - /* Blast them baby... */ - pfntMetrics->lpD3DDevice->DrawPrimitive( D3DPT_TRIANGLELIST, - D3DFVF_TLVERTEX, - (LPVOID)&TextVertices[0], - nIndex, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); -} -/*===========================================================================*/ -/* This function takes a single character and draw it directly to the screen*/ -/* unsing the supplied fntMetrics structure. The character will be drawn at */ -/* the supplied x,y. The x,y position is relative to the top left and uses */ -/* the spacing in the fntMetrics structure. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void d3dTextDrawCharacter( char *c, int x, int y, PD3DFONTMETRICS pfntMetrics ) -{ - int cIndex = 0, - index; - float cWidth = CX, - cHeight = CY; - - /* Convert the character and get the index into the text vertex buffer. */ - cIndex = ConvertCharacter( c, 0, pfntMetrics ); - if ( cIndex < 3 ) - return; - - /* Find the max width/height of a character and add the spacing so */ - /* that we can use this value to calculate the x,y of the character.*/ - cWidth = (cWidth * pfntMetrics->fntXScale) + pfntMetrics->fntXSpacing; - cHeight = (cHeight * pfntMetrics->fntYScale) + pfntMetrics->fntYSpacing; - - /* Modify the text vertex buffer based on the fntMetrics structure. */ - for( index = 0; index < cIndex; index++ ) - { - /* Scale the character. */ - TextVertices[index].sx *= pfntMetrics->fntXScale; - TextVertices[index].sy *= pfntMetrics->fntYScale; - - /* Move the character. */ - TextVertices[index].sx += (cWidth*x); - TextVertices[index].sy += (cHeight*y); - - /* Set the color. */ - TextVertices[index].color = pfntMetrics->dwColor; - } - - - /* Set the states that slim things down. */ - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_CULLMODE, D3DCULL_NONE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ZWRITEENABLE , FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHATESTENABLE, FALSE ); - pfntMetrics->lpD3DDevice->SetRenderState( D3DRENDERSTATE_ALPHABLENDENABLE, FALSE ); - - /* Blast them baby... */ - pfntMetrics->lpD3DDevice->DrawPrimitive( D3DPT_TRIANGLELIST, - D3DFVF_TLVERTEX, - (LPVOID)&TextVertices[0], - cIndex, - (D3DDP_DONOTCLIP | D3DDP_DONOTLIGHT) ); -} -/*===========================================================================*/ -/* This function takes a single character and draw it using the supplied */ -/* fontmetrics structure. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static int ConvertCharacter( char *c, int cIndex, PD3DFONTMETRICS pfntMetrics ) -{ - DWORD asciiChar = (int)(*c); - - /* Handle the TOP line. */ - if ( textBitMasks[asciiChar] & BIT1 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_0][1] ); - } - - /* Handle the TOP/BOTTOM RIGHT lines. */ - // if ( textBitMasks[index] & (BIT2|BIT3) ) - if ( 1 == 0 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TRR][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TR_1][1] ); - } - else - { - if ( textBitMasks[asciiChar] & BIT2 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TRR][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MRR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MRR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MRR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MRR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TR_1][1] ); - } - if ( textBitMasks[asciiChar] & BIT3 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MRR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MRR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BRR][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BRR][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MR_1][1] ); - } - } - - /* Handle the TOP/BOTTOM LEFT lines. */ - // if ( textBitMasks[asciiChar] & (BIT5|BIT6) ) - if ( 1 == 0 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BLL][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[TLL][1] ); - } - else - { - if ( textBitMasks[asciiChar] & BIT5 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[MLL_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MLL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[ML_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BLL][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[BLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MLL_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MLL_1][1] ); - } - if ( textBitMasks[asciiChar] & BIT6 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TLL][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TL_1][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[ML_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[ML_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MLL_0][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[MLL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[TLL][0] ); - TextVertices[cIndex++].sy = D3DVAL( lCoords[TLL][1] ); - } - } - - /* Handle the MIDDLE line. */ - if ( textBitMasks[asciiChar] & BIT7 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[ML_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[MR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[MR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[MR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[MR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[ML_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[ML_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[ML_0][1] ); - } - - /* Handle the BOTTOM line. */ - if ( textBitMasks[asciiChar] & BIT4 ) - { - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_0][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BR_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BR_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_1][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_1][1] ); - TextVertices[cIndex].sx = D3DVAL( lCoords[BL_0][0] ); - TextVertices[cIndex++].sy= D3DVAL( lCoords[BL_0][1] ); - } - - return cIndex; -} - -#undef CM -#undef CY -#undef CX -#undef CT - -#undef TLL -#undef TRR -#undef TL_0 -#undef TL_1 -#undef TR_0 -#undef TR_1 - -#undef MLL_0 -#undef MLL_1 -#undef MRR_0 -#undef MRR_1 - -#undef ML_0 -#undef ML_1 -#undef MR_0 -#undef MR_1 - -#undef BL_0 -#undef BL_1 -#undef BR_0 -#undef BR_1 -#undef BLL -#undef BRR - -#undef BIT1 -#undef BIT2 -#undef BIT3 -#undef BIT4 -#undef BIT5 -#undef BIT6 -#undef BIT7 - -#undef TOP -#undef MIDDLE -#undef BOTTOM -#undef TLEFT -#undef BLEFT -#undef LEFT -#undef TRIGHT -#undef BRIGHT -#undef RIGHT -#undef ALL diff --git a/src/mesa/drivers/d3d/D3DTextureMgr.cpp b/src/mesa/drivers/d3d/D3DTextureMgr.cpp deleted file mode 100644 index a6600cab02c..00000000000 --- a/src/mesa/drivers/d3d/D3DTextureMgr.cpp +++ /dev/null @@ -1,947 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Local function prototypes. */ -/*===========================================================================*/ -static void UpdateTexture( PTM_OBJECT pTMObj, BOOL bVideo, RECT *pRect, UCHAR *pixels ); -static BOOL LoadTextureInVideo( PMESAD3DHAL pHAL, PTM_OBJECT pTMObj ); -static BOOL FreeTextureMemory( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ); -static BOOL DestroyTextureObject( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ); -HRESULT CALLBACK EnumPFHook( LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext ); -/*===========================================================================*/ -/* This function will simply set the top of stack to NULL. I only used it */ -/* just incase I want to add something later. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -BOOL InitTMgrHAL( PMESAD3DHAL pHAL ) -{ - DPF(( DBG_FUNC, "InitTMgrHAL();" )); - - /* Be clean my friend. */ - pHAL->pTMList = NULL; - - return TRUE; -} -/*===========================================================================*/ -/* This function will walk the Texture Managers linked list and destroy all */ -/* surfaces (SYSTEM/VIDEO). The texture objects themselves also will be */ -/* freed. */ -/* NOTE: this is per/context. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void TermTMgrHAL( PMESAD3DHAL pHAL ) -{ - DPF(( DBG_FUNC, "TermTMgrHAL();" )); - - if ( pHAL && pHAL->pTMList ) - { - /* Destroy the surface and remove the TMO from the stack. */ - while( DestroyTextureObject(pHAL,NULL) ); - - /* Be clean my friend. */ - pHAL->pTMList = NULL; - } -} -/*===========================================================================*/ -/* This function is a HACK as I don't know how I can disable a texture with-*/ -/* out booting it out. Is there know state change? */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void DisableTMgrHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - - DPF(( DBG_FUNC, "DisableTMgrHAL();" )); - - /* Check too see that we have a valid context. */ - if ( (pHAL == NULL) && (pHAL->lpD3DDevice != NULL) ) - { - DPF(( DBG_TXT_WARN, "Null HAL/Direct3D Device!" )); - return; - } - - // TODO: This is a hack to shut off textures. - pHAL->lpD3DDevice->SetTexture( 0, NULL ); -} -/*===========================================================================*/ -/* This function is the only entry into the TextureManager that Mesa/wgl */ -/* will see. It uses a dwAction to specify what we are doing. I did this as*/ -/* depending on the cards resources the action taken can change. */ -/* When this function is called we will always search the Texture Managers */ -/* linked list (per context remember) and try and find a structure that has */ -/* the same dwName. If we have a match we pull it out of the list and put it*/ -/* at the top of the list (TOL). If we don't find one then we create a struc*/ -/* and put it a TOL. This TOL idea makes for some caching as we will always */ -/* destroy Texture Surfaces from the bottom up... */ -/* All texture objects at this point will create a texture surface in System*/ -/* memory (SMEM). Then we will copy the Mesa texture into the surface using */ -/* the 'pixel' struc to get the translation info. So now this means that all*/ -/* textures that Mesa gives me I will have a Surface with a copy. If Mesa */ -/* changes the texture the I update the surface in (SMEM). */ -/* Now we have a texture struc and a Texture Surface in SMEM. At this point*/ -/* we create another surface on the card (VMEM). Finally we blt from the */ -/* SMEM to the VMEM and set the texture as current. Why do I need two? First*/ -/* this solves square textures. If the cards CAPS is square textures only */ -/* then I change the dimensions of the VMEM surface and the blt solves it for*/ -/* me. Second it saves me from filling D3D textures over and over if the */ -/* card needs to be creating and destroying surfaces because of low memory. */ -/* The surface in SMEM is expected to work always. When a surface has to be*/ -/* created in VMEM then we put it in a loop that tries to create the surface.*/ -/* If we create the surface ok then we brake from the loop. If we fail then */ -/* we will call 'FreeTextureMemory' that will return TRUE/FALSE as to whether*/ -/* memory was freed. If memory was freed then we can try again. If no memory*/ -/* was freed then it just can't fit. */ -/* 'FreeTextureMemory' will find the end of the list and start freeing VMEM */ -/* (never SMEM) surfaces that are not locked. */ -/* BIND - when we bind and there is a texture struct with a texture surface */ -/* in VMEM then we just make it current. If we have a struct and a surface */ -/* in SMEM but no VMEM surface then we create the surface in VMEM and blt */ -/* from the SMEM surface. If we have nothing its just like a creation... */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -extern "C" BOOL CreateTMgrHAL( PMESAD3DSHARED pShared, DWORD dwName, int level, DWORD dwRequestFlags, - RECT *rectDirty, DWORD dwWidth, DWORD dwHeight, DWORD dwAction, void *pPixels ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - PTM_OBJECT pTMObj, - pTemp; - DDSURFACEDESC2 ddsd2; - HRESULT rc; - - - DPF(( DBG_FUNC, "CreateTMgrHAL();" )); - - DPF(( DBG_TXT_INFO, "Texture:" )); - DPF(( DBG_TXT_INFO, "cx: %d cy: %d", dwWidth, dwHeight )); - DPF(( DBG_TXT_INFO, "Rect:" )); - if ( rectDirty ) - { - DPF(( DBG_TXT_INFO, "x0: %d y0: %d", rectDirty->left, rectDirty->top )); - DPF(( DBG_TXT_INFO, "x1: %d y1: %d", rectDirty->right, rectDirty->bottom )); - } - - /* Check too see that we have a valid context. */ - if ( (pHAL == NULL) && (pHAL->lpD3DDevice != NULL) ) - { - DPF(( DBG_TXT_WARN, "Null HAL/Direct3D Device!" )); - return FALSE; - } - - /*=================================================*/ - /* See if we can find this texture object by name. */ - /*=================================================*/ - for( pTMObj = pHAL->pTMList; pTMObj && (pTMObj->dwName != dwName); pTMObj = pTMObj->next ); - - /*=========================================================*/ - /* Allocate a new object if we didn't get a matching name. */ - /*=========================================================*/ - if ( pTMObj == NULL ) - { - pTMObj = (PTM_OBJECT)ALLOC( sizeof(TM_OBJECT) ); - if ( pTMObj == NULL ) - return FALSE; - memset( pTMObj, 0, sizeof(TM_OBJECT) ); - - /* Put the object at the beginning of the list. */ - pTMObj->next = pHAL->pTMList; - if ( pTMObj->next ) - { - pTemp = pTMObj->next; - pTemp->prev = pTMObj; - } - pHAL->pTMList = pTMObj; - } - else - { - /*===============================================================*/ - /* Make some caching happen by pulling this object to the front. */ - /*===============================================================*/ - if ( pHAL->pTMList != pTMObj ) - { - /* Pull the object out of the list. */ - if ( pTMObj->prev ) - { - pTemp = pTMObj->prev; - pTemp->next = pTMObj->next; - } - if ( pTMObj->next ) - { - pTemp = pTMObj->next; - pTemp->prev = pTMObj->prev; - } - - pTMObj->prev = NULL; - pTMObj->next = NULL; - - /* Put the object at the front of the list. */ - pTMObj->next = pHAL->pTMList; - if ( pTMObj->next ) - { - pTemp = pTMObj->next; - pTemp->prev = pTMObj; - } - pHAL->pTMList = pTMObj; - } - } - - /*========================================================*/ - /* If we are doing BIND and the texture is in VID memory. */ - /*========================================================*/ - if ( (dwAction == TM_ACTION_BIND) && pTMObj->lpDDS_Video ) - { - DPF(( DBG_TXT_PROFILE, "Cache HIT (%d)", dwName )); - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /*=================================================================*/ - /* If we are doing BIND and the texture is at least in SYS memory. */ - /*=================================================================*/ - if ( (dwAction == TM_ACTION_BIND) && pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_PROFILE, "Cache MISS (%d)", dwName )); - - /* Create the texture on the card. */ - rc = LoadTextureInVideo( pHAL, pTMObj ); - if ( rc == FALSE ) - return FALSE; - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /*=========================================================*/ - /* If we are doing UPDATE then try in VID first for speed. */ - /*=========================================================*/ - if ( (dwAction == TM_ACTION_UPDATE) && pTMObj->lpDDS_Video && - !(pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_SQUAREONLY) ) - { - DPF(( DBG_TXT_INFO, "Fix the SubTexture update Leigh!" )); - - /* Update the texture on the card. */ - UpdateTexture( pTMObj, TRUE, rectDirty, (UCHAR *)pPixels ); - - /* We updated the texture in VID so kill the SYS so we know its dirty. */ - if ( pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Release texture (SYS)" )); - DX_RESTORE( pTMObj->lpDDS_System ); - pTMObj->lpDDS_System->Release(); - pTMObj->lpDDS_System = NULL; - } - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /*===========================================================*/ - /* If we are doing UPDATE then try in SYS still gives speed. */ - /*===========================================================*/ - if ( (dwAction == TM_ACTION_UPDATE) && pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Fix the SubTexture update Leigh!" )); - - /* Update the texture in SYS. */ - UpdateTexture( pTMObj, FALSE, NULL, (UCHAR *)pPixels ); - - /* We updated the SYS texture only so now blt to the VID. */ - rc = LoadTextureInVideo( pHAL, pTMObj ); - if ( rc == FALSE ) - return FALSE; - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; - } - - /* At this point we have a valid Texture Manager Object with updated */ - /* links. We now need to create or update a texture surface that is */ - /* in system memory. Every texture has a copy in system so we can use*/ - /* blt to solve problems with textures allocated on the card (square */ - /* only textures, pixelformats...). */ - - // TODO: make support for update also. Dirty rectangle basicly... - - /* Kill the interface if we have one no matter what. */ - if ( pTMObj->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pTMObj->lpD3DTexture2->Release(); - pTMObj->lpD3DTexture2 = NULL; - } - - /* Kill the system surface. TODO: should try to get the SubIMage going again */ - if ( pTMObj->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Release texture (SYS)" )); - DX_RESTORE( pTMObj->lpDDS_System ); - pTMObj->lpDDS_System->Release(); - pTMObj->lpDDS_System = NULL; - } - - /* Kill the Video surface. TODO: need some reuse system... */ - if ( pTMObj->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID)" )); - DX_RESTORE( pTMObj->lpDDS_Video ); - pTMObj->lpDDS_Video->Release(); - pTMObj->lpDDS_Video = NULL; - } - - /*================================================================*/ - /* Translate the the Mesa/OpenGL pixel channels to the D3D flags. */ - /*================================================================*/ - switch( dwRequestFlags ) - { - case GL_ALPHA: - dwRequestFlags = DDPF_ALPHA; - DPF(( DBG_TXT_WARN, "GL_ALPHA not supported!)" )); - return FALSE; - - case GL_INTENSITY: - case GL_LUMINANCE: - DPF(( DBG_TXT_WARN, "GL_INTENSITY/GL_LUMINANCE not supported!)" )); - dwRequestFlags = DDPF_LUMINANCE; - return FALSE; - - case GL_LUMINANCE_ALPHA: - DPF(( DBG_TXT_WARN, "GL_LUMINANCE_ALPHA not supported!)" )); - dwRequestFlags = DDPF_LUMINANCE | DDPF_ALPHAPIXELS; - return FALSE; - - case GL_RGB: - DPF(( DBG_TXT_INFO, "Texture -> GL_RGB" )); - dwRequestFlags = DDPF_RGB; - break; - - case GL_RGBA: - DPF(( DBG_TXT_INFO, "Texture -> GL_RGBA" )); - dwRequestFlags = DDPF_RGB | DDPF_ALPHAPIXELS; - break; - } - - /*==============================*/ - /* Populate the texture object. */ - /*==============================*/ - pTMObj->dwName = dwName; - pTMObj->lpD3DDevice = pHAL->lpD3DDevice; - pTMObj->dwFlags = dwRequestFlags; - if ( pHAL->D3DHWDevDesc.dpcTriCaps.dwTextureCaps & D3DPTEXTURECAPS_SQUAREONLY ) - { - DPF(( DBG_TXT_INFO, "Convert to Square..." )); - pTMObj->dwSHeight = dwHeight; - pTMObj->dwSWidth = dwWidth; - - /* Shrink non-square textures. */ - pTMObj->dwVHeight = (dwHeight > dwWidth) ? dwWidth : dwHeight; - pTMObj->dwVWidth = (dwHeight > dwWidth) ? dwWidth : dwHeight; - } - else - { - pTMObj->dwSHeight = dwHeight; - pTMObj->dwSWidth = dwWidth; - pTMObj->dwVHeight = dwHeight; - pTMObj->dwVWidth = dwWidth; - } - - /*========================*/ - /* Create SYSTEM surface. */ - /*========================*/ - - /* Request a surface in system memory. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - ddsd2.dwWidth = pTMObj->dwSWidth; - ddsd2.dwHeight = pTMObj->dwSHeight; - ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; - ddsd2.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY; - ddsd2.ddsCaps.dwCaps2 = 0L; - memset( &ddsd2.ddpfPixelFormat, 0, sizeof(DDPIXELFORMAT) ); - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = dwRequestFlags; - rc = pHAL->lpD3DDevice->EnumTextureFormats( EnumPFHook, &ddsd2.ddpfPixelFormat ); - if ( FAILED(rc) ) - { - RIP( pHAL, "EnumerTextureFormats (SYSTEM)->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Create the surface using the enumerated pixelformat. */ - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pTMObj->lpDDS_System, NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "CreateSurface (TEXTURE/SYSTEM)->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Solve the pixel mapping info using the surface pixelformat. */ - Solve8BitChannelPixelFormat( &ddsd2.ddpfPixelFormat, &pTMObj->pixel ); - - /*===================================================================*/ - /* Fill the texture using the PixelInfo structure to do the mapping. */ - /*===================================================================*/ - UpdateTexture( pTMObj, FALSE, NULL, (UCHAR *)pPixels ); - - /*=======================*/ - /* Create VIDEO surface. */ - /*=======================*/ - rc = LoadTextureInVideo( pHAL, pTMObj ); - if ( rc == FALSE ) - return FALSE; - - /* Make this the current texture. */ - rc = pHAL->lpD3DDevice->SetTexture( 0, pTMObj->lpD3DTexture2 ); - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed SetTexture() (%s)", ErrorStringD3D(rc) )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; -} -/*===========================================================================*/ -/* This function will handle the creation and destruction of the texture */ -/* surfaces on the card. Using the dw'V'Width/Height dimensions the call */ -/* try and create the texture on the card and keep using FreeTextureMemory */ -/* until the surace can be created. Once the surface is created we get the */ -/* interface that we will use to make it the current texture. I didn't put */ -/* the code to make the texture current in this function as BIND needs to */ -/* use the same code and this function doesn't always get called when we do a*/ -/* bind. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL LoadTextureInVideo( PMESAD3DHAL pHAL, PTM_OBJECT pTMObj ) -{ - DDSURFACEDESC2 ddsd2; - HRESULT rc; - - DPF(( DBG_FUNC, "LoadTextureInVideo();" )); - - /* Kill the interface if we have one no matter what. */ - if ( pTMObj->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pTMObj->lpD3DTexture2->Release(); - pTMObj->lpD3DTexture2 = NULL; - } - - /* Kill the Video surface. TODO: need some reuse system... */ - if ( pTMObj->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID)" )); - DX_RESTORE( pTMObj->lpDDS_Video ); - pTMObj->lpDDS_Video->Release(); - pTMObj->lpDDS_Video = NULL; - } - - /* Request a surface in Video memory. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof( DDSURFACEDESC2 ); - ddsd2.dwWidth = pTMObj->dwVWidth; - ddsd2.dwHeight = pTMObj->dwVHeight; - ddsd2.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT; - ddsd2.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY; - ddsd2.ddsCaps.dwCaps2 = 0L; - memset( &ddsd2.ddpfPixelFormat, 0, sizeof(DDPIXELFORMAT) ); - ddsd2.ddpfPixelFormat.dwSize = sizeof( DDPIXELFORMAT ); - ddsd2.ddpfPixelFormat.dwFlags = pTMObj->dwFlags; - rc = pHAL->lpD3DDevice->EnumTextureFormats( EnumPFHook, &ddsd2.ddpfPixelFormat ); - if ( FAILED(rc) ) - { - RIP( pHAL, "EnumerTextureFormats ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Make sure we lock so we don't nuke this texture trying to free memory for it. */ - pTMObj->bLock = TRUE; - - /* Start a loop that will free all textures until we have created the texture */ - /* surface or we can't free up more memory. */ - do - { - /* Try to create the texture surface. */ - rc = pHAL->lpDD4->CreateSurface( &ddsd2, &pTMObj->lpDDS_Video, NULL ); - if ( !FAILED(rc) ) - break; - - DPF(( DBG_TXT_INFO, "Free Texture Memory" )); - - /* DestroyTexture will return TRUE if a surface was freed. */ - } while( FreeTextureMemory(pHAL,NULL) ); - - /* Make sure we unlock or we won't be able to nuke the TMO later. */ - pTMObj->bLock = FALSE; - - /* Did we create a valid texture surface? */ - if ( FAILED(rc) ) - { - DPF(( DBG_TXT_WARN, "Failed to load texture" )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - DX_RESTORE( pTMObj->lpDDS_System ); - DX_RESTORE( pTMObj->lpDDS_Video ); - - DPF(( DBG_TXT_INFO, "Texture Blt SYSTEM -> VID" )); - - /* Now blt the texture in system memory to the card. */ - rc = pTMObj->lpDDS_Video->Blt( NULL, pTMObj->lpDDS_System, NULL, DDBLT_WAIT, NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Blt (TEXTURE) ->", ErrorStringD3D(rc) ); - return FALSE; - } - - /* Get the Texture interface that is used to render with. */ - pTMObj->lpDDS_Video->QueryInterface( IID_IDirect3DTexture2, (void **)&pTMObj->lpD3DTexture2 ); - if ( pTMObj->lpD3DTexture2 == NULL ) - { - DPF(( DBG_TXT_WARN, "Failed QueryTextureInterface" )); - pHAL->lpD3DDevice->SetTexture( 0, NULL ); - return FALSE; - } - - return TRUE; -} -/*===========================================================================*/ -/* If this function gets a texture object struc then we will try and free */ -/* it. If we get a NULL then we will search from the bottom up and free one */ -/* VMEM surface. I can only free when the surface isn't locked and of course*/ -/* there must be a VMEM surface. We never free SMEM surfaces as that isn't */ -/* the point. */ -/* TODO: should have a pointer to the bottom of the stack really. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static BOOL FreeTextureMemory( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ) -{ - PTM_OBJECT pCurrent; - BOOL bFreed = FALSE; - - DPF(( DBG_FUNC, "FreeTextureMemory();" )); - DPF(( DBG_TXT_WARN, "FREE TEXTURE!" )); - - /* Just to be safe. */ - if ( !pHAL || !pHAL->pTMList ) - { - DPF(( DBG_TXT_WARN, "FreeTextureMemory() -> NULL pHAL/pHAL->pTMList" )); - return FALSE; - } - - /* Free the last texture in the list. */ - if ( pTMObject == NULL ) - { - DPF(( DBG_TXT_INFO, "Free Last texture in cache" )); - - /* Find the last texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent->next; pCurrent = pCurrent->next ); - - /* Now backup until we find a texture on the card. */ - while( pCurrent && (pCurrent->lpDDS_Video == NULL) && (pCurrent->bLock == FALSE) ) - pCurrent = pCurrent->prev; - - /* Didn't find anything. */ - if ( pCurrent == NULL ) - { - DPF(( DBG_TXT_INFO, "No texture memory freed" )); - return FALSE; - } - } - else - { - /* See if we can find this texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent && (pCurrent != pTMObject); pCurrent = pCurrent->next ); - - /* Didn't find anything. */ - if ( pCurrent == NULL ) - { - DPF(( DBG_TXT_INFO, "Requested texture to be freed NOT FOUND" )); - return FALSE; - } - } - - /* Can't free this baby. */ - if ( pCurrent->bLock == TRUE ) - { - DPF(( DBG_TXT_WARN, "Requested texture LOCKED" )); - return FALSE; - } - - /* Free the texture memory. */ - if ( pCurrent->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pCurrent->lpD3DTexture2->Release(); - pCurrent->lpD3DTexture2 = NULL; - bFreed = TRUE; - } - if ( pCurrent->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID):" )); - DPF(( DBG_TXT_INFO, "dwName: %d", pCurrent->dwName )); - DPF(( DBG_TXT_INFO, "cx: %d, cy: %d", pCurrent->dwVWidth, pCurrent->dwVHeight )); - pCurrent->lpDDS_Video->Release(); - pCurrent->lpDDS_Video = NULL; - bFreed = TRUE; - } - - return bFreed; -} -/*===========================================================================*/ -/* This function searches the linked list of texture objects in the supplied*/ -/* D3Dwrapper structure. If it finds a match it will free it and pull it out*/ -/* of the linked list. The function works on the bases of a matching pointer*/ -/* to the object (not matching content). */ -/* If the function gets passed a NULL then we want to free the last texture */ -/* object in the list. Used in a loop to destory all. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL DestroyTextureObject( PMESAD3DHAL pHAL, PTM_OBJECT pTMObject ) -{ - PTM_OBJECT pCurrent; - - DPF(( DBG_FUNC, "DestoryTextureObject();" )); - - /* Just to be safe. */ - if ( !pHAL || !pHAL->pTMList ) - { - DPF(( DBG_TXT_WARN, "DestroyTextureObject() -> NULL pHAL/pHAL->pTMList" )); - return FALSE; - } - - /* Free the last texture in the list. */ - if ( pTMObject == NULL ) - { - /* Find the last texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent->next; pCurrent = pCurrent->next ); - } - else - { - /* See if we can find this texture object. */ - for( pCurrent = pHAL->pTMList; pCurrent && (pCurrent != pTMObject); pCurrent = pCurrent->next ); - - /* Didn't find anything. */ - if ( pCurrent == NULL ) - { - DPF(( DBG_TXT_WARN, "No textures to be freed" )); - return FALSE; - } - } - - /* Can't free this baby. */ - if ( pCurrent->bLock == TRUE ) - { - DPF(( DBG_TXT_WARN, "Requested texture to be freed LOCKED" )); - return FALSE; - } - - /* Free the texture memory. */ - if ( pCurrent->lpD3DTexture2 ) - { - DPF(( DBG_TXT_INFO, "Release Texture2" )); - pCurrent->lpD3DTexture2->Release(); - pCurrent->lpD3DTexture2 = NULL; - } - if ( pCurrent->lpDDS_Video ) - { - DPF(( DBG_TXT_INFO, "Release texture (VID):" )); - pCurrent->lpDDS_Video->Release(); - pCurrent->lpDDS_Video = NULL; - } - if ( pCurrent->lpDDS_System ) - { - DPF(( DBG_TXT_INFO, "Release texture (SYS):" )); - pCurrent->lpDDS_System->Release(); - pCurrent->lpDDS_System = NULL; - } - - /* Pull this texture out of the list. */ - if ( pCurrent == pHAL->pTMList ) - pHAL->pTMList = NULL; - if ( pCurrent->prev ) - (pCurrent->prev)->next = pCurrent->next; - if ( pCurrent->next ) - (pCurrent->next)->prev = pCurrent->prev; - FREE( pCurrent ); - - return TRUE; -} -/*===========================================================================*/ -/* This function is the callback function that gets called when we are doing*/ -/* an enumeration of the texture formats supported by this device. The choice*/ -/* is made by checking to see if we have a match with the supplied D3D pixel-*/ -/* format. So the enumeration has to pass a desired D3D PF as the user var. */ -/*===========================================================================*/ -/* RETURN: D3DENUMRET_OK, D3DENUMRET_CANCEL. */ -/*===========================================================================*/ -static void UpdateTexture( PTM_OBJECT pTMObj, BOOL bVideo, RECT *pRect, UCHAR *pixels ) -{ - LPDIRECTDRAWSURFACE4 lpDDS; - DDSURFACEDESC2 ddsd2; - DWORD srcPitch, - dwHeight, - dwWidth, - dwCol, - dwColor; - UCHAR *pSrc, - *pSrcRow, - *pDest, - *pDestRow; - int rc; - - // TODO: Do I need to pass the h/w when its in the object! - DPF(( DBG_FUNC, "UpdateTexture();" )); - - /* Get the surface pointer we are looking for. */ - lpDDS = (bVideo) ? pTMObj->lpDDS_Video : pTMObj->lpDDS_System; - - /*===================================================================*/ - /* Fill the texture using the PixelInfo structure to do the mapping. */ - /*===================================================================*/ - - /* Get the surface pointer. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof(DDSURFACEDESC2); - rc = lpDDS->Lock( NULL, &ddsd2, DDLOCK_WAIT, NULL ); - if ( FAILED(rc) ) - { - RIP( NULL, "Lock (TEXTURE/SYSTEM)->", ErrorStringD3D(rc) ); - return; - } - - /* For now we are only updating the system surface so use its dimensions. */ - dwWidth = (bVideo) ? pTMObj->dwVWidth : pTMObj->dwSWidth; - dwHeight = (bVideo) ? pTMObj->dwVHeight : pTMObj->dwSHeight; - - /* If we are updating the whole surface then the pDest/pSrc will */ - /* always be the same. */ - if ( pRect == NULL ) - { - pDest = (UCHAR *)ddsd2.lpSurface; - pSrc = pixels; - } - - /* Fill the texture surface based on the pixelformat flags. */ - if ( pTMObj->dwFlags == (DDPF_RGB | DDPF_ALPHAPIXELS) ) - { - srcPitch = dwWidth * 4; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth * 4) + (pRect->left * 4); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*(pSrc ) * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - dwColor |= ( ((DWORD)(*(pSrc+1) * pTMObj->pixel.gScale)) << pTMObj->pixel.gShift ); - dwColor |= ( ((DWORD)(*(pSrc+2) * pTMObj->pixel.bScale)) << pTMObj->pixel.bShift ); - if ( pTMObj->pixel.aScale == -1.0 ) - dwColor |= ( (*(pSrc+3) & 0x80) ? (1 << pTMObj->pixel.aShift) : 0 ); - else - dwColor |= ( ((DWORD)(*(pSrc+3) * pTMObj->pixel.aScale)) << pTMObj->pixel.aShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc += 4; - } - } - } - else if ( pTMObj->dwFlags == DDPF_RGB ) - { - srcPitch = dwWidth * 3; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth * 3) + (pRect->left * 3); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*(pSrc ) * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - dwColor |= ( ((DWORD)(*(pSrc+1) * pTMObj->pixel.gScale)) << pTMObj->pixel.gShift ); - dwColor |= ( ((DWORD)(*(pSrc+2) * pTMObj->pixel.bScale)) << pTMObj->pixel.bShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc += 3; - } - } - } - else if ( pTMObj->dwFlags == (DDPF_LUMINANCE | DDPF_ALPHAPIXELS) ) - { - srcPitch = dwWidth * 2; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth * 2) + (pRect->left * 2); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*(pSrc ) * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - if ( pTMObj->pixel.aScale == -1.0 ) - dwColor |= ( (*(pSrc+1) & 0x80) ? (1 << pTMObj->pixel.aShift) : 0 ); - else - dwColor |= ( ((DWORD)(*(pSrc+1) * pTMObj->pixel.aScale)) << pTMObj->pixel.aShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc += 2; - } - } - } - else if ( pTMObj->dwFlags == DDPF_LUMINANCE ) - { - srcPitch = dwWidth; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth) + (pRect->left); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - dwColor = ( ((DWORD)(*pSrc * pTMObj->pixel.rScale)) << pTMObj->pixel.rShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc++; - } - } - } - else if ( pTMObj->dwFlags == DDPF_ALPHAPIXELS ) - { - srcPitch = dwWidth; - if ( pRect ) - { - pDest = ((UCHAR *)ddsd2.lpSurface) + (pRect->top * ddsd2.lPitch) + (pRect->left * pTMObj->pixel.cb); - pSrc = pixels + (pRect->top * dwWidth) + (pRect->left); - dwHeight = (pRect->bottom - pRect->top); - dwWidth = (pRect->right - pRect->left); - } - - for( pDestRow = pDest, pSrcRow = pSrc; dwHeight > 0; dwHeight--, pDestRow += ddsd2.lPitch, pSrcRow += srcPitch ) - { - for( dwCol = 0, pDest = pDestRow, pSrc = pSrcRow; dwCol < dwWidth; dwCol++ ) - { - if ( pTMObj->pixel.aScale == -1.0 ) - dwColor = ( (*pSrc & 0x80) ? (1 << pTMObj->pixel.aShift) : 0 ); - else - dwColor = ( ((DWORD)(*pSrc * pTMObj->pixel.aScale)) << pTMObj->pixel.aShift ); - memcpy( pDest, &dwColor, pTMObj->pixel.cb ); - pDest += pTMObj->pixel.cb; - pSrc++; - } - } - } - - /* Unlock the surface. */ - rc = lpDDS->Unlock( NULL ); - if ( FAILED(rc) ) - { - RIP( NULL, "Unlock (TEXTURE/SYSTEM)->", ErrorStringD3D(rc) ); - } -} -/*===========================================================================*/ -/* This function is the callback function that gets called when we are doing*/ -/* an enumeration of the texture formats supported by this device. The choice*/ -/* is made by checking to see if we have a match with the supplied D3D pixel-*/ -/* format. So the enumeration has to pass a desired D3D PF as the user var. */ -/*===========================================================================*/ -/* RETURN: D3DENUMRET_OK, D3DENUMRET_CANCEL. */ -/*===========================================================================*/ -HRESULT CALLBACK EnumPFHook( LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext ) -{ - LPDDPIXELFORMAT lpDDPixFmtRequest = (LPDDPIXELFORMAT)lpContext; - PIXELINFO pixel; - - DPF(( DBG_FUNC, "EnumPFHook();" )); - - if ( lpDDPixFmt->dwFlags == lpDDPixFmtRequest->dwFlags ) - { - /* Are we looking for an alpha channel? */ - if ( lpDDPixFmtRequest->dwFlags & DDPF_ALPHAPIXELS ) - { - /* Try for something that has more then 1bits of Alpha. */ - Solve8BitChannelPixelFormat( lpDDPixFmt, &pixel ); - if ( pixel.aScale == -1.0 ) - { - /* Save this format no matter what as its a match of sorts. */ - memcpy( lpDDPixFmtRequest, lpDDPixFmt, sizeof(DDPIXELFORMAT) ); - return D3DENUMRET_OK; - } - } - - /* Save this format as its a good match. */ - memcpy( lpDDPixFmtRequest, lpDDPixFmt, sizeof(DDPIXELFORMAT) ); - - /* We are happy at this point so lets leave. */ - return D3DENUMRET_CANCEL; - } - - return D3DENUMRET_OK; -} - - diff --git a/src/mesa/drivers/d3d/D3DTextureMgr.h b/src/mesa/drivers/d3d/D3DTextureMgr.h deleted file mode 100644 index 8a64ceaaec7..00000000000 --- a/src/mesa/drivers/d3d/D3DTextureMgr.h +++ /dev/null @@ -1,62 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef _TEXTURE_MGR_INC -#define _TEXTURE_MGR_INC - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -#include <stdlib.h> -#include <stdlib.h> -#include "GL/gl.h" -/*========================================================================*/ -/* Defines. */ -/*========================================================================*/ -/*========================================================================*/ -/* Type defines. */ -/*========================================================================*/ -typedef struct _local_texture_object -{ - DWORD dwName, - dwPriority, - dwFlags, - dwSWidth, - dwSHeight, - dwVWidth, - dwVHeight; - BOOL bLock, - bDirty; /* I only update VID on SubImage calls so the system */ - /* texture can get invalid. */ - - LPDIRECT3DDEVICE3 lpD3DDevice; /* If the device changes we must get new handles... */ - LPDIRECTDRAWSURFACE4 lpDDS_System, - lpDDS_Video; - LPDIRECT3DTEXTURE2 lpD3DTexture2; - - PIXELINFO pixel; - - struct _local_texture_object *next; - struct _local_texture_object *prev; - -} TM_OBJECT, *PTM_OBJECT; -/*========================================================================*/ -/* Function prototypes. */ -/*========================================================================*/ -void APIENTRY InitTMD3D( void *pVoid ); -void APIENTRY TermTMD3D( void *pVoid ); -/*========================================================================*/ -/* Global variables declaration. */ -/*========================================================================*/ - -#endif diff --git a/src/mesa/drivers/d3d/D3DUTILS.CPP b/src/mesa/drivers/d3d/D3DUTILS.CPP deleted file mode 100644 index 02664f96e4d..00000000000 --- a/src/mesa/drivers/d3d/D3DUTILS.CPP +++ /dev/null @@ -1,638 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DHAL.h" -/*===========================================================================*/ -/* Local only functions. */ -/*===========================================================================*/ -static int CountTrailingZeros( DWORD dwMask ); -/*===========================================================================*/ -/* This function is used to get the pointer to the surface and the pitch for*/ -/* the scanline rendering functions. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" DDSURFACEDESC2 *LockHAL( PMESAD3DSHARED pShared, BOOL bBack ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - static DDSURFACEDESC2 ddsd2; - HRESULT rc; - - DPF(( DBG_FUNC, "LockHAL();" )); - - /* Set the request structure up first. */ - memset( &ddsd2, 0, sizeof(DDSURFACEDESC2) ); - ddsd2.dwSize = sizeof(DDSURFACEDESC2); - - /* Make sure we have enough info. */ - if ( pHAL ) - { - rc = pHAL->lpDDSRender->Lock( NULL, &ddsd2, DDLOCK_WAIT, NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Lock (RENDER) ->", ErrorStringD3D(rc) ); - } - } - - return &ddsd2; -} -/*===========================================================================*/ -/* This is just a simple wrapper. I probably don't need to do any error */ -/* checking as the Lock must have worked inorder to get here... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void UnlockHAL( PMESAD3DSHARED pShared, BOOL bBack ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - HRESULT rc; - - DPF(( DBG_FUNC, "UnlockHAL();" )); - - /* Make sure we have enough info. */ - if ( pHAL ) - { - rc = pHAL->lpDDSRender->Unlock( NULL ); - if ( FAILED(rc) ) - { - RIP( pHAL, "Unlock (RENDER) ->", ErrorStringD3D(rc) ); - } - } -} -/*===========================================================================*/ -/* This function will track the main/Primary window that will be used as the*/ -/* target for the Blt in SwapBuffers. As a side effect the call will check */ -/* to see if the primary surface is the same size and position as the screen.*/ -/* If they are the same size we will call it fullscreen... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -extern "C" void UpdateScreenPosHAL( PMESAD3DSHARED pShared ) -{ - PMESAD3DHAL pHAL = (PMESAD3DHAL)pShared; - POINT pt; - DWORD dwWidth, dwHeight; - - DPF(( DBG_FUNC, "UpdateScreenPosHAL();" )); - - /* Make sure we have enough info. */ - if ( pHAL != NULL ) - { - /* Update the windows screen position. */ - GetClientRect( pShared->hwnd, &pShared->rectW ); - pt.x = pt.y = 0; - ClientToScreen( pShared->hwnd, &pt ); - OffsetRect( &pShared->rectW, pt.x, pt.y); - - /* Compare the primary to the screen. */ - dwWidth = GetSystemMetrics( SM_CXSCREEN ); - dwHeight = GetSystemMetrics( SM_CYSCREEN ); - if ( (pShared->rectW.left > 0) || (pShared->rectW.top > 0) || - (pShared->rectW.right > dwWidth) || (pShared->rectW.bottom > dwHeight) ) - pShared->bWindow = TRUE; - else - pShared->bWindow = FALSE; - } -} -/*===========================================================================*/ -/* This function will fill in the pixel info structure defined in D3Dshared.*/ -/* Basicly it will take a DirectDraw pixelformat structure and make scaling */ -/* values that will convert from 8bit channels to whatever the supplied ddpf */ -/* uses. Also we will generate shift values that will be used to get move */ -/* each component of the pixel into place. */ -/* I have now added a special case for a 1bit alpha channel. If I find a 1b*/ -/* alpha then I will set the scale to -1.0 which should be unique. Later I */ -/* can check the alpha scale value too see if its -1.0 and thus handle it. I*/ -/* was finding that the case was not working tom my advantage so this is my */ -/* HACK for the day. As a TODO I should work on this... */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void Solve8BitChannelPixelFormat( DDPIXELFORMAT *pddpf, PPIXELINFO pPixel ) -{ - DPF(( DBG_FUNC, "Solve8BitChannelPixelFromat();" )); - - memset( pPixel, 0, sizeof(PPIXELINFO) ); - - /* Check too see if the color space is valid in the PF. */ - if ( pddpf->dwFlags & DDPF_RGB ) - { - /* Solve the red stuff. */ - pPixel->dwRMask = pddpf->dwRBitMask; - pPixel->rShift = CountTrailingZeros( pPixel->dwRMask ); - pPixel->rScale = (float)0.00392156 * (float)(pPixel->dwRMask >> pPixel->rShift); - - /* Solve the green thingy's. */ - pPixel->dwGMask = pddpf->dwGBitMask; - pPixel->gShift = CountTrailingZeros( pPixel->dwGMask ); - pPixel->gScale = (float)0.00392156 * (float)(pPixel->dwGMask >> pPixel->gShift); - - /* Solve the blues. */ - pPixel->dwBMask = pddpf->dwBBitMask; - pPixel->bShift = CountTrailingZeros( pddpf->dwBBitMask ); - pPixel->bScale = (float)0.00392156 * (float)(pddpf->dwBBitMask >> pPixel->bShift); - } - - /* Do the alpha channel if there is one. */ - if ( pddpf->dwFlags & DDPF_ALPHAPIXELS ) - { - pPixel->dwAMask = pddpf->dwRGBAlphaBitMask; - pPixel->aShift = CountTrailingZeros( pPixel->dwAMask ); - - /* Special case a 1bit alpha. */ - if ( (pPixel->dwAMask >> pPixel->aShift) == 1 ) - pPixel->aScale = -1.0; - else - pPixel->aScale = (float)0.00392156 * (float)(pPixel->dwAMask >> pPixel->aShift); - } - - /* Get the size of the pixel in bytes. Should work as dwRGBBitCount is in a union. */ - pPixel->cb = pddpf->dwRGBBitCount / 8; -} -/*===========================================================================*/ -/* See RETURN :) */ -/*===========================================================================*/ -/* RETURN: number of contiguous zeros starting from the right. */ -/*===========================================================================*/ -static int CountTrailingZeros( DWORD dwMask ) -{ - DWORD Mask; - - if ( dwMask == 0 ) - return 32; - - /* Can't take credit for this one! */ - Mask = dwMask & -(int)dwMask; - return ((Mask & 0xFFFF0000)!=0) << 4 - | ((Mask & 0xFF00FF00)!=0) << 3 - | ((Mask & 0xF0F0F0F0)!=0) << 2 - | ((Mask & 0xCCCCCCCC)!=0) << 1 - | ((Mask & 0xAAAAAAAA)!=0); -} -/*===========================================================================*/ -/* This function will convert the DDraw error code to its macro string. The*/ -/* returned pointer is static so you need not worry about memory managemnet */ -/* but the error message gets written over from call to call... */ -/*===========================================================================*/ -/* RETURN: pointer to the single static buffer that hold the error message. */ -/*===========================================================================*/ -char *ErrorStringD3D( HRESULT hr ) -{ - static char errorString[128]; - - switch( hr ) - { - case DDERR_ALREADYINITIALIZED: - strcpy( errorString, "DDERR_ALREADYINITIALIZED" ); - break; - - case DDERR_CANNOTATTACHSURFACE: - strcpy( errorString, "DDERR_CANNOTATTACHSURFACE" ); - break; - - case DDERR_CANNOTDETACHSURFACE: - strcpy( errorString, "DDERR_CANNOTDETACHSURFACE" ); - break; - - case DDERR_CURRENTLYNOTAVAIL: - strcpy( errorString, "DDERR_CURRENTLYNOTAVAIL" ); - break; - - case DDERR_EXCEPTION: - strcpy( errorString, "DDERR_EXCEPTION" ); - break; - - case DDERR_GENERIC: - strcpy( errorString, "DDERR_GENERIC" ); - break; - - case DDERR_HEIGHTALIGN: - strcpy( errorString, "DDERR_HEIGHTALIGN" ); - break; - - case DDERR_INCOMPATIBLEPRIMARY: - strcpy( errorString, "DDERR_INCOMPATIBLEPRIMARY" ); - break; - - case DDERR_INVALIDCAPS: - strcpy( errorString, "DDERR_INVALIDCAPS" ); - break; - - case DDERR_INVALIDCLIPLIST: - strcpy( errorString, "DDERR_INVALIDCLIPLIST" ); - break; - - case DDERR_INVALIDMODE: - strcpy( errorString, "DDERR_INVALIDMODE" ); - break; - - case DDERR_INVALIDOBJECT: - strcpy( errorString, "DDERR_INVALIDOBJECT" ); - break; - - case DDERR_INVALIDPARAMS: - strcpy( errorString, "DDERR_INVALIDPARAMS" ); - break; - - case DDERR_INVALIDPIXELFORMAT: - strcpy( errorString, "DDERR_INVALIDPIXELFORMAT" ); - break; - - case DDERR_INVALIDRECT: - strcpy( errorString, "DDERR_INVALIDRECT" ); - break; - - case DDERR_LOCKEDSURFACES: - strcpy( errorString, "DDERR_LOCKEDSURFACES" ); - break; - - case DDERR_NO3D: - strcpy( errorString, "DDERR_NO3D" ); - break; - - case DDERR_NOALPHAHW: - strcpy( errorString, "DDERR_NOALPHAHW" ); - break; - - case DDERR_NOCLIPLIST: - strcpy( errorString, "DDERR_NOCLIPLIST" ); - break; - - case DDERR_NOCOLORCONVHW: - strcpy( errorString, "DDERR_NOCOLORCONVHW" ); - break; - - case DDERR_NOCOOPERATIVELEVELSET: - strcpy( errorString, "DDERR_NOCOOPERATIVELEVELSET" ); - break; - - case DDERR_NOCOLORKEY: - strcpy( errorString, "DDERR_NOCOLORKEY" ); - break; - - case DDERR_NOCOLORKEYHW: - strcpy( errorString, "DDERR_NOCOLORKEYHW" ); - break; - - case DDERR_NODIRECTDRAWSUPPORT: - strcpy( errorString, "DDERR_NODIRECTDRAWSUPPORT" ); - break; - - case DDERR_NOEXCLUSIVEMODE: - strcpy( errorString, "DDERR_NOEXCLUSIVEMODE" ); - break; - - case DDERR_NOFLIPHW: - strcpy( errorString, "DDERR_NOFLIPHW" ); - break; - - case DDERR_NOGDI: - strcpy( errorString, "DDERR_NOGDI" ); - break; - - case DDERR_NOMIRRORHW: - strcpy( errorString, "DDERR_NOMIRRORHW" ); - break; - - case DDERR_NOTFOUND: - strcpy( errorString, "DDERR_NOTFOUND" ); - break; - - case DDERR_NOOVERLAYHW: - strcpy( errorString, "DDERR_NOOVERLAYHW" ); - break; - - case DDERR_OVERLAPPINGRECTS: - strcpy( errorString, "DDERR_OVERLAPPINGRECTS" ); - break; - - case DDERR_NORASTEROPHW: - strcpy( errorString, "DDERR_NORASTEROPHW" ); - break; - - case DDERR_NOROTATIONHW: - strcpy( errorString, "DDERR_NOROTATIONHW" ); - break; - - case DDERR_NOSTRETCHHW: - strcpy( errorString, "DDERR_NOSTRETCHHW" ); - break; - - case DDERR_NOT4BITCOLOR: - strcpy( errorString, "DDERR_NOT4BITCOLOR" ); - break; - - case DDERR_NOT4BITCOLORINDEX: - strcpy( errorString, "DDERR_NOT4BITCOLORINDEX" ); - break; - - case DDERR_NOT8BITCOLOR: - strcpy( errorString, "DDERR_NOT8BITCOLOR" ); - break; - - case DDERR_NOTEXTUREHW: - strcpy( errorString, "DDERR_NOTEXTUREHW" ); - break; - - case DDERR_NOVSYNCHW: - strcpy( errorString, "DDERR_NOVSYNCHW" ); - break; - - case DDERR_NOZBUFFERHW: - strcpy( errorString, "DDERR_NOZBUFFERHW" ); - break; - - case DDERR_NOZOVERLAYHW: - strcpy( errorString, "DDERR_NOZOVERLAYHW" ); - break; - - case DDERR_OUTOFCAPS: - strcpy( errorString, "DDERR_OUTOFCAPS" ); - break; - - case DDERR_OUTOFMEMORY: - strcpy( errorString, "DDERR_OUTOFMEMORY" ); - break; - - case DDERR_OUTOFVIDEOMEMORY: - strcpy( errorString, "DDERR_OUTOFVIDEOMEMORY" ); - break; - - case DDERR_OVERLAYCANTCLIP: - strcpy( errorString, "DDERR_OVERLAYCANTCLIP" ); - break; - - case DDERR_OVERLAYCOLORKEYONLYONEACTIVE: - strcpy( errorString, "DDERR_OVERLAYCOLORKEYONLYONEACTIVE" ); - break; - - case DDERR_PALETTEBUSY: - strcpy( errorString, "DDERR_PALETTEBUSY" ); - break; - - case DDERR_COLORKEYNOTSET: - strcpy( errorString, "DDERR_COLORKEYNOTSET" ); - break; - - case DDERR_SURFACEALREADYATTACHED: - strcpy( errorString, "DDERR_SURFACEALREADYATTACHED" ); - break; - - case DDERR_SURFACEALREADYDEPENDENT: - strcpy( errorString, "DDERR_SURFACEALREADYDEPENDENT" ); - break; - - case DDERR_SURFACEBUSY: - strcpy( errorString, "DDERR_SURFACEBUSY" ); - break; - - case DDERR_CANTLOCKSURFACE: - strcpy( errorString, "DDERR_CANTLOCKSURFACE" ); - break; - - case DDERR_SURFACEISOBSCURED: - strcpy( errorString, "DDERR_SURFACEISOBSCURED" ); - break; - - case DDERR_SURFACELOST: - strcpy( errorString, "DDERR_SURFACELOST" ); - break; - - case DDERR_SURFACENOTATTACHED: - strcpy( errorString, "DDERR_SURFACENOTATTACHED" ); - break; - - case DDERR_TOOBIGHEIGHT: - strcpy( errorString, "DDERR_TOOBIGHEIGHT" ); - break; - - case DDERR_TOOBIGSIZE: - strcpy( errorString, "DDERR_TOOBIGSIZE" ); - break; - - case DDERR_TOOBIGWIDTH: - strcpy( errorString, "DDERR_TOOBIGWIDTH" ); - break; - - case DDERR_UNSUPPORTED: - strcpy( errorString, "DDERR_UNSUPPORTED" ); - break; - - case DDERR_UNSUPPORTEDFORMAT: - strcpy( errorString, "DDERR_UNSUPPORTEDFORMAT" ); - break; - - case DDERR_UNSUPPORTEDMASK: - strcpy( errorString, "DDERR_UNSUPPORTEDMASK" ); - break; - - case DDERR_INVALIDSTREAM: - strcpy( errorString, "DDERR_INVALIDSTREAM" ); - break; - - case DDERR_VERTICALBLANKINPROGRESS: - strcpy( errorString, "DDERR_VERTICALBLANKINPROGRESS" ); - break; - - case DDERR_WASSTILLDRAWING: - strcpy( errorString, "DDERR_WASSTILLDRAWING" ); - break; - - case DDERR_XALIGN: - strcpy( errorString, "DDERR_XALIGN" ); - break; - - case DDERR_INVALIDDIRECTDRAWGUID: - strcpy( errorString, "DDERR_INVALIDDIRECTDRAWGUID" ); - break; - - case DDERR_DIRECTDRAWALREADYCREATED: - strcpy( errorString, "DDERR_DIRECTDRAWALREADYCREATED" ); - break; - - case DDERR_NODIRECTDRAWHW: - strcpy( errorString, "DDERR_NODIRECTDRAWHW" ); - break; - - case DDERR_PRIMARYSURFACEALREADYEXISTS: - strcpy( errorString, "DDERR_PRIMARYSURFACEALREADYEXISTS" ); - break; - - case DDERR_NOEMULATION: - strcpy( errorString, "DDERR_NOEMULATION" ); - break; - - case DDERR_REGIONTOOSMALL: - strcpy( errorString, "DDERR_REGIONTOOSMALL" ); - break; - - case DDERR_CLIPPERISUSINGHWND: - strcpy( errorString, "DDERR_CLIPPERISUSINGHWND" ); - break; - - case DDERR_NOCLIPPERATTACHED: - strcpy( errorString, "DDERR_NOCLIPPERATTACHED" ); - break; - - case DDERR_NOHWND: - strcpy( errorString, "DDERR_NOHWND" ); - break; - - case DDERR_HWNDSUBCLASSED: - strcpy( errorString, "DDERR_HWNDSUBCLASSED" ); - break; - - case DDERR_HWNDALREADYSET: - strcpy( errorString, "DDERR_HWNDALREADYSET" ); - break; - - case DDERR_NOPALETTEATTACHED: - strcpy( errorString, "DDERR_NOPALETTEATTACHED" ); - break; - - case DDERR_NOPALETTEHW: - strcpy( errorString, "DDERR_NOPALETTEHW" ); - break; - - case DDERR_BLTFASTCANTCLIP: - strcpy( errorString, "DDERR_BLTFASTCANTCLIP" ); - break; - - case DDERR_NOBLTHW: - strcpy( errorString, "DDERR_NOBLTHW" ); - break; - - case DDERR_NODDROPSHW: - strcpy( errorString, "DDERR_NODDROPSHW" ); - break; - - case DDERR_OVERLAYNOTVISIBLE: - strcpy( errorString, "DDERR_OVERLAYNOTVISIBLE" ); - break; - - case DDERR_NOOVERLAYDEST: - strcpy( errorString, "DDERR_NOOVERLAYDEST" ); - break; - - case DDERR_INVALIDPOSITION: - strcpy( errorString, "DDERR_INVALIDPOSITION" ); - break; - - case DDERR_NOTAOVERLAYSURFACE: - strcpy( errorString, "DDERR_NOTAOVERLAYSURFACE" ); - break; - - case DDERR_EXCLUSIVEMODEALREADYSET: - strcpy( errorString, "DDERR_EXCLUSIVEMODEALREADYSET" ); - break; - - case DDERR_NOTFLIPPABLE: - strcpy( errorString, "DDERR_NOTFLIPPABLE" ); - break; - - case DDERR_CANTDUPLICATE: - strcpy( errorString, "DDERR_CANTDUPLICATE" ); - break; - - case DDERR_NOTLOCKED: - strcpy( errorString, "DDERR_NOTLOCKED" ); - break; - - case DDERR_CANTCREATEDC: - strcpy( errorString, "DDERR_CANTCREATEDC" ); - break; - - case DDERR_NODC: - strcpy( errorString, "DDERR_NODC" ); - break; - - case DDERR_WRONGMODE: - strcpy( errorString, "DDERR_WRONGMODE" ); - break; - - case DDERR_IMPLICITLYCREATED: - strcpy( errorString, "DDERR_IMPLICITLYCREATED" ); - break; - - case DDERR_NOTPALETTIZED: - strcpy( errorString, "DDERR_NOTPALETTIZED" ); - break; - - case DDERR_UNSUPPORTEDMODE: - strcpy( errorString, "DDERR_UNSUPPORTEDMODE" ); - break; - - case DDERR_NOMIPMAPHW: - strcpy( errorString, "DDERR_NOMIPMAPHW" ); - break; - - case DDERR_INVALIDSURFACETYPE: - strcpy( errorString, "DDERR_INVALIDSURFACETYPE" ); - break; - - case DDERR_NOOPTIMIZEHW: - strcpy( errorString, "DDERR_NOOPTIMIZEHW" ); - break; - - case DDERR_NOTLOADED: - strcpy( errorString, "DDERR_NOTLOADED" ); - break; - - case DDERR_NOFOCUSWINDOW: - strcpy( errorString, "DDERR_NOFOCUSWINDOW" ); - break; - - case DDERR_DCALREADYCREATED: - strcpy( errorString, "DDERR_DCALREADYCREATED" ); - break; - - case DDERR_NONONLOCALVIDMEM: - strcpy( errorString, "DDERR_NONONLOCALVIDMEM" ); - break; - - case DDERR_CANTPAGELOCK: - strcpy( errorString, "DDERR_CANTPAGELOCK" ); - break; - - case DDERR_CANTPAGEUNLOCK: - strcpy( errorString, "DDERR_CANTPAGEUNLOCK" ); - break; - - case DDERR_NOTPAGELOCKED: - strcpy( errorString, "DDERR_NOTPAGELOCKED" ); - break; - - case DDERR_MOREDATA: - strcpy( errorString, "DDERR_MOREDATA" ); - break; - - case DDERR_EXPIRED: - strcpy( errorString, "DDERR_EXPIRED" ); - break; - - case DDERR_VIDEONOTACTIVE: - strcpy( errorString, "DDERR_VIDEONOTACTIVE" ); - break; - - case DDERR_DEVICEDOESNTOWNSURFACE: - strcpy( errorString, "DDERR_DEVICEDOESNTOWNSURFACE" ); - break; - - case DDERR_NOTINITIALIZED: - strcpy( errorString, "DDERR_NOTINITIALIZED" ); - break; - - default: - strcpy( errorString, "<unknown error code>" ); - break; - } - - return &errorString[0]; -} diff --git a/src/mesa/drivers/d3d/D3Dvbrender.c b/src/mesa/drivers/d3d/D3Dvbrender.c deleted file mode 100644 index 09857f1dc8d..00000000000 --- a/src/mesa/drivers/d3d/D3Dvbrender.c +++ /dev/null @@ -1,2149 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include <stdio.h> -#include "clip.h" -#include "context.h" -#include "light.h" -#include "lines.h" -#include "macros.h" -#include "matrix.h" -#include "pb.h" -#include "points.h" -#include "mtypes.h" -#include "vb.h" -#include "vbrender.h" -#include "xform.h" -#include "D3DMesa.h" - -static void SetRenderStates( GLcontext *ctx ); -static void DebugRenderStates( GLcontext *ctx, BOOL bForce ); - -static void RenderPointsVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderTriangleVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderTriangleFanVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderTriangleStripVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderQuadVB( GLcontext *ctx, GLuint start, GLuint end ); -static void RenderQuad( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4, GLuint pv ); -void RenderOneTriangle( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint pv ); -void RenderOneLine( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ); - -/* I went with a D3D vertex buffer that is 6 times that of the Mesa one */ -/* instead of having the D3D one flush when its full. This way Mesa will*/ -/* handle all the flushing. I need x6 as points can use 4 vertex each. */ -D3DTLVERTEX D3DTLVertices[ (VB_MAX*6) ]; -GLuint VList[VB_SIZE]; -/*===========================================================================*/ -/* Compute Z offsets for a polygon with plane defined by (A,B,C,D) */ -/* D is not needed. TODO: Currently we are calculating this but not using it.*/ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void OffsetPolygon( GLcontext *ctx, GLfloat a, GLfloat b, GLfloat c ) -{ - GLfloat ac, - bc, - m, - offset; - - DPF(( DBG_FUNC, "OffsetPolygon();" )); - - if ( (c < 0.001F) && (c > - 0.001F) ) - { - /* Prevents underflow problems. */ - ctx->PointZoffset = 0.0F; - ctx->LineZoffset = 0.0F; - ctx->PolygonZoffset = 0.0F; - } - else - { - ac = a / c; - bc = b / c; - if ( ac < 0.0F ) - ac = -ac; - if ( bc<0.0F ) - bc = -bc; - m = MAX2( ac, bc ); /* m = sqrt( ac*ac + bc*bc ); */ - - offset = (m * ctx->Polygon.OffsetFactor + ctx->Polygon.OffsetUnits); - ctx->PointZoffset = ctx->Polygon.OffsetPoint ? offset : 0.0F; - ctx->LineZoffset = ctx->Polygon.OffsetLine ? offset : 0.0F; - ctx->PolygonZoffset = ctx->Polygon.OffsetFill ? offset : 0.0F; - } - - DPF(( DBG_PRIM_INFO, "OffsetPolygon: %f", offset )); -} -/*===========================================================================*/ -/* Compute signed area of the n-sided polgyon specified by vertices */ -/* vb->Win[] and vertex list vlist[]. */ -/* A clockwise polygon will return a negative area. A counter-clockwise */ -/* polygon will return a positive area. I have changed this function to */ -/* actually calculate twice the area as its faster and still gives the sign. */ -/*===========================================================================*/ -/* RETURN: signed area of the polgon. */ -/*===========================================================================*/ -static GLfloat PolygonArea( const struct vertex_buffer *vb, GLuint n, const GLuint vlist[] ) -{ - GLfloat area; - GLuint i; - - DPF(( DBG_FUNC, "PolygonArea();" )); - -#define j0 vlist[i] -#define j1 vlist[(i+1)%n] -#define x0 vb->Win[j0][0] -#define y0 vb->Win[j0][1] -#define x1 vb->Win[j1][0] -#define y1 vb->Win[j1][1] - - /* area = sum of trapezoids */ - for( i = 0, area = 0.0; i < n; i++ ) - area += ((x0 - x1) * (y0 + y1)); /* Note: no divide by two here! */ - -#undef x0 -#undef y0 -#undef x1 -#undef y1 -#undef j1 -#undef j0 - - // TODO: I don't see the point or * 0.5 as we just want the sign... - return area; -} -/*===========================================================================*/ -/* Render a polygon that needs clipping on at least one vertex. The function*/ -/* will first clip the polygon to any user clipping planes then clip to the */ -/* viewing volume. The final polygon will be draw as single triangles that */ -/* first need minor proccessing (culling, offset, etc) before we draw the */ -/* polygon as a fan. NOTE: the fan is draw as single triangles as its not */ -/* formed sequentaly in the VB but is in the vlist[]. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderClippedPolygon( GLcontext *ctx, GLuint n, GLuint vlist[] ) -{ - struct vertex_buffer *VB = ctx->VB; - GLfloat (*win)[3] = VB->Win, - *proj = ctx->ProjectionMatrix, - ex, ey, - fx, fy, c, - wInv; - GLuint index, - pv, - facing; - - DPF(( DBG_FUNC, "RenderClippedPolygon();" )); - - DPF(( DBG_PRIM_INFO, "RenderClippedtPolygon( %d )", n )); - - /* Which vertex dictates the color when flat shading. */ - pv = (ctx->Primitive==GL_POLYGON) ? vlist[0] : vlist[n-1]; - - /* Clipping may introduce new vertices. New vertices will be stored in */ - /* the vertex buffer arrays starting with location VB->Free. After we've*/ - /* rendered the polygon, these extra vertices can be overwritten. */ - VB->Free = VB_MAX; - - /* Clip against user clipping planes in eye coord space. */ - if ( ctx->Transform.AnyClip ) - { - n = gl_userclip_polygon( ctx, n, vlist ); - if ( n < 3 ) - return; - - /* Transform vertices from eye to clip coordinates: clip = Proj * eye */ - for( index = 0; index < n; index++ ) - { - TRANSFORM_POINT( VB->Clip[vlist[index]], proj, VB->Eye[vlist[index]] ); - } - } - - /* Clip against view volume in clip coord space */ - n = gl_viewclip_polygon( ctx, n, vlist ); - if ( n < 3 ) - return; - - /* Transform new vertices from clip to ndc to window coords. */ - /* ndc = clip / W window = viewport_mapping(ndc) */ - /* Note that window Z values are scaled to the range of integer */ - /* depth buffer values. */ - - /* Only need to compute window coords for new vertices */ - for( index = VB_MAX; index < VB->Free; index++ ) - { - if ( VB->Clip[index][3] != 0.0F ) - { - wInv = 1.0F / VB->Clip[index][3]; - - win[index][0] = VB->Clip[index][0] * wInv * ctx->Viewport.Sx + ctx->Viewport.Tx; - win[index][1] = VB->Clip[index][1] * wInv * ctx->Viewport.Sy + ctx->Viewport.Ty; - win[index][2] = VB->Clip[index][2] * wInv * ctx->Viewport.Sz + ctx->Viewport.Tz; - } - else - { - /* Can't divide by zero, so... */ - win[index][0] = win[index][1] = win[index][2] = 0.0F; - } - } - - /* Draw filled polygon as a triangle fan */ - for( index = 2; index < n; index++ ) - { - /* Compute orientation of triangle */ - ex = win[vlist[index-1]][0] - win[vlist[0]][0]; - ey = win[vlist[index-1]][1] - win[vlist[0]][1]; - fx = win[vlist[index]][0] - win[vlist[0]][0]; - fy = win[vlist[index]][1] - win[vlist[0]][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* finish computing plane equation of polygon, compute offset */ - GLfloat fz = win[vlist[index]][2] - win[vlist[0]][2]; - GLfloat ez = win[vlist[index-1]][2] - win[vlist[0]][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - RenderOneTriangle( ctx, vlist[0], vlist[index-1], vlist[index], pv ); - } -} -/*===========================================================================*/ -/* This function gets called when either the vertex buffer is full or glEnd */ -/* has been called. If the we aren't in rendering mode (FEEDBACK) then I */ -/* pass the vertex buffer back to Mesa to deal with by returning FALSE. */ -/* If I can render the primitive types in the buffer directly then I will */ -/* return TRUE after I render the vertex buffer and reset the vertex buffer. */ -/* */ -/* TODO: I don't handle the special case of when the vertex buffer is full */ -/* and we have a primitive that bounds this buffer and the next one to */ -/* come. I'm not sure right now if Mesa handles this for me... */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -GLboolean RenderVertexBuffer( GLcontext *ctx, GLboolean allDone ) -{ - struct vertex_buffer *VB = ctx->VB; - GLuint index, - vlist[VB_SIZE]; - - DPF(( DBG_FUNC, "RenderVertexBuffer();" )); - - /* We only need to hook actual tri's that need rendering. */ - if ( ctx->RenderMode != GL_RENDER ) - { - // (ctx->Visual->AccumBits > 0) ) - // (ctx->Visual->StencilBits > 0) ) - DPF(( DBG_PRIM_INFO, "Passing VB back to Mesa" )); - return FALSE; - } - - /* I'm going to set the states here so that all functions will */ - /* be assured to have the right states. If Mesa's vertex bufefr */ - /* function calls one of my primitive functions (TRI,POINT,LINE) */ - /* it will need the right states. So instead of doing it in the */ - /* primitive function I will always do it here at risk of some */ - /* slow down to some cases... */ - SetRenderStates( ctx ); - - switch( ctx->Primitive ) - { - case GL_POINTS: - DPF(( DBG_PRIM_INFO, "GL_POINTS( %d )", VB->Count )); - RenderPointsVB( ctx, 0, VB->Count ); - break; - - case GL_LINES: - case GL_LINE_STRIP: - case GL_LINE_LOOP: - /* Not supported functions yet so pass back that we failed to */ - /* render the vertex buffer and Mesa will have to do it. */ - DPF(( DBG_PRIM_INFO, "GL_LINE_?( %d )", VB->Count )); - return FALSE; - - case GL_TRIANGLES: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_TRIANGLES( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_TRIANGLES( %d )", VB->Count )); - RenderTriangleVB( ctx, 0, VB->Count ); - break; - - case GL_TRIANGLE_STRIP: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_TRIANGLE_STRIP( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_TRIANGLE_STRIP( %d )", VB->Count )); - RenderTriangleStripVB( ctx, 0, VB->Count ); - break; - - case GL_TRIANGLE_FAN: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_TRIANGLE_FAN( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_TRIANGLE_FAN( %d )", VB->Count )); - RenderTriangleFanVB( ctx, 0, VB->Count ); - break; - - case GL_QUADS: - if ( VB->Count < 4 ) - { - DPF(( DBG_PRIM_WARN, "GL_QUADS( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_QUADS( %d )", VB->Count )); - RenderQuadVB( ctx, 0, VB->Count ); - break; - - case GL_QUAD_STRIP: - if ( VB->Count < 4 ) - { - DPF(( DBG_PRIM_WARN, "GL_QUAD_STRIP( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_QUAD_STRIP( %d )", VB->Count )); - - if ( VB->ClipOrMask ) - { - for( index = 3; index < VB->Count; index += 2 ) - { - if ( VB->ClipMask[index-3] & VB->ClipMask[index-2] & VB->ClipMask[index-1] & VB->ClipMask[index] & CLIP_ALL_BITS ) - { - /* All points clipped by common plane */ - DPF(( DBG_PRIM_WARN, "GL_QUAD_STRIP( %d )", VB->Count )); - continue; - } - else if ( VB->ClipMask[index-3] | VB->ClipMask[index-2] | VB->ClipMask[index-1] | VB->ClipMask[index] ) - { - vlist[0] = index - 3; - vlist[1] = index - 2; - vlist[2] = index; - vlist[3] = index - 1; - RenderClippedPolygon( ctx, 4, vlist ); - } - else - { - RenderQuad( ctx, (index-3), (index-2), index, (index-1), index ); - } - } - } - else - { - /* No clipping needed */ - for( index = 3; index < VB->Count; index += 2 ) - RenderQuad( ctx, (index-3), (index-2), index, (index-1), index ); - } - break; - - case GL_POLYGON: - if ( VB->Count < 3 ) - { - DPF(( DBG_PRIM_WARN, "GL_POLYGON( %d )", VB->Count )); - return FALSE; - } - - DPF(( DBG_PRIM_INFO, "GL_POLYGON( %d )", VB->Count )); - - /* All points clipped by common plane, draw nothing */ - if ( !(VB->ClipAndMask & CLIP_ALL_BITS) ) - RenderTriangleFanVB( ctx, 0, VB->Count ); - break; - - default: - /* should never get here */ - _mesa_problem( ctx, "invalid mode in gl_render_vb" ); - } - - DPF(( DBG_PRIM_INFO, "ResetVB" )); - - /* We return TRUE to indicate we rendered the VB. */ - gl_reset_vb( ctx, allDone ); - return TRUE; -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as triangles. The */ -/* buffer has to be able to be rendered directly. This means that we are */ -/* filled, no offsets, no culling and one sided rendering. Also we must be */ -/* in render mode of course. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderTriangleVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - GLfloat ex, ey, - fx, fy, c; - GLuint facing; - - DPF(( DBG_FUNC, "RenderTriangleVB" )); - - if ( !VB->ClipOrMask ) - { - DPF(( DBG_PRIM_INFO, "DirectTriangles( %d )", (end-start) )); - for( index = start, cVertex = 0; index < end; ) - { - dwPVColor = (VB->Color[(index+2)][3]<<24) | (VB->Color[(index+2)][0]<<16) | (VB->Color[(index+2)][1]<<8) | VB->Color[(index+2)][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - index++; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - index++; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - index++; - } - } - else - { -#define v1 index -#define v2 (index+1) -#define v3 (index+2) - - for( index = start, cVertex = 0; index < end; index += 3 ) - { - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & CLIP_ALL_BITS ) - { - continue; - } - else if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - RenderClippedPolygon( ctx, 3, VList ); - continue; - } - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - /* Solve the prevoking vertex color as we need it for the 3rd triangle and flat shading. */ - dwPVColor = (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - } -#undef v1 -#undef v2 -#undef v3 - } - - /* Render the converted vertex buffer. */ - if ( cVertex > 2 ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as a triangle fan. */ -/* The buffer has to be able to be rendered directly. This means that we are*/ -/* filled, no offsets, no culling and one sided rendering. Also we must be */ -/* in render mode of course. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderTriangleFanVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - GLfloat ex, ey, - fx, fy, c; - GLuint facing; - DWORD dwPVColor; - - DPF(( DBG_FUNC, "RenderTriangleFanVB();" )); - - /* Special case that we can blast the fan without culling, offset, etc... */ - if ( !VB->ClipOrMask && (ctx->Light.ShadeModel != GL_FLAT) ) - { - DPF(( DBG_PRIM_INFO, "DirectTriangles( %d )", (end-start) )); - - /* Seed the the fan. */ - D3DTLVertices[0].sx = D3DVAL( VB->Win[start][0] ); - D3DTLVertices[0].sy = D3DVAL( (height - VB->Win[start][1]) ); - D3DTLVertices[0].sz = D3DVAL( VB->Win[start][2] ); - D3DTLVertices[0].tu = D3DVAL( VB->TexCoord[start][0] ); - D3DTLVertices[0].tv = D3DVAL( VB->TexCoord[start][1] ); - D3DTLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[start][3]) ); - D3DTLVertices[0].color= (VB->Color[start][3]<<24) | (VB->Color[start][0]<<16) | (VB->Color[start][1]<<8) | VB->Color[start][2]; - - /* Seed the the fan. */ - D3DTLVertices[1].sx = D3DVAL( VB->Win[(start+1)][0] ); - D3DTLVertices[1].sy = D3DVAL( (height - VB->Win[(start+1)][1]) ); - D3DTLVertices[1].sz = D3DVAL( VB->Win[(start+1)][2] ); - D3DTLVertices[1].tu = D3DVAL( VB->TexCoord[(start+1)][0] ); - D3DTLVertices[1].tv = D3DVAL( VB->TexCoord[(start+1)][1] ); - D3DTLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[(start+1)][3]) ); - D3DTLVertices[1].color= (VB->Color[(start+1)][3]<<24) | (VB->Color[(start+1)][0]<<16) | (VB->Color[(start+1)][1]<<8) | VB->Color[(start+1)][2]; - - for( index = (start+2), cVertex = 2; index < end; index++, cVertex++ ) - { - /*=================================*/ - /* Add the next vertex to the fan. */ - /*=================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex].color = (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLEFAN, &D3DTLVertices[0], cVertex ); - } - else - { -#define v1 start -#define v2 (index-1) -#define v3 index - - for( index = (start+2), cVertex = 0; index < end; index++ ) - { - if ( VB->ClipOrMask ) - { - /* All points clipped by common plane */ - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & CLIP_ALL_BITS ) - { - continue; - } - else if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - RenderClippedPolygon( ctx, 3, VList ); - continue; - } - } - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - dwPVColor = (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -#undef v1 -#undef v2 -#undef v3 - } -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as a triangle strip. */ -/* The buffer has to be able to be rendered directly. This means that we are*/ -/* filled, no offsets, no culling and one sided rendering. Also we must be */ -/* in render mode of course. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderTriangleStripVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex = 0, - v1, v2, v3, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - GLfloat ex, ey, - fx, fy, c; - GLuint facing; - DWORD dwPVColor; - - DPF(( DBG_FUNC, "RenderTriangleStripVB();" )); - - /* Special case that we can blast the fan without culling, offset, etc... */ - if ( !VB->ClipOrMask && (ctx->Light.ShadeModel != GL_FLAT) ) - { - DPF(( DBG_PRIM_PROFILE, "DirectTriangles" )); - - /* Seed the the strip. */ - D3DTLVertices[0].sx = D3DVAL( VB->Win[start][0] ); - D3DTLVertices[0].sy = D3DVAL( (height - VB->Win[start][1]) ); - D3DTLVertices[0].sz = D3DVAL( VB->Win[start][2] ); - D3DTLVertices[0].tu = D3DVAL( VB->TexCoord[start][0] ); - D3DTLVertices[0].tv = D3DVAL( VB->TexCoord[start][1] ); - D3DTLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[start][3]) ); - D3DTLVertices[0].color= (VB->Color[start][3]<<24) | (VB->Color[start][0]<<16) | (VB->Color[start][1]<<8) | VB->Color[start][2]; - - /* Seed the the strip. */ - D3DTLVertices[1].sx = D3DVAL( VB->Win[(start+1)][0] ); - D3DTLVertices[1].sy = D3DVAL( (height - VB->Win[(start+1)][1]) ); - D3DTLVertices[1].sz = D3DVAL( VB->Win[(start+1)][2] ); - D3DTLVertices[1].tu = D3DVAL( VB->TexCoord[(start+1)][0] ); - D3DTLVertices[1].tv = D3DVAL( VB->TexCoord[(start+1)][1] ); - D3DTLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[(start+1)][3]) ); - D3DTLVertices[1].color= (VB->Color[(start+1)][3]<<24) | (VB->Color[(start+1)][0]<<16) | (VB->Color[(start+1)][1]<<8) | VB->Color[(start+1)][2]; - - for( index = (start+2), cVertex = 2; index < end; index++, cVertex++ ) - { - /*===================================*/ - /* Add the next vertex to the strip. */ - /*===================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[index][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[index][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[index][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[index][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[index][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex].color = (VB->Color[index][3]<<24) | (VB->Color[index][0]<<16) | (VB->Color[index][1]<<8) | VB->Color[index][2]; - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLESTRIP, &D3DTLVertices[0], cVertex ); - } - else - { - for( index = (start+2); index < end; index++ ) - { - /* We need to switch order so that winding won't be a problem. */ - if ( index & 1 ) - { - v1 = index - 1; - v2 = index - 2; - v3 = index - 0; - } - else - { - v1 = index - 2; - v2 = index - 1; - v3 = index - 0; - } - - /* All vertices clipped by common plane */ - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & CLIP_ALL_BITS ) - continue; - - /* Check if any vertices need clipping. */ - if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - RenderClippedPolygon( ctx, 3, VList ); - } - else - { - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* Polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - /* Need right color if we have two sided lighting. */ - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - - /* Solve the prevoking vertex color as we need it for the 3rd triangle and flat shading. */ - dwPVColor = (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= dwPVColor; - } - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); - } -} -/*===========================================================================*/ -/* This function will render the current vertex buffer as Quads. The buffer*/ -/* has to be able to be rendered directly. This means that we are filled, no*/ -/* offsets, no culling and one sided rendering. Also we must be in render */ -/* mode of cource. */ -/* First I will fill the global D3D vertice buffer. Next I will set all the*/ -/* states for D3D based on the current OGL state. Finally I pass the D3D VB */ -/* to the wrapper that call DrawPrimitives. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderQuadVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int index, - cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - GLfloat ex, ey, - fx, fy, c; - GLuint facing; /* 0=front, 1=back */ - - DPF(( DBG_FUNC, "RenderQuadVB();" )); - -#define v1 (index) -#define v2 (index+1) -#define v3 (index+2) -#define v4 (index+3) - - if ( !VB->ClipOrMask ) - { - DPF(( DBG_PRIM_PROFILE, "DirectTriangles" )); - - for( cVertex = 0, index = start; index < end; index += 4 ) - { - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v1][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v2][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v3][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v1][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v3][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v4][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v4][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( VB->Win[v4][2] ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v4][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v4][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v4][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - } - } - else - { - for( cVertex = 0, index = start; index < end; index += 4 ) - { - if ( VB->ClipMask[v1] & VB->ClipMask[v2] & VB->ClipMask[v3] & VB->ClipMask[v4] & CLIP_ALL_BITS ) - { - continue; - } - else if ( VB->ClipMask[v1] | VB->ClipMask[v2] | VB->ClipMask[v3] | VB->ClipMask[v4] ) - { - VList[0] = v1; - VList[1] = v2; - VList[2] = v3; - VList[3] = v4; - RenderClippedPolygon( ctx, 4, VList ); - continue; - } - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - continue; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - continue; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v2][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v2][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v2][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v2][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v1][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v1][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v1][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v1][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v3][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v3][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v3][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v3][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - D3DTLVertices[cVertex].sx = D3DVAL( VB->Win[v4][0] ); - D3DTLVertices[cVertex].sy = D3DVAL( (height - VB->Win[v4][1]) ); - D3DTLVertices[cVertex].sz = D3DVAL( (VB->Win[v4][2] + ctx->PolygonZoffset) ); - D3DTLVertices[cVertex].tu = D3DVAL( VB->TexCoord[v4][0] ); - D3DTLVertices[cVertex].tv = D3DVAL( VB->TexCoord[v4][1] ); - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[v4][3]) ); - D3DTLVertices[cVertex++].color= (ctx->Light.ShadeModel == GL_FLAT) ? - dwPVColor : - (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - } - } - -#undef v4 -#undef v3 -#undef v2 -#undef v1 - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -} -/*===========================================================================*/ -/* */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static void RenderQuad( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4, GLuint pv ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - GLfloat ex, ey, - fx, fy, c; - GLuint facing; /* 0=front, 1=back */ - static D3DTLVERTEX TLVertices[6]; - - DPF(( DBG_FUNC, "RenderQuad" )); - DPF(( DBG_PRIM_INFO, "RenderQuad( 1 )" )); - - /* Compute orientation of triangle */ - ex = VB->Win[v2][0] - VB->Win[v1][0]; - ey = VB->Win[v2][1] - VB->Win[v1][1]; - fx = VB->Win[v3][0] - VB->Win[v1][0]; - fy = VB->Win[v3][1] - VB->Win[v1][1]; - c = (ex * fy) - (ey * fx); - - /* polygon is perpindicular to view plane, don't draw it */ - if ( (c == 0.0F) && !ctx->Polygon.Unfilled ) - return; - - /* Backface culling. */ - facing = (c < 0.0F) ^ ctx->Polygon.FrontBit; - if ( (facing + 1) & ctx->Polygon.CullBits ) - return; - - if ( ctx->IndirectTriangles & DD_TRI_LIGHT_TWOSIDE ) - { - if ( facing == 1 ) - { - /* use back color */ - VB->Color = VB->Bcolor; - VB->Specular= VB->Bspec; - } - else - { - /* use front color */ - VB->Color = VB->Fcolor; - VB->Specular= VB->Fspec; - } - } - - if ( ctx->IndirectTriangles & DD_TRI_OFFSET ) - { - /* Finish computing plane equation of polygon, compute offset */ - GLfloat fz = VB->Win[v3][2] - VB->Win[v1][2]; - GLfloat ez = VB->Win[v2][2] - VB->Win[v1][2]; - GLfloat a = (ey * fz) - (ez * fy); - GLfloat b = (ez * fx) - (ex * fz); - OffsetPolygon( ctx, a, b, c ); - } - - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[pv][3]<<24) | (VB->Color[pv][0]<<16) | (VB->Color[pv][1]<<8) | VB->Color[pv][2]; - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - TLVertices[0].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[0].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[0].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - TLVertices[0].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[0].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[0].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - TLVertices[1].sx = D3DVAL( VB->Win[v2][0] ); - TLVertices[1].sy = D3DVAL( (height - VB->Win[v2][1]) ); - TLVertices[1].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - TLVertices[1].tu = D3DVAL( VB->TexCoord[v2][0] ); - TLVertices[1].tv = D3DVAL( VB->TexCoord[v2][1] ); - TLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - TLVertices[1].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - TLVertices[2].sx = D3DVAL( VB->Win[v3][0] ); - TLVertices[2].sy = D3DVAL( (height - VB->Win[v3][1]) ); - TLVertices[2].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - TLVertices[2].tu = D3DVAL( VB->TexCoord[v3][0] ); - TLVertices[2].tv = D3DVAL( VB->TexCoord[v3][1] ); - TLVertices[2].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - TLVertices[2].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - TLVertices[3].sx = D3DVAL( VB->Win[v3][0] ); - TLVertices[3].sy = D3DVAL( (height - VB->Win[v3][1]) ); - TLVertices[3].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - TLVertices[3].tu = D3DVAL( VB->TexCoord[v3][0] ); - TLVertices[3].tv = D3DVAL( VB->TexCoord[v3][1] ); - TLVertices[3].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - TLVertices[3].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - - TLVertices[4].sx = D3DVAL( VB->Win[v4][0] ); - TLVertices[4].sy = D3DVAL( (height - VB->Win[v4][1]) ); - TLVertices[4].sz = D3DVAL( (VB->Win[v4][2] + ctx->PolygonZoffset) ); - TLVertices[4].tu = D3DVAL( VB->TexCoord[v4][0] ); - TLVertices[4].tv = D3DVAL( VB->TexCoord[v4][1] ); - TLVertices[4].rhw = D3DVAL( (1.0 / VB->Clip[v4][3]) ); - TLVertices[4].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v4][3]<<24) | (VB->Color[v4][0]<<16) | (VB->Color[v4][1]<<8) | VB->Color[v4][2]; - - TLVertices[5].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[5].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[5].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - TLVertices[5].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[5].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[5].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[5].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - /* Draw the two triangles. */ - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &TLVertices[0], 6 ); -} -/*===========================================================================*/ -/* */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -void RenderOneTriangle( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint pv ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - static D3DTLVERTEX TLVertices[3]; - - DPF(( DBG_FUNC, "RenderOneTriangle" )); - DPF(( DBG_PRIM_INFO, "RenderTriangle( 1 )" )); - - /*=====================================*/ - /* Populate the the triangle vertices. */ - /*=====================================*/ - if ( ctx->Light.ShadeModel == GL_FLAT ) - dwPVColor = (VB->Color[pv][3]<<24) | (VB->Color[pv][0]<<16) | (VB->Color[pv][1]<<8) | VB->Color[pv][2]; - - TLVertices[0].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[0].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[0].sz = D3DVAL( (VB->Win[v1][2] + ctx->PolygonZoffset) ); - TLVertices[0].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[0].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[0].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - DPF(( DBG_PRIM_INFO, "V1 -> x:%f y:%f z:%f c:%x", - TLVertices[0].sx, - TLVertices[0].sy, - TLVertices[0].sz, - TLVertices[0].color )); - - TLVertices[1].sx = D3DVAL( VB->Win[v2][0] ); - TLVertices[1].sy = D3DVAL( (height - VB->Win[v2][1]) ); - TLVertices[1].sz = D3DVAL( (VB->Win[v2][2] + ctx->PolygonZoffset) ); - TLVertices[1].tu = D3DVAL( VB->TexCoord[v2][0] ); - TLVertices[1].tv = D3DVAL( VB->TexCoord[v2][1] ); - TLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - TLVertices[1].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - DPF(( DBG_PRIM_INFO, "V2 -> x:%f y:%f z:%f c:%x", - TLVertices[1].sx, - TLVertices[1].sy, - TLVertices[1].sz, - TLVertices[1].color )); - - TLVertices[2].sx = D3DVAL( VB->Win[v3][0] ); - TLVertices[2].sy = D3DVAL( (height - VB->Win[v3][1]) ); - TLVertices[2].sz = D3DVAL( (VB->Win[v3][2] + ctx->PolygonZoffset) ); - TLVertices[2].tu = D3DVAL( VB->TexCoord[v3][0] ); - TLVertices[2].tv = D3DVAL( VB->TexCoord[v3][1] ); - TLVertices[2].rhw = D3DVAL( (1.0 / VB->Clip[v3][3]) ); - TLVertices[2].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v3][3]<<24) | (VB->Color[v3][0]<<16) | (VB->Color[v3][1]<<8) | VB->Color[v3][2]; - DPF(( DBG_PRIM_INFO, "V3 -> x:%f y:%f z:%f c:%x", - TLVertices[2].sx, - TLVertices[2].sy, - TLVertices[2].sz, - TLVertices[2].color )); - - /* Draw the triangle. */ - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &TLVertices[0], 3 ); -} -/*===========================================================================*/ -/* */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -void RenderOneLine( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - int height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - static D3DTLVERTEX TLVertices[2]; - - DPF(( DBG_FUNC, "RenderOneLine" )); - DPF(( DBG_PRIM_INFO, "RenderLine( 1 )" )); - - if ( VB->MonoColor ) - dwPVColor = (pContext->aCurrent<<24) | (pContext->rCurrent<<16) | (pContext->gCurrent<<8) | pContext->bCurrent; - else - dwPVColor = (VB->Color[pv][3]<<24) | (VB->Color[pv][0]<<16) | (VB->Color[pv][1]<<8) | VB->Color[pv][2]; - - TLVertices[0].sx = D3DVAL( VB->Win[v1][0] ); - TLVertices[0].sy = D3DVAL( (height - VB->Win[v1][1]) ); - TLVertices[0].sz = D3DVAL( (VB->Win[v1][2] + ctx->LineZoffset) ); - TLVertices[0].tu = D3DVAL( VB->TexCoord[v1][0] ); - TLVertices[0].tv = D3DVAL( VB->TexCoord[v1][1] ); - TLVertices[0].rhw = D3DVAL( (1.0 / VB->Clip[v1][3]) ); - TLVertices[0].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v1][3]<<24) | (VB->Color[v1][0]<<16) | (VB->Color[v1][1]<<8) | VB->Color[v1][2]; - - TLVertices[1].sx = D3DVAL( VB->Win[v2][0] ); - TLVertices[1].sy = D3DVAL( (height - VB->Win[v2][1]) ); - TLVertices[1].sz = D3DVAL( (VB->Win[v2][2] + ctx->LineZoffset) ); - TLVertices[1].tu = D3DVAL( VB->TexCoord[v2][0] ); - TLVertices[1].tv = D3DVAL( VB->TexCoord[v2][1] ); - TLVertices[1].rhw = D3DVAL( (1.0 / VB->Clip[v2][3]) ); - TLVertices[1].color = (ctx->Light.ShadeModel == GL_FLAT) ? dwPVColor : - (VB->Color[v2][3]<<24) | (VB->Color[v2][0]<<16) | (VB->Color[v2][1]<<8) | VB->Color[v2][2]; - - /* Draw line from (x0,y0) to (x1,y1) with current pixel color/index */ - DrawPrimitiveHAL( pContext->pShared, D3DPT_LINELIST, &TLVertices[0], 2 ); -} -/*===========================================================================*/ -/* This function was written to convert points into triangles. I did this */ -/* as all card accelerate triangles and most drivers do this anyway. In hind*/ -/* thought this might be a bad idea as some cards do better. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void RenderPointsVB( GLcontext *ctx, GLuint start, GLuint end ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - struct vertex_buffer *VB = ctx->VB; - struct pixel_buffer *PB = ctx->PB; - GLuint index; - GLfloat radius, z, - xmin, ymin, - xmax, ymax; - GLint cVertex, - height = (pContext->pShared->rectW.bottom - pContext->pShared->rectW.top); - DWORD dwPVColor; - - DPF(( DBG_FUNC, "RenderPointsVB();" )); - - radius = CLAMP( ctx->Point.Size, MIN_POINT_SIZE, MAX_POINT_SIZE ) * 0.5F; - - for( index = start, cVertex = 0; index <= end; index++ ) - { - if ( VB->ClipMask[index] == 0 ) - { - xmin = D3DVAL( VB->Win[index][0] - radius ); - xmax = D3DVAL( VB->Win[index][0] + radius ); - ymin = D3DVAL( height - VB->Win[index][1] - radius ); - ymax = D3DVAL( height - VB->Win[index][1] + radius ); - z = D3DVAL( (VB->Win[index][2] + ctx->PointZoffset) ); - - dwPVColor = (VB->Color[index][3]<<24) | - (VB->Color[index][0]<<16) | - (VB->Color[index][1]<<8) | - VB->Color[index][2]; - - D3DTLVertices[cVertex].sx = xmin; - D3DTLVertices[cVertex].sy = ymax; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmin; - D3DTLVertices[cVertex].sy = ymin; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmax; - D3DTLVertices[cVertex].sy = ymin; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmax; - D3DTLVertices[cVertex].sy = ymin; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmax; - D3DTLVertices[cVertex].sy = ymax; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - - D3DTLVertices[cVertex].sx = xmin; - D3DTLVertices[cVertex].sy = ymax; - D3DTLVertices[cVertex].sz = z; - D3DTLVertices[cVertex].tu = 0.0; - D3DTLVertices[cVertex].tv = 0.0; - D3DTLVertices[cVertex].rhw = D3DVAL( (1.0 / VB->Clip[index][3]) ); - D3DTLVertices[cVertex++].color = dwPVColor; - } - } - - /* Render the converted vertex buffer. */ - if ( cVertex ) - DrawPrimitiveHAL( pContext->pShared, D3DPT_TRIANGLELIST, &D3DTLVertices[0], cVertex ); -} -/*===========================================================================*/ -/* This gets call before we render any primitives so that the current OGL */ -/* states will be mapped the D3D context. I'm still not sure how D3D works */ -/* but I'm finding that it doesn't act like a state machine as OGL is. It */ -/* looks like the state gets set back to the defaults after a DrawPrimitives */ -/* or an EndScene. Also I set states that are the default even though this */ -/* is redundant as the defaults seem screwed up. */ -/* TODO: make a batch call. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetRenderStates( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DWORD dwFunc; - static BOOL bTexture = FALSE; - static int texName = -1; - - DPF(( DBG_FUNC, "SetRenderStates();" )); - - if ( g_DBGMask & DBG_STATES ) - DebugRenderStates( ctx, FALSE ); - - SetStateHAL( pContext->pShared, D3DRENDERSTATE_CULLMODE, D3DCULL_NONE ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_DITHERENABLE, (ctx->Color.DitherFlag) ? TRUE : FALSE ); - - /*================================================*/ - /* Check too see if there are new TEXTURE states. */ - /*================================================*/ - if ( ctx->Texture._EnabledUnits ) - { - switch( ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode ) - { - case GL_MODULATE: - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA ) - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_modulatealpha]; - else - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_modulate]; - break; - - case GL_BLEND: - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decalalpha]; - break; - - case GL_REPLACE: - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decal]; - break; - - case GL_DECAL: - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA ) - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decalalpha]; - else - dwFunc = pContext->pShared->dwTexFunc[d3dtblend_decal]; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_TEXTUREMAPBLEND, dwFunc ); - - switch( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MagFilter ) - { - case GL_NEAREST: - dwFunc = D3DFILTER_NEAREST; - break; - case GL_LINEAR: - dwFunc = D3DFILTER_LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - dwFunc = D3DFILTER_MIPNEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - dwFunc = D3DFILTER_LINEARMIPNEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - dwFunc = D3DFILTER_MIPLINEAR; - break; - case GL_LINEAR_MIPMAP_LINEAR: - dwFunc = D3DFILTER_LINEARMIPLINEAR; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_TEXTUREMAG, dwFunc ); - - switch( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MinFilter ) - { - case GL_NEAREST: - dwFunc = D3DFILTER_NEAREST; - break; - case GL_LINEAR: - dwFunc = D3DFILTER_LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - dwFunc = D3DFILTER_MIPNEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - dwFunc = D3DFILTER_LINEARMIPNEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - dwFunc = D3DFILTER_MIPLINEAR; - break; - case GL_LINEAR_MIPMAP_LINEAR: - dwFunc = D3DFILTER_LINEARMIPLINEAR; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_TEXTUREMIN, dwFunc ); - - /* Another hack to cut down on redundant texture binding. */ - // if ( texName != ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name ) - // { - texName = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name; - CreateTMgrHAL( pContext->pShared, - texName, - 0, - ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format, - (RECT *)NULL, - ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Width, - ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Height, - TM_ACTION_BIND, - (void *)ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Data ); - // } - bTexture = TRUE; - } - else - { - /* This is nasty but should cut down on the number of redundant calls. */ - if ( bTexture == TRUE ) - { - DisableTMgrHAL( pContext->pShared ); - bTexture = FALSE; - } - } - - /*===============================================*/ - /* Check too see if there are new RASTER states. */ - /*===============================================*/ - - // TODO: no concept of front & back. - switch( ctx->Polygon.FrontMode ) - { - case GL_POINT: - SetStateHAL( pContext->pShared, D3DRENDERSTATE_FILLMODE, D3DFILL_POINT ); - break; - case GL_LINE: - SetStateHAL( pContext->pShared, D3DRENDERSTATE_FILLMODE, D3DFILL_WIREFRAME ); - break; - case GL_FILL: - SetStateHAL( pContext->pShared, D3DRENDERSTATE_FILLMODE, D3DFILL_SOLID ); - break; - } - - /*************/ - /* Z-Buffer. */ - /*************/ - if ( ctx->Depth.Test == GL_TRUE ) - { - switch( ctx->Depth.Func ) - { - case GL_NEVER: - dwFunc = D3DCMP_NEVER; - break; - case GL_LESS: - dwFunc = D3DCMP_LESS; - break; - case GL_GEQUAL: - dwFunc = D3DCMP_GREATEREQUAL; - break; - case GL_LEQUAL: - dwFunc = D3DCMP_LESSEQUAL; - break; - case GL_GREATER: - dwFunc = D3DCMP_GREATER; - break; - case GL_NOTEQUAL: - dwFunc = D3DCMP_NOTEQUAL; - break; - case GL_EQUAL: - dwFunc = D3DCMP_EQUAL; - break; - case GL_ALWAYS: - dwFunc = D3DCMP_ALWAYS; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZFUNC, dwFunc ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZENABLE, TRUE ); - } - else - { - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZENABLE, FALSE ); - } - - /*******************/ - /* Z-Write Enable. */ - /*******************/ - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ZWRITEENABLE , (ctx->Depth.Mask == GL_TRUE) ? TRUE : FALSE ); - - /***************/ - /* Alpha test. */ - /***************/ - if ( ctx->Color.AlphaEnabled == GL_TRUE ) - { - switch( ctx->Color.AlphaFunc ) - { - case GL_NEVER: - dwFunc = D3DCMP_NEVER; - break; - case GL_LESS: - dwFunc = D3DCMP_LESS; - break; - case GL_GEQUAL: - dwFunc = D3DCMP_GREATEREQUAL; - break; - case GL_LEQUAL: - dwFunc = D3DCMP_LESSEQUAL; - break; - case GL_GREATER: - dwFunc = D3DCMP_GREATER; - break; - case GL_NOTEQUAL: - dwFunc = D3DCMP_NOTEQUAL; - break; - case GL_EQUAL: - dwFunc = D3DCMP_EQUAL; - break; - case GL_ALWAYS: - dwFunc = D3DCMP_ALWAYS; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHAFUNC , dwFunc ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHATESTENABLE, TRUE ); - } - else - { - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHATESTENABLE, FALSE ); - } - - /****************/ - /* Alpha blend. */ - /****************/ - if ( ctx->Color.BlendEnabled == GL_TRUE ) - { - switch( ctx->Color.BlendSrc ) - { - case GL_ZERO: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_zero]; - break; - case GL_ONE: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one]; - break; - case GL_DST_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_dst_color]; - break; - case GL_ONE_MINUS_DST_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_dst_color]; - break; - case GL_SRC_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_src_alpha]; - break; - case GL_ONE_MINUS_SRC_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_src_alpha]; - break; - case GL_DST_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_dst_alpha]; - break; - case GL_ONE_MINUS_DST_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_dst_alpha]; - break; - case GL_SRC_ALPHA_SATURATE: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_src_alpha_saturate]; - break; - case GL_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_constant_color]; - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_constant_color]; - break; - case GL_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_constant_alpha]; - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwSrcBlendCaps[s_one_minus_constant_alpha]; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_SRCBLEND, dwFunc ); - - switch( ctx->Color.BlendDst ) - { - case GL_ZERO: - dwFunc = pContext->pShared->dwDestBlendCaps[d_zero]; - break; - case GL_ONE: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one]; - break; - case GL_SRC_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_src_color]; - break; - case GL_ONE_MINUS_SRC_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_src_color]; - break; - case GL_SRC_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_src_alpha]; - break; - case GL_ONE_MINUS_SRC_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_src_alpha]; - break; - case GL_DST_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_dst_alpha]; - break; - case GL_ONE_MINUS_DST_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_dst_alpha]; - break; - case GL_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_constant_color]; - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_constant_color]; - break; - case GL_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_constant_alpha]; - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - dwFunc = pContext->pShared->dwDestBlendCaps[d_one_minus_constant_alpha]; - break; - } - SetStateHAL( pContext->pShared, D3DRENDERSTATE_DESTBLEND, dwFunc ); - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE ); - } - else - { - SetStateHAL( pContext->pShared, D3DRENDERSTATE_ALPHABLENDENABLE, FALSE ); - } -} -/*===========================================================================*/ -/* If this function is called it will track the changes to the current */ -/* states that I'm setting in Direct3D. I did this so that the DPF's would */ -/* be under control! */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void DebugRenderStates( GLcontext *ctx, BOOL bForce ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DWORD dwFunc; - static int dither = -1, - texture = -1, - textName = -1, - textEnv = -1, - textMin = -1, - textMag = -1, - polyMode = -1, - depthTest = -1, - depthFunc = -1, - depthMask = -1, - alphaTest = -1, - alphaFunc = -1, - blend = -1, - blendSrc = -1, - blendDest = -1; - - /* Force a displayed update of all current states. */ - if ( bForce ) - { - dither = texture = textName = textEnv = textMin = textMag = -1; - polyMode = depthTest = depthFunc = depthMask = -1; - alphaTest = alphaFunc = blend = blendSrc = blendDest = -1; - } - - if ( dither != ctx->Color.DitherFlag ) - { - dither = ctx->Color.DitherFlag; - DPF(( 0, "\tDither\t\t%s", (dither) ? "ENABLED" : "--------" )); - } - if ( depthTest != ctx->Depth.Test ) - { - depthTest = ctx->Depth.Test; - DPF(( 0, "\tDepth Test\t%s", (depthTest) ? "ENABLED" : "--------" )); - } - if ( alphaTest != ctx->Color.AlphaEnabled ) - { - alphaTest = ctx->Color.AlphaEnabled; - - DPF(( 0, "\tAlpha Test\t%s", (alphaTest) ? "ENABLED" : "--------" )); - } - if ( blend != ctx->Color.BlendEnabled ) - { - blend = ctx->Color.BlendEnabled; - - DPF(( 0, "\tBlending\t%s", (blend) ? "ENABLED" : "--------" )); - } - - /*================================================*/ - /* Check too see if there are new TEXTURE states. */ - /*================================================*/ - if ( texture != ctx->Texture._EnabledUnits ) - { - texture = ctx->Texture._EnabledUnits; - DPF(( 0, "\tTexture\t\t%s", (texture) ? "ENABLED" : "--------" )); - } - - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current ) - { - if ( ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name != textName ) - { - textName = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name; - DPF(( 0, "\tTexture Name:\t%d", textName )); - DPF(( 0, "\tTexture Format:\t%s", - (ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0][0]->Format == GL_RGBA) ? - "GL_RGBA" : "GLRGB" )); - } - - if ( textEnv != ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode ) - { - textEnv = ctx->Texture.Set[ctx->Texture.CurrentSet].EnvMode; - - switch( textEnv ) - { - case GL_MODULATE: - DPF(( 0, "\tTexture\tMode\tGL_MODULATE" )); - break; - case GL_BLEND: - DPF(( 0, "\tTexture\tMode\tGL_BLEND" )); - break; - case GL_REPLACE: - DPF(( 0, "\tTexture\tMode\tGL_REPLACE" )); - break; - case GL_DECAL: - DPF(( 0, "\tTexture\tMode\tGL_DECAL" )); - break; - } - } - - if ( textMag != ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MagFilter ) - { - textMag = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MagFilter; - - switch( textMag ) - { - case GL_NEAREST: - DPF(( 0, "\tTexture MAG\tGL_NEAREST" )); - break; - case GL_LINEAR: - DPF(( 0, "\tTexture MAG\tGL_LINEAR" )); - break; - case GL_NEAREST_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MAG\tGL_NEAREST_MIPMAP_NEAREST" )); - break; - case GL_LINEAR_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MAG\tGL_LINEAR_MIPMAP_NEAREST" )); - break; - case GL_NEAREST_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MAG\tGL_NEAREST_MIPMAP_LINEAR" )); - break; - case GL_LINEAR_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MAG\tGL_LINEAR_MIPMAP_LINEAR" )); - break; - } - } - - if ( textMin != ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MinFilter ) - { - textMin = ctx->Texture.Set[ctx->Texture.CurrentSet].Current->MinFilter; - - switch( textMin ) - { - case GL_NEAREST: - DPF(( 0, "\tTexture MIN\tGL_NEAREST" )); - break; - case GL_LINEAR: - DPF(( 0, "\tTexture MIN\tGL_LINEAR" )); - break; - case GL_NEAREST_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MIN\tGL_NEAREST_MIPMAP_NEAREST" )); - break; - case GL_LINEAR_MIPMAP_NEAREST: - DPF(( 0, "\tTexture MIN\tGL_LINEAR_MIPMAP_NEAREST" )); - break; - case GL_NEAREST_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MIN\tGL_LINEAR_MIPMAP_LINEAR" )); - break; - case GL_LINEAR_MIPMAP_LINEAR: - DPF(( 0, "\tTexture MIN\tGL_LINEAR_MIPMAP_LINEAR" )); - break; - } - } - } - - if ( ctx->Polygon.FrontMode != polyMode ) - { - polyMode = ctx->Polygon.FrontMode; - - switch( polyMode ) - { - case GL_POINT: - DPF(( 0, "\tMode\t\tGL_POINT" )); - break; - case GL_LINE: - DPF(( 0, "\tMode\t\tGL_LINE" )); - break; - case GL_FILL: - DPF(( 0, "\tMode\t\tGL_FILL" )); - break; - } - } - - if ( depthFunc != ctx->Depth.Func ) - { - depthFunc = ctx->Depth.Func; - - switch( depthFunc ) - { - case GL_NEVER: - DPF(( 0, "\tDepth Func\tGL_NEVER" )); - break; - case GL_LESS: - DPF(( 0, "\tDepth Func\tGL_LESS" )); - break; - case GL_GEQUAL: - DPF(( 0, "\tDepth Func\tGL_GEQUAL" )); - break; - case GL_LEQUAL: - DPF(( 0, "\tDepth Func\tGL_LEQUAL" )); - break; - case GL_GREATER: - DPF(( 0, "\tDepth Func\tGL_GREATER" )); - break; - case GL_NOTEQUAL: - DPF(( 0, "\tDepth Func\tGL_NOTEQUAL" )); - break; - case GL_EQUAL: - DPF(( 0, "\tDepth Func\tGL_EQUAL" )); - break; - case GL_ALWAYS: - DPF(( 0, "\tDepth Func\tGL_ALWAYS" )); - break; - } - } - - if ( depthMask != ctx->Depth.Mask ) - { - depthMask = ctx->Depth.Mask; - DPF(( 0, "\tZWrite\t\t%s", (depthMask) ? "ENABLED" : "--------" )); - } - - if ( alphaFunc != ctx->Color.AlphaFunc ) - { - alphaFunc = ctx->Color.AlphaFunc; - - switch( alphaFunc ) - { - case GL_NEVER: - DPF(( 0, "\tAlpha Func\tGL_NEVER" )); - break; - case GL_LESS: - DPF(( 0, "\tAlpha Func\tGL_LESS" )); - break; - case GL_GEQUAL: - DPF(( 0, "\tAlpha Func\tGL_GEQUAL" )); - break; - case GL_LEQUAL: - DPF(( 0, "\tAlpha Func\tGL_LEQUAL" )); - break; - case GL_GREATER: - DPF(( 0, "\tAlpha Func\tGL_GREATER" )); - break; - case GL_NOTEQUAL: - DPF(( 0, "\tAlpha Func\tGL_NOTEQUAL" )); - break; - case GL_EQUAL: - DPF(( 0, "\tAlpha Func\tGL_EQUAL" )); - break; - case GL_ALWAYS: - DPF(( 0, "\tAlpha Func\tGL_ALWAYS" )); - break; - } - } - - if ( blendSrc != ctx->Color.BlendSrc ) - { - blendSrc = ctx->Color.BlendSrc; - - switch( blendSrc ) - { - case GL_ZERO: - DPF(( 0, "\tSRC Blend\tGL_ZERO" )); - break; - case GL_ONE: - DPF(( 0, "\tSRC Blend\tGL_ONE" )); - break; - case GL_DST_COLOR: - DPF(( 0, "\tSRC Blend\tGL_DST_COLOR" )); - break; - case GL_ONE_MINUS_DST_COLOR: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_DST_COLOR" )); - break; - case GL_SRC_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_SRC_ALPHA" )); - break; - case GL_ONE_MINUS_SRC_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_MINUS_SRC_ALPHA" )); - break; - case GL_DST_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_DST_ALPHA" )); - break; - case GL_ONE_MINUS_DST_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_DST_ALPHA" )); - break; - case GL_SRC_ALPHA_SATURATE: - DPF(( 0, "\tSRC Blend\tGL_SRC_ALPHA_SATURATE" )); - break; - case GL_CONSTANT_COLOR: - DPF(( 0, "\tSRC Blend\tGL_CONSTANT_COLOR" )); - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_CONSTANT_COLOR" )); - break; - case GL_CONSTANT_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_CONSTANT_ALPHA" )); - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - DPF(( 0, "\tSRC Blend\tGL_ONE_MINUS_CONSTANT_ALPHA" )); - break; - } - } - - if ( blendDest != ctx->Color.BlendDst ) - { - blendDest = ctx->Color.BlendDst; - - switch( blendDest ) - { - case GL_ZERO: - DPF(( 0, "\tDST Blend\tGL_ZERO" )); - break; - case GL_ONE: - DPF(( 0, "\tDST Blend\tGL_ONE" )); - break; - case GL_SRC_COLOR: - DPF(( 0, "\tDST Blend\tGL_SRC_COLOR" )); - break; - case GL_ONE_MINUS_SRC_COLOR: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_SRC_COLOR" )); - break; - case GL_SRC_ALPHA: - DPF(( 0, "\tDST Blend\tGL_SRC_ALPHA" )); - break; - case GL_ONE_MINUS_SRC_ALPHA: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_SRC_ALPHA" )); - break; - case GL_DST_ALPHA: - DPF(( 0, "\tDST Blend\tGL_DST_ALPHA" )); - break; - case GL_ONE_MINUS_DST_ALPHA: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_DST_ALPHA" )); - break; - case GL_CONSTANT_COLOR: - DPF(( 0, "\tDST Blend\tGL_CONSTANT_COLOR" )); - break; - case GL_ONE_MINUS_CONSTANT_COLOR: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_CONSTANT_COLOR" )); - break; - case GL_CONSTANT_ALPHA: - DPF(( 0, "\tDST Blend\tGL_CONSTANT_ALPHA" )); - break; - case GL_ONE_MINUS_CONSTANT_ALPHA: - DPF(( 0, "\tDST Blend\tGL_ONE_MINUS_CONSTANT_ALPHA" )); - break; - } - } -} diff --git a/src/mesa/drivers/d3d/DDrawPROCS.c b/src/mesa/drivers/d3d/DDrawPROCS.c deleted file mode 100644 index 10dcfdbabba..00000000000 --- a/src/mesa/drivers/d3d/DDrawPROCS.c +++ /dev/null @@ -1,399 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DMesa.h" -/*===========================================================================*/ -/* This call will clear the render surface using the pixel info built from */ -/* the surface at creation time. The call uses Lock/Unlock to access the */ -/* surface. The call also special cases a full clear or a dirty rectangle. */ -/* Finally the call returns the new clear mask that reflects that the color */ -/* buffer was cleared. */ -/*===========================================================================*/ -/* RETURN: the original mask with the bits cleared that represents the buffer*/ -/* or buffers we just cleared. */ -/*===========================================================================*/ -GLbitfield ClearBuffers( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer, - *pScanLine; - int index, - index2; - DWORD dwColor; - - if ( mask & GL_COLOR_BUFFER_BIT ) - { - /* Lock the surface to get the surface pointer. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Solve the color once only. */ - dwColor = ( ((DWORD)((float)pContext->rClear * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)pContext->gClear * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)pContext->bClear * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - if ( all ) - { - for( index = 0, pScanLine = (UCHAR *)pddsd2->lpSurface; index < pContext->pShared->dwHeight; index++, pScanLine += pddsd2->lPitch ) - for( pBuffer = pScanLine, index2 = 0; index2 < pContext->pShared->dwWidth; index2++, pBuffer += pContext->pShared->pixel.cb ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - else - { - pScanLine = ((UCHAR *)pddsd2->lpSurface) + - ( (FLIP( pContext->pShared->dwHeight, (y+height)) * pddsd2->lPitch) + (x * pContext->pShared->pixel.cb) ); - - for( index = 0; index < height; index++, pScanLine += pddsd2->lPitch ) - { - for( index2 = 0, pBuffer = pScanLine; index2 < width; index2++, pBuffer += pContext->pShared->pixel.cb ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - UnlockHAL( pContext->pShared, TRUE ); - } - - return (mask & ~GL_COLOR_BUFFER_BIT); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The alpha is ignored as Mesa does it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WSpanRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgb[][3], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + (x*pContext->pShared->pixel.cb); - - if ( mask ) - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - if ( mask[index] ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgb[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgb[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgb[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgb[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgb[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgb[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The alpha is ignored as Mesa does it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + (x*pContext->pShared->pixel.cb); - - if ( mask ) - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - if ( mask[index] ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The color is solved once from the current */ -/* color components. The alpha is ignored as Mesa is doing it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WSpanRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Lock the surface to get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Solve the color once only. (no alpha) */ - dwColor = ( ((DWORD)((float)pContext->rCurrent * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)pContext->gCurrent * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)pContext->bCurrent * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + (x*pContext->pShared->pixel.cb); - - if ( mask ) - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - if ( mask[index] ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - else - { - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The alpha is ignored as Mesa does it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - if ( mask ) - { - for( index = 0; index < n; index++ ) - { - if ( mask[index] ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - for( index = 0; index < n; index++ ) - { - /* Pack the color components. */ - dwColor = ( ((DWORD)((float)rgba[index][RCOMP] * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)rgba[index][GCOMP] * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)rgba[index][BCOMP] * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc (as all others) has been written for the general case. I use */ -/* the PIXELINFO structure to pack the pixel from RGB24 to whatever the Off- */ -/* Screen render surface uses. The color is solved once from the current */ -/* color components. The alpha is ignored as Mesa is doing it in SW. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void WPixelsRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD dwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Solve the color once only. I don't uses the alpha. */ - dwColor = ( ((DWORD)((float)pContext->rCurrent * pContext->pShared->pixel.rScale)) << pContext->pShared->pixel.rShift ); - dwColor |= ( ((DWORD)((float)pContext->gCurrent * pContext->pShared->pixel.gScale)) << pContext->pShared->pixel.gShift ); - dwColor |= ( ((DWORD)((float)pContext->bCurrent * pContext->pShared->pixel.bScale)) << pContext->pShared->pixel.bShift ); - - if ( mask ) - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - if ( mask[index] ) - { - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - } - else - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - /* Find the pixel. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb); - memcpy( pBuffer, &dwColor, pContext->pShared->pixel.cb ); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc isn't written for speed rather its to handle the general case. */ -/* I grab each pixel from the surface and unpack the info using the PIXELINFO*/ -/* structure that was generated from the OffScreen surface pixelformat. The */ -/* function will not fill in the alpha value as Mesa I have Mesa allocate its*/ -/* own alpha channel when the context was created. I did this as I didn't */ -/* feel that it was worth the effort to try and get HW to work (bus bound). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void RSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - UCHAR *pBuffer; - int index; - DWORD *pdwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - /* Find the start of the span. Invert y for Windows. */ - pBuffer = (UCHAR *)pddsd2->lpSurface + - (FLIP(pContext->pShared->dwHeight,y) * pddsd2->lPitch) + - (x*pContext->pShared->pixel.cb); - - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++, pBuffer += pContext->pShared->pixel.cb ) - { - pdwColor = (DWORD *)pBuffer; - rgba[index][RCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwRMask) >> pContext->pShared->pixel.rShift) / pContext->pShared->pixel.rScale); - rgba[index][GCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwGMask) >> pContext->pShared->pixel.gShift) / pContext->pShared->pixel.gScale); - rgba[index][BCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwBMask) >> pContext->pShared->pixel.bShift) / pContext->pShared->pixel.bScale); - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} -/*===========================================================================*/ -/* This proc isn't written for speed rather its to handle the general case. */ -/* I grab each pixel from the surface and unpack the info using the PIXELINFO*/ -/* structure that was generated from the OffScreen surface pixelformat. The */ -/* function will not fill in the alpha value as Mesa I have Mesa allocate its*/ -/* own alpha channel when the context was created. I did this as I didn't */ -/* feel that it was worth the effort to try and get HW to work (bus bound). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void RPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DDSURFACEDESC2 *pddsd2; - int index; - DWORD *pdwColor; - - /* Get the surface pointer and the pitch. */ - pddsd2 = LockHAL( pContext->pShared, TRUE ); - - if ( mask ) - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - if ( mask[index] ) - { - /* Find the start of the pixel. Invert y for Windows. */ - pdwColor = (DWORD *)((UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb)); - rgba[index][RCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwRMask) >> pContext->pShared->pixel.rShift) / pContext->pShared->pixel.rScale); - rgba[index][GCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwGMask) >> pContext->pShared->pixel.gShift) / pContext->pShared->pixel.gScale); - rgba[index][BCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwBMask) >> pContext->pShared->pixel.bShift) / pContext->pShared->pixel.bScale); - } - } - } - else - { - /* We store the surface pointer as a UCHAR so that pixel.cb (count in btyles) will work for all. */ - for( index = 0; index < n; index++ ) - { - /* Find the start of the pixel. Invert y for Windows. */ - pdwColor = (DWORD *)((UCHAR *)pddsd2->lpSurface + (FLIP(pContext->pShared->dwHeight,y[index]) * pddsd2->lPitch) + (x[index]*pContext->pShared->pixel.cb)); - rgba[index][RCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwRMask) >> pContext->pShared->pixel.rShift) / pContext->pShared->pixel.rScale); - rgba[index][GCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwGMask) >> pContext->pShared->pixel.gShift) / pContext->pShared->pixel.gScale); - rgba[index][BCOMP] = (GLubyte)((float)((*pdwColor & pContext->pShared->pixel.dwBMask) >> pContext->pShared->pixel.bShift) / pContext->pShared->pixel.bScale); - } - } - - /* Giver back. */ - UnlockHAL( pContext->pShared, TRUE ); -} diff --git a/src/mesa/drivers/d3d/DEBUG.C b/src/mesa/drivers/d3d/DEBUG.C deleted file mode 100644 index 79e273903ac..00000000000 --- a/src/mesa/drivers/d3d/DEBUG.C +++ /dev/null @@ -1,143 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "Debug.h" -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -DWORD g_DBGMask = DBG_ALL_ERROR; -/*===========================================================================*/ -/* This is your basic DPF function with printf like support. The function */ -/* also works with a global debug mask variable. I have written support that*/ -/* allows for the user's enviroment variable space to be read and set the */ -/* masks. This is done when the dll starts and is only in the debug version.*/ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void _cdecl DebugPrint( int mask, char *pszFormat, ... ) -{ - char buffer[512]; - va_list args; - - /* A mask of 0 will always pass. Easy to remeber. */ - if ( (mask == 0) || (mask & g_DBGMask) ) - { - va_start( args, pszFormat ); - - if ( mask & DBG_ALL_ERROR ) - OutputDebugString( "MesaD3D: (ERROR)" ); - else - OutputDebugString( "MesaD3D: " ); - - vsprintf( buffer, pszFormat, args ); - strcat( buffer, "\n" ); - OutputDebugString( buffer ); - - va_end( args ); - } -} -/*===========================================================================*/ -/* This call reads the users enviroment variables and sets any debug mask */ -/* that they have set to TRUE. Now the value must be "TRUE". */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void ReadDBGEnv( void ) -{ - g_DBGMask = DBG_ALL_ERROR; - -#define IS_VAR_SET(v) if ( getenv( # v ) && !strcmp(getenv( # v ),"TRUE") ) g_DBGMask |= v; - - IS_VAR_SET( DBG_FUNC ); - IS_VAR_SET( DBG_STATES ); - - IS_VAR_SET( DBG_CNTX_INFO ); - IS_VAR_SET( DBG_CNTX_WARN ); - IS_VAR_SET( DBG_CNTX_PROFILE ); - IS_VAR_SET( DBG_CNTX_ERROR ); - IS_VAR_SET( DBG_CNTX_ALL ); - - IS_VAR_SET( DBG_PRIM_INFO ); - IS_VAR_SET( DBG_PRIM_WARN ); - IS_VAR_SET( DBG_PRIM_PROFILE ); - IS_VAR_SET( DBG_PRIM_ERROR ); - IS_VAR_SET( DBG_PRIM_ALL ); - - IS_VAR_SET( DBG_TXT_INFO ); - IS_VAR_SET( DBG_TXT_WARN ); - IS_VAR_SET( DBG_TXT_PROFILE ); - IS_VAR_SET( DBG_TXT_ERROR ); - IS_VAR_SET( DBG_TXT_ALL ); - - IS_VAR_SET( DBG_ALL_INFO ); - IS_VAR_SET( DBG_ALL_WARN ); - IS_VAR_SET( DBG_ALL_PROFILE ); - IS_VAR_SET( DBG_ALL_ERROR ); - IS_VAR_SET( DBG_ALL ); - -#undef IS_VAR_SET -} -/*===========================================================================*/ -/* This function will take a pointer to a DDSURFACEDESC2 structure & display*/ -/* the parsed information using a DPF call. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -void DebugPixelFormat( char *pszSurfaceName, DDPIXELFORMAT *pddpf ) -{ - char buffer[256]; - - /* Parse the flag type and write the string equivalent. */ - if ( pddpf->dwFlags & DDPF_ALPHA ) - strcat( buffer, "DDPF_ALPHA " ); - if ( pddpf->dwFlags & DDPF_ALPHAPIXELS ) - strcat( buffer, "DDPF_ALPHAPIXELS " ); - if ( pddpf->dwFlags & DDPF_ALPHAPREMULT ) - strcat( buffer, "DDPF_ALPHAPREMULT " ); - if ( pddpf->dwFlags & DDPF_BUMPLUMINANCE ) - strcat( buffer, "DDPF_BUMPLUMINANCE " ); - if ( pddpf->dwFlags & DDPF_BUMPDUDV ) - strcat( buffer, "DDPF_BUMPDUDV " ); - if ( pddpf->dwFlags & DDPF_COMPRESSED ) - strcat( buffer, "DDPF_COMPRESSED " ); - if ( pddpf->dwFlags & DDPF_FOURCC ) - strcat( buffer, "DDPF_FOURCC " ); - if ( pddpf->dwFlags & DDPF_LUMINANCE ) - strcat( buffer, "DDPF_LUMINANCE " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED1 ) - strcat( buffer, "DDPF_PALETTEINDEXED1 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED2 ) - strcat( buffer, "DDPF_PALETTEINDEXED2 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED4 ) - strcat( buffer, "DDPF_PALETTEINDEXED4 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXED8 ) - strcat( buffer, "DDPF_PALETTEINDEXED8 " ); - if ( pddpf->dwFlags & DDPF_PALETTEINDEXEDTO8 ) - strcat( buffer, "DDPF_PALETTEINDEXEDTO8 " ); - if ( pddpf->dwFlags & DDPF_RGB ) - strcat( buffer, "DDPF_RGB " ); - if ( pddpf->dwFlags & DDPF_RGBTOYUV ) - strcat( buffer, "DDPF_RGBTOYUV " ); - if ( pddpf->dwFlags & DDPF_STENCILBUFFER ) - strcat( buffer, "DDPF_STENCILBUFFER " ); - if ( pddpf->dwFlags & DDPF_YUV ) - strcat( buffer, "DDPF_YUV " ); - if ( pddpf->dwFlags & DDPF_ZBUFFER ) - strcat( buffer, "DDPF_ZBUFFER " ); - if ( pddpf->dwFlags & DDPF_ZPIXELS ) - strcat( buffer, "DDPF_ZPIXELS " ); - - DPF(( (DBG_TXT_INFO|DBG_CNTX_INFO),"%s", buffer )); -} - - - - - diff --git a/src/mesa/drivers/d3d/DEBUG.H b/src/mesa/drivers/d3d/DEBUG.H deleted file mode 100644 index daeeb722784..00000000000 --- a/src/mesa/drivers/d3d/DEBUG.H +++ /dev/null @@ -1,90 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef _DEBUG_H -#define _DEBUG_H - -#ifdef __cplusplus -extern "C" { -#endif - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <stdio.h> -#include <string.h> -#include <ddraw.h> -#include <d3d.h> -#include "D3DShared.h" -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Macros defines. */ -/*===========================================================================*/ -#define DBG_FUNC 0x00000001 -#define DBG_STATES 0x00000002 - -#define DBG_CNTX_INFO 0x00000010 -#define DBG_CNTX_WARN 0x00000020 -#define DBG_CNTX_PROFILE 0x00000040 -#define DBG_CNTX_ERROR 0x00000080 -#define DBG_CNTX_ALL 0x000000F0 - -#define DBG_PRIM_INFO 0x00000100 -#define DBG_PRIM_WARN 0x00000200 -#define DBG_PRIM_PROFILE 0x00000400 -#define DBG_PRIM_ERROR 0x00000800 -#define DBG_PRIM_ALL 0x00000F00 - -#define DBG_TXT_INFO 0x00001000 -#define DBG_TXT_WARN 0x00002000 -#define DBG_TXT_PROFILE 0x00004000 -#define DBG_TXT_ERROR 0x00008000 -#define DBG_TXT_ALL 0x0000F000 - -#define DBG_ALL_INFO 0x11111110 -#define DBG_ALL_WARN 0x22222220 -#define DBG_ALL_PROFILE 0x44444440 -#define DBG_ALL_ERROR 0x88888880 -#define DBG_ALL 0xFFFFFFFF - -#ifdef D3D_DEBUG -# define DPF(arg) DebugPrint arg -# define RIP(pH,msg,err) OutputDebugString(msg); \ - OutputDebugString(err); \ - OutputDebugString("\n"); \ - FatalShutDown(pH) -#else -# define DPF(arg) -# define RIP(pH,msg,err) FatalShutDown(pH) -#endif -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Function prototypes. */ -/*===========================================================================*/ -extern void ReadDBGEnv( void ); -extern void _cdecl DebugPrint( int mask, char *pszFormat, ... ); -extern void DebugPixelFormat( char *pszSurfaceName, DDPIXELFORMAT *pddpf ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -extern DWORD g_DBGMask; - -#ifdef __cplusplus -} -#endif - -#endif - - - diff --git a/src/mesa/drivers/d3d/DbgEnv.bat b/src/mesa/drivers/d3d/DbgEnv.bat deleted file mode 100644 index acea0458565..00000000000 --- a/src/mesa/drivers/d3d/DbgEnv.bat +++ /dev/null @@ -1,25 +0,0 @@ -SET DBG_FUNC=FALSE - -SET DBG_CNTX_INFO=TRUE -SET DBG_CNTX_WARN=TRUE -SET DBG_CNTX_PROFILE=FALSE -SET DBG_CNTX_ERROR=TRUE -SET DBG_CNTX_ALL=TRUE - -SET DBG_PRIM_INFO=FALSE -SET DBG_PRIM_WARN=FALSE -SET DBG_PRIM_PROFILE=FALSE -SET DBG_PRIM_ERROR=TRUE -SET DBG_PRIM_ALL=FALSE - -SET DBG_TXT_INFO=FALSE -SET DBG_TXT_WARN=TRUE -SET DBG_TXT_PROFILE=FALSE -SET DBG_TXT_ERROR=TRUE -SET DBG_TXT_ALL=FALSE - -SET DBG_ALL_INFO=FALSE -SET DBG_ALL_WARN=TRUE -SET DBG_ALL_PROFILE=FALSE -SET DBG_ALL_ERROR=TRUE -SET DBG_ALL=FALSE diff --git a/src/mesa/drivers/d3d/MAKEFILE b/src/mesa/drivers/d3d/MAKEFILE deleted file mode 100644 index 6aa88f3cef4..00000000000 --- a/src/mesa/drivers/d3d/MAKEFILE +++ /dev/null @@ -1,101 +0,0 @@ -############################################################################## -# -# Mesa-3.0 Makefile for DirectX 6 Driver -# -# By Leigh McRae -# -# http://www.altsoftware.com/ -# -# Copyright (c) 1999-1998 alt.software inc. All Rights Reserved -############################################################################## -NAME= -TARGET= WGL Driver (D3DHAL) - -D3D_DIR=$(MAKEDIR)\D3D -TARGET_DIR=e:\WinNT\System32 -TEMP_DIR=c:\Temp - -SPACE=- -LINKER=link.exe - -INCLUDE=$(SDKROOT)\include;$(INCLUDE) -LIB=$(SDKROOT)\lib;$(LIB) -############################################################################## -CFLAGS = /c /nologo /W1 /G5 /I..\ /I..\..\Include \ - /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D" -CPPFLAGS= /c /nologo /W1 /G5 /I..\ /I..\..\Include \ - /D "_WIN32" /D "WIN32" /D "_WINDOWS" /D "__WIN32__" /D "__MSC__" /D "MESAD3D" - -!IF "$(DEBUG)" == "1" - -CFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CFLAGS) -CPPFLAGS = /MTd /Od /Z7 /Yd /D "_DEBUG" /D "D3D_DEBUG" $(CPPFLAGS) -BUILD_TYPE=debug - -!ELSE - -CFLAGS = /MT /Ox /D "NDEBUG" $(CFLAGS) -CPPFLAGS = /MT /Ox /D "NDEBUG" $(CPPFLAGS) -BUILD_TYPE=release - -!ENDIF -############################################################################## -SRCS_WGL = wgl.c D3Dvbrender.c DDrawPROCS.c NULLProcs.c Debug.c -SRCS_HAL = D3DInit.cpp D3DRaster.cpp D3DTextureMgr.cpp D3DUtils.cpp D3DCaps.cpp -OBJS_WGL = $(SRCS_WGL:.c=.obj) -OBJS_HAL = $(SRCS_HAL:.cpp=.obj) - -WINLIBS = kernel32.lib user32.lib gdi32.lib oldnames.lib -DXLIBS = -LIBS = $(WINLIBS) $(DXLIBS) -############################################################################### -# Primary Targets # -############################################################################### - -default: header WGL HAL footer - -all: default - -WGL : $(OBJS_WGL) - -HAL : $(OBJS_HAL) - -install : forceit - @echo $(SPACE) - @echo ======================================== - @echo Install files created. - @echo ======================================== - - -############################################################################### -# Secondary Targets # -############################################################################### - -clean: - @echo ======================================== - @echo Cleaning $(TARGET) - @del *.obj - @del *.dep - @del *.exp - @del *.ncb - @del *.plg - @del *.lib - @echo ======================================== - -header: - @echo ============================================================ - @echo Building $(TARGET) ($(BUILD_TYPE) version) - @echo ============================================================ - @echo $(SPACE) - -footer: - @echo $(SPACE) - @echo ============================================================ - @echo DONE building $(TARGET) ($(BUILD_TYPE) version) - @echo ============================================================ - -forceit: - - - - diff --git a/src/mesa/drivers/d3d/NULLProcs.h b/src/mesa/drivers/d3d/NULLProcs.h deleted file mode 100644 index f0bbd2162dd..00000000000 --- a/src/mesa/drivers/d3d/NULLProcs.h +++ /dev/null @@ -1,49 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef NULL_MESA_PROCS_INC -#define NULL_MESA_PROCS_INC -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include "matrix.h" -#include "context.h" -#include "types.h" -#include "vb.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -void NULLSetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -void NULLClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -GLboolean NULLSetBuffer( GLcontext *ctx, GLenum mode ); -void NULLGetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ); -GLbitfield NULLClearBuffers( GLcontext *ctx, GLbitfield m, GLboolean a, GLint x, GLint y, GLint w, GLint h ); -void NULLWrSpRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][3], const GLubyte m[] ); -void NULLWrSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][4], const GLubyte m[] ); -void NULLWrSpRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte m[] ); -void NULLWrPiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte r[][4], const GLubyte m[] ); -void NULLWrPiRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte m[] ); -void NULLReSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte r[][4] ); -void NULLRePiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte r[][4], const GLubyte m[] ); -/*===========================================================================*/ -/* Extern function prototypes. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ - -#endif - diff --git a/src/mesa/drivers/d3d/NullProcs.c b/src/mesa/drivers/d3d/NullProcs.c deleted file mode 100644 index d6fb598074b..00000000000 --- a/src/mesa/drivers/d3d/NullProcs.c +++ /dev/null @@ -1,49 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 DirectX 6 Driver */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#ifndef NULL_MESA_PROCS_INC -#define NULL_MESA_PROCS_INC -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include "matrix.h" -#include "context.h" -#include "mtypes.h" -#include "vb.h" -/*===========================================================================*/ -/* Macros. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -void NULLSetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -void NULLClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -GLboolean NULLSetBuffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bit ); -void NULLGetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ); -GLbitfield NULLClearBuffers( GLcontext *ctx, GLbitfield m, GLboolean a, GLint x, GLint y, GLint w, GLint h ); -void NULLWrSpRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][3], const GLubyte m[] ); -void NULLWrSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte r[][4], const GLubyte m[] ); -void NULLWrSpRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte m[] ); -void NULLWrPiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte r[][4], const GLubyte m[] ); -void NULLWrPiRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte m[] ); -void NULLReSpRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte r[][4] ); -void NULLRePiRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte r[][4], const GLubyte m[] ); -/*===========================================================================*/ -/* Extern function prototypes. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ - -#endif - diff --git a/src/mesa/drivers/d3d/OPENGL32.DEF b/src/mesa/drivers/d3d/OPENGL32.DEF deleted file mode 100644 index bc0304da331..00000000000 --- a/src/mesa/drivers/d3d/OPENGL32.DEF +++ /dev/null @@ -1,442 +0,0 @@ -;=========================================================================== -; -; Mesa-3.0 DirectX 6 Driver -; -; By Leigh McRae -; -; http://www.altsoftware.com/ -; -; Copyright (c) 1999-1998 alt.software inc. All Rights Reserved -;=========================================================================== -NAME OpenGL32.DLL -DESCRIPTION "Mesa-3.0 DX6 Driver Version 0.5" - -EXPORTS - DllMain - glAccum - glAlphaFunc - glAreTexturesResident - glAreTexturesResidentEXT - glArrayElement - glArrayElementEXT - glBegin - glBindTexture - glBindTextureEXT - glBitmap - glBlendColorEXT - glBlendEquationEXT - glBlendFunc - glCallList - glCallLists - glClear - glClearAccum - glClearColor - glClearDepth - glClearIndex - glClearStencil - glClipPlane - glColor3b - glColor3bv - glColor3d - glColor3dv - glColor3f - glColor3fv - glColor3i - glColor3iv - glColor3s - glColor3sv - glColor3ub - glColor3ubv - glColor3ui - glColor3uiv - glColor3us - glColor3usv - glColor4b - glColor4bv - glColor4d - glColor4dv - glColor4f - glColor4fv - glColor4i - glColor4iv - glColor4s - glColor4sv - glColor4ub - glColor4ubv - glColor4ui - glColor4uiv - glColor4us - glColor4usv - glColorMask - glColorMaterial - glColorPointer - glColorPointerEXT - glColorSubTableEXT - glColorTableEXT - glCopyPixels - glCopyTexImage1D - glCopyTexImage2D - glCopyTexSubImage1D - glCopyTexSubImage2D - glCopyTexSubImage3DEXT - glCullFace - glDeleteLists - glDeleteTextures - glDeleteTexturesEXT - glDepthFunc - glDepthMask - glDepthRange - glDisable - glDisableClientState - glDrawArrays - glDrawArraysEXT - glDrawBuffer - glDrawElements - glDrawPixels - glEdgeFlag - glEdgeFlagPointer - glEdgeFlagPointerEXT - glEdgeFlagv - glEnable - glEnableClientState - glEnd - glEndList - glEvalCoord1d - glEvalCoord1dv - glEvalCoord1f - glEvalCoord1fv - glEvalCoord2d - glEvalCoord2dv - glEvalCoord2f - glEvalCoord2fv - glEvalMesh1 - glEvalMesh2 - glEvalPoint1 - glEvalPoint2 - glFeedbackBuffer - glFinish - glFlush - glFogf - glFogfv - glFogi - glFogiv - glFrontFace - glFrustum - glGenLists - glGenTextures - glGenTexturesEXT - glGetBooleanv - glGetClipPlane - glGetColorTableEXT - glGetColorTableParameterfvEXT - glGetColorTableParameterivEXT - glGetDoublev - glGetError - glGetFloatv - glGetIntegerv - glGetLightfv - glGetLightiv - glGetMapdv - glGetMapfv - glGetMapiv - glGetMaterialfv - glGetMaterialiv - glGetPixelMapfv - glGetPixelMapuiv - glGetPixelMapusv - glGetPointerv - glGetPointervEXT - glGetPolygonStipple - glGetString - glGetTexEnvfv - glGetTexEnviv - glGetTexGendv - glGetTexGenfv - glGetTexGeniv - glGetTexImage - glGetTexLevelParameterfv - glGetTexLevelParameteriv - glGetTexParameterfv - glGetTexParameteriv - glHint - glIndexd - glIndexdv - glIndexf - glIndexfv - glIndexi - glIndexiv - glIndexMask - glIndexPointer - glIndexPointerEXT - glIndexs - glIndexsv - glIndexub - glIndexubv - glInitNames - glInterleavedArrays - glIsEnabled - glIsList - glIsTexture - glIsTextureEXT - glLightf - glLightfv - glLighti - glLightiv - glLightModelf - glLightModelfv - glLightModeli - glLightModeliv - glLineStipple - glLineWidth - glListBase - glLoadIdentity - glLoadMatrixd - glLoadMatrixf - glLoadName - glLogicOp - glMap1d - glMap1f - glMap2d - glMap2f - glMapGrid1d - glMapGrid1f - glMapGrid2d - glMapGrid2f - glMaterialf - glMaterialfv - glMateriali - glMaterialiv - glMatrixMode - glMultMatrixd - glMultMatrixf - glNewList - glNormal3b - glNormal3bv - glNormal3d - glNormal3dv - glNormal3f - glNormal3fv - glNormal3i - glNormal3iv - glNormal3s - glNormal3sv - glNormalPointer - glNormalPointerEXT - glOrtho - glPassThrough - glPixelMapfv - glPixelMapuiv - glPixelMapusv - glPixelStoref - glPixelStorei - glPixelTransferf - glPixelTransferi - glPixelZoom - glPointParameterfEXT - glPointParameterfvEXT - glPointSize - glPolygonMode - glPolygonOffset - glPolygonOffsetEXT - glPolygonStipple - glPopAttrib - glPopClientAttrib - glPopMatrix - glPopName - glPrioritizeTextures - glPrioritizeTexturesEXT - glPushAttrib - glPushClientAttrib - glPushMatrix - glPushName - glRasterPos2d - glRasterPos2dv - glRasterPos2f - glRasterPos2fv - glRasterPos2i - glRasterPos2iv - glRasterPos2s - glRasterPos2sv - glRasterPos3d - glRasterPos3dv - glRasterPos3f - glRasterPos3fv - glRasterPos3i - glRasterPos3iv - glRasterPos3s - glRasterPos3sv - glRasterPos4d - glRasterPos4dv - glRasterPos4f - glRasterPos4fv - glRasterPos4i - glRasterPos4iv - glRasterPos4s - glRasterPos4sv - glReadBuffer - glReadPixels - glRectd - glRectdv - glRectf - glRectfv - glRecti - glRectiv - glRects - glRectsv - glRenderMode - glResizeBuffersMESA - glRotated - glRotatef - glScaled - glScalef - glScissor - glSelectBuffer - glShadeModel - glStencilFunc - glStencilMask - glStencilOp - glTexCoord1d - glTexCoord1dv - glTexCoord1f - glTexCoord1fv - glTexCoord1i - glTexCoord1iv - glTexCoord1s - glTexCoord1sv - glTexCoord2d - glTexCoord2dv - glTexCoord2f - glTexCoord2fv - glTexCoord2i - glTexCoord2iv - glTexCoord2s - glTexCoord2sv - glTexCoord3d - glTexCoord3dv - glTexCoord3f - glTexCoord3fv - glTexCoord3i - glTexCoord3iv - glTexCoord3s - glTexCoord3sv - glTexCoord4d - glTexCoord4dv - glTexCoord4f - glTexCoord4fv - glTexCoord4i - glTexCoord4iv - glTexCoord4s - glTexCoord4sv - glTexCoordPointer - glTexCoordPointerEXT - glTexEnvf - glTexEnvfv - glTexEnvi - glTexEnviv - glTexGend - glTexGendv - glTexGenf - glTexGenfv - glTexGeni - glTexGeniv - glTexImage1D - glTexImage2D - glTexImage3DEXT - glTexParameterf - glTexParameterfv - glTexParameteri - glTexParameteriv - glTexSubImage1D - glTexSubImage2D - glTexSubImage3DEXT - glTranslated - glTranslatef - glVertex2d - glVertex2dv - glVertex2f - glVertex2fv - glVertex2i - glVertex2iv - glVertex2s - glVertex2sv - glVertex3d - glVertex3dv - glVertex3f - glVertex3fv - glVertex3i - glVertex3iv - glVertex3s - glVertex3sv - glVertex4d - glVertex4dv - glVertex4f - glVertex4fv - glVertex4i - glVertex4iv - glVertex4s - glVertex4sv - glVertexPointer - glVertexPointerEXT - glViewport - glWindowPos2dMESA - glWindowPos2dvMESA - glWindowPos2fMESA - glWindowPos2fvMESA - glWindowPos2iMESA - glWindowPos2ivMESA - glWindowPos2sMESA - glWindowPos2svMESA - glWindowPos3dMESA - glWindowPos3dvMESA - glWindowPos3fMESA - glWindowPos3fvMESA - glWindowPos3iMESA - glWindowPos3ivMESA - glWindowPos3sMESA - glWindowPos3svMESA - glWindowPos4dMESA - glWindowPos4dvMESA - glWindowPos4fMESA - glWindowPos4fvMESA - glWindowPos4iMESA - glWindowPos4ivMESA - glWindowPos4sMESA - glWindowPos4svMESA -; WMesaCreateContext -; WMesaDestroyContext -; WMesaMakeCurrent -; WMesaPaletteChange -; WMesaSwapBuffers -; OSMesaCreateContext -; OSMesaDestroyContext -; OSMesaMakeCurrent -; OSMesaGetCurrentContext -; OSMesaPixelStore -; OSMesaGetIntegerv -; OSMesaGetDepthBuffer - wglCopyContext - wglCreateContext - wglCreateLayerContext - wglDeleteContext -; wglDescribeLayerPlane - wglGetCurrentContext - wglGetCurrentDC -; wglGetLayerPaletteEntries - wglGetProcAddress - wglMakeCurrent -; wglRealizeLayerPalette -; wglSetLayerPaletteEntries - wglShareLists - wglSwapLayerBuffers - wglUseFontBitmapsA - wglUseFontBitmapsW - wglUseFontOutlinesA - wglUseFontOutlinesW - wglChoosePixelFormat - wglDescribePixelFormat - wglGetPixelFormat - wglSetPixelFormat - wglSwapBuffers - - - diff --git a/src/mesa/drivers/d3d/WGL.C b/src/mesa/drivers/d3d/WGL.C deleted file mode 100644 index 170d094ed49..00000000000 --- a/src/mesa/drivers/d3d/WGL.C +++ /dev/null @@ -1,1262 +0,0 @@ -/*===========================================================================*/ -/* */ -/* Mesa-3.0 Makefile for DirectX 6 */ -/* */ -/* By Leigh McRae */ -/* */ -/* http://www.altsoftware.com/ */ -/* */ -/* Copyright (c) 1998-1997 alt.software inc. All Rights Reserved */ -/*===========================================================================*/ -#include "D3DMesa.h" -/*===========================================================================*/ -/* Window managment. */ -/*===========================================================================*/ -static BOOL InitOpenGL( HINSTANCE hInst ); -static BOOL TermOpenGL( HINSTANCE hInst ); -static BOOL ResizeContext( GLcontext *ctx ); -static BOOL MakeCurrent( D3DMESACONTEXT *pContext ); -static void DestroyContext( D3DMESACONTEXT *pContext ); -static BOOL UnBindWindow( D3DMESACONTEXT *pContext ); -LONG APIENTRY wglMonitorProc( HWND hwnd, UINT message, UINT wParam, LONG lParam ); -/*===========================================================================*/ -/* Mesa hooks. */ -/*===========================================================================*/ -static void SetupDDPointers( GLcontext *ctx ); -static void SetupSWDDPointers( GLcontext *ctx ); -static void SetupHWDDPointers( GLcontext *ctx ); -static void SetupNULLDDPointers( GLcontext *ctx ); -static const char *RendererString( void ); - -/* State Management hooks. */ -static void SetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -static void ClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ); -static GLboolean SetBuffer( GLcontext *ctx, GLenum buffer ); - -/* Window Management hooks. */ -static void GetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ); -static void SetViewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ); -static void Flush( GLcontext *ctx ); - -/* Span rendering hooks. */ -void WSpanRGB( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgb[][3], const GLubyte mask[] ); -void WSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -void WSpanRGBAMono( const GLcontext* ctx, GLuint n, GLint x, GLint y, const GLubyte mask[] ); -void WPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -void WPixelsRGBAMono( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte mask[] ); -void RSpanRGBA( const GLcontext* ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -void RPixelsRGBA( const GLcontext* ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); -GLbitfield ClearBuffers( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); - -/* Primitve rendering hooks. */ -GLboolean RenderVertexBuffer( GLcontext *ctx, GLboolean allDone ); -void RenderOneTriangle( GLcontext *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint pv ); -void RenderOneLine( GLcontext *ctx, GLuint v1, GLuint v2, GLuint pv ); -GLbitfield ClearBuffersD3D( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); - -/* Texture Management hooks. */ -static void TextureBind( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj ); -static void TextureLoad( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint internalFormat, const struct gl_texture_image *image ); -static void TextureSubImage( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint internalFormat, const struct gl_texture_image *image ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ -D3DMESACONTEXT *pD3DCurrent, - *pD3DDefault; /* Thin support context. */ - -struct __extensions__ ext[] = { - - { (PROC)glPolygonOffsetEXT, "glPolygonOffsetEXT" }, - { (PROC)glBlendEquationEXT, "glBlendEquationEXT" }, - { (PROC)glBlendColorEXT, "glBlendColorExt" }, - { (PROC)glVertexPointerEXT, "glVertexPointerEXT" }, - { (PROC)glNormalPointerEXT, "glNormalPointerEXT" }, - { (PROC)glColorPointerEXT, "glColorPointerEXT" }, - { (PROC)glIndexPointerEXT, "glIndexPointerEXT" }, - { (PROC)glTexCoordPointerEXT, "glTexCoordPointer" }, - { (PROC)glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT" }, - { (PROC)glGetPointervEXT, "glGetPointervEXT" }, - { (PROC)glArrayElementEXT, "glArrayElementEXT" }, - { (PROC)glDrawArraysEXT, "glDrawArrayEXT" }, - { (PROC)glAreTexturesResidentEXT, "glAreTexturesResidentEXT" }, - { (PROC)glBindTextureEXT, "glBindTextureEXT" }, - { (PROC)glDeleteTexturesEXT, "glDeleteTexturesEXT" }, - { (PROC)glGenTexturesEXT, "glGenTexturesEXT" }, - { (PROC)glIsTextureEXT, "glIsTextureEXT" }, - { (PROC)glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT" }, - { (PROC)glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT" }, - { (PROC)glTexImage3DEXT, "glTexImage3DEXT" }, - { (PROC)glTexSubImage3DEXT, "glTexSubImage3DEXT" }, -}; - -int qt_ext = sizeof(ext) / sizeof(ext[0]); -float g_DepthScale, - g_MaxDepth; -/*===========================================================================*/ -/* When a process loads this DLL we will setup the linked list for context */ -/* management and create a default context that will support the API until */ -/* the user creates and binds thier own. This THIN default context is useful*/ -/* to have around. */ -/* When the process terminates we will clean up all resources here. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY DllMain( HINSTANCE hInst, DWORD reason, LPVOID reserved ) -{ - switch( reason ) - { - case DLL_PROCESS_ATTACH: - return InitOpenGL( hInst ); - - case DLL_PROCESS_DETACH: - return TermOpenGL( hInst ); - } - - return TRUE; -} -/*===========================================================================*/ -/* The first thing we do when this dll is hit is connect to the dll that has*/ -/* handles all the DirectX 6 rendering. I decided to use another dll as DX6 */ -/* is all C++ and Mesa-3.0 is C (thats a good thing). This way I can write */ -/* the DX6 in C++ and Mesa-3.0 in C without having to worry about linkage. */ -/* I feel this is easy and better then using static wrappers as it is likely */ -/* faster and it allows me to just develope the one without compiling the */ -/* other. */ -/* NOTE that at this point we don't have much other than a very thin context*/ -/* that will support the API calls only to the point of not causing the app */ -/* to crash from the API table being empty. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL InitOpenGL( HINSTANCE hInst ) -{ - /* Allocate and clear the default context. */ - pD3DDefault = (PD3DMESACONTEXT)ALLOC( sizeof(D3DMESACONTEXT) ); - if ( pD3DDefault == NULL ) - return FALSE; - memset( pD3DDefault, 0, sizeof(D3DMESACONTEXT) ); - - /* Clear the D3D vertex buffer so that values not used will be zero. This */ - /* save me from some redundant work. */ - memset( &D3DTLVertices, 0, sizeof(D3DTLVertices) ); - - /* Update the link. We uses a circular list so that it is easy to */ - /* add and search. This context will also be used for head and tail.*/ - pD3DDefault->next = pD3DDefault; - - /*========================================================================*/ - /* Do all core Mesa stuff. */ - /*========================================================================*/ - pD3DDefault->gl_visual = _mesa_create_visual( TRUE, - FALSE, /* db_flag */ - GL_FALSE, /* stereo */ - 8,8,8,8, /* r, g, b, a bits */ - 0, /* index bits */ - 16, /* depth_bits */ - 8, /* stencil_bits */ - 8,8,8,8, /* accum_bits */ - 1 ); - - if ( pD3DDefault->gl_visual == NULL) - { - FREE( pD3DDefault ); - return FALSE; - } - - /* Allocate a new Mesa context */ - pD3DDefault->gl_ctx = _mesa_create_context( pD3DDefault->gl_visual, NULL, pD3DDefault, GL_TRUE ); - if ( pD3DDefault->gl_ctx == NULL ) - { - _mesa_destroy_visual( pD3DDefault->gl_visual ); - FREE( pD3DDefault ); - return FALSE; - } - - /* Allocate a new Mesa frame buffer */ - pD3DDefault->gl_buffer = _mesa_create_framebuffer( pD3DDefault->gl_visual ); - if ( pD3DDefault->gl_buffer == NULL ) - { - _mesa_destroy_visual( pD3DDefault->gl_visual ); - _mesa_destroy_context( pD3DDefault->gl_ctx ); - FREE( pD3DDefault ); - return FALSE; - } - SetupDDPointers( pD3DDefault->gl_ctx ); - _mesa_make_current( pD3DDefault->gl_ctx, pD3DDefault->gl_buffer ); - - return TRUE; -} -/*===========================================================================*/ -/* This function will create a new D3D context but will not create the D3D */ -/* surfaces or even an instance of D3D (see at GetBufferSize). The only stuff*/ -/* done here is the internal Mesa stuff and some Win32 handles. */ -/*===========================================================================*/ -/* RETURN: casted pointer to the context, NULL. */ -/*===========================================================================*/ -HGLRC APIENTRY wglCreateContext( HDC hdc ) -{ - D3DMESACONTEXT *pNewContext; - DWORD dwCoopFlags = DDSCL_NORMAL; - RECT rectClient; - POINT pt; - - /* ALLOC and clear the new context. */ - pNewContext = (PD3DMESACONTEXT)ALLOC( sizeof(D3DMESACONTEXT) ); - if ( pNewContext == NULL ) - { - SetLastError( 0 ); - return (HGLRC)NULL; - } - memset( pNewContext, 0, sizeof(D3DMESACONTEXT) ); - - /*========================================================================*/ - /* Do all core Mesa stuff. */ - /*========================================================================*/ - - /* TODO: support more then one visual. */ - pNewContext->gl_visual = _mesa_create_visual( TRUE, - TRUE, /* db_flag */ - GL_FALSE, /* stereo */ - 8,8,8,8, /* r, g, b, a bits */ - 0, /* index bits */ - 16, /* depth_bits */ - 8, /* stencil_bits */ - 16,16,16,16,/* accum_bits */ - 1 ); - if ( pNewContext->gl_visual == NULL) - { - FREE( pNewContext ); - SetLastError( 0 ); - return (HGLRC)NULL; - } - - /* Allocate a new Mesa context */ - pNewContext->gl_ctx = _mesa_create_context( pNewContext->gl_visual, NULL, pNewContext, GL_TRUE ); - if ( pNewContext->gl_ctx == NULL ) - { - _mesa_destroy_visual( pNewContext->gl_visual ); - FREE( pNewContext ); - SetLastError( 0 ); - return (HGLRC)NULL; - } - - /* Allocate a new Mesa frame buffer */ - pNewContext->gl_buffer = _mesa_create_framebuffer( pNewContext->gl_visual ); - if ( pNewContext->gl_buffer == NULL ) - { - _mesa_destroy_visual( pNewContext->gl_visual ); - _mesa_destroy_context( pNewContext->gl_ctx ); - FREE( pNewContext ); - SetLastError( 0 ); - return (HGLRC)NULL; - } - - /*========================================================================*/ - /* Do all the driver stuff. */ - /*========================================================================*/ - pNewContext->hdc = hdc; - pNewContext->next = pD3DDefault->next; - pD3DDefault->next = pNewContext; /* Add to circular list. */ - - /* Create the HAL for the new context. */ - pNewContext->pShared = InitHAL( WindowFromDC(hdc) ); - - return (HGLRC)pNewContext; -} -/*===========================================================================*/ -/* This is a wrapper function that is supported by MakeCurrent. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglMakeCurrent( HDC hdc, HGLRC hglrc ) -{ - return MakeCurrent((D3DMESACONTEXT *)hglrc); -} -/*===========================================================================*/ -/* MakeCurrent will unbind whatever context is current (if any) & then bind */ -/* the supplied context. A context that is bound has it's window proc hooked*/ -/* with the wglMonitorProc and the context pointer is saved in pD3DCurrent. */ -/* Once the context is bound we update the Mesa-3.0 hooks (SetDDPointers) and*/ -/* the viewport (Mesa-.30 and DX6). */ -/* */ -/* TODO: this function can't fail. */ -/*===========================================================================*/ -/* RETURN: TRUE */ -/*===========================================================================*/ -static BOOL MakeCurrent( D3DMESACONTEXT *pContext ) -{ - D3DMESACONTEXT *pNext; - - /*====================================================================*/ - /* This is a special case that is a request to have no context bound. */ - /*====================================================================*/ - if ( pContext == NULL ) - { - /* Walk the whole list. We start and end at the Default context. */ - for( pNext = pD3DDefault->next; pNext != pD3DDefault; pNext = pNext->next ) - UnBindWindow( pNext ); - - return TRUE; - } - - /*=================================================*/ - /* Make for a fast redundant use of this function. */ - /*=================================================*/ - if ( pD3DCurrent == pContext ) - return TRUE; - - /*=============================*/ - /* Unbind the current context. */ - /*=============================*/ - UnBindWindow( pD3DCurrent ); - - /*=====================================*/ - /* Let Mesa-3.0 we have a new context. */ - /*=====================================*/ - SetupDDPointers( pContext->gl_ctx ); - _mesa_make_current( pContext->gl_ctx, pContext->gl_buffer ); - - /* We are done so set the internal current context. */ - if ( pContext != pD3DDefault ) - { - ResizeContext( pContext->gl_ctx ); - pContext->hOldProc = (WNDPROC)GetWindowLong( pContext->pShared->hwnd, GWL_WNDPROC ); - SetWindowLong( pContext->pShared->hwnd, GWL_WNDPROC, (LONG)wglMonitorProc ); - } - pD3DCurrent = pContext; - - return TRUE; -} -/*===========================================================================*/ -/* This function will only return the current window size. I have re-done */ -/* this function so that it doesn't check the current size and react to it as*/ -/* I should be able to have all the react code in the WM_SIZE message. The */ -/* old version would check the current window size and create/resize the HAL */ -/* surfaces if they have changed. I needed to delay the creation if the */ -/* surfaces because sometimes I wouldn't have a window size so this is where */ -/* I delayed it. If you are reading this then all went ok! */ -/* The default context will return a zero sized window and I'm not sure if */ -/* this is ok at this point (TODO). */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void GetBufferSize( GLcontext *ctx, GLuint *width, GLuint *height ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Fall through for the default because that is one of the uses for it. */ - if ( pContext == pD3DDefault ) - { - *width = 0; - *height = 0; - } - else - { - *width = pContext->pShared->dwWidth; - *height = pContext->pShared->dwHeight; - } -} -/*===========================================================================*/ -/* */ -/* */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static BOOL ResizeContext( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx, - *pCurrentTemp; - RECT rectClient; - POINT pt; - DWORD dwWidth, - dwHeight; - static BOOL bDDrawLock = FALSE; - - /* Make sure we have some values. */ - if ( (pContext->hdc == NULL ) || - (pContext->pShared->hwnd != WindowFromDC(pContext->hdc)) || - (pContext == pD3DDefault) ) - return FALSE; - - /* Having problems with DDraw sending resize messages before I was done. */ - if( bDDrawLock == TRUE ) - return FALSE; - - // TODO: don't think I need this anymore. - pCurrentTemp = pD3DCurrent; - pD3DCurrent = pD3DDefault; - bDDrawLock = TRUE; - - /* Get the current window dimentions. */ - UpdateScreenPosHAL( pContext->pShared ); - dwWidth = pContext->pShared->rectW.right - pContext->pShared->rectW.left; - dwHeight = pContext->pShared->rectW.bottom - pContext->pShared->rectW.top; - - /* Is the size of the OffScreen Render different? */ - if ( (dwWidth != pContext->pShared->dwWidth) || (dwHeight != pContext->pShared->dwHeight) ) - { - /* Create all the D3D surfaces and device. */ - CreateHAL( pContext->pShared ); - - /* I did this so that software rendering would still work as */ - /* I don't need to scale the z values twice. */ - g_DepthScale = (pContext->pShared->bHardware) ? 1.0 : ((float)0x00FFFFFF); - g_MaxDepth = (pContext->pShared->bHardware) ? 1.0 : ((float)0x00FFFFFF); - gl_DepthRange( pContext->gl_ctx, ctx->Viewport.Near, ctx->Viewport.Far ); - - /* Make sure we have a viewport. */ - gl_Viewport( pContext->gl_ctx, 0, 0, dwWidth, dwHeight ); - - /* Update Mesa as we might have changed from SW <-> HW. */ - SetupDDPointers( pContext->gl_ctx ); - _mesa_make_current( pContext->gl_ctx, pContext->gl_buffer ); - - /* If we are in HW we need to load the current texture if there is one already. */ - // if ( (ctx->Texture.Set[ctx->Texture.CurrentSet].Current != NULL) && - // (pContext->pShared->bHardware == TRUE) ) - // { - // CreateTMgrHAL( pContext->pShared, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Name, - // 0, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Format, - // (RECT *)NULL, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Width, - // ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Height, - // TM_ACTION_BIND, - // (void *)ctx->Texture.Set[ctx->Texture.CurrentSet].Current->Image[0]->Data ); - // } - } - - // TODO: don't think I need this anymore. - pD3DCurrent = pCurrentTemp; - bDDrawLock = FALSE; - - return TRUE; -} - -/*===========================================================================* -/* This function will Blt the render buffer to the PRIMARY surface. I repeat*/ -/* this code for the other SwapBuffer like functions and the flush (didn't */ -/* want the function calling overhead). Thsi could have been a macro... */ -/* */ -/* TODO: there are some problems with viewport/scissoring. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglSwapBuffers( HDC hdc ) -{ - /* Fall through for the default because that is one of the uses for it. */ - if ( pD3DCurrent == pD3DDefault ) - return FALSE; - - SwapBuffersHAL( pD3DCurrent->pShared ); - - return TRUE; -} -/*===========================================================================*/ -/* Same as wglSwapBuffers. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY SwapBuffers( HDC hdc ) -{ - /* Fall through for the default because that is one of the uses for it. */ - if ( pD3DCurrent == pD3DDefault ) - return FALSE; - - SwapBuffersHAL( pD3DCurrent->pShared ); - - return TRUE; -} -/*===========================================================================*/ -/* This should be ok as none of the SwapBuffers will cause a redundant Blt */ -/* as none of my Swap functions will call flush. This should also allow */ -/* sinlge buffered applications to work (not really worried though). Some */ -/* applications may flush then swap but then this is there fault IMHO. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void Flush( GLcontext *ctx ) -{ - /* Fall through for the default because that is one of the uses for it. */ - if ( pD3DCurrent == pD3DDefault ) - return; - - SwapBuffersHAL( pD3DCurrent->pShared ); -} -/*===========================================================================*/ -/* For now this function will ignore the supplied PF. If I'm going to allow */ -/* the user to choice the mode and device at startup I'm going to have to do */ -/* something different. */ -/* */ -/* TODO: use the linked list of modes to build a pixel format to be returned */ -/* to the caller. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY wglChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return 1; -} -/*===========================================================================*/ -/* See wglChoosePixelFormat. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY ChoosePixelFormat( HDC hdc, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return wglChoosePixelFormat(hdc,ppfd); -} -/*===========================================================================*/ -/* This function (for now) returns a static PF everytime. This is just to */ -/* allow things to continue. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY wglDescribePixelFormat( HDC hdc, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) -{ - static PIXELFORMATDESCRIPTOR pfd = - { - sizeof(PIXELFORMATDESCRIPTOR), /* size */ - 1, /* version */ - PFD_SUPPORT_OPENGL | - PFD_DRAW_TO_WINDOW | - PFD_DOUBLEBUFFER, /* support double-buffering */ - PFD_TYPE_RGBA, /* color type */ - 16, /* prefered color depth */ - 0, 0, 0, 0, 0, 0, /* color bits (ignored) */ - 0, /* no alpha buffer */ - 0, /* alpha bits (ignored) */ - 0, /* no accumulation buffer */ - 0, 0, 0, 0, /* accum bits (ignored) */ - 16, /* depth buffer */ - 0, /* no stencil buffer */ - 0, /* no auxiliary buffers */ - PFD_MAIN_PLANE, /* main layer */ - 0, /* reserved */ - 0, 0, 0, /* no layer, visible, damage masks */ - }; - - /* Return the address of this static PF if one was requested. */ - if ( ppfd != NULL ) - memcpy( ppfd, &pfd, sizeof(PIXELFORMATDESCRIPTOR) ); - - return 1; -} -/*===========================================================================*/ -/* See wglDescribePixelFormat. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY DescribePixelFormat( HDC hdc, int iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd ) -{ - return wglDescribePixelFormat(hdc,iPixelFormat,nBytes,ppfd); -} -/*===========================================================================*/ -/* This function will always return 1 for now. Just to allow for support. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY wglGetPixelFormat( HDC hdc ) -{ - return 1; -} -/*===========================================================================*/ -/* See wglGetPixelFormat. */ -/*===========================================================================*/ -/* RETURN: 1. */ -/*===========================================================================*/ -int APIENTRY GetPixelFormat( HDC hdc ) -{ - return wglGetPixelFormat(hdc); -} -/*===========================================================================*/ -/* This will aways work for now. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -BOOL APIENTRY wglSetPixelFormat( HDC hdc, int iPixelFormat, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return TRUE; -} -/*===========================================================================*/ -/* See wglSetPixelFormat. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY SetPixelFormat( HDC hdc, int iPixelFormat, CONST PIXELFORMATDESCRIPTOR *ppfd ) -{ - return wglSetPixelFormat(hdc,iPixelFormat,ppfd); -} -/*===========================================================================*/ -/* This is a wrapper function that is supported by my own internal function.*/ -/* that takes my own D3D Mesa context structure. This so I can reuse the */ -/* function (no need for speed). */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -BOOL APIENTRY wglDeleteContext( HGLRC hglrc ) -{ - DestroyContext( (D3DMESACONTEXT *)hglrc ); - - return TRUE; -} -/*===========================================================================*/ -/* Simple getter function that uses a cast. */ -/*===========================================================================*/ -/* RETURN: casted pointer to the context, NULL. */ -/*===========================================================================*/ -HGLRC APIENTRY wglGetCurrentContext( VOID ) -{ - return (pD3DCurrent) ? (HGLRC)pD3DCurrent : (HGLRC)NULL; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglCopyContext( HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: NULL. */ -/*===========================================================================*/ -HGLRC APIENTRY wglCreateLayerContext( HDC hdc,int iLayerPlane ) -{ - SetLastError( 0 ); - return (HGLRC)NULL; -} -/*===========================================================================*/ -/* Simple getter function. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -HDC APIENTRY wglGetCurrentDC( VOID ) -{ - return (pD3DCurrent) ? pD3DCurrent->hdc : (HDC)NULL; -} -/*===========================================================================*/ -/* Simply call that searches the supported extensions for a match & returns */ -/* the pointer to the function that lends support. */ -/*===========================================================================*/ -/* RETURN: pointer to API call, NULL. */ -/*===========================================================================*/ -PROC APIENTRY wglGetProcAddress( LPCSTR lpszProc ) -{ - int index; - - for( index = 0; index < qt_ext; index++ ) - if( !strcmp(lpszProc,ext[index].name) ) - return ext[index].proc; - - SetLastError( 0 ); - return NULL; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglShareLists( HGLRC hglrc1, HGLRC hglrc2 ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontBitmaps( HDC fontDevice, DWORD firstChar, DWORD numChars, DWORD listBase ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontBitmapsW( HDC hdc,DWORD first,DWORD count,DWORD listBase ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontOutlinesA( HDC hdc, DWORD first, DWORD count, DWORD listBase, FLOAT deviation, FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglUseFontOutlinesW( HDC hdc,DWORD first,DWORD count, DWORD listBase,FLOAT deviation, FLOAT extrusion,int format, LPGLYPHMETRICSFLOAT lpgmf ) -{ - SetLastError( 0 ); - return FALSE ; -} -/*===========================================================================*/ -/* No support. */ -/*===========================================================================*/ -/* RETURN: FALSE. */ -/*===========================================================================*/ -BOOL APIENTRY wglSwapLayerBuffers( HDC hdc, UINT fuPlanes ) -{ - SetLastError( 0 ); - return FALSE; -} -/*===========================================================================*/ -/* This function will be hooked into the window that has been bound. Right */ -/* now it is used to track the window size and position. Also the we clean */ -/* up the currrent context when the window is close/destroyed. */ -/* */ -/* TODO: there might be something wrong here as some games (Heretic II) don't*/ -/* track the window quit right. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -LONG APIENTRY wglMonitorProc( HWND hwnd, UINT message, UINT wParam, LONG lParam ) -{ - WNDPROC hOldProc; - GLint width, - height; - - switch( message ) - { -// case WM_PAINT: -// break; -// case WM_ACTIVATE: -// break; -// case WM_SHOWWINDOW: -// break; - - case UM_FATALSHUTDOWN: - /* Support the API until we die... */ - MakeCurrent( pD3DDefault ); - break; - - case WM_MOVE: - case WM_DISPLAYCHANGE: - case WM_SIZE: - ResizeContext( pD3DCurrent->gl_ctx ); - break; - - case WM_CLOSE: - case WM_DESTROY: - /* Support the API until we die... */ - hOldProc = pD3DCurrent->hOldProc; - DestroyContext( pD3DCurrent ); - return (hOldProc)(hwnd,message,wParam,lParam); - } - - return (pD3DCurrent->hOldProc)(hwnd,message,wParam,lParam); -} - -/**********************************************************************/ -/***** Miscellaneous device driver funcs *****/ -/**********************************************************************/ - -/*===========================================================================*/ -/* Not reacting to this as I'm only supporting drawing to the back buffer */ -/* right now. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -static GLboolean SetBuffer( GLcontext *ctx, GLenum buffer ) -{ - if (buffer == GL_BACK_LEFT) - return GL_TRUE; - else - return GL_FALSE; -} -/*===========================================================================*/ -/* This proc will be called by Mesa when the viewport has been set. So if */ -/* we have a context and it isn't the default then we should let D3D know of */ -/* the change. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetViewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - RECT rect; - - /* Make sure we can set a viewport. */ - if ( pContext->pShared && (pContext != pD3DDefault) ) - { - // TODO: might be needed. - UpdateScreenPosHAL( pContext->pShared ); - rect.left = x; - rect.right = x + w; - rect.top = y; - rect.bottom = y + h; - - // TODO: shared struct should make this call smaller - SetViewportHAL( pContext->pShared, &rect, 0.0F, 1.0F ); - } -} -/*===========================================================================*/ -/* This function could be better I guess but I decided just to grab the four*/ -/* components and store then seperately. Makes it easier to use IMHO. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void ClearColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - pContext->aClear = a; - pContext->bClear = b; - pContext->gClear = g; - pContext->rClear = r; -} -/*===========================================================================*/ -/* This function could be better I guess but I decided just to grab the four*/ -/* components and store then seperately. Makes it easier to use IMHO. */ -/* (is there an echo in here?) */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetColor( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - pContext->aCurrent = a; - pContext->bCurrent = b; - pContext->gCurrent = g; - pContext->rCurrent = r; -} -/*===========================================================================*/ -/* */ -/* */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static const char *RendererString( void ) -{ - static char pszRender[64]; - - strcpy( pszRender, "altD3D " ); - - if ( pD3DCurrent->pShared->bHardware ) - strcat( pszRender, "(HW)"); - else - strcat( pszRender, "(SW)"); - - return (const char *)pszRender; -} -/*===========================================================================*/ -/* This function will choose which set of pointers Mesa will use based on */ -/* whether we hard using hardware or software. I have added another set of */ -/* pointers that will do nothing but stop the API from crashing. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void SetupDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - // TODO: write a generic NULL support for the span render. - if ( pContext->pShared && pContext->pShared->bHardware ) - { - ctx->Driver.UpdateState = SetupHWDDPointers; - } - else if ( pContext == pD3DDefault ) - { - ctx->Driver.UpdateState = SetupNULLDDPointers; - } - else - { - ctx->Driver.UpdateState = SetupSWDDPointers; - } -} -/*===========================================================================*/ -/* This function will populate all the Mesa driver hooks. This version of */ -/* hooks will do nothing but support the API when we don't have a valid */ -/* context bound. This is mostly for applications that don't behave right */ -/* and also to help exit as clean as possable when we have a FatalError. */ -/*===========================================================================*/ -/* RETURN: pointer to the specific function. */ -/*===========================================================================*/ -static void SetupNULLDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - ctx->Driver.UpdateState = SetupNULLDDPointers; - - /* State management hooks. */ - ctx->Driver.Color = NULLSetColor; - ctx->Driver.ClearColor = NULLClearColor; - ctx->Driver.Clear = NULLClearBuffers; - ctx->Driver.SetBuffer = NULLSetBuffer; - - /* Window management hooks. */ - ctx->Driver.GetBufferSize = NULLGetBufferSize; - - /* Primitive rendering hooks. */ - ctx->Driver.TriangleFunc = NULL; - ctx->Driver.RenderVB = NULL; - - /* Pixel/span writing functions: */ - ctx->Driver.WriteRGBASpan = NULLWrSpRGBA; - ctx->Driver.WriteRGBSpan = NULLWrSpRGB; - ctx->Driver.WriteMonoRGBASpan = NULLWrSpRGBAMono; - ctx->Driver.WriteRGBAPixels = NULLWrPiRGBA; - ctx->Driver.WriteMonoRGBAPixels = NULLWrPiRGBAMono; - - /* Pixel/span reading functions: */ - ctx->Driver.ReadRGBASpan = NULLReSpRGBA; - ctx->Driver.ReadRGBAPixels = NULLRePiRGBA; - - /* Misc. hooks. */ - ctx->Driver.RendererString = RendererString; -} -/*===========================================================================*/ -/* This function will populate all the Mesa driver hooks. There are two of */ -/* these functions. One if we have hardware support and one is there is only*/ -/* software. These functions will be called by Mesa and by the wgl.c when we*/ -/* have resized (or created) the buffers. The thing is that if a window gets*/ -/* resized we may loose hardware support or gain it... */ -/*===========================================================================*/ -/* RETURN: pointer to the specific function. */ -/*===========================================================================*/ -static void SetupSWDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - ctx->Driver.UpdateState = SetupSWDDPointers; - - /* State management hooks. */ - ctx->Driver.Color = SetColor; - ctx->Driver.ClearColor = ClearColor; - ctx->Driver.Clear = ClearBuffers; - ctx->Driver.SetBuffer = SetBuffer; - - /* Window management hooks. */ - ctx->Driver.GetBufferSize = GetBufferSize; - ctx->Driver.Viewport = SetViewport; - - /* Primitive rendering hooks. */ - ctx->Driver.TriangleFunc = NULL; - ctx->Driver.RenderVB = NULL; - - /* Texture management hooks. */ - - /* Pixel/span writing functions: */ - ctx->Driver.WriteRGBASpan = WSpanRGBA; - ctx->Driver.WriteRGBSpan = WSpanRGB; - ctx->Driver.WriteMonoRGBASpan = WSpanRGBAMono; - ctx->Driver.WriteRGBAPixels = WPixelsRGBA; - ctx->Driver.WriteMonoRGBAPixels = WPixelsRGBAMono; - - /* Pixel/span reading functions: */ - ctx->Driver.ReadRGBASpan = RSpanRGBA; - ctx->Driver.ReadRGBAPixels = RPixelsRGBA; - - /* Misc. hooks. */ - ctx->Driver.Flush = Flush; - ctx->Driver.RendererString = RendererString; -} -/*===========================================================================*/ -/* This function will populate all the Mesa driver hooks. There are two of */ -/* these functions. One if we have hardware support and one is there is only*/ -/* software. These functions will be called by Mesa and by the wgl.c when we*/ -/* have resized (or created) the buffers. The thing is that if a window gets*/ -/* resized we may loose hardware support or gain it... */ -/*===========================================================================*/ -/* RETURN: pointer to the specific function. */ -/*===========================================================================*/ -static void SetupHWDDPointers( GLcontext *ctx ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - ctx->Driver.UpdateState = SetupHWDDPointers; - - /* State management hooks. */ - ctx->Driver.Color = SetColor; - ctx->Driver.ClearColor = ClearColor; - ctx->Driver.Clear = ClearBuffersD3D; - ctx->Driver.SetBuffer = SetBuffer; - - /* Window management hooks. */ - ctx->Driver.GetBufferSize = GetBufferSize; - ctx->Driver.Viewport = SetViewport; - - /* Primitive rendering hooks. */ - ctx->Driver.TriangleFunc = RenderOneTriangle; - ctx->Driver.LineFunc = RenderOneLine; - ctx->Driver.RenderVB = RenderVertexBuffer; - - /* Pixel/span writing functions: */ - ctx->Driver.WriteRGBASpan = WSpanRGBA; - ctx->Driver.WriteRGBSpan = WSpanRGB; - ctx->Driver.WriteMonoRGBASpan = WSpanRGBAMono; - ctx->Driver.WriteRGBAPixels = WPixelsRGBA; - ctx->Driver.WriteMonoRGBAPixels = WPixelsRGBAMono; - - /* Pixel/span reading functions: */ - ctx->Driver.ReadRGBASpan = RSpanRGBA; - ctx->Driver.ReadRGBAPixels = RPixelsRGBA; - - /* Texture management hooks. */ - // ctx->Driver.BindTexture = TextureBind; - ctx->Driver.TexImage = TextureLoad; - ctx->Driver.TexSubImage = TextureSubImage; - - /* Misc. hooks. */ - ctx->Driver.Flush = Flush; - ctx->Driver.RendererString = RendererString; -} -/*===========================================================================*/ -/* This function will release all resources used by the DLL. Every context */ -/* will be clobbered by releaseing all driver desources and then freeing the */ -/* context memory. Most all the work is done in DestroyContext. */ -/*===========================================================================*/ -/* RETURN: TRUE. */ -/*===========================================================================*/ -static BOOL TermOpenGL( HINSTANCE hInst ) -{ - D3DMESACONTEXT *pTmp, - *pNext; - - /* Just incase we are still getting paint msg. */ - MakeCurrent( pD3DDefault ); - - /* Walk the list until we get back to the default context. */ - for( pTmp = pD3DDefault->next; pTmp != pD3DDefault; pTmp = pNext ) - { - pNext = pTmp->next; - DestroyContext( pTmp ); - } - DestroyContext( pD3DDefault ); - - return TRUE; -} -/*===========================================================================*/ -/* This function is an internal function that will clean up all the Mesa */ -/* context bound to this D3D context. Also any D3D stuff that this context */ -/* uses will be unloaded. */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static void DestroyContext( D3DMESACONTEXT *pContext ) -{ - D3DMESACONTEXT *pTmp; - - /* Walk the list until we find the context before this one. */ - for( pTmp = pD3DDefault; pTmp && (pTmp->next != pContext); pTmp = pTmp->next ) - if ( pTmp == pTmp->next ) - break; - - /* If we never found it it must already be deleted. */ - if ( pTmp->next != pContext ) - return; - - /* Make sure we are not using this context. */ - if ( pContext == pD3DCurrent ) - MakeCurrent( pD3DDefault ); - - /* Free the Mesa stuff. */ - if ( pContext->gl_visual ) - { - _mesa_destroy_visual( pContext->gl_visual ); - pContext->gl_visual = NULL; - } - if ( pContext->gl_buffer ) - { - _mesa_destroy_framebuffer( pContext->gl_buffer ); - pContext->gl_buffer = NULL; - } - if ( pContext->gl_ctx ) - { - _mesa_destroy_context( pContext->gl_ctx ); - pContext->gl_ctx = NULL; - } - - /* Now dump the D3D. */ - if ( pContext->pShared ) - TermHAL( pContext->pShared ); - - /* Update the previous context's link. */ - pTmp->next = pContext->next; - - /* Gonzo. */ - FREE( pContext ); -} -/*===========================================================================*/ -/* This function will pull the supplied context away from Win32. Basicly it*/ -/* will remove the hook from the window Proc. */ -/* */ -/* TODO: might want to serialize this stuff... */ -/*===========================================================================*/ -/* RETURN: TRUE, FALSE. */ -/*===========================================================================*/ -static BOOL UnBindWindow( D3DMESACONTEXT *pContext ) -{ - if ( pContext == NULL ) - return FALSE; - - if ( pContext == pD3DDefault ) - return TRUE; - - /* Make sure we always have a context bound. */ - if ( pContext == pD3DCurrent ) - pD3DCurrent = pD3DDefault; - - SetWindowLong( pContext->pShared->hwnd, GWL_WNDPROC, (LONG)pContext->hOldProc ); - pContext->hOldProc = NULL; - - return TRUE; -} -/*===========================================================================*/ -/* There are two cases that allow for a faster clear when we know that the */ -/* whole buffer is cleared and that there is no clipping. */ -/*===========================================================================*/ -/* RETURN: the original mask with the bits cleared that represents the buffer* -/* or buffers we just cleared. */ -/*===========================================================================*/ -GLbitfield ClearBuffersD3D( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - DWORD dwFlags = 0; - - if ( mask & GL_COLOR_BUFFER_BIT ) - { - dwFlags |= D3DCLEAR_TARGET; - mask &= ~GL_COLOR_BUFFER_BIT; - } - if ( mask & GL_DEPTH_BUFFER_BIT ) - { - dwFlags |= D3DCLEAR_ZBUFFER; - mask &= ~GL_DEPTH_BUFFER_BIT; - } - if ( dwFlags == 0 ) - return mask; - - ClearHAL( pContext->pShared, - dwFlags, - all, - x, y, - width, height, - ((pContext->aClear<<24) | (pContext->rClear<<16) | (pContext->gClear<<8) | (pContext->bClear)), - ctx->Depth.Clear, - 0 ); - - return mask; -} - - - -/*===========================================================================*/ -/* TEXTURE MANAGER: ok here is how I did textures. Mesa-3.0 will keep track*/ -/* of all the textures for us. So this means that at anytime we can go to */ -/* the Mesa context and get the current texture. With this in mind this is */ -/* what I did. I really don't care about what textures get or are loaded */ -/* until I actually have to draw a tri that is textured. At this point I */ -/* must have the texture so I demand the texture by destorying all other */ -/* texture surfaces if need be and load the current one. This allows for the*/ -/* best preformance on low memory cards as time is not wasted loading and */ -/* unload textures. */ -/*===========================================================================*/ - - - - - -/*===========================================================================*/ -/* TextureLoad will try and create a D3D surface from the supplied texture */ -/* object if its level 0 (first). The surface will be fully filled with the */ -/* texture. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void TextureLoad( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint internalFormat, const struct gl_texture_image *image ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* TODO: only doing first LOD. */ - if ( (ctx->DriverCtx == NULL) || (level != 0) ) - return; - - CreateTMgrHAL( pContext->pShared, - tObj->Name, - level, - tObj->Image[level]->Format, - (RECT *)NULL, - tObj->Image[level]->Width, - tObj->Image[level]->Height, - TM_ACTION_LOAD, - (void *)tObj->Image[level]->Data ); -} -/*===========================================================================*/ -/* TextureBind make sure that the texture is on the card. Thats it. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void TextureBind( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - - /* TODO: only doing first LOD. */ - if ( (tObj->Image[0] == NULL) || (ctx->DriverCtx == NULL) ) - return; - - CreateTMgrHAL( pContext->pShared, - tObj->Name, - 0, - tObj->Image[0]->Format, - (RECT *)NULL, - tObj->Image[0]->Width, - tObj->Image[0]->Height, - TM_ACTION_BIND, - (void *)tObj->Image[0]->Data ); -} -/*===========================================================================*/ -/* TextureSubImage will make sure that the texture being updated is updated */ -/* if its on the card. */ -/*===========================================================================*/ -/* RETURN: */ -/*===========================================================================*/ -static void TextureSubImage( GLcontext *ctx, GLenum target, struct gl_texture_object *tObj, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLint internalFormat, const struct gl_texture_image *image ) -{ - D3DMESACONTEXT *pContext = (D3DMESACONTEXT *)ctx->DriverCtx; - RECT rect; - - /* TODO: only doing first LOD. */ - if ( (ctx->DriverCtx == NULL) || (level > 0) ) - return; - - /* Create a dirty rectangle structure. */ - rect.left = xoffset; - rect.right = xoffset + width; - rect.top = yoffset; - rect.bottom = yoffset + height; - - CreateTMgrHAL( pContext->pShared, - tObj->Name, - 0, - tObj->Image[0]->Format, - &rect, - tObj->Image[0]->Width, - tObj->Image[0]->Height, - TM_ACTION_UPDATE, - (void *)tObj->Image[0]->Data ); -} - diff --git a/src/mesa/drivers/d3d/d3dText.h b/src/mesa/drivers/d3d/d3dText.h deleted file mode 100644 index 9ff0650518b..00000000000 --- a/src/mesa/drivers/d3d/d3dText.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef D3D_TEXT_H -#define D3D_TEXT_H - - -#ifdef __cplusplus -extern "C" { -#endif - -/*===========================================================================*/ -/* Includes. */ -/*===========================================================================*/ -#include <windows.h> -#include <ddraw.h> -#include <d3d.h> -/*===========================================================================*/ -/* Magic numbers. */ -/*===========================================================================*/ -#define D3DLTEXT_BITSUSED 0xFFFFFFFF -#define MAX_VERTICES 700 // (14*40) 14 per character, 40 characters -/*===========================================================================*/ -/* Macros defines. */ -/*===========================================================================*/ -/*===========================================================================*/ -/* Type defines. */ -/*===========================================================================*/ -typedef struct _d3dText_metrics -{ - float fntYScale, - fntXScale; - - int fntXSpacing, - fntYSpacing; - - DWORD dwColor; - LPDIRECT3DDEVICE3 lpD3DDevice; - -} D3DFONTMETRICS, *PD3DFONTMETRICS; -/*===========================================================================*/ -/* Function prototypes. */ -/*===========================================================================*/ -extern BOOL InitD3DText( void ); -extern void d3dTextDrawCharacter( char *c, int x, int y, PD3DFONTMETRICS pfntMetrics ); -extern void d3dTextDrawString( char *pszString, int x, int y, PD3DFONTMETRICS pfntMetrics ); -/*===========================================================================*/ -/* Global variables. */ -/*===========================================================================*/ - -#ifdef __cplusplus -} -#endif - - -#endif diff --git a/src/mesa/drivers/directfb/Makefile b/src/mesa/drivers/directfb/Makefile deleted file mode 100644 index 94c82a2c9c9..00000000000 --- a/src/mesa/drivers/directfb/Makefile +++ /dev/null @@ -1,67 +0,0 @@ -# src/mesa/drivers/directfb/Makefile - -TOP = ../../../.. - -include $(TOP)/configs/current - - -INCLUDE_DIRS = \ - -I$(TOP)/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa/math \ - -I$(TOP)/src/mesa/tnl \ - -I$(TOP)/src/mesa/shader \ - -I$(TOP)/src/mesa/swrast \ - -I$(TOP)/src/mesa/swrast_setup - -DFB_CFLAGS = $(shell pkg-config --cflags directfb) -DFB_MODULEDIR = $(shell pkg-config --variable=moduledir directfb-internal) - -DIRECTFBGL_MESA_SOURCES = ../common/driverfuncs.c idirectfbgl_mesa.c - -DIRECTFBGL_MESA_OBJECTS = $(DIRECTFBGL_MESA_SOURCES:.c=.o) - -DIRECTFBGL_MESA = libidirectfbgl_mesa.so - -LIBS = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a - - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DFB_CFLAGS) $< -o $@ - - -default: directfb-libgl directfbgl_mesa - - -# XXX this used to be in src/mesa/Makefile and is probably broken now -directfb-libgl: $(LIBS) - @ $(MKLIB) -o $(GL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - -major $(MESA_MAJOR) -minor $(MESA_MINOR) -patch $(MESA_TINY) \ - -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) $(LIBS) \ - $(GL_LIB_DEPS) - - - -# Mesa DirectFBGL module -directfbgl_mesa: $(DIRECTFBGL_MESA_OBJECTS) - $(CC) -shared $(CFLAGS) $(DIRECTFBGL_MESA_OBJECTS) -o $(DIRECTFBGL_MESA) \ - -Wl,-soname -Wl,$(DIRECTFBGL_MESA) -L$(TOP)/$(LIB_DIR) -lGL -lm - - -install: - @if test -d $(DFB_MODULEDIR); then \ - echo "Installing DirectFBGL module."; \ - else \ - echo "*** Failed to determine DirectFB module's directory."; \ - echo "*** Installation aborted."; \ - exit 1; \ - fi; - test -d $(DFB_MODULEDIR)/interfaces/IDirectFBGL/ || mkdir $(DFB_MODULEDIR)/interfaces/IDirectFBGL/ - install -m 755 $(DIRECTFBGL_MESA) $(DFB_MODULEDIR)/interfaces/IDirectFBGL/ - - -clean: - -rm -f *.o *.so - diff --git a/src/mesa/drivers/directfb/idirectfbgl_mesa.c b/src/mesa/drivers/directfb/idirectfbgl_mesa.c deleted file mode 100644 index 85a6f036724..00000000000 --- a/src/mesa/drivers/directfb/idirectfbgl_mesa.c +++ /dev/null @@ -1,982 +0,0 @@ -/* - * Copyright (C) 2004-2007 Claudio Ciccani <klan@directfb.org> - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - * - * - * Based on glfbdev.c, written by Brian Paul. - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <unistd.h> - -#include <pthread.h> - -#include <directfb.h> -#include <directfb_version.h> - -#include <directfbgl.h> - -#include <direct/mem.h> -#include <direct/messages.h> -#include <direct/interface.h> - -#undef CLAMP -#include "main/glheader.h" -#include "main/buffers.h" -#include "main/context.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/imports.h" -#include "main/texformat.h" -#include "main/teximage.h" -#include "main/texstore.h" -#include "vbo/vbo.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "drivers/common/driverfuncs.h" - - -#define VERSION_CODE( M, m, r ) (((M) * 1000) + ((m) * 100) + ((r))) -#define DIRECTFB_VERSION_CODE VERSION_CODE( DIRECTFB_MAJOR_VERSION, \ - DIRECTFB_MINOR_VERSION, \ - DIRECTFB_MICRO_VERSION ) - - -static DFBResult -Probe( void *data ); - -static DFBResult -Construct( IDirectFBGL *thiz, - IDirectFBSurface *surface ); - -#include <direct/interface_implementation.h> - -DIRECT_INTERFACE_IMPLEMENTATION( IDirectFBGL, Mesa ) - -/* - * private data struct of IDirectFBGL - */ -typedef struct { - int ref; /* reference counter */ - - int locked; - - IDirectFBSurface *surface; - DFBSurfacePixelFormat format; - int width; - int height; - - struct { - GLubyte *start; - GLubyte *end; - int pitch; - } video; - - GLvisual visual; - GLframebuffer framebuffer; - GLcontext context; - struct gl_renderbuffer render; -} IDirectFBGL_data; - -/******************************************************************************/ - -static pthread_mutex_t global_lock = PTHREAD_MUTEX_INITIALIZER; -static unsigned int global_ref = 0; - -static INLINE int directfbgl_init( void ) -{ - pthread_mutexattr_t attr; - int ret; - - if (global_ref++) - return 0; - - pthread_mutexattr_init( &attr ); - pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_ERRORCHECK ); - ret = pthread_mutex_init( &global_lock, &attr ); - pthread_mutexattr_destroy( &attr ); - - return ret; -} - -static INLINE void directfbgl_finish( void ) -{ - if (--global_ref == 0) - pthread_mutex_destroy( &global_lock ); -} - -#define directfbgl_lock() pthread_mutex_lock( &global_lock ) -#define directfbgl_unlock() pthread_mutex_unlock( &global_lock ) - -/******************************************************************************/ - -static bool directfbgl_init_visual ( GLvisual *visual, - DFBSurfacePixelFormat format ); -static bool directfbgl_create_context ( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - IDirectFBGL_data *data ); -static void directfbgl_destroy_context( GLcontext *context, - GLframebuffer *framebuffer ); - -/******************************************************************************/ - - -static void -IDirectFBGL_Mesa_Destruct( IDirectFBGL *thiz ) -{ - IDirectFBGL_data *data = (IDirectFBGL_data*) thiz->priv; - - directfbgl_destroy_context( &data->context, &data->framebuffer ); - - if (data->surface) - data->surface->Release( data->surface ); - - DIRECT_DEALLOCATE_INTERFACE( thiz ); - - directfbgl_finish(); -} - -static DFBResult -IDirectFBGL_Mesa_AddRef( IDirectFBGL *thiz ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - data->ref++; - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_Release( IDirectFBGL *thiz ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ) - - if (--data->ref == 0) - IDirectFBGL_Mesa_Destruct( thiz ); - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_Lock( IDirectFBGL *thiz ) -{ - IDirectFBSurface *surface; - int width = 0; - int height = 0; - DFBResult ret; - - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (data->locked) { - data->locked++; - return DFB_OK; - } - - if (directfbgl_lock()) - return DFB_LOCKED; - - surface = data->surface; - surface->GetSize( surface, &width, &height ); - - ret = surface->Lock( surface, DSLF_READ | DSLF_WRITE, - (void*)&data->video.start, &data->video.pitch ); - if (ret) { - D_ERROR( "DirectFBGL/Mesa: couldn't lock surface.\n" ); - directfbgl_unlock(); - return ret; - } - data->video.end = data->video.start + (height-1) * data->video.pitch; - - data->render.Data = data->video.start; - - _mesa_make_current( &data->context, - &data->framebuffer, &data->framebuffer ); - - if (data->width != width || data->height != height) { - _mesa_resize_framebuffer( &data->context, - &data->framebuffer, width, height ); - data->width = width; - data->height = height; - } - - data->locked++; - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_Unlock( IDirectFBGL *thiz ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (!data->locked) - return DFB_OK; - - if (--data->locked == 0) { - _mesa_make_current( NULL, NULL, NULL ); - - data->surface->Unlock( data->surface ); - - directfbgl_unlock(); - } - - return DFB_OK; -} - -static DFBResult -IDirectFBGL_Mesa_GetAttributes( IDirectFBGL *thiz, - DFBGLAttributes *attributes ) -{ - DFBSurfaceCapabilities caps; - GLvisual *visual; - - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (!attributes) - return DFB_INVARG; - - data->surface->GetCapabilities( data->surface, &caps ); - - visual = &data->visual; - - attributes->buffer_size = visual->rgbBits ? : visual->indexBits; - attributes->depth_size = visual->depthBits; - attributes->stencil_size = visual->stencilBits; - attributes->aux_buffers = visual->numAuxBuffers; - attributes->red_size = visual->redBits; - attributes->green_size = visual->greenBits; - attributes->blue_size = visual->blueBits; - attributes->alpha_size = visual->alphaBits; - attributes->accum_red_size = visual->accumRedBits; - attributes->accum_green_size = visual->accumGreenBits; - attributes->accum_blue_size = visual->accumBlueBits; - attributes->accum_alpha_size = visual->accumAlphaBits; - attributes->double_buffer = ((caps & DSCAPS_FLIPPING) != 0); - attributes->stereo = (visual->stereoMode != 0); - - return DFB_OK; -} - -#if DIRECTFBGL_INTERFACE_VERSION >= 1 -static DFBResult -IDirectFBGL_Mesa_GetProcAddress( IDirectFBGL *thiz, - const char *name, - void **ret_address ) -{ - DIRECT_INTERFACE_GET_DATA( IDirectFBGL ); - - if (!name) - return DFB_INVARG; - - if (!ret_address) - return DFB_INVARG; - - *ret_address = _glapi_get_proc_address( name ); - - return (*ret_address) ? DFB_OK : DFB_UNSUPPORTED; -} -#endif - - -/* exported symbols */ - -static DFBResult -Probe( void *data ) -{ - return DFB_OK; -} - -static DFBResult -Construct( IDirectFBGL *thiz, IDirectFBSurface *surface ) -{ - DFBResult ret; - - /* Initialize global resources. */ - if (directfbgl_init()) - return DFB_INIT; - - /* Allocate interface data. */ - DIRECT_ALLOCATE_INTERFACE_DATA( thiz, IDirectFBGL ); - - /* Initialize interface data. */ - data->ref = 1; - - /* Duplicate destination surface. */ - ret = surface->GetSubSurface( surface, NULL, &data->surface ); - if (ret) { - IDirectFBGL_Mesa_Destruct( thiz ); - return ret; - } - - data->surface->GetPixelFormat( data->surface, &data->format ); - data->surface->GetSize( data->surface, &data->width, &data->height ); - - /* Configure visual. */ - if (!directfbgl_init_visual( &data->visual, data->format )) { - D_ERROR( "DirectFBGL/Mesa: failed to initialize visual.\n" ); - IDirectFBGL_Mesa_Destruct( thiz ); - return DFB_UNSUPPORTED; - } - - /* Create context. */ - if (!directfbgl_create_context( &data->context, - &data->framebuffer, - &data->visual, data )) { - D_ERROR( "DirectFBGL/Mesa: failed to create context.\n" ); - IDirectFBGL_Mesa_Destruct( thiz ); - return DFB_UNSUPPORTED; - } - - /* Assign interface pointers. */ - thiz->AddRef = IDirectFBGL_Mesa_AddRef; - thiz->Release = IDirectFBGL_Mesa_Release; - thiz->Lock = IDirectFBGL_Mesa_Lock; - thiz->Unlock = IDirectFBGL_Mesa_Unlock; - thiz->GetAttributes = IDirectFBGL_Mesa_GetAttributes; -#if DIRECTFBGL_INTERFACE_VERSION >= 1 - thiz->GetProcAddress = IDirectFBGL_Mesa_GetProcAddress; -#endif - - return DFB_OK; -} - - -/***************************** Driver functions ******************************/ - -static const GLubyte* -dfbGetString( GLcontext *ctx, GLenum pname ) -{ - return NULL; -} - -static void -dfbUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); -} - -static void -dfbGetBufferSize( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - GLcontext *ctx = _mesa_get_current_context(); - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; - - *width = (GLuint) data->width; - *height = (GLuint) data->height; -} - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void -dfbSetViewport( GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h ) -{ - /* Nothing to do (the surface can't be resized while it's locked). */ - return; -} - -static void -dfbClear( GLcontext *ctx, GLbitfield mask ) -{ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; - -#define BUFFER_BIT_MASK (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT | \ - BUFFER_BIT_BACK_LEFT | BUFFER_BIT_BACK_RIGHT ) - if (mask & BUFFER_BIT_MASK && - ctx->Color.ColorMask[0][0] && - ctx->Color.ColorMask[0][1] && - ctx->Color.ColorMask[0][2] && - ctx->Color.ColorMask[0][3]) - { - DFBRegion clip; - GLubyte a, r, g, b; - - UNCLAMPED_FLOAT_TO_UBYTE( a, ctx->Color.ClearColor[ACOMP] ); - UNCLAMPED_FLOAT_TO_UBYTE( r, ctx->Color.ClearColor[RCOMP] ); - UNCLAMPED_FLOAT_TO_UBYTE( g, ctx->Color.ClearColor[GCOMP] ); - UNCLAMPED_FLOAT_TO_UBYTE( b, ctx->Color.ClearColor[BCOMP] ); - - clip.x1 = ctx->DrawBuffer->_Xmin; - clip.y1 = ctx->DrawBuffer->_Ymin; - clip.x2 = ctx->DrawBuffer->_Xmax - 1; - clip.y2 = ctx->DrawBuffer->_Ymax - 1; - data->surface->SetClip( data->surface, &clip ); - - data->surface->Unlock( data->surface ); - - data->surface->Clear( data->surface, r, g, b, a ); - - data->surface->Lock( data->surface, DSLF_READ | DSLF_WRITE, - (void*)&data->video.start, &data->video.pitch ); - data->video.end = data->video.start + (data->height-1) * data->video.pitch; - data->render.Data = data->video.start; - - mask &= ~BUFFER_BIT_MASK; - } -#undef BUFFER_BIT_MASK - - if (mask) - _swrast_Clear( ctx, mask ); -} - - -/************************ RenderBuffer functions *****************************/ - -static void -dfbDeleteRenderbuffer( struct gl_renderbuffer *render ) -{ - return; -} - -static GLboolean -dfbRenderbufferStorage( GLcontext *ctx, struct gl_renderbuffer *render, - GLenum internalFormat, GLuint width, GLuint height ) -{ - return GL_TRUE; -} - - -/***************************** Span functions ********************************/ - -/* RGB332 */ -#define NAME(PREFIX) PREFIX##_RGB332 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = data->video.end - (Y) * data->video.pitch + (X); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xe0) ) | \ - (((S[GCOMP]) & 0xe0) >> 3) | \ - (((S[BCOMP]) ) >> 6) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0xe0) ); \ - D[GCOMP] = ((*P & 0x1c) << 3); \ - D[BCOMP] = ((*P & 0x03) << 6); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* ARGB4444 */ -#define NAME(PREFIX) PREFIX##_ARGB4444 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0xf000 | \ - (((S[RCOMP]) & 0xf0) << 4) | \ - (((S[GCOMP]) & 0xf0) ) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) & 0xf0) << 8) | \ - (((S[RCOMP]) & 0xf0) << 4) | \ - (((S[GCOMP]) & 0xf0) ) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x0f00) >> 4) | ((*P & 0x0f00) >> 8); \ - D[GCOMP] = ((*P & 0x00f0) ) | ((*P & 0x00f0) >> 4); \ - D[BCOMP] = ((*P & 0x000f) << 4) | ((*P & 0x000f) ); \ - D[ACOMP] = ((*P & 0xf000) >> 8) | ((*P & 0xf000) >> 12) - -#include "swrast/s_spantemp.h" - -/* RGB444 */ -#define NAME(PREFIX) PREFIX##_RGB444 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf0) << 4) | \ - (((S[GCOMP]) & 0xf0) ) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x0f00) >> 4) | ((*P & 0x0f00) >> 8); \ - D[GCOMP] = ((*P & 0x00f0) ) | ((*P & 0x00f0) >> 4); \ - D[BCOMP] = ((*P & 0x000f) << 4) | ((*P & 0x000f) ); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* ARGB2554 */ -#define NAME(PREFIX) PREFIX##_ARGB2554 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0xc000 | \ - (((S[RCOMP]) & 0xf8) << 6) | \ - (((S[GCOMP]) & 0xf8) << 1) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) & 0xc0) << 8) | \ - (((S[RCOMP]) & 0xf8) << 6) | \ - (((S[GCOMP]) & 0xf8) << 1) | \ - (((S[BCOMP]) & 0xf0) >> 4) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x3e00) >> 9); \ - D[GCOMP] = ((*P & 0x01f0) >> 4); \ - D[BCOMP] = ((*P & 0x000f) << 4); \ - D[ACOMP] = ((*P & 0xc000) >> 14) - -#include "swrast/s_spantemp.h" - -/* ARGB1555 */ -#define NAME(PREFIX) PREFIX##_ARGB1555 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0x8000 | \ - (((S[RCOMP]) & 0xf8) << 7) | \ - (((S[GCOMP]) & 0xf8) << 2) | \ - (((S[BCOMP]) ) >> 3) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) & 0x80) << 16) | \ - (((S[RCOMP]) & 0xf8) << 7) | \ - (((S[GCOMP]) & 0xf8) << 2) | \ - (((S[BCOMP]) ) >> 3) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x7c00) >> 7) | ((*P & 0x7c00) >> 12); \ - D[GCOMP] = ((*P & 0x03e0) >> 2) | ((*P & 0x03e0) >> 7); \ - D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) << 2); \ - D[ACOMP] = ((*P & 0x8000) ? 0xff : 0) - -#include "swrast/s_spantemp.h" - -/* RGB555 */ -#define NAME(PREFIX) PREFIX##_RGB555 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf8) << 7) | \ - (((S[GCOMP]) & 0xf8) << 2) | \ - (((S[BCOMP]) ) >> 3) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x7c00) >> 7) | ((*P & 0x7c00) >> 12); \ - D[GCOMP] = ((*P & 0x03e0) >> 2) | ((*P & 0x03e0) >> 7); \ - D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) << 2); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* RGB16 */ -#define NAME(PREFIX) PREFIX##_RGB16 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (data->video.end - (Y) * data->video.pitch + (X) * 2); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[RCOMP]) & 0xf8) << 8) | \ - (((S[GCOMP]) & 0xfc) << 3) | \ - (((S[BCOMP]) ) >> 3) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0xf800) >> 8) | ((*P & 0xf800) >> 13); \ - D[GCOMP] = ((*P & 0x07e0) >> 3) | ((*P & 0x07e0) >> 9); \ - D[BCOMP] = ((*P & 0x001f) << 3) | ((*P & 0x001f) >> 2); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* RGB24 */ -#define NAME(PREFIX) PREFIX##_RGB24 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = data->video.end - (Y) * data->video.pitch + (X) * 3; -#define INC_PIXEL_PTR(P) P += 3 -#define STORE_PIXEL(P, X, Y, S) \ - P[0] = S[BCOMP]; P[1] = S[GCOMP]; P[2] = S[BCOMP] -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = P[2]; D[GCOMP] = P[1]; D[BCOMP] = P[0]; D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* RGB32 */ -#define NAME(PREFIX) PREFIX##_RGB32 -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ - D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ - D[BCOMP] = ((*P & 0x000000ff) ); \ - D[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - -/* ARGB */ -#define NAME(PREFIX) PREFIX##_ARGB -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( 0xff000000 | \ - ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( ((S[ACOMP]) << 24) | \ - ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ - D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ - D[BCOMP] = ((*P & 0x000000ff) ); \ - D[ACOMP] = ((*P & 0xff000000) >> 24) - -#include "swrast/s_spantemp.h" - -/* AiRGB */ -#define NAME(PREFIX) PREFIX##_AiRGB -#define FORMAT GL_RGBA8 -#define RB_TYPE GLubyte -#define SPAN_VARS \ - IDirectFBGL_data *data = (IDirectFBGL_data*) ctx->DriverCtx; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLuint *P = (GLuint*) (data->video.end - (Y) * data->video.pitch + (X) * 4); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL_RGB(P, X, Y, S) \ - *P = ( ((S[RCOMP]) << 16) | \ - ((S[GCOMP]) << 8) | \ - ((S[BCOMP]) ) ) -#define STORE_PIXEL(P, X, Y, S) \ - *P = ( (((S[ACOMP]) ^ 0xff) << 24) | \ - (((S[RCOMP]) ) << 16) | \ - (((S[GCOMP]) ) << 8) | \ - (((S[BCOMP]) ) ) ) -#define FETCH_PIXEL(D, P) \ - D[RCOMP] = ((*P & 0x00ff0000) >> 16); \ - D[GCOMP] = ((*P & 0x0000ff00) >> 8); \ - D[BCOMP] = ((*P & 0x000000ff) ); \ - D[ACOMP] = (((*P & 0xff000000) >> 24) ^ 0xff) - -#include "swrast/s_spantemp.h" - - -/*****************************************************************************/ - -static bool -directfbgl_init_visual( GLvisual *visual, - DFBSurfacePixelFormat format ) -{ - GLboolean rgbFlag = GL_TRUE; - GLboolean dbFlag = GL_FALSE; - GLboolean stereoFlag = GL_FALSE; - GLint redBits = 0; - GLint blueBits = 0; - GLint greenBits = 0; - GLint alphaBits = 0; - GLint indexBits = 0; - GLint depthBits = 0; - GLint stencilBits = 0; - GLint accumRedBits = 0; - GLint accumGreenBits = 0; - GLint accumBlueBits = 0; - GLint accumAlphaBits = 0; - GLint numSamples = 0; - - /* FIXME: LUT8 support. */ - switch (format) { - case DSPF_RGB332: - redBits = 3; - greenBits = 3; - blueBits = 2; - break; - case DSPF_ARGB4444: - alphaBits = 4; - case DSPF_RGB444: - redBits = 4; - greenBits = 4; - blueBits = 4; - break; - case DSPF_ARGB2554: - alphaBits = 2; - redBits = 5; - greenBits = 5; - blueBits = 4; - break; - case DSPF_ARGB1555: - alphaBits = 1; - case DSPF_RGB555: - redBits = 5; - greenBits = 5; - blueBits = 5; - break; - case DSPF_RGB16: - redBits = 5; - greenBits = 6; - blueBits = 5; - break; - case DSPF_ARGB: - case DSPF_AiRGB: - alphaBits = 8; - case DSPF_RGB24: - case DSPF_RGB32: - redBits = 8; - greenBits = 8; - blueBits = 8; - break; - default: - D_WARN( "unsupported pixelformat" ); - return false; - } - - if (rgbFlag) { - accumRedBits = redBits; - accumGreenBits = greenBits; - accumBlueBits = blueBits; - accumAlphaBits = alphaBits; - depthBits = redBits + greenBits + blueBits; - stencilBits = alphaBits; - } else - depthBits = 8; - - return _mesa_initialize_visual( visual, - rgbFlag, dbFlag, stereoFlag, - redBits, greenBits, blueBits, alphaBits, - indexBits, depthBits, stencilBits, - accumRedBits, accumGreenBits, - accumBlueBits, accumAlphaBits, - numSamples ); -} - -static bool -directfbgl_create_context( GLcontext *context, - GLframebuffer *framebuffer, - GLvisual *visual, - IDirectFBGL_data *data ) -{ - struct dd_function_table functions; - - _mesa_initialize_window_framebuffer( framebuffer, visual ); - - _mesa_init_driver_functions( &functions ); - functions.GetString = dfbGetString; - functions.UpdateState = dfbUpdateState; - functions.GetBufferSize = dfbGetBufferSize; - functions.Viewport = dfbSetViewport; - functions.Clear = dfbClear; - - if (!_mesa_initialize_context( context, visual, NULL, - &functions, (void*) data )) { - D_DEBUG( "DirectFBGL/Mesa: _mesa_initialize_context() failed.\n" ); - _mesa_free_framebuffer_data( framebuffer ); - return false; - } - - _swrast_CreateContext( context ); - _vbo_CreateContext( context ); - _tnl_CreateContext( context ); - _swsetup_CreateContext( context ); - _swsetup_Wakeup( context ); - - _mesa_init_renderbuffer( &data->render, 0 ); - data->render.InternalFormat = GL_RGBA; - data->render._BaseFormat = GL_RGBA; - data->render.DataType = GL_UNSIGNED_BYTE; - data->render.Data = data->video.start; - data->render.Delete = dfbDeleteRenderbuffer; - data->render.AllocStorage = dfbRenderbufferStorage; - - switch (data->format) { - case DSPF_RGB332: - data->render.GetRow = get_row_RGB332; - data->render.GetValues = get_values_RGB332; - data->render.PutRow = put_row_RGB332; - data->render.PutRowRGB = put_row_rgb_RGB332; - data->render.PutMonoRow = put_mono_row_RGB332; - data->render.PutValues = put_values_RGB332; - data->render.PutMonoValues = put_mono_values_RGB332; - break; - case DSPF_ARGB4444: - data->render.GetRow = get_row_ARGB4444; - data->render.GetValues = get_values_ARGB4444; - data->render.PutRow = put_row_ARGB4444; - data->render.PutRowRGB = put_row_rgb_ARGB4444; - data->render.PutMonoRow = put_mono_row_ARGB4444; - data->render.PutValues = put_values_ARGB4444; - data->render.PutMonoValues = put_mono_values_ARGB4444; - break; - case DSPF_RGB444: - data->render.GetRow = get_row_RGB444; - data->render.GetValues = get_values_RGB444; - data->render.PutRow = put_row_RGB444; - data->render.PutRowRGB = put_row_rgb_RGB444; - data->render.PutMonoRow = put_mono_row_RGB444; - data->render.PutValues = put_values_RGB444; - data->render.PutMonoValues = put_mono_values_RGB444; - break; - case DSPF_ARGB2554: - data->render.GetRow = get_row_ARGB2554; - data->render.GetValues = get_values_ARGB2554; - data->render.PutRow = put_row_ARGB2554; - data->render.PutRowRGB = put_row_rgb_ARGB2554; - data->render.PutMonoRow = put_mono_row_ARGB2554; - data->render.PutValues = put_values_ARGB2554; - data->render.PutMonoValues = put_mono_values_ARGB2554; - break; - case DSPF_ARGB1555: - data->render.GetRow = get_row_ARGB1555; - data->render.GetValues = get_values_ARGB1555; - data->render.PutRow = put_row_ARGB1555; - data->render.PutRowRGB = put_row_rgb_ARGB1555; - data->render.PutMonoRow = put_mono_row_ARGB1555; - data->render.PutValues = put_values_ARGB1555; - data->render.PutMonoValues = put_mono_values_ARGB1555; - break; - case DSPF_RGB555: - data->render.GetRow = get_row_RGB555; - data->render.GetValues = get_values_RGB555; - data->render.PutRow = put_row_RGB555; - data->render.PutRowRGB = put_row_rgb_RGB555; - data->render.PutMonoRow = put_mono_row_RGB555; - data->render.PutValues = put_values_RGB555; - data->render.PutMonoValues = put_mono_values_RGB555; - break; - case DSPF_RGB16: - data->render.GetRow = get_row_RGB16; - data->render.GetValues = get_values_RGB16; - data->render.PutRow = put_row_RGB16; - data->render.PutRowRGB = put_row_rgb_RGB16; - data->render.PutMonoRow = put_mono_row_RGB16; - data->render.PutValues = put_values_RGB16; - data->render.PutMonoValues = put_mono_values_RGB16; - break; - case DSPF_RGB24: - data->render.GetRow = get_row_RGB24; - data->render.GetValues = get_values_RGB24; - data->render.PutRow = put_row_RGB24; - data->render.PutRowRGB = put_row_rgb_RGB24; - data->render.PutMonoRow = put_mono_row_RGB24; - data->render.PutValues = put_values_RGB24; - data->render.PutMonoValues = put_mono_values_RGB24; - break; - case DSPF_RGB32: - data->render.GetRow = get_row_RGB32; - data->render.GetValues = get_values_RGB32; - data->render.PutRow = put_row_RGB32; - data->render.PutRowRGB = put_row_rgb_RGB32; - data->render.PutMonoRow = put_mono_row_RGB32; - data->render.PutValues = put_values_RGB32; - data->render.PutMonoValues = put_mono_values_RGB32; - break; - case DSPF_ARGB: - data->render.GetRow = get_row_ARGB; - data->render.GetValues = get_values_ARGB; - data->render.PutRow = put_row_ARGB; - data->render.PutRowRGB = put_row_rgb_ARGB; - data->render.PutMonoRow = put_mono_row_ARGB; - data->render.PutValues = put_values_ARGB; - data->render.PutMonoValues = put_mono_values_ARGB; - break; - case DSPF_AiRGB: - data->render.GetRow = get_row_AiRGB; - data->render.GetValues = get_values_AiRGB; - data->render.PutRow = put_row_AiRGB; - data->render.PutRowRGB = put_row_rgb_AiRGB; - data->render.PutMonoRow = put_mono_row_AiRGB; - data->render.PutValues = put_values_AiRGB; - data->render.PutMonoValues = put_mono_values_AiRGB; - break; - default: - D_BUG( "unexpected pixelformat" ); - return false; - } - - data->render.Width = data->width; - data->render.Height = data->height; - - _mesa_add_renderbuffer( framebuffer, BUFFER_FRONT_LEFT, &data->render ); - - _mesa_add_soft_renderbuffers( framebuffer, - GL_FALSE, - visual->haveDepthBuffer, - visual->haveStencilBuffer, - visual->haveAccumBuffer, - GL_FALSE, - GL_FALSE ); - - TNL_CONTEXT( context )->Driver.RunPipeline = _tnl_run_pipeline; - - _mesa_enable_sw_extensions( context ); - - return true; -} - -static void -directfbgl_destroy_context( GLcontext *context, - GLframebuffer *framebuffer ) -{ - _swsetup_DestroyContext( context ); - _swrast_DestroyContext( context ); - _tnl_DestroyContext( context ); - _vbo_DestroyContext( context ); - //_mesa_free_framebuffer_data( framebuffer ); - _mesa_free_context_data( context ); -} - diff --git a/src/mesa/drivers/dos/blit.S b/src/mesa/drivers/dos/blit.S deleted file mode 100644 index 02dc8400d8d..00000000000 --- a/src/mesa/drivers/dos/blit.S +++ /dev/null @@ -1,1040 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - - .file "blit.S" - -/* - * extern unsigned int vesa_gran_mask, vesa_gran_shift; - * extern int vl_video_selector; - - * extern void *vl_current_draw_buffer; - * extern int vl_current_stride, vl_current_height; - * extern int vl_current_offset, vl_current_delta; - */ - - .text - -/* Desc: VESA bank switching routine (BIOS) - * - * In : EBX=0, EDX = bank number - * Out : - - * - * Note: thrashes EAX - */ - .p2align 5,,31 -_vesa_swbankBIOS: - movw $0x4f05, %ax - int $0x10 - ret - - .p2align 2,,3 - .global _vesa_swbank -_vesa_swbank: .long _vesa_swbankBIOS - -/* Desc: void vesa_b_dump_virtual (void); - * - * In : - - * Out : - - * - * Note: uses current draw buffer - */ - .p2align 5,,31 - .global _vesa_b_dump_virtual -_vesa_b_dump_virtual: - cld - pushl %es - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %es - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl _vl_current_delta, %ebx - shrl $2, %ecx - .balign 4 - 0: - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %eax - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - popl %eax - subl %ebp, %edi - .balign 4 - 2: - movsl - decl %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - popl %es - ret - -/* Desc: void vesa_l_dump_virtual (void); - * - * In : - - * Out : - - * - * Note: uses current draw buffer - */ - .p2align 5,,31 - .global _vesa_l_dump_virtual -_vesa_l_dump_virtual: - cld - pushl %es - pushl %esi - pushl %edi - movl _vl_video_selector, %es - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %eax - shrl $2, %ecx - .balign 4 - 0: - pushl %ecx - rep; movsl - popl %ecx - addl %eax, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %es - ret - -/* Desc: void vesa_l_dump_virtual_mmx (void); - * - * In : - - * Out : - - * - * Note: uses current draw buffer - */ - .p2align 5,,31 - .global _vesa_l_dump_virtual_mmx -_vesa_l_dump_virtual_mmx: -#ifdef USE_MMX_ASM - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %eax - shrl $3, %ecx - .balign 4 - 0: - pushl %ecx - .balign 4 - 1: - movq (%esi), %mm0 - addl $8, %esi - movq %mm0, %fs:(%edi) - addl $8, %edi - decl %ecx - jnz 1b - popl %ecx - addl %eax, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - emms -#endif - ret - - - -#define CVT_32_TO_16(s, tmp) \ - /* SRC = bbbbbbbbggggggggrrrrrrrr******** */\ - movl %e##s##x, %tmp ;\ - /* TMP = bbbbbbbbggggggggrrrrrrrr******** */\ - shrb $2, %s##h ;\ - /* SRC = bbbbbbbbgggggg00rrrrrrrr******** */\ - andl $0xF80000, %tmp ;\ - /* TMP = 0000000000000000000rrrrr00000000 */\ - shrw $3, %s##x ;\ - /* SRC = bbbbbgggggg00000rrrrrrrr******** */\ - shrl $8, %tmp ;\ - /* TMP = 00000000000rrrrr0000000000000000 */\ - orl %tmp, %e##s##x ;\ - /* SRC = bbbbbggggggrrrrrrrrrrrrr******** */ - -#define CVT_32_TO_15(s, tmp) \ - /* SRC = bbbbbbbbggggggggrrrrrrrr******** */\ - movl %e##s##x, %tmp ;\ - /* TMP = bbbbbbbbggggggggrrrrrrrr******** */\ - shrb $3, %s##h ;\ - /* SRC = bbbbbbbbgggggg00rrrrrrrr******** */\ - andl $0xF80000, %tmp ;\ - /* TMP = 0000000000000000000rrrrr00000000 */\ - shrw $3, %s##x ;\ - /* SRC = bbbbbgggggg00000rrrrrrrr******** */\ - shrl $9, %tmp ;\ - /* TMP = 00000000000rrrrr0000000000000000 */\ - orl %tmp, %e##s##x ;\ - /* SRC = bbbbbggggggrrrrrrrrrrrrr******** */ - -#define CVT_16_TO_15(src, tmp) \ - /* SRC = bbbbbggggggrrrrrBBBBBGGGGGGRRRRR */\ - movl %src, %tmp ;\ - /* TMP = bbbbbggggggrrrrrBBBBBGGGGGGRRRRR */\ - andl $0x1F001F, %src ;\ - /* SRC = bbbbb00000000000BBBBB00000000000 */\ - andl $0xFFC0FFC0, %tmp ;\ - /* TMP = 000000gggggrrrrr000000GGGGGRRRRR */\ - shrl %tmp ;\ - /* TMP = 00000gggggrrrrr000000GGGGGRRRRR0 */\ - orl %tmp, %src ;\ - /* SRC = bbbbbgggggrrrrr0BBBBBGGGGGRRRRR0 */\ - - - -/* transform BGRA to BGR */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_24 -_vesa_l_dump_32_to_24: - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - movw %ax, %fs:(%edi) - shrl $16, %eax - movb %al, %fs:2(%edi) - addl $3, %edi - subl $3, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - ret - -/* transform BGRA to B5G6R5 */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_16 -_vesa_l_dump_32_to_16: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_16(a, ebp) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform BGRA to B5G5R5 */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_15 -_vesa_l_dump_32_to_15: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_15(a, ebp) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform BGRA to fake8 */ - .p2align 5,,31 - .global _vesa_l_dump_32_to_8 -_vesa_l_dump_32_to_8: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %edx - pushl %ecx - pushl %ebx - 1: - movl (%esi), %eax - addl $4, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %ebx - popl %ecx - popl %edx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform BGR to BGRx */ - .p2align 5,,31 - .global _vesa_l_dump_24_to_32 -_vesa_l_dump_24_to_32: - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $3, %esi - movl %eax, %fs:(%edi) - addl $4, %edi - subl $4, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - ret - -/* transform BGR to fake8 */ - .p2align 5,,31 - .global _vesa_l_dump_24_to_8 -_vesa_l_dump_24_to_8: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %edx - pushl %ecx - pushl %ebx - 1: - movl (%esi), %eax - addl $3, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %ebx - popl %ecx - popl %edx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform B5G6R5 to B5G5R5 */ - .p2align 5,,31 - .global _vesa_l_dump_16_to_15 -_vesa_l_dump_16_to_15: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - 1: - movl (%esi), %eax - addl $4, %esi - CVT_16_TO_15(eax, ebp) - movl %eax, %fs:(%edi) - addl $4, %edi - subl $4, %ecx - jnz 1b - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - -/* transform B5G6R5 to fake8 */ - .p2align 5,,31 - .global _vesa_l_dump_16_to_8 -_vesa_l_dump_16_to_8: - pushl %ebp - pushl %ebx - pushl %esi - pushl %edi - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vl_current_stride, %ecx - movl _vl_current_height, %edx - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %ecx - pushl %ebx - 1: - movl (%esi), %eax - addl $4, %esi -#if 1 - movl %eax, %ebx - andl $0xFFFF, %eax - shrl $16, %ebx - movb _tab_16_8(%eax), %al - movb _tab_16_8(%ebx), %ah -#endif - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ebx - popl %ecx - addl %ebx, %edi - decl %edx - jnz 0b - popl %edi - popl %esi - popl %ebx - popl %ebp - ret - - - - .p2align 5,,31 - .global _vesa_b_dump_32_to_24 -_vesa_b_dump_32_to_24: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl $0x00FFFFFF, %ebx - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - subl %ebp, %edi - .balign 4 - 2: - movb (%esi), %al /* XXX too many accesses */ - incl %esi - rorl $8, %ebx - jnc 2b - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_32_to_16 -_vesa_b_dump_32_to_16: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_16(a, ebx) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_32_to_15 -_vesa_b_dump_32_to_15: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $4, %esi - CVT_32_TO_15(a, ebx) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_32_to_8 -_vesa_b_dump_32_to_8: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - pushl %edx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - popl %edx - incl %edx - pushl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $4, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %edx - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_24_to_32 -_vesa_b_dump_24_to_32: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $3, %esi - movl %eax, %fs:(%edi) - addl $4, %edi - subl $4, %ecx - jnz 1b - popl %ecx - popl %eax - addl %ebx, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_24_to_8 -_vesa_b_dump_24_to_8: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - pushl %edx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - popl %edx - incl %edx - pushl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movl (%esi), %eax - addl $3, %esi -#if 1 - xorl %ebx, %ebx - movl %eax, %edx - movb %ah, %bl - shrl $16, %edx - andl $0xFF, %edx - andl $0xFF, %eax - - movb _array_b(%eax), %al - movb _array_r(%edx), %dl - movb _array_g(%ebx), %bl - - imull $36, %eax - imull $6, %ebx - addl %edx, %eax - addl %ebx, %eax -#endif - movb %al, %fs:(%edi) - incl %edi - decl %ecx - jnz 1b - popl %edx - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_16_to_15 -_vesa_b_dump_16_to_15: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - subl %ebp, %edi - .balign 4 - 2: - movw (%esi), %ax - addl $2, %esi - CVT_16_TO_15(eax, ebx) - movw %ax, %fs:(%edi) - addl $2, %edi - subl $2, %ecx - jnz 1b - popl %ecx - popl %eax - addl _vl_current_delta, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret - - .p2align 5,,31 - .global _vesa_b_dump_16_to_8 -_vesa_b_dump_16_to_8: - pushl %ebx - pushl %esi - pushl %edi - pushl %ebp - movl _vl_video_selector, %fs - movl _vl_current_draw_buffer, %esi - movl _vl_current_offset, %edi - movl _vesa_gran_shift, %ecx - movl _vesa_gran_mask, %ebp - movl %edi, %edx - xorl %ebx, %ebx - andl %ebp, %edi - shrl %cl, %edx - incl %ebp - call *_vesa_swbank - movl _vl_current_stride, %ecx - movl _vl_current_height, %eax - movl _vl_current_delta, %ebx - .balign 4 - 0: - pushl %eax - pushl %ecx - .balign 4 - 1: - cmpl %ebp, %edi - jb 2f - pushl %ebx - incl %edx - xorl %ebx, %ebx - call *_vesa_swbank - popl %ebx - subl %ebp, %edi - .balign 4 - 2: - movw (%esi), %ax - addl $2, %esi -#if 1 - andl $0xFFFF, %eax - movb _tab_16_8(%eax), %al -#endif - movb %al, %fs:(%edi) - addl $1, %edi - subl $1, %ecx - jnz 1b - popl %ecx - popl %eax - addl %ebx, %edi - decl %eax - jnz 0b - popl %ebp - popl %edi - popl %esi - popl %ebx - ret diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c deleted file mode 100644 index 003c06a8fff..00000000000 --- a/src/mesa/drivers/dos/dmesa.c +++ /dev/null @@ -1,359 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include "main/context.h" -#include "main/imports.h" -#include "main/mtypes.h" - -#include "video.h" - -#include "GL/osmesa.h" -#include "GL/dmesa.h" - - -/* - * This has nothing to do with Mesa Visual structure. - * We keep this one around for backwards compatibility, - * and to store video mode data for DMesaCreateContext. - */ -struct dmesa_visual { - GLenum format; /* OSMesa framebuffer format */ - GLint depthBits; - GLint stencilBits; - GLint accumBits; -}; - -/* - * This has nothing to do with Mesa Buffer structure. - * We keep this one around for backwards compatibility, - * and to store various data. - */ -struct dmesa_buffer { - int xpos, ypos; /* position */ - int width, height; /* size in pixels */ - GLenum type; - void *the_window; /* your window handle, etc */ -}; - -/* - * This has nothing to do with Mesa Context structure. - * We keep this one around for backwards compatibility, - * and to store real off-screen context. - */ -struct dmesa_context { - OSMesaContext osmesa; - DMesaBuffer buffer; -}; - - -static DMesaContext ctx; - - -/**************************************************************************** - * DMesa Public API Functions - ***************************************************************************/ - -/* - * The exact arguments to this function will depend on your window system - */ -DMesaVisual -DMesaCreateVisual (GLint width, - GLint height, - GLint colDepth, - GLint refresh, - GLboolean dbFlag, - GLboolean rgbFlag, - GLint alphaSize, - GLint depthSize, - GLint stencilSize, - GLint accumSize) -{ - DMesaVisual visual; - GLenum format; - int fbbits; - - if (dbFlag) { - return NULL; - } - - if (!rgbFlag) { - format = OSMESA_COLOR_INDEX; - fbbits = 8; - } else if (alphaSize) { - format = OSMESA_BGRA; - fbbits = 32; - } else if (colDepth == 15 || colDepth == 16) { - format = OSMESA_RGB_565; - fbbits = 16; - } else { - format = OSMESA_BGR; - fbbits = 24; - } - - if ((visual = (DMesaVisual)CALLOC_STRUCT(dmesa_visual)) == NULL) { - return NULL; - } - - if (vl_video_init(width, height, colDepth, rgbFlag, refresh, fbbits) <= 0) { - FREE(visual); - return NULL; - } - - visual->format = format; - visual->depthBits = depthSize; - visual->stencilBits = stencilSize; - visual->accumBits = accumSize; - return visual; -} - - -void -DMesaDestroyVisual (DMesaVisual visual) -{ - vl_video_exit(); - FREE(visual); -} - - -DMesaBuffer -DMesaCreateBuffer (DMesaVisual visual, - GLint xpos, GLint ypos, - GLint width, GLint height) -{ - DMesaBuffer buffer; - GLenum type; - int bytesPerPixel; - - switch (visual->format) { - case OSMESA_COLOR_INDEX: - bytesPerPixel = 1; - type = CHAN_TYPE; - break; - case OSMESA_RGB_565: - bytesPerPixel = 2; - type = GL_UNSIGNED_SHORT_5_6_5; - break; - case OSMESA_BGR: - bytesPerPixel = 3; - type = CHAN_TYPE; - break; - default: - bytesPerPixel = 4; - type = CHAN_TYPE; - } - - if ((buffer = (DMesaBuffer)CALLOC_STRUCT(dmesa_buffer)) != NULL) { - buffer->xpos = xpos; - buffer->ypos = ypos; - buffer->width = width; - buffer->height = height; - buffer->type = type; - buffer->the_window = MALLOC(width * height * bytesPerPixel + 1); - if (buffer->the_window == NULL) { - FREE(buffer); - buffer = NULL; - } - } - - return buffer; -} - - -void -DMesaDestroyBuffer (DMesaBuffer buffer) -{ - FREE(buffer->the_window); - FREE(buffer); -} - - -DMesaContext -DMesaCreateContext (DMesaVisual visual, DMesaContext share) -{ - DMesaContext dmesa; - if ((dmesa = (DMesaContext)CALLOC_STRUCT(dmesa_context)) != NULL) { - dmesa->osmesa = OSMesaCreateContextExt( - visual->format, - visual->depthBits, - visual->stencilBits, - visual->accumBits, - (share != NULL) ? share->osmesa : NULL); - if (dmesa->osmesa == NULL) { - FREE(dmesa); - dmesa = NULL; - } - } - return dmesa; -} - - -void -DMesaDestroyContext (DMesaContext dmesa) -{ - OSMesaDestroyContext(dmesa->osmesa); - FREE(dmesa); -} - - -GLboolean -DMesaMoveBuffer (GLint xpos, GLint ypos) -{ - const DMesaContext dmesa = DMesaGetCurrentContext(); - DMesaBuffer b = dmesa->buffer; - - if (vl_sync_buffer(&b->the_window, xpos, ypos, b->width, b->height) == 0) { - b->xpos = xpos; - b->ypos = ypos; - return GL_TRUE; - } - - return GL_FALSE; -} - - -GLboolean -DMesaResizeBuffer (GLint width, GLint height) -{ - const DMesaContext dmesa = DMesaGetCurrentContext(); - DMesaBuffer b = dmesa->buffer; - - if (vl_sync_buffer(&b->the_window, b->xpos, b->ypos, width, height) == 0) { - b->width = width; - b->height = height; - return GL_TRUE; - } - - return GL_FALSE; -} - - -GLboolean -DMesaMakeCurrent (DMesaContext dmesa, DMesaBuffer buffer) -{ - if (dmesa == NULL || buffer == NULL) { - ctx = NULL; - return GL_TRUE; - } - if (OSMesaMakeCurrent(dmesa->osmesa, buffer->the_window, - buffer->type, - buffer->width, buffer->height) && - vl_sync_buffer(&buffer->the_window, buffer->xpos, buffer->ypos, buffer->width, buffer->height) == 0) { - OSMesaPixelStore(OSMESA_Y_UP, GL_FALSE); - dmesa->buffer = buffer; - ctx = dmesa; - return GL_TRUE; - } - return GL_FALSE; -} - - -void -DMesaSwapBuffers (DMesaBuffer buffer) -{ - /* copy/swap back buffer to front if applicable */ - GET_CURRENT_CONTEXT(ctx); - _mesa_notifySwapBuffers(ctx); - vl_flip(); - (void)buffer; -} - - -void -DMesaSetCI (int ndx, GLfloat red, GLfloat green, GLfloat blue) -{ - vl_setCI(ndx, red, green, blue); -} - - -DMesaContext -DMesaGetCurrentContext (void) -{ - return ctx; -} - - -DMesaBuffer -DMesaGetCurrentBuffer (void) -{ - const DMesaContext dmesa = DMesaGetCurrentContext(); - - if (dmesa != NULL) { - return dmesa->buffer; - } - - return NULL; -} - - -DMesaProc -DMesaGetProcAddress (const char *name) -{ - DMesaProc p = (DMesaProc)_glapi_get_proc_address(name); - - /* TODO: handle DMesa* namespace - if (p == NULL) { - } - */ - - return p; -} - - -int -DMesaGetIntegerv (GLenum pname, GLint *params) -{ - switch (pname) { - case DMESA_GET_SCREEN_SIZE: - vl_get(VL_GET_SCREEN_SIZE, params); - break; - case DMESA_GET_DRIVER_CAPS: - params[0] = 0; - break; - case DMESA_GET_VIDEO_MODES: - return vl_get(VL_GET_VIDEO_MODES, params); - case DMESA_GET_BUFFER_ADDR: { - const DMesaContext dmesa = DMesaGetCurrentContext(); - if (dmesa != NULL) { - DMesaBuffer b = dmesa->buffer; - if (b != NULL) { - params[0] = (GLint)b->the_window; - } - } - break; - } - default: - return -1; - } - - return 0; -} diff --git a/src/mesa/drivers/dos/dpmi.c b/src/mesa/drivers/dos/dpmi.c deleted file mode 100644 index bd33b8856cf..00000000000 --- a/src/mesa/drivers/dos/dpmi.c +++ /dev/null @@ -1,166 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#include <dpmi.h> - -#include "internal.h" - - -#ifndef MAX -#define MAX(x, y) (((x) < (y)) ? (y) : (x)) -#endif - - -/* _create_linear_mapping: - * Maps a physical address range into linear memory. - */ -int -_create_linear_mapping (unsigned long *linear, unsigned long physaddr, int size) -{ - __dpmi_meminfo meminfo; - - if (physaddr >= 0x100000) { - /* map into linear memory */ - meminfo.address = physaddr; - meminfo.size = size; - if (__dpmi_physical_address_mapping(&meminfo) != 0) { - return -1; - } - - *linear = meminfo.address; - } else { - /* exploit 1 -> 1 physical to linear mapping in low megabyte */ - *linear = physaddr; - } - - return 0; -} - - -/* _remove_linear_mapping: - * Frees the DPMI resources being used to map a linear address range. - */ -void -_remove_linear_mapping (unsigned long *linear) -{ - __dpmi_meminfo meminfo; - - if (*linear) { - if (*linear >= 0x100000) { - meminfo.address = *linear; - __dpmi_free_physical_address_mapping(&meminfo); - } - - *linear = 0; - } -} - - -/* _create_selector: - * Allocates a selector to access a region of linear memory. - */ -int -_create_selector (int *segment, unsigned long base, int size) -{ - /* allocate an ldt descriptor */ - if ((*segment=__dpmi_allocate_ldt_descriptors(1)) < 0) { - *segment = 0; - return -1; - } - - /* create the linear mapping */ - if (_create_linear_mapping(&base, base, size)) { - __dpmi_free_ldt_descriptor(*segment); - *segment = 0; - return -1; - } - - /* set the descriptor base and limit */ - __dpmi_set_segment_base_address(*segment, base); - __dpmi_set_segment_limit(*segment, MAX(size-1, 0xFFFF)); - - return 0; -} - - -/* _remove_selector: - * Frees a DPMI segment selector. - */ -void -_remove_selector (int *segment) -{ - if (*segment) { - unsigned long base; - __dpmi_get_segment_base_address(*segment, &base); - _remove_linear_mapping(&base); - __dpmi_free_ldt_descriptor(*segment); - *segment = 0; - } -} - - -/* Desc: retrieve CPU MMX capability - * - * In : - - * Out : FALSE if CPU cannot do MMX - * - * Note: - - */ -int -_can_mmx (void) -{ -#ifdef USE_MMX_ASM - int x86_cpu_features = 0; - __asm("\n\ - pushfl \n\ - popl %%eax \n\ - movl %%eax, %%ecx \n\ - xorl $0x200000, %%eax\n\ - pushl %%eax \n\ - popfl \n\ - pushfl \n\ - popl %%eax \n\ - pushl %%ecx \n\ - popfl \n\ - xorl %%ecx, %%eax \n\ - jz 0f \n\ - movl $1, %%eax \n\ - cpuid \n\ - movl %%edx, %0 \n\ - 0: \n\ - ":"=g"(x86_cpu_features)::"%eax", "%ebx", "%ecx", "%edx"); - return (x86_cpu_features & 0x00800000); -#else - return 0; -#endif -} diff --git a/src/mesa/drivers/dos/internal.h b/src/mesa/drivers/dos/internal.h deleted file mode 100644 index 0fa7c772223..00000000000 --- a/src/mesa/drivers/dos/internal.h +++ /dev/null @@ -1,105 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifndef INTERNAL_H_included -#define INTERNAL_H_included - -#include "../main/mtypes.h" - - -/* - * general purpose defines, etc. - */ -#ifndef FALSE -#define FALSE 0 -#define TRUE !FALSE -#endif - -#define __PACKED__ __attribute__((packed)) - -typedef unsigned char word8; -typedef unsigned short word16; -typedef unsigned long word32; - -#define _16_ *(word16 *)& -#define _32_ *(word32 *)& - -typedef void (*BLTFUNC) (void); - - -/* - * video mode structure - */ -typedef struct vl_mode { - int xres, yres; - int bpp; - - int mode; - int scanlen; - - int sel; - int gran; -} vl_mode; - - -/* - * video driver structure - */ -typedef struct { - vl_mode *(*init) (void); - int (*entermode) (vl_mode *p, int refresh, int fbbits); - void (*blit) (void); - void (*setCI_f) (int index, float red, float green, float blue); - void (*setCI_i) (int index, int red, int green, int blue); - int (*get) (int pname, int *params); - void (*restore) (void); - void (*fini) (void); -} vl_driver; - - -/* - * memory mapping - */ -int _create_linear_mapping (unsigned long *linear, unsigned long physaddr, int size); -void _remove_linear_mapping (unsigned long *linear); -int _create_selector (int *segment, unsigned long base, int size); -void _remove_selector (int *segment); - - -/* - * system routines - */ -int _can_mmx (void); - - -#endif diff --git a/src/mesa/drivers/dos/null.c b/src/mesa/drivers/dos/null.c deleted file mode 100644 index 55846299fbb..00000000000 --- a/src/mesa/drivers/dos/null.c +++ /dev/null @@ -1,224 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include <stdlib.h> -#include <sys/segments.h> - -#include "video.h" -#include "null.h" - - -static vl_mode *modes; - -#define null_color_precision 8 - - -static void -null_blit_nop (void) -{ -} - - -/* Desc: Attempts to detect NUL, check video modes and create selectors. - * - * In : - - * Out : mode array - * - * Note: - - */ -static vl_mode * -null_init (void) -{ - static int m[][2] = { - { 320, 200 }, - { 320, 240 }, - { 400, 300 }, - { 512, 384 }, - { 640, 400 }, - { 640, 480 }, - { 800, 600 }, - { 1024, 768 }, - { 1280, 1024 }, - { 1600, 1200 } - }; - static int b[] = { - 8, - 15, - 16, - 24, - 32 - }; - const unsigned int m_count = sizeof(m) / sizeof(m[0]); - const unsigned int b_count = sizeof(b) / sizeof(b[0]); - - unsigned int i, j, k; - - if (modes == NULL) { - modes = malloc(sizeof(vl_mode) * (1 + m_count * b_count)); - - if (modes != NULL) { - for (k = 0, i = 0; i < m_count; i++) { - for (j = 0; j < b_count; j++, k++) { - modes[k].xres = m[i][0]; - modes[k].yres = m[i][1]; - modes[k].bpp = b[j]; - modes[k].mode = 0x4000; - modes[k].scanlen = m[i][0] * ((b[j] + 7) / 8); - modes[k].sel = -1; - modes[k].gran = -1; - } - } - modes[k].xres = -1; - modes[k].yres = -1; - modes[k].bpp = -1; - modes[k].mode = 0xffff; - modes[k].scanlen = -1; - modes[k].sel = -1; - modes[k].gran = -1; - } - } - - return modes; -} - - -/* Desc: Frees all resources allocated by NUL init code. - * - * In : - - * Out : - - * - * Note: - - */ -static void -null_fini (void) -{ - if (modes != NULL) { - free(modes); - modes = NULL; - } -} - - -/* Desc: Attempts to enter specified video mode. - * - * In : ptr to mode structure, refresh rate - * Out : 0 if success - * - * Note: - - */ -static int -null_entermode (vl_mode *p, int refresh, int fbbits) -{ - NUL.blit = null_blit_nop; - - return 0; - - (void)(p && refresh && fbbits); /* silence compiler warning */ -} - - -/* Desc: Restores to the mode prior to first call to null_entermode. - * - * In : - - * Out : - - * - * Note: - - */ -static void -null_restore (void) -{ -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses integer values - */ -static void -null_setCI_i (int index, int red, int green, int blue) -{ - (void)(index && red && green && blue); /* silence compiler warning */ -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses normalized values - */ -static void -null_setCI_f (int index, float red, float green, float blue) -{ - float max = (1 << null_color_precision) - 1; - - null_setCI_i(index, (int)(red * max), (int)(green * max), (int)(blue * max)); -} - - -/* Desc: state retrieval - * - * In : parameter name, ptr to storage - * Out : 0 if request successfully processed - * - * Note: - - */ -static int -null_get (int pname, int *params) -{ - switch (pname) { - default: - params[0] = params[0]; /* silence compiler warning */ - return -1; - } - return 0; -} - - -/* - * the driver - */ -vl_driver NUL = { - null_init, - null_entermode, - NULL, - null_setCI_f, - null_setCI_i, - null_get, - null_restore, - null_fini -}; diff --git a/src/mesa/drivers/dos/null.h b/src/mesa/drivers/dos/null.h deleted file mode 100644 index bbdc7966e07..00000000000 --- a/src/mesa/drivers/dos/null.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef NULL_H_included -#define NULL_H_included - -#include "internal.h" - -extern vl_driver NUL; - -#endif diff --git a/src/mesa/drivers/dos/vesa.c b/src/mesa/drivers/dos/vesa.c deleted file mode 100644 index 3fdd3e25db4..00000000000 --- a/src/mesa/drivers/dos/vesa.c +++ /dev/null @@ -1,719 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include <dpmi.h> -#include <pc.h> -#include <stdlib.h> -#include <stubinfo.h> -#include <sys/exceptn.h> -#include <sys/segments.h> -#include <sys/farptr.h> -#include <sys/movedata.h> - -#include "video.h" -#include "vesa.h" - - -static vl_mode modes[128]; - -static word16 vesa_ver; -static int banked_selector, linear_selector; -static int oldmode = -1; - -static int vesa_color_precision = 6; - -static word16 *vesa_pmcode; -unsigned int vesa_gran_mask, vesa_gran_shift; - - -/* - * VESA info - */ -#define V_SIGN 0 -#define V_MINOR 4 -#define V_MAJOR 5 -#define V_OEM_OFS 6 -#define V_OEM_SEG 8 -#define V_MODE_OFS 14 -#define V_MODE_SEG 16 -#define V_MEMORY 18 - -/* - * mode info - */ -#define M_ATTR 0 -#define M_GRAN 4 -#define M_SCANLEN 16 -#define M_XRES 18 -#define M_YRES 20 -#define M_BPP 25 -#define M_RED 31 -#define M_GREEN 33 -#define M_BLUE 35 -#define M_PHYS_PTR 40 - -/* - * VESA 3.0 CRTC timings structure - */ -typedef struct CRTCInfoBlock { - unsigned short HorizontalTotal; - unsigned short HorizontalSyncStart; - unsigned short HorizontalSyncEnd; - unsigned short VerticalTotal; - unsigned short VerticalSyncStart; - unsigned short VerticalSyncEnd; - unsigned char Flags; - unsigned long PixelClock; /* units of Hz */ - unsigned short RefreshRate; /* units of 0.01 Hz */ - unsigned char reserved[40]; -} __PACKED__ CRTCInfoBlock; - -#define HNEG (1 << 2) -#define VNEG (1 << 3) -#define DOUBLESCAN (1 << 0) - - -/* Desc: Attempts to detect VESA, check video modes and create selectors. - * - * In : - - * Out : mode array - * - * Note: - - */ -static vl_mode * -vesa_init (void) -{ - __dpmi_regs r; - word16 *p; - vl_mode *q; - char vesa_info[512], tmp[512]; - int maxsize = 0; - word32 linearfb = 0; - - if (vesa_ver) { - return modes; - } - - _farpokel(_stubinfo->ds_selector, 0, 0x32454256); - r.x.ax = 0x4f00; - r.x.di = 0; - r.x.es = _stubinfo->ds_segment; - __dpmi_int(0x10, &r); - movedata(_stubinfo->ds_selector, 0, _my_ds(), (unsigned)vesa_info, 512); - if ((r.x.ax != 0x004f) || ((_32_ vesa_info[V_SIGN]) != 0x41534556)) { - return NULL; - } - - p = (word16 *)(((_16_ vesa_info[V_MODE_SEG]) << 4) + (_16_ vesa_info[V_MODE_OFS])); - q = modes; - do { - if ((q->mode = _farpeekw(__djgpp_dos_sel, (unsigned long)(p++))) == 0xffff) { - break; - } - - r.x.ax = 0x4f01; - r.x.cx = q->mode; - r.x.di = 512; - r.x.es = _stubinfo->ds_segment; - __dpmi_int(0x10, &r); - movedata(_stubinfo->ds_selector, 512, _my_ds(), (unsigned)tmp, 256); - switch (tmp[M_BPP]) { - case 16: - q->bpp = tmp[M_RED] + tmp[M_GREEN] + tmp[M_BLUE]; - break; - case 8: - case 15: - case 24: - case 32: - q->bpp = tmp[M_BPP]; - break; - default: - q->bpp = 0; - } - if ((r.x.ax == 0x004f) && ((tmp[M_ATTR] & 0x11) == 0x11) && q->bpp) { - q->xres = _16_ tmp[M_XRES]; - q->yres = _16_ tmp[M_YRES]; - q->scanlen = _16_ tmp[M_SCANLEN]; - q->gran = (_16_ tmp[M_GRAN]) << 10; - if (tmp[M_ATTR] & 0x80) { - vl_mode *q1 = q + 1; - *q1 = *q++; - linearfb = _32_ tmp[M_PHYS_PTR]; - q->mode |= 0x4000; - } - if (maxsize < (q->scanlen * q->yres)) { - maxsize = q->scanlen * q->yres; - } - q++; - } - } while (TRUE); - - if (q == modes) { - return NULL; - } - if (_create_selector(&banked_selector, 0xa0000, modes[0].gran)) { - return NULL; - } - if (linearfb) { - maxsize = ((maxsize + 0xfffUL) & ~0xfffUL); - if (_create_selector(&linear_selector, linearfb, maxsize)) { - linear_selector = banked_selector; - } - } - - for (q = modes; q->mode != 0xffff; q++) { - q->sel = banked_selector; - if (q->mode & 0x4000) { - if (linear_selector != banked_selector) { - q->sel = linear_selector; - } else { - q->mode &= ~0x4000; - } - } - } - - if (vesa_info[V_MAJOR] >= 2) { - r.x.ax = 0x4f0a; - r.x.bx = 0; - __dpmi_int(0x10, &r); - if (r.x.ax == 0x004f) { - vesa_pmcode = (word16 *)malloc(r.x.cx); - if (vesa_pmcode != NULL) { - movedata(__djgpp_dos_sel, (r.x.es << 4) + r.x.di, _my_ds(), (unsigned)vesa_pmcode, r.x.cx); - if (vesa_pmcode[3]) { - p = (word16 *)((long)vesa_pmcode + vesa_pmcode[3]); - while (*p++ != 0xffff) { - } - } else { - p = NULL; - } - if (p && (*p != 0xffff)) { - free(vesa_pmcode); - vesa_pmcode = NULL; - } else { - vesa_swbank = (void *)((long)vesa_pmcode + vesa_pmcode[0]); - } - } - } - } - - vesa_ver = _16_ vesa_info[V_MINOR]; - return modes; -} - - -/* Desc: Frees all resources allocated by VESA init code. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vesa_fini (void) -{ - if (vesa_ver) { - _remove_selector(&linear_selector); - _remove_selector(&banked_selector); - if (vesa_pmcode != NULL) { - free(vesa_pmcode); - vesa_pmcode = NULL; - } - } -} - - -/* Desc: Uses VESA 3.0 function 0x4F0B to find the closest pixel clock to the requested value. - * - * In : mode, clock - * Out : desired clock - * - * Note: - - */ -static unsigned long -_closest_pixclk (int mode_no, unsigned long vclk) -{ - __dpmi_regs r; - - r.x.ax = 0x4F0B; - r.h.bl = 0; - r.d.ecx = vclk; - r.x.dx = mode_no; - __dpmi_int(0x10, &r); - - return (r.x.ax == 0x004f) ? r.d.ecx : 0; -} - - -/* Desc: Calculates CRTC mode timings. - * - * In : crtc block, geometry, adjust - * Out : - * - * Note: - */ -static void -_crtc_timing (CRTCInfoBlock *crtc, int xres, int yres, int xadjust, int yadjust) -{ - int HTotal, VTotal; - int HDisp, VDisp; - int HSS, VSS; - int HSE, VSE; - int HSWidth, VSWidth; - int SS, SE; - int doublescan = FALSE; - - if (yres < 400) { - doublescan = TRUE; - yres *= 2; - } - - HDisp = xres; - HTotal = (int)(HDisp * 1.27) & ~0x7; - HSWidth = (int)((HTotal - HDisp) / 5) & ~0x7; - HSS = HDisp + 16; - HSE = HSS + HSWidth; - VDisp = yres; - VTotal = VDisp * 1.07; - VSWidth = (VTotal / 100) + 1; - VSS = VDisp + ((int)(VTotal - VDisp) / 5) + 1; - VSE = VSS + VSWidth; - - SS = HSS + xadjust; - SE = HSE + xadjust; - - if (xadjust < 0) { - if (SS < (HDisp + 8)) { - SS = HDisp + 8; - SE = SS + HSWidth; - } - } else { - if ((HTotal - 24) < SE) { - SE = HTotal - 24; - SS = SE - HSWidth; - } - } - - HSS = SS; - HSE = SE; - - SS = VSS + yadjust; - SE = VSE + yadjust; - - if (yadjust < 0) { - if (SS < (VDisp + 3)) { - SS = VDisp + 3; - SE = SS + VSWidth; - } - } else { - if ((VTotal - 4) < SE) { - SE = VTotal - 4; - SS = SE - VSWidth; - } - } - - VSS = SS; - VSE = SE; - - crtc->HorizontalTotal = HTotal; - crtc->HorizontalSyncStart = HSS; - crtc->HorizontalSyncEnd = HSE; - crtc->VerticalTotal = VTotal; - crtc->VerticalSyncStart = VSS; - crtc->VerticalSyncEnd = VSE; - crtc->Flags = HNEG | VNEG; - - if (doublescan) { - crtc->Flags |= DOUBLESCAN; - } -} - - -/* Desc: Attempts to choose a suitable blitter. - * - * In : ptr to mode structure, software framebuffer bits - * Out : blitter funciton, or NULL - * - * Note: - - */ -static BLTFUNC -_choose_blitter (vl_mode *p, int fbbits) -{ - BLTFUNC blitter; - - if (p->mode & 0x4000) { - blitter = _can_mmx() ? vesa_l_dump_virtual_mmx : vesa_l_dump_virtual; - switch (p->bpp) { - case 8: - switch (fbbits) { - case 8: - break; - case 16: - blitter = vesa_l_dump_16_to_8; - break; - case 24: - blitter = vesa_l_dump_24_to_8; - break; - case 32: - blitter = vesa_l_dump_32_to_8; - break; - case 15: - default: - return NULL; - } - break; - case 15: - switch (fbbits) { - case 16: - blitter = vesa_l_dump_16_to_15; - break; - case 32: - blitter = vesa_l_dump_32_to_15; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 16: - switch (fbbits) { - case 16: - break; - case 32: - blitter = vesa_l_dump_32_to_16; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 24: - switch (fbbits) { - case 24: - break; - case 32: - blitter = vesa_l_dump_32_to_24; - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - case 32: - switch (fbbits) { - case 24: - blitter = vesa_l_dump_24_to_32; - break; - case 32: - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - } - } else { - blitter = vesa_b_dump_virtual; - switch (p->bpp) { - case 8: - switch (fbbits) { - case 8: - break; - case 16: - blitter = vesa_b_dump_16_to_8; - break; - case 24: - blitter = vesa_b_dump_24_to_8; - break; - case 32: - blitter = vesa_b_dump_32_to_8; - break; - case 15: - default: - return NULL; - } - break; - case 15: - switch (fbbits) { - case 16: - blitter = vesa_b_dump_16_to_15; - break; - case 32: - blitter = vesa_b_dump_32_to_15; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 16: - switch (fbbits) { - case 16: - break; - case 32: - blitter = vesa_b_dump_32_to_16; - break; - case 8: - case 15: - case 24: - default: - return NULL; - } - break; - case 24: - switch (fbbits) { - case 24: - break; - case 32: - blitter = vesa_b_dump_32_to_24; - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - case 32: - switch (fbbits) { - case 24: - blitter = vesa_b_dump_24_to_32; - break; - case 32: - break; - case 8: - case 15: - case 16: - default: - return NULL; - } - break; - } - } - - return blitter; -} - - -/* Desc: Attempts to enter specified video mode. - * - * In : ptr to mode structure, refresh rate - * Out : 0 if success - * - * Note: - - */ -static int -vesa_entermode (vl_mode *p, int refresh, int fbbits) -{ - __dpmi_regs r; - - if (!(p->mode & 0x4000)) { - { int n; for (vesa_gran_shift = 0, n = p->gran; n; vesa_gran_shift++, n >>= 1); } - vesa_gran_mask = (1 << (--vesa_gran_shift)) - 1; - if ((unsigned)p->gran != (vesa_gran_mask + 1)) { - return !0; - } - } - - VESA.blit = _choose_blitter(p, fbbits); - if (VESA.blit == NULL) { - return !0; - } - - if (oldmode == -1) { - r.x.ax = 0x4f03; - __dpmi_int(0x10, &r); - oldmode = r.x.bx; - } - - r.x.ax = 0x4f02; - r.x.bx = p->mode; - - if (refresh && ((vesa_ver >> 8) >= 3)) { - /* VESA 3.0 stuff for controlling the refresh rate */ - CRTCInfoBlock crtc; - unsigned long vclk; - double f0; - - _crtc_timing(&crtc, p->xres, p->yres, 0, 0); - - vclk = (double)crtc.HorizontalTotal * crtc.VerticalTotal * refresh; - vclk = _closest_pixclk(p->mode, vclk); - - if (vclk != 0) { - f0 = (double)vclk / (crtc.HorizontalTotal * crtc.VerticalTotal); - /*_current_refresh_rate = (int)(f0 + 0.5);*/ - - crtc.PixelClock = vclk; - crtc.RefreshRate = refresh * 100; - - movedata(_my_ds(), (unsigned)&crtc, _stubinfo->ds_selector, 0, sizeof(crtc)); - - r.x.di = 0; - r.x.es = _stubinfo->ds_segment; - r.x.bx |= 0x0800; - } - } - - __dpmi_int(0x10, &r); - if (r.x.ax != 0x004f) { - return !0; - } - - if (p->bpp == 8) { - r.x.ax = 0x4f08; - r.x.bx = 0x0800; - __dpmi_int(0x10, &r); - if (r.x.ax == 0x004f) { - r.x.ax = 0x4f08; - r.h.bl = 0x01; - __dpmi_int(0x10, &r); - vesa_color_precision = r.h.bh; - } - } - - return 0; -} - - -/* Desc: Restores to the mode prior to first call to vesa_entermode. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vesa_restore (void) -{ - __dpmi_regs r; - - if (oldmode != -1) { - if (oldmode < 0x100) { - __asm("int $0x10"::"a"(oldmode)); - } else { - r.x.ax = 0x4f02; - r.x.bx = oldmode; - __dpmi_int(0x10, &r); - } - oldmode = -1; - } -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses integer values - */ -static void -vesa_setCI_i (int index, int red, int green, int blue) -{ -#if 0 - __asm("\n\ - movw $0x1010, %%ax \n\ - movb %1, %%dh \n\ - movb %2, %%ch \n\ - int $0x10 \n\ - "::"b"(index), "m"(red), "m"(green), "c"(blue):"%eax", "%edx"); -#else - outportb(0x03C8, index); - outportb(0x03C9, red); - outportb(0x03C9, green); - outportb(0x03C9, blue); -#endif -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses normalized values - */ -static void -vesa_setCI_f (int index, float red, float green, float blue) -{ - float max = (1 << vesa_color_precision) - 1; - - vesa_setCI_i(index, (int)(red * max), (int)(green * max), (int)(blue * max)); -} - - -/* Desc: state retrieval - * - * In : parameter name, ptr to storage - * Out : 0 if request successfully processed - * - * Note: - - */ -static int -vesa_get (int pname, int *params) -{ - switch (pname) { - case VL_GET_CI_PREC: - params[0] = vesa_color_precision; - break; - default: - return -1; - } - return 0; -} - - -/* - * the driver - */ -vl_driver VESA = { - vesa_init, - vesa_entermode, - NULL, - vesa_setCI_f, - vesa_setCI_i, - vesa_get, - vesa_restore, - vesa_fini -}; diff --git a/src/mesa/drivers/dos/vesa.h b/src/mesa/drivers/dos/vesa.h deleted file mode 100644 index 4b3c3ab8329..00000000000 --- a/src/mesa/drivers/dos/vesa.h +++ /dev/null @@ -1,65 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef VESA_H_included -#define VESA_H_included - -#include "internal.h" - -extern void *vesa_swbank; - -extern void vesa_b_dump_virtual (void); -extern void vesa_l_dump_virtual (void); -extern void vesa_l_dump_virtual_mmx (void); - -extern void vesa_l_dump_32_to_24 (void); -extern void vesa_l_dump_32_to_16 (void); -extern void vesa_l_dump_32_to_15 (void); -extern void vesa_l_dump_32_to_8 (void); -extern void vesa_l_dump_24_to_32 (void); -extern void vesa_l_dump_24_to_8 (void); -extern void vesa_l_dump_16_to_15 (void); -extern void vesa_l_dump_16_to_8 (void); - -extern void vesa_b_dump_32_to_24 (void); -extern void vesa_b_dump_32_to_16 (void); -extern void vesa_b_dump_32_to_15 (void); -extern void vesa_b_dump_32_to_8 (void); -extern void vesa_b_dump_24_to_32 (void); -extern void vesa_b_dump_24_to_8 (void); -extern void vesa_b_dump_16_to_15 (void); -extern void vesa_b_dump_16_to_8 (void); - -extern vl_driver VESA; - -#endif diff --git a/src/mesa/drivers/dos/vga.c b/src/mesa/drivers/dos/vga.c deleted file mode 100644 index 5a6447dd87b..00000000000 --- a/src/mesa/drivers/dos/vga.c +++ /dev/null @@ -1,289 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#include <pc.h> -#include <stdlib.h> - -#include "video.h" -#include "vga.h" - - -static vl_mode modes[] = { - { - /* .xres = */ 320, - /* .yres = */ 200, - /* .bpp = */ 8, - /* .mode = */ 0x13 | 0x4000, - /* .scanlen = */ 320, - /* .sel = */ -1, - /* .gran = */ 320*200 - }, - { - /* .xres = */ -1, - /* .yres = */ -1, - /* .bpp = */ -1, - /* .mode = */ 0xffff, - /* .scanlen = */ -1, - /* .sel = */ -1, - /* .gran = */ -1 - } -}; - -static word16 vga_ver; -static int linear_selector; -static int oldmode = -1; - -#define vga_color_precision 6 - - -/* Desc: Attempts to detect VGA, check video modes and create selectors. - * - * In : - - * Out : mode array - * - * Note: - - */ -static vl_mode * -vga_init (void) -{ - int rv = 0; - - if (vga_ver) { - return modes; - } - - __asm("\n\ - movw $0x1a00, %%ax \n\ - int $0x10 \n\ - cmpb $0x1a, %%al \n\ - jne 0f \n\ - cmpb $0x07, %%bl \n\ - jb 0f \n\ - andl $0xff, %%ebx \n\ - movl %%ebx, %0 \n\ - 0:":"=g"(rv)::"%eax", "%ebx"); - if (rv == 0) { - return NULL; - } - - if (_create_selector(&linear_selector, 0xa0000, 0x10000)) { - return NULL; - } - - modes[0].sel = linear_selector; - - vga_ver = rv; - return modes; -} - - -/* Desc: Frees all resources allocated by VGA init code. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vga_fini (void) -{ - if (vga_ver) { - _remove_selector(&linear_selector); - } -} - - -/* Desc: Attempts to choose a suitable blitter. - * - * In : ptr to mode structure, software framebuffer bits - * Out : blitter funciton, or NULL - * - * Note: - - */ -static BLTFUNC -_choose_blitter (vl_mode *p, int fbbits) -{ - BLTFUNC blitter; - - switch (fbbits) { - case 8: - blitter = _can_mmx() ? vesa_l_dump_virtual_mmx : vesa_l_dump_virtual; - break; - case 16: - blitter = vesa_l_dump_16_to_8; - break; - case 24: - blitter = vesa_l_dump_24_to_8; - break; - case 32: - blitter = vesa_l_dump_32_to_8; - break; - default: - return NULL; - } - - return blitter; - - (void)p; -} - - -/* Desc: Attempts to enter specified video mode. - * - * In : ptr to mode structure, refresh rate - * Out : 0 if success - * - * Note: - - */ -static int -vga_entermode (vl_mode *p, int refresh, int fbbits) -{ - if (!(p->mode & 0x4000)) { - return -1; - } - - VGA.blit = _choose_blitter(p, fbbits); - if (VGA.blit == NULL) { - return !0; - } - - if (oldmode == -1) { - __asm("\n\ - movb $0x0f, %%ah \n\ - int $0x10 \n\ - andl $0xff, %%eax \n\ - movl %%eax, %0 \n\ - ":"=g"(oldmode)::"%eax", "%ebx"); - } - - __asm("int $0x10"::"a"(p->mode&0xff)); - - return 0; - - (void)refresh; /* silence compiler warning */ -} - - -/* Desc: Restores to the mode prior to first call to vga_entermode. - * - * In : - - * Out : - - * - * Note: - - */ -static void -vga_restore (void) -{ - if (oldmode != -1) { - __asm("int $0x10"::"a"(oldmode)); - oldmode = -1; - } -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses integer values - */ -static void -vga_setCI_i (int index, int red, int green, int blue) -{ -#if 0 - __asm("\n\ - movw $0x1010, %%ax \n\ - movb %1, %%dh \n\ - movb %2, %%ch \n\ - int $0x10 \n\ - "::"b"(index), "m"(red), "m"(green), "c"(blue):"%eax", "%edx"); -#else - outportb(0x03C8, index); - outportb(0x03C9, red); - outportb(0x03C9, green); - outportb(0x03C9, blue); -#endif -} - - -/* Desc: set one palette entry - * - * In : color index, R, G, B - * Out : - - * - * Note: uses normalized values - */ -static void -vga_setCI_f (int index, float red, float green, float blue) -{ - float max = (1 << vga_color_precision) - 1; - - vga_setCI_i(index, (int)(red * max), (int)(green * max), (int)(blue * max)); -} - - -/* Desc: state retrieval - * - * In : parameter name, ptr to storage - * Out : 0 if request successfully processed - * - * Note: - - */ -static int -vga_get (int pname, int *params) -{ - switch (pname) { - case VL_GET_CI_PREC: - params[0] = vga_color_precision; - break; - default: - return -1; - } - return 0; -} - - -/* - * the driver - */ -vl_driver VGA = { - vga_init, - vga_entermode, - NULL, - vga_setCI_f, - vga_setCI_i, - vga_get, - vga_restore, - vga_fini -}; diff --git a/src/mesa/drivers/dos/vga.h b/src/mesa/drivers/dos/vga.h deleted file mode 100644 index 7c17625a3ca..00000000000 --- a/src/mesa/drivers/dos/vga.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@yahoo.com - * Web : http://www.geocities.com/dborca - */ - - -#ifndef VGA_H_included -#define VGA_H_included - -#include "internal.h" -#include "vesa.h" - -extern vl_driver VGA; - -#endif diff --git a/src/mesa/drivers/dos/video.c b/src/mesa/drivers/dos/video.c deleted file mode 100644 index 468207fbf6f..00000000000 --- a/src/mesa/drivers/dos/video.c +++ /dev/null @@ -1,442 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - * - * Thanks to CrazyPyro (Neil Funk) for FakeColor - */ - - -#include <stdlib.h> - -#include "internal.h" -#include "vesa.h" -#include "vga.h" -#include "null.h" -#include "video.h" - - -static vl_driver *drv; -/* based upon mode specific data: valid entire session */ -int vl_video_selector; -static vl_mode *video_mode; -static int video_scanlen, video_bypp; -/* valid until next buffer */ -void *vl_current_draw_buffer, *vl_current_read_buffer; -int vl_current_stride, vl_current_width, vl_current_height, vl_current_bytes; -int vl_current_offset, vl_current_delta; - - -void (*vl_flip) (void); - - -/* FakeColor data */ -#define R_CNT 6 -#define G_CNT 6 -#define B_CNT 6 - -#define R_BIAS 7 -#define G_BIAS 7 -#define B_BIAS 7 - -static word32 VGAPalette[256]; -word8 array_r[256]; -word8 array_g[256]; -word8 array_b[256]; -word8 tab_16_8[0x10000]; - - -/* lookup table for scaling 5 bit colors up to 8 bits */ -static int _rgb_scale_5[32] = { - 0, 8, 16, 25, 33, 41, 49, 58, - 66, 74, 82, 90, 99, 107, 115, 123, - 132, 140, 148, 156, 165, 173, 181, 189, - 197, 206, 214, 222, 230, 239, 247, 255 -}; - -/* lookup table for scaling 6 bit colors up to 8 bits */ -static int _rgb_scale_6[64] = { - 0, 4, 8, 12, 16, 20, 24, 28, - 32, 36, 40, 45, 49, 53, 57, 61, - 65, 69, 73, 77, 81, 85, 89, 93, - 97, 101, 105, 109, 113, 117, 121, 125, - 130, 134, 138, 142, 146, 150, 154, 158, - 162, 166, 170, 174, 178, 182, 186, 190, - 194, 198, 202, 206, 210, 215, 219, 223, - 227, 231, 235, 239, 243, 247, 251, 255 -}; - - -/* Desc: color composition (w/o ALPHA) - * - * In : array of integers (R, G, B) - * Out : color - * - * Note: - - */ -static int -v_mixrgb8fake (const unsigned char rgb[]) -{ - return array_b[rgb[2]]*G_CNT*R_CNT - + array_g[rgb[1]]*R_CNT - + array_r[rgb[0]]; -} - - -/* Desc: color decomposition - * - * In : pixel offset, array of integers to hold color components (R, G, B, A) - * Out : - - * - * Note: uses current read buffer - */ -static void -v_getrgb8fake6 (unsigned int offset, unsigned char rgb[]) -{ - word32 c = VGAPalette[((word8 *)vl_current_read_buffer)[offset]]; - rgb[0] = _rgb_scale_6[(c >> 16) & 0x3F]; - rgb[1] = _rgb_scale_6[(c >> 8) & 0x3F]; - rgb[2] = _rgb_scale_6[ c & 0x3F]; -} -static void -v_getrgb8fake8 (unsigned int offset, unsigned char rgb[]) -{ - word32 c = VGAPalette[((word8 *)vl_current_read_buffer)[offset]]; - rgb[0] = c >> 16; - rgb[1] = c >> 8; - rgb[2] = c; -} - - -/* Desc: create R5G6B5 to FakeColor table lookup - * - * In : - - * Out : - - * - * Note: - - */ -static void -init_tab_16_8 (void) -{ - int i; - for (i = 0; i < 0x10000; i++) { - unsigned char rgb[3]; - rgb[0] = _rgb_scale_5[(i >> 11) & 0x1F]; - rgb[1] = _rgb_scale_6[(i >> 5) & 0x3F]; - rgb[2] = _rgb_scale_5[ i & 0x1F]; - tab_16_8[i] = v_mixrgb8fake(rgb); - } - (void)v_getrgb8fake6; - (void)v_getrgb8fake8; -} - - -/* Desc: set one palette entry - * - * In : index, R, G, B - * Out : - - * - * Note: color components are in range [0.0 .. 1.0] - */ -void -vl_setCI (int index, float red, float green, float blue) -{ - drv->setCI_f(index, red, green, blue); -} - - -/* Desc: set one palette entry - * - * In : color, R, G, B - * Out : - - * - * Note: - - */ -static void -fake_setcolor (int c, int r, int g, int b) -{ - VGAPalette[c] = 0xff000000 | (r<<16) | (g<<8) | b; - - drv->setCI_i(c, r, g, b); -} - - -/* Desc: build FakeColor palette - * - * In : CI precision in bits - * Out : - - * - * Note: - - */ -static void -fake_buildpalette (int bits) -{ - double c_r, c_g, c_b; - int r, g, b, color = 0; - - double max = (1 << bits) - 1; - - for (b = 0; b < B_CNT; ++b) { - for (g = 0; g < G_CNT; ++g) { - for (r = 0; r < R_CNT; ++r) { - c_r = 0.5 + (double)r * (max-R_BIAS) / (R_CNT-1.) + R_BIAS; - c_g = 0.5 + (double)g * (max-G_BIAS) / (G_CNT-1.) + G_BIAS; - c_b = 0.5 + (double)b * (max-B_BIAS) / (B_CNT-1.) + B_BIAS; - fake_setcolor(color++, (int)c_r, (int)c_g, (int)c_b); - } - } - } - - for (color = 0; color < 256; color++) { - c_r = (double)color * R_CNT / 256.; - c_g = (double)color * G_CNT / 256.; - c_b = (double)color * B_CNT / 256.; - array_r[color] = (int)c_r; - array_g[color] = (int)c_g; - array_b[color] = (int)c_b; - } -} - - -/* Desc: initialize hardware - * - * In : - - * Out : list of available modes - * - * Note: when returning non-NULL, global variable `drv' is guaranteed to be ok - */ -static vl_mode * -v_init_hw (void) -{ - static vl_mode *q = NULL; - - if (q == NULL) { - /* are we forced to NUL driver? */ - if (getenv("DMESA_NULDRV")) { - if ((q = NUL.init()) != NULL) { - drv = &NUL; - } - return q; - } - /* initialize hardware */ - if ((q = VESA.init()) != NULL) { - drv = &VESA; - } else if ((q = VGA.init()) != NULL) { - drv = &VGA; - } else { - drv = NULL; - } - } - - return q; -} - - -/* Desc: sync buffer with video hardware - * - * In : ptr to old buffer, position, size - * Out : 0 if success - * - * Note: - - */ -int -vl_sync_buffer (void **buffer, int x, int y, int width, int height) -{ - if ((/*XXX*/width & 7) || (x < 0) || (y < 0) || (x+width > video_mode->xres) || (y+height > video_mode->yres)) { - return -1; - } else { - void *newbuf = *buffer; - - if ((newbuf == NULL) || (vl_current_width != width) || (vl_current_height != height)) { - newbuf = realloc(newbuf, width * height * video_bypp); - } - - if (newbuf == NULL) { - return -2; - } - - vl_current_width = width; - vl_current_height = height; - vl_current_stride = vl_current_width * video_bypp; - vl_current_bytes = vl_current_stride * height; - - vl_current_offset = video_scanlen * y + video_bypp * x; - vl_current_delta = video_scanlen - vl_current_stride; - - vl_current_draw_buffer = vl_current_read_buffer = *buffer = newbuf; - return 0; - } -} - - -/* Desc: state retrieval - * - * In : name, storage - * Out : -1 for an error - * - * Note: - - */ -int -vl_get (int pname, int *params) -{ - switch (pname) { - case VL_GET_SCREEN_SIZE: - params[0] = video_mode->xres; - params[1] = video_mode->yres; - break; - case VL_GET_VIDEO_MODES: { - int n; - vl_mode *q; - if ((q = v_init_hw()) == NULL) { - return -1; - } - /* count available visuals */ - for (n = 0; q->mode != 0xffff; q++) { - if ((q + 1)->mode == (q->mode | 0x4000)) { - /* same mode, but linear */ - q++; - } - if (params) { - params[n] = (int)q; - } - n++; - } - return n; - } - default: - return (drv != NULL) ? drv->get(pname, params) : -1; - } - return 0; -} - - -/* Desc: setup mode - * - * In : ptr to mode definition - * Out : 0 if success - * - * Note: - - */ -static int -vl_setup_mode (vl_mode *p) -{ - if (p == NULL) { - return -1; - } - - switch (p->bpp) { - case 8: - break; - case 15: - break; - case 16: - break; - case 24: - break; - case 32: - break; - default: - return -1; - } - - video_mode = p; - video_bypp = (p->bpp+7)/8; - video_scanlen = p->scanlen; - vl_video_selector = p->sel; - - return 0; -} - - -/* Desc: restore to the mode prior to first call to `vl_video_init'. - * - * In : - - * Out : - - * - * Note: - - */ -void -vl_video_exit (void) -{ - drv->restore(); - drv->fini(); - video_mode = NULL; -} - - -/* Desc: enter mode - * - * In : xres, yres, bits/pixel, RGB, refresh rate - * Out : pixel width in bits if success - * - * Note: - - */ -int -vl_video_init (int width, int height, int bpp, int rgb, int refresh, int fbbits) -{ - int fake; - vl_mode *p, *q; - unsigned int min; - - fake = 0; - if (!rgb) { - bpp = 8; - } else if (bpp == 8) { - fake = 1; - } - - /* initialize hardware */ - if ((q = v_init_hw()) == NULL) { - return 0; - } - - /* search for a mode that fits our request */ - for (min = -1, p = NULL; q->mode != 0xffff; q++) { - if ((q->xres >= width) && (q->yres >= height) && (q->bpp == bpp)) { - if (min >= (unsigned)(q->xres * q->yres)) { - min = q->xres * q->yres; - p = q; - } - } - } - - /* setup and enter mode */ - if ((vl_setup_mode(p) == 0) && (drv->entermode(p, refresh, fbbits) == 0)) { - vl_flip = drv->blit; - if (fake) { - drv->get(VL_GET_CI_PREC, (int *)(&min)); - fake_buildpalette(min); - init_tab_16_8(); - } - return bpp; - } - - /* abort */ - return 0; -} diff --git a/src/mesa/drivers/dos/video.h b/src/mesa/drivers/dos/video.h deleted file mode 100644 index e0841167429..00000000000 --- a/src/mesa/drivers/dos/video.h +++ /dev/null @@ -1,56 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * DOS/DJGPP device driver for Mesa - * - * Author: Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifndef VIDEO_H_included -#define VIDEO_H_included - -typedef int fixed; - -#define VL_GET_CARD_NAME 0x0100 -#define VL_GET_VRAM 0x0101 -#define VL_GET_CI_PREC 0x0200 -#define VL_GET_HPIXELS 0x0201 -#define VL_GET_SCREEN_SIZE 0x0202 -#define VL_GET_VIDEO_MODES 0x0300 - -extern void (*vl_flip) (void); - -void vl_setCI (int index, float red, float green, float blue); - -int vl_sync_buffer (void **buffer, int x, int y, int width, int height); -int vl_get (int pname, int *params); - -void vl_video_exit (void); -int vl_video_init (int width, int height, int bpp, int rgb, int refresh, int fbbits); - -#endif diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 39d25ce3f47..a0c25d26cdf 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -14,28 +14,11 @@ COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \ ../common/drirenderbuffer.c \ ../common/dri_metaops.c -ifeq ($(WINDOW_SYSTEM),dri) -WINOBJ= -WINLIB= INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES) OBJECTS = $(C_SOURCES:.c=.o) \ $(ASM_SOURCES:.S=.o) -else -# miniglx -WINOBJ= -WINLIB=-L$(MESA)/src/glx/mini -MINIGLX_INCLUDES = -I$(TOP)/src/glx/mini -INCLUDES = $(MINIGLX_INCLUDES) \ - $(SHARED_INCLUDES) \ - $(PCIACCESS_CFLAGS) - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(MINIGLX_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) -endif - ### Include directories SHARED_INCLUDES = \ @@ -55,7 +38,7 @@ SHARED_INCLUDES = \ $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ .S.o: - $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DRIVER_DEFINES) $< -o $@ ##### TARGETS ##### @@ -67,11 +50,10 @@ default: subdirs lib lib: symlinks subdirs depend @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \ +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \ $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) \ - $(DRI_LIB_DEPS) + $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS) $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index 58a94b58682..890ae513397 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -127,6 +127,7 @@ static int driUnbindContext(__DRIcontext *pcp) /* Let driver unbind drawable from context */ (*psp->DriverAPI.UnbindContext)(pcp); + assert(pdp); if (pdp->refcount == 0) { /* ERROR!!! */ return GL_FALSE; @@ -189,6 +190,7 @@ static int driBindContext(__DRIcontext *pcp, ** initialize the drawable information if has not been done before. */ + assert(psp); if (!psp->dri2.enabled) { if (pdp && !pdp->pStamp) { DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); @@ -242,12 +244,12 @@ __driUtilUpdateDrawableInfo(__DRIdrawable *pdp) } if (pdp->pClipRects) { - _mesa_free(pdp->pClipRects); + free(pdp->pClipRects); pdp->pClipRects = NULL; } if (pdp->pBackClipRects) { - _mesa_free(pdp->pBackClipRects); + free(pdp->pBackClipRects); pdp->pBackClipRects = NULL; } @@ -324,7 +326,7 @@ static void driSwapBuffers(__DRIdrawable *dPriv) if (!dPriv->numClipRects) return; - rects = _mesa_malloc(sizeof(*rects) * dPriv->numClipRects); + rects = malloc(sizeof(*rects) * dPriv->numClipRects); if (!rects) return; @@ -337,7 +339,7 @@ static void driSwapBuffers(__DRIdrawable *dPriv) } driReportDamage(dPriv, rects, dPriv->numClipRects); - _mesa_free(rects); + free(rects); } static int driDrawableGetMSC( __DRIscreen *sPriv, __DRIdrawable *dPriv, @@ -430,7 +432,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, */ (void) attrs; - pdp = _mesa_malloc(sizeof *pdp); + pdp = malloc(sizeof *pdp); if (!pdp) { return NULL; } @@ -457,7 +459,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { - _mesa_free(pdp); + free(pdp); return NULL; } @@ -510,14 +512,14 @@ static void dri_put_drawable(__DRIdrawable *pdp) psp = pdp->driScreenPriv; (*psp->DriverAPI.DestroyBuffer)(pdp); if (pdp->pClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { - _mesa_free(pdp->pClipRects); + free(pdp->pClipRects); pdp->pClipRects = NULL; } if (pdp->pBackClipRects && pdp->pClipRects != &pdp->dri2.clipRect) { - _mesa_free(pdp->pBackClipRects); + free(pdp->pBackClipRects); pdp->pBackClipRects = NULL; } - _mesa_free(pdp); + free(pdp); } } @@ -547,7 +549,7 @@ driDestroyContext(__DRIcontext *pcp) { if (pcp) { (*pcp->driScreenPriv->DriverAPI.DestroyContext)(pcp); - _mesa_free(pcp); + free(pcp); } } @@ -577,7 +579,7 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, __DRIcontext *pcp; void * const shareCtx = (shared != NULL) ? shared->driverPrivate : NULL; - pcp = _mesa_malloc(sizeof *pcp); + pcp = malloc(sizeof *pcp); if (!pcp) return NULL; @@ -602,7 +604,7 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, pcp->hHWContext = hwContext; if ( !(*psp->DriverAPI.CreateContext)(&config->modes, pcp, shareCtx) ) { - _mesa_free(pcp); + free(pcp); return NULL; } @@ -656,7 +658,7 @@ static void driDestroyScreen(__DRIscreen *psp) (void)drmCloseOnce(psp->fd); } - _mesa_free(psp); + free(psp); } } @@ -675,6 +677,8 @@ setupLoaderExtensions(__DRIscreen *psp, psp->systemTime = (__DRIsystemTimeExtension *) extensions[i]; if (strcmp(extensions[i]->name, __DRI_DRI2_LOADER) == 0) psp->dri2.loader = (__DRIdri2LoaderExtension *) extensions[i]; + if (strcmp(extensions[i]->name, __DRI_IMAGE_LOOKUP) == 0) + psp->dri2.image = (__DRIimageLookupExtension *) extensions[i]; } } @@ -718,7 +722,7 @@ driCreateNewScreen(int scrn, static const __DRIextension *emptyExtensionList[] = { NULL }; __DRIscreen *psp; - psp = _mesa_calloc(sizeof *psp); + psp = calloc(1, sizeof *psp); if (!psp) return NULL; @@ -763,7 +767,7 @@ driCreateNewScreen(int scrn, *driver_modes = driDriverAPI.InitScreen(psp); if (*driver_modes == NULL) { - _mesa_free(psp); + free(psp); return NULL; } @@ -785,7 +789,7 @@ dri2CreateNewScreen(int scrn, int fd, if (driDriverAPI.InitScreen2 == NULL) return NULL; - psp = _mesa_calloc(sizeof(*psp)); + psp = calloc(1, sizeof(*psp)); if (!psp) return NULL; @@ -807,7 +811,7 @@ dri2CreateNewScreen(int scrn, int fd, psp->DriverAPI = driDriverAPI; *driver_configs = driDriverAPI.InitScreen2(psp); if (*driver_configs == NULL) { - _mesa_free(psp); + free(psp); return NULL; } diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index 2eadb9ac8c5..99c0f1e4422 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -544,6 +544,7 @@ struct __DRIscreenRec { * fields will not be valid or initializaed in that case. */ int enabled; __DRIdri2LoaderExtension *loader; + __DRIimageLookupExtension *image; } dri2; /* The lock actually in use, old sarea or DRI2 */ diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index fe38f608a97..c9ce6e3cb64 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -32,7 +32,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) /* don't free rb->Data Chances are it's a memory mapped region for * the dri drivers. */ - _mesa_free(rb); + free(rb); } @@ -59,18 +59,10 @@ driNewRenderbuffer(gl_format format, GLvoid *addr, { driRenderbuffer *drb; - assert(format == GL_RGBA || - format == GL_RGB5 || - format == GL_RGBA8 || - format == GL_DEPTH_COMPONENT16 || - format == GL_DEPTH_COMPONENT24 || - format == GL_DEPTH_COMPONENT32 || - format == GL_STENCIL_INDEX8_EXT); - assert(cpp > 0); assert(pitch > 0); - drb = _mesa_calloc(sizeof(driRenderbuffer)); + drb = calloc(1, sizeof(driRenderbuffer)); if (drb) { const GLuint name = 0; diff --git a/src/mesa/drivers/dri/common/spantmp.h b/src/mesa/drivers/dri/common/spantmp.h index d5608b88065..cdc4f422ceb 100644 --- a/src/mesa/drivers/dri/common/spantmp.h +++ b/src/mesa/drivers/dri/common/spantmp.h @@ -288,7 +288,6 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - const GLubyte *mask = NULL; /* remove someday */ GLuint i; LOCAL_VARS; @@ -296,23 +295,11 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_CLIPLOOP() { - if (mask) - { - for (i=0;i<n;i++) - if (mask[i]) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } - else - { - for (i=0;i<n;i++) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } + for (i=0;i<n;i++) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } } HW_ENDCLIPLOOP(); } diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index c1522269022..98422a85647 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -805,7 +805,6 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_LOCK() { GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; - GLubyte *mask = NULL; /* remove someday */ GLint i; LOCAL_VARS; @@ -813,23 +812,11 @@ static void TAG(ReadRGBAPixels)( GLcontext *ctx, HW_READ_CLIPLOOP() { - if (mask) - { - for (i=0;i<n;i++) - if (mask[i]) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } - else - { - for (i=0;i<n;i++) { - int fy = Y_FLIP( y[i] ); - if (CLIPPIXEL( x[i], fy )) - READ_RGBA( rgba[i], x[i], fy ); - } - } + for (i=0;i<n;i++) { + int fy = Y_FLIP( y[i] ); + if (CLIPPIXEL( x[i], fy )) + READ_RGBA( rgba[i], x[i], fy ); + } } HW_ENDCLIPLOOP(); } diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 833f9ad232a..b85b364c575 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -108,7 +108,7 @@ driGetRendererString( char * buffer, const char * hardware_name, cpu = _mesa_get_cpu_string(); if (cpu) { offset += sprintf(buffer + offset, " %s", cpu); - _mesa_free(cpu); + free(cpu); } return offset; @@ -275,10 +275,9 @@ driCheckDriDdxDrmVersions3(const char * driver_name, } /* Check that the DDX driver version is compatible */ - /* for miniglx we pass in -1 so we can ignore the DDX version */ - if ( (ddxActual->major != -1) && ((ddxActual->major < ddxExpected->major_min) + if ( (ddxActual->major < ddxExpected->major_min) || (ddxActual->major > ddxExpected->major_max) - || (ddxActual->minor < ddxExpected->minor)) ) { + || (ddxActual->minor < ddxExpected->minor) ) { fprintf(stderr, format2, driver_name, "DDX", ddxExpected->major_min, ddxExpected->major_max, ddxExpected->minor, ddxActual->major, ddxActual->minor, ddxActual->patch); @@ -559,7 +558,7 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, } num_modes = num_depth_stencil_bits * num_db_modes * num_accum_bits * num_msaa_modes; - configs = _mesa_calloc((num_modes + 1) * sizeof *configs); + configs = calloc(1, (num_modes + 1) * sizeof *configs); if (configs == NULL) return NULL; @@ -568,7 +567,7 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, for ( i = 0 ; i < num_db_modes ; i++ ) { for ( h = 0 ; h < num_msaa_modes; h++ ) { for ( j = 0 ; j < num_accum_bits ; j++ ) { - *c = _mesa_malloc (sizeof **c); + *c = malloc (sizeof **c); modes = &(*c)->modes; c++; @@ -626,11 +625,10 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, modes->bindToTextureRgb = GL_TRUE; modes->bindToTextureRgba = GL_TRUE; modes->bindToMipmapTexture = GL_FALSE; - modes->bindToTextureTargets = modes->rgbMode ? - __DRI_ATTRIB_TEXTURE_1D_BIT | - __DRI_ATTRIB_TEXTURE_2D_BIT | - __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT : - 0; + modes->bindToTextureTargets = + __DRI_ATTRIB_TEXTURE_1D_BIT | + __DRI_ATTRIB_TEXTURE_2D_BIT | + __DRI_ATTRIB_TEXTURE_RECTANGLE_BIT; } } } @@ -653,7 +651,7 @@ __DRIconfig **driConcatConfigs(__DRIconfig **a, while (b[j] != NULL) j++; - all = _mesa_malloc((i + j + 1) * sizeof *all); + all = malloc((i + j + 1) * sizeof *all); index = 0; for (i = 0; a[i] != NULL; i++) all[index++] = a[i]; @@ -661,8 +659,8 @@ __DRIconfig **driConcatConfigs(__DRIconfig **a, all[index++] = b[j]; all[index++] = NULL; - _mesa_free(a); - _mesa_free(b); + free(a); + free(b); return all; } @@ -727,10 +725,7 @@ driGetConfigAttribIndex(const __DRIconfig *config, { switch (attribMap[index].attrib) { case __DRI_ATTRIB_RENDER_TYPE: - if (config->modes.rgbMode) - *value = __DRI_ATTRIB_RGBA_BIT; - else - *value = __DRI_ATTRIB_COLOR_INDEX_BIT; + *value = __DRI_ATTRIB_RGBA_BIT; break; case __DRI_ATTRIB_CONFIG_CAVEAT: if (config->modes.visualRating == GLX_NON_CONFORMANT_CONFIG) diff --git a/src/mesa/drivers/dri/fb/Doxyfile b/src/mesa/drivers/dri/fb/Doxyfile deleted file mode 100644 index 31256db834a..00000000000 --- a/src/mesa/drivers/dri/fb/Doxyfile +++ /dev/null @@ -1,232 +0,0 @@ -# Doxyfile 1.3.2-Gideon - -#--------------------------------------------------------------------------- -# General configuration options -#--------------------------------------------------------------------------- -PROJECT_NAME = fb -PROJECT_NUMBER = $VERSION$ -OUTPUT_DIRECTORY = -OUTPUT_LANGUAGE = English -USE_WINDOWS_ENCODING = NO -EXTRACT_ALL = NO -EXTRACT_PRIVATE = NO -EXTRACT_STATIC = NO -EXTRACT_LOCAL_CLASSES = YES -HIDE_UNDOC_MEMBERS = NO -HIDE_UNDOC_CLASSES = NO -HIDE_FRIEND_COMPOUNDS = NO -HIDE_IN_BODY_DOCS = NO -BRIEF_MEMBER_DESC = YES -REPEAT_BRIEF = YES -ALWAYS_DETAILED_SEC = NO -INLINE_INHERITED_MEMB = NO -FULL_PATH_NAMES = NO -STRIP_FROM_PATH = -INTERNAL_DOCS = NO -CASE_SENSE_NAMES = YES -SHORT_NAMES = NO -HIDE_SCOPE_NAMES = NO -SHOW_INCLUDE_FILES = YES -JAVADOC_AUTOBRIEF = NO -MULTILINE_CPP_IS_BRIEF = NO -DETAILS_AT_TOP = NO -INHERIT_DOCS = YES -INLINE_INFO = YES -SORT_MEMBER_DOCS = YES -DISTRIBUTE_GROUP_DOC = NO -TAB_SIZE = 8 -GENERATE_TODOLIST = YES -GENERATE_TESTLIST = YES -GENERATE_BUGLIST = YES -GENERATE_DEPRECATEDLIST= YES -ALIASES = -ENABLED_SECTIONS = -MAX_INITIALIZER_LINES = 30 -OPTIMIZE_OUTPUT_FOR_C = NO -OPTIMIZE_OUTPUT_JAVA = NO -SHOW_USED_FILES = YES -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- -QUIET = NO -WARNINGS = YES -WARN_IF_UNDOCUMENTED = YES -WARN_IF_DOC_ERROR = YES -WARN_FORMAT = "$file:$line: $text" -WARN_LOGFILE = -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- -INPUT = /home/temp/Mesa/src/drv/fb -FILE_PATTERNS = *.c \ - *.cc \ - *.cxx \ - *.cpp \ - *.c++ \ - *.java \ - *.ii \ - *.ixx \ - *.ipp \ - *.i++ \ - *.inl \ - *.h \ - *.hh \ - *.hxx \ - *.hpp \ - *.h++ \ - *.idl \ - *.odl \ - *.cs \ - *.C \ - *.H \ - *.tlh \ - *.diff \ - *.patch \ - *.moc \ - *.xpm -RECURSIVE = yes -EXCLUDE = -EXCLUDE_SYMLINKS = NO -EXCLUDE_PATTERNS = -EXAMPLE_PATH = -EXAMPLE_PATTERNS = * -EXAMPLE_RECURSIVE = NO -IMAGE_PATH = -INPUT_FILTER = -FILTER_SOURCE_FILES = NO -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- -SOURCE_BROWSER = NO -INLINE_SOURCES = NO -STRIP_CODE_COMMENTS = YES -REFERENCED_BY_RELATION = YES -REFERENCES_RELATION = YES -VERBATIM_HEADERS = YES -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- -ALPHABETICAL_INDEX = NO -COLS_IN_ALPHA_INDEX = 5 -IGNORE_PREFIX = -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- -GENERATE_HTML = YES -HTML_OUTPUT = html -HTML_FILE_EXTENSION = .html -HTML_HEADER = -HTML_FOOTER = -HTML_STYLESHEET = -HTML_ALIGN_MEMBERS = YES -GENERATE_HTMLHELP = NO -CHM_FILE = -HHC_LOCATION = -GENERATE_CHI = NO -BINARY_TOC = NO -TOC_EXPAND = NO -DISABLE_INDEX = NO -ENUM_VALUES_PER_LINE = 4 -GENERATE_TREEVIEW = NO -TREEVIEW_WIDTH = 250 -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- -GENERATE_LATEX = YES -LATEX_OUTPUT = latex -LATEX_CMD_NAME = latex -MAKEINDEX_CMD_NAME = makeindex -COMPACT_LATEX = NO -PAPER_TYPE = a4wide -EXTRA_PACKAGES = -LATEX_HEADER = -PDF_HYPERLINKS = NO -USE_PDFLATEX = NO -LATEX_BATCHMODE = NO -LATEX_HIDE_INDICES = NO -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- -GENERATE_RTF = NO -RTF_OUTPUT = rtf -COMPACT_RTF = NO -RTF_HYPERLINKS = NO -RTF_STYLESHEET_FILE = -RTF_EXTENSIONS_FILE = -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- -GENERATE_MAN = NO -MAN_OUTPUT = man -MAN_EXTENSION = .3 -MAN_LINKS = NO -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- -GENERATE_XML = yes -XML_OUTPUT = xml -XML_SCHEMA = -XML_DTD = -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- -GENERATE_AUTOGEN_DEF = NO -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- -GENERATE_PERLMOD = NO -PERLMOD_LATEX = NO -PERLMOD_PRETTY = YES -PERLMOD_MAKEVAR_PREFIX = -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- -ENABLE_PREPROCESSING = YES -MACRO_EXPANSION = NO -EXPAND_ONLY_PREDEF = NO -SEARCH_INCLUDES = YES -INCLUDE_PATH = -INCLUDE_FILE_PATTERNS = -PREDEFINED = -EXPAND_AS_DEFINED = -SKIP_FUNCTION_MACROS = YES -#--------------------------------------------------------------------------- -# Configuration::addtions related to external references -#--------------------------------------------------------------------------- -TAGFILES = -GENERATE_TAGFILE = -ALLEXTERNALS = NO -EXTERNAL_GROUPS = YES -PERL_PATH = /usr/bin/perl -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- -CLASS_DIAGRAMS = YES -HIDE_UNDOC_RELATIONS = YES -HAVE_DOT = NO -CLASS_GRAPH = YES -COLLABORATION_GRAPH = YES -UML_LOOK = NO -TEMPLATE_RELATIONS = NO -INCLUDE_GRAPH = YES -INCLUDED_BY_GRAPH = YES -CALL_GRAPH = NO -GRAPHICAL_HIERARCHY = YES -DOT_IMAGE_FORMAT = png -DOT_PATH = -DOTFILE_DIRS = -MAX_DOT_GRAPH_WIDTH = 1024 -MAX_DOT_GRAPH_HEIGHT = 1024 -MAX_DOT_GRAPH_DEPTH = 1000 -GENERATE_LEGEND = YES -DOT_CLEANUP = YES -#--------------------------------------------------------------------------- -# Configuration::addtions related to the search engine -#--------------------------------------------------------------------------- -SEARCHENGINE = NO -CGI_NAME = search.cgi -CGI_URL = -DOC_URL = -DOC_ABSPATH = -BIN_ABSPATH = /usr/local/bin/ -EXT_DOC_PATHS = diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile deleted file mode 100644 index 848e2041e27..00000000000 --- a/src/mesa/drivers/dri/fb/Makefile +++ /dev/null @@ -1,24 +0,0 @@ -# src/mesa/drivers/dri/fb/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = fb_dri.so - - -DRIVER_SOURCES = \ - fb_dri.c \ - $(EGL_SOURCES) - - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -# XXX not 100% sure this is right -#WINDOW_SYSTEM = solo - -include ../Makefile.template - diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c deleted file mode 100644 index f37241dd69a..00000000000 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ /dev/null @@ -1,794 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Minimal swrast-based dri loadable driver. - * - * Todo: - * -- Use malloced (rather than framebuffer) memory for backbuffer - * -- 32bpp is hardwared -- fix - * - * NOTES: - * -- No mechanism for cliprects or resize notification -- - * assumes this is a fullscreen device. - * -- No locking -- assumes this is the only driver accessing this - * device. - * -- Doesn't (yet) make use of any acceleration or other interfaces - * provided by fb. Would be entirely happy working against any - * fullscreen interface. - * -- HOWEVER: only a small number of pixelformats are supported, and - * the mechanism for choosing between them makes some assumptions - * that may not be valid everywhere. - */ - -#include "driver.h" -#include "drm.h" -#include "utils.h" -#include "drirenderbuffer.h" - -#include "buffers.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "vbo/vbo.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/tcontext.h" -#include "tnl/t_pipeline.h" -#include "drivers/common/driverfuncs.h" - -void fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis); - -typedef struct { - GLcontext *glCtx; /* Mesa context */ - - struct { - __DRIcontext *context; - __DRIscreen *screen; - __DRIdrawable *drawable; /* drawable bound to this ctx */ - } dri; - -} fbContext, *fbContextPtr; - -#define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx)) - - -static const GLubyte * -get_string(GLcontext *ctx, GLenum pname) -{ - (void) ctx; - switch (pname) { - case GL_RENDERER: - return (const GLubyte *) "Mesa dumb framebuffer"; - default: - return NULL; - } -} - - -static void -update_state( GLcontext *ctx, GLuint new_state ) -{ - /* not much to do here - pass it on */ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); -} - - -/** - * Called by ctx->Driver.GetBufferSize from in core Mesa to query the - * current framebuffer size. - */ -static void -get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - fbContextPtr fbmesa = FB_CONTEXT(ctx); - - *width = fbmesa->dri.drawable->w; - *height = fbmesa->dri.drawable->h; -} - - -static void -updateFramebufferSize(GLcontext *ctx) -{ - fbContextPtr fbmesa = FB_CONTEXT(ctx); - struct gl_framebuffer *fb = ctx->WinSysDrawBuffer; - if (fbmesa->dri.drawable->w != fb->Width || - fbmesa->dri.drawable->h != fb->Height) { - driUpdateFramebufferSize(ctx, fbmesa->dri.drawable); - } -} - -static void -viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - /* XXX this should be called after we acquire the DRI lock, not here */ - updateFramebufferSize(ctx); -} - - -static void -init_core_functions( struct dd_function_table *functions ) -{ - functions->GetString = get_string; - functions->UpdateState = update_state; - functions->GetBufferSize = get_buffer_size; - functions->Viewport = viewport; - - functions->Clear = _swrast_Clear; /* could accelerate with blits */ -} - - -/* - * Generate code for span functions. - */ - -/* 24-bit BGR */ -#define NAME(PREFIX) PREFIX##_B8G8R8 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 3; -#define INC_PIXEL_PTR(P) P += 3 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = VALUE[BCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[2] = VALUE[RCOMP] -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0]; \ - DST[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - - -/* 32-bit BGRA */ -#define NAME(PREFIX) PREFIX##_B8G8R8A8 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 4; -#define INC_PIXEL_PTR(P) P += 4 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = VALUE[BCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[2] = VALUE[RCOMP]; \ - DST[3] = VALUE[ACOMP] -#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \ - DST[0] = VALUE[BCOMP]; \ - DST[1] = VALUE[GCOMP]; \ - DST[2] = VALUE[RCOMP]; \ - DST[3] = 0xff -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = SRC[2]; \ - DST[GCOMP] = SRC[1]; \ - DST[BCOMP] = SRC[0]; \ - DST[ACOMP] = SRC[3] - -#include "swrast/s_spantemp.h" - - -/* 16-bit BGR (XXX implement dithering someday) */ -#define NAME(PREFIX) PREFIX##_B5G6R5 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 2; -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 8) | (((VALUE[GCOMP]) & 0xfc) << 3) | ((VALUE[BCOMP]) >> 3) ) -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = ( (((SRC[0]) >> 8) & 0xf8) | (((SRC[0]) >> 11) & 0x7) ); \ - DST[GCOMP] = ( (((SRC[0]) >> 3) & 0xfc) | (((SRC[0]) >> 5) & 0x3) ); \ - DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \ - DST[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - - -/* 15-bit BGR (XXX implement dithering someday) */ -#define NAME(PREFIX) PREFIX##_B5G5R5 -#define FORMAT GL_RGBA8 -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X) * 2; -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 7) | (((VALUE[GCOMP]) & 0xf8) << 2) | ((VALUE[BCOMP]) >> 3) ) -#define FETCH_PIXEL(DST, SRC) \ - DST[RCOMP] = ( (((SRC[0]) >> 7) & 0xf8) | (((SRC[0]) >> 10) & 0x7) ); \ - DST[GCOMP] = ( (((SRC[0]) >> 2) & 0xf8) | (((SRC[0]) >> 5) & 0x7) ); \ - DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \ - DST[ACOMP] = 0xff - -#include "swrast/s_spantemp.h" - - -/* 8-bit color index */ -#define NAME(PREFIX) PREFIX##_CI8 -#define FORMAT GL_COLOR_INDEX8_EXT -#define SPAN_VARS \ - driRenderbuffer *drb = (driRenderbuffer *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)drb->Base.Data + (drb->Base.Height - (Y)) * drb->pitch + (X); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] - -#include "swrast/s_spantemp.h" - - - -void -fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - ASSERT(drb->Base.InternalFormat == GL_RGBA); - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - drb->Base.GetRow = get_row_B5G6R5; - drb->Base.GetValues = get_values_B5G6R5; - drb->Base.PutRow = put_row_B5G6R5; - drb->Base.PutMonoRow = put_mono_row_B5G6R5; - drb->Base.PutRowRGB = put_row_rgb_B5G6R5; - drb->Base.PutValues = put_values_B5G6R5; - drb->Base.PutMonoValues = put_mono_values_B5G6R5; - } - else if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) { - drb->Base.GetRow = get_row_B5G5R5; - drb->Base.GetValues = get_values_B5G5R5; - drb->Base.PutRow = put_row_B5G5R5; - drb->Base.PutMonoRow = put_mono_row_B5G5R5; - drb->Base.PutRowRGB = put_row_rgb_B5G5R5; - drb->Base.PutValues = put_values_B5G5R5; - drb->Base.PutMonoValues = put_mono_values_B5G5R5; - } - else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 - && vis->alphaBits == 8) { - drb->Base.GetRow = get_row_B8G8R8A8; - drb->Base.GetValues = get_values_B8G8R8A8; - drb->Base.PutRow = put_row_B8G8R8A8; - drb->Base.PutMonoRow = put_mono_row_B8G8R8A8; - drb->Base.PutRowRGB = put_row_rgb_B8G8R8A8; - drb->Base.PutValues = put_values_B8G8R8A8; - drb->Base.PutMonoValues = put_mono_values_B8G8R8A8; - } - else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 - && vis->alphaBits == 0) { - drb->Base.GetRow = get_row_B8G8R8; - drb->Base.GetValues = get_values_B8G8R8; - drb->Base.PutRow = put_row_B8G8R8; - drb->Base.PutMonoRow = put_mono_row_B8G8R8; - drb->Base.PutRowRGB = put_row_rgb_B8G8R8; - drb->Base.PutValues = put_values_B8G8R8; - drb->Base.PutMonoValues = put_mono_values_B8G8R8; - } - else if (vis->indexBits == 8) { - drb->Base.GetRow = get_row_CI8; - drb->Base.GetValues = get_values_CI8; - drb->Base.PutRow = put_row_CI8; - drb->Base.PutMonoRow = put_mono_row_CI8; - drb->Base.PutValues = put_values_CI8; - drb->Base.PutMonoValues = put_mono_values_CI8; - } - } - else { - /* hardware z/stencil/etc someday */ - } -} - - - -/* Initialize the driver specific screen private data. - */ -static GLboolean -fbInitDriver( __DRIscreen *sPriv ) -{ - sPriv->private = NULL; - return GL_TRUE; -} - -static void -fbDestroyScreen( __DRIscreen *sPriv ) -{ -} - - -/* Create the device specific context. - */ -static GLboolean -fbCreateContext( const __GLcontextModes *glVisual, - __DRIcontext *driContextPriv, - void *sharedContextPrivate) -{ - fbContextPtr fbmesa; - GLcontext *ctx, *shareCtx; - struct dd_function_table functions; - - assert(glVisual); - assert(driContextPriv); - - /* Allocate the Fb context */ - fbmesa = (fbContextPtr) _mesa_calloc( sizeof(*fbmesa) ); - if ( !fbmesa ) - return GL_FALSE; - - /* Init default driver functions then plug in our FBdev-specific functions - */ - _mesa_init_driver_functions(&functions); - init_core_functions(&functions); - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((fbContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - ctx = fbmesa->glCtx = _mesa_create_context(glVisual, shareCtx, - &functions, (void *) fbmesa); - if (!fbmesa->glCtx) { - _mesa_free(fbmesa); - return GL_FALSE; - } - driContextPriv->driverPrivate = fbmesa; - - /* Create module contexts */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - _swsetup_Wakeup( ctx ); - - - /* use default TCL pipeline */ - { - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.RunPipeline = _tnl_run_pipeline; - } - - _mesa_enable_sw_extensions(ctx); - - return GL_TRUE; -} - - -static void -fbDestroyContext( __DRIcontext *driContextPriv ) -{ - GET_CURRENT_CONTEXT(ctx); - fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate; - fbContextPtr current = ctx ? FB_CONTEXT(ctx) : NULL; - - /* check if we're deleting the currently bound context */ - if (fbmesa == current) { - _mesa_make_current(NULL, NULL, NULL); - } - - /* Free fb context resources */ - if ( fbmesa ) { - _swsetup_DestroyContext( fbmesa->glCtx ); - _tnl_DestroyContext( fbmesa->glCtx ); - _vbo_DestroyContext( fbmesa->glCtx ); - _swrast_DestroyContext( fbmesa->glCtx ); - - /* free the Mesa context */ - fbmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context( fbmesa->glCtx ); - - _mesa_free( fbmesa ); - } -} - - -/* Create and initialize the Mesa and driver specific pixmap buffer - * data. - */ -static GLboolean -fbCreateBuffer( __DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - struct gl_framebuffer *mesa_framebuffer; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - const GLboolean swDepth = mesaVis->depthBits > 0; - const GLboolean swAlpha = mesaVis->alphaBits > 0; - const GLboolean swAccum = mesaVis->accumRedBits > 0; - const GLboolean swStencil = mesaVis->stencilBits > 0; - - mesa_framebuffer = _mesa_create_framebuffer(mesaVis); - if (!mesa_framebuffer) - return 0; - - /* XXX double-check these parameters (bpp vs cpp, etc) */ - { - driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, - driScrnPriv->pFB, - driScrnPriv->fbBPP / 8, - driScrnPriv->fbOrigin, - driScrnPriv->fbStride, - driDrawPriv); - fbSetSpanFunctions(drb, mesaVis); - _mesa_add_renderbuffer(mesa_framebuffer, - BUFFER_FRONT_LEFT, &drb->Base); - } - if (mesaVis->doubleBufferMode) { - /* XXX what are the correct origin/stride values? */ - GLvoid *backBuf = _mesa_malloc(driScrnPriv->fbStride - * driScrnPriv->fbHeight); - driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, - backBuf, - driScrnPriv->fbBPP /8, - driScrnPriv->fbOrigin, - driScrnPriv->fbStride, - driDrawPriv); - fbSetSpanFunctions(drb, mesaVis); - _mesa_add_renderbuffer(mesa_framebuffer, - BUFFER_BACK_LEFT, &drb->Base); - } - - _mesa_add_soft_renderbuffers(mesa_framebuffer, - GL_FALSE, /* color */ - swDepth, - swStencil, - swAccum, - swAlpha, /* or always zero? */ - GL_FALSE /* aux */); - - driDrawPriv->driverPrivate = mesa_framebuffer; - - return 1; - } -} - - -static void -fbDestroyBuffer(__DRIdrawable *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - - -/* If the backbuffer is on a videocard, this is extraordinarily slow! - */ -static void -fbSwapBuffers( __DRIdrawable *dPriv ) -{ - struct gl_framebuffer *mesa_framebuffer = (struct gl_framebuffer *)dPriv->driverPrivate; - struct gl_renderbuffer * front_renderbuffer = mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; - void *frontBuffer = front_renderbuffer->Data; - int currentPitch = ((driRenderbuffer *)front_renderbuffer)->pitch; - void *backBuffer = mesa_framebuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer->Data; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - fbContextPtr fbmesa = (fbContextPtr) dPriv->driContextPriv->driverPrivate; - GLcontext *ctx = fbmesa->glCtx; - - if (ctx->Visual.doubleBufferMode) { - int i; - int offset = 0; - char *tmp = _mesa_malloc(currentPitch); - - _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ - - ASSERT(frontBuffer); - ASSERT(backBuffer); - - for (i = 0; i < dPriv->h; i++) { - _mesa_memcpy(tmp, (char *) backBuffer + offset, - currentPitch); - _mesa_memcpy((char *) frontBuffer + offset, tmp, - currentPitch); - offset += currentPitch; - } - - _mesa_free(tmp); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n"); - } -} - - -/* Force the context `c' to be the current context and associate with it - * buffer `b'. - */ -static GLboolean -fbMakeCurrent( __DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv ) -{ - if ( driContextPriv ) { - fbContextPtr newFbCtx = - (fbContextPtr) driContextPriv->driverPrivate; - - newFbCtx->dri.drawable = driDrawPriv; - - _mesa_make_current( newFbCtx->glCtx, - driDrawPriv->driverPrivate, - driReadPriv->driverPrivate); - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - - return GL_TRUE; -} - - -/* Force the context `c' to be unbound from its buffer. - */ -static GLboolean -fbUnbindContext( __DRIcontext *driContextPriv ) -{ - return GL_TRUE; -} - -static struct __DriverAPIRec fbAPI = { - .InitDriver = fbInitDriver, - .DestroyScreen = fbDestroyScreen, - .CreateContext = fbCreateContext, - .DestroyContext = fbDestroyContext, - .CreateBuffer = fbCreateBuffer, - .DestroyBuffer = fbDestroyBuffer, - .SwapBuffers = fbSwapBuffers, - .MakeCurrent = fbMakeCurrent, - .UnbindContext = fbUnbindContext, -}; - - - -static int -__driValidateMode(const DRIDriverContext *ctx ) -{ - return 1; -} - -static int -__driInitFBDev( struct DRIDriverContextRec *ctx ) -{ - /* Note that drmOpen will try to load the kernel module, if needed. */ - /* we need a fbdev drm driver - it will only track maps */ - ctx->drmFD = drmOpen("radeon", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - ctx->shared.SAREASize = SAREA_MAX; - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, - (unsigned long) ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - (unsigned long) ctx->shared.hSAREA, ctx->pSAREA, - ctx->shared.SAREASize); - - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap( ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, -#ifndef _EMBEDDED - 0, -#else - DRM_READ_ONLY, -#endif - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - (unsigned long) ctx->shared.hFrameBuffer); - - return 1; -} - -static void -__driHaltFBDev( struct DRIDriverContextRec *ctx ) -{ -} - -struct DRIDriverRec __driDriver = { - __driValidateMode, - __driValidateMode, - __driInitFBDev, - __driHaltFBDev -}; - -static __GLcontextModes * -fbFillInModes( __DRIscreen *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer ) -{ - __GLcontextModes * modes; - __GLcontextModes * m; - unsigned num_modes; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - - /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy - * enough to add support. Basically, if a context is created with an - * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping - * will never be used. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */ - }; - - uint8_t depth_bits_array[2]; - uint8_t stencil_bits_array[2]; - - - depth_bits_array[0] = depth_bits; - depth_bits_array[1] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1; - back_buffer_factor = (have_back_buffer) ? 2 : 1; - - num_modes = depth_buffer_factor * back_buffer_factor * 4; - - if ( pixel_bits == 16 ) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_RGBA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - modes = (*psp->contextModes->createContextModes)( num_modes, sizeof( __GLcontextModes ) ); - m = modes; - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_TRUE_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - if ( ! driFillInModes( & m, fb_format, fb_type, - depth_bits_array, stencil_bits_array, depth_buffer_factor, - back_buffer_modes, back_buffer_factor, - GLX_DIRECT_COLOR ) ) { - fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", - __func__, __LINE__ ); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for ( m = modes ; m != NULL ; m = m->next ) { - if ( (m->stencilBits != 0) && (m->stencilBits != stencil_bits) ) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return modes; -} - - -/** - * This is the bootstrap function for the driver. libGL supplies all of the - * requisite information about the system, and the driver initializes itself. - * This routine also fills in the linked list pointed to by \c driver_modes - * with the \c __GLcontextModes that the driver can support for windows or - * pbuffers. - * - * \return A pointer to a \c __DRIscreen on success, or \c NULL on - * failure. - */ -PUBLIC -void * __driCreateNewScreen( __DRInativeDisplay *dpy, int scrn, __DRIscreen *psc, - const __GLcontextModes * modes, - const __DRIversion * ddx_version, - const __DRIversion * dri_version, - const __DRIversion * drm_version, - const __DRIframebuffer * frame_buffer, - drmAddress pSAREA, int fd, - int internal_api_version, - __GLcontextModes ** driver_modes ) -{ - __DRIscreen *psp; - static const __DRIversion ddx_expected = { 4, 0, 0 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 1, 5, 0 }; - - - if ( ! driCheckDriDdxDrmVersions2( "fb", - dri_version, & dri_expected, - ddx_version, & ddx_expected, - drm_version, & drm_expected ) ) { - return NULL; - } - - psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL, - ddx_version, dri_version, drm_version, - frame_buffer, pSAREA, fd, - internal_api_version, &fbAPI); - if ( psp != NULL ) { - *driver_modes = fbFillInModes( psp, psp->fbBPP, - (psp->fbBPP == 16) ? 16 : 24, - (psp->fbBPP == 16) ? 0 : 8, - 1); - } - - return (void *) psp; -} - -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - NULL -}; diff --git a/src/mesa/drivers/dri/ffb/Makefile b/src/mesa/drivers/dri/ffb/Makefile deleted file mode 100644 index e9da8f9066e..00000000000 --- a/src/mesa/drivers/dri/ffb/Makefile +++ /dev/null @@ -1,35 +0,0 @@ -# src/mesa/drivers/dri/ffb/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = ffb_dri.so - -# not yet -# MINIGLX_SOURCES = server/ffb_dri.c - -DRIVER_SOURCES = \ - ffb_bitmap.c \ - ffb_clear.c \ - ffb_dd.c \ - ffb_depth.c \ - ffb_fog.c \ - ffb_lines.c \ - ffb_points.c \ - ffb_span.c \ - ffb_state.c \ - ffb_stencil.c \ - ffb_tex.c \ - ffb_tris.c \ - ffb_vb.c \ - ffb_xmesa.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - - -ASM_SOURCES = - -include ../Makefile.template - diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c deleted file mode 100644 index b71a552c9dc..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c +++ /dev/null @@ -1,158 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "ffb_context.h" -#include "ffb_state.h" -#include "ffb_lock.h" -#include "ffb_bitmap.h" -#include "swrast/swrast.h" -#include "main/macros.h" - -/* Compute ceiling of integer quotient of A divided by B: */ -#define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 ) - -#undef FFB_BITMAP_TRACE - -static void -ffb_bitmap(GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; - __DRIdrawable *dPriv = fmesa->driDrawable; - unsigned int ppc, pixel; - GLint row, col, row_stride; - const GLubyte *src; - char *buf; - - if (fmesa->bad_fragment_attrs != 0) - _swrast_Bitmap(ctx, px, py, width, - height, unpack, bitmap); - - pixel = (((((GLuint)(ctx->Current.RasterColor[0] * 255.0f)) & 0xff) << 0) | - ((((GLuint)(ctx->Current.RasterColor[1] * 255.0f)) & 0xff) << 8) | - ((((GLuint)(ctx->Current.RasterColor[2] * 255.0f)) & 0xff) << 16) | - ((((GLuint)(ctx->Current.RasterColor[3] * 255.0f)) & 0xff) << 24)); - -#ifdef FFB_BITMAP_TRACE - fprintf(stderr, "ffb_bitmap: ppc(%08x) fbc(%08x) cmp(%08x) pixel(%08x)\n", - fmesa->ppc, fmesa->fbc, fmesa->cmp, pixel); -#endif - - LOCK_HARDWARE(fmesa); - fmesa->hw_locked = 1; - - if (fmesa->state_dirty) - ffbSyncHardware(fmesa); - - ppc = fmesa->ppc; - - FFBFifo(fmesa, 4); - ffb->ppc = ((ppc & - ~(FFB_PPC_TBE_MASK | FFB_PPC_ZS_MASK | FFB_PPC_CS_MASK | FFB_PPC_XS_MASK)) - | (FFB_PPC_TBE_TRANSPARENT | FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST | - (ctx->Color.BlendEnabled ? FFB_PPC_XS_CONST : FFB_PPC_XS_WID))); - ffb->constz = ((GLuint) (ctx->Current.RasterPos[2] * 0x0fffffff)); - ffb->fg = pixel; - ffb->fontinc = (0 << 16) | 32; - - buf = (char *)(fmesa->sfb32 + (dPriv->x << 2) + (dPriv->y << 13)); - - row_stride = (unpack->Alignment * CEILING(width, 8 * unpack->Alignment)); - src = (const GLubyte *) (bitmap + - (unpack->SkipRows * row_stride) + - (unpack->SkipPixels / 8)); - if (unpack->LsbFirst == GL_TRUE) { - for (row = 0; row < height; row++, src += row_stride) { - const GLubyte *row_src = src; - GLuint base_x, base_y; - - base_x = dPriv->x + px; - base_y = dPriv->y + (dPriv->h - (py + row)); - - FFBFifo(fmesa, 1); - ffb->fontxy = (base_y << 16) | base_x; - - for (col = 0; col < width; col += 32, row_src += 4) { - GLint bitnum, font_w = (width - col); - GLuint font_data; - - if (font_w > 32) - font_w = 32; - font_data = 0; - for (bitnum = 0; bitnum < 32; bitnum++) { - const GLubyte val = row_src[bitnum >> 3]; - - if (val & (1 << (bitnum & (8 - 1)))) - font_data |= (1 << (31 - bitnum)); - } - - FFBFifo(fmesa, 2); - ffb->fontw = font_w; - ffb->font = font_data; - } - } - } else { - for (row = 0; row < height; row++, src += row_stride) { - const GLubyte *row_src = src; - GLuint base_x, base_y; - - base_x = dPriv->x + px; - base_y = dPriv->y + (dPriv->h - (py + row)); - - FFBFifo(fmesa, 1); - ffb->fontxy = (base_y << 16) | base_x; - - for (col = 0; col < width; col += 32, row_src += 4) { - GLint font_w = (width - col); - - if (font_w > 32) - font_w = 32; - FFBFifo(fmesa, 2); - ffb->fontw = font_w; - ffb->font = (((unsigned int)row_src[0]) << 24 | - ((unsigned int)row_src[1]) << 16 | - ((unsigned int)row_src[2]) << 8 | - ((unsigned int)row_src[3]) << 0); - } - } - } - - FFBFifo(fmesa, 1); - ffb->ppc = ppc; - fmesa->ffbScreen->rp_active = 1; - - UNLOCK_HARDWARE(fmesa); - fmesa->hw_locked = 0; -} - -void ffbDDInitBitmapFuncs(GLcontext *ctx) -{ - ctx->Driver.Bitmap = ffb_bitmap; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.h b/src/mesa/drivers/dri/ffb/ffb_bitmap.h deleted file mode 100644 index 0ccbc57bd09..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_bitmap.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_BITMAP_H -#define _FFB_BITMAP_H - -extern void ffbDDInitBitmapFuncs(GLcontext *); - -#endif /* !(_FFB_BITMAP_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c deleted file mode 100644 index aa3fa0a86c5..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ /dev/null @@ -1,335 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" - -#include "main/mm.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "ffb_clear.h" -#include "ffb_lock.h" - -#undef CLEAR_TRACE - -#define BOX_AREA(__w, __h) ((int)(__w) * (int)(__h)) - -/* Compute the page aligned box for a page mode fast fill. - * In 'ework' this returns greater than zero if there are some odd - * edges to take care of which are outside of the page aligned area. - * It will place less than zero there if the box is too small, - * indicating that a different method must be used to fill it. - */ -#define CreatorPageFillParms(ffp, x, y, w, h, px, py, pw, ph, ework) \ -do { int xdiff, ydiff; \ - int pf_bh = ffp->pagefill_height; \ - int pf_bw = ffp->pagefill_width; \ - py = ((y + (pf_bh - 1)) & ~(pf_bh - 1)); \ - ydiff = py - y; \ - px = ffp->Pf_AlignTab[x + (pf_bw - 1)]; \ - xdiff = px - x; \ - ph = ((h - ydiff) & ~(pf_bh - 1)); \ - if(ph <= 0) \ - ework = -1; \ - else { \ - pw = ffp->Pf_AlignTab[w - xdiff]; \ - if(pw <= 0) { \ - ework = -1; \ - } else { \ - ework = (((xdiff > 0) || \ - (ydiff > 0) || \ - ((w - pw) > 0) || \ - ((h - ph) > 0))) ? 1 : 0; \ - } \ - } \ -} while(0); - -struct ff_fixups { - int x, y, width, height; -}; - -/* Compute fixups of non-page aligned areas after a page fill. - * Return the number of fixups needed. - */ -static INLINE int -CreatorComputePageFillFixups(struct ff_fixups *fixups, - int x, int y, int w, int h, - int paligned_x, int paligned_y, - int paligned_w, int paligned_h) -{ - int nfixups = 0; - - /* FastFill Left */ - if(paligned_x != x) { - fixups[nfixups].x = x; - fixups[nfixups].y = paligned_y; - fixups[nfixups].width = paligned_x - x; - fixups[nfixups].height = paligned_h; - nfixups++; - } - /* FastFill Top */ - if(paligned_y != y) { - fixups[nfixups].x = x; - fixups[nfixups].y = y; - fixups[nfixups].width = w; - fixups[nfixups].height = paligned_y - y; - nfixups++; - } - /* FastFill Right */ - if((x+w) != (paligned_x+paligned_w)) { - fixups[nfixups].x = (paligned_x+paligned_w); - fixups[nfixups].y = paligned_y; - fixups[nfixups].width = (x+w) - fixups[nfixups].x; - fixups[nfixups].height = paligned_h; - nfixups++; - } - /* FastFill Bottom */ - if((y+h) != (paligned_y+paligned_h)) { - fixups[nfixups].x = x; - fixups[nfixups].y = (paligned_y+paligned_h); - fixups[nfixups].width = w; - fixups[nfixups].height = (y+h) - fixups[nfixups].y; - nfixups++; - } - return nfixups; -} - -static void -ffb_do_clear(GLcontext *ctx, __DRIdrawable *dPriv) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - FFBDRIPtr gDRIPriv = (FFBDRIPtr) fmesa->driScreen->pDevPriv; - ffb_fbcPtr ffb = fmesa->regs; - drm_clip_rect_t *box = dPriv->pClipRects; - int nc = dPriv->numClipRects; - GLint cx, cy, cw, ch; - - /* compute region after locking: */ - cx = ctx->DrawBuffer->_Xmin; - cy = ctx->DrawBuffer->_Ymin; - cw = ctx->DrawBuffer->_Xmax - cx; - ch = ctx->DrawBuffer->_Ymax - cy; - - cy = dPriv->h - cy - ch; - cx += dPriv->x; - cy += dPriv->y; - - while (nc--) { - GLint x = box[nc].x1; - GLint y = box[nc].y1; - GLint width = box[nc].x2 - x; - GLint height = box[nc].y2 - y; - int paligned_y, paligned_x; - int paligned_h, paligned_w = 0; - int extra_work; - - if (BOX_AREA(width, height) < gDRIPriv->fastfill_small_area) { - FFBFifo(fmesa, 5); - ffb->drawop = FFB_DRAWOP_RECTANGLE; - ffb->by = y; - ffb->bx = x; - ffb->bh = height; - ffb->bw = width; - continue; - } - - FFBFifo(fmesa, 1); - ffb->drawop = FFB_DRAWOP_FASTFILL; - - if (gDRIPriv->disable_pagefill || - (width < (gDRIPriv->pagefill_width<<1)) || - (height < (gDRIPriv->pagefill_height<<1))) - goto do_fastfill; - - CreatorPageFillParms(gDRIPriv, - x, y, width, height, - paligned_x, paligned_y, - paligned_w, paligned_h, extra_work); - - if (extra_work < 0 || - BOX_AREA(paligned_w, paligned_h) < gDRIPriv->pagefill_small_area) { - do_fastfill: - FFBFifo(fmesa, 10); - ffb->by = FFB_FASTFILL_COLOR_BLK; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->fastfill_height; - ffb->bw = (gDRIPriv->fastfill_width * 4); - ffb->by = FFB_FASTFILL_BLOCK; - ffb->dy = y; - ffb->dx = x; - ffb->bh = (height + (y & (gDRIPriv->fastfill_height - 1))); - ffb->bx = (width + (x & (gDRIPriv->fastfill_width - 1))); - continue; - } - - /* Ok, page fill is possible and worth it. */ - FFBFifo(fmesa, 15); - ffb->by = FFB_FASTFILL_COLOR_BLK; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->fastfill_height; - ffb->bw = gDRIPriv->fastfill_width * 4; - ffb->by = FFB_FASTFILL_BLOCK_X; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->pagefill_height; - ffb->bw = gDRIPriv->pagefill_width * 4; - ffb->by = FFB_FASTFILL_PAGE; - ffb->dy = paligned_y; - ffb->dx = paligned_x; - ffb->bh = paligned_h; - ffb->bx = paligned_w; - - if (extra_work) { - struct ff_fixups local_fixups[4]; - int nfixups; - - nfixups = CreatorComputePageFillFixups(local_fixups, - x, y, width, height, - paligned_x, paligned_y, - paligned_w, paligned_h); - FFBFifo(fmesa, 5 + (nfixups * 5)); - ffb->by = FFB_FASTFILL_COLOR_BLK; - ffb->dy = 0; - ffb->dx = 0; - ffb->bh = gDRIPriv->fastfill_height; - ffb->bw = gDRIPriv->fastfill_width * 4; - - while (--nfixups >= 0) { - int xx, yy, ww, hh; - - xx = local_fixups[nfixups].x; - yy = local_fixups[nfixups].y; - ffb->dy = yy; - ffb->dx = xx; - ww = (local_fixups[nfixups].width + - (xx & (gDRIPriv->fastfill_width - 1))); - hh = (local_fixups[nfixups].height + - (yy & (gDRIPriv->fastfill_height - 1))); - if (nfixups != 0) { - ffb->by = FFB_FASTFILL_BLOCK; - ffb->bh = hh; - ffb->bw = ww; - } else { - ffb->bh = hh; - ffb->by = FFB_FASTFILL_BLOCK; - ffb->bx = ww; - } - } - } - } -} - -void ffbDDClear(GLcontext *ctx, GLbitfield mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - unsigned int stcmask = BUFFER_BIT_STENCIL; - -#ifdef CLEAR_TRACE - fprintf(stderr, "ffbDDClear: mask(%08x) \n", mask); -#endif - if (!(fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS)) - stcmask = 0; - - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH | stcmask)) { - ffb_fbcPtr ffb = fmesa->regs; - unsigned int fbc, ppc; - - fbc = (FFB_FBC_XE_ON); - ppc = (FFB_PPC_ACE_DISABLE | FFB_PPC_DCE_DISABLE | - FFB_PPC_ABE_DISABLE | FFB_PPC_VCE_DISABLE | - FFB_PPC_APE_DISABLE | FFB_PPC_XS_WID | - FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST); - - /* Y/X enables must be both on or both off. */ - if (mask & (BUFFER_BIT_DEPTH | stcmask)) { - fbc |= (FFB_FBC_ZE_ON | FFB_FBC_YE_ON | FFB_FBC_WB_C); - } else - fbc |= FFB_FBC_ZE_OFF | FFB_FBC_YE_OFF; - - /* All RGB enables must be both on or both off. */ - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { - if (mask & BUFFER_BIT_FRONT_LEFT) { - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_B; - else - fbc |= FFB_FBC_WB_A; - } - if (mask & BUFFER_BIT_BACK_LEFT) { - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_A; - else - fbc |= FFB_FBC_WB_B; - } - fbc |= FFB_FBC_RGBE_ON; - } else - fbc |= FFB_FBC_RGBE_OFF; - - LOCK_HARDWARE(fmesa); - - if (dPriv->numClipRects) { - FFBFifo(fmesa, 8); - ffb->fbc = fbc; - ffb->ppc = ppc; - ffb->xclip = FFB_XCLIP_TEST_ALWAYS; - ffb->cmp = 0x80808080; - ffb->rop = FFB_ROP_NEW; - - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) - ffb->fg = fmesa->clear_pixel; - if (mask & BUFFER_BIT_DEPTH) - ffb->constz = fmesa->clear_depth; - if (mask & stcmask) - ffb->consty = fmesa->clear_stencil; - - ffb_do_clear(ctx, dPriv); - - FFBFifo(fmesa, 6); - ffb->ppc = fmesa->ppc; - ffb->fbc = fmesa->fbc; - ffb->xclip = fmesa->xclip; - ffb->cmp = fmesa->cmp; - ffb->rop = fmesa->rop; - ffb->drawop = fmesa->drawop; - if (mask & stcmask) - ffb->consty = fmesa->consty; - fmesa->ffbScreen->rp_active = 1; - } - - UNLOCK_HARDWARE(fmesa); - - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | - BUFFER_BIT_DEPTH | stcmask); - } - - if (mask) - _swrast_Clear(ctx, mask); -} - diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.h b/src/mesa/drivers/dri/ffb/ffb_clear.h deleted file mode 100644 index c3b8ce714b3..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_clear.h +++ /dev/null @@ -1,6 +0,0 @@ -#ifndef _FFB_CLEAR_H -#define _FFB_CLEAR_H - -extern void ffbDDClear(GLcontext *ctx, GLbitfield mask); - -#endif /* !(_FFB_CLEAR_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_context.h b/src/mesa/drivers/dri/ffb/ffb_context.h deleted file mode 100644 index 4d1d53ff59f..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_context.h +++ /dev/null @@ -1,305 +0,0 @@ - -#ifndef _FFB_CONTEXT_H -#define _FFB_CONTEXT_H - -#include "dri_util.h" -#include "drm.h" - -#include "main/mtypes.h" - -#include "ffb_xmesa.h" - -typedef struct { - GLfloat alpha; - GLfloat red; - GLfloat green; - GLfloat blue; -} ffb_color; - -#define FFB_GET_ALPHA(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].alpha) -#define FFB_GET_RED(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].red) -#define FFB_GET_GREEN(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].green) -#define FFB_GET_BLUE(VTX) \ - FFB_COLOR_FROM_FLOAT((VTX)->color[0].blue) - -typedef struct { - GLfloat x, y, z; - ffb_color color[2]; -} ffb_vertex; - -#define FFB_DELAYED_VIEWPORT_VARS \ - GLfloat VP_SX = fmesa->hw_viewport[MAT_SX]; \ - GLfloat VP_TX = fmesa->hw_viewport[MAT_TX]; \ - GLfloat VP_SY = fmesa->hw_viewport[MAT_SY]; \ - GLfloat VP_TY = fmesa->hw_viewport[MAT_TY]; \ - GLfloat VP_SZ = fmesa->hw_viewport[MAT_SZ]; \ - GLfloat VP_TZ = fmesa->hw_viewport[MAT_TZ]; \ - (void) VP_SX; (void) VP_SY; (void) VP_SZ; \ - (void) VP_TX; (void) VP_TY; (void) VP_TZ - -#define FFB_GET_Z(VTX) \ - FFB_Z_FROM_FLOAT(VP_SZ * (VTX)->z + VP_TZ) -#define FFB_GET_Y(VTX) \ - FFB_XY_FROM_FLOAT(VP_SY * (VTX)->y + VP_TY) -#define FFB_GET_X(VTX) \ - FFB_XY_FROM_FLOAT(VP_SX * (VTX)->x + VP_TX) - -typedef void (*ffb_point_func)(GLcontext *, ffb_vertex *); -typedef void (*ffb_line_func)(GLcontext *, ffb_vertex *, ffb_vertex *); -typedef void (*ffb_tri_func)(GLcontext *, ffb_vertex *, ffb_vertex *, - ffb_vertex *); -typedef void (*ffb_quad_func)(GLcontext *, ffb_vertex *, ffb_vertex *, - ffb_vertex *, ffb_vertex *); - -/* Immediate mode fast-path support. */ -typedef struct { - GLfloat obj[4]; - GLfloat normal[4]; - GLfloat clip[4]; - GLuint mask; - GLfloat color[4]; - GLfloat win[4]; - GLfloat eye[4]; -} ffbTnlVertex, *ffbTnlVertexPtr; - -typedef void (*ffb_interp_func)(GLfloat t, - ffbTnlVertex *O, - const ffbTnlVertex *I, - const ffbTnlVertex *J); - -struct ffb_current_state { - GLfloat color[4]; - GLfloat normal[4]; - GLfloat specular[4]; -}; - -struct ffb_light_state { - GLfloat base_color[3]; - GLfloat base_alpha; -}; - -struct ffb_vertex_state { - struct ffb_current_state current; - struct ffb_light_state light; -}; - -struct ffb_imm_vertex { - ffbTnlVertex vertices[8]; - ffbTnlVertex *v0; - ffbTnlVertex *v1; - ffbTnlVertex *v2; - ffbTnlVertex *v3; - - void (*save_vertex)(GLcontext *ctx, ffbTnlVertex *v); - void (*flush_vertex)(GLcontext *ctx, ffbTnlVertex *v); - - ffb_interp_func interp; - - GLuint prim, format; - - GLvertexformat vtxfmt; -}; - -typedef struct ffb_context_t { - GLcontext *glCtx; - GLframebuffer *glBuffer; - - ffb_fbcPtr regs; - volatile char *sfb32; - - int hw_locked; - - int back_buffer; /* 0 = bufferA, 1 = bufferB */ - - /* Viewport matrix. */ - GLfloat hw_viewport[16]; -#define SUBPIXEL_X (-0.5F) -#define SUBPIXEL_Y (-0.5F + 0.125) - - /* Vertices in driver format. */ - ffb_vertex *verts; - - /* Rasterization functions. */ - ffb_point_func draw_point; - ffb_line_func draw_line; - ffb_tri_func draw_tri; - ffb_quad_func draw_quad; - - GLenum raster_primitive; - GLenum render_primitive; - - GLfloat backface_sign; - GLfloat depth_scale; - - GLfloat ffb_2_30_fixed_scale; - GLfloat ffb_one_over_2_30_fixed_scale; - GLfloat ffb_16_16_fixed_scale; - GLfloat ffb_one_over_16_16_fixed_scale; - GLfloat ffb_ubyte_color_scale; - GLfloat ffb_zero; - - /* Immediate mode state. */ - struct ffb_vertex_state vtx_state; - struct ffb_imm_vertex imm; - - /* Debugging knobs. */ - GLboolean debugFallbacks; - - /* This records state bits when a per-fragment attribute has - * been set which prevents us from rendering in hardware. - * - * As attributes change, some of these bits may clear as - * we move back within the chips capabilities. If they - * all clear, we return to full hw rendering. - */ - unsigned int bad_fragment_attrs; -#define FFB_BADATTR_FOG 0x00000001 /* Bad fog possible only when < FFB2 */ -#define FFB_BADATTR_BLENDFUNC 0x00000002 /* Any non-const func based upon dst alpha */ -#define FFB_BADATTR_BLENDROP 0x00000004 /* Blend enabled and LogicOP != GL_COPY */ -#define FFB_BADATTR_BLENDEQN 0x00000008 /* Blend equation other than ADD */ -#define FFB_BADATTR_STENCIL 0x00000010 /* Stencil enabled when < FFB2+ */ -#define FFB_BADATTR_TEXTURE 0x00000020 /* Texture enabled */ -#define FFB_BADATTR_SWONLY 0x00000040 /* Environment var set */ - - unsigned int state_dirty; - unsigned int state_fifo_ents; -#define FFB_STATE_FBC 0x00000001 -#define FFB_STATE_PPC 0x00000002 -#define FFB_STATE_DRAWOP 0x00000004 -#define FFB_STATE_ROP 0x00000008 -#define FFB_STATE_LPAT 0x00000010 -#define FFB_STATE_PMASK 0x00000020 -#define FFB_STATE_XPMASK 0x00000040 -#define FFB_STATE_YPMASK 0x00000080 -#define FFB_STATE_ZPMASK 0x00000100 -#define FFB_STATE_XCLIP 0x00000200 -#define FFB_STATE_CMP 0x00000400 -#define FFB_STATE_MATCHAB 0x00000800 -#define FFB_STATE_MAGNAB 0x00001000 -#define FFB_STATE_MATCHC 0x00002000 -#define FFB_STATE_MAGNC 0x00004000 -#define FFB_STATE_DCUE 0x00008000 -#define FFB_STATE_BLEND 0x00010000 -#define FFB_STATE_CLIP 0x00020000 -#define FFB_STATE_STENCIL 0x00040000 -#define FFB_STATE_APAT 0x00080000 -#define FFB_STATE_WID 0x00100000 -#define FFB_STATE_ALL 0x001fffff - - unsigned int state_all_fifo_ents; - -#define FFB_MAKE_DIRTY(FMESA, STATE_MASK, FIFO_ENTS) \ -do { if ((STATE_MASK) & ~((FMESA)->state_dirty)) { \ - (FMESA)->state_dirty |= (STATE_MASK); \ - (FMESA)->state_fifo_ents += FIFO_ENTS; \ - } \ -} while (0) - - /* General hw reg state. */ - unsigned int fbc; - unsigned int ppc; - unsigned int drawop; - unsigned int rop; - - unsigned int lpat; -#define FFB_LPAT_BAD 0xffffffff - - unsigned int wid; - unsigned int pmask; - unsigned int xpmask; - unsigned int ypmask; - unsigned int zpmask; - unsigned int xclip; - unsigned int cmp; - unsigned int matchab; - unsigned int magnab; - unsigned int matchc; - unsigned int magnc; - - /* Depth cue unit hw reg state. */ - unsigned int dcss; /* All FFB */ - unsigned int dcsf; /* All FFB */ - unsigned int dcsb; /* All FFB */ - unsigned int dczf; /* All FFB */ - unsigned int dczb; /* All FFB */ - unsigned int dcss1; /* >=FFB2 only */ - unsigned int dcss2; /* >=FFB2 only */ - unsigned int dcss3; /* >=FFB2 only */ - unsigned int dcs2; /* >=FFB2 only */ - unsigned int dcs3; /* >=FFB2 only */ - unsigned int dcs4; /* >=FFB2 only */ - unsigned int dcd2; /* >=FFB2 only */ - unsigned int dcd3; /* >=FFB2 only */ - unsigned int dcd4; /* >=FFB2 only */ - - /* Blend unit hw reg state. */ - unsigned int blendc; - unsigned int blendc1; - unsigned int blendc2; - - /* ViewPort clipping hw reg state. */ - unsigned int vclipmin; - unsigned int vclipmax; - unsigned int vclipzmin; - unsigned int vclipzmax; - struct { - unsigned int min; - unsigned int max; - } aux_clips[4]; - - /* Stencil control hw reg state. >=FFB2+ only. */ - unsigned int stencil; - unsigned int stencilctl; - unsigned int consty; /* Stencil Ref */ - - /* Area pattern (used for polygon stipples). */ - unsigned int pattern[32]; - - /* Fog state. */ - float Znear, Zfar; - - drm_context_t hHWContext; - drm_hw_lock_t *driHwLock; - int driFd; - - unsigned int clear_pixel; - unsigned int clear_depth; - unsigned int clear_stencil; - - unsigned int setupindex; - unsigned int setupnewinputs; - unsigned int new_gl_state; - - __DRIdrawable *driDrawable; - __DRIscreen *driScreen; - ffbScreenPrivate *ffbScreen; - ffb_dri_state_t *ffb_sarea; -} ffbContextRec, *ffbContextPtr; - -#define FFB_CONTEXT(ctx) ((ffbContextPtr)((ctx)->DriverCtx)) - -/* We want the depth values written during software rendering - * to match what the hardware is going to put there when we - * hw render. - * - * The Z buffer is 28 bits deep. Smooth shaded primitives - * specify a 2:30 signed fixed point Z value in the range 0.0 - * to 1.0 inclusive. - * - * So for example, when hw rendering, the largest Z value of - * 1.0 would produce a value of 0x0fffffff in the actual Z - * buffer, which is the maximum value. - * - * Mesa's depth type is a 32-bit uint, so we use the following macro - * to convert to/from FFB hw Z values. Note we also have to clear - * out the top bits as that is where the Y (stencil) buffer is stored - * and during hw Z buffer reads it is always there. (During writes - * we tell the hw to discard those top 4 bits). - */ -#define Z_TO_MESA(VAL) ((GLuint)(((VAL) & 0x0fffffff) << (32 - 28))) -#define Z_FROM_MESA(VAL) (((GLuint)((GLdouble)(VAL))) >> (32 - 28)) - -#endif /* !(_FFB_CONTEXT_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_dd.c b/src/mesa/drivers/dri/ffb/ffb_dd.c deleted file mode 100644 index 91b6d3153af..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_dd.c +++ /dev/null @@ -1,115 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "main/mm.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_clear.h" -#include "ffb_lock.h" - -#define FFB_DATE "20021125" - -PUBLIC const char __driConfigOptions[] = { 0 }; -const GLuint __driNConfigOptions = 0; - -/* Mesa's Driver Functions */ - -static const GLubyte *ffbDDGetString(GLcontext *ctx, GLenum name) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - static char buffer[128]; - - switch (name) { - case GL_VENDOR: - return (GLubyte *) "David S. Miller"; - - case GL_RENDERER: - sprintf(buffer, "Mesa DRI FFB " FFB_DATE); - - if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2) - strncat(buffer, " FFB2", 5); - if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS) - strncat(buffer, " FFB2PLUS", 9); - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC1) - strncat(buffer, " PAC1", 5); - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC2) - strncat(buffer, " PAC2", 5); - -#ifdef USE_SPARC_ASM - strncat(buffer, " Sparc", 6); -#endif - - return (GLubyte *) buffer; - - default: - return NULL; - }; -} - - -static void ffbBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) -{ - GET_CURRENT_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - *width = fmesa->driDrawable->w; - *height = fmesa->driDrawable->h; - UNLOCK_HARDWARE(fmesa); -} - -void ffbDDExtensionsInit(GLcontext *ctx) -{ - /* Nothing for now until we start to add - * real acceleration. -DaveM - */ - - /* XXX Need to turn off GL_EXT_blend_func_separate for one. - * XXX Also BlendEquation should be turned off too, what - * XXX EXT is that assosciated with? - */ -} - -static void ffbDDFinish(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - FFBWait(fmesa, fmesa->regs); - UNLOCK_HARDWARE(fmesa); -} - -void ffbDDInitDriverFuncs(GLcontext *ctx) -{ - ctx->Driver.GetBufferSize = ffbBufferSize; - ctx->Driver.GetString = ffbDDGetString; - ctx->Driver.Clear = ffbDDClear; - - ctx->Driver.Finish = ffbDDFinish; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_dd.h b/src/mesa/drivers/dri/ffb/ffb_dd.h deleted file mode 100644 index 1198cda30a1..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_dd.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D. - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#ifndef _FFB_DD_H -#define _FFB_DD_H - -#include "main/context.h" - -void ffbDDInitDriverFuncs(GLcontext *ctx); -void ffbDDExtensionsInit(GLcontext *ctx); - -#endif /* !(_FFB_DD_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c deleted file mode 100644 index d19385b776b..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_depth.c +++ /dev/null @@ -1,243 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_depth.h" -#include "ffb_lock.h" - - -#undef DEPTH_TRACE - -static void FFBWriteDepthSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, - const GLubyte mask[] ) -{ - const GLuint *depth = (const GLuint *) values; -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBWriteDepthSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_ON | - FFB_FBC_YE_OFF | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_ZS_VAR; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - if (mask[i]) { - *zptr = Z_FROM_MESA(depth[i]); - } - zptr++; - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBWriteMonoDepthSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *value, const GLubyte mask[] ) -{ - const GLuint depthVal = *((GLuint *) value); - GLuint depths[MAX_WIDTH]; - GLuint i; - for (i = 0; i < n; i++) - depths[i] = depthVal; - FFBWriteDepthSpan(ctx, rb, n, x, y, depths, mask); -} - -static void FFBWriteDepthPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], - const GLint y[], - const void *values, - const GLubyte mask[] ) -{ - const GLuint *depth = (const GLuint *) values; -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBWriteDepthPixels: n(%d)\n", (int) n); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_ON | - FFB_FBC_YE_OFF | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_ZS_VAR; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - if (mask[i]) - *zptr = Z_FROM_MESA(depth[i]); - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBReadDepthSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values ) -{ - GLuint *depth = (GLuint *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBReadDepthSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - depth[i] = Z_TO_MESA(*zptr); - zptr++; - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -static void FFBReadDepthPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - void *values ) -{ - GLuint *depth = (GLuint *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - -#ifdef DEPTH_TRACE - fprintf(stderr, "FFBReadDepthPixels: n(%d)\n", (int) n); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - depth[i] = Z_TO_MESA(*zptr); - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -ffbSetDepthFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - assert(drb->Base.InternalFormat == GL_DEPTH_COMPONENT16); - drb->Base.GetRow = FFBReadDepthSpan; - drb->Base.GetValues = FFBReadDepthPixels; - drb->Base.PutRow = FFBWriteDepthSpan; - drb->Base.PutMonoRow = FFBWriteMonoDepthSpan; - drb->Base.PutValues = FFBWriteDepthPixels; - drb->Base.PutMonoValues = NULL; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.h b/src/mesa/drivers/dri/ffb/ffb_depth.h deleted file mode 100644 index 8a1829ed494..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_depth.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_DEPTH_H -#define _FFB_DEPTH_H - -void ffbSetDepthFunctions(driRenderbuffer *drb, const GLvisual *vis); - -#endif /* !(_FFB_DEPTH_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_fifo.h b/src/mesa/drivers/dri/ffb/ffb_fifo.h deleted file mode 100644 index a175f38643d..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_fifo.h +++ /dev/null @@ -1,27 +0,0 @@ - -#ifndef _FFB_FIFO_H -#define _FFB_FIFO_H - -#define FFBFifo(__fmesa, __n) \ -do { ffbScreenPrivate *__fScrn = (__fmesa)->ffbScreen; \ - int __cur_slots = __fScrn->fifo_cache; \ - if ((__cur_slots - (__n)) < 0) { \ - ffb_fbcPtr __ffb = __fmesa->regs; \ - do { __cur_slots = (((int)__ffb->ucsr & FFB_UCSR_FIFO_MASK) - 4); \ - } while ((__cur_slots - (__n)) < 0); \ - } (__fScrn)->fifo_cache = (__cur_slots - (__n)); \ -} while(0) - -#define FFBWait(__fmesa, __ffb) \ -do { ffbScreenPrivate *__fScrn = (__fmesa)->ffbScreen; \ - if (__fScrn->rp_active) { \ - unsigned int __regval = (__ffb)->ucsr; \ - while((__regval & FFB_UCSR_ALL_BUSY) != 0) { \ - __regval = (__ffb)->ucsr; \ - } \ - __fScrn->fifo_cache = ((int)(__regval & FFB_UCSR_FIFO_MASK)) - 4; \ - __fScrn->rp_active = 0; \ - } \ -} while(0) - -#endif /* !(_FFB_FIFO_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_fog.c b/src/mesa/drivers/dri/ffb/ffb_fog.c deleted file mode 100644 index e6eca2390ee..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_fog.c +++ /dev/null @@ -1,73 +0,0 @@ - -/* FFB fog support: - * - * There are two levels of support for FOG in the Creator3D series. - * Both involve a depth cue unit and 1 or 4 slope factors and scales - * for varying the pixel intensity. - * - * Chips prior to FFB2 only have a single set of such settings, FFB2 - * and later have 4 settings. - * - * The basic depth cueing equation is: - * - * C_final = dcsf(z) * C_orig + (1 - dcsf(z)) * C_fog - * - * C_final -- The final color passed to blend unit or frame - * buffer (if blending is disabled). - * - * C_orig -- The color we start with, which comes either from - * the raster processor or cpu writes to the smart - * framebuffer aperture. - * - * C_fog -- This is the "fog" color, ie. the desired color - * at the deepest Z. - * - * dcsf(z) -- The depth cue scale as a function of Z. - * - * With pre-FFB2 chips there are four parameters to control the depth - * cue scaling. Here is a diagram: - * - * 1.0 ------------- - * | | | | - * | | | | - * Sfront XXXXX---+---+ - * | |X | | - * dcsf(z) | | X | | - * | | X| | - * Sback +---+---XXXXX - * | | | | - * 0.0 ------------- - * 0.0 Zf Zb 1.0 - * - * z - * Therefore: - * - * for Zf < z < Zb - * - * dcsf(z) = Sback + ((Sfront - Sback) / (Zf - Zb)) * (Zb - z) - * - * for z <= Zf - * - * dcsf(z) = Sfront - * - * for z >= Zb - * - * dcsf(z) = Sback - * - * With FFB2 and later, 3 more slope regions are provided, the first of - * them starts at the end of the region defined above and ends at a - * specified depth value, the next slop region starts there and ends - * at the next specified depth value, and so on. Each of the 3 slope - * regions also have scale and slope settings of their own. - * - * The C_fog color is programmed into the alpha blending unit color1 - * and color2 registers as follows: - * - * color1: -(C_fog) - * color2: C_fog - bg - * - * If alpha blending is disabled, the bg factor is zero. Note that - * the alpha blending color registers specify each of the RGB values - * as 9 bit 1:8 signed numbers in the range -1.00 to 0.ff inclusive. - * (ie. 0x100 == -1.00 and 0x0ff == +0.ff) - */ diff --git a/src/mesa/drivers/dri/ffb/ffb_lines.c b/src/mesa/drivers/dri/ffb/ffb_lines.c deleted file mode 100644 index 6dca4edd29b..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_lines.c +++ /dev/null @@ -1,107 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "main/mm.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "ffb_lines.h" - -#undef FFB_LINE_TRACE - -#define FFB_LINE_FLAT_BIT 0x01 -#define FFB_LINE_ALPHA_BIT 0x02 -#define MAX_FFB_LINE_FUNCS 0x04 - -static ffb_line_func ffb_line_tab[MAX_FFB_LINE_FUNCS]; - -/* If the line is not wide, we can support all of the line - * patterning and smooth shading features of OpenGL fully. - */ - -#define IND (0) -#define TAG(x) x -#include "ffb_linetmp.h" - -#define IND (FFB_LINE_FLAT_BIT) -#define TAG(x) x##_flat -#include "ffb_linetmp.h" - -#define IND (FFB_LINE_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "ffb_linetmp.h" - -#define IND (FFB_LINE_ALPHA_BIT|FFB_LINE_FLAT_BIT) -#define TAG(x) x##_alpha_flat -#include "ffb_linetmp.h" - -void ffbDDLinefuncInit(void) -{ - init(); - init_flat(); - init_alpha(); - init_alpha_flat(); -} - -static void ffb_dd_line( GLcontext *ctx, GLuint e0, GLuint e1 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *v0 = &fmesa->verts[e0]; - ffb_vertex *v1 = &fmesa->verts[e1]; - fmesa->draw_line( ctx, v0, v1 ); -} - -void ffbChooseLineState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - tnl->Driver.Render.Line = ffb_dd_line; - - if (flags & DD_FLATSHADE) - ind |= FFB_LINE_FLAT_BIT; - - if ((flags & DD_LINE_STIPPLE) != 0 && - fmesa->lpat == FFB_LPAT_BAD) { - fmesa->draw_line = ffb_fallback_line; - return; - } - - /* If blending or the alpha test is enabled we need to - * provide alpha components to the chip, else we can - * do without it and thus feed vertex data to the chip - * more efficiently. - */ - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - ind |= FFB_LINE_ALPHA_BIT; - - fmesa->draw_line = ffb_line_tab[ind]; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_lines.h b/src/mesa/drivers/dri/ffb/ffb_lines.h deleted file mode 100644 index ddb93656539..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_lines.h +++ /dev/null @@ -1,17 +0,0 @@ - -#ifndef _FFB_LINES_H -#define _FFB_LINES_H - -#include "ffb_context.h" - -#define _FFB_NEW_LINE (_DD_NEW_FLATSHADE | \ - _DD_NEW_LINE_WIDTH | \ - _DD_NEW_LINE_STIPPLE | \ - _DD_NEW_LINE_SMOOTH | \ - _NEW_COLOR) - -extern void ffbDDLinefuncInit(void); -extern void ffbChooseLineState(GLcontext *); -extern void ffb_fallback_line( GLcontext *ctx, ffb_vertex *v0, ffb_vertex *v1 ); - -#endif /* !(_FFB_LINES_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_linetmp.h b/src/mesa/drivers/dri/ffb/ffb_linetmp.h deleted file mode 100644 index 10e1375259b..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_linetmp.h +++ /dev/null @@ -1,80 +0,0 @@ - -static INLINE void TAG(ffb_line)(GLcontext *ctx, ffb_vertex *v0, - ffb_vertex *v1 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; -#if (IND & FFB_LINE_FLAT_BIT) - const GLuint const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( v1->color[0] ); -#endif - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef FFB_LINE_TRACE - fprintf(stderr, "FFB: ffb_line [" -#if (IND & FFB_LINE_FLAT_BIT) - " FLAT" -#endif -#if (IND & FFB_LINE_ALPHA_BIT) - " ALPHA" -#endif - " ]\n"); -#endif - -#if (IND & FFB_LINE_FLAT_BIT) - FFBFifo(fmesa, 1); - ffb->fg = const_fg; -#ifdef FFB_LINE_TRACE - fprintf(stderr, "FFB: ffb_line confg_fg[%08x]\n", const_fg); -#endif -#endif - -#if (IND & FFB_LINE_FLAT_BIT) - /* (2 * 3) + 1 */ - FFBFifo(fmesa, 7); -#else -#if (IND & FFB_LINE_ALPHA_BIT) - /* (2 * 7) + 1 */ - FFBFifo(fmesa, 15); -#else - /* (2 * 6) + 1 */ - FFBFifo(fmesa, 13); -#endif -#endif - - /* Using DDLINE or AALINE, init the line pattern state. */ - ffb->lpat = fmesa->lpat; - -#if !(IND & FFB_LINE_FLAT_BIT) -#if (IND & FFB_LINE_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v0); -#endif - ffb->red = FFB_GET_RED(v0); - ffb->green = FFB_GET_GREEN(v0); - ffb->blue = FFB_GET_BLUE(v0); -#endif - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - -#if !(IND & FFB_LINE_FLAT_BIT) -#if (IND & FFB_LINE_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v1); -#endif - ffb->red = FFB_GET_RED(v1); - ffb->green = FFB_GET_GREEN(v1); - ffb->blue = FFB_GET_BLUE(v1); -#endif - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(init)(void) -{ - ffb_line_tab[IND] = TAG(ffb_line); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_lock.h b/src/mesa/drivers/dri/ffb/ffb_lock.h deleted file mode 100644 index 1fd3eb55125..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_lock.h +++ /dev/null @@ -1,36 +0,0 @@ - -#ifndef _FFB_LOCK_H -#define _FFB_LOCK_H - -#include "ffb_context.h" - -extern void ffbXMesaUpdateState(ffbContextPtr fmesa); -#define FFB_UPDATE_STATE(fmesa) ffbXMesaUpdateState(fmesa) - -/* Lock the hardware and validate our state. This hardware can only ever - * exist on SPARC platforms. Don't bother building the real LOCK_HARDWARE and - * UNLOCK_HARDWARE code on non-SPARC platforms. The only reason the driver - * gets built on non-SPARC is to catch build breakages earlier. - */ -#if !defined(__sparc__) -#define LOCK_HARDWARE(fmesa) -#define UNLOCK_HARDWARE(fmesa) -#else -#define LOCK_HARDWARE(fmesa) \ - do { \ - DRM_CAS_RESULT(__ret); \ - DRM_CAS(fmesa->driHwLock, fmesa->hHWContext, \ - (DRM_LOCK_HELD | fmesa->hHWContext), __ret);\ - if (__ret) { \ - drmGetLock(fmesa->driFd, fmesa->hHWContext, 0); \ - FFB_UPDATE_STATE(fmesa); \ - } \ - } while (0) - - -/* Unlock the hardware. */ -#define UNLOCK_HARDWARE(fmesa) \ - DRM_UNLOCK(fmesa->driFd, fmesa->driHwLock, fmesa->hHWContext); -#endif - -#endif /* !(_FFB_LOCK_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_points.c b/src/mesa/drivers/dri/ffb/ffb_points.c deleted file mode 100644 index 5bf4f8f0707..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_points.c +++ /dev/null @@ -1,91 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "ffb_points.h" - - -#undef FFB_POINT_TRACE - -#define FFB_POINT_AA_BIT 0x01 - -static ffb_point_func ffb_point_tab[0x08]; - -#define IND (0) -#define TAG(x) x -#include "ffb_pointtmp.h" - -#define IND (FFB_POINT_AA_BIT) -#define TAG(x) x##_aa -#include "ffb_pointtmp.h" - -void ffbDDPointfuncInit(void) -{ - init(); - init_aa(); -} - -static void ffb_dd_points( GLcontext *ctx, GLuint first, GLuint last ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *fverts = fmesa->verts; - int i; - - if (VB->Elts == 0) { - for ( i = first ; i < last ; i++ ) { - if ( VB->ClipMask[i] == 0 ) { - fmesa->draw_point( ctx, &fverts[i] ); - } - } - } else { - for ( i = first ; i < last ; i++ ) { - GLuint e = VB->Elts[i]; - if ( VB->ClipMask[e] == 0 ) { - fmesa->draw_point( ctx, &fverts[e] ); - } - } - } -} - -void ffbChoosePointState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - tnl->Driver.Render.Points = ffb_dd_points; - - if (flags & DD_POINT_SMOOTH) - ind |= FFB_POINT_AA_BIT; - - fmesa->draw_point = ffb_point_tab[ind]; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_points.h b/src/mesa/drivers/dri/ffb/ffb_points.h deleted file mode 100644 index a7229de7f19..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_points.h +++ /dev/null @@ -1,14 +0,0 @@ - -#ifndef _FFB_POINTS_H -#define _FFB_POINTS_H - -extern void ffbDDPointfuncInit(void); - -#define _FFB_NEW_POINT (_DD_NEW_POINT_SIZE | \ - _DD_NEW_POINT_SMOOTH | \ - _NEW_COLOR) - -extern void ffbChoosePointState(GLcontext *); -extern void ffb_fallback_point( GLcontext *ctx, ffb_vertex *v0 ); - -#endif /* !(_FFB_POINTS_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_pointtmp.h b/src/mesa/drivers/dri/ffb/ffb_pointtmp.h deleted file mode 100644 index 3003de70c69..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_pointtmp.h +++ /dev/null @@ -1,54 +0,0 @@ - -static INLINE void TAG(ffb_draw_point)(GLcontext *ctx, ffb_vertex *tmp ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef FFB_POINT_TRACE - fprintf(stderr, "FFB: ffb_point [" -#if (IND & FFB_POINT_AA_BIT) - "AA" -#endif - "] X(%f) Y(%f) Z(%f)\n", - tmp->x, tmp->y, tmp->z); -#endif - -#if (IND & FFB_POINT_AA_BIT) - FFBFifo(fmesa, 4); - - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( tmp->color[0] ); - ffb->z = FFB_GET_Z(tmp); - ffb->y = FFB_GET_Y(tmp) + 0x8000 /* FIX ME */; - ffb->x = FFB_GET_X(tmp) + 0x8000 /* FIX ME */; -#else - { - unsigned int const_fg, const_z, h, w; - - const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( tmp->color[0] ); - const_z = Z_FROM_MESA(FFB_Z_TO_FLOAT(FFB_GET_Z(tmp))); - h = FFB_GET_Y(tmp) >> 16; - w = FFB_GET_X(tmp) >> 16; -#ifdef FFB_POINT_TRACE - fprintf(stderr, "FFB: ffb_point fg(%08x) z(%08x) h(%08x) w(%08x)\n", - const_fg, const_z, h, w); -#endif - FFBFifo(fmesa, 4); - ffb->fg = const_fg; - ffb->constz = const_z; - ffb->bh = h; - ffb->bw = w; - } -#endif - - fmesa->ffbScreen->rp_active = 1; -} - - -static void TAG(init)(void) -{ - ffb_point_tab[IND] = TAG(ffb_draw_point); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_rendertmp.h b/src/mesa/drivers/dri/ffb/ffb_rendertmp.h deleted file mode 100644 index 64141c2c5f6..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_rendertmp.h +++ /dev/null @@ -1,645 +0,0 @@ - -#define IMPL_LOCAL_VARS \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - ffb_fbcPtr ffb = fmesa->regs; \ - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ - FFB_DELAYED_VIEWPORT_VARS; \ - (void) fmesa; (void) ffb; (void) elt - -#if (IND & FFB_FLAT_BIT) -#define FFB_DECLARE_CACHED_COLOR(NAME) \ - unsigned int NAME; -#define FFB_COMPUTE_CACHED_COLOR(NAME, VTX) \ - NAME = FFB_PACK_CONST_UBYTE_ARGB_COLOR((VTX)->color[0]) -#define FFB_CACHED_COLOR_SAME(NAME1, NAME2) \ - ((NAME1) == (NAME2)) -#define FFB_CACHED_COLOR_SET(NAME) \ - ffb->fg = (NAME) -#define FFB_CACHED_COLOR_UPDATE(NAME1, NAME2) \ - ffb->fg = (NAME1) = (NAME2) -#define FFB_SET_PRIM_COLOR(COLOR_VERTEX) \ - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR((COLOR_VERTEX)->color[0]) -#define FFB_PRIM_COLOR_COST 1 -#define FFB_SET_VERTEX_COLOR(VTX) /**/ -#define FFB_VERTEX_COLOR_COST 0 -#else -#define FFB_DECLARE_CACHED_COLOR(NAME) /**/ -#define FFB_COMPUTE_CACHED_COLOR(NAME, VTX) /**/ -#define FFB_CACHED_COLOR_SAME(NAME1, NAME2) 0 -#define FFB_CACHED_COLOR_SET(NAME1) /**/ -#define FFB_CACHED_COLOR_UPDATE(NAME1, NAME2) /**/ -#define FFB_SET_PRIM_COLOR(COLOR_VERTEX) /**/ -#define FFB_PRIM_COLOR_COST 0 -#if (IND & FFB_ALPHA_BIT) -#define FFB_SET_VERTEX_COLOR(VTX) \ - ffb->alpha = FFB_GET_ALPHA(VTX); \ - ffb->red = FFB_GET_RED(VTX); \ - ffb->green = FFB_GET_GREEN(VTX); \ - ffb->blue = FFB_GET_BLUE(VTX) -#define FFB_VERTEX_COLOR_COST 4 -#else -#define FFB_SET_VERTEX_COLOR(VTX) \ - ffb->red = FFB_GET_RED(VTX); \ - ffb->green = FFB_GET_GREEN(VTX); \ - ffb->blue = FFB_GET_BLUE(VTX) -#define FFB_VERTEX_COLOR_COST 3 -#endif -#endif - -#define RESET_STIPPLE ffb->lpat = fmesa->lpat; - -#if !(IND & (FFB_TRI_CULL_BIT)) -static void TAG(ffb_vb_points)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_POINTS); - if (ctx->_TriangleCaps & DD_POINT_SMOOTH) { - for (i = start; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i)]; - - FFBFifo(fmesa, 4); - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR(v0->color[0]); - ffb->z = FFB_GET_Z(v0); - ffb->y = FFB_GET_Y(v0) + 0x8000 /* FIX ME */; - ffb->x = FFB_GET_X(v0) + 0x8000 /* FIX ME */; - } - } else { - for (i = start; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i)]; - FFBFifo(fmesa, 4); - ffb->fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR(v0->color[0]); - ffb->constz = Z_FROM_MESA(FFB_Z_TO_FLOAT(FFB_GET_Z(v0))); - ffb->bh = FFB_GET_Y(v0) >> 16; - ffb->bw = FFB_GET_X(v0) >> 16; - } - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_lines)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_LINES); - for (i = start + 1; i < count; i += 2) { - ffb_vertex *v0 = &fmesa->verts[i - 1]; - ffb_vertex *v1 = &fmesa->verts[i - 0]; - - FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 2) + 6)); - - RESET_STIPPLE; - - FFB_SET_PRIM_COLOR(v1); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } -} - -static void TAG(ffb_vb_line_loop)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_LINE_LOOP); - if ((flags & PRIM_BEGIN) != 0) { - ffb_vertex *v0 = &fmesa->verts[ELT(start + 0)]; - ffb_vertex *v1 = &fmesa->verts[ELT(start + 1)]; - - FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + - ((FFB_VERTEX_COLOR_COST * 2) + (3 * 2)))); - - RESET_STIPPLE; - - FFB_SET_PRIM_COLOR(v1); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } - for (i = start + 2; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i)]; - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST + 3))); - - FFB_SET_PRIM_COLOR(v0); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->y = FFB_GET_Y(v0); - ffb->x = FFB_GET_X(v0); - } - if ((flags & PRIM_END) != 0) { - ffb_vertex *v0 = &fmesa->verts[ELT(start)]; - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST + 3))); - - FFB_SET_PRIM_COLOR(v0); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->y = FFB_GET_Y(v0); - ffb->x = FFB_GET_X(v0); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_line_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - FFB_DECLARE_CACHED_COLOR(cached_fg) - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_LINE_STRIP); - FFBFifo(fmesa, (1 + FFB_PRIM_COLOR_COST + - ((FFB_VERTEX_COLOR_COST * 2) + (3 * 2)))); - - RESET_STIPPLE; - - { - ffb_vertex *v0 = &fmesa->verts[ELT(start + 0)]; - ffb_vertex *v1 = &fmesa->verts[ELT(start + 1)]; - - FFB_COMPUTE_CACHED_COLOR(cached_fg, v0); - FFB_CACHED_COLOR_SET(cached_fg); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } - - for (i = start + 2; i < count; i++) { - ffb_vertex *v1 = &fmesa->verts[ELT(i - 0)]; - FFB_DECLARE_CACHED_COLOR(new_fg) - - FFB_COMPUTE_CACHED_COLOR(new_fg, v1); - if (FFB_CACHED_COLOR_SAME(cached_fg, new_fg)) { - FFBFifo(fmesa, ((FFB_VERTEX_COLOR_COST * 1) + (3 * 1))); - } else { - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 1) + (3 * 1))); - FFB_CACHED_COLOR_UPDATE(cached_fg, new_fg); - } - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - } - - fmesa->ffbScreen->rp_active = 1; -} -#endif /* !(IND & (FFB_TRI_CULL_BIT)) */ - -/* OK, now things start getting fun :-) */ -#if (IND & (FFB_TRI_CULL_BIT)) -#define FFB_AREA_DECLARE GLfloat cc, ex, ey, fx, fy; -#define FFB_COMPUTE_AREA_TRI(V0, V1, V2) \ -{ ex = (V1)->x - (V0)->x; \ - ey = (V1)->y - (V0)->y; \ - fx = (V2)->x - (V0)->x; \ - fy = (V2)->y - (V0)->y; \ - cc = ex*fy-ey*fx; \ -} -#define FFB_COMPUTE_AREA_QUAD(V0, V1, V2, V3) \ -{ ex = (V2)->x - (V0)->x; \ - ey = (V2)->y - (V0)->y; \ - fx = (V3)->x - (V1)->x; \ - fy = (V3)->y - (V1)->y; \ - cc = ex*fy-ey*fx; \ -} -#else -#define FFB_AREA_DECLARE /**/ -#define FFB_COMPUTE_AREA_TRI(V0, V1, V2) do { } while(0) -#define FFB_COMPUTE_AREA_QUAD(V0, V1, V2, V3) do { } while(0) -#endif - -#if (IND & FFB_TRI_CULL_BIT) -#define FFB_CULL_TRI(CULL_ACTION) \ - if (cc * fmesa->backface_sign > fmesa->ffb_zero) { \ - CULL_ACTION \ - } -#define FFB_CULL_QUAD(CULL_ACTION) \ - if (cc * fmesa->backface_sign > fmesa->ffb_zero) { \ - CULL_ACTION \ - } -#else -#define FFB_CULL_TRI(CULL_ACTION) do { } while (0) -#define FFB_CULL_QUAD(CULL_ACTION) do { } while (0) -#endif - -static void TAG(ffb_vb_triangles)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_TRIANGLES); - for (i = start + 2; i < count; i += 3) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 2)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_tri_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - GLint parity = 0; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_TRIANGLE_STRIP); - - i = start + 2; - goto something_clipped; - - something_clipped: - for (; i < count; i++, parity ^= 1) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 2 + parity)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1 - parity)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - i++; - parity ^= 1; - break; - } - - for (; i < count; i++, parity ^= 1) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 2 + parity)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1 - parity)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - (void) v0; (void) v1; - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(i++; parity^=1; goto something_clipped;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 1) + 3)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_tri_fan)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_TRIANGLE_FAN); - - i = start + 2; - goto something_clipped; - - something_clipped: - for ( ; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(start)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - i++; - break; - } - - for (; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(start)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - (void) v0; (void) v1; - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(i++; goto something_clipped;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 1) + 3)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->dmyf = FFB_GET_Y(v2); - ffb->dmxf = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_poly)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_POLYGON); - - /* XXX Optimize XXX */ - for (i = start + 2; i < count; i++) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i)]; - ffb_vertex *v2 = &fmesa->verts[ELT(start)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_TRI(v0, v1, v2); - FFB_CULL_TRI(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 3) + 9)); - FFB_SET_PRIM_COLOR(v2); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_quads)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_QUADS); - - for (i = start + 3; i < count; i += 4) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 3)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 2)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v3 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_QUAD(v0, v1, v2, v3); - FFB_CULL_QUAD(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 4) + 12)); - FFB_SET_PRIM_COLOR(v3); - - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - FFB_SET_VERTEX_COLOR(v3); - ffb->z = FFB_GET_Z(v3); - ffb->dmyf = FFB_GET_Y(v3); - ffb->dmxf = FFB_GET_X(v3); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_vb_quad_strip)(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - GLint i; - IMPL_LOCAL_VARS; - -#ifdef FFB_RENDER_TRACE - fprintf(stderr, "%s: start(%d) count(%d) flags(%x)\n", - __FUNCTION__, start, count, flags); -#endif - ffbRenderPrimitive(ctx, GL_QUAD_STRIP); - - /* XXX Optimize XXX */ - for (i = start + 3; i < count; i += 2) { - ffb_vertex *v0 = &fmesa->verts[ELT(i - 1)]; - ffb_vertex *v1 = &fmesa->verts[ELT(i - 3)]; - ffb_vertex *v2 = &fmesa->verts[ELT(i - 2)]; - ffb_vertex *v3 = &fmesa->verts[ELT(i - 0)]; - FFB_AREA_DECLARE - - FFB_COMPUTE_AREA_QUAD(v0, v1, v2, v3); - FFB_CULL_QUAD(continue;); - - FFBFifo(fmesa, (FFB_PRIM_COLOR_COST + - (FFB_VERTEX_COLOR_COST * 4) + 12)); - FFB_SET_PRIM_COLOR(v3); - - FFB_DUMP_VERTEX(v0); - FFB_SET_VERTEX_COLOR(v0); - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_DUMP_VERTEX(v1); - FFB_SET_VERTEX_COLOR(v1); - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_DUMP_VERTEX(v2); - FFB_SET_VERTEX_COLOR(v2); - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - FFB_DUMP_VERTEX(v3); - FFB_SET_VERTEX_COLOR(v3); - ffb->z = FFB_GET_Z(v3); - ffb->dmyf = FFB_GET_Y(v3); - ffb->dmxf = FFB_GET_X(v3); - } - - fmesa->ffbScreen->rp_active = 1; -} - -static void (*TAG(render_tab)[GL_POLYGON + 2])(GLcontext *, GLuint, GLuint, GLuint) = -{ -#if !(IND & (FFB_TRI_CULL_BIT)) - TAG(ffb_vb_points), - TAG(ffb_vb_lines), - TAG(ffb_vb_line_loop), - TAG(ffb_vb_line_strip), -#else - NULL, - NULL, - NULL, - NULL, -#endif - TAG(ffb_vb_triangles), - TAG(ffb_vb_tri_strip), - TAG(ffb_vb_tri_fan), - TAG(ffb_vb_quads), - TAG(ffb_vb_quad_strip), - TAG(ffb_vb_poly), - ffb_vb_noop, -}; - -#undef IND -#undef TAG - -#undef IMPL_LOCAL_VARS -#undef FFB_DECLARE_CACHED_COLOR -#undef FFB_COMPUTE_CACHED_COLOR -#undef FFB_CACHED_COLOR_SAME -#undef FFB_CACHED_COLOR_SET -#undef FFB_CACHED_COLOR_UPDATE -#undef FFB_SET_PRIM_COLOR -#undef FFB_PRIM_COLOR_COST -#undef FFB_SET_VERTEX_COLOR -#undef FFB_VERTEX_COLOR_COST -#undef RESET_STIPPLE -#undef FFB_AREA_DECLARE -#undef FFB_COMPUTE_AREA_TRI -#undef FFB_COMPUTE_AREA_QUAD -#undef FFB_CULL_TRI -#undef FFB_CULL_QUAD diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c deleted file mode 100644 index 61901cccadd..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_span.c +++ /dev/null @@ -1,127 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_lock.h" - -#define DBG 0 - -#define HW_LOCK() \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - if (!fmesa->hw_locked) \ - LOCK_HARDWARE(fmesa); - -#define HW_UNLOCK() \ - if (!fmesa->hw_locked) \ - UNLOCK_HARDWARE(fmesa); \ - -#define LOCAL_VARS \ - __DRIdrawable *dPriv = fmesa->driDrawable; \ - GLuint height = dPriv->h; \ - GLuint p; \ - char *buf; \ - (void) p - -#define INIT_MONO_PIXEL(p, color) \ - p = ((color[0] << 0) | \ - (color[1] << 8) | \ - (color[2] << 16)) - -/* We use WID clipping, so this test always passes. */ -#define CLIPPIXEL(__x, __y) (1) - -/* And also, due to WID clipping, we need not do anything - * special here. - */ -#define CLIPSPAN(__x,__y,__n,__x1,__n1,__i) \ - __n1 = __n; \ - __x1 = __x; \ - -#define HW_CLIPLOOP() \ -do { unsigned int fbc, ppc, cmp; \ - FFBWait(fmesa, fmesa->regs); \ - fbc = fmesa->regs->fbc; ppc = fmesa->regs->ppc; cmp = fmesa->regs->cmp; \ - fmesa->regs->fbc = ((fbc & \ - ~(FFB_FBC_WB_C | FFB_FBC_ZE_MASK | FFB_FBC_RGBE_MASK)) \ - | (FFB_FBC_ZE_OFF | FFB_FBC_RGBE_MASK)); \ - fmesa->regs->ppc = ((ppc & \ - ~(FFB_PPC_XS_MASK | FFB_PPC_ABE_MASK | FFB_PPC_DCE_MASK | \ - FFB_PPC_APE_MASK | FFB_PPC_CS_MASK)) \ - | (FFB_PPC_XS_WID | FFB_PPC_ABE_DISABLE | \ - FFB_PPC_DCE_DISABLE | FFB_PPC_APE_DISABLE | \ - FFB_PPC_CS_VAR)); \ - fmesa->regs->cmp = ((cmp & ~(0xff << 16)) | (0x80 << 16)); \ - fmesa->ffbScreen->rp_active = 1; \ - FFBWait(fmesa, fmesa->regs); \ - buf = (char *)(fmesa->sfb32 + (dPriv->x << 2) + (dPriv->y << 13));\ - if (dPriv->numClipRects) { - -#define HW_ENDCLIPLOOP() \ - } \ - fmesa->regs->fbc = fbc; \ - fmesa->regs->ppc = ppc; \ - fmesa->regs->cmp = cmp; \ - fmesa->ffbScreen->rp_active = 1; \ -} while(0) - -#define Y_FLIP(__y) (height - __y - 1) - -#define READ_RGBA(rgba,__x,__y) \ -do { GLuint p = *(GLuint *)(buf + ((__x)<<2) + ((__y)<<13)); \ - rgba[0] = (p >> 0) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 16) & 0xff; \ - rgba[3] = 0xff; \ -} while(0) - -#define WRITE_RGBA(__x, __y, __r, __g, __b, __a) \ - *(GLuint *)(buf + ((__x)<<2) + ((__y)<<13)) = \ - ((((__r) & 0xff) << 0) | \ - (((__g) & 0xff) << 8) | \ - (((__b) & 0xff) << 16)) - -#define WRITE_PIXEL(__x, __y, __p) \ - *(GLuint *)(buf + ((__x)<<2) + ((__y)<<13)) = (__p) - -#define TAG(x) ffb##x##_888 - -#include "spantmp.h" - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -ffbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - assert(vis->redBits == 8); - assert(vis->greenBits == 8); - assert(vis->blueBits == 8); - ffbInitPointers_888(&drb->Base); -} diff --git a/src/mesa/drivers/dri/ffb/ffb_span.h b/src/mesa/drivers/dri/ffb/ffb_span.h deleted file mode 100644 index 37506cf30e6..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_span.h +++ /dev/null @@ -1,9 +0,0 @@ - -#ifndef _FFB_SPAN_H -#define _FFB_SPAN_H - -#include "drirenderbuffer.h" - -void ffbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis); - -#endif /* !(_FFB_SPAN_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c deleted file mode 100644 index c09d2fef838..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ /dev/null @@ -1,1222 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "main/colormac.h" -#include "main/enums.h" - -#include "vbo/vbo.h" -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" - -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_tris.h" -#include "ffb_state.h" - -#undef STATE_TRACE - -static unsigned int ffbComputeAlphaFunc(GLcontext *ctx) -{ - unsigned int xclip; - GLubyte alphaRef; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDAlphaFunc: func(%s) ref(%02x)\n", - _mesa_lookup_enum_by_nr(ctx->Color.AlphaFunc), - ctx->Color.AlphaRef & 0xff); -#endif - - switch (ctx->Color.AlphaFunc) { - case GL_NEVER: xclip = FFB_XCLIP_TEST_NEVER; break; - case GL_LESS: xclip = FFB_XCLIP_TEST_LT; break; - case GL_EQUAL: xclip = FFB_XCLIP_TEST_EQ; break; - case GL_LEQUAL: xclip = FFB_XCLIP_TEST_LE; break; - case GL_GREATER: xclip = FFB_XCLIP_TEST_GT; break; - case GL_NOTEQUAL: xclip = FFB_XCLIP_TEST_NE; break; - case GL_GEQUAL: xclip = FFB_XCLIP_TEST_GE; break; - case GL_ALWAYS: xclip = FFB_XCLIP_TEST_ALWAYS; break; - - default: - return FFB_XCLIP_TEST_ALWAYS | 0x00; - } - - CLAMPED_FLOAT_TO_UBYTE(alphaRef, ctx->Color.AlphaRef); - xclip |= (alphaRef & 0xff); - - return xclip; -} - -static void ffbDDAlphaFunc(GLcontext *ctx, GLenum func, GLfloat ref) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (ctx->Color.AlphaEnabled) { - unsigned int xclip = ffbComputeAlphaFunc(ctx); - - if (fmesa->xclip != xclip) { - fmesa->xclip = xclip; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_XCLIP, 1); - } - } -} - -static void ffbDDBlendEquationSeparate(GLcontext *ctx, - GLenum modeRGB, GLenum modeA) -{ - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDBlendEquation: mode(%s)\n", - _mesa_lookup_enum_by_nr(modeRGB)); -#endif - assert( modeRGB == modeA ); - FALLBACK( ctx, (modeRGB != GL_FUNC_ADD), FFB_BADATTR_BLENDEQN); -} - -static void ffbDDBlendFuncSeparate(GLcontext *ctx, GLenum sfactorRGB, - GLenum dfactorRGB, GLenum sfactorA, - GLenum dfactorA) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int blendc = 1 << 4; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDBlendFuncSeparate: sRGB(%s) dRGB(%s) sA(%s) dA(%s)\n", - _mesa_lookup_enum_by_nr(sfactorRGB), - _mesa_lookup_enum_by_nr(dfactorRGB), - _mesa_lookup_enum_by_nr(sfactorA), - _mesa_lookup_enum_by_nr(dfactorA)); -#endif - switch (ctx->Color.BlendSrcRGB) { - case GL_ZERO: - blendc |= (0 << 0); - break; - - case GL_ONE: - blendc |= (1 << 0); - break; - - case GL_ONE_MINUS_SRC_ALPHA: - blendc |= (2 << 0); - break; - - case GL_SRC_ALPHA: - blendc |= (3 << 0); - break; - - default: - if (ctx->Color.BlendEnabled) - FALLBACK( ctx, FFB_BADATTR_BLENDFUNC, GL_TRUE ); - return; - }; - - switch (ctx->Color.BlendDstRGB) { - case GL_ZERO: - blendc |= (0 << 2); - break; - - case GL_ONE: - blendc |= (1 << 2); - break; - - case GL_ONE_MINUS_SRC_ALPHA: - blendc |= (2 << 2); - break; - - case GL_SRC_ALPHA: - blendc |= (3 << 2); - break; - - default: - if (ctx->Color.BlendEnabled) - FALLBACK( ctx, FFB_BADATTR_BLENDFUNC, GL_TRUE ); - return; - }; - - if (ctx->Color.BlendEnabled && - ctx->Color.ColorLogicOpEnabled && - ctx->Color.LogicOp != GL_COPY) { - /* We could avoid this if sfactor is GL_ONE and - * dfactor is GL_ZERO. I do not think that is even - * worthwhile to check because if someone is using - * blending they use more interesting settings and - * also it would add more state tracking to a lot - * of the code in this file. - */ - FALLBACK(ctx, FFB_BADATTR_BLENDROP, GL_TRUE); - return; - } - - FALLBACK( ctx, (FFB_BADATTR_BLENDFUNC|FFB_BADATTR_BLENDROP), GL_FALSE ); - - if (blendc != fmesa->blendc) { - fmesa->blendc = blendc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_BLEND, 1); - } -} - -static void ffbDDDepthFunc(GLcontext *ctx, GLenum func) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint cmp; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDDepthFunc: func(%s)\n", - _mesa_lookup_enum_by_nr(func)); -#endif - - switch (func) { - case GL_NEVER: - cmp = FFB_CMP_MAGN_NEVER; - break; - case GL_ALWAYS: - cmp = FFB_CMP_MAGN_ALWAYS; - break; - case GL_LESS: - cmp = FFB_CMP_MAGN_LT; - break; - case GL_LEQUAL: - cmp = FFB_CMP_MAGN_LE; - break; - case GL_EQUAL: - cmp = FFB_CMP_MAGN_EQ; - break; - case GL_GREATER: - cmp = FFB_CMP_MAGN_GT; - break; - case GL_GEQUAL: - cmp = FFB_CMP_MAGN_GE; - break; - case GL_NOTEQUAL: - cmp = FFB_CMP_MAGN_NE; - break; - default: - return; - }; - - if (! ctx->Depth.Test) - cmp = FFB_CMP_MAGN_ALWAYS; - - cmp <<= 16; - cmp = (fmesa->cmp & ~(0xff<<16)) | cmp; - if (cmp != fmesa->cmp) { - fmesa->cmp = cmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_CMP, 1); - } -} - -static void ffbDDDepthMask(GLcontext *ctx, GLboolean flag) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint fbc = fmesa->fbc; - GLboolean enabled_now; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDDepthMask: flag(%d)\n", flag); -#endif - - if ((fbc & FFB_FBC_ZE_MASK) == FFB_FBC_ZE_OFF) - enabled_now = GL_FALSE; - else - enabled_now = GL_TRUE; - - if (flag != enabled_now) { - fbc &= ~FFB_FBC_ZE_MASK; - if (flag) { - fbc |= FFB_FBC_WB_C | FFB_FBC_ZE_ON; - } else { - fbc |= FFB_FBC_ZE_OFF; - fbc &= ~FFB_FBC_WB_C; - } - fmesa->fbc = fbc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } -} - -static void -ffbDDStencilFuncSeparate(GLcontext *ctx, GLenum face, GLenum func, - GLint ref, GLuint mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int stencil, stencilctl, consty; - - /* We will properly update sw/hw state when stenciling is - * enabled. - */ - if (! ctx->Stencil._Enabled) - return; - - stencilctl = fmesa->stencilctl; - stencilctl &= ~(7 << 16); - - switch (func) { - case GL_ALWAYS: stencilctl |= (0 << 16); break; - case GL_GREATER: stencilctl |= (1 << 16); break; - case GL_EQUAL: stencilctl |= (2 << 16); break; - case GL_GEQUAL: stencilctl |= (3 << 16); break; - case GL_NEVER: stencilctl |= (4 << 16); break; - case GL_LEQUAL: stencilctl |= (5 << 16); break; - case GL_NOTEQUAL: stencilctl |= (6 << 16); break; - case GL_LESS: stencilctl |= (7 << 16); break; - - default: - return; - }; - - consty = ref & 0xf; - - stencil = fmesa->stencil; - stencil &= ~(0xf << 20); - stencil |= (mask & 0xf) << 20; - - if (fmesa->stencil != stencil || - fmesa->stencilctl != stencilctl || - fmesa->consty != consty) { - fmesa->stencil = stencil; - fmesa->stencilctl = stencilctl; - fmesa->consty = consty; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_STENCIL, 6); - } -} - -static void -ffbDDStencilMaskSeparate(GLcontext *ctx, GLenum face, GLuint mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - mask &= 0xf; - if (fmesa->ypmask != mask) { - fmesa->ypmask = mask; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_YPMASK, 1); - } -} - -static void -ffbDDStencilOpSeparate(GLcontext *ctx, GLenum face, GLenum fail, - GLenum zfail, GLenum zpass) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int stencilctl; - - /* We will properly update sw/hw state when stenciling is - * enabled. - */ - if (! ctx->Stencil._Enabled) - return; - - stencilctl = fmesa->stencilctl; - stencilctl &= ~(0xfff00000); - - switch (fail) { - case GL_ZERO: stencilctl |= (0 << 28); break; - case GL_KEEP: stencilctl |= (1 << 28); break; - case GL_INVERT: stencilctl |= (2 << 28); break; - case GL_REPLACE: stencilctl |= (3 << 28); break; - case GL_INCR: stencilctl |= (4 << 28); break; - case GL_DECR: stencilctl |= (5 << 28); break; - - default: - return; - }; - - switch (zfail) { - case GL_ZERO: stencilctl |= (0 << 24); break; - case GL_KEEP: stencilctl |= (1 << 24); break; - case GL_INVERT: stencilctl |= (2 << 24); break; - case GL_REPLACE: stencilctl |= (3 << 24); break; - case GL_INCR: stencilctl |= (4 << 24); break; - case GL_DECR: stencilctl |= (5 << 24); break; - - default: - return; - }; - - switch (zpass) { - case GL_ZERO: stencilctl |= (0 << 20); break; - case GL_KEEP: stencilctl |= (1 << 20); break; - case GL_INVERT: stencilctl |= (2 << 20); break; - case GL_REPLACE: stencilctl |= (3 << 20); break; - case GL_INCR: stencilctl |= (4 << 20); break; - case GL_DECR: stencilctl |= (5 << 20); break; - - default: - return; - }; - - if (fmesa->stencilctl != stencilctl) { - fmesa->stencilctl = stencilctl; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_STENCIL, 6); - } -} - -static void ffbCalcViewportRegs(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint xmin, xmax, ymin, ymax, zmin, zmax; - unsigned int vcmin, vcmax; - - xmin = ctx->Viewport.X + dPriv->x; - xmax = xmin + ctx->Viewport.Width; - ymax = dPriv->y + dPriv->h - ctx->Viewport.Y; - ymin = ymax - ctx->Viewport.Height; - if (ctx->Scissor.Enabled) { - GLuint sc_xmin, sc_xmax, sc_ymin, sc_ymax; - - sc_xmin = ctx->Viewport.X + dPriv->x; - sc_xmax = sc_xmin + ctx->Viewport.Width; - sc_ymax = dPriv->y + dPriv->h - ctx->Viewport.Y; - sc_ymin = sc_ymax - ctx->Viewport.Height; - if (sc_xmin > xmin) - xmin = sc_xmin; - if (sc_xmax < xmax) - xmax = sc_xmax; - if (sc_ymin > ymin) - ymin = sc_ymin; - if (sc_ymax < ymax) - ymax = sc_ymax; - } - zmin = ((GLdouble)ctx->Viewport.Near * 0x0fffffff); - zmax = ((GLdouble)ctx->Viewport.Far * 0x0fffffff); - - vcmin = ((ymin & 0xffff) << 16) | (xmin & 0xffff); - vcmax = ((ymax & 0xffff) << 16) | (xmax & 0xffff); - if (fmesa->vclipmin != vcmin || - fmesa->vclipmax != vcmax || - fmesa->vclipzmin != zmin || - fmesa->vclipzmax != zmax) { - fmesa->vclipmin = vcmin; - fmesa->vclipmax = vcmax; - fmesa->vclipzmin = zmin; - fmesa->vclipzmax = zmax; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_CLIP, (4 + (4 * 2))); - } -} - -void ffbCalcViewport(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat *m = fmesa->hw_viewport; - __DRIdrawable *dPriv = fmesa->driDrawable; - - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + dPriv->x + SUBPIXEL_X; - m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + dPriv->h + dPriv->y + SUBPIXEL_Y; - m[MAT_SZ] = v[MAT_SZ] * ((GLdouble)1.0 / (GLdouble)0x0fffffff); - m[MAT_TZ] = v[MAT_TZ] * ((GLdouble)1.0 / (GLdouble)0x0fffffff); - - fmesa->depth_scale = ((GLdouble)1.0 / (GLdouble)0x0fffffff); - - ffbCalcViewportRegs(ctx); - - fmesa->setupnewinputs |= VERT_BIT_POS; -} - -static void ffbDDViewport(GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - ffbCalcViewport(ctx); -} - -static void ffbDDDepthRange(GLcontext *ctx, GLclampd nearval, GLclampd farval) -{ - ffbCalcViewport(ctx); -} - -static void ffbDDScissor(GLcontext *ctx, GLint cx, GLint cy, - GLsizei cw, GLsizei ch) -{ - ffbCalcViewport(ctx); -} - -static void ffbDDDrawBuffer(GLcontext *ctx, GLenum buffer) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int fbc = fmesa->fbc; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDDrawBuffer: mode(%s)\n", - _mesa_lookup_enum_by_nr(buffer)); -#endif - fbc &= ~(FFB_FBC_WB_AB | FFB_FBC_RB_MASK); - switch (buffer) { - case GL_FRONT: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_B | FFB_FBC_RB_B; - else - fbc |= FFB_FBC_WB_A | FFB_FBC_RB_A; - break; - - case GL_BACK: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_WB_A | FFB_FBC_RB_A; - else - fbc |= FFB_FBC_WB_B | FFB_FBC_RB_B; - break; - - case GL_FRONT_AND_BACK: - fbc |= FFB_FBC_WB_AB; - break; - - default: - return; - }; - - if (fbc != fmesa->fbc) { - fmesa->fbc = fbc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } -} - - -static void ffbDDReadBuffer(GLcontext *ctx, GLenum buffer) -{ - /* no-op, unless you implement h/w glRead/CopyPixels */ -} - - -/* - * Specifies buffer for sw fallbacks (spans) - */ -#if 000 -/* XXX - * This function is obsolete. It's not clear how this really effected - * span reading/writing above. The span functions should use the - * incoming driRenderbuffer (gl_renderbuffer) pointer to determine how - * to read from the specified bufer. - */ -static void ffbDDSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, - GLuint bufferBit) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int fbc = fmesa->fbc; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDSetReadBuffer: mode(%s)\n", - _mesa_lookup_enum_by_nr(buffer)); -#endif - fbc &= ~(FFB_FBC_RB_MASK); - switch (bufferBit) { - case BUFFER_BIT_FRONT_LEFT: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_RB_B; - else - fbc |= FFB_FBC_RB_A; - break; - - case BUFFER_BIT_BACK_LEFT: - if (fmesa->back_buffer == 0) - fbc |= FFB_FBC_RB_A; - else - fbc |= FFB_FBC_RB_B; - break; - - default: - _mesa_problem(ctx, "Unexpected buffer in ffbDDSetBuffer()"); - return; - }; - - if (fbc != fmesa->fbc) { - fmesa->fbc = fbc; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } -} -#endif - - -static void ffbDDClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - - fmesa->clear_pixel = ((c[0] << 0) | - (c[1] << 8) | - (c[2] << 16)); -} - -static void ffbDDClearDepth(GLcontext *ctx, GLclampd depth) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - fmesa->clear_depth = Z_FROM_MESA(depth * 4294967295.0f); -} - -static void ffbDDClearStencil(GLcontext *ctx, GLint stencil) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - fmesa->clear_stencil = stencil & 0xf; -} - -/* XXX Actually, should I be using FBC controls for this? -DaveM */ -static void ffbDDColorMask(GLcontext *ctx, - GLboolean r, GLboolean g, - GLboolean b, GLboolean a) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int new_pmask = 0x0; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDColorMask: r(%d) g(%d) b(%d) a(%d)\n", - r, g, b, a); -#endif - if (r) - new_pmask |= 0x000000ff; - if (g) - new_pmask |= 0x0000ff00; - if (b) - new_pmask |= 0x00ff0000; - if (a) - new_pmask |= 0xff000000; - - if (fmesa->pmask != new_pmask) { - fmesa->pmask = new_pmask; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_PMASK, 1); - } -} - -static void ffbDDLogicOp(GLcontext *ctx, GLenum op) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int rop; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDLogicOp: op(%s)\n", - _mesa_lookup_enum_by_nr(op)); -#endif - switch (op) { - case GL_CLEAR: rop = FFB_ROP_ZERO; break; - case GL_SET: rop = FFB_ROP_ONES; break; - case GL_COPY: rop = FFB_ROP_NEW; break; - case GL_AND: rop = FFB_ROP_NEW_AND_OLD; break; - case GL_NAND: rop = FFB_ROP_NEW_AND_NOLD; break; - case GL_OR: rop = FFB_ROP_NEW_OR_OLD; break; - case GL_NOR: rop = FFB_ROP_NEW_OR_NOLD; break; - case GL_XOR: rop = FFB_ROP_NEW_XOR_OLD; break; - case GL_NOOP: rop = FFB_ROP_OLD; break; - case GL_COPY_INVERTED: rop = FFB_ROP_NNEW; break; - case GL_INVERT: rop = FFB_ROP_NOLD; break; - case GL_EQUIV: rop = FFB_ROP_NNEW_XOR_NOLD; break; - case GL_AND_REVERSE: rop = FFB_ROP_NEW_AND_NOLD; break; - case GL_AND_INVERTED: rop = FFB_ROP_NNEW_AND_OLD; break; - case GL_OR_REVERSE: rop = FFB_ROP_NEW_OR_NOLD; break; - case GL_OR_INVERTED: rop = FFB_ROP_NNEW_OR_OLD; break; - - default: - return; - }; - - rop |= fmesa->rop & ~0xff; - if (rop != fmesa->rop) { - fmesa->rop = rop; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_ROP, 1); - - if (op == GL_COPY) - FALLBACK( ctx, FFB_BADATTR_BLENDROP, GL_FALSE ); - } -} - -#if 0 -/* XXX Also need to track near/far just like 3dfx driver. - * XXX - * XXX Actually, that won't work, because the 3dfx chip works by - * XXX having 1/w coordinates fed to it for each primitive, and - * XXX it uses this to index it's 64 entry fog table. - */ -static void ffb_fog_linear(GLcontext *ctx, ffbContextPtr fmesa) -{ - GLfloat c = ctx->ProjectionMatrix.m[10]; - GLfloat d = ctx->ProjectionMatrix.m[14]; - GLfloat tz = ctx->Viewport.WindowMap.m[MAT_TZ]; - GLfloat szInv = 1.0F / ctx->Viewport.WindowMap.m[MAT_SZ]; - GLfloat fogEnd = ctx->Fog.End; - GLfloat fogScale = 1.0F / (ctx->Fog.End - ctx->Fog.Start); - GLfloat ndcz; - GLfloat eyez; - GLfloat Zzero, Zone; - unsigned int zb, zf; - - /* Compute the Z at which f reaches 0.0, this is the full - * saturation point. - * - * Thus compute Z (as seen by the chip during rendering), - * such that: - * - * 0.0 = (fogEnd - eyez) * fogScale - * - * fogScale is usually not zero, thus we are looking for: - * - * fogEnd = eyez - * - * fogEnd = -d / (c + ((Z - tz) * szInv)) - * fogEnd * (c + ((Z - tz) * szInv)) = -d - * (c + ((Z - tz) * szInv)) = -d / fogEnd - * (Z - tz) * szInv = (-d / fogEnd) - c - * (Z - tz) = ((-d / fogEnd) - c) / szInv - * Z = (((-d / fogEnd) - c) / szInv) + tz - */ - Zzero = (((-d / fogEnd) - c) / szInv) + tz; - - /* Compute the Z at which f reaches 1.0, this is where - * the incoming frag's full intensity is shown. This - * equation is: - * - * 1.0 = (fogEnd - eyez) - * - * We are looking for: - * - * 1.0 + eyez = fogEnd - * - * 1.0 + (-d / (c + ((Z - tz) * szInv))) = fogEnd - * -d / (c + ((Z - tz) * szInv)) = fogEnd - 1.0 - * -d / (FogEnd - 1.0) = (c + ((Z - tz) * szInv)) - * (-d / (fogEnd - 1.0)) - c = ((Z - tz) * szInv) - * ((-d / (fogEnd - 1.0)) - c) / szInv = (Z - tz) - * (((-d / (fogEnd - 1.0)) - c) / szInv) + tz = Z - */ - Zone = (((-d / (fogEnd - 1.0)) - c) / szInv) + tz; - - /* FFB's Zfront must be less than Zback, thus we may have - * to invert Sf/Sb to satisfy this constraint. - */ - if (Zzero < Zone) { - sf = 0.0; - sb = 1.0; - zf = Z_FROM_MESA(Zzero); - zb = Z_FROM_MESA(Zone); - } else { - sf = 1.0; - sb = 0.0; - zf = Z_FROM_MESA(Zone); - zb = Z_FROM_MESA(Zzero); - } -} -#endif - -static void ffbDDFogfv(GLcontext *ctx, GLenum pname, const GLfloat *param) -{ -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDFogfv: pname(%s)\n", _mesa_lookup_enum_by_nr(pname)); -#endif -} - -static void ffbDDLineStipple(GLcontext *ctx, GLint factor, GLushort pattern) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDLineStipple: factor(%d) pattern(%04x)\n", - factor, pattern); -#endif - if (ctx->Line.StippleFlag) { - factor = ctx->Line.StippleFactor; - pattern = ctx->Line.StipplePattern; - if ((GLuint) factor > 15) { - fmesa->lpat = FFB_LPAT_BAD; - } else { - fmesa->lpat = ((factor << FFB_LPAT_SCALEVAL_SHIFT) | - (0 << FFB_LPAT_PATLEN_SHIFT) | - ((pattern & 0xffff) << FFB_LPAT_PATTERN_SHIFT)); - } - } else { - fmesa->lpat = 0; - } -} - -void ffbXformAreaPattern(ffbContextPtr fmesa, const GLubyte *mask) -{ - __DRIdrawable *dPriv = fmesa->driDrawable; - int i, lines, xoff; - - lines = 0; - i = (dPriv->y + dPriv->h) & (32 - 1); - xoff = dPriv->x & (32 - 1); - while (lines++ < 32) { - GLuint raw = - (((GLuint)mask[0] << 24) | - ((GLuint)mask[1] << 16) | - ((GLuint)mask[2] << 8) | - ((GLuint)mask[3] << 0)); - - fmesa->pattern[i] = - (raw << xoff) | (raw >> (32 - xoff)); - i = (i - 1) & (32 - 1); - mask += 4; - } - - FFB_MAKE_DIRTY(fmesa, FFB_STATE_APAT, 32); -} - -static void ffbDDPolygonStipple(GLcontext *ctx, const GLubyte *mask) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDPolygonStipple: state(%d)\n", - ctx->Polygon.StippleFlag); -#endif - ffbXformAreaPattern(fmesa, mask); -} - -static void ffbDDEnable(GLcontext *ctx, GLenum cap, GLboolean state) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - unsigned int tmp; - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDEnable: %s state(%d)\n", - _mesa_lookup_enum_by_nr(cap), state); -#endif - switch (cap) { - case GL_ALPHA_TEST: - if (state) - tmp = ffbComputeAlphaFunc(ctx); - else - tmp = FFB_XCLIP_TEST_ALWAYS; - - if (tmp != fmesa->xclip) { - fmesa->xclip = tmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_XCLIP, 1); - } - break; - - case GL_BLEND: - tmp = (fmesa->ppc & ~FFB_PPC_ABE_MASK); - if (state) { - tmp |= FFB_PPC_ABE_ENABLE; - } else { - tmp |= FFB_PPC_ABE_DISABLE; - } - if (fmesa->ppc != tmp) { - fmesa->ppc = tmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_PPC, 1); - ffbDDBlendFuncSeparate(ctx, 0, 0, 0, 0 ); - } - break; - - case GL_DEPTH_TEST: - if (state) - tmp = 0x0fffffff; - else - tmp = 0x00000000; - if (tmp != fmesa->magnc) { - unsigned int fbc = fmesa->fbc; - fbc &= ~FFB_FBC_ZE_MASK; - if (state) - fbc |= FFB_FBC_ZE_ON; - else - fbc |= FFB_FBC_ZE_OFF; - fmesa->fbc = fbc; - ffbDDDepthFunc(ctx, ctx->Depth.Func); - fmesa->magnc = tmp; - FFB_MAKE_DIRTY(fmesa, (FFB_STATE_MAGNC | FFB_STATE_FBC), 2); - } - break; - - case GL_SCISSOR_TEST: - ffbDDScissor(ctx, ctx->Scissor.X, ctx->Scissor.Y, - ctx->Scissor.Width, ctx->Scissor.Height); - break; - - case GL_STENCIL_TEST: - if (!(fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS)) { - FALLBACK( ctx, FFB_BADATTR_STENCIL, state ); - } - - tmp = fmesa->fbc & ~FFB_FBC_YE_MASK; - if (state) { - ffbDDStencilFuncSeparate(ctx, GL_FRONT, - ctx->Stencil.Function[0], - ctx->Stencil.Ref[0], - ctx->Stencil.ValueMask[0]); - ffbDDStencilMaskSeparate(ctx, GL_FRONT, - ctx->Stencil.WriteMask[0]); - ffbDDStencilOpSeparate(ctx, GL_FRONT, - ctx->Stencil.FailFunc[0], - ctx->Stencil.ZFailFunc[0], - ctx->Stencil.ZPassFunc[0]); - tmp |= FFB_FBC_YE_MASK; - } else { - fmesa->stencil = 0xf0000000; - fmesa->stencilctl = 0x33300000; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_STENCIL, 6); - tmp |= FFB_FBC_YE_OFF; - } - if (tmp != fmesa->fbc) { - fmesa->fbc = tmp; - FFB_MAKE_DIRTY(fmesa, FFB_STATE_FBC, 1); - } - break; - - case GL_FOG: - /* Until I implement the fog support... */ - FALLBACK( ctx, FFB_BADATTR_FOG, state ); - break; - - case GL_LINE_STIPPLE: - if (! state) - fmesa->lpat = 0; - else - ffbDDLineStipple(ctx, - ctx->Line.StippleFactor, - ctx->Line.StipplePattern); - break; - - case GL_POLYGON_STIPPLE: - /* Do nothing, we interrogate the state during - * reduced primitive changes. Since our caller - * will set NEW_POLYGON in the ctx NewState this - * will cause the driver rasterization functions - * to be reevaluated, which will cause us to force - * a reduced primitive change next rendering pass - * and it all works out. - */ - break; - - default: - break; - }; -} - -void ffbSyncHardware(ffbContextPtr fmesa) -{ - ffb_fbcPtr ffb = fmesa->regs; - unsigned int dirty; - int i; - - FFBFifo(fmesa, fmesa->state_fifo_ents); - - dirty = fmesa->state_dirty; - if (dirty & (FFB_STATE_FBC | FFB_STATE_PPC | FFB_STATE_DRAWOP | - FFB_STATE_ROP | FFB_STATE_LPAT | FFB_STATE_WID)) { - if (dirty & FFB_STATE_FBC) - ffb->fbc = fmesa->fbc; - if (dirty & FFB_STATE_PPC) - ffb->ppc = fmesa->ppc; - if (dirty & FFB_STATE_DRAWOP) - ffb->drawop = fmesa->drawop; - if (dirty & FFB_STATE_ROP) - ffb->rop = fmesa->rop; - if (dirty & FFB_STATE_LPAT) - ffb->rop = fmesa->lpat; - if (dirty & FFB_STATE_WID) - ffb->wid = fmesa->wid; - } - if (dirty & (FFB_STATE_PMASK | FFB_STATE_XPMASK | FFB_STATE_YPMASK | - FFB_STATE_ZPMASK | FFB_STATE_XCLIP | FFB_STATE_CMP | - FFB_STATE_MATCHAB | FFB_STATE_MAGNAB | FFB_STATE_MATCHC | - FFB_STATE_MAGNC)) { - if (dirty & FFB_STATE_PMASK) - ffb->pmask = fmesa->pmask; - if (dirty & FFB_STATE_XPMASK) - ffb->xpmask = fmesa->xpmask; - if (dirty & FFB_STATE_YPMASK) - ffb->ypmask = fmesa->ypmask; - if (dirty & FFB_STATE_ZPMASK) - ffb->zpmask = fmesa->zpmask; - if (dirty & FFB_STATE_XCLIP) - ffb->xclip = fmesa->xclip; - if (dirty & FFB_STATE_CMP) - ffb->cmp = fmesa->cmp; - if (dirty & FFB_STATE_MATCHAB) - ffb->matchab = fmesa->matchab; - if (dirty & FFB_STATE_MAGNAB) - ffb->magnab = fmesa->magnab; - if (dirty & FFB_STATE_MATCHC) - ffb->matchc = fmesa->matchc; - if (dirty & FFB_STATE_MAGNC) - ffb->magnc = fmesa->magnc; - } - - if (dirty & FFB_STATE_DCUE) { - ffb->dcss = fmesa->dcss; - ffb->dcsf = fmesa->dcsf; - ffb->dcsb = fmesa->dcsb; - ffb->dczf = fmesa->dczf; - ffb->dczb = fmesa->dczb; - if (fmesa->ffb_sarea->flags & (FFB_DRI_FFB2 | FFB_DRI_FFB2PLUS)) { - ffb->dcss1 = fmesa->dcss1; - ffb->dcss2 = fmesa->dcss2; - ffb->dcss3 = fmesa->dcss3; - ffb->dcs2 = fmesa->dcs2; - ffb->dcs3 = fmesa->dcs3; - ffb->dcs4 = fmesa->dcs4; - ffb->dcd2 = fmesa->dcd2; - ffb->dcd3 = fmesa->dcd3; - ffb->dcd4 = fmesa->dcd4; - } - } - - if (dirty & FFB_STATE_BLEND) { - ffb->blendc = fmesa->blendc; - ffb->blendc1 = fmesa->blendc1; - ffb->blendc2 = fmesa->blendc2; - } - - if (dirty & FFB_STATE_CLIP) { - ffb->vclipmin = fmesa->vclipmin; - ffb->vclipmax = fmesa->vclipmax; - ffb->vclipzmin = fmesa->vclipzmin; - ffb->vclipzmax = fmesa->vclipzmax; - for (i = 0; i < 4; i++) { - ffb->auxclip[i].min = fmesa->aux_clips[i].min; - ffb->auxclip[i].max = fmesa->aux_clips[i].max; - } - } - - if ((dirty & FFB_STATE_STENCIL) && - (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS)) { - ffb->stencil = fmesa->stencil; - ffb->stencilctl = fmesa->stencilctl; - ffb->fbc = FFB_FBC_WB_C; - ffb->rawstencilctl = (fmesa->stencilctl | (1 << 19)); - ffb->fbc = fmesa->fbc; - ffb->consty = fmesa->consty; - } - - if (dirty & FFB_STATE_APAT) { - for (i = 0; i < 32; i++) - ffb->pattern[i] = fmesa->pattern[i]; - } - - fmesa->state_dirty = 0; - fmesa->state_fifo_ents = 0; - fmesa->ffbScreen->rp_active = 1; -} - -static void ffbDDUpdateState(GLcontext *ctx, GLuint newstate) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - /* When we are hw rendering, changing certain kinds of - * state does not require flushing all of our context. - */ - if (fmesa->bad_fragment_attrs == 0 && - (newstate & ~_NEW_COLOR) == 0) - return; - - _swrast_InvalidateState( ctx, newstate ); - _swsetup_InvalidateState( ctx, newstate ); - _vbo_InvalidateState( ctx, newstate ); - _tnl_InvalidateState( ctx, newstate ); - - if (newstate & _NEW_TEXTURE) - FALLBACK( ctx, FFB_BADATTR_TEXTURE, - (ctx->Texture._EnabledUnits != 0)); - -#ifdef STATE_TRACE - fprintf(stderr, "ffbDDUpdateState: newstate(%08x)\n", newstate); -#endif - - fmesa->new_gl_state |= newstate; - - /* Force a reduced primitive change next rendering - * pass. - */ - fmesa->raster_primitive = GL_POLYGON + 1; - -#if 0 - /* When the modelview matrix changes, this changes what - * the eye coordinates will be so we have to recompute - * the depth cueing parameters. - * - * XXX DD_HAVE_HARDWARE_FOG. - */ - if (ctx->Fog.Enabled && (newstate & _NEW_MODELVIEW)) - ffb_update_fog(); -#endif -} - - -void ffbDDInitStateFuncs(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - ctx->Driver.UpdateState = ffbDDUpdateState; - - ctx->Driver.Enable = ffbDDEnable; - ctx->Driver.AlphaFunc = ffbDDAlphaFunc; - ctx->Driver.BlendEquationSeparate = ffbDDBlendEquationSeparate; - ctx->Driver.BlendFuncSeparate = ffbDDBlendFuncSeparate; - ctx->Driver.DepthFunc = ffbDDDepthFunc; - ctx->Driver.DepthMask = ffbDDDepthMask; - ctx->Driver.Fogfv = ffbDDFogfv; - ctx->Driver.LineStipple = ffbDDLineStipple; - ctx->Driver.PolygonStipple = ffbDDPolygonStipple; - ctx->Driver.Scissor = ffbDDScissor; - ctx->Driver.ColorMask = ffbDDColorMask; - ctx->Driver.LogicOpcode = ffbDDLogicOp; - ctx->Driver.Viewport = ffbDDViewport; - ctx->Driver.DepthRange = ffbDDDepthRange; - - if (fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS) { - ctx->Driver.StencilFuncSeparate = ffbDDStencilFuncSeparate; - ctx->Driver.StencilMaskSeparate = ffbDDStencilMaskSeparate; - ctx->Driver.StencilOpSeparate = ffbDDStencilOpSeparate; - } - - ctx->Driver.DrawBuffer = ffbDDDrawBuffer; - ctx->Driver.ReadBuffer = ffbDDReadBuffer; - ctx->Driver.ClearColor = ffbDDClearColor; - ctx->Driver.ClearDepth = ffbDDClearDepth; - ctx->Driver.ClearStencil = ffbDDClearStencil; - - /* We will support color index modes later... -DaveM */ - /* - ctx->Driver.ClearIndex = 0; - ctx->Driver.IndexMask = 0; - */ -} - -void ffbDDInitContextHwState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - int fifo_count = 0; - int i; - - fmesa->hw_locked = 0; - - fmesa->bad_fragment_attrs = 0; - fmesa->state_dirty = FFB_STATE_ALL; - fmesa->new_gl_state = ~0; - - fifo_count = 1; - fmesa->fbc = (FFB_FBC_WE_FORCEON | FFB_FBC_WM_COMBINED | - FFB_FBC_SB_BOTH | FFB_FBC_ZE_MASK | - FFB_FBC_YE_OFF | FFB_FBC_XE_OFF | - FFB_FBC_RGBE_MASK); - if (ctx->Visual.doubleBufferMode) { - /* Buffer B is the initial back buffer. */ - fmesa->back_buffer = 1; - fmesa->fbc |= FFB_FBC_WB_BC | FFB_FBC_RB_B; - } else { - fmesa->back_buffer = 0; - fmesa->fbc |= FFB_FBC_WB_A | FFB_FBC_RB_A; - } - - fifo_count += 1; - fmesa->ppc = (FFB_PPC_ACE_DISABLE | FFB_PPC_DCE_DISABLE | - FFB_PPC_ABE_DISABLE | FFB_PPC_VCE_3D | - FFB_PPC_APE_DISABLE | FFB_PPC_TBE_OPAQUE | - FFB_PPC_ZS_CONST | FFB_PPC_YS_CONST | - FFB_PPC_XS_WID | FFB_PPC_CS_VAR); - - fifo_count += 3; - fmesa->drawop = FFB_DRAWOP_RECTANGLE; - - /* GL_COPY is the default LogicOp. */ - fmesa->rop = (FFB_ROP_NEW << 16) | (FFB_ROP_NEW << 8) | FFB_ROP_NEW; - - /* No line patterning enabled. */ - fmesa->lpat = 0x00000000; - - /* We do not know the WID value until the first context switch. */ - fifo_count += 1; - fmesa->wid = ~0; - - fifo_count += 5; - - /* ColorMask, all enabled. */ - fmesa->pmask = 0xffffffff; - - fmesa->xpmask = 0x000000ff; - fmesa->ypmask = 0x0000000f; - fmesa->zpmask = 0x0fffffff; - - /* AlphaFunc GL_ALWAYS, AlphaRef 0 */ - fmesa->xclip = FFB_XCLIP_TEST_ALWAYS | 0x00; - - /* This sets us up to use WID clipping (so the DRI clipping - * rectangle is unneeded by us). All other match and magnitude - * tests are set to pass. - */ - fifo_count += 5; - fmesa->cmp = ((FFB_CMP_MATCH_ALWAYS << 24) | /* MATCH C */ - (FFB_CMP_MAGN_ALWAYS << 16) | /* MAGN C */ - (FFB_CMP_MATCH_EQ << 8) | /* MATCH AB */ - (FFB_CMP_MAGN_ALWAYS << 0)); /* MAGN AB */ - fmesa->matchab = 0xff000000; - fmesa->magnab = 0x00000000; - fmesa->matchc = 0x00000000; - fmesa->magnc = 0x00000000; - - /* Depth cue parameters, all zeros to start. */ - fifo_count += 14; - fmesa->dcss = 0x00000000; - fmesa->dcsf = 0x00000000; - fmesa->dcsb = 0x00000000; - fmesa->dczf = 0x00000000; - fmesa->dczb = 0x00000000; - fmesa->dcss1 = 0x00000000; - fmesa->dcss2 = 0x00000000; - fmesa->dcss3 = 0x00000000; - fmesa->dcs2 = 0x00000000; - fmesa->dcs3 = 0x00000000; - fmesa->dcs4 = 0x00000000; - fmesa->dcd2 = 0x00000000; - fmesa->dcd3 = 0x00000000; - fmesa->dcd4 = 0x00000000; - - /* Alpha blending unit state. */ - fifo_count += 3; - fmesa->blendc = (1 << 0) | (0 << 2); /* src(GL_ONE) | dst(GL_ZERO) */ - fmesa->blendc1 = 0x00000000; - fmesa->blendc2 = 0x00000000; - - /* ViewPort clip state. */ - fifo_count += 4 + (4 * 2); - fmesa->vclipmin = 0x00000000; - fmesa->vclipmax = 0xffffffff; - fmesa->vclipzmin = 0x00000000; - fmesa->vclipzmax = 0x0fffffff; - for (i = 0; i < 4; i++) { - fmesa->aux_clips[0].min = 0x00000000; - fmesa->aux_clips[0].max = 0x00000000; - } - - /* Stenciling state. */ - fifo_count += 6; - fmesa->stencil = 0xf0000000; /* Stencil MASK, Y plane */ - fmesa->stencilctl = 0x33300000; /* All stencil tests disabled */ - fmesa->consty = 0x0; - - /* Area pattern, used for polygon stipples. */ - fifo_count += 32; - for (i = 0; i < 32; i++) - fmesa->pattern[i] = 0x00000000; - - fmesa->state_fifo_ents = fifo_count; - fmesa->state_all_fifo_ents = fifo_count; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_state.h b/src/mesa/drivers/dri/ffb/ffb_state.h deleted file mode 100644 index 19e72085fd1..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_state.h +++ /dev/null @@ -1,12 +0,0 @@ - -#ifndef _FFB_STATE_H -#define _FFB_STATE_H - -extern void ffbDDInitStateFuncs(GLcontext *); -extern void ffbDDInitContextHwState(GLcontext *); - -extern void ffbCalcViewport(GLcontext *); -extern void ffbXformAreaPattern(ffbContextPtr, const GLubyte *); -extern void ffbSyncHardware(ffbContextPtr fmesa); - -#endif /* !(_FFB_STATE_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c deleted file mode 100644 index 10cdfbc616e..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.c +++ /dev/null @@ -1,224 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/mtypes.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_context.h" -#include "ffb_stencil.h" -#include "ffb_lock.h" - -#undef STENCIL_TRACE - -static void FFBWriteStencilSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const void *values, const GLubyte mask[] ) -{ - const GLubyte *stencil = (const GLubyte *) values; -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBWriteStencilSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_OFF | - FFB_FBC_YE_ON | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_YS_VAR; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - if (mask[i]) - *zptr = (stencil[i] & 0xf) << 28; - zptr++; - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBWriteStencilPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, - const GLint x[], const GLint y[], - const void *values, const GLubyte mask[] ) -{ - const GLubyte *stencil = (const GLubyte *) values; -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBWriteStencilPixels: n(%d)\n", (int) n); -#endif - if (ctx->Depth.Mask) { - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 2); - fmesa->regs->fbc = (FFB_FBC_WB_C | FFB_FBC_ZE_OFF | - FFB_FBC_YE_ON | FFB_FBC_RGBE_OFF); - fmesa->regs->ppc = FFB_PPC_YS_VAR; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - if (mask[i]) - *zptr = (stencil[i] & 0xf) << 28; - } - - FFBFifo(fmesa, 2); - fmesa->regs->fbc = fmesa->fbc; - fmesa->regs->ppc = fmesa->ppc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); - } -} - -static void FFBReadStencilSpan( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - void *values) -{ - GLubyte *stencil = (GLubyte *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - GLuint *zptr; - GLuint i; - -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBReadStencilSpan: n(%d) x(%d) y(%d)\n", - (int) n, x, y); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - y = (dPriv->h - y); - zptr = (GLuint *) - ((char *)fmesa->sfb32 + - ((dPriv->x + x) << 2) + - ((dPriv->y + y) << 13)); - - for (i = 0; i < n; i++) { - stencil[i] = (*zptr >> 28) & 0xf; - zptr++; - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -static void FFBReadStencilPixels( GLcontext *ctx, - struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - void *values ) -{ - GLubyte *stencil = (GLubyte *) values; - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - __DRIdrawable *dPriv = fmesa->driDrawable; - char *zbase; - GLuint i; - -#ifdef STENCIL_TRACE - fprintf(stderr, "FFBReadStencilPixels: n(%d)\n", (int) n); -#endif - if (!fmesa->hw_locked) - LOCK_HARDWARE(fmesa); - FFBFifo(fmesa, 1); - fmesa->regs->fbc = FFB_FBC_RB_C; - fmesa->ffbScreen->rp_active = 1; - FFBWait(fmesa, fmesa->regs); - - zbase = ((char *)fmesa->sfb32 + - (dPriv->x << 2) + (dPriv->y << 13)); - - for (i = 0; i < n; i++) { - GLint y1 = (dPriv->h - y[i]); - GLint x1 = x[i]; - GLuint *zptr; - - zptr = (GLuint *) - (zbase + (x1 << 2) + (y1 << 13)); - stencil[i] = (*zptr >> 28) & 0xf; - } - - FFBFifo(fmesa, 1); - fmesa->regs->fbc = fmesa->fbc; - fmesa->ffbScreen->rp_active = 1; - if (!fmesa->hw_locked) - UNLOCK_HARDWARE(fmesa); -} - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -ffbSetStencilFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - assert(drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT); - drb->Base.GetRow = FFBReadStencilSpan; - drb->Base.GetValues = FFBReadStencilPixels; - drb->Base.PutRow = FFBWriteStencilSpan; - /*drb->Base.PutMonoRow = FFBWriteMonoStencilSpan;*/ - drb->Base.PutValues = FFBWriteStencilPixels; - drb->Base.PutMonoValues = NULL; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.h b/src/mesa/drivers/dri/ffb/ffb_stencil.h deleted file mode 100644 index 2d529980d16..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_stencil.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_STENCIL_H -#define _FFB_STENCIL_H - -void ffbSetStencilFunctions(driRenderbuffer *drb, const GLvisual *vis); - -#endif /* !(_FFB_STENCIL_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_tex.c b/src/mesa/drivers/dri/ffb/ffb_tex.c deleted file mode 100644 index 95058e9069f..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tex.c +++ /dev/null @@ -1,35 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "ffb_tex.h" - -/* No texture unit, all software. */ -void ffbDDInitTexFuncs(GLcontext *ctx) -{ -} diff --git a/src/mesa/drivers/dri/ffb/ffb_tex.h b/src/mesa/drivers/dri/ffb/ffb_tex.h deleted file mode 100644 index 4032e73209d..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tex.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D. - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#ifndef _FFB_TEX_H -#define _FFB_TEX_H - -extern void ffbDDInitTexFuncs(GLcontext *ctx); - -#endif /* !(_FFB_DD_H) */ - diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c deleted file mode 100644 index 8bf5ae498fd..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tris.c +++ /dev/null @@ -1,945 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "swrast/swrast.h" -#include "swrast/s_context.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - -#include "ffb_context.h" -#include "ffb_tris.h" -#include "ffb_lines.h" -#include "ffb_lock.h" -#include "ffb_points.h" -#include "ffb_state.h" -#include "ffb_vb.h" - -#undef TRI_DEBUG -#undef FFB_RENDER_TRACE -#undef STATE_TRACE - -#ifdef TRI_DEBUG -static void ffb_print_vertex(const ffb_vertex *v) -{ - fprintf(stderr, "Vertex @(%p): " - "X[%f] Y[%f] Z[%f]\n", - v, v->x, v->y, v->z); - fprintf(stderr, "Vertex @(%p): " - "A[%f] R[%f] G[%f] B[%f]\n", - v, - v->color[0].alpha, - v->color[0].red, - v->color[0].green, - v->color[0].blue); -} -#define FFB_DUMP_VERTEX(V) ffb_print_vertex(V) -#else -#define FFB_DUMP_VERTEX(V) do { } while(0) -#endif - -#define FFB_ALPHA_BIT 0x01 -#define FFB_FLAT_BIT 0x02 -#define FFB_TRI_CULL_BIT 0x04 -#define MAX_FFB_RENDER_FUNCS 0x08 - -/*********************************************************************** - * Build low-level triangle/quad rasterize functions * - ***********************************************************************/ - -#define FFB_TRI_FLAT_BIT 0x01 -#define FFB_TRI_ALPHA_BIT 0x02 -/*#define FFB_TRI_CULL_BIT 0x04*/ - -static ffb_tri_func ffb_tri_tab[0x8]; -static ffb_quad_func ffb_quad_tab[0x8]; - -#define IND (0) -#define TAG(x) x -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_FLAT_BIT) -#define TAG(x) x##_flat -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_CULL_BIT) -#define TAG(x) x##_cull -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_CULL_BIT|FFB_TRI_FLAT_BIT) -#define TAG(x) x##_cull_flat -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT|FFB_TRI_FLAT_BIT) -#define TAG(x) x##_alpha_flat -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT|FFB_TRI_CULL_BIT) -#define TAG(x) x##_alpha_cull -#include "ffb_tritmp.h" - -#define IND (FFB_TRI_ALPHA_BIT|FFB_TRI_CULL_BIT|FFB_TRI_FLAT_BIT) -#define TAG(x) x##_alpha_cull_flat -#include "ffb_tritmp.h" - -static void init_tri_tab(void) -{ - ffb_init(); - ffb_init_flat(); - ffb_init_cull(); - ffb_init_cull_flat(); - ffb_init_alpha(); - ffb_init_alpha_flat(); - ffb_init_alpha_cull(); - ffb_init_alpha_cull_flat(); -} - -/* Build a SWvertex from a hardware vertex. */ -static void ffb_translate_vertex(GLcontext *ctx, const ffb_vertex *src, - SWvertex *dst) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLfloat *m = ctx->Viewport._WindowMap.m; - const GLfloat sx = m[0]; - const GLfloat sy = m[5]; - const GLfloat sz = m[10]; - const GLfloat tx = m[12]; - const GLfloat ty = m[13]; - const GLfloat tz = m[14]; - - dst->attrib[FRAG_ATTRIB_WPOS][0] = sx * src->x + tx; - dst->attrib[FRAG_ATTRIB_WPOS][1] = sy * src->y + ty; - dst->attrib[FRAG_ATTRIB_WPOS][2] = sz * src->z + tz; - dst->attrib[FRAG_ATTRIB_WPOS][3] = 1.0; - - dst->color[0] = FFB_UBYTE_FROM_COLOR(src->color[0].red); - dst->color[1] = FFB_UBYTE_FROM_COLOR(src->color[0].green); - dst->color[2] = FFB_UBYTE_FROM_COLOR(src->color[0].blue); - dst->color[3] = FFB_UBYTE_FROM_COLOR(src->color[0].alpha); -} - -/*********************************************************************** - * Build fallback triangle/quad rasterize functions * - ***********************************************************************/ - -static void ffb_fallback_triangle(GLcontext *ctx, ffb_vertex *v0, - ffb_vertex *v1, ffb_vertex *v2) -{ - SWvertex v[3]; - - ffb_translate_vertex(ctx, v0, &v[0]); - ffb_translate_vertex(ctx, v1, &v[1]); - ffb_translate_vertex(ctx, v2, &v[2]); - - _swrast_Triangle(ctx, &v[0], &v[1], &v[2]); -} - -static void ffb_fallback_quad(GLcontext *ctx, - ffb_vertex *v0, ffb_vertex *v1, - ffb_vertex *v2, ffb_vertex *v3) -{ - SWvertex v[4]; - - ffb_translate_vertex(ctx, v0, &v[0]); - ffb_translate_vertex(ctx, v1, &v[1]); - ffb_translate_vertex(ctx, v2, &v[2]); - ffb_translate_vertex(ctx, v3, &v[3]); - - _swrast_Quad(ctx, &v[0], &v[1], &v[2], &v[3]); -} - -void ffb_fallback_line(GLcontext *ctx, ffb_vertex *v0, ffb_vertex *v1) -{ - SWvertex v[2]; - - ffb_translate_vertex(ctx, v0, &v[0]); - ffb_translate_vertex(ctx, v1, &v[1]); - - _swrast_Line(ctx, &v[0], &v[1]); -} - -void ffb_fallback_point(GLcontext *ctx, ffb_vertex *v0) -{ - SWvertex v[1]; - - ffb_translate_vertex(ctx, v0, &v[0]); - - _swrast_Point(ctx, &v[0]); -} - -/*********************************************************************** - * Rasterization functions for culled tris/quads * - ***********************************************************************/ - -static void ffb_nodraw_triangle(GLcontext *ctx, ffb_vertex *v0, - ffb_vertex *v1, ffb_vertex *v2) -{ - (void) (ctx && v0 && v1 && v2); -} - -static void ffb_nodraw_quad(GLcontext *ctx, - ffb_vertex *v0, ffb_vertex *v1, - ffb_vertex *v2, ffb_vertex *v3) -{ - (void) (ctx && v0 && v1 && v2 && v3); -} - -static void ffb_update_cullsign(GLcontext *ctx) -{ - GLfloat backface_sign = 1; - - switch (ctx->Polygon.CullFaceMode) { - case GL_BACK: - if (ctx->Polygon.FrontFace==GL_CCW) - backface_sign = -1; - break; - - case GL_FRONT: - if (ctx->Polygon.FrontFace!=GL_CCW) - backface_sign = -1; - break; - - default: - break; - }; - - FFB_CONTEXT(ctx)->backface_sign = backface_sign; -} - -/*********************************************************************** - * Choose triangle/quad rasterize functions * - ***********************************************************************/ - -void ffbChooseTriangleState(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - if (flags & DD_TRI_SMOOTH) { - fmesa->draw_tri = ffb_fallback_triangle; - fmesa->draw_quad = ffb_fallback_quad; - return; - } - - if (flags & DD_FLATSHADE) - ind |= FFB_TRI_FLAT_BIT; - - if (ctx->Polygon.CullFlag) { - if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { - fmesa->draw_tri = ffb_nodraw_triangle; - fmesa->draw_quad = ffb_nodraw_quad; - return; - } - - ind |= FFB_TRI_CULL_BIT; - ffb_update_cullsign(ctx); - } else - FFB_CONTEXT(ctx)->backface_sign = 0; - - /* If blending or the alpha test is enabled we need to - * provide alpha components to the chip, else we can - * do without it and thus feed vertex data to the chip - * more efficiently. - */ - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - ind |= FFB_TRI_ALPHA_BIT; - - fmesa->draw_tri = ffb_tri_tab[ind]; - fmesa->draw_quad = ffb_quad_tab[ind]; -} - -static const GLenum reduced_prim[GL_POLYGON+1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - -static void ffbRenderPrimitive(GLcontext *ctx, GLenum prim); -static void ffbRasterPrimitive(GLcontext *ctx, GLenum rprim); - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -#define FFB_OFFSET_BIT 0x01 -#define FFB_TWOSIDE_BIT 0x02 -#define FFB_UNFILLED_BIT 0x04 -#define FFB_MAX_TRIFUNC 0x08 - -static struct { - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[FFB_MAX_TRIFUNC]; - -#define DO_OFFSET (IND & FFB_OFFSET_BIT) -#define DO_UNFILLED (IND & FFB_UNFILLED_BIT) -#define DO_TWOSIDE (IND & FFB_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_QUAD 1 -#define DO_FULL_QUAD 1 -#define DO_TRI 1 -#define DO_LINE 0 -#define DO_POINTS 0 - -#define QUAD( a, b, c, d ) fmesa->draw_quad( ctx, a, b, c, d ) -#define TRI( a, b, c ) fmesa->draw_tri( ctx, a, b, c ) -#define LINE( a, b ) fmesa->draw_line( ctx, a, b ) -#define POINT( a ) fmesa->draw_point( ctx, a ) - -#define HAVE_BACK_COLORS 1 -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX ffb_vertex -#define TAB rast_tab - -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define DEPTH_SCALE (fmesa->depth_scale) -#define VERT_X(_v) (_v->x) -#define VERT_Y(_v) (_v->y) -#define VERT_Z(_v) (_v->z) -#define AREA_IS_CCW( a ) (a < fmesa->ffb_zero) -#define GET_VERTEX(e) (&fmesa->verts[e]) -#define INSANE_VERTICES -#define VERT_SET_Z(v,val) ((v)->z = (val)) -#define VERT_Z_ADD(v,val) ((v)->z += (val)) - -#define VERT_COPY_RGBA1( _v ) _v->color[0] = _v->color[1] -#define VERT_COPY_RGBA( v0, v1 ) v0->color[0] = v1->color[0] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->color[0] -#define VERT_RESTORE_RGBA( idx ) v[idx]->color[0] = color[idx] - -#define LOCAL_VARS(n) \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - __DRIdrawable *dPriv = fmesa->driDrawable; \ - ffb_color color[n] = { { 0 } }; \ - (void) color; (void) dPriv; - -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ - -#define RASTERIZE(x) if (fmesa->raster_primitive != reduced_prim[x]) \ - ffbRasterPrimitive( ctx, reduced_prim[x] ) -#define RENDER_PRIMITIVE fmesa->render_primitive -#define TAG(x) x -#include "tnl_dd/t_dd_unfilled.h" - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT|FFB_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_OFFSET_BIT|FFB_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT|FFB_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FFB_TWOSIDE_BIT|FFB_OFFSET_BIT|FFB_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -static void init_rast_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); -} - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void ffbRenderClippedPolygon(GLcontext *ctx, const GLuint *elts, GLuint n) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint prim = fmesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, PRIM_BEGIN|PRIM_END); - VB->Elts = tmp; - } - - /* Restore the render primitive. */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify(ctx, prim); -} - -static void ffbRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.Line(ctx, ii, jj); -} - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -static void ffb_vb_noop(GLcontext *ctx, GLuint start, GLuint count, GLuint flags) -{ - (void)(ctx && start && count && flags); -} - -#define ELT(x) x - -#define IND 0 -#define TAG(x) x -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT) -#define TAG(x) x##_flat -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT) -#define TAG(x) x##_flat_alpha -#include "ffb_rendertmp.h" - -#define IND (FFB_TRI_CULL_BIT) -#define TAG(x) x##_tricull -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_tricull -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_alpha_tricull -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_alpha_tricull -#include "ffb_rendertmp.h" - -#undef ELT -#define ELT(x) elt[x] - -#define IND 0 -#define TAG(x) x##_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT) -#define TAG(x) x##_flat_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT) -#define TAG(x) x##_alpha_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT) -#define TAG(x) x##_flat_alpha_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_TRI_CULL_BIT) -#define TAG(x) x##_tricull_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_tricull_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_alpha_tricull_elt -#include "ffb_rendertmp.h" - -#define IND (FFB_FLAT_BIT | FFB_ALPHA_BIT | FFB_TRI_CULL_BIT) -#define TAG(x) x##_flat_alpha_tricull_elt -#include "ffb_rendertmp.h" - -static void *render_tabs[MAX_FFB_RENDER_FUNCS]; -static void *render_tabs_elt[MAX_FFB_RENDER_FUNCS]; - -static void init_render_tab(void) -{ - int i; - - render_tabs[0] = render_tab; - render_tabs[FFB_FLAT_BIT] = render_tab_flat; - render_tabs[FFB_ALPHA_BIT] = render_tab_alpha; - render_tabs[FFB_FLAT_BIT|FFB_ALPHA_BIT] = render_tab_flat_alpha; - render_tabs[FFB_TRI_CULL_BIT] = render_tab_tricull; - render_tabs[FFB_FLAT_BIT|FFB_TRI_CULL_BIT] = render_tab_flat_tricull; - render_tabs[FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = render_tab_alpha_tricull; - render_tabs[FFB_FLAT_BIT|FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = - render_tab_flat_alpha_tricull; - - render_tabs_elt[0] = render_tab_elt; - render_tabs_elt[FFB_FLAT_BIT] = render_tab_flat_elt; - render_tabs_elt[FFB_ALPHA_BIT] = render_tab_alpha_elt; - render_tabs_elt[FFB_FLAT_BIT|FFB_ALPHA_BIT] = render_tab_flat_alpha_elt; - render_tabs_elt[FFB_TRI_CULL_BIT] = render_tab_tricull_elt; - render_tabs_elt[FFB_FLAT_BIT|FFB_TRI_CULL_BIT] = render_tab_flat_tricull_elt; - render_tabs_elt[FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = render_tab_alpha_tricull_elt; - render_tabs_elt[FFB_FLAT_BIT|FFB_ALPHA_BIT|FFB_TRI_CULL_BIT] = - render_tab_flat_alpha_tricull_elt; - - for (i = 0; i < MAX_FFB_RENDER_FUNCS; i++) { - tnl_render_func *rf = render_tabs[i]; - tnl_render_func *rfe = render_tabs_elt[i]; - - if (i & FFB_TRI_CULL_BIT) { - int from_idx = (i & ~FFB_TRI_CULL_BIT); - tnl_render_func *rf_from = render_tabs[from_idx]; - tnl_render_func *rfe_from = render_tabs_elt[from_idx]; - int j; - - for (j = GL_POINTS; j < GL_TRIANGLES; j++) { - rf[j] = rf_from[j]; - rfe[j] = rfe_from[j]; - } - } - } -} - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - -#ifdef FFB_RENDER_TRACE -static void ffbPrintRenderFlags(GLuint index, GLuint render_index) -{ - fprintf(stderr, - "ffbChooseRenderState: " - "index(%s%s%s) " - "render_index(%s%s%s)\n", - ((index & FFB_TWOSIDE_BIT) ? "twoside " : ""), - ((index & FFB_OFFSET_BIT) ? "offset " : ""), - ((index & FFB_UNFILLED_BIT) ? "unfilled " : ""), - ((render_index & FFB_FLAT_BIT) ? "flat " : ""), - ((render_index & FFB_ALPHA_BIT) ? "alpha " : ""), - ((render_index & FFB_TRI_CULL_BIT) ? "tricull " : "")); -} -#endif - -void ffbChooseRenderState(GLcontext *ctx) -{ - GLuint flags = ctx->_TriangleCaps; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint index = 0; - - /* Per-primitive fallbacks and the selection of fmesa->draw_* are - * handled elsewhere. - */ - if (flags & DD_TRI_LIGHT_TWOSIDE) - index |= FFB_TWOSIDE_BIT; - - if (flags & DD_TRI_OFFSET) - index |= FFB_OFFSET_BIT; - - if (flags & DD_TRI_UNFILLED) - index |= FFB_UNFILLED_BIT; - - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (index == 0) { - GLuint render_index = 0; - - if (flags & DD_FLATSHADE) - render_index |= FFB_FLAT_BIT; - - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - render_index |= FFB_ALPHA_BIT; - - if (ctx->Polygon.CullFlag) - render_index |= FFB_TRI_CULL_BIT; - -#ifdef FFB_RENDER_TRACE - ffbPrintRenderFlags(index, render_index); -#endif - tnl->Driver.Render.PrimTabVerts = render_tabs[render_index]; - tnl->Driver.Render.PrimTabElts = render_tabs_elt[render_index]; - } else { -#ifdef FFB_RENDER_TRACE - ffbPrintRenderFlags(index, 0); -#endif - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - } - - tnl->Driver.Render.ClippedPolygon = ffbRenderClippedPolygon; - tnl->Driver.Render.ClippedLine = ffbRenderClippedLine; -} - -static void ffbRunPipeline(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (fmesa->bad_fragment_attrs == 0 && - fmesa->new_gl_state) { - if (fmesa->new_gl_state & _FFB_NEW_TRIANGLE) - ffbChooseTriangleState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_LINE) - ffbChooseLineState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_POINT) - ffbChoosePointState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_RENDER) - ffbChooseRenderState(ctx); - if (fmesa->new_gl_state & _FFB_NEW_VERTEX) - ffbChooseVertexState(ctx); - - fmesa->new_gl_state = 0; - } - - _tnl_run_pipeline(ctx); -} - -static void ffbRenderStart(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - fmesa->hw_locked = 1; - - if (fmesa->state_dirty != 0) - ffbSyncHardware(fmesa); -} - -static void ffbRenderFinish(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - UNLOCK_HARDWARE(fmesa); - fmesa->hw_locked = 0; -} - -/* Even when doing full software rendering we need to - * wrap render{start,finish} so that the hardware is kept - * in sync (because multipass rendering changes the write - * buffer etc.) - */ -static void ffbSWRenderStart(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - LOCK_HARDWARE(fmesa); - fmesa->hw_locked = 1; - - if (fmesa->state_dirty != 0) - ffbSyncHardware(fmesa); -} - -static void ffbSWRenderFinish(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - UNLOCK_HARDWARE(fmesa); - fmesa->hw_locked = 0; -} - -static void ffbRasterPrimitive(GLcontext *ctx, GLenum rprim) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint drawop, fbc, ppc; - int do_sw = 0; - - fmesa->raster_primitive = rprim; - - drawop = fmesa->drawop; - fbc = fmesa->fbc; - ppc = fmesa->ppc & ~(FFB_PPC_ZS_MASK | FFB_PPC_CS_MASK); - -#ifdef STATE_TRACE - fprintf(stderr, - "ffbReducedPrimitiveChange: rprim(%d) ", rprim); -#endif - switch(rprim) { - case GL_POINTS: -#ifdef STATE_TRACE - fprintf(stderr, "GL_POINTS "); -#endif - if (fmesa->draw_point == ffb_fallback_point) { - do_sw = 1; - break; - } - - if (ctx->Point.SmoothFlag) { - ppc |= (FFB_PPC_ZS_VAR | FFB_PPC_CS_CONST); - drawop = FFB_DRAWOP_AADOT; - } else { - ppc |= (FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST); - drawop = FFB_DRAWOP_DOT; - } - break; - - case GL_LINES: -#ifdef STATE_TRACE - fprintf(stderr, "GL_LINES "); -#endif - if (fmesa->draw_line == ffb_fallback_line) { - do_sw = 1; - break; - } - - if (ctx->_TriangleCaps & DD_FLATSHADE) { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_CONST; - } else { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_VAR; - } - if (ctx->Line.SmoothFlag) - drawop = FFB_DRAWOP_AALINE; - else - drawop = FFB_DRAWOP_DDLINE; - break; - - case GL_TRIANGLES: -#ifdef STATE_TRACE - fprintf(stderr, "GL_POLYGON "); -#endif - if (fmesa->draw_tri == ffb_fallback_triangle) { - do_sw = 1; - break; - } - - ppc &= ~FFB_PPC_APE_MASK; - if (ctx->Polygon.StippleFlag) - ppc |= FFB_PPC_APE_ENABLE; - else - ppc |= FFB_PPC_APE_DISABLE; - - if (ctx->_TriangleCaps & DD_FLATSHADE) { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_CONST; - } else { - ppc |= FFB_PPC_ZS_VAR | FFB_PPC_CS_VAR; - } - drawop = FFB_DRAWOP_TRIANGLE; - break; - - default: -#ifdef STATE_TRACE - fprintf(stderr, "unknown %d!\n", rprim); -#endif - return; - }; - -#ifdef STATE_TRACE - fprintf(stderr, "do_sw(%d) ", do_sw); -#endif - if (do_sw != 0) { - fbc &= ~(FFB_FBC_WB_C); - fbc &= ~(FFB_FBC_ZE_MASK | FFB_FBC_RGBE_MASK); - fbc |= FFB_FBC_ZE_OFF | FFB_FBC_RGBE_MASK; - ppc &= ~(FFB_PPC_XS_MASK | FFB_PPC_ABE_MASK | - FFB_PPC_DCE_MASK | FFB_PPC_APE_MASK); - ppc |= (FFB_PPC_ZS_VAR | FFB_PPC_CS_VAR | FFB_PPC_XS_WID | - FFB_PPC_ABE_DISABLE | FFB_PPC_DCE_DISABLE | - FFB_PPC_APE_DISABLE); - } else { - fbc |= FFB_FBC_WB_C; - fbc &= ~(FFB_FBC_RGBE_MASK); - fbc |= FFB_FBC_RGBE_MASK; - ppc &= ~(FFB_PPC_ABE_MASK | FFB_PPC_XS_MASK); - if (ctx->Color.BlendEnabled) { - if ((rprim == GL_POINTS && !ctx->Point.SmoothFlag) || - (rprim != GL_POINTS && ctx->_TriangleCaps & DD_FLATSHADE)) - ppc |= FFB_PPC_ABE_ENABLE | FFB_PPC_XS_CONST; - else - ppc |= FFB_PPC_ABE_ENABLE | FFB_PPC_XS_VAR; - } else { - ppc |= FFB_PPC_ABE_DISABLE | FFB_PPC_XS_WID; - } - } -#ifdef STATE_TRACE - fprintf(stderr, "fbc(%08x) ppc(%08x)\n", fbc, ppc); -#endif - - FFBFifo(fmesa, 4); - if (fmesa->drawop != drawop) - fmesa->regs->drawop = fmesa->drawop = drawop; - if (fmesa->fbc != fbc) - fmesa->regs->fbc = fmesa->fbc = fbc; - if (fmesa->ppc != ppc) - fmesa->regs->ppc = fmesa->ppc = ppc; - if (do_sw != 0) { - fmesa->regs->cmp = - (fmesa->cmp & ~(0xff<<16)) | (0x80 << 16); - } else - fmesa->regs->cmp = fmesa->cmp; -} - -static void ffbRenderPrimitive(GLcontext *ctx, GLenum prim) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint rprim = reduced_prim[prim]; - - fmesa->render_primitive = prim; - - if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) - return; - - if (fmesa->raster_primitive != rprim) { - ffbRasterPrimitive( ctx, rprim ); - } -} - - - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - -static char *fallbackStrings[] = { - "Fog enabled", - "Blend function", - "Blend ROP", - "Blend equation", - "Stencil", - "Texture", - "LIBGL_SOFTWARE_RENDERING" -}; - -static char *getFallbackString(GLuint bit) -{ - int i = 0; - - while (bit > 1) { - i++; - bit >>= 1; - } - return fallbackStrings[i]; -} - -void ffbFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = fmesa->bad_fragment_attrs; - - if (mode) { - fmesa->bad_fragment_attrs |= bit; - if (oldfallback == 0) { -/* FFB_FIREVERTICES(fmesa); */ - _swsetup_Wakeup( ctx ); - if (fmesa->debugFallbacks) - fprintf(stderr, "FFB begin software fallback: 0x%x %s\n", - bit, getFallbackString(bit)); - } - } else { - fmesa->bad_fragment_attrs &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - - tnl->Driver.Render.Start = ffbRenderStart; - tnl->Driver.Render.PrimitiveNotify = ffbRenderPrimitive; - tnl->Driver.Render.Finish = ffbRenderFinish; - fmesa->new_gl_state = ~0; - - /* Just re-choose everything: - */ - ffbChooseVertexState(ctx); - ffbChooseRenderState(ctx); - ffbChooseTriangleState(ctx); - ffbChooseLineState(ctx); - ffbChoosePointState(ctx); - - if (fmesa->debugFallbacks) - fprintf(stderr, "FFB end software fallback: 0x%x %s\n", - bit, getFallbackString(bit)); - } - } -} - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - -void ffbDDInitRenderFuncs( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - init_tri_tab(); - init_render_tab(); - firsttime = 0; - } - - tnl->Driver.RunPipeline = ffbRunPipeline; - tnl->Driver.Render.Start = ffbRenderStart; - tnl->Driver.Render.Finish = ffbRenderFinish; - tnl->Driver.Render.PrimitiveNotify = ffbRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - - swrast->Driver.SpanRenderStart = ffbSWRenderStart; - swrast->Driver.SpanRenderFinish = ffbSWRenderFinish; -} diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.h b/src/mesa/drivers/dri/ffb/ffb_tris.h deleted file mode 100644 index 116b8e07f15..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tris.h +++ /dev/null @@ -1,25 +0,0 @@ - -#ifndef _FFB_TRIS_H -#define _FFB_TRIS_H - -extern void ffbDDInitRenderFuncs( GLcontext *ctx ); - - -#define _FFB_NEW_RENDER (_DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET | \ - _DD_NEW_TRI_UNFILLED) - -extern void ffbChooseRenderState(GLcontext *ctx); - - -#define _FFB_NEW_TRIANGLE (_DD_NEW_TRI_SMOOTH | \ - _DD_NEW_FLATSHADE | \ - _NEW_POLYGON | \ - _NEW_COLOR) - -extern void ffbChooseTriangleState(GLcontext *ctx); - -extern void ffbFallback( GLcontext *ctx, GLuint bit, GLboolean mode ); -#define FALLBACK( ctx, bit, mode ) ffbFallback( ctx, bit, mode ) - -#endif /* !(_FFB_TRIS_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_tritmp.h b/src/mesa/drivers/dri/ffb/ffb_tritmp.h deleted file mode 100644 index 324a871ec42..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_tritmp.h +++ /dev/null @@ -1,238 +0,0 @@ - -static void TAG(ffb_triangle)( GLcontext *ctx, - ffb_vertex *v0, - ffb_vertex *v1, - ffb_vertex *v2 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; -#if (IND & FFB_TRI_FLAT_BIT) - GLuint const_fg; -#endif - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef TRI_DEBUG - fprintf(stderr, "FFB: ffb_triangle [" -#if (IND & FFB_TRI_CULL_BIT) - " CULL" -#endif -#if (IND & FFB_TRI_FLAT_BIT) - " FLAT" -#endif -#if (IND & FFB_TRI_ALPHA_BIT) - " ALPHA" -#endif - " ]\n"); -#endif - -#if (IND & FFB_TRI_CULL_BIT) - { /* NOTE: These are not viewport transformed yet. */ - GLfloat ex = v1->x - v0->x; - GLfloat ey = v1->y - v0->y; - GLfloat fx = v2->x - v0->x; - GLfloat fy = v2->y - v0->y; - GLfloat c = ex*fy-ey*fx; - - /* Culled... */ - if (c * fmesa->backface_sign > fmesa->ffb_zero) - return; - } -#endif - -#if (IND & FFB_TRI_FLAT_BIT) - const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( v2->color[0] ); -#ifdef TRI_DEBUG - fprintf(stderr, "FFB_tri: const_fg %08x (B[%f] G[%f] R[%f])\n", - const_fg, - FFB_2_30_FIXED_TO_FLOAT(v2->color[0].blue), - FFB_2_30_FIXED_TO_FLOAT(v2->color[0].green), - FFB_2_30_FIXED_TO_FLOAT(v2->color[0].red)); -#endif -#endif - - -#if (IND & FFB_TRI_FLAT_BIT) - FFBFifo(fmesa, 1); - ffb->fg = const_fg; -#endif - -#if (IND & FFB_TRI_FLAT_BIT) - FFBFifo(fmesa, 9); -#else -#if (IND & FFB_TRI_ALPHA_BIT) - FFBFifo(fmesa, 21); -#else - FFBFifo(fmesa, 18); -#endif -#endif - - FFB_DUMP_VERTEX(v0); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v0); -#endif - ffb->red = FFB_GET_RED(v0); - ffb->green = FFB_GET_GREEN(v0); - ffb->blue = FFB_GET_BLUE(v0); -#endif - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_DUMP_VERTEX(v1); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v1); -#endif - ffb->red = FFB_GET_RED(v1); - ffb->green = FFB_GET_GREEN(v1); - ffb->blue = FFB_GET_BLUE(v1); -#endif - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_DUMP_VERTEX(v2); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v2); -#endif - ffb->red = FFB_GET_RED(v2); - ffb->green = FFB_GET_GREEN(v2); - ffb->blue = FFB_GET_BLUE(v2); -#endif - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - fmesa->ffbScreen->rp_active = 1; -} - - -static void TAG(ffb_quad)(GLcontext *ctx, - ffb_vertex *v0, - ffb_vertex *v1, - ffb_vertex *v2, - ffb_vertex *v3 ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_fbcPtr ffb = fmesa->regs; -#if (IND & FFB_TRI_FLAT_BIT) - GLuint const_fg; -#endif - FFB_DELAYED_VIEWPORT_VARS; - -#ifdef TRI_DEBUG - fprintf(stderr, "FFB: ffb_quad [" -#if (IND & FFB_TRI_CULL_BIT) - " CULL" -#endif -#if (IND & FFB_TRI_FLAT_BIT) - " FLAT" -#endif -#if (IND & FFB_TRI_ALPHA_BIT) - " ALPHA" -#endif - " ]\n"); -#endif /* TRI_DEBUG */ - -#if (IND & FFB_TRI_CULL_BIT) - { /* NOTE: These are not viewport transformed yet. */ - GLfloat ex = v2->x - v0->x; - GLfloat ey = v2->y - v0->y; - GLfloat fx = v3->x - v1->x; - GLfloat fy = v3->y - v1->y; - GLfloat c = ex*fy-ey*fx; - - /* Culled... */ - if (c * fmesa->backface_sign > fmesa->ffb_zero) - return; - } -#endif - -#if (IND & FFB_TRI_FLAT_BIT) - const_fg = FFB_PACK_CONST_UBYTE_ARGB_COLOR( v3->color[0] ); -#ifdef TRI_DEBUG - fprintf(stderr, "FFB_quad: const_fg %08x (B[%f] G[%f] R[%f])\n", - const_fg, - FFB_2_30_FIXED_TO_FLOAT(v3->color[0].blue), - FFB_2_30_FIXED_TO_FLOAT(v3->color[0].green), - FFB_2_30_FIXED_TO_FLOAT(v3->color[0].red)); -#endif -#endif - - -#if (IND & FFB_TRI_FLAT_BIT) - FFBFifo(fmesa, 13); - ffb->fg = const_fg; -#else -#if (IND & FFB_TRI_ALPHA_BIT) - FFBFifo(fmesa, 28); -#else - FFBFifo(fmesa, 24); -#endif -#endif - - FFB_DUMP_VERTEX(v0); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v0); -#endif - ffb->red = FFB_GET_RED(v0); - ffb->green = FFB_GET_GREEN(v0); - ffb->blue = FFB_GET_BLUE(v0); -#endif - ffb->z = FFB_GET_Z(v0); - ffb->ryf = FFB_GET_Y(v0); - ffb->rxf = FFB_GET_X(v0); - - FFB_DUMP_VERTEX(v1); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v1); -#endif - ffb->red = FFB_GET_RED(v1); - ffb->green = FFB_GET_GREEN(v1); - ffb->blue = FFB_GET_BLUE(v1); -#endif - ffb->z = FFB_GET_Z(v1); - ffb->y = FFB_GET_Y(v1); - ffb->x = FFB_GET_X(v1); - - FFB_DUMP_VERTEX(v2); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v2); -#endif - ffb->red = FFB_GET_RED(v2); - ffb->green = FFB_GET_GREEN(v2); - ffb->blue = FFB_GET_BLUE(v2); -#endif - ffb->z = FFB_GET_Z(v2); - ffb->y = FFB_GET_Y(v2); - ffb->x = FFB_GET_X(v2); - - FFB_DUMP_VERTEX(v3); -#if !(IND & FFB_TRI_FLAT_BIT) -#if (IND & FFB_TRI_ALPHA_BIT) - ffb->alpha = FFB_GET_ALPHA(v3); -#endif - ffb->red = FFB_GET_RED(v3); - ffb->green = FFB_GET_GREEN(v3); - ffb->blue = FFB_GET_BLUE(v3); -#endif - ffb->z = FFB_GET_Z(v3); - ffb->dmyf = FFB_GET_Y(v3); - ffb->dmxf = FFB_GET_X(v3); - - fmesa->ffbScreen->rp_active = 1; -} - -static void TAG(ffb_init)(void) -{ - ffb_tri_tab[IND] = TAG(ffb_triangle); - ffb_quad_tab[IND] = TAG(ffb_quad); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.c b/src/mesa/drivers/dri/ffb/ffb_vb.c deleted file mode 100644 index ca8ffb27219..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vb.c +++ /dev/null @@ -1,207 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "ffb_xmesa.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "main/imports.h" -#include "tnl/t_context.h" - -#undef VB_DEBUG - -static void ffb_copy_pv_oneside(GLcontext *ctx, GLuint edst, GLuint esrc) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *dst = &fmesa->verts[edst]; - ffb_vertex *src = &fmesa->verts[esrc]; - -#ifdef VB_DEBUG - fprintf(stderr, "ffb_copy_pv_oneside: edst(%d) esrc(%d)\n", edst, esrc); -#endif - dst->color[0].alpha = src->color[0].alpha; - dst->color[0].red = src->color[0].red; - dst->color[0].green = src->color[0].green; - dst->color[0].blue = src->color[0].blue; -} - -static void ffb_copy_pv_twoside(GLcontext *ctx, GLuint edst, GLuint esrc) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - ffb_vertex *dst = &fmesa->verts[edst]; - ffb_vertex *src = &fmesa->verts[esrc]; - -#ifdef VB_DEBUG - fprintf(stderr, "ffb_copy_pv_twoside: edst(%d) esrc(%d)\n", edst, esrc); -#endif - dst->color[0].alpha = src->color[0].alpha; - dst->color[0].red = src->color[0].red; - dst->color[0].green = src->color[0].green; - dst->color[0].blue = src->color[0].blue; - dst->color[1].alpha = src->color[1].alpha; - dst->color[1].red = src->color[1].red; - dst->color[1].green = src->color[1].green; - dst->color[1].blue = src->color[1].blue; -} - -#define FFB_VB_RGBA_BIT 0x01 -#define FFB_VB_XYZ_BIT 0x02 -#define FFB_VB_TWOSIDE_BIT 0x04 -#define FFB_VB_MAX 0x08 - -typedef void (*ffb_emit_func)(GLcontext *, GLuint, GLuint); - -static struct { - ffb_emit_func emit; - tnl_interp_func interp; -} setup_tab[FFB_VB_MAX]; - - -#define IND (FFB_VB_XYZ_BIT) -#define TAG(x) x##_w -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_RGBA_BIT) -#define TAG(x) x##_g -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT) -#define TAG(x) x##_wg -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_t -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_XYZ_BIT | FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_wt -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_gt -#include "ffb_vbtmp.h" - -#define IND (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT) -#define TAG(x) x##_wgt -#include "ffb_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_w(); - init_g(); - init_wg(); - init_t(); - init_wt(); - init_gt(); - init_wgt(); -} - -#ifdef VB_DEBUG -static void ffbPrintSetupFlags(char *msg, GLuint flags) -{ - fprintf(stderr, "%s(%x): %s%s%s\n", - msg, - (int)flags, - (flags & FFB_VB_XYZ_BIT) ? " xyz," : "", - (flags & FFB_VB_RGBA_BIT) ? " rgba," : "", - (flags & FFB_VB_TWOSIDE_BIT) ? " twoside," : ""); -} -#endif - -static void ffbDDBuildVertices(GLcontext *ctx, GLuint start, GLuint count, - GLuint newinputs) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - newinputs |= fmesa->setupnewinputs; - fmesa->setupnewinputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[fmesa->setupindex].emit(ctx, start, count); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= (FFB_VB_RGBA_BIT | FFB_VB_TWOSIDE_BIT); - - ind &= fmesa->setupindex; - - if (ind) - setup_tab[ind].emit(ctx, start, count); - } -} - -void ffbChooseVertexState( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - int ind = FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_TRI_LIGHT_TWOSIDE) - ind |= FFB_VB_TWOSIDE_BIT; - -#ifdef VB_DEBUG - ffbPrintSetupFlags("ffb: full setup function", ind); -#endif - - fmesa->setupindex = ind; - - tnl->Driver.Render.BuildVertices = ffbDDBuildVertices; - tnl->Driver.Render.Interp = setup_tab[ind].interp; - if (ind & FFB_VB_TWOSIDE_BIT) - tnl->Driver.Render.CopyPV = ffb_copy_pv_twoside; - else - tnl->Driver.Render.CopyPV = ffb_copy_pv_oneside; -} - -void ffbInitVB( GLcontext *ctx ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - fmesa->verts = (ffb_vertex *)ALIGN_MALLOC(size * sizeof(ffb_vertex), 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - } -} - - -void ffbFreeVB( GLcontext *ctx ) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - if (fmesa->verts) { - ALIGN_FREE(fmesa->verts); - fmesa->verts = 0; - } -} diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.h b/src/mesa/drivers/dri/ffb/ffb_vb.h deleted file mode 100644 index 238b9940bfa..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vb.h +++ /dev/null @@ -1,44 +0,0 @@ - -#ifndef _FFB_VB_H -#define _FFB_VB_H - -#include "main/mtypes.h" -#include "main/macros.h" -#include "tnl/t_context.h" -#include "swrast/swrast.h" - -#define __FFB_2_30_FIXED_SCALE 1073741824.0f -#define FFB_2_30_FLOAT_TO_FIXED(X) \ - (IROUND((X) * fmesa->ffb_2_30_fixed_scale)) -#define FFB_2_30_FIXED_TO_FLOAT(X) \ - (((GLfloat)(X)) * fmesa->ffb_one_over_2_30_fixed_scale) - -#define __FFB_16_16_FIXED_SCALE 65536.0f -#define FFB_16_16_FLOAT_TO_FIXED(X) \ - (IROUND((X) * fmesa->ffb_16_16_fixed_scale)) -#define FFB_16_16_FIXED_TO_FLOAT(X) \ - (((GLfloat)(X)) * fmesa->ffb_one_over_16_16_fixed_scale) - -#define FFB_Z_FROM_FLOAT(VAL) FFB_2_30_FLOAT_TO_FIXED(VAL) -#define FFB_Z_TO_FLOAT(VAL) FFB_2_30_FIXED_TO_FLOAT(VAL) -#define FFB_XY_FROM_FLOAT(VAL) FFB_16_16_FLOAT_TO_FIXED(VAL) -#define FFB_XY_TO_FLOAT(VAL) FFB_16_16_FIXED_TO_FLOAT(VAL) - -#define FFB_UBYTE_FROM_COLOR(VAL) ((IROUND((VAL) * fmesa->ffb_ubyte_color_scale))) - -#define FFB_PACK_CONST_UBYTE_ARGB_COLOR(C) \ - ((FFB_UBYTE_FROM_COLOR(C.alpha) << 24) | \ - (FFB_UBYTE_FROM_COLOR(C.blue) << 16) | \ - (FFB_UBYTE_FROM_COLOR(C.green) << 8) | \ - (FFB_UBYTE_FROM_COLOR(C.red) << 0)) - -#define FFB_COLOR_FROM_FLOAT(VAL) FFB_2_30_FLOAT_TO_FIXED(VAL) - -#define _FFB_NEW_VERTEX (_DD_NEW_TRI_LIGHT_TWOSIDE) - -extern void ffbDDSetupInit(void); -extern void ffbChooseVertexState(GLcontext *); -extern void ffbInitVB( GLcontext *ctx ); -extern void ffbFreeVB( GLcontext *ctx ); - -#endif /* !(_FFB_VB_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h deleted file mode 100644 index c548ef3ad58..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h +++ /dev/null @@ -1,150 +0,0 @@ - -static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); -#if defined(VB_DEBUG) || (IND & (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT)) - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - GLfloat (*col0)[4]; - GLuint col0_stride; -#if (IND & (FFB_VB_TWOSIDE_BIT)) - GLfloat (*col1)[4]; - GLuint col1_stride; -#endif -#endif -#if (IND & FFB_VB_XYZ_BIT) - GLfloat (*proj)[4] = VB->NdcPtr->data; - GLuint proj_stride = VB->NdcPtr->stride; - const GLubyte *mask = VB->ClipMask; -#endif - ffb_vertex *v = &fmesa->verts[start]; - int i; - -#ifdef VB_DEBUG - fprintf(stderr, "FFB: ffb_emit [" -#if (IND & (FFB_VB_XYZ_BIT)) - " XYZ" -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - " RGBA" -#endif -#if (IND & (FFB_VB_TWOSIDE_BIT)) - " TWOSIDE" -#endif - "] start(%d) end(%d) import(%d)\n", - start, end, - VB->importable_data); -#endif - -#if (IND & (FFB_VB_RGBA_BIT)) - col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; - col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; -#if (IND & (FFB_VB_TWOSIDE_BIT)) - col1 = VB->BackfaceColorPtr->data; - col1_stride = VB->BackfaceColorPtr->stride; -#endif -#endif - - { - if (start) { -#if (IND & (FFB_VB_XYZ_BIT)) - proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride); -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - col0 = (GLfloat (*)[4])((GLubyte *)col0 + start * col0_stride); -#if (IND & (FFB_VB_TWOSIDE_BIT)) - col1 = (GLfloat (*)[4])((GLubyte *)col1 + start * col1_stride); -#endif -#endif - } - for (i = start; i < end; i++, v++) { -#if (IND & (FFB_VB_XYZ_BIT)) - if (mask[i] == 0) { - v->x = proj[0][0]; - v->y = proj[0][1]; - v->z = proj[0][2]; - } - proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride); -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - v->color[0].alpha = CLAMP(col0[0][3], 0.0f, 1.0f); - v->color[0].red = CLAMP(col0[0][0], 0.0f, 1.0f); - v->color[0].green = CLAMP(col0[0][1], 0.0f, 1.0f); - v->color[0].blue = CLAMP(col0[0][2], 0.0f, 1.0f); - col0 = (GLfloat (*)[4])((GLubyte *)col0 + col0_stride); -#if (IND & (FFB_VB_TWOSIDE_BIT)) - v->color[1].alpha = CLAMP(col1[0][3], 0.0f, 1.0f); - v->color[1].red = CLAMP(col1[0][0], 0.0f, 1.0f); - v->color[1].green = CLAMP(col1[0][1], 0.0f, 1.0f); - v->color[1].blue = CLAMP(col1[0][2], 0.0f, 1.0f); - col1 = (GLfloat (*)[4])((GLubyte *)col1 + col1_stride); -#endif -#endif - } - } -} - -static void TAG(interp)(GLcontext *ctx, GLfloat t, - GLuint edst, GLuint eout, GLuint ein, - GLboolean force_boundary) -{ -#if (IND & (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT)) - ffbContextPtr fmesa = FFB_CONTEXT(ctx); -#endif -#if (IND & (FFB_VB_XYZ_BIT)) - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - const GLfloat *dstclip = VB->ClipPtr->data[edst]; - GLfloat oow = 1.0 / dstclip[3]; -#endif -#if (IND & (FFB_VB_XYZ_BIT | FFB_VB_RGBA_BIT)) - ffb_vertex *dst = &fmesa->verts[edst]; -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - ffb_vertex *in = &fmesa->verts[eout]; - ffb_vertex *out = &fmesa->verts[ein]; -#endif - -#ifdef VB_DEBUG - fprintf(stderr, "FFB: ffb_interp [" -#if (IND & (FFB_VB_XYZ_BIT)) - " XYZ" -#endif -#if (IND & (FFB_VB_RGBA_BIT)) - " RGBA" -#endif -#if (IND & (FFB_VB_TWOSIDE_BIT)) - " TWOSIDE" -#endif - "] edst(%d) eout(%d) ein(%d)\n", - edst, eout, ein); -#endif - -#if (IND & (FFB_VB_XYZ_BIT)) - dst->x = dstclip[0] * oow; - dst->y = dstclip[1] * oow; - dst->z = dstclip[2] * oow; -#endif - -#if (IND & (FFB_VB_RGBA_BIT)) - INTERP_F(t, dst->color[0].alpha, out->color[0].alpha, in->color[0].alpha); - INTERP_F(t, dst->color[0].red, out->color[0].red, in->color[0].red); - INTERP_F(t, dst->color[0].green, out->color[0].green, in->color[0].green); - INTERP_F(t, dst->color[0].blue, out->color[0].blue, in->color[0].blue); -#if (IND & (FFB_VB_TWOSIDE_BIT)) - INTERP_F(t, dst->color[1].alpha, out->color[1].alpha, in->color[1].alpha); - INTERP_F(t, dst->color[1].red, out->color[1].red, in->color[1].red); - INTERP_F(t, dst->color[1].green, out->color[1].green, in->color[1].green); - INTERP_F(t, dst->color[1].blue, out->color[1].blue, in->color[1].blue); -#endif -#endif -} - -static void TAG(init)(void) -{ - setup_tab[IND].emit = TAG(emit); - setup_tab[IND].interp = TAG(interp); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c deleted file mode 100644 index 90f44b0e911..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.c +++ /dev/null @@ -1,414 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "main/glheader.h" -#include "api_noop.h" -#include "main/context.h" -#include "light.h" -#include "main/macros.h" -#include "main/imports.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "vtxfmt.h" -#include "ffb_xmesa.h" -#include "ffb_context.h" -#include "ffb_vb.h" -#include "tnl/tnl.h" -#include "tnl/tcontext.h" - -#include "ffb_vtxfmt.h" - -#define TNL_VERTEX ffbTnlVertex - -#define INTERP_RGBA(t, out, a, b) \ -do { \ - GLint i; \ - for ( i = 0 ; i < 4 ; i++ ) { \ - GLfloat fa = a[i]; \ - GLfloat fb = b[i]; \ - out[i] = LINTERP( t, fa, fb ); \ - } \ -} while (0) - -/* Color functions: */ - -static INLINE void ffb_recalc_base_color(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - struct gl_light *light; - - COPY_3V(fmesa->vtx_state.light.base_color, ctx->Light._BaseColor[0]); - foreach (light, &ctx->Light.EnabledList) { - ACC_3V(fmesa->vtx_state.light.base_color, - light->_MatAmbient[0]); - } - - fmesa->vtx_state.light.base_alpha = ctx->Light._BaseAlpha[0]; -} - -#define GET_CURRENT \ - GET_CURRENT_CONTEXT(ctx); \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx) - -#define CURRENT_COLOR(COMP) fmesa->vtx_state.current.color[COMP] -#define CURRENT_SPECULAR(COMP) fmesa->vtx_state.current.specular[COMP] -#define COLOR_IS_FLOAT -#define RECALC_BASE_COLOR(ctx) ffb_recalc_base_color(ctx) - -#define TAG(x) ffb_##x -#include "tnl_dd/t_dd_imm_capi.h" - -/* Normal functions: */ - -struct ffb_norm_tab { - void (*normal3f_multi)(GLfloat x, GLfloat y, GLfloat z); - void (*normal3fv_multi)(const GLfloat *v); - void (*normal3f_single)(GLfloat x, GLfloat y, GLfloat z); - void (*normal3fv_single)(const GLfloat *v); -}; - -static struct ffb_norm_tab norm_tab[0x4]; - -#define HAVE_HW_LIGHTING 0 -#define GET_CURRENT_VERTEX \ - GET_CURRENT_CONTEXT(ctx); \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - ffbTnlVertexPtr v = fmesa->imm.v0 - -#define CURRENT_NORMAL fmesa->vtx_state.current.normal -#define BASE_COLOR fmesa->vtx_state.light.base_color -#define BASE_ALPHA fmesa->vtx_state.light.base_alpha -#define VERT_COLOR( COMP ) v->color[COMP] -#define VERT_COLOR_IS_FLOAT - -#define IND (0) -#define TAG(x) ffb_##x -#define PRESERVE_NORMAL_DEFS -#include "tnl_dd/t_dd_imm_napi.h" - -#define IND (NORM_RESCALE) -#define TAG(x) ffb_##x##_rescale -#define PRESERVE_NORMAL_DEFS -#include "tnl_dd/t_dd_imm_napi.h" - -#define IND (NORM_NORMALIZE) -#define TAG(x) ffb_##x##_normalize -#include "tnl_dd/t_dd_imm_napi.h" - -static void ffb_init_norm_funcs(void) -{ - ffb_init_norm(); - ffb_init_norm_rescale(); - ffb_init_norm_normalize(); -} - -static void choose_normals(void) -{ - GET_CURRENT_CONTEXT(ctx); - GLuint index; - - if (ctx->Light.Enabled) { - if (ctx->Transform.Normalize) { - index = NORM_NORMALIZE; - } else if (!ctx->Transform.RescaleNormals && - ctx->_ModelViewInvScale != 1.0) { - index = NORM_RESCALE; - } else { - index = 0; - } - - if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev) { - SET_Normal3f(ctx->Exec, norm_tab[index].normal3f_single); - SET_Normal3fv(ctx->Exec, norm_tab[index].normal3fv_single); - } else { - SET_Normal3f(ctx->Exec, norm_tab[index].normal3f_multi); - SET_Normal3fv(ctx->Exec, norm_tab[index].normal3fv_multi); - } - } else { - SET_Normal3f(ctx->Exec, _mesa_noop_Normal3f); - SET_Normal3fv(ctx->Exec, _mesa_noop_Normal3fv); - } -} - -static void ffb_choose_Normal3f(GLfloat x, GLfloat y, GLfloat z) -{ - choose_normals(); - CALL_Normal3f(GET_DISPATCH(), (x, y, z)); -} - -static void ffb_choose_Normal3fv(const GLfloat *v) -{ - choose_normals(); - CALL_Normal3fv(GET_DISPATCH(), (v)); -} - -/* Vertex functions: */ - -#define GET_CURRENT_VERTEX \ - GET_CURRENT_CONTEXT(ctx); \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); \ - ffbTnlVertexPtr v = fmesa->imm.v0 - -#define CURRENT_VERTEX v->obj -#define SAVE_VERTEX fmesa->imm.save_vertex(ctx, v) - -#define TAG(x) ffb_##x -#include "tnl_dd/t_dd_imm_vapi.h" - -struct ffb_vert_tab { - void (*save_vertex)(GLcontext *ctx, ffbTnlVertexPtr v); - void (*interpolate_vertex)(GLfloat t, - ffbTnlVertex *O, - const ffbTnlVertex *I, - const ffbTnlVertex *J); -}; - -static struct ffb_vert_tab vert_tab[0xf]; - -#define VTX_NORMAL 0x0 -#define VTX_RGBA 0x1 - -#define LOCAL_VARS \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx) - -#define CURRENT_COLOR fmesa->vtx_state.current.color -#define COLOR_IS_FLOAT -#define FLUSH_VERTEX fmesa->imm.flush_vertex( ctx, v ); - -#define IND (VTX_NORMAL) -#define TAG(x) ffb_##x##_NORMAL -#define PRESERVE_VERTEX_DEFS -#include "tnl_dd/t_dd_imm_vertex.h" - -#define IND (VTX_RGBA) -#define TAG(x) ffb_##x##_RGBA -#include "tnl_dd/t_dd_imm_vertex.h" - -static void ffb_init_vert_funcs( void ) -{ - ffb_init_vert_NORMAL(); - ffb_init_vert_RGBA(); -} - -#define LOCAL_VARS \ - ffbContextPtr fmesa = FFB_CONTEXT(ctx) - -#define GET_INTERP_FUNC \ - ffb_interp_func interp = fmesa->imm.interp - -#define FLUSH_VERTEX fmesa->imm.flush_vertex -#define IMM_VERTEX( V ) fmesa->imm.V -#define IMM_VERTICES( n ) fmesa->imm.vertices[n] - -#define EMIT_VERTEX_USES_HWREGS - -/* XXX Implement me XXX */ -#define EMIT_VERTEX_TRI(VTX0, VTX1, VTX2) \ - do { } while (0) -#define EMIT_VERTEX_LINE(VTX0, VTX1) \ - do { } while (0) -#define EMIT_VERTEX_POINT(VTX0) \ - do { } while (0) - -#define TAG(x) ffb_##x -#include "tnl_dd/t_dd_imm_primtmp.h" - -/* Bzzt: Material changes are lost on fallback. */ -static void ffb_Materialfv(GLenum face, GLenum pname, - const GLfloat *params) -{ - GET_CURRENT_CONTEXT(ctx); - - _mesa_noop_Materialfv( face, pname, params ); - ffb_recalc_base_color( ctx ); -} - -/* Fallback functions: */ - -static void ffb_do_fallback(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - struct ffb_current_state *current = &fmesa->vtx_state.current; - - /* Tell tnl to restore its exec vtxfmt, rehook its driver callbacks - * and revive internal state that depended on those callbacks: - */ - _tnl_wakeup_exec(ctx); - - /* Replay enough vertices that the current primitive is continued - * correctly: - */ - if (fmesa->imm.prim != PRIM_OUTSIDE_BEGIN_END ) - CALL_Begin(GET_DISPATCH(), (fmesa->imm.prim)); - - if (ctx->Light.Enabled) { - /* Catch ColorMaterial */ - CALL_Color4fv(GET_DISPATCH(), (ctx->Current.Color)); - CALL_Normal3fv(GET_DISPATCH(), (current->normal)); - } else { - CALL_Color4fv(GET_DISPATCH(), (current->color)); - } -} - -#define PRE_LOOPBACK( FUNC ) do { \ - GET_CURRENT_CONTEXT(ctx); \ - ffb_do_fallback( ctx ); \ -} while (0) - -#define TAG(x) ffb_fallback_##x -#include "vtxfmt_tmp.h" - -static void ffb_Begin(GLenum prim) -{ - GET_CURRENT_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (prim > GL_POLYGON) { - _mesa_error( ctx, GL_INVALID_ENUM, "glBegin" ); - return; - } - - if (fmesa->imm.prim != PRIM_OUTSIDE_BEGIN_END) { - _mesa_error( ctx, GL_INVALID_OPERATION, "glBegin" ); - return; - } - - ctx->Driver.NeedFlush |= (FLUSH_STORED_VERTICES | - FLUSH_UPDATE_CURRENT); - - fmesa->imm.prim = prim; - fmesa->imm.v0 = &fmesa->imm.vertices[0]; - fmesa->imm.save_vertex = ffb_save_vertex_RGBA; - fmesa->imm.flush_vertex = ffb_flush_tab[prim]; - - /* XXX Lock hardware, update FBC, PPC, DRAWOP, etc. XXX */ -} - -static void ffb_End(void) -{ - GET_CURRENT_CONTEXT(ctx); - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - - if (fmesa->imm.prim == PRIM_OUTSIDE_BEGIN_END) { - _mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" ); - return; - } - - fmesa->imm.prim = PRIM_OUTSIDE_BEGIN_END; - - ctx->Driver.NeedFlush &= ~(FLUSH_STORED_VERTICES | - FLUSH_UPDATE_CURRENT); - - /* XXX Unlock hardware, etc. */ -} - -void ffbInitTnlModule(GLcontext *ctx) -{ - ffbContextPtr fmesa = FFB_CONTEXT(ctx); - GLvertexformat *vfmt = &(fmesa->imm.vtxfmt); - - /* Work in progress... */ - return; - - ffb_init_norm_funcs(); - ffb_init_vert_funcs(); - - /* start by initializing to no-op functions */ - _mesa_noop_vtxfmt_init(vfmt); - - /* Handled fully in supported states: */ - vfmt->ArrayElement = NULL; /* FIXME: ... */ - vfmt->Color3f = ffb_choose_Color3f; - vfmt->Color3fv = ffb_choose_Color3fv; - vfmt->Color3ub = ffb_choose_Color3ub; - vfmt->Color3ubv = ffb_choose_Color3ubv; - vfmt->Color4f = ffb_choose_Color4f; - vfmt->Color4fv = ffb_choose_Color4fv; - vfmt->Color4ub = ffb_choose_Color4ub; - vfmt->Color4ubv = ffb_choose_Color4ubv; - vfmt->FogCoordfvEXT = ffb_FogCoordfvEXT; - vfmt->FogCoordfEXT = ffb_FogCoordfEXT; - vfmt->Materialfv = ffb_Materialfv; - vfmt->MultiTexCoord1fARB = ffb_fallback_MultiTexCoord1fARB; - vfmt->MultiTexCoord1fvARB = ffb_fallback_MultiTexCoord1fvARB; - vfmt->MultiTexCoord2fARB = ffb_fallback_MultiTexCoord2fARB; - vfmt->MultiTexCoord2fvARB = ffb_fallback_MultiTexCoord2fvARB; - vfmt->MultiTexCoord3fARB = ffb_fallback_MultiTexCoord3fARB; - vfmt->MultiTexCoord3fvARB = ffb_fallback_MultiTexCoord3fvARB; - vfmt->MultiTexCoord4fARB = ffb_fallback_MultiTexCoord4fARB; - vfmt->MultiTexCoord4fvARB = ffb_fallback_MultiTexCoord4fvARB; - vfmt->Normal3f = ffb_choose_Normal3f; - vfmt->Normal3fv = ffb_choose_Normal3fv; - vfmt->SecondaryColor3ubEXT = ffb_SecondaryColor3ubEXT; - vfmt->SecondaryColor3ubvEXT = ffb_SecondaryColor3ubvEXT; - vfmt->SecondaryColor3fEXT = ffb_SecondaryColor3fEXT; - vfmt->SecondaryColor3fvEXT = ffb_SecondaryColor3fvEXT; - vfmt->TexCoord1f = ffb_fallback_TexCoord1f; - vfmt->TexCoord1fv = ffb_fallback_TexCoord1fv; - vfmt->TexCoord2f = ffb_fallback_TexCoord2f; - vfmt->TexCoord2fv = ffb_fallback_TexCoord2fv; - vfmt->TexCoord3f = ffb_fallback_TexCoord3f; - vfmt->TexCoord3fv = ffb_fallback_TexCoord3fv; - vfmt->TexCoord4f = ffb_fallback_TexCoord4f; - vfmt->TexCoord4fv = ffb_fallback_TexCoord4fv; - - vfmt->Vertex2f = ffb_Vertex2f; - vfmt->Vertex2fv = ffb_Vertex2fv; - vfmt->Vertex3f = ffb_Vertex3f; - vfmt->Vertex3fv = ffb_Vertex3fv; - vfmt->Vertex4f = ffb_Vertex4f; - vfmt->Vertex4fv = ffb_Vertex4fv; - - vfmt->Begin = ffb_Begin; - vfmt->End = ffb_End; - - vfmt->DrawArrays = NULL; - vfmt->DrawElements = NULL; - - /* Active but unsupported -- fallback if we receive these: - * - * All of these fallbacks can be fixed with additional code, except - * CallList, unless we build a play_immediate_noop() command which - * turns an immediate back into glBegin/glEnd commands... - */ - vfmt->CallList = ffb_fallback_CallList; - vfmt->EvalCoord1f = ffb_fallback_EvalCoord1f; - vfmt->EvalCoord1fv = ffb_fallback_EvalCoord1fv; - vfmt->EvalCoord2f = ffb_fallback_EvalCoord2f; - vfmt->EvalCoord2fv = ffb_fallback_EvalCoord2fv; - vfmt->EvalMesh1 = ffb_fallback_EvalMesh1; - vfmt->EvalMesh2 = ffb_fallback_EvalMesh2; - vfmt->EvalPoint1 = ffb_fallback_EvalPoint1; - vfmt->EvalPoint2 = ffb_fallback_EvalPoint2; - - vfmt->prefer_float_colors = GL_TRUE; - - fmesa->imm.prim = PRIM_OUTSIDE_BEGIN_END; - - /* THIS IS A HACK! */ - _mesa_install_exec_vtxfmt( ctx, vfmt ); -} diff --git a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.h b/src/mesa/drivers/dri/ffb/ffb_vtxfmt.h deleted file mode 100644 index 4d9125cd156..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_vtxfmt.h +++ /dev/null @@ -1,7 +0,0 @@ - -#ifndef _FFB_VTXFMT_H -#define _FFB_VTXFMT_H - -extern void ffbInitTnlModule(GLcontext *); - -#endif /* !(_FFB_VTXFMT_H) */ diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c deleted file mode 100644 index bd1044a2bff..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ /dev/null @@ -1,729 +0,0 @@ -/* - * - * GLX Hardware Device Driver for Sun Creator/Creator3D - * Copyright (C) 2000, 2001 David S. Miller - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * - * David S. Miller <davem@redhat.com> - */ - -#include "ffb_xmesa.h" -#include "main/context.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/simple_list.h" -#include "main/imports.h" -#include "utils.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" -#include "vbo/vbo.h" -#include "drivers/common/driverfuncs.h" - -#include "ffb_context.h" -#include "ffb_dd.h" -#include "ffb_span.h" -#include "ffb_depth.h" -#include "ffb_stencil.h" -#include "ffb_clear.h" -#include "ffb_vb.h" -#include "ffb_tris.h" -#include "ffb_lines.h" -#include "ffb_points.h" -#include "ffb_state.h" -#include "ffb_lock.h" -#include "ffb_vtxfmt.h" -#include "ffb_bitmap.h" - -#include "drm_sarea.h" - -#include "drirenderbuffer.h" - -static GLboolean -ffbInitDriver(__DRIscreen *sPriv) -{ - ffbScreenPrivate *ffbScreen; - FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; - drmAddress map; - - if (getenv("LIBGL_FORCE_XSERVER")) - return GL_FALSE; - - - if (sPriv->devPrivSize != sizeof(FFBDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(FFBDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area. */ - ffbScreen = (ffbScreenPrivate *) MALLOC(sizeof(ffbScreenPrivate)); - if (!ffbScreen) - return GL_FALSE; - - /* Map FBC registers. */ - if (drmMap(sPriv->fd, - gDRIPriv->hFbcRegs, - gDRIPriv->sFbcRegs, - &map)) { - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->regs = (ffb_fbcPtr) map; - - /* Map ramdac registers. */ - if (drmMap(sPriv->fd, - gDRIPriv->hDacRegs, - gDRIPriv->sDacRegs, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->dac = (ffb_dacPtr) map; - - /* Map "Smart" framebuffer views. */ - if (drmMap(sPriv->fd, - gDRIPriv->hSfb8r, - gDRIPriv->sSfb8r, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->sfb8r = (volatile char *) map; - - if (drmMap(sPriv->fd, - gDRIPriv->hSfb32, - gDRIPriv->sSfb32, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - drmUnmap((drmAddress)ffbScreen->sfb8r, gDRIPriv->sSfb8r); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->sfb32 = (volatile char *) map; - - if (drmMap(sPriv->fd, - gDRIPriv->hSfb64, - gDRIPriv->sSfb64, - &map)) { - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - drmUnmap((drmAddress)ffbScreen->sfb8r, gDRIPriv->sSfb8r); - drmUnmap((drmAddress)ffbScreen->sfb32, gDRIPriv->sSfb32); - FREE(ffbScreen); - return GL_FALSE; - } - ffbScreen->sfb64 = (volatile char *) map; - - ffbScreen->fifo_cache = 0; - ffbScreen->rp_active = 0; - - ffbScreen->sPriv = sPriv; - sPriv->private = (void *) ffbScreen; - - ffbDDLinefuncInit(); - ffbDDPointfuncInit(); - - return GL_TRUE; -} - - -static void -ffbDestroyScreen(__DRIscreen *sPriv) -{ - ffbScreenPrivate *ffbScreen = sPriv->private; - FFBDRIPtr gDRIPriv = (FFBDRIPtr) sPriv->pDevPriv; - - drmUnmap((drmAddress)ffbScreen->regs, gDRIPriv->sFbcRegs); - drmUnmap((drmAddress)ffbScreen->dac, gDRIPriv->sDacRegs); - drmUnmap((drmAddress)ffbScreen->sfb8r, gDRIPriv->sSfb8r); - drmUnmap((drmAddress)ffbScreen->sfb32, gDRIPriv->sSfb32); - drmUnmap((drmAddress)ffbScreen->sfb64, gDRIPriv->sSfb64); - - FREE(ffbScreen); -} - -static const struct tnl_pipeline_stage *ffb_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - /* REMOVE: fog coord stage */ - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - /* REMOVE: point attenuation stage */ - &_tnl_render_stage, - 0, -}; - -/* Create and initialize the Mesa and driver specific context data */ -static GLboolean -ffbCreateContext(const __GLcontextModes *mesaVis, - __DRIcontext *driContextPriv, - void *sharedContextPrivate) -{ - ffbContextPtr fmesa; - GLcontext *ctx, *shareCtx; - __DRIscreen *sPriv; - ffbScreenPrivate *ffbScreen; - char *debug; - struct dd_function_table functions; - - /* Allocate ffb context */ - fmesa = (ffbContextPtr) CALLOC(sizeof(ffbContextRec)); - if (!fmesa) - return GL_FALSE; - - _mesa_init_driver_functions(&functions); - - /* Allocate Mesa context */ - if (sharedContextPrivate) - shareCtx = ((ffbContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - fmesa->glCtx = _mesa_create_context(mesaVis, shareCtx, - &functions, fmesa); - if (!fmesa->glCtx) { - FREE(fmesa); - return GL_FALSE; - } - driContextPriv->driverPrivate = fmesa; - ctx = fmesa->glCtx; - - sPriv = driContextPriv->driScreenPriv; - ffbScreen = (ffbScreenPrivate *) sPriv->private; - - /* Dri stuff. */ - fmesa->hHWContext = driContextPriv->hHWContext; - fmesa->driFd = sPriv->fd; - fmesa->driHwLock = &sPriv->pSAREA->lock; - - fmesa->ffbScreen = ffbScreen; - fmesa->driScreen = sPriv; - fmesa->ffb_sarea = FFB_DRISHARE(sPriv->pSAREA); - - /* Register and framebuffer pointers. */ - fmesa->regs = ffbScreen->regs; - fmesa->sfb32 = ffbScreen->sfb32; - - ffbDDInitContextHwState(ctx); - - /* Default clear and depth colors. */ - { - GLubyte r = (GLint) (ctx->Color.ClearColor[0] * 255.0F); - GLubyte g = (GLint) (ctx->Color.ClearColor[1] * 255.0F); - GLubyte b = (GLint) (ctx->Color.ClearColor[2] * 255.0F); - - fmesa->clear_pixel = ((r << 0) | - (g << 8) | - (b << 16)); - } - fmesa->clear_depth = Z_FROM_MESA(ctx->Depth.Clear * 4294967295.0f); - fmesa->clear_stencil = ctx->Stencil.Clear & 0xf; - - /* No wide points. */ - ctx->Const.MinPointSize = 1.0; - ctx->Const.MinPointSizeAA = 1.0; - ctx->Const.MaxPointSize = 1.0; - ctx->Const.MaxPointSizeAA = 1.0; - - /* Disable wide lines as we can't antialias them correctly in - * hardware. - */ - ctx->Const.MinLineWidth = 1.0; - ctx->Const.MinLineWidthAA = 1.0; - ctx->Const.MaxLineWidth = 1.0; - ctx->Const.MaxLineWidthAA = 1.0; - ctx->Const.LineWidthGranularity = 1.0; - - ctx->Const.MaxDrawBuffers = 1; - - /* Instead of having GCC emit these constants a zillion times - * everywhere in the driver, put them here. - */ - fmesa->ffb_2_30_fixed_scale = __FFB_2_30_FIXED_SCALE; - fmesa->ffb_one_over_2_30_fixed_scale = (1.0 / __FFB_2_30_FIXED_SCALE); - fmesa->ffb_16_16_fixed_scale = __FFB_16_16_FIXED_SCALE; - fmesa->ffb_one_over_16_16_fixed_scale = (1.0 / __FFB_16_16_FIXED_SCALE); - fmesa->ffb_ubyte_color_scale = 255.0f; - fmesa->ffb_zero = 0.0f; - - fmesa->debugFallbacks = GL_FALSE; - debug = getenv("LIBGL_DEBUG"); - if (debug && strstr(debug, "fallbacks")) - fmesa->debugFallbacks = GL_TRUE; - - /* Initialize the software rasterizer and helper modules. */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* All of this need only be done once for a new context. */ - /* XXX these should be moved right after the - * _mesa_init_driver_functions() call above. - */ - ffbDDExtensionsInit(ctx); - ffbDDInitDriverFuncs(ctx); - ffbDDInitStateFuncs(ctx); - ffbDDInitRenderFuncs(ctx); - /*ffbDDInitTexFuncs(ctx); not needed */ - ffbDDInitBitmapFuncs(ctx); - ffbInitVB(ctx); - -#if 0 - ffbInitTnlModule(ctx); -#endif - - _tnl_destroy_pipeline(ctx); - _tnl_install_pipeline(ctx, ffb_pipeline); - - return GL_TRUE; -} - -static void -ffbDestroyContext(__DRIcontext *driContextPriv) -{ - ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; - - if (fmesa) { - ffbFreeVB(fmesa->glCtx); - - _swsetup_DestroyContext( fmesa->glCtx ); - _tnl_DestroyContext( fmesa->glCtx ); - _vbo_DestroyContext( fmesa->glCtx ); - _swrast_DestroyContext( fmesa->glCtx ); - - /* free the Mesa context */ - fmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(fmesa->glCtx); - - FREE(fmesa); - } -} - -/* Create and initialize the Mesa and driver specific pixmap buffer data */ -static GLboolean -ffbCreateBuffer(__DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - /* Mesa checks for pitch > 0, but ffb doesn't use pitches */ - int bogusPitch = 1; - int bpp = 4; /* we've always got a 32bpp framebuffer */ - int offset = 0; /* always at 0 for offset */ - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } else { - GLboolean swStencil = (mesaVis->stencilBits > 0 && - mesaVis->depthBits != 24); - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, - driDrawPriv); - ffbSetSpanFunctions(frontRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, - driDrawPriv); - ffbSetSpanFunctions(backRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, bpp, offset, - bogusPitch, driDrawPriv); - ffbSetDepthFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - if (mesaVis->stencilBits > 0 && !swStencil) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(MESA_FORMAT_S8, NULL, bpp, offset, - bogusPitch, driDrawPriv); - ffbSetStencilFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - swStencil, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -ffbDestroyBuffer(__DRIdrawable *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - - -#define USE_FAST_SWAP - -static void -ffbSwapBuffers( __DRIdrawable *dPriv ) -{ - ffbContextPtr fmesa = (ffbContextPtr) dPriv->driContextPriv->driverPrivate; - unsigned int fbc, wid, wid_reg_val, dac_db_bit; - unsigned int shadow_dac_addr, active_dac_addr; - ffb_fbcPtr ffb; - ffb_dacPtr dac; - - if (fmesa == NULL || - fmesa->glCtx->Visual.doubleBufferMode == 0) - return; - - /* Flush pending rendering commands */ - _mesa_notifySwapBuffers(fmesa->glCtx); - - ffb = fmesa->regs; - dac = fmesa->ffbScreen->dac; - - fbc = fmesa->fbc; - wid = fmesa->wid; - - /* Swap the buffer we render into and read pixels from. */ - fmesa->back_buffer ^= 1; - - /* If we are writing into both buffers, don't mess with - * the WB setting. - */ - if ((fbc & FFB_FBC_WB_AB) != FFB_FBC_WB_AB) { - if ((fbc & FFB_FBC_WB_A) != 0) - fbc = (fbc & ~FFB_FBC_WB_A) | FFB_FBC_WB_B; - else - fbc = (fbc & ~FFB_FBC_WB_B) | FFB_FBC_WB_A; - } - - /* But either way, we must flip the read buffer setting. */ - if ((fbc & FFB_FBC_RB_A) != 0) - fbc = (fbc & ~FFB_FBC_RB_A) | FFB_FBC_RB_B; - else - fbc = (fbc & ~FFB_FBC_RB_B) | FFB_FBC_RB_A; - - LOCK_HARDWARE(fmesa); - - if (fmesa->fbc != fbc) { - FFBFifo(fmesa, 1); - ffb->fbc = fmesa->fbc = fbc; - fmesa->ffbScreen->rp_active = 1; - } - - /* And swap the buffer displayed in the WID. */ - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC1) { - shadow_dac_addr = FFBDAC_PAC1_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC1_APWLUT(wid); - dac_db_bit = FFBDAC_PAC1_WLUT_DB; - } else { - shadow_dac_addr = FFBDAC_PAC2_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC2_APWLUT(wid); - dac_db_bit = FFBDAC_PAC2_WLUT_DB; - } - - FFBWait(fmesa, ffb); - - wid_reg_val = DACCFG_READ(dac, active_dac_addr); - if (fmesa->back_buffer == 0) - wid_reg_val |= dac_db_bit; - else - wid_reg_val &= ~dac_db_bit; -#ifdef USE_FAST_SWAP - DACCFG_WRITE(dac, active_dac_addr, wid_reg_val); -#else - DACCFG_WRITE(dac, shadow_dac_addr, wid_reg_val); - - /* Schedule the window transfer. */ - DACCFG_WRITE(dac, FFBDAC_CFG_WTCTRL, - (FFBDAC_CFG_WTCTRL_TCMD | FFBDAC_CFG_WTCTRL_TE)); - - { - int limit = 1000000; - while (limit--) { - unsigned int wtctrl = DACCFG_READ(dac, FFBDAC_CFG_WTCTRL); - - if ((wtctrl & FFBDAC_CFG_WTCTRL_DS) == 0) - break; - } - } -#endif - - UNLOCK_HARDWARE(fmesa); -} - -static void ffb_init_wid(ffbContextPtr fmesa, unsigned int wid) -{ - ffb_dacPtr dac = fmesa->ffbScreen->dac; - unsigned int wid_reg_val, dac_db_bit, active_dac_addr; - unsigned int shadow_dac_addr; - - if (fmesa->ffb_sarea->flags & FFB_DRI_PAC1) { - shadow_dac_addr = FFBDAC_PAC1_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC1_APWLUT(wid); - dac_db_bit = FFBDAC_PAC1_WLUT_DB; - } else { - shadow_dac_addr = FFBDAC_PAC2_SPWLUT(wid); - active_dac_addr = FFBDAC_PAC2_APWLUT(wid); - dac_db_bit = FFBDAC_PAC2_WLUT_DB; - } - - wid_reg_val = DACCFG_READ(dac, active_dac_addr); - wid_reg_val &= ~dac_db_bit; -#ifdef USE_FAST_SWAP - DACCFG_WRITE(dac, active_dac_addr, wid_reg_val); -#else - DACCFG_WRITE(dac, shadow_dac_addr, wid_reg_val); - - /* Schedule the window transfer. */ - DACCFG_WRITE(dac, FFBDAC_CFG_WTCTRL, - (FFBDAC_CFG_WTCTRL_TCMD | FFBDAC_CFG_WTCTRL_TE)); - - { - int limit = 1000000; - while (limit--) { - unsigned int wtctrl = DACCFG_READ(dac, FFBDAC_CFG_WTCTRL); - - if ((wtctrl & FFBDAC_CFG_WTCTRL_DS) == 0) - break; - } - } -#endif -} - -/* Force the context `c' to be the current context and associate with it - buffer `b' */ -static GLboolean -ffbMakeCurrent(__DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv) -{ - if (driContextPriv) { - ffbContextPtr fmesa = (ffbContextPtr) driContextPriv->driverPrivate; - int first_time; - - fmesa->driDrawable = driDrawPriv; - - _mesa_make_current(fmesa->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); - - first_time = 0; - if (fmesa->wid == ~0) { - first_time = 1; - if (getenv("LIBGL_SOFTWARE_RENDERING")) - FALLBACK( fmesa->glCtx, FFB_BADATTR_SWONLY, GL_TRUE ); - } - - LOCK_HARDWARE(fmesa); - if (first_time) { - fmesa->wid = fmesa->ffb_sarea->wid_table[driDrawPriv->index]; - ffb_init_wid(fmesa, fmesa->wid); - } - - fmesa->state_dirty |= FFB_STATE_ALL; - fmesa->state_fifo_ents = fmesa->state_all_fifo_ents; - ffbSyncHardware(fmesa); - UNLOCK_HARDWARE(fmesa); - - if (first_time) { - /* Also, at the first switch to a new context, - * we need to clear all the hw buffers. - */ - ffbDDClear(fmesa->glCtx, - (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | - BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)); - } - } else { - _mesa_make_current(NULL, NULL, NULL); - } - - return GL_TRUE; -} - -/* Force the context `c' to be unbound from its buffer */ -static GLboolean -ffbUnbindContext(__DRIcontext *driContextPriv) -{ - return GL_TRUE; -} - -void ffbXMesaUpdateState(ffbContextPtr fmesa) -{ - __DRIdrawable *dPriv = fmesa->driDrawable; - __DRIscreen *sPriv = fmesa->driScreen; - int stamp = dPriv->lastStamp; - - DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv); - - if (dPriv->lastStamp != stamp) { - GLcontext *ctx = fmesa->glCtx; - - ffbCalcViewport(ctx); - driUpdateFramebufferSize(ctx, dPriv); - if (ctx->Polygon.StippleFlag) { - ffbXformAreaPattern(fmesa, - (const GLubyte *)ctx->PolygonStipple); - } - } -} - -static const __DRIconfig ** -ffbFillInModes( __DRIscreen *psp, - unsigned pixel_bits, unsigned depth_bits, - unsigned stencil_bits, GLboolean have_back_buffer ) -{ - __DRIconfig **configs; - __GLcontextModes *m; - unsigned depth_buffer_factor; - unsigned back_buffer_factor; - GLenum fb_format; - GLenum fb_type; - int i; - - /* GLX_SWAP_COPY_OML is only supported because the FFB driver doesn't - * support pageflipping at all. - */ - static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML - }; - - uint8_t depth_bits_array[3]; - uint8_t stencil_bits_array[3]; - uint8_t msaa_samples_array[1]; - - depth_bits_array[0] = 0; - depth_bits_array[1] = depth_bits; - depth_bits_array[2] = depth_bits; - - /* Just like with the accumulation buffer, always provide some modes - * with a stencil buffer. It will be a sw fallback, but some apps won't - * care about that. - */ - stencil_bits_array[0] = 0; - stencil_bits_array[1] = 0; - stencil_bits_array[2] = (stencil_bits == 0) ? 8 : stencil_bits; - - msaa_samples_array[0] = 0; - - depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 3 : 1; - back_buffer_factor = (have_back_buffer) ? 3 : 1; - - if ( pixel_bits == 16 ) { - fb_format = GL_RGB; - fb_type = GL_UNSIGNED_SHORT_5_6_5; - } - else { - fb_format = GL_BGRA; - fb_type = GL_UNSIGNED_INT_8_8_8_8_REV; - } - - configs = driCreateConfigs(fb_format, fb_type, - depth_bits_array, stencil_bits_array, - depth_buffer_factor, back_buffer_modes, - back_buffer_factor, - msaa_samples_array, 1, GL_TRUE); - if (configs == NULL) { - fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, - __LINE__); - return NULL; - } - - /* Mark the visual as slow if there are "fake" stencil bits. - */ - for (i = 0; configs[i]; i++) { - m = &configs[i]->modes; - if ((m->stencilBits != 0) && (m->stencilBits != stencil_bits)) { - m->visualRating = GLX_SLOW_CONFIG; - } - } - - return (const __DRIconfig **) configs; -} - - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -static const __DRIconfig ** -ffbInitScreen(__DRIscreen *psp) -{ - static const __DRIversion ddx_expected = { 0, 1, 1 }; - static const __DRIversion dri_expected = { 4, 0, 0 }; - static const __DRIversion drm_expected = { 0, 0, 1 }; - - if ( ! driCheckDriDdxDrmVersions2( "ffb", - &psp->dri_version, & dri_expected, - &psp->ddx_version, & ddx_expected, - &psp->drm_version, & drm_expected ) ) - return NULL; - - if (!ffbInitDriver(psp)) - return NULL; - - return ffbFillInModes( psp, 32, 16, 0, GL_TRUE ); -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = ffbInitScreen, - .DestroyScreen = ffbDestroyScreen, - .CreateContext = ffbCreateContext, - .DestroyContext = ffbDestroyContext, - .CreateBuffer = ffbCreateBuffer, - .DestroyBuffer = ffbDestroyBuffer, - .SwapBuffers = ffbSwapBuffers, - .MakeCurrent = ffbMakeCurrent, - .UnbindContext = ffbUnbindContext, - .GetSwapInfo = NULL, - .GetDrawableMSC = NULL, - .WaitForMSC = NULL, - .WaitForSBC = NULL, - .SwapBuffersMSC = NULL -}; - -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - NULL -}; diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.h b/src/mesa/drivers/dri/ffb/ffb_xmesa.h deleted file mode 100644 index 2b1740d2219..00000000000 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.h +++ /dev/null @@ -1,25 +0,0 @@ - -#ifndef _FFB_XMESA_H_ -#define _FFB_XMESA_H_ - -#include <sys/time.h> -#include "dri_util.h" -#include "main/mtypes.h" -#include "ffb_drishare.h" -#include "ffb_regs.h" -#include "ffb_dac.h" -#include "ffb_fifo.h" - -typedef struct { - __DRIscreen *sPriv; - ffb_fbcPtr regs; - ffb_dacPtr dac; - volatile char *sfb8r; - volatile char *sfb32; - volatile char *sfb64; - - int fifo_cache; - int rp_active; -} ffbScreenPrivate; - -#endif /* !(_FFB_XMESA_H) */ diff --git a/src/mesa/drivers/dri/ffb/server/ffb_dac.h b/src/mesa/drivers/dri/ffb/server/ffb_dac.h deleted file mode 100644 index ac4a75b4598..00000000000 --- a/src/mesa/drivers/dri/ffb/server/ffb_dac.h +++ /dev/null @@ -1,366 +0,0 @@ -/* - * Acceleration for the Creator and Creator3D framebuffer - DAC register layout. - * - * Copyright (C) 2000 David S. Miller (davem@redhat.com) - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * DAVID MILLER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#ifndef _FFB_DAC_H -#define _FFB_DAC_H - -#define Bool int - -/* FFB utilizes two different ramdac chips: - * - * 1) BT9068 "Pacifica1", used in all FFB1 and - * FFB2 boards. - * - * 2) BT498(a) "Pacifica2", used in FFB2+ and - * AFB boards. - * - * They are mostly equivalent, except in a few key areas: - * - * 1) WID register layout - * 2) Number of CLUT tables - * 3) Presence of Window Address Mask register - * 4) Method of GAMMA correction support - */ - -/* NOTE: All addresses described in this file are DAC - * indirect addresses. - */ - -/* DAC color values are in the following format. */ -#define FFBDAC_COLOR_BLUE 0x00ff0000 -#define FFBDAC_COLOR_BLUE_SHFT 16 -#define FFBDAC_COLOR_GREEN 0x0000ff00 -#define FFBDAC_COLOR_GREEN_SHFT 8 -#define FFBDAC_COLOR_RED 0x000000ff -#define FFBDAC_COLOR_RED_SHFT 0 - -/* Cursor DAC register addresses. */ -#define FFBDAC_CUR_BITMAP_P0 0x000 /* Plane 0 cursor bitmap */ -#define FFBDAC_CUR_BITMAP_P1 0x080 /* Plane 1 cursor bitmap */ -#define FFBDAC_CUR_CTRL 0x100 /* Cursor control */ -#define FFBDAC_CUR_COLOR0 0x101 /* Cursor Color 0 */ -#define FFBDAC_CUR_COLOR1 0x102 /* Cursor Color 1 (bg) */ -#define FFBDAC_CUR_COLOR2 0x103 /* Cursor Color 2 (fg) */ -#define FFBDAC_CUR_POS 0x104 /* Active cursor position */ - -/* Cursor control register. - * WARNING: Be careful, reverse logic on these bits. - */ -#define FFBDAC_CUR_CTRL_P0 0x00000001 /* Plane0 display disable */ -#define FFBDAC_CUR_CTRL_P1 0x00000002 /* Plane1 display disable */ - -/* Active cursor position register */ -#define FFBDAC_CUR_POS_Y_SIGN 0x80000000 /* Sign of Y position */ -#define FFBDAC_CUR_POS_Y 0x0fff0000 /* Y position */ -#define FFBDAC_CUR_POS_X_SIGN 0x00008000 /* Sign of X position */ -#define FFBDAC_CUR_POS_X 0x00000fff /* X position */ - -/* Configuration and Palette DAC register addresses. */ -#define FFBDAC_CFG_PPLLCTRL 0x0000 /* Pixel PLL Control */ -#define FFBDAC_CFG_GPLLCTRL 0x0001 /* General Purpose PLL Control */ -#define FFBDAC_CFG_PFCTRL 0x1000 /* Pixel Format Control */ -#define FFBDAC_CFG_UCTRL 0x1001 /* User Control */ -#define FFBDAC_CFG_CLUP_BASE 0x2000 /* Color Lookup Palette */ -#define FFBDAC_CFG_CLUP(entry) (FFBDAC_CFG_CLUP_BASE + ((entry) * 0x100)) -#define FFBDAC_PAC2_SOVWLUT0 0x3100 /* Shadow Overlay Window Lookup 0*/ -#define FFBDAC_PAC2_SOVWLUT1 0x3101 /* Shadow Overlay Window Lookup 1*/ -#define FFBDAC_PAC2_SOVWLUT2 0x3102 /* Shadow Overlay Window Lookup 2*/ -#define FFBDAC_PAC2_SOVWLUT3 0x3103 /* Shadow Overlay Window Lookup 3*/ -#define FFBDAC_PAC2_AOVWLUT0 0x3210 /* Active Overlay Window Lookup 0*/ -#define FFBDAC_PAC2_AOVWLUT1 0x3211 /* Active Overlay Window Lookup 1*/ -#define FFBDAC_PAC2_AOVWLUT2 0x3212 /* Active Overlay Window Lookup 2*/ -#define FFBDAC_PAC2_AOVWLUT3 0x3213 /* Active Overlay Window Lookup 3*/ -#define FFBDAC_CFG_WTCTRL 0x3150 /* Window Transfer Control */ -#define FFBDAC_CFG_TMCTRL 0x3151 /* Transparent Mask Control */ -#define FFBDAC_CFG_TCOLORKEY 0x3152 /* Transparent Color Key */ -#define FFBDAC_CFG_WAMASK 0x3153 /* Window Address Mask (PAC2 only) */ -#define FFBDAC_PAC1_SPWLUT_BASE 0x3100 /* Shadow Primary Window Lookups */ -#define FFBDAC_PAC1_SPWLUT(entry) (FFBDAC_PAC1_SPWLUT_BASE + (entry)) -#define FFBDAC_PAC1_APWLUT_BASE 0x3120 /* Active Primary Window Lookups */ -#define FFBDAC_PAC1_APWLUT(entry) (FFBDAC_PAC1_APWLUT_BASE + (entry)) -#define FFBDAC_PAC2_SPWLUT_BASE 0x3200 /* Shadow Primary Window Lookups */ -#define FFBDAC_PAC2_SPWLUT(entry) (FFBDAC_PAC2_SPWLUT_BASE + (entry)) -#define FFBDAC_PAC2_APWLUT_BASE 0x3240 /* Active Primary Window Lookups */ -#define FFBDAC_PAC2_APWLUT(entry) (FFBDAC_PAC2_APWLUT_BASE + (entry)) -#define FFBDAC_CFG_SANAL 0x5000 /* Signature Analysis Control */ -#define FFBDAC_CFG_DACCTRL 0x5001 /* DAC Control */ -#define FFBDAC_CFG_TGEN 0x6000 /* Timing Generator Control */ -#define FFBDAC_CFG_VBNP 0x6001 /* Vertical Blank Negation Point */ -#define FFBDAC_CFG_VBAP 0x6002 /* Vertical Blank Assertion Point*/ -#define FFBDAC_CFG_VSNP 0x6003 /* Vertical Sync Negation Point */ -#define FFBDAC_CFG_VSAP 0x6004 /* Vertical Sync Assertion Point */ -#define FFBDAC_CFG_HSNP 0x6005 /* Horz Serration Negation Point */ -#define FFBDAC_CFG_HBNP 0x6006 /* Horz Blank Negation Point */ -#define FFBDAC_CFG_HBAP 0x6007 /* Horz Blank Assertion Point */ -#define FFBDAC_CFG_HSYNCNP 0x6008 /* Horz Sync Negation Point */ -#define FFBDAC_CFG_HSYNCAP 0x6009 /* Horz Sync Assertion Point */ -#define FFBDAC_CFG_HSCENNP 0x600A /* Horz SCEN Negation Point */ -#define FFBDAC_CFG_HSCENAP 0x600B /* Horz SCEN Assertion Point */ -#define FFBDAC_CFG_EPNP 0x600C /* Eql'zing Pulse Negation Point */ -#define FFBDAC_CFG_EINP 0x600D /* Eql'zing Intvl Negation Point */ -#define FFBDAC_CFG_EIAP 0x600E /* Eql'zing Intvl Assertion Point*/ -#define FFBDAC_CFG_TGVC 0x600F /* Timing Generator Vert Counter */ -#define FFBDAC_CFG_TGHC 0x6010 /* Timing Generator Horz Counter */ -#define FFBDAC_CFG_DID 0x8000 /* Device Identification */ -#define FFBDAC_CFG_MPDATA 0x8001 /* Monitor Port Data */ -#define FFBDAC_CFG_MPSENSE 0x8002 /* Monitor Port Sense */ - -/* Pixel PLL Control Register */ -#define FFBDAC_CFG_PPLLCTRL_M 0x0000007f /* PLL VCO Multiplicand */ -#define FFBDAC_CFG_PPLLCTRL_D 0x00000780 /* PLL VCO Divisor */ -#define FFBDAC_CFG_PPLLCTRL_PFD 0x00001800 /* Post VCO Frequency Divider */ -#define FFBDAC_CFG_PPLLCTRL_EN 0x00004000 /* Enable PLL as pixel clock src */ - -/* General Purpose PLL Control Register */ -#define FFBDAC_CFG_GPLLCTRL_M 0x0000007f /* PLL VCO Multiplicand */ -#define FFBDAC_CFG_GPLLCTRL_D 0x00000780 /* PLL VCO Divisor */ -#define FFBDAC_CFG_GPLLCTRL_PFD 0x00001800 /* Post VCO Frequency Divider */ -#define FFBDAC_CFG_GPLLCTRL_EN 0x00004000 /* Enable PLL as Gen. Purpose clk*/ - -/* Pixel Format Control Register */ -#define FFBDAC_CFG_PFCTRL_2_1 0x00000000 /* 2:1 pixel interleave format */ -#define FFBDAC_CFG_PFCTRL_4_1 0x00000001 /* 4:1 pixel interleave format */ -#define FFBDAC_CFG_PFCTRL_42_1 0x00000002 /* 4/2:1 pixel interleave format */ -#define FFBDAC_CFG_PFCTRL_82_1 0x00000003 /* 8/2:1 pixel interleave format */ - -/* User Control Register */ -#define FFBDAC_UCTRL_IPDISAB 0x00000001 /* Disable input pullup resistors*/ -#define FFBDAC_UCTRL_ABLANK 0x00000002 /* Asynchronous Blank */ -#define FFBDAC_UCTRL_DBENAB 0x00000004 /* Double-Buffer Enable */ -#define FFBDAC_UCTRL_OVENAB 0x00000008 /* Overlay Enable */ -#define FFBDAC_UCTRL_WMODE 0x00000030 /* Window Mode */ -#define FFBDAC_UCTRL_WM_COMB 0x00000000 /* Window Mode = Combined */ -#define FFBDAC_UCTRL_WM_S4 0x00000010 /* Window Mode = Seperate_4 */ -#define FFBDAC_UCTRL_WM_S8 0x00000020 /* Window Mode = Seperate_8 */ -#define FFBDAC_UCTRL_WM_RESV 0x00000030 /* Window Mode = reserved */ -#define FFBDAC_UCTRL_MANREV 0x00000f00 /* 4-bit Manufacturing Revision */ - -/* Overlay Window Lookup Registers (PAC2 only) */ -#define FFBDAC_CFG_OVWLUT_PSEL 0x0000000f /* Palette Section, Seperate_4 */ -#define FFBDAC_CFG_OVWLUT_PTBL 0x00000030 /* Palette Table */ -#define FFBDAC_CFG_OVWLUT_LKUP 0x00000100 /* 1 = Use palette, 0 = Bypass */ -#define FFBDAC_CFG_OVWLUT_OTYP 0x00000c00 /* Overlay Type */ -#define FFBDAC_CFG_OVWLUT_O_N 0x00000000 /* Overlay Type - None */ -#define FFBDAC_CFG_OVWLUT_O_T 0x00000400 /* Overlay Type - Transparent */ -#define FFBDAC_CFG_OVWLUT_O_O 0x00000800 /* Overlay Type - Opaque */ -#define FFBDAC_CFG_OVWLUT_O_R 0x00000c00 /* Overlay Type - Reserved */ -#define FFBDAC_CFG_OVWLUT_PCS 0x00003000 /* Psuedocolor Src */ -#define FFBDAC_CFG_OVWLUT_P_XO 0x00000000 /* Psuedocolor Src - XO[7:0] */ -#define FFBDAC_CFG_OVWLUT_P_R 0x00001000 /* Psuedocolor Src - R[7:0] */ -#define FFBDAC_CFG_OVWLUT_P_G 0x00002000 /* Psuedocolor Src - G[7:0] */ -#define FFBDAC_CFG_OVWLUT_P_B 0x00003000 /* Psuedocolor Src - B[7:0] */ - -/* Window Transfer Control Register */ -#define FFBDAC_CFG_WTCTRL_DS 0x00000001 /* Device Status, 1 = Busy */ -#define FFBDAC_CFG_WTCTRL_TCMD 0x00000002 /* Transfer Command - * 1 = Transfer, 0 = No Action - */ -#define FFBDAC_CFG_WTCTRL_TE 0x00000004 /* Transfer Event - * 1 = Next Frame, 0 = Next Field - */ -#define FFBDAC_CFG_WTCTRL_DRD 0x00000008 /* Drawing Data - * 1 = Local Drawing Active - * 0 = Local Drawing Idle - */ -#define FFBDAC_CFG_WTCTRL_DRS 0x00000010 /* Drawing Status - * 1 = Network Drawing Active - * 0 = Network Drawing Idle - */ - -/* Transparent Mask Control Register */ -#define FFBDAC_CFG_TMCTRL_OMSK 0x000000ff /* Overlay Mask */ - -/* Transparent Color Key Register */ -#define FFBDAC_CFG_TCOLORKEY_K 0x000000ff /* Overlay Color Key */ - -/* Window Address Mask Register (PAC2 only) */ -#define FFBDAC_CFG_WAMASK_PMSK 0x0000003f /* PWLUT select PMASK */ -#define FFBDAC_CFG_WAMASK_OMSK 0x00000300 /* OWLUT control OMASK */ - -/* (non-Overlay) Window Lookup Table Registers, PAC1 format */ -#define FFBDAC_PAC1_WLUT_DB 0x00000020 /* 0 = Buffer A, 1 = Buffer B */ -#define FFBDAC_PAC1_WLUT_C 0x0000001c /* C: Color Model Selection */ -#define FFBDAC_PAC1_WLUT_C_8P 0x00000000 /* C: 8bpp Pseudocolor */ -#define FFBDAC_PAC1_WLUT_C_8LG 0x00000004 /* C: 8bpp Linear Grey */ -#define FFBDAC_PAC1_WLUT_C_8NG 0x00000008 /* C: 8bpp Non-Linear Grey */ -#define FFBDAC_PAC1_WLUT_C_24D 0x00000010 /* C: 24bpp Directcolor */ -#define FFBDAC_PAC1_WLUT_C_24LT 0x00000014 /* C: 24bpp Linear Truecolor */ -#define FFBDAC_PAC1_WLUT_C_24NT 0x00000018 /* C: 24bpp Non-Linear Truecolor */ -#define FFBDAC_PAC1_WLUT_PCS 0x00000003 /* Pseudocolor Src */ -#define FFBDAC_PAC1_WLUT_P_XO 0x00000000 /* Pseudocolor Src - XO[7:0] */ -#define FFBDAC_PAC1_WLUT_P_R 0x00000001 /* Pseudocolor Src - R[7:0] */ -#define FFBDAC_PAC1_WLUT_P_G 0x00000002 /* Pseudocolor Src - G[7:0] */ -#define FFBDAC_PAC1_WLUT_P_B 0x00000003 /* Pseudocolor Src - B[7:0] */ - -/* (non-Overlay) Window Lookup Table Registers, PAC2 format */ -#define FFBDAC_PAC2_WLUT_PTBL 0x00000030 /* Palette Table Entry */ -#define FFBDAC_PAC2_WLUT_LKUP 0x00000100 /* 1 = Use palette, 0 = Bypass */ -#define FFBDAC_PAC2_WLUT_PCS 0x00003000 /* Pseudocolor Src */ -#define FFBDAC_PAC2_WLUT_P_XO 0x00000000 /* Pseudocolor Src - XO[7:0] */ -#define FFBDAC_PAC2_WLUT_P_R 0x00001000 /* Pseudocolor Src - R[7:0] */ -#define FFBDAC_PAC2_WLUT_P_G 0x00002000 /* Pseudocolor Src - G[7:0] */ -#define FFBDAC_PAC2_WLUT_P_B 0x00003000 /* Pseudocolor Src - B[7:0] */ -#define FFBDAC_PAC2_WLUT_DEPTH 0x00004000 /* 0 = Pseudocolor, 1 = Truecolor*/ -#define FFBDAC_PAC2_WLUT_DB 0x00008000 /* 0 = Buffer A, 1 = Buffer B */ - -/* Signature Analysis Control Register */ -#define FFBDAC_CFG_SANAL_SRR 0x000000ff /* DAC Seed/Result for Red */ -#define FFBDAC_CFG_SANAL_SRG 0x0000ff00 /* DAC Seed/Result for Green */ -#define FFBDAC_CFG_SANAL_SRB 0x00ff0000 /* DAC Seed/Result for Blue */ -#define FFBDAC_CFG_SANAL_RQST 0x01000000 /* Signature Capture Request */ -#define FFBDAC_CFG_SANAL_BSY 0x02000000 /* Signature Analysis Busy */ -#define FFBDAC_CFG_SANAL_DSM 0x04000000 /* Data Strobe Mode - * 0 = Signature Analysis Mode - * 1 = Data Strobe Mode - */ - -/* DAC Control Register */ -#define FFBDAC_CFG_DACCTRL_O2 0x00000003 /* Operand 2 Select - * 00 = Normal Operation - * 01 = Select 145mv Reference - * 10 = Select Blue DAC Output - * 11 = Reserved - */ -#define FFBDAC_CFG_DACCTRL_O1 0x0000000c /* Operand 1 Select - * 00 = Normal Operation - * 01 = Select Green DAC Output - * 10 = Select Red DAC Output - * 11 = Reserved - */ -#define FFBDAC_CFG_DACCTRL_CR 0x00000010 /* Comparator Result - * 0 = operand1 < operand2 - * 1 = operand1 > operand2 - */ -#define FFBDAC_CFG_DACCTRL_SGE 0x00000020 /* Sync-on-Green Enable */ -#define FFBDAC_CFG_DACCTRL_PE 0x00000040 /* Pedestal Enable */ -#define FFBDAC_CFG_DACCTRL_VPD 0x00000080 /* VSYNC* Pin Disable */ -#define FFBDAC_CFG_DACCTRL_SPB 0x00000100 /* Sync Polarity Bit - * 0 = VSYNC* and CSYNC* active low - * 1 = VSYNC* and CSYNC* active high - */ - -/* Timing Generator Control Register */ -#define FFBDAC_CFG_TGEN_VIDE 0x00000001 /* Video Enable */ -#define FFBDAC_CFG_TGEN_TGE 0x00000002 /* Timing Generator Enable */ -#define FFBDAC_CFG_TGEN_HSD 0x00000004 /* HSYNC* Disabled */ -#define FFBDAC_CFG_TGEN_VSD 0x00000008 /* VSYNC* Disabled */ -#define FFBDAC_CFG_TGEN_EQD 0x00000010 /* Equalization Disabled */ -#define FFBDAC_CFG_TGEN_MM 0x00000020 /* 0 = Slave, 1 = Master */ -#define FFBDAC_CFG_TGEN_IM 0x00000040 /* 1 = Interlaced Mode */ - -/* Device Identification Register, should be 0xA236E1AD for FFB bt497/bt498 */ -#define FFBDAC_CFG_DID_ONE 0x00000001 /* Always set */ -#define FFBDAC_CFG_DID_MANUF 0x00000ffe /* Manufacturer ID */ -#define FFBDAC_CFG_DID_PNUM 0x0ffff000 /* Device Part Number */ -#define FFBDAC_CFG_DID_REV 0xf0000000 /* Device Revision */ - -/* Monitor Port Data Register */ -#define FFBDAC_CFG_MPDATA_SCL 0x00000001 /* SCL Data */ -#define FFBDAC_CFG_MPDATA_SDA 0x00000002 /* SDA Data */ - -/* Monitor Port Sense Register */ -#define FFBDAC_CFG_MPSENSE_SCL 0x00000001 /* SCL Sense */ -#define FFBDAC_CFG_MPSENSE_SDA 0x00000002 /* SDA Sense */ - -/* DAC register access shorthands. */ -#define DACCUR_READ(DAC, ADDR) ((DAC)->cur = (ADDR), (DAC)->curdata) -#define DACCUR_WRITE(DAC, ADDR, VAL) ((DAC)->cur = (ADDR), (DAC)->curdata = (VAL)) -#define DACCFG_READ(DAC, ADDR) ((DAC)->cfg = (ADDR), (DAC)->cfgdata) -#define DACCFG_WRITE(DAC, ADDR, VAL) ((DAC)->cfg = (ADDR), (DAC)->cfgdata = (VAL)) - -typedef struct ffb_dac_hwstate { - unsigned int ppllctrl; - unsigned int gpllctrl; - unsigned int pfctrl; - unsigned int uctrl; - unsigned int clut[256 * 4]; /* One 256 entry clut on PAC1, 4 on PAC2 */ - unsigned int ovluts[4]; /* Overlay WLUTS, PAC2 only */ - unsigned int wtctrl; - unsigned int tmctrl; - unsigned int tcolorkey; - unsigned int wamask; - unsigned int pwluts[64]; - unsigned int dacctrl; - unsigned int tgen; - unsigned int vbnp; - unsigned int vbap; - unsigned int vsnp; - unsigned int vsap; - unsigned int hsnp; - unsigned int hbnp; - unsigned int hbap; - unsigned int hsyncnp; - unsigned int hsyncap; - unsigned int hscennp; - unsigned int hscenap; - unsigned int epnp; - unsigned int einp; - unsigned int eiap; -} ffb_dac_hwstate_t; - -typedef struct { - Bool InUse; - - /* The following fields are undefined unless InUse is TRUE. */ - int refcount; - Bool canshare; - unsigned int wlut_regval; - int buffer; /* 0 = Buffer A, 1 = Buffer B */ - int depth; /* 8 or 32 bpp */ - int greyscale; /* 1 = greyscale, 0 = color */ - int linear; /* 1 = linear, 0 = non-linear */ - int direct; /* 1 = 24bpp directcolor */ - int channel; /* 0 = X, 1 = R, 2 = G, 3 = B */ - int palette; /* Only PAC2 has multiple CLUTs */ -} ffb_wid_info_t; - -#define FFB_MAX_PWIDS 64 -typedef struct { - int num_wids; - int wid_shift; /* To get X channel value */ - ffb_wid_info_t wid_pool[FFB_MAX_PWIDS]; -} ffb_wid_pool_t; - -typedef struct ffb_dac_info { - unsigned int flags; -#define FFB_DAC_PAC1 0x00000001 /* Pacifica1 DAC, BT9068 */ -#define FFB_DAC_PAC2 0x00000002 /* Pacifica2 DAC, BT498 */ -#define FFB_DAC_ICURCTL 0x00000004 /* Inverted CUR_CTRL bits */ - - unsigned int kernel_wid; - - /* These registers need to be modified when changing DAC - * timing state, so at init time we capture their values. - */ - unsigned int ffbcfg0; - unsigned int ffbcfg2; - unsigned int ffb_passin_ctrl; /* FFB2+/AFB only */ - - ffb_dac_hwstate_t kern_dac_state; - ffb_dac_hwstate_t x_dac_state; - - ffb_wid_pool_t wid_table; -} ffb_dac_info_t; - -#endif /* _FFB_DAC_H */ diff --git a/src/mesa/drivers/dri/ffb/server/ffb_drishare.h b/src/mesa/drivers/dri/ffb/server/ffb_drishare.h deleted file mode 100644 index 69fefa3f0a1..00000000000 --- a/src/mesa/drivers/dri/ffb/server/ffb_drishare.h +++ /dev/null @@ -1,47 +0,0 @@ - -#ifndef _FFB_DRISHARE_H -#define _FFB_DRISHARE_H - -typedef struct ffb_dri_state { - int flags; -#define FFB_DRI_FFB2 0x00000001 -#define FFB_DRI_FFB2PLUS 0x00000002 -#define FFB_DRI_PAC1 0x00000004 -#define FFB_DRI_PAC2 0x00000008 - - /* Indexed by DRI drawable id. */ -#define FFB_DRI_NWIDS 64 - unsigned int wid_table[FFB_DRI_NWIDS]; -} ffb_dri_state_t; - -#define FFB_DRISHARE(SAREA) \ - ((ffb_dri_state_t *) (((char *)(SAREA)) + sizeof(drm_sarea_t))) - -typedef struct { - drm_handle_t hFbcRegs; - drmSize sFbcRegs; - - drm_handle_t hDacRegs; - drmSize sDacRegs; - - drm_handle_t hSfb8r; - drmSize sSfb8r; - - drm_handle_t hSfb32; - drmSize sSfb32; - - drm_handle_t hSfb64; - drmSize sSfb64; - - /* Fastfill/Pagefill parameters. */ - unsigned char disable_pagefill; - int fastfill_small_area; - int pagefill_small_area; - int fastfill_height; - int fastfill_width; - int pagefill_height; - int pagefill_width; - short Pf_AlignTab[0x800]; -} FFBDRIRec, *FFBDRIPtr; - -#endif /* !(_FFB_DRISHARE_H) */ diff --git a/src/mesa/drivers/dri/ffb/server/ffb_regs.h b/src/mesa/drivers/dri/ffb/server/ffb_regs.h deleted file mode 100644 index bda5840d609..00000000000 --- a/src/mesa/drivers/dri/ffb/server/ffb_regs.h +++ /dev/null @@ -1,508 +0,0 @@ -/* - * Acceleration for the Creator and Creator3D framebuffer - register layout. - * - * Copyright (C) 1998,1999,2000 Jakub Jelinek (jakub@redhat.com) - * Copyright (C) 1998 Michal Rehacek (majkl@iname.com) - * Copyright (C) 1999 David S. Miller (davem@redhat.com) - * - * Permission is hereby granted, free of charge, to any person obtaining a copy - * of this software and associated documentation files (the "Software"), to deal - * in the Software without restriction, including without limitation the rights - * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell - * copies of the Software, and to permit persons to whom the Software is - * furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * JAKUB JELINEK, MICHAL REHACEK, OR DAVID MILLER BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#ifndef FFBREGS_H -#define FFBREGS_H - -/* Auxilliary clips. */ -typedef struct { - volatile unsigned int min; - volatile unsigned int max; -} ffb_auxclip, *ffb_auxclipPtr; - -/* FFB register set. */ -typedef struct _ffb_fbc { - /* Next vertex registers, on the right we list which drawops - * use said register and the logical name the register has in - * that context. - */ /* DESCRIPTION DRAWOP(NAME) */ -/*0x00*/unsigned int pad1[3]; /* Reserved */ -/*0x0c*/volatile unsigned int alpha; /* ALPHA Transparency */ -/*0x10*/volatile unsigned int red; /* RED */ -/*0x14*/volatile unsigned int green; /* GREEN */ -/*0x18*/volatile unsigned int blue; /* BLUE */ -/*0x1c*/volatile unsigned int z; /* DEPTH */ -/*0x20*/volatile unsigned int y; /* Y triangle(DOYF) */ - /* aadot(DYF) */ - /* ddline(DYF) */ - /* aaline(DYF) */ -/*0x24*/volatile unsigned int x; /* X triangle(DOXF) */ - /* aadot(DXF) */ - /* ddline(DXF) */ - /* aaline(DXF) */ -/*0x28*/unsigned int pad2[2]; /* Reserved */ -/*0x30*/volatile unsigned int ryf; /* Y (alias to DOYF) ddline(RYF) */ - /* aaline(RYF) */ - /* triangle(RYF) */ -/*0x34*/volatile unsigned int rxf; /* X ddline(RXF) */ - /* aaline(RXF) */ - /* triangle(RXF) */ -/*0x38*/unsigned int pad3[2]; /* Reserved */ -/*0x40*/volatile unsigned int dmyf; /* Y (alias to DOYF) triangle(DMYF) */ -/*0x44*/volatile unsigned int dmxf; /* X triangle(DMXF) */ -/*0x48*/unsigned int pad4[2]; /* Reserved */ -/*0x50*/volatile unsigned int ebyi; /* Y (alias to RYI) polygon(EBYI) */ -/*0x54*/volatile unsigned int ebxi; /* X polygon(EBXI) */ -/*0x58*/unsigned int pad5[2]; /* Reserved */ -/*0x60*/volatile unsigned int by; /* Y brline(RYI) */ - /* fastfill(OP) */ - /* polygon(YI) */ - /* rectangle(YI) */ - /* bcopy(SRCY) */ - /* vscroll(SRCY) */ -/*0x64*/volatile unsigned int bx; /* X brline(RXI) */ - /* polygon(XI) */ - /* rectangle(XI) */ - /* bcopy(SRCX) */ - /* vscroll(SRCX) */ - /* fastfill(GO) */ -/*0x68*/volatile unsigned int dy; /* destination Y fastfill(DSTY) */ - /* bcopy(DSRY) */ - /* vscroll(DSRY) */ -/*0x6c*/volatile unsigned int dx; /* destination X fastfill(DSTX) */ - /* bcopy(DSTX) */ - /* vscroll(DSTX) */ -/*0x70*/volatile unsigned int bh; /* Y (alias to RYI) brline(DYI) */ - /* dot(DYI) */ - /* polygon(ETYI) */ - /* Height fastfill(H) */ - /* bcopy(H) */ - /* vscroll(H) */ - /* Y count fastfill(NY) */ -/*0x74*/volatile unsigned int bw; /* X dot(DXI) */ - /* brline(DXI) */ - /* polygon(ETXI) */ - /* fastfill(W) */ - /* bcopy(W) */ - /* vscroll(W) */ - /* fastfill(NX) */ -/*0x78*/unsigned int pad6[2]; /* Reserved */ -/*0x80*/unsigned int pad7[32]; /* Reserved */ - - /* Setup Unit's vertex state register */ -/*100*/ volatile unsigned int suvtx; -/*104*/ unsigned int pad8[63]; /* Reserved */ - - /* Frame Buffer Control Registers */ -/*200*/ volatile unsigned int ppc; /* Pixel Processor Control */ -/*204*/ volatile unsigned int wid; /* Current WID */ -/*208*/ volatile unsigned int fg; /* FG data */ -/*20c*/ volatile unsigned int bg; /* BG data */ -/*210*/ volatile unsigned int consty; /* Constant Y */ -/*214*/ volatile unsigned int constz; /* Constant Z */ -/*218*/ volatile unsigned int xclip; /* X Clip */ -/*21c*/ volatile unsigned int dcss; /* Depth Cue Scale Slope */ -/*220*/ volatile unsigned int vclipmin; /* Viewclip XY Min Bounds */ -/*224*/ volatile unsigned int vclipmax; /* Viewclip XY Max Bounds */ -/*228*/ volatile unsigned int vclipzmin; /* Viewclip Z Min Bounds */ -/*22c*/ volatile unsigned int vclipzmax; /* Viewclip Z Max Bounds */ -/*230*/ volatile unsigned int dcsf; /* Depth Cue Scale Front Bound */ -/*234*/ volatile unsigned int dcsb; /* Depth Cue Scale Back Bound */ -/*238*/ volatile unsigned int dczf; /* Depth Cue Z Front */ -/*23c*/ volatile unsigned int dczb; /* Depth Cue Z Back */ -/*240*/ unsigned int pad9; /* Reserved */ -/*244*/ volatile unsigned int blendc; /* Alpha Blend Control */ -/*248*/ volatile unsigned int blendc1; /* Alpha Blend Color 1 */ -/*24c*/ volatile unsigned int blendc2; /* Alpha Blend Color 2 */ -/*250*/ volatile unsigned int fbramitc; /* FB RAM Interleave Test Control */ -/*254*/ volatile unsigned int fbc; /* Frame Buffer Control */ -/*258*/ volatile unsigned int rop; /* Raster OPeration */ -/*25c*/ volatile unsigned int cmp; /* Frame Buffer Compare */ -/*260*/ volatile unsigned int matchab; /* Buffer AB Match Mask */ -/*264*/ volatile unsigned int matchc; /* Buffer C(YZ) Match Mask */ -/*268*/ volatile unsigned int magnab; /* Buffer AB Magnitude Mask */ -/*26c*/ volatile unsigned int magnc; /* Buffer C(YZ) Magnitude Mask */ -/*270*/ volatile unsigned int fbcfg0; /* Frame Buffer Config 0 */ -/*274*/ volatile unsigned int fbcfg1; /* Frame Buffer Config 1 */ -/*278*/ volatile unsigned int fbcfg2; /* Frame Buffer Config 2 */ -/*27c*/ volatile unsigned int fbcfg3; /* Frame Buffer Config 3 */ -/*280*/ volatile unsigned int ppcfg; /* Pixel Processor Config */ -/*284*/ volatile unsigned int pick; /* Picking Control */ -/*288*/ volatile unsigned int fillmode; /* FillMode */ -/*28c*/ volatile unsigned int fbramwac; /* FB RAM Write Address Control */ -/*290*/ volatile unsigned int pmask; /* RGB PlaneMask */ -/*294*/ volatile unsigned int xpmask; /* X PlaneMask */ -/*298*/ volatile unsigned int ypmask; /* Y PlaneMask */ -/*29c*/ volatile unsigned int zpmask; /* Z PlaneMask */ -/*2a0*/ ffb_auxclip auxclip[4]; /* Auxilliary Viewport Clip */ - - /* New 3dRAM III support regs */ -/*2c0*/ volatile unsigned int rawblend2; -/*2c4*/ volatile unsigned int rawpreblend; -/*2c8*/ volatile unsigned int rawstencil; -/*2cc*/ volatile unsigned int rawstencilctl; -/*2d0*/ volatile unsigned int threedram1; -/*2d4*/ volatile unsigned int threedram2; -/*2d8*/ volatile unsigned int passin; -/*2dc*/ volatile unsigned int rawclrdepth; -/*2e0*/ volatile unsigned int rawpmask; -/*2e4*/ volatile unsigned int rawcsrc; -/*2e8*/ volatile unsigned int rawmatch; -/*2ec*/ volatile unsigned int rawmagn; -/*2f0*/ volatile unsigned int rawropblend; -/*2f4*/ volatile unsigned int rawcmp; -/*2f8*/ volatile unsigned int rawwac; -/*2fc*/ volatile unsigned int fbramid; - -/*300*/ volatile unsigned int drawop; /* Draw OPeration */ -/*304*/ unsigned int pad10[2]; /* Reserved */ -/*30c*/ volatile unsigned int lpat; /* Line Pattern control */ -/*310*/ unsigned int pad11; /* Reserved */ -/*314*/ volatile unsigned int fontxy; /* XY Font coordinate */ -/*318*/ volatile unsigned int fontw; /* Font Width */ -/*31c*/ volatile unsigned int fontinc; /* Font Increment */ -/*320*/ volatile unsigned int font; /* Font bits */ -/*324*/ unsigned int pad12[3]; /* Reserved */ -/*330*/ volatile unsigned int blend2; -/*334*/ volatile unsigned int preblend; -/*338*/ volatile unsigned int stencil; -/*33c*/ volatile unsigned int stencilctl; - -/*340*/ unsigned int pad13[4]; /* Reserved */ -/*350*/ volatile unsigned int dcss1; /* Depth Cue Scale Slope 1 */ -/*354*/ volatile unsigned int dcss2; /* Depth Cue Scale Slope 2 */ -/*358*/ volatile unsigned int dcss3; /* Depth Cue Scale Slope 3 */ -/*35c*/ volatile unsigned int widpmask; -/*360*/ volatile unsigned int dcs2; -/*364*/ volatile unsigned int dcs3; -/*368*/ volatile unsigned int dcs4; -/*36c*/ unsigned int pad14; /* Reserved */ -/*370*/ volatile unsigned int dcd2; -/*374*/ volatile unsigned int dcd3; -/*378*/ volatile unsigned int dcd4; -/*37c*/ unsigned int pad15; /* Reserved */ -/*380*/ volatile unsigned int pattern[32]; /* area Pattern */ -/*400*/ unsigned int pad16[8]; /* Reserved */ -/*420*/ volatile unsigned int reset; /* chip RESET */ -/*424*/ unsigned int pad17[247]; /* Reserved */ -/*800*/ volatile unsigned int devid; /* Device ID */ -/*804*/ unsigned int pad18[63]; /* Reserved */ -/*900*/ volatile unsigned int ucsr; /* User Control & Status Register */ -/*904*/ unsigned int pad19[31]; /* Reserved */ -/*980*/ volatile unsigned int mer; /* Mode Enable Register */ -/*984*/ unsigned int pad20[1439]; /* Reserved */ -} ffb_fbc, *ffb_fbcPtr; - -/* Draw operations */ -#define FFB_DRAWOP_DOT 0x00 -#define FFB_DRAWOP_AADOT 0x01 -#define FFB_DRAWOP_BRLINECAP 0x02 -#define FFB_DRAWOP_BRLINEOPEN 0x03 -#define FFB_DRAWOP_DDLINE 0x04 -#define FFB_DRAWOP_AALINE 0x05 -#define FFB_DRAWOP_TRIANGLE 0x06 -#define FFB_DRAWOP_POLYGON 0x07 -#define FFB_DRAWOP_RECTANGLE 0x08 -#define FFB_DRAWOP_FASTFILL 0x09 -#define FFB_DRAWOP_BCOPY 0x0a /* Not implemented in any FFB, VIS is faster */ -#define FFB_DRAWOP_VSCROLL 0x0b /* Up to 12x faster than BCOPY, 3-4x faster than VIS */ - -/* FastFill operation codes. */ -#define FFB_FASTFILL_PAGE 0x01 -#define FFB_FASTFILL_BLOCK 0x02 -#define FFB_FASTFILL_COLOR_BLK 0x03 -#define FFB_FASTFILL_BLOCK_X 0x04 - -/* Spanfill Unit Line Pattern */ -#define FFB_LPAT_SCALEPTR 0xf0000000 -#define FFB_LPAT_SCALEPTR_SHIFT 28 -#define FFB_LPAT_PATPTR 0x0f000000 -#define FFB_LPAT_PATPTR_SHIFT 24 -#define FFB_LPAT_SCALEVAL 0x00f00000 -#define FFB_LPAT_SCALEVAL_SHIFT 20 -#define FFB_LPAT_PATLEN 0x000f0000 -#define FFB_LPAT_PATLEN_SHIFT 16 -#define FFB_LPAT_PATTERN 0x0000ffff -#define FFB_LPAT_PATTERN_SHIFT 0 - -/* Pixel processor control */ -/* Force WID */ -#define FFB_PPC_FW_DISABLE 0x800000 -#define FFB_PPC_FW_ENABLE 0xc00000 -#define FFB_PPC_FW_MASK 0xc00000 -/* Auxiliary clip */ -#define FFB_PPC_ACE_DISABLE 0x040000 -#define FFB_PPC_ACE_AUX_SUB 0x080000 -#define FFB_PPC_ACE_AUX_ADD 0x0c0000 -#define FFB_PPC_ACE_MASK 0x0c0000 -/* Depth cue */ -#define FFB_PPC_DCE_DISABLE 0x020000 -#define FFB_PPC_DCE_ENABLE 0x030000 -#define FFB_PPC_DCE_MASK 0x030000 -/* Alpha blend */ -#define FFB_PPC_ABE_DISABLE 0x008000 -#define FFB_PPC_ABE_ENABLE 0x00c000 -#define FFB_PPC_ABE_MASK 0x00c000 -/* View clip */ -#define FFB_PPC_VCE_DISABLE 0x001000 -#define FFB_PPC_VCE_2D 0x002000 -#define FFB_PPC_VCE_3D 0x003000 -#define FFB_PPC_VCE_MASK 0x003000 -/* Area pattern */ -#define FFB_PPC_APE_DISABLE 0x000800 -#define FFB_PPC_APE_ENABLE 0x000c00 -#define FFB_PPC_APE_MASK 0x000c00 -/* Transparent background */ -#define FFB_PPC_TBE_OPAQUE 0x000200 -#define FFB_PPC_TBE_TRANSPARENT 0x000300 -#define FFB_PPC_TBE_MASK 0x000300 -/* Z source */ -#define FFB_PPC_ZS_VAR 0x000080 -#define FFB_PPC_ZS_CONST 0x0000c0 -#define FFB_PPC_ZS_MASK 0x0000c0 -/* Y source */ -#define FFB_PPC_YS_VAR 0x000020 -#define FFB_PPC_YS_CONST 0x000030 -#define FFB_PPC_YS_MASK 0x000030 -/* X source */ -#define FFB_PPC_XS_WID 0x000004 -#define FFB_PPC_XS_VAR 0x000008 -#define FFB_PPC_XS_CONST 0x00000c -#define FFB_PPC_XS_MASK 0x00000c -/* Color (BGR) source */ -#define FFB_PPC_CS_VAR 0x000002 -#define FFB_PPC_CS_CONST 0x000003 -#define FFB_PPC_CS_MASK 0x000003 - -/* X Clip */ -#define FFB_XCLIP_XREF 0x000000ff -#define FFB_XCLIP_TEST_MASK 0x00070000 -#define FFB_XCLIP_TEST_ALWAYS 0x00000000 -#define FFB_XCLIP_TEST_GT 0x00010000 -#define FFB_XCLIP_TEST_EQ 0x00020000 -#define FFB_XCLIP_TEST_GE 0x00030000 -#define FFB_XCLIP_TEST_NEVER 0x00040000 -#define FFB_XCLIP_TEST_LE 0x00050000 -#define FFB_XCLIP_TEST_NE 0x00060000 -#define FFB_XCLIP_TEST_LT 0x00070000 - -/* FB Control register */ -/* Write buffer dest */ -#define FFB_FBC_WB_A 0x20000000 -#define FFB_FBC_WB_B 0x40000000 -#define FFB_FBC_WB_AB 0x60000000 -#define FFB_FBC_WB_C 0x80000000 -#define FFB_FBC_WB_AC 0xa0000000 -#define FFB_FBC_WB_BC 0xc0000000 -#define FFB_FBC_WB_ABC 0xe0000000 -#define FFB_FBC_WB_MASK 0xe0000000 -/* Write enable */ -#define FFB_FBC_WE_FORCEOFF 0x00100000 -#define FFB_FBC_WE_FORCEON 0x00200000 -#define FFB_FBC_WE_USE_WMASK 0x00300000 -#define FFB_FBC_WE_MASK 0x00300000 -/* Write group mode */ -#define FFB_FBC_WM_RSVD 0x00040000 -#define FFB_FBC_WM_COMBINED 0x00080000 -#define FFB_FBC_WM_SEPARATE 0x000c0000 -#define FFB_FBC_WM_MASK 0x000c0000 -/* Read buffer src */ -#define FFB_FBC_RB_A 0x00004000 -#define FFB_FBC_RB_B 0x00008000 -#define FFB_FBC_RB_C 0x0000c000 -#define FFB_FBC_RB_MASK 0x0000c000 -/* Stereo buf dest */ -#define FFB_FBC_SB_LEFT 0x00001000 -#define FFB_FBC_SB_RIGHT 0x00002000 -#define FFB_FBC_SB_BOTH 0x00003000 -#define FFB_FBC_SB_MASK 0x00003000 -/* Z plane group enable */ -#define FFB_FBC_ZE_OFF 0x00000400 -#define FFB_FBC_ZE_ON 0x00000800 -#define FFB_FBC_ZE_MASK 0x00000c00 -/* Y plane group enable */ -#define FFB_FBC_YE_OFF 0x00000100 -#define FFB_FBC_YE_ON 0x00000200 -#define FFB_FBC_YE_MASK 0x00000300 -/* X plane group enable */ -#define FFB_FBC_XE_OFF 0x00000040 -#define FFB_FBC_XE_ON 0x00000080 -#define FFB_FBC_XE_MASK 0x000000c0 -/* B plane group enable */ -#define FFB_FBC_BE_OFF 0x00000010 -#define FFB_FBC_BE_ON 0x00000020 -#define FFB_FBC_BE_MASK 0x00000030 -/* G plane group enable */ -#define FFB_FBC_GE_OFF 0x00000004 -#define FFB_FBC_GE_ON 0x00000008 -#define FFB_FBC_GE_MASK 0x0000000c -/* R plane group enable */ -#define FFB_FBC_RE_OFF 0x00000001 -#define FFB_FBC_RE_ON 0x00000002 -#define FFB_FBC_RE_MASK 0x00000003 -/* Combined */ -#define FFB_FBC_RGBE_OFF 0x00000015 -#define FFB_FBC_RGBE_ON 0x0000002a -#define FFB_FBC_RGBE_MASK 0x0000003f - -/* Raster OP */ -#define FFB_ROP_YZ_MASK 0x008f0000 -#define FFB_ROP_X_MASK 0x00008f00 -#define FFB_ROP_RGB_MASK 0x0000008f - -/* Now the rops themselves which get shifted into the - * above fields. - */ -#define FFB_ROP_EDIT_BIT 0x80 -#define FFB_ROP_ZERO 0x80 -#define FFB_ROP_NEW_AND_OLD 0x81 -#define FFB_ROP_NEW_AND_NOLD 0x82 -#define FFB_ROP_NEW 0x83 -#define FFB_ROP_NNEW_AND_OLD 0x84 -#define FFB_ROP_OLD 0x85 -#define FFB_ROP_NEW_XOR_OLD 0x86 -#define FFB_ROP_NEW_OR_OLD 0x87 -#define FFB_ROP_NNEW_AND_NOLD 0x88 -#define FFB_ROP_NNEW_XOR_NOLD 0x89 -#define FFB_ROP_NOLD 0x8a -#define FFB_ROP_NEW_OR_NOLD 0x8b -#define FFB_ROP_NNEW 0x8c -#define FFB_ROP_NNEW_OR_OLD 0x8d -#define FFB_ROP_NNEW_OR_NOLD 0x8e -#define FFB_ROP_ONES 0x8f - -/* FB Compare */ -#define FFB_CMP_MATCHC_MASK 0x8f000000 -#define FFB_CMP_MAGNC_MASK 0x00870000 -#define FFB_CMP_MATCHAB_MASK 0x0000ff00 -#define FFB_CMP_MAGNAB_MASK 0x000000ff - -/* Compare Match codes */ -#define FFB_CMP_MATCH_EDIT_BIT 0x80 -#define FFB_CMP_MATCH_ALWAYS 0x80 -#define FFB_CMP_MATCH_NEVER 0x81 -#define FFB_CMP_MATCH_EQ 0x82 -#define FFB_CMP_MATCH_NE 0x83 -#define FFB_CMP_MATCH_A_ALWAYS 0xc0 -#define FFB_CMP_MATCH_B_ALWAYS 0xa0 - -/* Compare Magnitude codes */ -#define FFB_CMP_MAGN_EDIT_BIT 0x80 -#define FFB_CMP_MAGN_ALWAYS 0x80 -#define FFB_CMP_MAGN_GT 0x81 -#define FFB_CMP_MAGN_EQ 0x82 -#define FFB_CMP_MAGN_GE 0x83 -#define FFB_CMP_MAGN_NEVER 0x84 -#define FFB_CMP_MAGN_LE 0x85 -#define FFB_CMP_MAGN_NE 0x86 -#define FFB_CMP_MAGN_LT 0x87 -#define FFB_CMP_MAGN_A_ALWAYS 0xc0 -#define FFB_CMP_MAGN_B_ALWAYS 0xa0 - -/* User Control and Status */ -#define FFB_UCSR_FIFO_MASK 0x00000fff -#define FFB_UCSR_PICK_NO_HIT 0x00020000 -#define FFB_UCSR_PICK_HIT 0x00030000 -#define FFB_UCSR_PICK_DISABLE 0x00080000 -#define FFB_UCSR_PICK_ENABLE 0x000c0000 -#define FFB_UCSR_FB_BUSY 0x01000000 -#define FFB_UCSR_RP_BUSY 0x02000000 -#define FFB_UCSR_ALL_BUSY (FFB_UCSR_RP_BUSY|FFB_UCSR_FB_BUSY) -#define FFB_UCSR_READ_ERR 0x40000000 -#define FFB_UCSR_FIFO_OVFL 0x80000000 -#define FFB_UCSR_ALL_ERRORS (FFB_UCSR_READ_ERR|FFB_UCSR_FIFO_OVFL) - -/* Mode Enable Register */ -#define FFB_MER_EIRA 0x00000080 /* Enable read-ahead, increasing */ -#define FFB_MER_EDRA 0x000000c0 /* Enable read-ahead, decreasing */ -#define FFB_MER_DRA 0x00000040 /* No read-ahead */ - -/* FBram Config 0 */ -#define FFB_FBCFG0_RFTIME 0xff800000 -#define FFB_FBCFG0_XMAX 0x007c0000 -#define FFB_FBCFG0_YMAX 0x0003ffc0 -#define FFB_FBCFG0_RES_MASK 0x00000030 -#define FFB_FBCFG0_RES_HIGH 0x00000030 /* 1920x1360 */ -#define FFB_FBCFG0_RES_STD 0x00000020 /* 1280x1024 */ -#define FFB_FBCFG0_RES_STEREO 0x00000010 /* 960x580 */ -#define FFB_FBCFG0_RES_PRTRAIT 0x00000000 /* 1280x2048 */ -#define FFB_FBCFG0_ITRLACE 0x00000000 -#define FFB_FBCFG0_SEQUENTIAL 0x00000008 -#define FFB_FBCFG0_DRENA 0x00000004 -#define FFB_FBCFG0_BPMODE 0x00000002 -#define FFB_FBCFG0_RFRSH_RST 0x00000001 - -typedef struct _ffb_dac { - volatile unsigned int cfg; - volatile unsigned int cfgdata; - volatile unsigned int cur; - volatile unsigned int curdata; -} ffb_dac, *ffb_dacPtr; - -/* Writing 2 32-bit registers at a time using 64-bit stores. -DaveM */ -#if defined(__GNUC__) && defined(USE_VIS) -/* 64-bit register writing support. - * Note: "lo" means "low address". - */ -#define FFB_WRITE64_COMMON(__regp, __lo32, __hi32, REG0, REG1) \ -do { __extension__ register unsigned int __r0 __asm__(""#REG0); \ - __extension__ register unsigned int __r1 __asm__(""#REG1); \ - __r0 = (__lo32); \ - __r1 = (__hi32); \ - __asm__ __volatile__ ("sllx\t%0, 32, %%g1\n\t" \ - "srl\t%1, 0, %1\n\t" \ - "or\t%%g1, %1, %%g1\n\t" \ - "stx\t%%g1, %2" \ - : : "r" (__r0), "r" (__r1), "m" (*(__regp)) : "g1"); \ -} while(0) - -#define FFB_WRITE64P(__regp, __srcp) \ -do { __asm__ __volatile__ ("ldx\t%0, %%g2;" \ - "stx\t%%g2, %1" \ - : : "m" (*(__srcp)), "m" (*(__regp)) \ - : "g2"); \ -} while(0) - -#define FFB_WRITE64(__regp, __lo32, __hi32) \ - FFB_WRITE64_COMMON(__regp, __lo32, __hi32, g2, g3) -#define FFB_WRITE64_2(__regp, __lo32, __hi32) \ - FFB_WRITE64_COMMON(__regp, __lo32, __hi32, g4, g5) -#define FFB_WRITE64_3(__regp, __lo32, __hi32) \ - FFB_WRITE64_COMMON(__regp, __lo32, __hi32, o4, o5) - -#else /* Do not use 64-bit writes. */ - -#define FFB_WRITE64(__regp, __lo32, __hi32) \ -do { volatile unsigned int *__p = (__regp); \ - *__p = (__lo32); \ - *(__p + 1) = (__hi32); \ -} while(0) - -#define FFB_WRITE64P(__regp, __srcp) \ -do { volatile unsigned int *__p = (__regp); \ - unsigned int *__q = (__srcp); \ - *__p = *__q; \ - *(__p + 1) = *(__q + 1); \ -} while(0) - -#define FFB_WRITE64_2(__regp, __lo32, __hi32) \ - FFB_WRITE64(__regp, __lo32, __hi32) -#define FFB_WRITE64_3(__regp, __lo32, __hi32) \ - FFB_WRITE64(__regp, __lo32, __hi32) -#endif - -#endif /* FFBREGS_H */ diff --git a/src/mesa/drivers/dri/gamma/Makefile b/src/mesa/drivers/dri/gamma/Makefile deleted file mode 100644 index 09df1578fc7..00000000000 --- a/src/mesa/drivers/dri/gamma/Makefile +++ /dev/null @@ -1,34 +0,0 @@ -# src/mesa/drivers/dri/gamma/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = gamma_dri.so - -# Not yet -# MINIGLX_SOURCES = server/gamma_dri.c - -DRIVER_SOURCES = \ - gamma_context.c \ - gamma_dd.c \ - gamma_inithw.c \ - gamma_lock.c \ - gamma_render.c \ - gamma_screen.c \ - gamma_span.c \ - gamma_state.c \ - gamma_tex.c \ - gamma_texmem.c \ - gamma_texstate.c \ - gamma_tris.c \ - gamma_vb.c \ - gamma_xmesa.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -include ../Makefile.template - diff --git a/src/mesa/drivers/dri/gamma/gamma_client.h b/src/mesa/drivers/dri/gamma/gamma_client.h deleted file mode 100644 index 6dcf2e9438b..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_client.h +++ /dev/null @@ -1,6184 +0,0 @@ -/* Automaticallly generated -- do not edit */ -#ifndef _GLINT_CLIENT_H_ -#define _GLINT_CLIENT_H_ -/* **********************************************************************/ -/* START OF glint_extra.h INCLUSION */ -/* **********************************************************************/ - -/* glint_extra.h - * Created: Fri Apr 2 23:32:05 1999 by faith@precisioninsight.com - * Revised: Fri Apr 2 23:33:00 1999 by faith@precisioninsight.com - * - * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. - * All rights reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * - */ - -#define AreaStippleEnable 0x00001 -#define LineStippleEnable 0x00002 -#define GResetLineStipple 0x00004 -#define FastFillEnable 0x00008 -#define PrimitiveLine 0x00000 -#define PrimitiveTrapezoid 0x00040 -#define PrimitivePoint 0x00080 -#define PrimitiveRectangle 0x000C0 -#define AntialiasEnable 0x00100 -#define AntialiasingQuality 0x00200 -#define UsePointTable 0x00400 -#define SyncOnBitMask 0x00800 -#define SyncOnHostData 0x01000 -#define TextureEnable 0x02000 -#define FogEnable 0x04000 -#define CoverageEnable 0x08000 -#define SubPixelCorrectionEnable 0x10000 -#define SpanOperation 0x40000 - - -/* **********************************************************************/ -/* END OF glint_extra.h INCLUSION */ -/* **********************************************************************/ - - -#define GlintResetStatus 0x0000 -#define GlintResetStatusReg 0 -#define GlintResetStatusOff 0x0000 -#define GlintResetStatusSec 0x0000 -#define GlintResetStatusSecReg 2 -#define GlintResetStatusSecOff 0x0000 - -#define GlintIntEnable 0x0008 -#define GlintIntEnableReg 0 -#define GlintIntEnableOff 0x0008 -#define GlintIntEnableSec 0x0008 -#define GlintIntEnableSecReg 2 -#define GlintIntEnableSecOff 0x0008 - -#define GlintIntFlags 0x0010 -#define GlintIntFlagsReg 0 -#define GlintIntFlagsOff 0x0010 -#define GlintIntFlagsSec 0x0010 -#define GlintIntFlagsSecReg 2 -#define GlintIntFlagsSecOff 0x0010 - -#define GlintInFIFOSpace 0x0018 -#define GlintInFIFOSpaceReg 0 -#define GlintInFIFOSpaceOff 0x0018 -#define GlintInFIFOSpaceSec 0x0018 -#define GlintInFIFOSpaceSecReg 2 -#define GlintInFIFOSpaceSecOff 0x0018 - -#define GlintOutFIFOWords 0x0020 -#define GlintOutFIFOWordsReg 0 -#define GlintOutFIFOWordsOff 0x0020 -#define GlintOutFIFOWordsSec 0x0020 -#define GlintOutFIFOWordsSecReg 2 -#define GlintOutFIFOWordsSecOff 0x0020 - -#define GlintDMAAddress 0x0028 -#define GlintDMAAddressReg 0 -#define GlintDMAAddressOff 0x0028 -#define GlintDMAAddressSec 0x0028 -#define GlintDMAAddressSecReg 2 -#define GlintDMAAddressSecOff 0x0028 - -#define GlintDMACount 0x0030 -#define GlintDMACountReg 0 -#define GlintDMACountOff 0x0030 -#define GlintDMACountSec 0x0030 -#define GlintDMACountSecReg 2 -#define GlintDMACountSecOff 0x0030 - -#define GlintErrorFlags 0x0038 -#define GlintErrorFlagsReg 0 -#define GlintErrorFlagsOff 0x0038 -#define GlintErrorFlagsSec 0x0038 -#define GlintErrorFlagsSecReg 2 -#define GlintErrorFlagsSecOff 0x0038 - -#define GlintVClkCtl 0x0040 -#define GlintVClkCtlReg 0 -#define GlintVClkCtlOff 0x0040 -#define GlintVClkCtlSec 0x0040 -#define GlintVClkCtlSecReg 2 -#define GlintVClkCtlSecOff 0x0040 - -#define GlintTestRegister 0x0048 -#define GlintTestRegisterReg 0 -#define GlintTestRegisterOff 0x0048 -#define GlintTestRegisterSec 0x0048 -#define GlintTestRegisterSecReg 2 -#define GlintTestRegisterSecOff 0x0048 - -#define GlintAperture0 0x0050 -#define GlintAperture0Reg 0 -#define GlintAperture0Off 0x0050 -#define GlintAperture0Sec 0x0050 -#define GlintAperture0SecReg 2 -#define GlintAperture0SecOff 0x0050 - -#define GlintAperture1 0x0058 -#define GlintAperture1Reg 0 -#define GlintAperture1Off 0x0058 -#define GlintAperture1Sec 0x0058 -#define GlintAperture1SecReg 2 -#define GlintAperture1SecOff 0x0058 - -#define GlintDMAControl 0x0060 -#define GlintDMAControlReg 0 -#define GlintDMAControlOff 0x0060 -#define GlintDMAControlSec 0x0060 -#define GlintDMAControlSecReg 2 -#define GlintDMAControlSecOff 0x0060 - -#define GlintFIFODis 0x0068 -#define GlintFIFODisReg 0 -#define GlintFIFODisOff 0x0068 -#define GlintFIFODisSec 0x0068 -#define GlintFIFODisSecReg 2 -#define GlintFIFODisSecOff 0x0068 - -#define GlintLBMemoryCtl 0x1000 -#define GlintLBMemoryCtlReg 1 -#define GlintLBMemoryCtlOff 0x0000 -#define GlintLBMemoryCtlSec 0x1000 -#define GlintLBMemoryCtlSecReg 3 -#define GlintLBMemoryCtlSecOff 0x0000 - -#define GlintLBMemoryEDO 0x1008 -#define GlintLBMemoryEDOReg 1 -#define GlintLBMemoryEDOOff 0x0008 -#define GlintLBMemoryEDOSec 0x1008 -#define GlintLBMemoryEDOSecReg 3 -#define GlintLBMemoryEDOSecOff 0x0008 - -#define GlintFBMemoryCtl 0x1800 -#define GlintFBMemoryCtlReg 1 -#define GlintFBMemoryCtlOff 0x0800 -#define GlintFBMemoryCtlSec 0x1800 -#define GlintFBMemoryCtlSecReg 3 -#define GlintFBMemoryCtlSecOff 0x0800 - -#define GlintFBModeSel 0x1808 -#define GlintFBModeSelReg 1 -#define GlintFBModeSelOff 0x0808 -#define GlintFBModeSelSec 0x1808 -#define GlintFBModeSelSecReg 3 -#define GlintFBModeSelSecOff 0x0808 - -#define GlintFBGCWrMask 0x1810 -#define GlintFBGCWrMaskReg 1 -#define GlintFBGCWrMaskOff 0x0810 -#define GlintFBGCWrMaskSec 0x1810 -#define GlintFBGCWrMaskSecReg 3 -#define GlintFBGCWrMaskSecOff 0x0810 - -#define GlintFBGCColorLower 0x1818 -#define GlintFBGCColorLowerReg 1 -#define GlintFBGCColorLowerOff 0x0818 -#define GlintFBGCColorLowerSec 0x1818 -#define GlintFBGCColorLowerSecReg 3 -#define GlintFBGCColorLowerSecOff 0x0818 - -#define GlintFBTXMemCtl 0x1820 -#define GlintFBTXMemCtlReg 1 -#define GlintFBTXMemCtlOff 0x0820 -#define GlintFBTXMemCtlSec 0x1820 -#define GlintFBTXMemCtlSecReg 3 -#define GlintFBTXMemCtlSecOff 0x0820 - -#define GlintFBWrMask 0x1830 -#define GlintFBWrMaskReg 1 -#define GlintFBWrMaskOff 0x0830 -#define GlintFBWrMaskSec 0x1830 -#define GlintFBWrMaskSecReg 3 -#define GlintFBWrMaskSecOff 0x0830 - -#define GlintFBGCColorUpper 0x1838 -#define GlintFBGCColorUpperReg 1 -#define GlintFBGCColorUpperOff 0x0838 -#define GlintFBGCColorUpperSec 0x1838 -#define GlintFBGCColorUpperSecReg 3 -#define GlintFBGCColorUpperSecOff 0x0838 - -#define GlintVTGHLimit 0x3000 -#define GlintVTGHLimitReg 1 -#define GlintVTGHLimitOff 0x2000 -#define GlintVTGHLimitSec 0x3000 -#define GlintVTGHLimitSecReg 3 -#define GlintVTGHLimitSecOff 0x2000 - -#define GlintVTGHSyncStart 0x3008 -#define GlintVTGHSyncStartReg 1 -#define GlintVTGHSyncStartOff 0x2008 -#define GlintVTGHSyncStartSec 0x3008 -#define GlintVTGHSyncStartSecReg 3 -#define GlintVTGHSyncStartSecOff 0x2008 - -#define GlintVTGHSyncEnd 0x3010 -#define GlintVTGHSyncEndReg 1 -#define GlintVTGHSyncEndOff 0x2010 -#define GlintVTGHSyncEndSec 0x3010 -#define GlintVTGHSyncEndSecReg 3 -#define GlintVTGHSyncEndSecOff 0x2010 - -#define GlintVTGHBlankEnd 0x3018 -#define GlintVTGHBlankEndReg 1 -#define GlintVTGHBlankEndOff 0x2018 -#define GlintVTGHBlankEndSec 0x3018 -#define GlintVTGHBlankEndSecReg 3 -#define GlintVTGHBlankEndSecOff 0x2018 - -#define GlintVTGVLimit 0x3020 -#define GlintVTGVLimitReg 1 -#define GlintVTGVLimitOff 0x2020 -#define GlintVTGVLimitSec 0x3020 -#define GlintVTGVLimitSecReg 3 -#define GlintVTGVLimitSecOff 0x2020 - -#define GlintVTGVSyncStart 0x3028 -#define GlintVTGVSyncStartReg 1 -#define GlintVTGVSyncStartOff 0x2028 -#define GlintVTGVSyncStartSec 0x3028 -#define GlintVTGVSyncStartSecReg 3 -#define GlintVTGVSyncStartSecOff 0x2028 - -#define GlintVTGVSyncEnd 0x3030 -#define GlintVTGVSyncEndReg 1 -#define GlintVTGVSyncEndOff 0x2030 -#define GlintVTGVSyncEndSec 0x3030 -#define GlintVTGVSyncEndSecReg 3 -#define GlintVTGVSyncEndSecOff 0x2030 - -#define GlintVTGVBlankEnd 0x3038 -#define GlintVTGVBlankEndReg 1 -#define GlintVTGVBlankEndOff 0x2038 -#define GlintVTGVBlankEndSec 0x3038 -#define GlintVTGVBlankEndSecReg 3 -#define GlintVTGVBlankEndSecOff 0x2038 - -#define GlintVTGHGateStart 0x3040 -#define GlintVTGHGateStartReg 1 -#define GlintVTGHGateStartOff 0x2040 -#define GlintVTGHGateStartSec 0x3040 -#define GlintVTGHGateStartSecReg 3 -#define GlintVTGHGateStartSecOff 0x2040 - -#define GlintVTGHGateEnd 0x3048 -#define GlintVTGHGateEndReg 1 -#define GlintVTGHGateEndOff 0x2048 -#define GlintVTGHGateEndSec 0x3048 -#define GlintVTGHGateEndSecReg 3 -#define GlintVTGHGateEndSecOff 0x2048 - -#define GlintVTGVGateStart 0x3050 -#define GlintVTGVGateStartReg 1 -#define GlintVTGVGateStartOff 0x2050 -#define GlintVTGVGateStartSec 0x3050 -#define GlintVTGVGateStartSecReg 3 -#define GlintVTGVGateStartSecOff 0x2050 - -#define GlintVTGVGateEnd 0x3058 -#define GlintVTGVGateEndReg 1 -#define GlintVTGVGateEndOff 0x2058 -#define GlintVTGVGateEndSec 0x3058 -#define GlintVTGVGateEndSecReg 3 -#define GlintVTGVGateEndSecOff 0x2058 - -#define GlintVTGPolarity 0x3060 -#define GlintVTGPolarityReg 1 -#define GlintVTGPolarityOff 0x2060 -#define GlintVTGPolaritySec 0x3060 -#define GlintVTGPolaritySecReg 3 -#define GlintVTGPolaritySecOff 0x2060 - -#define GlintVTGFrameRowAddr 0x3068 -#define GlintVTGFrameRowAddrReg 1 -#define GlintVTGFrameRowAddrOff 0x2068 -#define GlintVTGFrameRowAddrSec 0x3068 -#define GlintVTGFrameRowAddrSecReg 3 -#define GlintVTGFrameRowAddrSecOff 0x2068 - -#define GlintVTGVLineNumber 0x3070 -#define GlintVTGVLineNumberReg 1 -#define GlintVTGVLineNumberOff 0x2070 -#define GlintVTGVLineNumberSec 0x3070 -#define GlintVTGVLineNumberSecReg 3 -#define GlintVTGVLineNumberSecOff 0x2070 - -#define GlintVTGSerialClk 0x3078 -#define GlintVTGSerialClkReg 1 -#define GlintVTGSerialClkOff 0x2078 -#define GlintVTGSerialClkSec 0x3078 -#define GlintVTGSerialClkSecReg 3 -#define GlintVTGSerialClkSecOff 0x2078 - -#define GlintVTGModeCtl 0x3080 -#define GlintVTGModeCtlReg 1 -#define GlintVTGModeCtlOff 0x2080 -#define GlintVTGModeCtlSec 0x3080 -#define GlintVTGModeCtlSecReg 3 -#define GlintVTGModeCtlSecOff 0x2080 - -#define GlintOutputFIFO 0x2000 -#define GlintOutputFIFOReg 1 -#define GlintOutputFIFOOff 0x1000 -#define GlintOutputFIFOSec 0x2000 -#define GlintOutputFIFOSecReg 3 -#define GlintOutputFIFOSecOff 0x1000 - -#define GlintGInFIFOSpace 0x0018 -#define GlintGInFIFOSpaceReg 0 -#define GlintGInFIFOSpaceOff 0x0018 - -#define GlintGDMAAddress 0x0028 -#define GlintGDMAAddressReg 0 -#define GlintGDMAAddressOff 0x0028 - -#define GlintGDMACount 0x0030 -#define GlintGDMACountReg 0 -#define GlintGDMACountOff 0x0030 - -#define GlintGDMAControl 0x0060 -#define GlintGDMAControlReg 0 -#define GlintGDMAControlOff 0x0060 - -#define GlintGOutDMA 0x0080 -#define GlintGOutDMAReg 0 -#define GlintGOutDMAOff 0x0080 - -#define GlintGOutDMACount 0x0088 -#define GlintGOutDMACountReg 0 -#define GlintGOutDMACountOff 0x0088 - -#define GlintGResetStatus 0x0800 -#define GlintGResetStatusReg 0 -#define GlintGResetStatusOff 0x0800 - -#define GlintGIntEnable 0x0808 -#define GlintGIntEnableReg 0 -#define GlintGIntEnableOff 0x0808 - -#define GlintGIntFlags 0x0810 -#define GlintGIntFlagsReg 0 -#define GlintGIntFlagsOff 0x0810 - -#define GlintGErrorFlags 0x0838 -#define GlintGErrorFlagsReg 0 -#define GlintGErrorFlagsOff 0x0838 - -#define GlintGTestRegister 0x0848 -#define GlintGTestRegisterReg 0 -#define GlintGTestRegisterOff 0x0848 - -#define GlintGFIFODis 0x0868 -#define GlintGFIFODisReg 0 -#define GlintGFIFODisOff 0x0868 - -#define GlintGChipConfig 0x0870 -#define GlintGChipConfigReg 0 -#define GlintGChipConfigOff 0x0870 - -#define GlintGCSRAperture 0x0878 -#define GlintGCSRApertureReg 0 -#define GlintGCSRApertureOff 0x0878 - -#define GlintGPageTableAddr 0x0c00 -#define GlintGPageTableAddrReg 0 -#define GlintGPageTableAddrOff 0x0c00 - -#define GlintGPageTableLength 0x0c08 -#define GlintGPageTableLengthReg 0 -#define GlintGPageTableLengthOff 0x0c08 - -#define GlintGDelayTimer 0x0c38 -#define GlintGDelayTimerReg 0 -#define GlintGDelayTimerOff 0x0c38 - -#define GlintGCommandMode 0x0c40 -#define GlintGCommandModeReg 0 -#define GlintGCommandModeOff 0x0c40 - -#define GlintGCommandIntEnable 0x0c48 -#define GlintGCommandIntEnableReg 0 -#define GlintGCommandIntEnableOff 0x0c48 - -#define GlintGCommandIntFlags 0x0c50 -#define GlintGCommandIntFlagsReg 0 -#define GlintGCommandIntFlagsOff 0x0c50 - -#define GlintGCommandErrorFlags 0x0c58 -#define GlintGCommandErrorFlagsReg 0 -#define GlintGCommandErrorFlagsOff 0x0c58 - -#define GlintGCommandStatus 0x0c60 -#define GlintGCommandStatusReg 0 -#define GlintGCommandStatusOff 0x0c60 - -#define GlintGCommandFaultingAddr 0x0c68 -#define GlintGCommandFaultingAddrReg 0 -#define GlintGCommandFaultingAddrOff 0x0c68 - -#define GlintGVertexFaultingAddr 0x0c70 -#define GlintGVertexFaultingAddrReg 0 -#define GlintGVertexFaultingAddrOff 0x0c70 - -#define GlintGWriteFaultingAddr 0x0c88 -#define GlintGWriteFaultingAddrReg 0 -#define GlintGWriteFaultingAddrOff 0x0c88 - -#define GlintGFeedbackSelectCount 0x0c98 -#define GlintGFeedbackSelectCountReg 0 -#define GlintGFeedbackSelectCountOff 0x0c98 - -#define GlintGGammaProcessorMode 0x0cb8 -#define GlintGGammaProcessorModeReg 0 -#define GlintGGammaProcessorModeOff 0x0cb8 - -#define GlintGVGAShadow 0x0d00 -#define GlintGVGAShadowReg 0 -#define GlintGVGAShadowOff 0x0d00 - -#define GlintGMultGLINTAperture 0x0d08 -#define GlintGMultGLINTApertureReg 0 -#define GlintGMultGLINTApertureOff 0x0d08 - -#define GlintGMultGLINT1 0x0d10 -#define GlintGMultGLINT1Reg 0 -#define GlintGMultGLINT1Off 0x0d10 - -#define GlintGMultGLINT2 0x0d18 -#define GlintGMultGLINT2Reg 0 -#define GlintGMultGLINT2Off 0x0d18 - -#define GlintStartXDom 0x8000 -#define GlintStartXDomTag 0x0000 -#define GlintStartXDomReg 1 -#define GlintStartXDomOff 0x7000 -#define GlintStartXDomSec 0x8000 -#define GlintStartXDomSecReg 3 -#define GlintStartXDomSecOff 0x7000 - -#define GlintdXDom 0x8008 -#define GlintdXDomTag 0x0001 -#define GlintdXDomReg 1 -#define GlintdXDomOff 0x7008 -#define GlintdXDomSec 0x8008 -#define GlintdXDomSecReg 3 -#define GlintdXDomSecOff 0x7008 - -#define GlintStartXSub 0x8010 -#define GlintStartXSubTag 0x0002 -#define GlintStartXSubReg 1 -#define GlintStartXSubOff 0x7010 -#define GlintStartXSubSec 0x8010 -#define GlintStartXSubSecReg 3 -#define GlintStartXSubSecOff 0x7010 - -#define GlintdXSub 0x8018 -#define GlintdXSubTag 0x0003 -#define GlintdXSubReg 1 -#define GlintdXSubOff 0x7018 -#define GlintdXSubSec 0x8018 -#define GlintdXSubSecReg 3 -#define GlintdXSubSecOff 0x7018 - -#define GlintStartY 0x8020 -#define GlintStartYTag 0x0004 -#define GlintStartYReg 1 -#define GlintStartYOff 0x7020 -#define GlintStartYSec 0x8020 -#define GlintStartYSecReg 3 -#define GlintStartYSecOff 0x7020 - -#define GlintdY 0x8028 -#define GlintdYTag 0x0005 -#define GlintdYReg 1 -#define GlintdYOff 0x7028 -#define GlintdYSec 0x8028 -#define GlintdYSecReg 3 -#define GlintdYSecOff 0x7028 - -#define GlintGLINTCount 0x8030 -#define GlintGLINTCountTag 0x0006 -#define GlintGLINTCountReg 1 -#define GlintGLINTCountOff 0x7030 -#define GlintGLINTCountSec 0x8030 -#define GlintGLINTCountSecReg 3 -#define GlintGLINTCountSecOff 0x7030 - -#define GlintRender 0x8038 -#define GlintRenderTag 0x0007 -#define GlintRenderReg 1 -#define GlintRenderOff 0x7038 -#define GlintRenderSec 0x8038 -#define GlintRenderSecReg 3 -#define GlintRenderSecOff 0x7038 - -#define GlintContinueNewLine 0x8040 -#define GlintContinueNewLineTag 0x0008 -#define GlintContinueNewLineReg 1 -#define GlintContinueNewLineOff 0x7040 -#define GlintContinueNewLineSec 0x8040 -#define GlintContinueNewLineSecReg 3 -#define GlintContinueNewLineSecOff 0x7040 - -#define GlintContinueNewDom 0x8048 -#define GlintContinueNewDomTag 0x0009 -#define GlintContinueNewDomReg 1 -#define GlintContinueNewDomOff 0x7048 -#define GlintContinueNewDomSec 0x8048 -#define GlintContinueNewDomSecReg 3 -#define GlintContinueNewDomSecOff 0x7048 - -#define GlintContinueNewSub 0x8050 -#define GlintContinueNewSubTag 0x000a -#define GlintContinueNewSubReg 1 -#define GlintContinueNewSubOff 0x7050 -#define GlintContinueNewSubSec 0x8050 -#define GlintContinueNewSubSecReg 3 -#define GlintContinueNewSubSecOff 0x7050 - -#define GlintContinue 0x8058 -#define GlintContinueTag 0x000b -#define GlintContinueReg 1 -#define GlintContinueOff 0x7058 -#define GlintContinueSec 0x8058 -#define GlintContinueSecReg 3 -#define GlintContinueSecOff 0x7058 - -#define GlintFlushSpan 0x8060 -#define GlintFlushSpanTag 0x000c -#define GlintFlushSpanReg 1 -#define GlintFlushSpanOff 0x7060 -#define GlintFlushSpanSec 0x8060 -#define GlintFlushSpanSecReg 3 -#define GlintFlushSpanSecOff 0x7060 - -#define GlintBitMaskPattern 0x8068 -#define GlintBitMaskPatternTag 0x000d -#define GlintBitMaskPatternReg 1 -#define GlintBitMaskPatternOff 0x7068 -#define GlintBitMaskPatternSec 0x8068 -#define GlintBitMaskPatternSecReg 3 -#define GlintBitMaskPatternSecOff 0x7068 - -#define GlintPointTable0 0x8080 -#define GlintPointTable0Tag 0x0010 -#define GlintPointTable0Reg 1 -#define GlintPointTable0Off 0x7080 -#define GlintPointTable0Sec 0x8080 -#define GlintPointTable0SecReg 3 -#define GlintPointTable0SecOff 0x7080 - -#define GlintPointTable1 0x8088 -#define GlintPointTable1Tag 0x0011 -#define GlintPointTable1Reg 1 -#define GlintPointTable1Off 0x7088 -#define GlintPointTable1Sec 0x8088 -#define GlintPointTable1SecReg 3 -#define GlintPointTable1SecOff 0x7088 - -#define GlintPointTable2 0x8090 -#define GlintPointTable2Tag 0x0012 -#define GlintPointTable2Reg 1 -#define GlintPointTable2Off 0x7090 -#define GlintPointTable2Sec 0x8090 -#define GlintPointTable2SecReg 3 -#define GlintPointTable2SecOff 0x7090 - -#define GlintPointTable3 0x8098 -#define GlintPointTable3Tag 0x0013 -#define GlintPointTable3Reg 1 -#define GlintPointTable3Off 0x7098 -#define GlintPointTable3Sec 0x8098 -#define GlintPointTable3SecReg 3 -#define GlintPointTable3SecOff 0x7098 - -#define GlintRasterizerMode 0x80a0 -#define GlintRasterizerModeTag 0x0014 -#define GlintRasterizerModeReg 1 -#define GlintRasterizerModeOff 0x70a0 -#define GlintRasterizerModeSec 0x80a0 -#define GlintRasterizerModeSecReg 3 -#define GlintRasterizerModeSecOff 0x70a0 - -#define GlintYLimits 0x80a8 -#define GlintYLimitsTag 0x0015 -#define GlintYLimitsReg 1 -#define GlintYLimitsOff 0x70a8 -#define GlintYLimitsSec 0x80a8 -#define GlintYLimitsSecReg 3 -#define GlintYLimitsSecOff 0x70a8 - -#define GlintScanLineOwnership 0x80b0 -#define GlintScanLineOwnershipTag 0x0016 -#define GlintScanLineOwnershipReg 1 -#define GlintScanLineOwnershipOff 0x70b0 -#define GlintScanLineOwnershipSec 0x80b0 -#define GlintScanLineOwnershipSecReg 3 -#define GlintScanLineOwnershipSecOff 0x70b0 - -#define GlintWaitForCompletion 0x80b8 -#define GlintWaitForCompletionTag 0x0017 -#define GlintWaitForCompletionReg 1 -#define GlintWaitForCompletionOff 0x70b8 -#define GlintWaitForCompletionSec 0x80b8 -#define GlintWaitForCompletionSecReg 3 -#define GlintWaitForCompletionSecOff 0x70b8 - -#define GlintPixelSize 0x80c0 -#define GlintPixelSizeTag 0x0018 -#define GlintPixelSizeReg 1 -#define GlintPixelSizeOff 0x70c0 -#define GlintPixelSizeSec 0x80c0 -#define GlintPixelSizeSecReg 3 -#define GlintPixelSizeSecOff 0x70c0 - -#define GlintScissorMode 0x8180 -#define GlintScissorModeTag 0x0030 -#define GlintScissorModeReg 1 -#define GlintScissorModeOff 0x7180 -#define GlintScissorModeSec 0x8180 -#define GlintScissorModeSecReg 3 -#define GlintScissorModeSecOff 0x7180 - -#define GlintScissorMinXY 0x8188 -#define GlintScissorMinXYTag 0x0031 -#define GlintScissorMinXYReg 1 -#define GlintScissorMinXYOff 0x7188 -#define GlintScissorMinXYSec 0x8188 -#define GlintScissorMinXYSecReg 3 -#define GlintScissorMinXYSecOff 0x7188 - -#define GlintScissorMaxXY 0x8190 -#define GlintScissorMaxXYTag 0x0032 -#define GlintScissorMaxXYReg 1 -#define GlintScissorMaxXYOff 0x7190 -#define GlintScissorMaxXYSec 0x8190 -#define GlintScissorMaxXYSecReg 3 -#define GlintScissorMaxXYSecOff 0x7190 - -#define GlintScreenSize 0x8198 -#define GlintScreenSizeTag 0x0033 -#define GlintScreenSizeReg 1 -#define GlintScreenSizeOff 0x7198 -#define GlintScreenSizeSec 0x8198 -#define GlintScreenSizeSecReg 3 -#define GlintScreenSizeSecOff 0x7198 - -#define GlintAreaStippleMode 0x81a0 -#define GlintAreaStippleModeTag 0x0034 -#define GlintAreaStippleModeReg 1 -#define GlintAreaStippleModeOff 0x71a0 -#define GlintAreaStippleModeSec 0x81a0 -#define GlintAreaStippleModeSecReg 3 -#define GlintAreaStippleModeSecOff 0x71a0 - -#define GlintLineStippleMode 0x81a8 -#define GlintLineStippleModeTag 0x0035 -#define GlintLineStippleModeReg 1 -#define GlintLineStippleModeOff 0x71a8 -#define GlintLineStippleModeSec 0x81a8 -#define GlintLineStippleModeSecReg 3 -#define GlintLineStippleModeSecOff 0x71a8 - -#define GlintLoadLineStippleCounters 0x81b0 -#define GlintLoadLineStippleCountersTag 0x0036 -#define GlintLoadLineStippleCountersReg 1 -#define GlintLoadLineStippleCountersOff 0x71b0 -#define GlintLoadLineStippleCountersSec 0x81b0 -#define GlintLoadLineStippleCountersSecReg 3 -#define GlintLoadLineStippleCountersSecOff 0x71b0 - -#define GlintUpdateLineStippleCounters 0x81b8 -#define GlintUpdateLineStippleCountersTag 0x0037 -#define GlintUpdateLineStippleCountersReg 1 -#define GlintUpdateLineStippleCountersOff 0x71b8 -#define GlintUpdateLineStippleCountersSec 0x81b8 -#define GlintUpdateLineStippleCountersSecReg 3 -#define GlintUpdateLineStippleCountersSecOff 0x71b8 - -#define GlintSaveLineStippleState 0x81c0 -#define GlintSaveLineStippleStateTag 0x0038 -#define GlintSaveLineStippleStateReg 1 -#define GlintSaveLineStippleStateOff 0x71c0 -#define GlintSaveLineStippleStateSec 0x81c0 -#define GlintSaveLineStippleStateSecReg 3 -#define GlintSaveLineStippleStateSecOff 0x71c0 - -#define GlintWindowOrigin 0x81c8 -#define GlintWindowOriginTag 0x0039 -#define GlintWindowOriginReg 1 -#define GlintWindowOriginOff 0x71c8 -#define GlintWindowOriginSec 0x81c8 -#define GlintWindowOriginSecReg 3 -#define GlintWindowOriginSecOff 0x71c8 - -#define GlintAreaStipplePattern0 0x8200 -#define GlintAreaStipplePattern0Tag 0x0040 -#define GlintAreaStipplePattern0Reg 1 -#define GlintAreaStipplePattern0Off 0x7200 -#define GlintAreaStipplePattern0Sec 0x8200 -#define GlintAreaStipplePattern0SecReg 3 -#define GlintAreaStipplePattern0SecOff 0x7200 - -#define GlintAreaStipplePattern1 0x8208 -#define GlintAreaStipplePattern1Tag 0x0041 -#define GlintAreaStipplePattern1Reg 1 -#define GlintAreaStipplePattern1Off 0x7208 -#define GlintAreaStipplePattern1Sec 0x8208 -#define GlintAreaStipplePattern1SecReg 3 -#define GlintAreaStipplePattern1SecOff 0x7208 - -#define GlintAreaStipplePattern2 0x8210 -#define GlintAreaStipplePattern2Tag 0x0042 -#define GlintAreaStipplePattern2Reg 1 -#define GlintAreaStipplePattern2Off 0x7210 -#define GlintAreaStipplePattern2Sec 0x8210 -#define GlintAreaStipplePattern2SecReg 3 -#define GlintAreaStipplePattern2SecOff 0x7210 - -#define GlintAreaStipplePattern3 0x8218 -#define GlintAreaStipplePattern3Tag 0x0043 -#define GlintAreaStipplePattern3Reg 1 -#define GlintAreaStipplePattern3Off 0x7218 -#define GlintAreaStipplePattern3Sec 0x8218 -#define GlintAreaStipplePattern3SecReg 3 -#define GlintAreaStipplePattern3SecOff 0x7218 - -#define GlintAreaStipplePattern4 0x8220 -#define GlintAreaStipplePattern4Tag 0x0044 -#define GlintAreaStipplePattern4Reg 1 -#define GlintAreaStipplePattern4Off 0x7220 -#define GlintAreaStipplePattern4Sec 0x8220 -#define GlintAreaStipplePattern4SecReg 3 -#define GlintAreaStipplePattern4SecOff 0x7220 - -#define GlintAreaStipplePattern5 0x8228 -#define GlintAreaStipplePattern5Tag 0x0045 -#define GlintAreaStipplePattern5Reg 1 -#define GlintAreaStipplePattern5Off 0x7228 -#define GlintAreaStipplePattern5Sec 0x8228 -#define GlintAreaStipplePattern5SecReg 3 -#define GlintAreaStipplePattern5SecOff 0x7228 - -#define GlintAreaStipplePattern6 0x8230 -#define GlintAreaStipplePattern6Tag 0x0046 -#define GlintAreaStipplePattern6Reg 1 -#define GlintAreaStipplePattern6Off 0x7230 -#define GlintAreaStipplePattern6Sec 0x8230 -#define GlintAreaStipplePattern6SecReg 3 -#define GlintAreaStipplePattern6SecOff 0x7230 - -#define GlintAreaStipplePattern7 0x8238 -#define GlintAreaStipplePattern7Tag 0x0047 -#define GlintAreaStipplePattern7Reg 1 -#define GlintAreaStipplePattern7Off 0x7238 -#define GlintAreaStipplePattern7Sec 0x8238 -#define GlintAreaStipplePattern7SecReg 3 -#define GlintAreaStipplePattern7SecOff 0x7238 - -#define GlintAreaStipplePattern8 0x8240 -#define GlintAreaStipplePattern8Tag 0x0048 -#define GlintAreaStipplePattern8Reg 1 -#define GlintAreaStipplePattern8Off 0x7240 -#define GlintAreaStipplePattern8Sec 0x8240 -#define GlintAreaStipplePattern8SecReg 3 -#define GlintAreaStipplePattern8SecOff 0x7240 - -#define GlintAreaStipplePattern9 0x8248 -#define GlintAreaStipplePattern9Tag 0x0049 -#define GlintAreaStipplePattern9Reg 1 -#define GlintAreaStipplePattern9Off 0x7248 -#define GlintAreaStipplePattern9Sec 0x8248 -#define GlintAreaStipplePattern9SecReg 3 -#define GlintAreaStipplePattern9SecOff 0x7248 - -#define GlintAreaStipplePattern10 0x8250 -#define GlintAreaStipplePattern10Tag 0x004a -#define GlintAreaStipplePattern10Reg 1 -#define GlintAreaStipplePattern10Off 0x7250 -#define GlintAreaStipplePattern10Sec 0x8250 -#define GlintAreaStipplePattern10SecReg 3 -#define GlintAreaStipplePattern10SecOff 0x7250 - -#define GlintAreaStipplePattern11 0x8258 -#define GlintAreaStipplePattern11Tag 0x004b -#define GlintAreaStipplePattern11Reg 1 -#define GlintAreaStipplePattern11Off 0x7258 -#define GlintAreaStipplePattern11Sec 0x8258 -#define GlintAreaStipplePattern11SecReg 3 -#define GlintAreaStipplePattern11SecOff 0x7258 - -#define GlintAreaStipplePattern12 0x8260 -#define GlintAreaStipplePattern12Tag 0x004c -#define GlintAreaStipplePattern12Reg 1 -#define GlintAreaStipplePattern12Off 0x7260 -#define GlintAreaStipplePattern12Sec 0x8260 -#define GlintAreaStipplePattern12SecReg 3 -#define GlintAreaStipplePattern12SecOff 0x7260 - -#define GlintAreaStipplePattern13 0x8268 -#define GlintAreaStipplePattern13Tag 0x004d -#define GlintAreaStipplePattern13Reg 1 -#define GlintAreaStipplePattern13Off 0x7268 -#define GlintAreaStipplePattern13Sec 0x8268 -#define GlintAreaStipplePattern13SecReg 3 -#define GlintAreaStipplePattern13SecOff 0x7268 - -#define GlintAreaStipplePattern14 0x8270 -#define GlintAreaStipplePattern14Tag 0x004e -#define GlintAreaStipplePattern14Reg 1 -#define GlintAreaStipplePattern14Off 0x7270 -#define GlintAreaStipplePattern14Sec 0x8270 -#define GlintAreaStipplePattern14SecReg 3 -#define GlintAreaStipplePattern14SecOff 0x7270 - -#define GlintAreaStipplePattern15 0x8278 -#define GlintAreaStipplePattern15Tag 0x004f -#define GlintAreaStipplePattern15Reg 1 -#define GlintAreaStipplePattern15Off 0x7278 -#define GlintAreaStipplePattern15Sec 0x8278 -#define GlintAreaStipplePattern15SecReg 3 -#define GlintAreaStipplePattern15SecOff 0x7278 - -#define GlintAreaStipplePattern16 0x8280 -#define GlintAreaStipplePattern16Tag 0x0050 -#define GlintAreaStipplePattern16Reg 1 -#define GlintAreaStipplePattern16Off 0x7280 -#define GlintAreaStipplePattern16Sec 0x8280 -#define GlintAreaStipplePattern16SecReg 3 -#define GlintAreaStipplePattern16SecOff 0x7280 - -#define GlintAreaStipplePattern17 0x8288 -#define GlintAreaStipplePattern17Tag 0x0051 -#define GlintAreaStipplePattern17Reg 1 -#define GlintAreaStipplePattern17Off 0x7288 -#define GlintAreaStipplePattern17Sec 0x8288 -#define GlintAreaStipplePattern17SecReg 3 -#define GlintAreaStipplePattern17SecOff 0x7288 - -#define GlintAreaStipplePattern18 0x8290 -#define GlintAreaStipplePattern18Tag 0x0052 -#define GlintAreaStipplePattern18Reg 1 -#define GlintAreaStipplePattern18Off 0x7290 -#define GlintAreaStipplePattern18Sec 0x8290 -#define GlintAreaStipplePattern18SecReg 3 -#define GlintAreaStipplePattern18SecOff 0x7290 - -#define GlintAreaStipplePattern19 0x8298 -#define GlintAreaStipplePattern19Tag 0x0053 -#define GlintAreaStipplePattern19Reg 1 -#define GlintAreaStipplePattern19Off 0x7298 -#define GlintAreaStipplePattern19Sec 0x8298 -#define GlintAreaStipplePattern19SecReg 3 -#define GlintAreaStipplePattern19SecOff 0x7298 - -#define GlintAreaStipplePattern20 0x82a0 -#define GlintAreaStipplePattern20Tag 0x0054 -#define GlintAreaStipplePattern20Reg 1 -#define GlintAreaStipplePattern20Off 0x72a0 -#define GlintAreaStipplePattern20Sec 0x82a0 -#define GlintAreaStipplePattern20SecReg 3 -#define GlintAreaStipplePattern20SecOff 0x72a0 - -#define GlintAreaStipplePattern21 0x82a8 -#define GlintAreaStipplePattern21Tag 0x0055 -#define GlintAreaStipplePattern21Reg 1 -#define GlintAreaStipplePattern21Off 0x72a8 -#define GlintAreaStipplePattern21Sec 0x82a8 -#define GlintAreaStipplePattern21SecReg 3 -#define GlintAreaStipplePattern21SecOff 0x72a8 - -#define GlintAreaStipplePattern22 0x82b0 -#define GlintAreaStipplePattern22Tag 0x0056 -#define GlintAreaStipplePattern22Reg 1 -#define GlintAreaStipplePattern22Off 0x72b0 -#define GlintAreaStipplePattern22Sec 0x82b0 -#define GlintAreaStipplePattern22SecReg 3 -#define GlintAreaStipplePattern22SecOff 0x72b0 - -#define GlintAreaStipplePattern23 0x82b8 -#define GlintAreaStipplePattern23Tag 0x0057 -#define GlintAreaStipplePattern23Reg 1 -#define GlintAreaStipplePattern23Off 0x72b8 -#define GlintAreaStipplePattern23Sec 0x82b8 -#define GlintAreaStipplePattern23SecReg 3 -#define GlintAreaStipplePattern23SecOff 0x72b8 - -#define GlintAreaStipplePattern24 0x82c0 -#define GlintAreaStipplePattern24Tag 0x0058 -#define GlintAreaStipplePattern24Reg 1 -#define GlintAreaStipplePattern24Off 0x72c0 -#define GlintAreaStipplePattern24Sec 0x82c0 -#define GlintAreaStipplePattern24SecReg 3 -#define GlintAreaStipplePattern24SecOff 0x72c0 - -#define GlintAreaStipplePattern25 0x82c8 -#define GlintAreaStipplePattern25Tag 0x0059 -#define GlintAreaStipplePattern25Reg 1 -#define GlintAreaStipplePattern25Off 0x72c8 -#define GlintAreaStipplePattern25Sec 0x82c8 -#define GlintAreaStipplePattern25SecReg 3 -#define GlintAreaStipplePattern25SecOff 0x72c8 - -#define GlintAreaStipplePattern26 0x82d0 -#define GlintAreaStipplePattern26Tag 0x005a -#define GlintAreaStipplePattern26Reg 1 -#define GlintAreaStipplePattern26Off 0x72d0 -#define GlintAreaStipplePattern26Sec 0x82d0 -#define GlintAreaStipplePattern26SecReg 3 -#define GlintAreaStipplePattern26SecOff 0x72d0 - -#define GlintAreaStipplePattern27 0x82d8 -#define GlintAreaStipplePattern27Tag 0x005b -#define GlintAreaStipplePattern27Reg 1 -#define GlintAreaStipplePattern27Off 0x72d8 -#define GlintAreaStipplePattern27Sec 0x82d8 -#define GlintAreaStipplePattern27SecReg 3 -#define GlintAreaStipplePattern27SecOff 0x72d8 - -#define GlintAreaStipplePattern28 0x82e0 -#define GlintAreaStipplePattern28Tag 0x005c -#define GlintAreaStipplePattern28Reg 1 -#define GlintAreaStipplePattern28Off 0x72e0 -#define GlintAreaStipplePattern28Sec 0x82e0 -#define GlintAreaStipplePattern28SecReg 3 -#define GlintAreaStipplePattern28SecOff 0x72e0 - -#define GlintAreaStipplePattern29 0x82e8 -#define GlintAreaStipplePattern29Tag 0x005d -#define GlintAreaStipplePattern29Reg 1 -#define GlintAreaStipplePattern29Off 0x72e8 -#define GlintAreaStipplePattern29Sec 0x82e8 -#define GlintAreaStipplePattern29SecReg 3 -#define GlintAreaStipplePattern29SecOff 0x72e8 - -#define GlintAreaStipplePattern30 0x82f0 -#define GlintAreaStipplePattern30Tag 0x005e -#define GlintAreaStipplePattern30Reg 1 -#define GlintAreaStipplePattern30Off 0x72f0 -#define GlintAreaStipplePattern30Sec 0x82f0 -#define GlintAreaStipplePattern30SecReg 3 -#define GlintAreaStipplePattern30SecOff 0x72f0 - -#define GlintAreaStipplePattern31 0x82f8 -#define GlintAreaStipplePattern31Tag 0x005f -#define GlintAreaStipplePattern31Reg 1 -#define GlintAreaStipplePattern31Off 0x72f8 -#define GlintAreaStipplePattern31Sec 0x82f8 -#define GlintAreaStipplePattern31SecReg 3 -#define GlintAreaStipplePattern31SecOff 0x72f8 - -#define GlintRouterMode 0x8840 -#define GlintRouterModeTag 0x0108 -#define GlintRouterModeReg 1 -#define GlintRouterModeOff 0x7840 -#define GlintRouterModeSec 0x8840 -#define GlintRouterModeSecReg 3 -#define GlintRouterModeSecOff 0x7840 - -#define GlintTextureAddressMode 0x8380 -#define GlintTextureAddressModeTag 0x0070 -#define GlintTextureAddressModeReg 1 -#define GlintTextureAddressModeOff 0x7380 -#define GlintTextureAddressModeSec 0x8380 -#define GlintTextureAddressModeSecReg 3 -#define GlintTextureAddressModeSecOff 0x7380 - -#define GlintSStart 0x8388 -#define GlintSStartTag 0x0071 -#define GlintSStartReg 1 -#define GlintSStartOff 0x7388 -#define GlintSStartSec 0x8388 -#define GlintSStartSecReg 3 -#define GlintSStartSecOff 0x7388 - -#define GlintdSdx 0x8390 -#define GlintdSdxTag 0x0072 -#define GlintdSdxReg 1 -#define GlintdSdxOff 0x7390 -#define GlintdSdxSec 0x8390 -#define GlintdSdxSecReg 3 -#define GlintdSdxSecOff 0x7390 - -#define GlintdSdyDom 0x8398 -#define GlintdSdyDomTag 0x0073 -#define GlintdSdyDomReg 1 -#define GlintdSdyDomOff 0x7398 -#define GlintdSdyDomSec 0x8398 -#define GlintdSdyDomSecReg 3 -#define GlintdSdyDomSecOff 0x7398 - -#define GlintTStart 0x83a0 -#define GlintTStartTag 0x0074 -#define GlintTStartReg 1 -#define GlintTStartOff 0x73a0 -#define GlintTStartSec 0x83a0 -#define GlintTStartSecReg 3 -#define GlintTStartSecOff 0x73a0 - -#define GlintdTdx 0x83a8 -#define GlintdTdxTag 0x0075 -#define GlintdTdxReg 1 -#define GlintdTdxOff 0x73a8 -#define GlintdTdxSec 0x83a8 -#define GlintdTdxSecReg 3 -#define GlintdTdxSecOff 0x73a8 - -#define GlintdTdyDom 0x83b0 -#define GlintdTdyDomTag 0x0076 -#define GlintdTdyDomReg 1 -#define GlintdTdyDomOff 0x73b0 -#define GlintdTdyDomSec 0x83b0 -#define GlintdTdyDomSecReg 3 -#define GlintdTdyDomSecOff 0x73b0 - -#define GlintQStart 0x83b8 -#define GlintQStartTag 0x0077 -#define GlintQStartReg 1 -#define GlintQStartOff 0x73b8 -#define GlintQStartSec 0x83b8 -#define GlintQStartSecReg 3 -#define GlintQStartSecOff 0x73b8 - -#define GlintdQdx 0x83c0 -#define GlintdQdxTag 0x0078 -#define GlintdQdxReg 1 -#define GlintdQdxOff 0x73c0 -#define GlintdQdxSec 0x83c0 -#define GlintdQdxSecReg 3 -#define GlintdQdxSecOff 0x73c0 - -#define GlintdQdyDom 0x83c8 -#define GlintdQdyDomTag 0x0079 -#define GlintdQdyDomReg 1 -#define GlintdQdyDomOff 0x73c8 -#define GlintdQdyDomSec 0x83c8 -#define GlintdQdyDomSecReg 3 -#define GlintdQdyDomSecOff 0x73c8 - -#define GlintLOD 0x83d0 -#define GlintLODTag 0x007a -#define GlintLODReg 1 -#define GlintLODOff 0x73d0 -#define GlintLODSec 0x83d0 -#define GlintLODSecReg 3 -#define GlintLODSecOff 0x73d0 - -#define GlintdSdy 0x83d8 -#define GlintdSdyTag 0x007b -#define GlintdSdyReg 1 -#define GlintdSdyOff 0x73d8 -#define GlintdSdySec 0x83d8 -#define GlintdSdySecReg 3 -#define GlintdSdySecOff 0x73d8 - -#define GlintdTdy 0x83e0 -#define GlintdTdyTag 0x007c -#define GlintdTdyReg 1 -#define GlintdTdyOff 0x73e0 -#define GlintdTdySec 0x83e0 -#define GlintdTdySecReg 3 -#define GlintdTdySecOff 0x73e0 - -#define GlintdQdy 0x83e8 -#define GlintdQdyTag 0x007d -#define GlintdQdyReg 1 -#define GlintdQdyOff 0x73e8 -#define GlintdQdySec 0x83e8 -#define GlintdQdySecReg 3 -#define GlintdQdySecOff 0x73e8 - -#define GlintTextureReadMode 0x8480 -#define GlintTextureReadModeTag 0x0090 -#define GlintTextureReadModeReg 1 -#define GlintTextureReadModeOff 0x7480 -#define GlintTextureReadModeSec 0x8480 -#define GlintTextureReadModeSecReg 3 -#define GlintTextureReadModeSecOff 0x7480 - -#define GlintTextureFormat 0x8488 -#define GlintTextureFormatTag 0x0091 -#define GlintTextureFormatReg 1 -#define GlintTextureFormatOff 0x7488 -#define GlintTextureFormatSec 0x8488 -#define GlintTextureFormatSecReg 3 -#define GlintTextureFormatSecOff 0x7488 - -#define GlintTextureCacheControl 0x8490 -#define GlintTextureCacheControlTag 0x0092 -#define GlintTextureCacheControlReg 1 -#define GlintTextureCacheControlOff 0x7490 -#define GlintTextureCacheControlSec 0x8490 -#define GlintTextureCacheControlSecReg 3 -#define GlintTextureCacheControlSecOff 0x7490 - -#define GlintGLINTBorderColor 0x84a8 -#define GlintGLINTBorderColorTag 0x0095 -#define GlintGLINTBorderColorReg 1 -#define GlintGLINTBorderColorOff 0x74a8 -#define GlintGLINTBorderColorSec 0x84a8 -#define GlintGLINTBorderColorSecReg 3 -#define GlintGLINTBorderColorSecOff 0x74a8 - -#define GlintTexelLUTIndex 0x84c0 -#define GlintTexelLUTIndexTag 0x0098 -#define GlintTexelLUTIndexReg 1 -#define GlintTexelLUTIndexOff 0x74c0 -#define GlintTexelLUTIndexSec 0x84c0 -#define GlintTexelLUTIndexSecReg 3 -#define GlintTexelLUTIndexSecOff 0x74c0 - -#define GlintTexelLUTData 0x84c8 -#define GlintTexelLUTDataTag 0x0099 -#define GlintTexelLUTDataReg 1 -#define GlintTexelLUTDataOff 0x74c8 -#define GlintTexelLUTDataSec 0x84c8 -#define GlintTexelLUTDataSecReg 3 -#define GlintTexelLUTDataSecOff 0x74c8 - -#define GlintTexelLUTAddress 0x84d0 -#define GlintTexelLUTAddressTag 0x009a -#define GlintTexelLUTAddressReg 1 -#define GlintTexelLUTAddressOff 0x74d0 -#define GlintTexelLUTAddressSec 0x84d0 -#define GlintTexelLUTAddressSecReg 3 -#define GlintTexelLUTAddressSecOff 0x74d0 - -#define GlintTexelLUTTransfer 0x84d8 -#define GlintTexelLUTTransferTag 0x009b -#define GlintTexelLUTTransferReg 1 -#define GlintTexelLUTTransferOff 0x74d8 -#define GlintTexelLUTTransferSec 0x84d8 -#define GlintTexelLUTTransferSecReg 3 -#define GlintTexelLUTTransferSecOff 0x74d8 - -#define GlintTextureFilterMode 0x84e0 -#define GlintTextureFilterModeTag 0x009c -#define GlintTextureFilterModeReg 1 -#define GlintTextureFilterModeOff 0x74e0 -#define GlintTextureFilterModeSec 0x84e0 -#define GlintTextureFilterModeSecReg 3 -#define GlintTextureFilterModeSecOff 0x74e0 - -#define GlintTextureChromaUpper 0x84e8 -#define GlintTextureChromaUpperTag 0x009d -#define GlintTextureChromaUpperReg 1 -#define GlintTextureChromaUpperOff 0x74e8 -#define GlintTextureChromaUpperSec 0x84e8 -#define GlintTextureChromaUpperSecReg 3 -#define GlintTextureChromaUpperSecOff 0x74e8 - -#define GlintTextureChromaLower 0x84f0 -#define GlintTextureChromaLowerTag 0x009e -#define GlintTextureChromaLowerReg 1 -#define GlintTextureChromaLowerOff 0x74f0 -#define GlintTextureChromaLowerSec 0x84f0 -#define GlintTextureChromaLowerSecReg 3 -#define GlintTextureChromaLowerSecOff 0x74f0 - -#define GlintTxBaseAddr0 0x8500 -#define GlintTxBaseAddr0Tag 0x00a0 -#define GlintTxBaseAddr0Reg 1 -#define GlintTxBaseAddr0Off 0x7500 -#define GlintTxBaseAddr0Sec 0x8500 -#define GlintTxBaseAddr0SecReg 3 -#define GlintTxBaseAddr0SecOff 0x7500 - -#define GlintTxBaseAddr1 0x8508 -#define GlintTxBaseAddr1Tag 0x00a1 -#define GlintTxBaseAddr1Reg 1 -#define GlintTxBaseAddr1Off 0x7508 -#define GlintTxBaseAddr1Sec 0x8508 -#define GlintTxBaseAddr1SecReg 3 -#define GlintTxBaseAddr1SecOff 0x7508 - -#define GlintTxBaseAddr2 0x8510 -#define GlintTxBaseAddr2Tag 0x00a2 -#define GlintTxBaseAddr2Reg 1 -#define GlintTxBaseAddr2Off 0x7510 -#define GlintTxBaseAddr2Sec 0x8510 -#define GlintTxBaseAddr2SecReg 3 -#define GlintTxBaseAddr2SecOff 0x7510 - -#define GlintTxBaseAddr3 0x8518 -#define GlintTxBaseAddr3Tag 0x00a3 -#define GlintTxBaseAddr3Reg 1 -#define GlintTxBaseAddr3Off 0x7518 -#define GlintTxBaseAddr3Sec 0x8518 -#define GlintTxBaseAddr3SecReg 3 -#define GlintTxBaseAddr3SecOff 0x7518 - -#define GlintTxBaseAddr4 0x8520 -#define GlintTxBaseAddr4Tag 0x00a4 -#define GlintTxBaseAddr4Reg 1 -#define GlintTxBaseAddr4Off 0x7520 -#define GlintTxBaseAddr4Sec 0x8520 -#define GlintTxBaseAddr4SecReg 3 -#define GlintTxBaseAddr4SecOff 0x7520 - -#define GlintTxBaseAddr5 0x8528 -#define GlintTxBaseAddr5Tag 0x00a5 -#define GlintTxBaseAddr5Reg 1 -#define GlintTxBaseAddr5Off 0x7528 -#define GlintTxBaseAddr5Sec 0x8528 -#define GlintTxBaseAddr5SecReg 3 -#define GlintTxBaseAddr5SecOff 0x7528 - -#define GlintTxBaseAddr6 0x8530 -#define GlintTxBaseAddr6Tag 0x00a6 -#define GlintTxBaseAddr6Reg 1 -#define GlintTxBaseAddr6Off 0x7530 -#define GlintTxBaseAddr6Sec 0x8530 -#define GlintTxBaseAddr6SecReg 3 -#define GlintTxBaseAddr6SecOff 0x7530 - -#define GlintTxBaseAddr7 0x8538 -#define GlintTxBaseAddr7Tag 0x00a7 -#define GlintTxBaseAddr7Reg 1 -#define GlintTxBaseAddr7Off 0x7538 -#define GlintTxBaseAddr7Sec 0x8538 -#define GlintTxBaseAddr7SecReg 3 -#define GlintTxBaseAddr7SecOff 0x7538 - -#define GlintTxBaseAddr8 0x8540 -#define GlintTxBaseAddr8Tag 0x00a8 -#define GlintTxBaseAddr8Reg 1 -#define GlintTxBaseAddr8Off 0x7540 -#define GlintTxBaseAddr8Sec 0x8540 -#define GlintTxBaseAddr8SecReg 3 -#define GlintTxBaseAddr8SecOff 0x7540 - -#define GlintTxBaseAddr9 0x8548 -#define GlintTxBaseAddr9Tag 0x00a9 -#define GlintTxBaseAddr9Reg 1 -#define GlintTxBaseAddr9Off 0x7548 -#define GlintTxBaseAddr9Sec 0x8548 -#define GlintTxBaseAddr9SecReg 3 -#define GlintTxBaseAddr9SecOff 0x7548 - -#define GlintTxBaseAddr10 0x8550 -#define GlintTxBaseAddr10Tag 0x00aa -#define GlintTxBaseAddr10Reg 1 -#define GlintTxBaseAddr10Off 0x7550 -#define GlintTxBaseAddr10Sec 0x8550 -#define GlintTxBaseAddr10SecReg 3 -#define GlintTxBaseAddr10SecOff 0x7550 - -#define GlintTxBaseAddr11 0x8558 -#define GlintTxBaseAddr11Tag 0x00ab -#define GlintTxBaseAddr11Reg 1 -#define GlintTxBaseAddr11Off 0x7558 -#define GlintTxBaseAddr11Sec 0x8558 -#define GlintTxBaseAddr11SecReg 3 -#define GlintTxBaseAddr11SecOff 0x7558 - -#define GlintTxBaseAddr12 0x8560 -#define GlintTxBaseAddr12Tag 0x00ac -#define GlintTxBaseAddr12Reg 1 -#define GlintTxBaseAddr12Off 0x7560 -#define GlintTxBaseAddr12Sec 0x8560 -#define GlintTxBaseAddr12SecReg 3 -#define GlintTxBaseAddr12SecOff 0x7560 - -#define GlintTexelLUT0 0x8e80 -#define GlintTexelLUT0Tag 0x01d0 -#define GlintTexelLUT0Reg 1 -#define GlintTexelLUT0Off 0x7e80 -#define GlintTexelLUT0Sec 0x8e80 -#define GlintTexelLUT0SecReg 3 -#define GlintTexelLUT0SecOff 0x7e80 - -#define GlintTexelLUT1 0x8e88 -#define GlintTexelLUT1Tag 0x01d1 -#define GlintTexelLUT1Reg 1 -#define GlintTexelLUT1Off 0x7e88 -#define GlintTexelLUT1Sec 0x8e88 -#define GlintTexelLUT1SecReg 3 -#define GlintTexelLUT1SecOff 0x7e88 - -#define GlintTexelLUT2 0x8e90 -#define GlintTexelLUT2Tag 0x01d2 -#define GlintTexelLUT2Reg 1 -#define GlintTexelLUT2Off 0x7e90 -#define GlintTexelLUT2Sec 0x8e90 -#define GlintTexelLUT2SecReg 3 -#define GlintTexelLUT2SecOff 0x7e90 - -#define GlintTexelLUT3 0x8e98 -#define GlintTexelLUT3Tag 0x01d3 -#define GlintTexelLUT3Reg 1 -#define GlintTexelLUT3Off 0x7e98 -#define GlintTexelLUT3Sec 0x8e98 -#define GlintTexelLUT3SecReg 3 -#define GlintTexelLUT3SecOff 0x7e98 - -#define GlintTexelLUT4 0x8ea0 -#define GlintTexelLUT4Tag 0x01d4 -#define GlintTexelLUT4Reg 1 -#define GlintTexelLUT4Off 0x7ea0 -#define GlintTexelLUT4Sec 0x8ea0 -#define GlintTexelLUT4SecReg 3 -#define GlintTexelLUT4SecOff 0x7ea0 - -#define GlintTexelLUT5 0x8ea8 -#define GlintTexelLUT5Tag 0x01d5 -#define GlintTexelLUT5Reg 1 -#define GlintTexelLUT5Off 0x7ea8 -#define GlintTexelLUT5Sec 0x8ea8 -#define GlintTexelLUT5SecReg 3 -#define GlintTexelLUT5SecOff 0x7ea8 - -#define GlintTexelLUT6 0x8eb0 -#define GlintTexelLUT6Tag 0x01d6 -#define GlintTexelLUT6Reg 1 -#define GlintTexelLUT6Off 0x7eb0 -#define GlintTexelLUT6Sec 0x8eb0 -#define GlintTexelLUT6SecReg 3 -#define GlintTexelLUT6SecOff 0x7eb0 - -#define GlintTexelLUT7 0x8eb8 -#define GlintTexelLUT7Tag 0x01d7 -#define GlintTexelLUT7Reg 1 -#define GlintTexelLUT7Off 0x7eb8 -#define GlintTexelLUT7Sec 0x8eb8 -#define GlintTexelLUT7SecReg 3 -#define GlintTexelLUT7SecOff 0x7eb8 - -#define GlintTexelLUT8 0x8ec0 -#define GlintTexelLUT8Tag 0x01d8 -#define GlintTexelLUT8Reg 1 -#define GlintTexelLUT8Off 0x7ec0 -#define GlintTexelLUT8Sec 0x8ec0 -#define GlintTexelLUT8SecReg 3 -#define GlintTexelLUT8SecOff 0x7ec0 - -#define GlintTexelLUT9 0x8ec8 -#define GlintTexelLUT9Tag 0x01d9 -#define GlintTexelLUT9Reg 1 -#define GlintTexelLUT9Off 0x7ec8 -#define GlintTexelLUT9Sec 0x8ec8 -#define GlintTexelLUT9SecReg 3 -#define GlintTexelLUT9SecOff 0x7ec8 - -#define GlintTexelLUT10 0x8ed0 -#define GlintTexelLUT10Tag 0x01da -#define GlintTexelLUT10Reg 1 -#define GlintTexelLUT10Off 0x7ed0 -#define GlintTexelLUT10Sec 0x8ed0 -#define GlintTexelLUT10SecReg 3 -#define GlintTexelLUT10SecOff 0x7ed0 - -#define GlintTexelLUT11 0x8ed8 -#define GlintTexelLUT11Tag 0x01db -#define GlintTexelLUT11Reg 1 -#define GlintTexelLUT11Off 0x7ed8 -#define GlintTexelLUT11Sec 0x8ed8 -#define GlintTexelLUT11SecReg 3 -#define GlintTexelLUT11SecOff 0x7ed8 - -#define GlintTexelLUT12 0x8ee0 -#define GlintTexelLUT12Tag 0x01dc -#define GlintTexelLUT12Reg 1 -#define GlintTexelLUT12Off 0x7ee0 -#define GlintTexelLUT12Sec 0x8ee0 -#define GlintTexelLUT12SecReg 3 -#define GlintTexelLUT12SecOff 0x7ee0 - -#define GlintTexelLUT13 0x8ee8 -#define GlintTexelLUT13Tag 0x01dd -#define GlintTexelLUT13Reg 1 -#define GlintTexelLUT13Off 0x7ee8 -#define GlintTexelLUT13Sec 0x8ee8 -#define GlintTexelLUT13SecReg 3 -#define GlintTexelLUT13SecOff 0x7ee8 - -#define GlintTexelLUT14 0x8ef0 -#define GlintTexelLUT14Tag 0x01de -#define GlintTexelLUT14Reg 1 -#define GlintTexelLUT14Off 0x7ef0 -#define GlintTexelLUT14Sec 0x8ef0 -#define GlintTexelLUT14SecReg 3 -#define GlintTexelLUT14SecOff 0x7ef0 - -#define GlintTexelLUT15 0x8ef8 -#define GlintTexelLUT15Tag 0x01df -#define GlintTexelLUT15Reg 1 -#define GlintTexelLUT15Off 0x7ef8 -#define GlintTexelLUT15Sec 0x8ef8 -#define GlintTexelLUT15SecReg 3 -#define GlintTexelLUT15SecOff 0x7ef8 - -#define GlintTexel0 0x8600 -#define GlintTexel0Tag 0x00c0 -#define GlintTexel0Reg 1 -#define GlintTexel0Off 0x7600 -#define GlintTexel0Sec 0x8600 -#define GlintTexel0SecReg 3 -#define GlintTexel0SecOff 0x7600 - -#define GlintTexel1 0x8608 -#define GlintTexel1Tag 0x00c1 -#define GlintTexel1Reg 1 -#define GlintTexel1Off 0x7608 -#define GlintTexel1Sec 0x8608 -#define GlintTexel1SecReg 3 -#define GlintTexel1SecOff 0x7608 - -#define GlintTexel2 0x8610 -#define GlintTexel2Tag 0x00c2 -#define GlintTexel2Reg 1 -#define GlintTexel2Off 0x7610 -#define GlintTexel2Sec 0x8610 -#define GlintTexel2SecReg 3 -#define GlintTexel2SecOff 0x7610 - -#define GlintTexel3 0x8618 -#define GlintTexel3Tag 0x00c3 -#define GlintTexel3Reg 1 -#define GlintTexel3Off 0x7618 -#define GlintTexel3Sec 0x8618 -#define GlintTexel3SecReg 3 -#define GlintTexel3SecOff 0x7618 - -#define GlintTexel4 0x8620 -#define GlintTexel4Tag 0x00c4 -#define GlintTexel4Reg 1 -#define GlintTexel4Off 0x7620 -#define GlintTexel4Sec 0x8620 -#define GlintTexel4SecReg 3 -#define GlintTexel4SecOff 0x7620 - -#define GlintTexel5 0x8628 -#define GlintTexel5Tag 0x00c5 -#define GlintTexel5Reg 1 -#define GlintTexel5Off 0x7628 -#define GlintTexel5Sec 0x8628 -#define GlintTexel5SecReg 3 -#define GlintTexel5SecOff 0x7628 - -#define GlintTexel6 0x8630 -#define GlintTexel6Tag 0x00c6 -#define GlintTexel6Reg 1 -#define GlintTexel6Off 0x7630 -#define GlintTexel6Sec 0x8630 -#define GlintTexel6SecReg 3 -#define GlintTexel6SecOff 0x7630 - -#define GlintTexel7 0x8638 -#define GlintTexel7Tag 0x00c7 -#define GlintTexel7Reg 1 -#define GlintTexel7Off 0x7638 -#define GlintTexel7Sec 0x8638 -#define GlintTexel7SecReg 3 -#define GlintTexel7SecOff 0x7638 - -#define GlintInterp0 0x8640 -#define GlintInterp0Tag 0x00c8 -#define GlintInterp0Reg 1 -#define GlintInterp0Off 0x7640 -#define GlintInterp0Sec 0x8640 -#define GlintInterp0SecReg 3 -#define GlintInterp0SecOff 0x7640 - -#define GlintInterp1 0x8648 -#define GlintInterp1Tag 0x00c9 -#define GlintInterp1Reg 1 -#define GlintInterp1Off 0x7648 -#define GlintInterp1Sec 0x8648 -#define GlintInterp1SecReg 3 -#define GlintInterp1SecOff 0x7648 - -#define GlintInterp2 0x8650 -#define GlintInterp2Tag 0x00ca -#define GlintInterp2Reg 1 -#define GlintInterp2Off 0x7650 -#define GlintInterp2Sec 0x8650 -#define GlintInterp2SecReg 3 -#define GlintInterp2SecOff 0x7650 - -#define GlintInterp3 0x8658 -#define GlintInterp3Tag 0x00cb -#define GlintInterp3Reg 1 -#define GlintInterp3Off 0x7658 -#define GlintInterp3Sec 0x8658 -#define GlintInterp3SecReg 3 -#define GlintInterp3SecOff 0x7658 - -#define GlintInterp4 0x8660 -#define GlintInterp4Tag 0x00cc -#define GlintInterp4Reg 1 -#define GlintInterp4Off 0x7660 -#define GlintInterp4Sec 0x8660 -#define GlintInterp4SecReg 3 -#define GlintInterp4SecOff 0x7660 - -#define GlintTextureFilter 0x8668 -#define GlintTextureFilterTag 0x00cd -#define GlintTextureFilterReg 1 -#define GlintTextureFilterOff 0x7668 -#define GlintTextureFilterSec 0x8668 -#define GlintTextureFilterSecReg 3 -#define GlintTextureFilterSecOff 0x7668 - -#define GlintTextureColorMode 0x8680 -#define GlintTextureColorModeTag 0x00d0 -#define GlintTextureColorModeReg 1 -#define GlintTextureColorModeOff 0x7680 -#define GlintTextureColorModeSec 0x8680 -#define GlintTextureColorModeSecReg 3 -#define GlintTextureColorModeSecOff 0x7680 - -#define GlintTextureEnvColor 0x8688 -#define GlintTextureEnvColorTag 0x00d1 -#define GlintTextureEnvColorReg 1 -#define GlintTextureEnvColorOff 0x7688 -#define GlintTextureEnvColorSec 0x8688 -#define GlintTextureEnvColorSecReg 3 -#define GlintTextureEnvColorSecOff 0x7688 - -#define GlintFogMode 0x8690 -#define GlintFogModeTag 0x00d2 -#define GlintFogModeReg 1 -#define GlintFogModeOff 0x7690 -#define GlintFogModeSec 0x8690 -#define GlintFogModeSecReg 3 -#define GlintFogModeSecOff 0x7690 - -#define GlintFogColor 0x8698 -#define GlintFogColorTag 0x00d3 -#define GlintFogColorReg 1 -#define GlintFogColorOff 0x7698 -#define GlintFogColorSec 0x8698 -#define GlintFogColorSecReg 3 -#define GlintFogColorSecOff 0x7698 - -#define GlintFStart 0x86a0 -#define GlintFStartTag 0x00d4 -#define GlintFStartReg 1 -#define GlintFStartOff 0x76a0 -#define GlintFStartSec 0x86a0 -#define GlintFStartSecReg 3 -#define GlintFStartSecOff 0x76a0 - -#define GlintdFdx 0x86a8 -#define GlintdFdxTag 0x00d5 -#define GlintdFdxReg 1 -#define GlintdFdxOff 0x76a8 -#define GlintdFdxSec 0x86a8 -#define GlintdFdxSecReg 3 -#define GlintdFdxSecOff 0x76a8 - -#define GlintdFdyDom 0x86b0 -#define GlintdFdyDomTag 0x00d6 -#define GlintdFdyDomReg 1 -#define GlintdFdyDomOff 0x76b0 -#define GlintdFdyDomSec 0x86b0 -#define GlintdFdyDomSecReg 3 -#define GlintdFdyDomSecOff 0x76b0 - -#define GlintKsStart 0x86c8 -#define GlintKsStartTag 0x00d9 -#define GlintKsStartReg 1 -#define GlintKsStartOff 0x76c8 -#define GlintKsStartSec 0x86c8 -#define GlintKsStartSecReg 3 -#define GlintKsStartSecOff 0x76c8 - -#define GlintdKsdx 0x86d0 -#define GlintdKsdxTag 0x00da -#define GlintdKsdxReg 1 -#define GlintdKsdxOff 0x76d0 -#define GlintdKsdxSec 0x86d0 -#define GlintdKsdxSecReg 3 -#define GlintdKsdxSecOff 0x76d0 - -#define GlintdKsdyDom 0x86d8 -#define GlintdKsdyDomTag 0x00db -#define GlintdKsdyDomReg 1 -#define GlintdKsdyDomOff 0x76d8 -#define GlintdKsdyDomSec 0x86d8 -#define GlintdKsdyDomSecReg 3 -#define GlintdKsdyDomSecOff 0x76d8 - -#define GlintKdStart 0x86e0 -#define GlintKdStartTag 0x00dc -#define GlintKdStartReg 1 -#define GlintKdStartOff 0x76e0 -#define GlintKdStartSec 0x86e0 -#define GlintKdStartSecReg 3 -#define GlintKdStartSecOff 0x76e0 - -#define GlintdKdStart 0x86e8 -#define GlintdKdStartTag 0x00dd -#define GlintdKdStartReg 1 -#define GlintdKdStartOff 0x76e8 -#define GlintdKdStartSec 0x86e8 -#define GlintdKdStartSecReg 3 -#define GlintdKdStartSecOff 0x76e8 - -#define GlintdKddyDom 0x86f0 -#define GlintdKddyDomTag 0x00de -#define GlintdKddyDomReg 1 -#define GlintdKddyDomOff 0x76f0 -#define GlintdKddyDomSec 0x86f0 -#define GlintdKddyDomSecReg 3 -#define GlintdKddyDomSecOff 0x76f0 - -#define GlintRStart 0x8780 -#define GlintRStartTag 0x00f0 -#define GlintRStartReg 1 -#define GlintRStartOff 0x7780 -#define GlintRStartSec 0x8780 -#define GlintRStartSecReg 3 -#define GlintRStartSecOff 0x7780 - -#define GlintdRdx 0x8788 -#define GlintdRdxTag 0x00f1 -#define GlintdRdxReg 1 -#define GlintdRdxOff 0x7788 -#define GlintdRdxSec 0x8788 -#define GlintdRdxSecReg 3 -#define GlintdRdxSecOff 0x7788 - -#define GlintdRdyDom 0x8790 -#define GlintdRdyDomTag 0x00f2 -#define GlintdRdyDomReg 1 -#define GlintdRdyDomOff 0x7790 -#define GlintdRdyDomSec 0x8790 -#define GlintdRdyDomSecReg 3 -#define GlintdRdyDomSecOff 0x7790 - -#define GlintGStart 0x8798 -#define GlintGStartTag 0x00f3 -#define GlintGStartReg 1 -#define GlintGStartOff 0x7798 -#define GlintGStartSec 0x8798 -#define GlintGStartSecReg 3 -#define GlintGStartSecOff 0x7798 - -#define GlintdGdx 0x87a0 -#define GlintdGdxTag 0x00f4 -#define GlintdGdxReg 1 -#define GlintdGdxOff 0x77a0 -#define GlintdGdxSec 0x87a0 -#define GlintdGdxSecReg 3 -#define GlintdGdxSecOff 0x77a0 - -#define GlintdGdyDom 0x87a8 -#define GlintdGdyDomTag 0x00f5 -#define GlintdGdyDomReg 1 -#define GlintdGdyDomOff 0x77a8 -#define GlintdGdyDomSec 0x87a8 -#define GlintdGdyDomSecReg 3 -#define GlintdGdyDomSecOff 0x77a8 - -#define GlintBStart 0x87b0 -#define GlintBStartTag 0x00f6 -#define GlintBStartReg 1 -#define GlintBStartOff 0x77b0 -#define GlintBStartSec 0x87b0 -#define GlintBStartSecReg 3 -#define GlintBStartSecOff 0x77b0 - -#define GlintdBdx 0x87b8 -#define GlintdBdxTag 0x00f7 -#define GlintdBdxReg 1 -#define GlintdBdxOff 0x77b8 -#define GlintdBdxSec 0x87b8 -#define GlintdBdxSecReg 3 -#define GlintdBdxSecOff 0x77b8 - -#define GlintdBdyDom 0x87c0 -#define GlintdBdyDomTag 0x00f8 -#define GlintdBdyDomReg 1 -#define GlintdBdyDomOff 0x77c0 -#define GlintdBdyDomSec 0x87c0 -#define GlintdBdyDomSecReg 3 -#define GlintdBdyDomSecOff 0x77c0 - -#define GlintAStart 0x87c8 -#define GlintAStartTag 0x00f9 -#define GlintAStartReg 1 -#define GlintAStartOff 0x77c8 -#define GlintAStartSec 0x87c8 -#define GlintAStartSecReg 3 -#define GlintAStartSecOff 0x77c8 - -#define GlintdAdx 0x87d0 -#define GlintdAdxTag 0x00fa -#define GlintdAdxReg 1 -#define GlintdAdxOff 0x77d0 -#define GlintdAdxSec 0x87d0 -#define GlintdAdxSecReg 3 -#define GlintdAdxSecOff 0x77d0 - -#define GlintdAdyDom 0x87d8 -#define GlintdAdyDomTag 0x00fb -#define GlintdAdyDomReg 1 -#define GlintdAdyDomOff 0x77d8 -#define GlintdAdyDomSec 0x87d8 -#define GlintdAdyDomSecReg 3 -#define GlintdAdyDomSecOff 0x77d8 - -#define GlintColorDDAMode 0x87e0 -#define GlintColorDDAModeTag 0x00fc -#define GlintColorDDAModeReg 1 -#define GlintColorDDAModeOff 0x77e0 -#define GlintColorDDAModeSec 0x87e0 -#define GlintColorDDAModeSecReg 3 -#define GlintColorDDAModeSecOff 0x77e0 - -#define GlintConstantColor 0x87e8 -#define GlintConstantColorTag 0x00fd -#define GlintConstantColorReg 1 -#define GlintConstantColorOff 0x77e8 -#define GlintConstantColorSec 0x87e8 -#define GlintConstantColorSecReg 3 -#define GlintConstantColorSecOff 0x77e8 - -#define GlintGLINTColor 0x87f0 -#define GlintGLINTColorTag 0x00fe -#define GlintGLINTColorReg 1 -#define GlintGLINTColorOff 0x77f0 -#define GlintGLINTColorSec 0x87f0 -#define GlintGLINTColorSecReg 3 -#define GlintGLINTColorSecOff 0x77f0 - -#define GlintAlphaTestMode 0x8800 -#define GlintAlphaTestModeTag 0x0100 -#define GlintAlphaTestModeReg 1 -#define GlintAlphaTestModeOff 0x7800 -#define GlintAlphaTestModeSec 0x8800 -#define GlintAlphaTestModeSecReg 3 -#define GlintAlphaTestModeSecOff 0x7800 - -#define GlintAntialiasMode 0x8808 -#define GlintAntialiasModeTag 0x0101 -#define GlintAntialiasModeReg 1 -#define GlintAntialiasModeOff 0x7808 -#define GlintAntialiasModeSec 0x8808 -#define GlintAntialiasModeSecReg 3 -#define GlintAntialiasModeSecOff 0x7808 - -#define GlintAlphaBlendMode 0x8810 -#define GlintAlphaBlendModeTag 0x0102 -#define GlintAlphaBlendModeReg 1 -#define GlintAlphaBlendModeOff 0x7810 -#define GlintAlphaBlendModeSec 0x8810 -#define GlintAlphaBlendModeSecReg 3 -#define GlintAlphaBlendModeSecOff 0x7810 - -#define GlintChromaUpper 0x8f08 -#define GlintChromaUpperTag 0x01e1 -#define GlintChromaUpperReg 1 -#define GlintChromaUpperOff 0x7f08 -#define GlintChromaUpperSec 0x8f08 -#define GlintChromaUpperSecReg 3 -#define GlintChromaUpperSecOff 0x7f08 - -#define GlintChromaLower 0x8f10 -#define GlintChromaLowerTag 0x01e2 -#define GlintChromaLowerReg 1 -#define GlintChromaLowerOff 0x7f10 -#define GlintChromaLowerSec 0x8f10 -#define GlintChromaLowerSecReg 3 -#define GlintChromaLowerSecOff 0x7f10 - -#define GlintChromaTestMode 0x8f18 -#define GlintChromaTestModeTag 0x01e3 -#define GlintChromaTestModeReg 1 -#define GlintChromaTestModeOff 0x7f18 -#define GlintChromaTestModeSec 0x8f18 -#define GlintChromaTestModeSecReg 3 -#define GlintChromaTestModeSecOff 0x7f18 - -#define GlintDitherMode 0x8818 -#define GlintDitherModeTag 0x0103 -#define GlintDitherModeReg 1 -#define GlintDitherModeOff 0x7818 -#define GlintDitherModeSec 0x8818 -#define GlintDitherModeSecReg 3 -#define GlintDitherModeSecOff 0x7818 - -#define GlintFBSoftwareWriteMask 0x8820 -#define GlintFBSoftwareWriteMaskTag 0x0104 -#define GlintFBSoftwareWriteMaskReg 1 -#define GlintFBSoftwareWriteMaskOff 0x7820 -#define GlintFBSoftwareWriteMaskSec 0x8820 -#define GlintFBSoftwareWriteMaskSecReg 3 -#define GlintFBSoftwareWriteMaskSecOff 0x7820 - -#define GlintLogicalOpMode 0x8828 -#define GlintLogicalOpModeTag 0x0105 -#define GlintLogicalOpModeReg 1 -#define GlintLogicalOpModeOff 0x7828 -#define GlintLogicalOpModeSec 0x8828 -#define GlintLogicalOpModeSecReg 3 -#define GlintLogicalOpModeSecOff 0x7828 - -#define GlintFBWriteData 0x8830 -#define GlintFBWriteDataTag 0x0106 -#define GlintFBWriteDataReg 1 -#define GlintFBWriteDataOff 0x7830 -#define GlintFBWriteDataSec 0x8830 -#define GlintFBWriteDataSecReg 3 -#define GlintFBWriteDataSecOff 0x7830 - -#define GlintLBReadMode 0x8880 -#define GlintLBReadModeTag 0x0110 -#define GlintLBReadModeReg 1 -#define GlintLBReadModeOff 0x7880 -#define GlintLBReadModeSec 0x8880 -#define GlintLBReadModeSecReg 3 -#define GlintLBReadModeSecOff 0x7880 - -#define GlintLBReadFormat 0x8888 -#define GlintLBReadFormatTag 0x0111 -#define GlintLBReadFormatReg 1 -#define GlintLBReadFormatOff 0x7888 -#define GlintLBReadFormatSec 0x8888 -#define GlintLBReadFormatSecReg 3 -#define GlintLBReadFormatSecOff 0x7888 - -#define GlintLBSourceOffset 0x8890 -#define GlintLBSourceOffsetTag 0x0112 -#define GlintLBSourceOffsetReg 1 -#define GlintLBSourceOffsetOff 0x7890 -#define GlintLBSourceOffsetSec 0x8890 -#define GlintLBSourceOffsetSecReg 3 -#define GlintLBSourceOffsetSecOff 0x7890 - -#define GlintLBStencil 0x88a8 -#define GlintLBStencilTag 0x0115 -#define GlintLBStencilReg 1 -#define GlintLBStencilOff 0x78a8 -#define GlintLBStencilSec 0x88a8 -#define GlintLBStencilSecReg 3 -#define GlintLBStencilSecOff 0x78a8 - -#define GlintLBDepth 0x88b0 -#define GlintLBDepthTag 0x0116 -#define GlintLBDepthReg 1 -#define GlintLBDepthOff 0x78b0 -#define GlintLBDepthSec 0x88b0 -#define GlintLBDepthSecReg 3 -#define GlintLBDepthSecOff 0x78b0 - -#define GlintLBWindowBase 0x88b8 -#define GlintLBWindowBaseTag 0x0117 -#define GlintLBWindowBaseReg 1 -#define GlintLBWindowBaseOff 0x78b8 -#define GlintLBWindowBaseSec 0x88b8 -#define GlintLBWindowBaseSecReg 3 -#define GlintLBWindowBaseSecOff 0x78b8 - -#define GlintLBWriteMode 0x88c0 -#define GlintLBWriteModeTag 0x0118 -#define GlintLBWriteModeReg 1 -#define GlintLBWriteModeOff 0x78c0 -#define GlintLBWriteModeSec 0x88c0 -#define GlintLBWriteModeSecReg 3 -#define GlintLBWriteModeSecOff 0x78c0 - -#define GlintLBWriteFormat 0x88c8 -#define GlintLBWriteFormatTag 0x0119 -#define GlintLBWriteFormatReg 1 -#define GlintLBWriteFormatOff 0x78c8 -#define GlintLBWriteFormatSec 0x88c8 -#define GlintLBWriteFormatSecReg 3 -#define GlintLBWriteFormatSecOff 0x78c8 - -#define GlintTextureData 0x88e8 -#define GlintTextureDataTag 0x011d -#define GlintTextureDataReg 1 -#define GlintTextureDataOff 0x78e8 -#define GlintTextureDataSec 0x88e8 -#define GlintTextureDataSecReg 3 -#define GlintTextureDataSecOff 0x78e8 - -#define GlintTextureDownloadOffset 0x88f0 -#define GlintTextureDownloadOffsetTag 0x011e -#define GlintTextureDownloadOffsetReg 1 -#define GlintTextureDownloadOffsetOff 0x78f0 -#define GlintTextureDownloadOffsetSec 0x88f0 -#define GlintTextureDownloadOffsetSecReg 3 -#define GlintTextureDownloadOffsetSecOff 0x78f0 - -#define GlintLBWindowOffset 0x88f8 -#define GlintLBWindowOffsetTag 0x011f -#define GlintLBWindowOffsetReg 1 -#define GlintLBWindowOffsetOff 0x78f8 -#define GlintLBWindowOffsetSec 0x88f8 -#define GlintLBWindowOffsetSecReg 3 -#define GlintLBWindowOffsetSecOff 0x78f8 - -#define GlintGLINTWindow 0x8980 -#define GlintGLINTWindowTag 0x0130 -#define GlintGLINTWindowReg 1 -#define GlintGLINTWindowOff 0x7980 -#define GlintGLINTWindowSec 0x8980 -#define GlintGLINTWindowSecReg 3 -#define GlintGLINTWindowSecOff 0x7980 - -#define GlintStencilMode 0x8988 -#define GlintStencilModeTag 0x0131 -#define GlintStencilModeReg 1 -#define GlintStencilModeOff 0x7988 -#define GlintStencilModeSec 0x8988 -#define GlintStencilModeSecReg 3 -#define GlintStencilModeSecOff 0x7988 - -#define GlintStencilData 0x8990 -#define GlintStencilDataTag 0x0132 -#define GlintStencilDataReg 1 -#define GlintStencilDataOff 0x7990 -#define GlintStencilDataSec 0x8990 -#define GlintStencilDataSecReg 3 -#define GlintStencilDataSecOff 0x7990 - -#define GlintGLINTStencil 0x8998 -#define GlintGLINTStencilTag 0x0133 -#define GlintGLINTStencilReg 1 -#define GlintGLINTStencilOff 0x7998 -#define GlintGLINTStencilSec 0x8998 -#define GlintGLINTStencilSecReg 3 -#define GlintGLINTStencilSecOff 0x7998 - -#define GlintDepthMode 0x89a0 -#define GlintDepthModeTag 0x0134 -#define GlintDepthModeReg 1 -#define GlintDepthModeOff 0x79a0 -#define GlintDepthModeSec 0x89a0 -#define GlintDepthModeSecReg 3 -#define GlintDepthModeSecOff 0x79a0 - -#define GlintGLINTDepth 0x89a8 -#define GlintGLINTDepthTag 0x0135 -#define GlintGLINTDepthReg 1 -#define GlintGLINTDepthOff 0x79a8 -#define GlintGLINTDepthSec 0x89a8 -#define GlintGLINTDepthSecReg 3 -#define GlintGLINTDepthSecOff 0x79a8 - -#define GlintZStartU 0x89b0 -#define GlintZStartUTag 0x0136 -#define GlintZStartUReg 1 -#define GlintZStartUOff 0x79b0 -#define GlintZStartUSec 0x89b0 -#define GlintZStartUSecReg 3 -#define GlintZStartUSecOff 0x79b0 - -#define GlintZStartL 0x89b8 -#define GlintZStartLTag 0x0137 -#define GlintZStartLReg 1 -#define GlintZStartLOff 0x79b8 -#define GlintZStartLSec 0x89b8 -#define GlintZStartLSecReg 3 -#define GlintZStartLSecOff 0x79b8 - -#define GlintdZdxU 0x89c0 -#define GlintdZdxUTag 0x0138 -#define GlintdZdxUReg 1 -#define GlintdZdxUOff 0x79c0 -#define GlintdZdxUSec 0x89c0 -#define GlintdZdxUSecReg 3 -#define GlintdZdxUSecOff 0x79c0 - -#define GlintdZdxL 0x89c8 -#define GlintdZdxLTag 0x0139 -#define GlintdZdxLReg 1 -#define GlintdZdxLOff 0x79c8 -#define GlintdZdxLSec 0x89c8 -#define GlintdZdxLSecReg 3 -#define GlintdZdxLSecOff 0x79c8 - -#define GlintdZdyDomU 0x89d0 -#define GlintdZdyDomUTag 0x013a -#define GlintdZdyDomUReg 1 -#define GlintdZdyDomUOff 0x79d0 -#define GlintdZdyDomUSec 0x89d0 -#define GlintdZdyDomUSecReg 3 -#define GlintdZdyDomUSecOff 0x79d0 - -#define GlintdZdyDomL 0x89d8 -#define GlintdZdyDomLTag 0x013b -#define GlintdZdyDomLReg 1 -#define GlintdZdyDomLOff 0x79d8 -#define GlintdZdyDomLSec 0x89d8 -#define GlintdZdyDomLSecReg 3 -#define GlintdZdyDomLSecOff 0x79d8 - -#define GlintFastClearDepth 0x89e0 -#define GlintFastClearDepthTag 0x013c -#define GlintFastClearDepthReg 1 -#define GlintFastClearDepthOff 0x79e0 -#define GlintFastClearDepthSec 0x89e0 -#define GlintFastClearDepthSecReg 3 -#define GlintFastClearDepthSecOff 0x79e0 - -#define GlintFBReadMode 0x8a80 -#define GlintFBReadModeTag 0x0150 -#define GlintFBReadModeReg 1 -#define GlintFBReadModeOff 0x7a80 -#define GlintFBReadModeSec 0x8a80 -#define GlintFBReadModeSecReg 3 -#define GlintFBReadModeSecOff 0x7a80 - -#define GlintFBSourceOffset 0x8a88 -#define GlintFBSourceOffsetTag 0x0151 -#define GlintFBSourceOffsetReg 1 -#define GlintFBSourceOffsetOff 0x7a88 -#define GlintFBSourceOffsetSec 0x8a88 -#define GlintFBSourceOffsetSecReg 3 -#define GlintFBSourceOffsetSecOff 0x7a88 - -#define GlintFBPixelOffset 0x8a90 -#define GlintFBPixelOffsetTag 0x0152 -#define GlintFBPixelOffsetReg 1 -#define GlintFBPixelOffsetOff 0x7a90 -#define GlintFBPixelOffsetSec 0x8a90 -#define GlintFBPixelOffsetSecReg 3 -#define GlintFBPixelOffsetSecOff 0x7a90 - -#define GlintFBColor 0x8a98 -#define GlintFBColorTag 0x0153 -#define GlintFBColorReg 1 -#define GlintFBColorOff 0x7a98 -#define GlintFBColorSec 0x8a98 -#define GlintFBColorSecReg 3 -#define GlintFBColorSecOff 0x7a98 - -#define GlintFBData 0x8aa0 -#define GlintFBDataTag 0x0154 -#define GlintFBDataReg 1 -#define GlintFBDataOff 0x7aa0 -#define GlintFBDataSec 0x8aa0 -#define GlintFBDataSecReg 3 -#define GlintFBDataSecOff 0x7aa0 - -#define GlintFBSourceData 0x8aa8 -#define GlintFBSourceDataTag 0x0155 -#define GlintFBSourceDataReg 1 -#define GlintFBSourceDataOff 0x7aa8 -#define GlintFBSourceDataSec 0x8aa8 -#define GlintFBSourceDataSecReg 3 -#define GlintFBSourceDataSecOff 0x7aa8 - -#define GlintFBWindowBase 0x8ab0 -#define GlintFBWindowBaseTag 0x0156 -#define GlintFBWindowBaseReg 1 -#define GlintFBWindowBaseOff 0x7ab0 -#define GlintFBWindowBaseSec 0x8ab0 -#define GlintFBWindowBaseSecReg 3 -#define GlintFBWindowBaseSecOff 0x7ab0 - -#define GlintFBWriteMode 0x8ab8 -#define GlintFBWriteModeTag 0x0157 -#define GlintFBWriteModeReg 1 -#define GlintFBWriteModeOff 0x7ab8 -#define GlintFBWriteModeSec 0x8ab8 -#define GlintFBWriteModeSecReg 3 -#define GlintFBWriteModeSecOff 0x7ab8 - -#define GlintFBHardwareWriteMask 0x8ac0 -#define GlintFBHardwareWriteMaskTag 0x0158 -#define GlintFBHardwareWriteMaskReg 1 -#define GlintFBHardwareWriteMaskOff 0x7ac0 -#define GlintFBHardwareWriteMaskSec 0x8ac0 -#define GlintFBHardwareWriteMaskSecReg 3 -#define GlintFBHardwareWriteMaskSecOff 0x7ac0 - -#define GlintFBBlockColor 0x8ac8 -#define GlintFBBlockColorTag 0x0159 -#define GlintFBBlockColorReg 1 -#define GlintFBBlockColorOff 0x7ac8 -#define GlintFBBlockColorSec 0x8ac8 -#define GlintFBBlockColorSecReg 3 -#define GlintFBBlockColorSecOff 0x7ac8 - -#define GlintPatternRamMode 0x8af8 -#define GlintPatternRamModeTag 0x015f -#define GlintPatternRamModeReg 1 -#define GlintPatternRamModeOff 0x7af8 -#define GlintPatternRamModeSec 0x8af8 -#define GlintPatternRamModeSecReg 3 -#define GlintPatternRamModeSecOff 0x7af8 - -#define GlintPatternRamData0 0x8b00 -#define GlintPatternRamData0Tag 0x0160 -#define GlintPatternRamData0Reg 1 -#define GlintPatternRamData0Off 0x7b00 -#define GlintPatternRamData0Sec 0x8b00 -#define GlintPatternRamData0SecReg 3 -#define GlintPatternRamData0SecOff 0x7b00 - -#define GlintPatternRamData1 0x8b08 -#define GlintPatternRamData1Tag 0x0161 -#define GlintPatternRamData1Reg 1 -#define GlintPatternRamData1Off 0x7b08 -#define GlintPatternRamData1Sec 0x8b08 -#define GlintPatternRamData1SecReg 3 -#define GlintPatternRamData1SecOff 0x7b08 - -#define GlintPatternRamData2 0x8b10 -#define GlintPatternRamData2Tag 0x0162 -#define GlintPatternRamData2Reg 1 -#define GlintPatternRamData2Off 0x7b10 -#define GlintPatternRamData2Sec 0x8b10 -#define GlintPatternRamData2SecReg 3 -#define GlintPatternRamData2SecOff 0x7b10 - -#define GlintPatternRamData3 0x8b18 -#define GlintPatternRamData3Tag 0x0163 -#define GlintPatternRamData3Reg 1 -#define GlintPatternRamData3Off 0x7b18 -#define GlintPatternRamData3Sec 0x8b18 -#define GlintPatternRamData3SecReg 3 -#define GlintPatternRamData3SecOff 0x7b18 - -#define GlintPatternRamData4 0x8b20 -#define GlintPatternRamData4Tag 0x0164 -#define GlintPatternRamData4Reg 1 -#define GlintPatternRamData4Off 0x7b20 -#define GlintPatternRamData4Sec 0x8b20 -#define GlintPatternRamData4SecReg 3 -#define GlintPatternRamData4SecOff 0x7b20 - -#define GlintPatternRamData5 0x8b28 -#define GlintPatternRamData5Tag 0x0165 -#define GlintPatternRamData5Reg 1 -#define GlintPatternRamData5Off 0x7b28 -#define GlintPatternRamData5Sec 0x8b28 -#define GlintPatternRamData5SecReg 3 -#define GlintPatternRamData5SecOff 0x7b28 - -#define GlintPatternRamData6 0x8b30 -#define GlintPatternRamData6Tag 0x0166 -#define GlintPatternRamData6Reg 1 -#define GlintPatternRamData6Off 0x7b30 -#define GlintPatternRamData6Sec 0x8b30 -#define GlintPatternRamData6SecReg 3 -#define GlintPatternRamData6SecOff 0x7b30 - -#define GlintPatternRamData7 0x8b38 -#define GlintPatternRamData7Tag 0x0167 -#define GlintPatternRamData7Reg 1 -#define GlintPatternRamData7Off 0x7b38 -#define GlintPatternRamData7Sec 0x8b38 -#define GlintPatternRamData7SecReg 3 -#define GlintPatternRamData7SecOff 0x7b38 - -#define GlintPatternRamData8 0x8b40 -#define GlintPatternRamData8Tag 0x0168 -#define GlintPatternRamData8Reg 1 -#define GlintPatternRamData8Off 0x7b40 -#define GlintPatternRamData8Sec 0x8b40 -#define GlintPatternRamData8SecReg 3 -#define GlintPatternRamData8SecOff 0x7b40 - -#define GlintPatternRamData9 0x8b48 -#define GlintPatternRamData9Tag 0x0169 -#define GlintPatternRamData9Reg 1 -#define GlintPatternRamData9Off 0x7b48 -#define GlintPatternRamData9Sec 0x8b48 -#define GlintPatternRamData9SecReg 3 -#define GlintPatternRamData9SecOff 0x7b48 - -#define GlintPatternRamData10 0x8b50 -#define GlintPatternRamData10Tag 0x016a -#define GlintPatternRamData10Reg 1 -#define GlintPatternRamData10Off 0x7b50 -#define GlintPatternRamData10Sec 0x8b50 -#define GlintPatternRamData10SecReg 3 -#define GlintPatternRamData10SecOff 0x7b50 - -#define GlintPatternRamData11 0x8b58 -#define GlintPatternRamData11Tag 0x016b -#define GlintPatternRamData11Reg 1 -#define GlintPatternRamData11Off 0x7b58 -#define GlintPatternRamData11Sec 0x8b58 -#define GlintPatternRamData11SecReg 3 -#define GlintPatternRamData11SecOff 0x7b58 - -#define GlintPatternRamData12 0x8b60 -#define GlintPatternRamData12Tag 0x016c -#define GlintPatternRamData12Reg 1 -#define GlintPatternRamData12Off 0x7b60 -#define GlintPatternRamData12Sec 0x8b60 -#define GlintPatternRamData12SecReg 3 -#define GlintPatternRamData12SecOff 0x7b60 - -#define GlintPatternRamData13 0x8b68 -#define GlintPatternRamData13Tag 0x016d -#define GlintPatternRamData13Reg 1 -#define GlintPatternRamData13Off 0x7b68 -#define GlintPatternRamData13Sec 0x8b68 -#define GlintPatternRamData13SecReg 3 -#define GlintPatternRamData13SecOff 0x7b68 - -#define GlintPatternRamData14 0x8b70 -#define GlintPatternRamData14Tag 0x016e -#define GlintPatternRamData14Reg 1 -#define GlintPatternRamData14Off 0x7b70 -#define GlintPatternRamData14Sec 0x8b70 -#define GlintPatternRamData14SecReg 3 -#define GlintPatternRamData14SecOff 0x7b70 - -#define GlintPatternRamData15 0x8b78 -#define GlintPatternRamData15Tag 0x016f -#define GlintPatternRamData15Reg 1 -#define GlintPatternRamData15Off 0x7b78 -#define GlintPatternRamData15Sec 0x8b78 -#define GlintPatternRamData15SecReg 3 -#define GlintPatternRamData15SecOff 0x7b78 - -#define GlintPatternRamData16 0x8b80 -#define GlintPatternRamData16Tag 0x0170 -#define GlintPatternRamData16Reg 1 -#define GlintPatternRamData16Off 0x7b80 -#define GlintPatternRamData16Sec 0x8b80 -#define GlintPatternRamData16SecReg 3 -#define GlintPatternRamData16SecOff 0x7b80 - -#define GlintPatternRamData17 0x8b88 -#define GlintPatternRamData17Tag 0x0171 -#define GlintPatternRamData17Reg 1 -#define GlintPatternRamData17Off 0x7b88 -#define GlintPatternRamData17Sec 0x8b88 -#define GlintPatternRamData17SecReg 3 -#define GlintPatternRamData17SecOff 0x7b88 - -#define GlintPatternRamData18 0x8b90 -#define GlintPatternRamData18Tag 0x0172 -#define GlintPatternRamData18Reg 1 -#define GlintPatternRamData18Off 0x7b90 -#define GlintPatternRamData18Sec 0x8b90 -#define GlintPatternRamData18SecReg 3 -#define GlintPatternRamData18SecOff 0x7b90 - -#define GlintPatternRamData19 0x8b98 -#define GlintPatternRamData19Tag 0x0173 -#define GlintPatternRamData19Reg 1 -#define GlintPatternRamData19Off 0x7b98 -#define GlintPatternRamData19Sec 0x8b98 -#define GlintPatternRamData19SecReg 3 -#define GlintPatternRamData19SecOff 0x7b98 - -#define GlintPatternRamData20 0x8ba0 -#define GlintPatternRamData20Tag 0x0174 -#define GlintPatternRamData20Reg 1 -#define GlintPatternRamData20Off 0x7ba0 -#define GlintPatternRamData20Sec 0x8ba0 -#define GlintPatternRamData20SecReg 3 -#define GlintPatternRamData20SecOff 0x7ba0 - -#define GlintPatternRamData21 0x8ba8 -#define GlintPatternRamData21Tag 0x0175 -#define GlintPatternRamData21Reg 1 -#define GlintPatternRamData21Off 0x7ba8 -#define GlintPatternRamData21Sec 0x8ba8 -#define GlintPatternRamData21SecReg 3 -#define GlintPatternRamData21SecOff 0x7ba8 - -#define GlintPatternRamData22 0x8bb0 -#define GlintPatternRamData22Tag 0x0176 -#define GlintPatternRamData22Reg 1 -#define GlintPatternRamData22Off 0x7bb0 -#define GlintPatternRamData22Sec 0x8bb0 -#define GlintPatternRamData22SecReg 3 -#define GlintPatternRamData22SecOff 0x7bb0 - -#define GlintPatternRamData23 0x8bb8 -#define GlintPatternRamData23Tag 0x0177 -#define GlintPatternRamData23Reg 1 -#define GlintPatternRamData23Off 0x7bb8 -#define GlintPatternRamData23Sec 0x8bb8 -#define GlintPatternRamData23SecReg 3 -#define GlintPatternRamData23SecOff 0x7bb8 - -#define GlintPatternRamData24 0x8bc0 -#define GlintPatternRamData24Tag 0x0178 -#define GlintPatternRamData24Reg 1 -#define GlintPatternRamData24Off 0x7bc0 -#define GlintPatternRamData24Sec 0x8bc0 -#define GlintPatternRamData24SecReg 3 -#define GlintPatternRamData24SecOff 0x7bc0 - -#define GlintPatternRamData25 0x8bc8 -#define GlintPatternRamData25Tag 0x0179 -#define GlintPatternRamData25Reg 1 -#define GlintPatternRamData25Off 0x7bc8 -#define GlintPatternRamData25Sec 0x8bc8 -#define GlintPatternRamData25SecReg 3 -#define GlintPatternRamData25SecOff 0x7bc8 - -#define GlintPatternRamData26 0x8bd0 -#define GlintPatternRamData26Tag 0x017a -#define GlintPatternRamData26Reg 1 -#define GlintPatternRamData26Off 0x7bd0 -#define GlintPatternRamData26Sec 0x8bd0 -#define GlintPatternRamData26SecReg 3 -#define GlintPatternRamData26SecOff 0x7bd0 - -#define GlintPatternRamData27 0x8bd8 -#define GlintPatternRamData27Tag 0x017b -#define GlintPatternRamData27Reg 1 -#define GlintPatternRamData27Off 0x7bd8 -#define GlintPatternRamData27Sec 0x8bd8 -#define GlintPatternRamData27SecReg 3 -#define GlintPatternRamData27SecOff 0x7bd8 - -#define GlintPatternRamData28 0x8be0 -#define GlintPatternRamData28Tag 0x017c -#define GlintPatternRamData28Reg 1 -#define GlintPatternRamData28Off 0x7be0 -#define GlintPatternRamData28Sec 0x8be0 -#define GlintPatternRamData28SecReg 3 -#define GlintPatternRamData28SecOff 0x7be0 - -#define GlintPatternRamData29 0x8be8 -#define GlintPatternRamData29Tag 0x017d -#define GlintPatternRamData29Reg 1 -#define GlintPatternRamData29Off 0x7be8 -#define GlintPatternRamData29Sec 0x8be8 -#define GlintPatternRamData29SecReg 3 -#define GlintPatternRamData29SecOff 0x7be8 - -#define GlintPatternRamData30 0x8bf0 -#define GlintPatternRamData30Tag 0x017e -#define GlintPatternRamData30Reg 1 -#define GlintPatternRamData30Off 0x7bf0 -#define GlintPatternRamData30Sec 0x8bf0 -#define GlintPatternRamData30SecReg 3 -#define GlintPatternRamData30SecOff 0x7bf0 - -#define GlintPatternRamData31 0x8bf8 -#define GlintPatternRamData31Tag 0x017f -#define GlintPatternRamData31Reg 1 -#define GlintPatternRamData31Off 0x7bf8 -#define GlintPatternRamData31Sec 0x8bf8 -#define GlintPatternRamData31SecReg 3 -#define GlintPatternRamData31SecOff 0x7bf8 - -#define GlintFBBlockColorU 0x8c68 -#define GlintFBBlockColorUTag 0x018d -#define GlintFBBlockColorUReg 1 -#define GlintFBBlockColorUOff 0x7c68 -#define GlintFBBlockColorUSec 0x8c68 -#define GlintFBBlockColorUSecReg 3 -#define GlintFBBlockColorUSecOff 0x7c68 - -#define GlintFBBlockColorL 0x8c70 -#define GlintFBBlockColorLTag 0x018e -#define GlintFBBlockColorLReg 1 -#define GlintFBBlockColorLOff 0x7c70 -#define GlintFBBlockColorLSec 0x8c70 -#define GlintFBBlockColorLSecReg 3 -#define GlintFBBlockColorLSecOff 0x7c70 - -#define GlintSuspendUntilFrameBlank 0x8c78 -#define GlintSuspendUntilFrameBlankTag 0x018f -#define GlintSuspendUntilFrameBlankReg 1 -#define GlintSuspendUntilFrameBlankOff 0x7c78 -#define GlintSuspendUntilFrameBlankSec 0x8c78 -#define GlintSuspendUntilFrameBlankSecReg 3 -#define GlintSuspendUntilFrameBlankSecOff 0x7c78 - -#define GlintFilterMode 0x8c00 -#define GlintFilterModeTag 0x0180 -#define GlintFilterModeReg 1 -#define GlintFilterModeOff 0x7c00 -#define GlintFilterModeSec 0x8c00 -#define GlintFilterModeSecReg 3 -#define GlintFilterModeSecOff 0x7c00 - -#define GlintStatisticMode 0x8c08 -#define GlintStatisticModeTag 0x0181 -#define GlintStatisticModeReg 1 -#define GlintStatisticModeOff 0x7c08 -#define GlintStatisticModeSec 0x8c08 -#define GlintStatisticModeSecReg 3 -#define GlintStatisticModeSecOff 0x7c08 - -#define GlintMinRegion 0x8c10 -#define GlintMinRegionTag 0x0182 -#define GlintMinRegionReg 1 -#define GlintMinRegionOff 0x7c10 -#define GlintMinRegionSec 0x8c10 -#define GlintMinRegionSecReg 3 -#define GlintMinRegionSecOff 0x7c10 - -#define GlintMaxRegion 0x8c18 -#define GlintMaxRegionTag 0x0183 -#define GlintMaxRegionReg 1 -#define GlintMaxRegionOff 0x7c18 -#define GlintMaxRegionSec 0x8c18 -#define GlintMaxRegionSecReg 3 -#define GlintMaxRegionSecOff 0x7c18 - -#define GlintResetPickResult 0x8c20 -#define GlintResetPickResultTag 0x0184 -#define GlintResetPickResultReg 1 -#define GlintResetPickResultOff 0x7c20 -#define GlintResetPickResultSec 0x8c20 -#define GlintResetPickResultSecReg 3 -#define GlintResetPickResultSecOff 0x7c20 - -#define GlintMitHitRegion 0x8c28 -#define GlintMitHitRegionTag 0x0185 -#define GlintMitHitRegionReg 1 -#define GlintMitHitRegionOff 0x7c28 -#define GlintMitHitRegionSec 0x8c28 -#define GlintMitHitRegionSecReg 3 -#define GlintMitHitRegionSecOff 0x7c28 - -#define GlintMaxHitRegion 0x8c30 -#define GlintMaxHitRegionTag 0x0186 -#define GlintMaxHitRegionReg 1 -#define GlintMaxHitRegionOff 0x7c30 -#define GlintMaxHitRegionSec 0x8c30 -#define GlintMaxHitRegionSecReg 3 -#define GlintMaxHitRegionSecOff 0x7c30 - -#define GlintPickResult 0x8c38 -#define GlintPickResultTag 0x0187 -#define GlintPickResultReg 1 -#define GlintPickResultOff 0x7c38 -#define GlintPickResultSec 0x8c38 -#define GlintPickResultSecReg 3 -#define GlintPickResultSecOff 0x7c38 - -#define GlintGLINTSync 0x8c40 -#define GlintGLINTSyncTag 0x0188 -#define GlintGLINTSyncReg 1 -#define GlintGLINTSyncOff 0x7c40 -#define GlintGLINTSyncSec 0x8c40 -#define GlintGLINTSyncSecReg 3 -#define GlintGLINTSyncSecOff 0x7c40 - -#define GlintKsRStart 0x8c80 -#define GlintKsRStartTag 0x0190 -#define GlintKsRStartReg 1 -#define GlintKsRStartOff 0x7c80 -#define GlintKsRStartSec 0x8c80 -#define GlintKsRStartSecReg 3 -#define GlintKsRStartSecOff 0x7c80 - -#define GlintdKsRdx 0x8c88 -#define GlintdKsRdxTag 0x0191 -#define GlintdKsRdxReg 1 -#define GlintdKsRdxOff 0x7c88 -#define GlintdKsRdxSec 0x8c88 -#define GlintdKsRdxSecReg 3 -#define GlintdKsRdxSecOff 0x7c88 - -#define GlintdKsRdyDom 0x8c90 -#define GlintdKsRdyDomTag 0x0192 -#define GlintdKsRdyDomReg 1 -#define GlintdKsRdyDomOff 0x7c90 -#define GlintdKsRdyDomSec 0x8c90 -#define GlintdKsRdyDomSecReg 3 -#define GlintdKsRdyDomSecOff 0x7c90 - -#define GlintKsGStart 0x8c98 -#define GlintKsGStartTag 0x0193 -#define GlintKsGStartReg 1 -#define GlintKsGStartOff 0x7c98 -#define GlintKsGStartSec 0x8c98 -#define GlintKsGStartSecReg 3 -#define GlintKsGStartSecOff 0x7c98 - -#define GlintdKsGdx 0x8ca0 -#define GlintdKsGdxTag 0x0194 -#define GlintdKsGdxReg 1 -#define GlintdKsGdxOff 0x7ca0 -#define GlintdKsGdxSec 0x8ca0 -#define GlintdKsGdxSecReg 3 -#define GlintdKsGdxSecOff 0x7ca0 - -#define GlintdKsGdyDom 0x8ca8 -#define GlintdKsGdyDomTag 0x0195 -#define GlintdKsGdyDomReg 1 -#define GlintdKsGdyDomOff 0x7ca8 -#define GlintdKsGdyDomSec 0x8ca8 -#define GlintdKsGdyDomSecReg 3 -#define GlintdKsGdyDomSecOff 0x7ca8 - -#define GlintKsBStart 0x8cb0 -#define GlintKsBStartTag 0x0196 -#define GlintKsBStartReg 1 -#define GlintKsBStartOff 0x7cb0 -#define GlintKsBStartSec 0x8cb0 -#define GlintKsBStartSecReg 3 -#define GlintKsBStartSecOff 0x7cb0 - -#define GlintdKsBdx 0x8cb8 -#define GlintdKsBdxTag 0x0197 -#define GlintdKsBdxReg 1 -#define GlintdKsBdxOff 0x7cb8 -#define GlintdKsBdxSec 0x8cb8 -#define GlintdKsBdxSecReg 3 -#define GlintdKsBdxSecOff 0x7cb8 - -#define GlintdKsBdyDom 0x8cc0 -#define GlintdKsBdyDomTag 0x0198 -#define GlintdKsBdyDomReg 1 -#define GlintdKsBdyDomOff 0x7cc0 -#define GlintdKsBdyDomSec 0x8cc0 -#define GlintdKsBdyDomSecReg 3 -#define GlintdKsBdyDomSecOff 0x7cc0 - -#define GlintKdRStart 0x8d00 -#define GlintKdRStartTag 0x01a0 -#define GlintKdRStartReg 1 -#define GlintKdRStartOff 0x7d00 -#define GlintKdRStartSec 0x8d00 -#define GlintKdRStartSecReg 3 -#define GlintKdRStartSecOff 0x7d00 - -#define GlintdKdRdx 0x8d08 -#define GlintdKdRdxTag 0x01a1 -#define GlintdKdRdxReg 1 -#define GlintdKdRdxOff 0x7d08 -#define GlintdKdRdxSec 0x8d08 -#define GlintdKdRdxSecReg 3 -#define GlintdKdRdxSecOff 0x7d08 - -#define GlintdKdRdyDom 0x8d10 -#define GlintdKdRdyDomTag 0x01a2 -#define GlintdKdRdyDomReg 1 -#define GlintdKdRdyDomOff 0x7d10 -#define GlintdKdRdyDomSec 0x8d10 -#define GlintdKdRdyDomSecReg 3 -#define GlintdKdRdyDomSecOff 0x7d10 - -#define GlintKdGStart 0x8d18 -#define GlintKdGStartTag 0x01a3 -#define GlintKdGStartReg 1 -#define GlintKdGStartOff 0x7d18 -#define GlintKdGStartSec 0x8d18 -#define GlintKdGStartSecReg 3 -#define GlintKdGStartSecOff 0x7d18 - -#define GlintdKdGdx 0x8d20 -#define GlintdKdGdxTag 0x01a4 -#define GlintdKdGdxReg 1 -#define GlintdKdGdxOff 0x7d20 -#define GlintdKdGdxSec 0x8d20 -#define GlintdKdGdxSecReg 3 -#define GlintdKdGdxSecOff 0x7d20 - -#define GlintdKdGdyDom 0x8d28 -#define GlintdKdGdyDomTag 0x01a5 -#define GlintdKdGdyDomReg 1 -#define GlintdKdGdyDomOff 0x7d28 -#define GlintdKdGdyDomSec 0x8d28 -#define GlintdKdGdyDomSecReg 3 -#define GlintdKdGdyDomSecOff 0x7d28 - -#define GlintKdBStart 0x8d30 -#define GlintKdBStartTag 0x01a6 -#define GlintKdBStartReg 1 -#define GlintKdBStartOff 0x7d30 -#define GlintKdBStartSec 0x8d30 -#define GlintKdBStartSecReg 3 -#define GlintKdBStartSecOff 0x7d30 - -#define GlintdKdBdx 0x8d38 -#define GlintdKdBdxTag 0x01a7 -#define GlintdKdBdxReg 1 -#define GlintdKdBdxOff 0x7d38 -#define GlintdKdBdxSec 0x8d38 -#define GlintdKdBdxSecReg 3 -#define GlintdKdBdxSecOff 0x7d38 - -#define GlintdKdBdyDom 0x8d40 -#define GlintdKdBdyDomTag 0x01a8 -#define GlintdKdBdyDomReg 1 -#define GlintdKdBdyDomOff 0x7d40 -#define GlintdKdBdyDomSec 0x8d40 -#define GlintdKdBdyDomSecReg 3 -#define GlintdKdBdyDomSecOff 0x7d40 - -#define GlintContextDump 0x8dc0 -#define GlintContextDumpTag 0x01b8 -#define GlintContextDumpReg 1 -#define GlintContextDumpOff 0x7dc0 - -#define GlintContextRestore 0x8dc8 -#define GlintContextRestoreTag 0x01b9 -#define GlintContextRestoreReg 1 -#define GlintContextRestoreOff 0x7dc8 - -#define GlintContextData 0x8dd0 -#define GlintContextDataTag 0x01ba -#define GlintContextDataReg 1 -#define GlintContextDataOff 0x7dd0 - -#define GlintFeedbackToken 0x8f80 -#define GlintFeedbackTokenTag 0x01f0 -#define GlintFeedbackTokenReg 1 -#define GlintFeedbackTokenOff 0x7f80 - -#define GlintFeedbackX 0x8f88 -#define GlintFeedbackXTag 0x01f1 -#define GlintFeedbackXReg 1 -#define GlintFeedbackXOff 0x7f88 - -#define GlintFeedbackY 0x8f90 -#define GlintFeedbackYTag 0x01f2 -#define GlintFeedbackYReg 1 -#define GlintFeedbackYOff 0x7f90 - -#define GlintFeedbackZ 0x8f98 -#define GlintFeedbackZTag 0x01f3 -#define GlintFeedbackZReg 1 -#define GlintFeedbackZOff 0x7f98 - -#define GlintFeedbackW 0x8fa0 -#define GlintFeedbackWTag 0x01f4 -#define GlintFeedbackWReg 1 -#define GlintFeedbackWOff 0x7fa0 - -#define GlintFeedbackRed 0x8fa8 -#define GlintFeedbackRedTag 0x01f5 -#define GlintFeedbackRedReg 1 -#define GlintFeedbackRedOff 0x7fa8 - -#define GlintFeedbackGreen 0x8fb0 -#define GlintFeedbackGreenTag 0x01f6 -#define GlintFeedbackGreenReg 1 -#define GlintFeedbackGreenOff 0x7fb0 - -#define GlintFeedbackBlue 0x8fb8 -#define GlintFeedbackBlueTag 0x01f7 -#define GlintFeedbackBlueReg 1 -#define GlintFeedbackBlueOff 0x7fb8 - -#define GlintFeedbackAlpha 0x8fc0 -#define GlintFeedbackAlphaTag 0x01f8 -#define GlintFeedbackAlphaReg 1 -#define GlintFeedbackAlphaOff 0x7fc0 - -#define GlintFeedbackS 0x8fc8 -#define GlintFeedbackSTag 0x01f9 -#define GlintFeedbackSReg 1 -#define GlintFeedbackSOff 0x7fc8 - -#define GlintFeedbackT 0x8fd0 -#define GlintFeedbackTTag 0x01fa -#define GlintFeedbackTReg 1 -#define GlintFeedbackTOff 0x7fd0 - -#define GlintFeedbackR 0x8fd8 -#define GlintFeedbackRTag 0x01fb -#define GlintFeedbackRReg 1 -#define GlintFeedbackROff 0x7fd8 - -#define GlintFeedbackQ 0x8fe0 -#define GlintFeedbackQTag 0x01fc -#define GlintFeedbackQReg 1 -#define GlintFeedbackQOff 0x7fe0 - -#define GlintSelectRecord 0x8fe8 -#define GlintSelectRecordTag 0x01fd -#define GlintSelectRecordReg 1 -#define GlintSelectRecordOff 0x7fe8 - -#define GlintPassThrough 0x8ff0 -#define GlintPassThroughTag 0x01fe -#define GlintPassThroughReg 1 -#define GlintPassThroughOff 0x7ff0 - -#define GlintEndOfFeedback 0x8ff8 -#define GlintEndOfFeedbackTag 0x01ff -#define GlintEndOfFeedbackReg 1 -#define GlintEndOfFeedbackOff 0x7ff8 - -#define GlintV0FixedS 0x9000 -#define GlintV0FixedSTag 0x0200 -#define GlintV0FixedSReg 1 -#define GlintV0FixedSOff 0x8000 - -#define GlintV0FixedT 0x9008 -#define GlintV0FixedTTag 0x0201 -#define GlintV0FixedTReg 1 -#define GlintV0FixedTOff 0x8008 - -#define GlintV0FixedQ 0x9010 -#define GlintV0FixedQTag 0x0202 -#define GlintV0FixedQReg 1 -#define GlintV0FixedQOff 0x8010 - -#define GlintV0FixedKs 0x9018 -#define GlintV0FixedKsTag 0x0203 -#define GlintV0FixedKsReg 1 -#define GlintV0FixedKsOff 0x8018 - -#define GlintV0FixedKd 0x9020 -#define GlintV0FixedKdTag 0x0204 -#define GlintV0FixedKdReg 1 -#define GlintV0FixedKdOff 0x8020 - -#define GlintV0FixedR 0x9028 -#define GlintV0FixedRTag 0x0205 -#define GlintV0FixedRReg 1 -#define GlintV0FixedROff 0x8028 - -#define GlintV0FixedG 0x9030 -#define GlintV0FixedGTag 0x0206 -#define GlintV0FixedGReg 1 -#define GlintV0FixedGOff 0x8030 - -#define GlintV0FixedB 0x9038 -#define GlintV0FixedBTag 0x0207 -#define GlintV0FixedBReg 1 -#define GlintV0FixedBOff 0x8038 - -#define GlintV0FixedA 0x9040 -#define GlintV0FixedATag 0x0208 -#define GlintV0FixedAReg 1 -#define GlintV0FixedAOff 0x8040 - -#define GlintV0FixedF 0x9048 -#define GlintV0FixedFTag 0x0209 -#define GlintV0FixedFReg 1 -#define GlintV0FixedFOff 0x8048 - -#define GlintV0FixedX 0x9050 -#define GlintV0FixedXTag 0x020a -#define GlintV0FixedXReg 1 -#define GlintV0FixedXOff 0x8050 - -#define GlintV0FixedY 0x9058 -#define GlintV0FixedYTag 0x020b -#define GlintV0FixedYReg 1 -#define GlintV0FixedYOff 0x8058 - -#define GlintV0FixedZ 0x9060 -#define GlintV0FixedZTag 0x020c -#define GlintV0FixedZReg 1 -#define GlintV0FixedZOff 0x8060 - -#define GlintV1FixedS 0x9080 -#define GlintV1FixedSTag 0x0210 -#define GlintV1FixedSReg 1 -#define GlintV1FixedSOff 0x8080 - -#define GlintV1FixedT 0x9088 -#define GlintV1FixedTTag 0x0211 -#define GlintV1FixedTReg 1 -#define GlintV1FixedTOff 0x8088 - -#define GlintV1FixedQ 0x9090 -#define GlintV1FixedQTag 0x0212 -#define GlintV1FixedQReg 1 -#define GlintV1FixedQOff 0x8090 - -#define GlintV1FixedKs 0x9098 -#define GlintV1FixedKsTag 0x0213 -#define GlintV1FixedKsReg 1 -#define GlintV1FixedKsOff 0x8098 - -#define GlintV1FixedKd 0x90a0 -#define GlintV1FixedKdTag 0x0214 -#define GlintV1FixedKdReg 1 -#define GlintV1FixedKdOff 0x80a0 - -#define GlintV1FixedR 0x90a8 -#define GlintV1FixedRTag 0x0215 -#define GlintV1FixedRReg 1 -#define GlintV1FixedROff 0x80a8 - -#define GlintV1FixedG 0x90b0 -#define GlintV1FixedGTag 0x0216 -#define GlintV1FixedGReg 1 -#define GlintV1FixedGOff 0x80b0 - -#define GlintV1FixedB 0x90b8 -#define GlintV1FixedBTag 0x0217 -#define GlintV1FixedBReg 1 -#define GlintV1FixedBOff 0x80b8 - -#define GlintV1FixedA 0x90c0 -#define GlintV1FixedATag 0x0218 -#define GlintV1FixedAReg 1 -#define GlintV1FixedAOff 0x80c0 - -#define GlintV1FixedF 0x90c8 -#define GlintV1FixedFTag 0x0219 -#define GlintV1FixedFReg 1 -#define GlintV1FixedFOff 0x80c8 - -#define GlintV1FixedX 0x90d0 -#define GlintV1FixedXTag 0x021a -#define GlintV1FixedXReg 1 -#define GlintV1FixedXOff 0x80d0 - -#define GlintV1FixedY 0x90d8 -#define GlintV1FixedYTag 0x021b -#define GlintV1FixedYReg 1 -#define GlintV1FixedYOff 0x80d8 - -#define GlintV1FixedZ 0x90e0 -#define GlintV1FixedZTag 0x021c -#define GlintV1FixedZReg 1 -#define GlintV1FixedZOff 0x80e0 - -#define GlintV2FixedS 0x9100 -#define GlintV2FixedSTag 0x0220 -#define GlintV2FixedSReg 1 -#define GlintV2FixedSOff 0x8100 - -#define GlintV2FixedT 0x9108 -#define GlintV2FixedTTag 0x0221 -#define GlintV2FixedTReg 1 -#define GlintV2FixedTOff 0x8108 - -#define GlintV2FixedQ 0x9110 -#define GlintV2FixedQTag 0x0222 -#define GlintV2FixedQReg 1 -#define GlintV2FixedQOff 0x8110 - -#define GlintV2FixedKs 0x9118 -#define GlintV2FixedKsTag 0x0223 -#define GlintV2FixedKsReg 1 -#define GlintV2FixedKsOff 0x8118 - -#define GlintV2FixedKd 0x9120 -#define GlintV2FixedKdTag 0x0224 -#define GlintV2FixedKdReg 1 -#define GlintV2FixedKdOff 0x8120 - -#define GlintV2FixedR 0x9128 -#define GlintV2FixedRTag 0x0225 -#define GlintV2FixedRReg 1 -#define GlintV2FixedROff 0x8128 - -#define GlintV2FixedG 0x9130 -#define GlintV2FixedGTag 0x0226 -#define GlintV2FixedGReg 1 -#define GlintV2FixedGOff 0x8130 - -#define GlintV2FixedB 0x9138 -#define GlintV2FixedBTag 0x0227 -#define GlintV2FixedBReg 1 -#define GlintV2FixedBOff 0x8138 - -#define GlintV2FixedA 0x9140 -#define GlintV2FixedATag 0x0228 -#define GlintV2FixedAReg 1 -#define GlintV2FixedAOff 0x8140 - -#define GlintV2FixedF 0x9148 -#define GlintV2FixedFTag 0x0229 -#define GlintV2FixedFReg 1 -#define GlintV2FixedFOff 0x8148 - -#define GlintV2FixedX 0x9150 -#define GlintV2FixedXTag 0x022a -#define GlintV2FixedXReg 1 -#define GlintV2FixedXOff 0x8150 - -#define GlintV2FixedY 0x9158 -#define GlintV2FixedYTag 0x022b -#define GlintV2FixedYReg 1 -#define GlintV2FixedYOff 0x8158 - -#define GlintV2FixedZ 0x9160 -#define GlintV2FixedZTag 0x022c -#define GlintV2FixedZReg 1 -#define GlintV2FixedZOff 0x8160 - -#define GlintV0FloatS 0x9180 -#define GlintV0FloatSTag 0x0230 -#define GlintV0FloatSReg 1 -#define GlintV0FloatSOff 0x8180 - -#define GlintV0FloatT 0x9188 -#define GlintV0FloatTTag 0x0231 -#define GlintV0FloatTReg 1 -#define GlintV0FloatTOff 0x8188 - -#define GlintV0FloatQ 0x9190 -#define GlintV0FloatQTag 0x0232 -#define GlintV0FloatQReg 1 -#define GlintV0FloatQOff 0x8190 - -#define GlintV0FloatKs 0x9198 -#define GlintV0FloatKsTag 0x0233 -#define GlintV0FloatKsReg 1 -#define GlintV0FloatKsOff 0x8198 - -#define GlintV0FloatKd 0x91a0 -#define GlintV0FloatKdTag 0x0234 -#define GlintV0FloatKdReg 1 -#define GlintV0FloatKdOff 0x81a0 - -#define GlintV0FloatR 0x91a8 -#define GlintV0FloatRTag 0x0235 -#define GlintV0FloatRReg 1 -#define GlintV0FloatROff 0x81a8 - -#define GlintV0FloatG 0x91b0 -#define GlintV0FloatGTag 0x0236 -#define GlintV0FloatGReg 1 -#define GlintV0FloatGOff 0x81b0 - -#define GlintV0FloatB 0x91b8 -#define GlintV0FloatBTag 0x0237 -#define GlintV0FloatBReg 1 -#define GlintV0FloatBOff 0x81b8 - -#define GlintV0FloatA 0x91c0 -#define GlintV0FloatATag 0x0238 -#define GlintV0FloatAReg 1 -#define GlintV0FloatAOff 0x81c0 - -#define GlintV0FloatF 0x91c8 -#define GlintV0FloatFTag 0x0239 -#define GlintV0FloatFReg 1 -#define GlintV0FloatFOff 0x81c8 - -#define GlintV0FloatX 0x91d0 -#define GlintV0FloatXTag 0x023a -#define GlintV0FloatXReg 1 -#define GlintV0FloatXOff 0x81d0 - -#define GlintV0FloatY 0x91d8 -#define GlintV0FloatYTag 0x023b -#define GlintV0FloatYReg 1 -#define GlintV0FloatYOff 0x81d8 - -#define GlintV0FloatZ 0x91e0 -#define GlintV0FloatZTag 0x023c -#define GlintV0FloatZReg 1 -#define GlintV0FloatZOff 0x81e0 - -#define GlintV1FloatS 0x9200 -#define GlintV1FloatSTag 0x0240 -#define GlintV1FloatSReg 1 -#define GlintV1FloatSOff 0x8200 - -#define GlintV1FloatT 0x9208 -#define GlintV1FloatTTag 0x0241 -#define GlintV1FloatTReg 1 -#define GlintV1FloatTOff 0x8208 - -#define GlintV1FloatQ 0x9210 -#define GlintV1FloatQTag 0x0242 -#define GlintV1FloatQReg 1 -#define GlintV1FloatQOff 0x8210 - -#define GlintV1FloatKs 0x9218 -#define GlintV1FloatKsTag 0x0243 -#define GlintV1FloatKsReg 1 -#define GlintV1FloatKsOff 0x8218 - -#define GlintV1FloatKd 0x9220 -#define GlintV1FloatKdTag 0x0244 -#define GlintV1FloatKdReg 1 -#define GlintV1FloatKdOff 0x8220 - -#define GlintV1FloatR 0x9228 -#define GlintV1FloatRTag 0x0245 -#define GlintV1FloatRReg 1 -#define GlintV1FloatROff 0x8228 - -#define GlintV1FloatG 0x9230 -#define GlintV1FloatGTag 0x0246 -#define GlintV1FloatGReg 1 -#define GlintV1FloatGOff 0x8230 - -#define GlintV1FloatB 0x9238 -#define GlintV1FloatBTag 0x0247 -#define GlintV1FloatBReg 1 -#define GlintV1FloatBOff 0x8238 - -#define GlintV1FloatA 0x9240 -#define GlintV1FloatATag 0x0248 -#define GlintV1FloatAReg 1 -#define GlintV1FloatAOff 0x8240 - -#define GlintV1FloatF 0x9248 -#define GlintV1FloatFTag 0x0249 -#define GlintV1FloatFReg 1 -#define GlintV1FloatFOff 0x8248 - -#define GlintV1FloatX 0x9250 -#define GlintV1FloatXTag 0x024a -#define GlintV1FloatXReg 1 -#define GlintV1FloatXOff 0x8250 - -#define GlintV1FloatY 0x9258 -#define GlintV1FloatYTag 0x024b -#define GlintV1FloatYReg 1 -#define GlintV1FloatYOff 0x8258 - -#define GlintV1FloatZ 0x9260 -#define GlintV1FloatZTag 0x024c -#define GlintV1FloatZReg 1 -#define GlintV1FloatZOff 0x8260 - -#define GlintV2FloatS 0x9280 -#define GlintV2FloatSTag 0x0250 -#define GlintV2FloatSReg 1 -#define GlintV2FloatSOff 0x8280 - -#define GlintV2FloatT 0x9288 -#define GlintV2FloatTTag 0x0251 -#define GlintV2FloatTReg 1 -#define GlintV2FloatTOff 0x8288 - -#define GlintV2FloatQ 0x9290 -#define GlintV2FloatQTag 0x0252 -#define GlintV2FloatQReg 1 -#define GlintV2FloatQOff 0x8290 - -#define GlintV2FloatKs 0x9298 -#define GlintV2FloatKsTag 0x0253 -#define GlintV2FloatKsReg 1 -#define GlintV2FloatKsOff 0x8298 - -#define GlintV2FloatKd 0x92a0 -#define GlintV2FloatKdTag 0x0254 -#define GlintV2FloatKdReg 1 -#define GlintV2FloatKdOff 0x82a0 - -#define GlintV2FloatR 0x92a8 -#define GlintV2FloatRTag 0x0255 -#define GlintV2FloatRReg 1 -#define GlintV2FloatROff 0x82a8 - -#define GlintV2FloatG 0x92b0 -#define GlintV2FloatGTag 0x0256 -#define GlintV2FloatGReg 1 -#define GlintV2FloatGOff 0x82b0 - -#define GlintV2FloatB 0x92b8 -#define GlintV2FloatBTag 0x0257 -#define GlintV2FloatBReg 1 -#define GlintV2FloatBOff 0x82b8 - -#define GlintV2FloatA 0x92c0 -#define GlintV2FloatATag 0x0258 -#define GlintV2FloatAReg 1 -#define GlintV2FloatAOff 0x82c0 - -#define GlintV2FloatF 0x92c8 -#define GlintV2FloatFTag 0x0259 -#define GlintV2FloatFReg 1 -#define GlintV2FloatFOff 0x82c8 - -#define GlintV2FloatX 0x92d0 -#define GlintV2FloatXTag 0x025a -#define GlintV2FloatXReg 1 -#define GlintV2FloatXOff 0x82d0 - -#define GlintV2FloatY 0x92d8 -#define GlintV2FloatYTag 0x025b -#define GlintV2FloatYReg 1 -#define GlintV2FloatYOff 0x82d8 - -#define GlintV2FloatZ 0x92e0 -#define GlintV2FloatZTag 0x025c -#define GlintV2FloatZReg 1 -#define GlintV2FloatZOff 0x82e0 - -#define GlintDeltaMode 0x9300 -#define GlintDeltaModeTag 0x0260 -#define GlintDeltaModeReg 1 -#define GlintDeltaModeOff 0x8300 - -#define GlintDrawTriangle 0x9308 -#define GlintDrawTriangleTag 0x0261 -#define GlintDrawTriangleReg 1 -#define GlintDrawTriangleOff 0x8308 - -#define GlintRepeatTriangle 0x9310 -#define GlintRepeatTriangleTag 0x0262 -#define GlintRepeatTriangleReg 1 -#define GlintRepeatTriangleOff 0x8310 - -#define GlintDrawLine01 0x9318 -#define GlintDrawLine01Tag 0x0263 -#define GlintDrawLine01Reg 1 -#define GlintDrawLine01Off 0x8318 - -#define GlintDrawLine10 0x9320 -#define GlintDrawLine10Tag 0x0264 -#define GlintDrawLine10Reg 1 -#define GlintDrawLine10Off 0x8320 - -#define GlintRepeatLine 0x9328 -#define GlintRepeatLineTag 0x0265 -#define GlintRepeatLineReg 1 -#define GlintRepeatLineOff 0x8328 - -#define GlintEpilogueTag 0x9368 -#define GlintEpilogueTagTag 0x026d -#define GlintEpilogueTagReg 1 -#define GlintEpilogueTagOff 0x8368 - -#define GlintEpilogueData 0x9370 -#define GlintEpilogueDataTag 0x026e -#define GlintEpilogueDataReg 1 -#define GlintEpilogueDataOff 0x8370 - -#define GlintBroadcastMask 0x9378 -#define GlintBroadcastMaskTag 0x026f -#define GlintBroadcastMaskReg 1 -#define GlintBroadcastMaskOff 0x8378 - -#define GlintXBias 0x9480 -#define GlintXBiasTag 0x0290 -#define GlintXBiasReg 1 -#define GlintXBiasOff 0x8480 - -#define GlintYBias 0x9488 -#define GlintYBiasTag 0x0291 -#define GlintYBiasReg 1 -#define GlintYBiasOff 0x8488 - -#define GlintPointMode 0x9490 -#define GlintPointModeTag 0x0292 -#define GlintPointModeReg 1 -#define GlintPointModeOff 0x8490 - -#define GlintPointSize 0x9498 -#define GlintPointSizeTag 0x0293 -#define GlintPointSizeReg 1 -#define GlintPointSizeOff 0x8498 - -#define GlintAApointSize 0x94a0 -#define GlintAApointSizeTag 0x0294 -#define GlintAApointSizeReg 1 -#define GlintAApointSizeOff 0x84a0 - -#define GlintLineMode 0x94a8 -#define GlintLineModeTag 0x0295 -#define GlintLineModeReg 1 -#define GlintLineModeOff 0x84a8 - -#define GlintLineWidth 0x94b0 -#define GlintLineWidthTag 0x0296 -#define GlintLineWidthReg 1 -#define GlintLineWidthOff 0x84b0 - -#define GlintLineWidthOffset 0x94b8 -#define GlintLineWidthOffsetTag 0x0297 -#define GlintLineWidthOffsetReg 1 -#define GlintLineWidthOffsetOff 0x84b8 - -#define GlintAAlineWidth 0x94c0 -#define GlintAAlineWidthTag 0x0298 -#define GlintAAlineWidthReg 1 -#define GlintAAlineWidthOff 0x84c0 - -#define GlintTriangleMode 0x94c8 -#define GlintTriangleModeTag 0x0299 -#define GlintTriangleModeReg 1 -#define GlintTriangleModeOff 0x84c8 - -#define GlintRectangleMode 0x94d0 -#define GlintRectangleModeTag 0x029a -#define GlintRectangleModeReg 1 -#define GlintRectangleModeOff 0x84d0 - -#define GlintRectangleWidth 0x94d8 -#define GlintRectangleWidthTag 0x029b -#define GlintRectangleWidthReg 1 -#define GlintRectangleWidthOff 0x84d8 - -#define GlintRectangleHeight 0x94e0 -#define GlintRectangleHeightTag 0x029c -#define GlintRectangleHeightReg 1 -#define GlintRectangleHeightOff 0x84e0 - -#define GlintRectangle2DMode 0x94e8 -#define GlintRectangle2DModeTag 0x029d -#define GlintRectangle2DModeReg 1 -#define GlintRectangle2DModeOff 0x84e8 - -#define GlintRectangle2DControl 0x94f0 -#define GlintRectangle2DControlTag 0x029e -#define GlintRectangle2DControlReg 1 -#define GlintRectangle2DControlOff 0x84f0 - -#define GlintTransformMode 0x9508 -#define GlintTransformModeTag 0x02a1 -#define GlintTransformModeReg 1 -#define GlintTransformModeOff 0x8508 - -#define GlintGeometryMode 0x9510 -#define GlintGeometryModeTag 0x02a2 -#define GlintGeometryModeReg 1 -#define GlintGeometryModeOff 0x8510 - -#define GlintNormalizeMode 0x9518 -#define GlintNormalizeModeTag 0x02a3 -#define GlintNormalizeModeReg 1 -#define GlintNormalizeModeOff 0x8518 - -#define GlintLightingMode 0x9520 -#define GlintLightingModeTag 0x02a4 -#define GlintLightingModeReg 1 -#define GlintLightingModeOff 0x8520 - -#define GlintColorMaterialMode 0x9528 -#define GlintColorMaterialModeTag 0x02a5 -#define GlintColorMaterialModeReg 1 -#define GlintColorMaterialModeOff 0x8528 - -#define GlintMaterialMode 0x9530 -#define GlintMaterialModeTag 0x02a6 -#define GlintMaterialModeReg 1 -#define GlintMaterialModeOff 0x8530 - -#define GlintSelectResult 0x9580 -#define GlintSelectResultTag 0x02b0 -#define GlintSelectResultReg 1 -#define GlintSelectResultOff 0x8580 - -#define GlintBegin 0x9590 -#define GlintBeginTag 0x02b2 -#define GlintBeginReg 1 -#define GlintBeginOff 0x8590 - -#define GlintEnd 0x9598 -#define GlintEndTag 0x02b3 -#define GlintEndReg 1 -#define GlintEndOff 0x8598 - -#define GlintEdgeFlag 0x95a0 -#define GlintEdgeFlagTag 0x02b4 -#define GlintEdgeFlagReg 1 -#define GlintEdgeFlagOff 0x85a0 - -#define GlintObjectIDvalue 0x95a8 -#define GlintObjectIDvalueTag 0x02b5 -#define GlintObjectIDvalueReg 1 -#define GlintObjectIDvalueOff 0x85a8 - -#define GlintIncrementObjectID 0x95b0 -#define GlintIncrementObjectIDTag 0x02b6 -#define GlintIncrementObjectIDReg 1 -#define GlintIncrementObjectIDOff 0x85b0 - -#define GlintTransformCurrent 0x95b8 -#define GlintTransformCurrentTag 0x02b7 -#define GlintTransformCurrentReg 1 -#define GlintTransformCurrentOff 0x85b8 - -#define GlintSaveCurrent 0x95c8 -#define GlintSaveCurrentTag 0x02b9 -#define GlintSaveCurrentReg 1 -#define GlintSaveCurrentOff 0x85c8 - -#define GlintRestoreCurrent 0x95d0 -#define GlintRestoreCurrentTag 0x02ba -#define GlintRestoreCurrentReg 1 -#define GlintRestoreCurrentOff 0x85d0 - -#define GlintInitNames 0x95d8 -#define GlintInitNamesTag 0x02bb -#define GlintInitNamesReg 1 -#define GlintInitNamesOff 0x85d8 - -#define GlintPushName 0x95e0 -#define GlintPushNameTag 0x02bc -#define GlintPushNameReg 1 -#define GlintPushNameOff 0x85e0 - -#define GlintPopName 0x95e8 -#define GlintPopNameTag 0x02bd -#define GlintPopNameReg 1 -#define GlintPopNameOff 0x85e8 - -#define GlintLoadName 0x95f0 -#define GlintLoadNameTag 0x02be -#define GlintLoadNameReg 1 -#define GlintLoadNameOff 0x85f0 - -#define GlintGeomRectangle 0x96a0 -#define GlintGeomRectangleTag 0x02d4 -#define GlintGeomRectangleReg 1 -#define GlintGeomRectangleOff 0x86a0 - -#define GlintDrawRectangle2D 0x97a0 -#define GlintDrawRectangle2DTag 0x02f4 -#define GlintDrawRectangle2DReg 1 -#define GlintDrawRectangle2DOff 0x87a0 - -#define GlintNz 0x9800 -#define GlintNzTag 0x0300 -#define GlintNzReg 1 -#define GlintNzOff 0x8800 - -#define GlintNy 0x9808 -#define GlintNyTag 0x0301 -#define GlintNyReg 1 -#define GlintNyOff 0x8808 - -#define GlintNx 0x9810 -#define GlintNxTag 0x0302 -#define GlintNxReg 1 -#define GlintNxOff 0x8810 - -#define GlintCa 0x9818 -#define GlintCaTag 0x0303 -#define GlintCaReg 1 -#define GlintCaOff 0x8818 - -#define GlintCb 0x9820 -#define GlintCbTag 0x0304 -#define GlintCbReg 1 -#define GlintCbOff 0x8820 - -#define GlintCg 0x9828 -#define GlintCgTag 0x0305 -#define GlintCgReg 1 -#define GlintCgOff 0x8828 - -#define GlintCr3 0x9830 -#define GlintCr3Tag 0x0306 -#define GlintCr3Reg 1 -#define GlintCr3Off 0x8830 - -#define GlintCr4 0x9838 -#define GlintCr4Tag 0x0307 -#define GlintCr4Reg 1 -#define GlintCr4Off 0x8838 - -#define GlintTt2 0x9840 -#define GlintTt2Tag 0x0308 -#define GlintTt2Reg 1 -#define GlintTt2Off 0x8840 - -#define GlintTs2 0x9848 -#define GlintTs2Tag 0x0309 -#define GlintTs2Reg 1 -#define GlintTs2Off 0x8848 - -#define GlintVw 0x9850 -#define GlintVwTag 0x030a -#define GlintVwReg 1 -#define GlintVwOff 0x8850 - -#define GlintVz 0x9858 -#define GlintVzTag 0x030b -#define GlintVzReg 1 -#define GlintVzOff 0x8858 - -#define GlintVy 0x9860 -#define GlintVyTag 0x030c -#define GlintVyReg 1 -#define GlintVyOff 0x8860 - -#define GlintVx2 0x9868 -#define GlintVx2Tag 0x030d -#define GlintVx2Reg 1 -#define GlintVx2Off 0x8868 - -#define GlintVx3 0x9870 -#define GlintVx3Tag 0x030e -#define GlintVx3Reg 1 -#define GlintVx3Off 0x8870 - -#define GlintVx4 0x9878 -#define GlintVx4Tag 0x030f -#define GlintVx4Reg 1 -#define GlintVx4Off 0x8878 - -#define GlintFNz 0x9880 -#define GlintFNzTag 0x0310 -#define GlintFNzReg 1 -#define GlintFNzOff 0x8880 - -#define GlintFNy 0x9888 -#define GlintFNyTag 0x0311 -#define GlintFNyReg 1 -#define GlintFNyOff 0x8888 - -#define GlintFNx 0x9890 -#define GlintFNxTag 0x0312 -#define GlintFNxReg 1 -#define GlintFNxOff 0x8890 - -#define GlintPackedColor3 0x9898 -#define GlintPackedColor3Tag 0x0313 -#define GlintPackedColor3Reg 1 -#define GlintPackedColor3Off 0x8898 - -#define GlintPackedColor4 0x98a0 -#define GlintPackedColor4Tag 0x0314 -#define GlintPackedColor4Reg 1 -#define GlintPackedColor4Off 0x88a0 - -#define GlintTq4 0x98a8 -#define GlintTq4Tag 0x0315 -#define GlintTq4Reg 1 -#define GlintTq4Off 0x88a8 - -#define GlintTr4 0x98b0 -#define GlintTr4Tag 0x0316 -#define GlintTr4Reg 1 -#define GlintTr4Off 0x88b0 - -#define GlintTt4 0x98b8 -#define GlintTt4Tag 0x0317 -#define GlintTt4Reg 1 -#define GlintTt4Off 0x88b8 - -#define GlintTs4 0x98c0 -#define GlintTs4Tag 0x0318 -#define GlintTs4Reg 1 -#define GlintTs4Off 0x88c0 - -#define GlintRPw 0x98c8 -#define GlintRPwTag 0x0319 -#define GlintRPwReg 1 -#define GlintRPwOff 0x88c8 - -#define GlintRPz 0x98d0 -#define GlintRPzTag 0x031a -#define GlintRPzReg 1 -#define GlintRPzOff 0x88d0 - -#define GlintRPy 0x98d8 -#define GlintRPyTag 0x031b -#define GlintRPyReg 1 -#define GlintRPyOff 0x88d8 - -#define GlintRPx2 0x98e0 -#define GlintRPx2Tag 0x031c -#define GlintRPx2Reg 1 -#define GlintRPx2Off 0x88e0 - -#define GlintRPx3 0x98e8 -#define GlintRPx3Tag 0x031d -#define GlintRPx3Reg 1 -#define GlintRPx3Off 0x88e8 - -#define GlintRPx4 0x98f0 -#define GlintRPx4Tag 0x031e -#define GlintRPx4Reg 1 -#define GlintRPx4Off 0x88f0 - -#define GlintTs1 0x98f8 -#define GlintTs1Tag 0x031f -#define GlintTs1Reg 1 -#define GlintTs1Off 0x88f8 - -#define GlintModelViewMatrix0 0x9900 -#define GlintModelViewMatrix0Tag 0x0320 -#define GlintModelViewMatrix0Reg 1 -#define GlintModelViewMatrix0Off 0x8900 - -#define GlintModelViewMatrix1 0x9908 -#define GlintModelViewMatrix1Tag 0x0321 -#define GlintModelViewMatrix1Reg 1 -#define GlintModelViewMatrix1Off 0x8908 - -#define GlintModelViewMatrix2 0x9910 -#define GlintModelViewMatrix2Tag 0x0322 -#define GlintModelViewMatrix2Reg 1 -#define GlintModelViewMatrix2Off 0x8910 - -#define GlintModelViewMatrix3 0x9918 -#define GlintModelViewMatrix3Tag 0x0323 -#define GlintModelViewMatrix3Reg 1 -#define GlintModelViewMatrix3Off 0x8918 - -#define GlintModelViewMatrix4 0x9920 -#define GlintModelViewMatrix4Tag 0x0324 -#define GlintModelViewMatrix4Reg 1 -#define GlintModelViewMatrix4Off 0x8920 - -#define GlintModelViewMatrix5 0x9928 -#define GlintModelViewMatrix5Tag 0x0325 -#define GlintModelViewMatrix5Reg 1 -#define GlintModelViewMatrix5Off 0x8928 - -#define GlintModelViewMatrix6 0x9930 -#define GlintModelViewMatrix6Tag 0x0326 -#define GlintModelViewMatrix6Reg 1 -#define GlintModelViewMatrix6Off 0x8930 - -#define GlintModelViewMatrix7 0x9938 -#define GlintModelViewMatrix7Tag 0x0327 -#define GlintModelViewMatrix7Reg 1 -#define GlintModelViewMatrix7Off 0x8938 - -#define GlintModelViewMatrix8 0x9940 -#define GlintModelViewMatrix8Tag 0x0328 -#define GlintModelViewMatrix8Reg 1 -#define GlintModelViewMatrix8Off 0x8940 - -#define GlintModelViewMatrix9 0x9948 -#define GlintModelViewMatrix9Tag 0x0329 -#define GlintModelViewMatrix9Reg 1 -#define GlintModelViewMatrix9Off 0x8948 - -#define GlintModelViewMatrix10 0x9950 -#define GlintModelViewMatrix10Tag 0x032a -#define GlintModelViewMatrix10Reg 1 -#define GlintModelViewMatrix10Off 0x8950 - -#define GlintModelViewMatrix11 0x9958 -#define GlintModelViewMatrix11Tag 0x032b -#define GlintModelViewMatrix11Reg 1 -#define GlintModelViewMatrix11Off 0x8958 - -#define GlintModelViewMatrix12 0x9960 -#define GlintModelViewMatrix12Tag 0x032c -#define GlintModelViewMatrix12Reg 1 -#define GlintModelViewMatrix12Off 0x8960 - -#define GlintModelViewMatrix13 0x9968 -#define GlintModelViewMatrix13Tag 0x032d -#define GlintModelViewMatrix13Reg 1 -#define GlintModelViewMatrix13Off 0x8968 - -#define GlintModelViewMatrix14 0x9970 -#define GlintModelViewMatrix14Tag 0x032e -#define GlintModelViewMatrix14Reg 1 -#define GlintModelViewMatrix14Off 0x8970 - -#define GlintModelViewMatrix15 0x9978 -#define GlintModelViewMatrix15Tag 0x032f -#define GlintModelViewMatrix15Reg 1 -#define GlintModelViewMatrix15Off 0x8978 - -#define GlintModelViewProjectionMatrix0 0x9980 -#define GlintModelViewProjectionMatrix0Tag 0x0330 -#define GlintModelViewProjectionMatrix0Reg 1 -#define GlintModelViewProjectionMatrix0Off 0x8980 - -#define GlintModelViewProjectionMatrix1 0x9988 -#define GlintModelViewProjectionMatrix1Tag 0x0331 -#define GlintModelViewProjectionMatrix1Reg 1 -#define GlintModelViewProjectionMatrix1Off 0x8988 - -#define GlintModelViewProjectionMatrix2 0x9990 -#define GlintModelViewProjectionMatrix2Tag 0x0332 -#define GlintModelViewProjectionMatrix2Reg 1 -#define GlintModelViewProjectionMatrix2Off 0x8990 - -#define GlintModelViewProjectionMatrix3 0x9998 -#define GlintModelViewProjectionMatrix3Tag 0x0333 -#define GlintModelViewProjectionMatrix3Reg 1 -#define GlintModelViewProjectionMatrix3Off 0x8998 - -#define GlintModelViewProjectionMatrix4 0x99a0 -#define GlintModelViewProjectionMatrix4Tag 0x0334 -#define GlintModelViewProjectionMatrix4Reg 1 -#define GlintModelViewProjectionMatrix4Off 0x89a0 - -#define GlintModelViewProjectionMatrix5 0x99a8 -#define GlintModelViewProjectionMatrix5Tag 0x0335 -#define GlintModelViewProjectionMatrix5Reg 1 -#define GlintModelViewProjectionMatrix5Off 0x89a8 - -#define GlintModelViewProjectionMatrix6 0x99b0 -#define GlintModelViewProjectionMatrix6Tag 0x0336 -#define GlintModelViewProjectionMatrix6Reg 1 -#define GlintModelViewProjectionMatrix6Off 0x89b0 - -#define GlintModelViewProjectionMatrix7 0x99b8 -#define GlintModelViewProjectionMatrix7Tag 0x0337 -#define GlintModelViewProjectionMatrix7Reg 1 -#define GlintModelViewProjectionMatrix7Off 0x89b8 - -#define GlintModelViewProjectionMatrix8 0x99c0 -#define GlintModelViewProjectionMatrix8Tag 0x0338 -#define GlintModelViewProjectionMatrix8Reg 1 -#define GlintModelViewProjectionMatrix8Off 0x89c0 - -#define GlintModelViewProjectionMatrix9 0x99c8 -#define GlintModelViewProjectionMatrix9Tag 0x0339 -#define GlintModelViewProjectionMatrix9Reg 1 -#define GlintModelViewProjectionMatrix9Off 0x89c8 - -#define GlintModelViewProjectionMatrix10 0x99d0 -#define GlintModelViewProjectionMatrix10Tag 0x033a -#define GlintModelViewProjectionMatrix10Reg 1 -#define GlintModelViewProjectionMatrix10Off 0x89d0 - -#define GlintModelViewProjectionMatrix11 0x99d8 -#define GlintModelViewProjectionMatrix11Tag 0x033b -#define GlintModelViewProjectionMatrix11Reg 1 -#define GlintModelViewProjectionMatrix11Off 0x89d8 - -#define GlintModelViewProjectionMatrix12 0x99e0 -#define GlintModelViewProjectionMatrix12Tag 0x033c -#define GlintModelViewProjectionMatrix12Reg 1 -#define GlintModelViewProjectionMatrix12Off 0x89e0 - -#define GlintModelViewProjectionMatrix13 0x99e8 -#define GlintModelViewProjectionMatrix13Tag 0x033d -#define GlintModelViewProjectionMatrix13Reg 1 -#define GlintModelViewProjectionMatrix13Off 0x89e8 - -#define GlintModelViewProjectionMatrix14 0x99f0 -#define GlintModelViewProjectionMatrix14Tag 0x033e -#define GlintModelViewProjectionMatrix14Reg 1 -#define GlintModelViewProjectionMatrix14Off 0x89f0 - -#define GlintModelViewProjectionMatrix15 0x99f8 -#define GlintModelViewProjectionMatrix15Tag 0x033f -#define GlintModelViewProjectionMatrix15Reg 1 -#define GlintModelViewProjectionMatrix15Off 0x89f8 - -#define GlintNormalMatrix0 0x9a00 -#define GlintNormalMatrix0Tag 0x0340 -#define GlintNormalMatrix0Reg 1 -#define GlintNormalMatrix0Off 0x8a00 - -#define GlintNormalMatrix1 0x9a08 -#define GlintNormalMatrix1Tag 0x0341 -#define GlintNormalMatrix1Reg 1 -#define GlintNormalMatrix1Off 0x8a08 - -#define GlintNormalMatrix2 0x9a10 -#define GlintNormalMatrix2Tag 0x0342 -#define GlintNormalMatrix2Reg 1 -#define GlintNormalMatrix2Off 0x8a10 - -#define GlintNormalMatrix3 0x9a18 -#define GlintNormalMatrix3Tag 0x0343 -#define GlintNormalMatrix3Reg 1 -#define GlintNormalMatrix3Off 0x8a18 - -#define GlintNormalMatrix4 0x9a20 -#define GlintNormalMatrix4Tag 0x0344 -#define GlintNormalMatrix4Reg 1 -#define GlintNormalMatrix4Off 0x8a20 - -#define GlintNormalMatrix5 0x9a28 -#define GlintNormalMatrix5Tag 0x0345 -#define GlintNormalMatrix5Reg 1 -#define GlintNormalMatrix5Off 0x8a28 - -#define GlintNormalMatrix6 0x9a30 -#define GlintNormalMatrix6Tag 0x0346 -#define GlintNormalMatrix6Reg 1 -#define GlintNormalMatrix6Off 0x8a30 - -#define GlintNormalMatrix7 0x9a38 -#define GlintNormalMatrix7Tag 0x0347 -#define GlintNormalMatrix7Reg 1 -#define GlintNormalMatrix7Off 0x8a38 - -#define GlintNormalMatrix8 0x9a40 -#define GlintNormalMatrix8Tag 0x0348 -#define GlintNormalMatrix8Reg 1 -#define GlintNormalMatrix8Off 0x8a40 - -#define GlintTextureMatrix0 0x9a80 -#define GlintTextureMatrix0Tag 0x0350 -#define GlintTextureMatrix0Reg 1 -#define GlintTextureMatrix0Off 0x8a80 - -#define GlintTextureMatrix1 0x9a88 -#define GlintTextureMatrix1Tag 0x0351 -#define GlintTextureMatrix1Reg 1 -#define GlintTextureMatrix1Off 0x8a88 - -#define GlintTextureMatrix2 0x9a90 -#define GlintTextureMatrix2Tag 0x0352 -#define GlintTextureMatrix2Reg 1 -#define GlintTextureMatrix2Off 0x8a90 - -#define GlintTextureMatrix3 0x9a98 -#define GlintTextureMatrix3Tag 0x0353 -#define GlintTextureMatrix3Reg 1 -#define GlintTextureMatrix3Off 0x8a98 - -#define GlintTextureMatrix4 0x9aa0 -#define GlintTextureMatrix4Tag 0x0354 -#define GlintTextureMatrix4Reg 1 -#define GlintTextureMatrix4Off 0x8aa0 - -#define GlintTextureMatrix5 0x9aa8 -#define GlintTextureMatrix5Tag 0x0355 -#define GlintTextureMatrix5Reg 1 -#define GlintTextureMatrix5Off 0x8aa8 - -#define GlintTextureMatrix6 0x9ab0 -#define GlintTextureMatrix6Tag 0x0356 -#define GlintTextureMatrix6Reg 1 -#define GlintTextureMatrix6Off 0x8ab0 - -#define GlintTextureMatrix7 0x9ab8 -#define GlintTextureMatrix7Tag 0x0357 -#define GlintTextureMatrix7Reg 1 -#define GlintTextureMatrix7Off 0x8ab8 - -#define GlintTextureMatrix8 0x9ac0 -#define GlintTextureMatrix8Tag 0x0358 -#define GlintTextureMatrix8Reg 1 -#define GlintTextureMatrix8Off 0x8ac0 - -#define GlintTextureMatrix9 0x9ac8 -#define GlintTextureMatrix9Tag 0x0359 -#define GlintTextureMatrix9Reg 1 -#define GlintTextureMatrix9Off 0x8ac8 - -#define GlintTextureMatrix10 0x9ad0 -#define GlintTextureMatrix10Tag 0x035a -#define GlintTextureMatrix10Reg 1 -#define GlintTextureMatrix10Off 0x8ad0 - -#define GlintTextureMatrix11 0x9ad8 -#define GlintTextureMatrix11Tag 0x035b -#define GlintTextureMatrix11Reg 1 -#define GlintTextureMatrix11Off 0x8ad8 - -#define GlintTextureMatrix12 0x9ae0 -#define GlintTextureMatrix12Tag 0x035c -#define GlintTextureMatrix12Reg 1 -#define GlintTextureMatrix12Off 0x8ae0 - -#define GlintTextureMatrix13 0x9ae8 -#define GlintTextureMatrix13Tag 0x035d -#define GlintTextureMatrix13Reg 1 -#define GlintTextureMatrix13Off 0x8ae8 - -#define GlintTextureMatrix14 0x9af0 -#define GlintTextureMatrix14Tag 0x035e -#define GlintTextureMatrix14Reg 1 -#define GlintTextureMatrix14Off 0x8af0 - -#define GlintTextureMatrix15 0x9af8 -#define GlintTextureMatrix15Tag 0x035f -#define GlintTextureMatrix15Reg 1 -#define GlintTextureMatrix15Off 0x8af8 - -#define GlintTexGen0 0x9b00 -#define GlintTexGen0Tag 0x0360 -#define GlintTexGen0Reg 1 -#define GlintTexGen0Off 0x8b00 - -#define GlintTexGen1 0x9b08 -#define GlintTexGen1Tag 0x0361 -#define GlintTexGen1Reg 1 -#define GlintTexGen1Off 0x8b08 - -#define GlintTexGen2 0x9b10 -#define GlintTexGen2Tag 0x0362 -#define GlintTexGen2Reg 1 -#define GlintTexGen2Off 0x8b10 - -#define GlintTexGen3 0x9b18 -#define GlintTexGen3Tag 0x0363 -#define GlintTexGen3Reg 1 -#define GlintTexGen3Off 0x8b18 - -#define GlintTexGen4 0x9b20 -#define GlintTexGen4Tag 0x0364 -#define GlintTexGen4Reg 1 -#define GlintTexGen4Off 0x8b20 - -#define GlintTexGen5 0x9b28 -#define GlintTexGen5Tag 0x0365 -#define GlintTexGen5Reg 1 -#define GlintTexGen5Off 0x8b28 - -#define GlintTexGen6 0x9b30 -#define GlintTexGen6Tag 0x0366 -#define GlintTexGen6Reg 1 -#define GlintTexGen6Off 0x8b30 - -#define GlintTexGen7 0x9b38 -#define GlintTexGen7Tag 0x0367 -#define GlintTexGen7Reg 1 -#define GlintTexGen7Off 0x8b38 - -#define GlintTexGen8 0x9b40 -#define GlintTexGen8Tag 0x0368 -#define GlintTexGen8Reg 1 -#define GlintTexGen8Off 0x8b40 - -#define GlintTexGen9 0x9b48 -#define GlintTexGen9Tag 0x0369 -#define GlintTexGen9Reg 1 -#define GlintTexGen9Off 0x8b48 - -#define GlintTexGen10 0x9b50 -#define GlintTexGen10Tag 0x036a -#define GlintTexGen10Reg 1 -#define GlintTexGen10Off 0x8b50 - -#define GlintTexGen11 0x9b58 -#define GlintTexGen11Tag 0x036b -#define GlintTexGen11Reg 1 -#define GlintTexGen11Off 0x8b58 - -#define GlintTexGen12 0x9b60 -#define GlintTexGen12Tag 0x036c -#define GlintTexGen12Reg 1 -#define GlintTexGen12Off 0x8b60 - -#define GlintTexGen13 0x9b68 -#define GlintTexGen13Tag 0x036d -#define GlintTexGen13Reg 1 -#define GlintTexGen13Off 0x8b68 - -#define GlintTexGen14 0x9b70 -#define GlintTexGen14Tag 0x036e -#define GlintTexGen14Reg 1 -#define GlintTexGen14Off 0x8b70 - -#define GlintTexGen15 0x9b78 -#define GlintTexGen15Tag 0x036f -#define GlintTexGen15Reg 1 -#define GlintTexGen15Off 0x8b78 - -#define GlintViewPortScaleX 0x9b80 -#define GlintViewPortScaleXTag 0x0370 -#define GlintViewPortScaleXReg 1 -#define GlintViewPortScaleXOff 0x8b80 - -#define GlintViewPortScaleY 0x9b88 -#define GlintViewPortScaleYTag 0x0371 -#define GlintViewPortScaleYReg 1 -#define GlintViewPortScaleYOff 0x8b88 - -#define GlintViewPortScaleZ 0x9b90 -#define GlintViewPortScaleZTag 0x0372 -#define GlintViewPortScaleZReg 1 -#define GlintViewPortScaleZOff 0x8b90 - -#define GlintViewPortOffsetX 0x9b98 -#define GlintViewPortOffsetXTag 0x0373 -#define GlintViewPortOffsetXReg 1 -#define GlintViewPortOffsetXOff 0x8b98 - -#define GlintViewPortOffsetY 0x9ba0 -#define GlintViewPortOffsetYTag 0x0374 -#define GlintViewPortOffsetYReg 1 -#define GlintViewPortOffsetYOff 0x8ba0 - -#define GlintViewPortOffsetZ 0x9ba8 -#define GlintViewPortOffsetZTag 0x0375 -#define GlintViewPortOffsetZReg 1 -#define GlintViewPortOffsetZOff 0x8ba8 - -#define GlintFogDensity 0x9bb0 -#define GlintFogDensityTag 0x0376 -#define GlintFogDensityReg 1 -#define GlintFogDensityOff 0x8bb0 - -#define GlintFogScale 0x9bb8 -#define GlintFogScaleTag 0x0377 -#define GlintFogScaleReg 1 -#define GlintFogScaleOff 0x8bb8 - -#define GlintFogEnd 0x9bc0 -#define GlintFogEndTag 0x0378 -#define GlintFogEndReg 1 -#define GlintFogEndOff 0x8bc0 - -#define GlintPolygonOffsetFactor 0x9bc8 -#define GlintPolygonOffsetFactorTag 0x0379 -#define GlintPolygonOffsetFactorReg 1 -#define GlintPolygonOffsetFactorOff 0x8bc8 - -#define GlintPolygonOffsetBias 0x9bd0 -#define GlintPolygonOffsetBiasTag 0x037a -#define GlintPolygonOffsetBiasReg 1 -#define GlintPolygonOffsetBiasOff 0x8bd0 - -#define GlintLineClipLengthThreshold 0x9bd8 -#define GlintLineClipLengthThresholdTag 0x037b -#define GlintLineClipLengthThresholdReg 1 -#define GlintLineClipLengthThresholdOff 0x8bd8 - -#define GlintTriangleClipAreaThreshold 0x9be0 -#define GlintTriangleClipAreaThresholdTag 0x037c -#define GlintTriangleClipAreaThresholdReg 1 -#define GlintTriangleClipAreaThresholdOff 0x8be0 - -#define GlintRasterPosXIncrement 0x9be8 -#define GlintRasterPosXIncrementTag 0x037d -#define GlintRasterPosXIncrementReg 1 -#define GlintRasterPosXIncrementOff 0x8be8 - -#define GlintRasterPosYIncrement 0x9bf0 -#define GlintRasterPosYIncrementTag 0x037e -#define GlintRasterPosYIncrementReg 1 -#define GlintRasterPosYIncrementOff 0x8bf0 - -#define GlintUserClip0X 0x9c00 -#define GlintUserClip0XTag 0x0380 -#define GlintUserClip0XReg 1 -#define GlintUserClip0XOff 0x8c00 - -#define GlintUserClip0Y 0x9c08 -#define GlintUserClip0YTag 0x0381 -#define GlintUserClip0YReg 1 -#define GlintUserClip0YOff 0x8c08 - -#define GlintUserClip0Z 0x9c10 -#define GlintUserClip0ZTag 0x0382 -#define GlintUserClip0ZReg 1 -#define GlintUserClip0ZOff 0x8c10 - -#define GlintUserClip0W 0x9c18 -#define GlintUserClip0WTag 0x0383 -#define GlintUserClip0WReg 1 -#define GlintUserClip0WOff 0x8c18 - -#define GlintUserClip1X 0x9c20 -#define GlintUserClip1XTag 0x0384 -#define GlintUserClip1XReg 1 -#define GlintUserClip1XOff 0x8c20 - -#define GlintUserClip1Y 0x9c28 -#define GlintUserClip1YTag 0x0385 -#define GlintUserClip1YReg 1 -#define GlintUserClip1YOff 0x8c28 - -#define GlintUserClip1Z 0x9c30 -#define GlintUserClip1ZTag 0x0386 -#define GlintUserClip1ZReg 1 -#define GlintUserClip1ZOff 0x8c30 - -#define GlintUserClip1W 0x9c38 -#define GlintUserClip1WTag 0x0387 -#define GlintUserClip1WReg 1 -#define GlintUserClip1WOff 0x8c38 - -#define GlintUserClip2X 0x9c40 -#define GlintUserClip2XTag 0x0388 -#define GlintUserClip2XReg 1 -#define GlintUserClip2XOff 0x8c40 - -#define GlintUserClip2Y 0x9c48 -#define GlintUserClip2YTag 0x0389 -#define GlintUserClip2YReg 1 -#define GlintUserClip2YOff 0x8c48 - -#define GlintUserClip2Z 0x9c50 -#define GlintUserClip2ZTag 0x038a -#define GlintUserClip2ZReg 1 -#define GlintUserClip2ZOff 0x8c50 - -#define GlintUserClip2W 0x9c58 -#define GlintUserClip2WTag 0x038b -#define GlintUserClip2WReg 1 -#define GlintUserClip2WOff 0x8c58 - -#define GlintUserClip3X 0x9c60 -#define GlintUserClip3XTag 0x038c -#define GlintUserClip3XReg 1 -#define GlintUserClip3XOff 0x8c60 - -#define GlintUserClip3Y 0x9c68 -#define GlintUserClip3YTag 0x038d -#define GlintUserClip3YReg 1 -#define GlintUserClip3YOff 0x8c68 - -#define GlintUserClip3Z 0x9c70 -#define GlintUserClip3ZTag 0x038e -#define GlintUserClip3ZReg 1 -#define GlintUserClip3ZOff 0x8c70 - -#define GlintUserClip3W 0x9c78 -#define GlintUserClip3WTag 0x038f -#define GlintUserClip3WReg 1 -#define GlintUserClip3WOff 0x8c78 - -#define GlintUserClip4X 0x9c80 -#define GlintUserClip4XTag 0x0390 -#define GlintUserClip4XReg 1 -#define GlintUserClip4XOff 0x8c80 - -#define GlintUserClip4Y 0x9c88 -#define GlintUserClip4YTag 0x0391 -#define GlintUserClip4YReg 1 -#define GlintUserClip4YOff 0x8c88 - -#define GlintUserClip4Z 0x9c90 -#define GlintUserClip4ZTag 0x0392 -#define GlintUserClip4ZReg 1 -#define GlintUserClip4ZOff 0x8c90 - -#define GlintUserClip4W 0x9c98 -#define GlintUserClip4WTag 0x0393 -#define GlintUserClip4WReg 1 -#define GlintUserClip4WOff 0x8c98 - -#define GlintUserClip5X 0x9ca0 -#define GlintUserClip5XTag 0x0394 -#define GlintUserClip5XReg 1 -#define GlintUserClip5XOff 0x8ca0 - -#define GlintUserClip5Y 0x9ca8 -#define GlintUserClip5YTag 0x0395 -#define GlintUserClip5YReg 1 -#define GlintUserClip5YOff 0x8ca8 - -#define GlintUserClip5Z 0x9cb0 -#define GlintUserClip5ZTag 0x0396 -#define GlintUserClip5ZReg 1 -#define GlintUserClip5ZOff 0x8cb0 - -#define GlintUserClip5W 0x9cb8 -#define GlintUserClip5WTag 0x0397 -#define GlintUserClip5WReg 1 -#define GlintUserClip5WOff 0x8cb8 - -#define GlintRasterPosXOffset 0x9ce8 -#define GlintRasterPosXOffsetTag 0x039d -#define GlintRasterPosXOffsetReg 1 -#define GlintRasterPosXOffsetOff 0x8ce8 - -#define GlintRasterPosYOffset 0x9cf0 -#define GlintRasterPosYOffsetTag 0x039e -#define GlintRasterPosYOffsetReg 1 -#define GlintRasterPosYOffsetOff 0x8cf0 - -#define GlintAttenuationCutOff 0x9cf8 -#define GlintAttenuationCutOffTag 0x039f -#define GlintAttenuationCutOffReg 1 -#define GlintAttenuationCutOffOff 0x8cf8 - -#define GlintLight0Mode 0x9d00 -#define GlintLight0ModeTag 0x03a0 -#define GlintLight0ModeReg 1 -#define GlintLight0ModeOff 0x8d00 - -#define GlintLight0AmbientIntensityRed 0x9d08 -#define GlintLight0AmbientIntensityRedTag 0x03a1 -#define GlintLight0AmbientIntensityRedReg 1 -#define GlintLight0AmbientIntensityRedOff 0x8d08 - -#define GlintLight0AmbientIntensityGreen 0x9d10 -#define GlintLight0AmbientIntensityGreenTag 0x03a2 -#define GlintLight0AmbientIntensityGreenReg 1 -#define GlintLight0AmbientIntensityGreenOff 0x8d10 - -#define GlintLight0AmbientIntensityBlue 0x9d18 -#define GlintLight0AmbientIntensityBlueTag 0x03a3 -#define GlintLight0AmbientIntensityBlueReg 1 -#define GlintLight0AmbientIntensityBlueOff 0x8d18 - -#define GlintLight0DiffuseIntensityRed 0x9d20 -#define GlintLight0DiffuseIntensityRedTag 0x03a4 -#define GlintLight0DiffuseIntensityRedReg 1 -#define GlintLight0DiffuseIntensityRedOff 0x8d20 - -#define GlintLight0DiffuseIntensityGreen 0x9d28 -#define GlintLight0DiffuseIntensityGreenTag 0x03a5 -#define GlintLight0DiffuseIntensityGreenReg 1 -#define GlintLight0DiffuseIntensityGreenOff 0x8d28 - -#define GlintLight0DiffuseIntensityBlue 0x9d30 -#define GlintLight0DiffuseIntensityBlueTag 0x03a6 -#define GlintLight0DiffuseIntensityBlueReg 1 -#define GlintLight0DiffuseIntensityBlueOff 0x8d30 - -#define GlintLight0SpecularIntensityRed 0x9d38 -#define GlintLight0SpecularIntensityRedTag 0x03a7 -#define GlintLight0SpecularIntensityRedReg 1 -#define GlintLight0SpecularIntensityRedOff 0x8d38 - -#define GlintLight0SpecularIntensityGreen 0x9d40 -#define GlintLight0SpecularIntensityGreenTag 0x03a8 -#define GlintLight0SpecularIntensityGreenReg 1 -#define GlintLight0SpecularIntensityGreenOff 0x8d40 - -#define GlintLight0SpecularIntensityBlue 0x9d48 -#define GlintLight0SpecularIntensityBlueTag 0x03a9 -#define GlintLight0SpecularIntensityBlueReg 1 -#define GlintLight0SpecularIntensityBlueOff 0x8d48 - -#define GlintLight0PositionX 0x9d50 -#define GlintLight0PositionXTag 0x03aa -#define GlintLight0PositionXReg 1 -#define GlintLight0PositionXOff 0x8d50 - -#define GlintLight0PositionY 0x9d58 -#define GlintLight0PositionYTag 0x03ab -#define GlintLight0PositionYReg 1 -#define GlintLight0PositionYOff 0x8d58 - -#define GlintLight0PositionZ 0x9d60 -#define GlintLight0PositionZTag 0x03ac -#define GlintLight0PositionZReg 1 -#define GlintLight0PositionZOff 0x8d60 - -#define GlintLight0PositionW 0x9d68 -#define GlintLight0PositionWTag 0x03ad -#define GlintLight0PositionWReg 1 -#define GlintLight0PositionWOff 0x8d68 - -#define GlintLight0SpotlightDirectionX 0x9d70 -#define GlintLight0SpotlightDirectionXTag 0x03ae -#define GlintLight0SpotlightDirectionXReg 1 -#define GlintLight0SpotlightDirectionXOff 0x8d70 - -#define GlintLight0SpotlightDirectionY 0x9d78 -#define GlintLight0SpotlightDirectionYTag 0x03af -#define GlintLight0SpotlightDirectionYReg 1 -#define GlintLight0SpotlightDirectionYOff 0x8d78 - -#define GlintLight0SpotlightDirectionZ 0x9d80 -#define GlintLight0SpotlightDirectionZTag 0x03b0 -#define GlintLight0SpotlightDirectionZReg 1 -#define GlintLight0SpotlightDirectionZOff 0x8d80 - -#define GlintLight0SpotlightExponent 0x9d88 -#define GlintLight0SpotlightExponentTag 0x03b1 -#define GlintLight0SpotlightExponentReg 1 -#define GlintLight0SpotlightExponentOff 0x8d88 - -#define GlintLight0CosSpotlightCutoffAngle 0x9d90 -#define GlintLight0CosSpotlightCutoffAngleTag 0x03b2 -#define GlintLight0CosSpotlightCutoffAngleReg 1 -#define GlintLight0CosSpotlightCutoffAngleOff 0x8d90 - -#define GlintLight0ConstantAttenuation 0x9d98 -#define GlintLight0ConstantAttenuationTag 0x03b3 -#define GlintLight0ConstantAttenuationReg 1 -#define GlintLight0ConstantAttenuationOff 0x8d98 - -#define GlintLight0LinearAttenuation 0x9da0 -#define GlintLight0LinearAttenuationTag 0x03b4 -#define GlintLight0LinearAttenuationReg 1 -#define GlintLight0LinearAttenuationOff 0x8da0 - -#define GlintLight0QuadraticAttenuation 0x9da8 -#define GlintLight0QuadraticAttenuationTag 0x03b5 -#define GlintLight0QuadraticAttenuationReg 1 -#define GlintLight0QuadraticAttenuationOff 0x8da8 - -#define GlintLight1Mode 0x9db0 -#define GlintLight1ModeTag 0x03b6 -#define GlintLight1ModeReg 1 -#define GlintLight1ModeOff 0x8db0 - -#define GlintLight1AmbientIntensityRed 0x9db8 -#define GlintLight1AmbientIntensityRedTag 0x03b7 -#define GlintLight1AmbientIntensityRedReg 1 -#define GlintLight1AmbientIntensityRedOff 0x8db8 - -#define GlintLight1AmbientIntensityGreen 0x9dc0 -#define GlintLight1AmbientIntensityGreenTag 0x03b8 -#define GlintLight1AmbientIntensityGreenReg 1 -#define GlintLight1AmbientIntensityGreenOff 0x8dc0 - -#define GlintLight1AmbientIntensityBlue 0x9dc8 -#define GlintLight1AmbientIntensityBlueTag 0x03b9 -#define GlintLight1AmbientIntensityBlueReg 1 -#define GlintLight1AmbientIntensityBlueOff 0x8dc8 - -#define GlintLight1DiffuseIntensityRed 0x9dd0 -#define GlintLight1DiffuseIntensityRedTag 0x03ba -#define GlintLight1DiffuseIntensityRedReg 1 -#define GlintLight1DiffuseIntensityRedOff 0x8dd0 - -#define GlintLight1DiffuseIntensityGreen 0x9dd8 -#define GlintLight1DiffuseIntensityGreenTag 0x03bb -#define GlintLight1DiffuseIntensityGreenReg 1 -#define GlintLight1DiffuseIntensityGreenOff 0x8dd8 - -#define GlintLight1DiffuseIntensityBlue 0x9de0 -#define GlintLight1DiffuseIntensityBlueTag 0x03bc -#define GlintLight1DiffuseIntensityBlueReg 1 -#define GlintLight1DiffuseIntensityBlueOff 0x8de0 - -#define GlintLight1SpecularIntensityRed 0x9de8 -#define GlintLight1SpecularIntensityRedTag 0x03bd -#define GlintLight1SpecularIntensityRedReg 1 -#define GlintLight1SpecularIntensityRedOff 0x8de8 - -#define GlintLight1SpecularIntensityGreen 0x9df0 -#define GlintLight1SpecularIntensityGreenTag 0x03be -#define GlintLight1SpecularIntensityGreenReg 1 -#define GlintLight1SpecularIntensityGreenOff 0x8df0 - -#define GlintLight1SpecularIntensityBlue 0x9df8 -#define GlintLight1SpecularIntensityBlueTag 0x03bf -#define GlintLight1SpecularIntensityBlueReg 1 -#define GlintLight1SpecularIntensityBlueOff 0x8df8 - -#define GlintLight1PositionX 0x9e00 -#define GlintLight1PositionXTag 0x03c0 -#define GlintLight1PositionXReg 1 -#define GlintLight1PositionXOff 0x8e00 - -#define GlintLight1PositionY 0x9e08 -#define GlintLight1PositionYTag 0x03c1 -#define GlintLight1PositionYReg 1 -#define GlintLight1PositionYOff 0x8e08 - -#define GlintLight1PositionZ 0x9e10 -#define GlintLight1PositionZTag 0x03c2 -#define GlintLight1PositionZReg 1 -#define GlintLight1PositionZOff 0x8e10 - -#define GlintLight1PositionW 0x9e18 -#define GlintLight1PositionWTag 0x03c3 -#define GlintLight1PositionWReg 1 -#define GlintLight1PositionWOff 0x8e18 - -#define GlintLight1SpotlightDirectionX 0x9e20 -#define GlintLight1SpotlightDirectionXTag 0x03c4 -#define GlintLight1SpotlightDirectionXReg 1 -#define GlintLight1SpotlightDirectionXOff 0x8e20 - -#define GlintLight1SpotlightDirectionY 0x9e28 -#define GlintLight1SpotlightDirectionYTag 0x03c5 -#define GlintLight1SpotlightDirectionYReg 1 -#define GlintLight1SpotlightDirectionYOff 0x8e28 - -#define GlintLight1SpotlightDirectionZ 0x9e30 -#define GlintLight1SpotlightDirectionZTag 0x03c6 -#define GlintLight1SpotlightDirectionZReg 1 -#define GlintLight1SpotlightDirectionZOff 0x8e30 - -#define GlintLight1SpotlightExponent 0x9e38 -#define GlintLight1SpotlightExponentTag 0x03c7 -#define GlintLight1SpotlightExponentReg 1 -#define GlintLight1SpotlightExponentOff 0x8e38 - -#define GlintLight1CosSpotlightCutoffAngle 0x9e40 -#define GlintLight1CosSpotlightCutoffAngleTag 0x03c8 -#define GlintLight1CosSpotlightCutoffAngleReg 1 -#define GlintLight1CosSpotlightCutoffAngleOff 0x8e40 - -#define GlintLight1ConstantAttenuation 0x9e48 -#define GlintLight1ConstantAttenuationTag 0x03c9 -#define GlintLight1ConstantAttenuationReg 1 -#define GlintLight1ConstantAttenuationOff 0x8e48 - -#define GlintLight1LinearAttenuation 0x9e50 -#define GlintLight1LinearAttenuationTag 0x03ca -#define GlintLight1LinearAttenuationReg 1 -#define GlintLight1LinearAttenuationOff 0x8e50 - -#define GlintLight1QuadraticAttenuation 0x9e58 -#define GlintLight1QuadraticAttenuationTag 0x03cb -#define GlintLight1QuadraticAttenuationReg 1 -#define GlintLight1QuadraticAttenuationOff 0x8e58 - -#define GlintLight2Mode 0x9e60 -#define GlintLight2ModeTag 0x03cc -#define GlintLight2ModeReg 1 -#define GlintLight2ModeOff 0x8e60 - -#define GlintLight2AmbientIntensityRed 0x9e68 -#define GlintLight2AmbientIntensityRedTag 0x03cd -#define GlintLight2AmbientIntensityRedReg 1 -#define GlintLight2AmbientIntensityRedOff 0x8e68 - -#define GlintLight2AmbientIntensityGreen 0x9e70 -#define GlintLight2AmbientIntensityGreenTag 0x03ce -#define GlintLight2AmbientIntensityGreenReg 1 -#define GlintLight2AmbientIntensityGreenOff 0x8e70 - -#define GlintLight2AmbientIntensityBlue 0x9e78 -#define GlintLight2AmbientIntensityBlueTag 0x03cf -#define GlintLight2AmbientIntensityBlueReg 1 -#define GlintLight2AmbientIntensityBlueOff 0x8e78 - -#define GlintLight2DiffuseIntensityRed 0x9e80 -#define GlintLight2DiffuseIntensityRedTag 0x03d0 -#define GlintLight2DiffuseIntensityRedReg 1 -#define GlintLight2DiffuseIntensityRedOff 0x8e80 - -#define GlintLight2DiffuseIntensityGreen 0x9e88 -#define GlintLight2DiffuseIntensityGreenTag 0x03d1 -#define GlintLight2DiffuseIntensityGreenReg 1 -#define GlintLight2DiffuseIntensityGreenOff 0x8e88 - -#define GlintLight2DiffuseIntensityBlue 0x9e90 -#define GlintLight2DiffuseIntensityBlueTag 0x03d2 -#define GlintLight2DiffuseIntensityBlueReg 1 -#define GlintLight2DiffuseIntensityBlueOff 0x8e90 - -#define GlintLight2SpecularIntensityRed 0x9e98 -#define GlintLight2SpecularIntensityRedTag 0x03d3 -#define GlintLight2SpecularIntensityRedReg 1 -#define GlintLight2SpecularIntensityRedOff 0x8e98 - -#define GlintLight2SpecularIntensityGreen 0x9ea0 -#define GlintLight2SpecularIntensityGreenTag 0x03d4 -#define GlintLight2SpecularIntensityGreenReg 1 -#define GlintLight2SpecularIntensityGreenOff 0x8ea0 - -#define GlintLight2SpecularIntensityBlue 0x9ea8 -#define GlintLight2SpecularIntensityBlueTag 0x03d5 -#define GlintLight2SpecularIntensityBlueReg 1 -#define GlintLight2SpecularIntensityBlueOff 0x8ea8 - -#define GlintLight2PositionX 0x9eb0 -#define GlintLight2PositionXTag 0x03d6 -#define GlintLight2PositionXReg 1 -#define GlintLight2PositionXOff 0x8eb0 - -#define GlintLight2PositionY 0x9eb8 -#define GlintLight2PositionYTag 0x03d7 -#define GlintLight2PositionYReg 1 -#define GlintLight2PositionYOff 0x8eb8 - -#define GlintLight2PositionZ 0x9ec0 -#define GlintLight2PositionZTag 0x03d8 -#define GlintLight2PositionZReg 1 -#define GlintLight2PositionZOff 0x8ec0 - -#define GlintLight2PositionW 0x9ec8 -#define GlintLight2PositionWTag 0x03d9 -#define GlintLight2PositionWReg 1 -#define GlintLight2PositionWOff 0x8ec8 - -#define GlintLight2SpotlightDirectionX 0x9ed0 -#define GlintLight2SpotlightDirectionXTag 0x03da -#define GlintLight2SpotlightDirectionXReg 1 -#define GlintLight2SpotlightDirectionXOff 0x8ed0 - -#define GlintLight2SpotlightDirectionY 0x9ed8 -#define GlintLight2SpotlightDirectionYTag 0x03db -#define GlintLight2SpotlightDirectionYReg 1 -#define GlintLight2SpotlightDirectionYOff 0x8ed8 - -#define GlintLight2SpotlightDirectionZ 0x9ee0 -#define GlintLight2SpotlightDirectionZTag 0x03dc -#define GlintLight2SpotlightDirectionZReg 1 -#define GlintLight2SpotlightDirectionZOff 0x8ee0 - -#define GlintLight2SpotlightExponent 0x9ee8 -#define GlintLight2SpotlightExponentTag 0x03dd -#define GlintLight2SpotlightExponentReg 1 -#define GlintLight2SpotlightExponentOff 0x8ee8 - -#define GlintLight2CosSpotlightCutoffAngle 0x9ef0 -#define GlintLight2CosSpotlightCutoffAngleTag 0x03de -#define GlintLight2CosSpotlightCutoffAngleReg 1 -#define GlintLight2CosSpotlightCutoffAngleOff 0x8ef0 - -#define GlintLight2ConstantAttenuation 0x9ef8 -#define GlintLight2ConstantAttenuationTag 0x03df -#define GlintLight2ConstantAttenuationReg 1 -#define GlintLight2ConstantAttenuationOff 0x8ef8 - -#define GlintLight2LinearAttenuation 0x9f00 -#define GlintLight2LinearAttenuationTag 0x03e0 -#define GlintLight2LinearAttenuationReg 1 -#define GlintLight2LinearAttenuationOff 0x8f00 - -#define GlintLight2QuadraticAttenuation 0x9f08 -#define GlintLight2QuadraticAttenuationTag 0x03e1 -#define GlintLight2QuadraticAttenuationReg 1 -#define GlintLight2QuadraticAttenuationOff 0x8f08 - -#define GlintLight3Mode 0x9f10 -#define GlintLight3ModeTag 0x03e2 -#define GlintLight3ModeReg 1 -#define GlintLight3ModeOff 0x8f10 - -#define GlintLight3AmbientIntensityRed 0x9f18 -#define GlintLight3AmbientIntensityRedTag 0x03e3 -#define GlintLight3AmbientIntensityRedReg 1 -#define GlintLight3AmbientIntensityRedOff 0x8f18 - -#define GlintLight3AmbientIntensityGreen 0x9f20 -#define GlintLight3AmbientIntensityGreenTag 0x03e4 -#define GlintLight3AmbientIntensityGreenReg 1 -#define GlintLight3AmbientIntensityGreenOff 0x8f20 - -#define GlintLight3AmbientIntensityBlue 0x9f28 -#define GlintLight3AmbientIntensityBlueTag 0x03e5 -#define GlintLight3AmbientIntensityBlueReg 1 -#define GlintLight3AmbientIntensityBlueOff 0x8f28 - -#define GlintLight3DiffuseIntensityRed 0x9f30 -#define GlintLight3DiffuseIntensityRedTag 0x03e6 -#define GlintLight3DiffuseIntensityRedReg 1 -#define GlintLight3DiffuseIntensityRedOff 0x8f30 - -#define GlintLight3DiffuseIntensityGreen 0x9f38 -#define GlintLight3DiffuseIntensityGreenTag 0x03e7 -#define GlintLight3DiffuseIntensityGreenReg 1 -#define GlintLight3DiffuseIntensityGreenOff 0x8f38 - -#define GlintLight3DiffuseIntensityBlue 0x9f40 -#define GlintLight3DiffuseIntensityBlueTag 0x03e8 -#define GlintLight3DiffuseIntensityBlueReg 1 -#define GlintLight3DiffuseIntensityBlueOff 0x8f40 - -#define GlintLight3SpecularIntensityRed 0x9f48 -#define GlintLight3SpecularIntensityRedTag 0x03e9 -#define GlintLight3SpecularIntensityRedReg 1 -#define GlintLight3SpecularIntensityRedOff 0x8f48 - -#define GlintLight3SpecularIntensityGreen 0x9f50 -#define GlintLight3SpecularIntensityGreenTag 0x03ea -#define GlintLight3SpecularIntensityGreenReg 1 -#define GlintLight3SpecularIntensityGreenOff 0x8f50 - -#define GlintLight3SpecularIntensityBlue 0x9f58 -#define GlintLight3SpecularIntensityBlueTag 0x03eb -#define GlintLight3SpecularIntensityBlueReg 1 -#define GlintLight3SpecularIntensityBlueOff 0x8f58 - -#define GlintLight3PositionX 0x9f60 -#define GlintLight3PositionXTag 0x03ec -#define GlintLight3PositionXReg 1 -#define GlintLight3PositionXOff 0x8f60 - -#define GlintLight3PositionY 0x9f68 -#define GlintLight3PositionYTag 0x03ed -#define GlintLight3PositionYReg 1 -#define GlintLight3PositionYOff 0x8f68 - -#define GlintLight3PositionZ 0x9f70 -#define GlintLight3PositionZTag 0x03ee -#define GlintLight3PositionZReg 1 -#define GlintLight3PositionZOff 0x8f70 - -#define GlintLight3PositionW 0x9f78 -#define GlintLight3PositionWTag 0x03ef -#define GlintLight3PositionWReg 1 -#define GlintLight3PositionWOff 0x8f78 - -#define GlintLight3SpotlightDirectionX 0x9f80 -#define GlintLight3SpotlightDirectionXTag 0x03f0 -#define GlintLight3SpotlightDirectionXReg 1 -#define GlintLight3SpotlightDirectionXOff 0x8f80 - -#define GlintLight3SpotlightDirectionY 0x9f88 -#define GlintLight3SpotlightDirectionYTag 0x03f1 -#define GlintLight3SpotlightDirectionYReg 1 -#define GlintLight3SpotlightDirectionYOff 0x8f88 - -#define GlintLight3SpotlightDirectionZ 0x9f90 -#define GlintLight3SpotlightDirectionZTag 0x03f2 -#define GlintLight3SpotlightDirectionZReg 1 -#define GlintLight3SpotlightDirectionZOff 0x8f90 - -#define GlintLight3SpotlightExponent 0x9f98 -#define GlintLight3SpotlightExponentTag 0x03f3 -#define GlintLight3SpotlightExponentReg 1 -#define GlintLight3SpotlightExponentOff 0x8f98 - -#define GlintLight3CosSpotlightCutoffAngle 0x9fa0 -#define GlintLight3CosSpotlightCutoffAngleTag 0x03f4 -#define GlintLight3CosSpotlightCutoffAngleReg 1 -#define GlintLight3CosSpotlightCutoffAngleOff 0x8fa0 - -#define GlintLight3ConstantAttenuation 0x9fa8 -#define GlintLight3ConstantAttenuationTag 0x03f5 -#define GlintLight3ConstantAttenuationReg 1 -#define GlintLight3ConstantAttenuationOff 0x8fa8 - -#define GlintLight3LinearAttenuation 0x9fb0 -#define GlintLight3LinearAttenuationTag 0x03f6 -#define GlintLight3LinearAttenuationReg 1 -#define GlintLight3LinearAttenuationOff 0x8fb0 - -#define GlintLight3QuadraticAttenuation 0x9fb8 -#define GlintLight3QuadraticAttenuationTag 0x03f7 -#define GlintLight3QuadraticAttenuationReg 1 -#define GlintLight3QuadraticAttenuationOff 0x8fb8 - -#define GlintLight4Mode 0x9fc0 -#define GlintLight4ModeTag 0x03f8 -#define GlintLight4ModeReg 1 -#define GlintLight4ModeOff 0x8fc0 - -#define GlintLight4AmbientIntensityRed 0x9fc8 -#define GlintLight4AmbientIntensityRedTag 0x03f9 -#define GlintLight4AmbientIntensityRedReg 1 -#define GlintLight4AmbientIntensityRedOff 0x8fc8 - -#define GlintLight4AmbientIntensityGreen 0x9fd0 -#define GlintLight4AmbientIntensityGreenTag 0x03fa -#define GlintLight4AmbientIntensityGreenReg 1 -#define GlintLight4AmbientIntensityGreenOff 0x8fd0 - -#define GlintLight4AmbientIntensityBlue 0x9fd8 -#define GlintLight4AmbientIntensityBlueTag 0x03fb -#define GlintLight4AmbientIntensityBlueReg 1 -#define GlintLight4AmbientIntensityBlueOff 0x8fd8 - -#define GlintLight4DiffuseIntensityRed 0x9fe0 -#define GlintLight4DiffuseIntensityRedTag 0x03fc -#define GlintLight4DiffuseIntensityRedReg 1 -#define GlintLight4DiffuseIntensityRedOff 0x8fe0 - -#define GlintLight4DiffuseIntensityGreen 0x9fe8 -#define GlintLight4DiffuseIntensityGreenTag 0x03fd -#define GlintLight4DiffuseIntensityGreenReg 1 -#define GlintLight4DiffuseIntensityGreenOff 0x8fe8 - -#define GlintLight4DiffuseIntensityBlue 0x9ff0 -#define GlintLight4DiffuseIntensityBlueTag 0x03fe -#define GlintLight4DiffuseIntensityBlueReg 1 -#define GlintLight4DiffuseIntensityBlueOff 0x8ff0 - -#define GlintLight4SpecularIntensityRed 0x9ff8 -#define GlintLight4SpecularIntensityRedTag 0x03ff -#define GlintLight4SpecularIntensityRedReg 1 -#define GlintLight4SpecularIntensityRedOff 0x8ff8 - -#define GlintLight4SpecularIntensityGreen 0xa000 -#define GlintLight4SpecularIntensityGreenTag 0x0400 -#define GlintLight4SpecularIntensityGreenReg 1 -#define GlintLight4SpecularIntensityGreenOff 0x9000 - -#define GlintLight4SpecularIntensityBlue 0xa008 -#define GlintLight4SpecularIntensityBlueTag 0x0401 -#define GlintLight4SpecularIntensityBlueReg 1 -#define GlintLight4SpecularIntensityBlueOff 0x9008 - -#define GlintLight4PositionX 0xa010 -#define GlintLight4PositionXTag 0x0402 -#define GlintLight4PositionXReg 1 -#define GlintLight4PositionXOff 0x9010 - -#define GlintLight4PositionY 0xa018 -#define GlintLight4PositionYTag 0x0403 -#define GlintLight4PositionYReg 1 -#define GlintLight4PositionYOff 0x9018 - -#define GlintLight4PositionZ 0xa020 -#define GlintLight4PositionZTag 0x0404 -#define GlintLight4PositionZReg 1 -#define GlintLight4PositionZOff 0x9020 - -#define GlintLight4PositionW 0xa028 -#define GlintLight4PositionWTag 0x0405 -#define GlintLight4PositionWReg 1 -#define GlintLight4PositionWOff 0x9028 - -#define GlintLight4SpotlightDirectionX 0xa030 -#define GlintLight4SpotlightDirectionXTag 0x0406 -#define GlintLight4SpotlightDirectionXReg 1 -#define GlintLight4SpotlightDirectionXOff 0x9030 - -#define GlintLight4SpotlightDirectionY 0xa038 -#define GlintLight4SpotlightDirectionYTag 0x0407 -#define GlintLight4SpotlightDirectionYReg 1 -#define GlintLight4SpotlightDirectionYOff 0x9038 - -#define GlintLight4SpotlightDirectionZ 0xa040 -#define GlintLight4SpotlightDirectionZTag 0x0408 -#define GlintLight4SpotlightDirectionZReg 1 -#define GlintLight4SpotlightDirectionZOff 0x9040 - -#define GlintLight4SpotlightExponent 0xa048 -#define GlintLight4SpotlightExponentTag 0x0409 -#define GlintLight4SpotlightExponentReg 1 -#define GlintLight4SpotlightExponentOff 0x9048 - -#define GlintLight4CosSpotlightCutoffAngle 0xa050 -#define GlintLight4CosSpotlightCutoffAngleTag 0x040a -#define GlintLight4CosSpotlightCutoffAngleReg 1 -#define GlintLight4CosSpotlightCutoffAngleOff 0x9050 - -#define GlintLight4ConstantAttenuation 0xa058 -#define GlintLight4ConstantAttenuationTag 0x040b -#define GlintLight4ConstantAttenuationReg 1 -#define GlintLight4ConstantAttenuationOff 0x9058 - -#define GlintLight4LinearAttenuation 0xa060 -#define GlintLight4LinearAttenuationTag 0x040c -#define GlintLight4LinearAttenuationReg 1 -#define GlintLight4LinearAttenuationOff 0x9060 - -#define GlintLight4QuadraticAttenuation 0xa068 -#define GlintLight4QuadraticAttenuationTag 0x040d -#define GlintLight4QuadraticAttenuationReg 1 -#define GlintLight4QuadraticAttenuationOff 0x9068 - -#define GlintLight5Mode 0xa070 -#define GlintLight5ModeTag 0x040e -#define GlintLight5ModeReg 1 -#define GlintLight5ModeOff 0x9070 - -#define GlintLight5AmbientIntensityRed 0xa078 -#define GlintLight5AmbientIntensityRedTag 0x040f -#define GlintLight5AmbientIntensityRedReg 1 -#define GlintLight5AmbientIntensityRedOff 0x9078 - -#define GlintLight5AmbientIntensityGreen 0xa080 -#define GlintLight5AmbientIntensityGreenTag 0x0410 -#define GlintLight5AmbientIntensityGreenReg 1 -#define GlintLight5AmbientIntensityGreenOff 0x9080 - -#define GlintLight5AmbientIntensityBlue 0xa088 -#define GlintLight5AmbientIntensityBlueTag 0x0411 -#define GlintLight5AmbientIntensityBlueReg 1 -#define GlintLight5AmbientIntensityBlueOff 0x9088 - -#define GlintLight5DiffuseIntensityRed 0xa090 -#define GlintLight5DiffuseIntensityRedTag 0x0412 -#define GlintLight5DiffuseIntensityRedReg 1 -#define GlintLight5DiffuseIntensityRedOff 0x9090 - -#define GlintLight5DiffuseIntensityGreen 0xa098 -#define GlintLight5DiffuseIntensityGreenTag 0x0413 -#define GlintLight5DiffuseIntensityGreenReg 1 -#define GlintLight5DiffuseIntensityGreenOff 0x9098 - -#define GlintLight5DiffuseIntensityBlue 0xa0a0 -#define GlintLight5DiffuseIntensityBlueTag 0x0414 -#define GlintLight5DiffuseIntensityBlueReg 1 -#define GlintLight5DiffuseIntensityBlueOff 0x90a0 - -#define GlintLight5SpecularIntensityRed 0xa0a8 -#define GlintLight5SpecularIntensityRedTag 0x0415 -#define GlintLight5SpecularIntensityRedReg 1 -#define GlintLight5SpecularIntensityRedOff 0x90a8 - -#define GlintLight5SpecularIntensityGreen 0xa0b0 -#define GlintLight5SpecularIntensityGreenTag 0x0416 -#define GlintLight5SpecularIntensityGreenReg 1 -#define GlintLight5SpecularIntensityGreenOff 0x90b0 - -#define GlintLight5SpecularIntensityBlue 0xa0b8 -#define GlintLight5SpecularIntensityBlueTag 0x0417 -#define GlintLight5SpecularIntensityBlueReg 1 -#define GlintLight5SpecularIntensityBlueOff 0x90b8 - -#define GlintLight5PositionX 0xa0c0 -#define GlintLight5PositionXTag 0x0418 -#define GlintLight5PositionXReg 1 -#define GlintLight5PositionXOff 0x90c0 - -#define GlintLight5PositionY 0xa0c8 -#define GlintLight5PositionYTag 0x0419 -#define GlintLight5PositionYReg 1 -#define GlintLight5PositionYOff 0x90c8 - -#define GlintLight5PositionZ 0xa0d0 -#define GlintLight5PositionZTag 0x041a -#define GlintLight5PositionZReg 1 -#define GlintLight5PositionZOff 0x90d0 - -#define GlintLight5PositionW 0xa0d8 -#define GlintLight5PositionWTag 0x041b -#define GlintLight5PositionWReg 1 -#define GlintLight5PositionWOff 0x90d8 - -#define GlintLight5SpotlightDirectionX 0xa0e0 -#define GlintLight5SpotlightDirectionXTag 0x041c -#define GlintLight5SpotlightDirectionXReg 1 -#define GlintLight5SpotlightDirectionXOff 0x90e0 - -#define GlintLight5SpotlightDirectionY 0xa0e8 -#define GlintLight5SpotlightDirectionYTag 0x041d -#define GlintLight5SpotlightDirectionYReg 1 -#define GlintLight5SpotlightDirectionYOff 0x90e8 - -#define GlintLight5SpotlightDirectionZ 0xa0f0 -#define GlintLight5SpotlightDirectionZTag 0x041e -#define GlintLight5SpotlightDirectionZReg 1 -#define GlintLight5SpotlightDirectionZOff 0x90f0 - -#define GlintLight5SpotlightExponent 0xa0f8 -#define GlintLight5SpotlightExponentTag 0x041f -#define GlintLight5SpotlightExponentReg 1 -#define GlintLight5SpotlightExponentOff 0x90f8 - -#define GlintLight5CosSpotlightCutoffAngle 0xa100 -#define GlintLight5CosSpotlightCutoffAngleTag 0x0420 -#define GlintLight5CosSpotlightCutoffAngleReg 1 -#define GlintLight5CosSpotlightCutoffAngleOff 0x9100 - -#define GlintLight5ConstantAttenuation 0xa108 -#define GlintLight5ConstantAttenuationTag 0x0421 -#define GlintLight5ConstantAttenuationReg 1 -#define GlintLight5ConstantAttenuationOff 0x9108 - -#define GlintLight5LinearAttenuation 0xa110 -#define GlintLight5LinearAttenuationTag 0x0422 -#define GlintLight5LinearAttenuationReg 1 -#define GlintLight5LinearAttenuationOff 0x9110 - -#define GlintLight5QuadraticAttenuation 0xa118 -#define GlintLight5QuadraticAttenuationTag 0x0423 -#define GlintLight5QuadraticAttenuationReg 1 -#define GlintLight5QuadraticAttenuationOff 0x9118 - -#define GlintLight6Mode 0xa120 -#define GlintLight6ModeTag 0x0424 -#define GlintLight6ModeReg 1 -#define GlintLight6ModeOff 0x9120 - -#define GlintLight6AmbientIntensityRed 0xa128 -#define GlintLight6AmbientIntensityRedTag 0x0425 -#define GlintLight6AmbientIntensityRedReg 1 -#define GlintLight6AmbientIntensityRedOff 0x9128 - -#define GlintLight6AmbientIntensityGreen 0xa130 -#define GlintLight6AmbientIntensityGreenTag 0x0426 -#define GlintLight6AmbientIntensityGreenReg 1 -#define GlintLight6AmbientIntensityGreenOff 0x9130 - -#define GlintLight6AmbientIntensityBlue 0xa138 -#define GlintLight6AmbientIntensityBlueTag 0x0427 -#define GlintLight6AmbientIntensityBlueReg 1 -#define GlintLight6AmbientIntensityBlueOff 0x9138 - -#define GlintLight6DiffuseIntensityRed 0xa140 -#define GlintLight6DiffuseIntensityRedTag 0x0428 -#define GlintLight6DiffuseIntensityRedReg 1 -#define GlintLight6DiffuseIntensityRedOff 0x9140 - -#define GlintLight6DiffuseIntensityGreen 0xa148 -#define GlintLight6DiffuseIntensityGreenTag 0x0429 -#define GlintLight6DiffuseIntensityGreenReg 1 -#define GlintLight6DiffuseIntensityGreenOff 0x9148 - -#define GlintLight6DiffuseIntensityBlue 0xa150 -#define GlintLight6DiffuseIntensityBlueTag 0x042a -#define GlintLight6DiffuseIntensityBlueReg 1 -#define GlintLight6DiffuseIntensityBlueOff 0x9150 - -#define GlintLight6SpecularIntensityRed 0xa158 -#define GlintLight6SpecularIntensityRedTag 0x042b -#define GlintLight6SpecularIntensityRedReg 1 -#define GlintLight6SpecularIntensityRedOff 0x9158 - -#define GlintLight6SpecularIntensityGreen 0xa160 -#define GlintLight6SpecularIntensityGreenTag 0x042c -#define GlintLight6SpecularIntensityGreenReg 1 -#define GlintLight6SpecularIntensityGreenOff 0x9160 - -#define GlintLight6SpecularIntensityBlue 0xa168 -#define GlintLight6SpecularIntensityBlueTag 0x042d -#define GlintLight6SpecularIntensityBlueReg 1 -#define GlintLight6SpecularIntensityBlueOff 0x9168 - -#define GlintLight6PositionX 0xa170 -#define GlintLight6PositionXTag 0x042e -#define GlintLight6PositionXReg 1 -#define GlintLight6PositionXOff 0x9170 - -#define GlintLight6PositionY 0xa178 -#define GlintLight6PositionYTag 0x042f -#define GlintLight6PositionYReg 1 -#define GlintLight6PositionYOff 0x9178 - -#define GlintLight6PositionZ 0xa180 -#define GlintLight6PositionZTag 0x0430 -#define GlintLight6PositionZReg 1 -#define GlintLight6PositionZOff 0x9180 - -#define GlintLight6PositionW 0xa188 -#define GlintLight6PositionWTag 0x0431 -#define GlintLight6PositionWReg 1 -#define GlintLight6PositionWOff 0x9188 - -#define GlintLight6SpotlightDirectionX 0xa190 -#define GlintLight6SpotlightDirectionXTag 0x0432 -#define GlintLight6SpotlightDirectionXReg 1 -#define GlintLight6SpotlightDirectionXOff 0x9190 - -#define GlintLight6SpotlightDirectionY 0xa198 -#define GlintLight6SpotlightDirectionYTag 0x0433 -#define GlintLight6SpotlightDirectionYReg 1 -#define GlintLight6SpotlightDirectionYOff 0x9198 - -#define GlintLight6SpotlightDirectionZ 0xa1a0 -#define GlintLight6SpotlightDirectionZTag 0x0434 -#define GlintLight6SpotlightDirectionZReg 1 -#define GlintLight6SpotlightDirectionZOff 0x91a0 - -#define GlintLight6SpotlightExponent 0xa1a8 -#define GlintLight6SpotlightExponentTag 0x0435 -#define GlintLight6SpotlightExponentReg 1 -#define GlintLight6SpotlightExponentOff 0x91a8 - -#define GlintLight6CosSpotlightCutoffAngle 0xa1b0 -#define GlintLight6CosSpotlightCutoffAngleTag 0x0436 -#define GlintLight6CosSpotlightCutoffAngleReg 1 -#define GlintLight6CosSpotlightCutoffAngleOff 0x91b0 - -#define GlintLight6ConstantAttenuation 0xa1b8 -#define GlintLight6ConstantAttenuationTag 0x0437 -#define GlintLight6ConstantAttenuationReg 1 -#define GlintLight6ConstantAttenuationOff 0x91b8 - -#define GlintLight6LinearAttenuation 0xa1c0 -#define GlintLight6LinearAttenuationTag 0x0438 -#define GlintLight6LinearAttenuationReg 1 -#define GlintLight6LinearAttenuationOff 0x91c0 - -#define GlintLight6QuadraticAttenuation 0xa1c8 -#define GlintLight6QuadraticAttenuationTag 0x0439 -#define GlintLight6QuadraticAttenuationReg 1 -#define GlintLight6QuadraticAttenuationOff 0x91c8 - -#define GlintLight7Mode 0xa1d0 -#define GlintLight7ModeTag 0x043a -#define GlintLight7ModeReg 1 -#define GlintLight7ModeOff 0x91d0 - -#define GlintLight7AmbientIntensityRed 0xa1d8 -#define GlintLight7AmbientIntensityRedTag 0x043b -#define GlintLight7AmbientIntensityRedReg 1 -#define GlintLight7AmbientIntensityRedOff 0x91d8 - -#define GlintLight7AmbientIntensityGreen 0xa1e0 -#define GlintLight7AmbientIntensityGreenTag 0x043c -#define GlintLight7AmbientIntensityGreenReg 1 -#define GlintLight7AmbientIntensityGreenOff 0x91e0 - -#define GlintLight7AmbientIntensityBlue 0xa1e8 -#define GlintLight7AmbientIntensityBlueTag 0x043d -#define GlintLight7AmbientIntensityBlueReg 1 -#define GlintLight7AmbientIntensityBlueOff 0x91e8 - -#define GlintLight7DiffuseIntensityRed 0xa1f0 -#define GlintLight7DiffuseIntensityRedTag 0x043e -#define GlintLight7DiffuseIntensityRedReg 1 -#define GlintLight7DiffuseIntensityRedOff 0x91f0 - -#define GlintLight7DiffuseIntensityGreen 0xa1f8 -#define GlintLight7DiffuseIntensityGreenTag 0x043f -#define GlintLight7DiffuseIntensityGreenReg 1 -#define GlintLight7DiffuseIntensityGreenOff 0x91f8 - -#define GlintLight7DiffuseIntensityBlue 0xa200 -#define GlintLight7DiffuseIntensityBlueTag 0x0440 -#define GlintLight7DiffuseIntensityBlueReg 1 -#define GlintLight7DiffuseIntensityBlueOff 0x9200 - -#define GlintLight7SpecularIntensityRed 0xa208 -#define GlintLight7SpecularIntensityRedTag 0x0441 -#define GlintLight7SpecularIntensityRedReg 1 -#define GlintLight7SpecularIntensityRedOff 0x9208 - -#define GlintLight7SpecularIntensityGreen 0xa210 -#define GlintLight7SpecularIntensityGreenTag 0x0442 -#define GlintLight7SpecularIntensityGreenReg 1 -#define GlintLight7SpecularIntensityGreenOff 0x9210 - -#define GlintLight7SpecularIntensityBlue 0xa218 -#define GlintLight7SpecularIntensityBlueTag 0x0443 -#define GlintLight7SpecularIntensityBlueReg 1 -#define GlintLight7SpecularIntensityBlueOff 0x9218 - -#define GlintLight7PositionX 0xa220 -#define GlintLight7PositionXTag 0x0444 -#define GlintLight7PositionXReg 1 -#define GlintLight7PositionXOff 0x9220 - -#define GlintLight7PositionY 0xa228 -#define GlintLight7PositionYTag 0x0445 -#define GlintLight7PositionYReg 1 -#define GlintLight7PositionYOff 0x9228 - -#define GlintLight7PositionZ 0xa230 -#define GlintLight7PositionZTag 0x0446 -#define GlintLight7PositionZReg 1 -#define GlintLight7PositionZOff 0x9230 - -#define GlintLight7PositionW 0xa238 -#define GlintLight7PositionWTag 0x0447 -#define GlintLight7PositionWReg 1 -#define GlintLight7PositionWOff 0x9238 - -#define GlintLight7SpotlightDirectionX 0xa240 -#define GlintLight7SpotlightDirectionXTag 0x0448 -#define GlintLight7SpotlightDirectionXReg 1 -#define GlintLight7SpotlightDirectionXOff 0x9240 - -#define GlintLight7SpotlightDirectionY 0xa248 -#define GlintLight7SpotlightDirectionYTag 0x0449 -#define GlintLight7SpotlightDirectionYReg 1 -#define GlintLight7SpotlightDirectionYOff 0x9248 - -#define GlintLight7SpotlightDirectionZ 0xa250 -#define GlintLight7SpotlightDirectionZTag 0x044a -#define GlintLight7SpotlightDirectionZReg 1 -#define GlintLight7SpotlightDirectionZOff 0x9250 - -#define GlintLight7SpotlightExponent 0xa258 -#define GlintLight7SpotlightExponentTag 0x044b -#define GlintLight7SpotlightExponentReg 1 -#define GlintLight7SpotlightExponentOff 0x9258 - -#define GlintLight7CosSpotlightCutoffAngle 0xa260 -#define GlintLight7CosSpotlightCutoffAngleTag 0x044c -#define GlintLight7CosSpotlightCutoffAngleReg 1 -#define GlintLight7CosSpotlightCutoffAngleOff 0x9260 - -#define GlintLight7ConstantAttenuation 0xa268 -#define GlintLight7ConstantAttenuationTag 0x044d -#define GlintLight7ConstantAttenuationReg 1 -#define GlintLight7ConstantAttenuationOff 0x9268 - -#define GlintLight7LinearAttenuation 0xa270 -#define GlintLight7LinearAttenuationTag 0x044e -#define GlintLight7LinearAttenuationReg 1 -#define GlintLight7LinearAttenuationOff 0x9270 - -#define GlintLight7QuadraticAttenuation 0xa278 -#define GlintLight7QuadraticAttenuationTag 0x044f -#define GlintLight7QuadraticAttenuationReg 1 -#define GlintLight7QuadraticAttenuationOff 0x9278 - -#define GlintLight8Mode 0xa280 -#define GlintLight8ModeTag 0x0450 -#define GlintLight8ModeReg 1 -#define GlintLight8ModeOff 0x9280 - -#define GlintLight8AmbientIntensityRed 0xa288 -#define GlintLight8AmbientIntensityRedTag 0x0451 -#define GlintLight8AmbientIntensityRedReg 1 -#define GlintLight8AmbientIntensityRedOff 0x9288 - -#define GlintLight8AmbientIntensityGreen 0xa290 -#define GlintLight8AmbientIntensityGreenTag 0x0452 -#define GlintLight8AmbientIntensityGreenReg 1 -#define GlintLight8AmbientIntensityGreenOff 0x9290 - -#define GlintLight8AmbientIntensityBlue 0xa298 -#define GlintLight8AmbientIntensityBlueTag 0x0453 -#define GlintLight8AmbientIntensityBlueReg 1 -#define GlintLight8AmbientIntensityBlueOff 0x9298 - -#define GlintLight8DiffuseIntensityRed 0xa2a0 -#define GlintLight8DiffuseIntensityRedTag 0x0454 -#define GlintLight8DiffuseIntensityRedReg 1 -#define GlintLight8DiffuseIntensityRedOff 0x92a0 - -#define GlintLight8DiffuseIntensityGreen 0xa2a8 -#define GlintLight8DiffuseIntensityGreenTag 0x0455 -#define GlintLight8DiffuseIntensityGreenReg 1 -#define GlintLight8DiffuseIntensityGreenOff 0x92a8 - -#define GlintLight8DiffuseIntensityBlue 0xa2b0 -#define GlintLight8DiffuseIntensityBlueTag 0x0456 -#define GlintLight8DiffuseIntensityBlueReg 1 -#define GlintLight8DiffuseIntensityBlueOff 0x92b0 - -#define GlintLight8SpecularIntensityRed 0xa2b8 -#define GlintLight8SpecularIntensityRedTag 0x0457 -#define GlintLight8SpecularIntensityRedReg 1 -#define GlintLight8SpecularIntensityRedOff 0x92b8 - -#define GlintLight8SpecularIntensityGreen 0xa2c0 -#define GlintLight8SpecularIntensityGreenTag 0x0458 -#define GlintLight8SpecularIntensityGreenReg 1 -#define GlintLight8SpecularIntensityGreenOff 0x92c0 - -#define GlintLight8SpecularIntensityBlue 0xa2c8 -#define GlintLight8SpecularIntensityBlueTag 0x0459 -#define GlintLight8SpecularIntensityBlueReg 1 -#define GlintLight8SpecularIntensityBlueOff 0x92c8 - -#define GlintLight8PositionX 0xa2d0 -#define GlintLight8PositionXTag 0x045a -#define GlintLight8PositionXReg 1 -#define GlintLight8PositionXOff 0x92d0 - -#define GlintLight8PositionY 0xa2d8 -#define GlintLight8PositionYTag 0x045b -#define GlintLight8PositionYReg 1 -#define GlintLight8PositionYOff 0x92d8 - -#define GlintLight8PositionZ 0xa2e0 -#define GlintLight8PositionZTag 0x045c -#define GlintLight8PositionZReg 1 -#define GlintLight8PositionZOff 0x92e0 - -#define GlintLight8PositionW 0xa2e8 -#define GlintLight8PositionWTag 0x045d -#define GlintLight8PositionWReg 1 -#define GlintLight8PositionWOff 0x92e8 - -#define GlintLight8SpotlightDirectionX 0xa2f0 -#define GlintLight8SpotlightDirectionXTag 0x045e -#define GlintLight8SpotlightDirectionXReg 1 -#define GlintLight8SpotlightDirectionXOff 0x92f0 - -#define GlintLight8SpotlightDirectionY 0xa2f8 -#define GlintLight8SpotlightDirectionYTag 0x045f -#define GlintLight8SpotlightDirectionYReg 1 -#define GlintLight8SpotlightDirectionYOff 0x92f8 - -#define GlintLight8SpotlightDirectionZ 0xa300 -#define GlintLight8SpotlightDirectionZTag 0x0460 -#define GlintLight8SpotlightDirectionZReg 1 -#define GlintLight8SpotlightDirectionZOff 0x9300 - -#define GlintLight8SpotlightExponent 0xa308 -#define GlintLight8SpotlightExponentTag 0x0461 -#define GlintLight8SpotlightExponentReg 1 -#define GlintLight8SpotlightExponentOff 0x9308 - -#define GlintLight8CosSpotlightCutoffAngle 0xa310 -#define GlintLight8CosSpotlightCutoffAngleTag 0x0462 -#define GlintLight8CosSpotlightCutoffAngleReg 1 -#define GlintLight8CosSpotlightCutoffAngleOff 0x9310 - -#define GlintLight8ConstantAttenuation 0xa318 -#define GlintLight8ConstantAttenuationTag 0x0463 -#define GlintLight8ConstantAttenuationReg 1 -#define GlintLight8ConstantAttenuationOff 0x9318 - -#define GlintLight8LinearAttenuation 0xa320 -#define GlintLight8LinearAttenuationTag 0x0464 -#define GlintLight8LinearAttenuationReg 1 -#define GlintLight8LinearAttenuationOff 0x9320 - -#define GlintLight8QuadraticAttenuation 0xa328 -#define GlintLight8QuadraticAttenuationTag 0x0465 -#define GlintLight8QuadraticAttenuationReg 1 -#define GlintLight8QuadraticAttenuationOff 0x9328 - -#define GlintLight9Mode 0xa330 -#define GlintLight9ModeTag 0x0466 -#define GlintLight9ModeReg 1 -#define GlintLight9ModeOff 0x9330 - -#define GlintLight9AmbientIntensityRed 0xa338 -#define GlintLight9AmbientIntensityRedTag 0x0467 -#define GlintLight9AmbientIntensityRedReg 1 -#define GlintLight9AmbientIntensityRedOff 0x9338 - -#define GlintLight9AmbientIntensityGreen 0xa340 -#define GlintLight9AmbientIntensityGreenTag 0x0468 -#define GlintLight9AmbientIntensityGreenReg 1 -#define GlintLight9AmbientIntensityGreenOff 0x9340 - -#define GlintLight9AmbientIntensityBlue 0xa348 -#define GlintLight9AmbientIntensityBlueTag 0x0469 -#define GlintLight9AmbientIntensityBlueReg 1 -#define GlintLight9AmbientIntensityBlueOff 0x9348 - -#define GlintLight9DiffuseIntensityRed 0xa350 -#define GlintLight9DiffuseIntensityRedTag 0x046a -#define GlintLight9DiffuseIntensityRedReg 1 -#define GlintLight9DiffuseIntensityRedOff 0x9350 - -#define GlintLight9DiffuseIntensityGreen 0xa358 -#define GlintLight9DiffuseIntensityGreenTag 0x046b -#define GlintLight9DiffuseIntensityGreenReg 1 -#define GlintLight9DiffuseIntensityGreenOff 0x9358 - -#define GlintLight9DiffuseIntensityBlue 0xa360 -#define GlintLight9DiffuseIntensityBlueTag 0x046c -#define GlintLight9DiffuseIntensityBlueReg 1 -#define GlintLight9DiffuseIntensityBlueOff 0x9360 - -#define GlintLight9SpecularIntensityRed 0xa368 -#define GlintLight9SpecularIntensityRedTag 0x046d -#define GlintLight9SpecularIntensityRedReg 1 -#define GlintLight9SpecularIntensityRedOff 0x9368 - -#define GlintLight9SpecularIntensityGreen 0xa370 -#define GlintLight9SpecularIntensityGreenTag 0x046e -#define GlintLight9SpecularIntensityGreenReg 1 -#define GlintLight9SpecularIntensityGreenOff 0x9370 - -#define GlintLight9SpecularIntensityBlue 0xa378 -#define GlintLight9SpecularIntensityBlueTag 0x046f -#define GlintLight9SpecularIntensityBlueReg 1 -#define GlintLight9SpecularIntensityBlueOff 0x9378 - -#define GlintLight9PositionX 0xa380 -#define GlintLight9PositionXTag 0x0470 -#define GlintLight9PositionXReg 1 -#define GlintLight9PositionXOff 0x9380 - -#define GlintLight9PositionY 0xa388 -#define GlintLight9PositionYTag 0x0471 -#define GlintLight9PositionYReg 1 -#define GlintLight9PositionYOff 0x9388 - -#define GlintLight9PositionZ 0xa390 -#define GlintLight9PositionZTag 0x0472 -#define GlintLight9PositionZReg 1 -#define GlintLight9PositionZOff 0x9390 - -#define GlintLight9PositionW 0xa398 -#define GlintLight9PositionWTag 0x0473 -#define GlintLight9PositionWReg 1 -#define GlintLight9PositionWOff 0x9398 - -#define GlintLight9SpotlightDirectionX 0xa3a0 -#define GlintLight9SpotlightDirectionXTag 0x0474 -#define GlintLight9SpotlightDirectionXReg 1 -#define GlintLight9SpotlightDirectionXOff 0x93a0 - -#define GlintLight9SpotlightDirectionY 0xa3a8 -#define GlintLight9SpotlightDirectionYTag 0x0475 -#define GlintLight9SpotlightDirectionYReg 1 -#define GlintLight9SpotlightDirectionYOff 0x93a8 - -#define GlintLight9SpotlightDirectionZ 0xa3b0 -#define GlintLight9SpotlightDirectionZTag 0x0476 -#define GlintLight9SpotlightDirectionZReg 1 -#define GlintLight9SpotlightDirectionZOff 0x93b0 - -#define GlintLight9SpotlightExponent 0xa3b8 -#define GlintLight9SpotlightExponentTag 0x0477 -#define GlintLight9SpotlightExponentReg 1 -#define GlintLight9SpotlightExponentOff 0x93b8 - -#define GlintLight9CosSpotlightCutoffAngle 0xa3c0 -#define GlintLight9CosSpotlightCutoffAngleTag 0x0478 -#define GlintLight9CosSpotlightCutoffAngleReg 1 -#define GlintLight9CosSpotlightCutoffAngleOff 0x93c0 - -#define GlintLight9ConstantAttenuation 0xa3c8 -#define GlintLight9ConstantAttenuationTag 0x0479 -#define GlintLight9ConstantAttenuationReg 1 -#define GlintLight9ConstantAttenuationOff 0x93c8 - -#define GlintLight9LinearAttenuation 0xa3d0 -#define GlintLight9LinearAttenuationTag 0x047a -#define GlintLight9LinearAttenuationReg 1 -#define GlintLight9LinearAttenuationOff 0x93d0 - -#define GlintLight9QuadraticAttenuation 0xa3d8 -#define GlintLight9QuadraticAttenuationTag 0x047b -#define GlintLight9QuadraticAttenuationReg 1 -#define GlintLight9QuadraticAttenuationOff 0x93d8 - -#define GlintLight10Mode 0xa3e0 -#define GlintLight10ModeTag 0x047c -#define GlintLight10ModeReg 1 -#define GlintLight10ModeOff 0x93e0 - -#define GlintLight10AmbientIntensityRed 0xa3e8 -#define GlintLight10AmbientIntensityRedTag 0x047d -#define GlintLight10AmbientIntensityRedReg 1 -#define GlintLight10AmbientIntensityRedOff 0x93e8 - -#define GlintLight10AmbientIntensityGreen 0xa3f0 -#define GlintLight10AmbientIntensityGreenTag 0x047e -#define GlintLight10AmbientIntensityGreenReg 1 -#define GlintLight10AmbientIntensityGreenOff 0x93f0 - -#define GlintLight10AmbientIntensityBlue 0xa3f8 -#define GlintLight10AmbientIntensityBlueTag 0x047f -#define GlintLight10AmbientIntensityBlueReg 1 -#define GlintLight10AmbientIntensityBlueOff 0x93f8 - -#define GlintLight10DiffuseIntensityRed 0xa400 -#define GlintLight10DiffuseIntensityRedTag 0x0480 -#define GlintLight10DiffuseIntensityRedReg 1 -#define GlintLight10DiffuseIntensityRedOff 0x9400 - -#define GlintLight10DiffuseIntensityGreen 0xa408 -#define GlintLight10DiffuseIntensityGreenTag 0x0481 -#define GlintLight10DiffuseIntensityGreenReg 1 -#define GlintLight10DiffuseIntensityGreenOff 0x9408 - -#define GlintLight10DiffuseIntensityBlue 0xa410 -#define GlintLight10DiffuseIntensityBlueTag 0x0482 -#define GlintLight10DiffuseIntensityBlueReg 1 -#define GlintLight10DiffuseIntensityBlueOff 0x9410 - -#define GlintLight10SpecularIntensityRed 0xa418 -#define GlintLight10SpecularIntensityRedTag 0x0483 -#define GlintLight10SpecularIntensityRedReg 1 -#define GlintLight10SpecularIntensityRedOff 0x9418 - -#define GlintLight10SpecularIntensityGreen 0xa420 -#define GlintLight10SpecularIntensityGreenTag 0x0484 -#define GlintLight10SpecularIntensityGreenReg 1 -#define GlintLight10SpecularIntensityGreenOff 0x9420 - -#define GlintLight10SpecularIntensityBlue 0xa428 -#define GlintLight10SpecularIntensityBlueTag 0x0485 -#define GlintLight10SpecularIntensityBlueReg 1 -#define GlintLight10SpecularIntensityBlueOff 0x9428 - -#define GlintLight10PositionX 0xa430 -#define GlintLight10PositionXTag 0x0486 -#define GlintLight10PositionXReg 1 -#define GlintLight10PositionXOff 0x9430 - -#define GlintLight10PositionY 0xa438 -#define GlintLight10PositionYTag 0x0487 -#define GlintLight10PositionYReg 1 -#define GlintLight10PositionYOff 0x9438 - -#define GlintLight10PositionZ 0xa440 -#define GlintLight10PositionZTag 0x0488 -#define GlintLight10PositionZReg 1 -#define GlintLight10PositionZOff 0x9440 - -#define GlintLight10PositionW 0xa448 -#define GlintLight10PositionWTag 0x0489 -#define GlintLight10PositionWReg 1 -#define GlintLight10PositionWOff 0x9448 - -#define GlintLight10SpotlightDirectionX 0xa450 -#define GlintLight10SpotlightDirectionXTag 0x048a -#define GlintLight10SpotlightDirectionXReg 1 -#define GlintLight10SpotlightDirectionXOff 0x9450 - -#define GlintLight10SpotlightDirectionY 0xa458 -#define GlintLight10SpotlightDirectionYTag 0x048b -#define GlintLight10SpotlightDirectionYReg 1 -#define GlintLight10SpotlightDirectionYOff 0x9458 - -#define GlintLight10SpotlightDirectionZ 0xa460 -#define GlintLight10SpotlightDirectionZTag 0x048c -#define GlintLight10SpotlightDirectionZReg 1 -#define GlintLight10SpotlightDirectionZOff 0x9460 - -#define GlintLight10SpotlightExponent 0xa468 -#define GlintLight10SpotlightExponentTag 0x048d -#define GlintLight10SpotlightExponentReg 1 -#define GlintLight10SpotlightExponentOff 0x9468 - -#define GlintLight10CosSpotlightCutoffAngle 0xa470 -#define GlintLight10CosSpotlightCutoffAngleTag 0x048e -#define GlintLight10CosSpotlightCutoffAngleReg 1 -#define GlintLight10CosSpotlightCutoffAngleOff 0x9470 - -#define GlintLight10ConstantAttenuation 0xa478 -#define GlintLight10ConstantAttenuationTag 0x048f -#define GlintLight10ConstantAttenuationReg 1 -#define GlintLight10ConstantAttenuationOff 0x9478 - -#define GlintLight10LinearAttenuation 0xa480 -#define GlintLight10LinearAttenuationTag 0x0490 -#define GlintLight10LinearAttenuationReg 1 -#define GlintLight10LinearAttenuationOff 0x9480 - -#define GlintLight10QuadraticAttenuation 0xa488 -#define GlintLight10QuadraticAttenuationTag 0x0491 -#define GlintLight10QuadraticAttenuationReg 1 -#define GlintLight10QuadraticAttenuationOff 0x9488 - -#define GlintLight11Mode 0xa490 -#define GlintLight11ModeTag 0x0492 -#define GlintLight11ModeReg 1 -#define GlintLight11ModeOff 0x9490 - -#define GlintLight11AmbientIntensiveRed 0xa498 -#define GlintLight11AmbientIntensiveRedTag 0x0493 -#define GlintLight11AmbientIntensiveRedReg 1 -#define GlintLight11AmbientIntensiveRedOff 0x9498 - -#define GlintLight11AmbientIntensityGreen 0xa4a0 -#define GlintLight11AmbientIntensityGreenTag 0x0494 -#define GlintLight11AmbientIntensityGreenReg 1 -#define GlintLight11AmbientIntensityGreenOff 0x94a0 - -#define GlintLight11AmbientIntensityBlue 0xa4a8 -#define GlintLight11AmbientIntensityBlueTag 0x0495 -#define GlintLight11AmbientIntensityBlueReg 1 -#define GlintLight11AmbientIntensityBlueOff 0x94a8 - -#define GlintLight11DiffuseIntensityRed 0xa4b0 -#define GlintLight11DiffuseIntensityRedTag 0x0496 -#define GlintLight11DiffuseIntensityRedReg 1 -#define GlintLight11DiffuseIntensityRedOff 0x94b0 - -#define GlintLight11DiffuseIntensityGreen 0xa4b8 -#define GlintLight11DiffuseIntensityGreenTag 0x0497 -#define GlintLight11DiffuseIntensityGreenReg 1 -#define GlintLight11DiffuseIntensityGreenOff 0x94b8 - -#define GlintLight11DiffuseIntensityBlue 0xa4c0 -#define GlintLight11DiffuseIntensityBlueTag 0x0498 -#define GlintLight11DiffuseIntensityBlueReg 1 -#define GlintLight11DiffuseIntensityBlueOff 0x94c0 - -#define GlintLight11SpecularIntensityRed 0xa4c8 -#define GlintLight11SpecularIntensityRedTag 0x0499 -#define GlintLight11SpecularIntensityRedReg 1 -#define GlintLight11SpecularIntensityRedOff 0x94c8 - -#define GlintLight11SpecularIntensityGreen 0xa4d0 -#define GlintLight11SpecularIntensityGreenTag 0x049a -#define GlintLight11SpecularIntensityGreenReg 1 -#define GlintLight11SpecularIntensityGreenOff 0x94d0 - -#define GlintLight11SpecularIntensityBlue 0xa4d8 -#define GlintLight11SpecularIntensityBlueTag 0x049b -#define GlintLight11SpecularIntensityBlueReg 1 -#define GlintLight11SpecularIntensityBlueOff 0x94d8 - -#define GlintLight11PositionX 0xa4e0 -#define GlintLight11PositionXTag 0x049c -#define GlintLight11PositionXReg 1 -#define GlintLight11PositionXOff 0x94e0 - -#define GlintLight11PositionY 0xa4e8 -#define GlintLight11PositionYTag 0x049d -#define GlintLight11PositionYReg 1 -#define GlintLight11PositionYOff 0x94e8 - -#define GlintLight11PositionZ 0xa4f0 -#define GlintLight11PositionZTag 0x049e -#define GlintLight11PositionZReg 1 -#define GlintLight11PositionZOff 0x94f0 - -#define GlintLight11PositionW 0xa4f8 -#define GlintLight11PositionWTag 0x049f -#define GlintLight11PositionWReg 1 -#define GlintLight11PositionWOff 0x94f8 - -#define GlintLight11SpotlightDirectionX 0xa500 -#define GlintLight11SpotlightDirectionXTag 0x04a0 -#define GlintLight11SpotlightDirectionXReg 1 -#define GlintLight11SpotlightDirectionXOff 0x9500 - -#define GlintLight11SpotlightDirectionY 0xa508 -#define GlintLight11SpotlightDirectionYTag 0x04a1 -#define GlintLight11SpotlightDirectionYReg 1 -#define GlintLight11SpotlightDirectionYOff 0x9508 - -#define GlintLight11SpotlightDirectionZ 0xa510 -#define GlintLight11SpotlightDirectionZTag 0x04a2 -#define GlintLight11SpotlightDirectionZReg 1 -#define GlintLight11SpotlightDirectionZOff 0x9510 - -#define GlintLight11SpotlightExponent 0xa518 -#define GlintLight11SpotlightExponentTag 0x04a3 -#define GlintLight11SpotlightExponentReg 1 -#define GlintLight11SpotlightExponentOff 0x9518 - -#define GlintLight11CosSpotlightCutoffAngle 0xa520 -#define GlintLight11CosSpotlightCutoffAngleTag 0x04a4 -#define GlintLight11CosSpotlightCutoffAngleReg 1 -#define GlintLight11CosSpotlightCutoffAngleOff 0x9520 - -#define GlintLight11ConstantAttenuation 0xa528 -#define GlintLight11ConstantAttenuationTag 0x04a5 -#define GlintLight11ConstantAttenuationReg 1 -#define GlintLight11ConstantAttenuationOff 0x9528 - -#define GlintLight11LinearAttenuation 0xa530 -#define GlintLight11LinearAttenuationTag 0x04a6 -#define GlintLight11LinearAttenuationReg 1 -#define GlintLight11LinearAttenuationOff 0x9530 - -#define GlintLight11QuadraticAttenuation 0xa538 -#define GlintLight11QuadraticAttenuationTag 0x04a7 -#define GlintLight11QuadraticAttenuationReg 1 -#define GlintLight11QuadraticAttenuationOff 0x9538 - -#define GlintLight12Mode 0xa540 -#define GlintLight12ModeTag 0x04a8 -#define GlintLight12ModeReg 1 -#define GlintLight12ModeOff 0x9540 - -#define GlintLight12AmbientIntensityRed 0xa548 -#define GlintLight12AmbientIntensityRedTag 0x04a9 -#define GlintLight12AmbientIntensityRedReg 1 -#define GlintLight12AmbientIntensityRedOff 0x9548 - -#define GlintLight12AmbientIntensityGreen 0xa550 -#define GlintLight12AmbientIntensityGreenTag 0x04aa -#define GlintLight12AmbientIntensityGreenReg 1 -#define GlintLight12AmbientIntensityGreenOff 0x9550 - -#define GlintLight12AmbientIntensityBlue 0xa558 -#define GlintLight12AmbientIntensityBlueTag 0x04ab -#define GlintLight12AmbientIntensityBlueReg 1 -#define GlintLight12AmbientIntensityBlueOff 0x9558 - -#define GlintLight12DiffuseIntensityRed 0xa560 -#define GlintLight12DiffuseIntensityRedTag 0x04ac -#define GlintLight12DiffuseIntensityRedReg 1 -#define GlintLight12DiffuseIntensityRedOff 0x9560 - -#define GlintLight12DiffuseIntensityGreen 0xa568 -#define GlintLight12DiffuseIntensityGreenTag 0x04ad -#define GlintLight12DiffuseIntensityGreenReg 1 -#define GlintLight12DiffuseIntensityGreenOff 0x9568 - -#define GlintLight12DiffuseIntensityBlue 0xa570 -#define GlintLight12DiffuseIntensityBlueTag 0x04ae -#define GlintLight12DiffuseIntensityBlueReg 1 -#define GlintLight12DiffuseIntensityBlueOff 0x9570 - -#define GlintLight12SpecularIntensityRed 0xa578 -#define GlintLight12SpecularIntensityRedTag 0x04af -#define GlintLight12SpecularIntensityRedReg 1 -#define GlintLight12SpecularIntensityRedOff 0x9578 - -#define GlintLight12SpecularIntensityGreen 0xa580 -#define GlintLight12SpecularIntensityGreenTag 0x04b0 -#define GlintLight12SpecularIntensityGreenReg 1 -#define GlintLight12SpecularIntensityGreenOff 0x9580 - -#define GlintLight12SpecularIntensityBlue 0xa588 -#define GlintLight12SpecularIntensityBlueTag 0x04b1 -#define GlintLight12SpecularIntensityBlueReg 1 -#define GlintLight12SpecularIntensityBlueOff 0x9588 - -#define GlintLight12PositionX 0xa590 -#define GlintLight12PositionXTag 0x04b2 -#define GlintLight12PositionXReg 1 -#define GlintLight12PositionXOff 0x9590 - -#define GlintLight12PositionY 0xa598 -#define GlintLight12PositionYTag 0x04b3 -#define GlintLight12PositionYReg 1 -#define GlintLight12PositionYOff 0x9598 - -#define GlintLight12PositionZ 0xa5a0 -#define GlintLight12PositionZTag 0x04b4 -#define GlintLight12PositionZReg 1 -#define GlintLight12PositionZOff 0x95a0 - -#define GlintLight12PositionW 0xa5a8 -#define GlintLight12PositionWTag 0x04b5 -#define GlintLight12PositionWReg 1 -#define GlintLight12PositionWOff 0x95a8 - -#define GlintLight12SpotlightDirectionX 0xa5b0 -#define GlintLight12SpotlightDirectionXTag 0x04b6 -#define GlintLight12SpotlightDirectionXReg 1 -#define GlintLight12SpotlightDirectionXOff 0x95b0 - -#define GlintLight12SpotlightDirectionY 0xa5b8 -#define GlintLight12SpotlightDirectionYTag 0x04b7 -#define GlintLight12SpotlightDirectionYReg 1 -#define GlintLight12SpotlightDirectionYOff 0x95b8 - -#define GlintLight12SpotlightDirectionZ 0xa5c0 -#define GlintLight12SpotlightDirectionZTag 0x04b8 -#define GlintLight12SpotlightDirectionZReg 1 -#define GlintLight12SpotlightDirectionZOff 0x95c0 - -#define GlintLight12SpotlightExponent 0xa5c8 -#define GlintLight12SpotlightExponentTag 0x04b9 -#define GlintLight12SpotlightExponentReg 1 -#define GlintLight12SpotlightExponentOff 0x95c8 - -#define GlintLight12CosSpotlightCutoffAngle 0xa5d0 -#define GlintLight12CosSpotlightCutoffAngleTag 0x04ba -#define GlintLight12CosSpotlightCutoffAngleReg 1 -#define GlintLight12CosSpotlightCutoffAngleOff 0x95d0 - -#define GlintLight12ConstantAttenuation 0xa5d8 -#define GlintLight12ConstantAttenuationTag 0x04bb -#define GlintLight12ConstantAttenuationReg 1 -#define GlintLight12ConstantAttenuationOff 0x95d8 - -#define GlintLight12LinearAttenuation 0xa5e0 -#define GlintLight12LinearAttenuationTag 0x04bc -#define GlintLight12LinearAttenuationReg 1 -#define GlintLight12LinearAttenuationOff 0x95e0 - -#define GlintLight12QuadraticAttenuation 0xa5e8 -#define GlintLight12QuadraticAttenuationTag 0x04bd -#define GlintLight12QuadraticAttenuationReg 1 -#define GlintLight12QuadraticAttenuationOff 0x95e8 - -#define GlintLight13Mode 0xa5f0 -#define GlintLight13ModeTag 0x04be -#define GlintLight13ModeReg 1 -#define GlintLight13ModeOff 0x95f0 - -#define GlintLight13AmbientIntensityRed 0xa5f8 -#define GlintLight13AmbientIntensityRedTag 0x04bf -#define GlintLight13AmbientIntensityRedReg 1 -#define GlintLight13AmbientIntensityRedOff 0x95f8 - -#define GlintLight13AmbientIntensityGreen 0xa600 -#define GlintLight13AmbientIntensityGreenTag 0x04c0 -#define GlintLight13AmbientIntensityGreenReg 1 -#define GlintLight13AmbientIntensityGreenOff 0x9600 - -#define GlintLight13AmbientIntensityBlue 0xa608 -#define GlintLight13AmbientIntensityBlueTag 0x04c1 -#define GlintLight13AmbientIntensityBlueReg 1 -#define GlintLight13AmbientIntensityBlueOff 0x9608 - -#define GlintLight13DiffuseIntensityRed 0xa610 -#define GlintLight13DiffuseIntensityRedTag 0x04c2 -#define GlintLight13DiffuseIntensityRedReg 1 -#define GlintLight13DiffuseIntensityRedOff 0x9610 - -#define GlintLight13DiffuseIntensityGreen 0xa618 -#define GlintLight13DiffuseIntensityGreenTag 0x04c3 -#define GlintLight13DiffuseIntensityGreenReg 1 -#define GlintLight13DiffuseIntensityGreenOff 0x9618 - -#define GlintLight13DiffuseIntensityBlue 0xa620 -#define GlintLight13DiffuseIntensityBlueTag 0x04c4 -#define GlintLight13DiffuseIntensityBlueReg 1 -#define GlintLight13DiffuseIntensityBlueOff 0x9620 - -#define GlintLight13SpecularIntensityRed 0xa628 -#define GlintLight13SpecularIntensityRedTag 0x04c5 -#define GlintLight13SpecularIntensityRedReg 1 -#define GlintLight13SpecularIntensityRedOff 0x9628 - -#define GlintLight13SpecularIntensityGreen 0xa630 -#define GlintLight13SpecularIntensityGreenTag 0x04c6 -#define GlintLight13SpecularIntensityGreenReg 1 -#define GlintLight13SpecularIntensityGreenOff 0x9630 - -#define GlintLight13SpecularIntensityBlue 0xa638 -#define GlintLight13SpecularIntensityBlueTag 0x04c7 -#define GlintLight13SpecularIntensityBlueReg 1 -#define GlintLight13SpecularIntensityBlueOff 0x9638 - -#define GlintLight13PositionX 0xa640 -#define GlintLight13PositionXTag 0x04c8 -#define GlintLight13PositionXReg 1 -#define GlintLight13PositionXOff 0x9640 - -#define GlintLight13PositionY 0xa648 -#define GlintLight13PositionYTag 0x04c9 -#define GlintLight13PositionYReg 1 -#define GlintLight13PositionYOff 0x9648 - -#define GlintLight13PositionZ 0xa650 -#define GlintLight13PositionZTag 0x04ca -#define GlintLight13PositionZReg 1 -#define GlintLight13PositionZOff 0x9650 - -#define GlintLight13PositionW 0xa658 -#define GlintLight13PositionWTag 0x04cb -#define GlintLight13PositionWReg 1 -#define GlintLight13PositionWOff 0x9658 - -#define GlintLight13SpotlightDirectionX 0xa660 -#define GlintLight13SpotlightDirectionXTag 0x04cc -#define GlintLight13SpotlightDirectionXReg 1 -#define GlintLight13SpotlightDirectionXOff 0x9660 - -#define GlintLight13SpotlightDirectionY 0xa668 -#define GlintLight13SpotlightDirectionYTag 0x04cd -#define GlintLight13SpotlightDirectionYReg 1 -#define GlintLight13SpotlightDirectionYOff 0x9668 - -#define GlintLight13SpotlightDirectionZ 0xa670 -#define GlintLight13SpotlightDirectionZTag 0x04ce -#define GlintLight13SpotlightDirectionZReg 1 -#define GlintLight13SpotlightDirectionZOff 0x9670 - -#define GlintLight13SpotlightExponent 0xa678 -#define GlintLight13SpotlightExponentTag 0x04cf -#define GlintLight13SpotlightExponentReg 1 -#define GlintLight13SpotlightExponentOff 0x9678 - -#define GlintLight13CosSpotlightCutoffAngle 0xa680 -#define GlintLight13CosSpotlightCutoffAngleTag 0x04d0 -#define GlintLight13CosSpotlightCutoffAngleReg 1 -#define GlintLight13CosSpotlightCutoffAngleOff 0x9680 - -#define GlintLight13ConstantAttenuation 0xa688 -#define GlintLight13ConstantAttenuationTag 0x04d1 -#define GlintLight13ConstantAttenuationReg 1 -#define GlintLight13ConstantAttenuationOff 0x9688 - -#define GlintLight13LinearAttenuation 0xa690 -#define GlintLight13LinearAttenuationTag 0x04d2 -#define GlintLight13LinearAttenuationReg 1 -#define GlintLight13LinearAttenuationOff 0x9690 - -#define GlintLight13QuadraticAttenuation 0xa698 -#define GlintLight13QuadraticAttenuationTag 0x04d3 -#define GlintLight13QuadraticAttenuationReg 1 -#define GlintLight13QuadraticAttenuationOff 0x9698 - -#define GlintLight14Mode 0xa6a0 -#define GlintLight14ModeTag 0x04d4 -#define GlintLight14ModeReg 1 -#define GlintLight14ModeOff 0x96a0 - -#define GlintLight14AmbientIntensityRed 0xa6a8 -#define GlintLight14AmbientIntensityRedTag 0x04d5 -#define GlintLight14AmbientIntensityRedReg 1 -#define GlintLight14AmbientIntensityRedOff 0x96a8 - -#define GlintLight14AmbientIntensityGreen 0xa6b0 -#define GlintLight14AmbientIntensityGreenTag 0x04d6 -#define GlintLight14AmbientIntensityGreenReg 1 -#define GlintLight14AmbientIntensityGreenOff 0x96b0 - -#define GlintLight14AmbientIntensityBlue 0xa6b8 -#define GlintLight14AmbientIntensityBlueTag 0x04d7 -#define GlintLight14AmbientIntensityBlueReg 1 -#define GlintLight14AmbientIntensityBlueOff 0x96b8 - -#define GlintLight14DiffuseIntensityRed 0xa6c0 -#define GlintLight14DiffuseIntensityRedTag 0x04d8 -#define GlintLight14DiffuseIntensityRedReg 1 -#define GlintLight14DiffuseIntensityRedOff 0x96c0 - -#define GlintLight14DiffuseIntensityGreen 0xa6c8 -#define GlintLight14DiffuseIntensityGreenTag 0x04d9 -#define GlintLight14DiffuseIntensityGreenReg 1 -#define GlintLight14DiffuseIntensityGreenOff 0x96c8 - -#define GlintLight14DiffuseIntensityBlue 0xa6d0 -#define GlintLight14DiffuseIntensityBlueTag 0x04da -#define GlintLight14DiffuseIntensityBlueReg 1 -#define GlintLight14DiffuseIntensityBlueOff 0x96d0 - -#define GlintLight14SpecularIntensityRed 0xa6d8 -#define GlintLight14SpecularIntensityRedTag 0x04db -#define GlintLight14SpecularIntensityRedReg 1 -#define GlintLight14SpecularIntensityRedOff 0x96d8 - -#define GlintLight14SpecularIntensityGreen 0xa6e0 -#define GlintLight14SpecularIntensityGreenTag 0x04dc -#define GlintLight14SpecularIntensityGreenReg 1 -#define GlintLight14SpecularIntensityGreenOff 0x96e0 - -#define GlintLight14SpecularIntensityBlue 0xa6e8 -#define GlintLight14SpecularIntensityBlueTag 0x04dd -#define GlintLight14SpecularIntensityBlueReg 1 -#define GlintLight14SpecularIntensityBlueOff 0x96e8 - -#define GlintLight14PositionX 0xa6f0 -#define GlintLight14PositionXTag 0x04de -#define GlintLight14PositionXReg 1 -#define GlintLight14PositionXOff 0x96f0 - -#define GlintLight14PositionY 0xa6f8 -#define GlintLight14PositionYTag 0x04df -#define GlintLight14PositionYReg 1 -#define GlintLight14PositionYOff 0x96f8 - -#define GlintLight14PositionZ 0xa700 -#define GlintLight14PositionZTag 0x04e0 -#define GlintLight14PositionZReg 1 -#define GlintLight14PositionZOff 0x9700 - -#define GlintLight14PositionW 0xa708 -#define GlintLight14PositionWTag 0x04e1 -#define GlintLight14PositionWReg 1 -#define GlintLight14PositionWOff 0x9708 - -#define GlintLight14SpotlightDirectionX 0xa710 -#define GlintLight14SpotlightDirectionXTag 0x04e2 -#define GlintLight14SpotlightDirectionXReg 1 -#define GlintLight14SpotlightDirectionXOff 0x9710 - -#define GlintLight14SpotlightDirectionY 0xa718 -#define GlintLight14SpotlightDirectionYTag 0x04e3 -#define GlintLight14SpotlightDirectionYReg 1 -#define GlintLight14SpotlightDirectionYOff 0x9718 - -#define GlintLight14SpotlightDirectionZ 0xa720 -#define GlintLight14SpotlightDirectionZTag 0x04e4 -#define GlintLight14SpotlightDirectionZReg 1 -#define GlintLight14SpotlightDirectionZOff 0x9720 - -#define GlintLight14SpotlightExponent 0xa728 -#define GlintLight14SpotlightExponentTag 0x04e5 -#define GlintLight14SpotlightExponentReg 1 -#define GlintLight14SpotlightExponentOff 0x9728 - -#define GlintLight14CosSpotlightCutoffAngle 0xa730 -#define GlintLight14CosSpotlightCutoffAngleTag 0x04e6 -#define GlintLight14CosSpotlightCutoffAngleReg 1 -#define GlintLight14CosSpotlightCutoffAngleOff 0x9730 - -#define GlintLight14ConstantAttenuation 0xa738 -#define GlintLight14ConstantAttenuationTag 0x04e7 -#define GlintLight14ConstantAttenuationReg 1 -#define GlintLight14ConstantAttenuationOff 0x9738 - -#define GlintLight14LinearAttenuation 0xa740 -#define GlintLight14LinearAttenuationTag 0x04e8 -#define GlintLight14LinearAttenuationReg 1 -#define GlintLight14LinearAttenuationOff 0x9740 - -#define GlintLight14QuadraticAttenuation 0xa748 -#define GlintLight14QuadraticAttenuationTag 0x04e9 -#define GlintLight14QuadraticAttenuationReg 1 -#define GlintLight14QuadraticAttenuationOff 0x9748 - -#define GlintLight15Mode 0xa750 -#define GlintLight15ModeTag 0x04ea -#define GlintLight15ModeReg 1 -#define GlintLight15ModeOff 0x9750 - -#define GlintLight15AmbientIntensityRed 0xa758 -#define GlintLight15AmbientIntensityRedTag 0x04eb -#define GlintLight15AmbientIntensityRedReg 1 -#define GlintLight15AmbientIntensityRedOff 0x9758 - -#define GlintLight15AmbientIntensityGreen 0xa760 -#define GlintLight15AmbientIntensityGreenTag 0x04ec -#define GlintLight15AmbientIntensityGreenReg 1 -#define GlintLight15AmbientIntensityGreenOff 0x9760 - -#define GlintLight15AmbientIntensityBlue 0xa768 -#define GlintLight15AmbientIntensityBlueTag 0x04ed -#define GlintLight15AmbientIntensityBlueReg 1 -#define GlintLight15AmbientIntensityBlueOff 0x9768 - -#define GlintLight15DiffuseIntensityRed 0xa770 -#define GlintLight15DiffuseIntensityRedTag 0x04ee -#define GlintLight15DiffuseIntensityRedReg 1 -#define GlintLight15DiffuseIntensityRedOff 0x9770 - -#define GlintLight15DiffuseIntensityGreen 0xa778 -#define GlintLight15DiffuseIntensityGreenTag 0x04ef -#define GlintLight15DiffuseIntensityGreenReg 1 -#define GlintLight15DiffuseIntensityGreenOff 0x9778 - -#define GlintLight15DiffuseIntensityBlue 0xa780 -#define GlintLight15DiffuseIntensityBlueTag 0x04f0 -#define GlintLight15DiffuseIntensityBlueReg 1 -#define GlintLight15DiffuseIntensityBlueOff 0x9780 - -#define GlintLight15SpecularIntensityRed 0xa788 -#define GlintLight15SpecularIntensityRedTag 0x04f1 -#define GlintLight15SpecularIntensityRedReg 1 -#define GlintLight15SpecularIntensityRedOff 0x9788 - -#define GlintLight15SpecularIntensityGreen 0xa790 -#define GlintLight15SpecularIntensityGreenTag 0x04f2 -#define GlintLight15SpecularIntensityGreenReg 1 -#define GlintLight15SpecularIntensityGreenOff 0x9790 - -#define GlintLight15SpecularIntensityBlue 0xa798 -#define GlintLight15SpecularIntensityBlueTag 0x04f3 -#define GlintLight15SpecularIntensityBlueReg 1 -#define GlintLight15SpecularIntensityBlueOff 0x9798 - -#define GlintLight15PositionX 0xa7a0 -#define GlintLight15PositionXTag 0x04f4 -#define GlintLight15PositionXReg 1 -#define GlintLight15PositionXOff 0x97a0 - -#define GlintLight15PositionY 0xa7a8 -#define GlintLight15PositionYTag 0x04f5 -#define GlintLight15PositionYReg 1 -#define GlintLight15PositionYOff 0x97a8 - -#define GlintLight15PositionZ 0xa7b0 -#define GlintLight15PositionZTag 0x04f6 -#define GlintLight15PositionZReg 1 -#define GlintLight15PositionZOff 0x97b0 - -#define GlintLight15PositionW 0xa7b8 -#define GlintLight15PositionWTag 0x04f7 -#define GlintLight15PositionWReg 1 -#define GlintLight15PositionWOff 0x97b8 - -#define GlintLight15SpotlightDirectionX 0xa7c0 -#define GlintLight15SpotlightDirectionXTag 0x04f8 -#define GlintLight15SpotlightDirectionXReg 1 -#define GlintLight15SpotlightDirectionXOff 0x97c0 - -#define GlintLight15SpotlightDirectionY 0xa7c8 -#define GlintLight15SpotlightDirectionYTag 0x04f9 -#define GlintLight15SpotlightDirectionYReg 1 -#define GlintLight15SpotlightDirectionYOff 0x97c8 - -#define GlintLight15SpotlightDirectionZ 0xa7d0 -#define GlintLight15SpotlightDirectionZTag 0x04fa -#define GlintLight15SpotlightDirectionZReg 1 -#define GlintLight15SpotlightDirectionZOff 0x97d0 - -#define GlintLight15SpotlightExponent 0xa7d8 -#define GlintLight15SpotlightExponentTag 0x04fb -#define GlintLight15SpotlightExponentReg 1 -#define GlintLight15SpotlightExponentOff 0x97d8 - -#define GlintLight15CosSpotlightCutoffAngle 0xa7e0 -#define GlintLight15CosSpotlightCutoffAngleTag 0x04fc -#define GlintLight15CosSpotlightCutoffAngleReg 1 -#define GlintLight15CosSpotlightCutoffAngleOff 0x97e0 - -#define GlintLight15ConstantAttenuation 0xa7e8 -#define GlintLight15ConstantAttenuationTag 0x04fd -#define GlintLight15ConstantAttenuationReg 1 -#define GlintLight15ConstantAttenuationOff 0x97e8 - -#define GlintLight15LinearAttenuation 0xa7f0 -#define GlintLight15LinearAttenuationTag 0x04fe -#define GlintLight15LinearAttenuationReg 1 -#define GlintLight15LinearAttenuationOff 0x97f0 - -#define GlintLight15QuadraticAttenuation 0xa7f8 -#define GlintLight15QuadraticAttenuationTag 0x04ff -#define GlintLight15QuadraticAttenuationReg 1 -#define GlintLight15QuadraticAttenuationOff 0x97f8 - -#define GlintSceneAmbientColorRed 0xa800 -#define GlintSceneAmbientColorRedTag 0x0500 -#define GlintSceneAmbientColorRedReg 1 -#define GlintSceneAmbientColorRedOff 0x9800 - -#define GlintSceneAmbientColorGreen 0xa808 -#define GlintSceneAmbientColorGreenTag 0x0501 -#define GlintSceneAmbientColorGreenReg 1 -#define GlintSceneAmbientColorGreenOff 0x9808 - -#define GlintSceneAmbientColorBlue 0xa810 -#define GlintSceneAmbientColorBlueTag 0x0502 -#define GlintSceneAmbientColorBlueReg 1 -#define GlintSceneAmbientColorBlueOff 0x9810 - -#define GlintFrontAmbientColorRed 0xa880 -#define GlintFrontAmbientColorRedTag 0x0510 -#define GlintFrontAmbientColorRedReg 1 -#define GlintFrontAmbientColorRedOff 0x9880 - -#define GlintFrontAmbientColorGreen 0xa888 -#define GlintFrontAmbientColorGreenTag 0x0511 -#define GlintFrontAmbientColorGreenReg 1 -#define GlintFrontAmbientColorGreenOff 0x9888 - -#define GlintFrontAmbientColorBlue 0xa890 -#define GlintFrontAmbientColorBlueTag 0x0512 -#define GlintFrontAmbientColorBlueReg 1 -#define GlintFrontAmbientColorBlueOff 0x9890 - -#define GlintFrontDiffuseColorRed 0xa898 -#define GlintFrontDiffuseColorRedTag 0x0513 -#define GlintFrontDiffuseColorRedReg 1 -#define GlintFrontDiffuseColorRedOff 0x9898 - -#define GlintFrontDiffuseColorGreen 0xa8a0 -#define GlintFrontDiffuseColorGreenTag 0x0514 -#define GlintFrontDiffuseColorGreenReg 1 -#define GlintFrontDiffuseColorGreenOff 0x98a0 - -#define GlintFrontDiffuseColorBlue 0xa8a8 -#define GlintFrontDiffuseColorBlueTag 0x0515 -#define GlintFrontDiffuseColorBlueReg 1 -#define GlintFrontDiffuseColorBlueOff 0x98a8 - -#define GlintFrontAlpha 0xa8b0 -#define GlintFrontAlphaTag 0x0516 -#define GlintFrontAlphaReg 1 -#define GlintFrontAlphaOff 0x98b0 - -#define GlintFrontSpecularColorRed 0xa8b8 -#define GlintFrontSpecularColorRedTag 0x0517 -#define GlintFrontSpecularColorRedReg 1 -#define GlintFrontSpecularColorRedOff 0x98b8 - -#define GlintFrontSpecularColorGreen 0xa8c0 -#define GlintFrontSpecularColorGreenTag 0x0518 -#define GlintFrontSpecularColorGreenReg 1 -#define GlintFrontSpecularColorGreenOff 0x98c0 - -#define GlintFrontSpecularColorBlue 0xa8c8 -#define GlintFrontSpecularColorBlueTag 0x0519 -#define GlintFrontSpecularColorBlueReg 1 -#define GlintFrontSpecularColorBlueOff 0x98c8 - -#define GlintFrontEmissiveColorRed 0xa8d0 -#define GlintFrontEmissiveColorRedTag 0x051a -#define GlintFrontEmissiveColorRedReg 1 -#define GlintFrontEmissiveColorRedOff 0x98d0 - -#define GlintFrontEmissiveColorGreen 0xa8d8 -#define GlintFrontEmissiveColorGreenTag 0x051b -#define GlintFrontEmissiveColorGreenReg 1 -#define GlintFrontEmissiveColorGreenOff 0x98d8 - -#define GlintFrontEmissiveColorBlue 0xa8e0 -#define GlintFrontEmissiveColorBlueTag 0x051c -#define GlintFrontEmissiveColorBlueReg 1 -#define GlintFrontEmissiveColorBlueOff 0x98e0 - -#define GlintFrontSpecularExponent 0xa8e8 -#define GlintFrontSpecularExponentTag 0x051d -#define GlintFrontSpecularExponentReg 1 -#define GlintFrontSpecularExponentOff 0x98e8 - -#define GlintBackAmbientColorRed 0xa900 -#define GlintBackAmbientColorRedTag 0x0520 -#define GlintBackAmbientColorRedReg 1 -#define GlintBackAmbientColorRedOff 0x9900 - -#define GlintBackAmbientColorGreen 0xa908 -#define GlintBackAmbientColorGreenTag 0x0521 -#define GlintBackAmbientColorGreenReg 1 -#define GlintBackAmbientColorGreenOff 0x9908 - -#define GlintBackAmbientColorBlue 0xa910 -#define GlintBackAmbientColorBlueTag 0x0522 -#define GlintBackAmbientColorBlueReg 1 -#define GlintBackAmbientColorBlueOff 0x9910 - -#define GlintBackDiffuseColorRed 0xa918 -#define GlintBackDiffuseColorRedTag 0x0523 -#define GlintBackDiffuseColorRedReg 1 -#define GlintBackDiffuseColorRedOff 0x9918 - -#define GlintBackDiffuseColorGreen 0xa920 -#define GlintBackDiffuseColorGreenTag 0x0524 -#define GlintBackDiffuseColorGreenReg 1 -#define GlintBackDiffuseColorGreenOff 0x9920 - -#define GlintBackDiffuseColorBlue 0xa928 -#define GlintBackDiffuseColorBlueTag 0x0525 -#define GlintBackDiffuseColorBlueReg 1 -#define GlintBackDiffuseColorBlueOff 0x9928 - -#define GlintBackAlpha 0xa930 -#define GlintBackAlphaTag 0x0526 -#define GlintBackAlphaReg 1 -#define GlintBackAlphaOff 0x9930 - -#define GlintBackSpecularColorRed 0xa938 -#define GlintBackSpecularColorRedTag 0x0527 -#define GlintBackSpecularColorRedReg 1 -#define GlintBackSpecularColorRedOff 0x9938 - -#define GlintBackSpecularColorGreen 0xa940 -#define GlintBackSpecularColorGreenTag 0x0528 -#define GlintBackSpecularColorGreenReg 1 -#define GlintBackSpecularColorGreenOff 0x9940 - -#define GlintBackSpecularColorBlue 0xa948 -#define GlintBackSpecularColorBlueTag 0x0529 -#define GlintBackSpecularColorBlueReg 1 -#define GlintBackSpecularColorBlueOff 0x9948 - -#define GlintBackEmissiveColorRed 0xa950 -#define GlintBackEmissiveColorRedTag 0x052a -#define GlintBackEmissiveColorRedReg 1 -#define GlintBackEmissiveColorRedOff 0x9950 - -#define GlintBackEmissiveColorGreen 0xa958 -#define GlintBackEmissiveColorGreenTag 0x052b -#define GlintBackEmissiveColorGreenReg 1 -#define GlintBackEmissiveColorGreenOff 0x9958 - -#define GlintBackEmissiveColorBlue 0xa960 -#define GlintBackEmissiveColorBlueTag 0x052c -#define GlintBackEmissiveColorBlueReg 1 -#define GlintBackEmissiveColorBlueOff 0x9960 - -#define GlintBackSpecularExponent 0xa968 -#define GlintBackSpecularExponentTag 0x052d -#define GlintBackSpecularExponentReg 1 -#define GlintBackSpecularExponentOff 0x9968 - -#define GlintDMAAddr 0xa980 -#define GlintDMAAddrTag 0x0530 -#define GlintDMAAddrReg 1 -#define GlintDMAAddrOff 0x9980 - -#define GlintGammaDMACount 0xa988 -#define GlintGammaDMACountTag 0x0531 -#define GlintGammaDMACountReg 1 -#define GlintGammaDMACountOff 0x9988 - -#define GlintCommandInterrupt 0xa990 -#define GlintCommandInterruptTag 0x0532 -#define GlintCommandInterruptReg 1 -#define GlintCommandInterruptOff 0x9990 - -#define GlintDMACall 0xa998 -#define GlintDMACallTag 0x0533 -#define GlintDMACallReg 1 -#define GlintDMACallOff 0x9998 - -#define GlintDMAReturn 0xa9a0 -#define GlintDMAReturnTag 0x0534 -#define GlintDMAReturnReg 1 -#define GlintDMAReturnOff 0x99a0 - -#define GlintDMARectangularRead 0xa9a8 -#define GlintDMARectangularReadTag 0x0535 -#define GlintDMARectangularReadReg 1 -#define GlintDMARectangularReadOff 0x99a8 - -#define GlintDMARectangleReadAddress 0xa9b0 -#define GlintDMARectangleReadAddressTag 0x0536 -#define GlintDMARectangleReadAddressReg 1 -#define GlintDMARectangleReadAddressOff 0x99b0 - -#define GlintDMARectangleReadLinePitch 0xa9b8 -#define GlintDMARectangleReadLinePitchTag 0x0537 -#define GlintDMARectangleReadLinePitchReg 1 -#define GlintDMARectangleReadLinePitchOff 0x99b8 - -#define GlintDMARectangleReadTarget 0xa9c0 -#define GlintDMARectangleReadTargetTag 0x0538 -#define GlintDMARectangleReadTargetReg 1 -#define GlintDMARectangleReadTargetOff 0x99c0 - -#define GlintDMARectangleWrite 0xa9c8 -#define GlintDMARectangleWriteTag 0x0539 -#define GlintDMARectangleWriteReg 1 -#define GlintDMARectangleWriteOff 0x99c8 - -#define GlintDMARectangleWriteAddress 0xa9d0 -#define GlintDMARectangleWriteAddressTag 0x053a -#define GlintDMARectangleWriteAddressReg 1 -#define GlintDMARectangleWriteAddressOff 0x99d0 - -#define GlintDMARectangleWriteLinePitch 0xa9d8 -#define GlintDMARectangleWriteLinePitchTag 0x053b -#define GlintDMARectangleWriteLinePitchReg 1 -#define GlintDMARectangleWriteLinePitchOff 0x99d8 - -#define GlintDMAOutputAddress 0xa9e0 -#define GlintDMAOutputAddressTag 0x053c -#define GlintDMAOutputAddressReg 1 -#define GlintDMAOutputAddressOff 0x99e0 - -#define GlintDMAOutputCount 0xa9e8 -#define GlintDMAOutputCountTag 0x053d -#define GlintDMAOutputCountReg 1 -#define GlintDMAOutputCountOff 0x99e8 - -#define GlintDMAReadGLINTSource 0xa9f0 -#define GlintDMAReadGLINTSourceTag 0x053e -#define GlintDMAReadGLINTSourceReg 1 -#define GlintDMAReadGLINTSourceOff 0x99f0 - -#define GlintDMAFeedback 0xaa10 -#define GlintDMAFeedbackTag 0x0542 -#define GlintDMAFeedbackReg 1 -#define GlintDMAFeedbackOff 0x9a10 - -#define GlintTransformModeAnd 0xaa80 -#define GlintTransformModeAndTag 0x0550 -#define GlintTransformModeAndReg 1 -#define GlintTransformModeAndOff 0x9a80 - -#define GlintTransformModeOr 0xaa88 -#define GlintTransformModeOrTag 0x0551 -#define GlintTransformModeOrReg 1 -#define GlintTransformModeOrOff 0x9a88 - -#define GlintGeometryModeAnd 0xaa90 -#define GlintGeometryModeAndTag 0x0552 -#define GlintGeometryModeAndReg 1 -#define GlintGeometryModeAndOff 0x9a90 - -#define GlintGeometryModeOr 0xaa98 -#define GlintGeometryModeOrTag 0x0553 -#define GlintGeometryModeOrReg 1 -#define GlintGeometryModeOrOff 0x9a98 - -#define GlintNormalizeModeAnd 0xaaa0 -#define GlintNormalizeModeAndTag 0x0554 -#define GlintNormalizeModeAndReg 1 -#define GlintNormalizeModeAndOff 0x9aa0 - -#define GlintNormalizeModeOr 0xaaa8 -#define GlintNormalizeModeOrTag 0x0555 -#define GlintNormalizeModeOrReg 1 -#define GlintNormalizeModeOrOff 0x9aa8 - -#define GlintLightingModeAnd 0xaab0 -#define GlintLightingModeAndTag 0x0556 -#define GlintLightingModeAndReg 1 -#define GlintLightingModeAndOff 0x9ab0 - -#define GlintLightingModeOr 0xaab8 -#define GlintLightingModeOrTag 0x0557 -#define GlintLightingModeOrReg 1 -#define GlintLightingModeOrOff 0x9ab8 - -#define GlintColorMaterialModeAnd 0xaac0 -#define GlintColorMaterialModeAndTag 0x0558 -#define GlintColorMaterialModeAndReg 1 -#define GlintColorMaterialModeAndOff 0x9ac0 - -#define GlintColorMaterialModeOr 0xaac8 -#define GlintColorMaterialModeOrTag 0x0559 -#define GlintColorMaterialModeOrReg 1 -#define GlintColorMaterialModeOrOff 0x9ac8 - -#define GlintDeltaModeAnd 0xaad0 -#define GlintDeltaModeAndTag 0x055a -#define GlintDeltaModeAndReg 1 -#define GlintDeltaModeAndOff 0x9ad0 - -#define GlintDeltaModeOr 0xaad8 -#define GlintDeltaModeOrTag 0x055b -#define GlintDeltaModeOrReg 1 -#define GlintDeltaModeOrOff 0x9ad8 - -#define GlintPointModeAnd 0xaae0 -#define GlintPointModeAndTag 0x055c -#define GlintPointModeAndReg 1 -#define GlintPointModeAndOff 0x9ae0 - -#define GlintPointModeOr 0xaae8 -#define GlintPointModeOrTag 0x055d -#define GlintPointModeOrReg 1 -#define GlintPointModeOrOff 0x9ae8 - -#define GlintLineModeAnd 0xaaf0 -#define GlintLineModeAndTag 0x055e -#define GlintLineModeAndReg 1 -#define GlintLineModeAndOff 0x9af0 - -#define GlintLineModeOr 0xaaf8 -#define GlintLineModeOrTag 0x055f -#define GlintLineModeOrReg 1 -#define GlintLineModeOrOff 0x9af8 - -#define GlintTriangleModeAnd 0xab00 -#define GlintTriangleModeAndTag 0x0560 -#define GlintTriangleModeAndReg 1 -#define GlintTriangleModeAndOff 0x9b00 - -#define GlintTriangleModeOr 0xab08 -#define GlintTriangleModeOrTag 0x0561 -#define GlintTriangleModeOrReg 1 -#define GlintTriangleModeOrOff 0x9b08 - -#define GlintMaterialModeAnd 0xab10 -#define GlintMaterialModeAndTag 0x0562 -#define GlintMaterialModeAndReg 1 -#define GlintMaterialModeAndOff 0x9b10 - -#define GlintMaterialModeOr 0xab18 -#define GlintMaterialModeOrTag 0x0563 -#define GlintMaterialModeOrReg 1 -#define GlintMaterialModeOrOff 0x9b18 - -#define GlintWindowAnd 0xab80 -#define GlintWindowAndTag 0x0570 -#define GlintWindowAndReg 1 -#define GlintWindowAndOff 0x9b80 - -#define GlintWindowOr 0xab88 -#define GlintWindowOrTag 0x0571 -#define GlintWindowOrReg 1 -#define GlintWindowOrOff 0x9b88 - -#define GlintLBReadModeAnd 0xab90 -#define GlintLBReadModeAndTag 0x0572 -#define GlintLBReadModeAndReg 1 -#define GlintLBReadModeAndOff 0x9b90 - -#define GlintLBReadModeOr 0xab98 -#define GlintLBReadModeOrTag 0x0573 -#define GlintLBReadModeOrReg 1 -#define GlintLBReadModeOrOff 0x9b98 -#endif diff --git a/src/mesa/drivers/dri/gamma/gamma_context.c b/src/mesa/drivers/dri/gamma/gamma_context.c deleted file mode 100644 index bab5b69a8e4..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_context.c +++ /dev/null @@ -1,228 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver. - * - */ -#include "gammacontext.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#include "drivers/common/driverfuncs.h" - -#include "main/context.h" -#include "main/simple_list.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/extensions.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif -#include "main/simple_list.h" -#include "main/mm.h" - - -#include "gamma_vb.h" -#include "gamma_tris.h" - -extern const struct tnl_pipeline_stage _gamma_render_stage; - -static const struct tnl_pipeline_stage *gamma_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - /* REMOVE: point attenuation stage */ -#if 1 - &_gamma_render_stage, /* ADD: unclipped rastersetup-to-dma */ -#endif - &_tnl_render_stage, - 0, -}; - -GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontext *driContextPriv, - void *sharedContextPrivate) -{ - GLcontext *ctx, *shareCtx; - __DRIscreen *sPriv = driContextPriv->driScreenPriv; - gammaContextPtr gmesa; - gammaScreenPtr gammascrn; - GLINTSAREADRIPtr saPriv=(GLINTSAREADRIPtr)(((char*)sPriv->pSAREA)+ - sizeof(drm_sarea_t)); - struct dd_function_table functions; - - gmesa = (gammaContextPtr) CALLOC( sizeof(*gmesa) ); - if (!gmesa) - return GL_FALSE; - - /* Init default driver functions then plug in our gamma-specific functions - * (the texture functions are especially important) - */ - _mesa_init_driver_functions( &functions ); - gammaDDInitTextureFuncs( &functions ); - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((gammaContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - gmesa->glCtx = _mesa_create_context(glVisual, shareCtx, - &functions, (void *) gmesa); - if (!gmesa->glCtx) { - FREE(gmesa); - return GL_FALSE; - } - - gmesa->driContext = driContextPriv; - gmesa->driScreen = sPriv; - gmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */ - - gmesa->hHWContext = driContextPriv->hHWContext; - gmesa->driHwLock = &sPriv->pSAREA->lock; - gmesa->driFd = sPriv->fd; - gmesa->sarea = saPriv; - - gammascrn = gmesa->gammaScreen = (gammaScreenPtr)(sPriv->private); - - ctx = gmesa->glCtx; - - ctx->Const.MaxTextureLevels = GAMMA_TEX_MAXLEVELS; - ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */ - ctx->Const.MaxTextureImageUnits = 1; - ctx->Const.MaxTextureCoordUnits = 1; - - ctx->Const.MinLineWidth = 0.0; - ctx->Const.MaxLineWidth = 255.0; - - ctx->Const.MinLineWidthAA = 0.0; - ctx->Const.MaxLineWidthAA = 65536.0; - - ctx->Const.MinPointSize = 0.0; - ctx->Const.MaxPointSize = 255.0; - - ctx->Const.MinPointSizeAA = 0.5; /* 4x4 quality mode */ - ctx->Const.MaxPointSizeAA = 16.0; - ctx->Const.PointSizeGranularity = 0.25; - - ctx->Const.MaxDrawBuffers = 1; - - gmesa->texHeap = mmInit( 0, gmesa->gammaScreen->textureSize ); - - make_empty_list(&gmesa->TexObjList); - make_empty_list(&gmesa->SwappedOut); - - gmesa->CurrentTexObj[0] = 0; - gmesa->CurrentTexObj[1] = 0; /* Permedia 3, second texture */ - - gmesa->RenderIndex = ~0; - - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* Install the customized pipeline: - */ - _tnl_destroy_pipeline( ctx ); - _tnl_install_pipeline( ctx, gamma_pipeline ); - - /* Configure swrast & TNL to match hardware characteristics: - */ - _swrast_allow_pixel_fog( ctx, GL_FALSE ); - _swrast_allow_vertex_fog( ctx, GL_TRUE ); - _tnl_allow_pixel_fog( ctx, GL_FALSE ); - _tnl_allow_vertex_fog( ctx, GL_TRUE ); - - gammaInitVB( ctx ); - gammaDDInitExtensions( ctx ); - /* XXX these should really go right after _mesa_init_driver_functions() */ - gammaDDInitDriverFuncs( ctx ); - gammaDDInitStateFuncs( ctx ); - gammaDDInitSpanFuncs( ctx ); - gammaDDInitTriFuncs( ctx ); - gammaDDInitState( gmesa ); - - gammaInitTextureObjects( ctx ); - - driContextPriv->driverPrivate = (void *)gmesa; - - GET_FIRST_DMA(gmesa->driFd, gmesa->hHWContext, - 1, &gmesa->bufIndex, &gmesa->bufSize, - &gmesa->buf, &gmesa->bufCount, gammascrn); - -#ifdef DO_VALIDATE - GET_FIRST_DMA(gmesa->driFd, gmesa->hHWContext, - 1, &gmesa->WCbufIndex, &gmesa->WCbufSize, - &gmesa->WCbuf, &gmesa->WCbufCount, gammascrn); -#endif - - switch (glVisual->depthBits) { - case 16: - gmesa->DeltaMode = DM_Depth16; - gmesa->depth_scale = 1.0f / 0xffff; - break; - case 24: - gmesa->DeltaMode = DM_Depth24; - gmesa->depth_scale = 1.0f / 0xffffff; - break; - case 32: - gmesa->DeltaMode = DM_Depth32; - gmesa->depth_scale = 1.0f / 0xffffffff; - break; - default: - break; - } - - gmesa->DepthSize = glVisual->depthBits; - gmesa->Flags = GAMMA_FRONT_BUFFER; - gmesa->Flags |= (glVisual->doubleBufferMode ? GAMMA_BACK_BUFFER : 0); - gmesa->Flags |= (gmesa->DepthSize > 0 ? GAMMA_DEPTH_BUFFER : 0); - - gmesa->EnabledFlags = GAMMA_FRONT_BUFFER; - gmesa->EnabledFlags |= (glVisual->doubleBufferMode ? GAMMA_BACK_BUFFER : 0); - - - if (gmesa->Flags & GAMMA_BACK_BUFFER) { - gmesa->readOffset = gmesa->drawOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; - } else { - gmesa->readOffset = gmesa->drawOffset = 0; - } - - gammaInitHW( gmesa ); - - driContextPriv->driverPrivate = (void *)gmesa; - - return GL_TRUE; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_context.h b/src/mesa/drivers/dri/gamma/gamma_context.h deleted file mode 100644 index c386aa3007a..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_context.h +++ /dev/null @@ -1,402 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - */ - -#ifndef _GAMMA_CONTEXT_H_ -#define _GAMMA_CONTEXT_H_ - -#include "dri_util.h" -#include "drm.h" -#include "drm_sarea.h" -#include "colormac.h" -#include "gamma_regs.h" -#include "gamma_main/macros.h" -#include "gamma_screen.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "glint_dri.h" -#include "main/mm.h" - -typedef union { - unsigned int i; - float f; -} dmaBufRec, *dmaBuf; - -/* Flags for context */ -#define GAMMA_FRONT_BUFFER 0x00000001 -#define GAMMA_BACK_BUFFER 0x00000002 -#define GAMMA_DEPTH_BUFFER 0x00000004 -#define GAMMA_STENCIL_BUFFER 0x00000008 -#define GAMMA_ACCUM_BUFFER 0x00000010 - -#define GAMMA_MAX_TEXTURE_SIZE 2048 - -/* These are the minimum requirements and should probably be increased */ -#define MAX_MODELVIEW_STACK 16 -#define MAX_PROJECTION_STACK 2 -#define MAX_TEXTURE_STACK 2 - -extern void gammaDDUpdateHWState(GLcontext *ctx); -extern gammaScreenPtr gammaCreateScreen(__DRIscreen *sPriv); -extern void gammaDestroyScreen(__DRIscreen *sPriv); -extern GLboolean gammaCreateContext( const __GLcontextModes *glVisual, - __DRIcontext *driContextPriv, - void *sharedContextPrivate); - -#define GAMMA_UPLOAD_ALL 0xffffffff -#define GAMMA_UPLOAD_CLIPRECTS 0x00000002 -#define GAMMA_UPLOAD_ALPHA 0x00000004 -#define GAMMA_UPLOAD_BLEND 0x00000008 -#define GAMMA_UPLOAD_DEPTH 0x00000010 -#define GAMMA_UPLOAD_VIEWPORT 0x00000020 -#define GAMMA_UPLOAD_SHADE 0x00000040 -#define GAMMA_UPLOAD_CLIP 0x00000080 -#define GAMMA_UPLOAD_MASKS 0x00000100 -#define GAMMA_UPLOAD_WINDOW 0x00000200 /* defunct */ -#define GAMMA_UPLOAD_GEOMETRY 0x00000400 -#define GAMMA_UPLOAD_POLYGON 0x00000800 -#define GAMMA_UPLOAD_DITHER 0x00001000 -#define GAMMA_UPLOAD_LOGICOP 0x00002000 -#define GAMMA_UPLOAD_FOG 0x00004000 -#define GAMMA_UPLOAD_LIGHT 0x00008000 -#define GAMMA_UPLOAD_CONTEXT 0x00010000 -#define GAMMA_UPLOAD_TEX0 0x00020000 -#define GAMMA_UPLOAD_STIPPLE 0x00040000 -#define GAMMA_UPLOAD_TRANSFORM 0x00080000 -#define GAMMA_UPLOAD_LINEMODE 0x00100000 -#define GAMMA_UPLOAD_POINTMODE 0x00200000 -#define GAMMA_UPLOAD_TRIMODE 0x00400000 - -#define GAMMA_NEW_CLIP 0x00000001 -#define GAMMA_NEW_WINDOW 0x00000002 -#define GAMMA_NEW_CONTEXT 0x00000004 -#define GAMMA_NEW_TEXTURE 0x00000008 /* defunct */ -#define GAMMA_NEW_ALPHA 0x00000010 -#define GAMMA_NEW_DEPTH 0x00000020 -#define GAMMA_NEW_MASKS 0x00000040 -#define GAMMA_NEW_POLYGON 0x00000080 -#define GAMMA_NEW_CULL 0x00000100 -#define GAMMA_NEW_LOGICOP 0x00000200 -#define GAMMA_NEW_FOG 0x00000400 -#define GAMMA_NEW_LIGHT 0x00000800 -#define GAMMA_NEW_STIPPLE 0x00001000 -#define GAMMA_NEW_ALL 0xffffffff - -#define GAMMA_FALLBACK_TRI 0x00000001 -#define GAMMA_FALLBACK_TEXTURE 0x00000002 - -#define FLUSH_BATCH(gmesa) do { \ - /*FLUSH_DMA_BUFFER(gmesa);*/ \ -} while(0) - -struct gamma_context; -typedef struct gamma_context gammaContextRec; -typedef struct gamma_context *gammaContextPtr; -typedef struct gamma_texture_object_t *gammaTextureObjectPtr; - -#define VALID_GAMMA_TEXTURE_OBJECT(tobj) (tobj) - -#define GAMMA_TEX_MAXLEVELS 12 /* 2K x 2K */ - -/* For shared texture space managment, these texture objects may also - * be used as proxies for regions of texture memory containing other - * client's textures. Such proxy textures (not to be confused with GL - * proxy textures) are subject to the same LRU aging we use for our - * own private textures, and thus we have a mechanism where we can - * fairly decide between kicking out our own textures and those of - * other clients. - * - * Non-local texture objects have a valid MemBlock to describe the - * region managed by the other client, and can be identified by - * 't->globj == 0' - */ -struct gamma_texture_object_t { - struct gamma_texture_object_t *next, *prev; - - GLuint age; - struct gl_texture_object *globj; - - int Pitch; - int Height; - int texelBytes; - int totalSize; - int bound; - - struct mem_block *MemBlock; - char * BufAddr; - - GLuint min_level; - GLuint max_level; - GLuint dirty_images; - - GLint firstLevel, lastLevel; /* upload tObj->Image[0][first .. lastLevel] */ - - struct { - const struct gl_texture_image *image; - int offset; /* into BufAddr */ - int height; - int internalFormat; - } image[GAMMA_TEX_MAXLEVELS]; - - uint32_t TextureBaseAddr[GAMMA_TEX_MAXLEVELS]; - uint32_t TextureAddressMode; - uint32_t TextureColorMode; - uint32_t TextureFilterMode; - uint32_t TextureFormat; - uint32_t TextureReadMode; - uint32_t TextureBorderColor; -}; - -#define GAMMA_NO_PALETTE 0x0 -#define GAMMA_USE_PALETTE 0x1 -#define GAMMA_UPDATE_PALETTE 0x2 -#define GAMMA_FALLBACK_PALETTE 0x4 - -void gammaUpdateTextureState( GLcontext *ctx ); - -void gammaDestroyTexObj( gammaContextPtr gmesa, gammaTextureObjectPtr t ); -void gammaSwapOutTexObj( gammaContextPtr gmesa, gammaTextureObjectPtr t ); -void gammaUploadTexImages( gammaContextPtr gmesa, gammaTextureObjectPtr t ); - -void gammaResetGlobalLRU( gammaContextPtr gmesa ); -void gammaUpdateTexLRU( gammaContextPtr gmesa, gammaTextureObjectPtr t ); -void gammaTexturesGone( gammaContextPtr gmesa, - GLuint start, GLuint end, - GLuint in_use ); - -void gammaEmitHwState( gammaContextPtr gmesa ); -void gammaDDInitExtensions( GLcontext *ctx ); -void gammaDDInitDriverFuncs( GLcontext *ctx ); -void gammaDDInitSpanFuncs( GLcontext *ctx ); -void gammaDDInitState( gammaContextPtr gmesa ); -void gammaInitHW( gammaContextPtr gmesa ); -void gammaDDInitStateFuncs( GLcontext *ctx ); -void gammaDDInitTextureFuncs( struct dd_function_table *table ); -void gammaInitTextureObjects( GLcontext *ctx ); -void gammaDDInitTriFuncs( GLcontext *ctx ); - -void gammaUpdateWindow( GLcontext *ctx ); -void gammaUpdateViewportOffset( GLcontext *ctx ); - -void gammaPrintLocalLRU( gammaContextPtr gmesa ); -void gammaPrintGlobalLRU( gammaContextPtr gmesa ); - -extern void gammaFallback( gammaContextPtr gmesa, GLuint bit, GLboolean mode ); -#define FALLBACK( imesa, bit, mode ) gammaFallback( imesa, bit, mode ) - -/* Use the templated vertex formats. Only one of these is used in gamma. - */ -#define TAG(x) gamma##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -typedef void (*gamma_quad_func)( gammaContextPtr, - const gammaVertex *, - const gammaVertex *, - const gammaVertex *, - const gammaVertex * ); -typedef void (*gamma_tri_func)( gammaContextPtr, - const gammaVertex *, - const gammaVertex *, - const gammaVertex * ); -typedef void (*gamma_line_func)( gammaContextPtr, - const gammaVertex *, - const gammaVertex * ); -typedef void (*gamma_point_func)( gammaContextPtr, - const gammaVertex * ); - - -struct gamma_context { - GLcontext *glCtx; /* Mesa context */ - - __DRIcontext *driContext; - __DRIscreen *driScreen; - __DRIdrawable *driDrawable; - - GLuint new_gl_state; - GLuint new_state; - GLuint dirty; - - GLINTSAREADRIPtr sarea; - - /* Mirrors of some DRI state - */ - drm_context_t hHWContext; - drm_hw_lock_t *driHwLock; - int driFd; - - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - - dmaBuf buf; /* DMA buffer for regular cmds */ - int bufIndex; - int bufSize; - int bufCount; - - dmaBuf WCbuf; /* DMA buffer for window changed cmds */ - int WCbufIndex; - int WCbufSize; - int WCbufCount; - - gammaScreenPtr gammaScreen; /* Screen private DRI data */ - - int drawOffset; - int readOffset; - - gamma_point_func draw_point; - gamma_line_func draw_line; - gamma_tri_func draw_tri; - gamma_quad_func draw_quad; - - GLuint Fallback; - GLuint RenderIndex; - GLuint SetupNewInputs; - GLuint SetupIndex; - - GLuint vertex_format; - GLuint vertex_size; - GLuint vertex_stride_shift; - GLubyte *verts; - - GLfloat hw_viewport[16]; - GLuint hw_primitive; - GLenum render_primitive; - - GLfloat depth_scale; - - gammaTextureObjectPtr CurrentTexObj[2]; - struct gamma_texture_object_t TexObjList; - struct gamma_texture_object_t SwappedOut; - GLenum TexEnvImageFmt[2]; - - struct mem_block *texHeap; - - unsigned int lastSwap; - int texAge; - int ctxAge; - int dirtyAge; - unsigned int lastStamp; - - - uint32_t ClearColor; - uint32_t Color; - uint32_t DitherMode; - uint32_t ClearDepth; - uint32_t FogMode; - uint32_t AreaStippleMode; - uint32_t LBReadFormat; - uint32_t LBWriteFormat; - uint32_t LineMode; - uint32_t PointMode; - uint32_t TriangleMode; - uint32_t AntialiasMode; - GLfloat ViewportScaleX; - GLfloat ViewportScaleY; - GLfloat ViewportScaleZ; - GLfloat ViewportOffsetX; - GLfloat ViewportOffsetY; - GLfloat ViewportOffsetZ; - int MatrixMode; - int DepthMode; - int TransformMode; - int LBReadMode; - int FBReadMode; - int FBWindowBase; - int LBWindowBase; - int ColorDDAMode; - int GeometryMode; - int AlphaTestMode; - int AlphaBlendMode; - int AB_FBReadMode; - int AB_FBReadMode_Save; - int DeltaMode; - int ColorMaterialMode; - int FBHardwareWriteMask; - int MaterialMode; - int NormalizeMode; - int LightingMode; - int Light0Mode; - int Light1Mode; - int Light2Mode; - int Light3Mode; - int Light4Mode; - int Light5Mode; - int Light6Mode; - int Light7Mode; - int Light8Mode; - int Light9Mode; - int Light10Mode; - int Light11Mode; - int Light12Mode; - int Light13Mode; - int Light14Mode; - int Light15Mode; - int LogicalOpMode; - int ScissorMode; - int ScissorMaxXY; - int ScissorMinXY; - int Window; /* GID part probably should be in draw priv */ - int WindowOrigin; - int x, y, w, h; /* Probably should be in drawable priv */ - int FrameCount; /* Probably should be in drawable priv */ - int NotClipped; /* Probably should be in drawable priv */ - int WindowChanged; /* Probably should be in drawabl... */ - int Flags; - int EnabledFlags; - int DepthSize; - int Begin; - GLenum ErrorValue; - int Texture1DEnabled; - int Texture2DEnabled; - - float ModelView[16]; - float Proj[16]; - float ModelViewProj[16]; - float Texture[16]; - - float ModelViewStack[(MAX_MODELVIEW_STACK-1)*16]; - int ModelViewCount; - float ProjStack[(MAX_PROJECTION_STACK-1)*16]; - int ProjCount; - float TextureStack[(MAX_TEXTURE_STACK-1)*16]; - int TextureCount; -}; - -static INLINE GLuint gammaPackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) -{ - switch ( cpp ) { - case 2: - return PACK_COLOR_565( r, g, b ); - case 4: - return PACK_COLOR_8888( a, r, g, b ); - default: - return 0; - } -} - -#define GAMMA_CONTEXT(ctx) ((gammaContextPtr)(ctx->DriverCtx)) - -#endif /* _GAMMA_CONTEXT_H_ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_dd.c b/src/mesa/drivers/dri/gamma/gamma_dd.c deleted file mode 100644 index 7a81ef59937..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_dd.c +++ /dev/null @@ -1,109 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - */ - -#include "gammacontext.h" -#include "gamma_vb.h" -#include "gamma_lock.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif - -#include "main/context.h" -#include "swrast/swrast.h" - -#define GAMMA_DATE "20021125" - - -/* Return the width and height of the current color buffer. - */ -static void gammaDDGetBufferSize( GLframebuffer *buffer, - GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - GAMMAHW_LOCK( gmesa ); - *width = gmesa->driDrawable->w; - *height = gmesa->driDrawable->h; - GAMMAHW_UNLOCK( gmesa ); -} - - -/* Return various strings for glGetString(). - */ -static const GLubyte *gammaDDGetString( GLcontext *ctx, GLenum name ) -{ - static char buffer[128]; - - switch ( name ) { - case GL_VENDOR: - return (GLubyte *)"VA Linux Systems, Inc."; - - case GL_RENDERER: - sprintf( buffer, "Mesa DRI Gamma " GAMMA_DATE ); - - /* Append any CPU-specific information. - */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - strncat( buffer, " x86", 4 ); - } -#ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - strncat( buffer, "/MMX", 4 ); - } -#endif -#ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - strncat( buffer, "/3DNow!", 7 ); - } -#endif -#ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - strncat( buffer, "/SSE", 4 ); - } -#endif -#endif - return (GLubyte *)buffer; - - default: - return NULL; - } -} - -/* Enable the extensions supported by this driver. - */ -void gammaDDInitExtensions( GLcontext *ctx ) -{ - /* None... */ -} - -/* Initialize the driver's misc functions. - */ -void gammaDDInitDriverFuncs( GLcontext *ctx ) -{ - ctx->Driver.GetBufferSize = gammaDDGetBufferSize; - ctx->Driver.GetString = gammaDDGetString; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_inithw.c b/src/mesa/drivers/dri/gamma/gamma_inithw.c deleted file mode 100644 index 525ad89354b..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_inithw.c +++ /dev/null @@ -1,550 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Kevin E. Martin <martin@valinux.com> - * - */ - -#include "gammacontext.h" -#include "glint_dri.h" - -void gammaInitHW( gammaContextPtr gmesa ) -{ - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)gmesa->driScreen->pDevPriv; - int i; - - if (gDRIPriv->numMultiDevices == 2) { - /* Set up each MX's ScanLineOwnership for OpenGL */ - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, BroadcastMask, 1); - WRITE(gmesa->buf, ScanLineOwnership, 5); /* Use bottom left as [0,0] */ - WRITE(gmesa->buf, BroadcastMask, 2); - WRITE(gmesa->buf, ScanLineOwnership, 1); /* Use bottom left as [0,0] */ - /* Broadcast to both MX's */ - WRITE(gmesa->buf, BroadcastMask, 3); - FLUSH_DMA_BUFFER(gmesa); - } - - gmesa->AlphaBlendMode = (AlphaBlendModeDisable | - AB_Src_One | - AB_Dst_Zero | - AB_NoAlphaBufferPresent | - AB_ColorFmt_8888 | - AB_ColorOrder_RGB | - AB_OpenGLType | - AB_AlphaDst_FBData | - AB_ColorConversionScale | - AB_AlphaConversionScale); - - gmesa->DitherMode = DitherModeEnable | DM_ColorOrder_RGB; - - switch (gmesa->gammaScreen->cpp) { - case 2: - gmesa->DitherMode |= DM_ColorFmt_5555; - gmesa->AlphaBlendMode |= AB_ColorFmt_5555; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PixelSize, 1); - break; - case 4: - gmesa->DitherMode |= DM_ColorFmt_8888; - gmesa->AlphaBlendMode |= AB_ColorFmt_8888; - WRITE(gmesa->buf, PixelSize, 0); - break; - } - - /* FIXME for stencil, gid, etc */ - switch (gmesa->DepthSize) { - case 16: - gmesa->LBReadFormat = - (LBRF_DepthWidth16 | - LBRF_StencilWidth8 | - LBRF_StencilPos16 | - LBRF_FrameCount8 | - LBRF_FrameCountPos24 | - LBRF_GIDWidth4 | - LBRF_GIDPos32 ); - gmesa->LBWriteFormat = - (LBRF_DepthWidth16 | - LBRF_StencilWidth8 | - LBRF_StencilPos16 | - LBRF_FrameCount8 | - LBRF_FrameCountPos24 | - LBRF_GIDWidth4 | - LBRF_GIDPos32 ); - break; - case 24: - gmesa->LBReadFormat = - (LBRF_DepthWidth24 | - LBRF_StencilWidth8 | - LBRF_StencilPos24 | - LBRF_FrameCount8 | - LBRF_FrameCountPos32 | - LBRF_GIDWidth4 | - LBRF_GIDPos36 ); - gmesa->LBWriteFormat = - (LBRF_DepthWidth24 | - LBRF_StencilWidth8 | - LBRF_StencilPos24 | - LBRF_FrameCount8 | - LBRF_FrameCountPos32 | - LBRF_GIDWidth4 | - LBRF_GIDPos36 ); - break; - case 32: - gmesa->LBReadFormat = - (LBRF_DepthWidth32 | - LBRF_StencilWidth8 | - LBRF_StencilPos32 | - LBRF_FrameCount8 | - LBRF_FrameCountPos40 | - LBRF_GIDWidth4 | - LBRF_GIDPos44 ); - gmesa->LBWriteFormat = - (LBRF_DepthWidth32 | - LBRF_StencilWidth8 | - LBRF_StencilPos32 | - LBRF_FrameCount8 | - LBRF_FrameCountPos40 | - LBRF_GIDWidth4 | - LBRF_GIDPos44 ); - break; - } - - gmesa->FBHardwareWriteMask = 0xffffffff; - gmesa->FogMode = FogModeDisable; - gmesa->ClearDepth = 0xffffffff; - gmesa->AreaStippleMode = AreaStippleModeDisable; - gmesa->x = 0; - gmesa->y = 0; - gmesa->w = 0; - gmesa->h = 0; - gmesa->FrameCount = 0; - gmesa->MatrixMode = GL_MODELVIEW; - gmesa->ModelViewCount = 0; - gmesa->ProjCount = 0; - gmesa->TextureCount = 0; - gmesa->PointMode = PM_AntialiasQuality_4x4; - gmesa->LineMode = LM_AntialiasQuality_4x4; - gmesa->TriangleMode = TM_AntialiasQuality_4x4; - gmesa->AntialiasMode = AntialiasModeDisable; - - for (i = 0; i < 16; i++) - if (i % 5 == 0) - gmesa->ModelView[i] = - gmesa->Proj[i] = - gmesa->ModelViewProj[i] = - gmesa->Texture[i] = 1.0; - else - gmesa->ModelView[i] = - gmesa->Proj[i] = - gmesa->ModelViewProj[i] = - gmesa->Texture[i] = 0.0; - - gmesa->LBReadMode = (LBReadSrcDisable | - LBReadDstDisable | - LBDataTypeDefault | - LBWindowOriginBot | - gDRIPriv->pprod); - gmesa->FBReadMode = (FBReadSrcDisable | - FBReadDstDisable | - FBDataTypeDefault | - FBWindowOriginBot | - gDRIPriv->pprod); - - if (gDRIPriv->numMultiDevices == 2) { - gmesa->LBReadMode |= LBScanLineInt2; - gmesa->FBReadMode |= FBScanLineInt2; - gmesa->LBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight/2 - 1); - gmesa->FBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight/2 - 1); - } else { - gmesa->LBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight - 1); - gmesa->FBWindowBase = gmesa->driScreen->fbWidth * - (gmesa->driScreen->fbHeight - 1); - } - - gmesa->Begin = (B_AreaStippleDisable | - B_LineStippleDisable | - B_AntiAliasDisable | - B_TextureDisable | - B_FogDisable | - B_SubPixelCorrectEnable | - B_PrimType_Null); - - gmesa->ColorDDAMode = (ColorDDAEnable | - ColorDDAGouraud); - - gmesa->GeometryMode = (GM_TextureDisable | - GM_FogDisable | - GM_FogExp | - GM_FrontPolyFill | - GM_BackPolyFill | - GM_FrontFaceCCW | - GM_PolyCullDisable | - GM_PolyCullBack | - GM_ClipShortLinesDisable | - GM_ClipSmallTrisDisable | - GM_RenderMode | - GM_Feedback2D | - GM_CullFaceNormDisable | - GM_AutoFaceNormDisable | - GM_GouraudShading | - GM_UserClipNone | - GM_PolyOffsetPointDisable | - GM_PolyOffsetLineDisable | - GM_PolyOffsetFillDisable | - GM_InvertFaceNormCullDisable); - - gmesa->AlphaTestMode = (AlphaTestModeDisable | - AT_Always); - - gmesa->AB_FBReadMode_Save = gmesa->AB_FBReadMode = 0; - - gmesa->Window = (WindowEnable | /* For GID testing */ - W_PassIfEqual | - (0 << 5)); /* GID part is set from draw priv (below) */ - - gmesa->NotClipped = GL_FALSE; - gmesa->WindowChanged = GL_TRUE; - - gmesa->Texture1DEnabled = GL_FALSE; - gmesa->Texture2DEnabled = GL_FALSE; - - gmesa->DepthMode |= (DepthModeDisable | - DM_WriteMask | - DM_Less); - - gmesa->DeltaMode |= (DM_SubPixlCorrectionEnable | - DM_SmoothShadingEnable | - DM_Target500TXMX); - - gmesa->LightingMode = LightingModeDisable | LightingModeSpecularEnable; - gmesa->Light0Mode = LNM_Off; - gmesa->Light1Mode = LNM_Off; - gmesa->Light2Mode = LNM_Off; - gmesa->Light3Mode = LNM_Off; - gmesa->Light4Mode = LNM_Off; - gmesa->Light5Mode = LNM_Off; - gmesa->Light6Mode = LNM_Off; - gmesa->Light7Mode = LNM_Off; - gmesa->Light8Mode = LNM_Off; - gmesa->Light9Mode = LNM_Off; - gmesa->Light10Mode = LNM_Off; - gmesa->Light11Mode = LNM_Off; - gmesa->Light12Mode = LNM_Off; - gmesa->Light13Mode = LNM_Off; - gmesa->Light14Mode = LNM_Off; - gmesa->Light15Mode = LNM_Off; - - gmesa->LogicalOpMode = LogicalOpModeDisable; - - gmesa->MaterialMode = MaterialModeDisable; - - gmesa->ScissorMode = UserScissorDisable | ScreenScissorDisable; - - gmesa->TransformMode = XM_UseModelViewProjMatrix | - XM_TexGenModeS_None | - XM_TexGenModeT_None | - XM_TexGenModeR_None | - XM_TexGenModeQ_None; - - CHECK_DMA_BUFFER(gmesa, 20); - WRITE(gmesa->buf, LineStippleMode, 0); - WRITE(gmesa->buf, RouterMode, 0); - WRITE(gmesa->buf, TextureAddressMode, 0); - WRITE(gmesa->buf, TextureReadMode, 0); - WRITE(gmesa->buf, TextureFilterMode, 0); - WRITE(gmesa->buf, TextureColorMode, 0); - WRITE(gmesa->buf, StencilMode, 0); - WRITE(gmesa->buf, PatternRamMode, 0); - WRITE(gmesa->buf, ChromaTestMode, 0); - WRITE(gmesa->buf, StatisticMode, 0); - WRITE(gmesa->buf, AreaStippleMode, gmesa->AreaStippleMode); - WRITE(gmesa->buf, ScissorMode, gmesa->ScissorMode); - WRITE(gmesa->buf, FogMode, gmesa->FogMode); - WRITE(gmesa->buf, AntialiasMode, gmesa->AntialiasMode); - WRITE(gmesa->buf, LogicalOpMode, gmesa->LogicalOpMode); - WRITE(gmesa->buf, TriangleMode, gmesa->TriangleMode); - WRITE(gmesa->buf, PointMode, gmesa->PointMode); - WRITE(gmesa->buf, LineMode, gmesa->LineMode); - WRITE(gmesa->buf, LBWriteFormat, gmesa->LBWriteFormat); - WRITE(gmesa->buf, LBReadFormat, gmesa->LBReadFormat); - - /* Framebuffer initialization */ - CHECK_DMA_BUFFER(gmesa, 10); - WRITE(gmesa->buf, FBSourceData, 0); - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode); - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) { - if (gDRIPriv->numMultiDevices == 2) { - WRITE(gmesa->buf, FBPixelOffset, - (gmesa->driScreen->fbHeight/2)*gmesa->driScreen->fbWidth); - } else { - WRITE(gmesa->buf, FBPixelOffset, - gmesa->driScreen->fbHeight*gmesa->driScreen->fbWidth); - } - } else - WRITE(gmesa->buf, FBPixelOffset, 0); - WRITE(gmesa->buf, FBSourceOffset, 0); - WRITE(gmesa->buf, FBHardwareWriteMask, 0xffffffff); - WRITE(gmesa->buf, FBSoftwareWriteMask, 0xffffffff); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - WRITE(gmesa->buf, FBWindowBase, gmesa->FBWindowBase); - WRITE(gmesa->buf, ScreenSize, ((gmesa->driScreen->fbHeight << 16) | - (gmesa->driScreen->fbWidth))); - WRITE(gmesa->buf, WindowOrigin, 0x00000000); - - /* Localbuffer initialization */ - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - WRITE(gmesa->buf, LBSourceOffset, 0); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable); - WRITE(gmesa->buf, LBWindowOffset, 0); - WRITE(gmesa->buf, LBWindowBase, gmesa->LBWindowBase); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 1); - - CHECK_DMA_BUFFER(gmesa, 11); - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - WRITE(gmesa->buf, FBBlockColor, 0x00000000); - WRITE(gmesa->buf, ConstantColor, 0x00000000); - WRITE(gmesa->buf, AlphaTestMode, gmesa->AlphaTestMode); - WRITE(gmesa->buf, AlphaBlendMode, gmesa->AlphaBlendMode); - WRITE(gmesa->buf, DitherMode, gmesa->DitherMode); - if (gDRIPriv->numMultiDevices == 2) - WRITE(gmesa->buf, RasterizerMode, RM_MultiGLINT | RM_BiasCoordNearHalf); - else - WRITE(gmesa->buf, RasterizerMode, RM_BiasCoordNearHalf); - WRITE(gmesa->buf, GLINTWindow, gmesa->Window); - WRITE(gmesa->buf, FastClearDepth, gmesa->ClearDepth); - WRITE(gmesa->buf, GLINTDepth, gmesa->ClearDepth); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, EdgeFlag, EdgeFlagEnable); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewMatrix0, 1.0); - WRITEF(gmesa->buf, ModelViewMatrix1, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix2, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix3, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix4, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix5, 1.0); - WRITEF(gmesa->buf, ModelViewMatrix6, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix7, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix8, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix9, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix10, 1.0); - WRITEF(gmesa->buf, ModelViewMatrix11, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix12, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix13, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix14, 0.0); - WRITEF(gmesa->buf, ModelViewMatrix15, 1.0); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewProjectionMatrix0, 1.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix1, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix2, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix3, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix4, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix5, 1.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix6, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix7, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix8, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix9, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix10, 1.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix11, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix12, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix13, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix14, 0.0); - WRITEF(gmesa->buf, ModelViewProjectionMatrix15, 1.0); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, TextureMatrix0, 1.0); - WRITEF(gmesa->buf, TextureMatrix1, 0.0); - WRITEF(gmesa->buf, TextureMatrix2, 0.0); - WRITEF(gmesa->buf, TextureMatrix3, 0.0); - WRITEF(gmesa->buf, TextureMatrix4, 0.0); - WRITEF(gmesa->buf, TextureMatrix5, 1.0); - WRITEF(gmesa->buf, TextureMatrix6, 0.0); - WRITEF(gmesa->buf, TextureMatrix7, 0.0); - WRITEF(gmesa->buf, TextureMatrix8, 0.0); - WRITEF(gmesa->buf, TextureMatrix9, 0.0); - WRITEF(gmesa->buf, TextureMatrix10, 1.0); - WRITEF(gmesa->buf, TextureMatrix11, 0.0); - WRITEF(gmesa->buf, TextureMatrix12, 0.0); - WRITEF(gmesa->buf, TextureMatrix13, 0.0); - WRITEF(gmesa->buf, TextureMatrix14, 0.0); - WRITEF(gmesa->buf, TextureMatrix15, 1.0); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, TexGen0, 0.0); - WRITEF(gmesa->buf, TexGen1, 0.0); - WRITEF(gmesa->buf, TexGen2, 0.0); - WRITEF(gmesa->buf, TexGen3, 0.0); - WRITEF(gmesa->buf, TexGen4, 0.0); - WRITEF(gmesa->buf, TexGen5, 0.0); - WRITEF(gmesa->buf, TexGen6, 0.0); - WRITEF(gmesa->buf, TexGen7, 0.0); - WRITEF(gmesa->buf, TexGen8, 0.0); - WRITEF(gmesa->buf, TexGen9, 0.0); - WRITEF(gmesa->buf, TexGen10, 0.0); - WRITEF(gmesa->buf, TexGen11, 0.0); - WRITEF(gmesa->buf, TexGen12, 0.0); - WRITEF(gmesa->buf, TexGen13, 0.0); - WRITEF(gmesa->buf, TexGen14, 0.0); - WRITEF(gmesa->buf, TexGen15, 0.0); - - CHECK_DMA_BUFFER(gmesa, 9); - WRITEF(gmesa->buf, NormalMatrix0, 1.0); - WRITEF(gmesa->buf, NormalMatrix1, 0.0); - WRITEF(gmesa->buf, NormalMatrix2, 0.0); - WRITEF(gmesa->buf, NormalMatrix3, 0.0); - WRITEF(gmesa->buf, NormalMatrix4, 1.0); - WRITEF(gmesa->buf, NormalMatrix5, 0.0); - WRITEF(gmesa->buf, NormalMatrix6, 0.0); - WRITEF(gmesa->buf, NormalMatrix7, 0.0); - WRITEF(gmesa->buf, NormalMatrix8, 1.0); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITEF(gmesa->buf, FogDensity, 0.0); - WRITEF(gmesa->buf, FogEnd, 0.0); - WRITEF(gmesa->buf, FogScale, 0.0); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITEF(gmesa->buf, LineClipLengthThreshold, 0.0); - WRITEF(gmesa->buf, TriangleClipAreaThreshold, 0.0); - - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode); - WRITE(gmesa->buf, NormalizeMode, NormalizeModeDisable); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - WRITE(gmesa->buf, ColorMaterialMode, ColorMaterialModeDisable); - WRITE(gmesa->buf, MaterialMode, MaterialModeDisable); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, FrontSpecularExponent, 0); /* fixed point */ - WRITE(gmesa->buf, BackSpecularExponent, 0); /* fixed point */ - - CHECK_DMA_BUFFER(gmesa, 29); - WRITEF(gmesa->buf, FrontAmbientColorRed, 0.2); - WRITEF(gmesa->buf, FrontAmbientColorGreen, 0.2); - WRITEF(gmesa->buf, FrontAmbientColorBlue, 0.2); - WRITEF(gmesa->buf, BackAmbientColorRed, 0.2); - WRITEF(gmesa->buf, BackAmbientColorGreen, 0.2); - WRITEF(gmesa->buf, BackAmbientColorBlue, 0.2); - WRITEF(gmesa->buf, FrontDiffuseColorRed, 0.8); - WRITEF(gmesa->buf, FrontDiffuseColorGreen, 0.8); - WRITEF(gmesa->buf, FrontDiffuseColorBlue, 0.8); - WRITEF(gmesa->buf, BackDiffuseColorRed, 0.8); - WRITEF(gmesa->buf, BackDiffuseColorGreen, 0.8); - WRITEF(gmesa->buf, BackDiffuseColorBlue, 0.8); - WRITEF(gmesa->buf, FrontSpecularColorRed, 0.0); - WRITEF(gmesa->buf, FrontSpecularColorGreen, 0.0); - WRITEF(gmesa->buf, FrontSpecularColorBlue, 0.0); - WRITEF(gmesa->buf, BackSpecularColorRed, 0.0); - WRITEF(gmesa->buf, BackSpecularColorGreen, 0.0); - WRITEF(gmesa->buf, BackSpecularColorBlue, 0.0); - WRITEF(gmesa->buf, FrontEmissiveColorRed, 0.0); - WRITEF(gmesa->buf, FrontEmissiveColorGreen, 0.0); - WRITEF(gmesa->buf, FrontEmissiveColorBlue, 0.0); - WRITEF(gmesa->buf, BackEmissiveColorRed, 0.0); - WRITEF(gmesa->buf, BackEmissiveColorGreen, 0.0); - WRITEF(gmesa->buf, BackEmissiveColorBlue, 0.0); - WRITEF(gmesa->buf, SceneAmbientColorRed, 0.2); - WRITEF(gmesa->buf, SceneAmbientColorGreen, 0.2); - WRITEF(gmesa->buf, SceneAmbientColorBlue, 0.2); - WRITEF(gmesa->buf, FrontAlpha, 1.0); - WRITEF(gmesa->buf, BackAlpha, 1.0); - - CHECK_DMA_BUFFER(gmesa, 7); - WRITE(gmesa->buf, PointSize, 1); - WRITEF(gmesa->buf, AApointSize, 1.0); - WRITE(gmesa->buf, LineWidth, 1); - WRITEF(gmesa->buf, AAlineWidth, 1.0); - WRITE(gmesa->buf, LineWidthOffset, 0); - WRITE(gmesa->buf, TransformMode, gmesa->TransformMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - - CHECK_DMA_BUFFER(gmesa, 16); - WRITE(gmesa->buf, Light0Mode, LNM_Off); - WRITE(gmesa->buf, Light1Mode, LNM_Off); - WRITE(gmesa->buf, Light2Mode, LNM_Off); - WRITE(gmesa->buf, Light3Mode, LNM_Off); - WRITE(gmesa->buf, Light4Mode, LNM_Off); - WRITE(gmesa->buf, Light5Mode, LNM_Off); - WRITE(gmesa->buf, Light6Mode, LNM_Off); - WRITE(gmesa->buf, Light7Mode, LNM_Off); - WRITE(gmesa->buf, Light8Mode, LNM_Off); - WRITE(gmesa->buf, Light9Mode, LNM_Off); - WRITE(gmesa->buf, Light10Mode, LNM_Off); - WRITE(gmesa->buf, Light11Mode, LNM_Off); - WRITE(gmesa->buf, Light12Mode, LNM_Off); - WRITE(gmesa->buf, Light13Mode, LNM_Off); - WRITE(gmesa->buf, Light14Mode, LNM_Off); - WRITE(gmesa->buf, Light15Mode, LNM_Off); - - CHECK_DMA_BUFFER(gmesa, 22); - WRITEF(gmesa->buf, Light0AmbientIntensityBlue, 0.0); - WRITEF(gmesa->buf, Light0AmbientIntensityGreen, 0.0); - WRITEF(gmesa->buf, Light0AmbientIntensityRed, 0.0); - WRITEF(gmesa->buf, Light0DiffuseIntensityBlue, 1.0); - WRITEF(gmesa->buf, Light0DiffuseIntensityGreen, 1.0); - WRITEF(gmesa->buf, Light0DiffuseIntensityRed, 1.0); - WRITEF(gmesa->buf, Light0SpecularIntensityBlue, 1.0); - WRITEF(gmesa->buf, Light0SpecularIntensityGreen, 1.0); - WRITEF(gmesa->buf, Light0SpecularIntensityRed, 1.0); - WRITEF(gmesa->buf, Light0SpotlightDirectionZ, 0.0); - WRITEF(gmesa->buf, Light0SpotlightDirectionY, 0.0); - WRITEF(gmesa->buf, Light0SpotlightDirectionX, -1.0); - WRITEF(gmesa->buf, Light0SpotlightExponent, 0.0); - WRITEF(gmesa->buf, Light0PositionZ, 0.0); - WRITEF(gmesa->buf, Light0PositionY, 0.0); - WRITEF(gmesa->buf, Light0PositionX, 1.0); - WRITEF(gmesa->buf, Light0PositionW, 0.0); - WRITEF(gmesa->buf, Light0CosSpotlightCutoffAngle, -1.0); - WRITEF(gmesa->buf, Light0ConstantAttenuation, 1.0); - WRITEF(gmesa->buf, Light0LinearAttenuation, 0.0); - WRITEF(gmesa->buf, Light0QuadraticAttenuation,0.0); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITEF(gmesa->buf, XBias, 0.0); - WRITEF(gmesa->buf, YBias, 0.0); - - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, ViewPortScaleX, gmesa->driScreen->fbWidth/4); - WRITEF(gmesa->buf, ViewPortScaleY, gmesa->driScreen->fbHeight/4); - WRITEF(gmesa->buf, ViewPortScaleZ, 1.0f); - WRITEF(gmesa->buf, ViewPortOffsetX, gmesa->x); - WRITEF(gmesa->buf, ViewPortOffsetY, gmesa->y); - WRITEF(gmesa->buf, ViewPortOffsetZ, 0.0f); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITEF(gmesa->buf, Nz, 1.0); - WRITEF(gmesa->buf, Ny, 0.0); - WRITEF(gmesa->buf, Nx, 0.0); - - /* Send the initialization commands to the HW */ - FLUSH_DMA_BUFFER(gmesa); -} diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.c b/src/mesa/drivers/dri/gamma/gamma_lock.c deleted file mode 100644 index cd4acef24da..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_lock.c +++ /dev/null @@ -1,60 +0,0 @@ - -#include "gammacontext.h" -#include "gamma_lock.h" -#include "drirenderbuffer.h" - -#ifdef DEBUG_LOCKING -char *prevLockFile = NULL; -int prevLockLine = 0; -#endif - - -/* Update the hardware state. This is called if another context has - * grabbed the hardware lock, which includes the X server. This - * function also updates the driver's window state after the X server - * moves, resizes or restacks a window -- the change will be reflected - * in the drawable position and clip rects. Since the X server grabs - * the hardware lock when it changes the window state, this routine will - * automatically be called after such a change. - */ -void gammaGetLock( gammaContextPtr gmesa, GLuint flags ) -{ - __DRIdrawable *dPriv = gmesa->driDrawable; - __DRIscreen *sPriv = gmesa->driScreen; - - drmGetLock( gmesa->driFd, gmesa->hHWContext, flags ); - - /* The window might have moved, so we might need to get new clip - * rects. - * - * NOTE: This releases and regrabs the hw lock to allow the X server - * to respond to the DRI protocol request for new drawable info. - * Since the hardware state depends on having the latest drawable - * clip rects, all state checking must be done _after_ this call. - */ - DRI_VALIDATE_DRAWABLE_INFO( sPriv, dPriv ); - - if ( gmesa->lastStamp != dPriv->lastStamp ) { - driUpdateFramebufferSize(gmesa->glCtx, dPriv); - gmesa->lastStamp = dPriv->lastStamp; - gmesa->new_state |= GAMMA_NEW_WINDOW | GAMMA_NEW_CLIP; - } - - gmesa->numClipRects = dPriv->numClipRects; - gmesa->pClipRects = dPriv->pClipRects; - -#if 0 - gmesa->dirty = ~0; - - if ( sarea->ctxOwner != gmesa->hHWContext ) { - sarea->ctxOwner = gmesa->hHWContext; - gmesa->dirty = GAMMA_UPLOAD_ALL; - } - - for ( i = 0 ; i < gmesa->lastTexHeap ; i++ ) { - if ( sarea->texAge[i] != gmesa->lastTexAge[i] ) { - gammaAgeTextures( gmesa, i ); - } - } -#endif -} diff --git a/src/mesa/drivers/dri/gamma/gamma_lock.h b/src/mesa/drivers/dri/gamma/gamma_lock.h deleted file mode 100644 index 2d117320da2..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_lock.h +++ /dev/null @@ -1,84 +0,0 @@ -#ifndef __GAMMA_LOCK_H__ -#define __GAMMA_LOCK_H__ - -extern void gammaGetLock( gammaContextPtr gmesa, GLuint flags ); - -/* Turn DEBUG_LOCKING on to find locking conflicts. - */ -#define DEBUG_LOCKING 0 - -#if DEBUG_LOCKING -extern char *prevLockFile; -extern int prevLockLine; - -#define DEBUG_LOCK() \ - do { \ - prevLockFile = (__FILE__); \ - prevLockLine = (__LINE__); \ - } while (0) - -#define DEBUG_RESET() \ - do { \ - prevLockFile = 0; \ - prevLockLine = 0; \ - } while (0) - -#define DEBUG_CHECK_LOCK() \ - do { \ - if ( prevLockFile ) { \ - fprintf( stderr, \ - "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ - prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ - exit( 1 ); \ - } \ - } while (0) - -#else - -#define DEBUG_LOCK() -#define DEBUG_RESET() -#define DEBUG_CHECK_LOCK() - -#endif - -/* - * !!! We may want to separate locks from locks with validation. This - * could be used to improve performance for those things commands that - * do not do any drawing !!! - */ - -/* Lock the hardware and validate our state. - */ -#define LOCK_HARDWARE( gmesa ) \ - do { \ - char __ret = 0; \ - DEBUG_CHECK_LOCK(); \ - DRM_CAS( gmesa->driHwLock, gmesa->hHWContext, \ - (DRM_LOCK_HELD | gmesa->hHWContext), __ret ); \ - if ( __ret ) \ - gammaGetLock( gmesa, 0 ); \ - DEBUG_LOCK(); \ - } while (0) - -/* Unlock the hardware. - */ -#define UNLOCK_HARDWARE( gmesa ) \ - do { \ - DRM_UNLOCK( gmesa->driFd, \ - gmesa->driHwLock, \ - gmesa->hHWContext ); \ - DEBUG_RESET(); \ - } while (0) - -#define GAMMAHW_LOCK( gmesa ) \ - DRM_UNLOCK(gmesa->driFd, gmesa->driHwLock, gmesa->hHWContext); \ - DRM_SPINLOCK(&gmesa->driScreen->pSAREA->drawable_lock, \ - gmesa->driScreen->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); - -#define GAMMAHW_UNLOCK( gmesa ) \ - DRM_SPINUNLOCK(&gmesa->driScreen->pSAREA->drawable_lock, \ - gmesa->driScreen->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - -#endif /* __GAMMA_LOCK_H__ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_macros.h b/src/mesa/drivers/dri/gamma/gamma_macros.h deleted file mode 100644 index d962dcdb566..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_macros.h +++ /dev/null @@ -1,323 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin <kevin@precisioninsight.com> - * - */ - -#ifndef _GAMMA_MACROS_H_ -#define _GAMMA_MACROS_H_ - -#define DEBUG_DRMDMA -#define DEBUG_ERRORS -#define DEBUG_COMMANDS_NOT -#define DEBUG_VERBOSE_NOT -#define DEBUG_VERBOSE_EXTRA_NOT - -#define RANDOMIZE_COLORS_NOT -#define TURN_OFF_CLEARS_NOT -#define CULL_ALL_PRIMS_NOT -#define TURN_OFF_DEPTH_NOT -#define TURN_OFF_BLEND_NOT -#define FAST_CLEAR_4_NOT -#define FORCE_DEPTH32_NOT -#define DONT_SEND_DMA_NOT -#define TURN_OFF_FCP_NOT -#define TURN_OFF_TEXTURES_NOT -#define DO_VALIDATE - -#define GAMMA_DMA_BUFFER_SIZE 4096 - -#if 0 -#define GAMMA_DMA_SEND_FLAGS DRM_DMA_PRIORITY -#define GAMMA_DMA_SEND_FLAGS DRM_DMA_BLOCK -#else -/* MUST use non-blocking dma flags for drawable lock routines */ -#define GAMMA_DMA_SEND_FLAGS 0 -#endif - -#if 0 -#define GAMMA_DMA_GET_FLAGS \ - (DRM_DMA_SMALLER_OK | DRM_DMA_LARGER_OK | DRM_DMA_WAIT) -#else -#define GAMMA_DMA_GET_FLAGS DRM_DMA_WAIT -#endif - -#if defined(DEBUG_DRMDMA) || defined(DEBUG_COMMANDS) || defined(DEBUG_VERBOSE) -#include <stdio.h> -#endif - -/* Note: The argument to DEBUG_GLCMDS() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_VERBOSE -#define DEBUG_GLCMDS(s) printf s -#else -#define DEBUG_GLCMDS(s) -#endif - -/* Note: The argument to DEBUG_DMACMDS() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_DRMDMA -#define DEBUG_DMACMDS(s) printf s -#else -#define DEBUG_DMACMDS(s) -#endif - -/* Note: The argument to DEBUG_WRITE() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_COMMANDS -#define DEBUG_WRITE(s) printf s -#else -#define DEBUG_WRITE(s) -#endif - -/* Note: The argument to DEBUG_ERROR() _must_ be enclosed in parenthesis */ -#ifdef DEBUG_ERRORS -#define DEBUG_ERROR(s) printf s -#else -#define DEBUG_ERROR(s) -#endif - -#define WRITEV(buf,val1,val2,val3,val4) \ -do { \ - buf++->i = 0x9C008300; \ - buf++->f = val1; \ - buf++->f = val2; \ - buf++->f = val3; \ - buf++->f = val4; \ -} while (0) - -#define WRITE(buf,reg,val) \ -do { \ - buf++->i = Glint##reg##Tag; \ - buf++->i = val; \ - DEBUG_WRITE(("WRITE(buf, %s, 0x%08x);\n", #reg, (int)val)); \ -} while (0) - -#define WRITEF(buf,reg,val) \ -do { \ - buf++->i = Glint##reg##Tag; \ - buf++->f = val; \ - DEBUG_WRITE(("WRITEF(buf, %s, %f);\n", #reg, (float)val)); \ -} while (0) - -#define CHECK_WC_DMA_BUFFER(gcp,n) \ -do { \ - (gcp)->WCbufCount += (n<<1); \ -} while (0) - -#define CHECK_DMA_BUFFER(gcp,n) \ -do { \ - if ((gcp)->bufCount+(n<<1) >= (gcp)->bufSize) \ - PROCESS_DMA_BUFFER(gcp); \ - (gcp)->bufCount += (n<<1); \ -} while (0) - -#define CHECK_DMA_BUFFER2(gcp,n) \ -do { \ - if ((gcp)->bufCount+n >= (gcp)->bufSize) \ - PROCESS_DMA_BUFFER(gcp); \ - (gcp)->bufCount += n; \ -} while (0) - -#define FLUSH_DMA_BUFFER(gcp) \ -do { \ - if (gcp->bufCount) \ - PROCESS_DMA_BUFFER(gcp); \ -} while (0) - -#ifdef DONT_SEND_DMA -#define GET_DMA(fd, hHWCtx, n, idx, size) -#define SEND_DMA(fd, hHWCtx,n, idx, cnt) -#else -#define GET_DMA(fd, hHWCtx, n, idx, size) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ - \ - dma.context = (hHWCtx); \ - dma.send_count = 0; \ - dma.send_list = NULL; \ - dma.send_sizes = NULL; \ - dma.flags = GAMMA_DMA_GET_FLAGS; \ - dma.request_count = (n); \ - dma.request_size = GAMMA_DMA_BUFFER_SIZE; \ - dma.request_list = (idx); \ - dma.request_sizes = (size); \ - \ - do { \ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_DMACMDS(("drmDMA returned %d\n", retcode)); \ - } \ - } while (!(dma).granted_count); \ - \ - for (i = 0; i < (n); i++) { \ - (size)[i] >>= 2; /* Convert from bytes to words */ \ - } \ -} while (0) - -#define SEND_DMA(fd, hHWCtx, n, idx, cnt) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ - \ - for (i = 0; i < (n); i++) { \ - (cnt)[i] <<= 2; /* Convert from words to bytes */ \ - } \ - \ - dma.context = (hHWCtx); \ - dma.send_count = 1; \ - dma.send_list = (idx); \ - dma.send_sizes = (cnt); \ - dma.flags = GAMMA_DMA_SEND_FLAGS; \ - dma.request_count = 0; \ - dma.request_size = 0; \ - dma.request_list = NULL; \ - dma.request_sizes = NULL; \ - \ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_DMACMDS(("drmDMA returned %d\n", retcode)); \ - } \ - \ - for (i = 0; i < (n); i++) { \ - (cnt)[i] = 0; \ - } \ -} while (0) -#endif - -#define GET_FIRST_DMA(fd, hHWCtx, n, idx, size, buf, cnt, gPriv) \ -do { \ - int i; \ - \ - GET_DMA(fd, hHWCtx, n, idx, size); \ - \ - for (i = 0; i < (n); i++) { \ - (buf)[i] = (dmaBuf)(gPriv)->bufs->list[(idx)[i]].address; \ - (cnt)[i] = 0; \ - } \ -} while (0) - -#define PROCESS_DMA_BUFFER_TOP_HALF(gcp) \ -do { \ - SEND_DMA((gcp)->driFd, \ - (gcp)->hHWContext, 1, &(gcp)->bufIndex, &(gcp)->bufCount); \ -} while (0) - -#define PROCESS_DMA_BUFFER_BOTTOM_HALF(gcp) \ -do { \ - GET_DMA((gcp)->driFd, \ - (gcp)->hHWContext, 1, &(gcp)->bufIndex, &(gcp)->bufSize); \ - \ - (gcp)->buf = \ - (dmaBuf)(gcp)->gammaScreen->bufs->list[(gcp)->bufIndex].address; \ -} while (0) - -#define PROCESS_DMA_BUFFER(gcp) \ -do { \ - VALIDATE_DRAWABLE_INFO(gcp); \ - PROCESS_DMA_BUFFER_TOP_HALF(gcp); \ - PROCESS_DMA_BUFFER_BOTTOM_HALF(gcp); \ -} while (0) - -#ifdef DO_VALIDATE -#define VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp) \ -do { \ - /*__DRIscreen *psp = gcp->driScreen;*/ \ - __DRIdrawable *pdp = gcp->driDrawable; \ - \ - if (*(pdp->pStamp) != pdp->lastStamp) { \ - int old_index = pdp->index; \ - while (*(pdp->pStamp) != pdp->lastStamp) { \ - DRI_VALIDATE_DRAWABLE_INFO_ONCE(pdp); \ - } \ - if (pdp->index != old_index) { \ - gcp->Window &= ~W_GIDMask; \ - gcp->Window |= (pdp->index << 5); \ - CHECK_WC_DMA_BUFFER(gcp, 1); \ - WRITE(gcp->WCbuf, GLINTWindow, gcp->Window|(gcp->FrameCount<<9));\ - } \ - \ - gammaUpdateViewportOffset( gcp->glCtx); \ - \ - if (pdp->numClipRects == 1 && \ - pdp->pClipRects->x1 == pdp->x && \ - pdp->pClipRects->x2 == (pdp->x+pdp->w) && \ - pdp->pClipRects->y1 == pdp->y && \ - pdp->pClipRects->y2 == (pdp->y+pdp->h)) { \ - CHECK_WC_DMA_BUFFER(gcp, 1); \ - WRITE(gcp->WCbuf, Rectangle2DControl, 0); \ - gcp->NotClipped = GL_TRUE; \ - } else { \ - CHECK_WC_DMA_BUFFER(gcp, 1); \ - WRITE(gcp->WCbuf, Rectangle2DControl, 1); \ - gcp->NotClipped = GL_FALSE; \ - } \ - gcp->WindowChanged = GL_TRUE; \ - \ - if (gcp->WCbufCount) { \ - SEND_DMA((gcp)->gammaScreen->driScreen->fd, \ - (gcp)->hHWContext, 1, &(gcp)->WCbufIndex, \ - &(gcp)->WCbufCount); \ - (gcp)->WCbufIndex = -1; \ - } \ - } \ -} while (0) - -#define VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gcp) \ -do { \ - if ((gcp)->WCbufIndex < 0) { \ - GET_DMA((gcp)->gammaScreen->driScreen->fd, \ - (gcp)->hHWContext, 1, &(gcp)->WCbufIndex, \ - &(gcp)->WCbufSize); \ - \ - (gcp)->WCbuf = \ - (dmaBuf)(gcp)->gammaScreen->bufs-> \ - list[(gcp)->WCbufIndex].address; \ - } \ -} while (0) - -#define VALIDATE_DRAWABLE_INFO(gcp) \ -do { \ - __DRIscreen *psp = gcp->driScreen; \ -if (gcp->driDrawable) { \ - DRM_SPINLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK(gcp); \ - DRM_SPINUNLOCK(&psp->pSAREA->drawable_lock, psp->drawLockID); \ - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gcp); \ -} \ -} while (0) -#else -#define VALIDATE_DRAWABLE_INFO(gcp) -#endif - -#define CALC_LOG2(l2,s) \ -do { \ - int __s = s; \ - l2 = 0; \ - while (__s > 1) { ++l2; __s >>= 1; } \ -} while (0) - -#endif /* _GAMMA_MACROS_H_ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_regs.h b/src/mesa/drivers/dri/gamma/gamma_regs.h deleted file mode 100644 index 9e1c735019d..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_regs.h +++ /dev/null @@ -1,658 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Authors: - * Kevin E. Martin <kevin@precisioninsight.com> - * - */ - -#ifndef _GAMMA_REGS_H_ -#define _GAMMA_REGS_H_ - -#include "gamma_client.h" - -/**************** MX FLAGS ****************/ -/* FBReadMode */ -#define FBReadSrcDisable 0x00000000 -#define FBReadSrcEnable 0x00000200 -#define FBReadDstDisable 0x00000000 -#define FBReadDstEnable 0x00000400 -#define FBDataTypeDefault 0x00000000 -#define FBDataTypeColor 0x00008000 -#define FBWindowOriginTop 0x00000000 -#define FBWindowOriginBot 0x00010000 -#define FBScanLineInt1 0x00000000 -#define FBScanLineInt2 0x00800000 -#define FBScanLineInt4 0x01000000 -#define FBScanLineInt8 0x01800000 -#define FBSrcAddrConst 0x00000000 -#define FBSrcAddrIndex 0x10000000 -#define FBSrcAddrCoord 0x20000000 - -/* LBReadMode */ -#define LBPartialProdMask 0x000001ff -#define LBReadSrcDisable 0x00000000 -#define LBReadSrcEnable 0x00000200 -#define LBReadDstDisable 0x00000000 -#define LBReadDstEnable 0x00000400 -#define LBDataTypeDefault 0x00000000 -#define LBDataTypeStencil 0x00010000 -#define LBDataTypeDepth 0x00020000 -#define LBWindowOriginTop 0x00000000 -#define LBWindowOriginBot 0x00040000 -#define LBScanLineInt1 0x00000000 -#define LBScanLineInt2 0x00100000 -#define LBScanLineInt4 0x00200000 -#define LBScanLineInt8 0x00300000 - -/* ColorDDAMode */ -#define ColorDDADisable 0x00000000 -#define ColorDDAEnable 0x00000001 -#define ColorDDAFlat 0x00000000 -#define ColorDDAGouraud 0x00000002 -#define ColorDDAShadingMask 0x00000002 - -/* AlphaTestMode */ -#define AlphaTestModeDisable 0x00000000 -#define AlphaTestModeEnable 0x00000001 -#define AT_Never 0x00000000 -#define AT_Less 0x00000002 -#define AT_Equal 0x00000004 -#define AT_LessEqual 0x00000006 -#define AT_Greater 0x00000008 -#define AT_NotEqual 0x0000000a -#define AT_GreaterEqual 0x0000000c -#define AT_Always 0x0000000e -#define AT_CompareMask 0x0000000e -#define AT_RefValueMask 0x00000ff0 - -/* AlphaBlendMode */ -#define AlphaBlendModeDisable 0x00000000 -#define AlphaBlendModeEnable 0x00000001 -#define AB_Src_Zero 0x00000000 -#define AB_Src_One 0x00000002 -#define AB_Src_DstColor 0x00000004 -#define AB_Src_OneMinusDstColor 0x00000006 -#define AB_Src_SrcAlpha 0x00000008 -#define AB_Src_OneMinusSrcAlpha 0x0000000a -#define AB_Src_DstAlpha 0x0000000c -#define AB_Src_OneMinusDstAlpha 0x0000000e -#define AB_Src_SrcAlphaSaturate 0x00000010 -#define AB_SrcBlendMask 0x0000001e -#define AB_Dst_Zero 0x00000000 -#define AB_Dst_One 0x00000020 -#define AB_Dst_SrcColor 0x00000040 -#define AB_Dst_OneMinusSrcColor 0x00000060 -#define AB_Dst_SrcAlpha 0x00000080 -#define AB_Dst_OneMinusSrcAlpha 0x000000a0 -#define AB_Dst_DstAlpha 0x000000c0 -#define AB_Dst_OneMinusDstAlpha 0x000000e0 -#define AB_DstBlendMask 0x000000e0 -#define AB_ColorFmt_8888 0x00000000 -#define AB_ColorFmt_5555 0x00000100 -#define AB_ColorFmt_4444 0x00000200 -#define AB_ColorFmt_4444Front 0x00000300 -#define AB_ColorFmt_4444Back 0x00000400 -#define AB_ColorFmt_332Front 0x00000500 -#define AB_ColorFmt_332Back 0x00000600 -#define AB_ColorFmt_121Front 0x00000700 -#define AB_ColorFmt_121Back 0x00000800 -#define AB_ColorFmt_555Back 0x00000d00 -#define AB_ColorFmt_CI8 0x00000e00 -#define AB_ColorFmt_CI4 0x00000f00 -#define AB_AlphaBufferPresent 0x00000000 -#define AB_NoAlphaBufferPresent 0x00001000 -#define AB_ColorOrder_BGR 0x00000000 -#define AB_ColorOrder_RGB 0x00002000 -#define AB_OpenGLType 0x00000000 -#define AB_QuickDraw3DType 0x00004000 -#define AB_AlphaDst_FBData 0x00000000 -#define AB_AlphaDst_FBSourceData 0x00008000 -#define AB_ColorConversionScale 0x00000000 -#define AB_ColorConversionShift 0x00010000 -#define AB_AlphaConversionScale 0x00000000 -#define AB_AlphaConversionShift 0x00020000 - -/* AntialiasMode */ -#define AntialiasModeDisable 0x00000000 -#define AntialiasModeEnable 0x00000001 - -/* AreaStippleMode */ -#define AreaStippleModeDisable 0x00000000 -#define AreaStippleModeEnable 0x00000001 -#define ASM_X32 0x00000008 -#define ASM_Y32 0x00000040 - -/* DepthMode */ -#define DepthModeDisable 0x00000000 -#define DepthModeEnable 0x00000001 -#define DM_WriteMask 0x00000002 -#define DM_SourceFragment 0x00000000 -#define DM_SourceLBData 0x00000004 -#define DM_SourceDepthRegister 0x00000008 -#define DM_SourceLBSourceData 0x0000000c -#define DM_SourceMask 0x0000000c -#define DM_Never 0x00000000 -#define DM_Less 0x00000010 -#define DM_Equal 0x00000020 -#define DM_LessEqual 0x00000030 -#define DM_Greater 0x00000040 -#define DM_NotEqual 0x00000050 -#define DM_GreaterEqual 0x00000060 -#define DM_Always 0x00000070 -#define DM_CompareMask 0x00000070 - -/* FBWriteMode */ -#define FBWriteModeDisable 0x00000000 -#define FBWriteModeEnable 0x00000001 -#define FBW_UploadColorData 0x00000008 - -/* FogMode */ -#define FogModeDisable 0x00000000 -#define FogModeEnable 0x00000001 - -/* LBWriteMode */ -#define LBWriteModeDisable 0x00000000 -#define LBWriteModeEnable 0x00000001 -#define LBW_UploadNone 0x00000000 -#define LBW_UploadDepth 0x00000002 -#define LBW_UploadStencil 0x00000004 - -/* LBRead/Write Format */ -#define LBRF_DepthWidth15 0x03 /* only permedia */ -#define LBRF_DepthWidth16 0x00 -#define LBRF_DepthWidth24 0x01 -#define LBRF_DepthWidth32 0x02 -#define LBRF_StencilWidth0 (0 << 2) -#define LBRF_StencilWidth4 (1 << 2) -#define LBRF_StencilWidth8 (2 << 2) -#define LBRF_StencilPos16 (0 << 4) -#define LBRF_StencilPos20 (1 << 4) -#define LBRF_StencilPos24 (2 << 4) -#define LBRF_StencilPos28 (3 << 4) -#define LBRF_StencilPos32 (4 << 4) -#define LBRF_FrameCount0 (0 << 7) -#define LBRF_FrameCount4 (1 << 7) -#define LBRF_FrameCount8 (2 << 7) -#define LBRF_FrameCountPos16 (0 << 9) -#define LBRF_FrameCountPos20 (1 << 9) -#define LBRF_FrameCountPos24 (2 << 9) -#define LBRF_FrameCountPos28 (3 << 9) -#define LBRF_FrameCountPos32 (4 << 9) -#define LBRF_FrameCountPos36 (5 << 9) -#define LBRF_FrameCountPos40 (6 << 9) -#define LBRF_GIDWidth0 (0 << 12) -#define LBRF_GIDWidth4 (1 << 12) -#define LBRF_GIDPos16 (0 << 13) -#define LBRF_GIDPos20 (1 << 13) -#define LBRF_GIDPos24 (2 << 13) -#define LBRF_GIDPos28 (3 << 13) -#define LBRF_GIDPos32 (4 << 13) -#define LBRF_GIDPos36 (5 << 13) -#define LBRF_GIDPos40 (6 << 13) -#define LBRF_GIDPos44 (7 << 13) -#define LBRF_GIDPos48 (8 << 13) -#define LBRF_Compact32 (1 << 17) - -/* StencilMode */ -#define StencilDisable 0x00000000 -#define StencilEnable 0x00000001 - -/* RouterMode */ -#define R_Order_TextureDepth 0x00000000 -#define R_Order_DepthTexture 0x00000001 - -/* ScissorMode */ -#define UserScissorDisable 0x00000000 -#define UserScissorEnable 0x00000001 -#define ScreenScissorDisable 0x00000000 -#define ScreenScissorEnable 0x00000002 - -/* DitherMode */ -#define DitherModeDisable 0x00000000 -#define DitherModeEnable 0x00000001 -#define DM_DitherDisable 0x00000000 -#define DM_DitherEnable 0x00000002 -#define DM_ColorFmt_8888 0x00000000 -#define DM_ColorFmt_5555 0x00000004 -#define DM_ColorFmt_4444 0x00000008 -#define DM_ColorFmt_4444Front 0x0000000c -#define DM_ColorFmt_4444Back 0x00000010 -#define DM_ColorFmt_332Front 0x00000014 -#define DM_ColorFmt_332Back 0x00000018 -#define DM_ColorFmt_121Front 0x0000001c -#define DM_ColorFmt_121Back 0x00000020 -#define DM_ColorFmt_555Back 0x00000024 -#define DM_ColorFmt_CI8 0x00000028 -#define DM_ColorFmt_CI4 0x0000002c -#define DM_XOffsetMask 0x000000c0 -#define DM_YOffsetMask 0x00000300 -#define DM_ColorOrder_BGR 0x00000000 -#define DM_ColorOrder_RGB 0x00000400 -#define DM_AlphaDitherDefault 0x00000000 -#define DM_AlphaDitherNone 0x00004000 -#define DM_Truncate 0x00000000 -#define DM_Round 0x00008000 - -/* RasterizerMode */ -#define RM_MirrorBitMask 0x00000001 -#define RM_InvertBitMask 0x00000002 -#define RM_FractionAdjNo 0x00000000 -#define RM_FractionAdjZero 0x00000004 -#define RM_FractionAdjHalf 0x00000008 -#define RM_FractionAdjNearHalf 0x0000000c -#define RM_BiasCoordZero 0x00000000 -#define RM_BiasCoordHalf 0x00000010 -#define RM_BiasCoordNearHalf 0x00000020 -#define RM_BitMaskByteSwap_ABCD 0x00000000 -#define RM_BitMaskByteSwap_BADC 0x00000080 -#define RM_BitMaskByteSwap_CDAB 0x00000100 -#define RM_BitMaskByteSwap_DCBA 0x00000180 -#define RM_BitMaskPacked 0x00000000 -#define RM_BitMaskEveryScanline 0x00000200 -#define RM_BitMaskOffsetMask 0x00007c00 -#define RM_HostDataByteSwap_ABCD 0x00000000 -#define RM_HostDataByteSwap_BADC 0x00008000 -#define RM_HostDataByteSwap_CDAB 0x00010000 -#define RM_HostDataByteSwap_DCBA 0x00018000 -#define RM_SingleGLINT 0x00000000 -#define RM_MultiGLINT 0x00020000 -#define RM_YLimitsEnable 0x00040000 - -/* Window */ -#define WindowDisable 0x00000000 -#define WindowEnable 0x00000001 -#define W_AlwaysPass 0x00000000 -#define W_NeverPass 0x00000002 -#define W_PassIfEqual 0x00000004 -#define W_PassIfNotEqual 0x00000006 -#define W_CompareMask 0x00000006 -#define W_ForceLBUpdate 0x00000008 -#define W_LBUpdateFromSource 0x00000000 -#define W_LBUpdateFromRegisters 0x00000010 -#define W_GIDMask 0x000001e0 -#define W_FrameCountMask 0x0001fe00 -#define W_StencilFCP 0x00020000 -#define W_DepthFCP 0x00040000 -#define W_OverrideWriteFiltering 0x00080000 - -/* TextureAddressMode */ -#define TextureAddressModeDisable 0x00000000 -#define TextureAddressModeEnable 0x00000001 -#define TAM_SWrap_Clamp 0x00000000 -#define TAM_SWrap_Repeat 0x00000002 -#define TAM_SWrap_Mirror 0x00000004 -#define TAM_SWrap_Mask 0x00000006 -#define TAM_TWrap_Clamp 0x00000000 -#define TAM_TWrap_Repeat 0x00000008 -#define TAM_TWrap_Mirror 0x00000010 -#define TAM_TWrap_Mask 0x00000018 -#define TAM_Operation_2D 0x00000000 -#define TAM_Operation_3D 0x00000020 -#define TAM_InhibitDDAInit 0x00000040 -#define TAM_LODDisable 0x00000000 -#define TAM_LODEnable 0x00000080 -#define TAM_DY_Disable 0x00000000 -#define TAM_DY_Enable 0x00000100 -#define TAM_WidthMask 0x00001e00 -#define TAM_HeightMask 0x0001e000 -#define TAM_TexMapType_1D 0x00000000 -#define TAM_TexMapType_2D 0x00020000 -#define TAM_TexMapType_Mask 0x00020000 - -/* TextureReadMode */ -#define TextureReadModeDisable 0x00000000 -#define TextureReadModeEnable 0x00000001 -#define TRM_WidthMask 0x0000001e -#define TRM_HeightMask 0x000001e0 -#define TRM_Depth1 0x00000000 -#define TRM_Depth2 0x00000200 -#define TRM_Depth4 0x00000400 -#define TRM_Depth8 0x00000600 -#define TRM_Depth16 0x00000800 -#define TRM_Depth32 0x00000a00 -#define TRM_DepthMask 0x00000e00 -#define TRM_Border 0x00001000 -#define TRM_Patch 0x00002000 -#define TRM_Mag_Nearest 0x00000000 -#define TRM_Mag_Linear 0x00004000 -#define TRM_Mag_Mask 0x00004000 -#define TRM_Min_Nearest 0x00000000 -#define TRM_Min_Linear 0x00008000 -#define TRM_Min_NearestMMNearest 0x00010000 -#define TRM_Min_NearestMMLinear 0x00018000 -#define TRM_Min_LinearMMNearest 0x00020000 -#define TRM_Min_LinearMMLinear 0x00028000 -#define TRM_Min_Mask 0x00038000 -#define TRM_UWrap_Clamp 0x00000000 -#define TRM_UWrap_Repeat 0x00040000 -#define TRM_UWrap_Mirror 0x00080000 -#define TRM_UWrap_Mask 0x000c0000 -#define TRM_VWrap_Clamp 0x00000000 -#define TRM_VWrap_Repeat 0x00100000 -#define TRM_VWrap_Mirror 0x00200000 -#define TRM_VWrap_Mask 0x00300000 -#define TRM_TexMapType_1D 0x00000000 -#define TRM_TexMapType_2D 0x00400000 -#define TRM_TexMapType_Mask 0x00400000 -#define TRM_MipMapDisable 0x00000000 -#define TRM_MipMapEnable 0x00800000 -#define TRM_PrimaryCacheDisable 0x00000000 -#define TRM_PrimaryCacheEnable 0x01000000 -#define TRM_FBSourceAddr_None 0x00000000 -#define TRM_FBSourceAddr_Index 0x02000000 -#define TRM_FBSourceAddr_Coord 0x04000000 -#define TRM_BorderClamp 0x08000000 - -/* TextureColorMode */ -#define TextureColorModeDisable 0x00000000 -#define TextureColorModeEnable 0x00000001 -#define TCM_Modulate 0x00000000 -#define TCM_Decal 0x00000002 -#define TCM_Blend 0x00000004 -#define TCM_Replace 0x00000006 -#define TCM_ApplicationMask 0x0000000e -#define TCM_OpenGLType 0x00000000 -#define TCM_QuickDraw3DType 0x00000010 -#define TCM_KdDDA_Disable 0x00000000 -#define TCM_KdDDA_Enable 0x00000020 -#define TCM_KsDDA_Disable 0x00000000 -#define TCM_KsDDA_Enable 0x00000040 -#define TCM_BaseFormat_Alpha 0x00000000 -#define TCM_BaseFormat_Lum 0x00000080 -#define TCM_BaseFormat_LumAlpha 0x00000100 -#define TCM_BaseFormat_Intensity 0x00000180 -#define TCM_BaseFormat_RGB 0x00000200 -#define TCM_BaseFormat_RGBA 0x00000280 -#define TCM_BaseFormatMask 0x00000380 -#define TCM_LoadMode_None 0x00000000 -#define TCM_LoadMode_Ks 0x00000400 -#define TCM_LoadMode_Kd 0x00000800 - -/* TextureCacheControl */ -#define TCC_Invalidate 0x00000001 -#define TCC_Disable 0x00000000 -#define TCC_Enable 0x00000002 - -/* TextureFilterMode */ -#define TextureFilterModeDisable 0x00000000 -#define TextureFilterModeEnable 0x00000001 -#define TFM_AlphaMapEnable 0x00000002 -#define TFM_AlphaMapSense 0x00000004 - -/* TextureFormat */ -#define TF_LittleEndian 0x00000000 -#define TF_BigEndian 0x00000001 -#define TF_16Bit_565 0x00000000 -#define TF_16Bit_555 0x00000002 -#define TF_ColorOrder_BGR 0x00000000 -#define TF_ColorOrder_RGB 0x00000004 -#define TF_Compnents_1 0x00000000 -#define TF_Compnents_2 0x00000008 -#define TF_Compnents_3 0x00000010 -#define TF_Compnents_4 0x00000018 -#define TF_CompnentsMask 0x00000018 -#define TF_OutputFmt_Texel 0x00000000 -#define TF_OutputFmt_Color 0x00000020 -#define TF_OutputFmt_BitMask 0x00000040 -#define TF_OutputFmtMask 0x00000060 -#define TF_MirrorEnable 0x00000080 -#define TF_InvertEnable 0x00000100 -#define TF_ByteSwapEnable 0x00000200 -#define TF_LUTOffsetMask 0x0003fc00 -#define TF_OneCompFmt_Lum 0x00000000 -#define TF_OneCompFmt_Alpha 0x00040000 -#define TF_OneCompFmt_Intensity 0x00080000 -#define TF_OneCompFmt_Mask 0x000c0000 -/**************** MX FLAGS ****************/ - -/************** GAMMA FLAGS ***************/ -/* GeometryMode */ -#define GM_TextureDisable 0x00000000 -#define GM_TextureEnable 0x00000001 -#define GM_FogDisable 0x00000000 -#define GM_FogEnable 0x00000002 -#define GM_FogLinear 0x00000000 -#define GM_FogExp 0x00000004 -#define GM_FogExpSquared 0x00000008 -#define GM_FogMask 0x0000000C -#define GM_FrontPolyPoint 0x00000000 -#define GM_FrontPolyLine 0x00000010 -#define GM_FrontPolyFill 0x00000020 -#define GM_BackPolyPoint 0x00000000 -#define GM_BackPolyLine 0x00000040 -#define GM_BackPolyFill 0x00000080 -#define GM_FB_PolyMask 0x000000F0 -#define GM_FrontFaceCW 0x00000000 -#define GM_FrontFaceCCW 0x00000100 -#define GM_FFMask 0x00000100 -#define GM_PolyCullDisable 0x00000000 -#define GM_PolyCullEnable 0x00000200 -#define GM_PolyCullFront 0x00000000 -#define GM_PolyCullBack 0x00000400 -#define GM_PolyCullBoth 0x00000800 -#define GM_PolyCullMask 0x00000c00 -#define GM_ClipShortLinesDisable 0x00000000 -#define GM_ClipShortLinesEnable 0x00001000 -#define GM_ClipSmallTrisDisable 0x00000000 -#define GM_ClipSmallTrisEnable 0x00002000 -#define GM_RenderMode 0x00000000 -#define GM_SelectMode 0x00004000 -#define GM_FeedbackMode 0x00008000 -#define GM_Feedback2D 0x00000000 -#define GM_Feedback3D 0x00010000 -#define GM_Feedback3DColor 0x00020000 -#define GM_Feedback3DColorTexture 0x00030000 -#define GM_Feedback4DColorTexture 0x00040000 -#define GM_CullFaceNormDisable 0x00000000 -#define GM_CullFaceNormEnable 0x00080000 -#define GM_AutoFaceNormDisable 0x00000000 -#define GM_AutoFaceNormEnable 0x00100000 -#define GM_GouraudShading 0x00000000 -#define GM_FlatShading 0x00200000 -#define GM_ShadingMask 0x00200000 -#define GM_UserClipNone 0x00000000 -#define GM_UserClip0 0x00400000 -#define GM_UserClip1 0x00800000 -#define GM_UserClip2 0x01000000 -#define GM_UserClip3 0x02000000 -#define GM_UserClip4 0x04000000 -#define GM_UserClip5 0x08000000 -#define GM_PolyOffsetPointDisable 0x00000000 -#define GM_PolyOffsetPointEnable 0x10000000 -#define GM_PolyOffsetLineDisable 0x00000000 -#define GM_PolyOffsetLineEnable 0x20000000 -#define GM_PolyOffsetFillDisable 0x00000000 -#define GM_PolyOffsetFillEnable 0x40000000 -#define GM_InvertFaceNormCullDisable 0x00000000 -#define GM_InvertFaceNormCullEnable 0x80000000 - -/* Begin */ -#define B_AreaStippleDisable 0x00000000 -#define B_AreaStippleEnable 0x00000001 -#define B_LineStippleDisable 0x00000000 -#define B_LineStippleEnable 0x00000002 -#define B_AntiAliasDisable 0x00000000 -#define B_AntiAliasEnable 0x00000100 -#define B_TextureDisable 0x00000000 -#define B_TextureEnable 0x00002000 -#define B_FogDisable 0x00000000 -#define B_FogEnable 0x00004000 -#define B_SubPixelCorrectDisable 0x00000000 -#define B_SubPixelCorrectEnable 0x00010000 -#define B_PrimType_Null 0x00000000 -#define B_PrimType_Points 0x10000000 -#define B_PrimType_Lines 0x20000000 -#define B_PrimType_LineLoop 0x30000000 -#define B_PrimType_LineStrip 0x40000000 -#define B_PrimType_Triangles 0x50000000 -#define B_PrimType_TriangleStrip 0x60000000 -#define B_PrimType_TriangleFan 0x70000000 -#define B_PrimType_Quads 0x80000000 -#define B_PrimType_QuadStrip 0x90000000 -#define B_PrimType_Polygon 0xa0000000 -#define B_PrimType_Mask 0xf0000000 - -/* EdgeFlag */ -#define EdgeFlagDisable 0x00000000 -#define EdgeFlagEnable 0x00000001 - -/* NormalizeMode */ -#define NormalizeModeDisable 0x00000000 -#define NormalizeModeEnable 0x00000001 -#define FaceNormalDisable 0x00000000 -#define FaceNormalEnable 0x00000002 -#define InvertAutoFaceNormal 0x00000004 - -/* LightingMode */ -#define LightingModeDisable 0x00000000 -#define LightingModeEnable 0x00000001 -#define LightingModeTwoSides 0x00000004 -#define LightingModeLocalViewer 0x00000008 -#define LightingModeSpecularEnable 0x00008000 - -/* Light0Mode */ -#define Light0ModeDisable 0x00000000 -#define Light0ModeEnable 0x00000001 -#define Light0ModeSpotLight 0x00000002 -#define Light0ModeAttenuation 0x00000004 -#define Light0ModeLocal 0x00000008 - -/* Light0Mode */ -#define Light1ModeDisable 0x00000000 -#define Light1ModeEnable 0x00000001 -#define Light1ModeSpotLight 0x00000002 -#define Light1ModeAttenuation 0x00000004 -#define Light1ModeLocal 0x00000008 - -/* ColorMaterialMode */ -#define ColorMaterialModeDisable 0x00000000 -#define ColorMaterialModeEnable 0x00000001 -#define ColorMaterialModeFront 0x00000000 -#define ColorMaterialModeBack 0x00000002 -#define ColorMaterialModeFrontAndBack 0x00000004 -#define ColorMaterialModeEmission 0x00000000 -#define ColorMaterialModeAmbient 0x00000008 -#define ColorMaterialModeDiffuse 0x00000010 -#define ColorMaterialModeSpecular 0x00000018 -#define ColorMaterialModeAmbAndDiff 0x00000020 -#define ColorMaterialModeMask 0x0000003e - -/* MaterialMode */ -#define MaterialModeDisable 0x00000000 -#define MaterialModeEnable 0x00000001 -#define MaterialModeTwoSides 0x00000080 - -/* DeltaMode */ -#define DM_Target300SX 0x00000000 -#define DM_Target500TXMX 0x00000001 -#define DM_Depth16 0x00000004 -#define DM_Depth24 0x00000008 -#define DM_Depth32 0x0000000c -#define DM_FogEnable 0x00000010 -#define DM_TextureEnable 0x00000020 -#define DM_SmoothShadingEnable 0x00000040 -#define DM_DepthEnable 0x00000080 -#define DM_SpecularEnable 0x00000100 -#define DM_DiffuseEnable 0x00000200 -#define DM_SubPixlCorrectionEnable 0x00000400 -#define DM_DiamondExit 0x00000800 -#define DM_NoDraw 0x00001000 -#define DM_ClampEnable 0x00002000 -#define DM_TextureParameterAsGiven 0x00000000 -#define DM_TextureParameterClamped 0x00004000 -#define DM_TextureParameterNormalized 0x00008000 -#define DM_BiasCoords 0x00080000 -#define DM_ColorDiffuse 0x00100000 -#define DM_ColorSpecular 0x00200000 -#define DM_FlatShadingMethod 0x00400000 - -/* PointMode */ -#define PM_AntialiasDisable 0x00000000 -#define PM_AntialiasEnable 0x00000001 -#define PM_AntialiasQuality_4x4 0x00000000 -#define PM_AntialiasQuality_8x8 0x00000002 - -/* LogicalOpMode */ -#define LogicalOpModeDisable 0x00000000 -#define LogicalOpModeEnable 0x00000001 -#define LogicalOpModeMask 0x0000001e - -/* LineMode */ -#define LM_StippleDisable 0x00000000 -#define LM_StippleEnable 0x00000001 -#define LM_RepeatFactorMask 0x000003fe -#define LM_StippleMask 0x03fffc00 -#define LM_MirrorDisable 0x00000000 -#define LM_MirrorEnable 0x04000000 -#define LM_AntialiasDisable 0x00000000 -#define LM_AntialiasEnable 0x08000000 -#define LM_AntialiasQuality_4x4 0x00000000 -#define LM_AntialiasQuality_8x8 0x10000000 - -/* TriangleMode */ -#define TM_AntialiasDisable 0x00000000 -#define TM_AntialiasEnable 0x00000001 -#define TM_AntialiasQuality_4x4 0x00000000 -#define TM_AntialiasQuality_8x8 0x00000002 -#define TM_UseTriPacketInterface 0x00000004 - -/* TransformMode */ -#define XM_UseModelViewMatrix 0x00000001 -#define XM_UseModelViewProjMatrix 0x00000002 -#define XM_XformNormals 0x00000004 -#define XM_XformFaceNormals 0x00000008 -#define XM_XformTexture 0x00000010 -#define XM_XMask 0x00000013 -#define XM_TexGenModeS_None 0x00000000 -#define XM_TexGenModeS_ObjLinear 0x00000020 -#define XM_TexGenModeS_EyeLinear 0x00000040 -#define XM_TexGenModeS_SphereMap 0x00000060 -#define XM_TexGenModeT_None 0x00000000 -#define XM_TexGenModeT_ObjLinear 0x00000080 -#define XM_TexGenModeT_EyeLinear 0x00000100 -#define XM_TexGenModeT_SphereMap 0x00000180 -#define XM_TexGenModeR_None 0x00000000 -#define XM_TexGenModeR_ObjLinear 0x00000200 -#define XM_TexGenModeR_EyeLinear 0x00000400 -#define XM_TexGenModeR_SphereMap 0x00000600 -#define XM_TexGenModeQ_None 0x00000000 -#define XM_TexGenModeQ_ObjLinear 0x00000800 -#define XM_TexGenModeQ_EyeLinear 0x00001000 -#define XM_TexGenModeQQSphereMap 0x00001800 -#define XM_TexGenS 0x00002000 -#define XM_TexGenT 0x00004000 -#define XM_TexGenR 0x00008000 -#define XM_TexGenQ 0x00010000 - -/* LightNMode */ -#define LNM_Off 0x00000000 -#define LNM_On 0x00000001 -/************** GAMMA FLAGS ***************/ - -#endif /* _GAMMA_REGS_H_ */ diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c deleted file mode 100644 index a03a93d132c..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_render.c +++ /dev/null @@ -1,220 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver. - * - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/imports.h" -#include "main/mtypes.h" - -#include "tnl/tcontext.h" - -#include "gammacontext.h" -#include "gamma_tris.h" -#include "gamma_vb.h" - - -/* !! Should template this eventually !! */ - -static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLfloat (*coord)[4]; - GLuint coord_stride; - GLfloat (*col)[4]; - GLuint col_stride; - int i; - GLuint tc0_stride = 0; - GLfloat (*tc0)[4] = 0; - GLuint tc0_size = 0; - - col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; - col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride; - tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; - tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size; - coord = VB->ClipPtr->data; - coord_stride = VB->ClipPtr->stride; - } else { - coord = VB->NdcPtr->data; - coord_stride = VB->NdcPtr->stride; - } - - if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 4) { - for (i=start; i < end; i++) { - CHECK_DMA_BUFFER(gmesa, 9); - WRITEF(gmesa->buf, Tq4, tc0[i][3]); - WRITEF(gmesa->buf, Tr4, tc0[i][2]); - WRITEF(gmesa->buf, Tt4, tc0[i][0]); - WRITEF(gmesa->buf, Ts4, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); - WRITEF(gmesa->buf, Vw, coord[i][3]); - WRITEF(gmesa->buf, Vz, coord[i][2]); - WRITEF(gmesa->buf, Vy, coord[i][1]); - WRITEF(gmesa->buf, Vx4, coord[i][0]); - } - } else if (ctx->Texture.Unit[0]._ReallyEnabled && tc0_size == 2) { - for (i=start; i < end; i++) { - CHECK_DMA_BUFFER(gmesa, 7); - WRITEF(gmesa->buf, Tt2, tc0[i][0]); - WRITEF(gmesa->buf, Ts2, tc0[i][1]); - WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); - WRITEF(gmesa->buf, Vw, coord[i][3]); - WRITEF(gmesa->buf, Vz, coord[i][2]); - WRITEF(gmesa->buf, Vy, coord[i][1]); - WRITEF(gmesa->buf, Vx4, coord[i][0]); - } - } else { - for (i=start; i < end; i++) { - CHECK_DMA_BUFFER(gmesa, 4); - WRITE(gmesa->buf, PackedColor4, *(uint32_t*)col[i]); - WRITEF(gmesa->buf, Vz, coord[i][2]); - WRITEF(gmesa->buf, Vy, coord[i][1]); - WRITEF(gmesa->buf, Vx3, coord[i][0]); - } - } -} - -#define HAVE_POINTS 1 -#define HAVE_LINES 1 -#define HAVE_LINE_STRIPS 1 -#define HAVE_TRIANGLES 1 -#define HAVE_TRI_STRIPS 1 -#define HAVE_TRI_STRIP_1 0 -#define HAVE_TRI_FANS 1 -#define HAVE_QUADS 1 -#define HAVE_QUAD_STRIPS 1 -#define HAVE_POLYGONS 1 - -#define HAVE_ELTS 0 - - -static const GLuint hw_prim[GL_POLYGON+1] = { - B_PrimType_Points, - B_PrimType_Lines, - B_PrimType_LineLoop, - B_PrimType_LineStrip, - B_PrimType_Triangles, - B_PrimType_TriangleStrip, - B_PrimType_TriangleFan, - B_PrimType_Quads, - B_PrimType_QuadStrip, - B_PrimType_Polygon -}; - -static INLINE void gammaStartPrimitive( gammaContextPtr gmesa, GLenum prim ) -{ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, gmesa->Begin | hw_prim[prim]); -} - -static INLINE void gammaEndPrimitive( gammaContextPtr gmesa ) -{ - GLcontext *ctx = gmesa->glCtx; - - if ( ctx->Line.SmoothFlag || - ctx->Polygon.SmoothFlag || - ctx->Point.SmoothFlag ) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); - } - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -#define LOCAL_VARS gammaContextPtr gmesa = GAMMA_CONTEXT(ctx) -#define INIT( prim ) gammaStartPrimitive( gmesa, prim ) -#define FLUSH() gammaEndPrimitive( gmesa ) -#define GET_CURRENT_VB_MAX_VERTS() \ - (gmesa->bufSize - gmesa->bufCount) / 2 -#define GET_SUBSEQUENT_VB_MAX_VERTS() \ - GAMMA_DMA_BUFFER_SIZE / 2 - -#define ALLOC_VERTS( nr ) (void *)0 /* todo: explicit alloc */ -#define EMIT_VERTS( ctx, j, nr, buf ) (gamma_emit(ctx, j, (j)+(nr)), (void *)0) - -#define TAG(x) gamma_##x -#include "tnl_dd/t_dd_dmatmp.h" - - -/**********************************************************************/ -/* Render pipeline stage */ -/**********************************************************************/ - - -static GLboolean gamma_run_render( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint i; - tnl_render_func *tab; - - /* GH: THIS IS A HACK!!! */ - if (VB->ClipOrMask || gmesa->RenderIndex != 0) - return GL_TRUE; /* don't handle clipping here */ - - /* We don't do elts */ - if (VB->Elts || !gamma_validate_render( ctx, VB )) - return GL_TRUE; - - tab = TAG(render_tab_verts); - - tnl->Driver.Render.Start( ctx ); - - for (i = 0 ; i < VB->PrimitiveCount ; i++) - { - GLuint prim = _tnl_translate_prim(&VB->Primitive[i]); - GLuint start = VB->Primitive[i].start; - GLuint length = VB->Primitive[i].count; - - if (!length) - continue; - - tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim); - } - - tnl->Driver.Render.Finish( ctx ); - - return GL_FALSE; /* finished the pipe */ -} - - -const struct tnl_pipeline_stage _gamma_render_stage = -{ - "gamma render", - NULL, - NULL, - NULL, - NULL, - gamma_run_render /* run */ -}; diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.c b/src/mesa/drivers/dri/gamma/gamma_screen.c deleted file mode 100644 index f72a4a56969..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_screen.c +++ /dev/null @@ -1,147 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - */ - -#include "gammacontext.h" -#include "gamma_vb.h" -#include "glint_dri.h" - -#include "main/imports.h" - -gammaScreenPtr gammaCreateScreen( __DRIscreen *sPriv ) -{ - gammaScreenPtr gammaScreen; - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)sPriv->pDevPriv; - int i; - - if (sPriv->devPrivSize != sizeof(GLINTDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(GLINTDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - -#if 0 - /* Check the DRI externsion version */ - if ( sPriv->driMajor != 3 || sPriv->driMinor != 1 ) { - __driUtilMessage( "Gamma DRI driver expected DRI version 4.0.x " - "but got version %d.%d.%d", - sPriv->driMajor, sPriv->driMinor, sPriv->driPatch ); - return NULL; - } - - /* Check that the DDX driver version is compatible */ - if ( sPriv->ddxMajor != 4 || - sPriv->ddxMinor != 0 || - sPriv->ddxPatch < 0 ) { - __driUtilMessage( "r128 DRI driver expected DDX driver version 4.0.x but got version %d.%d.%d", sPriv->ddxMajor, sPriv->ddxMinor, sPriv->ddxPatch ); - return GL_FALSE; - } - - /* Check that the DRM driver version is compatible */ - if ( sPriv->drmMajor != 2 || - sPriv->drmMinor != 1 || - sPriv->drmPatch < 0 ) { - __driUtilMessage( "r128 DRI driver expected DRM driver version 2.1.x but got version %d.%d.%d", sPriv->drmMajor, sPriv->drmMinor, sPriv->drmPatch ); - return GL_FALSE; - } -#endif - - /* Allocate the private area */ - gammaScreen = (gammaScreenPtr) CALLOC( sizeof(*gammaScreen) ); - if ( !gammaScreen ) return NULL; - - gammaScreen->regionCount = 4; /* Magic number. Can we fix this? */ - - gammaScreen->regions = CALLOC(gammaScreen->regionCount * - sizeof(gammaRegion)); - - gammaScreen->regions[0].handle = gDRIPriv->registers0.handle; - gammaScreen->regions[0].size = gDRIPriv->registers0.size; - gammaScreen->regions[1].handle = gDRIPriv->registers1.handle; - gammaScreen->regions[1].size = gDRIPriv->registers1.size; - gammaScreen->regions[2].handle = gDRIPriv->registers2.handle; - gammaScreen->regions[2].size = gDRIPriv->registers2.size; - gammaScreen->regions[3].handle = gDRIPriv->registers3.handle; - gammaScreen->regions[3].size = gDRIPriv->registers3.size; - - /* Next, map all the regions */ - for (i = 0; i < gammaScreen->regionCount; i++) { - if (drmMap(sPriv->fd, - gammaScreen->regions[i].handle, - gammaScreen->regions[i].size, - &gammaScreen->regions[i].map)) { - while (--i > 0) { - (void)drmUnmap(gammaScreen->regions[i].map, - gammaScreen->regions[i].size); - } - return GL_FALSE; - } - } - - /* Get the list of dma buffers */ - gammaScreen->bufs = drmMapBufs(sPriv->fd); - - if (!gammaScreen->bufs) { - while (gammaScreen->regionCount > 0) { - (void)drmUnmap(gammaScreen->regions[gammaScreen->regionCount].map, - gammaScreen->regions[gammaScreen->regionCount].size); - gammaScreen->regionCount--; - } - return GL_FALSE; - } - - gammaScreen->textureSize = gDRIPriv->textureSize; - gammaScreen->logTextureGranularity = gDRIPriv->logTextureGranularity; - gammaScreen->cpp = gDRIPriv->cpp; - gammaScreen->frontOffset = gDRIPriv->frontOffset; - gammaScreen->frontPitch = gDRIPriv->frontPitch; - gammaScreen->backOffset = gDRIPriv->backOffset; - gammaScreen->backPitch = gDRIPriv->backPitch; - gammaScreen->backX = gDRIPriv->backX; - gammaScreen->backY = gDRIPriv->backY; - gammaScreen->depthOffset = gDRIPriv->depthOffset; - gammaScreen->depthPitch = gDRIPriv->depthPitch; - - gammaScreen->driScreen = sPriv; - - return gammaScreen; -} - -/* Destroy the device specific screen private data struct. - */ -void gammaDestroyScreen( __DRIscreen *sPriv ) -{ - gammaScreenPtr gammaScreen = (gammaScreenPtr)sPriv->private; - - /* First, unmap the dma buffers */ - drmUnmapBufs( gammaScreen->bufs ); - - /* Next, unmap all the regions */ - while (gammaScreen->regionCount > 0) { - (void)drmUnmap(gammaScreen->regions[gammaScreen->regionCount].map, - gammaScreen->regions[gammaScreen->regionCount].size); - gammaScreen->regionCount--; - } - FREE(gammaScreen->regions); - FREE(gammaScreen); -} diff --git a/src/mesa/drivers/dri/gamma/gamma_screen.h b/src/mesa/drivers/dri/gamma/gamma_screen.h deleted file mode 100644 index c716ea89c29..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_screen.h +++ /dev/null @@ -1,30 +0,0 @@ -typedef struct _gammaRegion { - drm_handle_t handle; - drmSize size; - drmAddress map; -} gammaRegion, *gammaRegionPtr; - -typedef struct { - - int regionCount; /* Count of register regions */ - gammaRegion *regions; /* Vector of mapped region info */ - - drmBufMapPtr bufs; /* Map of DMA buffers */ - - __DRIscreen *driScreen; /* Back pointer to DRI screen */ - - int cpp; - int frontPitch; - int frontOffset; - - int backPitch; - int backOffset; - int backX; - int backY; - - int depthOffset; - int depthPitch; - - int textureSize; - int logTextureGranularity; -} gammaScreenRec, *gammaScreenPtr; diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c deleted file mode 100644 index 3f0b81800c5..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ /dev/null @@ -1,314 +0,0 @@ - -#include "gammacontext.h" -#include "gamma_lock.h" -#include "colormac.h" - -#include "swrast/swrast.h" - -#define DBG 0 - -#define LOCAL_VARS \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIscreen *sPriv = gmesa->driScreen; \ - __DRIdrawable *dPriv = gmesa->driDrawable; \ - GLuint pitch = sPriv->fbWidth * gammascrn->cpp; \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + \ - gmesa->drawOffset + \ - (dPriv->x * gammascrn->cpp) + \ - (dPriv->y * pitch)); \ - GLuint p; \ - (void) buf; (void) p - -/* FIXME! Depth/Stencil read/writes don't work ! */ -#define LOCAL_DEPTH_VARS \ - gammaScreenPtr gammascrn = gmesa->gammaScreen; \ - __DRIdrawable *dPriv = gmesa->driDrawable; \ - __DRIscreen *sPriv = gmesa->driScreen; \ - GLuint pitch = gammascrn->depthPitch; \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + \ - gammascrn->depthOffset + \ - dPriv->x * gammascrn->cpp + \ - dPriv->y * pitch) - -#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS - -#define Y_FLIP( _y ) (height - _y - 1) - -#define HW_LOCK() \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - FLUSH_DMA_BUFFER(gmesa); \ - gammaGetLock( gmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT ); \ - GAMMAHW_LOCK( gmesa ); - -#define HW_UNLOCK() GAMMAHW_UNLOCK( gmesa ) - - - -/* ================================================================ - * Color buffer - */ - -/* 16 bit, RGB565 color spanline and pixel functions - */ -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_565( color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 8) | \ - (((int)g & 0xfc) << 3) | \ - (((int)b & 0xf8) >> 3)) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*2 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \ - rgba[0] = (p >> 8) & 0xf8; \ - rgba[1] = (p >> 3) & 0xfc; \ - rgba[2] = (p << 3) & 0xf8; \ - rgba[3] = 0xff; \ - if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \ - if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \ - if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; \ - } while (0) - -#define TAG(x) gamma##x##_RGB565 -#include "spantmp.h" - - -/* 32 bit, ARGB8888 color spanline and pixel functions - */ - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \ - (g << 8) | \ - (r << 16) | \ - (a << 24) ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ -do { \ - GLuint p = *(GLuint *)(buf + _x*4 + _y*pitch); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ -} while (0) - -#define TAG(x) gamma##x##_ARGB8888 -#include "spantmp.h" - - -/* 16 bit depthbuffer functions. - */ -#define VALUE_TYPE GLushort - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + (_x)*2 + (_y)*pitch) = d; - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + (_x)*2 + (_y)*pitch); - -#define TAG(x) gamma##x##_16 -#include "depthtmp.h" - - -#if 0 /* Unused */ -/* 32 bit depthbuffer functions. - */ -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = d; - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); - -#define TAG(x) gamma##x##_32 -#include "depthtmp.h" -#endif - - -/* 24/8 bit interleaved depth/stencil functions - */ -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + (_x)*4 + (_y)*pitch); \ - tmp &= 0xff; \ - tmp |= (d) & 0xffffff00; \ - *(GLuint *)(buf + (_x)*4 + (_y)*pitch) = tmp; \ -} - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + (_x)*4 + (_y)*pitch) & ~0xff; - - -#define TAG(x) gamma##x##_24_8 -#include "depthtmp.h" - -#if 0 -#define WRITE_STENCIL( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ - tmp &= 0xffffff00; \ - tmp |= d & 0xff; \ - *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ -} - -#define READ_STENCIL( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff; - -#define TAG(x) gamma##x##_24_8 -#include "stenciltmp.h" - -static void gammaReadRGBASpan8888( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - gammaScreenPtr gammascrn = gmesa->gammaScreen; - uint32_t dwords1, dwords2, i = 0; - char *src = (char *)rgba[0]; - GLuint read = n * gammascrn->cpp; /* Number of bytes we are expecting */ - uint32_t data; - - FLUSH_DMA_BUFFER(gmesa); - CHECK_DMA_BUFFER(gmesa, 16); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode & ~(LBReadSrcEnable | LBReadDstEnable)); - WRITE(gmesa->buf, ColorDDAMode, ColorDDAEnable); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeDisable); - WRITE(gmesa->buf, FBReadMode, (gmesa->FBReadMode & ~FBReadSrcEnable) | FBReadDstEnable | FBDataTypeColor); - WRITE(gmesa->buf, FilterMode, 0x200); /* Pass FBColorData */ - WRITE(gmesa->buf, FBWriteMode, FBW_UploadColorData | FBWriteModeDisable); - WRITE(gmesa->buf, StartXSub, (x+n)<<16); - WRITE(gmesa->buf, StartXDom, x<<16); - WRITE(gmesa->buf, StartY, y<<16); - WRITE(gmesa->buf, GLINTCount, 1); - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, dY, 1<<16); - WRITE(gmesa->buf, Render, PrimitiveTrapezoid); - FLUSH_DMA_BUFFER(gmesa); - -moredata: - - dwords1 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[0].map) + (GlintOutFIFOWords)); - dwords2 = *(volatile uint32_t*)(void *)(((uint8_t*)gammascrn->regions[2].map) + (GlintOutFIFOWords)); - - if (dwords1) { - memcpy(src, (char*)gammascrn->regions[1].map + 0x1000, dwords1 << 2); - src += dwords1 << 2; - read -= dwords1 << 2; - } - if (dwords2) { - memcpy(src, (char*)gammascrn->regions[3].map + 0x1000, dwords2 << 2); - src += dwords2 << 2; - read -= dwords2 << 2; - } - - if (read) - goto moredata; - -done: - - CHECK_DMA_BUFFER(gmesa, 6); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - WRITE(gmesa->buf, FilterMode, 0x400); -} -#endif - -static void gammaSetBuffer( GLcontext *ctx, - GLframebuffer *colorBuffer, - GLuint bufferBit ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch ( bufferBit ) { - case BUFFER_BIT_FRONT_LEFT: - gmesa->readOffset = 0; - break; - case BUFFER_BIT_BACK_LEFT: - gmesa->readOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; - break; - default: - _mesa_problem(ctx, "Unexpected buffer 0x%x in gammaSetBuffer()", bufferBit); - } -} - - -void gammaDDInitSpanFuncs( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - - swdd->SetBuffer = gammaSetBuffer; - - switch ( gmesa->gammaScreen->cpp ) { - case 2: - swdd->WriteRGBASpan = gammaWriteRGBASpan_RGB565; - swdd->WriteRGBSpan = gammaWriteRGBSpan_RGB565; - swdd->WriteMonoRGBASpan = gammaWriteMonoRGBASpan_RGB565; - swdd->WriteRGBAPixels = gammaWriteRGBAPixels_RGB565; - swdd->WriteMonoRGBAPixels = gammaWriteMonoRGBAPixels_RGB565; - swdd->ReadRGBASpan = gammaReadRGBASpan_RGB565; - swdd->ReadRGBAPixels = gammaReadRGBAPixels_RGB565; - break; - - case 4: - swdd->WriteRGBASpan = gammaWriteRGBASpan_ARGB8888; - swdd->WriteRGBSpan = gammaWriteRGBSpan_ARGB8888; - swdd->WriteMonoRGBASpan = gammaWriteMonoRGBASpan_ARGB8888; - swdd->WriteRGBAPixels = gammaWriteRGBAPixels_ARGB8888; - swdd->WriteMonoRGBAPixels = gammaWriteMonoRGBAPixels_ARGB8888; -#if 1 - swdd->ReadRGBASpan = gammaReadRGBASpan_ARGB8888; -#else - swdd->ReadRGBASpan = gammaReadRGBASpan8888; -#endif - swdd->ReadRGBAPixels = gammaReadRGBAPixels_ARGB8888; - break; - - default: - break; - } - - switch ( gmesa->glCtx->Visual.depthBits ) { - case 16: - swdd->ReadDepthSpan = gammaReadDepthSpan_16; - swdd->WriteDepthSpan = gammaWriteDepthSpan_16; - swdd->ReadDepthPixels = gammaReadDepthPixels_16; - swdd->WriteDepthPixels = gammaWriteDepthPixels_16; - break; - - case 24: - swdd->ReadDepthSpan = gammaReadDepthSpan_24_8; - swdd->WriteDepthSpan = gammaWriteDepthSpan_24_8; - swdd->ReadDepthPixels = gammaReadDepthPixels_24_8; - swdd->WriteDepthPixels = gammaWriteDepthPixels_24_8; - -#if 0 - swdd->ReadStencilSpan = gammaReadStencilSpan_24_8; - swdd->WriteStencilSpan = gammaWriteStencilSpan_24_8; - swdd->ReadStencilPixels = gammaReadStencilPixels_24_8; - swdd->WriteStencilPixels = gammaWriteStencilPixels_24_8; -#endif - break; - - default: - break; - } -} diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c deleted file mode 100644 index 47df37466d7..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ /dev/null @@ -1,1722 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver - */ - -#include "gammacontext.h" -#include "gamma_main/macros.h" -#include "buffers.h" -#include "main/macros.h" -#include "glint_dri.h" -#include "colormac.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" -#include "tnl/tnl.h" - -#define ENABLELIGHTING 0 - -/* ============================================================= - * Alpha blending - */ - -static void gammaUpdateAlphaMode( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t a = gmesa->AlphaTestMode; - uint32_t b = gmesa->AlphaBlendMode; - uint32_t f = gmesa->AB_FBReadMode_Save = 0; - GLubyte refByte = (GLint) (ctx->Color.AlphaRef * 255.0); - - a &= ~(AT_CompareMask | AT_RefValueMask); - b &= ~(AB_SrcBlendMask | AB_DstBlendMask); - - a |= refByte << 4; - - switch ( ctx->Color.AlphaFunc ) { - case GL_NEVER: - a |= AT_Never; - break; - case GL_LESS: - a |= AT_Less; - break; - case GL_EQUAL: - a |= AT_Equal; - break; - case GL_LEQUAL: - a |= AT_LessEqual; - break; - case GL_GEQUAL: - a |= AT_GreaterEqual; - break; - case GL_GREATER: - a |= AT_Greater; - break; - case GL_NOTEQUAL: - a |= AT_NotEqual; - break; - case GL_ALWAYS: - a |= AT_Always; - break; - } - - if ( ctx->Color.AlphaEnabled ) { - f |= FBReadDstEnable; - a |= AlphaTestModeEnable; - } else { - a &= ~AlphaTestModeEnable; - } - - switch ( ctx->Color.BlendSrcRGB ) { - case GL_ZERO: - b |= AB_Src_Zero; - break; - case GL_ONE: - b |= AB_Src_One; - break; - case GL_DST_COLOR: - b |= AB_Src_DstColor; - break; - case GL_ONE_MINUS_DST_COLOR: - b |= AB_Src_OneMinusDstColor; - break; - case GL_SRC_ALPHA: - b |= AB_Src_SrcAlpha; - break; - case GL_ONE_MINUS_SRC_ALPHA: - b |= AB_Src_OneMinusSrcAlpha; - break; - case GL_DST_ALPHA: - b |= AB_Src_DstAlpha; - f |= FBReadSrcEnable; - break; - case GL_ONE_MINUS_DST_ALPHA: - b |= AB_Src_OneMinusDstAlpha; - f |= FBReadSrcEnable; - break; - case GL_SRC_ALPHA_SATURATE: - b |= AB_Src_SrcAlphaSaturate; - break; - } - - switch ( ctx->Color.BlendDstRGB ) { - case GL_ZERO: - b |= AB_Dst_Zero; - break; - case GL_ONE: - b |= AB_Dst_One; - break; - case GL_SRC_COLOR: - b |= AB_Dst_SrcColor; - break; - case GL_ONE_MINUS_SRC_COLOR: - b |= AB_Dst_OneMinusSrcColor; - break; - case GL_SRC_ALPHA: - b |= AB_Dst_SrcAlpha; - break; - case GL_ONE_MINUS_SRC_ALPHA: - b |= AB_Dst_OneMinusSrcAlpha; - break; - case GL_DST_ALPHA: - b |= AB_Dst_DstAlpha; - f |= FBReadSrcEnable; - break; - case GL_ONE_MINUS_DST_ALPHA: - b |= AB_Dst_OneMinusDstAlpha; - f |= FBReadSrcEnable; - break; - } - - if ( ctx->Color.BlendEnabled ) { - f |= FBReadDstEnable; - b |= AlphaBlendModeEnable; - } else { - b &= ~AlphaBlendModeEnable; - } - - if ( gmesa->AlphaTestMode != a ) { - gmesa->AlphaTestMode = a; - gmesa->dirty |= GAMMA_UPLOAD_ALPHA; - } - if ( gmesa->AlphaBlendMode != b) { - gmesa->AlphaBlendMode = b; - gmesa->dirty |= GAMMA_UPLOAD_BLEND; - } - gmesa->AB_FBReadMode_Save = f; -} - -static void gammaDDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - (void) ref; - - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_ALPHA; -} - -static void gammaDDBlendEquationSeparate( GLcontext *ctx, - GLenum modeRGB, GLenum modeA ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - assert( modeRGB == modeA ); - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_ALPHA; -} - -static void gammaDDBlendFuncSeparate( GLcontext *ctx, - GLenum sfactorRGB, GLenum dfactorRGB, - GLenum sfactorA, GLenum dfactorA ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_ALPHA; -} - - -/* ================================================================ - * Buffer clear - */ - -static void gammaDDClear( GLcontext *ctx, GLbitfield mask ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)gmesa->driScreen->pDevPriv; - GLuint temp = 0; - - FLUSH_BATCH( gmesa ); - - /* Update and emit any new state. We need to do this here to catch - * changes to the masks. - * FIXME: Just update the masks? - */ - if ( gmesa->new_state ) - gammaDDUpdateHWState( ctx ); - -#ifdef DO_VALIDATE - /* Flush any partially filled buffers */ - FLUSH_DMA_BUFFER(gmesa); - - DRM_SPINLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); -#endif - - if (mask & BUFFER_BIT_DEPTH) { - /* Turn off writes the FB */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeDisable); - - mask &= ~BUFFER_BIT_DEPTH; - - /* - * Turn Rectangle2DControl off when the window is not clipped - * (i.e., the GID tests are not necessary). This dramatically - * increases the performance of the depth clears. - */ - if (!gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 1); - } - - temp = (gmesa->LBReadMode & LBPartialProdMask) | LBWindowOriginBot; - if (gDRIPriv->numMultiDevices == 2) temp |= LBScanLineInt2; - - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, LBReadMode, temp); - WRITE(gmesa->buf, DeltaMode, DM_DepthEnable); - WRITE(gmesa->buf, DepthMode, (DepthModeEnable | - DM_Always | - DM_SourceDepthRegister | - DM_WriteMask)); - WRITE(gmesa->buf, GLINTDepth, gmesa->ClearDepth); - - /* Increment the frame count */ - gmesa->FrameCount++; -#ifdef FAST_CLEAR_4 - gmesa->FrameCount &= 0x0f; -#else - gmesa->FrameCount &= 0xff; -#endif - - /* Force FCP to be written */ - WRITE(gmesa->buf, GLINTWindow, (WindowEnable | - W_PassIfEqual | - (gmesa->Window & W_GIDMask) | - W_DepthFCP | - W_LBUpdateFromRegisters | - W_OverrideWriteFiltering | - (gmesa->FrameCount << 9))); - - /* Clear part of the depth and FCP buffers */ - { - int y = gmesa->driScreen->fbHeight - gmesa->driDrawable->y - gmesa->driDrawable->h; - int x = gmesa->driDrawable->x; - int w = gmesa->driDrawable->w; - int h = gmesa->driDrawable->h; -#ifndef TURN_OFF_FCP - float hsub = h; - - if (gmesa->WindowChanged) { - gmesa->WindowChanged = GL_FALSE; - } else { -#ifdef FAST_CLEAR_4 - hsub /= 16; -#else - hsub /= 256; -#endif - - /* Handle the case where the height < # of FCPs */ - if (hsub < 1.0) { - if (gmesa->FrameCount > h) - gmesa->FrameCount = 0; - h = 1; - y += gmesa->FrameCount; - } else { - h = (gmesa->FrameCount+1)*hsub; - h -= (int)(gmesa->FrameCount*hsub); - y += gmesa->FrameCount*hsub; - } - } -#endif - if (h && w) { -#if 0 - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, Rectangle2DMode, ((h & 0xfff)<<12) | - (w & 0xfff) ); - WRITE(gmesa->buf, DrawRectangle2D, ((y & 0xffff)<<16) | - (x & 0xffff) ); -#else - CHECK_DMA_BUFFER(gmesa, 8); - WRITE(gmesa->buf, StartXDom, x<<16); - WRITE(gmesa->buf, StartY, y<<16); - WRITE(gmesa->buf, StartXSub, (x+w)<<16); - WRITE(gmesa->buf, GLINTCount, h); - WRITE(gmesa->buf, dY, 1<<16); - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, Render, 0x00000040); /* NOT_DONE */ -#endif - } - } - - CHECK_DMA_BUFFER(gmesa, 6); - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - WRITE(gmesa->buf, GLINTWindow, gmesa->Window); - WRITE(gmesa->buf, FastClearDepth, gmesa->ClearDepth); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - - /* Turn on Depth FCP */ - if (gmesa->Window & W_DepthFCP) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, WindowOr, (gmesa->FrameCount << 9)); - } - - /* Turn off GID clipping if window is not clipped */ - if (gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 0); - } - } - - if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { - int y = gmesa->driScreen->fbHeight - gmesa->driDrawable->y - gmesa->driDrawable->h; - int x = gmesa->driDrawable->x; - int w = gmesa->driDrawable->w; - int h = gmesa->driDrawable->h; - - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); - - if (x < 0) { w -= -x; x = 0; } - - /* Turn on GID clipping if window is clipped */ - if (!gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 1); - } - - CHECK_DMA_BUFFER(gmesa, 18); - WRITE(gmesa->buf, FBBlockColor, gmesa->ClearColor); - WRITE(gmesa->buf, ColorDDAMode, ColorDDADisable); - WRITE(gmesa->buf, FBWriteMode, FBWriteModeEnable); - WRITE(gmesa->buf, DepthMode, 0); - WRITE(gmesa->buf, DeltaMode, 0); - WRITE(gmesa->buf, AlphaBlendMode, 0); -#if 1 - WRITE(gmesa->buf, dY, 1<<16); - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, StartXSub, (x+w)<<16); - WRITE(gmesa->buf, GLINTCount, h); - WRITE(gmesa->buf, StartXDom, x<<16); - WRITE(gmesa->buf, StartY, y<<16); - WRITE(gmesa->buf, Render, 0x00000048); /* NOT_DONE */ -#else - WRITE(gmesa->buf, Rectangle2DMode, (((h & 0xfff)<<12) | - (w & 0xfff))); - WRITE(gmesa->buf, DrawRectangle2D, (((y & 0xffff)<<16) | - (x & 0xffff))); -#endif - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, AlphaBlendMode, gmesa->AlphaBlendMode); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - - /* Turn off GID clipping if window is clipped */ - if (gmesa->NotClipped) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Rectangle2DControl, 0); - } - } - -#ifdef DO_VALIDATE - PROCESS_DMA_BUFFER_TOP_HALF(gmesa); - - DRM_SPINUNLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - - PROCESS_DMA_BUFFER_BOTTOM_HALF(gmesa); -#endif - - if ( mask ) - _swrast_Clear( ctx, mask ); -} - -/* ============================================================= - * Depth testing - */ - -static void gammaUpdateZMode( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t z = gmesa->DepthMode; - uint32_t delta = gmesa->DeltaMode; - uint32_t window = gmesa->Window; - uint32_t lbread = gmesa->LBReadMode; - - z &= ~DM_CompareMask; - - switch ( ctx->Depth.Func ) { - case GL_NEVER: - z |= DM_Never; - break; - case GL_ALWAYS: - z |= DM_Always; - break; - case GL_LESS: - z |= DM_Less; - break; - case GL_LEQUAL: - z |= DM_LessEqual; - break; - case GL_EQUAL: - z |= DM_Equal; - break; - case GL_GEQUAL: - z |= DM_GreaterEqual; - break; - case GL_GREATER: - z |= DM_Greater; - break; - case GL_NOTEQUAL: - z |= DM_NotEqual; - break; - } - - if ( ctx->Depth.Test ) { - z |= DepthModeEnable; - delta |= DM_DepthEnable; - window |= W_DepthFCP; - lbread |= LBReadDstEnable; - } else { - z &= ~DepthModeEnable; - delta &= ~DM_DepthEnable; - window &= ~W_DepthFCP; - lbread &= ~LBReadDstEnable; - } - - if ( ctx->Depth.Mask ) { - z |= DM_WriteMask; - } else { - z &= ~DM_WriteMask; - } - -#if 0 - if ( gmesa->DepthMode != z ){ -#endif - gmesa->DepthMode = z; - gmesa->DeltaMode = delta; - gmesa->Window = window; - gmesa->LBReadMode = lbread; - gmesa->dirty |= GAMMA_UPLOAD_DEPTH; -#if 0 - } -#endif -} - -static void gammaDDDepthFunc( GLcontext *ctx, GLenum func ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_DEPTH; -} - -static void gammaDDDepthMask( GLcontext *ctx, GLboolean flag ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_DEPTH; -} - -static void gammaDDClearDepth( GLcontext *ctx, GLclampd d ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch ( gmesa->DepthSize ) { - case 16: - gmesa->ClearDepth = d * 0x0000ffff; - break; - case 24: - gmesa->ClearDepth = d * 0x00ffffff; - break; - case 32: - gmesa->ClearDepth = d * 0xffffffff; - break; - } -} - -static void gammaDDFinish( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_DMA_BUFFER(gmesa); -} - -static void gammaDDFlush( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_DMA_BUFFER(gmesa); -} - -/* ============================================================= - * Fog - */ - -static void gammaUpdateFogAttrib( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t f = gmesa->FogMode; - uint32_t g = gmesa->GeometryMode; - uint32_t d = gmesa->DeltaMode; - - if (ctx->Fog.Enabled) { - f |= FogModeEnable; - g |= GM_FogEnable; - d |= DM_FogEnable; - } else { - f &= ~FogModeEnable; - g &= ~GM_FogEnable; - d &= ~DM_FogEnable; - } - - g &= ~GM_FogMask; - - switch (ctx->Fog.Mode) { - case GL_LINEAR: - g |= GM_FogLinear; - break; - case GL_EXP: - g |= GM_FogExp; - break; - case GL_EXP2: - g |= GM_FogExpSquared; - break; - } - - if ( gmesa->FogMode != f ) { - gmesa->FogMode = f; - gmesa->dirty |= GAMMA_UPLOAD_FOG; - } - - if ( gmesa->GeometryMode != g ) { - gmesa->GeometryMode = g; - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } - - if ( gmesa->DeltaMode != d ) { - gmesa->DeltaMode = d; - gmesa->dirty |= GAMMA_UPLOAD_DEPTH; - } -} - -#if 0 -static void gammaDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_FOG; -} -#endif - -/* ============================================================= - * Lines - */ -static void gammaDDLineWidth( GLcontext *ctx, GLfloat width ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITE(gmesa->buf, LineWidth, (GLuint)width); - WRITEF(gmesa->buf, AAlineWidth, width); - WRITE(gmesa->buf, LineWidthOffset, (GLuint)(width-1)/2); -} - -static void gammaDDLineStipple( GLcontext *ctx, GLint factor, GLushort pattern ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - gmesa->LineMode &= ~(LM_StippleMask | LM_RepeatFactorMask); - gmesa->LineMode |= ((GLuint)(factor - 1) << 1) | ((GLuint)pattern << 10); - - gmesa->dirty |= GAMMA_UPLOAD_LINEMODE; -} - - - -/* ============================================================= - * Points - */ -static void gammaDDPointSize( GLcontext *ctx, GLfloat size ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, PointSize, (GLuint)size); - WRITEF(gmesa->buf, AApointSize, size); -} - -/* ============================================================= - * Polygon - */ - -static void gammaUpdatePolygon( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; - - g &= ~(GM_PolyOffsetFillEnable | GM_PolyOffsetPointEnable | - GM_PolyOffsetLineEnable); - - if (ctx->Polygon.OffsetFill) g |= GM_PolyOffsetFillEnable; - if (ctx->Polygon.OffsetPoint) g |= GM_PolyOffsetPointEnable; - if (ctx->Polygon.OffsetLine) g |= GM_PolyOffsetLineEnable; - - g &= ~GM_FB_PolyMask; - - switch (ctx->Polygon.FrontMode) { - case GL_FILL: - g |= GM_FrontPolyFill; - break; - case GL_LINE: - g |= GM_FrontPolyLine; - break; - case GL_POINT: - g |= GM_FrontPolyPoint; - break; - } - - switch (ctx->Polygon.BackMode) { - case GL_FILL: - g |= GM_BackPolyFill; - break; - case GL_LINE: - g |= GM_BackPolyLine; - break; - case GL_POINT: - g |= GM_BackPolyPoint; - break; - } - - if ( gmesa->GeometryMode != g ) { - gmesa->GeometryMode = g; - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } - - gmesa->dirty |= GAMMA_UPLOAD_POLYGON; -} - -static void gammaDDPolygonMode( GLcontext *ctx, GLenum face, GLenum mode) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - gmesa->new_state |= GAMMA_NEW_POLYGON; -} - -static void gammaUpdateStipple( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - if (ctx->Polygon.StippleFlag) { - gmesa->AreaStippleMode |= AreaStippleModeEnable/* | ASM_X32 | ASM_Y32*/; - } else { - gmesa->AreaStippleMode &= ~AreaStippleModeEnable; - } - - gmesa->dirty |= GAMMA_UPLOAD_STIPPLE; -} - -static void gammaDDPolygonStipple( GLcontext *ctx, const GLubyte *mask) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_STIPPLE; -} - -/* ============================================================= - * Clipping - */ - -static void gammaUpdateClipping( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLint x1, y1, x2, y2; - - if ( gmesa->driDrawable ) { - x1 = gmesa->driDrawable->x + ctx->Scissor.X; - y1 = gmesa->driScreen->fbHeight - - (gmesa->driDrawable->y + - gmesa->driDrawable->h) + ctx->Scissor.Y; - x2 = x1 + ctx->Scissor.Width; - y2 = y1 + ctx->Scissor.Height; - - gmesa->ScissorMinXY = x1 | (y1 << 16); - gmesa->ScissorMaxXY = x2 | (y2 << 16); - if (ctx->Scissor.Enabled) - gmesa->ScissorMode |= UserScissorEnable; - else - gmesa->ScissorMode &= ~UserScissorEnable; - - gmesa->dirty |= GAMMA_UPLOAD_CLIP; - } -} - -static void gammaDDScissor( GLcontext *ctx, - GLint x, GLint y, GLsizei w, GLsizei h ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CLIP; -} - -/* ============================================================= - * Culling - */ - -static void gammaUpdateCull( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; - - g &= ~(GM_PolyCullMask | GM_FFMask); - - if (ctx->Polygon.FrontFace == GL_CCW) { - g |= GM_FrontFaceCCW; - } else { - g |= GM_FrontFaceCW; - } - - switch ( ctx->Polygon.CullFaceMode ) { - case GL_FRONT: - g |= GM_PolyCullFront; - break; - case GL_BACK: - g |= GM_PolyCullBack; - break; - case GL_FRONT_AND_BACK: - g |= GM_PolyCullBoth; - break; - } - - if ( ctx->Polygon.CullFlag ) { - g |= GM_PolyCullEnable; - } else { - g &= ~GM_PolyCullEnable; - } - - if ( gmesa->GeometryMode != g ) { - gmesa->GeometryMode = g; - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } -} - -static void gammaDDCullFace( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CULL; -} - -static void gammaDDFrontFace( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CULL; -} - -/* ============================================================= - * Masks - */ - -static void gammaUpdateMasks( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - - GLuint mask = gammaPackColor( gmesa->gammaScreen->cpp, - ctx->Color.ColorMask[0][RCOMP], - ctx->Color.ColorMask[0][GCOMP], - ctx->Color.ColorMask[0][BCOMP], - ctx->Color.ColorMask[0][ACOMP] ); - - if (gmesa->gammaScreen->cpp == 2) mask |= mask << 16; - - if ( gmesa->FBHardwareWriteMask != mask ) { - gmesa->FBHardwareWriteMask = mask; - gmesa->dirty |= GAMMA_UPLOAD_MASKS; - } -} - -static void gammaDDColorMask( GLcontext *ctx, GLboolean r, GLboolean g, - GLboolean b, GLboolean a) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_MASKS; -} - -/* ============================================================= - * Rendering attributes - * - * We really don't want to recalculate all this every time we bind a - * texture. These things shouldn't change all that often, so it makes - * sense to break them out of the core texture state update routines. - */ - -#if ENABLELIGHTING -static void gammaDDLightfv(GLcontext *ctx, GLenum light, GLenum pname, - const GLfloat *params, GLint nParams) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLfloat l,x,y,z,w; - - switch(light) { - case GL_LIGHT0: - switch (pname) { - case GL_AMBIENT: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, Light0AmbientIntensityBlue, params[2]); - WRITEF(gmesa->buf, Light0AmbientIntensityGreen, params[1]); - WRITEF(gmesa->buf, Light0AmbientIntensityRed, params[0]); - break; - case GL_DIFFUSE: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, Light0DiffuseIntensityBlue, params[2]); - WRITEF(gmesa->buf, Light0DiffuseIntensityGreen, params[1]); - WRITEF(gmesa->buf, Light0DiffuseIntensityRed, params[0]); - break; - case GL_SPECULAR: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, Light0SpecularIntensityBlue, params[2]); - WRITEF(gmesa->buf, Light0SpecularIntensityGreen, params[1]); - WRITEF(gmesa->buf, Light0SpecularIntensityRed, params[0]); - break; - case GL_POSITION: - /* Normalize <x,y,z> */ - x = params[0]; y = params[1]; z = params[2]; w = params[3]; - l = sqrt(x*x + y*y + z*z + w*w); - w /= l; - x /= l; - y /= l; - z /= l; - if (params[3] != 0.0) { - gmesa->Light0Mode |= Light0ModeAttenuation; - gmesa->Light0Mode |= Light0ModeLocal; - } else { - gmesa->Light0Mode &= ~Light0ModeAttenuation; - gmesa->Light0Mode &= ~Light0ModeLocal; - } - CHECK_DMA_BUFFER(gmesa, 5); - WRITE(gmesa->buf, Light0Mode, gmesa->Light0Mode); - WRITEF(gmesa->buf, Light0PositionW, w); - WRITEF(gmesa->buf, Light0PositionZ, z); - WRITEF(gmesa->buf, Light0PositionY, y); - WRITEF(gmesa->buf, Light0PositionX, x); - break; - case GL_SPOT_DIRECTION: - CHECK_DMA_BUFFER(gmesa, 3); - /* WRITEF(gmesa->buf, Light0SpotlightDirectionW, params[3]); */ - WRITEF(gmesa->buf, Light0SpotlightDirectionZ, params[2]); - WRITEF(gmesa->buf, Light0SpotlightDirectionY, params[1]); - WRITEF(gmesa->buf, Light0SpotlightDirectionX, params[0]); - break; - case GL_SPOT_EXPONENT: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0SpotlightExponent, params[0]); - break; - case GL_SPOT_CUTOFF: - if (params[0] != 180.0) - gmesa->Light0Mode |= Light0ModeSpotLight; - else - gmesa->Light0Mode &= ~Light0ModeSpotLight; - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, Light0Mode, gmesa->Light0Mode); - WRITEF(gmesa->buf, Light0CosSpotlightCutoffAngle, cos(params[0]*DEG2RAD)); - break; - case GL_CONSTANT_ATTENUATION: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0ConstantAttenuation, params[0]); - break; - case GL_LINEAR_ATTENUATION: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0LinearAttenuation, params[0]); - break; - case GL_QUADRATIC_ATTENUATION: - CHECK_DMA_BUFFER(gmesa, 1); - WRITEF(gmesa->buf, Light0QuadraticAttenuation, params[0]); - break; - } - break; - } -} - -static void gammaDDLightModelfv( GLcontext *ctx, GLenum pname, - const GLfloat *params ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch (pname) { - case GL_LIGHT_MODEL_AMBIENT: - CHECK_DMA_BUFFER(gmesa, 3); - /* We don't do alpha */ - WRITEF(gmesa->buf, SceneAmbientColorBlue, params[2]); - WRITEF(gmesa->buf, SceneAmbientColorGreen, params[1]); - WRITEF(gmesa->buf, SceneAmbientColorRed, params[0]); - break; - case GL_LIGHT_MODEL_LOCAL_VIEWER: - if (params[0] != 0.0) - gmesa->LightingMode |= LightingModeLocalViewer; - else - gmesa->LightingMode &= ~LightingModeLocalViewer; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - break; - case GL_LIGHT_MODEL_TWO_SIDE: - if (params[0] == 1.0f) { - gmesa->LightingMode |= LightingModeTwoSides; - gmesa->MaterialMode |= MaterialModeTwoSides; - } else { - gmesa->LightingMode &= ~LightingModeTwoSides; - gmesa->MaterialMode &= ~MaterialModeTwoSides; - } - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - WRITE(gmesa->buf, MaterialMode, gmesa->MaterialMode); - break; - } -} -#endif - -static void gammaDDShadeModel( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - uint32_t g = gmesa->GeometryMode; - uint32_t c = gmesa->ColorDDAMode; - - g &= ~GM_ShadingMask; - c &= ~ColorDDAShadingMask; - - switch ( mode ) { - case GL_FLAT: - g |= GM_FlatShading; - c |= ColorDDAFlat; - break; - case GL_SMOOTH: - g |= GM_GouraudShading; - c |= ColorDDAGouraud; - break; - default: - return; - } - - if ( gmesa->ColorDDAMode != c ) { - FLUSH_BATCH( gmesa ); - gmesa->ColorDDAMode = c; - - gmesa->dirty |= GAMMA_UPLOAD_SHADE; - } - - if ( gmesa->GeometryMode != g ) { - FLUSH_BATCH( gmesa ); - gmesa->GeometryMode = g; - - gmesa->dirty |= GAMMA_UPLOAD_GEOMETRY; - } -} - -/* ============================================================= - * Miscellaneous - */ - -static void gammaDDClearColor( GLcontext *ctx, const GLfloat color[4]) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLubyte c[4]; - UNCLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - UNCLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - UNCLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - UNCLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - - gmesa->ClearColor = gammaPackColor( gmesa->gammaScreen->cpp, - c[0], c[1], c[2], c[3] ); - - if (gmesa->gammaScreen->cpp == 2) gmesa->ClearColor |= gmesa->ClearColor<<16; -} - - -static void gammaDDLogicalOpcode( GLcontext *ctx, GLenum opcode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - if ( ctx->Color.ColorLogicOpEnabled ) { - gmesa->LogicalOpMode = opcode << 1 | LogicalOpModeEnable; - } else { - gmesa->LogicalOpMode = LogicalOpModeDisable; - } - - gmesa->dirty |= GAMMA_UPLOAD_LOGICOP; -} - -static void gammaDDDrawBuffer( GLcontext *ctx, GLenum mode ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - FLUSH_BATCH( gmesa ); - - switch ( mode ) { - case GL_FRONT_LEFT: - gmesa->drawOffset = gmesa->readOffset = 0; - break; - case GL_BACK_LEFT: - gmesa->drawOffset = gmesa->readOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; - break; - } -} - -static void gammaDDReadBuffer( GLcontext *ctx, GLenum mode ) -{ - /* XXX anything? */ -} - -/* ============================================================= - * Window position and viewport transformation - */ - -void gammaUpdateWindow( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawable *dPriv = gmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat sx = v[MAT_SX]; - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat sy = v[MAT_SY]; - GLfloat ty = v[MAT_TY] + yoffset; - GLfloat sz = v[MAT_SZ] * gmesa->depth_scale; - GLfloat tz = v[MAT_TZ] * gmesa->depth_scale; - - gmesa->dirty |= GAMMA_UPLOAD_VIEWPORT; - - gmesa->ViewportScaleX = sx; - gmesa->ViewportScaleY = sy; - gmesa->ViewportScaleZ = sz; - gmesa->ViewportOffsetX = tx; - gmesa->ViewportOffsetY = ty; - gmesa->ViewportOffsetZ = tz; -} - - - -static void gammaDDViewport( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - gammaUpdateWindow( ctx ); -} - -static void gammaDDDepthRange( GLcontext *ctx, GLclampd nearval, - GLclampd farval ) -{ - gammaUpdateWindow( ctx ); -} - -void gammaUpdateViewportOffset( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - __DRIdrawable *dPriv = gmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = gmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat ty = v[MAT_TY] + yoffset; - - if ( gmesa->ViewportOffsetX != tx || - gmesa->ViewportOffsetY != ty ) - { - gmesa->ViewportOffsetX = tx; - gmesa->ViewportOffsetY = ty; - - gmesa->new_state |= GAMMA_NEW_WINDOW; - } - - gmesa->new_state |= GAMMA_NEW_CLIP; -} - -#if 0 -/* - * Matrix - */ - -static void gammaLoadHWMatrix(GLcontext *ctx) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - const GLfloat *m; - - gmesa->TransformMode &= ~XM_XformTexture; - - switch (ctx->Transform.MatrixMode) { - case GL_MODELVIEW: - gmesa->TransformMode |= XM_UseModelViewMatrix; - m = ctx->ModelviewMatrixStack.Top->m; - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewMatrix0, m[0]); - WRITEF(gmesa->buf, ModelViewMatrix1, m[1]); - WRITEF(gmesa->buf, ModelViewMatrix2, m[2]); - WRITEF(gmesa->buf, ModelViewMatrix3, m[3]); - WRITEF(gmesa->buf, ModelViewMatrix4, m[4]); - WRITEF(gmesa->buf, ModelViewMatrix5, m[5]); - WRITEF(gmesa->buf, ModelViewMatrix6, m[6]); - WRITEF(gmesa->buf, ModelViewMatrix7, m[7]); - WRITEF(gmesa->buf, ModelViewMatrix8, m[8]); - WRITEF(gmesa->buf, ModelViewMatrix9, m[9]); - WRITEF(gmesa->buf, ModelViewMatrix10, m[10]); - WRITEF(gmesa->buf, ModelViewMatrix11, m[11]); - WRITEF(gmesa->buf, ModelViewMatrix12, m[12]); - WRITEF(gmesa->buf, ModelViewMatrix13, m[13]); - WRITEF(gmesa->buf, ModelViewMatrix14, m[14]); - WRITEF(gmesa->buf, ModelViewMatrix15, m[15]); - break; - case GL_PROJECTION: - m = ctx->ProjectionMatrixStack.Top->m; - CHECK_DMA_BUFFER(gmesa, 16); - WRITEF(gmesa->buf, ModelViewProjectionMatrix0, m[0]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix1, m[1]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix2, m[2]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix3, m[3]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix4, m[4]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix5, m[5]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix6, m[6]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix7, m[7]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix8, m[8]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix9, m[9]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix10, m[10]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix11, m[11]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix12, m[12]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix13, m[13]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix14, m[14]); - WRITEF(gmesa->buf, ModelViewProjectionMatrix15, m[15]); - break; - case GL_TEXTURE: - m = ctx->TextureMatrixStack[0].Top->m; - CHECK_DMA_BUFFER(gmesa, 16); - gmesa->TransformMode |= XM_XformTexture; - WRITEF(gmesa->buf, TextureMatrix0, m[0]); - WRITEF(gmesa->buf, TextureMatrix1, m[1]); - WRITEF(gmesa->buf, TextureMatrix2, m[2]); - WRITEF(gmesa->buf, TextureMatrix3, m[3]); - WRITEF(gmesa->buf, TextureMatrix4, m[4]); - WRITEF(gmesa->buf, TextureMatrix5, m[5]); - WRITEF(gmesa->buf, TextureMatrix6, m[6]); - WRITEF(gmesa->buf, TextureMatrix7, m[7]); - WRITEF(gmesa->buf, TextureMatrix8, m[8]); - WRITEF(gmesa->buf, TextureMatrix9, m[9]); - WRITEF(gmesa->buf, TextureMatrix10, m[10]); - WRITEF(gmesa->buf, TextureMatrix11, m[11]); - WRITEF(gmesa->buf, TextureMatrix12, m[12]); - WRITEF(gmesa->buf, TextureMatrix13, m[13]); - WRITEF(gmesa->buf, TextureMatrix14, m[14]); - WRITEF(gmesa->buf, TextureMatrix15, m[15]); - break; - - default: - /* ERROR!!! -- how did this happen? */ - break; - } - - gmesa->dirty |= GAMMA_UPLOAD_TRANSFORM; -} -#endif - -/* ============================================================= - * State enable/disable - */ - -static void gammaDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - switch ( cap ) { - case GL_ALPHA_TEST: - case GL_BLEND: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_ALPHA; - break; - - case GL_CULL_FACE: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CULL; - break; - - case GL_DEPTH_TEST: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_DEPTH; - break; - - case GL_DITHER: - do { - uint32_t d = gmesa->DitherMode; - FLUSH_BATCH( gmesa ); - - if ( state ) { - d |= DM_DitherEnable; - } else { - d &= ~DM_DitherEnable; - } - - if ( gmesa->DitherMode != d ) { - gmesa->DitherMode = d; - gmesa->dirty |= GAMMA_UPLOAD_DITHER; - } - } while (0); - break; - -#if 0 - case GL_FOG: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_FOG; - break; -#endif - - case GL_INDEX_LOGIC_OP: - case GL_COLOR_LOGIC_OP: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_LOGICOP; - break; - -#if ENABLELIGHTING - case GL_LIGHTING: - do { - uint32_t l = gmesa->LightingMode; - FLUSH_BATCH( gmesa ); - - if ( state ) { - l |= LightingModeEnable; - } else { - l &= ~LightingModeEnable; - } - - if ( gmesa->LightingMode != l ) { - gmesa->LightingMode = l; - gmesa->dirty |= GAMMA_UPLOAD_LIGHT; - } - } while (0); - break; - - case GL_COLOR_MATERIAL: - do { - uint32_t m = gmesa->MaterialMode; - FLUSH_BATCH( gmesa ); - - if ( state ) { - m |= MaterialModeEnable; - } else { - m &= ~MaterialModeEnable; - } - - if ( gmesa->MaterialMode != m ) { - gmesa->MaterialMode = m; - gmesa->dirty |= GAMMA_UPLOAD_LIGHT; - } - } while (0); - break; -#endif - - case GL_LINE_SMOOTH: - FLUSH_BATCH( gmesa ); - if ( state ) { - gmesa->AntialiasMode |= AntialiasModeEnable; - gmesa->LineMode |= LM_AntialiasEnable; - } else { - gmesa->AntialiasMode &= ~AntialiasModeEnable; - gmesa->LineMode &= ~LM_AntialiasEnable; - } - gmesa->dirty |= GAMMA_UPLOAD_LINEMODE; - break; - - case GL_POINT_SMOOTH: - FLUSH_BATCH( gmesa ); - if ( state ) { - gmesa->AntialiasMode |= AntialiasModeEnable; - gmesa->PointMode |= PM_AntialiasEnable; - } else { - gmesa->AntialiasMode &= ~AntialiasModeEnable; - gmesa->PointMode &= ~PM_AntialiasEnable; - } - gmesa->dirty |= GAMMA_UPLOAD_POINTMODE; - break; - - case GL_POLYGON_SMOOTH: - FLUSH_BATCH( gmesa ); - if ( state ) { - gmesa->AntialiasMode |= AntialiasModeEnable; - gmesa->TriangleMode |= TM_AntialiasEnable; - } else { - gmesa->AntialiasMode &= ~AntialiasModeEnable; - gmesa->TriangleMode &= ~TM_AntialiasEnable; - } - gmesa->dirty |= GAMMA_UPLOAD_TRIMODE; - break; - - case GL_SCISSOR_TEST: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_CLIP; - break; - - case GL_POLYGON_OFFSET_FILL: - case GL_POLYGON_OFFSET_POINT: - case GL_POLYGON_OFFSET_LINE: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_POLYGON; - break; - - case GL_LINE_STIPPLE: - FLUSH_BATCH( gmesa ); - if ( state ) - gmesa->LineMode |= LM_StippleEnable; - else - gmesa->LineMode &= ~LM_StippleEnable; - gmesa->dirty |= GAMMA_UPLOAD_LINEMODE; - break; - - case GL_POLYGON_STIPPLE: - FLUSH_BATCH( gmesa ); - gmesa->new_state |= GAMMA_NEW_STIPPLE; - break; - - default: - return; - } -} - -/* ============================================================= - * State initialization, management - */ - - -/* - * Load the current context's state into the hardware. - * - * NOTE: Be VERY careful about ensuring the context state is marked for - * upload, the only place it shouldn't be uploaded is when the setup - * state has changed in ReducedPrimitiveChange as this comes right after - * a state update. - * - * Blits of any type should always upload the context and masks after - * they are done. - */ -void gammaEmitHwState( gammaContextPtr gmesa ) -{ - if (!gmesa->driDrawable) return; - - if (!gmesa->dirty) return; - -#ifdef DO_VALIDATE - /* Flush any partially filled buffers */ - FLUSH_DMA_BUFFER(gmesa); - - DRM_SPINLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); -#endif - - if (gmesa->dirty & GAMMA_UPLOAD_VIEWPORT) { - gmesa->dirty &= ~GAMMA_UPLOAD_VIEWPORT; - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, ViewPortOffsetX, gmesa->ViewportOffsetX); - WRITEF(gmesa->buf, ViewPortOffsetY, gmesa->ViewportOffsetY); - WRITEF(gmesa->buf, ViewPortOffsetZ, gmesa->ViewportOffsetZ); - WRITEF(gmesa->buf, ViewPortScaleX, gmesa->ViewportScaleX); - WRITEF(gmesa->buf, ViewPortScaleY, gmesa->ViewportScaleY); - WRITEF(gmesa->buf, ViewPortScaleZ, gmesa->ViewportScaleZ); - } - if ( (gmesa->dirty & GAMMA_UPLOAD_POINTMODE) || - (gmesa->dirty & GAMMA_UPLOAD_LINEMODE) || - (gmesa->dirty & GAMMA_UPLOAD_TRIMODE) ) { - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, AntialiasMode, gmesa->AntialiasMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_POINTMODE) { - gmesa->dirty &= ~GAMMA_UPLOAD_POINTMODE; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PointMode, gmesa->PointMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_LINEMODE) { - gmesa->dirty &= ~GAMMA_UPLOAD_LINEMODE; - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, LineMode, gmesa->LineMode); - WRITE(gmesa->buf, LineStippleMode, gmesa->LineMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_TRIMODE) { - gmesa->dirty &= ~GAMMA_UPLOAD_TRIMODE; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TriangleMode, gmesa->TriangleMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_FOG) { - GLchan c[3], col; - UNCLAMPED_FLOAT_TO_RGB_CHAN( c, gmesa->glCtx->Fog.Color ); - col = gammaPackColor(4, c[0], c[1], c[2], 0); - gmesa->dirty &= ~GAMMA_UPLOAD_FOG; - CHECK_DMA_BUFFER(gmesa, 5); -#if 0 - WRITE(gmesa->buf, FogMode, gmesa->FogMode); - WRITE(gmesa->buf, FogColor, col); - WRITEF(gmesa->buf, FStart, gmesa->glCtx->Fog.Start); -#endif - WRITEF(gmesa->buf, FogEnd, gmesa->glCtx->Fog.End); - WRITEF(gmesa->buf, FogDensity, gmesa->glCtx->Fog.Density); - WRITEF(gmesa->buf, FogScale, - 1.0f/(gmesa->glCtx->Fog.End - gmesa->glCtx->Fog.Start)); - } - if (gmesa->dirty & GAMMA_UPLOAD_DITHER) { - gmesa->dirty &= ~GAMMA_UPLOAD_DITHER; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, DitherMode, gmesa->DitherMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_LOGICOP) { - gmesa->dirty &= ~GAMMA_UPLOAD_LOGICOP; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, LogicalOpMode, gmesa->LogicalOpMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_CLIP) { - gmesa->dirty &= ~GAMMA_UPLOAD_CLIP; - CHECK_DMA_BUFFER(gmesa, 3); - WRITE(gmesa->buf, ScissorMinXY, gmesa->ScissorMinXY); - WRITE(gmesa->buf, ScissorMaxXY, gmesa->ScissorMaxXY); - WRITE(gmesa->buf, ScissorMode, gmesa->ScissorMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_MASKS) { - gmesa->dirty &= ~GAMMA_UPLOAD_MASKS; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FBHardwareWriteMask, gmesa->FBHardwareWriteMask); - } - if (gmesa->dirty & GAMMA_UPLOAD_ALPHA) { - gmesa->dirty &= ~GAMMA_UPLOAD_ALPHA; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, AlphaTestMode, gmesa->AlphaTestMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_BLEND) { - gmesa->dirty &= ~GAMMA_UPLOAD_BLEND; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, AlphaBlendMode, gmesa->AlphaBlendMode); - } - CHECK_DMA_BUFFER(gmesa, 1); - if (gmesa->glCtx->Color.BlendEnabled || gmesa->glCtx->Color.AlphaEnabled) { - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode | gmesa->AB_FBReadMode_Save); - } else { - WRITE(gmesa->buf, FBReadMode, gmesa->FBReadMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_LIGHT) { - gmesa->dirty &= ~GAMMA_UPLOAD_LIGHT; - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, LightingMode, gmesa->LightingMode); - WRITE(gmesa->buf, MaterialMode, gmesa->MaterialMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_SHADE) { - gmesa->dirty &= ~GAMMA_UPLOAD_SHADE; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, ColorDDAMode, gmesa->ColorDDAMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_POLYGON) { - gmesa->dirty &= ~GAMMA_UPLOAD_POLYGON; - CHECK_DMA_BUFFER(gmesa, 2); - WRITEF(gmesa->buf, PolygonOffsetBias, gmesa->glCtx->Polygon.OffsetUnits); - WRITEF(gmesa->buf, PolygonOffsetFactor, gmesa->glCtx->Polygon.OffsetFactor); - } - if (gmesa->dirty & GAMMA_UPLOAD_STIPPLE) { - gmesa->dirty &= ~GAMMA_UPLOAD_STIPPLE; - CHECK_DMA_BUFFER(gmesa, 33); - WRITE(gmesa->buf, AreaStippleMode, gmesa->AreaStippleMode); - WRITE(gmesa->buf, AreaStipplePattern0, gmesa->glCtx->PolygonStipple[0]); - WRITE(gmesa->buf, AreaStipplePattern1, gmesa->glCtx->PolygonStipple[1]); - WRITE(gmesa->buf, AreaStipplePattern2, gmesa->glCtx->PolygonStipple[2]); - WRITE(gmesa->buf, AreaStipplePattern3, gmesa->glCtx->PolygonStipple[3]); - WRITE(gmesa->buf, AreaStipplePattern4, gmesa->glCtx->PolygonStipple[4]); - WRITE(gmesa->buf, AreaStipplePattern5, gmesa->glCtx->PolygonStipple[5]); - WRITE(gmesa->buf, AreaStipplePattern6, gmesa->glCtx->PolygonStipple[6]); - WRITE(gmesa->buf, AreaStipplePattern7, gmesa->glCtx->PolygonStipple[7]); - WRITE(gmesa->buf, AreaStipplePattern8, gmesa->glCtx->PolygonStipple[8]); - WRITE(gmesa->buf, AreaStipplePattern9, gmesa->glCtx->PolygonStipple[9]); - WRITE(gmesa->buf, AreaStipplePattern10, gmesa->glCtx->PolygonStipple[10]); - WRITE(gmesa->buf, AreaStipplePattern11, gmesa->glCtx->PolygonStipple[11]); - WRITE(gmesa->buf, AreaStipplePattern12, gmesa->glCtx->PolygonStipple[12]); - WRITE(gmesa->buf, AreaStipplePattern13, gmesa->glCtx->PolygonStipple[13]); - WRITE(gmesa->buf, AreaStipplePattern14, gmesa->glCtx->PolygonStipple[14]); - WRITE(gmesa->buf, AreaStipplePattern15, gmesa->glCtx->PolygonStipple[15]); - WRITE(gmesa->buf, AreaStipplePattern16, gmesa->glCtx->PolygonStipple[16]); - WRITE(gmesa->buf, AreaStipplePattern17, gmesa->glCtx->PolygonStipple[17]); - WRITE(gmesa->buf, AreaStipplePattern18, gmesa->glCtx->PolygonStipple[18]); - WRITE(gmesa->buf, AreaStipplePattern19, gmesa->glCtx->PolygonStipple[19]); - WRITE(gmesa->buf, AreaStipplePattern20, gmesa->glCtx->PolygonStipple[20]); - WRITE(gmesa->buf, AreaStipplePattern21, gmesa->glCtx->PolygonStipple[21]); - WRITE(gmesa->buf, AreaStipplePattern22, gmesa->glCtx->PolygonStipple[22]); - WRITE(gmesa->buf, AreaStipplePattern23, gmesa->glCtx->PolygonStipple[23]); - WRITE(gmesa->buf, AreaStipplePattern24, gmesa->glCtx->PolygonStipple[24]); - WRITE(gmesa->buf, AreaStipplePattern25, gmesa->glCtx->PolygonStipple[25]); - WRITE(gmesa->buf, AreaStipplePattern26, gmesa->glCtx->PolygonStipple[26]); - WRITE(gmesa->buf, AreaStipplePattern27, gmesa->glCtx->PolygonStipple[27]); - WRITE(gmesa->buf, AreaStipplePattern28, gmesa->glCtx->PolygonStipple[28]); - WRITE(gmesa->buf, AreaStipplePattern29, gmesa->glCtx->PolygonStipple[29]); - WRITE(gmesa->buf, AreaStipplePattern30, gmesa->glCtx->PolygonStipple[30]); - WRITE(gmesa->buf, AreaStipplePattern31, gmesa->glCtx->PolygonStipple[31]); - } - if (gmesa->dirty & GAMMA_UPLOAD_DEPTH) { - gmesa->dirty &= ~GAMMA_UPLOAD_DEPTH; - CHECK_DMA_BUFFER(gmesa, 4); - WRITE(gmesa->buf, DepthMode, gmesa->DepthMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, GLINTWindow,gmesa->Window | (gmesa->FrameCount << 9)); - WRITE(gmesa->buf, LBReadMode, gmesa->LBReadMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_GEOMETRY) { - gmesa->dirty &= ~GAMMA_UPLOAD_GEOMETRY; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_TRANSFORM) { - gmesa->dirty &= ~GAMMA_UPLOAD_TRANSFORM; - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TransformMode, gmesa->TransformMode); - } - if (gmesa->dirty & GAMMA_UPLOAD_TEX0) { - gammaTextureObjectPtr curTex = gmesa->CurrentTexObj[0]; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX0; - if (curTex) { - CHECK_DMA_BUFFER(gmesa, 21); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode | GM_TextureEnable); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode | DM_TextureEnable); - WRITE(gmesa->buf, TextureAddressMode, curTex->TextureAddressMode); - WRITE(gmesa->buf, TextureReadMode, curTex->TextureReadMode); - WRITE(gmesa->buf, TextureColorMode, curTex->TextureColorMode); - WRITE(gmesa->buf, TextureFilterMode, curTex->TextureFilterMode); - WRITE(gmesa->buf, TextureFormat, curTex->TextureFormat); - WRITE(gmesa->buf, GLINTBorderColor, curTex->TextureBorderColor); - WRITE(gmesa->buf, TxBaseAddr0, curTex->TextureBaseAddr[0]); - WRITE(gmesa->buf, TxBaseAddr1, curTex->TextureBaseAddr[1]); - WRITE(gmesa->buf, TxBaseAddr2, curTex->TextureBaseAddr[2]); - WRITE(gmesa->buf, TxBaseAddr3, curTex->TextureBaseAddr[3]); - WRITE(gmesa->buf, TxBaseAddr4, curTex->TextureBaseAddr[4]); - WRITE(gmesa->buf, TxBaseAddr5, curTex->TextureBaseAddr[5]); - WRITE(gmesa->buf, TxBaseAddr6, curTex->TextureBaseAddr[6]); - WRITE(gmesa->buf, TxBaseAddr7, curTex->TextureBaseAddr[7]); - WRITE(gmesa->buf, TxBaseAddr8, curTex->TextureBaseAddr[8]); - WRITE(gmesa->buf, TxBaseAddr9, curTex->TextureBaseAddr[9]); - WRITE(gmesa->buf, TxBaseAddr10, curTex->TextureBaseAddr[10]); - WRITE(gmesa->buf, TxBaseAddr11, curTex->TextureBaseAddr[11]); - WRITE(gmesa->buf, TextureCacheControl, (TCC_Enable | TCC_Invalidate)); - } else { - CHECK_DMA_BUFFER(gmesa, 6); - WRITE(gmesa->buf, GeometryMode, gmesa->GeometryMode); - WRITE(gmesa->buf, DeltaMode, gmesa->DeltaMode); - WRITE(gmesa->buf, TextureAddressMode, TextureAddressModeDisable); - WRITE(gmesa->buf, TextureReadMode, TextureReadModeDisable); - WRITE(gmesa->buf, TextureFilterMode, TextureFilterModeDisable); - WRITE(gmesa->buf, TextureColorMode, TextureColorModeDisable); - } - } -#ifdef DO_VALIDATE - PROCESS_DMA_BUFFER_TOP_HALF(gmesa); - - DRM_SPINUNLOCK(&gmesa->driScreen->pSAREA->drawable_lock, - gmesa->driScreen->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - - PROCESS_DMA_BUFFER_BOTTOM_HALF(gmesa); -#endif -} - -void gammaDDUpdateHWState( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - int new_state = gmesa->new_state; - - if ( new_state ) - { - FLUSH_BATCH( gmesa ); - - gmesa->new_state = 0; - - /* Update the various parts of the context's state. - */ - if ( new_state & GAMMA_NEW_ALPHA ) - gammaUpdateAlphaMode( ctx ); - - if ( new_state & GAMMA_NEW_DEPTH ) - gammaUpdateZMode( ctx ); - - if ( new_state & GAMMA_NEW_FOG ) - gammaUpdateFogAttrib( ctx ); - - if ( new_state & GAMMA_NEW_CLIP ) - gammaUpdateClipping( ctx ); - - if ( new_state & GAMMA_NEW_POLYGON ) - gammaUpdatePolygon( ctx ); - - if ( new_state & GAMMA_NEW_CULL ) - gammaUpdateCull( ctx ); - - if ( new_state & GAMMA_NEW_MASKS ) - gammaUpdateMasks( ctx ); - - if ( new_state & GAMMA_NEW_WINDOW ) - gammaUpdateWindow( ctx ); - - if ( new_state & GAMMA_NEW_STIPPLE ) - gammaUpdateStipple( ctx ); - } - - /* HACK ! */ - - gammaEmitHwState( gmesa ); -} - - -static void gammaDDUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - GAMMA_CONTEXT(ctx)->new_gl_state |= new_state; -} - - -/* Initialize the context's hardware state. - */ -void gammaDDInitState( gammaContextPtr gmesa ) -{ - gmesa->new_state = 0; -} - -/* Initialize the driver's state functions. - */ -void gammaDDInitStateFuncs( GLcontext *ctx ) -{ - ctx->Driver.UpdateState = gammaDDUpdateState; - - ctx->Driver.Clear = gammaDDClear; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearColor = gammaDDClearColor; - ctx->Driver.DrawBuffer = gammaDDDrawBuffer; - ctx->Driver.ReadBuffer = gammaDDReadBuffer; - - ctx->Driver.IndexMask = NULL; - ctx->Driver.ColorMask = gammaDDColorMask; - - ctx->Driver.AlphaFunc = gammaDDAlphaFunc; - ctx->Driver.BlendEquationSeparate = gammaDDBlendEquationSeparate; - ctx->Driver.BlendFuncSeparate = gammaDDBlendFuncSeparate; - ctx->Driver.ClearDepth = gammaDDClearDepth; - ctx->Driver.CullFace = gammaDDCullFace; - ctx->Driver.FrontFace = gammaDDFrontFace; - ctx->Driver.DepthFunc = gammaDDDepthFunc; - ctx->Driver.DepthMask = gammaDDDepthMask; - ctx->Driver.DepthRange = gammaDDDepthRange; - ctx->Driver.Enable = gammaDDEnable; - ctx->Driver.Finish = gammaDDFinish; - ctx->Driver.Flush = gammaDDFlush; -#if 0 - ctx->Driver.Fogfv = gammaDDFogfv; -#endif - ctx->Driver.Hint = NULL; - ctx->Driver.LineWidth = gammaDDLineWidth; - ctx->Driver.LineStipple = gammaDDLineStipple; -#if ENABLELIGHTING - ctx->Driver.Lightfv = gammaDDLightfv; - ctx->Driver.LightModelfv = gammaDDLightModelfv; -#endif - ctx->Driver.LogicOpcode = gammaDDLogicalOpcode; - ctx->Driver.PointSize = gammaDDPointSize; - ctx->Driver.PolygonMode = gammaDDPolygonMode; - ctx->Driver.PolygonStipple = gammaDDPolygonStipple; - ctx->Driver.Scissor = gammaDDScissor; - ctx->Driver.ShadeModel = gammaDDShadeModel; - ctx->Driver.Viewport = gammaDDViewport; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c deleted file mode 100644 index 694e5eba5bb..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ /dev/null @@ -1,434 +0,0 @@ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/colormac.h" -#include "main/imports.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/teximage.h" -#include "main/texobj.h" - -#include "swrast/swrast.h" - -#include "gammacontext.h" - - -/* - * Compute the 'S2.4' lod bias factor from the floating point OpenGL bias. - */ -#if 0 -static GLuint gammaComputeLodBias(GLfloat bias) -{ - return bias; -} -#endif - -static void gammaSetTexWrapping(gammaTextureObjectPtr t, - GLenum wraps, GLenum wrapt) -{ - uint32_t t1 = t->TextureAddressMode; - uint32_t t2 = t->TextureReadMode; - - t1 &= ~(TAM_SWrap_Mask | TAM_TWrap_Mask); - t2 &= ~(TRM_UWrap_Mask | TRM_VWrap_Mask); - - if (wraps != GL_CLAMP) { - t1 |= TAM_SWrap_Repeat; - t2 |= TRM_UWrap_Repeat; - } - - if (wrapt != GL_CLAMP) { - t1 |= TAM_TWrap_Repeat; - t2 |= TRM_VWrap_Repeat; - } - - t->TextureAddressMode = t1; - t->TextureReadMode = t2; -} - - -static void gammaSetTexFilter(gammaContextPtr gmesa, - gammaTextureObjectPtr t, - GLenum minf, GLenum magf, - GLfloat bias) -{ - uint32_t t1 = t->TextureAddressMode; - uint32_t t2 = t->TextureReadMode; - - t2 &= ~(TRM_Mag_Mask | TRM_Min_Mask); - - switch (minf) { - case GL_NEAREST: - t1 &= ~TAM_LODEnable; - t2 &= ~TRM_MipMapEnable; - t2 |= TRM_Min_Nearest; - break; - case GL_LINEAR: - t1 &= ~TAM_LODEnable; - t2 &= ~TRM_MipMapEnable; - t2 |= TRM_Min_Linear; - break; - case GL_NEAREST_MIPMAP_NEAREST: - t2 |= TRM_Min_NearestMMNearest; - break; - case GL_LINEAR_MIPMAP_NEAREST: - t2 |= TRM_Min_LinearMMNearest; - break; - case GL_NEAREST_MIPMAP_LINEAR: - t2 |= TRM_Min_NearestMMLinear; - break; - case GL_LINEAR_MIPMAP_LINEAR: - t2 |= TRM_Min_LinearMMLinear; - break; - default: - break; - } - - switch (magf) { - case GL_NEAREST: - t2 |= TRM_Mag_Nearest; - break; - case GL_LINEAR: - t2 |= TRM_Mag_Linear; - break; - default: - break; - } - - t->TextureAddressMode = t1; - t->TextureReadMode = t2; -} - - -static void gammaSetTexBorderColor(gammaContextPtr gmesa, - gammaTextureObjectPtr t, - const GLfloat color[4]) -{ - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - t->TextureBorderColor = PACK_COLOR_8888(c[0], c[1], c[2], c[3]); -} - - -static void gammaTexParameter( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj, - GLenum pname, const GLfloat *params ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - if (!t) - return; - - /* Can't do the update now as we don't know whether to flush - * vertices or not. Setting gmesa->new_state means that - * gammaUpdateTextureState() will be called before any triangles are - * rendered. If a statechange has occurred, it will be detected at - * that point, and buffered vertices flushed. - */ - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - { - GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias; - gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - } - break; - - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); - break; - - case GL_TEXTURE_BORDER_COLOR: - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); - break; - - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative for Radeon. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - gammaSwapOutTexObj( gmesa, t ); - break; - - default: - return; - } - - if (t == gmesa->CurrentTexObj[0]) - gmesa->dirty |= GAMMA_UPLOAD_TEX0; - -#if 0 - if (t == gmesa->CurrentTexObj[1]) { - gmesa->dirty |= GAMMA_UPLOAD_TEX1; - } -#endif -} - - -static void gammaTexEnv( GLcontext *ctx, GLenum target, - GLenum pname, const GLfloat *param ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - GLuint unit = ctx->Texture.CurrentUnit; - - /* Only one env color. Need a fallback if env colors are different - * and texture setup references env color in both units. - */ - switch (pname) { - case GL_TEXTURE_ENV_COLOR: { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLfloat *fc = texUnit->EnvColor; - GLuint r, g, b, a, col; - CLAMPED_FLOAT_TO_UBYTE(r, fc[0]); - CLAMPED_FLOAT_TO_UBYTE(g, fc[1]); - CLAMPED_FLOAT_TO_UBYTE(b, fc[2]); - CLAMPED_FLOAT_TO_UBYTE(a, fc[3]); - - col = ((a << 24) | - (r << 16) | - (g << 8) | - (b << 0)); - - break; - } - case GL_TEXTURE_ENV_MODE: - gmesa->TexEnvImageFmt[unit] = 0; /* force recalc of env state */ - break; - - case GL_TEXTURE_LOD_BIAS_EXT: -#if 0 /* ?!?!?! */ - { - struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - (void) t; - /* XXX Looks like there's something missing here */ - } -#endif - break; - - default: - break; - } -} - -#if 0 -static void gammaTexImage1D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_teximage1d( ctx, target, level, internalFormat, - width, border, format, type, - pixels, pack, texObj, texImage ); -} -#endif - -#if 0 -static void gammaTexSubImage1D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, - format, type, pixels, pack, texObj, - texImage); -} -#endif - -static void gammaTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_teximage2d( ctx, target, level, internalFormat, - width, height, border, format, type, - pixels, packing, texObj, texImage ); -} - -static void gammaTexSubImage2D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr) texObj->DriverData; - if (t) { - gammaSwapOutTexObj( GAMMA_CONTEXT(ctx), t ); - } - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, - texImage); -} - -static void gammaBindTexture( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - - if (!t) { - GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias; - t = CALLOC_STRUCT(gamma_texture_object_t); - - /* Initialize non-image-dependent parts of the state: - */ - t->globj = tObj; - - t->TextureAddressMode = TextureAddressModeEnable | TAM_Operation_3D | - TAM_DY_Enable | TAM_LODEnable; - t->TextureReadMode = TextureReadModeEnable | TRM_PrimaryCacheEnable | - TRM_MipMapEnable | TRM_BorderClamp | TRM_Border; - t->TextureColorMode = TextureColorModeEnable; - t->TextureFilterMode = TextureFilterModeEnable; - - if (target == GL_TEXTURE_2D) { - t->TextureAddressMode |= TAM_TexMapType_2D; - t->TextureReadMode |= TRM_TexMapType_2D; - } - else if (target == GL_TEXTURE_1D) { - t->TextureAddressMode |= TAM_TexMapType_1D; - t->TextureReadMode |= TRM_TexMapType_1D; - } - - t->TextureColorMode = TextureColorModeEnable; - - t->TextureFilterMode = TextureFilterModeEnable; - -#ifdef MESA_LITTLE_ENDIAN - t->TextureFormat = (TF_LittleEndian | -#else - t->TextureFormat = (TF_BigEndian | -#endif - TF_ColorOrder_RGB | - TF_OutputFmt_Texel); - - t->dirty_images = ~0; - - tObj->DriverData = t; - make_empty_list( t ); - - gammaSetTexWrapping( t, tObj->WrapS, tObj->WrapT ); - gammaSetTexFilter( gmesa, t, tObj->MinFilter, tObj->MagFilter, bias ); - gammaSetTexBorderColor( gmesa, t, tObj->BorderColor.f ); - } -} - -static void gammaDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - - if (t) { - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); -#if 0 - if (gmesa) - GAMMA_FIREVERTICES( gmesa ); -#endif - gammaDestroyTexObj( gmesa, t ); - tObj->DriverData = 0; - } - /* Free mipmap images and the texture object itself */ - _mesa_delete_texture_object(ctx, tObj); -} - -static GLboolean gammaIsTextureResident( GLcontext *ctx, - struct gl_texture_object *tObj ) -{ - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - return t && t->MemBlock; -} - -#ifdef UNUSED -/** - * Allocate a new texture object. - * Called via ctx->Driver.NewTextureObject. - * Note: this function will be called during context creation to - * allocate the default texture objects. - * Note: we could use containment here to 'derive' the driver-specific - * texture object from the core mesa gl_texture_object. Not done at this time. - */ -static struct gl_texture_object * -gammaNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj; - obj = _mesa_new_texture_object(ctx, name, target); - return obj; -} -#endif - -void gammaInitTextureObjects( GLcontext *ctx ) -{ - struct gl_texture_object *texObj; - GLuint tmp = ctx->Texture.CurrentUnit; - - ctx->Texture.CurrentUnit = 0; - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_2D, texObj ); - -#if 0 - ctx->Texture.CurrentUnit = 1; - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX]; - gammaBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - - ctx->Texture.CurrentUnit = tmp; -} - - -void gammaDDInitTextureFuncs( struct dd_function_table *functions ) -{ - functions->TexEnv = gammaTexEnv; - functions->TexImage2D = gammaTexImage2D; - functions->TexSubImage2D = gammaTexSubImage2D; - functions->BindTexture = gammaBindTexture; - functions->DeleteTexture = gammaDeleteTexture; - functions->TexParameter = gammaTexParameter; - functions->IsTextureResident = gammaIsTextureResident; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_texmem.c b/src/mesa/drivers/dri/gamma/gamma_texmem.c deleted file mode 100644 index 4cb47e179ee..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_texmem.c +++ /dev/null @@ -1,534 +0,0 @@ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "colormac.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "glint_dri.h" -#include "gammacontext.h" -#include "gamma_lock.h" - -void gammaDestroyTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t) -{ - if (!t) return; - - /* This is sad - need to sync *in case* we upload a texture - * to this newly free memory... - */ - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (gmesa && t->age > gmesa->dirtyAge) - gmesa->dirtyAge = t->age; - } - - if (t->globj) - t->globj->DriverData = 0; - - if (gmesa) { - if (gmesa->CurrentTexObj[0] == t) { - gmesa->CurrentTexObj[0] = 0; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX0; - } - -#if 0 - if (gmesa->CurrentTexObj[1] == t) { - gmesa->CurrentTexObj[1] = 0; - gmesa->dirty &= ~GAMMA_UPLOAD_TEX1; - } -#endif - } - - remove_from_list(t); - free(t); -} - - -void gammaSwapOutTexObj(gammaContextPtr gmesa, gammaTextureObjectPtr t) -{ -/* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (t->age > gmesa->dirtyAge) - gmesa->dirtyAge = t->age; - } - - t->dirty_images = ~0; - move_to_tail(&(gmesa->SwappedOut), t); -} - - - -/* Upload an image from mesa's internal copy. - */ -static void gammaUploadTexLevel( gammaContextPtr gmesa, gammaTextureObjectPtr t, int level ) -{ - const struct gl_texture_image *image = t->image[level].image; - int i,j; - int l2d; -#if 0 - int offset = 0; -#endif - int words, depthLog2; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - l2d = 5; /* 32bits per texel == 1<<5 */ - - if (level == 0) { - t->TextureAddressMode &= ~(TAM_WidthMask | TAM_HeightMask); - t->TextureAddressMode |= (image->WidthLog2 << 9) | - (image->HeightLog2 << 13); - t->TextureReadMode &= ~(TRM_WidthMask | TRM_HeightMask | - TRM_DepthMask | TRM_Border | - TRM_Patch); - t->TextureReadMode |= (image->WidthLog2 << 1) | - (image->HeightLog2 << 5) | - (l2d << 9); - t->TextureFormat &= ~(TF_CompnentsMask | TF_OneCompFmt_Mask); - } - - t->TextureBaseAddr[level] = /* ??? */ - (unsigned long)(t->image[level].offset + t->BufAddr) << 5; - - CALC_LOG2(depthLog2, 1<<l2d); - words = (image->Width * image->Height) >> (5-depthLog2); - - CHECK_DMA_BUFFER(gmesa, 3); - WRITE(gmesa->buf, LBWindowBase, t->TextureBaseAddr[level] >> 5); - WRITE(gmesa->buf, TextureCacheControl, (TCC_Enable | TCC_Invalidate)); - WRITE(gmesa->buf, WaitForCompletion, 0); - FLUSH_DMA_BUFFER(gmesa); - - switch (t->image[level].internalFormat) { - case GL_RGB: - case 3: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_3; - -#if 0 /* This is the texture download code we SHOULD be using */ - /* In the routines below, but this causes an DMA overrun - WHY ? */ - while (offset < words) { - int count = gmesa->bufSize; - int i; - count -= 3; - if (count > words-offset) count = words-offset; - - gmesa->buf->i = GlintTextureDownloadOffsetTag; - gmesa->buf++; - gmesa->buf->i = offset; - gmesa->buf++; - gmesa->buf->i = (GlintTextureDataTag | ((count-1) << 16)); - gmesa->buf++; - - for (i = 0; i < count; i++) { - gmesa->buf->i = PACK_COLOR_565(src[0],src[1],src[2]); - gmesa->buf++; - src += 3; - } - - gmesa->bufCount = count+3; /* texture data + 3 values */ - offset += count; - - FLUSH_DMA_BUFFER(gmesa); - } -#else - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_565(src[0],src[1],src[2]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 3; - } - FLUSH_DMA_BUFFER(gmesa); -#endif - } - break; - - case GL_RGBA: - case 4: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_4; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[1],src[2],src[3]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 4; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_LUMINANCE: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Lum; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_888(src[0],src[0],src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src ++; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_INTENSITY: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Intensity; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[0],src[0],src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src ++; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_LUMINANCE_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_2; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(src[0],src[0],src[0],src[1]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 2; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - case GL_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - if (level == 0) - t->TextureFormat |= TF_Compnents_1 | TF_OneCompFmt_Alpha; - - /* The UGLY way, and SLOW !, but the above sometimes causes - * a DMA overrun error ??? FIXME ! */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureDownloadOffset, 0); - for (i = 0; i < words; i++) { - unsigned int data; - data = PACK_COLOR_8888(255,255,255,src[0]); - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, TextureData, data); - src += 1; - } - FLUSH_DMA_BUFFER(gmesa); - } - break; - - /* TODO: Translate color indices *now*: - */ - case GL_COLOR_INDEX: - { - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[level].offset); - GLubyte *src = (GLubyte *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - for (i = 0 ; i < image->Width ; i++) { - dst[i] = src[0]; - src += 1; - } - } - } - break; - - default: - fprintf(stderr, "Not supported texture format %s\n", - _mesa_lookup_enum_by_nr(image->Format)); - } - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, WaitForCompletion, 0); - WRITE(gmesa->buf, LBWindowBase, gmesa->LBWindowBase); -} - -void gammaPrintLocalLRU( gammaContextPtr gmesa ) -{ - gammaTextureObjectPtr t; - int sz = 1 << (gmesa->gammaScreen->logTextureGranularity); - - foreach( t, &gmesa->TexObjList ) { - if (!t->globj) - fprintf(stderr, "Placeholder %d at %x sz %x\n", - t->MemBlock->ofs / sz, - t->MemBlock->ofs, - t->MemBlock->size); - else - fprintf(stderr, "Texture at %x sz %x\n", - t->MemBlock->ofs, - t->MemBlock->size); - - } -} - -void gammaPrintGlobalLRU( gammaContextPtr gmesa ) -{ - int i, j; - GAMMATextureRegionPtr list = gmesa->sarea->texList; - - for (i = 0, j = GAMMA_NR_TEX_REGIONS ; i < GAMMA_NR_TEX_REGIONS ; i++) { - fprintf(stderr, "list[%d] age %d next %d prev %d\n", - j, list[j].age, list[j].next, list[j].prev); - j = list[j].next; - if (j == GAMMA_NR_TEX_REGIONS) break; - } - - if (j != GAMMA_NR_TEX_REGIONS) - fprintf(stderr, "Loop detected in global LRU\n"); -} - - -void gammaResetGlobalLRU( gammaContextPtr gmesa ) -{ - GAMMATextureRegionPtr list = gmesa->sarea->texList; - int sz = 1 << gmesa->gammaScreen->logTextureGranularity; - int i; - - /* (Re)initialize the global circular LRU list. The last element - * in the array (GAMMA_NR_TEX_REGIONS) is the sentinal. Keeping it - * at the end of the array allows it to be addressed rationally - * when looking up objects at a particular location in texture - * memory. - */ - for (i = 0 ; (i+1) * sz <= gmesa->gammaScreen->textureSize ; i++) { - list[i].prev = i-1; - list[i].next = i+1; - list[i].age = 0; - } - - i--; - list[0].prev = GAMMA_NR_TEX_REGIONS; - list[i].prev = i-1; - list[i].next = GAMMA_NR_TEX_REGIONS; - list[GAMMA_NR_TEX_REGIONS].prev = i; - list[GAMMA_NR_TEX_REGIONS].next = 0; - gmesa->sarea->texAge = 0; -} - - -void gammaUpdateTexLRU( gammaContextPtr gmesa, gammaTextureObjectPtr t ) -{ - int i; - int logsz = gmesa->gammaScreen->logTextureGranularity; - int start = t->MemBlock->ofs >> logsz; - int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz; - GAMMATextureRegionPtr list = gmesa->sarea->texList; - - gmesa->texAge = ++gmesa->sarea->texAge; - - /* Update our local LRU - */ - move_to_head( &(gmesa->TexObjList), t ); - - /* Update the global LRU - */ - for (i = start ; i <= end ; i++) { - - list[i].in_use = 1; - list[i].age = gmesa->texAge; - - /* remove_from_list(i) - */ - list[(unsigned)list[i].next].prev = list[i].prev; - list[(unsigned)list[i].prev].next = list[i].next; - - /* insert_at_head(list, i) - */ - list[i].prev = GAMMA_NR_TEX_REGIONS; - list[i].next = list[GAMMA_NR_TEX_REGIONS].next; - list[(unsigned)list[GAMMA_NR_TEX_REGIONS].next].prev = i; - list[GAMMA_NR_TEX_REGIONS].next = i; - } -} - - -/* Called for every shared texture region which has increased in age - * since we last held the lock. - * - * Figures out which of our textures have been ejected by other clients, - * and pushes a placeholder texture onto the LRU list to represent - * the other client's textures. - */ -void gammaTexturesGone( gammaContextPtr gmesa, - GLuint offset, - GLuint size, - GLuint in_use ) -{ - gammaTextureObjectPtr t, tmp; - - foreach_s ( t, tmp, &gmesa->TexObjList ) { - - if (t->MemBlock->ofs >= offset + size || - t->MemBlock->ofs + t->MemBlock->size <= offset) - continue; - - /* It overlaps - kick it off. Need to hold onto the currently bound - * objects, however. - */ - gammaSwapOutTexObj( gmesa, t ); - } - - if (in_use) { - t = (gammaTextureObjectPtr) calloc(1,sizeof(*t)); - if (!t) return; - - t->MemBlock = mmAllocMem( gmesa->texHeap, size, 0, offset); - insert_at_head( &gmesa->TexObjList, t ); - } - - /* Reload any lost textures referenced by current vertex buffer. - */ -#if 0 - if (gmesa->vertex_buffer) { - int i, j; - - fprintf(stderr, "\n\nreload tex\n"); - - for (i = 0 ; i < gmesa->statenr ; i++) { - for (j = 0 ; j < 2 ; j++) { - gammaTextureObjectPtr t = gmesa->state_tex[j][i]; - if (t) { - if (t->MemBlock == 0) - gammaUploadTexImages( gmesa, t ); - } - } - } - - /* Hard to do this with the lock held: - */ -/* GAMMA_FIREVERTICES( gmesa ); */ - } -#endif -} - - - - - -/* This is called with the lock held. May have to eject our own and/or - * other client's texture objects to make room for the upload. - */ -void gammaUploadTexImages( gammaContextPtr gmesa, gammaTextureObjectPtr t ) -{ - int i; - int ofs; - int numLevels; - - /* /fprintf(stderr, "%s\n", __FUNCTION__); */ -#if 0 - LOCK_HARDWARE( gmesa ); -#endif - - /* Do we need to eject LRU texture objects? - */ - if (!t->MemBlock) { - while (1) - { - t->MemBlock = mmAllocMem( gmesa->texHeap, t->totalSize, 12, 0 ); - if (t->MemBlock) - break; - - if (gmesa->TexObjList.prev == gmesa->CurrentTexObj[0] || - gmesa->TexObjList.prev == gmesa->CurrentTexObj[1]) { - fprintf(stderr, "Hit bound texture in upload\n"); - gammaPrintLocalLRU( gmesa ); - return; - } - - if (gmesa->TexObjList.prev == &(gmesa->TexObjList)) { - fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize); - mmDumpMemInfo( gmesa->texHeap ); - return; - } - - gammaSwapOutTexObj( gmesa, gmesa->TexObjList.prev ); - } - - ofs = t->MemBlock->ofs; - t->BufAddr = (char *)(unsigned long)(gmesa->LBWindowBase + ofs); /* ??? */ - - if (t == gmesa->CurrentTexObj[0]) - gmesa->dirty |= GAMMA_UPLOAD_TEX0; - -#if 0 - if (t == gmesa->CurrentTexObj[1]) - gmesa->dirty |= GAMMA_UPLOAD_TEX1; -#endif - - gammaUpdateTexLRU( gmesa, t ); - } - -#if 0 - if (gmesa->dirtyAge >= GET_DISPATCH_AGE(gmesa)) - gammaWaitAgeLocked( gmesa, gmesa->dirtyAge ); -#endif - - numLevels = t->lastLevel - t->firstLevel + 1; - for (i = 0 ; i < numLevels ; i++) - if (t->dirty_images & (1<<i)) - gammaUploadTexLevel( gmesa, t, i ); - - t->dirty_images = 0; - -#if 0 - UNLOCK_HARDWARE( gmesa ); -#endif -} diff --git a/src/mesa/drivers/dri/gamma/gamma_texstate.c b/src/mesa/drivers/dri/gamma/gamma_texstate.c deleted file mode 100644 index b3a318d581b..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_texstate.c +++ /dev/null @@ -1,215 +0,0 @@ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "gammacontext.h" - -static void gammaSetTexImages( gammaContextPtr gmesa, - struct gl_texture_object *tObj ) -{ - GLuint height, width, pitch, i, log_pitch; - gammaTextureObjectPtr t = (gammaTextureObjectPtr) tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; - GLint firstLevel, lastLevel, numLevels; - GLint log2Width, log2Height; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - t->texelBytes = 2; - - /* Compute which mipmap levels we really want to send to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - * Yes, this looks overly complicated, but it's all needed. - */ - if (tObj->MinFilter == GL_LINEAR || tObj->MinFilter == GL_NEAREST) { - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ - } - - /* save these values */ - t->firstLevel = firstLevel; - t->lastLevel = lastLevel; - - numLevels = lastLevel - firstLevel + 1; - - log2Width = tObj->Image[0][firstLevel]->WidthLog2; - log2Height = tObj->Image[0][firstLevel]->HeightLog2; - - - /* Figure out the amount of memory required to hold all the mipmap - * levels. Choose the smallest pitch to accomodate the largest - * mipmap: - */ - width = tObj->Image[0][firstLevel]->Width * t->texelBytes; - for (pitch = 32, log_pitch=2 ; pitch < width ; pitch *= 2 ) - log_pitch++; - - /* All images must be loaded at this pitch. Count the number of - * lines required: - */ - for ( height = i = 0 ; i < numLevels ; i++ ) { - t->image[i].image = tObj->Image[0][firstLevel + i]; - t->image[i].offset = height * pitch; - t->image[i].internalFormat = baseImage->Format; - height += t->image[i].image->Height; - t->TextureBaseAddr[i] = /* ??? */ - (unsigned long)(t->image[i].offset + t->BufAddr) << 5; - - } - - t->Pitch = pitch; - t->totalSize = height*pitch; - t->max_level = i-1; - gmesa->dirty |= GAMMA_UPLOAD_TEX0 /* | GAMMA_UPLOAD_TEX1*/; - - gammaUploadTexImages( gmesa, t ); -} - -static void gammaUpdateTexEnv( GLcontext *ctx, GLuint unit ) -{ - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const struct gl_texture_object *tObj = texUnit->_Current; - const GLuint format = tObj->Image[0][tObj->BaseLevel]->Format; - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - GLuint tc; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - tc = t->TextureColorMode & ~(TCM_BaseFormatMask | TCM_ApplicationMask); - - switch (format) { - case GL_RGB: - tc |= TCM_BaseFormat_RGB; - break; - case GL_LUMINANCE: - tc |= TCM_BaseFormat_Lum; - break; - case GL_ALPHA: - tc |= TCM_BaseFormat_Alpha; - break; - case GL_LUMINANCE_ALPHA: - tc |= TCM_BaseFormat_LumAlpha; - break; - case GL_INTENSITY: - tc |= TCM_BaseFormat_Intensity; - break; - case GL_RGBA: - tc |= TCM_BaseFormat_RGBA; - break; - case GL_COLOR_INDEX: - break; - } - - switch (texUnit->EnvMode) { - case GL_REPLACE: - tc |= TCM_Replace; - break; - case GL_MODULATE: - tc |= TCM_Modulate; - break; - case GL_ADD: - /* do nothing ???*/ - break; - case GL_DECAL: - tc |= TCM_Decal; - break; - case GL_BLEND: - tc |= TCM_Blend; - break; - default: - fprintf(stderr, "unknown tex env mode"); - return; - } - - t->TextureColorMode = tc; -} - - - - -static void gammaUpdateTexUnit( GLcontext *ctx, GLuint unit ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) - { - struct gl_texture_object *tObj = texUnit->_Current; - gammaTextureObjectPtr t = (gammaTextureObjectPtr)tObj->DriverData; - - /* Upload teximages (not pipelined) - */ - if (t->dirty_images) { - gammaSetTexImages( gmesa, tObj ); - if (!t->MemBlock) { - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_TRUE ); - return; - } - } - -#if 0 - if (tObj->Image[0][tObj->BaseLevel]->Border > 0) { - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_TRUE ); - return; - } -#endif - - /* Update state if this is a different texture object to last - * time. - */ - if (gmesa->CurrentTexObj[unit] != t) { - gmesa->dirty |= GAMMA_UPLOAD_TEX0 /* << unit */; - gmesa->CurrentTexObj[unit] = t; - gammaUpdateTexLRU( gmesa, t ); /* done too often */ - } - - /* Update texture environment if texture object image format or - * texture environment state has changed. - */ - if (tObj->Image[0][tObj->BaseLevel]->Format != gmesa->TexEnvImageFmt[unit]) { - gmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->Format; - gammaUpdateTexEnv( ctx, unit ); - } - } - else if (texUnit->_ReallyEnabled) { - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_TRUE ); - } - else /*if (gmesa->CurrentTexObj[unit])*/ { - gmesa->CurrentTexObj[unit] = 0; - gmesa->TexEnvImageFmt[unit] = 0; - gmesa->dirty &= ~(GAMMA_UPLOAD_TEX0<<unit); - } -} - - -void gammaUpdateTextureState( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - /* fprintf(stderr, "%s\n", __FUNCTION__); */ - FALLBACK( gmesa, GAMMA_FALLBACK_TEXTURE, GL_FALSE ); - gammaUpdateTexUnit( ctx, 0 ); -#if 0 - gammaUpdateTexUnit( ctx, 1 ); -#endif -} - - - diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.c b/src/mesa/drivers/dri/gamma/gamma_tris.c deleted file mode 100644 index 2903daf3f12..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tris.c +++ /dev/null @@ -1,659 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#include "gammacontext.h" -#include "gamma_vb.h" -#include "gamma_tris.h" - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "colormac.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/tcontext.h" -#include "tnl/t_pipeline.h" - - -/*********************************************************************** - * Build hardware rasterization functions * - ***********************************************************************/ - -#define GAMMA_RAST_ALPHA_BIT 0x01 -#define GAMMA_RAST_TEX_BIT 0x02 -#define GAMMA_RAST_FLAT_BIT 0x04 - -static gamma_point_func gamma_point_tab[0x8]; -static gamma_line_func gamma_line_tab[0x8]; -static gamma_tri_func gamma_tri_tab[0x8]; -static gamma_quad_func gamma_quad_tab[0x8]; - -#define IND (0) -#define TAG(x) x -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT) -#define TAG(x) x##_alpha -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_TEX_BIT) -#define TAG(x) x##_tex -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT|GAMMA_RAST_TEX_BIT) -#define TAG(x) x##_alpha_tex -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_flat -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT|GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_alpha_flat -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_TEX_BIT|GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_tex_flat -#include "gamma_tritmp.h" - -#define IND (GAMMA_RAST_ALPHA_BIT|GAMMA_RAST_TEX_BIT|GAMMA_RAST_FLAT_BIT) -#define TAG(x) x##_alpha_tex_flat -#include "gamma_tritmp.h" - - -static void init_rast_tab( void ) -{ - gamma_init(); - gamma_init_alpha(); - gamma_init_tex(); - gamma_init_alpha_tex(); - gamma_init_flat(); - gamma_init_alpha_flat(); - gamma_init_tex_flat(); - gamma_init_alpha_tex_flat(); -} - -/*********************************************************************** - * Rasterization fallback helpers * - ***********************************************************************/ - - -/* This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -static void -gamma_fallback_quad( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2, - const gammaVertex *v3 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[4]; - gamma_translate_vertex( ctx, v0, &v[0] ); - gamma_translate_vertex( ctx, v1, &v[1] ); - gamma_translate_vertex( ctx, v2, &v[2] ); - gamma_translate_vertex( ctx, v3, &v[3] ); - _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] ); -} - -static void -gamma_fallback_tri( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[3]; - gamma_translate_vertex( ctx, v0, &v[0] ); - gamma_translate_vertex( ctx, v1, &v[1] ); - gamma_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - -static void -gamma_fallback_line( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[2]; - gamma_translate_vertex( ctx, v0, &v[0] ); - gamma_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -#if 0 -static void -gamma_fallback_point( gammaContextPtr gmesa, - const gammaVertex *v0 ) -{ - GLcontext *ctx = gmesa->glCtx; - SWvertex v[1]; - gamma_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} -#endif - - -/*********************************************************************** - * Choose rasterization functions * - ***********************************************************************/ - -#define _GAMMA_NEW_RASTER_STATE (_NEW_FOG | \ - _NEW_TEXTURE | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_TRI_STIPPLE | \ - _DD_NEW_LINE_STIPPLE) - -#define LINE_FALLBACK (0) -#define TRI_FALLBACK (0) - -static void gammaChooseRasterState(GLcontext *ctx) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - if ( ctx->Line.SmoothFlag || - ctx->Polygon.SmoothFlag || - ctx->Point.SmoothFlag ) - gmesa->Begin |= B_AntiAliasEnable; - else - gmesa->Begin &= ~B_AntiAliasEnable; - - if ( ctx->Texture.Unit[0]._ReallyEnabled ) { - ind |= GAMMA_RAST_TEX_BIT; - gmesa->Begin |= B_TextureEnable; - } else - gmesa->Begin &= ~B_TextureEnable; - - if (flags & DD_LINE_STIPPLE) - gmesa->Begin |= B_LineStippleEnable; - else - gmesa->Begin &= ~B_LineStippleEnable; - - if (flags & DD_TRI_STIPPLE) - gmesa->Begin |= B_AreaStippleEnable; - else - gmesa->Begin &= ~B_AreaStippleEnable; - - if (ctx->Fog.Enabled) - gmesa->Begin |= B_FogEnable; - else - gmesa->Begin &= ~B_FogEnable; - - if (ctx->Color.BlendEnabled || ctx->Color.AlphaEnabled) - ind |= GAMMA_RAST_ALPHA_BIT; - - if ( flags & DD_FLATSHADE ) - ind |= GAMMA_RAST_FLAT_BIT; - - gmesa->draw_line = gamma_line_tab[ind]; - gmesa->draw_tri = gamma_tri_tab[ind]; - gmesa->draw_quad = gamma_quad_tab[ind]; - gmesa->draw_point = gamma_point_tab[ind]; - - /* Hook in fallbacks for specific primitives. CURRENTLY DISABLED - */ - if (flags & LINE_FALLBACK) - gmesa->draw_line = gamma_fallback_line; - - if (flags & TRI_FALLBACK) { - gmesa->draw_tri = gamma_fallback_tri; - gmesa->draw_quad = gamma_fallback_quad; - } -} - - - - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( a, b, c ) \ -do { \ - gmesa->draw_tri( gmesa, a, b, c ); \ -} while (0) - -#define QUAD( a, b, c, d ) \ -do { \ - gmesa->draw_quad( gmesa, a, b, c, d ); \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - gmesa->draw_line( gmesa, v0, v1 ); \ -} while (0) - -#define POINT( v0 ) \ -do { \ - gmesa->draw_point( gmesa, v0 ); \ -} while (0) - - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -#define GAMMA_OFFSET_BIT 0x01 -#define GAMMA_TWOSIDE_BIT 0x02 -#define GAMMA_UNFILLED_BIT 0x04 -#define GAMMA_FALLBACK_BIT 0x08 -#define GAMMA_MAX_TRIFUNC 0x10 - - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[GAMMA_MAX_TRIFUNC]; - - -#define DO_FALLBACK (IND & GAMMA_FALLBACK_BIT) -#define DO_OFFSET 0 /* (IND & GAMMA_OFFSET_BIT) */ -#define DO_UNFILLED 0 /* (IND & GAMMA_UNFILLED_BIT) */ -#define DO_TWOSIDE (IND & GAMMA_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX gammaVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->v.x -#define VERT_Y(_v) _v->v.y -#define VERT_Z(_v) _v->v.z -#define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (gmesa->verts + (e * gmesa->vertex_size * sizeof(int))) - -#define VERT_SET_RGBA( v, c ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][0], (c)[0]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][1], (c)[1]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][2], (c)[2]); \ - UNCLAMPED_FLOAT_TO_UBYTE(v->ub4[4][3], (c)[3]); \ -} while (0) -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] - -#define LOCAL_VARS(n) \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - GLuint color[n]; \ - (void) color; - - -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ - -static const GLuint hw_prim[GL_POLYGON+1] = { - B_PrimType_Points, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles -}; - -static void gammaResetLineStipple( GLcontext *ctx ); -static void gammaRasterPrimitive( GLcontext *ctx, GLuint hwprim ); -static void gammaRenderPrimitive( GLcontext *ctx, GLenum prim ); - -#define RASTERIZE(x) if (gmesa->hw_primitive != hw_prim[x]) \ - gammaRasterPrimitive( ctx, hw_prim[x] ) -#define RENDER_PRIMITIVE gmesa->render_primitive -#define TAG(x) x -#define IND GAMMA_FALLBACK_BIT -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT|GAMMA_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_OFFSET_BIT|GAMMA_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT|GAMMA_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (GAMMA_TWOSIDE_BIT|GAMMA_OFFSET_BIT|GAMMA_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - - - -static void init_render_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); -} - - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -#define VERT(x) (gammaVertex *)(gammaverts + (x * size * sizeof(int))) -#define RENDER_POINTS( start, count ) \ - for ( ; start < count ; start++) \ - gmesa->draw_point( gmesa, VERT(start) ) -#define RENDER_LINE( v0, v1 ) \ - gmesa->draw_line( gmesa, VERT(v0), VERT(v1) ) -#define RENDER_TRI( v0, v1, v2 ) \ - gmesa->draw_tri( gmesa, VERT(v0), VERT(v1), VERT(v2) ) -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - gmesa->draw_quad( gmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) -#define INIT(x) gammaRenderPrimitive( ctx, x ); -#undef LOCAL_VARS -#define LOCAL_VARS \ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); \ - const GLuint size = gmesa->vertex_size; \ - const char *gammaverts = (char *)gmesa->verts; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - (void) stipple; -#define RESET_STIPPLE if ( stipple ) gammaResetLineStipple( ctx ); -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS -#define ELT(x) (x) -#define TAG(x) gamma_##x##_verts -#include "tnl/t_vb_rendertmp.h" - - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void gammaRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint prim = gmesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. - */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END ); - VB->Elts = tmp; - } - - /* Restore the render primitive - */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); -} - -static void gammaRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.Line( ctx, ii, jj ); -} - - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - - - -#define _GAMMA_NEW_RENDERSTATE (_DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET) - -#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) - -static void gammaChooseRenderState(GLcontext *ctx) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= GAMMA_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= GAMMA_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= GAMMA_UNFILLED_BIT; - } - - if (gmesa->RenderIndex != index) { - gmesa->RenderIndex = index; - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (gmesa->RenderIndex == 0) - tnl->Driver.Render.PrimTabVerts = gamma_render_tab_verts; - else - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedLine = gammaRenderClippedLine; - tnl->Driver.Render.ClippedPolygon = gammaRenderClippedPoly; - } -} - - -/**********************************************************************/ -/* High level hooks for t_vb_render.c */ -/**********************************************************************/ - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - * - * Used only for the default render stage which always decomposes - * primitives to trianges/lines/points. For the accelerated stage, - * which renders strips as strips, the equivalent calculations are - * performed in gammarender.c. - */ - -static void gammaRasterPrimitive( GLcontext *ctx, GLuint hwprim ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - if (gmesa->hw_primitive != hwprim) - gmesa->hw_primitive = hwprim; -} - -static void gammaRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - gmesa->render_primitive = prim; -} - -static void gammaRunPipeline( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - if ( gmesa->new_state ) - gammaDDUpdateHWState( ctx ); - - if (gmesa->new_gl_state) { - if (gmesa->new_gl_state & _NEW_TEXTURE) - gammaUpdateTextureState( ctx ); - - if (!gmesa->Fallback) { - if (gmesa->new_gl_state & _GAMMA_NEW_VERTEX) - gammaChooseVertexState( ctx ); - - if (gmesa->new_gl_state & _GAMMA_NEW_RASTER_STATE) - gammaChooseRasterState( ctx ); - - if (gmesa->new_gl_state & _GAMMA_NEW_RENDERSTATE) - gammaChooseRenderState( ctx ); - } - - gmesa->new_gl_state = 0; - } - - _tnl_run_pipeline( ctx ); -} - -static void gammaRenderStart( GLcontext *ctx ) -{ - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) - */ - gammaCheckTexSizes( ctx ); -} - -static void gammaRenderFinish( GLcontext *ctx ) -{ - if (0) - _swrast_flush( ctx ); /* never needed */ -} - -static void gammaResetLineStipple( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - - /* Reset the hardware stipple counter. - */ - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, UpdateLineStippleCounters, 0); -} - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - - -void gammaFallback( gammaContextPtr gmesa, GLuint bit, GLboolean mode ) -{ - GLcontext *ctx = gmesa->glCtx; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = gmesa->Fallback; - - if (mode) { - gmesa->Fallback |= bit; - if (oldfallback == 0) { - _swsetup_Wakeup( ctx ); - _tnl_need_projected_coords( ctx, GL_TRUE ); - gmesa->RenderIndex = ~0; - } - } - else { - gmesa->Fallback &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = gammaRenderStart; - tnl->Driver.Render.PrimitiveNotify = gammaRenderPrimitive; - tnl->Driver.Render.Finish = gammaRenderFinish; - tnl->Driver.Render.BuildVertices = gammaBuildVertices; - tnl->Driver.Render.ResetLineStipple = gammaResetLineStipple; - gmesa->new_gl_state |= (_GAMMA_NEW_RENDERSTATE| - _GAMMA_NEW_RASTER_STATE| - _GAMMA_NEW_VERTEX); - } - } -} - - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - - -void gammaDDInitTriFuncs( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - init_render_tab(); - firsttime = 0; - } - - gmesa->RenderIndex = ~0; - - tnl->Driver.RunPipeline = gammaRunPipeline; - tnl->Driver.Render.Start = gammaRenderStart; - tnl->Driver.Render.Finish = gammaRenderFinish; - tnl->Driver.Render.PrimitiveNotify = gammaRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = gammaResetLineStipple; - tnl->Driver.Render.BuildVertices = gammaBuildVertices; -} diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.h b/src/mesa/drivers/dri/gamma/gamma_tris.h deleted file mode 100644 index 02bec286903..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tris.h +++ /dev/null @@ -1,36 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#ifndef _GAMMA_TRIS_H -#define _GAMMA_TRIS_H - -extern void gammaDDTrifuncInit(void); -extern void gammaDDChooseTriRenderState(GLcontext *); - - - -#endif /* !(_GAMMA_TRIS_H) */ diff --git a/src/mesa/drivers/dri/gamma/gamma_tritmp.h b/src/mesa/drivers/dri/gamma/gamma_tritmp.h deleted file mode 100644 index bea2508d4a2..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_tritmp.h +++ /dev/null @@ -1,496 +0,0 @@ - -static void TAG(gamma_point)( gammaContextPtr gmesa, - const gammaVertex *v0 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Points; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_line)( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Lines; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#else -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v1->v.u0); - WRITEF(gmesa->buf, Ts2, v1->v.v0); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_triangle)( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Triangles; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#else -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v2->v.color.alpha << 24) | - (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v1->v.u0); - WRITEF(gmesa->buf, Ts2, v1->v.v0); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v2->v.color.alpha << 24) | - (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v2->v.u0); - WRITEF(gmesa->buf, Ts2, v2->v.v0); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_quad)( gammaContextPtr gmesa, - const gammaVertex *v0, - const gammaVertex *v1, - const gammaVertex *v2, - const gammaVertex *v3 ) -{ - uint32_t vColor; - uint32_t vBegin; - - vBegin = gmesa->Begin | B_PrimType_Quads; - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, Begin, vBegin); - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v0->v.color.alpha << 24) | - (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v0->v.color.blue << 16) | - (v0->v.color.green << 8) | - (v0->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#else -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v3->v.color.alpha << 24) | - (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v0->v.u0); - WRITEF(gmesa->buf, Ts2, v0->v.v0); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v0->v.w); - WRITEF(gmesa->buf, Vz, v0->v.z); - WRITEF(gmesa->buf, Vy, v0->v.y); - WRITEF(gmesa->buf, Vx4, v0->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v1->v.color.alpha << 24) | - (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v1->v.color.blue << 16) | - (v1->v.color.green << 8) | - (v1->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v1->v.u0); - WRITEF(gmesa->buf, Ts2, v1->v.v0); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v1->v.w); - WRITEF(gmesa->buf, Vz, v1->v.z); - WRITEF(gmesa->buf, Vy, v1->v.y); - WRITEF(gmesa->buf, Vx4, v1->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v2->v.color.alpha << 24) | - (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v2->v.color.blue << 16) | - (v2->v.color.green << 8) | - (v2->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v2->v.u0); - WRITEF(gmesa->buf, Ts2, v2->v.v0); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v2->v.w); - WRITEF(gmesa->buf, Vz, v2->v.z); - WRITEF(gmesa->buf, Vy, v2->v.y); - WRITEF(gmesa->buf, Vx4, v2->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) -#if (IND & GAMMA_RAST_ALPHA_BIT) - vColor = (v3->v.color.alpha << 24) | - (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor4, vColor); -#else - vColor = (v3->v.color.blue << 16) | - (v3->v.color.green << 8) | - (v3->v.color.red << 0); - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, PackedColor3, vColor); -#endif -#endif - -#if (IND & GAMMA_RAST_TEX_BIT) - CHECK_DMA_BUFFER(gmesa, 6); - WRITEF(gmesa->buf, Tt2, v3->v.u0); - WRITEF(gmesa->buf, Ts2, v3->v.v0); - WRITEF(gmesa->buf, Vw, v3->v.w); - WRITEF(gmesa->buf, Vz, v3->v.z); - WRITEF(gmesa->buf, Vy, v3->v.y); - WRITEF(gmesa->buf, Vx4, v3->v.x); -#else - CHECK_DMA_BUFFER(gmesa, 4); - WRITEF(gmesa->buf, Vw, v3->v.w); - WRITEF(gmesa->buf, Vz, v3->v.z); - WRITEF(gmesa->buf, Vy, v3->v.y); - WRITEF(gmesa->buf, Vx4, v3->v.x); -#endif - -#if !(IND & GAMMA_RAST_FLAT_BIT) - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, FlushSpan, 0); -#endif - - CHECK_DMA_BUFFER(gmesa, 1); - WRITE(gmesa->buf, End, 0); -} - -static void TAG(gamma_init)(void) -{ - gamma_point_tab[IND] = TAG(gamma_point); - gamma_line_tab[IND] = TAG(gamma_line); - gamma_tri_tab[IND] = TAG(gamma_triangle); - gamma_quad_tab[IND] = TAG(gamma_quad); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/gamma/gamma_vb.c b/src/mesa/drivers/dri/gamma/gamma_vb.c deleted file mode 100644 index 23ca0714c59..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_vb.c +++ /dev/null @@ -1,361 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/macros.h" -#include "colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "tnl/tcontext.h" -#include "tnl/tnl.h" - -#include "gammacontext.h" -#include "gamma_vb.h" -#include "gamma_tris.h" - - -#define GAMMA_TEX0_BIT 0x1 -#define GAMMA_RGBA_BIT 0x2 -#define GAMMA_XYZW_BIT 0x4 -#define GAMMA_PTEX_BIT 0x8 -#define GAMMA_FOG_BIT 0x10 -#define GAMMA_SPEC_BIT 0x20 -#define GAMMA_MAX_SETUP 0x40 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_format; -} setup_tab[GAMMA_MAX_SETUP]; - -#define TINY_VERTEX_FORMAT 1 -#define NOTEX_VERTEX_FORMAT 2 -#define TEX0_VERTEX_FORMAT 3 -#define TEX1_VERTEX_FORMAT 0 -#define PROJ_TEX1_VERTEX_FORMAT 0 -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & GAMMA_XYZW_BIT) -#define DO_RGBA (IND & GAMMA_RGBA_BIT) -#define DO_SPEC (IND & GAMMA_SPEC_BIT) -#define DO_FOG (IND & GAMMA_FOG_BIT) -#define DO_TEX0 (IND & GAMMA_TEX0_BIT) -#define DO_TEX1 0 -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & GAMMA_PTEX_BIT) - -#define VERTEX gammaVertex -#define VERTEX_COLOR gamma_color_t -#define GET_VIEWPORT_MAT() 0 -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() GAMMA_CONTEXT(ctx)->vertex_format -#define GET_VERTEX_STORE() GAMMA_CONTEXT(ctx)->verts -#define GET_VERTEX_SIZE() GAMMA_CONTEXT(ctx)->vertex_size * sizeof(GLuint) -#define INVALIDATE_STORED_VERTICES() - -#define HAVE_HW_VIEWPORT 1 -#define HAVE_HW_DIVIDE 1 -#define HAVE_RGBA_COLOR 0 /* we're BGRA */ -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 0 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 1 - -#define PTEX_FALLBACK() /* never needed */ - -#define INTERP_VERTEX setup_tab[GAMMA_CONTEXT(ctx)->SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[GAMMA_CONTEXT(ctx)->SetupIndex].copy_pv - - - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) gamma_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_wgs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_TEX0_BIT|GAMMA_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_wgst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT|\ - GAMMA_PTEX_BIT) -#define TAG(x) x##_wgspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_TEX0_BIT|\ - GAMMA_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT|\ - GAMMA_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_XYZW_BIT|GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT|\ - GAMMA_TEX0_BIT|GAMMA_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_FOG_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_ft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_gs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT) -#define TAG(x) x##_gfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (GAMMA_RGBA_BIT|GAMMA_FOG_BIT|GAMMA_SPEC_BIT|GAMMA_TEX0_BIT) -#define TAG(x) x##_gfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgs(); - init_wgt0(); - init_wgpt0(); - init_wgst0(); - init_wgspt0(); - init_wgf(); - init_wgfs(); - init_wgft0(); - init_wgfpt0(); - init_wgfst0(); - init_wgfspt0(); - init_t0(); - init_f(); - init_ft0(); - init_g(); - init_gs(); - init_gt0(); - init_gst0(); - init_gf(); - init_gfs(); - init_gft0(); - init_gfst0(); -} - -void gammaCheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - - if (!setup_tab[gmesa->SetupIndex].check_tex_sizes(ctx)) { - /* Invalidate stored verts - */ - gmesa->SetupNewInputs = ~0; - gmesa->SetupIndex |= GAMMA_PTEX_BIT; - - if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[gmesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[gmesa->SetupIndex].copy_pv; - } - } -} - -void gammaBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - GLuint stride = gmesa->vertex_size * sizeof(int); - GLubyte *v = ((GLubyte *)gmesa->verts + (start * stride)); - - newinputs |= gmesa->SetupNewInputs; - gmesa->SetupNewInputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[gmesa->SetupIndex].emit( ctx, start, count, v, stride ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= GAMMA_RGBA_BIT; - - if (newinputs & VERT_BIT_COLOR1) - ind |= GAMMA_SPEC_BIT; - - if (newinputs & VERT_BIT_TEX0) - ind |= GAMMA_TEX0_BIT; - - if (newinputs & VERT_BIT_FOG) - ind |= GAMMA_FOG_BIT; - - if (gmesa->SetupIndex & GAMMA_PTEX_BIT) - ind = ~0; - - ind &= gmesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } - } -} - -void gammaChooseVertexState( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint ind = GAMMA_XYZW_BIT|GAMMA_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - ind |= GAMMA_SPEC_BIT; - - if (ctx->Fog.Enabled) - ind |= GAMMA_FOG_BIT; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - _tnl_need_projected_coords( ctx, GL_FALSE ); - ind |= GAMMA_TEX0_BIT; - } else - _tnl_need_projected_coords( ctx, GL_FALSE ); - - gmesa->SetupIndex = ind; - - if (setup_tab[ind].vertex_format != gmesa->vertex_format) { - gmesa->vertex_format = setup_tab[ind].vertex_format; - gmesa->vertex_size = setup_tab[ind].vertex_size; - } - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = gamma_interp_extras; - tnl->Driver.Render.CopyPV = gamma_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } -} - - -void gammaInitVB( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - gmesa->verts = (GLubyte *)ALIGN_MALLOC(size * 4 * 16, 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - gmesa->vertex_size = 16; /* FIXME - only one vertex setup */ - } - } -} - - -void gammaFreeVB( GLcontext *ctx ) -{ - gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); - if (gmesa->verts) { - ALIGN_FREE(gmesa->verts); - gmesa->verts = 0; - } -} diff --git a/src/mesa/drivers/dri/gamma/gamma_vb.h b/src/mesa/drivers/dri/gamma/gamma_vb.h deleted file mode 100644 index 8701226f590..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_vb.h +++ /dev/null @@ -1,60 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * Keith Whitwell, <keith@tungstengraphics.com> - * - * 3DLabs Gamma driver. - */ - -#ifndef GAMMAVB_INC -#define GAMMAVB_INC - -#include "main/mtypes.h" -#include "swrast/swrast.h" - -#define _GAMMA_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE) - - -extern void gammaChooseVertexState( GLcontext *ctx ); -extern void gammaCheckTexSizes( GLcontext *ctx ); -extern void gammaBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ); - - -extern void gamma_import_float_colors( GLcontext *ctx ); -extern void gamma_import_float_spec_colors( GLcontext *ctx ); - -extern void gamma_translate_vertex( GLcontext *ctx, - const gammaVertex *src, - SWvertex *dst ); - -extern void gammaInitVB( GLcontext *ctx ); -extern void gammaFreeVB( GLcontext *ctx ); - -extern void gamma_print_vertex( GLcontext *ctx, const gammaVertex *v ); -extern void gammaPrintSetupFlags(char *msg, GLuint flags ); - -#endif diff --git a/src/mesa/drivers/dri/gamma/gamma_xmesa.c b/src/mesa/drivers/dri/gamma/gamma_xmesa.c deleted file mode 100644 index e49ab5bae35..00000000000 --- a/src/mesa/drivers/dri/gamma/gamma_xmesa.c +++ /dev/null @@ -1,272 +0,0 @@ -/* - * Copyright 2001 by Alan Hourihane. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@tungstengraphics.com> - * - * 3DLabs Gamma driver - */ - -#include "gammacontext.h" -#include "gamma_vb.h" -#include "main/context.h" -#include "main/matrix.h" -#include "glint_dri.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "vbo/vbo.h" - -static GLboolean -gammaInitDriver(__DRIscreen *sPriv) -{ - sPriv->private = (void *) gammaCreateScreen( sPriv ); - - if (!sPriv->private) { - gammaDestroyScreen( sPriv ); - return GL_FALSE; - } - - return GL_TRUE; -} - -static void -gammaDestroyContext(__DRIcontext *driContextPriv) -{ - gammaContextPtr gmesa = (gammaContextPtr)driContextPriv->driverPrivate; - - if (gmesa) { - _swsetup_DestroyContext( gmesa->glCtx ); - _tnl_DestroyContext( gmesa->glCtx ); - _vbo_DestroyContext( gmesa->glCtx ); - _swrast_DestroyContext( gmesa->glCtx ); - - gammaFreeVB( gmesa->glCtx ); - - /* free the Mesa context */ - gmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(gmesa->glCtx); - - FREE(gmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -gammaCreateBuffer( __DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - driDrawPriv->driverPrivate = (void *) - _mesa_create_framebuffer(mesaVis, - GL_FALSE, /* software depth buffer? */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - mesaVis->alphaBits > 0 - ); - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -gammaDestroyBuffer(__DRIdrawable *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -gammaSwapBuffers( __DRIdrawable *dPriv ) -{ - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - gammaContextPtr gmesa; - __DRIscreen *driScrnPriv; - GLcontext *ctx; - - gmesa = (gammaContextPtr) dPriv->driContextPriv->driverPrivate; - ctx = gmesa->glCtx; - driScrnPriv = gmesa->driScreen; - - _mesa_notifySwapBuffers(ctx); - - VALIDATE_DRAWABLE_INFO(gmesa); - - /* Flush any partially filled buffers */ - FLUSH_DMA_BUFFER(gmesa); - - DRM_SPINLOCK(&driScrnPriv->pSAREA->drawable_lock, - driScrnPriv->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); - - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) { - int src, dst, x0, y0, x1, h; - int i; - int nRect = dPriv->numClipRects; - drm_clip_rect_t *pRect = dPriv->pClipRects; - __DRIscreen *driScrnPriv = gmesa->driScreen; - GLINTDRIPtr gDRIPriv = (GLINTDRIPtr)driScrnPriv->pDevPriv; - - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, FBReadMode, (gmesa->FBReadMode | - FBReadSrcEnable)); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeDisable); - - for (i = 0; i < nRect; i++, pRect++) { - x0 = pRect->x1; - x1 = pRect->x2; - h = pRect->y2 - pRect->y1; - - y0 = driScrnPriv->fbHeight - (pRect->y1+h); - if (gDRIPriv->numMultiDevices == 2) - src = (y0/2)*driScrnPriv->fbWidth+x0; - else - src = y0*driScrnPriv->fbWidth+x0; - - y0 += driScrnPriv->fbHeight; - if (gDRIPriv->numMultiDevices == 2) - dst = (y0/2)*driScrnPriv->fbWidth+x0; - else - dst = y0*driScrnPriv->fbWidth+x0; - - CHECK_DMA_BUFFER(gmesa, 9); - WRITE(gmesa->buf, StartXDom, x0<<16); /* X0dest */ - WRITE(gmesa->buf, StartY, y0<<16); /* Y0dest */ - WRITE(gmesa->buf, StartXSub, x1<<16); /* X1dest */ - WRITE(gmesa->buf, GLINTCount, h); /* H */ - WRITE(gmesa->buf, dY, 1<<16); /* ydir */ - WRITE(gmesa->buf, dXDom, 0<<16); - WRITE(gmesa->buf, dXSub, 0<<16); - WRITE(gmesa->buf, FBSourceOffset, (dst-src)); - WRITE(gmesa->buf, Render, 0x00040048); /* NOT_DONE */ - } - - /* - ** NOTE: FBSourceOffset (above) is backwards from what is - ** described in the manual (i.e., dst-src instead of src-dst) - ** due to our using the bottom-left window origin instead of the - ** top-left window origin. - */ - - /* Restore FBReadMode */ - CHECK_DMA_BUFFER(gmesa, 2); - WRITE(gmesa->buf, FBReadMode, (gmesa->FBReadMode | - gmesa->AB_FBReadMode)); - WRITE(gmesa->buf, LBWriteMode, LBWriteModeEnable); - } - - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) - PROCESS_DMA_BUFFER_TOP_HALF(gmesa); - - DRM_SPINUNLOCK(&driScrnPriv->pSAREA->drawable_lock, - driScrnPriv->drawLockID); - VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(gmesa); - - if (gmesa->EnabledFlags & GAMMA_BACK_BUFFER) - PROCESS_DMA_BUFFER_BOTTOM_HALF(gmesa); - } else { - _mesa_problem(NULL, "gammaSwapBuffers: drawable has no context!\n"); - } -} - -static GLboolean -gammaMakeCurrent(__DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv) -{ - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - gammaContextPtr oldGammaCtx = ctx ? GAMMA_CONTEXT(ctx) : NULL; - gammaContextPtr newGammaCtx = (gammaContextPtr) driContextPriv->driverPrivate; - - if ( newGammaCtx != oldGammaCtx ) { - newGammaCtx->dirty = ~0; - } - - if (newGammaCtx->driDrawable != driDrawPriv) { - newGammaCtx->driDrawable = driDrawPriv; - gammaUpdateWindow ( newGammaCtx->glCtx ); - gammaUpdateViewportOffset( newGammaCtx->glCtx ); - } - -#if 0 - newGammaCtx->Window &= ~W_GIDMask; - newGammaCtx->Window |= (driDrawPriv->index << 5); - CHECK_DMA_BUFFER(newGammaCtx,1); - WRITE(newGammaCtx->buf, GLINTWindow, newGammaCtx->Window); -#endif - -newGammaCtx->new_state |= GAMMA_NEW_WINDOW; /* FIXME */ - - _mesa_make_current2( newGammaCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - } else { - _mesa_make_current( 0, 0 ); - } - return GL_TRUE; -} - - -static GLboolean -gammaUnbindContext( __DRIcontext *driContextPriv ) -{ - return GL_TRUE; -} - -const struct __DriverAPIRec driDriverAPI = { - gammaInitDriver, - gammaDestroyScreen, - gammaCreateContext, - gammaDestroyContext, - gammaCreateBuffer, - gammaDestroyBuffer, - gammaSwapBuffers, - gammaMakeCurrent, - gammaUnbindContext -}; - - - -/* - * This is the bootstrap function for the driver. - * The __driCreateScreen name is the symbol that libGL.so fetches. - * Return: pointer to a __DRIscreen. - */ -void *__driCreateScreen(Display *dpy, int scrn, __DRIscreen *psc, - int numConfigs, __GLXvisualConfig *config) -{ - __DRIscreen *psp; - psp = __driUtilCreateScreen(dpy, scrn, psc, numConfigs, config, &gammaAPI); - return (void *) psp; -} - -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - NULL -}; diff --git a/src/mesa/drivers/dri/gamma/server/glint_common.h b/src/mesa/drivers/dri/gamma/server/glint_common.h deleted file mode 100644 index 36554e4ac22..00000000000 --- a/src/mesa/drivers/dri/gamma/server/glint_common.h +++ /dev/null @@ -1,63 +0,0 @@ -/* glint_common.h -- common header definitions for Gamma 2D/3D/DRM suite - * - * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - * - * Converted to common header format: - * Jens Owen <jens@tungstengraphics.com> - * - * - */ - -#ifndef _GLINT_COMMON_H_ -#define _GLINT_COMMON_H_ - -/* - * WARNING: If you change any of these defines, make sure to change - * the kernel include file as well (gamma_drm.h) - */ - -/* Driver specific DRM command indices - * NOTE: these are not OS specific, but they are driver specific - */ -#define DRM_GAMMA_INIT 0x00 -#define DRM_GAMMA_COPY 0x01 - -typedef struct { - enum { - GAMMA_INIT_DMA = 0x01, - GAMMA_CLEANUP_DMA = 0x02 - } func; - int sarea_priv_offset; - int pcimode; - unsigned int mmio0; - unsigned int mmio1; - unsigned int mmio2; - unsigned int mmio3; - unsigned int buffers_offset; - int num_rast; -} drmGAMMAInit; - -extern int drmGAMMAInitDMA( int fd, drmGAMMAInit *info ); -extern int drmGAMMACleanupDMA( int fd ); - -#endif diff --git a/src/mesa/drivers/dri/gamma/server/glint_dri.h b/src/mesa/drivers/dri/gamma/server/glint_dri.h deleted file mode 100644 index df1992a5d1e..00000000000 --- a/src/mesa/drivers/dri/gamma/server/glint_dri.h +++ /dev/null @@ -1,122 +0,0 @@ -/************************************************************************** - -Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining a -copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sub license, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial portions -of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. -IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR -ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - -TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -**************************************************************************/ - -/* - * Author: - * Jens Owen <jens@tungstengraphics.com> - * - */ - -#ifndef _GLINT_DRI_H_ -#define _GLINT_DRI_H_ - -#include "xf86drm.h" -#include "glint_common.h" - -typedef struct { - unsigned int GDeltaMode; - unsigned int GDepthMode; - unsigned int GGeometryMode; - unsigned int GTransformMode; -} GAMMAContextRegionRec, *GAMMAContextRegionPtr; - -typedef struct { - unsigned char next, prev; /* indices to form a circular LRU */ - unsigned char in_use; /* owned by a client, or free? */ - int age; /* tracked by clients to update local LRU's */ -} GAMMATextureRegionRec, *GAMMATextureRegionPtr; - -typedef struct { - GAMMAContextRegionRec context_state; - - unsigned int dirty; - - /* Maintain an LRU of contiguous regions of texture space. If - * you think you own a region of texture memory, and it has an - * age different to the one you set, then you are mistaken and - * it has been stolen by another client. If global texAge - * hasn't changed, there is no need to walk the list. - * - * These regions can be used as a proxy for the fine-grained - * texture information of other clients - by maintaining them - * in the same lru which is used to age their own textures, - * clients have an approximate lru for the whole of global - * texture space, and can make informed decisions as to which - * areas to kick out. There is no need to choose whether to - * kick out your own texture or someone else's - simply eject - * them all in LRU order. - */ - -#define GAMMA_NR_TEX_REGIONS 64 - GAMMATextureRegionRec texList[GAMMA_NR_TEX_REGIONS+1]; - /* Last elt is sentinal */ - int texAge; /* last time texture was uploaded */ - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int last_quiescent; /* */ - int ctxOwner; /* last context to upload state */ - - int vertex_prim; -} GLINTSAREADRIRec, *GLINTSAREADRIPtr; - -/* - * Glint specific record passed back to client driver - * via DRIGetDeviceInfo request - */ -typedef struct { - drmRegion registers0; - drmRegion registers1; - drmRegion registers2; - drmRegion registers3; - int numMultiDevices; - int pprod; - int cpp; - int frontOffset; - int frontPitch; - int backOffset; - int backPitch; - int backX; - int backY; - int depthOffset; - int depthPitch; - int textureSize; - int logTextureGranularity; -} GLINTDRIRec, *GLINTDRIPtr; - -#define GLINT_DRI_BUF_COUNT 256 -#define GLINT_DRI_BUF_SIZE 4096 - -#define GAMMA_NR_TEX_REGIONS 64 - -#define DMA_WRITE(val,reg) \ -do { \ - pGlint->buf2D++ = Glint##reg##Tag; \ - pGlint->buf2D++ = val; \ -} while (0) - -#endif /* _GLINT_DRI_H_ */ diff --git a/src/mesa/drivers/dri/i810/Makefile b/src/mesa/drivers/dri/i810/Makefile index 3874faee518..54a837d5ea9 100644 --- a/src/mesa/drivers/dri/i810/Makefile +++ b/src/mesa/drivers/dri/i810/Makefile @@ -5,9 +5,6 @@ include $(TOP)/configs/current LIBNAME = i810_dri.so -# Not yet -# MINIGLX_SOURCES = server/i810_dri.c - DRIVER_SOURCES = \ i810context.c \ i810ioctl.c \ diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 1c4deef319f..56708c97cbb 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -131,12 +131,12 @@ static drmBufMapPtr i810_create_empty_buffers(void) { drmBufMapPtr retval; - retval = (drmBufMapPtr)ALIGN_MALLOC(sizeof(drmBufMap), 32); + retval = (drmBufMapPtr)_mesa_align_malloc(sizeof(drmBufMap), 32); if(retval == NULL) return NULL; memset(retval, 0, sizeof(drmBufMap)); - retval->list = (drmBufPtr)ALIGN_MALLOC(sizeof(drmBuf) * I810_DMA_BUF_NR, 32); + retval->list = (drmBufPtr)_mesa_align_malloc(sizeof(drmBuf) * I810_DMA_BUF_NR, 32); if(retval->list == NULL) { - ALIGN_FREE(retval); + _mesa_align_free(retval); return NULL; } memset(retval->list, 0, sizeof(drmBuf) * I810_DMA_BUF_NR); diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c index bb426a41122..6e6b21cf2b9 100644 --- a/src/mesa/drivers/dri/i810/i810texmem.c +++ b/src/mesa/drivers/dri/i810/i810texmem.c @@ -155,6 +155,7 @@ int i810UploadTexImagesLocked( i810ContextPtr imesa, i810TextureObjectPtr t ) return -1; } + assert(t->base.memBlock); ofs = t->base.memBlock->ofs; t->BufAddr = imesa->i810Screen->tex.map + ofs; t->Setup[I810_TEXREG_MI3] = imesa->i810Screen->textureOffset + ofs; diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c index 213ba541cee..1492f711c93 100644 --- a/src/mesa/drivers/dri/i810/i810tris.c +++ b/src/mesa/drivers/dri/i810/i810tris.c @@ -218,7 +218,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/dri/i810/i810vb.c b/src/mesa/drivers/dri/i810/i810vb.c index 09a772258c5..70301a2d2ec 100644 --- a/src/mesa/drivers/dri/i810/i810vb.c +++ b/src/mesa/drivers/dri/i810/i810vb.c @@ -464,7 +464,7 @@ void i810InitVB( GLcontext *ctx ) i810ContextPtr imesa = I810_CONTEXT(ctx); GLuint size = TNL_CONTEXT(ctx)->vb.Size; - imesa->verts = (GLubyte *)ALIGN_MALLOC(size * 4 * 16, 32); + imesa->verts = (GLubyte *)_mesa_align_malloc(size * 4 * 16, 32); { static int firsttime = 1; @@ -480,7 +480,7 @@ void i810FreeVB( GLcontext *ctx ) { i810ContextPtr imesa = I810_CONTEXT(ctx); if (imesa->verts) { - ALIGN_FREE(imesa->verts); + _mesa_align_free(imesa->verts); imesa->verts = 0; } } diff --git a/src/mesa/drivers/dri/i810/server/i810_dri.c b/src/mesa/drivers/dri/i810/server/i810_dri.c deleted file mode 100644 index f52797c5ed2..00000000000 --- a/src/mesa/drivers/dri/i810/server/i810_dri.c +++ /dev/null @@ -1,975 +0,0 @@ -/** - * \file server/i810_dri.c - * \brief File to perform the device-specific initialization tasks typically - * done in the X server. - * - * Here they are converted to run in the client (or perhaps a standalone - * process), and to work with the frame buffer device rather than the X - * server infrastructure. - * - * Copyright (C) 2004 Dave Airlie (airlied@linux.ie) - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <unistd.h> - -#include "driver.h" -#include "drm.h" - -#include "i810.h" -#include "i810_dri.h" -#include "i810_reg.h" - - -static int i810_pitches[] = { - 512, - 1024, - 2048, - 4096, - 0 -}; - -static int i810_pitch_flags[] = { - 0x0, - 0x1, - 0x2, - 0x3, - 0 -}; - -static unsigned int i810_drm_version = 0; - -static int -I810AllocLow(I810MemRange * result, I810MemRange * pool, int size) -{ - if (size > pool->Size) - return 0; - - pool->Size -= size; - result->Size = size; - result->Start = pool->Start; - result->End = pool->Start += size; - - return 1; -} - -static int -I810AllocHigh(I810MemRange * result, I810MemRange * pool, int size) -{ - if (size > pool->Size) - return 0; - - pool->Size -= size; - result->Size = size; - result->End = pool->End; - result->Start = pool->End -= size; - - return 1; -} - - -/** - * \brief Wait for free FIFO entries. - * - * \param ctx display handle. - * \param entries number of free entries to wait. - * - * It polls the free entries from the chip until it reaches the requested value - * or a timeout (3000 tries) occurs. Aborts the program if the FIFO times out. - */ -static void I810WaitForFifo( const DRIDriverContext *ctx, - int entries ) -{ -} - -/** - * \brief Reset graphics card to known state. - * - * \param ctx display handle. - * - * Resets the values of several I810 registers. - */ -static void I810EngineReset( const DRIDriverContext *ctx ) -{ - unsigned char *I810MMIO = ctx->MMIOAddress; -} - -/** - * \brief Restore the drawing engine. - * - * \param ctx display handle - * - * Resets the graphics card and sets initial values for several registers of - * the card's drawing engine. - * - * Turns on the i810 command processor engine (i.e., the ringbuffer). - */ -static int I810EngineRestore( const DRIDriverContext *ctx ) -{ - I810Ptr info = ctx->driverPrivate; - unsigned char *I810MMIO = ctx->MMIOAddress; - - fprintf(stderr, "%s\n", __FUNCTION__); - - return 1; -} - - -/** - * \brief Shutdown the drawing engine. - * - * \param ctx display handle - * - * Turns off the command processor engine & restores the graphics card - * to a state that fbdev understands. - */ -static int I810EngineShutdown( const DRIDriverContext *ctx ) -{ - drmI810Init info; - int ret; - - memset(&info, 0, sizeof(drmI810Init)); - info.func = I810_CLEANUP_DMA; - - ret = drmCommandWrite(ctx->drmFD, DRM_I810_INIT, &info, sizeof(drmI810Init)); - if (ret>0) - { - fprintf(stderr,"[dri] I810 DMA Cleanup failed\n"); - return -errno; - } - return 0; -} - -/** - * \brief Compute base 2 logarithm. - * - * \param val value. - * - * \return base 2 logarithm of \p val. - */ -static int I810MinBits(int val) -{ - int bits; - - if (!val) return 1; - for (bits = 0; val; val >>= 1, ++bits); - return bits; -} - -static int I810DRIAgpPreInit( const DRIDriverContext *ctx, I810Ptr info) -{ - - if (drmAgpAcquire(ctx->drmFD) < 0) { - fprintf(stderr, "[gart] AGP not available\n"); - return 0; - } - - - if (drmAgpEnable(ctx->drmFD, 0) < 0) { - fprintf(stderr, "[gart] AGP not enabled\n"); - drmAgpRelease(ctx->drmFD); - return 0; - } -} - -/** - * \brief Initialize the AGP state - * - * \param ctx display handle. - * \param info driver private data. - * - * \return one on success, or zero on failure. - * - * Acquires and enables the AGP device. Reserves memory in the AGP space for - * the ring buffer, vertex buffers and textures. Initialize the I810 - * registers to point to that memory and add client mappings. - */ -static int I810DRIAgpInit( const DRIDriverContext *ctx, I810Ptr info) -{ - unsigned char *I810MMIO = ctx->MMIOAddress; - int ret; - int s, l; - unsigned long dcacheHandle; - unsigned long agpHandle; - int pitch_idx = 0; - int back_size = 0; - int sysmem_size = 0; - int width = ctx->shared.virtualWidth * ctx->cpp; - - - info->backHandle = DRM_AGP_NO_HANDLE; - info->zHandle = DRM_AGP_NO_HANDLE; - info->sysmemHandle = DRM_AGP_NO_HANDLE; - info->dcacheHandle = DRM_AGP_NO_HANDLE; - - memset(&info->DcacheMem, 0, sizeof(I810MemRange)); - memset(&info->BackBuffer, 0, sizeof(I810MemRange)); - memset(&info->DepthBuffer, 0, sizeof(I810MemRange)); - - drmAgpAlloc(ctx->drmFD, 4096 * 1024, 1, NULL, &dcacheHandle); - info->dcacheHandle = dcacheHandle; - - fprintf(stderr, "[agp] dcacheHandle : 0x%x\n", dcacheHandle); - -#define Elements(x) sizeof(x)/sizeof(*x) - for (pitch_idx = 0; pitch_idx < Elements(i810_pitches); pitch_idx++) - if (width <= i810_pitches[pitch_idx]) - break; - - if (pitch_idx == Elements(i810_pitches)) { - fprintf(stderr,"[dri] Couldn't find depth/back buffer pitch\n"); - exit(-1); - } - else - { - int lines = (ctx->shared.virtualWidth + 15) / 16 * 16; - back_size = i810_pitches[pitch_idx] * lines; - back_size = ((back_size + 4096 - 1) / 4096) * 4096; - } - - sysmem_size = ctx->shared.fbSize; - fprintf(stderr,"sysmem_size is %lu back_size is %lu\n", sysmem_size, back_size); - if (dcacheHandle != DRM_AGP_NO_HANDLE) { - if (back_size > 4 * 1024 * 1024) { - fprintf(stderr,"[dri] Backsize is larger then 4 meg\n"); - sysmem_size = sysmem_size - 2 * back_size; - drmAgpFree(ctx->drmFD, dcacheHandle); - info->dcacheHandle = dcacheHandle = DRM_AGP_NO_HANDLE; - } else { - sysmem_size = sysmem_size - back_size; - } - } else { - sysmem_size = sysmem_size - 2 * back_size; - } - - info->SysMem.Start=0; - info->SysMem.Size = sysmem_size; - info->SysMem.End = sysmem_size; - - if (dcacheHandle != DRM_AGP_NO_HANDLE) { - if (drmAgpBind(ctx->drmFD, dcacheHandle, info->DepthOffset) == 0) { - memset(&info->DcacheMem, 0, sizeof(I810MemRange)); - fprintf(stderr,"[agp] GART: Found 4096K Z buffer memory\n"); - info->DcacheMem.Start = info->DepthOffset; - info->DcacheMem.Size = 1024 * 4096; - info->DcacheMem.End = info->DcacheMem.Start + info->DcacheMem.Size; - } else { - fprintf(stderr, "[agp] GART: dcache bind failed\n"); - drmAgpFree(ctx->drmFD, dcacheHandle); - info->dcacheHandle = dcacheHandle = DRM_AGP_NO_HANDLE; - } - } else { - fprintf(stderr, "[agp] GART: no dcache memory found\n"); - } - - drmAgpAlloc(ctx->drmFD, back_size, 0, NULL, &agpHandle); - info->backHandle = agpHandle; - - if (agpHandle != DRM_AGP_NO_HANDLE) { - if (drmAgpBind(ctx->drmFD, agpHandle, info->BackOffset) == 0) { - fprintf(stderr, "[agp] Bound backbuffer memory\n"); - - info->BackBuffer.Start = info->BackOffset; - info->BackBuffer.Size = back_size; - info->BackBuffer.End = (info->BackBuffer.Start + - info->BackBuffer.Size); - } else { - fprintf(stderr,"[agp] Unable to bind backbuffer. Disabling DRI.\n"); - return 0; - } - } else { - fprintf(stderr, "[dri] Unable to allocate backbuffer memory. Disabling DRI.\n"); - return 0; - } - - if (dcacheHandle == DRM_AGP_NO_HANDLE) { - drmAgpAlloc(ctx->drmFD, back_size, 0, NULL, &agpHandle); - - info->zHandle = agpHandle; - - if (agpHandle != DRM_AGP_NO_HANDLE) { - if (drmAgpBind(ctx->drmFD, agpHandle, info->DepthOffset) == 0) { - fprintf(stderr,"[agp] Bound depthbuffer memory\n"); - info->DepthBuffer.Start = info->DepthOffset; - info->DepthBuffer.Size = back_size; - info->DepthBuffer.End = (info->DepthBuffer.Start + - info->DepthBuffer.Size); - } else { - fprintf(stderr,"[agp] Unable to bind depthbuffer. Disabling DRI.\n"); - return 0; - } - } else { - fprintf(stderr,"[agp] Unable to allocate depthbuffer memory. Disabling DRI.\n"); - return 0; - } - } - - /* Now allocate and bind the agp space. This memory will include the - * regular framebuffer as well as texture memory. - */ - drmAgpAlloc(ctx->drmFD, sysmem_size, 0, NULL, &agpHandle); - info->sysmemHandle = agpHandle; - - if (agpHandle != DRM_AGP_NO_HANDLE) { - if (drmAgpBind(ctx->drmFD, agpHandle, 0) == 0) { - fprintf(stderr, "[agp] Bound System Texture Memory\n"); - } else { - fprintf(stderr, "[agp] Unable to bind system texture memory. Disabling DRI.\n"); - return 0; - } - } else { - fprintf(stderr, "[agp] Unable to allocate system texture memory. Disabling DRI.\n"); - return 0; - } - - info->auxPitch = i810_pitches[pitch_idx]; - info->auxPitchBits = i810_pitch_flags[pitch_idx]; - - return 1; -} - - -/** - * \brief Initialize the kernel data structures and enable the CP engine. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * This function is a wrapper around the DRM_I810_CP_INIT command, passing - * all the parameters in a drmI810Init structure. - */ -static int I810DRIKernelInit( const DRIDriverContext *ctx, - I810Ptr info) -{ - int cpp = ctx->bpp / 8; - drmI810Init drmInfo; - int ret; - I810RingBuffer *ring = &(info->LpRing); - - /* This is the struct passed to the kernel module for its initialization */ - memset(&drmInfo, 0, sizeof(drmI810Init)); - - /* make sure we have at least 1.4 */ - drmInfo.func = I810_INIT_DMA_1_4; - - drmInfo.ring_start = ring->mem.Start; - drmInfo.ring_end = ring->mem.End; - drmInfo.ring_size = ring->mem.Size; - - drmInfo.mmio_offset = (unsigned int)info->regs; - drmInfo.buffers_offset = (unsigned int)info->buffer_map; - drmInfo.sarea_priv_offset = sizeof(drm_sarea_t); - - drmInfo.front_offset = 0; - drmInfo.back_offset = info->BackBuffer.Start; - drmInfo.depth_offset = info->DepthBuffer.Start; - - drmInfo.w = ctx->shared.virtualWidth; - drmInfo.h = ctx->shared.virtualHeight; - drmInfo.pitch = info->auxPitch; - drmInfo.pitch_bits = info->auxPitchBits; - - - ret = drmCommandWrite(ctx->drmFD, DRM_I810_INIT, &drmInfo, - sizeof(drmI810Init)); - - return ret >= 0; -} - - -/** - * \brief Add a map for the vertex buffers that will be accessed by any - * DRI-based clients. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return one on success, or zero on failure. - * - * Calls drmAddBufs() with the previously allocated vertex buffers. - */ -static int I810DRIBufInit( const DRIDriverContext *ctx, I810Ptr info ) -{ - /* Initialize vertex buffers */ - info->bufNumBufs = drmAddBufs(ctx->drmFD, - I810_DMA_BUF_NR, - I810_DMA_BUF_SZ, - DRM_AGP_BUFFER, - info->BufferMem.Start); - - if (info->bufNumBufs <= 0) { - fprintf(stderr, - "[drm] Could not create vertex/indirect buffers list\n"); - return 0; - } - fprintf(stderr, - "[drm] Added %d %d byte vertex/indirect buffers\n", - info->bufNumBufs, I810_DMA_BUF_SZ); - - return 1; -} - -/** - * \brief Install an IRQ handler. - * - * \param ctx display handle. - * \param info driver private data. - * - * Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to - * IRQ-free operation on failure. - */ -static void I810DRIIrqInit(const DRIDriverContext *ctx, - I810Ptr info) -{ - if (!info->irq) { - info->irq = drmGetInterruptFromBusID(ctx->drmFD, - ctx->pciBus, - ctx->pciDevice, - ctx->pciFunc); - - if ((drmCtlInstHandler(ctx->drmFD, info->irq)) != 0) { - fprintf(stderr, - "[drm] failure adding irq handler, " - "there is a device already using that irq\n" - "[drm] falling back to irq-free operation\n"); - info->irq = 0; - } - } - - if (info->irq) - fprintf(stderr, - "[drm] dma control initialized, using IRQ %d\n", - info->irq); -} - -static int I810CheckDRMVersion( const DRIDriverContext *ctx, - I810Ptr info ) -{ - drmVersionPtr version; - - version = drmGetVersion(ctx->drmFD); - if (version) { - int req_minor, req_patch; - - req_minor = 4; - req_patch = 0; - - i810_drm_version = (version->version_major<<16) | version->version_minor; - if (version->version_major != 1 || - version->version_minor < req_minor || - (version->version_minor == req_minor && - version->version_patchlevel < req_patch)) { - /* Incompatible drm version */ - fprintf(stderr, - "[dri] I810DRIScreenInit failed because of a version " - "mismatch.\n" - "[dri] i810.o kernel module version is %d.%d.%d " - "but version 1.%d.%d or newer is needed.\n" - "[dri] Disabling DRI.\n", - version->version_major, - version->version_minor, - version->version_patchlevel, - req_minor, - req_patch); - drmFreeVersion(version); - return 0; - } - - info->drmMinor = version->version_minor; - drmFreeVersion(version); - } - - return 1; -} - -static int I810MemoryInit( const DRIDriverContext *ctx, I810Ptr info ) -{ - int width_bytes = ctx->shared.virtualWidth * ctx->cpp; - int cpp = ctx->cpp; - int bufferSize = (ctx->shared.virtualHeight * width_bytes); - int depthSize = (((ctx->shared.virtualHeight+15) & ~15) * width_bytes); - int l; - - if (drmAddMap(ctx->drmFD, (drm_handle_t) info->BackBuffer.Start, - info->BackBuffer.Size, DRM_AGP, 0, - &info->backbuffer) < 0) { - fprintf(stderr, "[drm] drmAddMap(backbuffer) failed. Disabling DRI\n"); - return 0; - } - - if (drmAddMap(ctx->drmFD, (drm_handle_t) info->DepthBuffer.Start, - info->DepthBuffer.Size, DRM_AGP, 0, - &info->depthbuffer) < 0) { - fprintf(stderr, "[drm] drmAddMap(depthbuffer) failed. Disabling DRI.\n"); - return 0; - } - - if (!I810AllocLow(&(info->FrontBuffer), &(info->SysMem), (((ctx->shared.virtualHeight * width_bytes) + 4095) & ~4095))) - { - fprintf(stderr,"Framebuffer allocation failed\n"); - return 0; - } - else - fprintf(stderr,"Frame buffer at 0x%.8x (%luk, %lu bytes)\n", - info->FrontBuffer.Start, - info->FrontBuffer.Size / 1024, info->FrontBuffer.Size); - - memset(&(info->LpRing), 0, sizeof(I810RingBuffer)); - if (I810AllocLow(&(info->LpRing.mem), &(info->SysMem), 16 * 4096)) { - fprintf(stderr, - "Ring buffer at 0x%.8x (%luk, %lu bytes)\n", - info->LpRing.mem.Start, - info->LpRing.mem.Size / 1024, info->LpRing.mem.Size); - - info->LpRing.tail_mask = info->LpRing.mem.Size - 1; - info->LpRing.virtual_start = info->LpRing.mem.Start; - info->LpRing.head = 0; - info->LpRing.tail = 0; - info->LpRing.space = 0; - } else { - fprintf(stderr, "Ring buffer allocation failed\n"); - return (0); - } - - /* Allocate buffer memory */ - I810AllocHigh(&(info->BufferMem), &(info->SysMem), - I810_DMA_BUF_NR * I810_DMA_BUF_SZ); - - - fprintf(stderr, "[dri] Buffer map : %lx\n", - info->BufferMem.Start); - - if (info->BufferMem.Start == 0 || - info->BufferMem.End - info->BufferMem.Start > - I810_DMA_BUF_NR * I810_DMA_BUF_SZ) { - fprintf(stderr,"[dri] Not enough memory for dma buffers. Disabling DRI.\n"); - return 0; - } - - if (drmAddMap(ctx->drmFD, (drm_handle_t) info->BufferMem.Start, - info->BufferMem.Size, DRM_AGP, 0, &info->buffer_map) < 0) { - fprintf(stderr, "[drm] drmAddMap(buffer_map) failed. Disabling DRI.\n"); - return 0; - } - - if (drmAddMap(ctx->drmFD, (drm_handle_t) info->LpRing.mem.Start, - info->LpRing.mem.Size, DRM_AGP, 0, &info->ring_map) < 0) { - fprintf(stderr, "[drm] drmAddMap(ring_map) failed. Disabling DRI. \n"); - return 0; - } - - /* Front, back and depth buffers - everything else texture?? - */ - info->textureSize = info->SysMem.Size; - - if (info->textureSize < 0) - return 0; - - - l = I810MinBits((info->textureSize-1) / I810_NR_TEX_REGIONS); - if (l < I810_LOG_MIN_TEX_REGION_SIZE) l = I810_LOG_MIN_TEX_REGION_SIZE; - - /* Round the texture size up to the nearest whole number of - * texture regions. Again, be greedy about this, don't - * round down. - */ - info->logTextureGranularity = l; - info->textureSize = (info->textureSize >> l) << l; - - /* Set a minimum usable local texture heap size. This will fit - * two 256x256x32bpp textures. - */ - if (info->textureSize < 512 * 1024) { - info->textureOffset = 0; - info->textureSize = 0; - } - - I810AllocLow(&(info->TexMem), &(info->SysMem), info->textureSize); - - if (drmAddMap(ctx->drmFD, (drm_handle_t) info->TexMem.Start, - info->TexMem.Size, DRM_AGP, 0, &info->textures) < 0) { - fprintf(stderr, - "[drm] drmAddMap(textures) failed. Disabling DRI.\n"); - return 0; - } - - /* Reserve space for textures */ - fprintf(stderr, - "Will use back buffer at offset 0x%x\n", - info->BackOffset); - fprintf(stderr, - "Will use depth buffer at offset 0x%x\n", - info->DepthOffset); - fprintf(stderr, - "Will use %d kb for textures at offset 0x%x\n", - info->TexMem.Size/1024, info->TexMem.Start); - - return 1; -} - - - -/** - * Called at the start of each server generation. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * Performs static frame buffer allocation. Opens the DRM device and add maps - * to the SAREA, framebuffer and MMIO regions. Fills in \p info with more - * information. Creates a \e server context to grab the lock for the - * initialization ioctls and calls the other initilization functions in this - * file. Starts the CP engine via the DRM_I810_CP_START command. - * - * Setups a I810DRIRec structure to be passed to i810_dri.so for its - * initialization. - */ -static int I810ScreenInit( DRIDriverContext *ctx, I810Ptr info ) -{ - I810DRIPtr pI810DRI; - int err; - - usleep(100); - /*assert(!ctx->IsClient);*/ - - /* from XFree86 driver */ - info->DepthOffset = 0x3000000; - info->BackOffset = 0x3800000; - { - int width_bytes = (ctx->shared.virtualWidth * ctx->cpp); - int maxy = ctx->shared.fbSize / width_bytes; - - - if (maxy <= ctx->shared.virtualHeight * 3) { - fprintf(stderr, - "Static buffer allocation failed -- " - "need at least %d kB video memory (have %d kB)\n", - (ctx->shared.virtualWidth * ctx->shared.virtualHeight * - ctx->cpp * 3 + 1023) / 1024, - ctx->shared.fbSize / 1024); - return 0; - } - } - - - info->regsSize = ctx->MMIOSize; - ctx->shared.SAREASize = 0x2000; - - /* Note that drmOpen will try to load the kernel module, if needed. */ - ctx->drmFD = drmOpen("i810", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - if (drmAddMap(ctx->drmFD, - ctx->MMIOStart, - ctx->MMIOSize, - DRM_REGISTERS, - DRM_READ_ONLY, - &info->regs) < 0) { - fprintf(stderr, "[drm] drmAddMap mmio failed\n"); - return 0; - } - fprintf(stderr, - "[drm] register handle = 0x%08x\n", info->regs); - - I810DRIAgpPreInit(ctx, info); - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap( ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, -#ifndef _EMBEDDED - 0, -#else - DRM_READ_ONLY, -#endif - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - ctx->shared.hFrameBuffer); - - /* Check the i810 DRM version */ - if (!I810CheckDRMVersion(ctx, info)) { - return 0; - } - - /* Initialize AGP */ - if (!I810DRIAgpInit(ctx, info)) { - return 0; - } - - - /* Memory manager setup */ - if (!I810MemoryInit(ctx, info)) { - return 0; - } - - /* Initialize the SAREA private data structure */ - { - I810SAREAPtr pSAREAPriv; - pSAREAPriv = (I810SAREAPtr)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); - // pSAREAPriv->pf_enabled=1; - } - - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return 0; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - /* Initialize the vertex buffers list */ - if (!I810DRIBufInit(ctx, info)) { - fprintf(stderr, "I810DRIBufInit failed\n"); - DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); - return 0; - } - - /* Initialize the kernel data structures */ - if (!I810DRIKernelInit(ctx, info)) { - fprintf(stderr, "I810DRIKernelInit failed\n"); - DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); - return 0; - } - - /* Initialize IRQ */ - I810DRIIrqInit(ctx, info); - - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ -#if 0 - memset((char *)ctx->FBAddress, - 0, - info->auxPitch * ctx->cpp * ctx->shared.virtualHeight ); - - memset((char *)info->backbuffer, - 0, - info->auxPitch * ctx->cpp * ctx->shared.virtualHeight ); -#endif - - /* This is the struct passed to i810_dri.so for its initialization */ - ctx->driverClientMsg = malloc(sizeof(I810DRIRec)); - ctx->driverClientMsgSize = sizeof(I810DRIRec); - pI810DRI = (I810DRIPtr)ctx->driverClientMsg; - - pI810DRI->regs = info->regs; - pI810DRI->regsSize = info->regsSize; - // regsMap is unused - - pI810DRI->backbufferSize = info->BackBuffer.Size; - pI810DRI->backbuffer = info->backbuffer; - - pI810DRI->depthbufferSize = info->DepthBuffer.Size; - pI810DRI->depthbuffer = info->depthbuffer; - - pI810DRI->textures = info->textures; - pI810DRI->textureSize = info->textureSize; - - pI810DRI->agp_buffers = info->buffer_map; - pI810DRI->agp_buf_size = info->BufferMem.Size; - - pI810DRI->deviceID = info->Chipset; - pI810DRI->width = ctx->shared.virtualWidth; - pI810DRI->height = ctx->shared.virtualHeight; - pI810DRI->mem = ctx->shared.fbSize; - pI810DRI->cpp = ctx->bpp / 8; - pI810DRI->bitsPerPixel = ctx->bpp; - pI810DRI->fbOffset = info->FrontBuffer.Start; - pI810DRI->fbStride = info->auxPitch; - - pI810DRI->backOffset = info->BackBuffer.Start; - pI810DRI->depthOffset = info->DepthBuffer.Start; - - pI810DRI->auxPitch = info->auxPitch; - pI810DRI->auxPitchBits = info->auxPitchBits; - - pI810DRI->logTextureGranularity = info->logTextureGranularity; - pI810DRI->textureOffset = info->TexMem.Start; - - pI810DRI->ringOffset = info->LpRing.mem.Start; - pI810DRI->ringSize = info->LpRing.mem.Size; - - // drmBufs looks unused - pI810DRI->irq = info->irq; - pI810DRI->sarea_priv_offset = sizeof(drm_sarea_t); - - /* Don't release the lock now - let the VT switch handler do it. */ - return 1; -} - - -/** - * \brief Validate the fbdev mode. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Saves some registers and returns 1. - * - * \sa i810ValidateMode(). - */ -static int i810ValidateMode( const DRIDriverContext *ctx ) -{ - unsigned char *I810MMIO = ctx->MMIOAddress; - I810Ptr info = ctx->driverPrivate; - - return 1; -} - - -/** - * \brief Examine mode returned by fbdev. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Restores registers that fbdev has clobbered and returns 1. - * - * \sa i810ValidateMode(). - */ -static int i810PostValidateMode( const DRIDriverContext *ctx ) -{ - unsigned char *I810MMIO = ctx->MMIOAddress; - I810Ptr info = ctx->driverPrivate; - - return 1; -} - - -/** - * \brief Initialize the framebuffer device mode - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Fills in \p info with some default values and some information from \p ctx - * and then calls I810ScreenInit() for the screen initialization. - * - * Before exiting clears the framebuffer memory accessing it directly. - */ -static int i810InitFBDev( DRIDriverContext *ctx ) -{ - I810Ptr info = calloc(1, sizeof(*info)); - - { - int dummy = ctx->shared.virtualWidth; - - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; - } - - ctx->shared.virtualWidth = dummy; - } - - ctx->driverPrivate = (void *)info; - - info->Chipset = ctx->chipset; - - if (!I810ScreenInit( ctx, info )) - return 0; - - - return 1; -} - - -/** - * \brief The screen is being closed, so clean up any state and free any - * resources used by the DRI. - * - * \param ctx display handle. - * - * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver - * private data. - */ -static void i810HaltFBDev( DRIDriverContext *ctx ) -{ - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = 0; - } -} - - -extern void i810NotifyFocus( int ); - -/** - * \brief Exported driver interface for Mini GLX. - * - * \sa DRIDriverRec. - */ -const struct DRIDriverRec __driDriver = { - i810ValidateMode, - i810PostValidateMode, - i810InitFBDev, - i810HaltFBDev, - I810EngineShutdown, - I810EngineRestore, -#ifndef _EMBEDDED - 0, -#else - i810NotifyFocus, -#endif -}; diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index dc15ae425c9..5b49d0c77c6 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -4,8 +4,6 @@ include $(TOP)/configs/current LIBNAME = i915_dri.so -MINIGLX_SOURCES = server/intel_dri.c - DRIVER_SOURCES = \ i830_context.c \ i830_state.c \ diff --git a/src/mesa/drivers/dri/i915/i830_context.h b/src/mesa/drivers/dri/i915/i830_context.h index b755d48678b..d7eb9c2d44b 100644 --- a/src/mesa/drivers/dri/i915/i830_context.h +++ b/src/mesa/drivers/dri/i915/i830_context.h @@ -34,7 +34,8 @@ #define I830_FALLBACK_COLORMASK 0x2000 #define I830_FALLBACK_STENCIL 0x4000 #define I830_FALLBACK_STIPPLE 0x8000 -#define I830_FALLBACK_LOGICOP 0x10000 +#define I830_FALLBACK_LOGICOP 0x20000 +#define I830_FALLBACK_DRAW_OFFSET 0x200000 #define I830_UPLOAD_CTX 0x1 #define I830_UPLOAD_BUFFERS 0x2 diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 7525f9f2e05..e8f7e378ec7 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -122,6 +122,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) GLuint *state = i830->state.Tex[unit], format, pitch; GLint lodbias; GLubyte border[4]; + GLuint dst_x, dst_y; memset(state, 0, sizeof(state)); @@ -132,7 +133,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) i830->state.tex_buffer[unit] = NULL; } - if (!intelObj->imageOverride && !intel_finalize_mipmap_tree(intel, unit)) + if (!intel_finalize_mipmap_tree(intel, unit)) return GL_FALSE; /* Get first image here, since intelObj->firstLevel will get set in @@ -140,42 +141,20 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) */ firstImage = tObj->Image[0][intelObj->firstLevel]; - if (intelObj->imageOverride) { - i830->state.tex_buffer[unit] = NULL; - i830->state.tex_offset[unit] = intelObj->textureOffset; + intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, + &dst_x, &dst_y); - switch (intelObj->depthOverride) { - case 32: - format = MAPSURF_32BIT | MT_32BIT_ARGB8888; - break; - case 24: - default: - format = MAPSURF_32BIT | MT_32BIT_XRGB8888; - break; - case 16: - format = MAPSURF_16BIT | MT_16BIT_RGB565; - break; - } - - pitch = intelObj->pitchOverride; - } else { - GLuint dst_x, dst_y; - - intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0, - &dst_x, &dst_y); - - dri_bo_reference(intelObj->mt->region->buffer); - i830->state.tex_buffer[unit] = intelObj->mt->region->buffer; - /* XXX: This calculation is probably broken for tiled images with - * a non-page-aligned offset. - */ - i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * - intelObj->mt->cpp; + dri_bo_reference(intelObj->mt->region->buffer); + i830->state.tex_buffer[unit] = intelObj->mt->region->buffer; + /* XXX: This calculation is probably broken for tiled images with + * a non-page-aligned offset. + */ + i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * + intelObj->mt->cpp; - format = translate_texture_format(firstImage->TexFormat, - firstImage->InternalFormat); - pitch = intelObj->mt->pitch * intelObj->mt->cpp; - } + format = translate_texture_format(firstImage->TexFormat, + firstImage->InternalFormat); + pitch = intelObj->mt->pitch * intelObj->mt->cpp; state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 | (LOAD_TEXTURE_MAP0 << unit) | 4); diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index a8df77c600e..be96419ff19 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -496,15 +496,13 @@ i830_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I830_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - state->draw_region->draw_offset); + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); if (state->depth_region) { OUT_BATCH(state->Buffer[I830_DESTREG_DBUFADDR0]); OUT_BATCH(state->Buffer[I830_DESTREG_DBUFADDR1]); OUT_RELOC(state->depth_region->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - state->depth_region->draw_offset); + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); } OUT_BATCH(state->Buffer[I830_DESTREG_DV0]); @@ -598,6 +596,7 @@ i830_set_draw_region(struct intel_context *intel, struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; struct i830_hw_state *state = &i830->state; + uint32_t draw_x, draw_y; if (state->draw_region != color_regions[0]) { intel_region_release(&state->draw_region); @@ -652,14 +651,40 @@ i830_set_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; + /* We set up the drawing rectangle to be offset into the color + * region's location in the miptree. If it doesn't match with + * depth's offsets, we can't render to it. + * + * (Well, not actually true -- the hw grew a bit to let depth's + * offset get forced to 0,0. We may want to use that if people are + * hitting that case. Also, some configurations may be supportable + * by tweaking the start offset of the buffers around, which we + * can't do in general due to tiling) + */ + FALLBACK(intel, I830_FALLBACK_DRAW_OFFSET, + (depth_region && color_regions[0]) && + (depth_region->draw_x != color_regions[0]->draw_x || + depth_region->draw_y != color_regions[0]->draw_y)); + + if (color_regions[0]) { + draw_x = color_regions[0]->draw_x; + draw_y = color_regions[0]->draw_y; + } else if (depth_region) { + draw_x = depth_region->draw_x; + draw_y = depth_region->draw_y; + } else { + draw_x = 0; + draw_y = 0; + } + state->Buffer[I830_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; state->Buffer[I830_DESTREG_DRAWRECT1] = 0; - state->Buffer[I830_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ + state->Buffer[I830_DESTREG_DRAWRECT2] = (draw_y << 16) | draw_x; state->Buffer[I830_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I830_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I830_DESTREG_DRAWRECT5] = 0; + ((ctx->DrawBuffer->Width + draw_x) & 0xffff) | + ((ctx->DrawBuffer->Height + draw_y) << 16); + state->Buffer[I830_DESTREG_DRAWRECT4] = (draw_y << 16) | draw_x; + state->Buffer[I830_DESTREG_DRAWRECT5] = MI_NOOP; I830_STATECHANGE(i830, I830_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index ed9a44ff246..4d86aae87d9 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -108,7 +108,7 @@ i915CreateContext(const __GLcontextModes * mesaVis, return GL_FALSE; if (0) - _mesa_printf("\ntexmem-0-3 branch\n\n"); + printf("\ntexmem-0-3 branch\n\n"); i915InitVtbl(i915); diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 60b357ec28d..b5169280f6b 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -40,6 +40,7 @@ #define I915_FALLBACK_POLYGON_SMOOTH 0x40000 #define I915_FALLBACK_POINT_SMOOTH 0x80000 #define I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN 0x100000 +#define I915_FALLBACK_DRAW_OFFSET 0x200000 #define I915_UPLOAD_CTX 0x1 #define I915_UPLOAD_BUFFERS 0x2 diff --git a/src/mesa/drivers/dri/i915/i915_debug.c b/src/mesa/drivers/dri/i915/i915_debug.c index fecfac30339..4569fb918ea 100644 --- a/src/mesa/drivers/dri/i915/i915_debug.c +++ b/src/mesa/drivers/dri/i915/i915_debug.c @@ -31,27 +31,25 @@ #include "i915_context.h" #include "i915_debug.h" -#define PRINTF( ... ) _mesa_printf( __VA_ARGS__ ) - static GLboolean debug( struct debug_stream *stream, const char *name, GLuint len ) { GLuint i; GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); if (len == 0) { - PRINTF("Error - zero length packet (0x%08x)\n", stream->ptr[0]); + printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]); assert(0); return GL_FALSE; } if (stream->print_addresses) - PRINTF("%08x: ", stream->offset); + printf("%08x: ", stream->offset); - PRINTF("%s (%d dwords):\n", name, len); + printf("%s (%d dwords):\n", name, len); for (i = 0; i < len; i++) - PRINTF("\t0x%08x\n", ptr[i]); - PRINTF("\n"); + printf("\t0x%08x\n", ptr[i]); + printf("\n"); stream->offset += len * sizeof(GLuint); @@ -88,17 +86,17 @@ static GLboolean debug_prim( struct debug_stream *stream, const char *name, - PRINTF("%s %s (%d dwords):\n", name, prim, len); - PRINTF("\t0x%08x\n", ptr[0]); + printf("%s %s (%d dwords):\n", name, prim, len); + printf("\t0x%08x\n", ptr[0]); for (i = 1; i < len; i++) { if (dump_floats) - PRINTF("\t0x%08x // %f\n", ptr[i], *(GLfloat *)&ptr[i]); + printf("\t0x%08x // %f\n", ptr[i], *(GLfloat *)&ptr[i]); else - PRINTF("\t0x%08x\n", ptr[i]); + printf("\t0x%08x\n", ptr[i]); } - PRINTF("\n"); + printf("\n"); stream->offset += len * sizeof(GLuint); @@ -113,15 +111,15 @@ static GLboolean debug_program( struct debug_stream *stream, const char *name, G GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); if (len == 0) { - PRINTF("Error - zero length packet (0x%08x)\n", stream->ptr[0]); + printf("Error - zero length packet (0x%08x)\n", stream->ptr[0]); assert(0); return GL_FALSE; } if (stream->print_addresses) - PRINTF("%08x: ", stream->offset); + printf("%08x: ", stream->offset); - PRINTF("%s (%d dwords):\n", name, len); + printf("%s (%d dwords):\n", name, len); i915_disassemble_program( ptr, len ); stream->offset += len * sizeof(GLuint); @@ -135,17 +133,17 @@ static GLboolean debug_chain( struct debug_stream *stream, const char *name, GLu GLuint old_offset = stream->offset + len * sizeof(GLuint); GLuint i; - PRINTF("%s (%d dwords):\n", name, len); + printf("%s (%d dwords):\n", name, len); for (i = 0; i < len; i++) - PRINTF("\t0x%08x\n", ptr[i]); + printf("\t0x%08x\n", ptr[i]); stream->offset = ptr[1] & ~0x3; if (stream->offset < old_offset) - PRINTF("\n... skipping backwards from 0x%x --> 0x%x ...\n\n", + printf("\n... skipping backwards from 0x%x --> 0x%x ...\n\n", old_offset, stream->offset ); else - PRINTF("\n... skipping from 0x%x --> 0x%x ...\n\n", + printf("\n... skipping from 0x%x --> 0x%x ...\n\n", old_offset, stream->offset ); @@ -165,10 +163,10 @@ static GLboolean debug_variable_length_prim( struct debug_stream *stream ) len = 1+(i+2)/2; - PRINTF("3DPRIM, %s variable length %d indicies (%d dwords):\n", prim, i, len); + printf("3DPRIM, %s variable length %d indicies (%d dwords):\n", prim, i, len); for (i = 0; i < len; i++) - PRINTF("\t0x%08x\n", ptr[i]); - PRINTF("\n"); + printf("\t0x%08x\n", ptr[i]); + printf("\n"); stream->offset += len * sizeof(GLuint); return GL_TRUE; @@ -178,9 +176,9 @@ static GLboolean debug_variable_length_prim( struct debug_stream *stream ) #define BITS( dw, hi, lo, ... ) \ do { \ unsigned himask = 0xffffffffU >> (31 - (hi)); \ - PRINTF("\t\t "); \ - PRINTF(__VA_ARGS__); \ - PRINTF(": 0x%x\n", ((dw) & himask) >> (lo)); \ + printf("\t\t "); \ + printf(__VA_ARGS__); \ + printf(": 0x%x\n", ((dw) & himask) >> (lo)); \ } while (0) #define MBZ( dw, hi, lo) do { \ @@ -194,9 +192,9 @@ do { \ #define FLAG( dw, bit, ... ) \ do { \ if (((dw) >> (bit)) & 1) { \ - PRINTF("\t\t "); \ - PRINTF(__VA_ARGS__); \ - PRINTF("\n"); \ + printf("\t\t "); \ + printf(__VA_ARGS__); \ + printf("\n"); \ } \ } while (0) @@ -208,17 +206,17 @@ static GLboolean debug_load_immediate( struct debug_stream *stream, GLuint bits = (ptr[0] >> 4) & 0xff; GLuint j = 0; - PRINTF("%s (%d dwords, flags: %x):\n", name, len, bits); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords, flags: %x):\n", name, len, bits); + printf("\t0x%08x\n", ptr[j++]); if (bits & (1<<0)) { - PRINTF("\t LIS0: 0x%08x\n", ptr[j]); - PRINTF("\t vb address: 0x%08x\n", (ptr[j] & ~0x3)); + printf("\t LIS0: 0x%08x\n", ptr[j]); + printf("\t vb address: 0x%08x\n", (ptr[j] & ~0x3)); BITS(ptr[j], 0, 0, "vb invalidate disable"); j++; } if (bits & (1<<1)) { - PRINTF("\t LIS1: 0x%08x\n", ptr[j]); + printf("\t LIS1: 0x%08x\n", ptr[j]); BITS(ptr[j], 29, 24, "vb dword width"); BITS(ptr[j], 21, 16, "vb dword pitch"); BITS(ptr[j], 15, 0, "vb max index"); @@ -226,7 +224,7 @@ static GLboolean debug_load_immediate( struct debug_stream *stream, } if (bits & (1<<2)) { int i; - PRINTF("\t LIS2: 0x%08x\n", ptr[j]); + printf("\t LIS2: 0x%08x\n", ptr[j]); for (i = 0; i < 8; i++) { unsigned tc = (ptr[j] >> (i * 4)) & 0xf; if (tc != 0xf) @@ -235,11 +233,11 @@ static GLboolean debug_load_immediate( struct debug_stream *stream, j++; } if (bits & (1<<3)) { - PRINTF("\t LIS3: 0x%08x\n", ptr[j]); + printf("\t LIS3: 0x%08x\n", ptr[j]); j++; } if (bits & (1<<4)) { - PRINTF("\t LIS4: 0x%08x\n", ptr[j]); + printf("\t LIS4: 0x%08x\n", ptr[j]); BITS(ptr[j], 31, 23, "point width"); BITS(ptr[j], 22, 19, "line width"); FLAG(ptr[j], 18, "alpha flatshade"); @@ -261,7 +259,7 @@ static GLboolean debug_load_immediate( struct debug_stream *stream, j++; } if (bits & (1<<5)) { - PRINTF("\t LIS5: 0x%08x\n", ptr[j]); + printf("\t LIS5: 0x%08x\n", ptr[j]); BITS(ptr[j], 31, 28, "rgba write disables"); FLAG(ptr[j], 27, "force dflt point width"); FLAG(ptr[j], 26, "last pixel enable"); @@ -279,7 +277,7 @@ static GLboolean debug_load_immediate( struct debug_stream *stream, j++; } if (bits & (1<<6)) { - PRINTF("\t LIS6: 0x%08x\n", ptr[j]); + printf("\t LIS6: 0x%08x\n", ptr[j]); FLAG(ptr[j], 31, "alpha test enable"); BITS(ptr[j], 30, 28, "alpha func"); BITS(ptr[j], 27, 20, "alpha ref"); @@ -296,7 +294,7 @@ static GLboolean debug_load_immediate( struct debug_stream *stream, } - PRINTF("\n"); + printf("\n"); assert(j == len); @@ -315,34 +313,34 @@ static GLboolean debug_load_indirect( struct debug_stream *stream, GLuint bits = (ptr[0] >> 8) & 0x3f; GLuint i, j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j++]); for (i = 0; i < 6; i++) { if (bits & (1<<i)) { switch (1<<(8+i)) { case LI0_STATE_STATIC_INDIRECT: - PRINTF(" STATIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; - PRINTF(" 0x%08x\n", ptr[j++]); + printf(" STATIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; + printf(" 0x%08x\n", ptr[j++]); break; case LI0_STATE_DYNAMIC_INDIRECT: - PRINTF(" DYNAMIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; + printf(" DYNAMIC: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; break; case LI0_STATE_SAMPLER: - PRINTF(" SAMPLER: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; - PRINTF(" 0x%08x\n", ptr[j++]); + printf(" SAMPLER: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; + printf(" 0x%08x\n", ptr[j++]); break; case LI0_STATE_MAP: - PRINTF(" MAP: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; - PRINTF(" 0x%08x\n", ptr[j++]); + printf(" MAP: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; + printf(" 0x%08x\n", ptr[j++]); break; case LI0_STATE_PROGRAM: - PRINTF(" PROGRAM: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; - PRINTF(" 0x%08x\n", ptr[j++]); + printf(" PROGRAM: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; + printf(" 0x%08x\n", ptr[j++]); break; case LI0_STATE_CONSTANTS: - PRINTF(" CONSTANTS: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; - PRINTF(" 0x%08x\n", ptr[j++]); + printf(" CONSTANTS: 0x%08x | %x\n", ptr[j]&~3, ptr[j]&3); j++; + printf(" 0x%08x\n", ptr[j++]); break; default: assert(0); @@ -352,10 +350,10 @@ static GLboolean debug_load_indirect( struct debug_stream *stream, } if (bits == 0) { - PRINTF("\t DUMMY: 0x%08x\n", ptr[j++]); + printf("\t DUMMY: 0x%08x\n", ptr[j++]); } - PRINTF("\n"); + printf("\n"); assert(j == len); @@ -368,7 +366,7 @@ static GLboolean debug_load_indirect( struct debug_stream *stream, static void BR13( struct debug_stream *stream, GLuint val ) { - PRINTF("\t0x%08x\n", val); + printf("\t0x%08x\n", val); FLAG(val, 30, "clipping enable"); BITS(val, 25, 24, "color depth (3==32bpp)"); BITS(val, 23, 16, "raster op"); @@ -384,11 +382,11 @@ static void BR2223( struct debug_stream *stream, BR22.val = val22; BR23.val = val23; - PRINTF("\t0x%08x\n", val22); + printf("\t0x%08x\n", val22); BITS(val22, 31, 16, "dest y1"); BITS(val22, 15, 0, "dest x1"); - PRINTF("\t0x%08x\n", val23); + printf("\t0x%08x\n", val23); BITS(val23, 31, 16, "dest y2"); BITS(val23, 15, 0, "dest x2"); @@ -400,13 +398,13 @@ static void BR2223( struct debug_stream *stream, static void BR09( struct debug_stream *stream, GLuint val ) { - PRINTF("\t0x%08x -- dest address\n", val); + printf("\t0x%08x -- dest address\n", val); } static void BR26( struct debug_stream *stream, GLuint val ) { - PRINTF("\t0x%08x\n", val); + printf("\t0x%08x\n", val); BITS(val, 31, 16, "src y1"); BITS(val, 15, 0, "src x1"); } @@ -414,20 +412,20 @@ static void BR26( struct debug_stream *stream, static void BR11( struct debug_stream *stream, GLuint val ) { - PRINTF("\t0x%08x\n", val); + printf("\t0x%08x\n", val); BITS(val, 15, 0, "src pitch"); } static void BR12( struct debug_stream *stream, GLuint val ) { - PRINTF("\t0x%08x -- src address\n", val); + printf("\t0x%08x -- src address\n", val); } static void BR16( struct debug_stream *stream, GLuint val ) { - PRINTF("\t0x%08x -- color\n", val); + printf("\t0x%08x -- color\n", val); } static GLboolean debug_copy_blit( struct debug_stream *stream, @@ -437,8 +435,8 @@ static GLboolean debug_copy_blit( struct debug_stream *stream, GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j++]); BR13(stream, ptr[j++]); BR2223(stream, ptr[j], ptr[j+1]); @@ -460,8 +458,8 @@ static GLboolean debug_color_blit( struct debug_stream *stream, GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j++]); BR13(stream, ptr[j++]); BR2223(stream, ptr[j], ptr[j+1]); @@ -481,8 +479,8 @@ static GLboolean debug_modes4( struct debug_stream *stream, GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j]); BITS(ptr[j], 21, 18, "logicop func"); FLAG(ptr[j], 17, "stencil test mask modify-enable"); FLAG(ptr[j], 16, "stencil write mask modify-enable"); @@ -502,26 +500,26 @@ static GLboolean debug_map_state( struct debug_stream *stream, GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j++]); { - PRINTF("\t0x%08x\n", ptr[j]); + printf("\t0x%08x\n", ptr[j]); BITS(ptr[j], 15, 0, "map mask"); j++; } while (j < len) { { - PRINTF("\t TMn.0: 0x%08x\n", ptr[j]); - PRINTF("\t map address: 0x%08x\n", (ptr[j] & ~0x3)); + printf("\t TMn.0: 0x%08x\n", ptr[j]); + printf("\t map address: 0x%08x\n", (ptr[j] & ~0x3)); FLAG(ptr[j], 1, "vertical line stride"); FLAG(ptr[j], 0, "vertical line stride offset"); j++; } { - PRINTF("\t TMn.1: 0x%08x\n", ptr[j]); + printf("\t TMn.1: 0x%08x\n", ptr[j]); BITS(ptr[j], 31, 21, "height"); BITS(ptr[j], 20, 10, "width"); BITS(ptr[j], 9, 7, "surface format"); @@ -532,7 +530,7 @@ static GLboolean debug_map_state( struct debug_stream *stream, j++; } { - PRINTF("\t TMn.2: 0x%08x\n", ptr[j]); + printf("\t TMn.2: 0x%08x\n", ptr[j]); BITS(ptr[j], 31, 21, "dword pitch"); BITS(ptr[j], 20, 15, "cube face enables"); BITS(ptr[j], 14, 9, "max lod"); @@ -554,18 +552,18 @@ static GLboolean debug_sampler_state( struct debug_stream *stream, GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j++]); { - PRINTF("\t0x%08x\n", ptr[j]); + printf("\t0x%08x\n", ptr[j]); BITS(ptr[j], 15, 0, "sampler mask"); j++; } while (j < len) { { - PRINTF("\t TSn.0: 0x%08x\n", ptr[j]); + printf("\t TSn.0: 0x%08x\n", ptr[j]); FLAG(ptr[j], 31, "reverse gamma"); FLAG(ptr[j], 30, "planar to packed"); FLAG(ptr[j], 29, "yuv->rgb"); @@ -582,7 +580,7 @@ static GLboolean debug_sampler_state( struct debug_stream *stream, } { - PRINTF("\t TSn.1: 0x%08x\n", ptr[j]); + printf("\t TSn.1: 0x%08x\n", ptr[j]); BITS(ptr[j], 31, 24, "min lod"); MBZ( ptr[j], 23, 18 ); FLAG(ptr[j], 17, "kill pixel enable"); @@ -597,7 +595,7 @@ static GLboolean debug_sampler_state( struct debug_stream *stream, j++; } { - PRINTF("\t TSn.2: 0x%08x (default color)\n", ptr[j]); + printf("\t TSn.2: 0x%08x (default color)\n", ptr[j]); j++; } } @@ -614,11 +612,11 @@ static GLboolean debug_dest_vars( struct debug_stream *stream, GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j++]); { - PRINTF("\t0x%08x\n", ptr[j]); + printf("\t0x%08x\n", ptr[j]); FLAG(ptr[j], 31, "early classic ztest"); FLAG(ptr[j], 30, "opengl tex default color"); FLAG(ptr[j], 29, "bypass iz"); @@ -649,11 +647,11 @@ static GLboolean debug_buf_info( struct debug_stream *stream, GLuint *ptr = (GLuint *)(stream->ptr + stream->offset); int j = 0; - PRINTF("%s (%d dwords):\n", name, len); - PRINTF("\t0x%08x\n", ptr[j++]); + printf("%s (%d dwords):\n", name, len); + printf("\t0x%08x\n", ptr[j++]); { - PRINTF("\t0x%08x\n", ptr[j]); + printf("\t0x%08x\n", ptr[j]); BITS(ptr[j], 28, 28, "aux buffer id"); BITS(ptr[j], 27, 24, "buffer id (7=depth, 3=back)"); FLAG(ptr[j], 23, "use fence regs"); @@ -665,7 +663,7 @@ static GLboolean debug_buf_info( struct debug_stream *stream, j++; } - PRINTF("\t0x%08x -- buffer base address\n", ptr[j++]); + printf("\t0x%08x -- buffer base address\n", ptr[j++]); stream->offset += len * sizeof(GLuint); assert(j == len); @@ -826,7 +824,7 @@ i915_dump_batchbuffer( GLuint *start, GLuint bytes = (end - start) * 4; GLboolean done = GL_FALSE; - PRINTF("\n\nBATCH: (%d)\n", bytes / 4); + printf("\n\nBATCH: (%d)\n", bytes / 4); stream.offset = 0; stream.ptr = (char *)start; @@ -843,7 +841,7 @@ i915_dump_batchbuffer( GLuint *start, stream.offset >= 0); } - PRINTF("END-BATCH\n\n\n"); + printf("END-BATCH\n\n\n"); } diff --git a/src/mesa/drivers/dri/i915/i915_debug_fp.c b/src/mesa/drivers/dri/i915/i915_debug_fp.c index bf500e54fa2..adfc9e89454 100644 --- a/src/mesa/drivers/dri/i915/i915_debug_fp.c +++ b/src/mesa/drivers/dri/i915/i915_debug_fp.c @@ -31,8 +31,6 @@ #include "i915_debug.h" #include "main/imports.h" -#define PRINTF( ... ) _mesa_printf( __VA_ARGS__ ) - static const char *opcodes[0x20] = { "NOP", "ADD", @@ -123,27 +121,27 @@ print_reg_type_nr(GLuint type, GLuint nr) case REG_TYPE_T: switch (nr) { case T_DIFFUSE: - PRINTF("T_DIFFUSE"); + printf("T_DIFFUSE"); return; case T_SPECULAR: - PRINTF("T_SPECULAR"); + printf("T_SPECULAR"); return; case T_FOG_W: - PRINTF("T_FOG_W"); + printf("T_FOG_W"); return; default: - PRINTF("T_TEX%d", nr); + printf("T_TEX%d", nr); return; } case REG_TYPE_OC: if (nr == 0) { - PRINTF("oC"); + printf("oC"); return; } break; case REG_TYPE_OD: if (nr == 0) { - PRINTF("oD"); + printf("oD"); return; } break; @@ -151,7 +149,7 @@ print_reg_type_nr(GLuint type, GLuint nr) break; } - PRINTF("%s[%d]", regname[type], nr); + printf("%s[%d]", regname[type], nr); } #define REG_SWIZZLE_MASK 0x7777 @@ -172,33 +170,33 @@ print_reg_neg_swizzle(GLuint reg) (reg & REG_NEGATE_MASK) == 0) return; - PRINTF("."); + printf("."); for (i = 3; i >= 0; i--) { if (reg & (1 << ((i * 4) + 3))) - PRINTF("-"); + printf("-"); switch ((reg >> (i * 4)) & 0x7) { case 0: - PRINTF("x"); + printf("x"); break; case 1: - PRINTF("y"); + printf("y"); break; case 2: - PRINTF("z"); + printf("z"); break; case 3: - PRINTF("w"); + printf("w"); break; case 4: - PRINTF("0"); + printf("0"); break; case 5: - PRINTF("1"); + printf("1"); break; default: - PRINTF("?"); + printf("?"); break; } } @@ -223,15 +221,15 @@ print_dest_reg(GLuint dword) print_reg_type_nr(type, nr); if ((dword & A0_DEST_CHANNEL_ALL) == A0_DEST_CHANNEL_ALL) return; - PRINTF("."); + printf("."); if (dword & A0_DEST_CHANNEL_X) - PRINTF("x"); + printf("x"); if (dword & A0_DEST_CHANNEL_Y) - PRINTF("y"); + printf("y"); if (dword & A0_DEST_CHANNEL_Z) - PRINTF("z"); + printf("z"); if (dword & A0_DEST_CHANNEL_W) - PRINTF("w"); + printf("w"); } @@ -246,29 +244,29 @@ print_arith_op(GLuint opcode, const GLuint * program) if (opcode != A0_NOP) { print_dest_reg(program[0]); if (program[0] & A0_DEST_SATURATE) - PRINTF(" = SATURATE "); + printf(" = SATURATE "); else - PRINTF(" = "); + printf(" = "); } - PRINTF("%s ", opcodes[opcode]); + printf("%s ", opcodes[opcode]); print_src_reg(GET_SRC0_REG(program[0], program[1])); if (args[opcode] == 1) { - PRINTF("\n"); + printf("\n"); return; } - PRINTF(", "); + printf(", "); print_src_reg(GET_SRC1_REG(program[1], program[2])); if (args[opcode] == 2) { - PRINTF("\n"); + printf("\n"); return; } - PRINTF(", "); + printf(", "); print_src_reg(GET_SRC2_REG(program[2])); - PRINTF("\n"); + printf("\n"); return; } @@ -277,24 +275,24 @@ static void print_tex_op(GLuint opcode, const GLuint * program) { print_dest_reg(program[0] | A0_DEST_CHANNEL_ALL); - PRINTF(" = "); + printf(" = "); - PRINTF("%s ", opcodes[opcode]); + printf("%s ", opcodes[opcode]); - PRINTF("S[%d],", program[0] & T0_SAMPLER_NR_MASK); + printf("S[%d],", program[0] & T0_SAMPLER_NR_MASK); print_reg_type_nr((program[1] >> T1_ADDRESS_REG_TYPE_SHIFT) & REG_TYPE_MASK, (program[1] >> T1_ADDRESS_REG_NR_SHIFT) & REG_NR_MASK); - PRINTF("\n"); + printf("\n"); } static void print_dcl_op(GLuint opcode, const GLuint * program) { - PRINTF("%s ", opcodes[opcode]); + printf("%s ", opcodes[opcode]); print_dest_reg(program[0] | A0_DEST_CHANNEL_ALL); - PRINTF("\n"); + printf("\n"); } @@ -304,7 +302,7 @@ i915_disassemble_program(const GLuint * program, GLuint sz) GLuint size = program[0] & 0x1ff; GLint i; - PRINTF("\t\tBEGIN\n"); + printf("\t\tBEGIN\n"); assert(size + 2 == sz); @@ -312,7 +310,7 @@ i915_disassemble_program(const GLuint * program, GLuint sz) for (i = 1; i < sz; i += 3, program += 3) { GLuint opcode = program[0] & (0x1f << 24); - PRINTF("\t\t"); + printf("\t\t"); if ((GLint) opcode >= A0_NOP && opcode <= A0_SLT) print_arith_op(opcode >> 24, program); @@ -321,10 +319,10 @@ i915_disassemble_program(const GLuint * program, GLuint sz) else if (opcode == D0_DCL) print_dcl_op(opcode >> 24, program); else - PRINTF("Unknown opcode 0x%x\n", opcode); + printf("Unknown opcode 0x%x\n", opcode); } - PRINTF("\t\tEND\n\n"); + printf("\t\tEND\n\n"); } diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index d9588e5b56d..fe3908f580a 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -145,8 +145,8 @@ i915_miptree_layout_cube(struct intel_context *intel, intel_miptree_set_image_offset(mt, level, face, x, y); if (d == 0) - _mesa_printf("cube mipmap %d/%d (%d..%d) is 0x0\n", - face, level, mt->first_level, mt->last_level); + printf("cube mipmap %d/%d (%d..%d) is 0x0\n", + face, level, mt->first_level, mt->last_level); d >>= 1; x += step_offsets[face][0] * d; diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 3ee4c8653a9..a1ab8f8b6d2 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -150,7 +150,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) i915->state.tex_buffer[unit] = NULL; } - if (!intelObj->imageOverride && !intel_finalize_mipmap_tree(intel, unit)) + if (!intel_finalize_mipmap_tree(intel, unit)) return GL_FALSE; /* Get first image here, since intelObj->firstLevel will get set in @@ -158,34 +158,14 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) */ firstImage = tObj->Image[0][intelObj->firstLevel]; - if (intelObj->imageOverride) { - i915->state.tex_buffer[unit] = NULL; - i915->state.tex_offset[unit] = intelObj->textureOffset; + dri_bo_reference(intelObj->mt->region->buffer); + i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; + i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */ - switch (intelObj->depthOverride) { - case 32: - format = MAPSURF_32BIT | MT_32BIT_ARGB8888; - break; - case 24: - default: - format = MAPSURF_32BIT | MT_32BIT_XRGB8888; - break; - case 16: - format = MAPSURF_16BIT | MT_16BIT_RGB565; - break; - } - - pitch = intelObj->pitchOverride; - } else { - dri_bo_reference(intelObj->mt->region->buffer); - i915->state.tex_buffer[unit] = intelObj->mt->region->buffer; - i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */ - - format = translate_texture_format(firstImage->TexFormat, - firstImage->InternalFormat, - tObj->DepthMode); - pitch = intelObj->mt->pitch * intelObj->mt->cpp; - } + format = translate_texture_format(firstImage->TexFormat, + firstImage->InternalFormat, + tObj->DepthMode); + pitch = intelObj->mt->pitch * intelObj->mt->cpp; state[I915_TEXREG_MS3] = (((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) | diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 392126b7dca..0a93e64b1fa 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -55,6 +55,7 @@ i915_render_prevalidate(struct intel_context *intel) static void i915_render_start(struct intel_context *intel) { + intel_prepare_render(intel); } @@ -377,15 +378,13 @@ i915_emit_state(struct intel_context *intel) OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR0]); OUT_BATCH(state->Buffer[I915_DESTREG_CBUFADDR1]); OUT_RELOC(state->draw_region->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - state->draw_region->draw_offset); + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); if (state->depth_region) { OUT_BATCH(state->Buffer[I915_DESTREG_DBUFADDR0]); OUT_BATCH(state->Buffer[I915_DESTREG_DBUFADDR1]); OUT_RELOC(state->depth_region->buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - state->depth_region->draw_offset); + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0); } OUT_BATCH(state->Buffer[I915_DESTREG_DV0]); @@ -533,6 +532,7 @@ i915_set_draw_region(struct intel_context *intel, struct intel_renderbuffer *irb = intel_renderbuffer(rb); GLuint value; struct i915_hw_state *state = &i915->state; + uint32_t draw_x, draw_y; if (state->draw_region != color_regions[0]) { intel_region_release(&state->draw_region); @@ -595,14 +595,41 @@ i915_set_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; - state->Buffer[I915_DESTREG_DRAWRECT0] = _3DSTATE_DRAWRECT_INFO; - state->Buffer[I915_DESTREG_DRAWRECT1] = 0; - state->Buffer[I915_DESTREG_DRAWRECT2] = 0; /* xmin, ymin */ - state->Buffer[I915_DESTREG_DRAWRECT3] = - (ctx->DrawBuffer->Width & 0xffff) | - (ctx->DrawBuffer->Height << 16); - state->Buffer[I915_DESTREG_DRAWRECT4] = 0; /* xoff, yoff */ - state->Buffer[I915_DESTREG_DRAWRECT5] = 0; + /* We set up the drawing rectangle to be offset into the color + * region's location in the miptree. If it doesn't match with + * depth's offsets, we can't render to it. + * + * (Well, not actually true -- the hw grew a bit to let depth's + * offset get forced to 0,0. We may want to use that if people are + * hitting that case. Also, some configurations may be supportable + * by tweaking the start offset of the buffers around, which we + * can't do in general due to tiling) + */ + FALLBACK(intel, I915_FALLBACK_DRAW_OFFSET, + (depth_region && color_regions[0]) && + (depth_region->draw_x != color_regions[0]->draw_x || + depth_region->draw_y != color_regions[0]->draw_y)); + + if (color_regions[0]) { + draw_x = color_regions[0]->draw_x; + draw_y = color_regions[0]->draw_y; + } else if (depth_region) { + draw_x = depth_region->draw_x; + draw_y = depth_region->draw_y; + } else { + draw_x = 0; + draw_y = 0; + } + + /* When changing drawing rectangle offset, an MI_FLUSH is first required. */ + state->Buffer[I915_DESTREG_DRAWRECT0] = MI_FLUSH; + state->Buffer[I915_DESTREG_DRAWRECT1] = _3DSTATE_DRAWRECT_INFO; + state->Buffer[I915_DESTREG_DRAWRECT2] = 0; + state->Buffer[I915_DESTREG_DRAWRECT3] = (draw_y << 16) | draw_x; + state->Buffer[I915_DESTREG_DRAWRECT4] = + ((ctx->DrawBuffer->Width + draw_x) & 0xffff) | + ((ctx->DrawBuffer->Height + draw_y) << 16); + state->Buffer[I915_DESTREG_DRAWRECT5] = (draw_y << 16) | draw_x; I915_STATECHANGE(i915, I915_UPLOAD_BUFFERS); } diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index 6d498c56542..fb191fe346f 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -66,7 +66,7 @@ intel_flush_inline_primitive(struct intel_context *intel) assert(intel->prim.primitive != ~0); -/* _mesa_printf("/\n"); */ +/* printf("/\n"); */ if (used < 8) goto do_discard; @@ -93,13 +93,12 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) intel->no_batch_wrap = GL_TRUE; - /*_mesa_printf("%s *", __progname);*/ + /*printf("%s *", __progname);*/ /* Emit a slot which will be filled with the inline primitive * command later. */ - BEGIN_BATCH(2); - OUT_BATCH(0); + BEGIN_BATCH(1); assert((intel->batch->dirty_state & (1<<1)) == 0); @@ -111,7 +110,7 @@ static void intel_start_inline(struct intel_context *intel, uint32_t prim) ADVANCE_BATCH(); intel->no_batch_wrap = GL_FALSE; -/* _mesa_printf(">"); */ +/* printf(">"); */ } static void intel_wrap_inline(struct intel_context *intel) @@ -133,7 +132,7 @@ static GLuint *intel_extend_inline(struct intel_context *intel, GLuint dwords) if (intel_batchbuffer_space(intel->batch) < sz) intel_wrap_inline(intel); -/* _mesa_printf("."); */ +/* printf("."); */ intel->vtbl.assert_not_dirty(intel); @@ -218,7 +217,7 @@ void intel_flush_prim(struct intel_context *intel) intel->prim.count = 0; offset = intel->prim.start_offset; intel->prim.start_offset = intel->prim.current_offset; - if (!intel->gen >= 3) + if (intel->gen < 3) intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128); intel->prim.flush = NULL; @@ -604,7 +603,6 @@ static struct #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 @@ -1178,6 +1176,8 @@ static char *fallbackStrings[] = { [17] = "Logic op", [18] = "Smooth polygon", [19] = "Smooth point", + [20] = "point sprite coord origin", + [21] = "depth/color drawing offset", }; diff --git a/src/mesa/drivers/dri/i915/server/intel_dri.c b/src/mesa/drivers/dri/i915/server/intel_dri.c deleted file mode 120000 index effdd26448a..00000000000 --- a/src/mesa/drivers/dri/i915/server/intel_dri.c +++ /dev/null @@ -1 +0,0 @@ -../../intel/server/intel_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 7758a792fde..a242580273f 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -84,11 +84,21 @@ DRIVER_SOURCES = \ brw_wm_pass2.c \ brw_wm_sampler_state.c \ brw_wm_state.c \ - brw_wm_surface_state.c + brw_wm_surface_state.c \ + gen6_cc.c \ + gen6_clip_state.c \ + gen6_depthstencil.c \ + gen6_gs_state.c \ + gen6_sampler_state.c \ + gen6_scissor_state.c \ + gen6_sf_state.c \ + gen6_urb.c \ + gen6_viewport_state.c \ + gen6_vs_state.c \ + gen6_wm_state.c C_SOURCES = \ $(COMMON_SOURCES) \ - $(MINIGLX_SOURCES) \ $(DRIVER_SOURCES) ASM_SOURCES = diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 65f51be3410..a512896f315 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -78,7 +78,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, GLcontext *ctx = &intel->ctx; if (!brw) { - _mesa_printf("%s: failed to alloc context\n", __FUNCTION__); + printf("%s: failed to alloc context\n", __FUNCTION__); return GL_FALSE; } @@ -87,7 +87,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, if (!intelInitContext( intel, mesaVis, driContextPriv, sharedContextPrivate, &functions )) { - _mesa_printf("%s: failed to init intel context\n", __FUNCTION__); + printf("%s: failed to init intel context\n", __FUNCTION__); FREE(brw); return GL_FALSE; } @@ -150,7 +150,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, MIN2(ctx->Const.FragmentProgram.MaxNativeParameters, ctx->Const.FragmentProgram.MaxEnvParams); - if (intel->is_ironlake || intel->is_g4x) { + if (intel->is_ironlake || intel->is_g4x || intel->gen >= 6) { brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45; brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45; brw->has_surface_tile_offset = GL_TRUE; @@ -170,7 +170,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, brw->urb.size = 384; brw->vs_max_threads = 32; brw->wm_max_threads = 10 * 5; - } else { + } else if (intel->gen < 6) { brw->urb.size = 256; brw->vs_max_threads = 16; brw->wm_max_threads = 8 * 4; diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 21c4cd38a72..d6fc37e4d89 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -282,6 +282,9 @@ struct brw_vs_ouput_sizes { enum brw_cache_id { + BRW_BLEND_STATE, + BRW_DEPTH_STENCIL_STATE, + BRW_COLOR_CALC_STATE, BRW_CC_VP, BRW_CC_UNIT, BRW_WM_PROG, @@ -290,7 +293,7 @@ enum brw_cache_id { BRW_WM_UNIT, BRW_SF_PROG, BRW_SF_VP, - BRW_SF_UNIT, + BRW_SF_UNIT, /* scissor state on gen6 */ BRW_VS_UNIT, BRW_VS_PROG, BRW_GS_UNIT, @@ -354,6 +357,9 @@ struct brw_tracked_state { /* Flags for brw->state.cache. */ +#define CACHE_NEW_BLEND_STATE (1<<BRW_BLEND_STATE) +#define CACHE_NEW_DEPTH_STENCIL_STATE (1<<BRW_DEPTH_STENCIL_STATE) +#define CACHE_NEW_COLOR_CALC_STATE (1<<BRW_COLOR_CALC_STATE) #define CACHE_NEW_CC_VP (1<<BRW_CC_VP) #define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT) #define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG) @@ -538,7 +544,8 @@ struct brw_context GLuint nr_sf_entries; GLuint nr_cs_entries; -/* GLuint vs_size; */ + /* gen6 */ + GLuint vs_size; /* GLuint gs_size; */ /* GLuint clip_size; */ /* GLuint sf_size; */ @@ -643,9 +650,16 @@ struct brw_context struct { + /* gen4 */ dri_bo *prog_bo; - dri_bo *state_bo; dri_bo *vp_bo; + + /* gen6 */ + dri_bo *blend_state_bo; + dri_bo *depth_stencil_state_bo; + dri_bo *color_calc_state_bo; + + dri_bo *state_bo; } cc; struct { diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 6cb8edb611f..4e78b08cfed 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -114,13 +114,13 @@ static void calculate_curbe_offsets( struct brw_context *brw ) brw->curbe.total_size = reg; if (0) - _mesa_printf("curbe wm %d+%d clip %d+%d vs %d+%d\n", - brw->curbe.wm_start, - brw->curbe.wm_size, - brw->curbe.clip_start, - brw->curbe.clip_size, - brw->curbe.vs_start, - brw->curbe.vs_size ); + printf("curbe wm %d+%d clip %d+%d vs %d+%d\n", + brw->curbe.wm_start, + brw->curbe.wm_size, + brw->curbe.clip_start, + brw->curbe.clip_size, + brw->curbe.vs_start, + brw->curbe.vs_size ); brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS; } @@ -179,7 +179,6 @@ static GLfloat fixed_plane[6][4] = { */ static void prepare_constant_buffer(struct brw_context *brw) { - struct intel_context *intel = &brw->intel; GLcontext *ctx = &brw->intel.ctx; const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program); @@ -199,7 +198,7 @@ static void prepare_constant_buffer(struct brw_context *brw) return; } - buf = (GLfloat *) _mesa_calloc(bufsz); + buf = (GLfloat *) calloc(1, bufsz); /* fragment shader constants */ if (brw->curbe.wm_size) { @@ -280,13 +279,13 @@ static void prepare_constant_buffer(struct brw_context *brw) if (0) { for (i = 0; i < sz*16; i+=4) - _mesa_printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4, - buf[i+0], buf[i+1], buf[i+2], buf[i+3]); + printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4, + buf[i+0], buf[i+1], buf[i+2], buf[i+3]); - _mesa_printf("last_buf %p buf %p sz %d/%d cmp %d\n", - brw->curbe.last_buf, buf, - bufsz, brw->curbe.last_bufsz, - brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1); + printf("last_buf %p buf %p sz %d/%d cmp %d\n", + brw->curbe.last_buf, buf, + bufsz, brw->curbe.last_bufsz, + brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1); } if (brw->curbe.curbe_bo != NULL && @@ -294,12 +293,12 @@ static void prepare_constant_buffer(struct brw_context *brw) bufsz == brw->curbe.last_bufsz && memcmp(buf, brw->curbe.last_buf, bufsz) == 0) { /* constants have not changed */ - _mesa_free(buf); + free(buf); } else { /* constants have changed */ if (brw->curbe.last_buf) - _mesa_free(brw->curbe.last_buf); + free(brw->curbe.last_buf); brw->curbe.last_buf = buf; brw->curbe.last_bufsz = bufsz; @@ -307,7 +306,7 @@ static void prepare_constant_buffer(struct brw_context *brw) if (brw->curbe.curbe_bo != NULL && brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size) { - intel_bo_unmap_gtt_preferred(intel, brw->curbe.curbe_bo); + drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo); dri_bo_unreference(brw->curbe.curbe_bo); brw->curbe.curbe_bo = NULL; } @@ -319,7 +318,7 @@ static void prepare_constant_buffer(struct brw_context *brw) brw->curbe.curbe_bo = dri_bo_alloc(brw->intel.bufmgr, "CURBE", 4096, 1 << 6); brw->curbe.curbe_next_offset = 0; - intel_bo_map_gtt_preferred(intel, brw->curbe.curbe_bo, GL_TRUE); + drm_intel_gem_bo_map_gtt(brw->curbe.curbe_bo); } brw->curbe.curbe_offset = brw->curbe.curbe_next_offset; diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index ea0d7e05d41..bb1b5f5ef03 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -530,6 +530,7 @@ #define BRW_OPCODE_POP 47 #define BRW_OPCODE_WAIT 48 #define BRW_OPCODE_SEND 49 +#define BRW_OPCODE_MATH 56 #define BRW_OPCODE_ADD 64 #define BRW_OPCODE_MUL 65 #define BRW_OPCODE_AVG 66 @@ -727,7 +728,8 @@ #define BRW_MATH_FUNCTION_SIN 6 /* was 7 */ #define BRW_MATH_FUNCTION_COS 7 /* was 8 */ #define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */ -#define BRW_MATH_FUNCTION_TAN 9 +#define BRW_MATH_FUNCTION_TAN 9 /* gen4 */ +#define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */ #define BRW_MATH_FUNCTION_POW 10 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11 #define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12 @@ -778,17 +780,33 @@ #define CMD_PIPELINED_STATE_POINTERS 0x7800 #define CMD_BINDING_TABLE_PTRS 0x7801 +# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8) +# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9) +# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 10) + +#define CMD_3D_SAMPLER_STATE_POINTERS 0x7802 /* SNB+ */ +# define PS_SAMPLER_STATE_CHANGE (1 << 12) +# define GS_SAMPLER_STATE_CHANGE (1 << 9) +# define VS_SAMPLER_STATE_CHANGE (1 << 8) +/* DW1: VS */ +/* DW2: GS */ +/* DW3: PS */ #define CMD_VERTEX_BUFFER 0x7808 # define BRW_VB0_INDEX_SHIFT 27 +# define GEN6_VB0_INDEX_SHIFT 26 # define BRW_VB0_ACCESS_VERTEXDATA (0 << 26) # define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26) +# define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20) +# define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20) # define BRW_VB0_PITCH_SHIFT 0 #define CMD_VERTEX_ELEMENT 0x7809 # define BRW_VE0_INDEX_SHIFT 27 +# define GEN6_VE0_INDEX_SHIFT 26 # define BRW_VE0_FORMAT_SHIFT 16 # define BRW_VE0_VALID (1 << 26) +# define GEN6_VE0_VALID (1 << 25) # define BRW_VE0_SRC_OFFSET_SHIFT 0 # define BRW_VE1_COMPONENT_NOSTORE 0 # define BRW_VE1_COMPONENT_STORE_SRC 1 @@ -805,8 +823,219 @@ # define BRW_VE1_DST_OFFSET_SHIFT 0 #define CMD_INDEX_BUFFER 0x780a -#define CMD_VF_STATISTICS_965 0x780b +#define CMD_VF_STATISTICS_965 0x780b #define CMD_VF_STATISTICS_GM45 0x680b +#define CMD_3D_CC_STATE_POINTERS 0x780e /* GEN6+ */ + +#define CMD_URB 0x7805 /* GEN6+ */ +# define GEN6_URB_VS_SIZE_SHIFT 16 +# define GEN6_URB_VS_ENTRIES_SHIFT 0 +# define GEN6_URB_GS_SIZE_SHIFT 8 +# define GEN6_URB_GS_ENTRIES_SHIFT 0 + +#define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */ +# define GEN6_CC_VIEWPORT_MODIFY (1 << 12) +# define GEN6_SF_VIEWPORT_MODIFY (1 << 11) +# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10) + +#define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */ + +#define CMD_3D_VS_STATE 0x7810 /* GEN6+ */ +/* DW2 */ +# define GEN6_VS_SPF_MODE (1 << 31) +# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_VS_SAMPLER_COUNT_SHIFT 27 +# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +/* DW4 */ +# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20 +# define GEN6_VS_URB_READ_LENGTH_SHIFT 11 +# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW5 */ +# define GEN6_VS_MAX_THREADS_SHIFT 25 +# define GEN6_VS_STATISTICS_ENABLE (1 << 10) +# define GEN6_VS_CACHE_DISABLE (1 << 1) +# define GEN6_VS_ENABLE (1 << 0) + +#define CMD_3D_GS_STATE 0x7811 /* GEN6+ */ +/* DW2 */ +# define GEN6_GS_SPF_MODE (1 << 31) +# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_GS_SAMPLER_COUNT_SHIFT 27 +# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +/* DW4 */ +# define GEN6_GS_URB_READ_LENGTH_SHIFT 11 +# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4 +# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0 +/* DW5 */ +# define GEN6_GS_MAX_THREADS_SHIFT 25 +# define GEN6_GS_STATISTICS_ENABLE (1 << 10) +# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9) +# define GEN6_GS_RENDERING_ENABLE (1 << 8) +/* DW6 */ +# define GEN6_GS_ENABLE (1 << 15) + +#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */ +/* DW1 */ +# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10) +/* DW2 */ +# define GEN6_CLIP_ENABLE (1 << 31) +# define GEN6_CLIP_API_OGL (0 << 30) +# define GEN6_CLIP_API_D3D (1 << 30) +# define GEN6_CLIP_XY_TEST (1 << 28) +# define GEN6_CLIP_Z_TEST (1 << 27) +# define GEN6_CLIP_GB_TEST (1 << 26) +# define GEN6_CLIP_MODE_NORMAL (0 << 13) +# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13) +# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13) +# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9) +# define GEN6_CLIP_BARYCENTRIC_ENABLE (1 << 8) +# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4 +# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2 +# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0 +/* DW3 */ +# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17 +# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6 + +#define CMD_3D_SF_STATE 0x7813 /* GEN6+ */ +/* DW1 */ +# define GEN6_SF_NUM_OUTPUTS_SHIFT 22 +# define GEN6_SF_SWIZZLE_ENABLE (1 << 21) +# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20) +# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11 +# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4 +/* DW2 */ +# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11) +# define GEN6_SF_STATISTICS_ENABLE (1 << 10) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8) +# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7) +# define GEN6_SF_FRONT_SOLID (0 << 5) +# define GEN6_SF_FRONT_WIREFRAME (1 << 5) +# define GEN6_SF_FRONT_POINT (2 << 5) +# define GEN6_SF_BACK_SOLID (0 << 3) +# define GEN6_SF_BACK_WIREFRAME (1 << 3) +# define GEN6_SF_BACK_POINT (2 << 3) +# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1) +# define GEN6_SF_WINDING_CCW (1 << 0) +/* DW3 */ +# define GEN6_SF_LINE_AA_ENABLE (1 << 31) +# define GEN6_SF_CULL_BOTH (0 << 29) +# define GEN6_SF_CULL_NONE (1 << 29) +# define GEN6_SF_CULL_FRONT (2 << 29) +# define GEN6_SF_CULL_BACK (3 << 29) +# define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */ +# define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16) +# define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16) +# define GEN6_SF_SCISSOR_ENABLE (1 << 11) +# define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8) +# define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8) +# define GEN6_SF_MSRAST_ON_PIXEL (2 << 8) +# define GEN6_SF_MSRAST_ON_PATTERN (3 << 8) +/* DW4 */ +# define GEN6_SF_TRI_PROVOKE_SHIFT 29 +# define GEN6_SF_LINE_PROVOKE_SHIFT 27 +# define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25 +# define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14) +# define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14) +# define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12) +# define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12) +# define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11) +# define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */ +/* DW5: depth offset constant */ +/* DW6: depth offset scale */ +/* DW7: depth offset clamp */ +/* DW8 */ +# define ATTRIBUTE_1_OVERRIDE_W (1 << 31) +# define ATTRIBUTE_1_OVERRIDE_Z (1 << 30) +# define ATTRIBUTE_1_OVERRIDE_Y (1 << 29) +# define ATTRIBUTE_1_OVERRIDE_X (1 << 28) +# define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25 +# define ATTRIBUTE_1_SWIZZLE_SHIFT 22 +# define ATTRIBUTE_1_SOURCE_SHIFT 16 +# define ATTRIBUTE_0_OVERRIDE_W (1 << 15) +# define ATTRIBUTE_0_OVERRIDE_Z (1 << 14) +# define ATTRIBUTE_0_OVERRIDE_Y (1 << 13) +# define ATTRIBUTE_0_OVERRIDE_X (1 << 12) +# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9 +# define ATTRIBUTE_0_SWIZZLE_SHIFT 6 +# define ATTRIBUTE_0_SOURCE_SHIFT 0 +/* DW16: Point sprite texture coordinate enables */ +/* DW17: Constant interpolation enables */ +/* DW18: attr 0-7 wrap shortest enables */ +/* DW19: attr 8-16 wrap shortest enables */ + +#define CMD_3D_WM_STATE 0x7814 /* GEN6+ */ +/* DW1: kernel pointer */ +/* DW2 */ +# define GEN6_WM_SPF_MODE (1 << 31) +# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30) +# define GEN6_WM_SAMPLER_COUNT_SHIFT 27 +# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18 +/* DW3: scratch space */ +/* DW4 */ +# define GEN6_WM_STATISTICS_ENABLE (1 << 31) +# define GEN6_WM_DEPTH_CLEAR (1 << 30) +# define GEN6_WM_DEPTH_RESOLVE (1 << 28) +# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27) +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16 +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8 +# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0 +/* DW5 */ +# define GEN6_WM_MAX_THREADS_SHIFT 25 +# define GEN6_WM_KILL_ENABLE (1 << 22) +# define GEN6_WM_COMPUTED_DEPTH (1 << 21) +# define GEN6_WM_USES_SOURCE_DEPTH (1 << 20) +# define GEN6_WM_DISPATCH_ENABLE (1 << 19) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16) +# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16) +# define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14) +# define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14) +# define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14) +# define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14) +# define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13) +# define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 12) +# define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9) +# define GEN6_WM_USES_SOURCE_W (1 << 8) +# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7) +# define GEN6_WM_32_DISPATCH_ENABLE (1 << 2) +# define GEN6_WM_16_DISPATCH_ENABLE (1 << 1) +# define GEN6_WM_8_DISPATCH_ENABLE (1 << 0) +/* DW6 */ +# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20 +# define GEN6_WM_POSOFFSET_NONE (0 << 18) +# define GEN6_WM_POSOFFSET_CENTROID (2 << 18) +# define GEN6_WM_POSOFFSET_SAMPLE (3 << 18) +# define GEN6_WM_POSITION_ZW_PIXEL (0 << 16) +# define GEN6_WM_POSITION_ZW_CENTROID (2 << 16) +# define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16) +# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15) +# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14) +# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13) +# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12) +# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11) +# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10) +# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9) +# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1) +# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1) +# define GEN6_WM_MSRAST_ON_PIXEL (2 << 1) +# define GEN6_WM_MSRAST_ON_PATTERN (3 << 1) +# define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0) +/* DW7: kernel 1 pointer */ +/* DW8: kernel 2 pointer */ + +#define CMD_3D_CONSTANT_VS_STATE 0x7815 /* GEN6+ */ +#define CMD_3D_CONSTANT_GS_STATE 0x7816 /* GEN6+ */ +#define CMD_3D_CONSTANT_PS_STATE 0x7817 /* GEN6+ */ +# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15) +# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14) +# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13) +# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12) + +#define CMD_3D_SAMPLE_MASK 0x7818 /* GEN6+ */ #define CMD_DRAW_RECT 0x7900 #define CMD_BLEND_CONSTANT_COLOR 0x7901 @@ -818,6 +1047,25 @@ #define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909 #define CMD_AA_LINE_PARAMETERS 0x790a +#define CMD_GS_SVB_INDEX 0x790b /* CTG+ */ +/* DW1 */ +# define SVB_INDEX_SHIFT 29 +# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */ +/* DW2: SVB index */ +/* DW3: SVB maximum index */ + +#define CMD_3D_MULTISAMPLE 0x790d /* SNB+ */ +/* DW1 */ +# define MS_PIXEL_LOCATION_CENTER (0 << 4) +# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4) +# define MS_NUMSAMPLES_1 (0 << 1) +# define MS_NUMSAMPLES_4 (2 << 1) +# define MS_NUMSAMPLES_8 (3 << 1) + +#define CMD_3D_CLEAR_PARAMS 0x7910 /* ILK+ */ +# define DEPTH_CLEAR_VALID (1 << 15) +/* DW1: depth clear value */ + #define CMD_PIPE_CONTROL 0x7a00 #define CMD_3D_PRIM 0x7b00 diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c index a8f6b993ac3..54699cf8d34 100644 --- a/src/mesa/drivers/dri/i965/brw_disasm.c +++ b/src/mesa/drivers/dri/i965/brw_disasm.c @@ -74,9 +74,9 @@ struct { [BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 }, [BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 }, [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 }, - [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 2, .ndst = 0 }, [BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 }, - [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 }, + [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 2, .ndst = 0 }, [BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 }, [BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 }, [BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 }, diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 976249091e9..e348d4686b1 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -82,7 +82,7 @@ static GLuint brw_set_prim(struct brw_context *brw, GLenum prim) GLcontext *ctx = &brw->intel.ctx; if (INTEL_DEBUG & DEBUG_PRIMS) - _mesa_printf("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim)); + printf("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim)); /* Slight optimization to avoid the GS program when not needed: */ @@ -125,7 +125,7 @@ static void brw_emit_prim(struct brw_context *brw, struct intel_context *intel = &brw->intel; if (INTEL_DEBUG & DEBUG_PRIMS) - _mesa_printf("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode), + printf("PRIM: %s %d %d\n", _mesa_lookup_enum_by_nr(prim->mode), prim->start, prim->count); prim_packet.header.opcode = CMD_3D_PRIM; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index c46b9ba89ce..71a43577bfd 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -169,7 +169,7 @@ static GLuint get_surface_type( GLenum type, GLuint size, GLenum format, GLboolean normalized ) { if (INTEL_DEBUG & DEBUG_VERTS) - _mesa_printf("type %s size %d normalized %d\n", + printf("type %s size %d normalized %d\n", _mesa_lookup_enum_by_nr(type), size, normalized); if (normalized) { @@ -276,7 +276,6 @@ copy_array_to_vbo_array( struct brw_context *brw, struct brw_vertex_element *element, GLuint dst_stride) { - struct intel_context *intel = &brw->intel; GLuint size = element->count * dst_stride; get_space(brw, size, &element->bo, &element->offset); @@ -289,52 +288,26 @@ copy_array_to_vbo_array( struct brw_context *brw, } if (dst_stride == element->glarray->StrideB) { - if (intel->intelScreen->kernel_exec_fencing) { - drm_intel_gem_bo_map_gtt(element->bo); - memcpy((char *)element->bo->virtual + element->offset, - element->glarray->Ptr, size); - drm_intel_gem_bo_unmap_gtt(element->bo); - } else { - dri_bo_subdata(element->bo, - element->offset, - size, - element->glarray->Ptr); - } + drm_intel_gem_bo_map_gtt(element->bo); + memcpy((char *)element->bo->virtual + element->offset, + element->glarray->Ptr, size); + drm_intel_gem_bo_unmap_gtt(element->bo); } else { char *dest; const unsigned char *src = element->glarray->Ptr; int i; - if (intel->intelScreen->kernel_exec_fencing) { - drm_intel_gem_bo_map_gtt(element->bo); - dest = element->bo->virtual; - dest += element->offset; - - for (i = 0; i < element->count; i++) { - memcpy(dest, src, dst_stride); - src += element->glarray->StrideB; - dest += dst_stride; - } - - drm_intel_gem_bo_unmap_gtt(element->bo); - } else { - void *data; - - data = _mesa_malloc(dst_stride * element->count); - dest = data; - for (i = 0; i < element->count; i++) { - memcpy(dest, src, dst_stride); - src += element->glarray->StrideB; - dest += dst_stride; - } + drm_intel_gem_bo_map_gtt(element->bo); + dest = element->bo->virtual; + dest += element->offset; - dri_bo_subdata(element->bo, - element->offset, - size, - data); - - _mesa_free(data); + for (i = 0; i < element->count; i++) { + memcpy(dest, src, dst_stride); + src += element->glarray->StrideB; + dest += dst_stride; } + + drm_intel_gem_bo_unmap_gtt(element->bo); } } @@ -355,7 +328,7 @@ static void brw_prepare_vertices(struct brw_context *brw) /* First build an array of pointers to ve's in vb.inputs_read */ if (0) - _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); + printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); /* Accumulate the list of enabled arrays. */ brw->vb.nr_enabled = 0; @@ -503,10 +476,17 @@ static void brw_emit_vertices(struct brw_context *brw) if (brw->vb.nr_enabled == 0) { BEGIN_BATCH(3); OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1); - OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | - BRW_VE0_VALID | - (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | - (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + if (IS_GEN6(intel->intelScreen->deviceID)) { + OUT_BATCH((0 << GEN6_VE0_INDEX_SHIFT) | + GEN6_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } else { + OUT_BATCH((0 << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (BRW_SURFACEFORMAT_R32G32B32A32_FLOAT << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } OUT_BATCH((BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_0_SHIFT) | (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_1_SHIFT) | (BRW_VE1_COMPONENT_STORE_0 << BRW_VE1_COMPONENT_2_SHIFT) | @@ -527,14 +507,22 @@ static void brw_emit_vertices(struct brw_context *brw) for (i = 0; i < brw->vb.nr_enabled; i++) { struct brw_vertex_element *input = brw->vb.enabled[i]; + uint32_t dw0; + + if (intel->gen >= 6) { + dw0 = GEN6_VB0_ACCESS_VERTEXDATA | + (i << GEN6_VB0_INDEX_SHIFT); + } else { + dw0 = BRW_VB0_ACCESS_VERTEXDATA | + (i << BRW_VB0_INDEX_SHIFT); + } - OUT_BATCH((i << BRW_VB0_INDEX_SHIFT) | - BRW_VB0_ACCESS_VERTEXDATA | + OUT_BATCH(dw0 | (input->stride << BRW_VB0_PITCH_SHIFT)); OUT_RELOC(input->bo, I915_GEM_DOMAIN_VERTEX, 0, input->offset); - if (intel->is_ironlake) { + if (intel->is_ironlake || intel->gen >= 6) { OUT_RELOC(input->bo, I915_GEM_DOMAIN_VERTEX, 0, input->bo->size - 1); @@ -565,12 +553,19 @@ static void brw_emit_vertices(struct brw_context *brw) break; } - OUT_BATCH((i << BRW_VE0_INDEX_SHIFT) | - BRW_VE0_VALID | - (format << BRW_VE0_FORMAT_SHIFT) | - (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + if (IS_GEN6(intel->intelScreen->deviceID)) { + OUT_BATCH((i << GEN6_VE0_INDEX_SHIFT) | + GEN6_VE0_VALID | + (format << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } else { + OUT_BATCH((i << BRW_VE0_INDEX_SHIFT) | + BRW_VE0_VALID | + (format << BRW_VE0_FORMAT_SHIFT) | + (0 << BRW_VE0_SRC_OFFSET_SHIFT)); + } - if (intel->is_ironlake) + if (intel->is_ironlake || intel->gen >= 6) OUT_BATCH((comp0 << BRW_VE1_COMPONENT_0_SHIFT) | (comp1 << BRW_VE1_COMPONENT_1_SHIFT) | (comp2 << BRW_VE1_COMPONENT_2_SHIFT) | @@ -624,13 +619,9 @@ static void brw_prepare_indices(struct brw_context *brw) /* Straight upload */ - if (intel->intelScreen->kernel_exec_fencing) { - drm_intel_gem_bo_map_gtt(bo); - memcpy((char *)bo->virtual + offset, index_buffer->ptr, ib_size); - drm_intel_gem_bo_unmap_gtt(bo); - } else { - dri_bo_subdata(bo, offset, ib_size, index_buffer->ptr); - } + drm_intel_gem_bo_map_gtt(bo); + memcpy((char *)bo->virtual + offset, index_buffer->ptr, ib_size); + drm_intel_gem_bo_unmap_gtt(bo); } else { offset = (GLuint) (unsigned long) index_buffer->ptr; brw->ib.start_vertex_offset = 0; diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c index 1df561386e6..4e7c1226ad4 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.c +++ b/src/mesa/drivers/dri/i965/brw_eu.c @@ -237,7 +237,7 @@ brw_resolve_cals(struct brw_compile *c) struct brw_glsl_call *call, *next; for (call = c->first_call; call; call = next) { next = call->next; - _mesa_free(call); + free(call); } c->first_call = NULL; } @@ -247,7 +247,7 @@ brw_resolve_cals(struct brw_compile *c) struct brw_glsl_label *label, *next; for (label = c->first_label; label; label = next) { next = label->next; - _mesa_free(label); + free(label); } c->first_label = NULL; } diff --git a/src/mesa/drivers/dri/i965/brw_eu_debug.c b/src/mesa/drivers/dri/i965/brw_eu_debug.c index 29f3f6d02fa..99453afdcaf 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_debug.c +++ b/src/mesa/drivers/dri/i965/brw_eu_debug.c @@ -54,9 +54,9 @@ void brw_print_reg( struct brw_reg hwreg ) "f" }; - _mesa_printf("%s%s", - hwreg.abs ? "abs/" : "", - hwreg.negate ? "-" : ""); + printf("%s%s", + hwreg.abs ? "abs/" : "", + hwreg.negate ? "-" : ""); if (hwreg.file == BRW_GENERAL_REGISTER_FILE && hwreg.nr % 2 == 0 && @@ -66,7 +66,7 @@ void brw_print_reg( struct brw_reg hwreg ) hwreg.hstride == BRW_HORIZONTAL_STRIDE_1 && hwreg.type == BRW_REGISTER_TYPE_F) { /* vector register */ - _mesa_printf("vec%d", hwreg.nr); + printf("vec%d", hwreg.nr); } else if (hwreg.file == BRW_GENERAL_REGISTER_FILE && hwreg.vstride == BRW_VERTICAL_STRIDE_0 && @@ -74,13 +74,13 @@ void brw_print_reg( struct brw_reg hwreg ) hwreg.hstride == BRW_HORIZONTAL_STRIDE_0 && hwreg.type == BRW_REGISTER_TYPE_F) { /* "scalar" register */ - _mesa_printf("scl%d.%d", hwreg.nr, hwreg.subnr / 4); + printf("scl%d.%d", hwreg.nr, hwreg.subnr / 4); } else if (hwreg.file == BRW_IMMEDIATE_VALUE) { - _mesa_printf("imm %f", hwreg.dw1.f); + printf("imm %f", hwreg.dw1.f); } else { - _mesa_printf("%s%d.%d<%d;%d,%d>:%s", + printf("%s%d.%d<%d;%d,%d>:%s", file[hwreg.file], hwreg.nr, hwreg.subnr / type_sz(hwreg.type), diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 8d6ac008396..f69d5296137 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -102,8 +102,6 @@ static void brw_set_dest( struct brw_instruction *insn, static void brw_set_src0( struct brw_instruction *insn, struct brw_reg reg ) { - assert(reg.file != BRW_MESSAGE_REGISTER_FILE); - if (reg.type != BRW_ARCHITECTURE_REGISTER_FILE) assert(reg.nr < 128); @@ -323,7 +321,7 @@ static void brw_set_urb_message( struct brw_context *brw, struct intel_context *intel = &brw->intel; brw_set_src1(insn, brw_imm_d(0)); - if (intel->is_ironlake) { + if (intel->is_ironlake || intel->gen >= 6) { insn->bits3.urb_igdng.opcode = 0; /* ? */ insn->bits3.urb_igdng.offset = offset; insn->bits3.urb_igdng.swizzle_control = swizzle_control; @@ -334,8 +332,16 @@ static void brw_set_urb_message( struct brw_context *brw, insn->bits3.urb_igdng.response_length = response_length; insn->bits3.urb_igdng.msg_length = msg_length; insn->bits3.urb_igdng.end_of_thread = end_of_thread; - insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; - insn->bits2.send_igdng.end_of_thread = end_of_thread; + if (intel->gen >= 6) { + /* For SNB, the SFID bits moved to the condmod bits, and + * EOT stayed in bits3 above. Does the EOT bit setting + * below on Ironlake even do anything? + */ + insn->header.destreg__conditionalmod = BRW_MESSAGE_TARGET_URB; + } else { + insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB; + insn->bits2.send_igdng.end_of_thread = end_of_thread; + } } else { insn->bits3.urb.opcode = 0; /* ? */ insn->bits3.urb.offset = offset; @@ -917,26 +923,40 @@ void brw_math( struct brw_compile *p, GLuint data_type, GLuint precision ) { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); - GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; - GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + struct intel_context *intel = &p->brw->intel; - /* Example code doesn't set predicate_control for send - * instructions. - */ - insn->header.predicate_control = 0; - insn->header.destreg__conditionalmod = msg_reg_nr; + if (intel->gen >= 6) { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_MATH); - brw_set_dest(insn, dest); - brw_set_src0(insn, src); - brw_set_math_message(p->brw, - insn, - msg_length, response_length, - function, - BRW_MATH_INTEGER_UNSIGNED, - precision, - saturate, - data_type); + /* Math is the same ISA format as other opcodes, except that CondModifier + * becomes FC[3:0] and ThreadCtrl becomes FC[5:4]. + */ + insn->header.destreg__conditionalmod = function; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_src1(insn, brw_null_reg()); + } else { + struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + GLuint msg_length = (function == BRW_MATH_FUNCTION_POW) ? 2 : 1; + GLuint response_length = (function == BRW_MATH_FUNCTION_SINCOS) ? 2 : 1; + /* Example code doesn't set predicate_control for send + * instructions. + */ + insn->header.predicate_control = 0; + insn->header.destreg__conditionalmod = msg_reg_nr; + + brw_set_dest(insn, dest); + brw_set_src0(insn, src); + brw_set_math_message(p->brw, + insn, + msg_length, response_length, + function, + BRW_MATH_INTEGER_UNSIGNED, + precision, + saturate, + data_type); + } } /** @@ -1272,7 +1292,7 @@ void brw_SAMPLE(struct brw_compile *p, GLboolean need_stall = 0; if (writemask == 0) { - /*_mesa_printf("%s: zero writemask??\n", __FUNCTION__); */ + /*printf("%s: zero writemask??\n", __FUNCTION__); */ return; } @@ -1304,7 +1324,7 @@ void brw_SAMPLE(struct brw_compile *p, if (newmask != writemask) { need_stall = 1; - /* _mesa_printf("need stall %x %x\n", newmask , writemask); */ + /* printf("need stall %x %x\n", newmask , writemask); */ } else { struct brw_reg m1 = brw_message_reg(msg_reg_nr); @@ -1377,7 +1397,18 @@ void brw_urb_WRITE(struct brw_compile *p, GLuint offset, GLuint swizzle) { - struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND); + struct intel_context *intel = &p->brw->intel; + struct brw_instruction *insn; + + /* Sandybridge doesn't have the implied move for SENDs, + * and the first message register index comes from src0. + */ + if (intel->gen >= 6) { + brw_MOV(p, brw_message_reg(msg_reg_nr), src0); + src0 = brw_message_reg(msg_reg_nr); + } + + insn = next_insn(p, BRW_OPCODE_SEND); assert(msg_length < BRW_MAX_MRF); @@ -1385,7 +1416,8 @@ void brw_urb_WRITE(struct brw_compile *p, brw_set_src0(insn, src0); brw_set_src1(insn, brw_imm_d(0)); - insn->header.destreg__conditionalmod = msg_reg_nr; + if (intel->gen < 6) + insn->header.destreg__conditionalmod = msg_reg_nr; brw_set_urb_message(p->brw, insn, diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index f708ee00632..d030ed41f4a 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -136,6 +136,41 @@ const struct brw_tracked_state brw_binding_table_pointers = { .emit = upload_binding_table_pointers, }; +/** + * Upload the binding table pointers, which point each stage's array of surface + * state pointers. + * + * The binding table pointers are relative to the surface state base address, + * which is 0. + */ +static void upload_gen6_binding_table_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | + GEN6_BINDING_TABLE_MODIFY_VS | + GEN6_BINDING_TABLE_MODIFY_GS | + GEN6_BINDING_TABLE_MODIFY_PS | + (4 - 2)); + if (brw->vs.bind_bo != NULL) + OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */ + else + OUT_BATCH(0); + OUT_BATCH(0); /* gs */ + OUT_RELOC(brw->wm.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* wm/ps */ + ADVANCE_BATCH(); +} + +const struct brw_tracked_state gen6_binding_table_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SURF_BIND, + }, + .prepare = prepare_binding_table_pointers, + .emit = upload_gen6_binding_table_pointers, +}; /** * Upload pointers to the per-stage state. @@ -209,7 +244,14 @@ static void emit_depthbuffer(struct brw_context *brw) { struct intel_context *intel = &brw->intel; struct intel_region *region = brw->state.depth_region; - unsigned int len = (intel->is_g4x || intel->is_ironlake) ? 6 : 5; + unsigned int len; + + if (intel->gen >= 6) + len = 7; + else if (intel->is_g4x || intel->is_ironlake) + len = 6; + else + len = 5; if (region == NULL) { BEGIN_BATCH(len); @@ -220,9 +262,12 @@ static void emit_depthbuffer(struct brw_context *brw) OUT_BATCH(0); OUT_BATCH(0); - if (intel->is_g4x || intel->is_ironlake) + if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6) OUT_BATCH(0); + if (intel->gen >= 6) + OUT_BATCH(0); + ADVANCE_BATCH(); } else { unsigned int format; @@ -243,6 +288,8 @@ static void emit_depthbuffer(struct brw_context *brw) } assert(region->tiling != I915_TILING_X); + if (IS_GEN6(intel->intelScreen->deviceID)) + assert(region->tiling != I915_TILING_NONE); BEGIN_BATCH(len); OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2)); @@ -259,9 +306,20 @@ static void emit_depthbuffer(struct brw_context *brw) ((region->height - 1) << 19)); OUT_BATCH(0); - if (intel->is_g4x || intel->is_ironlake) + if (intel->is_g4x || intel->is_ironlake || intel->gen >= 6) OUT_BATCH(0); + if (intel->gen >= 6) + OUT_BATCH(0); + + ADVANCE_BATCH(); + } + + /* Initialize it for safety. */ + if (intel->gen >= 6) { + BEGIN_BATCH(2); + OUT_BATCH(CMD_3D_CLEAR_PARAMS << 16 | (2 - 2)); + OUT_BATCH(0); ADVANCE_BATCH(); } } @@ -435,6 +493,8 @@ const struct brw_tracked_state brw_line_stipple = { static void upload_invarient_state( struct brw_context *brw ) { + struct intel_context *intel = &brw->intel; + { /* 0x61040000 Pipeline Select */ /* PipelineSelect : 0 */ @@ -446,7 +506,7 @@ static void upload_invarient_state( struct brw_context *brw ) BRW_BATCH_STRUCT(brw, &ps); } - { + if (intel->gen < 6) { struct brw_global_depth_offset_clamp gdo; memset(&gdo, 0, sizeof(gdo)); @@ -459,6 +519,32 @@ static void upload_invarient_state( struct brw_context *brw ) BRW_BATCH_STRUCT(brw, &gdo); } + intel_batchbuffer_emit_mi_flush(intel->batch); + + if (intel->gen >= 6) { + int i; + + BEGIN_BATCH(3); + OUT_BATCH(CMD_3D_MULTISAMPLE << 16 | (3 - 2)); + OUT_BATCH(MS_PIXEL_LOCATION_CENTER | + MS_NUMSAMPLES_1); + OUT_BATCH(0); /* positions for 4/8-sample */ + ADVANCE_BATCH(); + + BEGIN_BATCH(2); + OUT_BATCH(CMD_3D_SAMPLE_MASK << 16 | (2 - 2)); + OUT_BATCH(1); + ADVANCE_BATCH(); + + for (i = 0; i < 4; i++) { + BEGIN_BATCH(4); + OUT_BATCH(CMD_GS_SVB_INDEX << 16 | (4 - 2)); + OUT_BATCH(i << SVB_INDEX_SHIFT); + OUT_BATCH(0); + OUT_BATCH(0xffffffff); + ADVANCE_BATCH(); + } + } /* 0x61020000 State Instruction Pointer */ { @@ -509,7 +595,20 @@ static void upload_state_base_address( struct brw_context *brw ) /* Output the structure (brw_state_base_address) directly to the * batchbuffer, so we can emit relocations inline. */ - if (intel->is_ironlake) { + if (intel->gen >= 6) { + BEGIN_BATCH(10); + OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (10 - 2)); + OUT_BATCH(1); /* General state base address */ + OUT_BATCH(1); /* Surface state base address */ + OUT_BATCH(1); /* Dynamic state base address */ + OUT_BATCH(1); /* Indirect object base address */ + OUT_BATCH(1); /* Instruction base address */ + OUT_BATCH(1); /* General state upper bound */ + OUT_BATCH(1); /* Dynamic state upper bound */ + OUT_BATCH(1); /* Indirect object upper bound */ + OUT_BATCH(1); /* Instruction access upper bound */ + ADVANCE_BATCH(); + } else if (intel->is_ironlake) { BEGIN_BATCH(8); OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2)); OUT_BATCH(1); /* General state base address */ diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c index c78f7b38aee..1fd957b3ad6 100644 --- a/src/mesa/drivers/dri/i965/brw_program.c +++ b/src/mesa/drivers/dri/i965/brw_program.c @@ -95,9 +95,17 @@ static void brwDeleteProgram( GLcontext *ctx, struct gl_program *prog ) { if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) { - struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog; - struct brw_fragment_program *brw_fprog = brw_fragment_program(fprog); - dri_bo_unreference(brw_fprog->const_buffer); + struct gl_fragment_program *fp = (struct gl_fragment_program *) prog; + struct brw_fragment_program *brw_fp = brw_fragment_program(fp); + + dri_bo_unreference(brw_fp->const_buffer); + } + + if (prog->Target == GL_VERTEX_PROGRAM_ARB) { + struct gl_vertex_program *vp = (struct gl_vertex_program *) prog; + struct brw_vertex_program *brw_vp = brw_vertex_program(vp); + + dri_bo_unreference(brw_vp->const_buffer); } _mesa_delete_program( ctx, prog ); diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c index 5399a742449..6cce7e50890 100644 --- a/src/mesa/drivers/dri/i965/brw_queryobj.c +++ b/src/mesa/drivers/dri/i965/brw_queryobj.c @@ -73,7 +73,7 @@ brw_new_query_object(GLcontext *ctx, GLuint id) { struct brw_query_object *query; - query = _mesa_calloc(sizeof(struct brw_query_object)); + query = calloc(1, sizeof(struct brw_query_object)); query->Base.Id = id; query->Base.Result = 0; @@ -89,7 +89,7 @@ brw_delete_query(GLcontext *ctx, struct gl_query_object *q) struct brw_query_object *query = (struct brw_query_object *)q; dri_bo_unreference(query->bo); - _mesa_free(query); + free(query); } static void diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 8e6839b8120..57d1c29ade1 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -46,7 +46,6 @@ static void compile_sf_prog( struct brw_context *brw, struct brw_sf_prog_key *key ) { - GLcontext *ctx = &brw->intel.ctx; struct brw_sf_compile c; const GLuint *program; GLuint program_size; @@ -69,20 +68,14 @@ static void compile_sf_prog( struct brw_context *brw, /* Construct map from attribute number to position in the vertex. */ - for (i = idx = 0; i < VERT_RESULT_MAX; i++) + for (i = idx = 0; i < VERT_RESULT_MAX; i++) { if (c.key.attrs & BITFIELD64_BIT(i)) { c.attr_to_idx[i] = idx; c.idx_to_attr[idx] = i; - if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) { - c.point_attrs[i].CoordReplace = - ctx->Point.CoordReplace[i - VERT_RESULT_TEX0]; - } - else { - c.point_attrs[i].CoordReplace = GL_FALSE; - } idx++; } - + } + /* Which primitive? Or all three? */ switch (key->primitive) { @@ -162,6 +155,14 @@ static void upload_sf_prog(struct brw_context *brw) } key.do_point_sprite = ctx->Point.PointSprite; + if (key.do_point_sprite) { + int i; + + for (i = 0; i < 8; i++) { + if (ctx->Point.CoordReplace[i]) + key.point_sprite_coord_replace |= (1 << i); + } + } key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT); /* _NEW_LIGHT */ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index 0ba731fac99..a0680a56f2c 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -46,6 +46,7 @@ struct brw_sf_prog_key { GLbitfield64 attrs; + uint8_t point_sprite_coord_replace; GLuint primitive:2; GLuint do_twoside_color:1; GLuint do_flat_shading:1; @@ -56,10 +57,6 @@ struct brw_sf_prog_key { GLuint pad:24; }; -struct brw_sf_point_tex { - GLboolean CoordReplace; -}; - struct brw_sf_compile { struct brw_compile func; struct brw_sf_prog_key key; @@ -100,7 +97,6 @@ struct brw_sf_compile { GLubyte attr_to_idx[VERT_RESULT_MAX]; GLubyte idx_to_attr[VERT_RESULT_MAX]; - struct brw_sf_point_tex point_attrs[VERT_RESULT_MAX]; }; diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index bb08055e3bb..56f7c986e78 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -354,6 +354,33 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, return is_last_attr; } +/* Calculates the predicate control for which channels of a reg + * (containing 2 attrs) to do point sprite coordinate replacement on. + */ +static uint16_t +calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg) +{ + int attr1, attr2; + uint16_t pc = 0; + + attr1 = c->idx_to_attr[reg * 2]; + if (attr1 >= VERT_RESULT_TEX0 && attr1 <= VERT_RESULT_TEX7) { + if (c->key.point_sprite_coord_replace & (1 << (attr1 - VERT_RESULT_TEX0))) + pc |= 0x0f; + } + + if (reg * 2 + 1 < c->nr_setup_attrs) { + attr2 = c->idx_to_attr[reg * 2 + 1]; + if (attr2 >= VERT_RESULT_TEX0 && attr2 <= VERT_RESULT_TEX7) { + if (c->key.point_sprite_coord_replace & (1 << (attr2 - + VERT_RESULT_TEX0))) + pc |= 0xf0; + } + } + + return pc; +} + void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) @@ -529,22 +556,27 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) copy_z_inv_w(c); for (i = 0; i < c->nr_setup_regs; i++) { - struct brw_sf_point_tex *tex = &c->point_attrs[c->idx_to_attr[2*i]]; struct brw_reg a0 = offset(c->vert[0], i); - GLushort pc, pc_persp, pc_linear; + GLushort pc, pc_persp, pc_linear, pc_coord_replace; GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); - - if (pc_persp) - { - if (!tex->CoordReplace) { - brw_set_predicate_control_flag_value(p, pc_persp); - brw_MUL(p, a0, a0, c->inv_w[0]); - } + + pc_coord_replace = calculate_point_sprite_mask(c, i); + pc_persp &= ~pc_coord_replace; + + if (pc_persp) { + brw_set_predicate_control_flag_value(p, pc_persp); + brw_MUL(p, a0, a0, c->inv_w[0]); } - if (tex->CoordReplace) { - /* Caculate 1.0/PointWidth */ - brw_math(&c->func, + /* Point sprite coordinate replacement: A texcoord with this + * enabled gets replaced with the value (x, y, 0, 1) where x and + * y vary from 0 to 1 across the horizontal and vertical of the + * point. + */ + if (pc_coord_replace) { + brw_set_predicate_control_flag_value(p, pc_coord_replace); + /* Caculate 1.0/PointWidth */ + brw_math(&c->func, c->tmp, BRW_MATH_FUNCTION_INV, BRW_MATH_SATURATE_NONE, @@ -553,50 +585,51 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) BRW_MATH_DATA_SCALAR, BRW_MATH_PRECISION_FULL); - if (c->key.sprite_origin_lower_left) { - brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); - brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); - brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0])); - brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0)); - } else { - brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); - brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); - brw_MUL(p, c->m2Cy, c->tmp, c->inv_w[0]); - brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0)); - } - } else { - brw_MOV(p, c->m1Cx, brw_imm_ud(0)); - brw_MOV(p, c->m2Cy, brw_imm_ud(0)); - } + brw_set_access_mode(p, BRW_ALIGN_16); - { - brw_set_predicate_control_flag_value(p, pc); - if (tex->CoordReplace) { - if (c->key.sprite_origin_lower_left) { - brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0)); - brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0)); - } - else - brw_MOV(p, c->m3C0, brw_imm_f(0.0)); + /* dA/dx, dA/dy */ + brw_MOV(p, c->m1Cx, brw_imm_f(0.0)); + brw_MOV(p, c->m2Cy, brw_imm_f(0.0)); + brw_MOV(p, brw_writemask(c->m1Cx, WRITEMASK_X), c->tmp); + if (c->key.sprite_origin_lower_left) { + brw_MOV(p, brw_writemask(c->m2Cy, WRITEMASK_Y), negate(c->tmp)); } else { - brw_MOV(p, c->m3C0, a0); /* constant value */ + brw_MOV(p, brw_writemask(c->m2Cy, WRITEMASK_Y), c->tmp); } - /* Copy m0..m3 to URB. - */ - brw_urb_WRITE(p, - brw_null_reg(), - 0, - brw_vec8_grf(0, 0), - 0, /* allocate */ - 1, /* used */ - 4, /* msg len */ - 0, /* response len */ - last, /* eot */ - last, /* writes complete */ - i*4, /* urb destination offset */ - BRW_URB_SWIZZLE_TRANSPOSE); + /* attribute constant offset */ + brw_MOV(p, c->m3C0, brw_imm_f(0.0)); + if (c->key.sprite_origin_lower_left) { + brw_MOV(p, brw_writemask(c->m3C0, WRITEMASK_YW), brw_imm_f(1.0)); + } else { + brw_MOV(p, brw_writemask(c->m3C0, WRITEMASK_W), brw_imm_f(1.0)); + } + + brw_set_access_mode(p, BRW_ALIGN_1); } + + if (pc & ~pc_coord_replace) { + brw_set_predicate_control_flag_value(p, pc & ~pc_coord_replace); + brw_MOV(p, c->m1Cx, brw_imm_ud(0)); + brw_MOV(p, c->m2Cy, brw_imm_ud(0)); + brw_MOV(p, c->m3C0, a0); /* constant value */ + } + + + brw_set_predicate_control_flag_value(p, pc); + /* Copy m0..m3 to URB. */ + brw_urb_WRITE(p, + brw_null_reg(), + 0, + brw_vec8_grf(0, 0), + 0, /* allocate */ + 1, /* used */ + 4, /* msg len */ + 0, /* response len */ + last, /* eot */ + last, /* writes complete */ + i*4, /* urb destination offset */ + BRW_URB_SWIZZLE_TRANSPOSE); } } diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 536fe8b249b..f790cfabe25 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -90,6 +90,23 @@ const struct brw_tracked_state brw_drawing_rect; const struct brw_tracked_state brw_indices; const struct brw_tracked_state brw_vertices; const struct brw_tracked_state brw_index_buffer; +const struct brw_tracked_state gen6_binding_table_pointers; +const struct brw_tracked_state gen6_blend_state; +const struct brw_tracked_state gen6_cc_state_pointers; +const struct brw_tracked_state gen6_cc_vp; +const struct brw_tracked_state gen6_clip_state; +const struct brw_tracked_state gen6_clip_vp; +const struct brw_tracked_state gen6_color_calc_state; +const struct brw_tracked_state gen6_depth_stencil_state; +const struct brw_tracked_state gen6_gs_state; +const struct brw_tracked_state gen6_sampler_state; +const struct brw_tracked_state gen6_scissor_state; +const struct brw_tracked_state gen6_sf_state; +const struct brw_tracked_state gen6_sf_vp; +const struct brw_tracked_state gen6_urb; +const struct brw_tracked_state gen6_viewport_state; +const struct brw_tracked_state gen6_vs_state; +const struct brw_tracked_state gen6_wm_state; /** * Use same key for WM and VS surfaces. diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c index ed8120d617f..39019412fda 100644 --- a/src/mesa/drivers/dri/i965/brw_state_batch.c +++ b/src/mesa/drivers/dri/i965/brw_state_batch.c @@ -57,8 +57,8 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, if (item->sz == sz && memcmp(item->header, newheader, sz) == 0) return GL_FALSE; if (item->sz != sz) { - _mesa_free(item->header); - item->header = _mesa_malloc(sz); + free(item->header); + item->header = malloc(sz); item->sz = sz; } goto emit; @@ -68,7 +68,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw, assert(!item); item = CALLOC_STRUCT(brw_cached_batch_item); - item->header = _mesa_malloc(sz); + item->header = malloc(sz); item->sz = sz; item->next = brw->cached_batch_items; brw->cached_batch_items = item; diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index 1369d97e21b..c08cb45b75c 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -150,7 +150,7 @@ rehash(struct brw_cache *cache) GLuint size, i; size = cache->size * 3; - items = (struct brw_cache_item**) _mesa_calloc(size * sizeof(*items)); + items = (struct brw_cache_item**) calloc(1, size * sizeof(*items)); for (i = 0; i < cache->size; i++) for (c = cache->items[i]; c; c = next) { @@ -237,7 +237,7 @@ brw_upload_cache_with_auxdata(struct brw_cache *cache, /* Set up the memory containing the key, aux_data, and reloc_bufs */ - tmp = _mesa_malloc(key_size + aux_size + relocs_size); + tmp = malloc(key_size + aux_size + relocs_size); memcpy(tmp, key, key_size); memcpy(tmp + key_size, aux, aux_size); @@ -266,7 +266,7 @@ brw_upload_cache_with_auxdata(struct brw_cache *cache, } if (INTEL_DEBUG & DEBUG_STATE) - _mesa_printf("upload %s: %d bytes to cache id %d\n", + printf("upload %s: %d bytes to cache id %d\n", cache->name[cache_id], data_size, cache_id); @@ -366,7 +366,7 @@ brw_init_non_surface_cache(struct brw_context *brw) cache->size = 7; cache->n_items = 0; cache->items = (struct brw_cache_item **) - _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); + calloc(1, cache->size * sizeof(struct brw_cache_item)); brw_init_cache_id(cache, "CC_VP", BRW_CC_VP); brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT); @@ -390,6 +390,7 @@ brw_init_non_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT); brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG); + brw_init_cache_id(cache, "BLEND_STATE", BRW_BLEND_STATE); } @@ -403,7 +404,7 @@ brw_init_surface_cache(struct brw_context *brw) cache->size = 7; cache->n_items = 0; cache->items = (struct brw_cache_item **) - _mesa_calloc(cache->size * sizeof(struct brw_cache_item)); + calloc(1, cache->size * sizeof(struct brw_cache_item)); brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE); brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND); @@ -425,7 +426,7 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) GLuint i; if (INTEL_DEBUG & DEBUG_STATE) - _mesa_printf("%s\n", __FUNCTION__); + printf("%s\n", __FUNCTION__); for (i = 0; i < cache->size; i++) { for (c = cache->items[i]; c; c = next) { @@ -444,7 +445,7 @@ brw_clear_cache(struct brw_context *brw, struct brw_cache *cache) cache->n_items = 0; if (brw->curbe.last_buf) { - _mesa_free(brw->curbe.last_buf); + free(brw->curbe.last_buf); brw->curbe.last_buf = NULL; } @@ -465,7 +466,7 @@ brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo) GLuint i; if (INTEL_DEBUG & DEBUG_STATE) - _mesa_printf("%s\n", __FUNCTION__); + printf("%s\n", __FUNCTION__); for (i = 0; i < cache->size; i++) { for (prev = &cache->items[i]; *prev;) { @@ -493,7 +494,7 @@ void brw_state_cache_check_size(struct brw_context *brw) { if (INTEL_DEBUG & DEBUG_STATE) - _mesa_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); + printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items); /* un-tuned guess. We've got around 20 state objects for a total of around * 32k, so 1000 of them is around 1.5MB. @@ -512,7 +513,7 @@ brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache) GLuint i; if (INTEL_DEBUG & DEBUG_STATE) - _mesa_printf("%s\n", __FUNCTION__); + printf("%s\n", __FUNCTION__); brw_clear_cache(brw, cache); for (i = 0; i < BRW_MAX_CACHE; i++) { diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index 0ecbef1ef92..9e54f29f0f6 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -35,8 +35,15 @@ #include "brw_state.h" #include "intel_batchbuffer.h" #include "intel_buffers.h" +#include "intel_chipset.h" -static const struct brw_tracked_state *atoms[] = +/* This is used to initialize brw->state.atoms[]. We could use this + * list directly except for a single atom, brw_constant_buffer, which + * has a .dirty value which changes according to the parameters of the + * current fragment and vertex programs, and so cannot be a static + * value. + */ +static const struct brw_tracked_state *gen4_atoms[] = { &brw_check_fallback, @@ -95,6 +102,63 @@ static const struct brw_tracked_state *atoms[] = &brw_constant_buffer }; +const struct brw_tracked_state *gen6_atoms[] = +{ + &brw_check_fallback, + + &brw_wm_input_sizes, + &brw_vs_prog, + &brw_gs_prog, + &brw_wm_prog, + + &gen6_clip_vp, + &gen6_sf_vp, + &gen6_cc_vp, + + /* Command packets: */ + &brw_invarient_state, + + &gen6_viewport_state, /* must do after *_vp stages */ + + &gen6_urb, + &gen6_blend_state, /* must do before cc unit */ + &gen6_color_calc_state, /* must do before cc unit */ + &gen6_depth_stencil_state, /* must do before cc unit */ + &gen6_cc_state_pointers, + + &brw_vs_surfaces, /* must do before unit */ + &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */ + &brw_wm_surfaces, /* must do before samplers and unit */ + + &brw_wm_samplers, + &gen6_sampler_state, + + &gen6_vs_state, + &gen6_gs_state, + &gen6_clip_state, + &gen6_sf_state, + &gen6_wm_state, + + &gen6_scissor_state, + + &brw_state_base_address, + + &gen6_binding_table_pointers, + + &brw_depthbuffer, + + &brw_polygon_stipple, + &brw_polygon_stipple_offset, + + &brw_line_stipple, + &brw_aa_line_parameters, + + &brw_drawing_rect, + + &brw_indices, + &brw_index_buffer, + &brw_vertices, +}; void brw_init_state( struct brw_context *brw ) { @@ -211,6 +275,7 @@ static struct dirty_bit_map brw_bits[] = { }; static struct dirty_bit_map cache_bits[] = { + DEFINE_BIT(CACHE_NEW_BLEND_STATE), DEFINE_BIT(CACHE_NEW_CC_VP), DEFINE_BIT(CACHE_NEW_CC_UNIT), DEFINE_BIT(CACHE_NEW_WM_PROG), @@ -270,6 +335,8 @@ void brw_validate_state( struct brw_context *brw ) struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; GLuint i; + const struct brw_tracked_state **atoms; + int num_atoms; brw_clear_validated_bos(brw); @@ -278,6 +345,14 @@ void brw_validate_state( struct brw_context *brw ) brw_add_validated_bo(brw, intel->batch->buf); + if (IS_GEN6(intel->intelScreen->deviceID)) { + atoms = gen6_atoms; + num_atoms = ARRAY_SIZE(gen6_atoms); + } else { + atoms = gen4_atoms; + num_atoms = ARRAY_SIZE(gen4_atoms); + } + if (brw->emit_state_always) { state->mesa |= ~0; state->brw |= ~0; @@ -305,7 +380,7 @@ void brw_validate_state( struct brw_context *brw ) brw->intel.Fallback = GL_FALSE; /* boolean, not bitfield */ /* do prepare stage for all atoms */ - for (i = 0; i < Elements(atoms); i++) { + for (i = 0; i < num_atoms; i++) { const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) @@ -337,9 +412,20 @@ void brw_validate_state( struct brw_context *brw ) void brw_upload_state(struct brw_context *brw) { + struct intel_context *intel = &brw->intel; struct brw_state_flags *state = &brw->state.dirty; int i; static int dirty_count = 0; + const struct brw_tracked_state **atoms; + int num_atoms; + + if (IS_GEN6(intel->intelScreen->deviceID)) { + atoms = gen6_atoms; + num_atoms = ARRAY_SIZE(gen6_atoms); + } else { + atoms = gen4_atoms; + num_atoms = ARRAY_SIZE(gen4_atoms); + } brw_clear_validated_bos(brw); @@ -349,10 +435,10 @@ void brw_upload_state(struct brw_context *brw) * state atoms are ordered correctly in the list. */ struct brw_state_flags examined, prev; - _mesa_memset(&examined, 0, sizeof(examined)); + memset(&examined, 0, sizeof(examined)); prev = *state; - for (i = 0; i < Elements(atoms); i++) { + for (i = 0; i < num_atoms; i++) { const struct brw_tracked_state *atom = atoms[i]; struct brw_state_flags generated; @@ -381,7 +467,7 @@ void brw_upload_state(struct brw_context *brw) } } else { - for (i = 0; i < Elements(atoms); i++) { + for (i = 0; i < num_atoms; i++) { const struct brw_tracked_state *atom = atoms[i]; if (brw->intel.Fallback) diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h index 66d4127271a..3c2adfc87d4 100644 --- a/src/mesa/drivers/dri/i965/brw_structs.h +++ b/src/mesa/drivers/dri/i965/brw_structs.h @@ -658,7 +658,105 @@ struct brw_clip_unit_state GLfloat viewport_ymax; }; +struct gen6_blend_state +{ + struct { + GLuint dest_blend_factor:5; + GLuint source_blend_factor:5; + GLuint pad3:1; + GLuint blend_func:3; + GLuint pad2:1; + GLuint ia_dest_blend_factor:5; + GLuint ia_source_blend_factor:5; + GLuint pad1:1; + GLuint ia_blend_func:3; + GLuint pad0:1; + GLuint ia_blend_enable:1; + GLuint blend_enable:1; + } blend0; + + struct { + GLuint post_blend_clamp_enable:1; + GLuint pre_blend_clamp_enable:1; + GLuint clamp_range:2; + GLuint pad0:4; + GLuint x_dither_offset:2; + GLuint y_dither_offset:2; + GLuint dither_enable:1; + GLuint alpha_test_func:3; + GLuint alpha_test_enable:1; + GLuint pad1:1; + GLuint logic_op_func:4; + GLuint logic_op_enable:1; + GLuint pad2:1; + GLuint write_disable_b:1; + GLuint write_disable_g:1; + GLuint write_disable_r:1; + GLuint write_disable_a:1; + GLuint pad3:1; + GLuint alpha_to_coverage_dither:1; + GLuint alpha_to_one:1; + GLuint alpha_to_coverage:1; + } blend1; +}; + +struct gen6_color_calc_state +{ + struct { + GLuint alpha_test_format:1; + GLuint pad0:14; + GLuint round_disable:1; + GLuint bf_stencil_ref:8; + GLuint stencil_ref:8; + } cc0; + union { + GLfloat alpha_ref_f; + struct { + GLuint ui:8; + GLuint pad0:24; + } alpha_ref_fi; + } cc1; + + GLfloat constant_r; + GLfloat constant_g; + GLfloat constant_b; + GLfloat constant_a; +}; + +struct gen6_depth_stencil_state +{ + struct { + GLuint pad0:3; + GLuint bf_stencil_pass_depth_pass_op:3; + GLuint bf_stencil_pass_depth_fail_op:3; + GLuint bf_stencil_fail_op:3; + GLuint bf_stencil_func:3; + GLuint bf_stencil_enable:1; + GLuint pad1:2; + GLuint stencil_write_enable:1; + GLuint stencil_pass_depth_pass_op:3; + GLuint stencil_pass_depth_fail_op:3; + GLuint stencil_fail_op:3; + GLuint stencil_func:3; + GLuint stencil_enable:1; + } ds0; + + struct { + GLuint bf_stencil_write_mask:8; + GLuint bf_stencil_test_mask:8; + GLuint stencil_write_mask:8; + GLuint stencil_test_mask:8; + } ds1; + + struct { + GLuint pad0:25; + GLuint depth_write_enable:1; + GLuint depth_test_func:3; + GLuint pad1:1; + GLuint depth_test_enable:1; + } ds2; +}; struct brw_cc_unit_state { @@ -752,8 +850,6 @@ struct brw_cc_unit_state } cc7; }; - - struct brw_sf_unit_state { struct thread0 thread0; @@ -813,6 +909,11 @@ struct brw_sf_unit_state }; +struct gen6_scissor_state +{ + GLuint ymin, xmin; + GLuint ymax, xmax; +}; struct brw_gs_unit_state { @@ -1043,6 +1144,15 @@ struct brw_sf_viewport } scissor; }; +struct gen6_sf_viewport { + GLfloat m00; + GLfloat m11; + GLfloat m22; + GLfloat m30; + GLfloat m31; + GLfloat m32; +}; + /* Documented in the subsystem/shared-functions/sampler chapter... */ struct brw_surface_state diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c index f2cdb203b85..4f6b9002ad5 100644 --- a/src/mesa/drivers/dri/i965/brw_urb.c +++ b/src/mesa/drivers/dri/i965/brw_urb.c @@ -186,17 +186,17 @@ static void recalculate_urb_fence( struct brw_context *brw ) * entries and the values for minimum nr of entries * provided above. */ - _mesa_printf("couldn't calculate URB layout!\n"); + printf("couldn't calculate URB layout!\n"); exit(1); } if (INTEL_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS)) - _mesa_printf("URB CONSTRAINED\n"); + printf("URB CONSTRAINED\n"); } done: if (INTEL_DEBUG & DEBUG_URB) - _mesa_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n", + printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n", brw->urb.vs_start, brw->urb.gs_start, brw->urb.clip_start, diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index 4f4eef85e8c..a48804a660f 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -180,10 +180,12 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->first_output = reg; c->first_overflow_output = 0; - if (intel->is_ironlake) - mrf = 8; + if (intel->gen >= 6) + mrf = 6; + else if (intel->is_ironlake) + mrf = 8; else - mrf = 4; + mrf = 4; for (i = 0; i < VERT_RESULT_MAX; i++) { if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { @@ -279,17 +281,19 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) */ attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs); - if (intel->is_ironlake) - c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; + if (intel->gen >= 6) + c->prog_data.urb_entry_size = (attributes_in_vue + 4 + 7) / 8; + else if (intel->is_ironlake) + c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; else - c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; + c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; c->prog_data.total_grf = reg; if (INTEL_DEBUG & DEBUG_VS) { - _mesa_printf("%s NumAddrRegs %d\n", __FUNCTION__, c->vp->program.Base.NumAddressRegs); - _mesa_printf("%s NumTemps %d\n", __FUNCTION__, c->vp->program.Base.NumTemporaries); - _mesa_printf("%s reg = %d\n", __FUNCTION__, reg); + printf("%s NumAddrRegs %d\n", __FUNCTION__, c->vp->program.Base.NumAddressRegs); + printf("%s NumTemps %d\n", __FUNCTION__, c->vp->program.Base.NumTemporaries); + printf("%s reg = %d\n", __FUNCTION__, reg); } } @@ -479,9 +483,11 @@ static void emit_math1( struct brw_vs_compile *c, * whether that turns out to be a simulator bug or not: */ struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg tmp = dst; - GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || - dst.file != BRW_GENERAL_REGISTER_FILE); + GLboolean need_tmp = (intel->gen < 6 && + (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE)); if (need_tmp) tmp = get_tmp(c); @@ -510,9 +516,11 @@ static void emit_math2( struct brw_vs_compile *c, GLuint precision) { struct brw_compile *p = &c->func; + struct intel_context *intel = &p->brw->intel; struct brw_reg tmp = dst; - GLboolean need_tmp = (dst.dw1.bits.writemask != 0xf || - dst.file != BRW_GENERAL_REGISTER_FILE); + GLboolean need_tmp = (intel->gen < 6 && + (dst.dw1.bits.writemask != 0xf || + dst.file != BRW_GENERAL_REGISTER_FILE)); if (need_tmp) tmp = get_tmp(c); @@ -1191,7 +1199,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) struct brw_reg pos = c->regs[PROGRAM_OUTPUT][VERT_RESULT_HPOS]; struct brw_reg ndc; int eot; - GLuint len_vertext_header = 2; + GLuint len_vertex_header = 2; if (c->key.copy_edgeflag) { brw_MOV(p, @@ -1199,12 +1207,14 @@ static void emit_vertex_write( struct brw_vs_compile *c) get_reg(c, PROGRAM_INPUT, VERT_ATTRIB_EDGEFLAG)); } - /* Build ndc coords */ - ndc = get_tmp(c); - /* ndc = 1.0 / pos.w */ - emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); - /* ndc.xyz = pos * ndc */ - brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); + if (intel->gen < 6) { + /* Build ndc coords */ + ndc = get_tmp(c); + /* ndc = 1.0 / pos.w */ + emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL); + /* ndc.xyz = pos * ndc */ + brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc); + } /* Update the header for point size, user clipping flags, and -ve rhw * workaround. @@ -1267,21 +1277,41 @@ static void emit_vertex_write( struct brw_vs_compile *c) * of zeros followed by two sets of NDC coordinates: */ brw_set_access_mode(p, BRW_ALIGN_1); - brw_MOV(p, offset(m0, 2), ndc); - - if (intel->is_ironlake) { - /* There are 20 DWs (D0-D19) in VUE vertex header on Ironlake */ - brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */ - /* m4, m5 contain the distances from vertex to the user clip planeXXX. - * Seems it is useless for us. - * m6 is used for aligning, so that the remainder of vertex element is - * reg-aligned. - */ - brw_MOV(p, offset(m0, 7), pos); /* the remainder of vertex element */ - len_vertext_header = 6; + + if (intel->gen >= 6) { + /* There are 16 DWs (D0-D15) in VUE header on Sandybridge: + * dword 0-3 (m1) of the header is indices, point width, clip flags. + * dword 4-7 (m2) is the 4D space position + * dword 8-15 (m3,m4) of the vertex header is the user clip distance. + * m5 is the first vertex data we fill, which is the vertex position. + */ + brw_MOV(p, offset(m0, 2), pos); + brw_MOV(p, offset(m0, 5), pos); + len_vertex_header = 4; + } else if (intel->is_ironlake) { + /* There are 20 DWs (D0-D19) in VUE header on Ironlake: + * dword 0-3 (m1) of the header is indices, point width, clip flags. + * dword 4-7 (m2) is the ndc position (set above) + * dword 8-11 (m3) of the vertex header is the 4D space position + * dword 12-19 (m4,m5) of the vertex header is the user clip distance. + * m6 is a pad so that the vertex element data is aligned + * m7 is the first vertex data we fill, which is the vertex position. + */ + brw_MOV(p, offset(m0, 2), ndc); + brw_MOV(p, offset(m0, 3), pos); + brw_MOV(p, offset(m0, 7), pos); + len_vertex_header = 6; } else { - brw_MOV(p, offset(m0, 3), pos); - len_vertext_header = 2; + /* There are 8 dwords in VUE header pre-Ironlake: + * dword 0-3 (m1) is indices, point width, clip flags. + * dword 4-7 (m2) is ndc position (set above) + * + * dword 8-11 (m3) is the first vertex data, which we always have be the + * vertex position. + */ + brw_MOV(p, offset(m0, 2), ndc); + brw_MOV(p, offset(m0, 3), pos); + len_vertex_header = 2; } eot = (c->first_overflow_output == 0); @@ -1292,7 +1322,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) c->r0, /* src */ 0, /* allocate */ 1, /* used */ - MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ + MIN2(c->nr_outputs + 1 + len_vertex_header, (BRW_MAX_MRF-1)), /* msg len */ 0, /* response len */ eot, /* eot */ eot, /* writes complete */ @@ -1444,9 +1474,9 @@ void brw_vs_emit(struct brw_vs_compile *c ) GLuint file; if (INTEL_DEBUG & DEBUG_VS) { - _mesa_printf("vs-mesa:\n"); + printf("vs-mesa:\n"); _mesa_print_program(&c->vp->program.Base); - _mesa_printf("\n"); + printf("\n"); } brw_set_compression_control(p, BRW_COMPRESSION_NONE); @@ -1687,11 +1717,13 @@ void brw_vs_emit(struct brw_vs_compile *c ) /* patch all the BREAK/CONT instructions from last BEGINLOOP */ while (inst0 > loop_inst[loop_depth]) { inst0--; - if (inst0->header.opcode == BRW_OPCODE_BREAK) { + if (inst0->header.opcode == BRW_OPCODE_BREAK && + inst0->bits3.if_else.jump_count == 0) { inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1); inst0->bits3.if_else.pop_count = 0; } - else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) { + else if (inst0->header.opcode == BRW_OPCODE_CONTINUE && + inst0->bits3.if_else.jump_count == 0) { inst0->bits3.if_else.jump_count = br * (inst1 - inst0); inst0->bits3.if_else.pop_count = 0; } @@ -1796,9 +1828,9 @@ void brw_vs_emit(struct brw_vs_compile *c ) if (INTEL_DEBUG & DEBUG_VS) { int i; - _mesa_printf("vs-native:\n"); + printf("vs-native:\n"); for (i = 0; i < p->nr_insn; i++) brw_disasm(stderr, &p->store[i]); - _mesa_printf("\n"); + printf("\n"); } } diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index ead623fc0ea..4007b5a15ce 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -67,13 +67,13 @@ brw_vs_update_constant_buffer(struct brw_context *brw) */ _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters); - intel_bo_map_gtt_preferred(intel, const_buffer, GL_TRUE); + drm_intel_gem_bo_map_gtt(const_buffer); for (i = 0; i < params->NumParameters; i++) { memcpy(const_buffer->virtual + i * 4 * sizeof(float), params->ParameterValues[i], 4 * sizeof(float)); } - intel_bo_unmap_gtt_preferred(intel, const_buffer); + drm_intel_gem_bo_unmap_gtt(const_buffer); return const_buffer; } @@ -104,7 +104,7 @@ brw_update_vs_constant_surface( GLcontext *ctx, /* If there's no constant buffer, then no surface BO is needed to point at * it. */ - if (vp->const_buffer == 0) { + if (vp->const_buffer == NULL) { drm_intel_bo_unreference(brw->vs.surf_bo[surf]); brw->vs.surf_bo[surf] = NULL; return; @@ -132,7 +132,7 @@ brw_update_vs_constant_surface( GLcontext *ctx, brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache, BRW_SS_SURFACE, &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, + &key.bo, 1, NULL); if (brw->vs.surf_bo[surf] == NULL) { brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key); diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index 681319dedfd..96a44bfbec7 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -67,11 +67,11 @@ static void brw_destroy_context( struct intel_context *intel ) brw_draw_destroy( brw ); brw_clear_validated_bos(brw); if (brw->wm.compile_data) { - _mesa_free(brw->wm.compile_data->instruction); - _mesa_free(brw->wm.compile_data->vreg); - _mesa_free(brw->wm.compile_data->refs); - _mesa_free(brw->wm.compile_data->prog_instructions); - _mesa_free(brw->wm.compile_data); + free(brw->wm.compile_data->instruction); + free(brw->wm.compile_data->vreg); + free(brw->wm.compile_data->refs); + free(brw->wm.compile_data->prog_instructions); + free(brw->wm.compile_data); } for (i = 0; i < brw->state.nr_color_regions; i++) @@ -102,6 +102,9 @@ static void brw_destroy_context( struct intel_context *intel ) dri_bo_release(&brw->cc.prog_bo); dri_bo_release(&brw->cc.state_bo); dri_bo_release(&brw->cc.vp_bo); + dri_bo_release(&brw->cc.blend_state_bo); + dri_bo_release(&brw->cc.depth_stencil_state_bo); + dri_bo_release(&brw->cc.color_calc_state_bo); } @@ -141,7 +144,7 @@ static void brw_finish_batch(struct intel_context *intel) brw_emit_query_end(brw); if (brw->curbe.curbe_bo) { - intel_bo_unmap_gtt_preferred(intel, brw->curbe.curbe_bo); + drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo); drm_intel_bo_unreference(brw->curbe.curbe_bo); brw->curbe.curbe_bo = NULL; } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 9191c81755d..991e1b964b8 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -151,11 +151,11 @@ static void do_wm_prog( struct brw_context *brw, */ return; } - c->instruction = _mesa_calloc(BRW_WM_MAX_INSN * sizeof(*c->instruction)); - c->prog_instructions = _mesa_calloc(BRW_WM_MAX_INSN * + c->instruction = calloc(1, BRW_WM_MAX_INSN * sizeof(*c->instruction)); + c->prog_instructions = calloc(1, BRW_WM_MAX_INSN * sizeof(*c->prog_instructions)); - c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); - c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs)); + c->vreg = calloc(1, BRW_WM_MAX_VREG * sizeof(*c->vreg)); + c->refs = calloc(1, BRW_WM_MAX_REF * sizeof(*c->refs)); } else { void *instruction = c->instruction; void *prog_instructions = c->prog_instructions; diff --git a/src/mesa/drivers/dri/i965/brw_wm_debug.c b/src/mesa/drivers/dri/i965/brw_wm_debug.c index 220821087c1..a78cc8b54e5 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_debug.c +++ b/src/mesa/drivers/dri/i965/brw_wm_debug.c @@ -41,21 +41,21 @@ void brw_wm_print_value( struct brw_wm_compile *c, if (c->state >= PASS2_DONE) brw_print_reg(value->hw_reg); else if( value == &c->undef_value ) - _mesa_printf("undef"); + printf("undef"); else if( value - c->vreg >= 0 && value - c->vreg < BRW_WM_MAX_VREG) - _mesa_printf("r%d", value - c->vreg); + printf("r%d", value - c->vreg); else if (value - c->creg >= 0 && value - c->creg < BRW_WM_MAX_PARAM) - _mesa_printf("c%d", value - c->creg); + printf("c%d", value - c->creg); else if (value - c->payload.input_interp >= 0 && value - c->payload.input_interp < FRAG_ATTRIB_MAX) - _mesa_printf("i%d", value - c->payload.input_interp); + printf("i%d", value - c->payload.input_interp); else if (value - c->payload.depth >= 0 && value - c->payload.depth < FRAG_ATTRIB_MAX) - _mesa_printf("d%d", value - c->payload.depth); + printf("d%d", value - c->payload.depth); else - _mesa_printf("?"); + printf("?"); } void brw_wm_print_ref( struct brw_wm_compile *c, @@ -64,16 +64,16 @@ void brw_wm_print_ref( struct brw_wm_compile *c, struct brw_reg hw_reg = ref->hw_reg; if (ref->unspill_reg) - _mesa_printf("UNSPILL(%x)/", ref->value->spill_slot); + printf("UNSPILL(%x)/", ref->value->spill_slot); if (c->state >= PASS2_DONE) brw_print_reg(ref->hw_reg); else { - _mesa_printf("%s", hw_reg.negate ? "-" : ""); - _mesa_printf("%s", hw_reg.abs ? "abs/" : ""); + printf("%s", hw_reg.negate ? "-" : ""); + printf("%s", hw_reg.abs ? "abs/" : ""); brw_wm_print_value(c, ref->value); if ((hw_reg.nr&1) || hw_reg.subnr) { - _mesa_printf("->%d.%d", (hw_reg.nr&1), hw_reg.subnr); + printf("->%d.%d", (hw_reg.nr&1), hw_reg.subnr); } } } @@ -84,22 +84,22 @@ void brw_wm_print_insn( struct brw_wm_compile *c, GLuint i, arg; GLuint nr_args = brw_wm_nr_args(inst->opcode); - _mesa_printf("["); + printf("["); for (i = 0; i < 4; i++) { if (inst->dst[i]) { brw_wm_print_value(c, inst->dst[i]); if (inst->dst[i]->spill_slot) - _mesa_printf("/SPILL(%x)",inst->dst[i]->spill_slot); + printf("/SPILL(%x)",inst->dst[i]->spill_slot); } else - _mesa_printf("#"); + printf("#"); if (i < 3) - _mesa_printf(","); + printf(","); } - _mesa_printf("]"); + printf("]"); if (inst->writemask != WRITEMASK_XYZW) - _mesa_printf(".%s%s%s%s", + printf(".%s%s%s%s", GET_BIT(inst->writemask, 0) ? "x" : "", GET_BIT(inst->writemask, 1) ? "y" : "", GET_BIT(inst->writemask, 2) ? "z" : "", @@ -107,58 +107,58 @@ void brw_wm_print_insn( struct brw_wm_compile *c, switch (inst->opcode) { case WM_PIXELXY: - _mesa_printf(" = PIXELXY"); + printf(" = PIXELXY"); break; case WM_DELTAXY: - _mesa_printf(" = DELTAXY"); + printf(" = DELTAXY"); break; case WM_PIXELW: - _mesa_printf(" = PIXELW"); + printf(" = PIXELW"); break; case WM_WPOSXY: - _mesa_printf(" = WPOSXY"); + printf(" = WPOSXY"); break; case WM_PINTERP: - _mesa_printf(" = PINTERP"); + printf(" = PINTERP"); break; case WM_LINTERP: - _mesa_printf(" = LINTERP"); + printf(" = LINTERP"); break; case WM_CINTERP: - _mesa_printf(" = CINTERP"); + printf(" = CINTERP"); break; case WM_FB_WRITE: - _mesa_printf(" = FB_WRITE"); + printf(" = FB_WRITE"); break; case WM_FRONTFACING: - _mesa_printf(" = FRONTFACING"); + printf(" = FRONTFACING"); break; default: - _mesa_printf(" = %s", _mesa_opcode_string(inst->opcode)); + printf(" = %s", _mesa_opcode_string(inst->opcode)); break; } if (inst->saturate) - _mesa_printf("_SAT"); + printf("_SAT"); for (arg = 0; arg < nr_args; arg++) { - _mesa_printf(" ["); + printf(" ["); for (i = 0; i < 4; i++) { if (inst->src[arg][i]) { brw_wm_print_ref(c, inst->src[arg][i]); } else - _mesa_printf("%%"); + printf("%%"); if (i < 3) - _mesa_printf(","); + printf(","); else - _mesa_printf("]"); + printf("]"); } } - _mesa_printf("\n"); + printf("\n"); } void brw_wm_print_program( struct brw_wm_compile *c, @@ -166,9 +166,9 @@ void brw_wm_print_program( struct brw_wm_compile *c, { GLuint insn; - _mesa_printf("%s:\n", stage); + printf("%s:\n", stage); for (insn = 0; insn < c->nr_insns; insn++) brw_wm_print_insn(c, &c->instruction[insn]); - _mesa_printf("\n"); + printf("\n"); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index fa0898c5862..9315bca3156 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -1622,10 +1622,10 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; default: - _mesa_printf("Unsupported opcode %i (%s) in fragment shader\n", - inst->opcode, inst->opcode < MAX_OPCODE ? - _mesa_opcode_string(inst->opcode) : - "unknown"); + printf("Unsupported opcode %i (%s) in fragment shader\n", + inst->opcode, inst->opcode < MAX_OPCODE ? + _mesa_opcode_string(inst->opcode) : + "unknown"); } for (i = 0; i < 4; i++) @@ -1638,9 +1638,9 @@ void brw_wm_emit( struct brw_wm_compile *c ) if (INTEL_DEBUG & DEBUG_WM) { int i; - _mesa_printf("wm-native:\n"); + printf("wm-native:\n"); for (i = 0; i < p->nr_insn; i++) brw_disasm(stderr, &p->store[i]); - _mesa_printf("\n"); + printf("\n"); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 3737faf26fb..d73c3915824 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -159,7 +159,7 @@ static struct prog_dst_register get_temp( struct brw_wm_compile *c ) int bit = _mesa_ffs( ~c->fp_temp ); if (!bit) { - _mesa_printf("%s: out of temporaries\n", __FILE__); + printf("%s: out of temporaries\n", __FILE__); exit(1); } @@ -1034,7 +1034,7 @@ static void print_insns( const struct prog_instruction *insn, { GLuint i; for (i = 0; i < nr; i++, insn++) { - _mesa_printf("%3d: ", i); + printf("%3d: ", i); if (insn->Opcode < MAX_OPCODE) _mesa_print_instruction(insn); else if (insn->Opcode < MAX_WM_OPCODE) { @@ -1045,7 +1045,7 @@ static void print_insns( const struct prog_instruction *insn, 3); } else - _mesa_printf("965 Opcode %d\n", insn->Opcode); + printf("965 Opcode %d\n", insn->Opcode); } } @@ -1060,9 +1060,9 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) GLuint insn; if (INTEL_DEBUG & DEBUG_WM) { - _mesa_printf("pre-fp:\n"); + printf("pre-fp:\n"); _mesa_print_program(&fp->program.Base); - _mesa_printf("\n"); + printf("\n"); } c->pixel_xy = src_undef(); @@ -1168,9 +1168,9 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) } if (INTEL_DEBUG & DEBUG_WM) { - _mesa_printf("pass_fp:\n"); + printf("pass_fp:\n"); print_insns( c->prog_instructions, c->nr_fp_insns ); - _mesa_printf("\n"); + printf("\n"); } } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index fde83eea620..ea3c2405af9 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -614,112 +614,6 @@ static void invoke_subroutine( struct brw_wm_compile *c, } } -/* Workaround for using brw_wm_emit.c's emit functions, which expect - * destination regs to be uniquely written. Moves arguments out to - * temporaries as necessary for instructions which use their destination as - * a temporary. - */ -static void -unalias3(struct brw_wm_compile *c, - void (*func)(struct brw_compile *c, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp_arg0[4], tmp_arg1[4], tmp_arg2[4]; - int i, j; - int mark = mark_tmps(c); - - for (j = 0; j < 4; j++) { - tmp_arg0[j] = arg0[j]; - tmp_arg1[j] = arg1[j]; - tmp_arg2[j] = arg2[j]; - } - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - for (j = 0; j < 4; j++) { - if (arg0[j].file == dst[i].file && - dst[i].nr == arg0[j].nr) { - tmp_arg0[j] = alloc_tmp(c); - brw_MOV(p, tmp_arg0[j], arg0[j]); - } - if (arg1[j].file == dst[i].file && - dst[i].nr == arg1[j].nr) { - tmp_arg1[j] = alloc_tmp(c); - brw_MOV(p, tmp_arg1[j], arg1[j]); - } - if (arg2[j].file == dst[i].file && - dst[i].nr == arg2[j].nr) { - tmp_arg2[j] = alloc_tmp(c); - brw_MOV(p, tmp_arg2[j], arg2[j]); - } - } - } - } - - func(p, dst, mask, tmp_arg0, tmp_arg1, tmp_arg2); - - release_tmps(c, mark); -} - -/* Workaround for using brw_wm_emit.c's emit functions, which expect - * destination regs to be uniquely written. Moves arguments out to - * temporaries as necessary for instructions which use their destination as - * a temporary. - */ -static void -unalias2(struct brw_wm_compile *c, - void (*func)(struct brw_compile *c, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1) -{ - struct brw_compile *p = &c->func; - struct brw_reg tmp_arg0[4], tmp_arg1[4]; - int i, j; - int mark = mark_tmps(c); - - for (j = 0; j < 4; j++) { - tmp_arg0[j] = arg0[j]; - tmp_arg1[j] = arg1[j]; - } - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - for (j = 0; j < 4; j++) { - if (arg0[j].file == dst[i].file && - dst[i].nr == arg0[j].nr) { - tmp_arg0[j] = alloc_tmp(c); - brw_MOV(p, tmp_arg0[j], arg0[j]); - } - if (arg1[j].file == dst[i].file && - dst[i].nr == arg1[j].nr) { - tmp_arg1[j] = alloc_tmp(c); - brw_MOV(p, tmp_arg1[j], arg1[j]); - } - } - } - } - - func(p, dst, mask, tmp_arg0, tmp_arg1); - - release_tmps(c, mark); -} - static void emit_arl(struct brw_wm_compile *c, const struct prog_instruction *inst) { @@ -1813,14 +1707,29 @@ static void get_argument_regs(struct brw_wm_compile *c, const struct prog_instruction *inst, int index, + struct brw_reg *dst, struct brw_reg *regs, int mask) { - int i; + struct brw_compile *p = &c->func; + int i, j; for (i = 0; i < 4; i++) { - if (mask & (1 << i)) + if (mask & (1 << i)) { regs[i] = get_src_reg(c, inst, index, i); + + /* Unalias destination registers from our sources. */ + if (regs[i].file == BRW_GENERAL_REGISTER_FILE) { + for (j = 0; j < 4; j++) { + if (memcmp(®s[i], &dst[j], sizeof(regs[0])) == 0) { + struct brw_reg tmp = alloc_tmp(c); + brw_MOV(p, tmp, regs[i]); + regs[i] = tmp; + break; + } + } + } + } } } @@ -1845,11 +1754,12 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) int dst_flags; struct brw_reg args[3][4], dst[4]; int j; + int mark = mark_tmps( c ); c->cur_inst = i; #if 0 - _mesa_printf("Inst %d: ", i); + printf("Inst %d: ", i); _mesa_print_instruction(inst); #endif @@ -1866,7 +1776,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) } } for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++) - get_argument_regs(c, inst, j, args[j], WRITEMASK_XYZW); + get_argument_regs(c, inst, j, dst, args[j], WRITEMASK_XYZW); dst_flags = inst->DstReg.WriteMask; if (inst->SaturateMode == SATURATE_ZERO_ONE) @@ -1920,8 +1830,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]); break; case OPCODE_LRP: - unalias3(c, emit_lrp, - dst, dst_flags, args[0], args[1], args[2]); + emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]); break; case OPCODE_TRUNC: emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]); @@ -1961,10 +1870,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_MIN: - unalias2(c, emit_min, dst, dst_flags, args[0], args[1]); + emit_min(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_MAX: - unalias2(c, emit_max, dst, dst_flags, args[0], args[1]); + emit_max(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_DDX: case OPCODE_DDY: @@ -2103,11 +2012,13 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) /* patch all the BREAK/CONT instructions from last BGNLOOP */ while (inst0 > loop_inst[loop_depth]) { inst0--; - if (inst0->header.opcode == BRW_OPCODE_BREAK) { + if (inst0->header.opcode == BRW_OPCODE_BREAK && + inst0->bits3.if_else.jump_count == 0) { inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1); inst0->bits3.if_else.pop_count = 0; } - else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) { + else if (inst0->header.opcode == BRW_OPCODE_CONTINUE && + inst0->bits3.if_else.jump_count == 0) { inst0->bits3.if_else.jump_count = br * (inst1 - inst0); inst0->bits3.if_else.pop_count = 0; } @@ -2115,10 +2026,13 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) } break; default: - _mesa_printf("unsupported IR in fragment shader %d\n", + printf("unsupported IR in fragment shader %d\n", inst->Opcode); } + /* Release temporaries containing any unaliased source regs. */ + release_tmps( c, mark ); + if (inst->CondUpdate) brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); else @@ -2127,10 +2041,10 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) post_wm_emit(c); if (INTEL_DEBUG & DEBUG_WM) { - _mesa_printf("wm-native:\n"); + printf("wm-native:\n"); for (i = 0; i < p->nr_insn; i++) brw_disasm(stderr, &p->store[i]); - _mesa_printf("\n"); + printf("\n"); } } @@ -2141,7 +2055,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c) { if (INTEL_DEBUG & DEBUG_WM) { - _mesa_printf("brw_wm_glsl_emit:\n"); + printf("brw_wm_glsl_emit:\n"); } /* initial instruction translation/simplification */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index ff4c082d5e8..60bd92ed223 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -105,7 +105,7 @@ static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c, GLuint i = c->prog_data.nr_params++; if (i >= BRW_WM_MAX_PARAM) { - _mesa_printf("%s: out of params\n", __FUNCTION__); + printf("%s: out of params\n", __FUNCTION__); c->prog_data.error = 1; return NULL; } @@ -154,7 +154,7 @@ static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c, return c->constref[i].ref; } else { - _mesa_printf("%s: out of constrefs\n", __FUNCTION__); + printf("%s: out of constrefs\n", __FUNCTION__); c->prog_data.error = 1; return NULL; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index 87387b1e2d5..d7650af3d9d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -89,7 +89,6 @@ struct wm_sampler_key { float max_aniso; GLenum minfilter, magfilter; GLenum comparemode, comparefunc; - dri_bo *sdc_bo; /** If target is cubemap, take context setting. */ @@ -105,7 +104,7 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, dri_bo *sdc_bo, struct brw_sampler_state *sampler) { - _mesa_memset(sampler, 0, sizeof(*sampler)); + memset(sampler, 0, sizeof(*sampler)); switch (key->minfilter) { case GL_NEAREST: @@ -230,7 +229,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw, GLcontext *ctx = &brw->intel.ctx; int unit; - memset(key, 0, sizeof(*key)); + key->sampler_count = 0; for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) { if (ctx->Texture.Unit[unit]._ReallyEnabled) { @@ -241,6 +240,8 @@ brw_wm_sampler_populate_key(struct brw_context *brw, struct gl_texture_image *firstImage = texObj->Image[0][intelObj->firstLevel]; + memset(entry, 0, sizeof(*entry)); + entry->tex_target = texObj->Target; entry->seamless_cube_map = (texObj->Target == GL_TEXTURE_CUBE_MAP) @@ -289,7 +290,7 @@ static void upload_wm_samplers( struct brw_context *brw ) { GLcontext *ctx = &brw->intel.ctx; struct wm_sampler_key key; - int i; + int i, sampler_key_size; brw_wm_sampler_populate_key(brw, &key); @@ -303,8 +304,11 @@ static void upload_wm_samplers( struct brw_context *brw ) if (brw->wm.sampler_count == 0) return; + /* Only include the populated portion of the key in the search. */ + sampler_key_size = offsetof(struct wm_sampler_key, + sampler[key.sampler_count]); brw->wm.sampler_bo = brw_search_cache(&brw->cache, BRW_SAMPLER, - &key, sizeof(key), + &key, sampler_key_size, brw->wm.sdc_bo, key.sampler_count, NULL); @@ -324,7 +328,7 @@ static void upload_wm_samplers( struct brw_context *brw ) } brw->wm.sampler_bo = brw_upload_cache(&brw->cache, BRW_SAMPLER, - &key, sizeof(key), + &key, sampler_key_size, brw->wm.sdc_bo, key.sampler_count, &sampler, sizeof(sampler)); diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 1db438ae7b5..ce0bf0b97d2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -207,33 +207,14 @@ brw_create_texture_surface( struct brw_context *brw, surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW; surf.ss0.surface_type = translate_tex_target(key->target); - if (key->bo) { - surf.ss0.surface_format = translate_tex_format(key->format, - key->internal_format, - key->depthmode); - } - else { - switch (key->depth) { - case 32: - surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - break; - default: - case 24: - surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; - break; - case 16: - surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; - break; - } - } + surf.ss0.surface_format = translate_tex_format(key->format, + key->internal_format, + key->depthmode); /* This is ok for all textures with channel width 8bit or less: */ /* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */ - if (key->bo) - surf.ss1.base_addr = key->bo->offset; /* reloc */ - else - surf.ss1.base_addr = key->offset; + surf.ss1.base_addr = key->bo->offset; /* reloc */ surf.ss2.mip_count = key->last_level - key->first_level; surf.ss2.width = key->width - 1; @@ -255,17 +236,14 @@ brw_create_texture_surface( struct brw_context *brw, bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), - &key->bo, key->bo ? 1 : 0, + &key->bo, 1, &surf, sizeof(surf)); - if (key->bo) { - /* Emit relocation to surface contents */ - dri_bo_emit_reloc(bo, - I915_GEM_DOMAIN_SAMPLER, 0, - 0, - offsetof(struct brw_surface_state, ss1), - key->bo); - } + /* Emit relocation to surface contents */ + drm_intel_bo_emit_reloc(bo, offsetof(struct brw_surface_state, ss1), + key->bo, 0, + I915_GEM_DOMAIN_SAMPLER, 0); + return bo; } @@ -281,19 +259,12 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) memset(&key, 0, sizeof(key)); - if (intelObj->imageOverride) { - key.pitch = intelObj->pitchOverride / intelObj->mt->cpp; - key.depth = intelObj->depthOverride; - key.bo = NULL; - key.offset = intelObj->textureOffset; - } else { - key.format = firstImage->TexFormat; - key.internal_format = firstImage->InternalFormat; - key.pitch = intelObj->mt->pitch; - key.depth = firstImage->Depth; - key.bo = intelObj->mt->region->buffer; - key.offset = 0; - } + key.format = firstImage->TexFormat; + key.internal_format = firstImage->InternalFormat; + key.pitch = intelObj->mt->pitch; + key.depth = firstImage->Depth; + key.bo = intelObj->mt->region->buffer; + key.offset = 0; key.target = tObj->Target; key.depthmode = tObj->DepthMode; @@ -308,7 +279,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache, BRW_SS_SURFACE, &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, + &key.bo, 1, NULL); if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key); @@ -336,10 +307,7 @@ brw_create_constant_surface( struct brw_context *brw, surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT; assert(key->bo); - if (key->bo) - surf.ss1.base_addr = key->bo->offset; /* reloc */ - else - surf.ss1.base_addr = key->offset; + surf.ss1.base_addr = key->bo->offset; /* reloc */ surf.ss2.width = w & 0x7f; /* bits 6:0 of size or width */ surf.ss2.height = (w >> 7) & 0x1fff; /* bits 19:7 of size or width */ @@ -349,20 +317,16 @@ brw_create_constant_surface( struct brw_context *brw, bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE, key, sizeof(*key), - &key->bo, key->bo ? 1 : 0, + &key->bo, 1, &surf, sizeof(surf)); - if (key->bo) { - /* Emit relocation to surface contents. Section 5.1.1 of the gen4 - * bspec ("Data Cache") says that the data cache does not exist as - * a separate cache and is just the sampler cache. - */ - dri_bo_emit_reloc(bo, - I915_GEM_DOMAIN_SAMPLER, 0, - 0, - offsetof(struct brw_surface_state, ss1), - key->bo); - } + /* Emit relocation to surface contents. Section 5.1.1 of the gen4 + * bspec ("Data Cache") says that the data cache does not exist as + * a separate cache and is just the sampler cache. + */ + drm_intel_bo_emit_reloc(bo, offsetof(struct brw_surface_state, ss1), + key->bo, 0, + I915_GEM_DOMAIN_SAMPLER, 0); return bo; } @@ -420,7 +384,7 @@ brw_update_wm_constant_surface( GLcontext *ctx, /* If there's no constant buffer, then no surface BO is needed to point at * it. */ - if (fp->const_buffer == 0) { + if (fp->const_buffer == NULL) { drm_intel_bo_unreference(brw->wm.surf_bo[surf]); brw->wm.surf_bo[surf] = NULL; return; @@ -448,7 +412,7 @@ brw_update_wm_constant_surface( GLcontext *ctx, brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache, BRW_SS_SURFACE, &key, sizeof(key), - &key.bo, key.bo ? 1 : 0, + &key.bo, 1, NULL); if (brw->wm.surf_bo[surf] == NULL) { brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key); @@ -509,7 +473,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, struct gl_renderbuffer *rb, unsigned int unit) { - struct intel_context *intel = &brw->intel;; + struct intel_context *intel = &brw->intel; GLcontext *ctx = &intel->ctx; dri_bo *region_bo = NULL; struct intel_renderbuffer *irb = intel_renderbuffer(rb); @@ -576,18 +540,21 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.draw_x = 0; key.draw_y = 0; } - /* _NEW_COLOR */ - memcpy(key.color_mask, ctx->Color.ColorMask[unit], - sizeof(key.color_mask)); - /* As mentioned above, disable writes to the alpha component when the - * renderbuffer is XRGB. - */ - if (ctx->DrawBuffer->Visual.alphaBits == 0) - key.color_mask[3] = GL_FALSE; + if (intel->gen < 6) { + /* _NEW_COLOR */ + memcpy(key.color_mask, ctx->Color.ColorMask[unit], + sizeof(key.color_mask)); - key.color_blend = (!ctx->Color._LogicOpEnabled && - (ctx->Color.BlendEnabled & (1 << unit))); + /* As mentioned above, disable writes to the alpha component when the + * renderbuffer is XRGB. + */ + if (ctx->DrawBuffer->Visual.alphaBits == 0) + key.color_mask[3] = GL_FALSE; + + key.color_blend = (!ctx->Color._LogicOpEnabled && + (ctx->Color.BlendEnabled & (1 << unit))); + } dri_bo_unreference(brw->wm.surf_bo[unit]); brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache, @@ -639,12 +606,14 @@ brw_update_renderbuffer_surface(struct brw_context *brw, brw_set_surface_tiling(&surf, key.tiling); surf.ss3.pitch = (key.pitch * key.cpp) - 1; - /* _NEW_COLOR */ - surf.ss0.color_blend = key.color_blend; - surf.ss0.writedisable_red = !key.color_mask[0]; - surf.ss0.writedisable_green = !key.color_mask[1]; - surf.ss0.writedisable_blue = !key.color_mask[2]; - surf.ss0.writedisable_alpha = !key.color_mask[3]; + if (intel->gen < 6) { + /* _NEW_COLOR */ + surf.ss0.color_blend = key.color_blend; + surf.ss0.writedisable_red = !key.color_mask[0]; + surf.ss0.writedisable_green = !key.color_mask[1]; + surf.ss0.writedisable_blue = !key.color_mask[2]; + surf.ss0.writedisable_alpha = !key.color_mask[3]; + } /* Key size will never match key size for textures, so we're safe. */ brw->wm.surf_bo[unit] = brw_upload_cache(&brw->surface_cache, diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c new file mode 100644 index 00000000000..f7acad69129 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_cc.c @@ -0,0 +1,296 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "intel_batchbuffer.h" +#include "main/macros.h" + +struct gen6_blend_state_key { + GLboolean color_blend, alpha_enabled; + GLboolean dither; + + GLenum logic_op; + + GLenum blend_eq_rgb, blend_eq_a; + GLenum blend_src_rgb, blend_src_a; + GLenum blend_dst_rgb, blend_dst_a; + + GLenum alpha_func; +}; + +static void +blend_state_populate_key(struct brw_context *brw, + struct gen6_blend_state_key *key) +{ + GLcontext *ctx = &brw->intel.ctx; + + memset(key, 0, sizeof(*key)); + + /* _NEW_COLOR */ + if (ctx->Color._LogicOpEnabled) + key->logic_op = ctx->Color.LogicOp; + else + key->logic_op = GL_COPY; + + /* _NEW_COLOR */ + key->color_blend = ctx->Color.BlendEnabled; + if (key->color_blend) { + key->blend_eq_rgb = ctx->Color.BlendEquationRGB; + key->blend_eq_a = ctx->Color.BlendEquationA; + key->blend_src_rgb = ctx->Color.BlendSrcRGB; + key->blend_dst_rgb = ctx->Color.BlendDstRGB; + key->blend_src_a = ctx->Color.BlendSrcA; + key->blend_dst_a = ctx->Color.BlendDstA; + } + + /* _NEW_COLOR */ + key->alpha_enabled = ctx->Color.AlphaEnabled; + if (key->alpha_enabled) { + key->alpha_func = ctx->Color.AlphaFunc; + } + + /* _NEW_COLOR */ + key->dither = ctx->Color.DitherFlag; +} + +/** + * Creates the state cache entry for the given CC unit key. + */ +static drm_intel_bo * +blend_state_create_from_key(struct brw_context *brw, + struct gen6_blend_state_key *key) +{ + struct gen6_blend_state blend; + drm_intel_bo *bo; + + memset(&blend, 0, sizeof(blend)); + + if (key->logic_op != GL_COPY) { + blend.blend1.logic_op_enable = 1; + blend.blend1.logic_op_func = intel_translate_logic_op(key->logic_op); + } else if (key->color_blend) { + GLenum eqRGB = key->blend_eq_rgb; + GLenum eqA = key->blend_eq_a; + GLenum srcRGB = key->blend_src_rgb; + GLenum dstRGB = key->blend_dst_rgb; + GLenum srcA = key->blend_src_a; + GLenum dstA = key->blend_dst_a; + + if (eqRGB == GL_MIN || eqRGB == GL_MAX) { + srcRGB = dstRGB = GL_ONE; + } + + if (eqA == GL_MIN || eqA == GL_MAX) { + srcA = dstA = GL_ONE; + } + + blend.blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB); + blend.blend0.source_blend_factor = brw_translate_blend_factor(srcRGB); + blend.blend0.blend_func = brw_translate_blend_equation(eqRGB); + + blend.blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA); + blend.blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA); + blend.blend0.ia_blend_func = brw_translate_blend_equation(eqA); + + blend.blend0.blend_enable = 1; + blend.blend0.ia_blend_enable = (srcA != srcRGB || + dstA != dstRGB || + eqA != eqRGB); + } + + if (key->alpha_enabled) { + blend.blend1.alpha_test_enable = 1; + blend.blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func); + + } + + if (key->dither) { + blend.blend1.dither_enable = 1; + blend.blend1.y_dither_offset = 0; + blend.blend1.x_dither_offset = 0; + } + + bo = brw_upload_cache(&brw->cache, BRW_BLEND_STATE, + key, sizeof(*key), + NULL, 0, + &blend, sizeof(blend)); + + return bo; +} + +static void +prepare_blend_state(struct brw_context *brw) +{ + struct gen6_blend_state_key key; + + blend_state_populate_key(brw, &key); + + drm_intel_bo_unreference(brw->cc.blend_state_bo); + brw->cc.blend_state_bo = brw_search_cache(&brw->cache, BRW_BLEND_STATE, + &key, sizeof(key), + NULL, 0, + NULL); + + if (brw->cc.blend_state_bo == NULL) + brw->cc.blend_state_bo = blend_state_create_from_key(brw, &key); +} + +const struct brw_tracked_state gen6_blend_state = { + .dirty = { + .mesa = _NEW_COLOR, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_blend_state, +}; + +struct gen6_color_calc_state_key { + GLubyte blend_constant_color[4]; + GLclampf alpha_ref; + GLubyte stencil_ref[2]; +}; + +static void +color_calc_state_populate_key(struct brw_context *brw, + struct gen6_color_calc_state_key *key) +{ + GLcontext *ctx = &brw->intel.ctx; + + memset(key, 0, sizeof(*key)); + + /* _NEW_STENCIL */ + if (ctx->Stencil._Enabled) { + const unsigned back = ctx->Stencil._BackFace; + + key->stencil_ref[0] = ctx->Stencil.Ref[0]; + if (ctx->Stencil._TestTwoSide) + key->stencil_ref[1] = ctx->Stencil.Ref[back]; + } + + /* _NEW_COLOR */ + if (ctx->Color.AlphaEnabled) + key->alpha_ref = ctx->Color.AlphaRef; + + key->blend_constant_color[0] = ctx->Color.BlendColor[0]; + key->blend_constant_color[1] = ctx->Color.BlendColor[1]; + key->blend_constant_color[2] = ctx->Color.BlendColor[2]; + key->blend_constant_color[3] = ctx->Color.BlendColor[3]; +} + +/** + * Creates the state cache entry for the given CC state key. + */ +static drm_intel_bo * +color_calc_state_create_from_key(struct brw_context *brw, + struct gen6_color_calc_state_key *key) +{ + struct gen6_color_calc_state cc; + drm_intel_bo *bo; + + memset(&cc, 0, sizeof(cc)); + + cc.cc0.alpha_test_format = BRW_ALPHATEST_FORMAT_UNORM8; + UNCLAMPED_FLOAT_TO_UBYTE(cc.cc1.alpha_ref_fi.ui, key->alpha_ref); + + cc.cc0.stencil_ref = key->stencil_ref[0]; + cc.cc0.bf_stencil_ref = key->stencil_ref[1]; + + cc.constant_r = key->blend_constant_color[0]; + cc.constant_g = key->blend_constant_color[1]; + cc.constant_b = key->blend_constant_color[2]; + cc.constant_a = key->blend_constant_color[3]; + + bo = brw_upload_cache(&brw->cache, BRW_COLOR_CALC_STATE, + key, sizeof(*key), + NULL, 0, + &cc, sizeof(cc)); + + return bo; +} + +static void +prepare_color_calc_state(struct brw_context *brw) +{ + struct gen6_color_calc_state_key key; + + color_calc_state_populate_key(brw, &key); + + drm_intel_bo_unreference(brw->cc.state_bo); + brw->cc.state_bo = brw_search_cache(&brw->cache, BRW_COLOR_CALC_STATE, + &key, sizeof(key), + NULL, 0, + NULL); + + if (brw->cc.state_bo == NULL) + brw->cc.state_bo = color_calc_state_create_from_key(brw, &key); +} + +const struct brw_tracked_state gen6_color_calc_state = { + .dirty = { + .mesa = _NEW_COLOR, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_color_calc_state, +}; + +static void upload_cc_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_3D_CC_STATE_POINTERS << 16 | (4 - 2)); + OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); + OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); + OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + + +static void prepare_cc_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->cc.state_bo); + brw_add_validated_bo(brw, brw->cc.blend_state_bo); + brw_add_validated_bo(brw, brw->cc.depth_stencil_state_bo); +} + +const struct brw_tracked_state gen6_cc_state_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = (CACHE_NEW_BLEND_STATE | + CACHE_NEW_COLOR_CALC_STATE | + CACHE_NEW_DEPTH_STENCIL_STATE) + }, + .prepare = prepare_cc_state_pointers, + .emit = upload_cc_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c new file mode 100644 index 00000000000..06f8145e32d --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c @@ -0,0 +1,75 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +upload_clip_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + uint32_t depth_clamp = 0; + uint32_t provoking; + + if (!ctx->Transform.DepthClamp) + depth_clamp = GEN6_CLIP_Z_TEST; + + if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) { + provoking = 0; + } else { + provoking = + (2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) | + (2 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) | + (1 << GEN6_CLIP_LINE_PROVOKE_SHIFT); + } + + BEGIN_BATCH(4); + OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2)); + OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE); + OUT_BATCH(GEN6_CLIP_ENABLE | + GEN6_CLIP_API_OGL | + GEN6_CLIP_MODE_REJECT_ALL | /* XXX: debug: get VS working */ + GEN6_CLIP_XY_TEST | + depth_clamp | + provoking); + OUT_BATCH(0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_clip_state = { + .dirty = { + .mesa = _NEW_TRANSFORM, + .brw = BRW_NEW_CONTEXT, + .cache = 0 + }, + .emit = upload_clip_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_depthstencil.c b/src/mesa/drivers/dri/i965/gen6_depthstencil.c new file mode 100644 index 00000000000..4924f0fd559 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_depthstencil.c @@ -0,0 +1,165 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" + +struct brw_depth_stencil_state_key { + GLenum depth_func; + GLboolean depth_test, depth_write; + GLboolean stencil, stencil_two_side; + GLenum stencil_func[2], stencil_fail_op[2]; + GLenum stencil_pass_depth_fail_op[2], stencil_pass_depth_pass_op[2]; + GLubyte stencil_write_mask[2], stencil_test_mask[2]; +}; + +static void +depth_stencil_state_populate_key(struct brw_context *brw, + struct brw_depth_stencil_state_key *key) +{ + GLcontext *ctx = &brw->intel.ctx; + const unsigned back = ctx->Stencil._BackFace; + + memset(key, 0, sizeof(*key)); + + /* _NEW_STENCIL */ + key->stencil = ctx->Stencil._Enabled; + key->stencil_two_side = ctx->Stencil._TestTwoSide; + + if (key->stencil) { + key->stencil_func[0] = ctx->Stencil.Function[0]; + key->stencil_fail_op[0] = ctx->Stencil.FailFunc[0]; + key->stencil_pass_depth_fail_op[0] = ctx->Stencil.ZFailFunc[0]; + key->stencil_pass_depth_pass_op[0] = ctx->Stencil.ZPassFunc[0]; + key->stencil_write_mask[0] = ctx->Stencil.WriteMask[0]; + key->stencil_test_mask[0] = ctx->Stencil.ValueMask[0]; + } + if (key->stencil_two_side) { + key->stencil_func[1] = ctx->Stencil.Function[back]; + key->stencil_fail_op[1] = ctx->Stencil.FailFunc[back]; + key->stencil_pass_depth_fail_op[1] = ctx->Stencil.ZFailFunc[back]; + key->stencil_pass_depth_pass_op[1] = ctx->Stencil.ZPassFunc[back]; + key->stencil_write_mask[1] = ctx->Stencil.WriteMask[back]; + key->stencil_test_mask[1] = ctx->Stencil.ValueMask[back]; + } + + key->depth_test = ctx->Depth.Test; + if (key->depth_test) { + key->depth_func = ctx->Depth.Func; + key->depth_write = ctx->Depth.Mask; + } +} + +/** + * Creates the state cache entry for the given DEPTH_STENCIL_STATE state key. + */ +static dri_bo * +depth_stencil_state_create_from_key(struct brw_context *brw, + struct brw_depth_stencil_state_key *key) +{ + struct gen6_depth_stencil_state ds; + dri_bo *bo; + + memset(&ds, 0, sizeof(ds)); + + /* _NEW_STENCIL */ + if (key->stencil) { + ds.ds0.stencil_enable = 1; + ds.ds0.stencil_func = + intel_translate_compare_func(key->stencil_func[0]); + ds.ds0.stencil_fail_op = + intel_translate_stencil_op(key->stencil_fail_op[0]); + ds.ds0.stencil_pass_depth_fail_op = + intel_translate_stencil_op(key->stencil_pass_depth_fail_op[0]); + ds.ds0.stencil_pass_depth_pass_op = + intel_translate_stencil_op(key->stencil_pass_depth_pass_op[0]); + ds.ds1.stencil_write_mask = key->stencil_write_mask[0]; + ds.ds1.stencil_test_mask = key->stencil_test_mask[0]; + + if (key->stencil_two_side) { + ds.ds0.bf_stencil_enable = 1; + ds.ds0.bf_stencil_func = + intel_translate_compare_func(key->stencil_func[1]); + ds.ds0.bf_stencil_fail_op = + intel_translate_stencil_op(key->stencil_fail_op[1]); + ds.ds0.bf_stencil_pass_depth_fail_op = + intel_translate_stencil_op(key->stencil_pass_depth_fail_op[1]); + ds.ds0.bf_stencil_pass_depth_pass_op = + intel_translate_stencil_op(key->stencil_pass_depth_pass_op[1]); + ds.ds1.bf_stencil_write_mask = key->stencil_write_mask[1]; + ds.ds1.bf_stencil_test_mask = key->stencil_test_mask[1]; + } + + /* Not really sure about this: + */ + if (key->stencil_write_mask[0] || + (key->stencil_two_side && key->stencil_write_mask[1])) + ds.ds0.stencil_write_enable = 1; + } + + /* _NEW_DEPTH */ + if (key->depth_test) { + ds.ds2.depth_test_enable = 1; + ds.ds2.depth_test_func = intel_translate_compare_func(key->depth_func); + ds.ds2.depth_write_enable = key->depth_write; + } + + bo = brw_upload_cache(&brw->cache, BRW_DEPTH_STENCIL_STATE, + key, sizeof(*key), + NULL, 0, + &ds, sizeof(ds)); + + return bo; +} + +static void +prepare_depth_stencil_state(struct brw_context *brw) +{ + struct brw_depth_stencil_state_key key; + + depth_stencil_state_populate_key(brw, &key); + + dri_bo_unreference(brw->cc.depth_stencil_state_bo); + brw->cc.depth_stencil_state_bo = brw_search_cache(&brw->cache, + BRW_DEPTH_STENCIL_STATE, + &key, sizeof(key), + NULL, 0, + NULL); + + if (brw->cc.depth_stencil_state_bo == NULL) + brw->cc.depth_stencil_state_bo = + depth_stencil_state_create_from_key(brw, &key); +} + +const struct brw_tracked_state gen6_depth_stencil_state = { + .dirty = { + .mesa = _NEW_DEPTH | _NEW_STENCIL, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_depth_stencil_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_gs_state.c b/src/mesa/drivers/dri/i965/gen6_gs_state.c new file mode 100644 index 00000000000..161e7b85c28 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_gs_state.c @@ -0,0 +1,91 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +upload_gs_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + /* Disable all the constant buffers. */ + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_GS_STATE << 16 | (5 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); + + if (brw->gs.prog_bo) { + BEGIN_BATCH(7); + OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2)); + OUT_RELOC(brw->gs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) | + (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) | + (brw->gs.prog_data->urb_read_length << GEN6_GS_URB_READ_LENGTH_SHIFT) | + (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) | + GEN6_GS_STATISTICS_ENABLE | + GEN6_GS_RENDERING_ENABLE); + OUT_BATCH(GEN6_GS_ENABLE); + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(7); + OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2)); + OUT_BATCH(0); /* prog_bo */ + OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) | + (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) | + (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) | + (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) | + GEN6_GS_STATISTICS_ENABLE | + GEN6_GS_RENDERING_ENABLE); + OUT_BATCH(0); + ADVANCE_BATCH(); + } +} + +const struct brw_tracked_state gen6_gs_state = { + .dirty = { + .mesa = _NEW_TRANSFORM, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_URB_FENCE | + BRW_NEW_CONTEXT), + .cache = CACHE_NEW_GS_PROG + }, + .emit = upload_gs_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_sampler_state.c b/src/mesa/drivers/dri/i965/gen6_sampler_state.c new file mode 100644 index 00000000000..ab8e7516d23 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_sampler_state.c @@ -0,0 +1,71 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +upload_sampler_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_3D_SAMPLER_STATE_POINTERS << 16 | + VS_SAMPLER_STATE_CHANGE | + GS_SAMPLER_STATE_CHANGE | + PS_SAMPLER_STATE_CHANGE | + (4 - 2)); + OUT_BATCH(0); /* VS */ + OUT_BATCH(0); /* GS */ + if (brw->wm.sampler_bo) + OUT_RELOC(brw->wm.sampler_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + else + OUT_BATCH(0); + + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + + +static void +prepare_sampler_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->wm.sampler_bo); +} + +const struct brw_tracked_state gen6_sampler_state = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SAMPLER + }, + .prepare = prepare_sampler_state_pointers, + .emit = upload_sampler_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c new file mode 100644 index 00000000000..2e21e5f7335 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c @@ -0,0 +1,105 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" + +static void +prepare_scissor_state(struct brw_context *brw) +{ + GLcontext *ctx = &brw->intel.ctx; + const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + struct gen6_scissor_state scissor; + + /* _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT */ + + /* The scissor only needs to handle the intersection of drawable and + * scissor rect. Clipping to the boundaries of static shared buffers + * for front/back/depth is covered by looping over cliprects in brw_draw.c. + * + * Note that the hardware's coordinates are inclusive, while Mesa's min is + * inclusive but max is exclusive. + */ + if (render_to_fbo) { + /* texmemory: Y=0=bottom */ + scissor.xmin = ctx->DrawBuffer->_Xmin; + scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + scissor.ymin = ctx->DrawBuffer->_Ymin; + scissor.ymax = ctx->DrawBuffer->_Ymax - 1; + } + else { + /* memory: Y=0=top */ + scissor.xmin = ctx->DrawBuffer->_Xmin; + scissor.xmax = ctx->DrawBuffer->_Xmax - 1; + scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax; + scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1; + } + + drm_intel_bo_unreference(brw->sf.state_bo); + brw->sf.state_bo = brw_cache_data(&brw->cache, BRW_SF_UNIT, + &scissor, sizeof(scissor), + NULL, 0); +} + +const struct brw_tracked_state gen6_scissor_state = { + .dirty = { + .mesa = _NEW_SCISSOR | _NEW_BUFFERS | _NEW_VIEWPORT, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_scissor_state, +}; + +static void upload_scissor_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(2); + OUT_BATCH(CMD_3D_SCISSOR_STATE_POINTERS << 16 | (2 - 2)); + OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + + +static void prepare_scissor_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->sf.state_bo); +} + +const struct brw_tracked_state gen6_scissor_state_pointers = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = CACHE_NEW_SF_UNIT + }, + .prepare = prepare_scissor_state_pointers, + .emit = upload_scissor_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c new file mode 100644 index 00000000000..8d96b44f1dc --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -0,0 +1,187 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "main/macros.h" +#include "intel_batchbuffer.h" + +static uint32_t +get_attr_override(struct brw_context *brw, int attr) +{ + uint32_t attr_override; + int attr_index = 0, i; + + /* Find the source index (0 = first attribute after the 4D position) + * for this output attribute. attr is currently a VERT_RESULT_* but should + * be FRAG_ATTRIB_*. + */ + for (i = 0; i < attr; i++) { + if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(i)) + attr_index++; + } + attr_override = attr_index; + + return attr_index; +} + +static void +upload_sf_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + /* CACHE_NEW_VS_PROG */ + uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written); + /* This should probably be FS inputs read */ + uint32_t num_outputs = brw_count_bits(brw->vs.prog_data->outputs_written); + uint32_t dw1, dw2, dw3, dw4; + int i; + /* _NEW_BUFFER */ + GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; + int attr = 0; + + dw1 = + num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT | + (num_inputs + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT | + 3 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT; + dw2 = GEN6_SF_VIEWPORT_TRANSFORM_ENABLE | + GEN6_SF_STATISTICS_ENABLE; + dw3 = 0; + dw4 = 0; + + /* _NEW_POLYGON */ + if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo) + dw2 |= GEN6_SF_WINDING_CCW; + + /* _NEW_SCISSOR */ + if (ctx->Scissor.Enabled) + dw3 |= GEN6_SF_SCISSOR_ENABLE; + + /* _NEW_POLYGON */ + if (ctx->Polygon.CullFlag) { + switch (ctx->Polygon.CullFaceMode) { + case GL_FRONT: + dw3 |= GEN6_SF_CULL_BOTH; + break; + case GL_BACK: + dw3 |= GEN6_SF_CULL_BACK; + break; + case GL_FRONT_AND_BACK: + dw3 |= GEN6_SF_CULL_BOTH; + break; + default: + assert(0); + break; + } + } else { + dw3 |= GEN6_SF_CULL_NONE; + } + + /* _NEW_LINE */ + dw3 |= U_FIXED(CLAMP(ctx->Line.Width, 0.0, 7.99), 7) << + GEN6_SF_LINE_WIDTH_SHIFT; + if (ctx->Line.SmoothFlag) { + dw3 |= GEN6_SF_LINE_AA_ENABLE; + dw3 |= GEN6_SF_LINE_AA_MODE_TRUE; + dw3 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0; + } + + /* _NEW_POINT */ + if (ctx->Point._Attenuated) + dw4 |= GEN6_SF_USE_STATE_POINT_WIDTH; + + dw4 |= U_FIXED(CLAMP(ctx->Point.Size, 0.125, 225.875), 3) << + GEN6_SF_POINT_WIDTH_SHIFT; + if (render_to_fbo) + dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT; + + /* _NEW_LIGHT */ + if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) { + dw4 |= + (2 << GEN6_SF_TRI_PROVOKE_SHIFT) | + (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) | + (1 << GEN6_SF_LINE_PROVOKE_SHIFT); + } else { + dw4 |= + (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT); + } + + BEGIN_BATCH(20); + OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2)); + OUT_BATCH(dw1); + OUT_BATCH(dw2); + OUT_BATCH(dw3); + OUT_BATCH(dw4); + OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant. copied from gen4 */ + OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */ + OUT_BATCH_F(0.0); /* XXX: global depth offset clamp */ + for (i = 0; i < 8; i++) { + uint32_t attr_overrides = 0; + + /* These should be generating FS inputs read instead of VS + * outputs written + */ + for (; attr < 64; attr++) { + if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(attr)) { + attr_overrides |= get_attr_override(brw, attr); + attr++; + break; + } + } + + for (; attr < 64; attr++) { + if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(attr)) { + attr_overrides |= get_attr_override(brw, attr) << 16; + attr++; + break; + } + } + OUT_BATCH(attr_overrides); + } + OUT_BATCH(0); /* point sprite texcoord bitmask */ + OUT_BATCH(0); /* constant interp bitmask */ + OUT_BATCH(0); /* wrapshortest enables 0-7 */ + OUT_BATCH(0); /* wrapshortest enables 8-15 */ + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_sf_state = { + .dirty = { + .mesa = (_NEW_LIGHT | + _NEW_POLYGON | + _NEW_LINE | + _NEW_SCISSOR | + _NEW_BUFFERS), + .brw = BRW_NEW_CONTEXT, + .cache = CACHE_NEW_VS_PROG + }, + .emit = upload_sf_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c new file mode 100644 index 00000000000..5445e4035a9 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_urb.c @@ -0,0 +1,83 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "main/macros.h" +#include "intel_batchbuffer.h" +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" + +static void +prepare_urb( struct brw_context *brw ) +{ + brw->urb.nr_vs_entries = 24; + if (brw->gs.prog_bo) + brw->urb.nr_gs_entries = 4; + else + brw->urb.nr_gs_entries = 0; + /* CACHE_NEW_VS_PROG */ + brw->urb.vs_size = MIN2(brw->vs.prog_data->urb_entry_size, 1); + + /* Check that the number of URB rows (8 floats each) allocated is less + * than the URB space. + */ + assert((brw->urb.nr_vs_entries + + brw->urb.nr_gs_entries) * brw->urb.vs_size * 8 < 64 * 1024); +} + +static void +upload_urb(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + assert(brw->urb.nr_vs_entries % 4 == 0); + assert(brw->urb.nr_gs_entries % 4 == 0); + /* GS requirement */ + assert(!brw->gs.prog_bo || brw->urb.vs_size < 5); + + intel_batchbuffer_emit_mi_flush(intel->batch); + + BEGIN_BATCH(3); + OUT_BATCH(CMD_URB << 16 | (3 - 2)); + OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) | + ((brw->urb.nr_vs_entries) << GEN6_URB_VS_ENTRIES_SHIFT)); + OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) | + ((brw->urb.nr_gs_entries) << GEN6_URB_GS_ENTRIES_SHIFT)); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_urb = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_CONTEXT, + .cache = CACHE_NEW_VS_PROG, + }, + .prepare = prepare_urb, + .emit = upload_urb, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c new file mode 100644 index 00000000000..0c2aa4206c6 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c @@ -0,0 +1,173 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "intel_batchbuffer.h" +#include "main/macros.h" + +/* The clip VP defines the guardband region where expensive clipping is skipped + * and fragments are allowed to be generated and clipped out cheaply by the SF. + * + * By setting it to NDC bounds of [-1,1], we don't do GB clipping. It's + * supposed to cause seams to become visible in apps due to shared edges taking + * different clip/no clip paths depending on whether the rest of the prim ends + * up in the guardband or not. + */ +static void +prepare_clip_vp(struct brw_context *brw) +{ + struct brw_clipper_viewport vp; + + vp.xmin = -1.0; + vp.xmax = 1.0; + vp.ymin = -1.0; + vp.ymax = 1.0; + + drm_intel_bo_unreference(brw->clip.vp_bo); + brw->clip.vp_bo = brw_cache_data(&brw->cache, BRW_CLIP_VP, + &vp, sizeof(vp), + NULL, 0); +} + +const struct brw_tracked_state gen6_clip_vp = { + .dirty = { + .mesa = _NEW_VIEWPORT, /* XXX: not really, but we need nonzero */ + .brw = 0, + .cache = 0, + }, + .prepare = prepare_clip_vp, +}; + +static void +prepare_sf_vp(struct brw_context *brw) +{ + GLcontext *ctx = &brw->intel.ctx; + const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF; + struct brw_sf_viewport sfv; + GLfloat y_scale, y_bias; + const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0); + const GLfloat *v = ctx->Viewport._WindowMap.m; + + memset(&sfv, 0, sizeof(sfv)); + + /* _NEW_BUFFERS */ + if (render_to_fbo) { + y_scale = 1.0; + y_bias = 0; + } else { + y_scale = -1.0; + y_bias = ctx->DrawBuffer->Height; + } + + /* _NEW_VIEWPORT */ + sfv.viewport.m00 = v[MAT_SX]; + sfv.viewport.m11 = v[MAT_SY] * y_scale; + sfv.viewport.m22 = v[MAT_SZ] * depth_scale; + sfv.viewport.m30 = v[MAT_TX]; + sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias; + sfv.viewport.m32 = v[MAT_TZ] * depth_scale; + + drm_intel_bo_unreference(brw->sf.vp_bo); + brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP, + &sfv, sizeof(sfv), + NULL, 0); +} + +const struct brw_tracked_state gen6_sf_vp = { + .dirty = { + .mesa = _NEW_VIEWPORT | _NEW_BUFFERS, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_sf_vp, +}; + +static void +prepare_cc_vp(struct brw_context *brw) +{ + GLcontext *ctx = &brw->intel.ctx; + struct brw_cc_viewport ccv; + + /* _NEW_TRANSOFORM */ + if (ctx->Transform.DepthClamp) { + /* _NEW_VIEWPORT */ + ccv.min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + ccv.max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + } else { + ccv.min_depth = 0.0; + ccv.max_depth = 1.0; + } + + drm_intel_bo_unreference(brw->cc.vp_bo); + brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv), + NULL, 0); +} + +const struct brw_tracked_state gen6_cc_vp = { + .dirty = { + .mesa = _NEW_VIEWPORT | _NEW_TRANSFORM, + .brw = 0, + .cache = 0, + }, + .prepare = prepare_cc_vp, +}; + +static void prepare_viewport_state_pointers(struct brw_context *brw) +{ + brw_add_validated_bo(brw, brw->sf.state_bo); +} + +static void upload_viewport_state_pointers(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + + BEGIN_BATCH(4); + OUT_BATCH(CMD_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) | + GEN6_CC_VIEWPORT_MODIFY | + GEN6_SF_VIEWPORT_MODIFY | + GEN6_CLIP_VIEWPORT_MODIFY); + OUT_RELOC(brw->clip.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_RELOC(brw->sf.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_RELOC(brw->cc.vp_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_viewport_state = { + .dirty = { + .mesa = 0, + .brw = BRW_NEW_BATCH, + .cache = (CACHE_NEW_CLIP_VP | + CACHE_NEW_SF_VP | + CACHE_NEW_CC_VP) + }, + .prepare = prepare_viewport_state_pointers, + .emit = upload_viewport_state_pointers, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c new file mode 100644 index 00000000000..fe597dfb945 --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c @@ -0,0 +1,119 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" +#include "intel_batchbuffer.h" + +static void +upload_vs_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + const struct brw_vertex_program *vp = + brw_vertex_program_const(brw->vertex_program); + unsigned int nr_params = vp->program.Base.Parameters->NumParameters; + drm_intel_bo *constant_bo; + int i; + + if (vp->use_const_buffer || nr_params == 0) { + /* Disable the push constant buffers. */ + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + } else { + if (brw->vertex_program->IsNVProgram) + _mesa_load_tracked_matrices(ctx); + + /* Updates the ParamaterValues[i] pointers for all parameters of the + * basic type of PROGRAM_STATE_VAR. + */ + _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); + + constant_bo = drm_intel_bo_alloc(intel->bufmgr, "VS constant_bo", + nr_params * 4 * sizeof(float), + 4096); + drm_intel_gem_bo_map_gtt(constant_bo); + for (i = 0; i < nr_params; i++) { + memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float), + vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + } + drm_intel_gem_bo_unmap_gtt(constant_bo); + + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | + GEN6_CONSTANT_BUFFER_0_ENABLE | + (5 - 2)); + OUT_RELOC(constant_bo, + I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */ + ALIGN(nr_params, 2) / 2 - 1); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + drm_intel_bo_unreference(constant_bo); + } + + intel_batchbuffer_emit_mi_flush(intel->batch); + + BEGIN_BATCH(6); + OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2)); + OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) | + (brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) | + (brw->vs.prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) | + (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT)); + OUT_BATCH((0 << GEN6_VS_MAX_THREADS_SHIFT) | + GEN6_VS_STATISTICS_ENABLE); + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_vs_state = { + .dirty = { + .mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_NR_VS_SURFACES | + BRW_NEW_URB_FENCE | + BRW_NEW_CONTEXT), + .cache = CACHE_NEW_VS_PROG + }, + .emit = upload_vs_state, +}; diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c new file mode 100644 index 00000000000..1eb17ca627d --- /dev/null +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c @@ -0,0 +1,160 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Eric Anholt <eric@anholt.net> + * + */ + +#include "brw_context.h" +#include "brw_state.h" +#include "brw_defines.h" +#include "brw_util.h" +#include "shader/prog_parameter.h" +#include "shader/prog_statevars.h" +#include "intel_batchbuffer.h" + +static void +upload_wm_state(struct brw_context *brw) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + const struct brw_fragment_program *fp = + brw_fragment_program_const(brw->fragment_program); + unsigned int nr_params = fp->program.Base.Parameters->NumParameters; + drm_intel_bo *constant_bo; + int i; + uint32_t dw2, dw4, dw5, dw6; + + if (fp->use_const_buffer || nr_params == 0) { + /* Disable the push constant buffers. */ + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 | (5 - 2)); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + } else { + /* Updates the ParamaterValues[i] pointers for all parameters of the + * basic type of PROGRAM_STATE_VAR. + */ + _mesa_load_state_parameters(ctx, fp->program.Base.Parameters); + + constant_bo = drm_intel_bo_alloc(intel->bufmgr, "WM constant_bo", + nr_params * 4 * sizeof(float), + 4096); + drm_intel_gem_bo_map_gtt(constant_bo); + for (i = 0; i < nr_params; i++) { + memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float), + fp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + } + drm_intel_gem_bo_unmap_gtt(constant_bo); + + BEGIN_BATCH(5); + OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 | + GEN6_CONSTANT_BUFFER_0_ENABLE | + (5 - 2)); + OUT_RELOC(constant_bo, + I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */ + ALIGN(nr_params, 2) / 2 - 1); + OUT_BATCH(0); + OUT_BATCH(0); + OUT_BATCH(0); + ADVANCE_BATCH(); + + drm_intel_bo_unreference(constant_bo); + } + + intel_batchbuffer_emit_mi_flush(intel->batch); + + dw2 = dw4 = dw5 = dw6 = 0; + dw4 |= GEN6_WM_STATISTICS_ENABLE; + dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0; + dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5; + + /* BRW_NEW_NR_SURFACES */ + dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT; + + /* CACHE_NEW_SAMPLER */ + dw2 |= (ALIGN(brw->wm.sampler_count, 4) / 4) << GEN6_WM_SAMPLER_COUNT_SHIFT; + dw4 |= (1 << GEN6_WM_DISPATCH_START_GRF_SHIFT_0); + + dw5 |= (40 - 1) << GEN6_WM_MAX_THREADS_SHIFT; + dw5 |= GEN6_WM_DISPATCH_ENABLE; + + /* BRW_NEW_FRAGMENT_PROGRAM */ + if (fp->isGLSL) + dw5 |= GEN6_WM_8_DISPATCH_ENABLE; + else + dw5 |= GEN6_WM_16_DISPATCH_ENABLE; + + /* _NEW_LINE */ + if (ctx->Line.StippleFlag) + dw5 |= GEN6_WM_LINE_STIPPLE_ENABLE; + + /* _NEW_POLYGONSTIPPLE */ + if (ctx->Polygon.StippleFlag) + dw5 |= GEN6_WM_POLYGON_STIPPLE_ENABLE; + + /* BRW_NEW_FRAGMENT_PROGRAM */ + if (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) + dw5 |= GEN6_WM_USES_SOURCE_DEPTH | GEN6_WM_USES_SOURCE_W; + if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) + dw5 |= GEN6_WM_COMPUTED_DEPTH; + + /* _NEW_COLOR */ + if (fp->program.UsesKill || ctx->Color.AlphaEnabled) + dw5 |= GEN6_WM_KILL_ENABLE; + + /* This should probably be FS inputs read */ + dw6 |= brw_count_bits(brw->vs.prog_data->outputs_written) << + GEN6_WM_NUM_SF_OUTPUTS_SHIFT; + + BEGIN_BATCH(9); + OUT_BATCH(CMD_3D_WM_STATE << 16 | (9 - 2)); + OUT_RELOC(brw->wm.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); + OUT_BATCH(dw2); + OUT_BATCH(0); /* scratch space base offset */ + OUT_BATCH(dw4); + OUT_BATCH(dw5); + OUT_BATCH(dw6); + OUT_BATCH(0); /* kernel 1 pointer */ + OUT_BATCH(0); /* kernel 2 pointer */ + ADVANCE_BATCH(); + + intel_batchbuffer_emit_mi_flush(intel->batch); +} + +const struct brw_tracked_state gen6_wm_state = { + .dirty = { + .mesa = _NEW_LINE | _NEW_POLYGONSTIPPLE | _NEW_COLOR, + .brw = (BRW_NEW_CURBE_OFFSETS | + BRW_NEW_FRAGMENT_PROGRAM | + BRW_NEW_NR_WM_SURFACES | + BRW_NEW_URB_FENCE | + BRW_NEW_BATCH), + .cache = CACHE_NEW_SAMPLER + }, + .emit = upload_wm_state, +}; diff --git a/src/mesa/drivers/dri/i965/server/intel_dri.c b/src/mesa/drivers/dri/i965/server/intel_dri.c deleted file mode 120000 index effdd26448a..00000000000 --- a/src/mesa/drivers/dri/i965/server/intel_dri.c +++ /dev/null @@ -1 +0,0 @@ -../../intel/server/intel_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index ae0f8a16f95..9768b0deee7 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -104,7 +104,8 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used) batch->map = NULL; batch->ptr = NULL; - dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); + if (!intel->no_hw) + dri_bo_exec(batch->buf, used, NULL, 0, (x_off & 0xffff) | (y_off << 16)); if (INTEL_DEBUG & DEBUG_BATCH) { dri_bo_map(batch->buf, GL_FALSE); @@ -158,9 +159,10 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, } /* Mark the end of the buffer. */ - *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; /* noop */ + *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; batch->ptr += 4; used = batch->ptr - batch->map; + assert (used <= batch->buf->size); /* Workaround for recursive batchbuffer flushing: If the window is * moved, we can get into a case where we try to flush during a @@ -208,9 +210,11 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, { int ret; + assert(delta < buffer->size); + if (batch->ptr - batch->map > batch->buf->size) - _mesa_printf ("bad relocation ptr %p map %p offset %d size %d\n", - batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size); + printf ("bad relocation ptr %p map %p offset %d size %lu\n", + batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size); ret = dri_bo_emit_reloc(batch->buf, read_domains, write_domain, delta, batch->ptr - batch->map, buffer); @@ -224,6 +228,33 @@ intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, return GL_TRUE; } +GLboolean +intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch, + drm_intel_bo *buffer, + uint32_t read_domains, uint32_t write_domain, + uint32_t delta) +{ + int ret; + + assert(delta < buffer->size); + + if (batch->ptr - batch->map > batch->buf->size) + printf ("bad relocation ptr %p map %p offset %d size %lu\n", + batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size); + ret = drm_intel_bo_emit_reloc_fence(batch->buf, batch->ptr - batch->map, + buffer, delta, + read_domains, write_domain); + + /* + * Using the old buffer offset, write in what the right data would + * be, in case the buffer doesn't move and we can short-circuit the + * relocation processing in the kernel + */ + intel_batchbuffer_emit_dword (batch, buffer->offset + delta); + + return GL_TRUE; +} + void intel_batchbuffer_data(struct intel_batchbuffer *batch, const void *data, GLuint bytes) diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index b052b724d84..e5ad2617ab9 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -24,11 +24,13 @@ struct intel_batchbuffer GLuint size; +#ifdef DEBUG /** Tracking of BEGIN_BATCH()/OUT_BATCH()/ADVANCE_BATCH() debugging */ struct { GLuint total; GLubyte *start_ptr; } emit; +#endif GLuint dirty_state; GLuint reserved_space; @@ -64,8 +66,24 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, uint32_t read_domains, uint32_t write_domain, uint32_t offset); +GLboolean intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch, + drm_intel_bo *buffer, + uint32_t read_domains, + uint32_t write_domain, + uint32_t offset); void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch); +static INLINE uint32_t float_as_int(float f) +{ + union { + float f; + uint32_t d; + } fi; + + fi.f = f; + return fi.d; +} + /* Inline functions - might actually be better off with these * non-inlined. Certainly better off switching all command packets to * be passed as structs rather than dwords, but that's a little bit of @@ -81,49 +99,73 @@ intel_batchbuffer_space(struct intel_batchbuffer *batch) static INLINE void intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch, GLuint dword) { - assert(batch->map); +#ifdef DEBUG assert(intel_batchbuffer_space(batch) >= 4); +#endif *(GLuint *) (batch->ptr) = dword; batch->ptr += 4; } static INLINE void +intel_batchbuffer_emit_float(struct intel_batchbuffer *batch, float f) +{ + intel_batchbuffer_emit_dword(batch, float_as_int(f)); +} + +static INLINE void intel_batchbuffer_require_space(struct intel_batchbuffer *batch, GLuint sz) { +#ifdef DEBUG assert(sz < batch->size - 8); +#endif if (intel_batchbuffer_space(batch) < sz) intel_batchbuffer_flush(batch); } +static INLINE void +intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n) +{ + intel_batchbuffer_require_space(batch, n * 4); +#ifdef DEBUG + assert(batch->map); + assert(batch->emit.start_ptr == NULL); + batch->emit.total = n * 4; + batch->emit.start_ptr = batch->ptr; +#endif +} + +static INLINE void +intel_batchbuffer_advance(struct intel_batchbuffer *batch) +{ +#ifdef DEBUG + unsigned int _n = batch->ptr - batch->emit.start_ptr; + assert(batch->emit.start_ptr != NULL); + if (_n != batch->emit.total) { + fprintf(stderr, "ADVANCE_BATCH: %d of %d dwords emitted\n", + _n, batch->emit.total); + abort(); + } + batch->emit.start_ptr = NULL; +#endif +} + /* Here are the crusty old macros, to be removed: */ #define BATCH_LOCALS -#define BEGIN_BATCH(n) do { \ - intel_batchbuffer_require_space(intel->batch, (n)*4); \ - assert(intel->batch->emit.start_ptr == NULL); \ - intel->batch->emit.total = (n) * 4; \ - intel->batch->emit.start_ptr = intel->batch->ptr; \ -} while (0) - +#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n) #define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) - +#define OUT_BATCH_F(f) intel_batchbuffer_emit_float(intel->batch,f) #define OUT_RELOC(buf, read_domains, write_domain, delta) do { \ - assert((unsigned) (delta) < buf->size); \ intel_batchbuffer_emit_reloc(intel->batch, buf, \ read_domains, write_domain, delta); \ } while (0) +#define OUT_RELOC_FENCED(buf, read_domains, write_domain, delta) do { \ + intel_batchbuffer_emit_reloc_fenced(intel->batch, buf, \ + read_domains, write_domain, delta); \ +} while (0) -#define ADVANCE_BATCH() do { \ - unsigned int _n = intel->batch->ptr - intel->batch->emit.start_ptr; \ - assert(intel->batch->emit.start_ptr != NULL); \ - if (_n != intel->batch->emit.total) { \ - fprintf(stderr, "ADVANCE_BATCH: %d of %d dwords emitted\n", \ - _n, intel->batch->emit.total); \ - abort(); \ - } \ - intel->batch->emit.start_ptr = NULL; \ -} while(0) +#define ADVANCE_BATCH() intel_batchbuffer_advance(intel->batch); #endif diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 5a60a17500e..f2769aa3e8c 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -89,6 +89,10 @@ intelEmitCopyBlit(struct intel_context *intel, dri_bo *aper_array[3]; BATCH_LOCALS; + /* Blits are in a different ringbuffer so we don't use them. */ + if (intel->gen >= 6) + return GL_FALSE; + if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return GL_FALSE; @@ -118,21 +122,20 @@ intelEmitCopyBlit(struct intel_context *intel, intel_prepare_render(intel); if (pass >= 2) { - dri_bo_map(dst_buffer, GL_TRUE); - dri_bo_map(src_buffer, GL_FALSE); - _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, - cpp, - dst_pitch, - dst_x, dst_y, - w, h, - (GLubyte *)src_buffer->virtual + src_offset, - src_pitch, - src_x, src_y); - - dri_bo_unmap(src_buffer); - dri_bo_unmap(dst_buffer); - - return GL_TRUE; + drm_intel_gem_bo_map_gtt(dst_buffer); + drm_intel_gem_bo_map_gtt(src_buffer); + _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, + cpp, + dst_pitch, + dst_x, dst_y, + w, h, + (GLubyte *)src_buffer->virtual + src_offset, + src_pitch, + src_x, src_y); + drm_intel_gem_bo_unmap_gtt(src_buffer); + drm_intel_gem_bo_unmap_gtt(dst_buffer); + + return GL_TRUE; } intel_batchbuffer_require_space(intel->batch, 8 * 4); @@ -185,14 +188,14 @@ intelEmitCopyBlit(struct intel_context *intel, OUT_BATCH(BR13 | (uint16_t)dst_pitch); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); - OUT_RELOC(dst_buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - dst_offset); + OUT_RELOC_FENCED(dst_buffer, + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, + dst_offset); OUT_BATCH((src_y << 16) | src_x); OUT_BATCH((uint16_t)src_pitch); - OUT_RELOC(src_buffer, - I915_GEM_DOMAIN_RENDER, 0, - src_offset); + OUT_RELOC_FENCED(src_buffer, + I915_GEM_DOMAIN_RENDER, 0, + src_offset); ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel->batch); @@ -218,6 +221,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) GLint cx, cy, cw, ch; BATCH_LOCALS; + /* Blits are in a different ringbuffer so we don't use them. */ + assert(intel->gen < 6); + /* * Compute values for clearing the buffers. */ @@ -359,9 +365,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) OUT_BATCH(BR13); OUT_BATCH((y1 << 16) | x1); OUT_BATCH((y2 << 16) | x2); - OUT_RELOC(write_buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - 0); + OUT_RELOC_FENCED(write_buffer, + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, + 0); OUT_BATCH(clear_val); ADVANCE_BATCH(); @@ -388,6 +394,10 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, int dwords = ALIGN(src_size, 8) / 4; uint32_t opcode, br13, blit_cmd; + /* Blits are in a different ringbuffer so we don't use them. */ + if (intel->gen >= 6) + return GL_FALSE; + if (dst_tiling != I915_TILING_NONE) { if (dst_offset & 4095) return GL_FALSE; @@ -438,9 +448,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, OUT_BATCH(br13); OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ - OUT_RELOC(dst_buffer, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - dst_offset); + OUT_RELOC_FENCED(dst_buffer, + I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, + dst_offset); OUT_BATCH(0); /* bg */ OUT_BATCH(fg_color); /* fg */ OUT_BATCH(0); /* pattern base addr */ @@ -473,6 +483,9 @@ intel_emit_linear_blit(struct intel_context *intel, { GLuint pitch, height; + /* Blits are in a different ringbuffer so we don't use them. */ + assert(intel->gen < 6); + /* The pitch is a signed value. */ pitch = MIN2(size, (1 << 15) - 1); height = size / pitch; diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 3b7015b5ad3..103aaf2b956 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -31,10 +31,12 @@ #include "main/macros.h" #include "main/bufferobj.h" -#include "intel_context.h" #include "intel_blit.h" #include "intel_buffer_objects.h" #include "intel_batchbuffer.h" +#include "intel_context.h" +#include "intel_fbo.h" +#include "intel_mipmap_tree.h" #include "intel_regions.h" static GLboolean @@ -113,7 +115,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) if (obj->Pointer) intel_bufferobj_unmap(ctx, 0, obj); - _mesa_free(intel_obj->sys_buffer); + free(intel_obj->sys_buffer); if (intel_obj->region) { intel_bufferobj_release_region(intel, intel_obj); } @@ -121,7 +123,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) dri_bo_unreference(intel_obj->buffer); } - _mesa_free(intel_obj); + free(intel_obj); } @@ -155,7 +157,7 @@ intel_bufferobj_data(GLcontext * ctx, dri_bo_unreference(intel_obj->buffer); intel_obj->buffer = NULL; } - _mesa_free(intel_obj->sys_buffer); + free(intel_obj->sys_buffer); intel_obj->sys_buffer = NULL; if (size != 0) { @@ -164,7 +166,7 @@ intel_bufferobj_data(GLcontext * ctx, * with their contents anyway. */ if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) { - intel_obj->sys_buffer = _mesa_malloc(size); + intel_obj->sys_buffer = malloc(size); if (intel_obj->sys_buffer != NULL) { if (data != NULL) memcpy(intel_obj->sys_buffer, data, size); @@ -285,7 +287,7 @@ intel_bufferobj_map(GLcontext * ctx, return NULL; } - if (write_only && intel->intelScreen->kernel_exec_fencing) { + if (write_only) { drm_intel_gem_bo_map_gtt(intel_obj->buffer); intel_obj->mapped_gtt = GL_TRUE; } else { @@ -373,14 +375,13 @@ intel_bufferobj_map_range(GLcontext * ctx, if ((access & GL_MAP_INVALIDATE_RANGE_BIT) && drm_intel_bo_busy(intel_obj->buffer)) { if (access & GL_MAP_FLUSH_EXPLICIT_BIT) { - intel_obj->range_map_buffer = _mesa_malloc(length); + intel_obj->range_map_buffer = malloc(length); obj->Pointer = intel_obj->range_map_buffer; } else { intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr, "range map", length, 64); - if (!(access & GL_MAP_READ_BIT) && - intel->intelScreen->kernel_exec_fencing) { + if (!(access & GL_MAP_READ_BIT)) { drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo); intel_obj->mapped_gtt = GL_TRUE; } else { @@ -393,8 +394,7 @@ intel_bufferobj_map_range(GLcontext * ctx, return obj->Pointer; } - if (!(access & GL_MAP_READ_BIT) && - intel->intelScreen->kernel_exec_fencing) { + if (!(access & GL_MAP_READ_BIT)) { drm_intel_gem_bo_map_gtt(intel_obj->buffer); intel_obj->mapped_gtt = GL_TRUE; } else { @@ -523,7 +523,7 @@ intel_bufferobj_buffer(struct intel_context *intel, intel_obj->Base.Size, sys_buffer, &intel_obj->Base); - _mesa_free(sys_buffer); + free(sys_buffer); intel_obj->sys_buffer = NULL; } @@ -588,6 +588,126 @@ intel_bufferobj_copy_subdata(GLcontext *ctx, intel_batchbuffer_emit_mi_flush(intel->batch); } +#if FEATURE_APPLE_object_purgeable +static GLenum +intel_buffer_purgeable(GLcontext * ctx, + drm_intel_bo *buffer, + GLenum option) +{ + int retained = 0; + + if (buffer != NULL) + retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED); + + return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE; +} + +static GLenum +intel_buffer_object_purgeable(GLcontext * ctx, + struct gl_buffer_object *obj, + GLenum option) +{ + struct intel_buffer_object *intel; + + intel = intel_buffer_object (obj); + if (intel->buffer != NULL) + return intel_buffer_purgeable (ctx, intel->buffer, option); + + if (option == GL_RELEASED_APPLE) { + if (intel->sys_buffer != NULL) { + free(intel->sys_buffer); + intel->sys_buffer = NULL; + } + + return GL_RELEASED_APPLE; + } else { + /* XXX Create the buffer and madvise(MADV_DONTNEED)? */ + return intel_buffer_purgeable (ctx, + intel_bufferobj_buffer(intel_context(ctx), + intel, INTEL_READ), + option); + } +} + +static GLenum +intel_texture_object_purgeable(GLcontext * ctx, + struct gl_texture_object *obj, + GLenum option) +{ + struct intel_texture_object *intel; + + intel = intel_texture_object(obj); + if (intel->mt == NULL || intel->mt->region == NULL) + return GL_RELEASED_APPLE; + + return intel_buffer_purgeable (ctx, intel->mt->region->buffer, option); +} + +static GLenum +intel_render_object_purgeable(GLcontext * ctx, + struct gl_renderbuffer *obj, + GLenum option) +{ + struct intel_renderbuffer *intel; + + intel = intel_renderbuffer(obj); + if (intel->region == NULL) + return GL_RELEASED_APPLE; + + return intel_buffer_purgeable (ctx, intel->region->buffer, option); +} + +static GLenum +intel_buffer_unpurgeable(GLcontext * ctx, + drm_intel_bo *buffer, + GLenum option) +{ + int retained; + + retained = 0; + if (buffer != NULL) + retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED); + + return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE; +} + +static GLenum +intel_buffer_object_unpurgeable(GLcontext * ctx, + struct gl_buffer_object *obj, + GLenum option) +{ + return intel_buffer_unpurgeable (ctx, intel_buffer_object (obj)->buffer, option); +} + +static GLenum +intel_texture_object_unpurgeable(GLcontext * ctx, + struct gl_texture_object *obj, + GLenum option) +{ + struct intel_texture_object *intel; + + intel = intel_texture_object(obj); + if (intel->mt == NULL || intel->mt->region == NULL) + return GL_UNDEFINED_APPLE; + + return intel_buffer_unpurgeable (ctx, intel->mt->region->buffer, option); +} + +static GLenum +intel_render_object_unpurgeable(GLcontext * ctx, + struct gl_renderbuffer *obj, + GLenum option) +{ + struct intel_renderbuffer *intel; + + intel = intel_renderbuffer(obj); + if (intel->region == NULL) + return GL_UNDEFINED_APPLE; + + return intel_buffer_unpurgeable (ctx, intel->region->buffer, option); +} +#endif + void intelInitBufferObjectFuncs(struct dd_function_table *functions) { @@ -601,4 +721,14 @@ intelInitBufferObjectFuncs(struct dd_function_table *functions) functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range; functions->UnmapBuffer = intel_bufferobj_unmap; functions->CopyBufferSubData = intel_bufferobj_copy_subdata; + +#if FEATURE_APPLE_object_purgeable + functions->BufferObjectPurgeable = intel_buffer_object_purgeable; + functions->TextureObjectPurgeable = intel_texture_object_purgeable; + functions->RenderObjectPurgeable = intel_render_object_purgeable; + + functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable; + functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable; + functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable; +#endif } diff --git a/src/mesa/drivers/dri/intel/intel_chipset.h b/src/mesa/drivers/dri/intel/intel_chipset.h index 3dc8653a735..a0b22669253 100644 --- a/src/mesa/drivers/dri/intel/intel_chipset.h +++ b/src/mesa/drivers/dri/intel/intel_chipset.h @@ -1,4 +1,4 @@ -/* + /* * Copyright © 2007 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a @@ -71,6 +71,8 @@ #define PCI_CHIP_ILD_G 0x0042 #define PCI_CHIP_ILM_G 0x0046 +#define PCI_CHIP_SANDYBRIDGE 0x0102 + #define IS_MOBILE(devid) (devid == PCI_CHIP_I855_GM || \ devid == PCI_CHIP_I915_GM || \ devid == PCI_CHIP_I945_GM || \ @@ -104,14 +106,20 @@ devid == PCI_CHIP_Q33_G || \ devid == PCI_CHIP_Q35_G || IS_IGD(devid)) -#define IS_965(devid) (devid == PCI_CHIP_I965_G || \ +#define IS_GEN4(devid) (devid == PCI_CHIP_I965_G || \ devid == PCI_CHIP_I965_Q || \ devid == PCI_CHIP_I965_G_1 || \ devid == PCI_CHIP_I965_GM || \ devid == PCI_CHIP_I965_GME || \ devid == PCI_CHIP_I946_GZ || \ + IS_G4X(devid)) + +#define IS_GEN6(devid) (devid == PCI_CHIP_SANDYBRIDGE) + +#define IS_965(devid) (IS_GEN4(devid) || \ IS_G4X(devid) || \ - IS_IGDNG(devid)) + IS_IGDNG(devid) || \ + IS_GEN6(devid)) #define IS_9XX(devid) (IS_915(devid) || \ IS_945(devid) || \ diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index ca78681538c..03b24e2b51f 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -133,6 +133,12 @@ intelClear(GLcontext *ctx, GLbitfield mask) } } + if (intel->gen >= 6) { + /* Blits are in a different ringbuffer so we don't use them. */ + tri_mask |= blit_mask; + blit_mask = 0; + } + /* SW fallback clearing */ swrast_mask = mask & ~tri_mask & ~blit_mask; diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 8f37fb82c1a..d6a1ba69524 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -206,6 +206,11 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (intel->is_front_buffer_rendering) intel_flush(&intel->ctx, GL_FALSE); + /* Set this up front, so that in case our buffers get invalidated + * while we're getting new buffers, we don't clobber the stamp and + * thus ignore the invalidate. */ + drawable->lastStamp = drawable->dri2.stamp; + if (INTEL_DEBUG & DEBUG_DRI) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); @@ -376,7 +381,6 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) } driUpdateFramebufferSize(&intel->ctx, drawable); - drawable->lastStamp = drawable->dri2.stamp; } void @@ -590,9 +594,13 @@ intelInitContext(struct intel_context *intel, struct intel_screen *intelScreen = sPriv->private; int bo_reuse_mode; + /* we can't do anything without a connection to the device */ + if (intelScreen->bufmgr == NULL) + return GL_FALSE; + if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, functions, (void *) intel)) { - _mesa_printf("%s: failed to init mesa context\n", __FUNCTION__); + printf("%s: failed to init mesa context\n", __FUNCTION__); return GL_FALSE; } @@ -602,7 +610,11 @@ intelInitContext(struct intel_context *intel, intel->driContext = driContextPriv; intel->driFd = sPriv->fd; - if (IS_965(intel->intelScreen->deviceID)) { + if (IS_GEN6(intel->intelScreen->deviceID)) { + intel->gen = 6; + intel->needs_ff_sync = GL_TRUE; + intel->has_luminance_srgb = GL_TRUE; + } else if (IS_965(intel->intelScreen->deviceID)) { intel->gen = 4; } else if (IS_9XX(intel->intelScreen->deviceID)) { intel->gen = 3; @@ -743,12 +755,6 @@ intelInitContext(struct intel_context *intel, } intel->use_texture_tiling = driQueryOptionb(&intel->optionCache, "texture_tiling"); - if (intel->use_texture_tiling && - !intel->intelScreen->kernel_exec_fencing) { - fprintf(stderr, "No kernel support for execution fencing, " - "disabling texture tiling\n"); - intel->use_texture_tiling = GL_FALSE; - } intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z"); intel->prim.primitive = ~0; @@ -879,6 +885,7 @@ intelMakeCurrent(__DRIcontext * driContextPriv, intel->driDrawable = driDrawPriv; driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1; driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1; + intel_prepare_render(intel); } else { _mesa_make_current(NULL, NULL, NULL); diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index da5d901abf9..22736a93279 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -345,7 +345,7 @@ extern int INTEL_DEBUG; #define DBG(...) do { \ if (INTEL_DEBUG & FILE_DEBUG_FLAG) \ - _mesa_printf(__VA_ARGS__); \ + printf(__VA_ARGS__); \ } while(0) #define PCI_CHIP_845_G 0x2562 @@ -475,25 +475,4 @@ is_power_of_two(uint32_t value) return (value & (value - 1)) == 0; } -static INLINE void -intel_bo_map_gtt_preferred(struct intel_context *intel, - drm_intel_bo *bo, - GLboolean write) -{ - if (intel->intelScreen->kernel_exec_fencing) - drm_intel_gem_bo_map_gtt(bo); - else - drm_intel_bo_map(bo, write); -} - -static INLINE void -intel_bo_unmap_gtt_preferred(struct intel_context *intel, - drm_intel_bo *bo) -{ - if (intel->intelScreen->kernel_exec_fencing) - drm_intel_gem_bo_unmap_gtt(bo); - else - drm_intel_bo_unmap(bo); -} - #endif diff --git a/src/mesa/drivers/dri/intel/intel_decode.c b/src/mesa/drivers/dri/intel/intel_decode.c index a9dfe281cbd..5293482b35a 100644 --- a/src/mesa/drivers/dri/intel/intel_decode.c +++ b/src/mesa/drivers/dri/intel/intel_decode.c @@ -1437,6 +1437,12 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) { 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" }, { 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" }, { 0x7b00, 6, 6, "3DPRIMITIVE" }, + { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" }, + { 0x7810, 6, 6, "3DSTATE_VS_STATE" }, + { 0x7811, 6, 6, "3DSTATE_GS_STATE" }, + { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" }, + { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" }, + { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" }, }; len = (data[0] & 0x0000ffff) + 2; @@ -1592,7 +1598,7 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) return len; case 0x7905: - if (len != 5 && len != 6) + if (len < 5 || len > 7) fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n"); if (count < len) BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER"); @@ -1611,6 +1617,8 @@ decode_3d_965(uint32_t *data, int count, uint32_t hw_offset, int *failures) instr_out(data, hw_offset, 4, "volume depth\n"); if (len == 6) instr_out(data, hw_offset, 5, "\n"); + if (len == 7) + instr_out(data, hw_offset, 6, "render target view extent\n"); return len; diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h deleted file mode 100644 index a9c75d44cf3..00000000000 --- a/src/mesa/drivers/dri/intel/intel_depthtmp.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Eric Anholt <eric@anholt.net> - * - */ - -/** - * Wrapper around the depthtmp.h macrofest to generate spans code for - * all the tiling styles. - */ - -#define VALUE_TYPE INTEL_VALUE_TYPE -#define WRITE_DEPTH(_x, _y, d) \ - (*(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ - NO_TILE(_x, _y)) = d) -#define READ_DEPTH(d, _x, _y) \ - d = *(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ - NO_TILE(_x, _y)) -#define TAG(x) INTEL_TAG(intel_gttmap_##x) -#include "depthtmp.h" - -#define VALUE_TYPE INTEL_VALUE_TYPE -#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d) -#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y)) -#define TAG(x) INTEL_TAG(intel##x) -#include "depthtmp.h" - -#define VALUE_TYPE INTEL_VALUE_TYPE -#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(X_TILE(_x, _y), d) -#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(X_TILE(_x, _y)) -#define TAG(x) INTEL_TAG(intel_XTile_##x) -#include "depthtmp.h" - -#define VALUE_TYPE INTEL_VALUE_TYPE -#define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(Y_TILE(_x, _y), d) -#define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(Y_TILE(_x, _y)) -#define TAG(x) INTEL_TAG(intel_YTile_##x) -#include "depthtmp.h" - -#undef INTEL_VALUE_TYPE -#undef INTEL_WRITE_DEPTH -#undef INTEL_READ_DEPTH -#undef INTEL_TAG diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 84c8d013e30..a1aac699c91 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -58,6 +58,7 @@ #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_APPLE_vertex_array_object +#define need_GL_APPLE_object_purgeable #define need_GL_ATI_separate_stencil #define need_GL_ATI_envmap_bumpmap #define need_GL_NV_point_sprite @@ -121,6 +122,7 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_texture_lod_bias", NULL }, { "GL_3DFX_texture_compression_FXT1", NULL }, { "GL_APPLE_client_storage", NULL }, + { "GL_APPLE_object_purgeable", GL_APPLE_object_purgeable_functions }, { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions}, { "GL_MESA_pack_invert", NULL }, { "GL_MESA_ycbcr_texture", NULL }, @@ -151,6 +153,7 @@ static const struct dri_extension i915_extensions[] = { static const struct dri_extension brw_extensions[] = { { "GL_ARB_depth_clamp", NULL }, { "GL_ARB_depth_texture", NULL }, + { "GL_ARB_fragment_coord_conventions", NULL }, { "GL_ARB_fragment_program", NULL }, { "GL_ARB_fragment_program_shadow", NULL }, { "GL_ARB_fragment_shader", NULL }, @@ -181,6 +184,7 @@ static const struct dri_extension arb_oq_extensions[] = { { NULL, NULL } }; + static const struct dri_extension fragment_shader_extensions[] = { { "GL_ARB_fragment_shader", NULL }, { NULL, NULL } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index d58ffd95fa6..a429f8d003d 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -70,14 +70,11 @@ intel_delete_renderbuffer(struct gl_renderbuffer *rb) ASSERT(irb); - if (irb->span_cache != NULL) - _mesa_free(irb->span_cache); - if (intel && irb->region) { intel_region_release(&irb->region); } - _mesa_free(irb); + free(irb); } @@ -200,6 +197,38 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } +#if FEATURE_OES_EGL_image +static void +intel_image_target_renderbuffer_storage(GLcontext *ctx, + struct gl_renderbuffer *rb, + void *image_handle) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_renderbuffer *irb; + __DRIscreen *screen; + __DRIimage *image; + + screen = intel->intelScreen->driScrnPriv; + image = screen->dri2.image->lookupEGLImage(intel->driContext, image_handle, + intel->driContext->loaderPrivate); + if (image == NULL) + return; + + irb = intel_renderbuffer(rb); + if (irb->region) + intel_region_release(&irb->region); + intel_region_reference(&irb->region, image->region); + + rb->InternalFormat = image->internal_format; + rb->Width = image->region->width; + rb->Height = image->region->height; + rb->Format = image->format; + rb->DataType = image->data_type; + rb->_BaseFormat = _mesa_base_fbo_format(&intel->ctx, + image->internal_format); +} +#endif + /** * Called for each hardware renderbuffer when a _window_ is resized. * Just update fields. @@ -316,7 +345,7 @@ intel_create_renderbuffer(gl_format format) default: _mesa_problem(NULL, "Unexpected intFormat in intel_create_renderbuffer"); - _mesa_free(irb); + free(irb); return NULL; } @@ -468,7 +497,7 @@ intel_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) irb->Base.ClassID = INTEL_RB_CLASS; if (!intel_update_wrapper(ctx, irb, texImage)) { - _mesa_free(irb); + free(irb); return NULL; } @@ -525,7 +554,7 @@ intel_render_texture(GLcontext * ctx, return; } - DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", + DBG("Begin render texture tid %lx tex=%u w=%d h=%d refcount=%d\n", _glthread_GetID(), att->Texture->Name, newImage->Width, newImage->Height, irb->Base.RefCount); @@ -651,4 +680,9 @@ intel_fbo_init(struct intel_context *intel) intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; intel->ctx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer; + +#if FEATURE_OES_EGL_image + intel->ctx.Driver.EGLImageTargetRenderbufferStorage = + intel_image_target_renderbuffer_storage; +#endif } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index 586dbbbb25a..72413f73694 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -40,9 +40,6 @@ struct intel_renderbuffer { struct gl_renderbuffer Base; struct intel_region *region; - - uint8_t *span_cache; - unsigned long span_cache_offset; }; diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index cb5a341050b..4f14946ec72 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -119,8 +119,7 @@ intel_miptree_create(struct intel_context *intel, struct intel_mipmap_tree *mt; uint32_t tiling; - if (intel->use_texture_tiling && compress_byte == 0 && - intel->intelScreen->kernel_exec_fencing) { + if (intel->use_texture_tiling && compress_byte == 0) { if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT || base_format == GL_DEPTH_STENCIL_EXT)) @@ -238,11 +237,11 @@ int intel_miptree_pitch_align (struct intel_context *intel, pitch = ALIGN(pitch * mt->cpp, pitch_align); #ifdef I915 - /* XXX: At least the i915 seems very upset when the pitch is a multiple - * of 1024 and sometimes 512 bytes - performance can drop by several - * times. Go to the next multiple of the required alignment for now. + /* Do a little adjustment to linear allocations so that we avoid + * hitting the same channel of memory for 2 different pages when + * reading a 2x2 subspan or doing bilinear filtering. */ - if (!(pitch & 511) && + if (tiling == I915_TILING_NONE && !(pitch & 511) && (pitch + pitch_align) < (1 << ctx->Const.MaxTextureLevels)) pitch += pitch_align; #endif diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index eabfbf4af94..076fee89bdd 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -123,7 +123,7 @@ static GLuint get_bitmap_rect(GLsizei width, GLsizei height, GLuint count = 0; if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n", + printf("%s %d,%d %dx%d bitmap %dx%d skip %d src_offset %d mask %d\n", __FUNCTION__, x,y,w,h,width,height,unpack->SkipPixels, src_offset, mask); if (invert) { @@ -395,7 +395,7 @@ intel_texture_bitmap(GLcontext * ctx, } /* Convert the A1 bitmap to an A8 format suitable for glTexImage */ - a8_bitmap = _mesa_calloc(width * height); + a8_bitmap = calloc(1, width * height); _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff); if (_mesa_is_bufferobj(unpack->BufferObj)) { @@ -430,7 +430,7 @@ intel_texture_bitmap(GLcontext * ctx, _mesa_PixelStorei(GL_UNPACK_ALIGNMENT, 1); _mesa_TexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, a8_bitmap); - _mesa_free(a8_bitmap); + free(a8_bitmap); meta_set_fragment_program(&intel->meta, &intel->meta.bitmap_fp, fp); _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, @@ -516,7 +516,7 @@ intelBitmap(GLcontext * ctx, return; if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); + printf("%s: fallback to swrast\n", __FUNCTION__); _swrast_Bitmap(ctx, x, y, width, height, unpack, pixels); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 10177228bd8..bd1dd13fb7d 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -147,7 +147,7 @@ intel_stencil_drawpixels(GLcontext * ctx, /* Unpack the supplied stencil values into a ubyte buffer. */ assert(sizeof(GLstencil) == sizeof(GLubyte)); - stencil_pixels = _mesa_malloc(width * height * sizeof(GLstencil)); + stencil_pixels = malloc(width * height * sizeof(GLstencil)); for (row = 0; row < height; row++) { GLvoid *source = _mesa_image_address2d(unpack, pixels, width, height, @@ -201,7 +201,7 @@ intel_stencil_drawpixels(GLcontext * ctx, _mesa_TexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, stencil_pixels); ctx->Unpack = old_unpack; - _mesa_free(stencil_pixels); + free(stencil_pixels); meta_set_passthrough_transform(&intel->meta); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index 514a17e2aa3..2ac3da7f42f 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -80,7 +80,7 @@ do_blit_readpixels(GLcontext * ctx, GLint dst_x, dst_y; if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s\n", __FUNCTION__); + printf("%s\n", __FUNCTION__); if (!src) return GL_FALSE; @@ -89,7 +89,7 @@ do_blit_readpixels(GLcontext * ctx, /* PBO only for now: */ if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s - not PBO\n", __FUNCTION__); + printf("%s - not PBO\n", __FUNCTION__); return GL_FALSE; } @@ -97,13 +97,13 @@ do_blit_readpixels(GLcontext * ctx, if (ctx->_ImageTransferState || !intel_check_blit_format(src, format, type)) { if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s - bad format for blit\n", __FUNCTION__); + printf("%s - bad format for blit\n", __FUNCTION__); return GL_FALSE; } if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) { if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: bad packing params\n", __FUNCTION__); + printf("%s: bad packing params\n", __FUNCTION__); return GL_FALSE; } @@ -114,7 +114,7 @@ do_blit_readpixels(GLcontext * ctx, if (pack->Invert) { if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); + printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__); return GL_FALSE; } else { @@ -159,7 +159,7 @@ do_blit_readpixels(GLcontext * ctx, } if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s - DONE\n", __FUNCTION__); + printf("%s - DONE\n", __FUNCTION__); return GL_TRUE; } @@ -181,7 +181,7 @@ intelReadPixels(GLcontext * ctx, return; if (INTEL_DEBUG & DEBUG_PIXEL) - _mesa_printf("%s: fallback to swrast\n", __FUNCTION__); + printf("%s: fallback to swrast\n", __FUNCTION__); /* Update Mesa state before calling down into _swrast_ReadPixels, as * the spans code requires the computed buffer states to be up to date, diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 62b4ce61e44..f042bcbc28c 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -42,7 +42,7 @@ #include <sys/ioctl.h> #include <errno.h> -#include <main/hash.h> +#include "main/hash.h" #include "intel_context.h" #include "intel_regions.h" #include "intel_blit.h" @@ -118,8 +118,7 @@ intel_region_map(struct intel_context *intel, struct intel_region *region) if (region->pbo) intel_region_cow(intel, region); - if (region->tiling != I915_TILING_NONE && - intel->intelScreen->kernel_exec_fencing) + if (region->tiling != I915_TILING_NONE) drm_intel_gem_bo_map_gtt(region->buffer); else dri_bo_map(region->buffer, GL_TRUE); @@ -134,8 +133,7 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region) { _DBG("%s %p\n", __FUNCTION__, region); if (!--region->map_refcount) { - if (region->tiling != I915_TILING_NONE && - intel->intelScreen->kernel_exec_fencing) + if (region->tiling != I915_TILING_NONE) drm_intel_gem_bo_unmap_gtt(region->buffer); else dri_bo_unmap(region->buffer); @@ -180,36 +178,19 @@ intel_region_alloc(struct intel_context *intel, { dri_bo *buffer; struct intel_region *region; + unsigned long flags = 0; + unsigned long aligned_pitch; - /* If we're tiled, our allocations are in 8 or 32-row blocks, so - * failure to align our height means that we won't allocate enough pages. - * - * If we're untiled, we still have to align to 2 rows high because the - * data port accesses 2x2 blocks even if the bottom row isn't to be - * rendered, so failure to align means we could walk off the end of the - * GTT and fault. - */ - if (tiling == I915_TILING_X) - height = ALIGN(height, 8); - else if (tiling == I915_TILING_Y) - height = ALIGN(height, 32); - else - height = ALIGN(height, 2); - - /* If we're untiled, we have to align to 2 rows high because the - * data port accesses 2x2 blocks even if the bottom row isn't to be - * rendered, so failure to align means we could walk off the end of the - * GTT and fault. + if (expect_accelerated_upload) + flags |= BO_ALLOC_FOR_RENDER; + + buffer = drm_intel_bo_alloc_tiled(intel->bufmgr, "region", + width, height, cpp, + &tiling, &aligned_pitch, flags); + /* We've already chosen a pitch as part of miptree layout. It had + * better be the same. */ - height = ALIGN(height, 2); - - if (expect_accelerated_upload) { - buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region", - pitch * cpp * height, 64); - } else { - buffer = drm_intel_bo_alloc(intel->bufmgr, "region", - pitch * cpp * height, 64); - } + assert(aligned_pitch == pitch * cpp); region = intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer); diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 6d36f3d88a0..7ee6a988eae 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -148,4 +148,12 @@ void _mesa_copy_rect(GLubyte * dst, const GLubyte * src, GLuint src_pitch, GLuint src_x, GLuint src_y); +struct __DRIimageRec { + struct intel_region *region; + GLenum internal_format; + GLuint format; + GLenum data_type; + void *data; +}; + #endif diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 5e23aa8a1d6..6e4bb643651 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -30,6 +30,7 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/hash.h" +#include "main/fbobject.h" #include "utils.h" #include "xmlpool.h" @@ -41,13 +42,11 @@ #include "intel_fbo.h" #include "intel_screen.h" #include "intel_tex.h" +#include "intel_regions.h" #include "i915_drm.h" #define DRI_CONF_TEXTURE_TILING(def) \ - DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \ - DRI_CONF_DESC(en, "Enable texture tiling") \ - DRI_CONF_OPT_END \ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN @@ -63,11 +62,9 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_DESC_END DRI_CONF_OPT_END -#ifdef I915 - DRI_CONF_TEXTURE_TILING(false) -#else - DRI_CONF_TEXTURE_TILING(true) -#endif + DRI_CONF_OPT_BEGIN(texture_tiling, bool, true) + DRI_CONF_DESC(en, "Enable texture tiling") + DRI_CONF_OPT_END DRI_CONF_OPT_BEGIN(early_z, bool, false) DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") @@ -99,11 +96,6 @@ const GLuint __driNConfigOptions = 11; static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; #endif /*USE_NEW_INTERFACE */ -static const __DRItexOffsetExtension intelTexOffsetExtension = { - { __DRI_TEX_OFFSET }, - intelSetTexOffset, -}; - static const __DRItexBufferExtension intelTexBufferExtension = { { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, intelSetTexBuffer, @@ -137,11 +129,102 @@ static const struct __DRI2flushExtensionRec intelFlushExtension = { intelDRI2Invalidate, }; +static __DRIimage * +intel_create_image_from_name(__DRIcontext *context, + int width, int height, int format, + int name, int pitch, void *loaderPrivate) +{ + __DRIimage *image; + struct intel_context *intel = context->driverPrivate; + int cpp; + + image = CALLOC(sizeof *image); + if (image == NULL) + return NULL; + + switch (format) { + case __DRI_IMAGE_FORMAT_RGB565: + image->format = MESA_FORMAT_RGB565; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_XRGB8888: + image->format = MESA_FORMAT_XRGB8888; + image->internal_format = GL_RGB; + image->data_type = GL_UNSIGNED_BYTE; + break; + case __DRI_IMAGE_FORMAT_ARGB8888: + image->format = MESA_FORMAT_ARGB8888; + image->internal_format = GL_RGBA; + image->data_type = GL_UNSIGNED_BYTE; + break; + default: + free(image); + return NULL; + } + + image->data = loaderPrivate; + cpp = _mesa_get_format_bytes(image->format); + + image->region = intel_region_alloc_for_handle(intel, cpp, width, height, + pitch, name, "image"); + if (image->region == NULL) { + FREE(image); + return NULL; + } + + return image; +} + +static __DRIimage * +intel_create_image_from_renderbuffer(__DRIcontext *context, + int renderbuffer, void *loaderPrivate) +{ + __DRIimage *image; + struct intel_context *intel = context->driverPrivate; + struct gl_renderbuffer *rb; + struct intel_renderbuffer *irb; + + rb = _mesa_lookup_renderbuffer(&intel->ctx, renderbuffer); + if (!rb) { + _mesa_error(&intel->ctx, + GL_INVALID_OPERATION, "glRenderbufferExternalMESA"); + return NULL; + } + + irb = intel_renderbuffer(rb); + image = CALLOC(sizeof *image); + if (image == NULL) + return NULL; + + image->internal_format = rb->InternalFormat; + image->format = rb->Format; + image->data_type = rb->DataType; + image->data = loaderPrivate; + intel_region_reference(&image->region, irb->region); + + return image; +} + +static void +intel_destroy_image(__DRIimage *image) +{ + intel_region_release(&image->region); + FREE(image); +} + +static struct __DRIimageExtensionRec intelImageExtension = { + { __DRI_IMAGE, __DRI_IMAGE_VERSION }, + intel_create_image_from_name, + intel_create_image_from_renderbuffer, + intel_destroy_image, +}; + static const __DRIextension *intelScreenExtensions[] = { &driReadDrawableExtension, - &intelTexOffsetExtension.base, &intelTexBufferExtension.base, &intelFlushExtension.base, + &intelImageExtension.base, NULL }; @@ -327,10 +410,13 @@ intel_init_bufmgr(struct intel_screen *intelScreen) return GL_FALSE; } - if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences)) - intelScreen->kernel_exec_fencing = !!num_fences; - else - intelScreen->kernel_exec_fencing = GL_FALSE; + if (!intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences) || + num_fences == 0) { + fprintf(stderr, "[%s: %u] Kernel 2.6.29 required.\n", __func__, __LINE__); + return GL_FALSE; + } + + drm_intel_bufmgr_gem_enable_fenced_relocs(intelScreen->bufmgr); intelScreen->named_regions = _mesa_NewHashTable(); diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index 1ce476dacaa..5863093f001 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -46,7 +46,6 @@ struct intel_screen GLboolean no_vbo; dri_bufmgr *bufmgr; - GLboolean kernel_exec_fencing; struct _mesa_HashTable *named_regions; /** diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index 97bb97265fb..fb5c01bc4dc 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -43,218 +43,6 @@ static void intel_set_span_functions(struct intel_context *intel, struct gl_renderbuffer *rb); -#define SPAN_CACHE_SIZE 4096 - -static void -get_span_cache(struct intel_renderbuffer *irb, uint32_t offset) -{ - if (irb->span_cache == NULL) { - irb->span_cache = _mesa_malloc(SPAN_CACHE_SIZE); - irb->span_cache_offset = -1; - } - - if ((offset & ~(SPAN_CACHE_SIZE - 1)) != irb->span_cache_offset) { - irb->span_cache_offset = offset & ~(SPAN_CACHE_SIZE - 1); - dri_bo_get_subdata(irb->region->buffer, irb->span_cache_offset, - SPAN_CACHE_SIZE, irb->span_cache); - } -} - -static void -clear_span_cache(struct intel_renderbuffer *irb) -{ - irb->span_cache_offset = -1; -} - -static uint32_t -pread_32(struct intel_renderbuffer *irb, uint32_t offset) -{ - get_span_cache(irb, offset); - - return *(uint32_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1))); -} - -static uint32_t -pread_xrgb8888(struct intel_renderbuffer *irb, uint32_t offset) -{ - get_span_cache(irb, offset); - - return *(uint32_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1))) | - 0xff000000; -} - -static uint16_t -pread_16(struct intel_renderbuffer *irb, uint32_t offset) -{ - get_span_cache(irb, offset); - - return *(uint16_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1))); -} - -static uint8_t -pread_8(struct intel_renderbuffer *irb, uint32_t offset) -{ - get_span_cache(irb, offset); - - return *(uint8_t *)(irb->span_cache + (offset & (SPAN_CACHE_SIZE - 1))); -} - -static void -pwrite_32(struct intel_renderbuffer *irb, uint32_t offset, uint32_t val) -{ - clear_span_cache(irb); - - dri_bo_subdata(irb->region->buffer, offset, 4, &val); -} - -static void -pwrite_xrgb8888(struct intel_renderbuffer *irb, uint32_t offset, uint32_t val) -{ - clear_span_cache(irb); - - dri_bo_subdata(irb->region->buffer, offset, 3, &val); -} - -static void -pwrite_16(struct intel_renderbuffer *irb, uint32_t offset, uint16_t val) -{ - clear_span_cache(irb); - - dri_bo_subdata(irb->region->buffer, offset, 2, &val); -} - -static void -pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val) -{ - clear_span_cache(irb); - - dri_bo_subdata(irb->region->buffer, offset, 1, &val); -} - -static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, - int x, int y) -{ - return (y * irb->region->pitch + x) * irb->region->cpp; -} - -/* - * Deal with tiled surfaces - */ - -static uint32_t x_tile_swizzle(struct intel_renderbuffer *irb, - int x, int y) -{ - int tile_stride; - int xbyte; - int x_tile_off, y_tile_off; - int x_tile_number, y_tile_number; - int tile_off, tile_base; - - x += irb->region->draw_x; - y += irb->region->draw_y; - - tile_stride = (irb->region->pitch * irb->region->cpp) << 3; - - xbyte = x * irb->region->cpp; - - x_tile_off = xbyte & 0x1ff; - y_tile_off = y & 7; - - x_tile_number = xbyte >> 9; - y_tile_number = y >> 3; - - tile_off = (y_tile_off << 9) + x_tile_off; - - switch (irb->region->bit_6_swizzle) { - case I915_BIT_6_SWIZZLE_NONE: - break; - case I915_BIT_6_SWIZZLE_9: - tile_off ^= ((tile_off >> 3) & 64); - break; - case I915_BIT_6_SWIZZLE_9_10: - tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64); - break; - case I915_BIT_6_SWIZZLE_9_11: - tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 5) & 64); - break; - case I915_BIT_6_SWIZZLE_9_10_11: - tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64) ^ - ((tile_off >> 5) & 64); - break; - default: - fprintf(stderr, "Unknown tile swizzling mode %d\n", - irb->region->bit_6_swizzle); - exit(1); - } - - tile_base = (x_tile_number << 12) + y_tile_number * tile_stride; - -#if 0 - printf("(%d,%d) -> %d + %d = %d (pitch = %d, tstride = %d)\n", - x, y, tile_off, tile_base, - tile_off + tile_base, - irb->region->pitch, tile_stride); -#endif - - return tile_base + tile_off; -} - -static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, - int x, int y) -{ - int tile_stride; - int xbyte; - int x_tile_off, y_tile_off; - int x_tile_number, y_tile_number; - int tile_off, tile_base; - - x += irb->region->draw_x; - y += irb->region->draw_y; - - tile_stride = (irb->region->pitch * irb->region->cpp) << 5; - - xbyte = x * irb->region->cpp; - - x_tile_off = xbyte & 0x7f; - y_tile_off = y & 0x1f; - - x_tile_number = xbyte >> 7; - y_tile_number = y >> 5; - - tile_off = ((x_tile_off & ~0xf) << 5) + (y_tile_off << 4) + - (x_tile_off & 0xf); - - switch (irb->region->bit_6_swizzle) { - case I915_BIT_6_SWIZZLE_NONE: - break; - case I915_BIT_6_SWIZZLE_9: - tile_off ^= ((tile_off >> 3) & 64); - break; - case I915_BIT_6_SWIZZLE_9_10: - tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64); - break; - case I915_BIT_6_SWIZZLE_9_11: - tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 5) & 64); - break; - case I915_BIT_6_SWIZZLE_9_10_11: - tile_off ^= ((tile_off >> 3) & 64) ^ ((tile_off >> 4) & 64) ^ - ((tile_off >> 5) & 64); - break; - default: - fprintf(stderr, "Unknown tile swizzling mode %d\n", - irb->region->bit_6_swizzle); - exit(1); - } - - tile_base = (x_tile_number << 12) + y_tile_number * tile_stride; - - return tile_base + tile_off; -} - -/* - break intelWriteRGBASpan_ARGB8888 -*/ - #undef DBG #define DBG 0 @@ -280,50 +68,43 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define HW_UNLOCK() -/* Convenience macros to avoid typing the swizzle argument over and over */ -#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X), (_Y)) -#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X), (_Y)) -#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X), (_Y)) +/* Convenience macros to avoid typing the address argument over and over */ +#define NO_TILE(_X, _Y) (((_Y) * irb->region->pitch + (_X)) * irb->region->cpp) /* r5g6b5 color span and pixel functions */ -#define INTEL_PIXEL_FMT GL_RGB -#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 -#define INTEL_READ_VALUE(offset) pread_16(irb, offset) -#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) -#define INTEL_TAG(x) x##_RGB565 -#include "intel_spantmp.h" +#define SPANTMP_PIXEL_FMT GL_RGB +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5 +#define TAG(x) intel_##x##_RGB565 +#define TAG2(x,y) intel_##x##y_RGB565 +#include "spantmp2.h" /* a4r4g4b4 color span and pixel functions */ -#define INTEL_PIXEL_FMT GL_BGRA -#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV -#define INTEL_READ_VALUE(offset) pread_16(irb, offset) -#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) -#define INTEL_TAG(x) x##_ARGB4444 -#include "intel_spantmp.h" +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV +#define TAG(x) intel_##x##_ARGB4444 +#define TAG2(x,y) intel_##x##y_ARGB4444 +#include "spantmp2.h" /* a1r5g5b5 color span and pixel functions */ -#define INTEL_PIXEL_FMT GL_BGRA -#define INTEL_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV -#define INTEL_READ_VALUE(offset) pread_16(irb, offset) -#define INTEL_WRITE_VALUE(offset, v) pwrite_16(irb, offset, v) -#define INTEL_TAG(x) x##_ARGB1555 -#include "intel_spantmp.h" +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV +#define TAG(x) intel_##x##_ARGB1555 +#define TAG2(x,y) intel_##x##y##_ARGB1555 +#include "spantmp2.h" /* a8r8g8b8 color span and pixel functions */ -#define INTEL_PIXEL_FMT GL_BGRA -#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV -#define INTEL_READ_VALUE(offset) pread_32(irb, offset) -#define INTEL_WRITE_VALUE(offset, v) pwrite_32(irb, offset, v) -#define INTEL_TAG(x) x##_ARGB8888 -#include "intel_spantmp.h" +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV +#define TAG(x) intel_##x##_ARGB8888 +#define TAG2(x,y) intel_##x##y##_ARGB8888 +#include "spantmp2.h" /* x8r8g8b8 color span and pixel functions */ -#define INTEL_PIXEL_FMT GL_BGR -#define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV -#define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset) -#define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v) -#define INTEL_TAG(x) x##_xRGB8888 -#include "intel_spantmp.h" +#define SPANTMP_PIXEL_FMT GL_BGR +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV +#define TAG(x) intel_##x##_xRGB8888 +#define TAG2(x,y) intel_##x##y##_xRGB8888 +#include "spantmp2.h" #define LOCAL_DEPTH_VARS \ struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ @@ -339,52 +120,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS /* z16 depthbuffer functions. */ -#define INTEL_VALUE_TYPE GLushort -#define INTEL_WRITE_DEPTH(offset, d) pwrite_16(irb, offset, d) -#define INTEL_READ_DEPTH(offset) pread_16(irb, offset) -#define INTEL_TAG(name) name##_z16 -#include "intel_depthtmp.h" - -/* z24x8 depthbuffer functions. */ -#define INTEL_VALUE_TYPE GLuint -#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) -#define INTEL_READ_DEPTH(offset) pread_32(irb, offset) -#define INTEL_TAG(name) name##_z24_x8 -#include "intel_depthtmp.h" - - -/** - ** 8-bit stencil function (XXX FBO: This is obsolete) - **/ -/* XXX */ -#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d) -#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3); -#define TAG(x) intel_gttmap_##x##_z24_s8 -#include "stenciltmp.h" - -/** - ** 8-bit stencil function (XXX FBO: This is obsolete) - **/ -#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d) -#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3); -#define TAG(x) intel##x##_z24_s8 -#include "stenciltmp.h" - -/** - ** 8-bit x-tile stencil function (XXX FBO: This is obsolete) - **/ -#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, X_TILE(_x, _y) + 3, d) -#define READ_STENCIL(d, _x, _y) d = pread_8(irb, X_TILE(_x, _y) + 3); -#define TAG(x) intel_XTile_##x##_z24_s8 -#include "stenciltmp.h" - -/** - ** 8-bit y-tile stencil function (XXX FBO: This is obsolete) - **/ -#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, Y_TILE(_x, _y) + 3, d) -#define READ_STENCIL(d, _x, _y) d = pread_8(irb, Y_TILE(_x, _y) + 3) -#define TAG(x) intel_YTile_##x##_z24_s8 -#include "stenciltmp.h" +#define VALUE_TYPE GLushort +#define WRITE_DEPTH(_x, _y, d) \ + (*(uint16_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y)) = d) +#define READ_DEPTH(d, _x, _y) \ + d = *(uint16_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y)) +#define TAG(x) intel_##x##_z16 +#include "depthtmp.h" + +/* z24_s8 and z24_x8 depthbuffer functions. */ +#define VALUE_TYPE GLuint +#define WRITE_DEPTH(_x, _y, d) \ + (*(uint32_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y)) = d) +#define READ_DEPTH(d, _x, _y) \ + d = *(uint32_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y)) +#define TAG(x) intel_##x##_z24_x8 +#include "depthtmp.h" void intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb) @@ -394,8 +145,7 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb) if (irb == NULL || irb->region == NULL) return; - if (intel->intelScreen->kernel_exec_fencing) - drm_intel_gem_bo_map_gtt(irb->region->buffer); + drm_intel_gem_bo_map_gtt(irb->region->buffer); intel_set_span_functions(intel, rb); } @@ -409,10 +159,7 @@ intel_renderbuffer_unmap(struct intel_context *intel, if (irb == NULL || irb->region == NULL) return; - if (intel->intelScreen->kernel_exec_fencing) - drm_intel_gem_bo_unmap_gtt(irb->region->buffer); - else - clear_span_cache(irb); + drm_intel_gem_bo_unmap_gtt(irb->region->buffer); rb->GetRow = NULL; rb->PutRow = NULL; @@ -592,182 +339,34 @@ intel_set_span_functions(struct intel_context *intel, struct gl_renderbuffer *rb) { struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; - uint32_t tiling = irb->region->tiling; - - if (intel->intelScreen->kernel_exec_fencing) { - switch (irb->Base.Format) { - case MESA_FORMAT_RGB565: - intel_gttmap_InitPointers_RGB565(rb); - break; - case MESA_FORMAT_ARGB4444: - intel_gttmap_InitPointers_ARGB4444(rb); - break; - case MESA_FORMAT_ARGB1555: - intel_gttmap_InitPointers_ARGB1555(rb); - break; - case MESA_FORMAT_XRGB8888: - intel_gttmap_InitPointers_xRGB8888(rb); - break; - case MESA_FORMAT_ARGB8888: - intel_gttmap_InitPointers_ARGB8888(rb); - break; - case MESA_FORMAT_Z16: - intel_gttmap_InitDepthPointers_z16(rb); - break; - case MESA_FORMAT_X8_Z24: - intel_gttmap_InitDepthPointers_z24_x8(rb); - break; - case MESA_FORMAT_S8_Z24: - /* There are a few different ways SW asks us to access the S8Z24 data: - * Z24 depth-only depth reads - * S8Z24 depth reads - * S8Z24 stencil reads. - */ - if (rb->Format == MESA_FORMAT_S8_Z24) { - intel_gttmap_InitDepthPointers_z24_x8(rb); - } else if (rb->Format == MESA_FORMAT_S8) { - intel_gttmap_InitStencilPointers_z24_s8(rb); - } - break; - default: - _mesa_problem(NULL, - "Unexpected MesaFormat %d in intelSetSpanFunctions", - irb->Base.Format); - break; - } - return; - } - /* If in GEM mode, we need to do the tile address swizzling ourselves, - * instead of the fence registers handling it. - */ switch (irb->Base.Format) { case MESA_FORMAT_RGB565: - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_RGB565(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_RGB565(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_RGB565(rb); - break; - } + intel_InitPointers_RGB565(rb); break; case MESA_FORMAT_ARGB4444: - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_ARGB4444(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_ARGB4444(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_ARGB4444(rb); - break; - } + intel_InitPointers_ARGB4444(rb); break; case MESA_FORMAT_ARGB1555: - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_ARGB1555(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_ARGB1555(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_ARGB1555(rb); - break; - } + intel_InitPointers_ARGB1555(rb); break; case MESA_FORMAT_XRGB8888: - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_xRGB8888(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_xRGB8888(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_xRGB8888(rb); - break; - } + intel_InitPointers_xRGB8888(rb); break; case MESA_FORMAT_ARGB8888: - /* 8888 RGBA */ - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_ARGB8888(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_ARGB8888(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_ARGB8888(rb); - break; - } + intel_InitPointers_ARGB8888(rb); break; case MESA_FORMAT_Z16: - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z16(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z16(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z16(rb); - break; - } + intel_InitDepthPointers_z16(rb); break; case MESA_FORMAT_X8_Z24: case MESA_FORMAT_S8_Z24: - /* There are a few different ways SW asks us to access the S8Z24 data: - * Z24 depth-only depth reads - * S8Z24 depth reads - * S8Z24 stencil reads. - */ - if (rb->Format == MESA_FORMAT_S8_Z24) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24_x8(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24_x8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24_x8(rb); - break; - } - } else if (rb->Format == MESA_FORMAT_S8) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitStencilPointers_z24_s8(rb); - break; - case I915_TILING_X: - intel_XTile_InitStencilPointers_z24_s8(rb); - break; - case I915_TILING_Y: - intel_YTile_InitStencilPointers_z24_s8(rb); - break; - } - } else { - _mesa_problem(NULL, - "Unexpected ActualFormat in intelSetSpanFunctions"); - } + intel_InitDepthPointers_z24_x8(rb); break; default: _mesa_problem(NULL, - "Unexpected MesaFormat in intelSetSpanFunctions"); + "Unexpected MesaFormat %d in intelSetSpanFunctions", + irb->Base.Format); break; } } diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h deleted file mode 100644 index bad03398f68..00000000000 --- a/src/mesa/drivers/dri/intel/intel_spantmp.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Eric Anholt <eric@anholt.net> - * - */ - -/** - * Wrapper around the spantmp.h macrofest to generate spans code for - * all the tiling styles. - */ - -#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT -#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE -#define TAG(x) INTEL_TAG(intel_gttmap_##x) -#define TAG2(x, y) INTEL_TAG(intel_gttmap_##x##y) -#include "spantmp2.h" - -#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT -#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE -#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v) -#define GET_VALUE(_x, _y) INTEL_READ_VALUE(NO_TILE(_x, _y)) -#define TAG(x) INTEL_TAG(intel##x) -#define TAG2(x, y) INTEL_TAG(intel##x)##y -#include "spantmp2.h" - -#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT -#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE -#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(X_TILE(_x, _y), v) -#define GET_VALUE(_x, _y) INTEL_READ_VALUE(X_TILE(_x, _y)) -#define TAG(x) INTEL_TAG(intel_XTile_##x) -#define TAG2(x, y) INTEL_TAG(intel_XTile_##x)##y -#include "spantmp2.h" - -#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT -#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE -#define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(Y_TILE(_x, _y), v) -#define GET_VALUE(_x, _y) INTEL_READ_VALUE(Y_TILE(_x, _y)) -#define TAG(x) INTEL_TAG(intel_YTile_##x) -#define TAG2(x, y) INTEL_TAG(intel_YTile_##x)##y -#include "spantmp2.h" - -#undef INTEL_PIXEL_FMT -#undef INTEL_PIXEL_TYPE -#undef INTEL_WRITE_VALUE -#undef INTEL_READ_VALUE -#undef INTEL_TAG diff --git a/src/mesa/drivers/dri/intel/intel_syncobj.c b/src/mesa/drivers/dri/intel/intel_syncobj.c index 0d7889d3c25..d67f0cb4a68 100644 --- a/src/mesa/drivers/dri/intel/intel_syncobj.c +++ b/src/mesa/drivers/dri/intel/intel_syncobj.c @@ -50,7 +50,7 @@ intel_new_sync_object(GLcontext *ctx, GLuint id) { struct intel_sync_object *sync; - sync = _mesa_calloc(sizeof(struct intel_sync_object)); + sync = calloc(1, sizeof(struct intel_sync_object)); return &sync->Base; } @@ -61,7 +61,7 @@ intel_delete_sync_object(GLcontext *ctx, struct gl_sync_object *s) struct intel_sync_object *sync = (struct intel_sync_object *)s; drm_intel_bo_unreference(sync->bo); - _mesa_free(sync); + free(sync); } static void diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index 215a534a5c5..8bb6ae99fb1 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -146,7 +146,7 @@ timed_memcpy(void *dest, const void *src, size_t n) double rate; if ((((unsigned) src) & 63) || (((unsigned) dest) & 63)) - _mesa_printf("Warning - non-aligned texture copy!\n"); + printf("Warning - non-aligned texture copy!\n"); t1 = fastrdtsc(); ret = do_memcpy(dest, src, n); @@ -154,7 +154,7 @@ timed_memcpy(void *dest, const void *src, size_t n) rate = time_diff(t1, t2); rate /= (double) n; - _mesa_printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate); + printf("timed_memcpy: %u %u --> %f clocks/byte\n", t1, t2, rate); return ret; } #endif /* DO_DEBUG */ diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h index f3cc0fff5c8..4bb012dc65e 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.h +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -45,8 +45,6 @@ void intelInitTextureCopyImageFuncs(struct dd_function_table *functions); gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type); -void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, - unsigned long long offset, GLint depth, GLuint pitch); void intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *pDraw); void intelSetTexBuffer2(__DRIcontext *pDRICtx, diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index aefd0b97d0c..bac36eeb569 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -706,29 +706,6 @@ intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, texObj, texImage, GL_TRUE); } - -void -intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, - unsigned long long offset, GLint depth, GLuint pitch) -{ - struct intel_context *intel = pDRICtx->driverPrivate; - struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname); - struct intel_texture_object *intelObj = intel_texture_object(tObj); - - if (!intelObj) - return; - - if (intelObj->mt) - intel_miptree_release(intel, &intelObj->mt); - - intelObj->imageOverride = GL_TRUE; - intelObj->depthOverride = depth; - intelObj->pitchOverride = pitch; - - if (offset) - intelObj->textureOffset = offset; -} - void intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format, @@ -814,6 +791,54 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } +#if FEATURE_OES_EGL_image +static void +intel_image_target_texture_2d(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle) +{ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + struct intel_texture_image *intelImage = intel_texture_image(texImage); + struct intel_mipmap_tree *mt; + __DRIscreen *screen; + __DRIimage *image; + + screen = intel->intelScreen->driScrnPriv; + image = screen->dri2.image->lookupEGLImage(intel->driContext, image_handle, + intel->driContext->loaderPrivate); + if (image == NULL) + return; + + mt = intel_miptree_create_for_region(intel, target, + image->internal_format, + 0, 0, image->region, 1, 0); + if (mt == NULL) + return; + + if (intelImage->mt) { + intel_miptree_release(intel, &intelImage->mt); + assert(!texImage->Data); + } + if (intelObj->mt) + intel_miptree_release(intel, &intelObj->mt); + + intelObj->mt = mt; + _mesa_init_teximage_fields(&intel->ctx, target, texImage, + image->region->width, image->region->height, 1, + 0, image->internal_format); + + intelImage->face = target_to_face(target); + intelImage->level = 0; + texImage->TexFormat = image->format; + texImage->RowStride = image->region->pitch; + intel_miptree_reference(&intelImage->mt, intelObj->mt); + + if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) + fprintf(stderr, "miptree doesn't match image\n"); +} +#endif void intelInitTextureImageFuncs(struct dd_function_table *functions) @@ -825,4 +850,8 @@ intelInitTextureImageFuncs(struct dd_function_table *functions) functions->CompressedTexImage2D = intelCompressedTexImage2D; functions->GetCompressedTexImage = intelGetCompressedTexImage; + +#if FEATURE_OES_EGL_image + functions->EGLImageTargetTexture2D = intel_image_target_texture_2d; +#endif } diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h index 3ad10d3d238..5f60e0ea4f3 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_obj.h +++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h @@ -46,10 +46,6 @@ struct intel_texture_object * regions will be copied to this region and the old storage freed. */ struct intel_mipmap_tree *mt; - - GLboolean imageOverride; - GLint depthOverride; - GLuint pitchOverride; }; struct intel_texture_image diff --git a/src/mesa/drivers/dri/intel/server/intel_dri.c b/src/mesa/drivers/dri/intel/server/intel_dri.c deleted file mode 100644 index e49c4214ad4..00000000000 --- a/src/mesa/drivers/dri/intel/server/intel_dri.c +++ /dev/null @@ -1,1306 +0,0 @@ -/** - * \file server/intel_dri.c - * \brief File to perform the device-specific initialization tasks typically - * done in the X server. - * - * Here they are converted to run in the client (or perhaps a standalone - * process), and to work with the frame buffer device rather than the X - * server infrastructure. - * - * Copyright (C) 2006 Dave Airlie (airlied@linux.ie) - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the - "Software"), to deal in the Software without restriction, including - without limitation the rights to use, copy, modify, merge, publish, - distribute, sub license, and/or sell copies of the Software, and to - permit persons to whom the Software is furnished to do so, subject to - the following conditions: - - The above copyright notice and this permission notice (including the - next paragraph) shall be included in all copies or substantial portions - of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - IN NO EVENT SHALL THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR - ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <unistd.h> - -#include "driver.h" -#include "drm.h" - -#include "intel.h" -#include "i830_dri.h" - -#include "memops.h" -#include "pciaccess.h" - -static size_t drm_page_size; -static int nextTile = 0; -#define xf86DrvMsg(...) do {} while(0) - -static const int pitches[] = { - 128 * 8, - 128 * 16, - 128 * 32, - 128 * 64, - 0 -}; - -static Bool I830DRIDoMappings(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea); - -static unsigned long -GetBestTileAlignment(unsigned long size) -{ - unsigned long i; - - for (i = KB(512); i < size; i <<= 1) - ; - - if (i > MB(64)) - i = MB(64); - - return i; -} - -static void SetFenceRegs(const DRIDriverContext *ctx, I830Rec *pI830) -{ - int i; - unsigned char *MMIO = ctx->MMIOAddress; - - for (i = 0; i < 8; i++) { - OUTREG(FENCE + i * 4, pI830->Fence[i]); - // if (I810_DEBUG & DEBUG_VERBOSE_VGA) - fprintf(stderr,"Fence Register : %x\n", pI830->Fence[i]); - } -} - -/* Tiled memory is good... really, really good... - * - * Need to make it less likely that we miss out on this - probably - * need to move the frontbuffer away from the 'guarenteed' alignment - * of the first memory segment, or perhaps allocate a discontigous - * framebuffer to get more alignment 'sweet spots'. - */ -static void -SetFence(const DRIDriverContext *ctx, I830Rec *pI830, - int nr, unsigned int start, unsigned int pitch, - unsigned int size) -{ - unsigned int val; - unsigned int fence_mask = 0; - unsigned int fence_pitch; - - if (nr < 0 || nr > 7) { - fprintf(stderr, - "SetFence: fence %d out of range\n",nr); - return; - } - - pI830->Fence[nr] = 0; - - if (IS_I9XX(pI830)) - fence_mask = ~I915G_FENCE_START_MASK; - else - fence_mask = ~I830_FENCE_START_MASK; - - if (start & fence_mask) { - fprintf(stderr, - "SetFence: %d: start (0x%08x) is not %s aligned\n", - nr, start, (IS_I9XX(pI830)) ? "1MB" : "512k"); - return; - } - - if (start % size) { - fprintf(stderr, - "SetFence: %d: start (0x%08x) is not size (%dk) aligned\n", - nr, start, size / 1024); - return; - } - - if (pitch & 127) { - fprintf(stderr, - "SetFence: %d: pitch (%d) not a multiple of 128 bytes\n", - nr, pitch); - return; - } - - val = (start | FENCE_X_MAJOR | FENCE_VALID); - - if (IS_I9XX(pI830)) { - switch (size) { - case MB(1): - val |= I915G_FENCE_SIZE_1M; - break; - case MB(2): - val |= I915G_FENCE_SIZE_2M; - break; - case MB(4): - val |= I915G_FENCE_SIZE_4M; - break; - case MB(8): - val |= I915G_FENCE_SIZE_8M; - break; - case MB(16): - val |= I915G_FENCE_SIZE_16M; - break; - case MB(32): - val |= I915G_FENCE_SIZE_32M; - break; - case MB(64): - val |= I915G_FENCE_SIZE_64M; - break; - default: - fprintf(stderr, - "SetFence: %d: illegal size (%d kByte)\n", nr, size / 1024); - return; - } - } else { - switch (size) { - case KB(512): - val |= FENCE_SIZE_512K; - break; - case MB(1): - val |= FENCE_SIZE_1M; - break; - case MB(2): - val |= FENCE_SIZE_2M; - break; - case MB(4): - val |= FENCE_SIZE_4M; - break; - case MB(8): - val |= FENCE_SIZE_8M; - break; - case MB(16): - val |= FENCE_SIZE_16M; - break; - case MB(32): - val |= FENCE_SIZE_32M; - break; - case MB(64): - val |= FENCE_SIZE_64M; - break; - default: - fprintf(stderr, - "SetFence: %d: illegal size (%d kByte)\n", nr, size / 1024); - return; - } - } - - if (IS_I9XX(pI830)) - fence_pitch = pitch / 512; - else - fence_pitch = pitch / 128; - - switch (fence_pitch) { - case 1: - val |= FENCE_PITCH_1; - break; - case 2: - val |= FENCE_PITCH_2; - break; - case 4: - val |= FENCE_PITCH_4; - break; - case 8: - val |= FENCE_PITCH_8; - break; - case 16: - val |= FENCE_PITCH_16; - break; - case 32: - val |= FENCE_PITCH_32; - break; - case 64: - val |= FENCE_PITCH_64; - break; - default: - fprintf(stderr, - "SetFence: %d: illegal pitch (%d)\n", nr, pitch); - return; - } - - pI830->Fence[nr] = val; -} - -static Bool -MakeTiles(const DRIDriverContext *ctx, I830Rec *pI830, I830MemRange *pMem) -{ - int pitch, ntiles, i; - - pitch = pMem->Pitch * ctx->cpp; - /* - * Simply try to break the region up into at most four pieces of size - * equal to the alignment. - */ - ntiles = ROUND_TO(pMem->Size, pMem->Alignment) / pMem->Alignment; - if (ntiles >= 4) { - return FALSE; - } - - for (i = 0; i < ntiles; i++, nextTile++) { - SetFence(ctx, pI830, nextTile, pMem->Start + i * pMem->Alignment, - pitch, pMem->Alignment); - } - return TRUE; -} - -static void I830SetupMemoryTiling(const DRIDriverContext *ctx, I830Rec *pI830) -{ - int i; - - /* Clear out */ - for (i = 0; i < 8; i++) - pI830->Fence[i] = 0; - - nextTile = 0; - - if (pI830->BackBuffer.Alignment >= KB(512)) { - if (MakeTiles(ctx, pI830, &(pI830->BackBuffer))) { - fprintf(stderr, - "Activating tiled memory for the back buffer.\n"); - } else { - fprintf(stderr, - "MakeTiles failed for the back buffer.\n"); - pI830->allowPageFlip = FALSE; - } - } - - if (pI830->DepthBuffer.Alignment >= KB(512)) { - if (MakeTiles(ctx, pI830, &(pI830->DepthBuffer))) { - fprintf(stderr, - "Activating tiled memory for the depth buffer.\n"); - } else { - fprintf(stderr, - "MakeTiles failed for the depth buffer.\n"); - } - } - - return; -} - -static int I830DetectMemory(const DRIDriverContext *ctx, I830Rec *pI830) -{ - struct pci_device host_bridge, ig_dev; - uint32_t gmch_ctrl; - int memsize = 0; - int range; - uint32_t aper_size; - uint32_t membase2 = 0; - - memset(&host_bridge, 0, sizeof(host_bridge)); - memset(&ig_dev, 0, sizeof(ig_dev)); - - ig_dev.dev = 2; - - pci_device_cfg_read_u32(&host_bridge, &gmch_ctrl, I830_GMCH_CTRL); - - if (IS_I830(pI830) || IS_845G(pI830)) { - if ((gmch_ctrl & I830_GMCH_MEM_MASK) == I830_GMCH_MEM_128M) { - aper_size = 0x80000000; - } else { - aper_size = 0x40000000; - } - } else { - if (IS_I9XX(pI830)) { - int ret; - ret = pci_device_cfg_read_u32(&ig_dev, &membase2, 0x18); - if (membase2 & 0x08000000) - aper_size = 0x8000000; - else - aper_size = 0x10000000; - - fprintf(stderr,"aper size is %08X %08x %d\n", aper_size, membase2, ret); - } else - aper_size = 0x8000000; - } - - pI830->aper_size = aper_size; - - - /* We need to reduce the stolen size, by the GTT and the popup. - * The GTT varying according the the FbMapSize and the popup is 4KB */ - range = (ctx->shared.fbSize / (1024*1024)) + 4; - - if (IS_I85X(pI830) || IS_I865G(pI830) || IS_I9XX(pI830)) { - switch (gmch_ctrl & I830_GMCH_GMS_MASK) { - case I855_GMCH_GMS_STOLEN_1M: - memsize = MB(1) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_4M: - memsize = MB(4) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_8M: - memsize = MB(8) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_16M: - memsize = MB(16) - KB(range); - break; - case I855_GMCH_GMS_STOLEN_32M: - memsize = MB(32) - KB(range); - break; - case I915G_GMCH_GMS_STOLEN_48M: - if (IS_I9XX(pI830)) - memsize = MB(48) - KB(range); - break; - case I915G_GMCH_GMS_STOLEN_64M: - if (IS_I9XX(pI830)) - memsize = MB(64) - KB(range); - break; - } - } else { - switch (gmch_ctrl & I830_GMCH_GMS_MASK) { - case I830_GMCH_GMS_STOLEN_512: - memsize = KB(512) - KB(range); - break; - case I830_GMCH_GMS_STOLEN_1024: - memsize = MB(1) - KB(range); - break; - case I830_GMCH_GMS_STOLEN_8192: - memsize = MB(8) - KB(range); - break; - case I830_GMCH_GMS_LOCAL: - memsize = 0; - xf86DrvMsg(pScrn->scrnIndex, X_WARNING, - "Local memory found, but won't be used.\n"); - break; - } - } - if (memsize > 0) { - fprintf(stderr, - "detected %d kB stolen memory.\n", memsize / 1024); - } else { - fprintf(stderr, - "no video memory detected.\n"); - } - return memsize; -} - -static int AgpInit(const DRIDriverContext *ctx, I830Rec *info) -{ - unsigned long mode = 0x4; - - if (drmAgpAcquire(ctx->drmFD) < 0) { - fprintf(stderr, "[gart] AGP not available\n"); - return 0; - } - - if (drmAgpEnable(ctx->drmFD, mode) < 0) { - fprintf(stderr, "[gart] AGP not enabled\n"); - drmAgpRelease(ctx->drmFD); - return 0; - } - else - fprintf(stderr, "[gart] AGP enabled at %dx\n", ctx->agpmode); - - return 1; -} - -/* - * Allocate memory from the given pool. Grow the pool if needed and if - * possible. - */ -static unsigned long -AllocFromPool(const DRIDriverContext *ctx, I830Rec *pI830, - I830MemRange *result, I830MemPool *pool, - long size, unsigned long alignment, int flags) -{ - long needed, start, end; - - if (!result || !pool || !size) - return 0; - - /* Calculate how much space is needed. */ - if (alignment <= GTT_PAGE_SIZE) - needed = size; - else { - start = ROUND_TO(pool->Free.Start, alignment); - end = ROUND_TO(start + size, alignment); - needed = end - pool->Free.Start; - } - if (needed > pool->Free.Size) { - return 0; - } - - result->Start = ROUND_TO(pool->Free.Start, alignment); - pool->Free.Start += needed; - result->End = pool->Free.Start; - - pool->Free.Size = pool->Free.End - pool->Free.Start; - result->Size = result->End - result->Start; - result->Pool = pool; - result->Alignment = alignment; - return needed; -} - -static unsigned long AllocFromAGP(const DRIDriverContext *ctx, I830Rec *pI830, long size, unsigned long alignment, I830MemRange *result) -{ - unsigned long start, end; - unsigned long newApStart, newApEnd; - int ret; - if (!result || !size) - return 0; - - if (!alignment) - alignment = 4; - - start = ROUND_TO(pI830->MemoryAperture.Start, alignment); - end = ROUND_TO(start + size, alignment); - newApStart = end; - newApEnd = pI830->MemoryAperture.End; - - ret=drmAgpAlloc(ctx->drmFD, size, 0, &(result->Physical), (drm_handle_t *)&(result->Key)); - - if (ret) - { - fprintf(stderr,"drmAgpAlloc failed %d\n", ret); - return 0; - } - pI830->allocatedMemory += size; - pI830->MemoryAperture.Start = newApStart; - pI830->MemoryAperture.End = newApEnd; - pI830->MemoryAperture.Size = newApEnd - newApStart; - // pI830->FreeMemory -= size; - result->Start = start; - result->End = start + size; - result->Size = size; - result->Offset = start; - result->Alignment = alignment; - result->Pool = NULL; - - return size; -} - -unsigned long -I830AllocVidMem(const DRIDriverContext *ctx, I830Rec *pI830, - I830MemRange *result, I830MemPool *pool, long size, - unsigned long alignment, int flags) -{ - unsigned long ret; - - if (!result) - return 0; - - /* Make sure these are initialised. */ - result->Size = 0; - result->Key = -1; - - if (!size) { - return 0; - } - - if (pool->Free.Size < size) { - ret = AllocFromAGP(ctx, pI830, size, alignment, result); - } - else { - ret = AllocFromPool(ctx, pI830, result, pool, size, alignment, flags); - if (ret == 0) - ret = AllocFromAGP(ctx, pI830, size, alignment, result); - } - return ret; -} - -static Bool BindAgpRange(const DRIDriverContext *ctx, I830MemRange *mem) -{ - if (!mem) - return FALSE; - - if (mem->Key == -1) - return TRUE; - - return !drmAgpBind(ctx->drmFD, mem->Key, mem->Offset); -} - -/* simple memory allocation routines needed */ -/* put ring buffer in low memory */ -/* need to allocate front, back, depth buffers aligned correctly, - allocate ring buffer, -*/ - -/* */ -static Bool -I830AllocateMemory(const DRIDriverContext *ctx, I830Rec *pI830) -{ - unsigned long size, ret; - unsigned long lines, lineSize, align; - - /* allocate ring buffer */ - memset(pI830->LpRing, 0, sizeof(I830RingBuffer)); - pI830->LpRing->mem.Key = -1; - - size = PRIMARY_RINGBUFFER_SIZE; - - ret = I830AllocVidMem(ctx, pI830, &pI830->LpRing->mem, &pI830->StolenPool, size, 0x1000, 0); - - if (ret != size) - { - fprintf(stderr,"unable to allocate ring buffer %ld\n", ret); - return FALSE; - } - - pI830->LpRing->tail_mask = pI830->LpRing->mem.Size - 1; - - - /* allocate front buffer */ - memset(&(pI830->FrontBuffer), 0, sizeof(pI830->FrontBuffer)); - pI830->FrontBuffer.Key = -1; - pI830->FrontBuffer.Pitch = ctx->shared.virtualWidth; - - align = KB(512); - - lineSize = ctx->shared.virtualWidth * ctx->cpp; - lines = (ctx->shared.virtualHeight + 15) / 16 * 16; - size = lineSize * lines; - size = ROUND_TO_PAGE(size); - - align = GetBestTileAlignment(size); - - ret = I830AllocVidMem(ctx, pI830, &pI830->FrontBuffer, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate front buffer %ld\n", ret); - return FALSE; - } - - memset(&(pI830->BackBuffer), 0, sizeof(pI830->BackBuffer)); - pI830->BackBuffer.Key = -1; - pI830->BackBuffer.Pitch = ctx->shared.virtualWidth; - - ret = I830AllocVidMem(ctx, pI830, &pI830->BackBuffer, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate back buffer %ld\n", ret); - return FALSE; - } - - memset(&(pI830->DepthBuffer), 0, sizeof(pI830->DepthBuffer)); - pI830->DepthBuffer.Key = -1; - pI830->DepthBuffer.Pitch = ctx->shared.virtualWidth; - - ret = I830AllocVidMem(ctx, pI830, &pI830->DepthBuffer, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate depth buffer %ld\n", ret); - return FALSE; - } - - memset(&(pI830->ContextMem), 0, sizeof(pI830->ContextMem)); - pI830->ContextMem.Key = -1; - size = KB(32); - - ret = I830AllocVidMem(ctx, pI830, &pI830->ContextMem, &pI830->StolenPool, size, align, 0); - if (ret < size) - { - fprintf(stderr,"unable to allocate context buffer %ld\n", ret); - return FALSE; - } - -#if 0 - memset(&(pI830->TexMem), 0, sizeof(pI830->TexMem)); - pI830->TexMem.Key = -1; - - size = 32768 * 1024; - ret = AllocFromAGP(ctx, pI830, size, align, &pI830->TexMem); - if (ret < size) - { - fprintf(stderr,"unable to allocate texture memory %ld\n", ret); - return FALSE; - } -#endif - - return TRUE; -} - -static Bool -I830BindMemory(const DRIDriverContext *ctx, I830Rec *pI830) -{ - if (!BindAgpRange(ctx, &pI830->LpRing->mem)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->FrontBuffer)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->BackBuffer)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->DepthBuffer)) - return FALSE; - if (!BindAgpRange(ctx, &pI830->ContextMem)) - return FALSE; -#if 0 - if (!BindAgpRange(ctx, &pI830->TexMem)) - return FALSE; -#endif - return TRUE; -} - -static void SetupDRIMM(const DRIDriverContext *ctx, I830Rec *pI830) -{ - unsigned long aperEnd = ROUND_DOWN_TO(pI830->aper_size, GTT_PAGE_SIZE) / GTT_PAGE_SIZE; - unsigned long aperStart = ROUND_TO(pI830->aper_size - KB(32768), GTT_PAGE_SIZE) / GTT_PAGE_SIZE; - - fprintf(stderr, "aper size is %08X\n", ctx->shared.fbSize); - if (drmMMInit(ctx->drmFD, aperStart, aperEnd - aperStart, DRM_BO_MEM_TT)) { - fprintf(stderr, - "DRM MM Initialization Failed\n"); - } else { - fprintf(stderr, - "DRM MM Initialized at offset 0x%lx length %d page\n", aperStart, aperEnd-aperStart); - } - -} - -static Bool -I830CleanupDma(const DRIDriverContext *ctx) -{ - drmI830Init info; - - memset(&info, 0, sizeof(drmI830Init)); - info.func = I830_CLEANUP_DMA; - - if (drmCommandWrite(ctx->drmFD, DRM_I830_INIT, - &info, sizeof(drmI830Init))) { - fprintf(stderr, "I830 Dma Cleanup Failed\n"); - return FALSE; - } - - return TRUE; -} - -static Bool -I830InitDma(const DRIDriverContext *ctx, I830Rec *pI830) -{ - I830RingBuffer *ring = pI830->LpRing; - drmI830Init info; - - memset(&info, 0, sizeof(drmI830Init)); - info.func = I830_INIT_DMA; - - info.ring_start = ring->mem.Start + pI830->LinearAddr; - info.ring_end = ring->mem.End + pI830->LinearAddr; - info.ring_size = ring->mem.Size; - - info.mmio_offset = (unsigned int)ctx->MMIOStart; - - info.sarea_priv_offset = sizeof(drm_sarea_t); - - info.front_offset = pI830->FrontBuffer.Start; - info.back_offset = pI830->BackBuffer.Start; - info.depth_offset = pI830->DepthBuffer.Start; - info.w = ctx->shared.virtualWidth; - info.h = ctx->shared.virtualHeight; - info.pitch = ctx->shared.virtualWidth; - info.back_pitch = pI830->BackBuffer.Pitch; - info.depth_pitch = pI830->DepthBuffer.Pitch; - info.cpp = ctx->cpp; - - if (drmCommandWrite(ctx->drmFD, DRM_I830_INIT, - &info, sizeof(drmI830Init))) { - fprintf(stderr, - "I830 Dma Initialization Failed\n"); - return FALSE; - } - - return TRUE; -} - -static int I830CheckDRMVersion( const DRIDriverContext *ctx, - I830Rec *pI830 ) -{ - drmVersionPtr version; - - version = drmGetVersion(ctx->drmFD); - - if (version) { - int req_minor, req_patch; - - req_minor = 4; - req_patch = 0; - - if (version->version_major != 1 || - version->version_minor < req_minor || - (version->version_minor == req_minor && - version->version_patchlevel < req_patch)) { - /* Incompatible drm version */ - fprintf(stderr, - "[dri] I830DRIScreenInit failed because of a version " - "mismatch.\n" - "[dri] i915.o kernel module version is %d.%d.%d " - "but version 1.%d.%d or newer is needed.\n" - "[dri] Disabling DRI.\n", - version->version_major, - version->version_minor, - version->version_patchlevel, - req_minor, - req_patch); - drmFreeVersion(version); - return 0; - } - - pI830->drmMinor = version->version_minor; - drmFreeVersion(version); - } - return 1; -} - -static void -I830SetRingRegs(const DRIDriverContext *ctx, I830Rec *pI830) -{ - unsigned int itemp; - unsigned char *MMIO = ctx->MMIOAddress; - - OUTREG(LP_RING + RING_LEN, 0); - OUTREG(LP_RING + RING_TAIL, 0); - OUTREG(LP_RING + RING_HEAD, 0); - - if ((long)(pI830->LpRing->mem.Start & I830_RING_START_MASK) != - pI830->LpRing->mem.Start) { - fprintf(stderr, - "I830SetRingRegs: Ring buffer start (%lx) violates its " - "mask (%x)\n", pI830->LpRing->mem.Start, I830_RING_START_MASK); - } - /* Don't care about the old value. Reserved bits must be zero anyway. */ - itemp = pI830->LpRing->mem.Start & I830_RING_START_MASK; - OUTREG(LP_RING + RING_START, itemp); - - if (((pI830->LpRing->mem.Size - 4096) & I830_RING_NR_PAGES) != - pI830->LpRing->mem.Size - 4096) { - fprintf(stderr, - "I830SetRingRegs: Ring buffer size - 4096 (%lx) violates its " - "mask (%x)\n", pI830->LpRing->mem.Size - 4096, - I830_RING_NR_PAGES); - } - /* Don't care about the old value. Reserved bits must be zero anyway. */ - itemp = (pI830->LpRing->mem.Size - 4096) & I830_RING_NR_PAGES; - itemp |= (RING_NO_REPORT | RING_VALID); - OUTREG(LP_RING + RING_LEN, itemp); - - pI830->LpRing->head = INREG(LP_RING + RING_HEAD) & I830_HEAD_MASK; - pI830->LpRing->tail = INREG(LP_RING + RING_TAIL); - pI830->LpRing->space = pI830->LpRing->head - (pI830->LpRing->tail + 8); - if (pI830->LpRing->space < 0) - pI830->LpRing->space += pI830->LpRing->mem.Size; - - SetFenceRegs(ctx, pI830); - - /* RESET THE DISPLAY PIPE TO POINT TO THE FRONTBUFFER - hacky - hacky hacky */ - OUTREG(DSPABASE, pI830->FrontBuffer.Start + pI830->LinearAddr); - -} - -static Bool -I830SetParam(const DRIDriverContext *ctx, int param, int value) -{ - drmI830SetParam sp; - - memset(&sp, 0, sizeof(sp)); - sp.param = param; - sp.value = value; - - if (drmCommandWrite(ctx->drmFD, DRM_I830_SETPARAM, &sp, sizeof(sp))) { - fprintf(stderr, "I830 SetParam Failed\n"); - return FALSE; - } - - return TRUE; -} - -static Bool -I830DRIMapScreenRegions(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ - fprintf(stderr, - "[drm] Mapping front buffer\n"); - - if (drmAddMap(ctx->drmFD, - (drm_handle_t)(sarea->front_offset + pI830->LinearAddr), - sarea->front_size, - DRM_FRAME_BUFFER, /*DRM_AGP,*/ - 0, - &sarea->front_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(front_handle) failed. Disabling DRI\n"); - return FALSE; - } - ctx->shared.hFrameBuffer = sarea->front_handle; - ctx->shared.fbSize = sarea->front_size; - fprintf(stderr, "[drm] Front Buffer = 0x%08x\n", - sarea->front_handle); - - if (drmAddMap(ctx->drmFD, - (drm_handle_t)(sarea->back_offset), - sarea->back_size, DRM_AGP, 0, - &sarea->back_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(back_handle) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] Back Buffer = 0x%08x\n", - sarea->back_handle); - - if (drmAddMap(ctx->drmFD, - (drm_handle_t)sarea->depth_offset, - sarea->depth_size, DRM_AGP, 0, - &sarea->depth_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(depth_handle) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] Depth Buffer = 0x%08x\n", - sarea->depth_handle); - -#if 0 - if (drmAddMap(ctx->drmFD, - (drm_handle_t)sarea->tex_offset, - sarea->tex_size, DRM_AGP, 0, - &sarea->tex_handle) < 0) { - fprintf(stderr, - "[drm] drmAddMap(tex_handle) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] textures = 0x%08x\n", - sarea->tex_handle); -#endif - return TRUE; -} - - -static void -I830DRIUnmapScreenRegions(const DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ -#if 1 - if (sarea->front_handle) { - drmRmMap(ctx->drmFD, sarea->front_handle); - sarea->front_handle = 0; - } -#endif - if (sarea->back_handle) { - drmRmMap(ctx->drmFD, sarea->back_handle); - sarea->back_handle = 0; - } - if (sarea->depth_handle) { - drmRmMap(ctx->drmFD, sarea->depth_handle); - sarea->depth_handle = 0; - } - if (sarea->tex_handle) { - drmRmMap(ctx->drmFD, sarea->tex_handle); - sarea->tex_handle = 0; - } -} - -static Bool -I830DRIDoMappings(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ - if (drmAddMap(ctx->drmFD, - (drm_handle_t)pI830->LpRing->mem.Start, - pI830->LpRing->mem.Size, DRM_AGP, 0, - &pI830->ring_map) < 0) { - fprintf(stderr, - "[drm] drmAddMap(ring_map) failed. Disabling DRI\n"); - return FALSE; - } - fprintf(stderr, "[drm] ring buffer = 0x%08x\n", - pI830->ring_map); - - if (I830InitDma(ctx, pI830) == FALSE) { - return FALSE; - } - - /* init to zero to be safe */ - - I830DRIMapScreenRegions(ctx, pI830, sarea); - SetupDRIMM(ctx, pI830); - - if (ctx->pciDevice != PCI_CHIP_845_G && - ctx->pciDevice != PCI_CHIP_I830_M) { - I830SetParam(ctx, I830_SETPARAM_USE_MI_BATCHBUFFER_START, 1 ); - } - - /* Okay now initialize the dma engine */ - { - pI830->irq = drmGetInterruptFromBusID(ctx->drmFD, - ctx->pciBus, - ctx->pciDevice, - ctx->pciFunc); - - if (drmCtlInstHandler(ctx->drmFD, pI830->irq)) { - fprintf(stderr, - "[drm] failure adding irq handler\n"); - pI830->irq = 0; - return FALSE; - } - else - fprintf(stderr, - "[drm] dma control initialized, using IRQ %d\n", - pI830->irq); - } - - fprintf(stderr, "[dri] visual configs initialized\n"); - - return TRUE; -} - -static Bool -I830ClearScreen(DRIDriverContext *ctx, I830Rec *pI830, drmI830Sarea *sarea) -{ - /* need to drmMap front and back buffers and zero them */ - drmAddress map_addr; - int ret; - - ret = drmMap(ctx->drmFD, - sarea->front_handle, - sarea->front_size, - &map_addr); - - if (ret) - { - fprintf(stderr, "Unable to map front buffer\n"); - return FALSE; - } - - drimemsetio((char *)map_addr, - 0, - sarea->front_size); - drmUnmap(map_addr, sarea->front_size); - - - ret = drmMap(ctx->drmFD, - sarea->back_handle, - sarea->back_size, - &map_addr); - - if (ret) - { - fprintf(stderr, "Unable to map back buffer\n"); - return FALSE; - } - - drimemsetio((char *)map_addr, - 0, - sarea->back_size); - drmUnmap(map_addr, sarea->back_size); - - return TRUE; -} - -static Bool -I830ScreenInit(DRIDriverContext *ctx, I830Rec *pI830) - -{ - I830DRIPtr pI830DRI; - drmI830Sarea *pSAREAPriv; - int err; - - drm_page_size = getpagesize(); - - pI830->registerSize = ctx->MMIOSize; - /* This is a hack for now. We have to have more than a 4k page here - * because of the size of the state. However, the state should be - * in a per-context mapping. This will be added in the Mesa 3.5 port - * of the I830 driver. - */ - ctx->shared.SAREASize = SAREA_MAX; - - /* Note that drmOpen will try to load the kernel module, if needed. */ - ctx->drmFD = drmOpen("i915", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08x\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - - } - - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08x to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - - if (drmAddMap(ctx->drmFD, - ctx->MMIOStart, - ctx->MMIOSize, - DRM_REGISTERS, - DRM_READ_ONLY, - &pI830->registerHandle) < 0) { - fprintf(stderr, "[drm] drmAddMap mmio failed\n"); - return 0; - } - fprintf(stderr, - "[drm] register handle = 0x%08x\n", pI830->registerHandle); - - - if (!I830CheckDRMVersion(ctx, pI830)) { - return FALSE; - } - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return 0; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - /* Initialize the SAREA private data structure */ - pSAREAPriv = (drmI830Sarea *)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); - - pI830->StolenMemory.Size = I830DetectMemory(ctx, pI830); - pI830->StolenMemory.Start = 0; - pI830->StolenMemory.End = pI830->StolenMemory.Size; - - pI830->MemoryAperture.Start = pI830->StolenMemory.End; - pI830->MemoryAperture.End = KB(40000); - pI830->MemoryAperture.Size = pI830->MemoryAperture.End - pI830->MemoryAperture.Start; - - pI830->StolenPool.Fixed = pI830->StolenMemory; - pI830->StolenPool.Total = pI830->StolenMemory; - pI830->StolenPool.Free = pI830->StolenPool.Total; - pI830->FreeMemory = pI830->StolenPool.Total.Size; - - if (!AgpInit(ctx, pI830)) - return FALSE; - - if (I830AllocateMemory(ctx, pI830) == FALSE) - { - return FALSE; - } - - if (I830BindMemory(ctx, pI830) == FALSE) - { - return FALSE; - } - - pSAREAPriv->rotated_offset = -1; - pSAREAPriv->rotated_size = 0; - pSAREAPriv->rotated_pitch = ctx->shared.virtualWidth; - - pSAREAPriv->front_offset = pI830->FrontBuffer.Start; - pSAREAPriv->front_size = pI830->FrontBuffer.Size; - pSAREAPriv->width = ctx->shared.virtualWidth; - pSAREAPriv->height = ctx->shared.virtualHeight; - pSAREAPriv->pitch = ctx->shared.virtualWidth; - pSAREAPriv->virtualX = ctx->shared.virtualWidth; - pSAREAPriv->virtualY = ctx->shared.virtualHeight; - pSAREAPriv->back_offset = pI830->BackBuffer.Start; - pSAREAPriv->back_size = pI830->BackBuffer.Size; - pSAREAPriv->depth_offset = pI830->DepthBuffer.Start; - pSAREAPriv->depth_size = pI830->DepthBuffer.Size; -#if 0 - pSAREAPriv->tex_offset = pI830->TexMem.Start; - pSAREAPriv->tex_size = pI830->TexMem.Size; -#endif - pSAREAPriv->log_tex_granularity = pI830->TexGranularity; - - ctx->driverClientMsg = malloc(sizeof(I830DRIRec)); - ctx->driverClientMsgSize = sizeof(I830DRIRec); - pI830DRI = (I830DRIPtr)ctx->driverClientMsg; - pI830DRI->deviceID = pI830->Chipset; - pI830DRI->regsSize = I830_REG_SIZE; - pI830DRI->width = ctx->shared.virtualWidth; - pI830DRI->height = ctx->shared.virtualHeight; - pI830DRI->mem = ctx->shared.fbSize; - pI830DRI->cpp = ctx->cpp; - - pI830DRI->bitsPerPixel = ctx->bpp; - pI830DRI->sarea_priv_offset = sizeof(drm_sarea_t); - - err = I830DRIDoMappings(ctx, pI830, pSAREAPriv); - if (err == FALSE) - return FALSE; - - I830SetupMemoryTiling(ctx, pI830); - - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ - I830ClearScreen(ctx, pI830, pSAREAPriv); - - I830SetRingRegs(ctx, pI830); - - return TRUE; -} - - -/** - * \brief Validate the fbdev mode. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Saves some registers and returns 1. - * - * \sa radeonValidateMode(). - */ -static int i830ValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - -/** - * \brief Examine mode returned by fbdev. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Restores registers that fbdev has clobbered and returns 1. - * - * \sa i810ValidateMode(). - */ -static int i830PostValidateMode( const DRIDriverContext *ctx ) -{ - I830Rec *pI830 = ctx->driverPrivate; - - I830SetRingRegs(ctx, pI830); - return 1; -} - - -/** - * \brief Initialize the framebuffer device mode - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Fills in \p info with some default values and some information from \p ctx - * and then calls I810ScreenInit() for the screen initialization. - * - * Before exiting clears the framebuffer memory accessing it directly. - */ -static int i830InitFBDev( DRIDriverContext *ctx ) -{ - I830Rec *pI830 = calloc(1, sizeof(I830Rec)); - int i; - - { - int dummy = ctx->shared.virtualWidth; - - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; - } - - ctx->shared.virtualWidth = dummy; - ctx->shared.Width = ctx->shared.virtualWidth; - } - - - for (i = 0; pitches[i] != 0; i++) { - if (pitches[i] >= ctx->shared.virtualWidth) { - ctx->shared.virtualWidth = pitches[i]; - break; - } - } - - ctx->driverPrivate = (void *)pI830; - - pI830->LpRing = calloc(1, sizeof(I830RingBuffer)); - pI830->Chipset = ctx->chipset; - pI830->LinearAddr = ctx->FBStart; - - if (!I830ScreenInit( ctx, pI830 )) - return 0; - - - return 1; -} - - -/** - * \brief The screen is being closed, so clean up any state and free any - * resources used by the DRI. - * - * \param ctx display handle. - * - * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver - * private data. - */ -static void i830HaltFBDev( DRIDriverContext *ctx ) -{ - drmI830Sarea *pSAREAPriv; - I830Rec *pI830 = ctx->driverPrivate; - - if (pI830->irq) { - drmCtlUninstHandler(ctx->drmFD); - pI830->irq = 0; } - - I830CleanupDma(ctx); - - pSAREAPriv = (drmI830Sarea *)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - - I830DRIUnmapScreenRegions(ctx, pI830, pSAREAPriv); - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = 0; - } -} - - -extern void i810NotifyFocus( int ); - -/** - * \brief Exported driver interface for Mini GLX. - * - * \sa DRIDriverRec. - */ -const struct DRIDriverRec __driDriver = { - i830ValidateMode, - i830PostValidateMode, - i830InitFBDev, - i830HaltFBDev, - NULL,//I830EngineShutdown, - NULL, //I830EngineRestore, -#ifndef _EMBEDDED - 0, -#else - i810NotifyFocus, -#endif -}; diff --git a/src/mesa/drivers/dri/mach64/Makefile b/src/mesa/drivers/dri/mach64/Makefile index a8f463e9fd0..c20fdece297 100644 --- a/src/mesa/drivers/dri/mach64/Makefile +++ b/src/mesa/drivers/dri/mach64/Makefile @@ -5,9 +5,6 @@ include $(TOP)/configs/current LIBNAME = mach64_dri.so -# Not yet -# MINIGLX_SOURCES = server/mach64_dri.c - DRIVER_SOURCES = \ mach64_context.c \ mach64_ioctl.c \ diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 11bce31b12c..77e7e53ce04 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -211,7 +211,7 @@ GLboolean mach64CreateContext( const __GLcontextModes *glVisual, /* Allocate the vertex buffer */ - mmesa->vert_buf = ALIGN_MALLOC(MACH64_BUFFER_SIZE, 32); + mmesa->vert_buf = _mesa_align_malloc(MACH64_BUFFER_SIZE, 32); if ( !mmesa->vert_buf ) return GL_FALSE; mmesa->vert_used = 0; @@ -291,7 +291,7 @@ void mach64DestroyContext( __DRIcontext *driContextPriv ) /* Free the vertex buffer */ if ( mmesa->vert_buf ) - ALIGN_FREE( mmesa->vert_buf ); + _mesa_align_free( mmesa->vert_buf ); /* free the Mesa context */ mmesa->glCtx->DriverCtx = NULL; diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index b9093b5a139..69a5aea02ce 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -1156,12 +1156,10 @@ void mach64DDInitStateFuncs( GLcontext *ctx ) { ctx->Driver.UpdateState = mach64DDInvalidateState; - ctx->Driver.ClearIndex = NULL; ctx->Driver.ClearColor = mach64DDClearColor; ctx->Driver.DrawBuffer = mach64DDDrawBuffer; ctx->Driver.ReadBuffer = mach64DDReadBuffer; - ctx->Driver.IndexMask = NULL; ctx->Driver.ColorMask = mach64DDColorMask; ctx->Driver.AlphaFunc = mach64DDAlphaFunc; ctx->Driver.BlendEquationSeparate = mach64DDBlendEquationSeparate; diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c index 46cee4320d0..b09954ce235 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texmem.c +++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c @@ -305,6 +305,7 @@ void mach64UploadTexImages( mach64ContextPtr mmesa, mach64TexObjPtr t ) t->heap = heap; /* Set the base offset of the texture image */ + assert(t->base.memBlock); t->bufAddr = mmesa->mach64Screen->texOffset[heap] + t->base.memBlock->ofs; /* Force loading the new state into the hardware */ @@ -457,7 +458,9 @@ void mach64UploadMultiTexImages( mach64ContextPtr mmesa, } /* Set the base offset of the texture image */ + assert(t0->base.memBlock); t0->bufAddr = mmesa->mach64Screen->texOffset[heap] + t0->base.memBlock->ofs; + assert(t1->base.memBlock); t1->bufAddr = mmesa->mach64Screen->texOffset[heap] + t1->base.memBlock->ofs; /* Force loading the new state into the hardware */ diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c index c2a0adfef02..a81d21afffa 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tris.c +++ b/src/mesa/drivers/dri/mach64/mach64_tris.c @@ -1248,7 +1248,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/dri/mach64/mach64_vb.c b/src/mesa/drivers/dri/mach64/mach64_vb.c index 00da8353769..046aff28a8c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_vb.c +++ b/src/mesa/drivers/dri/mach64/mach64_vb.c @@ -619,7 +619,7 @@ void mach64InitVB( GLcontext *ctx ) mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); GLuint size = TNL_CONTEXT(ctx)->vb.Size; - mmesa->verts = (GLubyte *)ALIGN_MALLOC(size * 4 * 16, 32); + mmesa->verts = (GLubyte *)_mesa_align_malloc(size * 4 * 16, 32); { static int firsttime = 1; @@ -635,7 +635,7 @@ void mach64FreeVB( GLcontext *ctx ) { mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); if (mmesa->verts) { - ALIGN_FREE(mmesa->verts); + _mesa_align_free(mmesa->verts); mmesa->verts = 0; } } diff --git a/src/mesa/drivers/dri/mga/Makefile b/src/mesa/drivers/dri/mga/Makefile index 0cc329fb22d..92533bccc29 100644 --- a/src/mesa/drivers/dri/mga/Makefile +++ b/src/mesa/drivers/dri/mga/Makefile @@ -5,8 +5,6 @@ include $(TOP)/configs/current LIBNAME = mga_dri.so -MINIGLX_SOURCES = server/mga_dri.c - DRIVER_SOURCES = \ mgadd.c \ mgaioctl.c \ diff --git a/src/mesa/drivers/dri/mga/mgapixel.c b/src/mesa/drivers/dri/mga/mgapixel.c index 69415f8a839..664f7c77c2b 100644 --- a/src/mesa/drivers/dri/mga/mgapixel.c +++ b/src/mesa/drivers/dri/mga/mgapixel.c @@ -600,7 +600,7 @@ mgaTryDrawPixels( GLcontext *ctx, } } #else - MEMCPY( address, pixels, rows*bufferpitch ); + memcpy( address, pixels, rows*bufferpitch ); #endif do_draw_pix( ctx, x, y, width, rows, diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 0253044761d..745d5e98525 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -1193,8 +1193,5 @@ void mgaDDInitStateFuncs( GLcontext *ctx ) ctx->Driver.Viewport = mgaViewport; ctx->Driver.RenderMode = mgaRenderMode; - ctx->Driver.ClearIndex = 0; - ctx->Driver.IndexMask = 0; - TNL_CONTEXT(ctx)->Driver.RunPipeline = mgaRunPipeline; } diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c index 47be6f3c185..58afbbb279e 100644 --- a/src/mesa/drivers/dri/mga/mgatexmem.c +++ b/src/mesa/drivers/dri/mga/mgatexmem.c @@ -222,6 +222,7 @@ int mgaUploadTexImages( mgaContextPtr mmesa, mgaTextureObjectPtr t ) return -1; } + assert(t->base.memBlock); ofs = mmesa->mgaScreen->textureOffset[ heap ] + t->base.memBlock->ofs; diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c index 4c58c3bdb04..07cf682f6e4 100644 --- a/src/mesa/drivers/dri/mga/mgatris.c +++ b/src/mesa/drivers/dri/mga/mgatris.c @@ -347,7 +347,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_BACK_COLORS 0 #define HAVE_SPEC 1 #define HAVE_HW_FLATSHADE 0 diff --git a/src/mesa/drivers/dri/mga/mgavb.c b/src/mesa/drivers/dri/mga/mgavb.c index def5109863c..71bbf33f230 100644 --- a/src/mesa/drivers/dri/mga/mgavb.c +++ b/src/mesa/drivers/dri/mga/mgavb.c @@ -451,7 +451,7 @@ void mgaInitVB( GLcontext *ctx ) mgaContextPtr mmesa = MGA_CONTEXT(ctx); GLuint size = TNL_CONTEXT(ctx)->vb.Size; - mmesa->verts = (GLubyte *)ALIGN_MALLOC(size * sizeof(mgaVertex), 32); + mmesa->verts = (GLubyte *)_mesa_align_malloc(size * sizeof(mgaVertex), 32); { static int firsttime = 1; @@ -471,7 +471,7 @@ void mgaFreeVB( GLcontext *ctx ) { mgaContextPtr mmesa = MGA_CONTEXT(ctx); if (mmesa->verts) { - ALIGN_FREE(mmesa->verts); + _mesa_align_free(mmesa->verts); mmesa->verts = 0; } } diff --git a/src/mesa/drivers/dri/mga/server/mga_dri.c b/src/mesa/drivers/dri/mga/server/mga_dri.c deleted file mode 100644 index bc575e62ee8..00000000000 --- a/src/mesa/drivers/dri/mga/server/mga_dri.c +++ /dev/null @@ -1,1088 +0,0 @@ - -/* - * Copyright 2000 VA Linux Systems Inc., Fremont, California. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES - * OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Gareth Hughes <gareth@valinux.com> - */ - -#include <errno.h> -#include <unistd.h> -#include <string.h> -#include <stdio.h> -#include <stdlib.h> -#include <inttypes.h> - -#include "driver.h" -#include "drm.h" -#include "memops.h" - -#include "mga_reg.h" -#include "mga.h" -#include "mga_macros.h" -#include "mga_dri.h" - - -/* Quiescence, locking - */ -#define MGA_TIMEOUT 2048 - -static void MGAWaitForIdleDMA( struct DRIDriverContextRec *ctx, MGAPtr pMga ) -{ - drm_lock_t lock; - int ret; - int i = 0; - - memset( &lock, 0, sizeof(lock) ); - - for (;;) { - do { - /* first ask for quiescent and flush */ - lock.flags = DRM_LOCK_QUIESCENT | DRM_LOCK_FLUSH; - do { - ret = drmCommandWrite( ctx->drmFD, DRM_MGA_FLUSH, - &lock, sizeof( lock ) ); - } while ( ret == -EBUSY && i++ < DRM_MGA_IDLE_RETRY ); - - /* if it's still busy just try quiescent */ - if ( ret == -EBUSY ) { - lock.flags = DRM_LOCK_QUIESCENT; - do { - ret = drmCommandWrite( ctx->drmFD, DRM_MGA_FLUSH, - &lock, sizeof( lock ) ); - } while ( ret == -EBUSY && i++ < DRM_MGA_IDLE_RETRY ); - } - } while ( ( ret == -EBUSY ) && ( i++ < MGA_TIMEOUT ) ); - - if ( ret == 0 ) - return; - - fprintf( stderr, - "[dri] Idle timed out, resetting engine...\n" ); - - drmCommandNone( ctx->drmFD, DRM_MGA_RESET ); - } -} - -static unsigned int mylog2( unsigned int n ) -{ - unsigned int log2 = 1; - while ( n > 1 ) n >>= 1, log2++; - return log2; -} - -static int MGADRIAgpInit(struct DRIDriverContextRec *ctx, MGAPtr pMga) -{ - unsigned long mode; - unsigned int vendor, device; - int ret, count, i; - - if(pMga->agpSize < 12)pMga->agpSize = 12; - if(pMga->agpSize > 64)pMga->agpSize = 64; /* cap */ - - /* FIXME: Make these configurable... - */ - pMga->agp.size = pMga->agpSize * 1024 * 1024; - - pMga->warp.offset = 0; - pMga->warp.size = MGA_WARP_UCODE_SIZE; - - pMga->primary.offset = (pMga->warp.offset + - pMga->warp.size); - pMga->primary.size = 1024 * 1024; - - pMga->buffers.offset = (pMga->primary.offset + - pMga->primary.size); - pMga->buffers.size = MGA_NUM_BUFFERS * MGA_BUFFER_SIZE; - - - pMga->agpTextures.offset = (pMga->buffers.offset + - pMga->buffers.size); - - pMga->agpTextures.size = pMga->agp.size - - pMga->agpTextures.offset; - - if ( drmAgpAcquire( ctx->drmFD ) < 0 ) { - fprintf( stderr, "[agp] AGP not available\n" ); - return 0; - } - - mode = drmAgpGetMode( ctx->drmFD ); /* Default mode */ - vendor = drmAgpVendorId( ctx->drmFD ); - device = drmAgpDeviceId( ctx->drmFD ); - - mode &= ~MGA_AGP_MODE_MASK; - switch ( pMga->agpMode ) { - case 4: - mode |= MGA_AGP_4X_MODE; - case 2: - mode |= MGA_AGP_2X_MODE; - case 1: - default: - mode |= MGA_AGP_1X_MODE; - } - -#if 0 - fprintf( stderr, - "[agp] Mode 0x%08lx [AGP 0x%04x/0x%04x; Card 0x%04x/0x%04x]\n", - mode, vendor, device, - ctx->pciVendor, - ctx->pciChipType ); -#endif - - if ( drmAgpEnable( ctx->drmFD, mode ) < 0 ) { - fprintf( stderr, "[agp] AGP not enabled\n" ); - drmAgpRelease( ctx->drmFD ); - return 0; - } - - if ( pMga->Chipset == PCI_CHIP_MGAG200 ) { - switch ( pMga->agpMode ) { - case 2: - fprintf( stderr, - "[drm] Enabling AGP 2x PLL encoding\n" ); - OUTREG( MGAREG_AGP_PLL, MGA_AGP2XPLL_ENABLE ); - break; - - case 1: - default: - fprintf( stderr, - "[drm] Disabling AGP 2x PLL encoding\n" ); - OUTREG( MGAREG_AGP_PLL, MGA_AGP2XPLL_DISABLE ); - pMga->agpMode = 1; - break; - } - } - - ret = drmAgpAlloc( ctx->drmFD, pMga->agp.size, - 0, NULL, &pMga->agp.handle ); - if ( ret < 0 ) { - fprintf( stderr, "[agp] Out of memory (%d)\n", ret ); - drmAgpRelease( ctx->drmFD ); - return 0; - } - fprintf( stderr, - "[agp] %d kB allocated with handle 0x%08x\n", - pMga->agp.size/1024, (unsigned int)pMga->agp.handle ); - - if ( drmAgpBind( ctx->drmFD, pMga->agp.handle, 0 ) < 0 ) { - fprintf( stderr, "[agp] Could not bind memory\n" ); - drmAgpFree( ctx->drmFD, pMga->agp.handle ); - drmAgpRelease( ctx->drmFD ); - return 0; - } - - /* WARP microcode space - */ - if ( drmAddMap( ctx->drmFD, - pMga->warp.offset, - pMga->warp.size, - DRM_AGP, DRM_READ_ONLY, - &pMga->warp.handle ) < 0 ) { - fprintf( stderr, - "[agp] Could not add WARP microcode mapping\n" ); - return 0; - } - fprintf( stderr, - "[agp] WARP microcode handle = 0x%08x\n", - pMga->warp.handle ); - - if ( drmMap( ctx->drmFD, - pMga->warp.handle, - pMga->warp.size, - &pMga->warp.map ) < 0 ) { - fprintf( stderr, - "[agp] Could not map WARP microcode\n" ); - return 0; - } - fprintf( stderr, - "[agp] WARP microcode mapped at 0x%08lx\n", - (unsigned long)pMga->warp.map ); - - /* Primary DMA space - */ - if ( drmAddMap( ctx->drmFD, - pMga->primary.offset, - pMga->primary.size, - DRM_AGP, DRM_READ_ONLY, - &pMga->primary.handle ) < 0 ) { - fprintf( stderr, - "[agp] Could not add primary DMA mapping\n" ); - return 0; - } - fprintf( stderr, - "[agp] Primary DMA handle = 0x%08x\n", - pMga->primary.handle ); - - if ( drmMap( ctx->drmFD, - pMga->primary.handle, - pMga->primary.size, - &pMga->primary.map ) < 0 ) { - fprintf( stderr, - "[agp] Could not map primary DMA\n" ); - return 0; - } - fprintf( stderr, - "[agp] Primary DMA mapped at 0x%08lx\n", - (unsigned long)pMga->primary.map ); - - /* DMA buffers - */ - if ( drmAddMap( ctx->drmFD, - pMga->buffers.offset, - pMga->buffers.size, - DRM_AGP, 0, - &pMga->buffers.handle ) < 0 ) { - fprintf( stderr, - "[agp] Could not add DMA buffers mapping\n" ); - return 0; - } - fprintf( stderr, - "[agp] DMA buffers handle = 0x%08x\n", - pMga->buffers.handle ); - - if ( drmMap( ctx->drmFD, - pMga->buffers.handle, - pMga->buffers.size, - &pMga->buffers.map ) < 0 ) { - fprintf( stderr, - "[agp] Could not map DMA buffers\n" ); - return 0; - } - fprintf( stderr, - "[agp] DMA buffers mapped at 0x%08lx\n", - (unsigned long)pMga->buffers.map ); - - count = drmAddBufs( ctx->drmFD, - MGA_NUM_BUFFERS, MGA_BUFFER_SIZE, - DRM_AGP_BUFFER, pMga->buffers.offset ); - if ( count <= 0 ) { - fprintf( stderr, - "[drm] failure adding %d %d byte DMA buffers\n", - MGA_NUM_BUFFERS, MGA_BUFFER_SIZE ); - return 0; - } - fprintf( stderr, - "[drm] Added %d %d byte DMA buffers\n", - count, MGA_BUFFER_SIZE ); - - i = mylog2(pMga->agpTextures.size / MGA_NR_TEX_REGIONS); - if(i < MGA_LOG_MIN_TEX_REGION_SIZE) - i = MGA_LOG_MIN_TEX_REGION_SIZE; - pMga->agpTextures.size = (pMga->agpTextures.size >> i) << i; - - if ( drmAddMap( ctx->drmFD, - pMga->agpTextures.offset, - pMga->agpTextures.size, - DRM_AGP, 0, - &pMga->agpTextures.handle ) < 0 ) { - fprintf( stderr, - "[agp] Could not add agpTexture mapping\n" ); - return 0; - } -/* should i map it ? */ - fprintf( stderr, - "[agp] agpTexture handle = 0x%08x\n", - pMga->agpTextures.handle ); - fprintf( stderr, - "[agp] agpTexture size: %d kb\n", pMga->agpTextures.size/1024 ); - - return 1; -} - -static int MGADRIMapInit( struct DRIDriverContextRec *ctx, MGAPtr pMga ) -{ - pMga->registers.size = MGAIOMAPSIZE; - - if ( drmAddMap( ctx->drmFD, - (drm_handle_t)pMga->IOAddress, - pMga->registers.size, - DRM_REGISTERS, DRM_READ_ONLY, - &pMga->registers.handle ) < 0 ) { - fprintf( stderr, - "[drm] Could not add MMIO registers mapping\n" ); - return 0; - } - fprintf( stderr, - "[drm] Registers handle = 0x%08lx\n", - pMga->registers.handle ); - - pMga->status.size = SAREA_MAX; - - if ( drmAddMap( ctx->drmFD, 0, pMga->status.size, - DRM_SHM, DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL, - &pMga->status.handle ) < 0 ) { - fprintf( stderr, - "[drm] Could not add status page mapping\n" ); - return 0; - } - fprintf( stderr, - "[drm] Status handle = 0x%08x\n", - pMga->status.handle ); - - if ( drmMap( ctx->drmFD, - pMga->status.handle, - pMga->status.size, - &pMga->status.map ) < 0 ) { - fprintf( stderr, - "[agp] Could not map status page\n" ); - return 0; - } - fprintf( stderr, - "[agp] Status page mapped at 0x%08lx\n", - (unsigned long)pMga->status.map ); - - return 1; -} - -static int MGADRIKernelInit( struct DRIDriverContextRec *ctx, MGAPtr pMga ) -{ - drm_mga_init_t init; - int ret; - - memset( &init, 0, sizeof(init) ); - - init.func = MGA_INIT_DMA; - init.sarea_priv_offset = sizeof(drm_sarea_t); - - switch ( pMga->Chipset ) { - case PCI_CHIP_MGAG550: - case PCI_CHIP_MGAG400: - init.chipset = MGA_CARD_TYPE_G400; - break; - case PCI_CHIP_MGAG200: - case PCI_CHIP_MGAG200_PCI: - init.chipset = MGA_CARD_TYPE_G200; - break; - default: - return 0; - } - - init.sgram = 0; /* FIXME !pMga->HasSDRAM; */ - - - switch (ctx->bpp) - { - case 16: - init.maccess = MGA_MACCESS_PW16; - break; - case 32: - init.maccess = MGA_MACCESS_PW32; - break; - default: - fprintf( stderr, "[mga] invalid bpp (%d)\n", ctx->bpp ); - return 0; - } - - - init.fb_cpp = ctx->bpp / 8; - init.front_offset = pMga->frontOffset; - init.front_pitch = pMga->frontPitch / init.fb_cpp; - init.back_offset = pMga->backOffset; - init.back_pitch = pMga->backPitch / init.fb_cpp; - - init.depth_cpp = ctx->bpp / 8; - init.depth_offset = pMga->depthOffset; - init.depth_pitch = pMga->depthPitch / init.depth_cpp; - - init.texture_offset[0] = pMga->textureOffset; - init.texture_size[0] = pMga->textureSize; - - init.fb_offset = ctx->shared.hFrameBuffer; - init.mmio_offset = pMga->registers.handle; - init.status_offset = pMga->status.handle; - - init.warp_offset = pMga->warp.handle; - init.primary_offset = pMga->primary.handle; - init.buffers_offset = pMga->buffers.handle; - - init.texture_offset[1] = pMga->agpTextures.handle; - init.texture_size[1] = pMga->agpTextures.size; - - ret = drmCommandWrite( ctx->drmFD, DRM_MGA_INIT, &init, sizeof(init)); - if ( ret < 0 ) { - fprintf( stderr, - "[drm] Failed to initialize DMA! (%d)\n", ret ); - return 0; - } - - return 1; -} - -static void MGADRIIrqInit(struct DRIDriverContextRec *ctx, MGAPtr pMga) -{ - if (!pMga->irq) - { - pMga->irq = drmGetInterruptFromBusID(ctx->drmFD, - ctx->pciBus, - ctx->pciDevice, - ctx->pciFunc); - - fprintf(stderr, "[drm] got IRQ %d\n", pMga->irq); - - if((drmCtlInstHandler(ctx->drmFD, pMga->irq)) != 0) - { - fprintf(stderr, - "[drm] failure adding irq handler, " - "there is a device already using that irq\n" - "[drm] falling back to irq-free operation\n"); - pMga->irq = 0; - } - else - { - pMga->reg_ien = INREG( MGAREG_IEN ); - } - } - - if (pMga->irq) - fprintf(stderr, - "[drm] dma control initialized, using IRQ %d\n", - pMga->irq); -} - -static int MGADRIBuffersInit( struct DRIDriverContextRec *ctx, MGAPtr pMga ) -{ - pMga->drmBuffers = drmMapBufs( ctx->drmFD ); - if ( !pMga->drmBuffers ) - { - fprintf( stderr, - "[drm] Failed to map DMA buffers list\n" ); - return 0; - } - - fprintf( stderr, - "[drm] Mapped %d DMA buffers\n", - pMga->drmBuffers->count ); - - return 1; -} - -static int MGAMemoryInit( struct DRIDriverContextRec *ctx, MGAPtr pMga ) -{ - int width_bytes = ctx->shared.virtualWidth * ctx->cpp; - int bufferSize = ((ctx->shared.virtualHeight * width_bytes - + MGA_BUFFER_ALIGN) - & ~MGA_BUFFER_ALIGN); - int depthSize = ((((ctx->shared.virtualHeight+15) & ~15) * width_bytes - + MGA_BUFFER_ALIGN) - & ~MGA_BUFFER_ALIGN); - int l; - - pMga->frontOffset = 0; - pMga->frontPitch = ctx->shared.virtualWidth * ctx->cpp; - - fprintf(stderr, - "Using %d MB AGP aperture\n", pMga->agpSize); - fprintf(stderr, - "Using %d MB for vertex/indirect buffers\n", pMga->buffers.size>>20); - fprintf(stderr, - "Using %d MB for AGP textures\n", pMga->agpTextures.size>>20); - - /* Front, back and depth buffers - everything else texture?? - */ - pMga->textureSize = ctx->shared.fbSize - 2 * bufferSize - depthSize; - - if (pMga->textureSize < 0) - return 0; - - l = mylog2( pMga->textureSize / MGA_NR_TEX_REGIONS ); - if ( l < MGA_LOG_MIN_TEX_REGION_SIZE ) - l = MGA_LOG_MIN_TEX_REGION_SIZE; - - /* Round the texture size up to the nearest whole number of - * texture regions. Again, be greedy about this, don't - * round down. - */ - pMga->logTextureGranularity = l; - pMga->textureSize = (pMga->textureSize >> l) << l; - - /* Set a minimum usable local texture heap size. This will fit - * two 256x256x32bpp textures. - */ - if (pMga->textureSize < 512 * 1024) { - pMga->textureOffset = 0; - pMga->textureSize = 0; - } - - /* Reserve space for textures */ - pMga->textureOffset = ((ctx->shared.fbSize - pMga->textureSize + - MGA_BUFFER_ALIGN) & - ~MGA_BUFFER_ALIGN); - - /* Reserve space for the shared depth - * buffer. - */ - pMga->depthOffset = ((pMga->textureOffset - depthSize + - MGA_BUFFER_ALIGN) & - ~MGA_BUFFER_ALIGN); - pMga->depthPitch = ctx->shared.virtualWidth * ctx->cpp; - - pMga->backOffset = ((pMga->depthOffset - bufferSize + - MGA_BUFFER_ALIGN) & - ~MGA_BUFFER_ALIGN); - pMga->backPitch = ctx->shared.virtualWidth * ctx->cpp; - - - fprintf(stderr, - "Will use back buffer at offset 0x%x\n", - pMga->backOffset); - fprintf(stderr, - "Will use depth buffer at offset 0x%x\n", - pMga->depthOffset); - fprintf(stderr, - "Will use %d kb for textures at offset 0x%x\n", - pMga->textureSize/1024, pMga->textureOffset); - - return 1; -} - -static int MGACheckDRMVersion( struct DRIDriverContextRec *ctx, MGAPtr pMga ) -{ - drmVersionPtr version; - - /* Check the MGA DRM version */ - version = drmGetVersion(ctx->drmFD); - if ( version ) { - if ( version->version_major != 3 || - version->version_minor < 0 ) { - /* incompatible drm version */ - fprintf( stderr, - "[dri] MGADRIScreenInit failed because of a version mismatch.\n" - "[dri] mga.o kernel module version is %d.%d.%d but version 3.0.x is needed.\n" - "[dri] Disabling DRI.\n", - version->version_major, - version->version_minor, - version->version_patchlevel ); - drmFreeVersion( version ); - return 0; - } - drmFreeVersion( version ); - } - - return 1; -} - -static void print_client_msg( MGADRIPtr pMGADRI ) -{ - fprintf( stderr, "chipset: %d\n", pMGADRI->chipset ); - - fprintf( stderr, "width: %d\n", pMGADRI->width ); - fprintf( stderr, "height: %d\n", pMGADRI->height ); - fprintf( stderr, "mem: %d\n", pMGADRI->mem ); - fprintf( stderr, "cpp: %d\n", pMGADRI->cpp ); - - fprintf( stderr, "agpMode: %d\n", pMGADRI->agpMode ); - - fprintf( stderr, "frontOffset: %d\n", pMGADRI->frontOffset ); - fprintf( stderr, "frontPitch: %d\n", pMGADRI->frontPitch ); - - fprintf( stderr, "backOffset: %d\n", pMGADRI->backOffset ); - fprintf( stderr, "backPitch: %d\n", pMGADRI->backPitch ); - - fprintf( stderr, "depthOffset: %d\n", pMGADRI->depthOffset ); - fprintf( stderr, "depthPitch: %d\n", pMGADRI->depthPitch ); - - fprintf( stderr, "textureOffset: %d\n", pMGADRI->textureOffset ); - fprintf( stderr, "textureSize: %d\n", pMGADRI->textureSize ); - - fprintf( stderr, "logTextureGranularity: %d\n", pMGADRI->logTextureGranularity ); - fprintf( stderr, "logAgpTextureGranularity: %d\n", pMGADRI->logAgpTextureGranularity ); - - fprintf( stderr, "agpTextureHandle: %u\n", (unsigned int)pMGADRI->agpTextureOffset ); - fprintf( stderr, "agpTextureSize: %u\n", (unsigned int)pMGADRI->agpTextureSize ); - -#if 0 - pMGADRI->registers.handle = pMga->registers.handle; - pMGADRI->registers.size = pMga->registers.size; - pMGADRI->status.handle = pMga->status.handle; - pMGADRI->status.size = pMga->status.size; - pMGADRI->primary.handle = pMga->primary.handle; - pMGADRI->primary.size = pMga->primary.size; - pMGADRI->buffers.handle = pMga->buffers.handle; - pMGADRI->buffers.size = pMga->buffers.size; - pMGADRI->sarea_priv_offset = sizeof(drm_sarea_t); -#endif -} - -static int MGAScreenInit( struct DRIDriverContextRec *ctx, MGAPtr pMga ) -{ - int i; - int err; - MGADRIPtr pMGADRI; - - usleep(100); - /*assert(!ctx->IsClient);*/ - - { - int width_bytes = (ctx->shared.virtualWidth * ctx->cpp); - int maxy = ctx->shared.fbSize / width_bytes; - - - if (maxy <= ctx->shared.virtualHeight * 3) { - fprintf(stderr, - "Static buffer allocation failed -- " - "need at least %d kB video memory (have %d kB)\n", - (ctx->shared.virtualWidth * ctx->shared.virtualHeight * - ctx->cpp * 3 + 1023) / 1024, - ctx->shared.fbSize / 1024); - return 0; - } - } - - switch(pMga->Chipset) { - case PCI_CHIP_MGAG550: - case PCI_CHIP_MGAG400: - case PCI_CHIP_MGAG200: -#if 0 - case PCI_CHIP_MGAG200_PCI: -#endif - break; - default: - fprintf(stderr, "[drm] Direct rendering only supported with G200/G400/G550 AGP\n"); - return 0; - } - - fprintf( stderr, - "[drm] bpp: %d depth: %d\n", - ctx->bpp, ctx->bpp /* FIXME: depth */ ); - - if ( (ctx->bpp / 8) != 2 && - (ctx->bpp / 8) != 4 ) { - fprintf( stderr, - "[dri] Direct rendering only supported in 16 and 32 bpp modes\n" ); - return 0; - } - - ctx->shared.SAREASize = SAREA_MAX; - - - /* Note that drmOpen will try to load the kernel module, if needed. */ - ctx->drmFD = drmOpen("mga", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap( ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, - 0, - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - ctx->shared.hFrameBuffer); - - -#if 0 /* will be done in MGADRIMapInit */ - if (drmAddMap(ctx->drmFD, - ctx->FixedInfo.mmio_start, - ctx->FixedInfo.mmio_len, - DRM_REGISTERS, - DRM_READ_ONLY, - &pMga->registers.handle) < 0) { - fprintf(stderr, "[drm] drmAddMap mmio failed\n"); - return 0; - } - fprintf(stderr, - "[drm] register handle = 0x%08lx\n", pMga->registers.handle); -#endif - - - /* Check the mga DRM version */ - if (!MGACheckDRMVersion(ctx, pMga)) { - return 0; - } - - if ( !MGADRIAgpInit( ctx, pMga ) ) { - return 0; - } - - if ( !MGADRIMapInit( ctx, pMga ) ) { - return 0; - } - - /* Memory manager setup */ - if (!MGAMemoryInit(ctx, pMga)) { - return 0; - } - - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return 0; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - /* Initialize the kernel data structures */ - if (!MGADRIKernelInit(ctx, pMga)) { - fprintf(stderr, "MGADRIKernelInit failed\n"); - DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); - return 0; - } - - /* Initialize the vertex buffers list */ - if (!MGADRIBuffersInit(ctx, pMga)) { - fprintf(stderr, "MGADRIBuffersInit failed\n"); - DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); - return 0; - } - - /* Initialize IRQ */ - MGADRIIrqInit(ctx, pMga); - - - /* Initialize the SAREA private data structure */ - { - drm_mga_sarea_t *pSAREAPriv; - pSAREAPriv = (drm_mga_sarea_t *)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); - } - - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ - drimemsetio((char *)ctx->FBAddress + pMga->frontOffset, - 0, - pMga->frontPitch * ctx->shared.virtualHeight ); - - drimemsetio((char *)ctx->FBAddress + pMga->backOffset, - 0, - pMga->backPitch * ctx->shared.virtualHeight ); - - /* Can release the lock now */ -/* DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext);*/ - - /* This is the struct passed to radeon_dri.so for its initialization */ - ctx->driverClientMsg = malloc(sizeof(MGADRIRec)); - ctx->driverClientMsgSize = sizeof(MGADRIRec); - - pMGADRI = (MGADRIPtr)ctx->driverClientMsg; - - - switch(pMga->Chipset) { - case PCI_CHIP_MGAG550: - case PCI_CHIP_MGAG400: - pMGADRI->chipset = MGA_CARD_TYPE_G400; - break; - case PCI_CHIP_MGAG200: - case PCI_CHIP_MGAG200_PCI: - pMGADRI->chipset = MGA_CARD_TYPE_G200; - break; - default: - return 0; - } - pMGADRI->width = ctx->shared.virtualWidth; - pMGADRI->height = ctx->shared.virtualHeight; - pMGADRI->mem = ctx->shared.fbSize; - pMGADRI->cpp = ctx->bpp / 8; - - pMGADRI->agpMode = pMga->agpMode; - - pMGADRI->frontOffset = pMga->frontOffset; - pMGADRI->frontPitch = pMga->frontPitch; - pMGADRI->backOffset = pMga->backOffset; - pMGADRI->backPitch = pMga->backPitch; - pMGADRI->depthOffset = pMga->depthOffset; - pMGADRI->depthPitch = pMga->depthPitch; - pMGADRI->textureOffset = pMga->textureOffset; - pMGADRI->textureSize = pMga->textureSize; - pMGADRI->logTextureGranularity = pMga->logTextureGranularity; - - i = mylog2( pMga->agpTextures.size / MGA_NR_TEX_REGIONS ); - if ( i < MGA_LOG_MIN_TEX_REGION_SIZE ) - i = MGA_LOG_MIN_TEX_REGION_SIZE; - - pMGADRI->logAgpTextureGranularity = i; - pMGADRI->agpTextureOffset = (unsigned int)pMga->agpTextures.handle; - pMGADRI->agpTextureSize = (unsigned int)pMga->agpTextures.size; - - pMGADRI->registers.handle = pMga->registers.handle; - pMGADRI->registers.size = pMga->registers.size; - pMGADRI->status.handle = pMga->status.handle; - pMGADRI->status.size = pMga->status.size; - pMGADRI->primary.handle = pMga->primary.handle; - pMGADRI->primary.size = pMga->primary.size; - pMGADRI->buffers.handle = pMga->buffers.handle; - pMGADRI->buffers.size = pMga->buffers.size; - pMGADRI->sarea_priv_offset = sizeof(drm_sarea_t); - - print_client_msg( pMGADRI ); - - return 1; -} - - -/** - * \brief Validate the fbdev mode. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Saves some registers and returns 1. - * - * \sa mgaValidateMode(). - */ -static int mgaValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - - -/** - * \brief Examine mode returned by fbdev. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Restores registers that fbdev has clobbered and returns 1. - * - * \sa mgaValidateMode(). - */ -static int mgaPostValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - - -/** - * \brief Initialize the framebuffer device mode - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Fills in \p info with some default values and some information from \p ctx - * and then calls MGAScreenInit() for the screen initialization. - * - * Before exiting clears the framebuffer memomry accessing it directly. - */ -static int mgaInitFBDev( struct DRIDriverContextRec *ctx ) -{ - MGAPtr pMga = calloc(1, sizeof(*pMga)); - - { - int dummy = ctx->shared.virtualWidth; - - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; - } - - ctx->shared.virtualWidth = dummy; - } - - ctx->driverPrivate = (void *)pMga; - - pMga->agpMode = MGA_DEFAULT_AGP_MODE; - pMga->agpSize = MGA_DEFAULT_AGP_SIZE; - - pMga->Chipset = ctx->chipset; - - pMga->IOAddress = ctx->MMIOStart; - pMga->IOBase = ctx->MMIOAddress; - - pMga->frontPitch = ctx->shared.virtualWidth * ctx->cpp; - - if (!MGAScreenInit( ctx, pMga )) - return 0; - - return 1; -} - - -/** - * \brief The screen is being closed, so clean up any state and free any - * resources used by the DRI. - * - * \param ctx display handle. - * - * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver - * private data. - */ -static void mgaHaltFBDev( struct DRIDriverContextRec *ctx ) -{ - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = NULL; - } -} - - -static int mgaEngineShutdown( const DRIDriverContext *ctx ) -{ - fprintf(stderr, "%s() is not yet implemented!\n", __FUNCTION__); - - return 1; -} - -static int mgaEngineRestore( const DRIDriverContext *ctx ) -{ - fprintf(stderr, "%s() is not yet implemented!\n", __FUNCTION__); - - return 1; -} - -/** - * \brief Exported driver interface for Mini GLX. - * - * \sa DRIDriverRec. - */ -struct DRIDriverRec __driDriver = { - mgaValidateMode, - mgaPostValidateMode, - mgaInitFBDev, - mgaHaltFBDev, - mgaEngineShutdown, - mgaEngineRestore, - 0 -}; - - - - -#if 0 -void MGADRICloseScreen( ScreenPtr pScreen ) -{ - ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; - MGAPtr pMga = MGAPTR(pScrn); - MGADRIServerPrivatePtr pMga = pMga->DRIServerInfo; - drmMGAInit init; - - if ( pMga->drmBuffers ) { - drmUnmapBufs( pMga->drmBuffers ); - pMga->drmBuffers = NULL; - } - - if (pMga->irq) { - drmCtlUninstHandler(ctx->drmFD); - pMga->irq = 0; - } - - /* Cleanup DMA */ - memset( &init, 0, sizeof(drmMGAInit) ); - init.func = MGA_CLEANUP_DMA; - drmCommandWrite( ctx->drmFD, DRM_MGA_INIT, &init, sizeof(drmMGAInit) ); - - if ( pMga->status.map ) { - drmUnmap( pMga->status.map, pMga->status.size ); - pMga->status.map = NULL; - } - if ( pMga->buffers.map ) { - drmUnmap( pMga->buffers.map, pMga->buffers.size ); - pMga->buffers.map = NULL; - } - if ( pMga->primary.map ) { - drmUnmap( pMga->primary.map, pMga->primary.size ); - pMga->primary.map = NULL; - } - if ( pMga->warp.map ) { - drmUnmap( pMga->warp.map, pMga->warp.size ); - pMga->warp.map = NULL; - } - - if ( pMga->agpTextures.map ) { - drmUnmap( pMga->agpTextures.map, pMga->agpTextures.size ); - pMga->agpTextures.map = NULL; - } - - if ( pMga->agp.handle ) { - drmAgpUnbind( ctx->drmFD, pMga->agp.handle ); - drmAgpFree( ctx->drmFD, pMga->agp.handle ); - pMga->agp.handle = 0; - drmAgpRelease( ctx->drmFD ); - } - - DRICloseScreen( pScreen ); - - if ( pMga->pDRIInfo ) { - if ( pMga->pDRIpMga->devPrivate ) { - xfree( pMga->pDRIpMga->devPrivate ); - pMga->pDRIpMga->devPrivate = 0; - } - DRIDestroyInfoRec( pMga->pDRIInfo ); - pMga->pDRIInfo = 0; - } - if ( pMga->DRIServerInfo ) { - xfree( pMga->DRIServerInfo ); - pMga->DRIServerInfo = 0; - } - if ( pMga->pVisualConfigs ) { - xfree( pMga->pVisualConfigs ); - } - if ( pMga->pVisualConfigsPriv ) { - xfree( pMga->pVisualConfigsPriv ); - } -} -#endif diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile index 43bc9f95161..7be19b26fda 100644 --- a/src/mesa/drivers/dri/nouveau/Makefile +++ b/src/mesa/drivers/dri/nouveau/Makefile @@ -8,8 +8,6 @@ DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs) LIBNAME = nouveau_vieux_dri.so -MINIGLX_SOURCES = - DRIVER_SOURCES = \ nouveau_screen.c \ nouveau_context.c \ @@ -42,6 +40,7 @@ DRIVER_SOURCES = \ nv20_state_polygon.c \ nv20_state_raster.c \ nv20_state_tex.c \ + nv20_state_frag.c \ nv20_state_tnl.c C_SOURCES = \ diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c index 1118b96de12..5906ad6d396 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c @@ -72,7 +72,7 @@ nouveau_bufferobj_data(GLcontext *ctx, GLenum target, GLsizeiptrARB size, if (data) { nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR); - _mesa_memcpy(nbo->bo->map, data, size); + memcpy(nbo->bo->map, data, size); nouveau_bo_unmap(nbo->bo); } @@ -87,7 +87,7 @@ nouveau_bufferobj_subdata(GLcontext *ctx, GLenum target, GLintptrARB offset, struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR); - _mesa_memcpy(nbo->bo->map + offset, data, size); + memcpy(nbo->bo->map + offset, data, size); nouveau_bo_unmap(nbo->bo); } @@ -99,7 +99,7 @@ nouveau_bufferobj_get_subdata(GLcontext *ctx, GLenum target, GLintptrARB offset, struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj); nouveau_bo_map(nbo->bo, NOUVEAU_BO_RD); - _mesa_memcpy(data, nbo->bo->map + offset, size); + memcpy(data, nbo->bo->map + offset, size); nouveau_bo_unmap(nbo->bo); } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index b1b0e816431..502e01255cb 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -43,18 +43,23 @@ #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord +#define need_GL_EXT_secondary_color #include "main/remap_helper.h" static const struct dri_extension nouveau_extensions[] = { - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { "GL_ARB_multitexture", NULL }, - { "GL_EXT_texture_lod_bias", NULL }, - { "GL_SGIS_generate_mipmap", NULL }, + { "GL_ARB_texture_env_add", NULL }, { "GL_ARB_texture_env_combine", NULL }, { "GL_ARB_texture_env_dot3", NULL }, - { "GL_ARB_texture_env_add", NULL }, + { "GL_ARB_texture_mirrored_repeat", NULL }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, + { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, + { "GL_EXT_stencil_wrap", NULL }, + { "GL_EXT_texture_lod_bias", NULL }, + { "GL_NV_blend_square", NULL }, + { "GL_SGIS_generate_mipmap", NULL }, { NULL, NULL } }; @@ -168,19 +173,19 @@ nouveau_context_destroy(__DRIcontext *dri_ctx) context_drv(ctx)->context_destroy(ctx); } -static void -nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, - unsigned int *stamp) +void +nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw) { - struct nouveau_context *nctx = context->driverPrivate; - GLcontext *ctx = &nctx->base; - __DRIscreen *screen = context->driScreenPriv; - struct gl_framebuffer *fb = drawable->driverPrivate; + GLcontext *ctx = dri_ctx->driverPrivate; + __DRIscreen *screen = dri_ctx->driScreenPriv; + struct gl_framebuffer *fb = draw->driverPrivate; unsigned int attachments[10]; __DRIbuffer *buffers = NULL; int i = 0, count, ret; - *stamp = *drawable->pStamp; + if (draw->lastStamp == *draw->pStamp) + return; + draw->lastStamp = *draw->pStamp; attachments[i++] = __DRI_BUFFER_FRONT_LEFT; if (fb->Visual.doubleBufferMode) @@ -192,10 +197,9 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, else if (fb->Visual.haveStencilBuffer) attachments[i++] = __DRI_BUFFER_STENCIL; - buffers = (*screen->dri2.loader->getBuffers)(drawable, - &drawable->w, &drawable->h, + buffers = (*screen->dri2.loader->getBuffers)(draw, &draw->w, &draw->h, attachments, i, &count, - drawable->loaderPrivate); + draw->loaderPrivate); if (buffers == NULL) return; @@ -227,8 +231,8 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, rb = fb->Attachment[index].Renderbuffer; s = &to_nouveau_renderbuffer(rb)->surface; - s->width = drawable->w; - s->height = drawable->h; + s->width = draw->w; + s->height = draw->h; s->pitch = buffers[i].pitch; s->cpp = buffers[i].cpp; @@ -244,12 +248,25 @@ nouveau_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, ret = nouveau_bo_handle_ref(context_dev(ctx), buffers[i].name, &s->bo); assert(!ret); - - context_dirty(ctx, FRAMEBUFFER); } } - _mesa_resize_framebuffer(ctx, fb, drawable->w, drawable->h); + _mesa_resize_framebuffer(NULL, fb, draw->w, draw->h); +} + +static void +update_framebuffer(__DRIcontext *dri_ctx, __DRIdrawable *draw, + int *stamp) +{ + GLcontext *ctx = dri_ctx->driverPrivate; + struct gl_framebuffer *fb = draw->driverPrivate; + + *stamp = *draw->pStamp; + + nouveau_update_renderbuffers(dri_ctx, draw); + _mesa_resize_framebuffer(ctx, fb, draw->w, draw->h); + + context_dirty(ctx, FRAMEBUFFER); } GLboolean @@ -260,16 +277,15 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw, struct nouveau_context *nctx = dri_ctx->driverPrivate; GLcontext *ctx = &nctx->base; - if (dri_draw->driverPrivate == ctx->WinSysDrawBuffer && - dri_read->driverPrivate == ctx->WinSysReadBuffer) - return GL_TRUE; - /* Ask the X server for new renderbuffers. */ - nouveau_update_renderbuffers(dri_ctx, dri_draw, - &nctx->drawable.d_stamp); - if (dri_draw != dri_read) - nouveau_update_renderbuffers(dri_ctx, dri_read, - &nctx->drawable.r_stamp); + if (dri_draw->driverPrivate != ctx->WinSysDrawBuffer) + update_framebuffer(dri_ctx, dri_draw, + &dri_ctx->dri2.draw_stamp); + + if (dri_draw != dri_read && + dri_read->driverPrivate != ctx->WinSysReadBuffer) + update_framebuffer(dri_ctx, dri_read, + &dri_ctx->dri2.read_stamp); /* Pass it down to mesa. */ _mesa_make_current(ctx, dri_draw->driverPrivate, @@ -307,30 +323,20 @@ nouveau_fallback(GLcontext *ctx, enum nouveau_fallback mode) void nouveau_validate_framebuffer(GLcontext *ctx) { - struct nouveau_context *nctx = to_nouveau_context(ctx); __DRIcontext *dri_ctx = to_nouveau_context(ctx)->dri_context; __DRIdrawable *dri_draw = dri_ctx->driDrawablePriv; __DRIdrawable *dri_read = dri_ctx->driReadablePriv; - if ((ctx->DrawBuffer->Name == 0 && - nctx->drawable.d_stamp != *dri_draw->pStamp) || - (dri_draw != dri_read && - ctx->ReadBuffer->Name == 0 && - nctx->drawable.r_stamp != *dri_read->pStamp)) { - if (nctx->drawable.dirty) - ctx->Driver.Flush(ctx); + if (ctx->DrawBuffer->Name == 0 && + dri_ctx->dri2.draw_stamp != *dri_draw->pStamp) + update_framebuffer(dri_ctx, dri_draw, + &dri_ctx->dri2.draw_stamp); - /* Ask the X server for new renderbuffers. */ - nouveau_update_renderbuffers(dri_ctx, dri_draw, - &nctx->drawable.d_stamp); - if (dri_draw != dri_read) - nouveau_update_renderbuffers(dri_ctx, dri_read, - &nctx->drawable.r_stamp); - - if (nouveau_next_dirty_state(ctx) >= 0) - FIRE_RING(context_chan(ctx)); - } + if (ctx->ReadBuffer->Name == 0 && dri_draw != dri_read && + dri_ctx->dri2.read_stamp != *dri_read->pStamp) + update_framebuffer(dri_ctx, dri_read, + &dri_ctx->dri2.read_stamp); - /* Someone's planning to draw something really soon. */ - nctx->drawable.dirty = GL_TRUE; + if (nouveau_next_dirty_state(ctx) >= 0) + FIRE_RING(context_chan(ctx)); } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h index efe3e5148b1..682f8a414e3 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h @@ -56,12 +56,6 @@ struct nouveau_hw_state { struct nouveau_grobj *sifm; }; -struct nouveau_drawable_state { - GLboolean dirty; - unsigned int d_stamp; - unsigned int r_stamp; -}; - struct nouveau_context { GLcontext base; __DRIcontext *dri_context; @@ -73,7 +67,6 @@ struct nouveau_context { struct nouveau_hw_state hw; struct nouveau_bo_state bo; struct nouveau_render_state render; - struct nouveau_drawable_state drawable; }; #define to_nouveau_context(ctx) ((struct nouveau_context *)(ctx)) @@ -107,9 +100,11 @@ nouveau_context_deinit(GLcontext *ctx); void nouveau_context_destroy(__DRIcontext *dri_ctx); +void +nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw); + GLboolean -nouveau_context_make_current(__DRIcontext *dri_ctx, - __DRIdrawable *ddraw, +nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *ddraw, __DRIdrawable *rdraw); GLboolean diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c index bf0e20ca81c..1d12f43741f 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c @@ -67,8 +67,6 @@ nouveau_flush(GLcontext *ctx) dri2->flushFrontBuffer(drawable, drawable->loaderPrivate); } - - nctx->drawable.dirty = GL_FALSE; } static void @@ -112,8 +110,8 @@ nouveau_clear(GLcontext *ctx, GLbitfield buffers) mask = pack_zs_i(s->format, (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask) ? ~0 : 0, - (buffers & BUFFER_BIT_STENCIL && - ctx->Stencil.WriteMask[0]) ? ~0 : 0); + (buffers & BUFFER_BIT_STENCIL ? + ctx->Stencil.WriteMask[0] : 0)); value = pack_zs_f(s->format, ctx->Depth.Clear, ctx->Stencil.Clear); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h index 54bf981a0f5..283f6eac2c8 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_driver.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h @@ -70,7 +70,7 @@ struct nouveau_driver { }; #define nouveau_error(format, ...) \ - _mesa_fprintf(stderr, "%s: " format, __func__, ## __VA_ARGS__) + fprintf(stderr, "%s: " format, __func__, ## __VA_ARGS__) void nouveau_clear(GLcontext *ctx, GLbitfield buffers); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c index 91eade8d633..2ec3dc92420 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c @@ -70,9 +70,9 @@ set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) case GL_DEPTH_COMPONENT24: case GL_STENCIL_INDEX8_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_BaseFormat = GL_DEPTH_COMPONENT; + rb->_BaseFormat = GL_DEPTH_STENCIL; rb->Format = MESA_FORMAT_Z24_S8; - rb->DataType = GL_UNSIGNED_INT; + rb->DataType = GL_UNSIGNED_INT_24_8_EXT; s->cpp = 4; break; default: @@ -142,7 +142,6 @@ nouveau_renderbuffer_dri_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; - context_dirty(ctx, FRAMEBUFFER); return GL_TRUE; } @@ -216,6 +215,8 @@ get_tex_format(struct gl_texture_image *ti) switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: return GL_RGBA8; + case MESA_FORMAT_XRGB8888: + return GL_RGB8; case MESA_FORMAT_RGB565: return GL_RGB5; default: diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index 71e57e17e67..18db12f6261 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -27,6 +27,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_fbo.h" +#include "nouveau_texture.h" #include "nouveau_drmif.h" #include "nv04_driver.h" #include "nv10_driver.h" @@ -226,8 +227,15 @@ static const struct __DRI2flushExtensionRec nouveau_flush_extension = { dri2InvalidateDrawable, }; +static const struct __DRItexBufferExtensionRec nouveau_texbuffer_extension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + NULL, + nouveau_set_texbuffer, +}; + static const __DRIextension *nouveau_screen_extensions[] = { &nouveau_flush_extension.base, + &nouveau_texbuffer_extension.base, NULL }; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c index dbbbf15b096..f1a56dd03af 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_span.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c @@ -61,6 +61,15 @@ #include "spantmp2.h" +/* RGB888 span functions */ +#define SPANTMP_PIXEL_FMT GL_BGR +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV +#define TAG(x) nouveau_##x##_rgb888 +#define TAG2(x, y) nouveau_##x##_rgb888##y +#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp) + +#include "spantmp2.h" + /* ARGB8888 span functions */ #define SPANTMP_PIXEL_FMT GL_BGRA #define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV @@ -101,6 +110,8 @@ renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map) nouveau_InitPointers_rgb565(rb); break; case MESA_FORMAT_XRGB8888: + nouveau_InitPointers_rgb888(rb); + break; case MESA_FORMAT_ARGB8888: nouveau_InitPointers_argb8888(rb); break; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index d7278221754..bc610451b40 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -150,6 +150,7 @@ nouveau_enable(GLcontext *ctx, GLenum cap, GLboolean state) break; case GL_COLOR_SUM_EXT: context_dirty(ctx, FRAG); + context_dirty(ctx, LIGHT_MODEL); break; case GL_CULL_FACE: context_dirty(ctx, CULL_FACE); @@ -243,12 +244,6 @@ nouveau_fog(GLcontext *ctx, GLenum pname, const GLfloat *params) } static void -nouveau_index_mask(GLcontext *ctx, GLuint mask) -{ - context_dirty(ctx, INDEX_MASK); -} - -static void nouveau_light(GLcontext *ctx, GLenum light, GLenum pname, const GLfloat *params) { switch (pname) { @@ -396,7 +391,6 @@ nouveau_tex_parameter(GLcontext *ctx, GLenum target, const GLfloat *params) { switch (pname) { - case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_MAG_FILTER: case GL_TEXTURE_WRAP_S: case GL_TEXTURE_WRAP_T: @@ -408,9 +402,10 @@ nouveau_tex_parameter(GLcontext *ctx, GLenum target, context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); break; + case GL_TEXTURE_MIN_FILTER: case GL_TEXTURE_BASE_LEVEL: case GL_TEXTURE_MAX_LEVEL: - texture_dirty(t); + nouveau_texture_reallocate(ctx, t); context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); break; } @@ -504,7 +499,6 @@ nouveau_state_init(GLcontext *ctx) ctx->Driver.DrawBuffers = nouveau_draw_buffers; ctx->Driver.Enable = nouveau_enable; ctx->Driver.Fogfv = nouveau_fog; - ctx->Driver.IndexMask = nouveau_index_mask; ctx->Driver.Lightfv = nouveau_light; ctx->Driver.LightModelfv = nouveau_light_model; ctx->Driver.LineStipple = nouveau_line_stipple; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.h b/src/mesa/drivers/dri/nouveau/nouveau_state.h index d001fa259aa..d01d962c9f2 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.h @@ -47,7 +47,6 @@ enum { NOUVEAU_STATE_FRAG, NOUVEAU_STATE_FRAMEBUFFER, NOUVEAU_STATE_FOG, - NOUVEAU_STATE_INDEX_MASK, NOUVEAU_STATE_LIGHT_ENABLE, NOUVEAU_STATE_LIGHT_MODEL, NOUVEAU_STATE_LIGHT_SOURCE0, diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index ab6e93cceb4..bf365bfca34 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -27,6 +27,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_texture.h" +#include "nouveau_fbo.h" #include "nouveau_util.h" #include "main/texobj.h" @@ -36,6 +37,7 @@ #include "main/texgetimage.h" #include "main/mipmap.h" #include "main/texfetch.h" +#include "main/teximage.h" static struct gl_texture_object * nouveau_texture_new(GLcontext *ctx, GLuint name, GLenum target) @@ -81,10 +83,12 @@ nouveau_teximage_map(GLcontext *ctx, struct gl_texture_image *ti) struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; int ret; - ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR); - assert(!ret); + if (s->bo) { + ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR); + assert(!ret); - ti->Data = s->bo->map; + ti->Data = s->bo->map; + } } static void @@ -92,7 +96,8 @@ nouveau_teximage_unmap(GLcontext *ctx, struct gl_texture_image *ti) { struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - nouveau_bo_unmap(s->bo); + if (s->bo) + nouveau_bo_unmap(s->bo); ti->Data = NULL; } @@ -103,43 +108,28 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case 4: case GL_RGBA: - case GL_RGB10_A2: + case GL_RGBA2: + case GL_RGBA4: + case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: - case GL_RGBA8: + case GL_RGB10_A2: + return MESA_FORMAT_ARGB8888; + case GL_RGB5_A1: + return MESA_FORMAT_ARGB1555; + case GL_RGB: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return MESA_FORMAT_ARGB8888; - case GL_RGB5_A1: - return MESA_FORMAT_ARGB1555; - case GL_RGBA2: - case GL_RGBA4: - return MESA_FORMAT_ARGB4444; - + return MESA_FORMAT_XRGB8888; case 3: case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: return MESA_FORMAT_RGB565; - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_ALPHA8: - return MESA_FORMAT_A8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_LUMINANCE8: - return MESA_FORMAT_L8; - case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -150,12 +140,27 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE8_ALPHA8: return MESA_FORMAT_ARGB8888; + case 1: + case GL_LUMINANCE: + case GL_LUMINANCE4: + case GL_LUMINANCE12: + case GL_LUMINANCE16: + case GL_LUMINANCE8: + return MESA_FORMAT_L8; + + case GL_ALPHA: + case GL_ALPHA4: + case GL_ALPHA12: + case GL_ALPHA16: + case GL_ALPHA8: + return MESA_FORMAT_A8; + case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY12: case GL_INTENSITY16: case GL_INTENSITY8: - return MESA_FORMAT_ARGB8888; + return MESA_FORMAT_I8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -171,6 +176,152 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, } } +static GLboolean +teximage_fits(struct gl_texture_object *t, int level, + struct gl_texture_image *ti) +{ + struct nouveau_surface *s = &to_nouveau_texture(t)->surfaces[level]; + + return t->Target == GL_TEXTURE_RECTANGLE || + (s->bo && s->width == ti->Width && + s->height == ti->Height && + s->format == ti->TexFormat); +} + +static GLboolean +validate_teximage(GLcontext *ctx, struct gl_texture_object *t, + int level, int x, int y, int z, + int width, int height, int depth) +{ + struct gl_texture_image *ti = t->Image[0][level]; + + if (ti && teximage_fits(t, level, ti)) { + struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; + struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + + if (t->Target == GL_TEXTURE_RECTANGLE) + nouveau_surface_ref(s, &ss[level]); + else + context_drv(ctx)->surface_copy(ctx, &ss[level], s, + x, y, x, y, + width, height); + + return GL_TRUE; + } + + return GL_FALSE; +} + +static int +get_last_level(struct gl_texture_object *t) +{ + struct gl_texture_image *base = t->Image[0][t->BaseLevel]; + + if (t->MinFilter == GL_NEAREST || + t->MinFilter == GL_LINEAR || !base) + return t->BaseLevel; + else + return MIN2(t->BaseLevel + base->MaxLog2, t->MaxLevel); +} + +static void +relayout_texture(GLcontext *ctx, struct gl_texture_object *t) +{ + struct gl_texture_image *base = t->Image[0][t->BaseLevel]; + + if (base && t->Target != GL_TEXTURE_RECTANGLE) { + struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; + struct nouveau_surface *s = &to_nouveau_teximage(base)->surface; + int i, ret, last = get_last_level(t); + unsigned size, offset = 0, + width = s->width, + height = s->height; + + /* Deallocate the old storage. */ + for (i = 0; i < MAX_TEXTURE_LEVELS; i++) + nouveau_bo_ref(NULL, &ss[i].bo); + + /* Relayout the mipmap tree. */ + for (i = t->BaseLevel; i <= last; i++) { + size = width * height * s->cpp; + + /* Images larger than 16B have to be aligned. */ + if (size > 16) + offset = align(offset, 64); + + ss[i] = (struct nouveau_surface) { + .offset = offset, + .layout = SWIZZLED, + .format = s->format, + .width = width, + .height = height, + .cpp = s->cpp, + .pitch = width * s->cpp, + }; + + offset += size; + width = MAX2(1, width / 2); + height = MAX2(1, height / 2); + } + + /* Get new storage. */ + size = align(offset, 64); + + ret = nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_MAP | + NOUVEAU_BO_GART | NOUVEAU_BO_VRAM, + 0, size, &ss[last].bo); + assert(!ret); + + for (i = t->BaseLevel; i < last; i++) + nouveau_bo_ref(ss[last].bo, &ss[i].bo); + } +} + +GLboolean +nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) +{ + struct nouveau_texture *nt = to_nouveau_texture(t); + int i, last = get_last_level(t); + + if (!nt->surfaces[last].bo) + return GL_FALSE; + + if (nt->dirty) { + nt->dirty = GL_FALSE; + + /* Copy the teximages to the actual miptree. */ + for (i = t->BaseLevel; i <= last; i++) { + struct nouveau_surface *s = &nt->surfaces[i]; + + validate_teximage(ctx, t, i, 0, 0, 0, + s->width, s->height, 1); + } + } + + return GL_TRUE; +} + +void +nouveau_texture_reallocate(GLcontext *ctx, struct gl_texture_object *t) +{ + texture_dirty(t); + relayout_texture(ctx, t); + nouveau_texture_validate(ctx, t); +} + +static unsigned +get_teximage_placement(struct gl_texture_image *ti) +{ + if (ti->TexFormat == MESA_FORMAT_A8 || + ti->TexFormat == MESA_FORMAT_L8 || + ti->TexFormat == MESA_FORMAT_I8) + /* 1 cpp formats will have to be swizzled by the CPU, + * so leave them in system RAM for now. */ + return NOUVEAU_BO_MAP; + else + return NOUVEAU_BO_GART | NOUVEAU_BO_MAP; +} + static void nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level, GLint internalFormat, @@ -181,37 +332,45 @@ nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level, struct gl_texture_image *ti) { struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - unsigned bo_flags = NOUVEAU_BO_GART | NOUVEAU_BO_RDWR | NOUVEAU_BO_MAP; int ret; /* Allocate a new bo for the image. */ - nouveau_surface_alloc(ctx, s, LINEAR, bo_flags, ti->TexFormat, - width, height); + nouveau_surface_alloc(ctx, s, LINEAR, get_teximage_placement(ti), + ti->TexFormat, width, height); ti->RowStride = s->pitch / s->cpp; pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, format, type, pixels, packing, "glTexImage"); - if (!pixels) - return; - - /* Store the pixel data. */ - nouveau_teximage_map(ctx, ti); - - ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, - ti->TexFormat, ti->Data, - 0, 0, 0, s->pitch, - ti->ImageOffsets, - width, height, depth, - format, type, pixels, packing); - assert(ret); + if (pixels) { + /* Store the pixel data. */ + nouveau_teximage_map(ctx, ti); + + ret = _mesa_texstore(ctx, dims, ti->_BaseFormat, + ti->TexFormat, ti->Data, + 0, 0, 0, s->pitch, + ti->ImageOffsets, + width, height, depth, + format, type, pixels, packing); + assert(ret); + + nouveau_teximage_unmap(ctx, ti); + _mesa_unmap_teximage_pbo(ctx, packing); + + if (!validate_teximage(ctx, t, level, 0, 0, 0, + width, height, depth)) + /* It doesn't fit, mark it as dirty. */ + texture_dirty(t); + } - nouveau_teximage_unmap(ctx, ti); - _mesa_unmap_teximage_pbo(ctx, packing); + if (level == t->BaseLevel) { + if (!teximage_fits(t, level, ti)) + relayout_texture(ctx, t); + nouveau_texture_validate(ctx, t); + } context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); - texture_dirty(t); } static void @@ -271,8 +430,9 @@ nouveau_texsubimage_3d(GLcontext *ctx, GLenum target, GLint level, packing, t, ti); nouveau_teximage_unmap(ctx, ti); - context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); - texture_dirty(t); + if (!to_nouveau_texture(t)->dirty) + validate_teximage(ctx, t, level, xoffset, yoffset, zoffset, + width, height, depth); } static void @@ -290,8 +450,9 @@ nouveau_texsubimage_2d(GLcontext *ctx, GLenum target, GLint level, packing, t, ti); nouveau_teximage_unmap(ctx, ti); - context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); - texture_dirty(t); + if (!to_nouveau_texture(t)->dirty) + validate_teximage(ctx, t, level, xoffset, yoffset, 0, + width, height, 1); } static void @@ -308,8 +469,9 @@ nouveau_texsubimage_1d(GLcontext *ctx, GLenum target, GLint level, packing, t, ti); nouveau_teximage_unmap(ctx, ti); - context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); - texture_dirty(t); + if (!to_nouveau_texture(t)->dirty) + validate_teximage(ctx, t, level, xoffset, 0, 0, + width, 1, 1); } static void @@ -332,6 +494,57 @@ nouveau_bind_texture(GLcontext *ctx, GLenum target, context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); } +static gl_format +get_texbuffer_format(struct gl_renderbuffer *rb, GLint format) +{ + struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; + + if (s->cpp < 4) + return s->format; + else if (format == __DRI_TEXTURE_FORMAT_RGBA) + return MESA_FORMAT_ARGB8888; + else + return MESA_FORMAT_XRGB8888; +} + +void +nouveau_set_texbuffer(__DRIcontext *dri_ctx, + GLint target, GLint format, + __DRIdrawable *draw) +{ + struct nouveau_context *nctx = dri_ctx->driverPrivate; + GLcontext *ctx = &nctx->base; + struct gl_framebuffer *fb = draw->driverPrivate; + struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + struct gl_texture_object *t = _mesa_get_current_tex_object(ctx, target); + struct gl_texture_image *ti; + struct nouveau_surface *s; + + _mesa_lock_texture(ctx, t); + ti = _mesa_get_tex_image(ctx, t, target, 0); + s = &to_nouveau_teximage(ti)->surface; + + /* Update the texture surface with the given drawable. */ + nouveau_update_renderbuffers(dri_ctx, draw); + nouveau_surface_ref(&to_nouveau_renderbuffer(rb)->surface, s); + + /* Update the image fields. */ + _mesa_init_teximage_fields(ctx, target, ti, s->width, s->height, + 1, 0, s->cpp); + ti->RowStride = s->pitch / s->cpp; + ti->TexFormat = s->format = get_texbuffer_format(rb, format); + + /* Try to validate it. */ + if (!validate_teximage(ctx, t, 0, 0, 0, 0, s->width, s->height, 1)) + nouveau_texture_reallocate(ctx, t); + + context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); + context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); + + _mesa_unlock_texture(ctx, t); +} + static void nouveau_texture_map(GLcontext *ctx, struct gl_texture_object *t) { @@ -354,87 +567,6 @@ nouveau_texture_unmap(GLcontext *ctx, struct gl_texture_object *t) } } -static void -relayout_miptree(GLcontext *ctx, struct gl_texture_object *t) -{ - struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; - unsigned last_level, offset = 0; - unsigned size; - int i, ret; - - if (t->MinFilter == GL_NEAREST || - t->MinFilter == GL_LINEAR) - last_level = t->BaseLevel; - else - last_level = t->_MaxLevel; - - /* Deallocate the old storage. */ - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) - nouveau_bo_ref(NULL, &ss[i].bo); - - /* Relayout the mipmap tree. */ - for (i = t->BaseLevel; i <= last_level; i++) { - struct nouveau_surface *s = - &to_nouveau_teximage(t->Image[0][i])->surface; - - size = s->width * s->height * s->cpp; - - /* Images larger than 16B have to be aligned. */ - if (size > 16) - offset = align(offset, 64); - - ss[i] = (struct nouveau_surface) { - .offset = offset, - .layout = SWIZZLED, - .format = s->format, - .width = s->width, - .height = s->height, - .cpp = s->cpp, - .pitch = s->width * s->cpp, - }; - - offset += size; - } - - /* Get new storage. */ - size = align(offset, 64); - - ret = nouveau_bo_new(context_dev(ctx), - NOUVEAU_BO_GART | NOUVEAU_BO_VRAM, - 0, size, &ss[last_level].bo); - assert(!ret); - - for (i = t->BaseLevel; i < last_level; i++) - nouveau_bo_ref(ss[last_level].bo, &ss[i].bo); -} - -void -nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) -{ - struct nouveau_texture *nt = to_nouveau_texture(t); - int i; - - if (!nt->dirty) - return; - - nt->dirty = GL_FALSE; - - relayout_miptree(ctx, t); - - /* Copy the teximages to the actual swizzled miptree. */ - for (i = t->BaseLevel; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *ti = t->Image[0][i]; - struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; - - if (!nt->surfaces[i].bo) - break; - - context_drv(ctx)->surface_copy(ctx, &nt->surfaces[i], s, - 0, 0, 0, 0, - s->width, s->height); - } -} - void nouveau_texture_functions_init(struct dd_function_table *functions) { diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h index 695c0897b59..b91facbdeb6 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h @@ -44,6 +44,14 @@ struct nouveau_texture { to_nouveau_texture(t)->dirty = GL_TRUE; void +nouveau_set_texbuffer(__DRIcontext *dri_ctx, + GLint target, GLint format, + __DRIdrawable *draw); + +GLboolean nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t); +void +nouveau_texture_reallocate(GLcontext *ctx, struct gl_texture_object *t); + #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h index 076f225fedc..d6007aba2b9 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_util.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h @@ -173,4 +173,22 @@ OUT_RINGm(struct nouveau_channel *chan, float m[16]) OUT_RINGf(chan, m[4*j + i]); } +static inline GLboolean +is_color_operand(int op) +{ + return op == GL_SRC_COLOR || op == GL_ONE_MINUS_SRC_COLOR; +} + +static inline GLboolean +is_negative_operand(int op) +{ + return op == GL_ONE_MINUS_SRC_COLOR || op == GL_ONE_MINUS_SRC_ALPHA; +} + +static inline GLboolean +is_texture_source(int s) +{ + return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); +} + #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c index 02c85807608..a365b977f29 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -24,8 +24,11 @@ * */ -#include "main/bufferobj.h" #include "nouveau_bufferobj.h" +#include "nouveau_util.h" + +#include "main/bufferobj.h" +#include "main/image.h" /* Arbitrary pushbuf length we can assume we can get with a single * WAIT_RING. */ @@ -58,7 +61,11 @@ vbo_init_array(struct nouveau_array_state *a, int attr, int stride, } else { nouveau_bo_ref(NULL, &a->bo); a->offset = 0; - a->buf = ptr; + + if (map) + a->buf = ptr; + else + a->buf = NULL; } if (a->buf) @@ -94,11 +101,20 @@ vbo_init_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib, if (attr >= 0) { const struct gl_client_array *array = arrays[attr]; + int stride; + + if (render->mode == VBO && + !_mesa_is_bufferobj(array->BufferObj)) + /* Pack client buffers. */ + stride = align(_mesa_sizeof_type(array->Type) + * array->Size, 4); + else + stride = array->StrideB; vbo_init_array(&render->attrs[attr], attr, - array->StrideB, array->Size, - array->Type, array->BufferObj, - array->Ptr, render->mode == IMM); + stride, array->Size, array->Type, + array->BufferObj, array->Ptr, + render->mode == IMM); } } } @@ -227,6 +243,23 @@ vbo_choose_attrs(GLcontext *ctx, const struct gl_client_array **arrays) vbo_emit_attr(ctx, arrays, VERT_ATTRIB_POS); } +static unsigned +get_max_client_stride(GLcontext *ctx) +{ + struct nouveau_render_state *render = to_render_state(ctx); + int i, s = 0; + + for (i = 0; i < render->attr_count; i++) { + int attr = render->map[i]; + struct nouveau_array_state *a = &render->attrs[attr]; + + if (attr >= 0 && !a->bo) + s = MAX2(a->stride, s); + } + + return s; +} + static void TAG(vbo_render_prims)(GLcontext *ctx, const struct gl_client_array **arrays, const struct _mesa_prim *prims, GLuint nr_prims, @@ -241,12 +274,20 @@ vbo_maybe_split(GLcontext *ctx, const struct gl_client_array **arrays, GLuint min_index, GLuint max_index) { struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_render_state *render = to_render_state(ctx); unsigned pushbuf_avail = PUSHBUF_DWORDS - 2 * nctx->bo.count, vert_avail = get_max_vertices(ctx, NULL, pushbuf_avail), idx_avail = get_max_vertices(ctx, ib, pushbuf_avail); + int stride; - if ((ib && ib->count > idx_avail) || - (!ib && max_index - min_index > vert_avail)) { + /* Try to keep client buffers smaller than the scratch BOs. */ + if (render->mode == VBO && + (stride = get_max_client_stride(ctx))) + vert_avail = MIN2(vert_avail, + RENDER_SCRATCH_SIZE / stride); + + if (max_index - min_index > vert_avail || + (ib && ib->count > idx_avail)) { struct split_limits limits = { .max_verts = vert_avail, .max_indices = idx_avail, @@ -276,17 +317,21 @@ vbo_bind_vertices(GLcontext *ctx, const struct gl_client_array **arrays, if (attr >= 0) { const struct gl_client_array *array = arrays[attr]; struct nouveau_array_state *a = &render->attrs[attr]; - unsigned delta = (basevertex + min_index) * a->stride, - size = (max_index - min_index + 1) * a->stride; + unsigned delta = (basevertex + min_index) + * array->StrideB; if (a->bo) { a->offset = (intptr_t)array->Ptr + delta; } else { - void *scratch = get_scratch_vbo(ctx, size, - &a->bo, - &a->offset); - - memcpy(scratch, a->buf + delta, size); + int j, n = max_index - min_index + 1; + char *sp = (char *)array->Ptr + delta; + char *dp = get_scratch_vbo(ctx, n * a->stride, + &a->bo, &a->offset); + + for (j = 0; j < n; j++) + memcpy(dp + j * a->stride, + sp + j * array->StrideB, + a->stride); } } } diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c index 1056171342c..a442425e448 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_context.c +++ b/src/mesa/drivers/dri/nouveau/nv04_context.c @@ -40,6 +40,7 @@ nv04_context_engine(GLcontext *ctx) if (ctx->Texture.Unit[0].EnvMode == GL_COMBINE || ctx->Texture.Unit[0].EnvMode == GL_BLEND || + ctx->Texture.Unit[0].EnvMode == GL_ADD || ctx->Texture.Unit[1]._ReallyEnabled || ctx->Stencil.Enabled) fahrenheit = hw->eng3dm; @@ -264,7 +265,6 @@ const struct nouveau_driver nv04_driver = { nouveau_emit_nothing, nouveau_emit_nothing, nouveau_emit_nothing, - nouveau_emit_nothing, nv04_emit_scissor, nv04_defer_blend, nv04_defer_control, diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c index aad1e491d2f..5e5e0c58742 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c @@ -63,7 +63,7 @@ nv04_emit_framebuffer(GLcontext *ctx, int emit) return; /* Render target */ - if (fb->_NumColorDrawBuffers) { + if (fb->_ColorDrawBuffers[0]) { s = &to_nouveau_renderbuffer( fb->_ColorDrawBuffers[0])->surface; diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c index 34ee2962023..d7c86d4178d 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c @@ -41,6 +41,7 @@ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 struct combiner_state { + GLcontext *ctx; int unit; GLboolean alpha; @@ -59,11 +60,12 @@ struct combiner_state { /* Initialize a combiner_state struct from the texture unit * context. */ -#define INIT_COMBINER(chan, rc, i) do { \ +#define INIT_COMBINER(chan, ctx, rc, i) do { \ struct gl_tex_env_combine_state *c = \ ctx->Texture.Unit[i]._CurrentCombine; \ - (rc)->alpha = __INIT_COMBINER_ALPHA_##chan; \ + (rc)->ctx = ctx; \ (rc)->unit = i; \ + (rc)->alpha = __INIT_COMBINER_ALPHA_##chan; \ (rc)->mode = c->Mode##chan; \ (rc)->source = c->Source##chan; \ (rc)->operand = c->Operand##chan; \ @@ -72,11 +74,11 @@ struct combiner_state { } while (0) /* Get the combiner source for the specified EXT_texture_env_combine - * argument. */ + * source. */ static uint32_t -get_arg_source(struct combiner_state *rc, int arg) +get_input_source(struct combiner_state *rc, int source) { - switch (rc->source[arg]) { + switch (source) { case GL_TEXTURE: return rc->unit ? COMBINER_SOURCE(TEXTURE1) : COMBINER_SOURCE(TEXTURE0); @@ -103,38 +105,53 @@ get_arg_source(struct combiner_state *rc, int arg) } /* Get the (possibly inverted) combiner input mapping for the - * specified argument. */ + * specified EXT_texture_env_combine operand. */ #define INVERT 0x1 static uint32_t -get_arg_mapping(struct combiner_state *rc, int arg, int flags) +get_input_mapping(struct combiner_state *rc, int operand, int flags) { int map = 0; - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: - break; + if (!is_color_operand(operand) && !rc->alpha) + map |= COMBINER_ALPHA; - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: - map |= rc->alpha ? 0 : COMBINER_ALPHA; - break; - } + if (is_negative_operand(operand) == !(flags & INVERT)) + map |= COMBINER_INVERT; - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - map |= flags & INVERT ? COMBINER_INVERT : 0; - break; + return map; +} - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - map |= flags & INVERT ? 0 : COMBINER_INVERT; - break; +static uint32_t +get_input_arg(struct combiner_state *rc, int arg, int flags) +{ + int source = rc->source[arg]; + int operand = rc->operand[arg]; + + /* Fake several unsupported texture formats. */ + if (is_texture_source(source)) { + int i = (source == GL_TEXTURE ? + rc->unit : source - GL_TEXTURE0); + struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; + gl_format format = t->Image[0][t->BaseLevel]->TexFormat; + + if (format == MESA_FORMAT_A8) { + /* Emulated using I8. */ + if (is_color_operand(operand)) + return COMBINER_SOURCE(ZERO) | + get_input_mapping(rc, operand, flags); + + } else if (format == MESA_FORMAT_L8) { + /* Emulated using I8. */ + if (!is_color_operand(operand)) + return COMBINER_SOURCE(ZERO) | + get_input_mapping(rc, operand, + flags ^ INVERT); + } } - return map; + return get_input_source(rc, source) | + get_input_mapping(rc, operand, flags); } /* Bind the combiner input <in> to the combiner source <src>, @@ -146,8 +163,7 @@ get_arg_mapping(struct combiner_state *rc, int arg, int flags) /* Bind the combiner input <in> to the EXT_texture_env_combine * argument <arg>, possibly inverted. */ #define INPUT_ARG(rc, in, arg, flags) \ - (rc)->hw |= (get_arg_source(rc, arg) | \ - get_arg_mapping(rc, arg, flags)) << COMBINER_SHIFT(in) + (rc)->hw |= get_input_arg(rc, arg, flags) << COMBINER_SHIFT(in) #define UNSIGNED_OP(rc) \ (rc)->hw |= ((rc)->logscale ? \ @@ -222,10 +238,10 @@ nv04_emit_tex_env(GLcontext *ctx, int emit) /* Compute the new combiner state. */ if (ctx->Texture.Unit[i]._ReallyEnabled) { - INIT_COMBINER(A, &rc_a, i); + INIT_COMBINER(A, ctx, &rc_a, i); setup_combiner(&rc_a); - INIT_COMBINER(RGB, &rc_c, i); + INIT_COMBINER(RGB, ctx, &rc_c, i); setup_combiner(&rc_c); } else { diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c index 5e3788d1854..c191571a5f8 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c @@ -61,12 +61,20 @@ get_stencil_op(unsigned op) switch (op) { case GL_KEEP: return 0x1; + case GL_ZERO: + return 0x2; + case GL_REPLACE: + return 0x3; case GL_INCR: return 0x4; case GL_DECR: return 0x5; case GL_INVERT: return 0x6; + case GL_INCR_WRAP: + return 0x7; + case GL_DECR_WRAP: + return 0x8; default: assert(0); } @@ -78,8 +86,6 @@ get_texenv_mode(unsigned mode) switch (mode) { case GL_REPLACE: return 0x1; - case GL_ADD: - return 0x2; case GL_DECAL: return 0x3; case GL_MODULATE: @@ -269,6 +275,10 @@ nv04_emit_blend(GLcontext *ctx, int emit) else blend |= NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT; + /* Secondary color */ + if (NEED_SECONDARY_COLOR(ctx)) + blend |= NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE; + /* Fog. */ if (ctx->Fog.Enabled) blend |= NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE; @@ -298,7 +308,14 @@ nv04_emit_blend(GLcontext *ctx, int emit) blend |= NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT; /* Texture environment. */ - blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); + if (ctx->Texture._EnabledUnits) + blend |= get_texenv_mode(ctx->Texture.Unit[0].EnvMode); + else + blend |= get_texenv_mode(GL_MODULATE); + + /* Secondary color */ + if (NEED_SECONDARY_COLOR(ctx)) + blend |= NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE; /* Fog. */ if (ctx->Fog.Enabled) diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c index 99ea310c65f..6d8762b7d1e 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c @@ -38,6 +38,7 @@ get_tex_format(struct gl_texture_image *ti) switch (ti->TexFormat) { case MESA_FORMAT_A8: case MESA_FORMAT_L8: + case MESA_FORMAT_I8: return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8; case MESA_FORMAT_ARGB1555: return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5; @@ -47,6 +48,8 @@ get_tex_format(struct gl_texture_image *ti) return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5; case MESA_FORMAT_ARGB8888: return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8; + case MESA_FORMAT_XRGB8888: + return NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8; default: assert(0); } @@ -89,7 +92,9 @@ nv04_emit_tex_obj(GLcontext *ctx, int emit) struct gl_texture_image *ti = t->Image[0][t->BaseLevel]; int lod_max = 1, lod_bias = 0; - nouveau_texture_validate(ctx, t); + if (!nouveau_texture_validate(ctx, t)) + return; + s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; if (t->MinFilter != GL_NEAREST && diff --git a/src/mesa/drivers/dri/nouveau/nv04_surface.c b/src/mesa/drivers/dri/nouveau/nv04_surface.c index 86fa1dcd7a6..e3febf7d2f7 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_surface.c +++ b/src/mesa/drivers/dri/nouveau/nv04_surface.c @@ -216,8 +216,8 @@ nv04_surface_copy_swizzle(GLcontext *ctx, /* If area is too large to copy in one shot we must copy it in * POT chunks to meet alignment requirements */ - assert(sub_w == w || _mesa_is_pow_two(sub_w)); - assert(sub_h == h || _mesa_is_pow_two(sub_h)); + assert(sub_w == w || _mesa_is_pow_two(w)); + assert(sub_h == h || _mesa_is_pow_two(h)); nouveau_bo_marko(bctx, sifm, NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE, src->bo, bo_flags | NOUVEAU_BO_RD); @@ -239,8 +239,6 @@ nv04_surface_copy_swizzle(GLcontext *ctx, for (x = 0; x < w; x += sub_w) { sub_w = MIN2(sub_w, w - x); - /* Must be 64-byte aligned */ - assert(!(dst->offset & 63)); MARK_RING(chan, 15, 1); @@ -277,10 +275,10 @@ nv04_surface_copy_swizzle(GLcontext *ctx, static void nv04_surface_copy_m2mf(GLcontext *ctx, - struct nouveau_surface *dst, - struct nouveau_surface *src, - int dx, int dy, int sx, int sy, - int w, int h) + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, + int w, int h) { struct nouveau_channel *chan = context_chan(ctx); struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; @@ -323,6 +321,82 @@ nv04_surface_copy_m2mf(GLcontext *ctx, FIRE_RING(chan); } +typedef unsigned (*get_offset_t)(struct nouveau_surface *s, + unsigned x, unsigned y); + +static unsigned +get_linear_offset(struct nouveau_surface *s, unsigned x, unsigned y) +{ + return x * s->cpp + y * s->pitch; +} + +static unsigned +get_swizzled_offset(struct nouveau_surface *s, unsigned x, unsigned y) +{ + unsigned k = log2i(MIN2(s->width, s->height)); + + unsigned u = (x & 0x001) << 0 | + (x & 0x002) << 1 | + (x & 0x004) << 2 | + (x & 0x008) << 3 | + (x & 0x010) << 4 | + (x & 0x020) << 5 | + (x & 0x040) << 6 | + (x & 0x080) << 7 | + (x & 0x100) << 8 | + (x & 0x200) << 9 | + (x & 0x400) << 10 | + (x & 0x800) << 11; + + unsigned v = (y & 0x001) << 1 | + (y & 0x002) << 2 | + (y & 0x004) << 3 | + (y & 0x008) << 4 | + (y & 0x010) << 5 | + (y & 0x020) << 6 | + (y & 0x040) << 7 | + (y & 0x080) << 8 | + (y & 0x100) << 9 | + (y & 0x200) << 10 | + (y & 0x400) << 11 | + (y & 0x800) << 12; + + return s->cpp * (((u | v) & ~(~0 << 2*k)) | + (x & (~0 << k)) << k | + (y & (~0 << k)) << k); +} + +static void +nv04_surface_copy_cpu(GLcontext *ctx, + struct nouveau_surface *dst, + struct nouveau_surface *src, + int dx, int dy, int sx, int sy, + int w, int h) +{ + int x, y; + get_offset_t get_dst = (dst->layout == SWIZZLED ? + get_swizzled_offset : get_linear_offset); + get_offset_t get_src = (src->layout == SWIZZLED ? + get_swizzled_offset : get_linear_offset); + void *dp, *sp; + + nouveau_bo_map(dst->bo, NOUVEAU_BO_WR); + nouveau_bo_map(src->bo, NOUVEAU_BO_RD); + + dp = dst->bo->map + dst->offset; + sp = src->bo->map + src->offset; + + for (y = 0; y < h; y++) { + for (x = 0; x < w; x++) { + memcpy(dp + get_dst(dst, dx + x, dy + y), + sp + get_src(src, sx + x, sy + y), dst->cpp); + } + } + + nouveau_bo_unmap(src->bo); + nouveau_bo_unmap(dst->bo); +} + void nv04_surface_copy(GLcontext *ctx, struct nouveau_surface *dst, @@ -330,16 +404,22 @@ nv04_surface_copy(GLcontext *ctx, int dx, int dy, int sx, int sy, int w, int h) { - /* Setup transfer to swizzle the texture to vram if needed */ - if (src->layout != SWIZZLED && - dst->layout == SWIZZLED && - dst->width > 2 && dst->height > 1) { - nv04_surface_copy_swizzle(ctx, dst, src, - dx, dy, sx, sy, w, h); + /* Linear texture copy. */ + if ((src->layout == LINEAR && dst->layout == LINEAR) || + dst->width <= 2 || dst->height <= 1) { + nv04_surface_copy_m2mf(ctx, dst, src, dx, dy, sx, sy, w, h); + return; + } + + /* Swizzle using sifm+swzsurf. */ + if (src->layout == LINEAR && dst->layout == SWIZZLED && + dst->cpp != 1 && !(dst->offset & 63)) { + nv04_surface_copy_swizzle(ctx, dst, src, dx, dy, sx, sy, w, h); return; } - nv04_surface_copy_m2mf(ctx, dst, src, dx, dy, sx, sy, w, h); + /* Fallback to CPU copy. */ + nv04_surface_copy_cpu(ctx, dst, src, dx, dy, sx, sy, w, h); } void @@ -369,7 +449,7 @@ nv04_surface_fill(GLcontext *ctx, BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_COLOR_FORMAT, 1); OUT_RING (chan, rect_format(dst->format)); BEGIN_RING(chan, patt, NV04_IMAGE_PATTERN_MONOCHROME_COLOR1, 1); - OUT_RING (chan, mask | ~0 << (8 * dst->cpp)); + OUT_RING (chan, mask | ~0ll << (8 * dst->cpp)); BEGIN_RING(chan, rect, NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT, 1); OUT_RING (chan, rect_format(dst->format)); @@ -484,34 +564,20 @@ nv04_surface_init(GLcontext *ctx) OUT_RING (chan, NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE); /* Swizzled surface. */ - switch (context_chipset(ctx) & 0xf0) { - case 0x00: - case 0x10: + if (context_chipset(ctx) < 0x20) class = NV04_SWIZZLED_SURFACE; - break; - case 0x20: + else class = NV20_SWIZZLED_SURFACE; - break; - default: - /* Famous last words: this really can't happen.. */ - assert(0); - break; - } ret = nouveau_grobj_alloc(chan, handle++, class, &hw->swzsurf); if (ret) goto fail; /* Scaled image from memory. */ - switch (context_chipset(ctx) & 0xf0) { - case 0x00: + if (context_chipset(ctx) < 0x10) class = NV04_SCALED_IMAGE_FROM_MEMORY; - break; - case 0x10: - case 0x20: + else class = NV10_SCALED_IMAGE_FROM_MEMORY; - break; - } ret = nouveau_grobj_alloc(chan, handle++, class, &hw->sifm); if (ret) diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c index d80d99caa80..860d0aeb8f5 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_context.c +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -32,6 +32,11 @@ #include "nv04_driver.h" #include "nv10_driver.h" +static const struct dri_extension nv10_extensions[] = { + { "GL_EXT_texture_rectangle", NULL }, + { NULL, NULL } +}; + static void nv10_clear(GLcontext *ctx, GLbitfield buffers) { @@ -301,6 +306,8 @@ nv10_context_create(struct nouveau_screen *screen, const GLvisual *visual, if (!nouveau_context_init(ctx, screen, visual, share_ctx)) goto fail; + driInitExtensions(ctx, nv10_extensions, GL_FALSE); + /* GL constants. */ ctx->Const.MaxTextureLevels = 12; ctx->Const.MaxTextureCoordUnits = NV10_TEXTURE_UNITS; @@ -363,7 +370,6 @@ const struct nouveau_driver nv10_driver = { nv10_emit_frag, nv10_emit_framebuffer, nv10_emit_fog, - nv10_emit_index_mask, nv10_emit_light_enable, nv10_emit_light_model, nv10_emit_light_source, diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h index 4c220b0373f..d662712533b 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h @@ -100,9 +100,6 @@ void nv10_emit_dither(GLcontext *ctx, int emit); void -nv10_emit_index_mask(GLcontext *ctx, int emit); - -void nv10_emit_logic_opcode(GLcontext *ctx, int emit); void @@ -119,6 +116,14 @@ nv10_emit_stencil_op(GLcontext *ctx, int emit); /* nv10_state_frag.c */ void +nv10_get_general_combiner(GLcontext *ctx, int i, + uint32_t *a_in, uint32_t *a_out, + uint32_t *c_in, uint32_t *c_out, uint32_t *k); + +void +nv10_get_final_combiner(GLcontext *ctx, uint64_t *in, int *n); + +void nv10_emit_tex_env(GLcontext *ctx, int emit); void diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c index 05c36b4f8f5..6bd383ebcd3 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c @@ -111,7 +111,7 @@ nv10_emit_framebuffer(GLcontext *ctx, int emit) } /* Render target */ - if (fb->_NumColorDrawBuffers) { + if (fb->_ColorDrawBuffers[0]) { s = &to_nouveau_renderbuffer( fb->_ColorDrawBuffers[0])->surface; diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c index c1df26ecce6..76b95fdd518 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 2009 Francisco Jerez. + * Copyright (C) 2009-2010 Francisco Jerez. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining @@ -90,11 +90,11 @@ struct combiner_state { } while (0) /* Get the RC input source for the specified EXT_texture_env_combine - * argument. */ + * source. */ static uint32_t -get_input_source(struct combiner_state *rc, int arg) +get_input_source(struct combiner_state *rc, int source) { - switch (rc->source[arg]) { + switch (source) { case GL_TEXTURE: return RC_IN_SOURCE(TEXTURE0) + rc->unit; @@ -127,52 +127,76 @@ get_input_source(struct combiner_state *rc, int arg) } } -/* Get the RC input mapping for the specified argument, possibly - * inverted or biased. */ +/* Get the RC input mapping for the specified texture_env_combine + * operand, possibly inverted or biased. */ #define INVERT 0x1 #define HALF_BIAS 0x2 static uint32_t -get_input_mapping(struct combiner_state *rc, int arg, int flags) +get_input_mapping(struct combiner_state *rc, int operand, int flags) { int map = 0; - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_ONE_MINUS_SRC_COLOR: + if (is_color_operand(operand)) map |= RC_IN_USAGE(RGB); - break; - - case GL_SRC_ALPHA: - case GL_ONE_MINUS_SRC_ALPHA: + else map |= RC_IN_USAGE(ALPHA); - break; - } - switch (rc->operand[arg]) { - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_INVERT) : - flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NORMAL) : - RC_IN_MAPPING(UNSIGNED_IDENTITY)); - break; + if (is_negative_operand(operand) == !(flags & INVERT)) + map |= flags & HALF_BIAS ? + RC_IN_MAPPING(HALF_BIAS_NEGATE) : + RC_IN_MAPPING(UNSIGNED_INVERT); + else + map |= flags & HALF_BIAS ? + RC_IN_MAPPING(HALF_BIAS_NORMAL) : + RC_IN_MAPPING(UNSIGNED_IDENTITY); - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - map |= (flags & INVERT ? RC_IN_MAPPING(UNSIGNED_IDENTITY) : - flags & HALF_BIAS ? RC_IN_MAPPING(HALF_BIAS_NEGATE) : - RC_IN_MAPPING(UNSIGNED_INVERT)); - break; + return map; +} + +static uint32_t +get_input_arg(struct combiner_state *rc, int arg, int flags) +{ + int source = rc->source[arg]; + int operand = rc->operand[arg]; + + /* Fake several unsupported texture formats. */ + if (is_texture_source(source)) { + int i = (source == GL_TEXTURE ? + rc->unit : source - GL_TEXTURE0); + struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current; + gl_format format = t->Image[0][t->BaseLevel]->TexFormat; + + if (format == MESA_FORMAT_A8) { + /* Emulated using I8. */ + if (is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, flags); + + } else if (format == MESA_FORMAT_L8) { + /* Sometimes emulated using I8. */ + if (!is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, + flags ^ INVERT); + + } else if (format == MESA_FORMAT_XRGB8888) { + /* Sometimes emulated using ARGB8888. */ + if (!is_color_operand(operand)) + return RC_IN_SOURCE(ZERO) | + get_input_mapping(rc, operand, + flags ^ INVERT); + } } - return map; + return get_input_source(rc, source) | + get_input_mapping(rc, operand, flags); } /* Bind the RC input variable <var> to the EXT_texture_env_combine * argument <arg>, possibly inverted or biased. */ #define INPUT_ARG(rc, var, arg, flags) \ - (rc)->in |= (get_input_mapping(rc, arg, flags) | \ - get_input_source(rc, arg)) << RC_IN_SHIFT_##var + (rc)->in |= get_input_arg(rc, arg, flags) << RC_IN_SHIFT_##var /* Bind the RC input variable <var> to the RC source <src>. */ #define INPUT_SRC(rc, var, src, chan) \ @@ -268,86 +292,13 @@ setup_combiner(struct combiner_state *rc) } } -/* Write the register combiner state out to the hardware. */ -static void -nv10_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, - struct combiner_state *rc_c, uint32_t rc_const) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *celsius = context_eng3d(ctx); - - /* Enable the combiners we're going to need. */ - if (i == 1) { - if (rc_c->out || rc_a->out) - rc_c->out |= 0x5 << 27; - else - rc_c->out |= 0x3 << 27; - } - - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); - OUT_RING(chan, rc_a->in); - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); - OUT_RING(chan, rc_c->in); - BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); - OUT_RING(chan, rc_const); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); - OUT_RING(chan, rc_a->out); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); - OUT_RING(chan, rc_c->out); -} - -static void -nv10_load_final(GLcontext *ctx, struct combiner_state *rc, int n) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *celsius = context_eng3d(ctx); - - BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); - OUT_RING(chan, rc->in); - OUT_RING(chan, rc->in >> 32); -} - -static void -nv20_load_combiner(GLcontext *ctx, int i, struct combiner_state *rc_a, - struct combiner_state *rc_c, uint32_t rc_const) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1); - OUT_RING(chan, rc_a->in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1); - OUT_RING(chan, rc_a->out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1); - OUT_RING(chan, rc_c->in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1); - OUT_RING(chan, rc_c->out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1); - OUT_RING(chan, rc_const); -} - -static void -nv20_load_final(GLcontext *ctx, struct combiner_state *rc, int n) -{ - struct nouveau_channel *chan = context_chan(ctx); - struct nouveau_grobj *kelvin = context_eng3d(ctx); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); - OUT_RING(chan, rc->in); - OUT_RING(chan, rc->in >> 32); - - BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); - OUT_RING(chan, n); -} - void -nv10_emit_tex_env(GLcontext *ctx, int emit) +nv10_get_general_combiner(GLcontext *ctx, int i, + uint32_t *a_in, uint32_t *a_out, + uint32_t *c_in, uint32_t *c_out, uint32_t *k) { - const int i = emit - NOUVEAU_STATE_TEX_ENV0; struct combiner_state rc_a, rc_c; - uint32_t rc_const; - /* Compute the new combiner state. */ if (ctx->Texture.Unit[i]._ReallyEnabled) { INIT_COMBINER(RGB, ctx, &rc_c, i); @@ -359,26 +310,22 @@ nv10_emit_tex_env(GLcontext *ctx, int emit) setup_combiner(&rc_c); setup_combiner(&rc_a); - rc_const = pack_rgba_f(MESA_FORMAT_ARGB8888, - ctx->Texture.Unit[i].EnvColor); - } else { - rc_a.in = rc_a.out = rc_c.in = rc_c.out = rc_const = 0; + rc_a.in = rc_a.out = rc_c.in = rc_c.out = 0; } - if (context_chipset(ctx) >= 0x20) - nv20_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); - else - nv10_load_combiner(ctx, i, &rc_a, &rc_c, rc_const); - - context_dirty(ctx, FRAG); + *k = pack_rgba_f(MESA_FORMAT_ARGB8888, + ctx->Texture.Unit[i].EnvColor); + *a_in = rc_a.in; + *a_out = rc_a.out; + *c_in = rc_c.in; + *c_out = rc_c.out; } void -nv10_emit_frag(GLcontext *ctx, int emit) +nv10_get_final_combiner(GLcontext *ctx, uint64_t *in, int *n) { struct combiner_state rc = {}; - int n = log2i(ctx->Texture._EnabledUnits) + 1; /* * The final fragment value equation is something like: @@ -409,8 +356,53 @@ nv10_emit_frag(GLcontext *ctx, int emit) INPUT_SRC(&rc, G, PRIMARY_COLOR, ALPHA); } - if (context_chipset(ctx) >= 0x20) - nv20_load_final(ctx, &rc, n); - else - nv10_load_final(ctx, &rc, n); + *in = rc.in; + *n = log2i(ctx->Texture._EnabledUnits) + 1; +} + +void +nv10_emit_tex_env(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_ENV0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + uint32_t a_in, a_out, c_in, c_out, k; + + nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k); + + /* Enable the combiners we're going to need. */ + if (i == 1) { + if (c_out || a_out) + c_out |= 0x5 << 27; + else + c_out |= 0x3 << 27; + } + + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); + OUT_RING(chan, a_in); + BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); + OUT_RING(chan, c_in); + BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); + OUT_RING(chan, k); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); + OUT_RING(chan, a_out); + BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); + OUT_RING(chan, c_out); + + context_dirty(ctx, FRAG); +} + +void +nv10_emit_frag(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + uint64_t in; + int n; + + nv10_get_final_combiner(ctx, &in, &n); + + BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); + OUT_RING(chan, in); + OUT_RING(chan, in >> 32); } diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c index 68882ef05f2..a62cd807a91 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c @@ -119,11 +119,6 @@ nv10_emit_dither(GLcontext *ctx, int emit) } void -nv10_emit_index_mask(GLcontext *ctx, int emit) -{ -} - -void nv10_emit_logic_opcode(GLcontext *ctx, int emit) { struct nouveau_channel *chan = context_chan(ctx); diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c index e5d4f3d18d8..02a5ca797ae 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c @@ -38,12 +38,15 @@ nv10_emit_tex_gen(GLcontext *ctx, int emit) } static uint32_t -get_tex_format(struct gl_texture_image *ti) +get_tex_format_pot(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8; + case MESA_FORMAT_XRGB8888: + return NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8; + case MESA_FORMAT_ARGB1555: return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5; @@ -54,6 +57,7 @@ get_tex_format(struct gl_texture_image *ti) return NV10TCL_TX_FORMAT_FORMAT_R5G6B5; case MESA_FORMAT_A8: + case MESA_FORMAT_I8: return NV10TCL_TX_FORMAT_FORMAT_A8; case MESA_FORMAT_L8: @@ -67,6 +71,30 @@ get_tex_format(struct gl_texture_image *ti) } } +static uint32_t +get_tex_format_rect(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_ARGB1555: + return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT; + + case MESA_FORMAT_RGB565: + return NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT; + + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: + return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT; + + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + return NV10TCL_TX_FORMAT_FORMAT_A8_RECT; + + default: + assert(0); + } +} + void nv10_emit_tex_obj(GLcontext *ctx, int emit) { @@ -90,14 +118,14 @@ nv10_emit_tex_obj(GLcontext *ctx, int emit) s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; ti = t->Image[0][t->BaseLevel]; - nouveau_texture_validate(ctx, t); + if (!nouveau_texture_validate(ctx, t)) + return; /* Recompute the texturing registers. */ tx_format = nvgl_wrap_mode(t->WrapT) << 28 | nvgl_wrap_mode(t->WrapS) << 24 | ti->HeightLog2 << 20 | ti->WidthLog2 << 16 - | get_tex_format(ti) | 5 << 4 | 1 << 12; tx_filter = nvgl_filter_mode(t->MagFilter) << 28 @@ -106,6 +134,17 @@ nv10_emit_tex_obj(GLcontext *ctx, int emit) tx_enable = NV10TCL_TX_ENABLE_ENABLE | log2i(t->MaxAnisotropy) << 4; + if (t->Target == GL_TEXTURE_RECTANGLE) { + BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_PITCH(i), 1); + OUT_RING(chan, s->pitch << 16); + BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_SIZE(i), 1); + OUT_RING(chan, align(s->width, 2) << 16 | s->height); + + tx_format |= get_tex_format_rect(ti); + } else { + tx_format |= get_tex_format_pot(ti); + } + if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) { int lod_min = t->MinLod; diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c index 6db14d83b83..406e24c455d 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c @@ -201,8 +201,10 @@ nv10_emit_light_model(GLcontext *ctx, int emit) BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); OUT_RING(chan, ((m->LocalViewer ? NV10TCL_LIGHT_MODEL_LOCAL_VIEWER : 0) | - (m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? - NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0))); + (NEED_SECONDARY_COLOR(ctx) ? + NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0) | + (!ctx->Light.Enabled && ctx->Fog.ColorSumEnabled ? + NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR : 0))); } static float diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c index 82a13fb6ff0..db39ef70750 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -31,6 +31,11 @@ #include "nv10_driver.h" #include "nv20_driver.h" +static const struct dri_extension nv20_extensions[] = { + { "GL_EXT_texture_rectangle", NULL }, + { NULL, NULL } +}; + static void nv20_hwctx_init(GLcontext *ctx) { @@ -394,6 +399,8 @@ nv20_context_create(struct nouveau_screen *screen, const GLvisual *visual, if (!nouveau_context_init(ctx, screen, visual, share_ctx)) goto fail; + driInitExtensions(ctx, nv20_extensions, GL_FALSE); + /* GL constants. */ ctx->Const.MaxTextureCoordUnits = NV20_TEXTURE_UNITS; ctx->Const.MaxTextureImageUnits = NV20_TEXTURE_UNITS; @@ -449,10 +456,9 @@ const struct nouveau_driver nv20_driver = { nv10_emit_front_face, nv10_emit_depth, nv10_emit_dither, - nv10_emit_frag, + nv20_emit_frag, nv20_emit_framebuffer, nv20_emit_fog, - nv10_emit_index_mask, nv10_emit_light_enable, nv20_emit_light_model, nv20_emit_light_source, @@ -487,10 +493,10 @@ const struct nouveau_driver nv20_driver = { nv10_emit_stencil_func, nv10_emit_stencil_mask, nv10_emit_stencil_op, - nv10_emit_tex_env, - nv10_emit_tex_env, - nv10_emit_tex_env, - nv10_emit_tex_env, + nv20_emit_tex_env, + nv20_emit_tex_env, + nv20_emit_tex_env, + nv20_emit_tex_env, nv10_emit_tex_gen, nv10_emit_tex_gen, nv10_emit_tex_gen, diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h index f82a292cf7a..18574e9be64 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h @@ -59,6 +59,13 @@ nv20_emit_point_mode(GLcontext *ctx, int emit); void nv20_emit_logic_opcode(GLcontext *ctx, int emit); +/* nv20_state_frag.c */ +void +nv20_emit_tex_env(GLcontext *ctx, int emit); + +void +nv20_emit_frag(GLcontext *ctx, int emit); + /* nv20_state_tex.c */ void nv20_emit_tex_obj(GLcontext *ctx, int emit); diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c index 869acd6e317..d638541df9e 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c @@ -67,7 +67,7 @@ nv20_emit_framebuffer(GLcontext *ctx, int emit) return; /* Render target */ - if (fb->_NumColorDrawBuffers) { + if (fb->_ColorDrawBuffers[0]) { s = &to_nouveau_renderbuffer( fb->_ColorDrawBuffers[0])->surface; diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c new file mode 100644 index 00000000000..74803d2ae84 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c @@ -0,0 +1,73 @@ +/* + * Copyright (C) 2009-2010 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "nouveau_driver.h" +#include "nouveau_context.h" +#include "nouveau_class.h" +#include "nv10_driver.h" +#include "nv20_driver.h" + +void +nv20_emit_tex_env(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_ENV0; + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + uint32_t a_in, a_out, c_in, c_out, k; + + nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1); + OUT_RING(chan, a_in); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1); + OUT_RING(chan, a_out); + BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1); + OUT_RING(chan, c_in); + BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1); + OUT_RING(chan, c_out); + BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1); + OUT_RING(chan, k); + + context_dirty(ctx, FRAG); +} + +void +nv20_emit_frag(GLcontext *ctx, int emit) +{ + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + uint64_t in; + int n; + + nv10_get_final_combiner(ctx, &in, &n); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + OUT_RING(chan, in); + OUT_RING(chan, in >> 32); + + BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + OUT_RING(chan, n); +} diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c index d01e91f8ee1..92870105f96 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c @@ -33,7 +33,7 @@ #include "nv20_driver.h" static uint32_t -get_tex_format(struct gl_texture_image *ti) +get_tex_format_pot(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: @@ -45,10 +45,14 @@ get_tex_format(struct gl_texture_image *ti) case MESA_FORMAT_ARGB4444: return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4; + case MESA_FORMAT_XRGB8888: + return NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8; + case MESA_FORMAT_RGB565: return NV20TCL_TX_FORMAT_FORMAT_R5G6B5; case MESA_FORMAT_A8: + case MESA_FORMAT_I8: return NV20TCL_TX_FORMAT_FORMAT_A8; case MESA_FORMAT_L8: @@ -62,6 +66,37 @@ get_tex_format(struct gl_texture_image *ti) } } +static uint32_t +get_tex_format_rect(struct gl_texture_image *ti) +{ + switch (ti->TexFormat) { + case MESA_FORMAT_ARGB8888: + return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT; + + case MESA_FORMAT_ARGB1555: + return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT; + + case MESA_FORMAT_ARGB4444: + return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT; + + case MESA_FORMAT_XRGB8888: + return NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT; + + case MESA_FORMAT_RGB565: + return NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT; + + case MESA_FORMAT_L8: + return NV20TCL_TX_FORMAT_FORMAT_L8_RECT; + + case MESA_FORMAT_A8: + case MESA_FORMAT_I8: + return NV20TCL_TX_FORMAT_FORMAT_A8_RECT; + + default: + assert(0); + } +} + void nv20_emit_tex_obj(GLcontext *ctx, int emit) { @@ -87,13 +122,13 @@ nv20_emit_tex_obj(GLcontext *ctx, int emit) s = &to_nouveau_texture(t)->surfaces[t->BaseLevel]; ti = t->Image[0][t->BaseLevel]; - nouveau_texture_validate(ctx, t); + if (!nouveau_texture_validate(ctx, t)) + return; /* Recompute the texturing registers. */ tx_format = ti->DepthLog2 << 28 | ti->HeightLog2 << 24 | ti->WidthLog2 << 20 - | get_tex_format(ti) | NV20TCL_TX_FORMAT_DIMS_2D | NV20TCL_TX_FORMAT_NO_BORDER | 1 << 16; @@ -108,6 +143,17 @@ nv20_emit_tex_obj(GLcontext *ctx, int emit) tx_enable = NV20TCL_TX_ENABLE_ENABLE | log2i(t->MaxAnisotropy) << 4; + if (t->Target == GL_TEXTURE_RECTANGLE) { + BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_PITCH(i), 1); + OUT_RING(chan, s->pitch << 16); + BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_SIZE(i), 1); + OUT_RING(chan, s->width << 16 | s->height); + + tx_format |= get_tex_format_rect(ti); + } else { + tx_format |= get_tex_format_pot(ti); + } + if (t->MinFilter != GL_NEAREST && t->MinFilter != GL_LINEAR) { int lod_min = t->MinLod; diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c index 0d566064f67..43f8c723122 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c @@ -158,7 +158,7 @@ nv20_emit_light_model(GLcontext *ctx, int emit) OUT_RING(chan, ((m->LocalViewer ? NV20TCL_LIGHT_MODEL_VIEWER_LOCAL : NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL) | - (m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? + (NEED_SECONDARY_COLOR(ctx) ? NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0))); diff --git a/src/mesa/drivers/dri/r128/Makefile b/src/mesa/drivers/dri/r128/Makefile index 52c5a38a705..8144c9b43ff 100644 --- a/src/mesa/drivers/dri/r128/Makefile +++ b/src/mesa/drivers/dri/r128/Makefile @@ -5,8 +5,6 @@ include $(TOP)/configs/current LIBNAME = r128_dri.so -MINIGLX_SOURCES = server/r128_dri.c - DRIVER_SOURCES = \ r128_context.c \ r128_lock.c \ diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 42f6dd73888..4d773feaaa8 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -1407,13 +1407,11 @@ void r128DDInitStateFuncs( GLcontext *ctx ) { ctx->Driver.UpdateState = r128DDInvalidateState; - ctx->Driver.ClearIndex = NULL; ctx->Driver.ClearColor = r128DDClearColor; ctx->Driver.ClearStencil = r128DDClearStencil; ctx->Driver.DrawBuffer = r128DDDrawBuffer; ctx->Driver.ReadBuffer = r128DDReadBuffer; - ctx->Driver.IndexMask = NULL; ctx->Driver.ColorMask = r128DDColorMask; ctx->Driver.AlphaFunc = r128DDAlphaFunc; ctx->Driver.BlendEquationSeparate = r128DDBlendEquationSeparate; diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index 5eec8c08cd6..412f6d42551 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -260,6 +260,7 @@ void r128UploadTexImages( r128ContextPtr rmesa, r128TexObjPtr t ) } /* Set the base offset of the texture image */ + assert(t->base.memBlock); t->bufAddr = rmesa->r128Screen->texOffset[heap] + t->base.memBlock->ofs; diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c index 86d4717b050..9ea2a9d1624 100644 --- a/src/mesa/drivers/dri/r128/r128_tris.c +++ b/src/mesa/drivers/dri/r128/r128_tris.c @@ -158,7 +158,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/dri/r128/server/r128_dri.c b/src/mesa/drivers/dri/r128/server/r128_dri.c deleted file mode 100644 index 6e3db948af7..00000000000 --- a/src/mesa/drivers/dri/r128/server/r128_dri.c +++ /dev/null @@ -1,1112 +0,0 @@ -/* - * Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario, - * Precision Insight, Inc., Cedar Park, Texas, and - * VA Linux Systems Inc., Fremont, California. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation on the rights to use, copy, modify, merge, - * publish, distribute, sublicense, and/or sell copies of the Software, - * and to permit persons to whom the Software is furnished to do so, - * subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, PRECISION INSIGHT, VA LINUX - * SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - * OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Authors: - * Kevin E. Martin <martin@valinux.com> - * Rickard E. Faith <faith@valinux.com> - * Daryll Strauss <daryll@valinux.com> - * Gareth Hughes <gareth@valinux.com> - * - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <unistd.h> -// Fix this to use kernel pci_ids.h when all of these IDs make it into the kernel -#include "pci_ids.h" - -#include "driver.h" -#include "drm.h" -#include "memops.h" - -#include "r128.h" -#include "r128_dri.h" -#include "r128_macros.h" -#include "r128_reg.h" -#include "r128_version.h" -#include "r128_drm.h" - -static size_t r128_drm_page_size; - -/* Compute log base 2 of val. */ -static int R128MinBits(int val) -{ - int bits; - - if (!val) return 1; - for (bits = 0; val; val >>= 1, ++bits); - return bits; -} - -/* Initialize the AGP state. Request memory for use in AGP space, and - initialize the Rage 128 registers to point to that memory. */ -static GLboolean R128DRIAgpInit(const DRIDriverContext *ctx) -{ - unsigned char *R128MMIO = ctx->MMIOAddress; - R128InfoPtr info = ctx->driverPrivate; - unsigned long mode; - unsigned int vendor, device; - int ret; - unsigned long cntl, chunk; - int s, l; - int flags; - unsigned long agpBase; - - if (drmAgpAcquire(ctx->drmFD) < 0) { - fprintf(stderr, "[agp] AGP not available\n"); - return GL_FALSE; - } - - /* Modify the mode if the default mode is - not appropriate for this particular - combination of graphics card and AGP - chipset. */ - - mode = drmAgpGetMode(ctx->drmFD); /* Default mode */ - vendor = drmAgpVendorId(ctx->drmFD); - device = drmAgpDeviceId(ctx->drmFD); - - mode &= ~R128_AGP_MODE_MASK; - switch (info->agpMode) { - case 4: mode |= R128_AGP_4X_MODE; - case 2: mode |= R128_AGP_2X_MODE; - case 1: default: mode |= R128_AGP_1X_MODE; - } - - fprintf(stderr, - "[agp] Mode 0x%08lx [AGP 0x%04x/0x%04x; Card 0x%04x/0x%04x]\n", - mode, vendor, device, - 0x1002, - info->Chipset); - - if (drmAgpEnable(ctx->drmFD, mode) < 0) { - fprintf(stderr, "[agp] AGP not enabled\n"); - drmAgpRelease(ctx->drmFD); - return GL_FALSE; - } - - info->agpOffset = 0; - - if ((ret = drmAgpAlloc(ctx->drmFD, info->agpSize*1024*1024, 0, NULL, - &info->agpMemHandle)) < 0) { - fprintf(stderr, "[agp] Out of memory (%d)\n", ret); - drmAgpRelease(ctx->drmFD); - return GL_FALSE; - } - fprintf(stderr, - "[agp] %d kB allocated with handle 0x%08x\n", - info->agpSize*1024, info->agpMemHandle); - - if (drmAgpBind(ctx->drmFD, info->agpMemHandle, info->agpOffset) < 0) { - fprintf(stderr, "[agp] Could not bind\n"); - drmAgpFree(ctx->drmFD, info->agpMemHandle); - drmAgpRelease(ctx->drmFD); - return GL_FALSE; - } - - /* Initialize the CCE ring buffer data */ - info->ringStart = info->agpOffset; - info->ringMapSize = info->ringSize*1024*1024 + r128_drm_page_size; - info->ringSizeLog2QW = R128MinBits(info->ringSize*1024*1024/8) - 1; - - info->ringReadOffset = info->ringStart + info->ringMapSize; - info->ringReadMapSize = r128_drm_page_size; - - /* Reserve space for vertex/indirect buffers */ - info->bufStart = info->ringReadOffset + info->ringReadMapSize; - info->bufMapSize = info->bufSize*1024*1024; - - /* Reserve the rest for AGP textures */ - info->agpTexStart = info->bufStart + info->bufMapSize; - s = (info->agpSize*1024*1024 - info->agpTexStart); - l = R128MinBits((s-1) / R128_NR_TEX_REGIONS); - if (l < R128_LOG_TEX_GRANULARITY) l = R128_LOG_TEX_GRANULARITY; - info->agpTexMapSize = (s >> l) << l; - info->log2AGPTexGran = l; - - if (info->CCESecure) flags = DRM_READ_ONLY; - else flags = 0; - - if (drmAddMap(ctx->drmFD, info->ringStart, info->ringMapSize, - DRM_AGP, flags, &info->ringHandle) < 0) { - fprintf(stderr, - "[agp] Could not add ring mapping\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] ring handle = 0x%08x\n", info->ringHandle); - - if (drmMap(ctx->drmFD, info->ringHandle, info->ringMapSize, - (drmAddressPtr)&info->ring) < 0) { - fprintf(stderr, "[agp] Could not map ring\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] Ring mapped at 0x%08lx\n", - (unsigned long)info->ring); - - if (drmAddMap(ctx->drmFD, info->ringReadOffset, info->ringReadMapSize, - DRM_AGP, flags, &info->ringReadPtrHandle) < 0) { - fprintf(stderr, - "[agp] Could not add ring read ptr mapping\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] ring read ptr handle = 0x%08x\n", - info->ringReadPtrHandle); - - if (drmMap(ctx->drmFD, info->ringReadPtrHandle, info->ringReadMapSize, - (drmAddressPtr)&info->ringReadPtr) < 0) { - fprintf(stderr, - "[agp] Could not map ring read ptr\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] Ring read ptr mapped at 0x%08lx\n", - (unsigned long)info->ringReadPtr); - - if (drmAddMap(ctx->drmFD, info->bufStart, info->bufMapSize, - DRM_AGP, 0, &info->bufHandle) < 0) { - fprintf(stderr, - "[agp] Could not add vertex/indirect buffers mapping\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] vertex/indirect buffers handle = 0x%08lx\n", - info->bufHandle); - - if (drmMap(ctx->drmFD, info->bufHandle, info->bufMapSize, - (drmAddressPtr)&info->buf) < 0) { - fprintf(stderr, - "[agp] Could not map vertex/indirect buffers\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] Vertex/indirect buffers mapped at 0x%08lx\n", - (unsigned long)info->buf); - - if (drmAddMap(ctx->drmFD, info->agpTexStart, info->agpTexMapSize, - DRM_AGP, 0, &info->agpTexHandle) < 0) { - fprintf(stderr, - "[agp] Could not add AGP texture map mapping\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] AGP texture map handle = 0x%08lx\n", - info->agpTexHandle); - - if (drmMap(ctx->drmFD, info->agpTexHandle, info->agpTexMapSize, - (drmAddressPtr)&info->agpTex) < 0) { - fprintf(stderr, - "[agp] Could not map AGP texture map\n"); - return GL_FALSE; - } - fprintf(stderr, - "[agp] AGP Texture map mapped at 0x%08lx\n", - (unsigned long)info->agpTex); - - /* Initialize Rage 128's AGP registers */ - cntl = INREG(R128_AGP_CNTL); - cntl &= ~R128_AGP_APER_SIZE_MASK; - switch (info->agpSize) { - case 256: cntl |= R128_AGP_APER_SIZE_256MB; break; - case 128: cntl |= R128_AGP_APER_SIZE_128MB; break; - case 64: cntl |= R128_AGP_APER_SIZE_64MB; break; - case 32: cntl |= R128_AGP_APER_SIZE_32MB; break; - case 16: cntl |= R128_AGP_APER_SIZE_16MB; break; - case 8: cntl |= R128_AGP_APER_SIZE_8MB; break; - case 4: cntl |= R128_AGP_APER_SIZE_4MB; break; - default: - fprintf(stderr, - "[agp] Illegal aperture size %d kB\n", - info->agpSize*1024); - return GL_FALSE; - } - agpBase = drmAgpBase(ctx->drmFD); - OUTREG(R128_AGP_BASE, agpBase); - OUTREG(R128_AGP_CNTL, cntl); - - /* Disable Rage 128's PCIGART registers */ - chunk = INREG(R128_BM_CHUNK_0_VAL); - chunk &= ~(R128_BM_PTR_FORCE_TO_PCI | - R128_BM_PM4_RD_FORCE_TO_PCI | - R128_BM_GLOBAL_FORCE_TO_PCI); - OUTREG(R128_BM_CHUNK_0_VAL, chunk); - - OUTREG(R128_PCI_GART_PAGE, 1); /* Ensure AGP GART is used (for now) */ - - return GL_TRUE; -} - -static GLboolean R128DRIPciInit(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - unsigned char *R128MMIO = ctx->MMIOAddress; - uint32_t chunk; - int ret; - int flags; - - info->agpOffset = 0; - - ret = drmScatterGatherAlloc(ctx->drmFD, info->agpSize*1024*1024, - &info->pciMemHandle); - if (ret < 0) { - fprintf(stderr, "[pci] Out of memory (%d)\n", ret); - return GL_FALSE; - } - fprintf(stderr, - "[pci] %d kB allocated with handle 0x%08x\n", - info->agpSize*1024, info->pciMemHandle); - - /* Initialize the CCE ring buffer data */ - info->ringStart = info->agpOffset; - info->ringMapSize = info->ringSize*1024*1024 + r128_drm_page_size; - info->ringSizeLog2QW = R128MinBits(info->ringSize*1024*1024/8) - 1; - - info->ringReadOffset = info->ringStart + info->ringMapSize; - info->ringReadMapSize = r128_drm_page_size; - - /* Reserve space for vertex/indirect buffers */ - info->bufStart = info->ringReadOffset + info->ringReadMapSize; - info->bufMapSize = info->bufSize*1024*1024; - - flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL; - - if (drmAddMap(ctx->drmFD, info->ringStart, info->ringMapSize, - DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) { - fprintf(stderr, - "[pci] Could not add ring mapping\n"); - return GL_FALSE; - } - fprintf(stderr, - "[pci] ring handle = 0x%08lx\n", info->ringHandle); - - if (drmMap(ctx->drmFD, info->ringHandle, info->ringMapSize, - (drmAddressPtr)&info->ring) < 0) { - fprintf(stderr, "[pci] Could not map ring\n"); - return GL_FALSE; - } - fprintf(stderr, - "[pci] Ring mapped at 0x%08lx\n", - (unsigned long)info->ring); - fprintf(stderr, - "[pci] Ring contents 0x%08lx\n", - *(unsigned long *)info->ring); - - if (drmAddMap(ctx->drmFD, info->ringReadOffset, info->ringReadMapSize, - DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) { - fprintf(stderr, - "[pci] Could not add ring read ptr mapping\n"); - return GL_FALSE; - } - fprintf(stderr, - "[pci] ring read ptr handle = 0x%08lx\n", - info->ringReadPtrHandle); - - if (drmMap(ctx->drmFD, info->ringReadPtrHandle, info->ringReadMapSize, - (drmAddressPtr)&info->ringReadPtr) < 0) { - fprintf(stderr, - "[pci] Could not map ring read ptr\n"); - return GL_FALSE; - } - fprintf(stderr, - "[pci] Ring read ptr mapped at 0x%08lx\n", - (unsigned long)info->ringReadPtr); - fprintf(stderr, - "[pci] Ring read ptr contents 0x%08lx\n", - *(unsigned long *)info->ringReadPtr); - - if (drmAddMap(ctx->drmFD, info->bufStart, info->bufMapSize, - DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) { - fprintf(stderr, - "[pci] Could not add vertex/indirect buffers mapping\n"); - return GL_FALSE; - } - fprintf(stderr, - "[pci] vertex/indirect buffers handle = 0x%08lx\n", - info->bufHandle); - - if (drmMap(ctx->drmFD, info->bufHandle, info->bufMapSize, - (drmAddressPtr)&info->buf) < 0) { - fprintf(stderr, - "[pci] Could not map vertex/indirect buffers\n"); - return GL_FALSE; - } - fprintf(stderr, - "[pci] Vertex/indirect buffers mapped at 0x%08lx\n", - (unsigned long)info->buf); - fprintf(stderr, - "[pci] Vertex/indirect buffers contents 0x%08lx\n", - *(unsigned long *)info->buf); - - if (!info->IsPCI) { - /* This is really an AGP card, force PCI GART mode */ - chunk = INREG(R128_BM_CHUNK_0_VAL); - chunk |= (R128_BM_PTR_FORCE_TO_PCI | - R128_BM_PM4_RD_FORCE_TO_PCI | - R128_BM_GLOBAL_FORCE_TO_PCI); - OUTREG(R128_BM_CHUNK_0_VAL, chunk); - OUTREG(R128_PCI_GART_PAGE, 0); /* Ensure PCI GART is used */ - } - - return GL_TRUE; -} - -/* Add a map for the MMIO registers that will be accessed by any - DRI-based clients. */ -static GLboolean R128DRIMapInit(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - int flags; - - if (info->CCESecure) flags = DRM_READ_ONLY; - else flags = 0; - - /* Map registers */ - if (drmAddMap(ctx->drmFD, ctx->MMIOStart, ctx->MMIOSize, - DRM_REGISTERS, flags, &info->registerHandle) < 0) { - return GL_FALSE; - } - fprintf(stderr, - "[drm] register handle = 0x%08x\n", info->registerHandle); - - return GL_TRUE; -} - -/* Initialize the kernel data structures. */ -static int R128DRIKernelInit(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - drm_r128_init_t drmInfo; - - memset( &drmInfo, 0, sizeof(&drmInfo) ); - - drmInfo.func = R128_INIT_CCE; - drmInfo.sarea_priv_offset = sizeof(drm_sarea_t); - drmInfo.is_pci = info->IsPCI; - drmInfo.cce_mode = info->CCEMode; - drmInfo.cce_secure = info->CCESecure; - drmInfo.ring_size = info->ringSize*1024*1024; - drmInfo.usec_timeout = info->CCEusecTimeout; - - drmInfo.fb_bpp = ctx->bpp; - drmInfo.depth_bpp = ctx->bpp; - - drmInfo.front_offset = info->frontOffset; - drmInfo.front_pitch = info->frontPitch; - - drmInfo.back_offset = info->backOffset; - drmInfo.back_pitch = info->backPitch; - - drmInfo.depth_offset = info->depthOffset; - drmInfo.depth_pitch = info->depthPitch; - drmInfo.span_offset = info->spanOffset; - - drmInfo.fb_offset = info->LinearAddr; - drmInfo.mmio_offset = info->registerHandle; - drmInfo.ring_offset = info->ringHandle; - drmInfo.ring_rptr_offset = info->ringReadPtrHandle; - drmInfo.buffers_offset = info->bufHandle; - drmInfo.agp_textures_offset = info->agpTexHandle; - - if (drmCommandWrite(ctx->drmFD, DRM_R128_INIT, - &drmInfo, sizeof(drmInfo)) < 0) - return GL_FALSE; - - return GL_TRUE; -} - -/* Add a map for the vertex buffers that will be accessed by any - DRI-based clients. */ -static GLboolean R128DRIBufInit(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - /* Initialize vertex buffers */ - if (info->IsPCI) { - info->bufNumBufs = drmAddBufs(ctx->drmFD, - info->bufMapSize / R128_BUFFER_SIZE, - R128_BUFFER_SIZE, - DRM_SG_BUFFER, - info->bufStart); - } else { - info->bufNumBufs = drmAddBufs(ctx->drmFD, - info->bufMapSize / R128_BUFFER_SIZE, - R128_BUFFER_SIZE, - DRM_AGP_BUFFER, - info->bufStart); - } - if (info->bufNumBufs <= 0) { - fprintf(stderr, - "[drm] Could not create vertex/indirect buffers list\n"); - return GL_FALSE; - } - fprintf(stderr, - "[drm] Added %d %d byte vertex/indirect buffers\n", - info->bufNumBufs, R128_BUFFER_SIZE); - - if (!(info->buffers = drmMapBufs(ctx->drmFD))) { - fprintf(stderr, - "[drm] Failed to map vertex/indirect buffers list\n"); - return GL_FALSE; - } - fprintf(stderr, - "[drm] Mapped %d vertex/indirect buffers\n", - info->buffers->count); - - return GL_TRUE; -} - -static void R128DRIIrqInit(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - unsigned char *R128MMIO = ctx->MMIOAddress; - - if (!info->irq) { - info->irq = drmGetInterruptFromBusID( - ctx->drmFD, - ctx->pciBus, - ctx->pciDevice, - ctx->pciFunc); - - if((drmCtlInstHandler(ctx->drmFD, info->irq)) != 0) { - fprintf(stderr, - "[drm] failure adding irq handler, " - "there is a device already using that irq\n" - "[drm] falling back to irq-free operation\n"); - info->irq = 0; - } else { - info->gen_int_cntl = INREG( R128_GEN_INT_CNTL ); - } - } - - if (info->irq) - fprintf(stderr, - "[drm] dma control initialized, using IRQ %d\n", - info->irq); -} - -static int R128CCEStop(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - drm_r128_cce_stop_t stop; - int ret, i; - - stop.flush = 1; - stop.idle = 1; - - ret = drmCommandWrite( ctx->drmFD, DRM_R128_CCE_STOP, - &stop, sizeof(stop) ); - - if ( ret == 0 ) { - return 0; - } else if ( errno != EBUSY ) { - return -errno; - } - - stop.flush = 0; - - i = 0; - do { - ret = drmCommandWrite( ctx->drmFD, DRM_R128_CCE_STOP, - &stop, sizeof(stop) ); - } while ( ret && errno == EBUSY && i++ < R128_IDLE_RETRY ); - - if ( ret == 0 ) { - return 0; - } else if ( errno != EBUSY ) { - return -errno; - } - - stop.idle = 0; - - if ( drmCommandWrite( ctx->drmFD, DRM_R128_CCE_STOP, - &stop, sizeof(stop) )) { - return -errno; - } else { - return 0; - } -} - -/* Initialize the CCE state, and start the CCE (if used by the X server) */ -static void R128DRICCEInit(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - - /* Turn on bus mastering */ - info->BusCntl &= ~R128_BUS_MASTER_DIS; - - /* CCEMode is initialized in r128_driver.c */ - switch (info->CCEMode) { - case R128_PM4_NONPM4: info->CCEFifoSize = 0; break; - case R128_PM4_192PIO: info->CCEFifoSize = 192; break; - case R128_PM4_192BM: info->CCEFifoSize = 192; break; - case R128_PM4_128PIO_64INDBM: info->CCEFifoSize = 128; break; - case R128_PM4_128BM_64INDBM: info->CCEFifoSize = 128; break; - case R128_PM4_64PIO_128INDBM: info->CCEFifoSize = 64; break; - case R128_PM4_64BM_128INDBM: info->CCEFifoSize = 64; break; - case R128_PM4_64PIO_64VCBM_64INDBM: info->CCEFifoSize = 64; break; - case R128_PM4_64BM_64VCBM_64INDBM: info->CCEFifoSize = 64; break; - case R128_PM4_64PIO_64VCPIO_64INDPIO: info->CCEFifoSize = 64; break; - } - - /* Make sure the CCE is on for the X server */ - R128CCE_START(ctx, info); -} - - -static int R128MemoryInit(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - int width_bytes = ctx->shared.virtualWidth * ctx->cpp; - int cpp = ctx->cpp; - int bufferSize = ((ctx->shared.virtualHeight * width_bytes - + R128_BUFFER_ALIGN) - & ~R128_BUFFER_ALIGN); - int depthSize = ((((ctx->shared.virtualHeight+15) & ~15) * width_bytes - + R128_BUFFER_ALIGN) - & ~R128_BUFFER_ALIGN); - int l; - - info->frontOffset = 0; - info->frontPitch = ctx->shared.virtualWidth; - - fprintf(stderr, - "Using %d MB AGP aperture\n", info->agpSize); - fprintf(stderr, - "Using %d MB for the ring buffer\n", info->ringSize); - fprintf(stderr, - "Using %d MB for vertex/indirect buffers\n", info->bufSize); - fprintf(stderr, - "Using %d MB for AGP textures\n", info->agpTexSize); - - /* Front, back and depth buffers - everything else texture?? - */ - info->textureSize = ctx->shared.fbSize - 2 * bufferSize - depthSize; - - if (info->textureSize < 0) - return 0; - - l = R128MinBits((info->textureSize-1) / R128_NR_TEX_REGIONS); - if (l < R128_LOG_TEX_GRANULARITY) l = R128_LOG_TEX_GRANULARITY; - - /* Round the texture size up to the nearest whole number of - * texture regions. Again, be greedy about this, don't - * round down. - */ - info->log2TexGran = l; - info->textureSize = (info->textureSize >> l) << l; - - /* Set a minimum usable local texture heap size. This will fit - * two 256x256x32bpp textures. - */ - if (info->textureSize < 512 * 1024) { - info->textureOffset = 0; - info->textureSize = 0; - } - - /* Reserve space for textures */ - info->textureOffset = ((ctx->shared.fbSize - info->textureSize + - R128_BUFFER_ALIGN) & - ~R128_BUFFER_ALIGN); - - /* Reserve space for the shared depth - * buffer. - */ - info->depthOffset = ((info->textureOffset - depthSize + - R128_BUFFER_ALIGN) & - ~R128_BUFFER_ALIGN); - info->depthPitch = ctx->shared.virtualWidth; - - info->backOffset = ((info->depthOffset - bufferSize + - R128_BUFFER_ALIGN) & - ~R128_BUFFER_ALIGN); - info->backPitch = ctx->shared.virtualWidth; - - - fprintf(stderr, - "Will use back buffer at offset 0x%x\n", - info->backOffset); - fprintf(stderr, - "Will use depth buffer at offset 0x%x\n", - info->depthOffset); - fprintf(stderr, - "Will use %d kb for textures at offset 0x%x\n", - info->textureSize/1024, info->textureOffset); - - return 1; -} - - -/* Initialize the screen-specific data structures for the DRI and the - Rage 128. This is the main entry point to the device-specific - initialization code. It calls device-independent DRI functions to - create the DRI data structures and initialize the DRI state. */ -static GLboolean R128DRIScreenInit(DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - R128DRIPtr pR128DRI; - int err, major, minor, patch; - drmVersionPtr version; - drm_r128_sarea_t *pSAREAPriv; - - switch (ctx->bpp) { - case 8: - /* These modes are not supported (yet). */ - case 15: - case 24: - fprintf(stderr, - "[dri] R128DRIScreenInit failed (depth %d not supported). " - "[dri] Disabling DRI.\n", ctx->bpp); - return GL_FALSE; - - /* Only 16 and 32 color depths are supports currently. */ - case 16: - case 32: - break; - } - r128_drm_page_size = getpagesize(); - - info->registerSize = ctx->MMIOSize; - ctx->shared.SAREASize = SAREA_MAX; - - /* Note that drmOpen will try to load the kernel module, if needed. */ - ctx->drmFD = drmOpen("r128", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - /* Check the r128 DRM version */ - version = drmGetVersion(ctx->drmFD); - if (version) { - if (version->version_major != 2 || - version->version_minor < 2) { - /* incompatible drm version */ - fprintf(stderr, - "[dri] R128DRIScreenInit failed because of a version mismatch.\n" - "[dri] r128.o kernel module version is %d.%d.%d but version 2.2 or greater is needed.\n" - "[dri] Disabling the DRI.\n", - version->version_major, - version->version_minor, - version->version_patchlevel); - drmFreeVersion(version); - return GL_FALSE; - } - info->drmMinor = version->version_minor; - drmFreeVersion(version); - } - - if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap( ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, - 0, - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - ctx->shared.hFrameBuffer); - - if (!R128MemoryInit(ctx)) - return GL_FALSE; - - /* Initialize AGP */ - if (!info->IsPCI && !R128DRIAgpInit(ctx)) { - info->IsPCI = GL_TRUE; - fprintf(stderr, - "[agp] AGP failed to initialize -- falling back to PCI mode.\n"); - fprintf(stderr, - "[agp] Make sure you have the agpgart kernel module loaded.\n"); - } - - /* Initialize PCIGART */ - if (info->IsPCI && !R128DRIPciInit(ctx)) { - return GL_FALSE; - } - - /* DRIScreenInit doesn't add all the - common mappings. Add additional - mappings here. */ - if (!R128DRIMapInit(ctx)) { - return GL_FALSE; - } - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return 0; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - /* Initialize the kernel data structures */ - if (!R128DRIKernelInit(ctx)) { - return GL_FALSE; - } - - /* Initialize the vertex buffers list */ - if (!R128DRIBufInit(ctx)) { - return GL_FALSE; - } - - /* Initialize IRQ */ - R128DRIIrqInit(ctx); - - /* Initialize and start the CCE if required */ - R128DRICCEInit(ctx); - - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ - drimemsetio((char *)ctx->FBAddress + info->frontOffset, - 0, - info->frontPitch * ctx->cpp * ctx->shared.virtualHeight ); - - drimemsetio((char *)ctx->FBAddress + info->backOffset, - 0, - info->backPitch * ctx->cpp * ctx->shared.virtualHeight ); - - pSAREAPriv = (drm_r128_sarea_t *)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); - - /* This is the struct passed to radeon_dri.so for its initialization */ - ctx->driverClientMsg = malloc(sizeof(R128DRIRec)); - ctx->driverClientMsgSize = sizeof(R128DRIRec); - - pR128DRI = (R128DRIPtr)ctx->driverClientMsg; - pR128DRI->deviceID = info->Chipset; - pR128DRI->width = ctx->shared.virtualWidth; - pR128DRI->height = ctx->shared.virtualHeight; - pR128DRI->depth = ctx->bpp; - pR128DRI->bpp = ctx->bpp; - - pR128DRI->IsPCI = info->IsPCI; - pR128DRI->AGPMode = info->agpMode; - - pR128DRI->frontOffset = info->frontOffset; - pR128DRI->frontPitch = info->frontPitch; - pR128DRI->backOffset = info->backOffset; - pR128DRI->backPitch = info->backPitch; - pR128DRI->depthOffset = info->depthOffset; - pR128DRI->depthPitch = info->depthPitch; - pR128DRI->spanOffset = info->spanOffset; - pR128DRI->textureOffset = info->textureOffset; - pR128DRI->textureSize = info->textureSize; - pR128DRI->log2TexGran = info->log2TexGran; - - pR128DRI->registerHandle = info->registerHandle; - pR128DRI->registerSize = info->registerSize; - - pR128DRI->agpTexHandle = info->agpTexHandle; - pR128DRI->agpTexMapSize = info->agpTexMapSize; - pR128DRI->log2AGPTexGran = info->log2AGPTexGran; - pR128DRI->agpTexOffset = info->agpTexStart; - pR128DRI->sarea_priv_offset = sizeof(drm_sarea_t); - - return GL_TRUE; -} - -/* The screen is being closed, so clean up any state and free any - resources used by the DRI. */ -void R128DRICloseScreen(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - drm_r128_init_t drmInfo; - - /* Stop the CCE if it is still in use */ - R128CCE_STOP(ctx, info); - - if (info->irq) { - drmCtlUninstHandler(ctx->drmFD); - info->irq = 0; - } - - /* De-allocate vertex buffers */ - if (info->buffers) { - drmUnmapBufs(info->buffers); - info->buffers = NULL; - } - - /* De-allocate all kernel resources */ - memset(&drmInfo, 0, sizeof(drmInfo)); - drmInfo.func = R128_CLEANUP_CCE; - drmCommandWrite(ctx->drmFD, DRM_R128_INIT, - &drmInfo, sizeof(drmInfo)); - - /* De-allocate all AGP resources */ - if (info->agpTex) { - drmUnmap(info->agpTex, info->agpTexMapSize); - info->agpTex = NULL; - } - if (info->buf) { - drmUnmap(info->buf, info->bufMapSize); - info->buf = NULL; - } - if (info->ringReadPtr) { - drmUnmap(info->ringReadPtr, info->ringReadMapSize); - info->ringReadPtr = NULL; - } - if (info->ring) { - drmUnmap(info->ring, info->ringMapSize); - info->ring = NULL; - } - if (info->agpMemHandle != DRM_AGP_NO_HANDLE) { - drmAgpUnbind(ctx->drmFD, info->agpMemHandle); - drmAgpFree(ctx->drmFD, info->agpMemHandle); - info->agpMemHandle = 0; - drmAgpRelease(ctx->drmFD); - } - if (info->pciMemHandle) { - drmScatterGatherFree(ctx->drmFD, info->pciMemHandle); - info->pciMemHandle = 0; - } -} - -static GLboolean R128PreInitDRI(const DRIDriverContext *ctx) -{ - R128InfoPtr info = ctx->driverPrivate; - - /*info->CCEMode = R128_DEFAULT_CCE_PIO_MODE;*/ - info->CCEMode = R128_DEFAULT_CCE_BM_MODE; - info->CCESecure = GL_TRUE; - - info->agpMode = R128_DEFAULT_AGP_MODE; - info->agpSize = R128_DEFAULT_AGP_SIZE; - info->ringSize = R128_DEFAULT_RING_SIZE; - info->bufSize = R128_DEFAULT_BUFFER_SIZE; - info->agpTexSize = R128_DEFAULT_AGP_TEX_SIZE; - - info->CCEusecTimeout = R128_DEFAULT_CCE_TIMEOUT; - - return GL_TRUE; -} - -/** - * \brief Initialize the framebuffer device mode - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Fills in \p info with some default values and some information from \p ctx - * and then calls R128ScreenInit() for the screen initialization. - * - * Before exiting clears the framebuffer memory accessing it directly. - */ -static int R128InitFBDev( DRIDriverContext *ctx ) -{ - R128InfoPtr info = calloc(1, sizeof(*info)); - - { - int dummy = ctx->shared.virtualWidth; - - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; - } - - ctx->shared.virtualWidth = dummy; - } - - ctx->driverPrivate = (void *)info; - - info->Chipset = ctx->chipset; - - switch (info->Chipset) { - case PCI_DEVICE_ID_ATI_RAGE128_LE: - case PCI_DEVICE_ID_ATI_RAGE128_RE: - case PCI_DEVICE_ID_ATI_RAGE128_RK: - case PCI_DEVICE_ID_ATI_RAGE128_PD: - case PCI_DEVICE_ID_ATI_RAGE128_PP: - case PCI_DEVICE_ID_ATI_RAGE128_PR: - /* This is a PCI card */ - info->IsPCI = GL_TRUE; - break; - default: - /* This is an AGP card */ - info->IsPCI = GL_FALSE; - break; - } - - info->frontPitch = ctx->shared.virtualWidth; - info->LinearAddr = ctx->FBStart & 0xfc000000; - - if (!R128PreInitDRI(ctx)) - return 0; - - if (!R128DRIScreenInit(ctx)) - return 0; - - return 1; -} - - -/** - * \brief The screen is being closed, so clean up any state and free any - * resources used by the DRI. - * - * \param ctx display handle. - * - * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver - * private data. - */ -static void R128HaltFBDev( DRIDriverContext *ctx ) -{ - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = 0; - } -} - - -/** - * \brief Validate the fbdev mode. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Saves some registers and returns 1. - * - * \sa R128PostValidateMode(). - */ -static int R128ValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - - -/** - * \brief Examine mode returned by fbdev. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Restores registers that fbdev has clobbered and returns 1. - * - * \sa R128ValidateMode(). - */ -static int R128PostValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - - -/** - * \brief Shutdown the drawing engine. - * - * \param ctx display handle - * - * Turns off the command processor engine & restores the graphics card - * to a state that fbdev understands. - */ -static int R128EngineShutdown( const DRIDriverContext *ctx ) -{ - return 1; -} - -/** - * \brief Restore the drawing engine. - * - * \param ctx display handle - * - * Resets the graphics card and sets initial values for several registers of - * the card's drawing engine. - * - * Turns on the R128 command processor engine (i.e., the ringbuffer). - */ -static int R128EngineRestore( const DRIDriverContext *ctx ) -{ - return 1; -} - - -/** - * \brief Exported driver interface for Mini GLX. - * - * \sa DRIDriverRec. - */ -const struct DRIDriverRec __driDriver = { - R128ValidateMode, - R128PostValidateMode, - R128InitFBDev, - R128HaltFBDev, - R128EngineShutdown, - R128EngineRestore, - 0, -}; diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index 14eb96c1bab..9ea81fd5059 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -7,8 +7,6 @@ CFLAGS += $(RADEON_CFLAGS) LIBNAME = r200_dri.so -MINIGLX_SOURCES = server/radeon_dri.c - ifeq ($(RADEON_LDFLAGS),) CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c endif @@ -23,10 +21,13 @@ RADEON_COMMON_SOURCES = \ radeon_fbo.c \ radeon_lock.c \ radeon_mipmap_tree.c \ + radeon_pixel_read.c \ radeon_queryobj.c \ radeon_span.c \ radeon_texture.c \ - radeon_tex_copy.c + radeon_tex_copy.c \ + radeon_tex_getimage.c \ + radeon_tile.c DRIVER_SOURCES = r200_context.c \ r200_ioctl.c \ diff --git a/src/mesa/drivers/dri/r200/r200_blit.c b/src/mesa/drivers/dri/r200/r200_blit.c index e446d532cf7..30757600934 100644 --- a/src/mesa/drivers/dri/r200/r200_blit.c +++ b/src/mesa/drivers/dri/r200/r200_blit.c @@ -38,7 +38,7 @@ static inline uint32_t cmdpacket0(struct radeon_screen *rscrn, } /* common formats supported as both textures and render targets */ -static unsigned is_blit_supported(gl_format mesa_format) +unsigned r200_check_blit(gl_format mesa_format) { /* XXX others? BE/LE? */ switch (mesa_format) { @@ -211,15 +211,16 @@ static GLboolean validate_buffers(struct r200_context *r200, struct radeon_bo *dst_bo) { int ret; - radeon_cs_space_add_persistent_bo(r200->radeon.cmdbuf.cs, - src_bo, RADEON_GEM_DOMAIN_VRAM, 0); - radeon_cs_space_add_persistent_bo(r200->radeon.cmdbuf.cs, - dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + radeon_cs_space_reset_bos(r200->radeon.cmdbuf.cs); ret = radeon_cs_space_check_with_bo(r200->radeon.cmdbuf.cs, - first_elem(&r200->radeon.dma.reserved)->bo, - RADEON_GEM_DOMAIN_GTT, 0); + src_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + ret = radeon_cs_space_check_with_bo(r200->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT); if (ret) return GL_FALSE; @@ -333,7 +334,7 @@ unsigned r200_blit(GLcontext *ctx, { struct r200_context *r200 = R200_CONTEXT(ctx); - if (!is_blit_supported(dst_mesaformat)) + if (!r200_check_blit(dst_mesaformat)) return GL_FALSE; /* Make sure that colorbuffer has even width - hw limitation */ diff --git a/src/mesa/drivers/dri/r200/r200_blit.h b/src/mesa/drivers/dri/r200/r200_blit.h index 38487266ae1..53206f0b471 100644 --- a/src/mesa/drivers/dri/r200/r200_blit.h +++ b/src/mesa/drivers/dri/r200/r200_blit.h @@ -30,6 +30,8 @@ void r200_blit_init(struct r200_context *r200); +unsigned r200_check_blit(gl_format mesa_format); + unsigned r200_blit(GLcontext *ctx, struct radeon_bo *src_bo, intptr_t src_offset, diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 6ecd46ecd9e..4f1a56658cc 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -264,7 +264,9 @@ static void r200_init_vtbl(radeonContextPtr radeon) radeon->vtbl.fallback = r200Fallback; radeon->vtbl.update_scissor = r200_vtbl_update_scissor; radeon->vtbl.emit_query_finish = r200_emit_query_finish; + radeon->vtbl.check_blit = r200_check_blit; radeon->vtbl.blit = r200_blit; + radeon->vtbl.is_format_renderable = radeonIsFormatRenderable; } diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index a1b505707ea..b72f69b7f45 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -61,6 +61,8 @@ static void r200KernelClear(GLcontext *ctx, GLuint flags) GLint cx, cy, cw, ch, ret; GLuint i; + radeonEmitState(&rmesa->radeon); + LOCK_HARDWARE( &rmesa->radeon ); /* Throttle the number of clear ioctls we do. diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index b9ec6f428f0..050e5aa8770 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2501,7 +2501,6 @@ void r200InitStateFuncs( struct dd_function_table *functions ) functions->BlendFuncSeparate = r200BlendFuncSeparate; functions->ClearColor = r200ClearColor; functions->ClearDepth = r200ClearDepth; - functions->ClearIndex = NULL; functions->ClearStencil = r200ClearStencil; functions->ClipPlane = r200ClipPlane; functions->ColorMask = r200ColorMask; @@ -2513,7 +2512,6 @@ void r200InitStateFuncs( struct dd_function_table *functions ) functions->Fogfv = r200Fogfv; functions->FrontFace = r200FrontFace; functions->Hint = NULL; - functions->IndexMask = NULL; functions->LightModelfv = r200LightModelfv; functions->Lightfv = r200Lightfv; functions->LineStipple = r200LineStipple; diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c index e220e40b015..262fe3cddee 100644 --- a/src/mesa/drivers/dri/r200/r200_swtcl.c +++ b/src/mesa/drivers/dri/r200/r200_swtcl.c @@ -420,7 +420,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/dri/r200/radeon_pixel_read.c b/src/mesa/drivers/dri/r200/radeon_pixel_read.c new file mode 120000 index 00000000000..3b03803126f --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_pixel_read.c @@ -0,0 +1 @@ +../radeon/radeon_pixel_read.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_tex_getimage.c b/src/mesa/drivers/dri/r200/radeon_tex_getimage.c new file mode 120000 index 00000000000..d9836d7326e --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_tex_getimage.c @@ -0,0 +1 @@ +../radeon/radeon_tex_getimage.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_tile.c b/src/mesa/drivers/dri/r200/radeon_tile.c new file mode 120000 index 00000000000..d4bfe27da64 --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_tile.c @@ -0,0 +1 @@ +../radeon/radeon_tile.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/radeon_tile.h b/src/mesa/drivers/dri/r200/radeon_tile.h new file mode 120000 index 00000000000..31074c581ea --- /dev/null +++ b/src/mesa/drivers/dri/r200/radeon_tile.h @@ -0,0 +1 @@ +../radeon/radeon_tile.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r200/server/radeon_dri.c b/src/mesa/drivers/dri/r200/server/radeon_dri.c deleted file mode 120000 index d05847d650f..00000000000 --- a/src/mesa/drivers/dri/r200/server/radeon_dri.c +++ /dev/null @@ -1 +0,0 @@ -../../radeon/server/radeon_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 04459c2ddfa..2245998c952 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -7,8 +7,6 @@ CFLAGS += $(RADEON_CFLAGS) LIBNAME = r300_dri.so -MINIGLX_SOURCES = server/radeon_dri.c - ifeq ($(RADEON_LDFLAGS),) CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c endif @@ -33,10 +31,13 @@ RADEON_COMMON_SOURCES = \ radeon_fbo.c \ radeon_lock.c \ radeon_mipmap_tree.c \ - radeon_span.c \ + radeon_pixel_read.c \ radeon_queryobj.c \ + radeon_span.c \ radeon_texture.c \ - radeon_tex_copy.c + radeon_tex_copy.c \ + radeon_tex_getimage.c \ + radeon_tile.c DRIVER_SOURCES = \ radeon_screen.c \ diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index 829f028950c..710cae727a1 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -469,6 +469,8 @@ void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi if (compiler->Base.Error) return; + assert(code->inst_end >= 0); + if ((code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != R500_INST_TYPE_OUT) { /* This may happen when dead-code elimination is disabled or * when most of the fragment program logic is leading to a KIL */ diff --git a/src/mesa/drivers/dri/r300/r300_blit.c b/src/mesa/drivers/dri/r300/r300_blit.c index 54ac2510e7a..d870c7f852a 100644 --- a/src/mesa/drivers/dri/r300/r300_blit.c +++ b/src/mesa/drivers/dri/r300/r300_blit.c @@ -97,6 +97,7 @@ static void create_fragment_program(struct r300_context *r300) struct r300_fragment_program_compiler compiler; struct rc_instruction *inst; + memset(&compiler, 0, sizeof(struct r300_fragment_program_compiler)); rc_init(&compiler.Base); inst = rc_insert_new_instruction(&compiler.Base, compiler.Base.Program.Instructions.Prev); @@ -125,7 +126,8 @@ static void create_fragment_program(struct r300_context *r300) void r300_blit_init(struct r300_context *r300) { - create_vertex_program(r300); + if (r300->options.hw_tcl_enabled) + create_vertex_program(r300); create_fragment_program(r300); } @@ -340,8 +342,14 @@ static void emit_pvs_setup(struct r300_context *r300, static void emit_vap_setup(struct r300_context *r300) { + int tex_offset; BATCH_LOCALS(&r300->radeon); + if (r300->options.hw_tcl_enabled) + tex_offset = 1; + else + tex_offset = 6; + BEGIN_BATCH(12); OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2); OUT_BATCH(R300_VTX_XY_FMT | R300_VTX_Z_FMT); @@ -350,7 +358,7 @@ static void emit_vap_setup(struct r300_context *r300) OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa); OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_0, ((R300_DATA_TYPE_FLOAT_2 | (0 << R300_DST_VEC_LOC_SHIFT)) << 0) | - (((1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_2 | R300_LAST_VEC) << 16)); + (((tex_offset << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_2 | R300_LAST_VEC) << 16)); OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0, ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | (R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | @@ -373,15 +381,16 @@ static GLboolean validate_buffers(struct r300_context *r300, struct radeon_bo *dst_bo) { int ret; - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - src_bo, RADEON_GEM_DOMAIN_VRAM, 0); - radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs, - dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs); ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, - first_elem(&r300->radeon.dma.reserved)->bo, - RADEON_GEM_DOMAIN_GTT, 0); + src_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + ret = radeon_cs_space_check_with_bo(r300->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT); if (ret) return GL_FALSE; @@ -445,7 +454,7 @@ static void other_stuff(struct r300_context *r300) { BATCH_LOCALS(&r300->radeon); - BEGIN_BATCH(15); + BEGIN_BATCH(13); OUT_BATCH_REGVAL(R300_GA_POLY_MODE, R300_GA_POLY_MODE_FRONT_PTYPE_TRI | R300_GA_POLY_MODE_BACK_PTYPE_TRI); OUT_BATCH_REGVAL(R300_SU_CULL_MODE, R300_FRONT_FACE_CCW); @@ -454,9 +463,13 @@ static void other_stuff(struct r300_context *r300) OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2); OUT_BATCH(0x0); OUT_BATCH(0x0); - OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); OUT_BATCH_REGVAL(R300_ZB_CNTL, 0); END_BATCH(); + if (r300->options.hw_tcl_enabled) { + BEGIN_BATCH(2); + OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_CLIP_DISABLE); + END_BATCH(); + } } static void emit_cb_setup(struct r300_context *r300, @@ -494,7 +507,7 @@ static void emit_cb_setup(struct r300_context *r300, END_BATCH(); } -static unsigned is_blit_supported(gl_format dst_format) +unsigned r300_check_blit(gl_format dst_format) { switch (dst_format) { case MESA_FORMAT_RGB565: @@ -562,7 +575,7 @@ unsigned r300_blit(GLcontext *ctx, { r300ContextPtr r300 = R300_CONTEXT(ctx); - if (!is_blit_supported(dst_mesaformat)) + if (!r300_check_blit(dst_mesaformat)) return 0; /* Make sure that colorbuffer has even width - hw limitation */ @@ -629,7 +642,9 @@ unsigned r300_blit(GLcontext *ctx, r300_emit_rs_setup(r300); } - emit_pvs_setup(r300, r300->blit.vp_code.body.d, 2); + if (r300->options.hw_tcl_enabled) + emit_pvs_setup(r300, r300->blit.vp_code.body.d, 2); + emit_vap_setup(r300); emit_cb_setup(r300, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height); diff --git a/src/mesa/drivers/dri/r300/r300_blit.h b/src/mesa/drivers/dri/r300/r300_blit.h index 735acaddd70..39b157a57b8 100644 --- a/src/mesa/drivers/dri/r300/r300_blit.h +++ b/src/mesa/drivers/dri/r300/r300_blit.h @@ -30,6 +30,8 @@ void r300_blit_init(struct r300_context *r300); +unsigned r300_check_blit(gl_format mesa_format); + unsigned r300_blit(GLcontext *ctx, struct radeon_bo *src_bo, intptr_t src_offset, @@ -51,4 +53,4 @@ unsigned r300_blit(GLcontext *ctx, unsigned reg_height, unsigned flip_y); -#endif // R300_BLIT_H
\ No newline at end of file +#endif // R300_BLIT_H diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 4787bafc66a..e2dbb1dbf40 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -90,8 +90,7 @@ void r300_emit_vpu(struct r300_context *r300, { BATCH_LOCALS(&r300->radeon); - BEGIN_BATCH_NO_AUTOSTATE(5 + len); - OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0); + BEGIN_BATCH_NO_AUTOSTATE(3 + len); OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr); OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, len-1) | RADEON_ONE_REG_WR); OUT_BATCH_TABLE(data, len); @@ -333,36 +332,37 @@ void r300_emit_cb_setup(struct r300_context *r300, assert(offset % 32 == 0); switch (format) { - case MESA_FORMAT_RGB565: - assert(_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_RGB565; + case MESA_FORMAT_SL8: + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + cbpitch |= R300_COLOR_FORMAT_I8; break; + case MESA_FORMAT_RGB565: case MESA_FORMAT_RGB565_REV: - assert(!_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_RGB565; break; case MESA_FORMAT_ARGB4444: - assert(_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_ARGB4444; - break; case MESA_FORMAT_ARGB4444_REV: - assert(!_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_ARGB4444; break; + case MESA_FORMAT_RGBA5551: case MESA_FORMAT_ARGB1555: - assert(_mesa_little_endian()); - cbpitch |= R300_COLOR_FORMAT_ARGB1555; - break; case MESA_FORMAT_ARGB1555_REV: - assert(!_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_ARGB1555; break; + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888_REV: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + cbpitch |= R300_COLOR_FORMAT_ARGB8888; + break; default: - if (cpp == 4) { - cbpitch |= R300_COLOR_FORMAT_ARGB8888; - } else { - _mesa_problem(r300->radeon.glCtx, "unexpected format in emit_cb_offset()");; - } + _mesa_problem(r300->radeon.glCtx, "unexpected format in emit_cb_offset()"); break; } @@ -778,24 +778,6 @@ void r300InitCmdBuf(r300ContextPtr r300) /* VPU only on TCL */ if (has_tcl) { int i; - if (r300->radeon.radeonScreen->kernel_mm) { - ALLOC_STATE(vap_flush, always, 10, 0); - /* flush processing vertices */ - r300->hw.vap_flush.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SC_SCREENDOOR, 1); - r300->hw.vap_flush.cmd[1] = 0; - r300->hw.vap_flush.cmd[2] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DSTCACHE_CTLSTAT, 1); - r300->hw.vap_flush.cmd[3] = R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D; - r300->hw.vap_flush.cmd[4] = cmdpacket0(r300->radeon.radeonScreen, RADEON_WAIT_UNTIL, 1); - r300->hw.vap_flush.cmd[5] = RADEON_WAIT_3D_IDLECLEAN; - r300->hw.vap_flush.cmd[6] = cmdpacket0(r300->radeon.radeonScreen, R300_SC_SCREENDOOR, 1); - r300->hw.vap_flush.cmd[7] = 0xffffff; - r300->hw.vap_flush.cmd[8] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PVS_STATE_FLUSH_REG, 1); - r300->hw.vap_flush.cmd[9] = 0; - } else { - ALLOC_STATE(vap_flush, never, 10, 0); - } - - ALLOC_STATE(vpi, vpu, R300_VPI_CMDSIZE, 0); r300->hw.vpi.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_PVS_CODE_START, 0); diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index fe2ed22dc24..364e0ba6b61 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -109,7 +109,6 @@ static const struct dri_extension card_extensions[] = { {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions}, {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions}, {"GL_EXT_blend_subtract", NULL}, - {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, @@ -320,7 +319,14 @@ static void r300_init_vtbl(radeonContextPtr radeon) } else radeon->vtbl.emit_query_finish = r300_emit_query_finish; - radeon->vtbl.blit = r300_blit; + radeon->vtbl.check_blit = r300_check_blit; + radeon->vtbl.blit = r300_blit; + + if (radeon->radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + radeon->vtbl.is_format_renderable = r500IsFormatRenderable; + } else { + radeon->vtbl.is_format_renderable = r300IsFormatRenderable; + } } static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) @@ -455,6 +461,9 @@ static void r300InitGLExtensions(GLcontext *ctx) } if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350) _mesa_enable_extension(ctx, "GL_ARB_half_float_vertex"); + + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) + _mesa_enable_extension(ctx, "GL_EXT_packed_depth_stencil"); } static void r300InitIoctlFuncs(struct dd_function_table *functions) diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 78ab43a99f9..df7115e7dae 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -355,7 +355,6 @@ struct r300_hw_state { struct radeon_state_atom zb_hiz_offset; /* (4F44) */ struct radeon_state_atom zb_hiz_pitch; /* (4F54) */ - struct radeon_state_atom vap_flush; struct radeon_state_atom vpi; /* vp instructions */ struct radeon_state_atom vpp; /* vp parameters */ struct radeon_state_atom vps; /* vertex point size (?) */ diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c index 3efa0e3a163..282c0e18bca 100644 --- a/src/mesa/drivers/dri/r300/r300_draw.c +++ b/src/mesa/drivers/dri/r300/r300_draw.c @@ -177,7 +177,7 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer radeon_bo_map(r300->ind_buf.bo, 1); assert(r300->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset); - _mesa_memcpy(dst_ptr, src_ptr, size); + memcpy(dst_ptr, src_ptr, size); radeon_bo_unmap(r300->ind_buf.bo); r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); @@ -314,7 +314,7 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i int i; for (i = 0; i < count; ++i) { - _mesa_memcpy(dst_ptr, src_ptr, input->StrideB); + memcpy(dst_ptr, src_ptr, input->StrideB); src_ptr += input->StrideB; dst_ptr += dst_stride; } diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index a0e2dd3c09f..61ea5e4d9a3 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -72,7 +72,7 @@ static void build_state( { int unit; - _mesa_bzero(state, sizeof(*state)); + memset(state, 0, sizeof(*state)); for(unit = 0; unit < 16; ++unit) { if (fp->Base.ShadowSamplers & (1 << unit)) { @@ -227,7 +227,7 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog if (compiler.Base.Debug) { fflush(stderr); - _mesa_printf("Fragment Program: Initial program:\n"); + printf("Fragment Program: Initial program:\n"); _mesa_print_program(&cont->Base.Base); fflush(stderr); } @@ -271,13 +271,13 @@ struct r300_fragment_program *r300SelectAndTranslateFragmentShader(GLcontext *ct fp = fp_list->progs; while (fp) { - if (_mesa_memcmp(&fp->state, &state, sizeof(state)) == 0) { + if (memcmp(&fp->state, &state, sizeof(state)) == 0) { return r300->selected_fp = fp; } fp = fp->next; } - fp = _mesa_calloc(sizeof(struct r300_fragment_program)); + fp = calloc(1, sizeof(struct r300_fragment_program)); fp->state = state; diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index e3e62857840..95961314863 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -440,7 +440,7 @@ void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode) if (mode) { if ((fallback_warn & bit) == 0) { if (RADEON_DEBUG & RADEON_FALLBACKS) - _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit)); + fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit)); fallback_warn |= bit; } rmesa->fallback |= bit; diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c index 3638010e486..9c24166ec5b 100644 --- a/src/mesa/drivers/dri/r300/r300_shader.c +++ b/src/mesa/drivers/dri/r300/r300_shader.c @@ -39,7 +39,7 @@ static void freeFragProgCache(GLcontext *ctx, struct r300_fragment_program_cont while (fp) { tmp = fp->next; rc_constants_destroy(&fp->code.constants); - _mesa_free(fp); + free(fp); fp = tmp; } } @@ -52,7 +52,7 @@ static void freeVertProgCache(GLcontext *ctx, struct r300_vertex_program_cont *c tmp = vp->next; rc_constants_destroy(&vp->code.constants); _mesa_reference_vertprog(ctx, &vp->Base, NULL); - _mesa_free(vp); + free(vp); vp = tmp; } } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 017d45a5039..87489412419 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -46,6 +46,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "main/api_arrayelt.h" +#include "drivers/common/meta.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "shader/prog_parameter.h" @@ -366,7 +367,6 @@ static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) p = (GLint) plane - (GLint) GL_CLIP_PLANE0; ip = (GLint *)ctx->Transform._ClipUserPlane[p]; - R300_STATECHANGE( rmesa, vap_flush ); R300_STATECHANGE( rmesa, vpucp[p] ); rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0]; rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1]; @@ -794,12 +794,14 @@ static void r300PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa R300_STATECHANGE(r300, ga_point_minmax); r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MIN_MASK; r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MinSize * 6.0); + r300PointSize(ctx, ctx->Point.Size); break; case GL_POINT_SIZE_MAX: R300_STATECHANGE(r300, ga_point_minmax); r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MAX_MASK; r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MaxSize * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT; + r300PointSize(ctx, ctx->Point.Size); break; case GL_POINT_DISTANCE_ATTENUATION: break; @@ -1762,8 +1764,6 @@ static void r300ResetHwState(r300ContextPtr r300) if (RADEON_DEBUG & RADEON_STATE) fprintf(stderr, "%s\n", __FUNCTION__); - radeon_firevertices(&r300->radeon); - r300ColorMask(ctx, ctx->Color.ColorMask[0][RCOMP], ctx->Color.ColorMask[0][GCOMP], @@ -1970,7 +1970,7 @@ void r300UpdateShaders(r300ContextPtr rmesa) /* should only happenen once, just after context is created */ /* TODO: shouldn't we fallback to sw here? */ if (!ctx->FragmentProgram._Current) { - _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); return; } @@ -1985,23 +1985,6 @@ void r300UpdateShaders(r300ContextPtr rmesa) if (rmesa->options.hw_tcl_enabled) { struct r300_vertex_program *vp; - if (rmesa->radeon.NewGLState) { - int i; - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - rmesa->temp_attrib[i] = - TNL_CONTEXT(ctx)->vb.AttribPtr[i]; - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = - &rmesa->dummy_attrib[i]; - } - - _tnl_UpdateFixedFunctionProgram(ctx); - - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = - rmesa->temp_attrib[i]; - } - } - vp = r300SelectAndTranslateVertexShader(ctx); r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, vp->error); @@ -2255,6 +2238,68 @@ void r300UpdateShaderStates(r300ContextPtr rmesa) } } +#define EASY_US_OUT_FMT(comps, c0, c1, c2, c3) \ + (R500_OUT_FMT_##comps | R500_C0_SEL_##c0 | R500_C1_SEL_##c1 | \ + R500_C2_SEL_##c2 | R500_C3_SEL_##c3) +static void r300SetupUsOutputFormat(GLcontext *ctx) +{ + r300ContextPtr rmesa = R300_CONTEXT(ctx); + uint32_t hw_format; + struct radeon_renderbuffer *rrb = radeon_get_colorbuffer(&rmesa->radeon); + + if (!rrb) { + return; + } + + switch (rrb->base.Format) + { + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_RGBA8888: + hw_format = EASY_US_OUT_FMT(C4_8, A, B, G, R); + break; + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_RGBA8888_REV: + hw_format = EASY_US_OUT_FMT(C4_8, R, G, B, A); + break; + case MESA_FORMAT_RGB565: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + hw_format = EASY_US_OUT_FMT(C4_8, B, G, R, A); + break; + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_XRGB8888_REV: + case MESA_FORMAT_ARGB8888_REV: + hw_format = EASY_US_OUT_FMT(C4_8, A, R, G, B); + break; + case MESA_FORMAT_SRGBA8: + hw_format = EASY_US_OUT_FMT(C4_10_GAMMA, A, B, G, R); + break; + case MESA_FORMAT_SARGB8: + hw_format = EASY_US_OUT_FMT(C4_10_GAMMA, B, G, R, A); + break; + case MESA_FORMAT_SL8: + hw_format = EASY_US_OUT_FMT(C4_10_GAMMA, A, A, R, A); + break; + case MESA_FORMAT_A8: + hw_format = EASY_US_OUT_FMT(C4_8, A, A, A, A); + break; + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + hw_format = EASY_US_OUT_FMT(C4_8, A, A, R, A); + break; + default: + assert(!"Unsupported format"); + break; + } + + R300_STATECHANGE(rmesa, us_out_fmt); + rmesa->hw.us_out_fmt.cmd[1] = hw_format; +} +#undef EASY_US_OUT_FMT + /** * Called by Mesa after an internal state update. */ @@ -2284,6 +2329,10 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; } + if (new_state & _NEW_BUFFERS) { + r300SetupUsOutputFormat(ctx); + } + r300->radeon.NewGLState |= new_state; } @@ -2344,8 +2393,12 @@ void r300InitStateFuncs(struct dd_function_table *functions) functions->ClipPlane = r300ClipPlane; functions->Scissor = radeonScissor; - functions->DrawBuffer = radeonDrawBuffer; - functions->ReadBuffer = radeonReadBuffer; + functions->DrawBuffer = radeonDrawBuffer; + functions->ReadBuffer = radeonReadBuffer; + + functions->CopyPixels = _mesa_meta_CopyPixels; + functions->DrawPixels = _mesa_meta_DrawPixels; + functions->ReadPixels = radeonReadPixels; } void r300InitShaderFunctions(r300ContextPtr r300) diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c index 93983cee205..4dcc7cb022a 100644 --- a/src/mesa/drivers/dri/r300/r300_swtcl.c +++ b/src/mesa/drivers/dri/r300/r300_swtcl.c @@ -364,7 +364,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 8dd85073954..baef206bc26 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -308,6 +308,45 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx, return &t->base; } +unsigned r300IsFormatRenderable(gl_format mesa_format) +{ + switch (mesa_format) + { + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB4444_REV: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_XRGB8888_REV: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SL8: + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_Z16: + return 1; + default: + return 0; + } +} + +unsigned r500IsFormatRenderable(gl_format mesa_format) +{ + if (mesa_format == MESA_FORMAT_S8_Z24) { + return 1; + } else { + return r300IsFormatRenderable(mesa_format); + } +} + void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions) { /* Note: we only plug in the functions we implement in the driver diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h index 9694e703b83..aca44cd7669 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.h +++ b/src/mesa/drivers/dri/r300/r300_tex.h @@ -53,4 +53,7 @@ extern void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_tab int32_t r300TranslateTexFormat(gl_format mesaFormat); +unsigned r300IsFormatRenderable(gl_format mesaFormat); +unsigned r500IsFormatRenderable(gl_format mesaFormat); + #endif /* __r300_TEX_H__ */ diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 3a8d5fb7454..129004fee78 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -79,6 +79,7 @@ static int r300VertexProgUpdateParams(GLcontext * ctx, struct r300_vertex_progra break; } + assert(src); dst[4*i] = src[0]; dst[4*i + 1] = src[1]; dst[4*i + 2] = src[2]; @@ -233,9 +234,9 @@ static struct r300_vertex_program *build_program(GLcontext *ctx, struct r300_vertex_program *vp; struct r300_vertex_program_compiler compiler; - vp = _mesa_calloc(sizeof(*vp)); + vp = calloc(1, sizeof(*vp)); vp->Base = _mesa_clone_vertex_program(ctx, mesa_vp); - _mesa_memcpy(&vp->key, wanted_key, sizeof(vp->key)); + memcpy(&vp->key, wanted_key, sizeof(vp->key)); rc_init(&compiler.Base); compiler.Base.Debug = (RADEON_DEBUG & RADEON_VERTS) ? GL_TRUE : GL_FALSE; @@ -311,13 +312,13 @@ struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx) r300SelectAndTranslateFragmentShader(ctx); } + assert(r300->selected_fp); wanted_key.FpReads = r300->selected_fp->InputsRead; wanted_key.FogAttr = r300->selected_fp->fog_attr; wanted_key.WPosAttr = r300->selected_fp->wpos_attr; for (vp = vpc->progs; vp; vp = vp->next) { - if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key)) - == 0) { + if (memcmp(&vp->key, &wanted_key, sizeof(wanted_key)) == 0) { return r300->selected_vp = vp; } } @@ -341,8 +342,6 @@ static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_ver assert((code->length > 0) && (code->length % 4 == 0)); - R300_STATECHANGE( r300, vap_flush ); - switch ((dest >> 8) & 0xf) { case 0: R300_STATECHANGE(r300, vpi); @@ -380,7 +379,7 @@ void r300SetupVertexProgram(r300ContextPtr rmesa) ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0; ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0; - R300_STATECHANGE(rmesa, vap_flush); + R300_STATECHANGE(rmesa, vap_cntl); R300_STATECHANGE(rmesa, vpp); param_count = r300VertexProgUpdateParams(ctx, prog, (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]); bump_vpu_count(rmesa->hw.vpp.cmd, param_count); diff --git a/src/mesa/drivers/dri/r300/radeon_pixel_read.c b/src/mesa/drivers/dri/r300/radeon_pixel_read.c new file mode 120000 index 00000000000..3b03803126f --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_pixel_read.c @@ -0,0 +1 @@ +../radeon/radeon_pixel_read.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_tex_getimage.c b/src/mesa/drivers/dri/r300/radeon_tex_getimage.c new file mode 120000 index 00000000000..d9836d7326e --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_tex_getimage.c @@ -0,0 +1 @@ +../radeon/radeon_tex_getimage.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_tile.c b/src/mesa/drivers/dri/r300/radeon_tile.c new file mode 120000 index 00000000000..d4bfe27da64 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_tile.c @@ -0,0 +1 @@ +../radeon/radeon_tile.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/radeon_tile.h b/src/mesa/drivers/dri/r300/radeon_tile.h new file mode 120000 index 00000000000..31074c581ea --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_tile.h @@ -0,0 +1 @@ +../radeon/radeon_tile.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r300/server/radeon_dri.c b/src/mesa/drivers/dri/r300/server/radeon_dri.c deleted file mode 120000 index d05847d650f..00000000000 --- a/src/mesa/drivers/dri/r300/server/radeon_dri.c +++ /dev/null @@ -1 +0,0 @@ -../../radeon/server/radeon_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile index 5d509415393..17915621ee4 100644 --- a/src/mesa/drivers/dri/r600/Makefile +++ b/src/mesa/drivers/dri/r600/Makefile @@ -7,8 +7,6 @@ CFLAGS += $(RADEON_CFLAGS) LIBNAME = r600_dri.so -MINIGLX_SOURCES = server/radeon_dri.c - ifeq ($(RADEON_LDFLAGS),) CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c endif @@ -33,10 +31,13 @@ RADEON_COMMON_SOURCES = \ radeon_fbo.c \ radeon_lock.c \ radeon_mipmap_tree.c \ + radeon_pixel_read.c \ + radeon_queryobj.c \ radeon_span.c \ radeon_texture.c \ - radeon_queryobj.c \ - radeon_tex_copy.c + radeon_tex_copy.c \ + radeon_tex_getimage.c \ + radeon_tile.c DRIVER_SOURCES = \ radeon_screen.c \ diff --git a/src/mesa/drivers/dri/r600/r600_blit.c b/src/mesa/drivers/dri/r600/r600_blit.c index 4bb77a398f9..244fdc4ffbb 100644 --- a/src/mesa/drivers/dri/r600/r600_blit.c +++ b/src/mesa/drivers/dri/r600/r600_blit.c @@ -33,7 +33,7 @@ #include "r600_cmdbuf.h" /* common formats supported as both textures and render targets */ -static unsigned is_blit_supported(gl_format mesa_format) +unsigned r600_check_blit(gl_format mesa_format) { switch (mesa_format) { case MESA_FORMAT_RGBA8888: @@ -1532,24 +1532,22 @@ static GLboolean validate_buffers(context_t *rmesa, struct radeon_bo *dst_bo) { int ret; - radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, - src_bo, RADEON_GEM_DOMAIN_VRAM, 0); - radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, - dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + radeon_cs_space_reset_bos(rmesa->radeon.cmdbuf.cs); - radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, - rmesa->blit_bo, RADEON_GEM_DOMAIN_GTT, 0); + ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, + src_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, - rmesa->blit_bo, - RADEON_GEM_DOMAIN_GTT, 0); + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT); if (ret) return GL_FALSE; ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, - first_elem(&rmesa->radeon.dma.reserved)->bo, - RADEON_GEM_DOMAIN_GTT, 0); + rmesa->blit_bo, + RADEON_GEM_DOMAIN_GTT, 0); if (ret) return GL_FALSE; @@ -1580,7 +1578,7 @@ unsigned r600_blit(GLcontext *ctx, context_t *context = R700_CONTEXT(ctx); int id = 0; - if (!is_blit_supported(dst_mesaformat)) + if (!r600_check_blit(dst_mesaformat)) return GL_FALSE; if (src_bo == dst_bo) { diff --git a/src/mesa/drivers/dri/r600/r600_blit.h b/src/mesa/drivers/dri/r600/r600_blit.h index f280e23489e..d56b21ba9b5 100644 --- a/src/mesa/drivers/dri/r600/r600_blit.h +++ b/src/mesa/drivers/dri/r600/r600_blit.h @@ -1,3 +1,35 @@ +/* + * Copyright (C) 2009 Advanced Micro Devices, Inc. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef R600_BLIT_H +#define R600_BLIT_H + +unsigned r600_check_blit(gl_format mesa_format); + unsigned r600_blit(GLcontext *ctx, struct radeon_bo *src_bo, intptr_t src_offset, @@ -19,3 +51,4 @@ unsigned r600_blit(GLcontext *ctx, unsigned h, unsigned flip_y); +#endif // R600_BLIT_H diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index f575e74c3ed..76d5027649e 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -140,6 +140,7 @@ static const struct dri_extension card_extensions[] = { {"GL_NV_blend_square", NULL}, {"GL_NV_vertex_program", GL_NV_vertex_program_functions}, {"GL_SGIS_generate_mipmap", NULL}, + {"GL_ARB_pixel_buffer_object", NULL}, {NULL, NULL} /* *INDENT-ON* */ }; @@ -236,7 +237,9 @@ static void r600_init_vtbl(radeonContextPtr radeon) radeon->vtbl.pre_emit_atoms = r600_vtbl_pre_emit_atoms; radeon->vtbl.fallback = r600_fallback; radeon->vtbl.emit_query_finish = r600_emit_query_finish; + radeon->vtbl.check_blit = r600_check_blit; radeon->vtbl.blit = r600_blit; + radeon->vtbl.is_format_renderable = radeonIsFormatRenderable; } static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen) @@ -340,9 +343,12 @@ static void r600InitGLExtensions(GLcontext *ctx) _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } - /* XXX: RV740 only seems to report results from half of its DBs */ - if (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740) - _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); + /* RV740 had a broken pipe config prior to drm 1.32 */ + if (!r600->radeon.radeonScreen->kernel_mm) { + if ((r600->radeon.dri.drmMinor < 32) && + (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740)) + _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); + } } /* Create the device specific rendering context. diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index dd33ef3c6a2..1600033b9bd 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -373,17 +373,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa break; */ case MESA_FORMAT_RGB_DXT1: /* not supported yet */ - - break; case MESA_FORMAT_RGBA_DXT1: /* not supported yet */ - - break; case MESA_FORMAT_RGBA_DXT3: /* not supported yet */ - - break; case MESA_FORMAT_RGBA_DXT5: /* not supported yet */ + return GL_FALSE; - break; case MESA_FORMAT_RGBA_FLOAT32: SETfield(t->SQ_TEX_RESOURCE1, FMT_32_32_32_32_FLOAT, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -701,8 +695,8 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat); - + if(!r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat)) + t->validated = GL_FALSE; } /** @@ -711,7 +705,7 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) * \param rmesa Context pointer * \param t the r300 texture object */ -static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit) +static GLboolean setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit) { context_t *rmesa = R700_CONTEXT(ctx); radeonTexObj *t = radeon_tex_obj(texObj); @@ -721,15 +715,15 @@ static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texO if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled && t->image_override && t->bo) - return; + return GL_TRUE; firstImage = t->base.Image[0][t->minLod]; if (!t->image_override) { if (!r600GetTexFormat(texObj, firstImage->TexFormat)) { - radeon_error("unexpected texture format in %s\n", - __FUNCTION__); - return; + radeon_warning("unsupported texture format in %s\n", + __FUNCTION__); + return GL_FALSE; } } @@ -754,7 +748,7 @@ static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texO break; default: radeon_error("unexpected texture target type in %s\n", __FUNCTION__); - return; + return GL_FALSE; } row_align = rmesa->radeon.texture_row_align - 1; @@ -799,6 +793,7 @@ static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texO CLEARfield(t->SQ_TEX_SAMPLER0, DEPTH_COMPARE_FUNCTION_mask); } + return GL_TRUE; } /** @@ -815,7 +810,8 @@ static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object /* Configure the hardware registers (more precisely, the cached version * of the hardware registers). */ - setup_hardware_state(ctx, texObj, unit); + if (!setup_hardware_state(ctx, texObj, unit)) + return GL_FALSE; t->validated = GL_TRUE; return GL_TRUE; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index d0059fad2ea..834bcc63e31 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -1250,6 +1250,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm, if(pAsm->aArgSubst[1+src] >= 0) { + assert(fld >= 0); setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE); pAsm->S[fld].src.rtype = SRC_REG_TEMPORARY; pAsm->S[fld].src.reg = pAsm->aArgSubst[1+src]; @@ -1745,18 +1746,21 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr, switch (source_index) { case 0: + assert(alu_instruction_ptr); alu_instruction_ptr->m_Word0.f.src0_sel = src_sel; alu_instruction_ptr->m_Word0.f.src0_rel = src_rel; alu_instruction_ptr->m_Word0.f.src0_chan = src_chan; alu_instruction_ptr->m_Word0.f.src0_neg = src_neg; break; case 1: + assert(alu_instruction_ptr); alu_instruction_ptr->m_Word0.f.src1_sel = src_sel; alu_instruction_ptr->m_Word0.f.src1_rel = src_rel; alu_instruction_ptr->m_Word0.f.src1_chan = src_chan; alu_instruction_ptr->m_Word0.f.src1_neg = src_neg; break; case 2: + assert(alu_instruction_ptr); alu_instruction_ptr->m_Word1_OP3.f.src2_sel = src_sel; alu_instruction_ptr->m_Word1_OP3.f.src2_rel = src_rel; alu_instruction_ptr->m_Word1_OP3.f.src2_chan = src_chan; diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index a742dbcf129..63614b160cc 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -1349,7 +1349,7 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(poly, always, 10, r700SendPolyState); ALLOC_STATE(cb, cb, 18, r700SendCBState); ALLOC_STATE(clrcmp, always, 6, r700SendCBCLRCMPState); - ALLOC_STATE(cb_target, always, 25, r700SendRenderTargetState); + ALLOC_STATE(cb_target, always, 29, r700SendRenderTargetState); ALLOC_STATE(blnd, blnd, (6 + (R700_MAX_RENDER_TARGETS * 3)), r700SendCBBlendState); ALLOC_STATE(blnd_clr, always, 6, r700SendCBBlendColorState); ALLOC_STATE(sx, always, 9, r700SendSXState); diff --git a/src/mesa/drivers/dri/r600/r700_oglprog.c b/src/mesa/drivers/dri/r600/r700_oglprog.c index 2a50361199b..b7124e644a3 100644 --- a/src/mesa/drivers/dri/r600/r700_oglprog.c +++ b/src/mesa/drivers/dri/r600/r700_oglprog.c @@ -53,7 +53,7 @@ static void freeVertProgCache(GLcontext *ctx, struct r700_vertex_program_cont *c Clean_Up_Shader(&(vp->r700Shader)); _mesa_reference_vertprog(ctx, &vp->mesa_program, NULL); - _mesa_free(vp); + free(vp); vp = tmp; } } diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index 8f14af7472c..1929b7cc129 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -419,7 +419,7 @@ static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, } /* start 3d, idle, cb/db flush */ -#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 18 +#define PRE_EMIT_STATE_BUFSZ 5 + 5 + 14 static GLuint r700PredictRenderSize(GLcontext* ctx, const struct _mesa_prim *prim, @@ -594,7 +594,7 @@ static void r700AlignDataToDword(GLcontext *ctx, for (i = 0; i < count; ++i) { - _mesa_memcpy(dst_ptr, src_ptr, input->StrideB); + memcpy(dst_ptr, src_ptr, input->StrideB); src_ptr += input->StrideB; dst_ptr += dst_stride; } @@ -829,11 +829,10 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer #if MESA_BIG_ENDIAN if (mesa_ind_buf->type == GL_UNSIGNED_INT) - { #else if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) - { #endif + { const GLvoid *src_ptr; GLvoid *dst_ptr; GLboolean mapped_named_bo = GL_FALSE; @@ -855,7 +854,7 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer assert(context->ind_buf.bo->ptr != NULL); dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); - _mesa_memcpy(dst_ptr, src_ptr, size); + memcpy(dst_ptr, src_ptr, size); radeon_bo_unmap(context->ind_buf.bo); context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); @@ -872,6 +871,14 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer } } +static GLboolean check_fallbacks(GLcontext *ctx) +{ + if (ctx->RenderMode != GL_RENDER) + return GL_TRUE; + + return GL_FALSE; +} + static GLboolean r700TryDrawPrims(GLcontext *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, @@ -888,6 +895,9 @@ static GLboolean r700TryDrawPrims(GLcontext *ctx, if (ctx->NewState) _mesa_update_state( ctx ); + if (check_fallbacks(ctx)) + return GL_FALSE; + _tnl_UpdateFixedFunctionProgram(ctx); r700SetVertexFormat(ctx, arrays, max_index + 1); /* shaders need to be updated before buffers are validated */ @@ -983,8 +993,10 @@ static void r700DrawPrims(GLcontext *ctx, retval = r700TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); /* If failed run tnl pipeline - it should take care of fallbacks */ - if (!retval) + if (!retval) { + _swsetup_Wakeup(ctx); _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); + } } void r700InitDraw(GLcontext *ctx) diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 0240eefd5c2..6f156b54096 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -65,7 +65,7 @@ void r700UpdateShaders(GLcontext * ctx) /* should only happenen once, just after context is created */ /* TODO: shouldn't we fallback to sw here? */ if (!ctx->FragmentProgram._Current) { - _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); + fprintf(stderr, "No ctx->FragmentProgram._Current!!\n"); return; } @@ -911,10 +911,12 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa case GL_POINT_SIZE_MIN: SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0), MIN_SIZE_shift, MIN_SIZE_mask); + r700PointSize(ctx, ctx->Point.Size); break; case GL_POINT_SIZE_MAX: SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0), MAX_SIZE_shift, MAX_SIZE_mask); + r700PointSize(ctx, ctx->Point.Size); break; case GL_POINT_DISTANCE_ATTENUATION: break; @@ -1626,8 +1628,6 @@ void r700InitState(GLcontext * ctx) //------------------- R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); int id = 0; - radeon_firevertices(&context->radeon); - r700->TA_CNTL_AUX.u32All = 0; SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask); r700->VC_ENHANCE.u32All = 0; diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 46481cdff4e..07e0adc8905 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -307,7 +307,7 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, struct r700_vertex_program *vp; unsigned int i; - vp = _mesa_calloc(sizeof(*vp)); + vp = calloc(1, sizeof(*vp)); vp->mesa_program = _mesa_clone_vertex_program(ctx, mesa_vp); if (mesa_vp->IsPositionInvariant) diff --git a/src/mesa/drivers/dri/r600/radeon_pixel_read.c b/src/mesa/drivers/dri/r600/radeon_pixel_read.c new file mode 120000 index 00000000000..3b03803126f --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_pixel_read.c @@ -0,0 +1 @@ +../radeon/radeon_pixel_read.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_tex_getimage.c b/src/mesa/drivers/dri/r600/radeon_tex_getimage.c new file mode 120000 index 00000000000..d9836d7326e --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_tex_getimage.c @@ -0,0 +1 @@ +../radeon/radeon_tex_getimage.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_tile.c b/src/mesa/drivers/dri/r600/radeon_tile.c new file mode 120000 index 00000000000..d4bfe27da64 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_tile.c @@ -0,0 +1 @@ +../radeon/radeon_tile.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_tile.h b/src/mesa/drivers/dri/r600/radeon_tile.h new file mode 120000 index 00000000000..31074c581ea --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_tile.h @@ -0,0 +1 @@ +../radeon/radeon_tile.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/server/radeon_dri.c b/src/mesa/drivers/dri/r600/server/radeon_dri.c deleted file mode 120000 index d05847d650f..00000000000 --- a/src/mesa/drivers/dri/r600/server/radeon_dri.c +++ /dev/null @@ -1 +0,0 @@ -../../radeon/server/radeon_dri.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index a54ea16ec63..19df62742ec 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -8,8 +8,6 @@ CFLAGS += $(RADEON_CFLAGS) LIBNAME = radeon_dri.so -MINIGLX_SOURCES = server/radeon_dri.c - ifeq ($(RADEON_LDFLAGS),) CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c endif @@ -24,10 +22,13 @@ RADEON_COMMON_SOURCES = \ radeon_fbo.c \ radeon_lock.c \ radeon_mipmap_tree.c \ + radeon_pixel_read.c \ radeon_queryobj.c \ radeon_span.c \ radeon_texture.c \ - radeon_tex_copy.c + radeon_tex_copy.c \ + radeon_tex_getimage.c \ + radeon_tile.c DRIVER_SOURCES = \ radeon_context.c \ diff --git a/src/mesa/drivers/dri/radeon/radeon_blit.c b/src/mesa/drivers/dri/radeon/radeon_blit.c index 0df4fbb33c5..e1e1f215508 100644 --- a/src/mesa/drivers/dri/radeon/radeon_blit.c +++ b/src/mesa/drivers/dri/radeon/radeon_blit.c @@ -38,7 +38,7 @@ static inline uint32_t cmdpacket0(struct radeon_screen *rscrn, } /* common formats supported as both textures and render targets */ -static unsigned is_blit_supported(gl_format mesa_format) +unsigned r100_check_blit(gl_format mesa_format) { /* XXX others? BE/LE? */ switch (mesa_format) { @@ -204,15 +204,16 @@ static GLboolean validate_buffers(struct r100_context *r100, struct radeon_bo *dst_bo) { int ret; - radeon_cs_space_add_persistent_bo(r100->radeon.cmdbuf.cs, - src_bo, RADEON_GEM_DOMAIN_VRAM, 0); - radeon_cs_space_add_persistent_bo(r100->radeon.cmdbuf.cs, - dst_bo, 0, RADEON_GEM_DOMAIN_VRAM); + radeon_cs_space_reset_bos(r100->radeon.cmdbuf.cs); ret = radeon_cs_space_check_with_bo(r100->radeon.cmdbuf.cs, - first_elem(&r100->radeon.dma.reserved)->bo, - RADEON_GEM_DOMAIN_GTT, 0); + src_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0); + if (ret) + return GL_FALSE; + + ret = radeon_cs_space_check_with_bo(r100->radeon.cmdbuf.cs, + dst_bo, 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT); if (ret) return GL_FALSE; @@ -329,7 +330,7 @@ unsigned r100_blit(GLcontext *ctx, { struct r100_context *r100 = R100_CONTEXT(ctx); - if (!is_blit_supported(dst_mesaformat)) + if (!r100_check_blit(dst_mesaformat)) return GL_FALSE; /* Make sure that colorbuffer has even width - hw limitation */ diff --git a/src/mesa/drivers/dri/radeon/radeon_blit.h b/src/mesa/drivers/dri/radeon/radeon_blit.h index d36366ff791..d7d0b5554a6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_blit.h +++ b/src/mesa/drivers/dri/radeon/radeon_blit.h @@ -30,6 +30,8 @@ void r100_blit_init(struct r100_context *r100); +unsigned r100_check_blit(gl_format mesa_format); + unsigned r100_blit(GLcontext *ctx, struct radeon_bo *src_bo, intptr_t src_offset, diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c index 99d3ec7005e..0897dafbd8b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c @@ -70,7 +70,7 @@ radeonDeleteBufferObject(GLcontext * ctx, radeon_bo_unref(radeon_obj->bo); } - _mesa_free(radeon_obj); + free(radeon_obj); } @@ -114,7 +114,7 @@ radeonBufferData(GLcontext * ctx, if (data != NULL) { radeon_bo_map(radeon_obj->bo, GL_TRUE); - _mesa_memcpy(radeon_obj->bo->ptr, data, size); + memcpy(radeon_obj->bo->ptr, data, size); radeon_bo_unmap(radeon_obj->bo); } @@ -145,7 +145,7 @@ radeonBufferSubData(GLcontext * ctx, radeon_bo_map(radeon_obj->bo, GL_TRUE); - _mesa_memcpy(radeon_obj->bo->ptr + offset, data, size); + memcpy(radeon_obj->bo->ptr + offset, data, size); radeon_bo_unmap(radeon_obj->bo); } @@ -165,7 +165,7 @@ radeonGetBufferSubData(GLcontext * ctx, radeon_bo_map(radeon_obj->bo, GL_FALSE); - _mesa_memcpy(data, radeon_obj->bo->ptr + offset, size); + memcpy(data, radeon_obj->bo->ptr + offset, size); radeon_bo_unmap(radeon_obj->bo); } diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h index 46a9cd5ff84..f17a305bce8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_chipset.h +++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h @@ -340,6 +340,7 @@ #define PCI_CHIP_RS880_9712 0x9712 #define PCI_CHIP_RS880_9713 0x9713 #define PCI_CHIP_RS880_9714 0x9714 +#define PCI_CHIP_RS880_9715 0x9715 #define PCI_CHIP_RV770_9440 0x9440 #define PCI_CHIP_RV770_9441 0x9441 diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 79f3ff7da65..13f1f0611b8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1325,11 +1325,6 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n, const char *function, int line) { - if (!rmesa->cmdbuf.cs->cdw && dostate) { - radeon_print(RADEON_STATE, RADEON_NORMAL, - "Reemit state after flush (from %s)\n", function); - radeonEmitState(rmesa); - } radeon_cs_begin(rmesa->cmdbuf.cs, n, file, function, line); radeon_print(RADEON_CS, RADEON_VERBOSE, "BEGIN_BATCH(%d) at %d, from %s:%i\n", diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index cd01c9984e3..35b3f08fff9 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -44,6 +44,12 @@ radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_renderbuffer * radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv); +void +radeonReadPixels(GLcontext * ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *pack, GLvoid * pixels); + void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index e397ee8c226..5156c5d0d0a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -518,6 +518,7 @@ struct radeon_context { void (*free_context)(GLcontext *ctx); void (*emit_query_finish)(radeonContextPtr radeon); void (*update_scissor)(GLcontext *ctx); + unsigned (*check_blit)(gl_format mesa_format); unsigned (*blit)(GLcontext *ctx, struct radeon_bo *src_bo, intptr_t src_offset, @@ -538,6 +539,7 @@ struct radeon_context { unsigned reg_width, unsigned reg_height, unsigned flip_y); + unsigned (*is_format_renderable)(gl_format mesa_format); } vtbl; }; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 4625af14ad8..56aba16e9e0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -198,7 +198,9 @@ static void r100_init_vtbl(radeonContextPtr radeon) radeon->vtbl.fallback = radeonFallback; radeon->vtbl.free_context = r100_vtbl_free_context; radeon->vtbl.emit_query_finish = r100_emit_query_finish; + radeon->vtbl.check_blit = r100_check_blit; radeon->vtbl.blit = r100_blit; + radeon->vtbl.is_format_renderable = radeonIsFormatRenderable; } /* Create the device specific context. diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index d31e4e47ddb..22499bc38d1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -184,6 +184,8 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) radeon_print(RADEON_DMA, RADEON_NORMAL, "%s size %d minimum_size %d\n", __FUNCTION__, size, rmesa->dma.minimum_size); + if (!is_empty_list(&rmesa->dma.reserved)) + radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); if (is_empty_list(&rmesa->dma.free) || last_elem(&rmesa->dma.free)->bo->size < size) { @@ -211,7 +213,7 @@ again_alloc: rmesa->dma.current_used = 0; rmesa->dma.current_vertexptr = 0; - + if (radeon_cs_space_check_with_bo(rmesa->cmdbuf.cs, first_elem(&rmesa->dma.reserved)->bo, RADEON_GEM_DOMAIN_GTT, 0)) @@ -221,6 +223,7 @@ again_alloc: /* Cmd buff have been flushed in radeon_revalidate_bos */ goto again_alloc; } + radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1); } /* Allocates a region from rmesa->dma.current. If there isn't enough @@ -332,6 +335,10 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) /* request updated cs processing information from kernel */ legacy_track_pending(rmesa->radeonScreen->bom, 0); } + + if (!is_empty_list(&rmesa->dma.reserved)) + radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); + /* move waiting bos to free list. wait list provides gpu time to handle data before reuse */ foreach_s(dma_bo, temp, &rmesa->dma.wait) { @@ -349,8 +356,11 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) FREE(dma_bo); continue; } - if (!radeon_bo_is_idle(dma_bo->bo)) + if (!radeon_bo_is_idle(dma_bo->bo)) { + if (rmesa->radeonScreen->driScreen->dri2.enabled) + break; continue; + } remove_from_list(dma_bo); dma_bo->expire_counter = expire_at; insert_at_tail(&rmesa->dma.free, dma_bo); @@ -388,7 +398,7 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx ) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); struct radeon_dma *dma = &rmesa->dma; - + if (RADEON_DEBUG & RADEON_IOCTL) fprintf(stderr, "%s\n", __FUNCTION__); dma->flush = NULL; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 56dcc50785c..63986058356 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -43,7 +43,7 @@ #define FILE_DEBUG_FLAG RADEON_TEXTURE #define DBG(...) do { \ if (RADEON_DEBUG & FILE_DEBUG_FLAG) \ - _mesa_printf(__VA_ARGS__); \ + printf(__VA_ARGS__); \ } while(0) static struct gl_framebuffer * @@ -66,7 +66,7 @@ radeon_delete_renderbuffer(struct gl_renderbuffer *rb) if (rrb && rrb->bo) { radeon_bo_unref(rrb->bo); } - _mesa_free(rrb); + free(rrb); } static void * @@ -409,82 +409,51 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx, radeon_draw_buffer(ctx, fb); } - -/* TODO: According to EXT_fbo spec internal format of texture image - * once set during glTexImage call, should be preserved when - * attaching image to renderbuffer. When HW doesn't support - * rendering to format of attached image, set framebuffer - * completeness accordingly in radeon_validate_framebuffer (issue #79). - */ static GLboolean radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) { - int retry = 0; - gl_format texFormat; - radeon_print(RADEON_TEXTURE, RADEON_TRACE, - "%s(%p, rrb %p, texImage %p) \n", - __func__, ctx, rrb, texImage); - -restart: - if (texImage->TexFormat == _dri_texformat_argb8888) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to RGBA8 texture OK\n"); + "%s(%p, rrb %p, texImage %p, texFormat %s) \n", + __func__, ctx, rrb, texImage, _mesa_get_format_name(texImage->TexFormat)); + + switch (texImage->TexFormat) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_XRGB8888_REV: + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + case MESA_FORMAT_RGBA5551: + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB1555_REV: + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + rrb->base.DataType = GL_UNSIGNED_BYTE; + break; + case MESA_FORMAT_Z16: + rrb->base.DataType = GL_UNSIGNED_SHORT; + break; + case MESA_FORMAT_X8_Z24: + rrb->base.DataType = GL_UNSIGNED_INT; + break; + case MESA_FORMAT_S8_Z24: + rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; + break; } - else if (texImage->TexFormat == _dri_texformat_rgb565) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to RGB5 texture OK\n"); - } - else if (texImage->TexFormat == _dri_texformat_argb1555) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB1555 texture OK\n"); - } - else if (texImage->TexFormat == _dri_texformat_argb4444) { - rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB4444 texture OK\n"); - } - else if (texImage->TexFormat == MESA_FORMAT_Z16) { - rrb->base.DataType = GL_UNSIGNED_SHORT; - DBG("Render to DEPTH16 texture OK\n"); - } - else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { - rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; - DBG("Render to DEPTH_STENCIL texture OK\n"); - } - else { - /* try redoing the FBO */ - if (retry == 1) { - DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat); - return GL_FALSE; - } - /* XXX why is the tex format being set here? - * I think this can be removed. - */ - texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, - _mesa_get_format_datatype(texImage->TexFormat), - 1); - - retry++; - goto restart; - } - - texFormat = texImage->TexFormat; - - rrb->base.Format = texFormat; - - rrb->cpp = _mesa_get_format_bytes(texFormat); + + rrb->cpp = _mesa_get_format_bytes(texImage->TexFormat); rrb->pitch = texImage->Width * rrb->cpp; + rrb->base.Format = texImage->TexFormat; rrb->base.InternalFormat = texImage->InternalFormat; - rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat); - + rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat); rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; - rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_nop_alloc_storage; - + return GL_TRUE; } @@ -511,7 +480,7 @@ radeon_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) rrb->base.ClassID = RADEON_RB_CLASS; if (!radeon_update_wrapper(ctx, rrb, texImage)) { - _mesa_free(rrb); + free(rrb); return NULL; } @@ -564,7 +533,7 @@ radeon_render_texture(GLcontext * ctx, return; } - DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n", + DBG("Begin render texture tid %lx tex=%u w=%d h=%d refcount=%d\n", _glthread_GetID(), att->Texture->Name, newImage->Width, newImage->Height, rrb->base.RefCount); @@ -607,6 +576,35 @@ radeon_finish_render_texture(GLcontext * ctx, static void radeon_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + gl_format mesa_format; + int i; + + for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) { + struct gl_renderbuffer_attachment *att; + if (i == -2) { + att = &fb->Attachment[BUFFER_DEPTH]; + } else if (i == -1) { + att = &fb->Attachment[BUFFER_STENCIL]; + } else { + att = &fb->Attachment[BUFFER_COLOR0 + i]; + } + + if (att->Type == GL_TEXTURE) { + mesa_format = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->TexFormat; + } else { + /* All renderbuffer formats are renderable, but not sampable */ + continue; + } + + if (!radeon->vtbl.is_format_renderable(mesa_format)){ + fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s: HW doesn't support format %s as output format of attachment %d\n", + __FUNCTION__, _mesa_get_format_name(mesa_format), i); + return; + } + } } void radeon_fbo_init(struct radeon_context *radeon) diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index c7ea4521568..5ac526c6deb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -442,6 +442,8 @@ static void radeonKernelClear(GLcontext *ctx, GLuint flags) GLint ret, i; GLint cx, cy, cw, ch; + radeonEmitState(&rmesa->radeon); + LOCK_HARDWARE( &rmesa->radeon ); /* compute region after locking: */ diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index cd843d965e5..78c5f5dd572 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -36,6 +36,7 @@ #include "main/texobj.h" #include "main/enums.h" #include "radeon_texture.h" +#include "radeon_tile.h" static unsigned get_aligned_compressed_row_stride( gl_format format, @@ -69,16 +70,51 @@ static unsigned get_aligned_compressed_row_stride( return stride; } -static unsigned get_compressed_image_size( +unsigned get_texture_image_size( gl_format format, unsigned rowStride, - unsigned height) + unsigned height, + unsigned depth, + unsigned tiling) { - unsigned blockWidth, blockHeight; + if (_mesa_is_format_compressed(format)) { + unsigned blockWidth, blockHeight; - _mesa_get_format_block_size(format, &blockWidth, &blockHeight); + _mesa_get_format_block_size(format, &blockWidth, &blockHeight); + + return rowStride * ((height + blockHeight - 1) / blockHeight) * depth; + } else if (tiling) { + /* Need to align height to tile height */ + unsigned tileWidth, tileHeight; - return rowStride * ((height + blockHeight - 1) / blockHeight); + get_tile_size(format, &tileWidth, &tileHeight); + tileHeight--; + + height = (height + tileHeight) & ~tileHeight; + } + + return rowStride * height * depth; +} + +unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width, unsigned tiling) +{ + if (_mesa_is_format_compressed(format)) { + return get_aligned_compressed_row_stride(format, width, rmesa->texture_compressed_row_align); + } else { + unsigned row_align; + + if (!_mesa_is_pow_two(width)) { + row_align = rmesa->texture_rect_row_align - 1; + } else if (tiling) { + unsigned tileWidth, tileHeight; + get_tile_size(format, &tileWidth, &tileHeight); + row_align = tileWidth * _mesa_get_format_bytes(format) - 1; + } else { + row_align = rmesa->texture_row_align - 1; + } + + return (_mesa_format_row_stride(format, width) + row_align) & ~row_align; + } } /** @@ -92,34 +128,15 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree GLuint face, GLuint level, GLuint* curOffset) { radeon_mipmap_level *lvl = &mt->levels[level]; - uint32_t row_align; GLuint height; height = _mesa_next_pow_two_32(lvl->height); - /* Find image size in bytes */ - if (_mesa_is_format_compressed(mt->mesaFormat)) { - lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align); - lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height); - } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { - row_align = rmesa->texture_rect_row_align - 1; - lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; - lvl->size = lvl->rowstride * height; - } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { - /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, - * though the actual offset may be different (if texture is less than - * 32 bytes width) to the untiled case */ - lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31; - lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth; - } else { - row_align = rmesa->texture_row_align - 1; - lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; - lvl->size = lvl->rowstride * height * lvl->depth; - } + lvl->rowstride = get_texture_image_row_stride(rmesa, mt->mesaFormat, lvl->width, mt->tilebits); + lvl->size = get_texture_image_size(mt->mesaFormat, lvl->rowstride, lvl->height, lvl->depth, mt->tilebits); + assert(lvl->size > 0); - /* All images are aligned to a 32-byte offset */ - *curOffset = (*curOffset + 0x1f) & ~0x1f; lvl->faces[face].offset = *curOffset; *curOffset += lvl->size; @@ -451,12 +468,9 @@ static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; - /* TODO: bring back these assertions once the FBOs are fixed */ -#if 0 assert(image->mtlevel == level); assert(srclvl->size == dstlvl->size); assert(srclvl->rowstride == dstlvl->rowstride); -#endif radeon_bo_map(image->mt->bo, GL_FALSE); diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index c911688c1a5..088f9701722 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -89,4 +89,13 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); uint32_t get_base_teximage_offset(radeonTexObj *texObj); + +unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width, unsigned tiling); + +unsigned get_texture_image_size( + gl_format format, + unsigned rowStride, + unsigned height, + unsigned depth, + unsigned tiling); #endif /* __RADEON_MIPMAP_TREE_H_ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_pixel_read.c b/src/mesa/drivers/dri/radeon/radeon_pixel_read.c new file mode 100644 index 00000000000..27841938e66 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_pixel_read.c @@ -0,0 +1,188 @@ +/* + * Copyright (C) 2010 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "stdint.h" +#include "main/bufferobj.h" +#include "main/enums.h" +#include "main/image.h" +#include "main/state.h" +#include "swrast/swrast.h" + +#include "radeon_common_context.h" +#include "radeon_debug.h" +#include "radeon_mipmap_tree.h" + +static gl_format gl_format_and_type_to_mesa_format(GLenum format, GLenum type) +{ + switch (format) + { + case GL_RGB: + switch (type) { + case GL_UNSIGNED_SHORT_5_6_5: + return MESA_FORMAT_RGB565; + case GL_UNSIGNED_SHORT_5_6_5_REV: + return MESA_FORMAT_RGB565_REV; + } + break; + case GL_RGBA: + switch (type) { + case GL_UNSIGNED_BYTE: + return MESA_FORMAT_RGBA8888_REV; + case GL_FLOAT: + return MESA_FORMAT_RGBA_FLOAT32; + case GL_UNSIGNED_SHORT_4_4_4_4: + return MESA_FORMAT_ARGB4444; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + return MESA_FORMAT_ARGB4444; + case GL_UNSIGNED_SHORT_5_5_5_1: + return MESA_FORMAT_RGBA5551; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + return MESA_FORMAT_ARGB1555_REV; + case GL_UNSIGNED_INT_8_8_8_8: + return MESA_FORMAT_ARGB8888; + case GL_UNSIGNED_INT_8_8_8_8_REV: + return MESA_FORMAT_ARGB8888_REV; + } + break; + } + + return MESA_FORMAT_NONE; +} + +static GLboolean +do_blit_readpixels(GLcontext * ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *pack, GLvoid * pixels) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + const struct radeon_renderbuffer *rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); + const gl_format dst_format = gl_format_and_type_to_mesa_format(format, type); + unsigned dst_rowstride, dst_imagesize, aligned_rowstride, flip_y; + struct radeon_bo *dst_buffer; + GLint dst_x = 0, dst_y = 0; + + /* It's not worth if number of pixels to copy is really small */ + if (width * height < 100) { + return GL_FALSE; + } + + if (dst_format == MESA_FORMAT_NONE || + !radeon->vtbl.check_blit(dst_format) || !radeon->vtbl.blit) { + return GL_FALSE; + } + + if (ctx->_ImageTransferState) { + return GL_FALSE; + } + + if (pack->SwapBytes || pack->LsbFirst) { + return GL_FALSE; + } + + if (pack->RowLength > 0) { + dst_rowstride = pack->RowLength; + } else { + dst_rowstride = width; + } + + if (!_mesa_clip_copytexsubimage(ctx, &dst_x, &dst_y, &x, &y, &width, &height)) { + return GL_TRUE; + } + assert(x >= 0 && y >= 0); + + aligned_rowstride = get_texture_image_row_stride(radeon, dst_format, dst_rowstride, 0); + dst_imagesize = get_texture_image_size(dst_format, + aligned_rowstride, + height, 1, 0); + dst_buffer = radeon_bo_open(radeon->radeonScreen->bom, 0, dst_imagesize, 1024, RADEON_GEM_DOMAIN_GTT, 0); + + /* Disable source Y flipping for FBOs */ + flip_y = (ctx->ReadBuffer->Name == 0); + if (pack->Invert) { + y = rrb->base.Height - height - y; + flip_y = !flip_y; + } + + if (radeon->vtbl.blit(ctx, + rrb->bo, + rrb->draw_offset, + rrb->base.Format, + rrb->pitch / rrb->cpp, + rrb->base.Width, + rrb->base.Height, + x, + y, + dst_buffer, + 0, /* dst_offset */ + dst_format, + aligned_rowstride / _mesa_get_format_bytes(dst_format), + width, + height, + 0, /* dst_x */ + 0, /* dst_y */ + width, + height, + flip_y)) + { + radeon_bo_map(dst_buffer, 0); + dst_rowstride *= _mesa_get_format_bytes(dst_format); + copy_rows(pixels, dst_rowstride, dst_buffer->ptr, + aligned_rowstride, height, dst_rowstride); + radeon_bo_unmap(dst_buffer); + radeon_bo_unref(dst_buffer); + return GL_TRUE; + } else { + radeon_bo_unref(dst_buffer); + return GL_FALSE; + } +} + +void +radeonReadPixels(GLcontext * ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *pack, GLvoid * pixels) +{ + if (do_blit_readpixels(ctx, x, y, width, height, format, type, pack, pixels)) + return; + + /* Update Mesa state before calling down into _swrast_ReadPixels, as + * the spans code requires the computed buffer states to be up to date, + * but _swrast_ReadPixels only updates Mesa state after setting up + * the spans code. + */ + + radeon_print(RADEON_FALLBACKS, RADEON_NORMAL, + "Falling back to sw for ReadPixels (format %s, type %s)\n", + _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type)); + + if (ctx->NewState) + _mesa_update_state(ctx); + + _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels); +} diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index d0dcf0e431a..04ce12493e6 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -81,7 +81,7 @@ static struct gl_query_object * radeonNewQueryObject(GLcontext *ctx, GLuint id) { struct radeon_query_object *query; - query = _mesa_calloc(sizeof(struct radeon_query_object)); + query = calloc(1, sizeof(struct radeon_query_object)); query->Base.Id = id; query->Base.Result = 0; @@ -103,7 +103,7 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q) radeon_bo_unref(query->bo); } - _mesa_free(query); + free(query); } static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q) diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 631f729048a..6415ec1239c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -826,6 +826,7 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) case PCI_CHIP_RS880_9712: case PCI_CHIP_RS880_9713: case PCI_CHIP_RS880_9714: + case PCI_CHIP_RS880_9715: screen->chip_family = CHIP_FAMILY_RS880; screen->chip_flags = RADEON_CHIPSET_TCL; break; diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 7db745a1802..0ce97e86972 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -2254,7 +2254,6 @@ void radeonInitStateFuncs( GLcontext *ctx , GLboolean dri2 ) ctx->Driver.BlendFuncSeparate = radeonBlendFuncSeparate; ctx->Driver.ClearColor = radeonClearColor; ctx->Driver.ClearDepth = radeonClearDepth; - ctx->Driver.ClearIndex = NULL; ctx->Driver.ClearStencil = radeonClearStencil; ctx->Driver.ClipPlane = radeonClipPlane; ctx->Driver.ColorMask = radeonColorMask; @@ -2266,7 +2265,6 @@ void radeonInitStateFuncs( GLcontext *ctx , GLboolean dri2 ) ctx->Driver.Fogfv = radeonFogfv; ctx->Driver.FrontFace = radeonFrontFace; ctx->Driver.Hint = NULL; - ctx->Driver.IndexMask = NULL; ctx->Driver.LightModelfv = radeonLightModelfv; ctx->Driver.Lightfv = radeonLightfv; ctx->Driver.LineStipple = radeonLineStipple; diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 5a71b510fa9..f2fcb46688a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -524,7 +524,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c index d6aeb7049f4..a4bb03d5d39 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex_copy.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex_copy.c @@ -46,6 +46,16 @@ do_copy_texsubimage(GLcontext *ctx, { radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_renderbuffer *rrb; + unsigned src_bpp; + unsigned dst_bpp; + gl_format src_mesaformat; + gl_format dst_mesaformat; + unsigned src_width; + unsigned dst_width; + + if (!radeon->vtbl.blit) { + return GL_FALSE; + } if (_mesa_get_format_bits(timg->base.TexFormat, GL_DEPTH_BITS) > 0) { rrb = radeon_get_depthbuffer(radeon); @@ -58,6 +68,7 @@ do_copy_texsubimage(GLcontext *ctx, } assert(rrb && rrb->bo); + assert(timg->mt); assert(timg->mt->bo); assert(timg->base.Width >= dstx + width); assert(timg->base.Height >= dsty + height); @@ -75,12 +86,40 @@ do_copy_texsubimage(GLcontext *ctx, } + src_mesaformat = rrb->base.Format; + dst_mesaformat = timg->base.TexFormat; + src_width = rrb->base.Width; + dst_width = timg->base.Width; + src_bpp = _mesa_get_format_bytes(src_mesaformat); + dst_bpp = _mesa_get_format_bytes(dst_mesaformat); + if (!radeon->vtbl.check_blit(dst_mesaformat)) { + if (src_bpp != dst_bpp) + return GL_FALSE; + + switch (dst_bpp) { + case 2: + src_mesaformat = MESA_FORMAT_RGB565; + dst_mesaformat = MESA_FORMAT_RGB565; + break; + case 4: + src_mesaformat = MESA_FORMAT_ARGB8888; + dst_mesaformat = MESA_FORMAT_ARGB8888; + break; + case 1: + src_mesaformat = MESA_FORMAT_A8; + dst_mesaformat = MESA_FORMAT_A8; + break; + default: + return GL_FALSE; + } + } + /* blit from src buffer to texture */ - return radeon->vtbl.blit(ctx, rrb->bo, src_offset, rrb->base.Format, rrb->pitch/rrb->cpp, - rrb->base.Width, rrb->base.Height, x, y, - timg->mt->bo, dst_offset, timg->base.TexFormat, - timg->mt->levels[level].rowstride / _mesa_get_format_bytes(timg->base.TexFormat), - timg->base.Width, timg->base.Height, + return radeon->vtbl.blit(ctx, rrb->bo, src_offset, src_mesaformat, rrb->pitch/rrb->cpp, + src_width, rrb->base.Height, x, y, + timg->mt->bo, dst_offset, dst_mesaformat, + timg->mt->levels[level].rowstride / dst_bpp, + dst_width, timg->base.Height, dstx, dsty, width, height, 1); } diff --git a/src/mesa/drivers/dri/radeon/radeon_tex_getimage.c b/src/mesa/drivers/dri/radeon/radeon_tex_getimage.c new file mode 100644 index 00000000000..7bf6dcc2e32 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_tex_getimage.c @@ -0,0 +1,95 @@ +/* + * Copyright (C) 2009 Maciej Cencora. + * Copyright (C) 2008 Nicolai Haehnle. + * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + * + * The Weather Channel (TM) funded Tungsten Graphics to develop the + * initial release of the Radeon 8500 driver under the XFree86 license. + * This notice must be preserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_common_context.h" +#include "radeon_texture.h" +#include "radeon_mipmap_tree.h" + +#include "main/texgetimage.h" + +/** + * Need to map texture image into memory before copying image data, + * then unmap it. + */ +static void +radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, int compressed) +{ + radeon_texture_image *image = get_radeon_texture_image(texImage); + + radeon_print(RADEON_TEXTURE, RADEON_NORMAL, + "%s(%p, tex %p, image %p) compressed %d.\n", + __func__, ctx, texObj, image, compressed); + + if (image->mt) { + /* Map the texture image read-only */ + radeon_teximage_map(image, GL_FALSE); + } else { + /* Image hasn't been uploaded to a miptree yet */ + assert(image->base.Data); + } + + if (compressed) { + /* FIXME: this can't work for small textures (mips) which + use different hw stride */ + _mesa_get_compressed_teximage(ctx, target, level, pixels, + texObj, texImage); + } else { + _mesa_get_teximage(ctx, target, level, format, type, pixels, + texObj, texImage); + } + + if (image->mt) { + radeon_teximage_unmap(image); + } +} + +void +radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level, + GLenum format, GLenum type, GLvoid * pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + radeon_get_tex_image(ctx, target, level, format, type, pixels, + texObj, texImage, 0); +} + +void +radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, + GLvoid *pixels, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage) +{ + radeon_get_tex_image(ctx, target, level, 0, 0, pixels, + texObj, texImage, 1); +} diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 9b9d90bdd02..2b655fbd953 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -39,7 +39,6 @@ #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" -#include "main/texgetimage.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ @@ -559,6 +558,15 @@ gl_format radeonChooseTextureFormat(GLcontext * ctx, case GL_COMPRESSED_SLUMINANCE_ALPHA: return MESA_FORMAT_SLA8; + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: + return MESA_FORMAT_SRGB_DXT1; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: + return MESA_FORMAT_SRGBA_DXT1; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: + return MESA_FORMAT_SRGBA_DXT3; + case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: + return MESA_FORMAT_SRGBA_DXT5; + default: _mesa_problem(ctx, "unexpected internalFormat 0x%x in %s", @@ -637,7 +645,7 @@ static GLuint * allocate_image_offsets(GLcontext *ctx, int i; GLuint *offsets; - offsets = _mesa_malloc(depth * sizeof(GLuint)) ; + offsets = malloc(depth * sizeof(GLuint)) ; if (!offsets) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image"); return NULL; @@ -664,6 +672,7 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, struct gl_texture_image *texImage, int compressed) { + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); radeonTexObj *t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); @@ -678,8 +687,7 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, dstRowStride = image->mt->levels[image->mtlevel].rowstride; } else if (t->bo) { /* TFP case */ - /* TODO */ - assert(0); + dstRowStride = get_texture_image_row_stride(rmesa, texImage->TexFormat, width, 0); } else { dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); } @@ -736,7 +744,7 @@ static void radeon_store_teximage(GLcontext* ctx, int dims, } if (dims == 3) { - _mesa_free(dstImageOffsets); + free(dstImageOffsets); } radeon_teximage_unmap(image); @@ -999,61 +1007,18 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, format, type, pixels, packing, texObj, texImage, 0); } -/** - * Need to map texture image into memory before copying image data, - * then unmap it. - */ -static void -radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage, int compressed) +unsigned radeonIsFormatRenderable(gl_format mesa_format) { - radeon_texture_image *image = get_radeon_texture_image(texImage); - - radeon_print(RADEON_TEXTURE, RADEON_NORMAL, - "%s(%p, tex %p, image %p) compressed %d.\n", - __func__, ctx, texObj, image, compressed); + if (mesa_format == _dri_texformat_argb8888 || mesa_format == _dri_texformat_rgb565 || + mesa_format == _dri_texformat_argb1555 || mesa_format == _dri_texformat_argb4444) + return 1; - if (image->mt) { - /* Map the texture image read-only */ - radeon_teximage_map(image, GL_FALSE); - } else { - /* Image hasn't been uploaded to a miptree yet */ - assert(image->base.Data); - } - - if (compressed) { - /* FIXME: this can't work for small textures (mips) which - use different hw stride */ - _mesa_get_compressed_teximage(ctx, target, level, pixels, - texObj, texImage); - } else { - _mesa_get_teximage(ctx, target, level, format, type, pixels, - texObj, texImage); - } - - if (image->mt) { - radeon_teximage_unmap(image); + switch (mesa_format) + { + case MESA_FORMAT_Z16: + case MESA_FORMAT_S8_Z24: + return 1; + default: + return 0; } } - -void -radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level, - GLenum format, GLenum type, GLvoid * pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - radeon_get_tex_image(ctx, target, level, format, type, pixels, - texObj, texImage, 0); -} - -void -radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, - GLvoid *pixels, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - radeon_get_tex_image(ctx, target, level, 0, 0, pixels, - texObj, texImage, 1); -} diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index f09dd652142..4ce639ea34e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -135,4 +135,6 @@ void radeonCopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLsizei height); +unsigned radeonIsFormatRenderable(gl_format mesa_format); + #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_tile.c b/src/mesa/drivers/dri/radeon/radeon_tile.c new file mode 100644 index 00000000000..403da110106 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_tile.c @@ -0,0 +1,512 @@ +/* + * Copyright (C) 2010 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_tile.h" + +#include <stdint.h> +#include <string.h> + +#include "main/macros.h" +#include "radeon_debug.h" + +#define MICRO_TILE_SIZE 32 + +static void micro_tile_8_x_4_8bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current source row */ + unsigned col; /* current source column */ + unsigned k; /* number of processed tiles */ + const unsigned tile_width = 8, tile_height = 4; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint8_t *src2 = (uint8_t *)src + src_pitch * row + col; + uint8_t *dst2 = (uint8_t *)dst + row * dst_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint8_t); + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint8_t)); + dst2 += tile_width; + src2 += src_pitch; + } + } + } +} + +static void micro_tile_4_x_4_16bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current source row */ + unsigned col; /* current source column */ + unsigned k; /* number of processed tiles */ + const unsigned tile_width = 4, tile_height = 4; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint16_t *src2 = (uint16_t *)src + src_pitch * row + col; + uint16_t *dst2 = (uint16_t *)dst + row * dst_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint16_t); + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint16_t)); + dst2 += tile_width; + src2 += src_pitch; + } + } + } +} + +static void micro_tile_8_x_2_16bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current source row */ + unsigned col; /* current source column */ + unsigned k; /* number of processed tiles */ + const unsigned tile_width = 8, tile_height = 2; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint16_t *src2 = (uint16_t *)src + src_pitch * row + col; + uint16_t *dst2 = (uint16_t *)dst + row * dst_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint16_t); + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint16_t)); + dst2 += tile_width; + src2 += src_pitch; + } + } + } +} + +static void micro_tile_4_x_2_32bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current source row */ + unsigned col; /* current source column */ + unsigned k; /* number of processed tiles */ + const unsigned tile_width = 4, tile_height = 2; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint32_t *src2 = (uint32_t *)src + src_pitch * row + col; + uint32_t *dst2 = (uint32_t *)dst + row * dst_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint32_t); + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint32_t)); + dst2 += tile_width; + src2 += src_pitch; + } + } + } +} + +static void micro_tile_2_x_2_64bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current source row */ + unsigned col; /* current source column */ + unsigned k; /* number of processed tiles */ + const unsigned tile_width = 2, tile_height = 2; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint64_t *src2 = (uint64_t *)src + src_pitch * row + col; + uint64_t *dst2 = (uint64_t *)dst + row * dst_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint64_t); + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint64_t)); + dst2 += tile_width; + src2 += src_pitch; + } + } + } +} + +static void micro_tile_1_x_1_128bit(const void * src, unsigned src_pitch, + void * dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned i, j; + const unsigned elem_size = 16; /* sizeof(uint128_t) */ + + for (j = 0; j < height; ++j) + { + for (i = 0; i < width; ++i) + { + memcpy(dst, src, width * elem_size); + dst += dst_pitch * elem_size; + src += src_pitch * elem_size; + } + } +} + +void tile_image(const void * src, unsigned src_pitch, + void *dst, unsigned dst_pitch, + gl_format format, unsigned width, unsigned height) +{ + assert(src_pitch >= width); + assert(dst_pitch >= width); + + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "Software tiling: src_pitch %d, dst_pitch %d, width %d, height %d, bpp %d\n", + src_pitch, dst_pitch, width, height, _mesa_get_format_bytes(format)); + + switch (_mesa_get_format_bytes(format)) + { + case 16: + micro_tile_1_x_1_128bit(src, src_pitch, dst, dst_pitch, width, height); + break; + case 8: + micro_tile_2_x_2_64bit(src, src_pitch, dst, dst_pitch, width, height); + break; + case 4: + micro_tile_4_x_2_32bit(src, src_pitch, dst, dst_pitch, width, height); + break; + case 2: + if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) + { + micro_tile_4_x_4_16bit(src, src_pitch, dst, dst_pitch, width, height); + } + else + { + micro_tile_8_x_2_16bit(src, src_pitch, dst, dst_pitch, width, height); + } + break; + case 1: + micro_tile_8_x_4_8bit(src, src_pitch, dst, dst_pitch, width, height); + break; + default: + assert(0); + break; + } +} + +static void micro_untile_8_x_4_8bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current destination row */ + unsigned col; /* current destination column */ + unsigned k; /* current tile number */ + const unsigned tile_width = 8, tile_height = 4; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + assert(src_pitch % tile_width == 0); + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint8_t *src2 = (uint8_t *)src + row * src_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint8_t); + uint8_t *dst2 = (uint8_t *)dst + dst_pitch * row + col; + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint8_t)); + dst2 += dst_pitch; + src2 += tile_width; + } + } + } +} + +static void micro_untile_8_x_2_16bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current destination row */ + unsigned col; /* current destination column */ + unsigned k; /* current tile number */ + const unsigned tile_width = 8, tile_height = 2; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + assert(src_pitch % tile_width == 0); + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint16_t *src2 = (uint16_t *)src + row * src_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint16_t); + uint16_t *dst2 = (uint16_t *)dst + dst_pitch * row + col; + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint16_t)); + dst2 += dst_pitch; + src2 += tile_width; + } + } + } +} + +static void micro_untile_4_x_4_16bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current destination row */ + unsigned col; /* current destination column */ + unsigned k; /* current tile number */ + const unsigned tile_width = 4, tile_height = 4; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + assert(src_pitch % tile_width == 0); + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint16_t *src2 = (uint16_t *)src + row * src_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint16_t); + uint16_t *dst2 = (uint16_t *)dst + dst_pitch * row + col; + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint16_t)); + dst2 += dst_pitch; + src2 += tile_width; + } + } + } +} + +static void micro_untile_4_x_2_32bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current destination row */ + unsigned col; /* current destination column */ + unsigned k; /* current tile number */ + const unsigned tile_width = 4, tile_height = 2; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + assert(src_pitch % tile_width == 0); + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint32_t *src2 = (uint32_t *)src + row * src_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint32_t); + uint32_t *dst2 = (uint32_t *)dst + dst_pitch * row + col; + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint32_t)); + dst2 += dst_pitch; + src2 += tile_width; + } + } + } +} + +static void micro_untile_2_x_2_64bit(const void * const src, unsigned src_pitch, + void * const dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned row; /* current destination row */ + unsigned col; /* current destination column */ + unsigned k; /* current tile number */ + const unsigned tile_width = 2, tile_height = 2; + const unsigned tiles_in_row = (width + (tile_width - 1)) / tile_width; + + assert(src_pitch % tile_width == 0); + + k = 0; + for (row = 0; row < height; row += tile_height) + { + for (col = 0; col < width; col += tile_width, ++k) + { + uint64_t *src2 = (uint64_t *)src + row * src_pitch + + (k % tiles_in_row) * MICRO_TILE_SIZE / sizeof(uint64_t); + uint64_t *dst2 = (uint64_t *)dst + dst_pitch * row + col; + unsigned j; + + for (j = 0; j < MIN2(tile_height, height - row); ++j) + { + unsigned columns = MIN2(tile_width, width - col); + memcpy(dst2, src2, columns * sizeof(uint64_t)); + dst2 += dst_pitch; + src2 += tile_width; + } + } + } +} + +static void micro_untile_1_x_1_128bit(const void * src, unsigned src_pitch, + void * dst, unsigned dst_pitch, + unsigned width, unsigned height) +{ + unsigned i, j; + const unsigned elem_size = 16; /* sizeof(uint128_t) */ + + for (j = 0; j < height; ++j) + { + for (i = 0; i < width; ++i) + { + memcpy(dst, src, width * elem_size); + dst += dst_pitch * elem_size; + src += src_pitch * elem_size; + } + } +} + +void untile_image(const void * src, unsigned src_pitch, + void *dst, unsigned dst_pitch, + gl_format format, unsigned width, unsigned height) +{ + assert(src_pitch >= width); + assert(dst_pitch >= width); + + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "Software untiling: src_pitch %d, dst_pitch %d, width %d, height %d, bpp %d\n", + src_pitch, dst_pitch, width, height, _mesa_get_format_bytes(format)); + + switch (_mesa_get_format_bytes(format)) + { + case 16: + micro_untile_1_x_1_128bit(src, src_pitch, dst, dst_pitch, width, height); + break; + case 8: + micro_untile_2_x_2_64bit(src, src_pitch, dst, dst_pitch, width, height); + break; + case 4: + micro_untile_4_x_2_32bit(src, src_pitch, dst, dst_pitch, width, height); + break; + case 2: + if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) + { + micro_untile_4_x_4_16bit(src, src_pitch, dst, dst_pitch, width, height); + } + else + { + micro_untile_8_x_2_16bit(src, src_pitch, dst, dst_pitch, width, height); + } + break; + case 1: + micro_untile_8_x_4_8bit(src, src_pitch, dst, dst_pitch, width, height); + break; + default: + assert(0); + break; + } +} + +void get_tile_size(gl_format format, unsigned *block_width, unsigned *block_height) +{ + switch (_mesa_get_format_bytes(format)) + { + case 16: + *block_width = 1; + *block_height = 1; + break; + case 8: + *block_width = 2; + *block_height = 2; + break; + case 4: + *block_width = 4; + *block_height = 2; + break; + case 2: + if (_mesa_get_format_bits(format, GL_DEPTH_BITS)) + { + *block_width = 4; + *block_height = 4; + } + else + { + *block_width = 8; + *block_height = 2; + } + break; + case 1: + *block_width = 8; + *block_height = 4; + break; + default: + assert(0); + break; + } +} diff --git a/src/mesa/drivers/dri/radeon/radeon_tile.h b/src/mesa/drivers/dri/radeon/radeon_tile.h new file mode 100644 index 00000000000..31d9c5611c3 --- /dev/null +++ b/src/mesa/drivers/dri/radeon/radeon_tile.h @@ -0,0 +1,38 @@ +/* + * Copyright (C) 2010 Maciej Cencora <m.cencora@gmail.com> + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include <main/formats.h> + +void tile_image(const void * src, unsigned src_pitch, + void *dst, unsigned dst_pitch, + gl_format format, unsigned width, unsigned height); + +void untile_image(const void * src, unsigned src_pitch, + void *dst, unsigned dst_pitch, + gl_format format, unsigned width, unsigned height); + +void get_tile_size(gl_format format, unsigned *block_width, unsigned *block_height); diff --git a/src/mesa/drivers/dri/radeon/server/radeon_dri.c b/src/mesa/drivers/dri/radeon/server/radeon_dri.c deleted file mode 100644 index 7ead588dac8..00000000000 --- a/src/mesa/drivers/dri/radeon/server/radeon_dri.c +++ /dev/null @@ -1,1337 +0,0 @@ -/** - * \file server/radeon_dri.c - * \brief File to perform the device-specific initialization tasks typically - * done in the X server. - * - * Here they are converted to run in the client (or perhaps a standalone - * process), and to work with the frame buffer device rather than the X - * server infrastructure. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <unistd.h> - -#include "driver.h" -#include "drm.h" -#include "memops.h" - -#include "radeon.h" -#include "radeon_dri.h" -#include "radeon_macros.h" -#include "radeon_reg.h" -#include "drm_sarea.h" - -static size_t radeon_drm_page_size; - -static int RadeonSetParam(const DRIDriverContext *ctx, int param, int value) -{ - drm_radeon_setparam_t sp; - - memset(&sp, 0, sizeof(sp)); - sp.param = param; - sp.value = value; - - if (drmCommandWrite(ctx->drmFD, DRM_RADEON_SETPARAM, &sp, sizeof(sp))) { - return -1; - } - - return 0; -} - -/** - * \brief Wait for free FIFO entries. - * - * \param ctx display handle. - * \param entries number of free entries to wait. - * - * It polls the free entries from the chip until it reaches the requested value - * or a timeout (3000 tries) occurs. Aborts the program if the FIFO times out. - */ -static void RADEONWaitForFifo( const DRIDriverContext *ctx, - int entries ) -{ - unsigned char *RADEONMMIO = ctx->MMIOAddress; - int i; - - for (i = 0; i < 3000; i++) { - int fifo_slots = - INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK; - if (fifo_slots >= entries) return; - } - - /* There are recoveries possible, but I haven't seen them work - * in practice: - */ - fprintf(stderr, "FIFO timed out: %d entries, stat=0x%08x\n", - INREG(RADEON_RBBM_STATUS) & RADEON_RBBM_FIFOCNT_MASK, - INREG(RADEON_RBBM_STATUS)); - exit(1); -} - -/** - * \brief Read a PLL register. - * - * \param ctx display handle. - * \param addr PLL register index. - * - * \return value of the PLL register. - */ -static unsigned int RADEONINPLL( const DRIDriverContext *ctx, int addr) -{ - unsigned char *RADEONMMIO = ctx->MMIOAddress; - unsigned int data; - - OUTREG8(RADEON_CLOCK_CNTL_INDEX, addr & 0x3f); - data = INREG(RADEON_CLOCK_CNTL_DATA); - - return data; -} - -/** - * \brief Reset graphics card to known state. - * - * \param ctx display handle. - * - * Resets the values of several Radeon registers. - */ -static void RADEONEngineReset( const DRIDriverContext *ctx ) -{ - unsigned char *RADEONMMIO = ctx->MMIOAddress; - unsigned int clock_cntl_index; - unsigned int mclk_cntl; - unsigned int rbbm_soft_reset; - unsigned int host_path_cntl; - int i; - - OUTREGP(RADEON_RB2D_DSTCACHE_CTLSTAT, - RADEON_RB2D_DC_FLUSH_ALL, - ~RADEON_RB2D_DC_FLUSH_ALL); - for (i = 0; i < 512; i++) { - if (!(INREG(RADEON_RB2D_DSTCACHE_CTLSTAT) & RADEON_RB2D_DC_BUSY)) - break; - } - - clock_cntl_index = INREG(RADEON_CLOCK_CNTL_INDEX); - - mclk_cntl = INPLL(ctx, RADEON_MCLK_CNTL); - OUTPLL(RADEON_MCLK_CNTL, (mclk_cntl | - RADEON_FORCEON_MCLKA | - RADEON_FORCEON_MCLKB | - RADEON_FORCEON_YCLKA | - RADEON_FORCEON_YCLKB | - RADEON_FORCEON_MC | - RADEON_FORCEON_AIC)); - - /* Soft resetting HDP thru RBBM_SOFT_RESET register can cause some - * unexpected behaviour on some machines. Here we use - * RADEON_HOST_PATH_CNTL to reset it. - */ - host_path_cntl = INREG(RADEON_HOST_PATH_CNTL); - rbbm_soft_reset = INREG(RADEON_RBBM_SOFT_RESET); - - OUTREG(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset | - RADEON_SOFT_RESET_CP | - RADEON_SOFT_RESET_HI | - RADEON_SOFT_RESET_SE | - RADEON_SOFT_RESET_RE | - RADEON_SOFT_RESET_PP | - RADEON_SOFT_RESET_E2 | - RADEON_SOFT_RESET_RB)); - INREG(RADEON_RBBM_SOFT_RESET); - OUTREG(RADEON_RBBM_SOFT_RESET, (rbbm_soft_reset & - (unsigned int) ~(RADEON_SOFT_RESET_CP | - RADEON_SOFT_RESET_HI | - RADEON_SOFT_RESET_SE | - RADEON_SOFT_RESET_RE | - RADEON_SOFT_RESET_PP | - RADEON_SOFT_RESET_E2 | - RADEON_SOFT_RESET_RB))); - INREG(RADEON_RBBM_SOFT_RESET); - - OUTREG(RADEON_HOST_PATH_CNTL, host_path_cntl | RADEON_HDP_SOFT_RESET); - INREG(RADEON_HOST_PATH_CNTL); - OUTREG(RADEON_HOST_PATH_CNTL, host_path_cntl); - - OUTREG(RADEON_RBBM_SOFT_RESET, rbbm_soft_reset); - - OUTREG(RADEON_CLOCK_CNTL_INDEX, clock_cntl_index); - OUTPLL(RADEON_MCLK_CNTL, mclk_cntl); -} - -/** - * \brief Restore the drawing engine. - * - * \param ctx display handle - * - * Resets the graphics card and sets initial values for several registers of - * the card's drawing engine. - * - * Turns on the radeon command processor engine (i.e., the ringbuffer). - */ -static int RADEONEngineRestore( const DRIDriverContext *ctx ) -{ - RADEONInfoPtr info = ctx->driverPrivate; - unsigned char *RADEONMMIO = ctx->MMIOAddress; - int pitch64, datatype, dp_gui_master_cntl, err; - - fprintf(stderr, "%s\n", __FUNCTION__); - - OUTREG(RADEON_RB3D_CNTL, 0); - RADEONEngineReset( ctx ); - - switch (ctx->bpp) { - case 16: datatype = 4; break; - case 32: datatype = 6; break; - default: return 0; - } - - dp_gui_master_cntl = - ((datatype << RADEON_GMC_DST_DATATYPE_SHIFT) - | RADEON_GMC_CLR_CMP_CNTL_DIS); - - pitch64 = ((ctx->shared.virtualWidth * (ctx->bpp / 8) + 0x3f)) >> 6; - - RADEONWaitForFifo(ctx, 1); - OUTREG(RADEON_DEFAULT_OFFSET, ((INREG(RADEON_DEFAULT_OFFSET) & 0xC0000000) - | (pitch64 << 22))); - - RADEONWaitForFifo(ctx, 1); - OUTREG(RADEON_SURFACE_CNTL, RADEON_SURF_TRANSLATION_DIS); - - RADEONWaitForFifo(ctx, 1); - OUTREG(RADEON_DEFAULT_SC_BOTTOM_RIGHT, (RADEON_DEFAULT_SC_RIGHT_MAX - | RADEON_DEFAULT_SC_BOTTOM_MAX)); - - RADEONWaitForFifo(ctx, 1); - OUTREG(RADEON_DP_GUI_MASTER_CNTL, (dp_gui_master_cntl - | RADEON_GMC_BRUSH_SOLID_COLOR - | RADEON_GMC_SRC_DATATYPE_COLOR)); - - RADEONWaitForFifo(ctx, 7); - OUTREG(RADEON_DST_LINE_START, 0); - OUTREG(RADEON_DST_LINE_END, 0); - OUTREG(RADEON_DP_BRUSH_FRGD_CLR, 0xffffffff); - OUTREG(RADEON_DP_BRUSH_BKGD_CLR, 0); - OUTREG(RADEON_DP_SRC_FRGD_CLR, 0xffffffff); - OUTREG(RADEON_DP_SRC_BKGD_CLR, 0); - OUTREG(RADEON_DP_WRITE_MASK, 0xffffffff); - OUTREG(RADEON_AUX_SC_CNTL, 0); - -/* RADEONWaitForIdleMMIO(ctx); */ - usleep(100); - - - OUTREG(RADEON_GEN_INT_CNTL, info->gen_int_cntl); - if (info->colorTiling) - info->crtc_offset_cntl |= RADEON_CRTC_TILE_EN; - OUTREG(RADEON_CRTC_OFFSET_CNTL, info->crtc_offset_cntl); - - /* Initialize and start the CP if required */ - if ((err = drmCommandNone(ctx->drmFD, DRM_RADEON_CP_START)) != 0) { - fprintf(stderr, "%s: CP start %d\n", __FUNCTION__, err); - return 0; - } - - return 1; -} - - -/** - * \brief Shutdown the drawing engine. - * - * \param ctx display handle - * - * Turns off the command processor engine & restores the graphics card - * to a state that fbdev understands. - */ -static int RADEONEngineShutdown( const DRIDriverContext *ctx ) -{ - drm_radeon_cp_stop_t stop; - int ret, i; - - stop.flush = 1; - stop.idle = 1; - - ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, &stop, - sizeof(drm_radeon_cp_stop_t)); - - if (ret == 0) { - return 0; - } else if (errno != EBUSY) { - return -errno; - } - - stop.flush = 0; - - i = 0; - do { - ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, &stop, - sizeof(drm_radeon_cp_stop_t)); - } while (ret && errno == EBUSY && i++ < 10); - - if (ret == 0) { - return 0; - } else if (errno != EBUSY) { - return -errno; - } - - stop.idle = 0; - - if (drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_STOP, - &stop, sizeof(drm_radeon_cp_stop_t))) { - return -errno; - } else { - return 0; - } -} - -/** - * \brief Compute base 2 logarithm. - * - * \param val value. - * - * \return base 2 logarithm of \p val. - */ -static int RADEONMinBits(int val) -{ - int bits; - - if (!val) return 1; - for (bits = 0; val; val >>= 1, ++bits); - return bits; -} - -/** - * \brief Initialize the AGP state - * - * \param ctx display handle. - * \param info driver private data. - * - * \return one on success, or zero on failure. - * - * Acquires and enables the AGP device. Reserves memory in the AGP space for - * the ring buffer, vertex buffers and textures. Initialize the Radeon - * registers to point to that memory and add client mappings. - */ -static int RADEONDRIAgpInit( const DRIDriverContext *ctx, RADEONInfoPtr info) -{ - unsigned char *RADEONMMIO = ctx->MMIOAddress; - unsigned long mode; - int ret; - int s, l; - - if (drmAgpAcquire(ctx->drmFD) < 0) { - fprintf(stderr, "[gart] AGP not available\n"); - return 0; - } - - /* Modify the mode if the default mode is not appropriate for this - * particular combination of graphics card and AGP chipset. - */ - mode = drmAgpGetMode(ctx->drmFD); /* Default mode */ - - /* Disable fast write entirely - too many lockups. - */ - mode &= ~RADEON_AGP_MODE_MASK; - switch (ctx->agpmode) { - case 4: mode |= RADEON_AGP_4X_MODE; - case 2: mode |= RADEON_AGP_2X_MODE; - case 1: default: mode |= RADEON_AGP_1X_MODE; - } - - if (drmAgpEnable(ctx->drmFD, mode) < 0) { - fprintf(stderr, "[gart] AGP not enabled\n"); - drmAgpRelease(ctx->drmFD); - return 0; - } - else - fprintf(stderr, "[gart] AGP enabled at %dx\n", ctx->agpmode); - - /* Workaround for some hardware bugs */ - if (info->ChipFamily < CHIP_FAMILY_R200) - OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0000); - - info->gartOffset = 0; - - if ((ret = drmAgpAlloc(ctx->drmFD, info->gartSize*1024*1024, 0, NULL, - &info->gartMemHandle)) < 0) { - fprintf(stderr, "[gart] Out of memory (%d)\n", ret); - drmAgpRelease(ctx->drmFD); - return 0; - } - fprintf(stderr, - "[gart] %d kB allocated with handle 0x%08x\n", - info->gartSize*1024, (unsigned)info->gartMemHandle); - - if (drmAgpBind(ctx->drmFD, - info->gartMemHandle, info->gartOffset) < 0) { - fprintf(stderr, "[gart] Could not bind\n"); - drmAgpFree(ctx->drmFD, info->gartMemHandle); - drmAgpRelease(ctx->drmFD); - return 0; - } - - /* Initialize the CP ring buffer data */ - info->ringStart = info->gartOffset; - info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size; - - info->ringReadOffset = info->ringStart + info->ringMapSize; - info->ringReadMapSize = radeon_drm_page_size; - - /* Reserve space for vertex/indirect buffers */ - info->bufStart = info->ringReadOffset + info->ringReadMapSize; - info->bufMapSize = info->bufSize*1024*1024; - - /* Reserve the rest for AGP textures */ - info->gartTexStart = info->bufStart + info->bufMapSize; - s = (info->gartSize*1024*1024 - info->gartTexStart); - l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS); - if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; - info->gartTexMapSize = (s >> l) << l; - info->log2GARTTexGran = l; - - if (drmAddMap(ctx->drmFD, info->ringStart, info->ringMapSize, - DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) { - fprintf(stderr, "[gart] Could not add ring mapping\n"); - return 0; - } - fprintf(stderr, "[gart] ring handle = 0x%08x\n", info->ringHandle); - - - if (drmAddMap(ctx->drmFD, info->ringReadOffset, info->ringReadMapSize, - DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) { - fprintf(stderr, - "[gart] Could not add ring read ptr mapping\n"); - return 0; - } - - fprintf(stderr, - "[gart] ring read ptr handle = 0x%08lx\n", - info->ringReadPtrHandle); - - if (drmAddMap(ctx->drmFD, info->bufStart, info->bufMapSize, - DRM_AGP, 0, &info->bufHandle) < 0) { - fprintf(stderr, - "[gart] Could not add vertex/indirect buffers mapping\n"); - return 0; - } - fprintf(stderr, - "[gart] vertex/indirect buffers handle = 0x%08x\n", - info->bufHandle); - - if (drmAddMap(ctx->drmFD, info->gartTexStart, info->gartTexMapSize, - DRM_AGP, 0, &info->gartTexHandle) < 0) { - fprintf(stderr, - "[gart] Could not add AGP texture map mapping\n"); - return 0; - } - fprintf(stderr, - "[gart] AGP texture map handle = 0x%08lx\n", - info->gartTexHandle); - - /* Initialize Radeon's AGP registers */ - /* Ring buffer is at AGP offset 0 */ - OUTREG(RADEON_AGP_BASE, info->ringHandle); - - return 1; -} - -/* Initialize the PCI GART state. Request memory for use in PCI space, - * and initialize the Radeon registers to point to that memory. - */ -static int RADEONDRIPciInit(const DRIDriverContext *ctx, RADEONInfoPtr info) -{ - int ret; - int flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL; - int s, l; - - ret = drmScatterGatherAlloc(ctx->drmFD, info->gartSize*1024*1024, - &info->gartMemHandle); - if (ret < 0) { - fprintf(stderr, "[pci] Out of memory (%d)\n", ret); - return 0; - } - fprintf(stderr, - "[pci] %d kB allocated with handle 0x%08lx\n", - info->gartSize*1024, info->gartMemHandle); - - info->gartOffset = 0; - - /* Initialize the CP ring buffer data */ - info->ringStart = info->gartOffset; - info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size; - - info->ringReadOffset = info->ringStart + info->ringMapSize; - info->ringReadMapSize = radeon_drm_page_size; - - /* Reserve space for vertex/indirect buffers */ - info->bufStart = info->ringReadOffset + info->ringReadMapSize; - info->bufMapSize = info->bufSize*1024*1024; - - /* Reserve the rest for AGP textures */ - info->gartTexStart = info->bufStart + info->bufMapSize; - s = (info->gartSize*1024*1024 - info->gartTexStart); - l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS); - if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; - info->gartTexMapSize = (s >> l) << l; - info->log2GARTTexGran = l; - - if (drmAddMap(ctx->drmFD, info->ringStart, info->ringMapSize, - DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) { - fprintf(stderr, - "[pci] Could not add ring mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] ring handle = 0x%08x\n", info->ringHandle); - - if (drmAddMap(ctx->drmFD, info->ringReadOffset, info->ringReadMapSize, - DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) { - fprintf(stderr, - "[pci] Could not add ring read ptr mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] ring read ptr handle = 0x%08lx\n", - info->ringReadPtrHandle); - - if (drmAddMap(ctx->drmFD, info->bufStart, info->bufMapSize, - DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) { - fprintf(stderr, - "[pci] Could not add vertex/indirect buffers mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] vertex/indirect buffers handle = 0x%08lx\n", - info->bufHandle); - - if (drmAddMap(ctx->drmFD, info->gartTexStart, info->gartTexMapSize, - DRM_SCATTER_GATHER, 0, &info->gartTexHandle) < 0) { - fprintf(stderr, - "[pci] Could not add GART texture map mapping\n"); - return 0; - } - fprintf(stderr, - "[pci] GART texture map handle = 0x%08x\n", - info->gartTexHandle); - - return 1; -} - - -/** - * \brief Initialize the kernel data structures and enable the CP engine. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * This function is a wrapper around the DRM_RADEON_CP_INIT command, passing - * all the parameters in a drm_radeon_init_t structure. - */ -static int RADEONDRIKernelInit( const DRIDriverContext *ctx, - RADEONInfoPtr info) -{ - int cpp = ctx->bpp / 8; - drm_radeon_init_t drmInfo; - int ret; - - memset(&drmInfo, 0, sizeof(drm_radeon_init_t)); - - if ( (info->ChipFamily == CHIP_FAMILY_R200) || - (info->ChipFamily == CHIP_FAMILY_RV250) || - (info->ChipFamily == CHIP_FAMILY_M9) || - (info->ChipFamily == CHIP_FAMILY_RV280) ) - drmInfo.func = RADEON_INIT_R200_CP; - else - drmInfo.func = RADEON_INIT_CP; - - /* This is the struct passed to the kernel module for its initialization */ - drmInfo.sarea_priv_offset = sizeof(drm_sarea_t); - drmInfo.is_pci = ctx->isPCI; - drmInfo.cp_mode = RADEON_DEFAULT_CP_BM_MODE; - drmInfo.gart_size = info->gartSize*1024*1024; - drmInfo.ring_size = info->ringSize*1024*1024; - drmInfo.usec_timeout = 1000; - drmInfo.fb_bpp = ctx->bpp; - drmInfo.depth_bpp = ctx->bpp; - drmInfo.front_offset = info->frontOffset; - drmInfo.front_pitch = info->frontPitch * cpp; - drmInfo.back_offset = info->backOffset; - drmInfo.back_pitch = info->backPitch * cpp; - drmInfo.depth_offset = info->depthOffset; - drmInfo.depth_pitch = info->depthPitch * cpp; - drmInfo.fb_offset = info->LinearAddr; - drmInfo.mmio_offset = info->registerHandle; - drmInfo.ring_offset = info->ringHandle; - drmInfo.ring_rptr_offset = info->ringReadPtrHandle; - drmInfo.buffers_offset = info->bufHandle; - drmInfo.gart_textures_offset = info->gartTexHandle; - - ret = drmCommandWrite(ctx->drmFD, DRM_RADEON_CP_INIT, &drmInfo, - sizeof(drm_radeon_init_t)); - - return ret >= 0; -} - - -/** - * \brief Initialize the AGP heap. - * - * \param ctx display handle. - * \param info driver private data. - * - * This function is a wrapper around the DRM_RADEON_INIT_HEAP command, passing - * all the parameters in a drm_radeon_mem_init_heap structure. - */ -static void RADEONDRIAgpHeapInit(const DRIDriverContext *ctx, - RADEONInfoPtr info) -{ - drm_radeon_mem_init_heap_t drmHeap; - - /* Start up the simple memory manager for gart space */ - drmHeap.region = RADEON_MEM_REGION_GART; - drmHeap.start = 0; - drmHeap.size = info->gartTexMapSize; - - if (drmCommandWrite(ctx->drmFD, DRM_RADEON_INIT_HEAP, - &drmHeap, sizeof(drmHeap))) { - fprintf(stderr, - "[drm] Failed to initialized gart heap manager\n"); - } else { - fprintf(stderr, - "[drm] Initialized kernel gart heap manager, %d\n", - info->gartTexMapSize); - } -} - -/** - * \brief Add a map for the vertex buffers that will be accessed by any - * DRI-based clients. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return one on success, or zero on failure. - * - * Calls drmAddBufs() with the previously allocated vertex buffers. - */ -static int RADEONDRIBufInit( const DRIDriverContext *ctx, RADEONInfoPtr info ) -{ - /* Initialize vertex buffers */ - info->bufNumBufs = drmAddBufs(ctx->drmFD, - info->bufMapSize / RADEON_BUFFER_SIZE, - RADEON_BUFFER_SIZE, - ctx->isPCI ? DRM_SG_BUFFER : DRM_AGP_BUFFER, - info->bufStart); - - if (info->bufNumBufs <= 0) { - fprintf(stderr, - "[drm] Could not create vertex/indirect buffers list\n"); - return 0; - } - fprintf(stderr, - "[drm] Added %d %d byte vertex/indirect buffers\n", - info->bufNumBufs, RADEON_BUFFER_SIZE); - - return 1; -} - -/** - * \brief Install an IRQ handler. - * - * \param ctx display handle. - * \param info driver private data. - * - * Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to - * IRQ-free operation on failure. - */ -static void RADEONDRIIrqInit(const DRIDriverContext *ctx, - RADEONInfoPtr info) -{ - if (!info->irq) { - info->irq = drmGetInterruptFromBusID(ctx->drmFD, - ctx->pciBus, - ctx->pciDevice, - ctx->pciFunc); - - if ((drmCtlInstHandler(ctx->drmFD, info->irq)) != 0) { - fprintf(stderr, - "[drm] failure adding irq handler, " - "there is a device already using that irq\n" - "[drm] falling back to irq-free operation\n"); - info->irq = 0; - } - } - - if (info->irq) - fprintf(stderr, - "[drm] dma control initialized, using IRQ %d\n", - info->irq); -} - -static int RADEONCheckDRMVersion( const DRIDriverContext *ctx, - RADEONInfoPtr info ) -{ - drmVersionPtr version; - - version = drmGetVersion(ctx->drmFD); - if (version) { - int req_minor, req_patch; - - /* Need 1.8.x for proper cleanup-on-client-exit behaviour. - */ - req_minor = 8; - req_patch = 0; - - if (version->version_major != 1 || - version->version_minor < req_minor || - (version->version_minor == req_minor && - version->version_patchlevel < req_patch)) { - /* Incompatible drm version */ - fprintf(stderr, - "[dri] RADEONDRIScreenInit failed because of a version " - "mismatch.\n" - "[dri] radeon.o kernel module version is %d.%d.%d " - "but version 1.%d.%d or newer is needed.\n" - "[dri] Disabling DRI.\n", - version->version_major, - version->version_minor, - version->version_patchlevel, - req_minor, - req_patch); - drmFreeVersion(version); - return 0; - } - - info->drmMinor = version->version_minor; - drmFreeVersion(version); - } - - return 1; -} - -static int RADEONMemoryInit( const DRIDriverContext *ctx, RADEONInfoPtr info ) -{ - int width_bytes = ctx->shared.virtualWidth * ctx->cpp; - int cpp = ctx->cpp; - int bufferSize = ((((ctx->shared.virtualHeight+15) & ~15) * width_bytes + RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN); - int depthSize = ((((ctx->shared.virtualHeight+15) & ~15) * width_bytes - + RADEON_BUFFER_ALIGN) & ~RADEON_BUFFER_ALIGN); - int l; - - info->frontOffset = 0; - info->frontPitch = ctx->shared.virtualWidth; - - fprintf(stderr, - "Using %d MB AGP aperture\n", info->gartSize); - fprintf(stderr, - "Using %d MB for the ring buffer\n", info->ringSize); - fprintf(stderr, - "Using %d MB for vertex/indirect buffers\n", info->bufSize); - fprintf(stderr, - "Using %d MB for AGP textures\n", info->gartTexSize); - - /* Front, back and depth buffers - everything else texture?? - */ - info->textureSize = ctx->shared.fbSize - 2 * bufferSize - depthSize; - - if (ctx->colorTiling==1) - { - info->textureSize = ctx->shared.fbSize - ((ctx->shared.fbSize - info->textureSize + width_bytes * 16 - 1) / (width_bytes * 16)) * (width_bytes*16); - } - - if (info->textureSize < 0) - return 0; - - l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS); - if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY; - - /* Round the texture size up to the nearest whole number of - * texture regions. Again, be greedy about this, don't - * round down. - */ - info->log2TexGran = l; - info->textureSize = (info->textureSize >> l) << l; - - /* Set a minimum usable local texture heap size. This will fit - * two 256x256x32bpp textures. - */ - if (info->textureSize < 512 * 1024) { - info->textureOffset = 0; - info->textureSize = 0; - } - - /* Reserve space for textures */ - if (ctx->colorTiling==1) - { - info->textureOffset = ((ctx->shared.fbSize - info->textureSize) / - (width_bytes * 16)) * (width_bytes*16); - } - else - { - info->textureOffset = ((ctx->shared.fbSize - info->textureSize + - RADEON_BUFFER_ALIGN) & - ~RADEON_BUFFER_ALIGN); - } - /* Reserve space for the shared depth - * buffer. - */ - info->depthOffset = ((info->textureOffset - depthSize + - RADEON_BUFFER_ALIGN) & - ~RADEON_BUFFER_ALIGN); - info->depthPitch = ctx->shared.virtualWidth; - - info->backOffset = ((info->depthOffset - bufferSize + - RADEON_BUFFER_ALIGN) & - ~RADEON_BUFFER_ALIGN); - info->backPitch = ctx->shared.virtualWidth; - - - fprintf(stderr, - "Will use back buffer at offset 0x%x\n", - info->backOffset); - fprintf(stderr, - "Will use depth buffer at offset 0x%x\n", - info->depthOffset); - fprintf(stderr, - "Will use %d kb for textures at offset 0x%x\n", - info->textureSize/1024, info->textureOffset); - - info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) | - (info->frontOffset >> 10)); - - info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) | - (info->backOffset >> 10)); - - info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) | - (info->depthOffset >> 10)); - - return 1; -} - -static int RADEONColorTilingInit( const DRIDriverContext *ctx, RADEONInfoPtr info ) -{ - int width_bytes = ctx->shared.virtualWidth * ctx->cpp; - int bufferSize = ((((ctx->shared.virtualHeight+15) & ~15) * width_bytes + RADEON_BUFFER_ALIGN) - & ~RADEON_BUFFER_ALIGN); - /* Setup color tiling */ - if (info->drmMinor<14) - info->colorTiling=0; - - if (info->colorTiling) - { - - int colorTilingFlag; - drm_radeon_surface_alloc_t front,back; - - RadeonSetParam(ctx, RADEON_SETPARAM_SWITCH_TILING, info->colorTiling ? 1 : 0); - - /* Setup the surfaces */ - if (info->ChipFamily < CHIP_FAMILY_R200) - colorTilingFlag=RADEON_SURF_TILE_COLOR_MACRO; - else - colorTilingFlag=R200_SURF_TILE_COLOR_MACRO; - - front.address = info->frontOffset; - front.size = bufferSize; - front.flags = (width_bytes) | colorTilingFlag; - drmCommandWrite(ctx->drmFD, DRM_RADEON_SURF_ALLOC, &front,sizeof(front)); - - back.address = info->backOffset; - back.size = bufferSize; - back.flags = (width_bytes) | colorTilingFlag; - drmCommandWrite(ctx->drmFD, DRM_RADEON_SURF_ALLOC, &back,sizeof(back)); - - } - return 1; -} - - - -/** - * Called at the start of each server generation. - * - * \param ctx display handle. - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * Performs static frame buffer allocation. Opens the DRM device and add maps - * to the SAREA, framebuffer and MMIO regions. Fills in \p info with more - * information. Creates a \e server context to grab the lock for the - * initialization ioctls and calls the other initilization functions in this - * file. Starts the CP engine via the DRM_RADEON_CP_START command. - * - * Setups a RADEONDRIRec structure to be passed to radeon_dri.so for its - * initialization. - */ -static int RADEONScreenInit( DRIDriverContext *ctx, RADEONInfoPtr info ) -{ - RADEONDRIPtr pRADEONDRI; - int err; - - usleep(100); - /*assert(!ctx->IsClient);*/ - - { - int width_bytes = (ctx->shared.virtualWidth * ctx->cpp); - int maxy = ctx->shared.fbSize / width_bytes; - - - if (maxy <= ctx->shared.virtualHeight * 3) { - fprintf(stderr, - "Static buffer allocation failed -- " - "need at least %d kB video memory (have %d kB)\n", - (ctx->shared.virtualWidth * ctx->shared.virtualHeight * - ctx->cpp * 3 + 1023) / 1024, - ctx->shared.fbSize / 1024); - return 0; - } - } - - - if (info->ChipFamily >= CHIP_FAMILY_R300) { - fprintf(stderr, - "Direct rendering not yet supported on " - "Radeon 9700 and newer cards\n"); - return 0; - } - - radeon_drm_page_size = getpagesize(); - - info->registerSize = ctx->MMIOSize; - ctx->shared.SAREASize = SAREA_MAX; - - /* Note that drmOpen will try to load the kernel module, if needed. */ - ctx->drmFD = drmOpen("radeon", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap( ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, -#ifndef _EMBEDDED - 0, -#else - DRM_READ_ONLY, -#endif - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - ctx->shared.hFrameBuffer); - - - - if (drmAddMap(ctx->drmFD, - ctx->MMIOStart, - ctx->MMIOSize, - DRM_REGISTERS, - DRM_READ_ONLY, - &info->registerHandle) < 0) { - fprintf(stderr, "[drm] drmAddMap mmio failed\n"); - return 0; - } - fprintf(stderr, - "[drm] register handle = 0x%08lx\n", info->registerHandle); - - /* Check the radeon DRM version */ - if (!RADEONCheckDRMVersion(ctx, info)) { - return 0; - } - - if (ctx->isPCI) { - /* Initialize PCI */ - if (!RADEONDRIPciInit(ctx, info)) - return 0; - } - else { - /* Initialize AGP */ - if (!RADEONDRIAgpInit(ctx, info)) - return 0; - } - - /* Memory manager setup */ - if (!RADEONMemoryInit(ctx, info)) { - return 0; - } - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return 0; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - /* Initialize the kernel data structures */ - if (!RADEONDRIKernelInit(ctx, info)) { - fprintf(stderr, "RADEONDRIKernelInit failed\n"); - DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); - return 0; - } - - /* Initialize the vertex buffers list */ - if (!RADEONDRIBufInit(ctx, info)) { - fprintf(stderr, "RADEONDRIBufInit failed\n"); - DRM_UNLOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext); - return 0; - } - - RADEONColorTilingInit(ctx, info); - - /* Initialize IRQ */ - RADEONDRIIrqInit(ctx, info); - - /* Initialize kernel gart memory manager */ - RADEONDRIAgpHeapInit(ctx, info); - - fprintf(stderr,"color tiling %sabled\n", info->colorTiling?"en":"dis"); - fprintf(stderr,"page flipping %sabled\n", info->page_flip_enable?"en":"dis"); - /* Initialize the SAREA private data structure */ - { - drm_radeon_sarea_t *pSAREAPriv; - pSAREAPriv = (drm_radeon_sarea_t *)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - memset(pSAREAPriv, 0, sizeof(*pSAREAPriv)); - pSAREAPriv->pfState = info->page_flip_enable; - } - - - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ - drimemsetio((char *)ctx->FBAddress + info->frontOffset, - 0, - info->frontPitch * ctx->cpp * ctx->shared.virtualHeight ); - - drimemsetio((char *)ctx->FBAddress + info->backOffset, - 0, - info->backPitch * ctx->cpp * ctx->shared.virtualHeight ); - - /* This is the struct passed to radeon_dri.so for its initialization */ - ctx->driverClientMsg = malloc(sizeof(RADEONDRIRec)); - ctx->driverClientMsgSize = sizeof(RADEONDRIRec); - pRADEONDRI = (RADEONDRIPtr)ctx->driverClientMsg; - pRADEONDRI->deviceID = info->Chipset; - pRADEONDRI->width = ctx->shared.virtualWidth; - pRADEONDRI->height = ctx->shared.virtualHeight; - pRADEONDRI->depth = ctx->bpp; /* XXX: depth */ - pRADEONDRI->bpp = ctx->bpp; - pRADEONDRI->IsPCI = ctx->isPCI; - pRADEONDRI->AGPMode = ctx->agpmode; - pRADEONDRI->frontOffset = info->frontOffset; - pRADEONDRI->frontPitch = info->frontPitch; - pRADEONDRI->backOffset = info->backOffset; - pRADEONDRI->backPitch = info->backPitch; - pRADEONDRI->depthOffset = info->depthOffset; - pRADEONDRI->depthPitch = info->depthPitch; - pRADEONDRI->textureOffset = info->textureOffset; - pRADEONDRI->textureSize = info->textureSize; - pRADEONDRI->log2TexGran = info->log2TexGran; - pRADEONDRI->registerHandle = info->registerHandle; - pRADEONDRI->registerSize = info->registerSize; - pRADEONDRI->statusHandle = info->ringReadPtrHandle; - pRADEONDRI->statusSize = info->ringReadMapSize; - pRADEONDRI->gartTexHandle = info->gartTexHandle; - pRADEONDRI->gartTexMapSize = info->gartTexMapSize; - pRADEONDRI->log2GARTTexGran = info->log2GARTTexGran; - pRADEONDRI->gartTexOffset = info->gartTexStart; - pRADEONDRI->sarea_priv_offset = sizeof(drm_sarea_t); - - /* Don't release the lock now - let the VT switch handler do it. */ - - return 1; -} - - -/** - * \brief Get Radeon chip family from chipset number. - * - * \param info driver private data. - * - * \return non-zero on success, or zero on failure. - * - * Called by radeonInitFBDev() to set RADEONInfoRec::ChipFamily - * according to the value of RADEONInfoRec::Chipset. Fails if the - * chipset is unrecognized or not appropriate for this driver (i.e., not - * an r100 style radeon) - */ -static int get_chipfamily_from_chipset( RADEONInfoPtr info ) -{ - switch (info->Chipset) { - case PCI_CHIP_RADEON_LY: - case PCI_CHIP_RADEON_LZ: - info->ChipFamily = CHIP_FAMILY_M6; - break; - - case PCI_CHIP_RADEON_QY: - case PCI_CHIP_RADEON_QZ: - info->ChipFamily = CHIP_FAMILY_VE; - break; - - case PCI_CHIP_R200_QL: - case PCI_CHIP_R200_QN: - case PCI_CHIP_R200_QO: - case PCI_CHIP_R200_Ql: - case PCI_CHIP_R200_BB: - info->ChipFamily = CHIP_FAMILY_R200; - break; - - case PCI_CHIP_RV200_QW: /* RV200 desktop */ - case PCI_CHIP_RV200_QX: - info->ChipFamily = CHIP_FAMILY_RV200; - break; - - case PCI_CHIP_RADEON_LW: - case PCI_CHIP_RADEON_LX: - info->ChipFamily = CHIP_FAMILY_M7; - break; - - case PCI_CHIP_RV250_Id: - case PCI_CHIP_RV250_Ie: - case PCI_CHIP_RV250_If: - case PCI_CHIP_RV250_Ig: - info->ChipFamily = CHIP_FAMILY_RV250; - break; - - case PCI_CHIP_RV250_Ld: - case PCI_CHIP_RV250_Le: - case PCI_CHIP_RV250_Lf: - case PCI_CHIP_RV250_Lg: - info->ChipFamily = CHIP_FAMILY_M9; - break; - - case PCI_CHIP_RV280_Y_: - case PCI_CHIP_RV280_Ya: - case PCI_CHIP_RV280_Yb: - case PCI_CHIP_RV280_Yc: - info->ChipFamily = CHIP_FAMILY_RV280; - break; - - case PCI_CHIP_R300_ND: - case PCI_CHIP_R300_NE: - case PCI_CHIP_R300_NF: - case PCI_CHIP_R300_NG: - info->ChipFamily = CHIP_FAMILY_R300; - break; - - default: - /* Original Radeon/7200 */ - info->ChipFamily = CHIP_FAMILY_RADEON; - } - - return 1; -} - - -/** - * \brief Validate the fbdev mode. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Saves some registers and returns 1. - * - * \sa radeonValidateMode(). - */ -static int radeonValidateMode( const DRIDriverContext *ctx ) -{ - unsigned char *RADEONMMIO = ctx->MMIOAddress; - RADEONInfoPtr info = ctx->driverPrivate; - - info->gen_int_cntl = INREG(RADEON_GEN_INT_CNTL); - info->crtc_offset_cntl = INREG(RADEON_CRTC_OFFSET_CNTL); - - if (info->colorTiling) - info->crtc_offset_cntl |= RADEON_CRTC_TILE_EN; - return 1; -} - - -/** - * \brief Examine mode returned by fbdev. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Restores registers that fbdev has clobbered and returns 1. - * - * \sa radeonValidateMode(). - */ -static int radeonPostValidateMode( const DRIDriverContext *ctx ) -{ - unsigned char *RADEONMMIO = ctx->MMIOAddress; - RADEONInfoPtr info = ctx->driverPrivate; - - RADEONColorTilingInit( ctx, info); - OUTREG(RADEON_GEN_INT_CNTL, info->gen_int_cntl); - if (info->colorTiling) - info->crtc_offset_cntl |= RADEON_CRTC_TILE_EN; - OUTREG(RADEON_CRTC_OFFSET_CNTL, info->crtc_offset_cntl); - - return 1; -} - - -/** - * \brief Initialize the framebuffer device mode - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Fills in \p info with some default values and some information from \p ctx - * and then calls RADEONScreenInit() for the screen initialization. - * - * Before exiting clears the framebuffer memory accessing it directly. - */ -static int radeonInitFBDev( DRIDriverContext *ctx ) -{ - RADEONInfoPtr info = calloc(1, sizeof(*info)); - - { - int dummy = ctx->shared.virtualWidth; - - if (ctx->colorTiling==1) - { - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 255) & ~255; break; - case 2: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 63) & ~63; break; - } - } else { - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; - } - } - - ctx->shared.virtualWidth = dummy; - ctx->shared.Width = dummy; - } - - fprintf(stderr,"shared virtual width is %d\n", ctx->shared.virtualWidth); - ctx->driverPrivate = (void *)info; - - info->gartFastWrite = RADEON_DEFAULT_AGP_FAST_WRITE; - info->gartSize = RADEON_DEFAULT_AGP_SIZE; - info->gartTexSize = RADEON_DEFAULT_AGP_TEX_SIZE; - info->bufSize = RADEON_DEFAULT_BUFFER_SIZE; - info->ringSize = RADEON_DEFAULT_RING_SIZE; - info->page_flip_enable = RADEON_DEFAULT_PAGE_FLIP; - info->colorTiling = ctx->colorTiling; - - info->Chipset = ctx->chipset; - - if (!get_chipfamily_from_chipset( info )) { - fprintf(stderr, "Unknown or non-radeon chipset -- cannot continue\n"); - fprintf(stderr, "==> Verify PCI BusID is correct in miniglx.conf\n"); - return 0; - } - - info->frontPitch = ctx->shared.virtualWidth; - info->LinearAddr = ctx->FBStart & 0xfc000000; - - - if (!RADEONScreenInit( ctx, info )) - return 0; - - - return 1; -} - - -/** - * \brief The screen is being closed, so clean up any state and free any - * resources used by the DRI. - * - * \param ctx display handle. - * - * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver - * private data. - */ -static void radeonHaltFBDev( DRIDriverContext *ctx ) -{ - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = 0; - } -} - - -extern void radeonNotifyFocus( int ); - -/** - * \brief Exported driver interface for Mini GLX. - * - * \sa DRIDriverRec. - */ -const struct DRIDriverRec __driDriver = { - radeonValidateMode, - radeonPostValidateMode, - radeonInitFBDev, - radeonHaltFBDev, - RADEONEngineShutdown, - RADEONEngineRestore, -#ifndef _EMBEDDED - 0, -#else - radeonNotifyFocus, -#endif -}; diff --git a/src/mesa/drivers/dri/savage/Makefile b/src/mesa/drivers/dri/savage/Makefile index 2e5c40802c1..53511552c6d 100644 --- a/src/mesa/drivers/dri/savage/Makefile +++ b/src/mesa/drivers/dri/savage/Makefile @@ -5,9 +5,6 @@ include $(TOP)/configs/current LIBNAME = savage_dri.so -# Doesn't exist yet. -#MINIGLX_SOURCES = server/savage_dri.c - DRIVER_SOURCES = \ savage_xmesa.c \ savagedd.c \ diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 74a001b7898..6f07ac275e8 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -179,7 +179,7 @@ savageInitDriver(__DRIscreen *sPriv) } /* Allocate the private area */ - savageScreen = (savageScreenPrivate *)_mesa_malloc(sizeof(savageScreenPrivate)); + savageScreen = (savageScreenPrivate *)malloc(sizeof(savageScreenPrivate)); if (!savageScreen) return GL_FALSE; @@ -226,7 +226,7 @@ savageInitDriver(__DRIscreen *sPriv) savageScreen->agpTextures.handle, savageScreen->agpTextures.size, (drmAddress *)&(savageScreen->agpTextures.map)) != 0) { - _mesa_free(savageScreen); + free(savageScreen); sPriv->private = NULL; return GL_FALSE; } @@ -246,7 +246,7 @@ savageInitDriver(__DRIscreen *sPriv) savageScreen->aperture.size, (drmAddress *)&savageScreen->aperture.map) != 0) { - _mesa_free(savageScreen); + free(savageScreen); sPriv->private = NULL; return GL_FALSE; } @@ -282,7 +282,7 @@ savageDestroyScreen(__DRIscreen *sPriv) /* free all option information */ driDestroyOptionInfo (&savageScreen->optionCache); - _mesa_free(savageScreen); + free(savageScreen); sPriv->private = NULL; } @@ -300,7 +300,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, savageScreen->sarea_priv_offset); int textureSize[SAVAGE_NR_TEX_HEAPS]; int i; - imesa = (savageContextPtr)_mesa_calloc(sizeof(savageContext)); + imesa = (savageContextPtr)calloc(1, sizeof(savageContext)); if (!imesa) { return GL_FALSE; } @@ -317,7 +317,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, shareCtx = NULL; ctx = _mesa_create_context(mesaVis, shareCtx, &functions, imesa); if (!ctx) { - _mesa_free(imesa); + free(imesa); return GL_FALSE; } driContextPriv->driverPrivate = imesa; @@ -436,7 +436,7 @@ savageCreateContext( const __GLcontextModes *mesaVis, if (ctx->Const.MaxTextureLevels <= 6) { /*spec requires at least 64x64*/ __driUtilMessage("Not enough texture memory. " "Falling back to indirect rendering."); - _mesa_free(imesa); + free(imesa); return GL_FALSE; } @@ -574,7 +574,7 @@ savageDestroyContext(__DRIcontext *driContextPriv) _mesa_destroy_context(imesa->glCtx); /* no longer use vertex_dma_buf*/ - _mesa_free(imesa); + free(imesa); } } diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 394be44eac5..1523af4065f 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -603,7 +603,7 @@ _savage_texstore_a1114444(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -643,7 +643,7 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -1021,6 +1021,7 @@ static void savageUploadTexImages( savageContextPtr imesa, savageTexObjPtr t ) return; } + assert(t->base.memBlock); ofs = t->base.memBlock->ofs; t->setup.physAddr = imesa->savageScreen->textureOffset[heap] + ofs; t->bufAddr = (GLubyte *)imesa->savageScreen->texVirtual[heap] + ofs; diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index a177a7d2b60..0050485e313 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -387,7 +387,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/dri/sis/Makefile b/src/mesa/drivers/dri/sis/Makefile index ad009fc2398..6b4f938bab3 100644 --- a/src/mesa/drivers/dri/sis/Makefile +++ b/src/mesa/drivers/dri/sis/Makefile @@ -5,10 +5,6 @@ include $(TOP)/configs/current LIBNAME = sis_dri.so - -# Not yet -# MINIGLX_SOURCES = server/sis_dri.c - DRIVER_SOURCES = \ sis6326_state.c \ sis6326_clear.c \ diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 4b41d78d82a..d109a8c41e9 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -375,7 +375,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 @@ -994,6 +993,7 @@ sisFlushPrimsLocked(sisContextPtr smesa) MMIO(REG_3D_PrimitiveSet, smesa->dwPrimitiveSet); } while (smesa->vb_last < smesa->vb_cur) { + assert(sis_emit_func); sis_emit_func(smesa, (char *)smesa->vb_last); smesa->vb_last += incr; } diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 40535b03b95..03c672ecf1b 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -155,7 +155,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, TRACE; - psp = _mesa_calloc(sizeof(*psp)); + psp = calloc(1, sizeof(*psp)); if (!psp) return NULL; @@ -184,7 +184,7 @@ static void driDestroyScreen(__DRIscreen *psp) TRACE; if (psp) { - _mesa_free(psp); + free(psp); } } @@ -203,34 +203,28 @@ static const __DRIextension **driGetExtensions(__DRIscreen *psp) static GLuint choose_pixel_format(const GLvisual *v) { - if (v->rgbMode) { - int depth = v->rgbBits; - - if (depth == 32 - && v->redMask == 0xff0000 - && v->greenMask == 0x00ff00 - && v->blueMask == 0x0000ff) - return PF_A8R8G8B8; - else if (depth == 24 - && v->redMask == 0xff0000 - && v->greenMask == 0x00ff00 - && v->blueMask == 0x0000ff) - return PF_X8R8G8B8; - else if (depth == 16 - && v->redMask == 0xf800 - && v->greenMask == 0x07e0 - && v->blueMask == 0x001f) - return PF_R5G6B5; - else if (depth == 8 - && v->redMask == 0x07 - && v->greenMask == 0x38 - && v->blueMask == 0xc0) - return PF_R3G3B2; - } - else { - if (v->indexBits == 8) - return PF_CI8; - } + int depth = v->rgbBits; + + if (depth == 32 + && v->redMask == 0xff0000 + && v->greenMask == 0x00ff00 + && v->blueMask == 0x0000ff) + return PF_A8R8G8B8; + else if (depth == 24 + && v->redMask == 0xff0000 + && v->greenMask == 0x00ff00 + && v->blueMask == 0x0000ff) + return PF_X8R8G8B8; + else if (depth == 16 + && v->redMask == 0xf800 + && v->greenMask == 0x07e0 + && v->blueMask == 0x001f) + return PF_R5G6B5; + else if (depth == 8 + && v->redMask == 0x07 + && v->greenMask == 0x38 + && v->blueMask == 0xc0) + return PF_R3G3B2; _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ ); return 0; @@ -241,8 +235,8 @@ swrast_delete_renderbuffer(struct gl_renderbuffer *rb) { TRACE; - _mesa_free(rb->Data); - _mesa_free(rb); + free(rb->Data); + free(rb); } static GLboolean @@ -272,11 +266,11 @@ swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, TRACE; - _mesa_free(rb->Data); + free(rb->Data); swrast_alloc_front_storage(ctx, rb, internalFormat, width, height); - rb->Data = _mesa_malloc(height * xrb->pitch); + rb->Data = malloc(height * xrb->pitch); return GL_TRUE; } @@ -284,7 +278,7 @@ swrast_alloc_back_storage(GLcontext *ctx, struct gl_renderbuffer *rb, static struct swrast_renderbuffer * swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) { - struct swrast_renderbuffer *xrb = _mesa_calloc(sizeof *xrb); + struct swrast_renderbuffer *xrb = calloc(1, sizeof *xrb); GLuint pixel_format; TRACE; @@ -335,13 +329,6 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) xrb->Base.DataType = GL_UNSIGNED_BYTE; xrb->bpp = 8; break; - case PF_CI8: - xrb->Base.Format = MESA_FORMAT_CI8; - xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; - xrb->Base._BaseFormat = GL_COLOR_INDEX; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->bpp = 8; - break; default: return NULL; } @@ -358,7 +345,7 @@ driCreateNewDrawable(__DRIscreen *screen, TRACE; - buf = _mesa_calloc(sizeof *buf); + buf = calloc(1, sizeof *buf); if (!buf) return NULL; @@ -366,7 +353,7 @@ driCreateNewDrawable(__DRIscreen *screen, buf->driScreenPriv = screen; - buf->row = _mesa_malloc(MAX_WIDTH * 4); + buf->row = malloc(MAX_WIDTH * 4); /* basic framebuffer setup */ _mesa_initialize_window_framebuffer(&buf->Base, &config->modes); @@ -401,7 +388,7 @@ driDestroyDrawable(__DRIdrawable *buf) if (buf) { struct gl_framebuffer *fb = &buf->Base; - _mesa_free(buf->row); + free(buf->row); fb->DeletePending = GL_TRUE; _mesa_reference_framebuffer(&fb, NULL); @@ -525,7 +512,7 @@ driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config, TRACE; - ctx = _mesa_calloc(sizeof *ctx); + ctx = calloc(1, sizeof *ctx); if (!ctx) return NULL; @@ -540,7 +527,7 @@ driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config, if (!_mesa_initialize_context(&ctx->Base, &config->modes, shared ? &shared->Base : NULL, &functions, (void *) ctx)) { - _mesa_free(ctx); + free(ctx); return NULL; } diff --git a/src/mesa/drivers/dri/swrast/swrast_priv.h b/src/mesa/drivers/dri/swrast/swrast_priv.h index 1a5fb31d5a8..4722007f958 100644 --- a/src/mesa/drivers/dri/swrast/swrast_priv.h +++ b/src/mesa/drivers/dri/swrast/swrast_priv.h @@ -43,13 +43,13 @@ #define DEBUG_SPAN 0 #if DEBUG_CORE -#define TRACE _mesa_printf("--> %s\n", __FUNCTION__) +#define TRACE printf("--> %s\n", __FUNCTION__) #else #define TRACE #endif #if DEBUG_SPAN -#define TRACE_SPAN _mesa_printf("--> %s\n", __FUNCTION__) +#define TRACE_SPAN printf("--> %s\n", __FUNCTION__) #else #define TRACE_SPAN #endif @@ -116,11 +116,10 @@ swrast_renderbuffer(struct gl_renderbuffer *rb) /** * Pixel formats we support */ -#define PF_CI8 1 /**< Color Index mode */ -#define PF_A8R8G8B8 2 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */ -#define PF_R5G6B5 3 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */ -#define PF_R3G3B2 4 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */ -#define PF_X8R8G8B8 5 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */ +#define PF_A8R8G8B8 1 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */ +#define PF_R5G6B5 2 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */ +#define PF_R3G3B2 3 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */ +#define PF_X8R8G8B8 4 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */ /** * Renderbuffer pitch alignment (in bits). diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c index f8e503463fa..5290dc82b91 100644 --- a/src/mesa/drivers/dri/swrast/swrast_span.c +++ b/src/mesa/drivers/dri/swrast/swrast_span.c @@ -193,23 +193,6 @@ static const GLubyte kernel[16] = { #include "swrast/s_spantemp.h" -/* 8-bit color index */ -#define NAME(FUNC) FUNC##_CI8 -#define CI_MODE -#define RB_TYPE GLubyte -#define SPAN_VARS \ - struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X); -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] - -#include "swrast/s_spantemp.h" - - /* * Generate code for front-buffer span functions. */ @@ -282,23 +265,6 @@ static const GLubyte kernel[16] = { #include "swrast_spantemp.h" -/* 8-bit color index */ -#define NAME(FUNC) FUNC##_CI8_front -#define CI_MODE -#define RB_TYPE GLubyte -#define SPAN_VARS \ - struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *)row; -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] - -#include "swrast_spantemp.h" - - /* * Back-buffers are malloced memory and always private. * @@ -346,14 +312,6 @@ swrast_set_span_funcs_back(struct swrast_renderbuffer *xrb, xrb->Base.PutValues = put_values_R3G3B2; xrb->Base.PutMonoValues = put_mono_values_R3G3B2; break; - case PF_CI8: - xrb->Base.GetRow = get_row_CI8; - xrb->Base.GetValues = get_values_CI8; - xrb->Base.PutRow = put_row_CI8; - xrb->Base.PutMonoRow = put_mono_row_CI8; - xrb->Base.PutValues = put_values_CI8; - xrb->Base.PutMonoValues = put_mono_values_CI8; - break; default: assert(0); return; @@ -410,14 +368,6 @@ swrast_set_span_funcs_front(struct swrast_renderbuffer *xrb, xrb->Base.PutValues = put_values_R3G3B2_front; xrb->Base.PutMonoValues = put_mono_values_R3G3B2_front; break; - case PF_CI8: - xrb->Base.GetRow = get_row_CI8_front; - xrb->Base.GetValues = get_values_CI8_front; - xrb->Base.PutRow = put_row_CI8_front; - xrb->Base.PutMonoRow = put_mono_row_CI8_front; - xrb->Base.PutValues = put_values_CI8_front; - xrb->Base.PutMonoValues = put_mono_values_CI8_front; - break; default: assert(0); return; diff --git a/src/mesa/drivers/dri/swrast/swrast_spantemp.h b/src/mesa/drivers/dri/swrast/swrast_spantemp.h index e0cb2414294..879a0c12e76 100644 --- a/src/mesa/drivers/dri/swrast/swrast_spantemp.h +++ b/src/mesa/drivers/dri/swrast/swrast_spantemp.h @@ -98,7 +98,6 @@ GET_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) * Define the following macros before including this file: * NAME(BASE) to generate the function name (i.e. add prefix or suffix) * RB_TYPE the renderbuffer DataType - * CI_MODE if set, color index mode, else RGBA * SPAN_VARS to declare any local variables * INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel * INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel @@ -113,9 +112,7 @@ GET_ROW( GLcontext *glCtx, GLint x, GLint y, GLuint n, char *row ) #include "main/macros.h" -#ifdef CI_MODE -#define RB_COMPONENTS 1 -#elif !defined(RB_COMPONENTS) +#if !defined(RB_COMPONENTS) #define RB_COMPONENTS 4 #endif @@ -127,11 +124,7 @@ NAME(get_row)( GLcontext *ctx, struct gl_renderbuffer *rb, #ifdef SPAN_VARS SPAN_VARS #endif -#ifdef CI_MODE - RB_TYPE *dest = (RB_TYPE *) values; -#else RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; -#endif GLuint i; char *row = swrast_drawable(ctx->ReadBuffer)->row; INIT_PIXEL_PTR(pixel, x, y); @@ -151,11 +144,7 @@ NAME(get_values)( GLcontext *ctx, struct gl_renderbuffer *rb, #ifdef SPAN_VARS SPAN_VARS #endif -#ifdef CI_MODE - RB_TYPE *dest = (RB_TYPE *) values; -#else RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values; -#endif GLuint i; for (i = 0; i < count; i++) { RB_TYPE pixel[4]; @@ -198,7 +187,6 @@ NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb, } -#if !defined(CI_MODE) static void NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLint x, GLint y, @@ -237,7 +225,6 @@ NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, } (void) rb; } -#endif static void @@ -319,7 +306,6 @@ NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb, #undef NAME #undef RB_TYPE #undef RB_COMPONENTS -#undef CI_MODE #undef SPAN_VARS #undef INIT_PIXEL_PTR #undef INC_PIXEL_PTR diff --git a/src/mesa/drivers/dri/tdfx/Makefile b/src/mesa/drivers/dri/tdfx/Makefile index b9f25db4fe8..96bd8f8202f 100644 --- a/src/mesa/drivers/dri/tdfx/Makefile +++ b/src/mesa/drivers/dri/tdfx/Makefile @@ -5,9 +5,6 @@ include $(TOP)/configs/current LIBNAME = tdfx_dri.so -# not yet -# MINIGLX_SOURCES = server/tdfx_dri.c - DRIVER_SOURCES = \ tdfx_context.c \ tdfx_dd.c \ diff --git a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c b/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c deleted file mode 100644 index 63fe875f59e..00000000000 --- a/src/mesa/drivers/dri/tdfx/server/tdfx_dri.c +++ /dev/null @@ -1,471 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell - * Daniel Borca - */ - - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <unistd.h> - -#include "driver.h" -#include "drm.h" -#include "imports.h" - -#include "dri_util.h" - -#include "tdfx_context.h" -#include "tdfx_dri.h" -#include "xf86drm.h" - - -#define TILE_WIDTH 128 -#define TILE_HEIGHT 32 - -#define CMDFIFO_PAGES 64 - - -static int -calcBufferStride (int xres, int tiled, int cpp) -{ - int strideInTiles; - - if (tiled) { - /* Calculate tile width stuff */ - strideInTiles = (xres+TILE_WIDTH-1)/TILE_WIDTH; - - return strideInTiles*cpp*TILE_WIDTH; - } else { - return xres*cpp; - } -} /* calcBufferStride */ - - -static int -calcBufferHeightInTiles (int yres) -{ - int heightInTiles; /* Height of buffer in tiles */ - - /* Calculate tile height stuff */ - heightInTiles = yres >> 5; - - if (yres & (TILE_HEIGHT - 1)) - heightInTiles++; - - return heightInTiles; - -} /* calcBufferHeightInTiles */ - - -static int -calcBufferSize (int xres, int yres, int tiled, int cpp) -{ - int stride, height, bufSize; - - if (tiled) { - stride = calcBufferStride(xres, tiled, cpp); - height = TILE_HEIGHT * calcBufferHeightInTiles(yres); - } else { - stride = xres*cpp; - height = yres; - } - - bufSize = stride * height; - - return bufSize; -} /* calcBufferSize */ - - -static void allocateMemory (const DRIDriverContext *ctx, TDFXDRIPtr pTDFX) -{ - int memRemaining, fifoSize, screenSizeInTiles; - int fbSize; - char *str; - int pixmapCacheLinesMin; - int cursorOffset, cursorSize; - - pTDFX->stride = calcBufferStride(pTDFX->width, !0, pTDFX->cpp); - - /* enough to do DVD */ - pixmapCacheLinesMin = ((720*480*pTDFX->cpp) + - pTDFX->stride - 1)/pTDFX->stride; - - if (pTDFX->deviceID > PCI_CHIP_VOODOO3) { - if ((pixmapCacheLinesMin + pTDFX->height) > 4095) - pixmapCacheLinesMin = 4095 - pTDFX->height; - } else { - if ((pixmapCacheLinesMin + pTDFX->height) > 2047) - pixmapCacheLinesMin = 2047 - pTDFX->height; - } - - if (pTDFX->cpp!=3) { - screenSizeInTiles=calcBufferSize(pTDFX->width, pTDFX->height, - !0, pTDFX->cpp); - } - else { - /* cpp==3 needs to bump up to 4 */ - screenSizeInTiles=calcBufferSize(pTDFX->width, pTDFX->height, - !0, 4); - } - - /* - * Layout is: - * cursor, fifo, fb, tex, bb, db - */ - - fbSize = (pTDFX->height + pixmapCacheLinesMin) * pTDFX->stride; - - memRemaining=(pTDFX->mem - 1) &~ 0xFFF; - /* Note that a page is 4096 bytes, and a */ - /* tile is 32 x 128 = 4096 bytes. So, */ - /* page and tile boundaries are the same */ - /* Place the depth offset first, forcing */ - /* it to be on an *odd* page boundary. */ - pTDFX->depthOffset = (memRemaining - screenSizeInTiles) &~ 0xFFF; - if ((pTDFX->depthOffset & (0x1 << 12)) == 0) { - pTDFX->depthOffset -= (0x1 << 12); - } - /* Now, place the back buffer, forcing it */ - /* to be on an *even* page boundary. */ - pTDFX->backOffset = (pTDFX->depthOffset - screenSizeInTiles) &~ 0xFFF; - if (pTDFX->backOffset & (0x1 << 12)) { - pTDFX->backOffset -= (0x1 << 12); - } - /* Give the cmd fifo at least */ - /* CMDFIFO_PAGES pages, but no more than */ - /* 64. NOTE: Don't go higher than 64, as */ - /* there is suspect code in Glide3 ! */ - fifoSize = ((64 <= CMDFIFO_PAGES) ? 64 : CMDFIFO_PAGES) << 12; - - /* We give 4096 bytes to the cursor */ - cursorSize = 0/*4096*/; - cursorOffset = 0; - - pTDFX->fifoOffset = cursorOffset + cursorSize; - pTDFX->fifoSize = fifoSize; - /* Now, place the front buffer, forcing */ - /* it to be on a page boundary too, just */ - /* for giggles. */ - pTDFX->fbOffset = pTDFX->fifoOffset + pTDFX->fifoSize; - pTDFX->textureOffset = pTDFX->fbOffset + fbSize; - if (pTDFX->depthOffset <= pTDFX->textureOffset || - pTDFX->backOffset <= pTDFX->textureOffset) { - /* - * pTDFX->textureSize < 0 means that the DRI is disabled. pTDFX->backOffset - * is used to calculate the maximum amount of memory available for - * 2D offscreen use. With DRI disabled, set this to the top of memory. - */ - - pTDFX->textureSize = -1; - pTDFX->backOffset = pTDFX->mem; - pTDFX->depthOffset = -1; - fprintf(stderr, - "Not enough video memory available for textures and depth buffer\n" - "\tand/or back buffer. Disabling DRI. To use DRI try lower\n" - "\tresolution modes and/or a smaller virtual screen size\n"); - } else { - pTDFX->textureSize = pTDFX->backOffset - pTDFX->textureOffset; - } -} - - -static int createScreen (DRIDriverContext *ctx, TDFXDRIPtr pTDFX) -{ - int err; - - { - int width_bytes = (ctx->shared.virtualWidth * ctx->cpp); - int maxy = ctx->shared.fbSize / width_bytes; - - - if (maxy <= ctx->shared.virtualHeight * 3) { - fprintf(stderr, - "Static buffer allocation failed -- " - "need at least %d kB video memory (have %d kB)\n", - (ctx->shared.virtualWidth * ctx->shared.virtualHeight * - ctx->cpp * 3 + 1023) / 1024, - ctx->shared.fbSize / 1024); - return 0; - } - } - - ctx->shared.SAREASize = SAREA_MAX; - pTDFX->regsSize = ctx->MMIOSize; - - /* Note that drmOpen will try to load the kernel module, if needed. */ - ctx->drmFD = drmOpen("tdfx", NULL ); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - - if ((err = drmSetBusid(ctx->drmFD, ctx->pciBusID)) < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - if (drmAddMap( ctx->drmFD, - 0, - ctx->shared.SAREASize, - DRM_SHM, - DRM_CONTAINS_LOCK, - &ctx->shared.hSAREA) < 0) - { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap( ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap( ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, -#ifndef _EMBEDDED - 0, -#else - DRM_READ_ONLY, -#endif - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - ctx->shared.hFrameBuffer); - - - if (drmAddMap(ctx->drmFD, - ctx->MMIOStart, - ctx->MMIOSize, - DRM_REGISTERS, - DRM_READ_ONLY, - &pTDFX->regs) < 0) { - fprintf(stderr, "[drm] drmAddMap mmio failed\n"); - return 0; - } - fprintf(stderr, - "[drm] register handle = 0x%08lx\n", pTDFX->regs); - - - /* Create a 'server' context so we can grab the lock for - * initialization ioctls. - */ - if ((err = drmCreateContext(ctx->drmFD, &ctx->serverContext)) != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return 0; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - /* Initialize the kernel data structures */ - - /* Initialize kernel gart memory manager */ - allocateMemory(ctx, pTDFX); - - /* Initialize the SAREA private data structure */ - - - /* Quick hack to clear the front & back buffers. Could also use - * the clear ioctl to do this, but would need to setup hw state - * first. - */ - - - /* This is the struct passed to tdfx_dri.so for its initialization */ - ctx->driverClientMsg = malloc(sizeof(TDFXDRIRec)); - ctx->driverClientMsgSize = sizeof(TDFXDRIRec); - memcpy(ctx->driverClientMsg, pTDFX, ctx->driverClientMsgSize); - pTDFX = (TDFXDRIPtr)ctx->driverClientMsg; - - /* Don't release the lock now - let the VT switch handler do it. */ - - return 1; -} - - -/** - * \brief Validate the fbdev mode. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Saves some registers and returns 1. - * - * \sa tdfxValidateMode(). - */ -static int tdfxValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - - -/** - * \brief Examine mode returned by fbdev. - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Restores registers that fbdev has clobbered and returns 1. - * - * \sa tdfxValidateMode(). - */ -static int tdfxPostValidateMode( const DRIDriverContext *ctx ) -{ - return 1; -} - - -/** - * \brief Initialize the framebuffer device mode - * - * \param ctx display handle. - * - * \return one on success, or zero on failure. - * - * Before exiting clears the framebuffer memory accessing it directly. - */ -static int tdfxInitFBDev( DRIDriverContext *ctx ) -{ - TDFXDRIPtr pTDFX = calloc(1, sizeof(TDFXDRIRec)); - - { - int dummy = ctx->shared.virtualWidth; - - switch (ctx->bpp / 8) { - case 1: dummy = (ctx->shared.virtualWidth + 127) & ~127; break; - case 2: dummy = (ctx->shared.virtualWidth + 31) & ~31; break; - case 3: - case 4: dummy = (ctx->shared.virtualWidth + 15) & ~15; break; - } - - ctx->shared.virtualWidth = dummy; - } - - ctx->driverPrivate = (void *)pTDFX; - - pTDFX->deviceID = ctx->chipset; - pTDFX->width = ctx->shared.virtualWidth; - pTDFX->height = ctx->shared.virtualHeight; - pTDFX->cpp = ctx->cpp; - pTDFX->mem = ctx->FBSize; /* ->shared.fbSize? mem probe? */ - pTDFX->sarea_priv_offset = sizeof(drm_sarea_t); - - if (!createScreen(ctx, pTDFX)) - return 0; - - return 1; -} - - -/** - * \brief The screen is being closed, so clean up any state and free any - * resources used by the DRI. - * - * \param ctx display handle. - * - * Unmaps the SAREA, closes the DRM device file descriptor and frees the driver - * private data. - */ -static void tdfxHaltFBDev( DRIDriverContext *ctx ) -{ - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = 0; - } -} - - -/** - * \brief Shutdown the drawing engine. - * - * \param ctx display handle - * - * Turns off the 3D engine & restores the graphics card - * to a state that fbdev understands. - */ -static int tdfxEngineShutdown( const DRIDriverContext *ctx ) -{ - fprintf(stderr, "%s: not implemented\n", __FUNCTION__); - return 1; -} - - -/** - * \brief Restore the drawing engine. - * - * \param ctx display handle - * - * Resets the graphics card and sets initial values for several registers of - * the card's drawing engine. - * - * Turns on 3dfx - */ -static int tdfxEngineRestore( const DRIDriverContext *ctx ) -{ - fprintf(stderr, "%s: not implemented\n", __FUNCTION__); - return 1; -} - - -/** - * \brief Exported driver interface for Mini GLX. - * - * \sa DRIDriverRec. - */ -struct DRIDriverRec __driDriver = { - tdfxValidateMode, - tdfxPostValidateMode, - tdfxInitFBDev, - tdfxHaltFBDev, - tdfxEngineShutdown, - tdfxEngineRestore, - 0 -}; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index 44496274188..5a7184056dc 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -519,7 +519,7 @@ tdfx_readpixels_R5G6B5(GLcontext * ctx, GLint x, GLint y, const GLint widthInBytes = width * 2; GLint row; for (row = 0; row < height; row++) { - MEMCPY(dst, src, widthInBytes); + memcpy(dst, src, widthInBytes); dst += dstStride; src -= srcStride; } @@ -578,7 +578,7 @@ tdfx_readpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, { GLint row; for (row = 0; row < height; row++) { - MEMCPY(dst, src, widthInBytes); + memcpy(dst, src, widthInBytes); dst += dstStride; src -= srcStride; } @@ -672,7 +672,7 @@ tdfx_drawpixels_R8G8B8A8(GLcontext * ctx, GLint x, GLint y, (format == GL_BGRA && type == GL_UNSIGNED_BYTE)) { GLint row; for (row = 0; row < height; row++) { - MEMCPY(dst, src, widthInBytes); + memcpy(dst, src, widthInBytes); dst -= dstStride; src += srcStride; } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index d554bcdc92c..26de09503ad 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -295,6 +295,8 @@ tdfxSwapBuffers( __DRIdrawable *driDrawPriv ) } #endif + assert(fxMesa); + if (fxMesa->scissoredClipRects) { /* restore clip rects without scissor box */ fxMesa->Glide.grDRIPosition( driDrawPriv->x, driDrawPriv->y, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c index a17bcd952a1..3879d506ee1 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c @@ -264,7 +264,7 @@ generate_vismask(const tdfxContextPtr fxMesa, GLint x, GLint y, GLint n, GLint i, j; /* Ensure we clear the visual mask */ - MEMSET(vismask, 0, n); + memset(vismask, 0, n); /* turn on flags for all visible pixels */ for (i = 0; i < fxMesa->numClipRects; i++) { @@ -273,14 +273,14 @@ generate_vismask(const tdfxContextPtr fxMesa, GLint x, GLint y, GLint n, if (y >= rect->y1 && y < rect->y2) { if (x >= rect->x1 && x + n <= rect->x2) { /* common case, whole span inside cliprect */ - MEMSET(vismask, 1, n); + memset(vismask, 1, n); return; } if (x < rect->x2 && x + n >= rect->x1) { /* some of the span is inside the rect */ GLint start, end; if (!initialized) { - MEMSET(vismask, 0, n); + memset(vismask, 0, n); initialized = GL_TRUE; } if (x < rect->x1) diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index e31ae97b023..1c51452c104 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -1660,7 +1660,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, texImage->Data); ti->padded = GL_TRUE; } else { - MEMCPY(texImage->Data, data, compressedSize); + memcpy(texImage->Data, data, compressedSize); } RevalidateTexture(ctx, texObj); @@ -1707,7 +1707,7 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, rows = height / 4; /* [dBorca] hardcoded 4, but works for FXT1/DXTC */ for (i = 0; i < rows; i++) { - MEMCPY(dest, data, srcRowStride); + memcpy(dest, data, srcRowStride); dest += destRowStride; data = (GLvoid *)((intptr_t)data + (intptr_t)srcRowStride); } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c index 6658b4d0c3e..b04f48c7a77 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c @@ -2142,11 +2142,13 @@ tdfxUpdateTextureBinding( GLcontext *ctx ) ctx->Texture.Unit[0]._ReallyEnabled == 0) { /* Only unit 0 2D enabled */ if (shared->umaTexMemory) { + assert(ti0); fxMesa->TexSource[0].StartAddress = ti0->tm[0]->startAddr; fxMesa->TexSource[0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[0].Info = &(ti0->info); } else { + assert(ti0); if (ti0->LODblend && ti0->whichTMU == TDFX_TMU_SPLIT) { fxMesa->TexSource[0].StartAddress = ti0->tm[TDFX_TMU0]->startAddr; fxMesa->TexSource[0].EvenOdd = GR_MIPMAPLEVELMASK_ODD; @@ -2185,20 +2187,26 @@ tdfxUpdateTextureBinding( GLcontext *ctx ) /* Both 2D enabled */ if (shared->umaTexMemory) { const FxU32 tmu0 = 0, tmu1 = 1; + + assert(ti0); fxMesa->TexSource[tmu0].StartAddress = ti0->tm[0]->startAddr; fxMesa->TexSource[tmu0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu0].Info = &(ti0->info); + assert(ti1); fxMesa->TexSource[tmu1].StartAddress = ti1->tm[0]->startAddr; fxMesa->TexSource[tmu1].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu1].Info = &(ti1->info); } else { const FxU32 tmu0 = 0, tmu1 = 1; + + assert(ti0); fxMesa->TexSource[tmu0].StartAddress = ti0->tm[tmu0]->startAddr; fxMesa->TexSource[tmu0].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu0].Info = &(ti0->info); + assert(ti1); fxMesa->TexSource[tmu1].StartAddress = ti1->tm[tmu1]->startAddr; fxMesa->TexSource[tmu1].EvenOdd = GR_MIPMAPLEVELMASK_BOTH; fxMesa->TexSource[tmu1].Info = &(ti1->info); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c index 88249888952..d65833c20b0 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c @@ -320,7 +320,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 0 #define HAVE_HW_FLATSHADE 0 #define HAVE_BACK_COLORS 0 diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c index 0f3c877a3e7..546d89aa846 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c @@ -331,7 +331,7 @@ void tdfxInitVB( GLcontext *ctx ) firsttime = 0; } - fxMesa->verts = ALIGN_MALLOC(size * sizeof(tdfxVertex), 32); + fxMesa->verts = _mesa_align_malloc(size * sizeof(tdfxVertex), 32); fxMesa->vertexFormat = TDFX_LAYOUT_TINY; fxMesa->SetupIndex = TDFX_XYZ_BIT|TDFX_RGBA_BIT; } @@ -341,7 +341,7 @@ void tdfxFreeVB( GLcontext *ctx ) { tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); if (fxMesa->verts) { - ALIGN_FREE(fxMesa->verts); + _mesa_align_free(fxMesa->verts); fxMesa->verts = 0; } } diff --git a/src/mesa/drivers/dri/unichrome/Makefile b/src/mesa/drivers/dri/unichrome/Makefile index 344d34fce36..14cf9f30386 100644 --- a/src/mesa/drivers/dri/unichrome/Makefile +++ b/src/mesa/drivers/dri/unichrome/Makefile @@ -5,8 +5,6 @@ include $(TOP)/configs/current LIBNAME = unichrome_dri.so -MINIGLX_SOURCES = server/via_dri.c - DRIVER_SOURCES = \ via_context.c \ via_fb.c \ diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.c b/src/mesa/drivers/dri/unichrome/server/via_dri.c deleted file mode 100644 index 74034485e28..00000000000 --- a/src/mesa/drivers/dri/unichrome/server/via_dri.c +++ /dev/null @@ -1,1251 +0,0 @@ -/* - * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved. - * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <errno.h> -#include <unistd.h> - -#include "driver.h" -#include "drm.h" -#include "imports.h" - -#include "dri_util.h" - -#include "via_context.h" -#include "via_dri.h" -#include "via_driver.h" -#include "xf86drm.h" - -static void VIAEnableMMIO(DRIDriverContext * ctx); -static void VIADisableMMIO(DRIDriverContext * ctx); -static void VIADisableExtendedFIFO(DRIDriverContext *ctx); -static void VIAEnableExtendedFIFO(DRIDriverContext *ctx); -static void VIAInitialize2DEngine(DRIDriverContext *ctx); -static void VIAInitialize3DEngine(DRIDriverContext *ctx); - -static int VIADRIScreenInit(DRIDriverContext * ctx); -static void VIADRICloseScreen(DRIDriverContext * ctx); -static int VIADRIFinishScreenInit(DRIDriverContext * ctx); - -/* _SOLO : missing macros normally defined by X code */ -#define xf86DrvMsg(a, b, ...) fprintf(stderr, __VA_ARGS__) -#define MMIO_IN8(base, addr) ((*(((volatile uint8_t*)base)+(addr)))+0) -#define MMIO_OUT8(base, addr, val) ((*(((volatile uint8_t*)base)+(addr)))=((uint8_t)val)) -#define MMIO_OUT16(base, addr, val) ((*(volatile uint16_t*)(((uint8_t*)base)+(addr)))=((uint16_t)val)) - -#define VIDEO 0 -#define AGP 1 -#define AGP_PAGE_SIZE 4096 -#define AGP_PAGES 8192 -#define AGP_SIZE (AGP_PAGE_SIZE * AGP_PAGES) -#define AGP_CMDBUF_PAGES 512 -#define AGP_CMDBUF_SIZE (AGP_PAGE_SIZE * AGP_CMDBUF_PAGES) - -static char VIAKernelDriverName[] = "via"; -static char VIAClientDriverName[] = "unichrome"; - -static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia); -static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia); -static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia); -static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia); -static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia); - -static void VIADRIIrqInit( DRIDriverContext *ctx ) -{ - VIAPtr pVia = VIAPTR(ctx); - VIADRIPtr pVIADRI = pVia->devPrivate; - - pVIADRI->irqEnabled = drmGetInterruptFromBusID(pVia->drmFD, - ctx->pciBus, - ctx->pciDevice, - ctx->pciFunc); - - if ((drmCtlInstHandler(pVia->drmFD, pVIADRI->irqEnabled))) { - xf86DrvMsg(pScreen->myNum, X_WARNING, - "[drm] Failure adding irq handler. " - "Falling back to irq-free operation.\n"); - pVIADRI->irqEnabled = 0; - } - - if (pVIADRI->irqEnabled) - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] Irq handler installed, using IRQ %d.\n", - pVIADRI->irqEnabled); -} - -static void VIADRIIrqExit( DRIDriverContext *ctx ) { - VIAPtr pVia = VIAPTR(ctx); - VIADRIPtr pVIADRI = pVia->devPrivate; - - if (pVIADRI->irqEnabled) { - if (drmCtlUninstHandler(pVia->drmFD)) { - xf86DrvMsg(pScreen-myNum, X_INFO,"[drm] Irq handler uninstalled.\n"); - } else { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[drm] Could not uninstall irq handler.\n"); - } - } -} - -static void VIADRIRingBufferCleanup(DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - VIADRIPtr pVIADRI = pVia->devPrivate; - drm_via_dma_init_t ringBufInit; - - if (pVIADRI->ringBufActive) { - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] Cleaning up DMA ring-buffer.\n"); - ringBufInit.func = VIA_CLEANUP_DMA; - if (drmCommandWrite(pVia->drmFD, DRM_VIA_DMA_INIT, &ringBufInit, - sizeof(ringBufInit))) { - xf86DrvMsg(pScreen->myNum, X_WARNING, - "[drm] Failed to clean up DMA ring-buffer: %d\n", errno); - } - pVIADRI->ringBufActive = 0; - } -} - -static int VIADRIRingBufferInit(DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - VIADRIPtr pVIADRI = pVia->devPrivate; - drm_via_dma_init_t ringBufInit; - drmVersionPtr drmVer; - - pVIADRI->ringBufActive = 0; - - if (NULL == (drmVer = drmGetVersion(pVia->drmFD))) { - return GL_FALSE; - } - - if (((drmVer->version_major <= 1) && (drmVer->version_minor <= 3))) { - return GL_FALSE; - } - - /* - * Info frome code-snippet on DRI-DEVEL list; Erdi Chen. - */ - - switch (pVia->ChipId) { - case PCI_CHIP_VT3259: - ringBufInit.reg_pause_addr = 0x40c; - break; - default: - ringBufInit.reg_pause_addr = 0x418; - break; - } - - ringBufInit.offset = pVia->agpSize; - ringBufInit.size = AGP_CMDBUF_SIZE; - ringBufInit.func = VIA_INIT_DMA; - if (drmCommandWrite(pVia->drmFD, DRM_VIA_DMA_INIT, &ringBufInit, - sizeof(ringBufInit))) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[drm] Failed to initialize DMA ring-buffer: %d\n", errno); - return GL_FALSE; - } - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] Initialized AGP ring-buffer, size 0x%lx at AGP offset 0x%lx.\n", - ringBufInit.size, ringBufInit.offset); - - pVIADRI->ringBufActive = 1; - return GL_TRUE; -} - -static int VIADRIAgpInit(const DRIDriverContext *ctx, VIAPtr pVia) -{ - unsigned long agp_phys; - drmAddress agpaddr; - VIADRIPtr pVIADRI; - pVIADRI = pVia->devPrivate; - pVia->agpSize = 0; - - if (drmAgpAcquire(pVia->drmFD) < 0) { - xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpAcquire failed %d\n", errno); - return GL_FALSE; - } - - if (drmAgpEnable(pVia->drmFD, drmAgpGetMode(pVia->drmFD)&~0x0) < 0) { - xf86DrvMsg(pScreen->myNum, X_ERROR, "[drm] drmAgpEnable failed\n"); - return GL_FALSE; - } - - xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] drmAgpEnabled succeeded\n"); - - if (drmAgpAlloc(pVia->drmFD, AGP_SIZE, 0, &agp_phys, &pVia->agpHandle) < 0) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[drm] drmAgpAlloc failed\n"); - drmAgpRelease(pVia->drmFD); - return GL_FALSE; - } - - if (drmAgpBind(pVia->drmFD, pVia->agpHandle, 0) < 0) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[drm] drmAgpBind failed\n"); - drmAgpFree(pVia->drmFD, pVia->agpHandle); - drmAgpRelease(pVia->drmFD); - - return GL_FALSE; - } - - /* - * Place the ring-buffer last in the AGP region, and restrict the - * public map not to include the buffer for security reasons. - */ - - pVia->agpSize = AGP_SIZE - AGP_CMDBUF_SIZE; - pVia->agpAddr = drmAgpBase(pVia->drmFD); - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] agpAddr = 0x%08lx\n",pVia->agpAddr); - - pVIADRI->agp.size = pVia->agpSize; - if (drmAddMap(pVia->drmFD, (drm_handle_t)0, - pVIADRI->agp.size, DRM_AGP, 0, - &pVIADRI->agp.handle) < 0) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[drm] Failed to map public agp area\n"); - pVIADRI->agp.size = 0; - return GL_FALSE; - } - /* Map AGP from kernel to Xserver - Not really needed */ - drmMap(pVia->drmFD, pVIADRI->agp.handle,pVIADRI->agp.size, &agpaddr); - - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] agpAddr = 0x%08lx\n", pVia->agpAddr); - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] agpSize = 0x%08lx\n", pVia->agpSize); - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] agp physical addr = 0x%08lx\n", agp_phys); - - { - drm_via_agp_t agp; - agp.offset = 0; - agp.size = AGP_SIZE-AGP_CMDBUF_SIZE; - if (drmCommandWrite(pVia->drmFD, DRM_VIA_AGP_INIT, &agp, - sizeof(drm_via_agp_t)) < 0) { - drmUnmap(&agpaddr,pVia->agpSize); - drmRmMap(pVia->drmFD,pVIADRI->agp.handle); - drmAgpUnbind(pVia->drmFD, pVia->agpHandle); - drmAgpFree(pVia->drmFD, pVia->agpHandle); - drmAgpRelease(pVia->drmFD); - return GL_FALSE; - } - } - - return GL_TRUE; -} - -static int VIADRIFBInit(DRIDriverContext * ctx, VIAPtr pVia) -{ - int FBSize = pVia->FBFreeEnd-pVia->FBFreeStart; - int FBOffset = pVia->FBFreeStart; - VIADRIPtr pVIADRI = pVia->devPrivate; - pVIADRI->fbOffset = FBOffset; - pVIADRI->fbSize = pVia->videoRambytes; - - { - drm_via_fb_t fb; - fb.offset = FBOffset; - fb.size = FBSize; - - if (drmCommandWrite(pVia->drmFD, DRM_VIA_FB_INIT, &fb, - sizeof(drm_via_fb_t)) < 0) { - xf86DrvMsg(pScreen->myNum, X_ERROR, - "[drm] failed to init frame buffer area\n"); - return GL_FALSE; - } else { - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] FBFreeStart= 0x%08x FBFreeEnd= 0x%08x " - "FBSize= 0x%08x\n", - pVia->FBFreeStart, pVia->FBFreeEnd, FBSize); - return GL_TRUE; - } - } -} - -static int VIADRIPciInit(DRIDriverContext * ctx, VIAPtr pVia) -{ - return GL_TRUE; -} - -static int VIADRIScreenInit(DRIDriverContext * ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - VIADRIPtr pVIADRI; - int err; - -#if 0 - ctx->shared.SAREASize = ((sizeof(drm_sarea_t) + 0xfff) & 0x1000); -#else - if (sizeof(drm_sarea_t)+sizeof(drm_via_sarea_t) > SAREA_MAX) { - xf86DrvMsg(pScrn->scrnIndex, X_ERROR, - "Data does not fit in SAREA\n"); - return GL_FALSE; - } - ctx->shared.SAREASize = SAREA_MAX; -#endif - - ctx->drmFD = drmOpen(VIAKernelDriverName, NULL); - if (ctx->drmFD < 0) { - fprintf(stderr, "[drm] drmOpen failed\n"); - return 0; - } - pVia->drmFD = ctx->drmFD; - - err = drmSetBusid(ctx->drmFD, ctx->pciBusID); - if (err < 0) { - fprintf(stderr, "[drm] drmSetBusid failed (%d, %s), %s\n", - ctx->drmFD, ctx->pciBusID, strerror(-err)); - return 0; - } - - err = drmAddMap(ctx->drmFD, 0, ctx->shared.SAREASize, DRM_SHM, - DRM_CONTAINS_LOCK, &ctx->shared.hSAREA); - if (err < 0) { - fprintf(stderr, "[drm] drmAddMap failed\n"); - return 0; - } - fprintf(stderr, "[drm] added %d byte SAREA at 0x%08lx\n", - ctx->shared.SAREASize, ctx->shared.hSAREA); - - if (drmMap(ctx->drmFD, - ctx->shared.hSAREA, - ctx->shared.SAREASize, - (drmAddressPtr)(&ctx->pSAREA)) < 0) - { - fprintf(stderr, "[drm] drmMap failed\n"); - return 0; - } - memset(ctx->pSAREA, 0, ctx->shared.SAREASize); - fprintf(stderr, "[drm] mapped SAREA 0x%08lx to %p, size %d\n", - ctx->shared.hSAREA, ctx->pSAREA, ctx->shared.SAREASize); - - /* Need to AddMap the framebuffer and mmio regions here: - */ - if (drmAddMap(ctx->drmFD, - (drm_handle_t)ctx->FBStart, - ctx->FBSize, - DRM_FRAME_BUFFER, -#ifndef _EMBEDDED - 0, -#else - DRM_READ_ONLY, -#endif - &ctx->shared.hFrameBuffer) < 0) - { - fprintf(stderr, "[drm] drmAddMap framebuffer failed\n"); - return 0; - } - - fprintf(stderr, "[drm] framebuffer handle = 0x%08lx\n", - ctx->shared.hFrameBuffer); - - pVIADRI = (VIADRIPtr) CALLOC(sizeof(VIADRIRec)); - if (!pVIADRI) { - drmClose(ctx->drmFD); - return GL_FALSE; - } - pVia->devPrivate = pVIADRI; - ctx->driverClientMsg = pVIADRI; - ctx->driverClientMsgSize = sizeof(*pVIADRI); - - /* DRIScreenInit doesn't add all the common mappings. Add additional mappings here. */ - if (!VIADRIMapInit(ctx, pVia)) { - VIADRICloseScreen(ctx); - return GL_FALSE; - } - - pVIADRI->regs.size = VIA_MMIO_REGSIZE; - pVIADRI->regs.handle = pVia->registerHandle; - xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] mmio Registers = 0x%08lx\n", - pVIADRI->regs.handle); - - if (drmMap(pVia->drmFD, - pVIADRI->regs.handle, - pVIADRI->regs.size, - (drmAddress *)&pVia->MapBase) != 0) - { - VIADRICloseScreen(ctx); - return GL_FALSE; - } - - xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] mmio mapped.\n" ); - - VIAEnableMMIO(ctx); - - /* Get video memory clock. */ - VGAOUT8(0x3D4, 0x3D); - pVia->MemClk = (VGAIN8(0x3D5) & 0xF0) >> 4; - xf86DrvMsg(0, X_INFO, "[dri] MemClk (0x%x)\n", pVia->MemClk); - - /* 3D rendering has noise if not enabled. */ - VIAEnableExtendedFIFO(ctx); - - VIAInitialize2DEngine(ctx); - - /* Must disable MMIO or 3D won't work. */ - VIADisableMMIO(ctx); - - VIAInitialize3DEngine(ctx); - - pVia->IsPCI = !VIADRIAgpInit(ctx, pVia); - - if (pVia->IsPCI) { - VIADRIPciInit(ctx, pVia); - xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use pci.\n" ); - } - else - xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] use agp.\n" ); - - if (!(VIADRIFBInit(ctx, pVia))) { - VIADRICloseScreen(ctx); - xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "[dri] frame buffer initialize fail .\n" ); - return GL_FALSE; - } - - xf86DrvMsg(pScrn->scrnIndex, X_INFO, "[dri] frame buffer initialized.\n" ); - - return VIADRIFinishScreenInit(ctx); -} - -static void -VIADRICloseScreen(DRIDriverContext * ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - VIADRIPtr pVIADRI=(VIADRIPtr)pVia->devPrivate; - - VIADRIRingBufferCleanup(ctx); - - if (pVia->MapBase) { - xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Unmapping MMIO registers\n"); - drmUnmap(pVia->MapBase, pVIADRI->regs.size); - } - - if (pVia->agpSize) { - xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Freeing agp memory\n"); - drmAgpFree(pVia->drmFD, pVia->agpHandle); - xf86DrvMsg(pScreen->myNum, X_INFO, "[drm] Releasing agp module\n"); - drmAgpRelease(pVia->drmFD); - } - -#if 0 - if (pVia->DRIIrqEnable) -#endif - VIADRIIrqExit(ctx); -} - -static int -VIADRIFinishScreenInit(DRIDriverContext * ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - VIADRIPtr pVIADRI; - int err; - - err = drmCreateContext(ctx->drmFD, &ctx->serverContext); - if (err != 0) { - fprintf(stderr, "%s: drmCreateContext failed %d\n", __FUNCTION__, err); - return GL_FALSE; - } - - DRM_LOCK(ctx->drmFD, ctx->pSAREA, ctx->serverContext, 0); - - - if (!VIADRIKernelInit(ctx, pVia)) { - VIADRICloseScreen(ctx); - return GL_FALSE; - } - xf86DrvMsg(pScreen->myNum, X_INFO, "[dri] kernel data initialized.\n"); - - /* set SAREA value */ - { - drm_via_sarea_t *saPriv; - - saPriv=(drm_via_sarea_t*)(((char*)ctx->pSAREA) + - sizeof(drm_sarea_t)); - assert(saPriv); - memset(saPriv, 0, sizeof(*saPriv)); - saPriv->ctxOwner = -1; - } - pVIADRI=(VIADRIPtr)pVia->devPrivate; - pVIADRI->deviceID=pVia->Chipset; - pVIADRI->width=ctx->shared.virtualWidth; - pVIADRI->height=ctx->shared.virtualHeight; - pVIADRI->mem=ctx->shared.fbSize; - pVIADRI->bytesPerPixel= (ctx->bpp+7) / 8; - pVIADRI->sarea_priv_offset = sizeof(drm_sarea_t); - /* TODO */ - pVIADRI->scrnX=pVIADRI->width; - pVIADRI->scrnY=pVIADRI->height; - - /* Initialize IRQ */ -#if 0 - if (pVia->DRIIrqEnable) -#endif - VIADRIIrqInit(ctx); - - pVIADRI->ringBufActive = 0; - VIADRIRingBufferInit(ctx); - - return GL_TRUE; -} - -/* Initialize the kernel data structures. */ -static int VIADRIKernelInit(DRIDriverContext * ctx, VIAPtr pVia) -{ - drm_via_init_t drmInfo; - memset(&drmInfo, 0, sizeof(drm_via_init_t)); - drmInfo.sarea_priv_offset = sizeof(drm_sarea_t); - drmInfo.func = VIA_INIT_MAP; - drmInfo.fb_offset = pVia->FrameBufferBase; - drmInfo.mmio_offset = pVia->registerHandle; - if (pVia->IsPCI) - drmInfo.agpAddr = (uint32_t)NULL; - else - drmInfo.agpAddr = (uint32_t)pVia->agpAddr; - - if ((drmCommandWrite(pVia->drmFD, DRM_VIA_MAP_INIT,&drmInfo, - sizeof(drm_via_init_t))) < 0) - return GL_FALSE; - - return GL_TRUE; -} -/* Add a map for the MMIO registers */ -static int VIADRIMapInit(DRIDriverContext * ctx, VIAPtr pVia) -{ - int flags = 0; - - if (drmAddMap(pVia->drmFD, pVia->MmioBase, VIA_MMIO_REGSIZE, - DRM_REGISTERS, flags, &pVia->registerHandle) < 0) { - return GL_FALSE; - } - - xf86DrvMsg(pScreen->myNum, X_INFO, - "[drm] register handle = 0x%08lx\n", pVia->registerHandle); - - return GL_TRUE; -} - -static int viaValidateMode(const DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - - return 1; -} - -static int viaPostValidateMode(const DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - - return 1; -} - -static void VIAEnableMMIO(DRIDriverContext * ctx) -{ - /*vgaHWPtr hwp = VGAHWPTR(ctx);*/ - VIAPtr pVia = VIAPTR(ctx); - unsigned char val; - -#if 0 - if (xf86IsPrimaryPci(pVia->PciInfo)) { - /* If we are primary card, we still use std vga port. If we use - * MMIO, system will hang in vgaHWSave when our card used in - * PLE and KLE (integrated Trident MVP4) - */ - vgaHWSetStdFuncs(hwp); - } - else { - vgaHWSetMmioFuncs(hwp, pVia->MapBase, 0x8000); - } -#endif - - val = VGAIN8(0x3c3); - VGAOUT8(0x3c3, val | 0x01); - val = VGAIN8(0x3cc); - VGAOUT8(0x3c2, val | 0x01); - - /* Unlock Extended IO Space */ - VGAOUT8(0x3c4, 0x10); - VGAOUT8(0x3c5, 0x01); - - /* Enable MMIO */ - if(!pVia->IsSecondary) { - VGAOUT8(0x3c4, 0x1a); - val = VGAIN8(0x3c5); -#ifdef DEBUG - xf86DrvMsg(pScrn->scrnIndex, X_INFO, "primary val = %x\n", val); -#endif - VGAOUT8(0x3c5, val | 0x68); - } - else { - VGAOUT8(0x3c4, 0x1a); - val = VGAIN8(0x3c5); -#ifdef DEBUG - xf86DrvMsg(pScrn->scrnIndex, X_INFO, "secondary val = %x\n", val); -#endif - VGAOUT8(0x3c5, val | 0x38); - } - - /* Unlock CRTC registers */ - VGAOUT8(0x3d4, 0x47); - VGAOUT8(0x3d5, 0x00); - - return; -} - -static void VIADisableMMIO(DRIDriverContext * ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - unsigned char val; - - VGAOUT8(0x3c4, 0x1a); - val = VGAIN8(0x3c5); - VGAOUT8(0x3c5, val & 0x97); - - return; -} - -static void VIADisableExtendedFIFO(DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - uint32_t dwGE230, dwGE298; - - /* Cause of exit XWindow will dump back register value, others chipset no - * need to set extended fifo value */ - if (pVia->Chipset == VIA_CLE266 && pVia->ChipRev < 15 && - (ctx->shared.virtualWidth > 1024 || pVia->HasSecondary)) { - /* Turn off Extend FIFO */ - /* 0x298[29] */ - dwGE298 = VIAGETREG(0x298); - VIASETREG(0x298, dwGE298 | 0x20000000); - /* 0x230[21] */ - dwGE230 = VIAGETREG(0x230); - VIASETREG(0x230, dwGE230 & ~0x00200000); - /* 0x298[29] */ - dwGE298 = VIAGETREG(0x298); - VIASETREG(0x298, dwGE298 & ~0x20000000); - } -} - -static void VIAEnableExtendedFIFO(DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - uint8_t bRegTemp; - uint32_t dwGE230, dwGE298; - - switch (pVia->Chipset) { - case VIA_CLE266: - if (pVia->ChipRev > 14) { /* For 3123Cx */ - if (pVia->HasSecondary) { /* SAMM or DuoView case */ - if (ctx->shared.virtualWidth >= 1024) - { - /* 3c5.16[0:5] */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp |= 0x1C; - VGAOUT8(0x3C5, bRegTemp); - /* 3c5.17[0:6] */ - VGAOUT8(0x3C4, 0x17); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x7F; - bRegTemp |= 0x3F; - VGAOUT8(0x3C5, bRegTemp); - pVia->EnableExtendedFIFO = GL_TRUE; - } - } - else /* Single view or Simultaneoue case */ - { - if (ctx->shared.virtualWidth > 1024) - { - /* 3c5.16[0:5] */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp |= 0x17; - VGAOUT8(0x3C5, bRegTemp); - /* 3c5.17[0:6] */ - VGAOUT8(0x3C4, 0x17); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x7F; - bRegTemp |= 0x2F; - VGAOUT8(0x3C5, bRegTemp); - pVia->EnableExtendedFIFO = GL_TRUE; - } - } - /* 3c5.18[0:5] */ - VGAOUT8(0x3C4, 0x18); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp |= 0x17; - bRegTemp |= 0x40; /* force the preq always higher than treq */ - VGAOUT8(0x3C5, bRegTemp); - } - else { /* for 3123Ax */ - if (ctx->shared.virtualWidth > 1024 || pVia->HasSecondary) { - /* Turn on Extend FIFO */ - /* 0x298[29] */ - dwGE298 = VIAGETREG(0x298); - VIASETREG(0x298, dwGE298 | 0x20000000); - /* 0x230[21] */ - dwGE230 = VIAGETREG(0x230); - VIASETREG(0x230, dwGE230 | 0x00200000); - /* 0x298[29] */ - dwGE298 = VIAGETREG(0x298); - VIASETREG(0x298, dwGE298 & ~0x20000000); - - /* 3c5.16[0:5] */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp |= 0x17; - /* bRegTemp |= 0x10; */ - VGAOUT8(0x3C5, bRegTemp); - /* 3c5.17[0:6] */ - VGAOUT8(0x3C4, 0x17); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x7F; - bRegTemp |= 0x2F; - /*bRegTemp |= 0x1F;*/ - VGAOUT8(0x3C5, bRegTemp); - /* 3c5.18[0:5] */ - VGAOUT8(0x3C4, 0x18); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp |= 0x17; - bRegTemp |= 0x40; /* force the preq always higher than treq */ - VGAOUT8(0x3C5, bRegTemp); - pVia->EnableExtendedFIFO = GL_TRUE; - } - } - break; - case VIA_KM400: - if (pVia->HasSecondary) { /* SAMM or DuoView case */ - if ((ctx->shared.virtualWidth >= 1600) && - (pVia->MemClk <= VIA_MEM_DDR200)) { - /* enable CRT extendded FIFO */ - VGAOUT8(0x3C4, 0x17); - VGAOUT8(0x3C5, 0x1C); - /* revise second display queue depth and read threshold */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp = (bRegTemp) | (0x09); - VGAOUT8(0x3C5, bRegTemp); - } - else { - /* enable CRT extendded FIFO */ - VGAOUT8(0x3C4, 0x17); - VGAOUT8(0x3C5,0x3F); - /* revise second display queue depth and read threshold */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp = (bRegTemp) | (0x1C); - VGAOUT8(0x3C5, bRegTemp); - } - /* 3c5.18[0:5] */ - VGAOUT8(0x3C4, 0x18); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp |= 0x17; - bRegTemp |= 0x40; /* force the preq always higher than treq */ - VGAOUT8(0x3C5, bRegTemp); - pVia->EnableExtendedFIFO = GL_TRUE; - } - else { - if ( (ctx->shared.virtualWidth > 1024) && (ctx->shared.virtualWidth <= 1280) ) - { - /* enable CRT extendded FIFO */ - VGAOUT8(0x3C4, 0x17); - VGAOUT8(0x3C5, 0x3F); - /* revise second display queue depth and read threshold */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp = (bRegTemp) | (0x17); - VGAOUT8(0x3C5, bRegTemp); - pVia->EnableExtendedFIFO = GL_TRUE; - } - else if ((ctx->shared.virtualWidth > 1280)) - { - /* enable CRT extendded FIFO */ - VGAOUT8(0x3C4, 0x17); - VGAOUT8(0x3C5, 0x3F); - /* revise second display queue depth and read threshold */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp = (bRegTemp) | (0x1C); - VGAOUT8(0x3C5, bRegTemp); - pVia->EnableExtendedFIFO = GL_TRUE; - } - else - { - /* enable CRT extendded FIFO */ - VGAOUT8(0x3C4, 0x17); - VGAOUT8(0x3C5, 0x3F); - /* revise second display queue depth and read threshold */ - VGAOUT8(0x3C4, 0x16); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp = (bRegTemp) | (0x10); - VGAOUT8(0x3C5, bRegTemp); - } - /* 3c5.18[0:5] */ - VGAOUT8(0x3C4, 0x18); - bRegTemp = VGAIN8(0x3C5); - bRegTemp &= ~0x3F; - bRegTemp |= 0x17; - bRegTemp |= 0x40; /* force the preq always higher than treq */ - VGAOUT8(0x3C5, bRegTemp); - } - break; - case VIA_K8M800: - /*=* R1 Display FIFO depth (384 /8 -1 -> 0xbf) SR17[7:0] (8bits) *=*/ - VGAOUT8(0x3c4, 0x17); - VGAOUT8(0x3c5, 0xbf); - - /*=* R2 Display fetch datum threshold value (328/4 -> 0x52) - SR16[5:0], SR16[7] (7bits) *=*/ - VGAOUT8(0x3c4, 0x16); - bRegTemp = VGAIN8(0x3c5) & ~0xBF; - bRegTemp |= (0x52 & 0x3F); - bRegTemp |= ((0x52 & 0x40) << 1); - VGAOUT8(0x3c5, bRegTemp); - - /*=* R3 Switch to the highest agent threshold value (74 -> 0x4a) - SR18[5:0], SR18[7] (7bits) *=*/ - VGAOUT8(0x3c4, 0x18); - bRegTemp = VGAIN8(0x3c5) & ~0xBF; - bRegTemp |= (0x4a & 0x3F); - bRegTemp |= ((0x4a & 0x40) << 1); - VGAOUT8(0x3c5, bRegTemp); -#if 0 - /*=* R4 Fetch Number for a scan line (unit: 8 bytes) - SR1C[7:0], SR1D[1:0] (10bits) *=*/ - wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; - VGAOUT8(0x3c4, 0x1c); - VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF)); - VGAOUT8(0x3c4, 0x1d); - bRegTemp = VGAIN8(0x3c5) & ~0x03; - VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); -#endif - if (ctx->shared.virtualWidth >= 1400 && ctx->bpp == 32) - { - /*=* Max. length for a request SR22[4:0] (64/4 -> 0x10) *=*/ - VGAOUT8(0x3c4, 0x22); - bRegTemp = VGAIN8(0x3c5) & ~0x1F; - VGAOUT8(0x3c5, bRegTemp | 0x10); - } - else - { - /*=* Max. length for a request SR22[4:0] - (128/4 -> over flow 0x0) *=*/ - VGAOUT8(0x3c4, 0x22); - bRegTemp = VGAIN8(0x3c5) & ~0x1F; - VGAOUT8(0x3c5, bRegTemp); - } - break; - case VIA_PM800: - /*=* R1 Display FIFO depth (96-1 -> 0x5f) SR17[7:0] (8bits) *=*/ - VGAOUT8(0x3c4, 0x17); - VGAOUT8(0x3c5, 0x5f); - - /*=* R2 Display fetch datum threshold value (32 -> 0x20) - SR16[5:0], SR16[7] (7bits) *=*/ - VGAOUT8(0x3c4, 0x16); - bRegTemp = VGAIN8(0x3c5) & ~0xBF; - bRegTemp |= (0x20 & 0x3F); - bRegTemp |= ((0x20 & 0x40) << 1); - VGAOUT8(0x3c5, bRegTemp); - - /*=* R3 Switch to the highest agent threshold value (16 -> 0x10) - SR18[5:0], SR18[7] (7bits) *=*/ - VGAOUT8(0x3c4, 0x18); - bRegTemp = VGAIN8(0x3c5) & ~0xBF; - bRegTemp |= (0x10 & 0x3F); - bRegTemp |= ((0x10 & 0x40) << 1); - VGAOUT8(0x3c5, bRegTemp); -#if 0 - /*=* R4 Fetch Number for a scan line (unit: 8 bytes) - SR1C[7:0], SR1D[1:0] (10bits) *=*/ - wRegTemp = (pBIOSInfo->offsetWidthByQWord >> 1) + 4; - VGAOUT8(0x3c4, 0x1c); - VGAOUT8(0x3c5, (uint8_t)(wRegTemp & 0xFF)); - VGAOUT8(0x3c4, 0x1d); - bRegTemp = VGAIN8(0x3c5) & ~0x03; - VGAOUT8(0x3c5, bRegTemp | ((wRegTemp & 0x300) >> 8)); -#endif - if (ctx->shared.virtualWidth >= 1400 && ctx->bpp == 32) - { - /*=* Max. length for a request SR22[4:0] (64/4 -> 0x10) *=*/ - VGAOUT8(0x3c4, 0x22); - bRegTemp = VGAIN8(0x3c5) & ~0x1F; - VGAOUT8(0x3c5, bRegTemp | 0x10); - } - else - { - /*=* Max. length for a request SR22[4:0] (0x1F) *=*/ - VGAOUT8(0x3c4, 0x22); - bRegTemp = VGAIN8(0x3c5) & ~0x1F; - VGAOUT8(0x3c5, bRegTemp | 0x1F); - } - break; - default: - break; - } -} - -static void VIAInitialize2DEngine(DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - uint32_t dwVQStartAddr, dwVQEndAddr; - uint32_t dwVQLen, dwVQStartL, dwVQEndL, dwVQStartEndH; - uint32_t dwGEMode; - - /* init 2D engine regs to reset 2D engine */ - VIASETREG(0x04, 0x0); - VIASETREG(0x08, 0x0); - VIASETREG(0x0c, 0x0); - VIASETREG(0x10, 0x0); - VIASETREG(0x14, 0x0); - VIASETREG(0x18, 0x0); - VIASETREG(0x1c, 0x0); - VIASETREG(0x20, 0x0); - VIASETREG(0x24, 0x0); - VIASETREG(0x28, 0x0); - VIASETREG(0x2c, 0x0); - VIASETREG(0x30, 0x0); - VIASETREG(0x34, 0x0); - VIASETREG(0x38, 0x0); - VIASETREG(0x3c, 0x0); - VIASETREG(0x40, 0x0); - - VIADisableMMIO(ctx); - - /* Init AGP and VQ regs */ - VIASETREG(0x43c, 0x00100000); - VIASETREG(0x440, 0x00000000); - VIASETREG(0x440, 0x00333004); - VIASETREG(0x440, 0x60000000); - VIASETREG(0x440, 0x61000000); - VIASETREG(0x440, 0x62000000); - VIASETREG(0x440, 0x63000000); - VIASETREG(0x440, 0x64000000); - VIASETREG(0x440, 0x7D000000); - - VIASETREG(0x43c, 0xfe020000); - VIASETREG(0x440, 0x00000000); - - if (pVia->VQStart != 0) { - /* Enable VQ */ - dwVQStartAddr = pVia->VQStart; - dwVQEndAddr = pVia->VQEnd; - dwVQStartL = 0x50000000 | (dwVQStartAddr & 0xFFFFFF); - dwVQEndL = 0x51000000 | (dwVQEndAddr & 0xFFFFFF); - dwVQStartEndH = 0x52000000 | ((dwVQStartAddr & 0xFF000000) >> 24) | - ((dwVQEndAddr & 0xFF000000) >> 16); - dwVQLen = 0x53000000 | (VIA_VQ_SIZE >> 3); - - VIASETREG(0x43c, 0x00fe0000); - VIASETREG(0x440, 0x080003fe); - VIASETREG(0x440, 0x0a00027c); - VIASETREG(0x440, 0x0b000260); - VIASETREG(0x440, 0x0c000274); - VIASETREG(0x440, 0x0d000264); - VIASETREG(0x440, 0x0e000000); - VIASETREG(0x440, 0x0f000020); - VIASETREG(0x440, 0x1000027e); - VIASETREG(0x440, 0x110002fe); - VIASETREG(0x440, 0x200f0060); - - VIASETREG(0x440, 0x00000006); - VIASETREG(0x440, 0x40008c0f); - VIASETREG(0x440, 0x44000000); - VIASETREG(0x440, 0x45080c04); - VIASETREG(0x440, 0x46800408); - - VIASETREG(0x440, dwVQStartEndH); - VIASETREG(0x440, dwVQStartL); - VIASETREG(0x440, dwVQEndL); - VIASETREG(0x440, dwVQLen); - } - else { - /* Diable VQ */ - VIASETREG(0x43c, 0x00fe0000); - VIASETREG(0x440, 0x00000004); - VIASETREG(0x440, 0x40008c0f); - VIASETREG(0x440, 0x44000000); - VIASETREG(0x440, 0x45080c04); - VIASETREG(0x440, 0x46800408); - } - - dwGEMode = 0; - - switch (ctx->bpp) { - case 16: - dwGEMode |= VIA_GEM_16bpp; - break; - case 32: - dwGEMode |= VIA_GEM_32bpp; - break; - default: - dwGEMode |= VIA_GEM_8bpp; - break; - } - -#if 0 - switch (ctx->shared.virtualWidth) { - case 800: - dwGEMode |= VIA_GEM_800; - break; - case 1024: - dwGEMode |= VIA_GEM_1024; - break; - case 1280: - dwGEMode |= VIA_GEM_1280; - break; - case 1600: - dwGEMode |= VIA_GEM_1600; - break; - case 2048: - dwGEMode |= VIA_GEM_2048; - break; - default: - dwGEMode |= VIA_GEM_640; - break; - } -#endif - - VIAEnableMMIO(ctx); - - /* Set BPP and Pitch */ - VIASETREG(VIA_REG_GEMODE, dwGEMode); - - /* Set Src and Dst base address and pitch, pitch is qword */ - VIASETREG(VIA_REG_SRCBASE, 0x0); - VIASETREG(VIA_REG_DSTBASE, 0x0); - VIASETREG(VIA_REG_PITCH, VIA_PITCH_ENABLE | - ((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) | - (((ctx->shared.virtualWidth * ctx->bpp >> 3) >> 3) << 16)); -} - -static int b3DRegsInitialized = 0; - -static void VIAInitialize3DEngine(DRIDriverContext *ctx) -{ - VIAPtr pVia = VIAPTR(ctx); - int i; - - if (!b3DRegsInitialized) - { - - VIASETREG(0x43C, 0x00010000); - - for (i = 0; i <= 0x7D; i++) - { - VIASETREG(0x440, (uint32_t) i << 24); - } - - VIASETREG(0x43C, 0x00020000); - - for (i = 0; i <= 0x94; i++) - { - VIASETREG(0x440, (uint32_t) i << 24); - } - - VIASETREG(0x440, 0x82400000); - - VIASETREG(0x43C, 0x01020000); - - - for (i = 0; i <= 0x94; i++) - { - VIASETREG(0x440, (uint32_t) i << 24); - } - - VIASETREG(0x440, 0x82400000); - VIASETREG(0x43C, 0xfe020000); - - for (i = 0; i <= 0x03; i++) - { - VIASETREG(0x440, (uint32_t) i << 24); - } - - VIASETREG(0x43C, 0x00030000); - - for (i = 0; i <= 0xff; i++) - { - VIASETREG(0x440, 0); - } - VIASETREG(0x43C, 0x00100000); - VIASETREG(0x440, 0x00333004); - VIASETREG(0x440, 0x10000002); - VIASETREG(0x440, 0x60000000); - VIASETREG(0x440, 0x61000000); - VIASETREG(0x440, 0x62000000); - VIASETREG(0x440, 0x63000000); - VIASETREG(0x440, 0x64000000); - - VIASETREG(0x43C, 0x00fe0000); - - if (pVia->ChipRev >= 3 ) - VIASETREG(0x440,0x40008c0f); - else - VIASETREG(0x440,0x4000800f); - - VIASETREG(0x440,0x44000000); - VIASETREG(0x440,0x45080C04); - VIASETREG(0x440,0x46800408); - VIASETREG(0x440,0x50000000); - VIASETREG(0x440,0x51000000); - VIASETREG(0x440,0x52000000); - VIASETREG(0x440,0x53000000); - - b3DRegsInitialized = 1; - xf86DrvMsg(pScrn->scrnIndex, X_INFO, - "3D Engine has been initialized.\n"); - } - - VIASETREG(0x43C,0x00fe0000); - VIASETREG(0x440,0x08000001); - VIASETREG(0x440,0x0A000183); - VIASETREG(0x440,0x0B00019F); - VIASETREG(0x440,0x0C00018B); - VIASETREG(0x440,0x0D00019B); - VIASETREG(0x440,0x0E000000); - VIASETREG(0x440,0x0F000000); - VIASETREG(0x440,0x10000000); - VIASETREG(0x440,0x11000000); - VIASETREG(0x440,0x20000000); -} - -static int -WaitIdleCLE266(VIAPtr pVia) -{ - int loop = 0; - - /*mem_barrier();*/ - - while (!(VIAGETREG(VIA_REG_STATUS) & VIA_VR_QUEUE_BUSY) && (loop++ < MAXLOOP)) - ; - - while ((VIAGETREG(VIA_REG_STATUS) & - (VIA_CMD_RGTR_BUSY | VIA_2D_ENG_BUSY | VIA_3D_ENG_BUSY)) && - (loop++ < MAXLOOP)) - ; - - return loop >= MAXLOOP; -} - -static int viaInitFBDev(DRIDriverContext *ctx) -{ - VIAPtr pVia = CALLOC(sizeof(*pVia)); - - ctx->driverPrivate = (void *)pVia; - - switch (ctx->chipset) { - case PCI_CHIP_CLE3122: - case PCI_CHIP_CLE3022: - pVia->Chipset = VIA_CLE266; - break; - case PCI_CHIP_VT7205: - case PCI_CHIP_VT3205: - pVia->Chipset = VIA_KM400; - break; - case PCI_CHIP_VT3204: - case PCI_CHIP_VT3344: - pVia->Chipset = VIA_K8M800; - break; - case PCI_CHIP_VT3259: - pVia->Chipset = VIA_PM800; - break; - default: - xf86DrvMsg(0, X_ERROR, "VIA: Unknown device ID (0x%x)\n", ctx->chipset); - } - - /* _SOLO TODO XXX need to read ChipRev too */ - pVia->ChipRev = 0; - - pVia->videoRambytes = ctx->shared.fbSize; - pVia->MmioBase = ctx->MMIOStart; - pVia->FrameBufferBase = ctx->FBStart & 0xfc000000; - - pVia->FBFreeStart = ctx->shared.virtualWidth * ctx->cpp * - ctx->shared.virtualHeight; - -#if 1 - /* Alloc a second framebuffer for the second head */ - pVia->FBFreeStart += ctx->shared.virtualWidth * ctx->cpp * - ctx->shared.virtualHeight; -#endif - - pVia->VQStart = pVia->FBFreeStart; - pVia->VQEnd = pVia->FBFreeStart + VIA_VQ_SIZE - 1; - - pVia->FBFreeStart += VIA_VQ_SIZE; - - pVia->FBFreeEnd = pVia->videoRambytes; - - if (!VIADRIScreenInit(ctx)) - return 0; - - return 1; -} - -static void viaHaltFBDev(DRIDriverContext *ctx) -{ - drmUnmap( ctx->pSAREA, ctx->shared.SAREASize ); - drmClose(ctx->drmFD); - - if (ctx->driverPrivate) { - free(ctx->driverPrivate); - ctx->driverPrivate = 0; - } -} - -static int viaEngineShutdown(const DRIDriverContext *ctx) -{ - return 1; -} - -static int viaEngineRestore(const DRIDriverContext *ctx) -{ - return 1; -} - -const struct DRIDriverRec __driDriver = -{ - viaValidateMode, - viaPostValidateMode, - viaInitFBDev, - viaHaltFBDev, - viaEngineShutdown, - viaEngineRestore, - 0, -}; - diff --git a/src/mesa/drivers/dri/unichrome/via_fb.c b/src/mesa/drivers/dri/unichrome/via_fb.c index e4fb29f6c60..bebf0619d0b 100644 --- a/src/mesa/drivers/dri/unichrome/via_fb.c +++ b/src/mesa/drivers/dri/unichrome/via_fb.c @@ -156,7 +156,7 @@ via_alloc_texture(struct via_context *vmesa, } else if (t->memType == VIA_MEM_SYSTEM) { - t->bufAddr = _mesa_malloc(t->size); + t->bufAddr = malloc(t->size); if (!t->bufAddr) goto cleanup; @@ -226,8 +226,8 @@ via_free_texture(struct via_context *vmesa, struct via_tex_buffer *t) else if (t->memType == VIA_MEM_SYSTEM) { remove_from_list(t); vmesa->total_alloc[t->memType] -= t->size; - _mesa_free(t->bufAddr); - _mesa_free(t); + free(t->bufAddr); + free(t); } else if (t->index && viaCheckBreadcrumb(vmesa, t->lastUsed)) { via_do_free_texture( vmesa, t ); diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index c9a31f3383c..25aad1b204e 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -757,6 +757,8 @@ static void via_emit_cliprect(struct via_context *vmesa, vb[0] = HC_HEADER2; vb[1] = (HC_ParaType_NotTex << 16); + assert(vmesa->driDrawable); + if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) { vb[2] = (HC_SubA_HClipTB << 24) | 0x0; vb[3] = (HC_SubA_HClipLR << 24) | 0x0; diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index 917f9754669..a64f093326f 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -951,11 +951,11 @@ void viaInitTextureFuncs(struct dd_function_table * functions) * Note that this function is currently disabled in via_tris.c too. */ if (getenv("VIA_NO_SSE")) - functions->TextureMemCpy = _mesa_memcpy; + functions->TextureMemCpy = memcpy; else functions->TextureMemCpy = via_sse_memcpy; #else - functions->TextureMemCpy = _mesa_memcpy; + functions->TextureMemCpy = memcpy; #endif functions->UpdateTexturePalette = 0; diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c index 01359d51ea6..be3c9a770ff 100644 --- a/src/mesa/drivers/dri/unichrome/via_tris.c +++ b/src/mesa/drivers/dri/unichrome/via_tris.c @@ -257,7 +257,6 @@ static struct { #define DO_POINTS 1 #define DO_FULL_QUAD 1 -#define HAVE_RGBA 1 #define HAVE_SPEC 1 #define HAVE_BACK_COLORS 0 #define HAVE_HW_FLATSHADE 1 diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index 1a56b2395fa..0ea2796eaab 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -70,7 +70,6 @@ #define PF_B8G8R8A8 2 #define PF_B5G6R5 3 #define PF_B5G5R5 4 -#define PF_CI8 5 /** @@ -264,25 +263,6 @@ viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) #include "swrast/s_spantemp.h" -/* 8-bit color index */ -#define NAME(PREFIX) PREFIX##_CI8 -#define CI_MODE -#define RB_TYPE GLubyte -#define SPAN_VARS \ - struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = frb->bottom - (Y) * frb->rowStride + (X) -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] - -#include "swrast/s_spantemp.h" - - - - /**********************************************************************/ /* Public API functions */ /**********************************************************************/ @@ -330,7 +310,7 @@ glFBDevGetProcAddress( const char *procName ) }; const struct name_address *entry; for (entry = functions; entry->name; entry++) { - if (_mesa_strcmp(entry->name, procName) == 0) { + if (strcmp(entry->name, procName) == 0) { return entry->func; } } @@ -345,9 +325,9 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, { GLFBDevVisualPtr vis; const int *attrib; - GLboolean rgbFlag = GL_TRUE, dbFlag = GL_FALSE, stereoFlag = GL_FALSE; + GLboolean dbFlag = GL_FALSE, stereoFlag = GL_FALSE; GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits = 0; - GLint indexBits = 0, depthBits = 0, stencilBits = 0; + GLint depthBits = 0, stencilBits = 0; GLint accumRedBits = 0, accumGreenBits = 0; GLint accumBlueBits = 0, accumAlphaBits = 0; GLint numSamples = 0; @@ -367,9 +347,6 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, case GLFBDEV_DOUBLE_BUFFER: dbFlag = GL_TRUE; break; - case GLFBDEV_COLOR_INDEX: - rgbFlag = GL_FALSE; - break; case GLFBDEV_DEPTH_SIZE: depthBits = attrib[1]; attrib++; @@ -390,74 +367,61 @@ glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo, numSamples = attrib[1]; attrib++; break; + case GLFBDEV_COLOR_INDEX: + /* Mesa no longer supports color-index rendering. */ default: /* unexpected token */ - _mesa_free(vis); + free(vis); return NULL; } } - if (rgbFlag) { - redBits = varInfo->red.length; - greenBits = varInfo->green.length; - blueBits = varInfo->blue.length; - alphaBits = varInfo->transp.length; - - if (fixInfo->visual == FB_VISUAL_TRUECOLOR || - fixInfo->visual == FB_VISUAL_DIRECTCOLOR) { - if (varInfo->bits_per_pixel == 24 - && varInfo->red.offset == 16 - && varInfo->green.offset == 8 - && varInfo->blue.offset == 0) { - vis->pixelFormat = PF_B8G8R8; - } - else if (varInfo->bits_per_pixel == 32 - && varInfo->red.offset == 16 - && varInfo->green.offset == 8 - && varInfo->blue.offset == 0) { - vis->pixelFormat = PF_B8G8R8A8; - } - else if (varInfo->bits_per_pixel == 16 - && varInfo->red.offset == 11 - && varInfo->green.offset == 5 - && varInfo->blue.offset == 0) { - vis->pixelFormat = PF_B5G6R5; - } - else if (varInfo->bits_per_pixel == 16 - && varInfo->red.offset == 10 - && varInfo->green.offset == 5 - && varInfo->blue.offset == 0) { - vis->pixelFormat = PF_B5G5R5; - } - else { - _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n"); - _mesa_free(vis); - return NULL; - } + redBits = varInfo->red.length; + greenBits = varInfo->green.length; + blueBits = varInfo->blue.length; + alphaBits = varInfo->transp.length; + + if (fixInfo->visual == FB_VISUAL_TRUECOLOR || + fixInfo->visual == FB_VISUAL_DIRECTCOLOR) { + if (varInfo->bits_per_pixel == 24 + && varInfo->red.offset == 16 + && varInfo->green.offset == 8 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B8G8R8; } - } - else { - indexBits = varInfo->bits_per_pixel; - if ((fixInfo->visual == FB_VISUAL_PSEUDOCOLOR || - fixInfo->visual == FB_VISUAL_STATIC_PSEUDOCOLOR) - && varInfo->bits_per_pixel == 8) { - vis->pixelFormat = PF_CI8; + else if (varInfo->bits_per_pixel == 32 + && varInfo->red.offset == 16 + && varInfo->green.offset == 8 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B8G8R8A8; + } + else if (varInfo->bits_per_pixel == 16 + && varInfo->red.offset == 11 + && varInfo->green.offset == 5 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B5G6R5; + } + else if (varInfo->bits_per_pixel == 16 + && varInfo->red.offset == 10 + && varInfo->green.offset == 5 + && varInfo->blue.offset == 0) { + vis->pixelFormat = PF_B5G5R5; } else { - _mesa_problem(NULL, "Unsupported fbdev CI visual/bitdepth!\n"); - _mesa_free(vis); + _mesa_problem(NULL, "Unsupported fbdev RGB visual/bitdepth!\n"); + free(vis); return NULL; } } - if (!_mesa_initialize_visual(&vis->glvisual, rgbFlag, dbFlag, stereoFlag, + if (!_mesa_initialize_visual(&vis->glvisual, dbFlag, stereoFlag, redBits, greenBits, blueBits, alphaBits, - indexBits, depthBits, stencilBits, + depthBits, stencilBits, accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits, numSamples)) { /* something was invalid */ - _mesa_free(vis); + free(vis); return NULL; } @@ -469,7 +433,7 @@ void glFBDevDestroyVisual( GLFBDevVisualPtr visual ) { if (visual) - _mesa_free(visual); + free(visual); } @@ -488,9 +452,9 @@ delete_renderbuffer(struct gl_renderbuffer *rb) { struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; if (frb->mallocedBuffer) { - _mesa_free(frb->Base.Data); + free(frb->Base.Data); } - _mesa_free(frb); + free(frb); } @@ -554,23 +518,9 @@ new_glfbdev_renderbuffer(void *bufferStart, const GLFBDevVisualPtr visual) rb->Base.PutValues = put_values_B5G5R5; rb->Base.PutMonoValues = put_mono_values_B5G5R5; } - else if (pixelFormat == PF_CI8) { - rb->Base.GetRow = get_row_CI8; - rb->Base.GetValues = get_values_CI8; - rb->Base.PutRow = put_row_CI8; - rb->Base.PutMonoRow = put_mono_row_CI8; - rb->Base.PutValues = put_values_CI8; - rb->Base.PutMonoValues = put_mono_values_CI8; - } - if (pixelFormat == PF_CI8) { - rb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; - rb->Base._BaseFormat = GL_COLOR_INDEX; - } - else { - rb->Base.InternalFormat = GL_RGBA; - rb->Base._BaseFormat = GL_RGBA; - } + rb->Base.InternalFormat = GL_RGBA; + rb->Base._BaseFormat = GL_RGBA; rb->Base.DataType = GL_UNSIGNED_BYTE; rb->Base.Data = bufferStart; @@ -636,10 +586,10 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, const int malloced = !backBuffer; if (malloced) { /* malloc a back buffer */ - backBuffer = _mesa_malloc(size); + backBuffer = malloc(size); if (!backBuffer) { _mesa_free_framebuffer_data(&buf->glframebuffer); - _mesa_free(buf); + free(buf); return NULL; } } @@ -742,7 +692,7 @@ glFBDevSwapBuffers( GLFBDevBufferPtr buffer ) ASSERT(frontrb->Base.Data); ASSERT(backrb->Base.Data); - _mesa_memcpy(frontrb->Base.Data, backrb->Base.Data, buffer->size); + memcpy(frontrb->Base.Data, backrb->Base.Data, buffer->size); } @@ -769,7 +719,7 @@ glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share ) if (!_mesa_initialize_context(&ctx->glcontext, &visual->glvisual, share ? &share->glcontext : NULL, &functions, (void *) ctx)) { - _mesa_free(ctx); + free(ctx); return NULL; } @@ -818,7 +768,7 @@ glFBDevDestroyContext( GLFBDevContextPtr context ) _mesa_make_current(NULL, NULL, NULL); } _mesa_free_context_data(&context->glcontext); - _mesa_free(context); + free(context); } } diff --git a/src/mesa/drivers/ggi/default/.gitignore b/src/mesa/drivers/ggi/default/.gitignore deleted file mode 100644 index c8a526b14d7..00000000000 --- a/src/mesa/drivers/ggi/default/.gitignore +++ /dev/null @@ -1 +0,0 @@ -genkgi.conf diff --git a/src/mesa/drivers/ggi/default/genkgi.conf.in b/src/mesa/drivers/ggi/default/genkgi.conf.in deleted file mode 100644 index 02acad2a191..00000000000 --- a/src/mesa/drivers/ggi/default/genkgi.conf.in +++ /dev/null @@ -1,4 +0,0 @@ -# GGIMesa genkgi helper configuration -.root: @ggi_libdir@/ggi/mesa/default - -tgt-fbdev-kgicon-d3dim-mesa d3dim.so diff --git a/src/mesa/drivers/ggi/default/genkgi.h b/src/mesa/drivers/ggi/default/genkgi.h deleted file mode 100644 index 6d0963416f9..00000000000 --- a/src/mesa/drivers/ggi/default/genkgi.h +++ /dev/null @@ -1,76 +0,0 @@ -/* -****************************************************************************** - - GGIMesa - KGIcon specific overrides for fbcon-mesa - API header - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#ifndef _GENKGI_MESA_H -#define _GENKGI_MESA_H - -#undef KGI_USE_PPBUFS - -#include <unistd.h> -#include <sys/mman.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/display_fbdev.h> -#include <kgi/kgi.h> - -#ifndef MAP_FAILED -#define MAP_FAILED ((void *)-1) -#endif - -/* FIXME: LibGGI needs to export its genkgi.h */ -struct genkgi_priv -{ - ggi_gc *mapped_gc; - unsigned int gc_size; - ggifunc_drawline *drawline; - ggifunc_drawbox *drawbox; - ggifunc_fillscreen *fillscreen; - int fd_gc; - int close_gc; - int fd_kgicommand; - uint8 *mapped_kgicommand; - uint8 *kgicommand_ptr; - unsigned int kgicommand_buffersize; -}; - -#define GENKGI_PRIV(vis) ((struct genkgi_priv *)FBDEV_PRIV(vis)->accelpriv) - -extern ggifunc_getapi GGIMesa_genkgi_getapi; -extern ggifunc_flush GGIMesa_genkgi_flush; - -struct genkgi_priv_mesa -{ - char accel[100]; - int have_accel; - void *accelpriv; /* Private data of subdrivers */ - struct genkgi_priv *oldpriv; /* LibGGI's private data */ -}; - -#define GENKGI_PRIV_MESA(vis) ((struct genkgi_priv_mesa *)FBDEV_PRIV_MESA(vis)->accelpriv) - -#endif /* _GENKHI_MESA_H */ diff --git a/src/mesa/drivers/ggi/default/genkgi_mode.c b/src/mesa/drivers/ggi/default/genkgi_mode.c deleted file mode 100644 index f81d6a45bd6..00000000000 --- a/src/mesa/drivers/ggi/default/genkgi_mode.c +++ /dev/null @@ -1,97 +0,0 @@ -/* -****************************************************************************** - - display-fbdev-kgicon-generic-mesa - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/ioctl.h> -#include <sys/mman.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> -#include "genkgi.h" - -int GGIMesa_genkgi_getapi(ggi_visual *vis, int num, char *apiname, char *arguments) -{ - struct genkgi_priv_mesa *priv = GENKGI_PRIV_MESA(vis); - - GGIMESADPRINT_CORE("Entered mesa_genkgi_getapi, num=%d\n", num); - - strcpy(arguments, ""); - - switch(num) - { - case 0: - if (priv->have_accel) - { - strcpy(apiname, priv->accel); - return 0; - } - break; - } - return -1; -} - -int GGIMesa_genkgi_flush(ggi_visual *vis, int x, int y, int w, int h, int tryflag) -{ - struct genkgi_priv_mesa *priv = GENKGI_PRIV_MESA(vis); - int junkval; - - priv->oldpriv->kgicommand_ptr += getpagesize(); - (kgiu32)(priv->oldpriv->kgicommand_ptr) &= 0xfffff000; - junkval = *((int *)(priv->oldpriv->kgicommand_ptr)); - - /* Check if we are now in the last page, and reset the - * FIFO if so. We can't use the last page to send - * more commands, since there's no page after it that - * we can touch to fault in the last page's commands. - * - * FIXME: This will be replaced with a flush-and-reset handler - * on the end-of-buffer pagefault at some point.... - * - */ - if ((priv->oldpriv->kgicommand_ptr - priv->oldpriv->mapped_kgicommand) - >= (priv->oldpriv->kgicommand_buffersize - getpagesize())) - { - munmap(priv->oldpriv->mapped_kgicommand, priv->oldpriv->kgicommand_buffersize); - if ((priv->oldpriv->mapped_kgicommand = - mmap(NULL, - priv->oldpriv->kgicommand_buffersize, - PROT_READ | PROT_WRITE, - MAP_SHARED, - priv->oldpriv->fd_kgicommand, - 0)) == MAP_FAILED) - { - ggiPanic("Failed to remap kgicommand!"); - } - priv->oldpriv->kgicommand_ptr = priv->oldpriv->mapped_kgicommand; - } - return 0; -} diff --git a/src/mesa/drivers/ggi/default/genkgi_visual.c b/src/mesa/drivers/ggi/default/genkgi_visual.c deleted file mode 100644 index d7838cae6e0..00000000000 --- a/src/mesa/drivers/ggi/default/genkgi_visual.c +++ /dev/null @@ -1,190 +0,0 @@ -/* -****************************************************************************** - - genkgi_visual.c: visual handling for the generic KGI helper - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/display_fbdev.h> -#include <ggi/mesa/debug.h> -#include "genkgi.h" - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <errno.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/stat.h> - -#ifdef HAVE_SYS_VT_H -#include <sys/vt.h> -#else -#include <linux/vt.h> -#endif -#ifdef HAVE_LINUX_KDEV_T_H -#include <linux/kdev_t.h> -#endif -#include <linux/tty.h> - -#define DEFAULT_FBNUM 0 - -static char accel_prefix[] = "tgt-fbdev-kgicon-"; -#define PREFIX_LEN (sizeof(accel_prefix)) - -typedef struct { - int async; - char *str; -} accel_info; - -static accel_info accel_strings[] = -{ - { 0, "d3dim" }, /* Direct3D Immediate Mode */ -}; - -#define NUM_ACCELS (sizeof(accel_strings)/sizeof(accel_info)) - -/* FIXME: These should be defined in the makefile system */ -#define CONF_FILE "/usr/local/etc/ggi/mesa/targets/genkgi.conf" -void *_configHandle; -char confstub[512] = CONF_FILE; -char *conffile = confstub; - -static int changed(ggi_visual_t vis, int whatchanged) -{ - GGIMESADPRINT_CORE("Entered ggimesa_genkgi_changed\n"); - - switch (whatchanged) - { - case GGI_CHG_APILIST: - { - char api[256]; - char args[256]; - int i; - const char *fname; - ggi_dlhandle *lib; - - for (i = 0; ggiGetAPI(vis, i, api, args) == 0; i++) - { - strcat(api, "-mesa"); - GGIMESADPRINT_CORE("ggimesa_genkgi_changed: api=%s, i=%d\n", api, i); - fname = ggMatchConfig(_configHandle, api, NULL); - if (fname == NULL) - { - /* No special implementation for this sublib */ - continue; - } - - lib = ggiExtensionLoadDL(vis, fname, args, NULL); - } - } - break; - } - return 0; -} - -static int GGIdlinit(ggi_visual *vis, struct ggi_dlhandle *dlh, - const char *args, void *argptr, uint32 *dlret) -{ - struct genkgi_priv_mesa *priv; - char libname[256], libargs[256]; - int id, err; - struct stat junk; - ggifunc_getapi *oldgetapi; - - GGIMESADPRINT_CORE("display-fbdev-kgicon-mesa: GGIdlinit start\n"); - - GENKGI_PRIV_MESA(vis) = priv = malloc(sizeof(struct genkgi_priv_mesa)); - if (priv == NULL) - { - fprintf(stderr, "Failed to allocate genkgi private data\n"); - return GGI_DL_ERROR; - } - - priv->oldpriv = GENKGI_PRIV(vis); -#if 0 - err = ggLoadConfig(conffile, &_configHandle); - if (err != GGI_OK) - { - gl_ggiPrint("display-fbdev-kgicon-mesa: Couldn't open %s\n", conffile); - return err; - } - - /* Hack city here. We need to probe the KGI driver properly for - * suggest-strings to discover the acceleration type(s). - */ - priv->have_accel = 0; - - if (stat("/proc/gfx0", &junk) == 0) - { - sprintf(priv->accel, "%s%s", accel_prefix, "d3dim"); - priv->have_accel = 1; - GGIMESADPRINT_CORE("display-fbdev-kgicon-mesa: Using accel: \"%s\"\n", priv->accel); - } - - /* Mode management */ - vis->opdisplay->getapi = GGIMesa_genkgi_getapi; - ggiIndicateChange(vis, GGI_CHG_APILIST); - - /* Give the accel sublibs a chance to set up a driver */ - if (priv->have_accel == 1) - { - oldgetapi = vis->opdisplay->getapi; - vis->opdisplay->getapi = GGIMesa_genkgi_getapi; - changed(vis, GGI_CHG_APILIST); - /* If the accel sublibs didn't produce, back up - * and keep looking */ - if ((LIBGGI_MESAEXT(vis)->update_state == NULL) || - (LIBGGI_MESAEXT(vis)->setup_driver == NULL)) - vis->opdisplay->getapi = oldgetapi; - } - - LIBGGI_MESAEXT(vis)->update_state = genkgi_update_state; - LIBGGI_MESAEXT(vis)->setup_driver = genkgi_setup_driver; -#endif - GGIMESADPRINT_CORE("display-fbdev-kgicon-mesa: GGIdlinit finished\n"); - - *dlret = GGI_DL_OPDRAW; - return 0; -} - -int MesaGGIdl_fbdev(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - case GGIFUNC_close: - *funcptr = NULL; - return 0; - default: - *funcptr = NULL; - } - return GGI_ENOTFOUND; -} - -#include <ggi/internal/ggidlinit.h> diff --git a/src/mesa/drivers/ggi/default/linear.c b/src/mesa/drivers/ggi/default/linear.c deleted file mode 100644 index 9d29761ad5b..00000000000 --- a/src/mesa/drivers/ggi/default/linear.c +++ /dev/null @@ -1,409 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> -#include "swrast/swrast.h" - -#define RMASK ((1<<R)-1) -#define GMASK ((1<<G)-1) -#define BMASK ((1<<B)-1) - -#define RS (8-R) -#define GS (8-G) -#define BS (8-B) - -#define PACK(color) (((color[RCOMP]>>RS) << (G+B)) | \ - ((color[GCOMP]>>GS) << B) | \ - ((color[BCOMP]>>BS))) - -#define FLIP(coord) (LIBGGI_VIRTY(ggi_ctx->ggi_visual) - (coord) - 1) - - -/**********************************************************************/ -/***** Write spans of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = *ci; - fb++; - ci++; - } - } else { - while (n--) *fb++ = *ci++; - } -} - -void GGIwrite_ci8_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = *ci; - fb++; - ci++; - } - } else { - while (n--) *fb++ = *ci++; - } -} - - -void GGIwrite_rgba_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan rgba[][4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = PACK(rgba[0]); - fb++; - rgba++; - } - } else { - while (n--) { - *fb++ = PACK(rgba[0]); - rgba++; - } - } -} - -void GGIwrite_rgb_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan rgba[][3], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--) { - if (*mask++) - *fb = PACK(rgba[0]); - fb++; - rgba++; - } - } else { - while (n--) { - *fb++ = PACK(rgba[0]); - rgba++; - } - } -} - - -void GGIwrite_mono_rgba_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask) { - while (n--){ - if (*mask++) - *fb = PACK(color); - ++fb; - } - } else { - while (n--) - *fb++ = PACK(color); - - /* Alternatively we could write a potentialy faster HLine - ggiSetGCForeground(ggi_ctx->ggi_visual, color); - ggiDrawHLine(ggi_ctx->ggi_visual,x,FLIP(y),n); - */ - } -} - -void GGIwrite_mono_ci_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - if (mask){ - while (n--){ - if (*mask++) - *fb = ci; - ++fb; - } - } else { - while (n--) - *fb++ = ci; - - /* Alternatively we could write a potentialy faster HLine - ggiSetGCForeground(ggi_ctx->ggi_visual, ci); - ggiDrawHLine(ggi_ctx->ggi_visual, x, FLIP(y), n); - */ - } -} - - -/**********************************************************************/ -/***** Read spans of pixels *****/ -/**********************************************************************/ - - -void GGIread_ci32_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLuint ci[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - while (n--) - *ci++ = (GLuint)*fb++; -} - -void GGIread_rgba_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLchan rgba[][4]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - FB_TYPE color; - FB_TYPE *fb; - fb = (FB_TYPE *)((char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual) + - FLIP(y)*LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual)) + x; - - while (n--) { - color = *fb++; - rgba[0][RCOMP] = (GLubyte) (color>>(G+B))<<RS; - rgba[0][GCOMP] = (GLubyte) ((color>>B)& ((1<<G)-1))<<GS; - rgba[0][BCOMP] = (GLubyte) (color & ((1<<B)-1))<<BS; - rgba[0][ACOMP] = 0; - rgba++; - } -} - -/**********************************************************************/ -/***** Write arrays of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = *ci; - } - ci++; - x++; - y++; - } -} - -void GGIwrite_mono_ci_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = ci; - } - x++; - y++; - } -} - -void GGIwrite_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLchan rgba[][4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = PACK(rgba[0]); - } - x++; - y++; - rgba++; - } -} - -void GGIwrite_mono_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLchan rgba[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *dst = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *dst = PACK(rgba); - } - - x++; - y++; - } -} - -/**********************************************************************/ -/***** Read arrays of pixels *****/ -/**********************************************************************/ - -void GGIread_ci32_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - - while (n--) { - if (*mask++){ - FB_TYPE *src = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - *ci = *src; - } - ci++; - x++; - y++; - } -} - -void GGIread_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int stride = LIBGGI_FB_W_STRIDE(ggi_ctx->ggi_visual); - char *fb = (char *)LIBGGI_CURWRITE(ggi_ctx->ggi_visual); - FB_TYPE color; - - while (n--) { - if (*mask++) { - FB_TYPE *src = (FB_TYPE*)(fb + FLIP(*y)*stride) + *x; - color = *src; - - rgba[0][RCOMP] = (GLubyte)(color>>(G+B))<<RS; - rgba[0][GCOMP] = (GLubyte)((color>>B)& ((1<<G)-1))<<GS; - rgba[0][BCOMP] = (GLubyte) (color & ((1<<B)-1))<<BS; - rgba[0][ACOMP] = 0; - } - x++; - y++; - rgba++; - } -} - -void GGIset_buffer(GLcontext *ctx, GLframebuffer *buffer, GLenum mode) -{ -} - -int GGIsetup_driver(ggi_mesa_context_t ggi_ctx) -{ - struct swrast_device_driver *swdd = - _swrast_GetDeviceDriverReference(ggi_ctx->gl_ctx); - - GGIMESADPRINT_LIBS("linear_%d: GGIsetup_driver\n", sizeof(FB_TYPE)*8); - - swdd->WriteRGBASpan = GGIwrite_rgba_span; - swdd->WriteRGBSpan = GGIwrite_rgb_span; - swdd->WriteMonoRGBASpan = GGIwrite_mono_rgba_span; - swdd->WriteRGBAPixels = GGIwrite_rgba_pixels; - swdd->WriteMonoRGBAPixels = GGIwrite_mono_rgba_pixels; - - swdd->WriteCI32Span = GGIwrite_ci32_span; - swdd->WriteCI8Span = GGIwrite_ci8_span; - swdd->WriteMonoCISpan = GGIwrite_mono_ci_span; - swdd->WriteCI32Pixels = GGIwrite_ci32_pixels; - swdd->WriteMonoCIPixels = GGIwrite_mono_ci_pixels; - - swdd->ReadCI32Span = GGIread_ci32_span; - swdd->ReadRGBASpan = GGIread_rgba_span; - swdd->ReadCI32Pixels = GGIread_ci32_pixels; - swdd->ReadRGBAPixels = GGIread_rgba_pixels; - - swdd->SetBuffer = GGIset_buffer; - - return 0; -} - -static int GGIopen(ggi_visual_t vis,struct ggi_dlhandle *dlh, - const char *args,void *argptr, uint32 *dlret) -{ - GGIMESADPRINT_CORE("linear_%d: GGIOpen\n", sizeof(FB_TYPE)*8); - LIBGGI_MESAEXT(vis)->setup_driver = GGIsetup_driver; - - *dlret = GGI_DL_OPDRAW; - return 0; -} - -int DLOPENFUNC(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - case GGIFUNC_close: - *funcptr = NULL; - return 0; - default: - *funcptr = NULL; - } - return GGI_ENOTFOUND; -} - diff --git a/src/mesa/drivers/ggi/default/linear_15.c b/src/mesa/drivers/ggi/default/linear_15.c deleted file mode 100644 index ead7cc58475..00000000000 --- a/src/mesa/drivers/ggi/default/linear_15.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 5 -#define G 5 -#define B 5 - -#define FB_TYPE uint16 -#define FB_BITS 15 -#define DLOPENFUNC MesaGGIdl_linear_15 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_16.c b/src/mesa/drivers/ggi/default/linear_16.c deleted file mode 100644 index 6028699bbc9..00000000000 --- a/src/mesa/drivers/ggi/default/linear_16.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 5 -#define G 6 -#define B 5 - -#define FB_TYPE uint16 -#define FB_BITS 16 -#define DLOPENFUNC MesaGGIdl_linear_16 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_24.c b/src/mesa/drivers/ggi/default/linear_24.c deleted file mode 100644 index 7a2236f1241..00000000000 --- a/src/mesa/drivers/ggi/default/linear_24.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 8 -#define G 8 -#define B 8 - -#define FB_TYPE uint32 -#define FB_BITS 24 -#define DLOPENFUNC MesaGGIdl_linear_24 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_32.c b/src/mesa/drivers/ggi/default/linear_32.c deleted file mode 100644 index 7cbf945f359..00000000000 --- a/src/mesa/drivers/ggi/default/linear_32.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 8 -#define G 8 -#define B 8 - -#define FB_TYPE uint32 -#define FB_BITS 32 -#define DLOPENFUNC MesaGGIdl_linear_32 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/linear_8.c b/src/mesa/drivers/ggi/default/linear_8.c deleted file mode 100644 index 9c7b5d712f0..00000000000 --- a/src/mesa/drivers/ggi/default/linear_8.c +++ /dev/null @@ -1,36 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <ggi/mesa/ggimesa.h> - -#define R 3 -#define G 3 -#define B 2 - -#define FB_TYPE uint8 -#define FB_BITS 8 -#define DLOPENFUNC MesaGGIdl_linear_8 - -#include "linear.c" - diff --git a/src/mesa/drivers/ggi/default/stubs.c b/src/mesa/drivers/ggi/default/stubs.c deleted file mode 100644 index 62722972b2a..00000000000 --- a/src/mesa/drivers/ggi/default/stubs.c +++ /dev/null @@ -1,512 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#include <stdio.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> - -#include "swrast/swrast.h" -//#include "swrast_setup/swrast_setup.h" -//#include "swrast/s_context.h" -//#include "swrast/s_depth.h" -//#include "swrast/s_triangle.h" - -#define FLIP(coord) (LIBGGI_MODE(ggi_ctx->ggi_visual)->visible.y-(coord)-1) - -/**********************************************************************/ -/***** Write spans of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLuint ci[], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, *ci); - x++; - ci++; - } - } - else - { - while (n--) - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, *ci++); - } -} - -void GGIwrite_ci8_span(const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte ci[], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, *ci); - x++; - ci++; - } - } - else - { - while (n--) - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, *ci++); - } -} - -void GGIwrite_mono_ci_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, ci); - x++; - } - } - else - { - while (n--) - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, ci); - } -} - -void GGIwrite_mono_rgba_span(const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLchan rgba[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - y = FLIP(y); - - rgb.r = (uint16)(rgba[RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - - if (mask) - { - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, x, y, col); - x++; - } - } - else - { - ggiDrawHLine(ggi_ctx->ggi_visual, x, y, n); - } -} - -void GGIwrite_rgba_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - y = FLIP(y); - - if (mask) - { - while (n--) { - if (*mask++) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x, y, col); - } - x++; - rgba++; - } - } - else - { - while (n--) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, col); - rgba++; - } - } -} - -void GGIwrite_rgb_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLubyte rgba[][3], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - y = FLIP(y); - - if (mask) - { - while (n--) { - if (*mask++) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x, y, col); - } - x++; - rgba++; - } - } - else - { - while (n--) - { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, x++, y, col); - rgba++; - } - } -} - - - -/**********************************************************************/ -/***** Read spans of pixels *****/ -/**********************************************************************/ - - -void GGIread_ci32_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLuint ci[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - y = FLIP(y); - while (n--) - ggiGetPixel(ggi_ctx->ggi_visual, x++, y, ci++); -} - -void GGIread_rgba_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - y = FLIP(y); - - while (n--) - { - ggiGetPixel(ggi_ctx->ggi_visual, x++, y, &col); - ggiUnmapPixel(ggi_ctx->ggi_visual, col, &rgb); - rgba[0][RCOMP] = (GLubyte) (rgb.r >> SHIFT); - rgba[0][GCOMP] = (GLubyte) (rgb.g >> SHIFT); - rgba[0][BCOMP] = (GLubyte) (rgb.b >> SHIFT); - rgba[0][ACOMP] = 0; - rgba++; - } -} - -/**********************************************************************/ -/***** Write arrays of pixels *****/ -/**********************************************************************/ - -void GGIwrite_ci32_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLuint ci[], const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), *ci); - ci++; - x++; - y++; - } -} - -void GGIwrite_mono_ci_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci, const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), ci); - x++; - y++; - } -} - -void GGIwrite_rgba_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_pixel col; - ggi_color rgb; - while (n--) { - if (*mask++) { - rgb.r = (uint16)(rgba[0][RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[0][GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[0][BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), col); - } - x++; - y++; - rgba++; - } -} - -void GGIwrite_mono_rgba_pixels(const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLchan rgba[4], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - rgb.r = (uint16)(rgba[RCOMP]) << SHIFT; - rgb.g = (uint16)(rgba[GCOMP]) << SHIFT; - rgb.b = (uint16)(rgba[BCOMP]) << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - - while (n--) { - if (*mask++) - ggiPutPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), col); - x++; - y++; - } -} - -/**********************************************************************/ -/***** Read arrays of pixels *****/ -/**********************************************************************/ - -void GGIread_ci32_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint ci[], const GLubyte mask[]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - while (n--) { - if (*mask++) - ggiGetPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), ci); - ci++; - x++; - y++; - } -} - -void GGIread_rgba_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], - const GLubyte mask[] ) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - - while (n--) - { - if (*mask++) - { - ggiGetPixel(ggi_ctx->ggi_visual, *x, FLIP(*y), &col); - ggiUnmapPixel(ggi_ctx->ggi_visual, col, &rgb); - rgba[0][RCOMP] = rgb.r >> SHIFT; - rgba[0][GCOMP] = rgb.g >> SHIFT; - rgba[0][BCOMP] = rgb.b >> SHIFT; - rgba[0][ACOMP] = 0; - } - x++; - y++; - rgba++; - } -} - -int GGIextend_visual(ggi_visual_t vis) -{ - return 0; -} - -//static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx); - -int GGIsetup_driver(ggi_mesa_context_t ggi_ctx) -{ - struct swrast_device_driver *swdd = - _swrast_GetDeviceDriverReference(ggi_ctx->gl_ctx); - - GGIMESADPRINT_CORE("stubs: setup_driver\n"); - - swdd->WriteRGBASpan = GGIwrite_rgba_span; - swdd->WriteRGBSpan = GGIwrite_rgb_span; - swdd->WriteMonoRGBASpan = GGIwrite_mono_rgba_span; - swdd->WriteRGBAPixels = GGIwrite_rgba_pixels; - swdd->WriteMonoRGBAPixels = GGIwrite_mono_rgba_pixels; - - swdd->WriteCI32Span = GGIwrite_ci32_span; - swdd->WriteCI8Span = GGIwrite_ci8_span; - swdd->WriteMonoCISpan = GGIwrite_mono_ci_span; - swdd->WriteCI32Pixels = GGIwrite_ci32_pixels; - swdd->WriteMonoCIPixels = GGIwrite_mono_ci_pixels; - - swdd->ReadCI32Span = GGIread_ci32_span; - swdd->ReadRGBASpan = GGIread_rgba_span; - swdd->ReadCI32Pixels = GGIread_ci32_pixels; - swdd->ReadRGBAPixels = GGIread_rgba_pixels; - - return 0; -} - -void GGIupdate_state(ggi_mesa_context_t *ctx) -{ - //ctx->Driver.TriangleFunc = _swsetup_Triangle; -} - -/* -void GGItriangle_flat(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) -{ -//#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE - -#define SETUP_CODE \ - ggi_color color; \ - color.r = v0->color[0]; \ - color.g = v0->color[1]; \ - color.b = v0->color[2]; \ - color.a = v0->color[3]; \ - ggiSetGCForeground(VIS, ggiMapColor(VIS, &color)); - -#define INNER_LOOP(LEFT,RIGHT,Y) \ - ggiDrawHLine(VIS,LEFT,FLIP(Y),RIGHT-LEFT); - -#include "swrast/s_tritemp.h" -} - - -static void GGItriangle_flat_depth(GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) -{ -#define INTERP_Z 1 -#define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE - -#define SETUP_CODE \ - ggi_color color; \ - color.r = v0->color[0]; \ - color.g = v0->color[1]; \ - color.b = v0->color[2]; \ - color.a = v0->color[3]; \ - ggiSetGCForeground(VIS, ggiMapColor(VIS, &color)); - -#define INNER_LOOP(LEFT,RIGHT,Y) \ - { \ - GLint i,xx=LEFT,yy=FLIP(Y),n=RIGHT-LEFT,length=0; \ - GLint startx=xx; \ - for (i=0;i<n;i++){ \ - GLdepth z=FixedToDepth(ffz); \ - if (z<zRow[i]) \ - { \ - zRow[i]=z; \ - length++; \ - } \ - else \ - { \ - if (length) \ - { \ - ggiDrawHLine(VIS,startx,yy,length); \ - length=0; \ - } \ - startx=xx+i+1; \ - } \ - ffz+=fdzdx; \ - } \ - if (length) ggiDrawHLine(VIS,startx,yy,length); \ - } - -#include "swrast/s_tritemp.h" -} - - -static swrast_tri_func ggimesa_stubs_get_triangle_func(GLcontext *ctx) -{ - if (ctx->Stencil._Enabled) return NULL; - if (ctx->Polygon.SmoothFlag) return NULL; - if (ctx->Polygon.StippleFlag) return NULL; - if (ctx->Texture._ReallyEnabled) return NULL; - if (ctx->Light.ShadeModel==GL_SMOOTH) return NULL; - if (ctx->Depth.Test && ctx->Depth.Func != GL_LESS) return NULL; - - if (ctx->Depth.Test) - return GGItriangle_flat_depth; - - return GGItriangle_flat; -} -*/ -static int GGIopen(ggi_visual_t vis, struct ggi_dlhandle *dlh, - const char *args, void *argptr, uint32 *dlret) -{ - LIBGGI_MESAEXT(vis)->update_state = GGIupdate_state; - LIBGGI_MESAEXT(vis)->setup_driver = GGIsetup_driver; - - *dlret = GGI_DL_OPDRAW; - return 0; -} - -int MesaGGIdl_stubs(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - case GGIFUNC_close: - *funcptr = NULL; - return 0; - default: - *funcptr = NULL; - } - return GGI_ENOTFOUND; -} diff --git a/src/mesa/drivers/ggi/display/.gitignore b/src/mesa/drivers/ggi/display/.gitignore deleted file mode 100644 index 98858db2c0e..00000000000 --- a/src/mesa/drivers/ggi/display/.gitignore +++ /dev/null @@ -1 +0,0 @@ -fbdev.conf diff --git a/src/mesa/drivers/ggi/display/fbdev.conf.in b/src/mesa/drivers/ggi/display/fbdev.conf.in deleted file mode 100644 index 2acb89426f6..00000000000 --- a/src/mesa/drivers/ggi/display/fbdev.conf.in +++ /dev/null @@ -1,4 +0,0 @@ -# GGIMesa fbdev target configuration -.root: @ggi_libdir@/ggi/mesa/default - -tgt-fbdev-kgicon-generic-mesa genkgi.so diff --git a/src/mesa/drivers/ggi/display/fbdev_mode.c b/src/mesa/drivers/ggi/display/fbdev_mode.c deleted file mode 100644 index 85c35ffe0e0..00000000000 --- a/src/mesa/drivers/ggi/display/fbdev_mode.c +++ /dev/null @@ -1,130 +0,0 @@ -/****************************************************************************** - - display-fbdev-mesa - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/ioctl.h> -#include <sys/mman.h> - -#include <linux/fb.h> - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/display_fbdev.h> -#include <ggi/mesa/debug.h> - -#ifndef MAP_FAILED -#define MAP_FAILED ((void*)-1) -#endif - -#define FB_KLUDGE_FONTX 8 -#define FB_KLUDGE_FONTY 16 -#define FB_KLUDGE_TEXTMODE 13 -#define TIMINGFILE "/etc/fb.modes" - -int GGIMesa_fbdev_getapi(ggi_visual *vis, int num, char *apiname, char *arguments) -{ - struct fbdev_priv_mesa *priv = GGIMESA_PRIV(vis); - - arguments = '\0'; - - switch(num) { - case 0: - if (priv->oldpriv->have_accel) { - strcpy(apiname, priv->oldpriv->accel); - return 0; - } - break; - } - - return -1; -} - -static int do_setmode(ggi_visual *vis) -{ - struct fbdev_priv_mesa *priv = GGIMESA_PRIV(vis); - int err, id; - char libname[GGI_API_MAXLEN], libargs[GGI_API_MAXLEN]; - ggi_graphtype gt; - - _ggiZapMode(vis, ~GGI_DL_OPDISPLAY); - priv->have_accel = 0; - - for (id = 1; GGIMesa_fbdev_getapi(vis, id, libname, libargs) == 0; id++) { - if (_ggiOpenDL(vis, libname, libargs, NULL) == 0) { - GGIMESADPRINT_LIBS(stderr, "display-fbdev-mesa: Error opening the " - "%s (%s) library.\n", libname, libargs); - return GGI_EFATAL; - } - - GGIMESADPRINT_CORE("Success in loading %s (%s)\n", - libname, libargs); - } - - if (priv->oldpriv->accel && - _ggiOpenDL(vis, priv->accel, NULL, NULL) != 0) { - priv->have_accel = 1; - } else { - priv->have_accel = 0; - } - vis->accelactive = 0; - - ggiIndicateChange(vis, GGI_CHG_APILIST); - - GGIMESADPRINT_CORE("display-fbdev-mesa: do_setmode SUCCESS\n"); - - return 0; -} - - -int GGIMesa_fbdev_setmode(ggi_visual *vis, ggi_mode *mode) -{ - int err; - - if ((err = ggiCheckMode(vis, mode)) != 0) { - return err; - } - - GGIMESADPRINT_CORE("display-fbdev-mesa: setmode %dx%d#%dx%dF%d[0x%02x]\n", - mode->visible.x, mode->visible.y, - mode->virt.x, mode->virt.y, - mode->frames, mode->graphtype); - - memcpy(LIBGGI_MODE(vis), mode, sizeof(ggi_mode)); - - /* Now actually set the mode */ - err = do_setmode(vis); - if (err != 0) { - return err; - } - - GGIMESADPRINT_CORE("display-fbdev-mesa: setmode success.\n"); - - return 0; -} diff --git a/src/mesa/drivers/ggi/display/fbdev_visual.c b/src/mesa/drivers/ggi/display/fbdev_visual.c deleted file mode 100644 index f0c1771c778..00000000000 --- a/src/mesa/drivers/ggi/display/fbdev_visual.c +++ /dev/null @@ -1,138 +0,0 @@ -/****************************************************************************** - - display-fbdev-mesa: visual handling - - Copyright (C) 1999 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#include <ggi/internal/ggi-dl.h> -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/display_fbdev.h> -#include <ggi/mesa/debug.h> - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <errno.h> -#include <unistd.h> -#include <fcntl.h> -#include <sys/stat.h> - - -#ifdef HAVE_SYS_VT_H -#include <sys/vt.h> -#else -#include <linux/vt.h> -#endif -#ifdef HAVE_LINUX_KDEV_T_H -#include <linux/kdev_t.h> -#endif -#include <linux/tty.h> - -#define MAX_DEV_LEN 63 -#define DEFAULT_FBNUM 0 - -static char accel_prefix[] = "tgt-fbdev-"; -#define PREFIX_LEN (sizeof(accel_prefix)) - -typedef struct { - int async; - char *str; -} accel_info; - -static accel_info accel_strings[] = { - { 0, "kgicon-generic",}, /* no accel - check for KGIcon */ - { 0, NULL }, /* Atari Blitter */ -}; - -#define NUM_ACCELS (sizeof(accel_strings)/sizeof(accel_info)) - - - -static int GGIopen(ggi_visual *vis, struct ggi_dlhandle *dlh, - const char *args, void *argptr, uint32 *dlret) -{ - int err; - struct fbdev_priv_mesa *priv; - ggifunc_getapi *oldgetapi; - - - priv->oldpriv = LIBGGI_PRIVATE(vis); /* Hook back */ - - GGIMESA_PRIV(vis) = priv = malloc(sizeof(struct fbdev_priv_mesa)); - if (priv == NULL) { - fprintf(stderr, "GGIMesa: Failed to allocate fbdev private data\n"); - return GGI_ENOMEM; - } - - oldgetapi = vis->opdisplay->getapi; - vis->opdisplay->getapi = GGIMesa_fbdev_getapi; - changed(vis, GGI_CHG_APILIST); - - /* If the accel sublibs didn't sucessfuly hook a driver, - * back up and keep looking */ - if ((LIBGGI_MESAEXT(vis)->update_state == NULL) || - (LIBGGI_MESAEXT(vis)->setup_driver == NULL)) - { - vis->opdisplay->getapi = oldgetapi; - } - - *dlret = GGI_DL_EXTENSION; - return 0; -} - - -static int GGIclose(ggi_visual *vis, struct ggi_dlhandle *dlh) -{ - struct fbdev_priv_mesa *priv = GGIMESA_PRIV(vis); - - if (priv) { - LIBGGI_PRIVATE(vis) = priv->oldpriv; - free(priv); - } - - return 0; -} - - -int MesaGGIdl_fbdev_mesa(int func, void **funcptr) -{ - switch (func) { - case GGIFUNC_open: - *funcptr = GGIopen; - return 0; - case GGIFUNC_exit: - *funcptr = NULL; - return 0; - case GGIFUNC_close: - *funcptr = GGIclose; - return 0; - default: - *funcptr = NULL; - } - - return GGI_ENOTFOUND; -} - - -#include <ggi/internal/ggidlinit.h> diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c deleted file mode 100644 index bc08144d663..00000000000 --- a/src/mesa/drivers/ggi/ggimesa.c +++ /dev/null @@ -1,670 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997-1998 Uwe Maurer - uwe_maurer@t-online.de - * 2002 Filip Spacek - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#include <ggi/mesa/ggimesa_int.h> -#include <ggi/mesa/debug.h> -#include "main/extensions.h" -#include "main/buffers.h" -#include "main/colormac.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/teximage.h" -#include "main/texformat.h" -#include "main/texstore.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "vbo/vbo.h" - -/* We use LibGG to manage config files */ -#include <ggi/gg.h> - - -/* XXX: Those #defines should be provided via - * config.h - */ -#define GGIMESAPATHTAG "pAtHTAg" -#define GGIMESACONFDIR "pAtHTAg/usr/local/etc/ggi" -#define GGIMESATAGLEN 7 -#define GGIMESACONFFILE "ggimesa.conf" - - -/* Static variables - */ -static int _ggimesaLibIsUp = 0; -static void *_ggimesaConfigHandle; -static char _ggimesaconfstub[512] = GGIMESACONFDIR; -static char *_ggimesaconfdir = _ggimesaconfstub+GGIMESATAGLEN; - -int _ggimesaDebugSync = 0; -uint32 _ggimesaDebugState = 0; - - - -/* Extension ID. Defaulting to -1 should make segfault on abuse more likely... - */ -ggi_extid _ggiMesaID = -1; - - -#define SUBLIB_PREFIX "MesaGGIdl_" - - -/* - * Returns the directory where global config files are kept - */ - -const char *ggiMesaGetConfDir(void) -{ -#ifdef __WIN32__ - /* On Win32 we allow overriding of the compiled in path. */ - const char *envdir = getenv("GGI_CONFDIR"); - if (envdir) return envdir; -#endif - return _ggimesaconfdir; -} - - -/* Dummy function which returns -1 - We use this to reset the function pointers */ -static int _ggi_error(void) -{ - GGIMESADPRINT_CORE("_ggi_error() called\n"); - - return -1; -} - - -static int changed(ggi_visual_t vis, int whatchanged) -{ - GLcontext *ctx; - ctx = _mesa_get_current_context(); - - GGIMESADPRINT_CORE("changed() called\n"); - - switch (whatchanged) { - case GGI_CHG_APILIST: - { - char api[GGI_MAX_APILEN]; - char args[GGI_MAX_APILEN]; - int i; - const char *fname; - ggi_dlhandle *lib; - - GLvisual *gl_vis = &(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual); - GLframebuffer *gl_fb = &(LIBGGI_MESAEXT(vis)->mesa_buffer); - - /* Initialize the framebuffer to provide all necessary - buffers in software. The target libraries that are loaded - next are free to modify this according to their - capabilities. - */ - /* FIXME: if the target changes capabilities we'll leak - swrast's memory !!! Need to deallocate first */ - _mesa_initialize_framebuffer(gl_fb, gl_vis, - gl_vis->depthBits > 0, - gl_vis->stencilBits > 0, - gl_vis->accumRedBits > 0, - gl_vis->alphaBits > 0); - - for (i = 0; ggiGetAPI(vis, i, api, args) == 0; i++) { - strcat(api, "-mesa"); - GGIMESADPRINT_CORE("GGIMesa: looking for" - "a sublib named %s\n", api); - fname = ggMatchConfig(_ggimesaConfigHandle, api, NULL); - if (fname == NULL) { - /* No special implementation for this sublib */ - continue; - } - lib = ggiExtensionLoadDL(vis, fname, args, NULL, - SUBLIB_PREFIX); - } - - /* The targets have cleared everything they can do from - the framebuffer structure so we provide the rest in sw - */ - /*_swrast_alloc_buffers(gl_fb);*/ - - break; - } - } - return 0; -} - - -int ggiMesaInit() -{ - int err; - char *str; - char *conffile; - - GGIMESADPRINT_CORE("ggiMesaInit() called\n"); - - _ggimesaLibIsUp++; - if (_ggimesaLibIsUp > 1) return 0; /* Initialize only at first call */ - - str = getenv("GGIMESA_DEBUGSYNC"); - if (str != NULL) { - _ggimesaDebugSync = 1; - } - - str = getenv("GGIMESA_DEBUG"); - if (str != NULL) { - _ggimesaDebugState = atoi(str); - GGIMESADPRINT_CORE("%s Debugging=%d\n", - _ggimesaDebugSync ? "sync" : "async", - _ggimesaDebugState); - } - - - conffile = malloc(strlen(ggiMesaGetConfDir()) + 1 - + strlen(GGIMESACONFFILE) +1); - if (conffile == NULL) { - fprintf(stderr, "GGIMesa: unable to allocate memory for config filename.\n"); - return GGI_ENOMEM; - } - sprintf(conffile, "%s%c%s", - ggiMesaGetConfDir(), '/', GGIMESACONFFILE); - err = ggLoadConfig(conffile, &_ggimesaConfigHandle); - if (err != GGI_OK) { - fprintf(stderr, "GGIMesa: Couldn't open %s\n", - conffile); - free(conffile); - _ggimesaLibIsUp--; - return err; - } - free(conffile); - - _ggiMesaID = ggiExtensionRegister("GGIMesa", - sizeof(struct ggi_mesa_ext), changed); - if (_ggiMesaID < 0) { - fprintf(stderr, "GGIMesa: failed to register as extension\n"); - _ggimesaLibIsUp--; - ggFreeConfig(_ggimesaConfigHandle); - return _ggiMesaID; - } - - return 0; -} - -int ggiMesaExit(void) -{ - int rc; - - GGIMESADPRINT_CORE("ggiMesaExit() called\n"); - - if (!_ggimesaLibIsUp) return -1; - - if (_ggimesaLibIsUp > 1) { - /* Exit only at last call */ - _ggimesaLibIsUp--; - return 0; - } - - rc = ggiExtensionUnregister(_ggiMesaID); - ggFreeConfig(_ggimesaConfigHandle); - - _ggimesaLibIsUp = 0; - - return rc; -} - - - - -static void gl_ggiUpdateState(GLcontext *ctx, GLuint new_state); - - -static void gl_ggiGetSize(GLframebuffer *fb, GLuint *width, GLuint *height) -{ - /* FIXME: this is a hack to work around the new interface */ - GLcontext *ctx; - ggi_mesa_context_t ggi_ctx; - ctx = _mesa_get_current_context(); - ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiGetSize() called\n"); - - *width = LIBGGI_VIRTX(ggi_ctx->ggi_visual); - *height = LIBGGI_VIRTY(ggi_ctx->ggi_visual); - printf("returning %d, %d\n", *width, *height); -} - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void gl_ggiViewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - gl_ggiGetSize( buffer, &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } -} - - -static void gl_ggiSetIndex(GLcontext *ctx, GLuint ci) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiSetIndex() called\n"); - - ggiSetGCForeground(ggi_ctx->ggi_visual, ci); - ggi_ctx->color = (ggi_pixel)ci; -} - -static void gl_ggiSetClearIndex(GLcontext *ctx, GLuint ci) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiSetClearIndex() called\n"); - - ggiSetGCForeground(ggi_ctx->ggi_visual, ci); - ggi_ctx->clearcolor = (ggi_pixel)ci; -} - -static void gl_ggiSetClearColor(GLcontext *ctx, const GLfloat color[4]) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - ggi_color rgb; - ggi_pixel col; - GLubyte byteColor[3]; - - GGIMESADPRINT_CORE("gl_ggiSetClearColor() called\n"); - - CLAMPED_FLOAT_TO_UBYTE(byteColor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(byteColor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(byteColor[2], color[2]); - - rgb.r = (uint16)byteColor[0] << SHIFT; - rgb.g = (uint16)byteColor[1] << SHIFT; - rgb.b = (uint16)byteColor[2] << SHIFT; - col = ggiMapColor(ggi_ctx->ggi_visual, &rgb); - ggiSetGCForeground(ggi_ctx->ggi_visual, col); - ggi_ctx->clearcolor = col; -} - -static void gl_ggiClear(GLcontext *ctx, GLbitfield mask) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int w = ctx->DrawBuffer->_Xmax - x; - int h = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (w == ctx->DrawBuffer->Width && h == ctx->DrawBuffer->height) - - GGIMESADPRINT_CORE("gl_ggiClear() called\n"); - - if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) { - ggiSetGCForeground(ggi_ctx->ggi_visual, ggi_ctx->clearcolor); - - if (all) { - int w, h; - w = LIBGGI_VIRTX(ggi_ctx->ggi_visual); - h = LIBGGI_VIRTX(ggi_ctx->ggi_visual); - ggiDrawBox(ggi_ctx->ggi_visual, 0, 0, w, h); - } else { - ggiDrawBox(ggi_ctx->ggi_visual, x, y, //FLIP(y), - width, height); - } - ggiSetGCForeground(ggi_ctx->ggi_visual, ggi_ctx->color); - - mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); - } - _swrast_Clear(ctx, mask); - -} - - -/* Set the buffer used for reading */ -/* XXX support for separate read/draw buffers hasn't been tested */ -static GLboolean gl_ggiSetBuffer(GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - printf("set read %d\n", bufferBit); - GGIMESADPRINT_CORE("gl_ggiSetBuffer() called\n"); - - if (bufferBit == DD_FRONT_LEFT_BIT) - { - ggiSetReadFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)); - ggiSetWriteFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)); - return GL_TRUE; - } - else if (bufferBit == DD_BACK_LEFT_BIT) - { - ggiSetReadFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)?0 : 1); - ggiSetWriteFrame(ggi_ctx->ggi_visual, - ggiGetDisplayFrame(ggi_ctx->ggi_visual)?0 : 1); - return GL_TRUE; - } - else - return GL_FALSE; -} - - -static const GLubyte * gl_ggiGetString(GLcontext *ctx, GLenum name) -{ - GGIMESADPRINT_CORE("gl_ggiGetString() called\n"); - - if (name == GL_RENDERER) { - return (GLubyte *) "Mesa GGI"; - } else { - return NULL; - } -} - -static void gl_ggiFlush(GLcontext *ctx) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiFlush() called\n"); - - ggiFlush(ggi_ctx->ggi_visual); -} - -static void gl_ggiIndexMask(GLcontext *ctx, GLuint mask) -{ - GGIMESADPRINT_CORE("gl_ggiIndexMask() called\n"); -} - -static void gl_ggiColorMask(GLcontext *ctx, GLboolean rmask, GLboolean gmask, - GLboolean bmask, GLboolean amask) -{ - GGIMESADPRINT_CORE("gl_ggiColorMask() called\n"); -} - -static void gl_ggiEnable(GLcontext *ctx, GLenum pname, GLboolean state) -{ - GGIMESADPRINT_CORE("gl_ggiEnable() called\n"); -} - -static void gl_ggiSetupPointers(GLcontext *ctx) -{ - TNLcontext *tnl; - - GGIMESADPRINT_CORE("gl_ggiSetupPointers() called\n"); - - /* Plug in default driver functions */ - _mesa_init_driver_functions(&ctx->Driver); - - /* Plug in ggi-specific functions */ - ctx->Driver.GetString = gl_ggiGetString; - ctx->Driver.GetBufferSize = gl_ggiGetSize; - ctx->Driver.Viewport = gl_ggiViewport; - ctx->Driver.Finish = gl_ggiFlush; - ctx->Driver.Flush = gl_ggiFlush; - ctx->Driver.Clear = gl_ggiClear; - ctx->Driver.ClearIndex = gl_ggiSetClearIndex; - ctx->Driver.ClearColor = gl_ggiSetClearColor; - ctx->Driver.IndexMask = gl_ggiIndexMask; - ctx->Driver.ColorMask = gl_ggiColorMask; - ctx->Driver.Enable = gl_ggiEnable; - ctx->Driver.UpdateState = gl_ggiUpdateState; - - /* Initialize TNL driver interface */ - tnl = TNL_CONTEXT(ctx); - tnl->Driver.RunPipeline = _tnl_run_pipeline; - - /* Install setup for tnl */ - _swsetup_Wakeup(ctx); -} - -static void get_mode_info(ggi_visual_t vis, int *r, int *g, int *b, - GLboolean *rgb, GLboolean *db, int *ci) -{ - unsigned int i; - - *r = 0; - *g = 0; - *b = 0; - - for(i = 0; i < sizeof(ggi_pixel)*8; ++i) { - int mask = 1 << i; - if (LIBGGI_PIXFMT(vis)->red_mask & mask) - ++(*r); - if (LIBGGI_PIXFMT(vis)->green_mask & mask) - ++(*g); - if (LIBGGI_PIXFMT(vis)->blue_mask & mask) - ++(*b); - } - - *rgb = GT_SCHEME(LIBGGI_MODE(vis)->graphtype) == GT_TRUECOLOR; - *db = LIBGGI_MODE(vis)->frames > 1; - *ci = GT_SIZE(LIBGGI_MODE(vis)->graphtype); - - printf("rgb (%d, %d, %d) db %d, rgb %d ci %d\n",*r,*g,*b,*db,*rgb,*ci); -} - - -int ggiMesaAttach(ggi_visual_t vis) -{ - int rc; - - GGIMESADPRINT_CORE("ggiMesaAttach() called\n"); - - rc = ggiExtensionAttach(vis, _ggiMesaID); - if (rc == 0) - { - int r, g, b, ci; - GLboolean rgb, db; - GLvisual *gl_visual; - - /* We are creating the primary instance */ - memset(LIBGGI_MESAEXT(vis), 0, sizeof(struct ggi_mesa_ext)); - LIBGGI_MESAEXT(vis)->update_state = (void *)_ggi_error; - LIBGGI_MESAEXT(vis)->setup_driver = (void *)_ggi_error; - - /* Initialize default mesa visual */ - get_mode_info(vis, &r, &g, &b, &rgb, &db, &ci); - gl_visual = &(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual); - _mesa_initialize_visual(gl_visual, - rgb, db, 0 /* No stereo */, - r, g, b, 0 /* No alpha */, ci, - 0 /* No depth */, 0 /* No stencil */, - 0, 0, 0, 0 /* No accum */, 0); - - /* Now fake an "API change" so the right libs get loaded */ - changed(vis, GGI_CHG_APILIST); - } - - return rc; -} - -int ggiMesaDetach(ggi_visual_t vis) -{ - GGIMESADPRINT_CORE("ggiMesaDetach() called\n"); - - return ggiExtensionDetach(vis, _ggiMesaID); -} - -int ggiMesaExtendVisual(ggi_visual_t vis, GLboolean alpha_flag, - GLboolean stereo_flag, GLint depth_size, - GLint stencil_size, GLint accum_red_size, - GLint accum_green_size, GLint accum_blue_size, - GLint accum_alpha_size, GLint num_samples) -{ - GLvisual *gl_vis = &(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual); - int r, g, b, ci; - GLboolean db, rgb; - - get_mode_info(vis, &r, &g, &b, &rgb, &db, &ci); - - /* Initialize the visual with the provided information */ - _mesa_initialize_visual(gl_vis, - rgb, db, stereo_flag, - r, g, b, 0 /* FIXME */, ci, - depth_size, stencil_size, - accum_red_size, accum_green_size, - accum_blue_size, accum_alpha_size, 0); - - /* Now fake an "API change" so the right libs get loaded. After all, - extending the visual by all these new buffers could be considered - a "mode change" which requires an "API change". - */ - changed(vis, GGI_CHG_APILIST); - - return 0; -} - - -ggi_mesa_context_t ggiMesaCreateContext(ggi_visual_t vis) -{ - ggi_mesa_context_t ctx; - int err; - - GGIMESADPRINT_CORE("ggiMesaCreateContext() called\n"); - - ctx = (ggi_mesa_context_t)malloc(sizeof(struct ggi_mesa_context)); - if (!ctx) - return NULL; - - ctx->ggi_visual = vis; - ctx->color = 0; - - ctx->gl_ctx = - _mesa_create_context(&(LIBGGI_MESAEXT(vis)->mesa_visual.gl_visual), - NULL, (void *) ctx, GL_FALSE); - if (!ctx->gl_ctx) - goto free_context; - - _mesa_enable_sw_extensions(ctx->gl_ctx); - - _swrast_CreateContext(ctx->gl_ctx); - _vbo_CreateContext(ctx->gl_ctx); - _tnl_CreateContext(ctx->gl_ctx); - _swsetup_CreateContext(ctx->gl_ctx); - - gl_ggiSetupPointers(ctx->gl_ctx); - - /* Make sure that an appropriate sublib has been loaded */ - if (!LIBGGI_MESAEXT(ctx->ggi_visual)->setup_driver){ - GGIMESADPRINT_CORE("setup_driver==NULL!\n"); - GGIMESADPRINT_CORE("Please check your config files!\n"); - goto free_context; - } - - /* Set up the sublib driver */ - err = LIBGGI_MESAEXT(ctx->ggi_visual)->setup_driver(ctx); - if (err){ - GGIMESADPRINT_CORE("setup_driver failed (err = %d)", err); - goto free_gl_context; - } - - return ctx; - -free_gl_context: - _mesa_destroy_context(ctx->gl_ctx); -free_context: - free(ctx); - - return NULL; -} - -void ggiMesaDestroyContext(ggi_mesa_context_t ctx) -{ - GGIMESADPRINT_CORE("ggiMesaDestroyContext() called\n"); - - if(!ctx) - return; - - _mesa_destroy_context(ctx->gl_ctx); - free(ctx); -} - -void ggiMesaMakeCurrent(ggi_mesa_context_t ctx, ggi_visual_t vis) -{ - GGIMESADPRINT_CORE("ggiMesaMakeCurrent(ctx = %p) called\n", ctx); - - /* FIXME: clean up where are ggi_vis */ - if (ctx->ggi_visual != vis) { - GGIMESADPRINT_CORE("Cannot migrate GL contexts\n"); - return; - } - - _mesa_make_current(ctx->gl_ctx, &LIBGGI_MESAEXT(vis)->mesa_buffer); -} - - -/* - * Swap front/back buffers for current context if double buffered. - */ -void ggiMesaSwapBuffers(void) -{ - GLcontext *ctx; - ggi_mesa_context_t ggi_ctx; - ctx = _mesa_get_current_context(); - ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("ggiMesaSwapBuffers() called\n"); - - _mesa_notifySwapBuffers(ctx); - gl_ggiFlush(ctx); - - ggiSetDisplayFrame(ggi_ctx->ggi_visual, - !ggiGetDisplayFrame(ggi_ctx->ggi_visual)); - ggiSetWriteFrame(ggi_ctx->ggi_visual, - !ggiGetWriteFrame(ggi_ctx->ggi_visual)); - ggiSetReadFrame(ggi_ctx->ggi_visual, - !ggiGetReadFrame(ggi_ctx->ggi_visual)); - - GGIMESADPRINT_CORE("swap disp: %d, write %d\n", - ggiGetDisplayFrame(ggi_ctx->ggi_visual), - ggiGetWriteFrame(ggi_ctx->ggi_visual)); -} - -static void gl_ggiUpdateState(GLcontext *ctx, GLuint new_state) -{ - ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; - - GGIMESADPRINT_CORE("gl_ggiUpdateState() called\n"); - - /* Propogate statechange information to swrast and swrast_setup - * modules. The GGI driver has no internal GL-dependent state. - */ - _swrast_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - - /* XXX: Better use an assertion that bails out here on failure */ - if (!LIBGGI_MESAEXT(ggi_ctx->ggi_visual)->update_state) { - GGIMESADPRINT_CORE("update_state == NULL!\n"); - GGIMESADPRINT_CORE("Please check your config files!\n"); - ggiPanic(""); - } - - LIBGGI_MESAEXT(ggi_ctx->ggi_visual)->update_state(ggi_ctx); -} - diff --git a/src/mesa/drivers/ggi/ggimesa.conf.in b/src/mesa/drivers/ggi/ggimesa.conf.in deleted file mode 100644 index 72132334fd0..00000000000 --- a/src/mesa/drivers/ggi/ggimesa.conf.in +++ /dev/null @@ -1,13 +0,0 @@ -# GGIMesa global configuration -.root: @ggi_libdir@/ggi/mesa - -generic-stubs-mesa default/stubs.so -generic-linear-8-mesa default/linear_8.so -generic-linear-15-mesa default/linear_15.so -generic-linear-16-mesa default/linear_16.so -generic-linear-24-mesa default/linear_24.so -generic-linear-32-mesa default/linear_32.so - -display-fbdev-mesa display/fbdev.so - -# .include @ggi_confdir@/ggi/mesa/targets/fbdev.conf diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/debug.h b/src/mesa/drivers/ggi/include/ggi/mesa/debug.h deleted file mode 100644 index f461fee72c6..00000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/debug.h +++ /dev/null @@ -1,260 +0,0 @@ -/* -****************************************************************************** - - GGIMesa debugging macros - - Copyright (C) 1998-1999 Marcus Sundberg [marcus@ggi-project.org] - Copyright (C) 1999-2000 Jon Taylor [taylorj@ggi-project.org] - - Permission is hereby granted, free of charge, to any person obtaining a - copy of this software and associated documentation files (the "Software"), - to deal in the Software without restriction, including without limitation - the rights to use, copy, modify, merge, publish, distribute, sublicense, - and/or sell copies of the Software, and to permit persons to whom the - Software is furnished to do so, subject to the following conditions: - - The above copyright notice and this permission notice shall be included in - all copies or substantial portions of the Software. - - THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER - IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -****************************************************************************** -*/ - -#ifndef _GGI_MESA_INTERNAL_DEBUG_H -#define _GGI_MESA_INTERNAL_DEBUG_H - -#include <stdio.h> -#include <stdarg.h> -#include <ggi/types.h> -#include <ggi/gg.h> - -#ifndef DEBUG -#define DEBUG -#endif - -__BEGIN_DECLS - -/* Exported variables */ -#ifdef BUILDING_GGIMESA -extern uint32 _ggimesaDebugState; -extern int _ggimesaDebugSync; -#else -IMPORTVAR uint32 _ggimesaDebugState; -IMPORTVAR int _ggimesaDebugSync; -#endif - -__END_DECLS - - -/* Debugging types - * bit 0 is reserved! */ - -#define GGIMESADEBUG_CORE (1<<1) /* 2 */ -#define GGIMESADEBUG_MODE (1<<2) /* 4 */ -#define GGIMESADEBUG_COLOR (1<<3) /* 8 */ -#define GGIMESADEBUG_DRAW (1<<4) /* 16 */ -#define GGIMESADEBUG_MISC (1<<5) /* 32 */ -#define GGIMESADEBUG_LIBS (1<<6) /* 64 */ -#define GGIMESADEBUG_EVENTS (1<<7) /* 128 */ - -#define GGIMESADEBUG_ALL 0xffffffff - -#ifdef __GNUC__ - -#ifdef DEBUG -#define GGIMESADPRINT(args...) if (_ggimesaDebugState) { ggDPrintf(_ggimesaDebugSync, "GGIMesa",args); } -#define GGIMESADPRINT_CORE(args...) if (_ggimesaDebugState & GGIMESADEBUG_CORE) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_MODE(args...) if (_ggimesaDebugState & GGIMESADEBUG_MODE) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_COLOR(args...) if (_ggimesaDebugState & GGIMESADEBUG_COLOR) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_DRAW(args...) if (_ggimesaDebugState & GGIMESADEBUG_DRAW) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_MISC(args...) if (_ggimesaDebugState & GGIMESADEBUG_MISC) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_LIBS(args...) if (_ggimesaDebugState & GGIMESADEBUG_LIBS) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#define GGIMESADPRINT_EVENTS(args...) if (_ggimesaDebugState & GGIMESADEBUG_EVENTS) { ggDPrintf(_ggimesaDebugSync,"GGIMesa",args); } -#else /* DEBUG */ -#define GGIMESADPRINT(args...) do{}while(0) -#define GGIMESADPRINT_CORE(args...) do{}while(0) -#define GGIMESADPRINT_MODE(args...) do{}while(0) -#define GGIMESADPRINT_COLOR(args...) do{}while(0) -#define GGIMESADPRINT_DRAW(args...) do{}while(0) -#define GGIMESADPRINT_MISC(args...) do{}while(0) -#define GGIMESADPRINT_LIBS(args...) do{}while(0) -#define GGIMESADPRINT_EVENTS(args...) do{}while(0) -#endif /* DEBUG */ - -#else /* __GNUC__ */ - -__BEGIN_DECLS - -static inline void GGIMESADPRINT(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_CORE(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_CORE) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_MODE(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_MODE) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_COLOR(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_COLOR) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_DRAW(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_DRAW) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_MISC(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_MISC) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_LIBS(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_LIBS) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -static inline void GGIMESADPRINT_EVENTS(const char *form,...) -{ -#ifdef DEBUG - if (_ggiDebugState & GGIDEBUG_EVENTS) { - va_list args; - - fprintf(stderr, "GGIMesa: "); - va_start(args, form); - vfprintf(stderr, form, args); - va_end(args); - if (_ggimesaDebugSync) fflush(stderr); - } -#endif -} - -__END_DECLS - -#endif /* __GNUC__ */ - -#ifdef DEBUG -#define GGIMESA_ASSERT(x,str) \ -{ if (!(x)) { \ - fprintf(stderr,"GGIMESA:%s:%d: INTERNAL ERROR: %s\n",__FILE__,__LINE__,str); \ - exit(1); \ -} } -#define GGIMESA_APPASSERT(x,str) \ -{ if (!(x)) { \ - fprintf(stderr,"GGIMESA:%s:%d: APPLICATION ERROR: %s\n",__FILE__,__LINE__,str); \ - exit(1); \ -} } -#else /* DEBUG */ -#define GGIMESA_ASSERT(x,str) do{}while(0) -#define GGIMESA_APPASSERT(x,str) do{}while(0) -#endif /* DEBUG */ - -#ifdef DEBUG -# define GGIMESAD0(x) x -#else -# define GGIMESAD0(x) /* empty */ -#endif - -#ifdef GGIMESADLEV -# if GGIMESADLEV == 1 -# define GGIMESAD1(x) x -# define GGIMESAD2(x) /* empty */ -# define GGIMESAD3(x) /* empty */ -# elif GGIMESADLEV == 2 -# define GGIMESAD1(x) x -# define GGIMESAD2(x) x -# define GGIMESAD3(x) /* empty */ -# elif GGIMESADLEV > 2 -# define GGIMESAD1(x) x -# define GGIMESAD2(x) x -# define GGIMESAD3(x) x -# endif -#else -# define GGIMESAD1(x) /* empty */ -# define GGIMESAD2(x) /* empty */ -# define GGIMESAD3(x) /* empty */ -#endif - -#endif /* _GGI_MESA_INTERNAL_DEBUG_H */ diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/display_fbdev.h b/src/mesa/drivers/ggi/include/ggi/mesa/display_fbdev.h deleted file mode 100644 index 5c3c1e290c9..00000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/display_fbdev.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef _GGIMESA_DISPLAY_FBDEV_H -#define _GGIMESA_DISPLAY_FBDEV_H - -#include <ggi/internal/ggi-dl.h> -#include <ggi/display/fbdev.h> - -ggifunc_setmode GGIMesa_fbdev_setmode; -ggifunc_getapi GGIMesa_fbdev_getapi; - -#define FBDEV_PRIV_MESA(vis) ((struct fbdev_priv_mesa *)(FBDEV_PRIV(vis)->accelpriv)) - -struct fbdev_priv_mesa -{ - char *accel; - int have_accel; - void *accelpriv; - ggi_fbdev_priv *oldpriv; /* Hooks back to the LibGGI fbdev target's private data */ -}; - -#endif /* _GGIMESA_DISPLAY_FBDEV_H */ diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa.h b/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa.h deleted file mode 100644 index ecdbe414f8a..00000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa.h +++ /dev/null @@ -1,84 +0,0 @@ -/* GGI-Driver for MESA - * - * Copyright (C) 1997 Uwe Maurer - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - * --------------------------------------------------------------------- - * This code was derived from the following source of information: - * - * svgamesa.c and ddsample.c by Brian Paul - * - */ - -#ifndef _GGIMESA_H -#define _GGIMESA_H - -#include <stdio.h> -#include <stdlib.h> -#include <stdarg.h> -#include "config.h" -#include "context.h" -#include "drawpix.h" -#include "imports.h" -#include "matrix.h" -#include "state.h" -#include "mtypes.h" -#include "macros.h" -#include "depth.h" - -#undef ASSERT /* ASSERT is redefined */ - -#include <ggi/internal/internal.h> -#include <ggi/ggi_ext.h> -#include <ggi/ggi.h> -#include "GL/ggimesa.h" - -/* - * GGIMesa visual configuration. - * - * This structure "derives" from Mesa's GLvisual and extends it by - * GGI's visual. Combination of these two structures is enough to fully - * describe the mode the application is currently running in. GGI - * visual provides information about color configuration and buffering - * method, GLvisual fills the rest. - */ -struct ggi_mesa_visual { - GLvisual gl_visual; - ggi_visual_t ggi_visual; -}; - -/* - * GGIMesa context. - * - * GGIMesa context expands the Mesa's context (it doesn't actualy derive - * from it, but this ability isn't needed, and it is best if GL context - * creation is left up to Mesa). It also contains a reference to the GGI - * visual it is attached to, which is very useful for all Mesa callbacks. - */ -struct ggi_mesa_context -{ - GLcontext *gl_ctx; - ggi_visual_t ggi_visual; - - ggi_pixel color; /* Current color or index*/ - ggi_pixel clearcolor; - - void *priv; -}; - -#define SHIFT (GGI_COLOR_PRECISION - 8) - -#endif - diff --git a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa_int.h b/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa_int.h deleted file mode 100644 index faafc779e64..00000000000 --- a/src/mesa/drivers/ggi/include/ggi/mesa/ggimesa_int.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef _GGI_MESA_INT_H -#define _GGI_MESA_INT_H - -#include <ggi/internal/internal.h> -#include "ggimesa.h" - - -extern ggi_extid _ggiMesaID; - -ggifunc_setmode GGIMesa_setmode; -ggifunc_getapi GGIMesa_getapi; - -typedef struct ggi_mesa_ext -{ - /* - * How mesa extends this visual; i.e., size of the depth buffer etc. - * - * By default (upon attaching) this structure is initialized to what - * libggi is guaranteed to handle without any help: single buffered - * visual without any ancilary buffers. - */ - struct ggi_mesa_visual mesa_visual; - - /* - * Mesa framebuffer is a collection of all ancilary buffers required. - * - * This structure contains the ancilary buffers provided in in - * software. On each mode change it is loaded with the list of - * required buffers and the target is expected to clear the ones - * it can provide in hw. The remaining ones are then provided in sw. - * - */ - GLframebuffer mesa_buffer; - - void (*update_state)(ggi_mesa_context_t ctx); - int (*setup_driver)(ggi_mesa_context_t ctx); - - void *private; -} ggi_mesa_ext_t; - -#define LIBGGI_MESAEXT(vis) ((ggi_mesa_ext_t *)LIBGGI_EXT(vis,_ggiMesaID)) -#define GGIMESA_PRIV(vis) ((LIBGGI_MESAEXT(vis)->priv)) - -#endif /* _GGI_MISC_INT_H */ diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c deleted file mode 100644 index 238f4915995..00000000000 --- a/src/mesa/drivers/glide/fxapi.c +++ /dev/null @@ -1,951 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -/* fxapi.c - public interface to FX/Mesa functions (fxmesa.h) */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) -#include "fxdrv.h" - -#include "drivers/common/driverfuncs.h" -#include "main/framebuffer.h" - -#ifndef TDFX_DEBUG -int TDFX_DEBUG = (0 -/* | VERBOSE_VARRAY */ -/* | VERBOSE_TEXTURE */ -/* | VERBOSE_IMMEDIATE */ -/* | VERBOSE_PIPELINE */ -/* | VERBOSE_DRIVER */ -/* | VERBOSE_STATE */ -/* | VERBOSE_API */ -/* | VERBOSE_DISPLAY_LIST */ -/* | VERBOSE_LIGHTING */ -/* | VERBOSE_PRIMS */ -/* | VERBOSE_VERTS */ - ); -#endif - -static fxMesaContext fxMesaCurrentCtx = NULL; - -/* - * Status of 3Dfx hardware initialization - */ - -static int glbGlideInitialized = 0; -static int glb3DfxPresent = 0; -static int glbTotNumCtx = 0; - -static GrHwConfiguration glbHWConfig; -static int glbCurrentBoard = 0; - - -#if defined(__WIN32__) -static int -cleangraphics(void) -{ - glbTotNumCtx = 1; - fxMesaDestroyContext(fxMesaCurrentCtx); - - return 0; -} -#elif defined(__linux__) -static void -cleangraphics(void) -{ - glbTotNumCtx = 1; - fxMesaDestroyContext(fxMesaCurrentCtx); -} - -static void -cleangraphics_handler(int s) -{ - fprintf(stderr, "fxmesa: ERROR: received a not handled signal %d\n", s); - - cleangraphics(); -/* abort(); */ - exit(1); -} -#endif - - -/* - * Query 3Dfx hardware presence/kind - */ -static GLboolean GLAPIENTRY fxQueryHardware (void) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxQueryHardware()\n"); - } - - if (!glbGlideInitialized) { - grGlideInit(); - glb3DfxPresent = FX_grSstQueryHardware(&glbHWConfig); - - glbGlideInitialized = 1; - -#if defined(__WIN32__) - _onexit((_onexit_t) cleangraphics); -#elif defined(__linux__) - /* Only register handler if environment variable is not defined. */ - if (!getenv("MESA_FX_NO_SIGNALS")) { - atexit(cleangraphics); - } -#endif - } - - return glb3DfxPresent; -} - - -/* - * Select the Voodoo board to use when creating - * a new context. - */ -GLint GLAPIENTRY fxMesaSelectCurrentBoard (int n) -{ - fxQueryHardware(); - - if ((n < 0) || (n >= glbHWConfig.num_sst)) - return -1; - - return glbHWConfig.SSTs[glbCurrentBoard = n].type; -} - - -fxMesaContext GLAPIENTRY fxMesaGetCurrentContext (void) -{ - return fxMesaCurrentCtx; -} - - -void GLAPIENTRY fxGetScreenGeometry (GLint *w, GLint *h) -{ - GLint width = 0; - GLint height = 0; - - if (fxMesaCurrentCtx != NULL) { - width = fxMesaCurrentCtx->screen_width; - height = fxMesaCurrentCtx->screen_height; - } - - if (w != NULL) { - *w = width; - } - if (h != NULL) { - *h = height; - } -} - - -/* - * The 3Dfx Global Palette extension for GLQuake. - * More a trick than a real extesion, use the shared global - * palette extension. - */ -extern void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint * pal); /* silence warning */ -void GLAPIENTRY -gl3DfxSetPaletteEXT(GLuint * pal) -{ - fxMesaContext fxMesa = fxMesaCurrentCtx; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - int i; - - fprintf(stderr, "gl3DfxSetPaletteEXT(...)\n"); - - for (i = 0; i < 256; i++) { - fprintf(stderr, "\t%x\n", pal[i]); - } - } - - if (fxMesa) { - fxMesa->haveGlobalPaletteTexture = 1; - - grTexDownloadTable(GR_TEXTABLE_PALETTE, (GuTexPalette *) pal); - } -} - - -static GrScreenResolution_t fxBestResolution (int width, int height) -{ - static int resolutions[][3] = { - { GR_RESOLUTION_320x200, 320, 200 }, - { GR_RESOLUTION_320x240, 320, 240 }, - { GR_RESOLUTION_400x256, 400, 256 }, - { GR_RESOLUTION_512x384, 512, 384 }, - { GR_RESOLUTION_640x200, 640, 200 }, - { GR_RESOLUTION_640x350, 640, 350 }, - { GR_RESOLUTION_640x400, 640, 400 }, - { GR_RESOLUTION_640x480, 640, 480 }, - { GR_RESOLUTION_800x600, 800, 600 }, - { GR_RESOLUTION_960x720, 960, 720 }, - { GR_RESOLUTION_856x480, 856, 480 }, - { GR_RESOLUTION_512x256, 512, 256 }, - { GR_RESOLUTION_1024x768, 1024, 768 }, - { GR_RESOLUTION_1280x1024, 1280, 1024 }, - { GR_RESOLUTION_1600x1200, 1600, 1200 }, - { GR_RESOLUTION_400x300, 400, 300 }, - { GR_RESOLUTION_1152x864, 1152, 864 }, - { GR_RESOLUTION_1280x960, 1280, 960 }, - { GR_RESOLUTION_1600x1024, 1600, 1024 }, - { GR_RESOLUTION_1792x1344, 1792, 1344 }, - { GR_RESOLUTION_1856x1392, 1856, 1392 }, - { GR_RESOLUTION_1920x1440, 1920, 1440 }, - { GR_RESOLUTION_2048x1536, 2048, 1536 }, - { GR_RESOLUTION_2048x2048, 2048, 2048 } - }; - - int i, size; - int lastvalidres = GR_RESOLUTION_640x480; - int min = 2048 * 2048; /* max is GR_RESOLUTION_2048x2048 */ - GrResolution resTemplate = { - GR_QUERY_ANY, - GR_QUERY_ANY, - 2 /*GR_QUERY_ANY */, - GR_QUERY_ANY - }; - GrResolution *presSupported; - - fxQueryHardware(); - - size = grQueryResolutions(&resTemplate, NULL); - presSupported = malloc(size); - - size /= sizeof(GrResolution); - grQueryResolutions(&resTemplate, presSupported); - - for (i = 0; i < size; i++) { - int r = presSupported[i].resolution; - if ((width <= resolutions[r][1]) && (height <= resolutions[r][2])) { - if (min > (resolutions[r][1] * resolutions[r][2])) { - min = resolutions[r][1] * resolutions[r][2]; - lastvalidres = r; - } - } - } - - free(presSupported); - - return resolutions[lastvalidres][0]; -} - - -fxMesaContext GLAPIENTRY -fxMesaCreateBestContext(GLuint win, GLint width, GLint height, - const GLint attribList[]) -{ - int res = fxBestResolution(width, height); - - if (res == -1) { - return NULL; - } - - return fxMesaCreateContext(win, res, GR_REFRESH_60Hz, attribList); -} - - -/* - * Create a new FX/Mesa context and return a handle to it. - */ -fxMesaContext GLAPIENTRY -fxMesaCreateContext(GLuint win, - GrScreenResolution_t res, - GrScreenRefresh_t ref, const GLint attribList[]) -{ - fxMesaContext fxMesa = NULL; - GLcontext *ctx = NULL, *shareCtx = NULL; - struct dd_function_table functions; - - int i; - const char *str; - int sliaa, numSLI, samplesPerChip; - struct SstCard_St *voodoo; - struct tdfx_glide *Glide; - - GLboolean aux; - GLboolean doubleBuffer; - GLuint colDepth; - GLuint depthSize, alphaSize, stencilSize, accumSize; - GLuint redBits, greenBits, blueBits, alphaBits; - GrPixelFormat_t pixFmt; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaCreateContext(...)\n"); - } - - /* Okay, first process the user flags */ - aux = GL_FALSE; - doubleBuffer = GL_FALSE; - colDepth = 16; - depthSize = alphaSize = stencilSize = accumSize = 0; - - i = 0; - while (attribList[i] != FXMESA_NONE) { - switch (attribList[i]) { - case FXMESA_COLORDEPTH: - colDepth = attribList[++i]; - break; - case FXMESA_DOUBLEBUFFER: - doubleBuffer = GL_TRUE; - break; - case FXMESA_ALPHA_SIZE: - if ((alphaSize = attribList[++i])) { - aux = GL_TRUE; - } - break; - case FXMESA_DEPTH_SIZE: - if ((depthSize = attribList[++i])) { - aux = GL_TRUE; - } - break; - case FXMESA_STENCIL_SIZE: - stencilSize = attribList[++i]; - break; - case FXMESA_ACCUM_SIZE: - accumSize = attribList[++i]; - break; - /* XXX ugly hack here for sharing display lists */ - case FXMESA_SHARE_CONTEXT: - shareCtx = (GLcontext *)attribList[++i]; - break; - default: - fprintf(stderr, "fxMesaCreateContext: ERROR: wrong parameter (%d) passed\n", attribList[i]); - return NULL; - } - i++; - } - - if (!fxQueryHardware()) { - str = "no Voodoo hardware!"; - goto errorhandler; - } - - grSstSelect(glbCurrentBoard); - /*grEnable(GR_OPENGL_MODE_EXT);*/ /* [koolsmoky] */ - voodoo = &glbHWConfig.SSTs[glbCurrentBoard]; - - fxMesa = (fxMesaContext)CALLOC_STRUCT(tfxMesaContext); - if (!fxMesa) { - str = "private context"; - goto errorhandler; - } - - if (getenv("MESA_FX_INFO")) { - fxMesa->verbose = GL_TRUE; - } - - fxMesa->type = voodoo->type; - fxMesa->HavePalExt = voodoo->HavePalExt && !getenv("MESA_FX_IGNORE_PALEXT"); - fxMesa->HavePixExt = voodoo->HavePixExt && !getenv("MESA_FX_IGNORE_PIXEXT"); - fxMesa->HaveTexFmt = voodoo->HaveTexFmt && !getenv("MESA_FX_IGNORE_TEXFMT"); - fxMesa->HaveCmbExt = voodoo->HaveCmbExt && !getenv("MESA_FX_IGNORE_CMBEXT"); - fxMesa->HaveMirExt = voodoo->HaveMirExt && !getenv("MESA_FX_IGNORE_MIREXT"); - fxMesa->HaveTexUma = voodoo->HaveTexUma && !getenv("MESA_FX_IGNORE_TEXUMA"); - fxMesa->Glide = glbHWConfig.Glide; - Glide = &fxMesa->Glide; - fxMesa->HaveTexus2 = Glide->txImgQuantize && - Glide->txMipQuantize && - Glide->txPalToNcc && !getenv("MESA_FX_IGNORE_TEXUS2"); - - /* Determine if we need vertex swapping, RGB order and SLI/AA */ - sliaa = 0; - switch (fxMesa->type) { - case GR_SSTTYPE_VOODOO: - case GR_SSTTYPE_SST96: - case GR_SSTTYPE_Banshee: - fxMesa->bgrOrder = GL_TRUE; - fxMesa->snapVertices = (getenv("MESA_FX_NOSNAP") == NULL); - break; - case GR_SSTTYPE_Voodoo2: - fxMesa->bgrOrder = GL_TRUE; - fxMesa->snapVertices = GL_FALSE; - break; - case GR_SSTTYPE_Voodoo4: - case GR_SSTTYPE_Voodoo5: - /* number of SLI units and AA Samples per chip */ - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("SSTH3_SLI_AA_CONFIGURATION")) != NULL) { - sliaa = atoi(str); - } - case GR_SSTTYPE_Voodoo3: - default: - fxMesa->bgrOrder = GL_FALSE; - fxMesa->snapVertices = GL_FALSE; - break; - } - /* XXX todo - Add the old SLI/AA settings for Napalm. */ - switch(voodoo->numChips) { - case 4: /* 4 chips */ - switch(sliaa) { - case 8: /* 8 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - case 7: /* 4 Sample AA */ - numSLI = 1; - samplesPerChip = 1; - break; - case 6: /* 2 Sample AA */ - numSLI = 2; - samplesPerChip = 1; - break; - default: - numSLI = 4; - samplesPerChip = 1; - } - break; - case 2: /* 2 chips */ - switch(sliaa) { - case 4: /* 4 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - case 3: /* 2 Sample AA */ - numSLI = 1; - samplesPerChip = 1; - break; - default: - numSLI = 2; - samplesPerChip = 1; - } - break; - default: /* 1 chip */ - switch(sliaa) { - case 1: /* 2 Sample AA */ - numSLI = 1; - samplesPerChip = 2; - break; - default: - numSLI = 1; - samplesPerChip = 1; - } - } - - fxMesa->fsaa = samplesPerChip * voodoo->numChips / numSLI; /* 1:noFSAA, 2:2xFSAA, 4:4xFSAA, 8:8xFSAA */ - - switch (fxMesa->colDepth = colDepth) { - case 15: - redBits = 5; - greenBits = 5; - blueBits = 5; - alphaBits = depthSize ? 1 : 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_ARGB_1555; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_ARGB_1555; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_ARGB_1555; - break; - default: - pixFmt = GR_PIXFMT_ARGB_1555; - } - break; - case 16: - redBits = 5; - greenBits = 6; - blueBits = 5; - alphaBits = depthSize ? 0 : 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_RGB_565; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_RGB_565; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_RGB_565; - break; - default: - pixFmt = GR_PIXFMT_RGB_565; - } - break; - case 24: - fxMesa->colDepth = 32; - case 32: - redBits = 8; - greenBits = 8; - blueBits = 8; - alphaBits = 8; - switch(fxMesa->fsaa) { - case 8: - pixFmt = GR_PIXFMT_AA_8_ARGB_8888; - break; - case 4: - pixFmt = GR_PIXFMT_AA_4_ARGB_8888; - break; - case 2: - pixFmt = GR_PIXFMT_AA_2_ARGB_8888; - break; - default: - pixFmt = GR_PIXFMT_ARGB_8888; - } - break; - default: - str = "pixelFormat"; - goto errorhandler; - } - - /* Tips: - * 1. we don't bother setting/checking AUX for stencil, because we'll decide - * later whether we have HW stencil, based on depth buffer (thus AUX is - * properly set) - * 2. when both DEPTH and ALPHA are enabled, depth should win. However, it is - * not clear whether 15bpp and 32bpp require AUX alpha buffer. Furthermore, - * alpha buffering is required only if destination alpha is used in alpha - * blending; alpha blending modes that do not use destination alpha can be - * used w/o alpha buffer. - * 3. `alphaBits' is what we can provide - * `alphaSize' is what app requests - * if we cannot provide enough bits for alpha buffer, we should fallback to - * SW alpha. However, setting `alphaBits' to `alphaSize' might confuse some - * of the span functions... - */ - - fxMesa->haveHwAlpha = GL_FALSE; - if (alphaSize && (alphaSize <= alphaBits)) { - alphaSize = alphaBits; - fxMesa->haveHwAlpha = GL_TRUE; - } - - fxMesa->haveHwStencil = (fxMesa->HavePixExt && stencilSize && depthSize == 24); - - fxMesa->haveZBuffer = depthSize > 0; - fxMesa->haveDoubleBuffer = doubleBuffer; - fxMesa->haveGlobalPaletteTexture = GL_FALSE; - fxMesa->board = glbCurrentBoard; - - fxMesa->haveTwoTMUs = (voodoo->nTexelfx > 1); - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_NUM_TMU"))) { - if (atoi(str) <= 1) { - fxMesa->haveTwoTMUs = GL_FALSE; - } - } - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPPENDINGCOUNT"))) { - fxMesa->maxPendingSwapBuffers = atoi(str); - if (fxMesa->maxPendingSwapBuffers > 6) { - fxMesa->maxPendingSwapBuffers = 6; - } else if (fxMesa->maxPendingSwapBuffers < 0) { - fxMesa->maxPendingSwapBuffers = 0; - } - } else { - fxMesa->maxPendingSwapBuffers = 2; - } - - if ((str = Glide->grGetRegistryOrEnvironmentStringExt("FX_GLIDE_SWAPINTERVAL"))) { - fxMesa->swapInterval = atoi(str); - } else { - fxMesa->swapInterval = 0; - } - - BEGIN_BOARD_LOCK(); - if (fxMesa->HavePixExt) { - fxMesa->glideContext = Glide->grSstWinOpenExt((FxU32)win, res, ref, - GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT, - pixFmt, - 2, aux); - } else if (pixFmt == GR_PIXFMT_RGB_565) { - fxMesa->glideContext = grSstWinOpen((FxU32)win, res, ref, - GR_COLORFORMAT_ABGR, GR_ORIGIN_LOWER_LEFT, - 2, aux); - } else { - fxMesa->glideContext = 0; - } - END_BOARD_LOCK(); - if (!fxMesa->glideContext) { - str = "grSstWinOpen"; - goto errorhandler; - } - - /* screen */ - fxMesa->screen_width = FX_grSstScreenWidth(); - fxMesa->screen_height = FX_grSstScreenHeight(); - - /* window inside screen */ - fxMesa->width = fxMesa->screen_width; - fxMesa->height = fxMesa->screen_height; - - /* scissor inside window */ - fxMesa->clipMinX = 0; - fxMesa->clipMaxX = fxMesa->width; - fxMesa->clipMinY = 0; - fxMesa->clipMaxY = fxMesa->height; - - if (fxMesa->verbose) { - FxI32 tmuRam, fbRam; - - /* Not that it matters, but tmuRam and fbRam change after grSstWinOpen. */ - tmuRam = voodoo->tmuConfig[GR_TMU0].tmuRam; - fbRam = voodoo->fbRam; - BEGIN_BOARD_LOCK(); - grGet(GR_MEMORY_TMU, 4, &tmuRam); - grGet(GR_MEMORY_FB, 4, &fbRam); - END_BOARD_LOCK(); - - fprintf(stderr, "Voodoo Using Glide %s\n", grGetString(GR_VERSION)); - fprintf(stderr, "Voodoo Board: %d/%d, %s, %d GPU\n", - fxMesa->board + 1, - glbHWConfig.num_sst, - grGetString(GR_HARDWARE), - voodoo->numChips); - fprintf(stderr, "Voodoo Memory: FB = %ld, TM = %d x %ld\n", - fbRam, - voodoo->nTexelfx, - tmuRam); - fprintf(stderr, "Voodoo Screen: %dx%d:%d %s, %svertex snapping\n", - fxMesa->screen_width, - fxMesa->screen_height, - colDepth, - fxMesa->bgrOrder ? "BGR" : "RGB", - fxMesa->snapVertices ? "" : "no "); - } - - sprintf(fxMesa->rendererString, "Mesa %s v0.63 %s%s", - grGetString(GR_RENDERER), - grGetString(GR_HARDWARE), - ((fxMesa->type < GR_SSTTYPE_Voodoo4) && (voodoo->numChips > 1)) ? " SLI" : ""); - - fxMesa->glVis = _mesa_create_visual(GL_TRUE, /* RGB mode */ - doubleBuffer, - GL_FALSE, /* stereo */ - redBits, /* RGBA.R bits */ - greenBits, /* RGBA.G bits */ - blueBits, /* RGBA.B bits */ - alphaSize, /* RGBA.A bits */ - 0, /* index bits */ - depthSize, /* depth_size */ - stencilSize, /* stencil_size */ - accumSize, - accumSize, - accumSize, - alphaSize ? accumSize : 0, - 1); - if (!fxMesa->glVis) { - str = "_mesa_create_visual"; - goto errorhandler; - } - - _mesa_init_driver_functions(&functions); - ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, shareCtx, - &functions, (void *) fxMesa); - if (!ctx) { - str = "_mesa_create_context"; - goto errorhandler; - } - - - if (!fxDDInitFxMesaContext(fxMesa)) { - str = "fxDDInitFxMesaContext"; - goto errorhandler; - } - - - fxMesa->glBuffer = _mesa_create_framebuffer(fxMesa->glVis); -#if 0 -/* XXX this is a complete mess :( - * _mesa_add_soft_renderbuffers - * driNewRenderbuffer - */ - GL_FALSE, /* no software depth */ - stencilSize && !fxMesa->haveHwStencil, - fxMesa->glVis->accumRedBits > 0, - alphaSize && !fxMesa->haveHwAlpha); -#endif - if (!fxMesa->glBuffer) { - str = "_mesa_create_framebuffer"; - goto errorhandler; - } - - glbTotNumCtx++; - - /* install signal handlers */ -#if defined(__linux__) - /* Only install if environment var. is not set. */ - if (!getenv("MESA_FX_NO_SIGNALS")) { - signal(SIGINT, cleangraphics_handler); - signal(SIGHUP, cleangraphics_handler); - signal(SIGPIPE, cleangraphics_handler); - signal(SIGFPE, cleangraphics_handler); - signal(SIGBUS, cleangraphics_handler); - signal(SIGILL, cleangraphics_handler); - signal(SIGSEGV, cleangraphics_handler); - signal(SIGTERM, cleangraphics_handler); - } -#endif - - return fxMesa; - -errorhandler: - if (fxMesa) { - if (fxMesa->glideContext) { - grSstWinClose(fxMesa->glideContext); - fxMesa->glideContext = 0; - } - - if (fxMesa->state) { - FREE(fxMesa->state); - } - if (fxMesa->fogTable) { - FREE(fxMesa->fogTable); - } - if (fxMesa->glBuffer) { - _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); - } - if (fxMesa->glVis) { - _mesa_destroy_visual(fxMesa->glVis); - } - if (fxMesa->glCtx) { - _mesa_destroy_context(fxMesa->glCtx); - } - FREE(fxMesa); - } - - fprintf(stderr, "fxMesaCreateContext: ERROR: %s\n", str); - return NULL; -} - - -/* - * Function to set the new window size in the context (mainly for the Voodoo Rush) - */ -void GLAPIENTRY -fxMesaUpdateScreenSize(fxMesaContext fxMesa) -{ - fxMesa->width = FX_grSstScreenWidth(); - fxMesa->height = FX_grSstScreenHeight(); -} - - -/* - * Destroy the given FX/Mesa context. - */ -void GLAPIENTRY -fxMesaDestroyContext(fxMesaContext fxMesa) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaDestroyContext(...)\n"); - } - - if (!fxMesa) - return; - - if (fxMesa->verbose) { - fprintf(stderr, "Misc Stats:\n"); - fprintf(stderr, " # swap buffer: %u\n", fxMesa->stats.swapBuffer); - - if (!fxMesa->stats.swapBuffer) - fxMesa->stats.swapBuffer = 1; - - fprintf(stderr, "Textures Stats:\n"); - fprintf(stderr, " Free texture memory on TMU0: %d\n", - fxMesa->freeTexMem[FX_TMU0]); - if (fxMesa->haveTwoTMUs) - fprintf(stderr, " Free texture memory on TMU1: %d\n", - fxMesa->freeTexMem[FX_TMU1]); - fprintf(stderr, " # request to TMM to upload a texture objects: %u\n", - fxMesa->stats.reqTexUpload); - fprintf(stderr, - " # request to TMM to upload a texture objects per swapbuffer: %.2f\n", - fxMesa->stats.reqTexUpload / (float) fxMesa->stats.swapBuffer); - fprintf(stderr, " # texture objects uploaded: %u\n", - fxMesa->stats.texUpload); - fprintf(stderr, " # texture objects uploaded per swapbuffer: %.2f\n", - fxMesa->stats.texUpload / (float) fxMesa->stats.swapBuffer); - fprintf(stderr, " # MBs uploaded to texture memory: %.2f\n", - fxMesa->stats.memTexUpload / (float) (1 << 20)); - fprintf(stderr, - " # MBs uploaded to texture memory per swapbuffer: %.2f\n", - (fxMesa->stats.memTexUpload / - (float) fxMesa->stats.swapBuffer) / (float) (1 << 20)); - } - - glbTotNumCtx--; - - if (!glbTotNumCtx && getenv("MESA_FX_INFO")) { - GrSstPerfStats_t st; - - FX_grSstPerfStats(&st); - - fprintf(stderr, "Pixels Stats:\n"); - fprintf(stderr, " # pixels processed (minus buffer clears): %u\n", - (unsigned) st.pixelsIn); - fprintf(stderr, " # pixels not drawn due to chroma key test failure: %u\n", - (unsigned) st.chromaFail); - fprintf(stderr, " # pixels not drawn due to depth test failure: %u\n", - (unsigned) st.zFuncFail); - fprintf(stderr, - " # pixels not drawn due to alpha test failure: %u\n", - (unsigned) st.aFuncFail); - fprintf(stderr, " # pixels drawn (including buffer clears and LFB writes): %u\n", - (unsigned) st.pixelsOut); - } - - /* close the hardware first, - * so we can debug atexit problems (memory leaks, etc). - */ - grSstWinClose(fxMesa->glideContext); - fxCloseHardware(); - - fxDDDestroyFxMesaContext(fxMesa); /* must be before _mesa_destroy_context */ - _mesa_destroy_visual(fxMesa->glVis); - _mesa_destroy_context(fxMesa->glCtx); - _mesa_reference_framebuffer(&fxMesa->glBuffer, NULL); - fxTMClose(fxMesa); /* must be after _mesa_destroy_context */ - - FREE(fxMesa); - - if (fxMesa == fxMesaCurrentCtx) - fxMesaCurrentCtx = NULL; -} - - -/* - * Make the specified FX/Mesa context the current one. - */ -void GLAPIENTRY -fxMesaMakeCurrent(fxMesaContext fxMesa) -{ - if (!fxMesa) { - _mesa_make_current(NULL, NULL, NULL); - fxMesaCurrentCtx = NULL; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(NULL)\n"); - } - - return; - } - - /* if this context is already the current one, we can return early */ - if (fxMesaCurrentCtx == fxMesa - && fxMesaCurrentCtx->glCtx == _mesa_get_current_context()) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(NOP)\n"); - } - - return; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaMakeCurrent(...)\n"); - } - - if (fxMesaCurrentCtx) - grGlideGetState((GrState *) fxMesaCurrentCtx->state); - - fxMesaCurrentCtx = fxMesa; - - grSstSelect(fxMesa->board); - grGlideSetState((GrState *) fxMesa->state); - - _mesa_make_current(fxMesa->glCtx, fxMesa->glBuffer, fxMesa->glBuffer); - - fxSetupDDPointers(fxMesa->glCtx); -} - - -/* - * Swap front/back buffers for current context if double buffered. - */ -void GLAPIENTRY -fxMesaSwapBuffers(void) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxMesaSwapBuffers()\n"); - } - - if (fxMesaCurrentCtx) { - _mesa_notifySwapBuffers(fxMesaCurrentCtx->glCtx); - - if (fxMesaCurrentCtx->haveDoubleBuffer) { - - grBufferSwap(fxMesaCurrentCtx->swapInterval); - -#if 0 - /* - * Don't allow swap buffer commands to build up! - */ - while (FX_grGetInteger(GR_PENDING_BUFFERSWAPS) > - fxMesaCurrentCtx->maxPendingSwapBuffers) - /* The driver is able to sleep when waiting for the completation - of multiple swapbuffer operations instead of wasting - CPU time (NOTE: you must uncomment the following line in the - in order to enable this option) */ - /* usleep(10000); */ - ; -#endif - - fxMesaCurrentCtx->stats.swapBuffer++; - } - } -} - - -/* - * Shutdown Glide library - */ -void GLAPIENTRY -fxCloseHardware(void) -{ - if (glbGlideInitialized) { - if (glbTotNumCtx == 0) { - grGlideShutdown(); - glbGlideInitialized = 0; - } - } -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ -extern int gl_fx_dummy_function_api(void); -int -gl_fx_dummy_function_api(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c deleted file mode 100644 index 2bc60399ea2..00000000000 --- a/src/mesa/drivers/glide/fxdd.c +++ /dev/null @@ -1,2197 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxdd.c - 3Dfx VooDoo Mesa device driver functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "main/image.h" -#include "main/mtypes.h" -#include "fxdrv.h" -#include "main/buffers.h" -#include "main/enums.h" -#include "main/extensions.h" -#include "main/macros.h" -#include "main/texstore.h" -#include "main/teximage.h" -#include "swrast/swrast.h" -#include "swrast/s_context.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "vbo/vbo.h" - - - -/* lookup table for scaling 4 bit colors up to 8 bits */ -GLuint FX_rgb_scale_4[16] = { - 0, 17, 34, 51, 68, 85, 102, 119, - 136, 153, 170, 187, 204, 221, 238, 255 -}; - -/* lookup table for scaling 5 bit colors up to 8 bits */ -GLuint FX_rgb_scale_5[32] = { - 0, 8, 16, 25, 33, 41, 49, 58, - 66, 74, 82, 90, 99, 107, 115, 123, - 132, 140, 148, 156, 165, 173, 181, 189, - 197, 206, 214, 222, 230, 239, 247, 255 -}; - -/* lookup table for scaling 6 bit colors up to 8 bits */ -GLuint FX_rgb_scale_6[64] = { - 0, 4, 8, 12, 16, 20, 24, 28, - 32, 36, 40, 45, 49, 53, 57, 61, - 65, 69, 73, 77, 81, 85, 89, 93, - 97, 101, 105, 109, 113, 117, 121, 125, - 130, 134, 138, 142, 146, 150, 154, 158, - 162, 166, 170, 174, 178, 182, 186, 190, - 194, 198, 202, 206, 210, 215, 219, 223, - 227, 231, 235, 239, 243, 247, 251, 255 -}; - - -/* - * Disable color by masking out R, G, B, A - */ -static void fxDisableColor (fxMesaContext fxMesa) -{ - if (fxMesa->colDepth == 32) { - /* 32bpp mode */ - fxMesa->Glide.grColorMaskExt(FXFALSE, FXFALSE, FXFALSE, FXFALSE); - } else { - /* 15/16 bpp mode */ - grColorMask(FXFALSE, FXFALSE); - } -} - - -/**********************************************************************/ -/***** Miscellaneous functions *****/ -/**********************************************************************/ - -/* Return buffer size information */ -static void -fxDDGetBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) -{ - GET_CURRENT_CONTEXT(ctx); - if (ctx && FX_CONTEXT(ctx)) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDGetBufferSize(...)\n"); - } - - *width = fxMesa->width; - *height = fxMesa->height; - } -} - - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void -fxDDViewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - fxDDGetBufferSize( buffer, &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } -} - - -/* Implements glClearColor() */ -static void -fxDDClearColor(GLcontext * ctx, const GLfloat color[4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLubyte col[4]; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDClearColor(%f, %f, %f, %f)\n", - color[0], color[1], color[2], color[3]); - } - - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(col[3], color[3]); - - fxMesa->clearC = FXCOLOR4(col); - fxMesa->clearA = col[3]; -} - - -/* Clear the color and/or depth buffers */ -static void fxDDClear( GLcontext *ctx, GLbitfield mask ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLbitfield softwareMask = mask & (BUFFER_BIT_ACCUM); - const GLuint stencil_size = fxMesa->haveHwStencil ? ctx->Visual.stencilBits : 0; - const FxU32 clearD = (FxU32) (ctx->DrawBuffer->_DepthMaxF * ctx->Depth.Clear); - const FxU8 clearS = (FxU8) (ctx->Stencil.Clear & 0xff); - - if ( TDFX_DEBUG & MESA_VERBOSE ) { - fprintf( stderr, "fxDDClear\n"); - } - - /* we can't clear accum buffers nor stereo */ - mask &= ~(BUFFER_BIT_ACCUM | BUFFER_BIT_FRONT_RIGHT | BUFFER_BIT_BACK_RIGHT); - - /* Need this check to respond to certain HW updates */ - if (fxMesa->new_state & (FX_NEW_SCISSOR | FX_NEW_COLOR_MASK)) { - fxSetupScissor(ctx); - fxSetupColorMask(ctx); - fxMesa->new_state &= ~(FX_NEW_SCISSOR | FX_NEW_COLOR_MASK); - } - - /* - * As per GL spec, color masking should be obeyed when clearing - */ - if (ctx->Visual.greenBits != 8) { - /* can only do color masking if running in 24/32bpp on Napalm */ - if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || - ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { - softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); - mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); - } - } - - if (fxMesa->haveHwStencil) { - /* - * If we want to clear stencil, it must be enabled - * in the HW, even if the stencil test is not enabled - * in the OGL state. - */ - BEGIN_BOARD_LOCK(); - if (mask & BUFFER_BIT_STENCIL) { - fxMesa->Glide.grStencilMaskExt(fxMesa->unitsState.stencilWriteMask); - /* set stencil ref value = desired clear value */ - fxMesa->Glide.grStencilFuncExt(GR_CMP_ALWAYS, clearS, 0xff); - fxMesa->Glide.grStencilOpExt(GR_STENCILOP_REPLACE, - GR_STENCILOP_REPLACE, GR_STENCILOP_REPLACE); - grEnable(GR_STENCIL_MODE_EXT); - } - else { - grDisable(GR_STENCIL_MODE_EXT); - } - END_BOARD_LOCK(); - } else if (mask & BUFFER_BIT_STENCIL) { - softwareMask |= (mask & (BUFFER_BIT_STENCIL)); - mask &= ~(BUFFER_BIT_STENCIL); - } - - /* - * This may be ugly, but it's needed in order to work around a number - * of Glide bugs. - */ - BEGIN_CLIP_LOOP(); - { - /* - * This could probably be done fancier but doing each possible case - * explicitly is less error prone. - */ - switch (mask & ~BUFFER_BIT_STENCIL) { - case BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: - /* back buffer & depth */ - grDepthMask(FXTRUE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) { - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - } - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_DEPTH: - /* XXX it appears that the depth buffer isn't cleared when - * glRenderBuffer(GR_BUFFER_FRONTBUFFER) is set. - * This is a work-around/ - */ - /* clear depth */ - grDepthMask(FXTRUE); - fxDisableColor(fxMesa); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - fxSetupColorMask(ctx); - grDepthMask(FXFALSE); - /* clear front */ - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_BACK_LEFT: - /* back buffer only */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT: - /* front buffer only */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT: - /* front and back */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: - /* clear back and depth */ - grDepthMask(FXTRUE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - /* clear front */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_FRONTBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - break; - case BUFFER_BIT_DEPTH: - /* just the depth buffer */ - grDepthMask(FXTRUE); - fxDisableColor(fxMesa); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - if (stencil_size > 0) - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - else - grBufferClear(fxMesa->clearC, - fxMesa->clearA, - clearD); - fxSetupColorMask(ctx); - break; - default: - /* clear no color buffers or depth buffer but might clear stencil */ - if ((stencil_size > 0) && (mask & BUFFER_BIT_STENCIL)) { - /* XXX need this RenderBuffer call to work around Glide bug */ - grDepthMask(FXFALSE); - grRenderBuffer(GR_BUFFER_BACKBUFFER); - fxDisableColor(fxMesa); - fxMesa->Glide.grBufferClearExt(fxMesa->clearC, - fxMesa->clearA, - clearD, clearS); - fxSetupColorMask(ctx); - } - } - } - END_CLIP_LOOP(); - - if (fxMesa->haveHwStencil) { - /* We changed the stencil state above. Restore it! */ - fxSetupStencil(ctx); - } - fxSetupDepthTest(ctx); - grRenderBuffer(fxMesa->currentFB); - - if (softwareMask) - _swrast_Clear( ctx, softwareMask ); -} - - -/* Set the buffer used for drawing */ -/* XXX support for separate read/draw buffers hasn't been tested */ -/* XXX GL_NONE disables color, but fails to correctly maintain state */ -static void -fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDSetDrawBuffer(%x)\n", (int)mode); - } - - if (mode == GL_FRONT_LEFT) { - fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; - grRenderBuffer(fxMesa->currentFB); - } - else if (mode == GL_BACK_LEFT) { - fxMesa->currentFB = GR_BUFFER_BACKBUFFER; - grRenderBuffer(fxMesa->currentFB); - } - else if (mode == GL_NONE) { - fxDisableColor(fxMesa); - } - else { - /* we'll need a software fallback */ - /* XXX not implemented */ - } - - /* update s/w fallback state */ - _swrast_DrawBuffer(ctx, mode); -} - - -static void -fxDDDrawBitmap2 (GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - GrLfbWriteMode_t mode; - FxU16 color; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - /* check if there's any raster operations enabled which we can't handle */ - if (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) { - _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (px < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - px); - width -= (ctx->Scissor.X - px); - px = ctx->Scissor.X; - } - /* clip right */ - if (px + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (px + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (py < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - py); - height -= (ctx->Scissor.Y - py); - py = ctx->Scissor.Y; - } - /* clip top */ - if (py + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (py + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - /* compute pixel value */ - { - GLint r = (GLint) (ctx->Current.RasterColor[RCOMP] * 255.0f); - GLint g = (GLint) (ctx->Current.RasterColor[GCOMP] * 255.0f); - GLint b = (GLint) (ctx->Current.RasterColor[BCOMP] * 255.0f); - GLint a = (GLint) (ctx->Current.RasterColor[ACOMP] * 255.0f); - if (fxMesa->colDepth == 15) { - color = TDFXPACKCOLOR1555(b, g, r, a); - mode = GR_LFBWRITEMODE_1555; - } else { - color = fxMesa->bgrOrder ? TDFXPACKCOLOR565(r, g, b) : TDFXPACKCOLOR565(b, g, r); - mode = GR_LFBWRITEMODE_565; - } - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - mode, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_Bitmap(ctx, px, py, width, height, finalUnpack, bitmap); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - /* The dest stride depends on the hardware and whether we're drawing - * to the front or back buffer. This compile-time test seems to do - * the job for now. - */ - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - - GLint row; - /* compute dest address of bottom-left pixel in bitmap */ - GLushort *dst = (GLushort *) info.lfbPtr - + (winY + py) * dstStride + (winX + px); - - for (row = 0; row < height; row++) { - const GLubyte *src = - (const GLubyte *) _mesa_image_address2d(finalUnpack, - bitmap, width, height, - GL_COLOR_INDEX, GL_BITMAP, - row, 0); - if (finalUnpack->LsbFirst) { - /* least significan bit first */ - GLubyte mask = 1U << (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - if (mask != 1) - src++; - } - else { - /* most significan bit first */ - GLubyte mask = 128U >> (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - if (mask != 128) - src++; - } - dst += dstStride; - } - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - -static void -fxDDDrawBitmap4 (GLcontext *ctx, GLint px, GLint py, - GLsizei width, GLsizei height, - const struct gl_pixelstore_attrib *unpack, - const GLubyte *bitmap) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - FxU32 color; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - /* check if there's any raster operations enabled which we can't handle */ - if ((swrast->_RasterMask & (/*ALPHATEST_BIT |*/ - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) - ) { - _swrast_Bitmap(ctx, px, py, width, height, unpack, bitmap); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (px < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - px); - width -= (ctx->Scissor.X - px); - px = ctx->Scissor.X; - } - /* clip right */ - if (px + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (px + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (py < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - py); - height -= (ctx->Scissor.Y - py); - py = ctx->Scissor.Y; - } - /* clip top */ - if (py + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (py + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - /* compute pixel value */ - { - GLint r = (GLint) (ctx->Current.RasterColor[RCOMP] * 255.0f); - GLint g = (GLint) (ctx->Current.RasterColor[GCOMP] * 255.0f); - GLint b = (GLint) (ctx->Current.RasterColor[BCOMP] * 255.0f); - GLint a = (GLint) (ctx->Current.RasterColor[ACOMP] * 255.0f); - color = TDFXPACKCOLOR8888(b, g, r, a); - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_8888, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_Bitmap(ctx, px, py, width, height, finalUnpack, bitmap); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - /* The dest stride depends on the hardware and whether we're drawing - * to the front or back buffer. This compile-time test seems to do - * the job for now. - */ - const GLint dstStride = info.strideInBytes / 4; /* stride in GLuints */ - - GLint row; - /* compute dest address of bottom-left pixel in bitmap */ - GLuint *dst = (GLuint *) info.lfbPtr - + (winY + py) * dstStride + (winX + px); - - for (row = 0; row < height; row++) { - const GLubyte *src = - (const GLubyte *) _mesa_image_address2d(finalUnpack, - bitmap, width, height, - GL_COLOR_INDEX, GL_BITMAP, - row, 0); - if (finalUnpack->LsbFirst) { - /* least significan bit first */ - GLubyte mask = 1U << (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 128U) { - src++; - mask = 1U; - } - else { - mask = mask << 1; - } - } - if (mask != 1) - src++; - } - else { - /* most significan bit first */ - GLubyte mask = 128U >> (finalUnpack->SkipPixels & 0x7); - GLint col; - for (col = 0; col < width; col++) { - if (*src & mask) { - dst[col] = color; - } - if (mask == 1U) { - src++; - mask = 128U; - } - else { - mask = mask >> 1; - } - } - if (mask != 128) - src++; - } - dst += dstStride; - } - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDReadPixels565 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *src = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 27) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 21) & 0x3f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - } - if (extraPixel) { - GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B8A */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = 255; - *d++ = FX_rgb_scale_5[(pixel >> 27) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 21) & 0x3f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - *d++ = 255; - } - if (extraPixel) { - const GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 11) & 0x1f]; - *d++ = FX_rgb_scale_6[(pixel >> 5) & 0x3f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = 255; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - /* directly memcpy 5R6G5B pixels into client's buffer */ - const GLint widthInBytes = width * 2; - GLint row; - for (row = 0; row < height; row++) { - MEMCPY(dst, src, widthInBytes); - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - -static void -fxDDReadPixels555 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 2; /* stride in GLushorts */ - const GLushort *src = (const GLushort *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 5R5G5B into 8R8G8B */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 26) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 21) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - } - if (extraPixel) { - GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* convert 5R6G5B into 8R8G8B8A */ - GLint row, col; - const GLint halfWidth = width >> 1; - const GLint extraPixel = (width & 1); - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < halfWidth; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = (pixel & 0x8000) ? 255 : 0; - *d++ = FX_rgb_scale_5[(pixel >> 26) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 21) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 16) & 0x1f]; - *d++ = (pixel & 0x80000000) ? 255 : 0; - } - if (extraPixel) { - const GLushort pixel = src[width - 1]; - *d++ = FX_rgb_scale_5[(pixel >> 10) & 0x1f]; - *d++ = FX_rgb_scale_5[(pixel >> 5) & 0x1f]; - *d++ = FX_rgb_scale_5[ pixel & 0x1f]; - *d++ = (pixel & 0x8000) ? 255 : 0; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_BGRA && type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - /* directly memcpy 5R5G5B pixels into client's buffer */ - const GLint widthInBytes = width * 2; - GLint row; - for (row = 0; row < height; row++) { - MEMCPY(dst, src, widthInBytes); - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - -static void -fxDDReadPixels8888 (GLcontext * ctx, - GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *packing, - GLvoid *dstImage) -{ - if (ctx->_ImageTransferState/* & (IMAGE_SCALE_BIAS_BIT|IMAGE_MAP_COLOR_BIT)*/) { - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - else { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrLfbInfo_t info; - - BEGIN_BOARD_LOCK(); - info.size = sizeof(info); - if (grLfbLock(GR_LFB_READ_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_ANY, - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLint srcStride = info.strideInBytes / 4; /* stride in GLuints */ - const GLuint *src = (const GLuint *) info.lfbPtr - + (winY - y) * srcStride + (winX + x); - GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dstImage, - width, height, format, - type, 0, 0); - GLint dstStride = - _mesa_image_row_stride(packing, width, format, type); - - if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - /* convert 8A8R8G8B into 8R8G8B */ - GLint row, col; - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = pixel >> 16; - *d++ = pixel >> 8; - *d++ = pixel; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* 8A8R8G8B pixels into client's buffer */ - GLint row, col; - for (row = 0; row < height; row++) { - GLubyte *d = dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = pixel >> 16; - *d++ = pixel >> 8; - *d++ = pixel; - *d++ = pixel >> 24; - } - dst += dstStride; - src -= srcStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - /* convert 8A8R8G8B into 5R6G5B */ - GLint row, col; - for (row = 0; row < height; row++) { - GLushort *d = (GLushort *)dst; - for (col = 0; col < width; col++) { - const GLuint pixel = ((const GLuint *) src)[col]; - *d++ = (((pixel >> 16) & 0xf8) << 8) | - (((pixel >> 8) & 0xfc) << 3) | - ((pixel & 0xf8) >> 3); - } - dst += dstStride; - src -= srcStride; - } - } - else { - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - END_BOARD_LOCK(); - _swrast_ReadPixels(ctx, x, y, width, height, format, type, - packing, dstImage); - return; - } - - grLfbUnlock(GR_LFB_READ_ONLY, fxMesa->currentFB); - } - END_BOARD_LOCK(); - } -} - - -static void -fxDDDrawPixels555 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_1555, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR1555(src[2], src[1], src[0], src[3]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR1555(src[2], src[1], src[0], 255); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels565 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_565, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[2], src[1], src[0]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[2], src[1], src[0]); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels565_rev (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (ALPHATEST_BIT | - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - MASKING_BIT | - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_565, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 2; /* stride in GLushorts */ - GLushort *dst = (GLushort *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[0], src[1], src[2]); - src += 4; - } - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR565(src[0], src[1], src[2]); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDDrawPixels8888 (GLcontext * ctx, GLint x, GLint y, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid * pixels) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT(ctx); - GrLfbInfo_t info; - const struct gl_pixelstore_attrib *finalUnpack; - struct gl_pixelstore_attrib scissoredUnpack; - - if (ctx->Pixel.ZoomX != 1.0F || - ctx->Pixel.ZoomY != 1.0F || - (ctx->_ImageTransferState & (IMAGE_SCALE_BIAS_BIT| - IMAGE_MAP_COLOR_BIT)) || - (swrast->_RasterMask & (/*ALPHATEST_BIT |*/ - /*BLEND_BIT |*/ /* blending ok, through pixpipe */ - DEPTH_BIT | /* could be done with RGB:DEPTH */ - FOG_BIT | /* could be done with RGB:DEPTH */ - LOGIC_OP_BIT | - /*CLIP_BIT |*/ /* clipping ok, below */ - STENCIL_BIT | - /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - MULTI_DRAW_BIT | - OCCLUSION_BIT | /* nope! at least not yet */ - TEXTURE_BIT | - FRAGPROG_BIT)) || - fxMesa->fallback) - { - _swrast_DrawPixels( ctx, x, y, width, height, format, type, - unpack, pixels ); - return; - } - - /* make sure the pixelpipe is configured correctly */ - fxSetupFXUnits(ctx); - - /* FIXME! _RasterMask & CLIP_BIT gets set if we're out of Viewport, also! */ - if (ctx->Scissor.Enabled) { - /* This is a bit tricky, but by carefully adjusting the px, py, - * width, height, skipPixels and skipRows values we can do - * scissoring without special code in the rendering loop. - */ - - /* we'll construct a new pixelstore struct */ - finalUnpack = &scissoredUnpack; - scissoredUnpack = *unpack; - if (scissoredUnpack.RowLength == 0) - scissoredUnpack.RowLength = width; - - /* clip left */ - if (x < ctx->Scissor.X) { - scissoredUnpack.SkipPixels += (ctx->Scissor.X - x); - width -= (ctx->Scissor.X - x); - x = ctx->Scissor.X; - } - /* clip right */ - if (x + width >= ctx->Scissor.X + ctx->Scissor.Width) { - width -= (x + width - (ctx->Scissor.X + ctx->Scissor.Width)); - } - /* clip bottom */ - if (y < ctx->Scissor.Y) { - scissoredUnpack.SkipRows += (ctx->Scissor.Y - y); - height -= (ctx->Scissor.Y - y); - y = ctx->Scissor.Y; - } - /* clip top */ - if (y + height >= ctx->Scissor.Y + ctx->Scissor.Height) { - height -= (y + height - (ctx->Scissor.Y + ctx->Scissor.Height)); - } - - if (width <= 0 || height <= 0) - return; - } - else { - finalUnpack = unpack; - } - - info.size = sizeof(info); - if (!grLfbLock(GR_LFB_WRITE_ONLY, - fxMesa->currentFB, - GR_LFBWRITEMODE_8888, - GR_ORIGIN_LOWER_LEFT, FXTRUE, &info)) { - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - { - const GLint winX = 0; - const GLint winY = 0; - - const GLint dstStride = info.strideInBytes / 4; /* stride in GLuints */ - GLuint *dst = (GLuint *) info.lfbPtr + (winY + y) * dstStride + (winX + x); - - if (format == GL_RGBA && type == GL_UNSIGNED_BYTE) { - /* directly memcpy 8A8R8G8B pixels to screen */ - const GLint widthInBytes = width * 4; - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - MEMCPY(dst, src, widthInBytes); - dst += dstStride; - } - } - else if (format == GL_RGB && type == GL_UNSIGNED_BYTE) { - GLint row; - for (row = 0; row < height; row++) { - GLubyte *src = (GLubyte *) _mesa_image_address2d(finalUnpack, - pixels, width, height, format, type, row, 0); - GLint col; - for (col = 0; col < width; col++) { - dst[col] = TDFXPACKCOLOR8888(src[2], src[1], src[0], 255); - src += 3; - } - dst += dstStride; - } - } - else { - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); - _swrast_DrawPixels(ctx, x, y, width, height, format, type, finalUnpack, pixels); - return; - } - - } - - grLfbUnlock(GR_LFB_WRITE_ONLY, fxMesa->currentFB); -} - - -static void -fxDDFinish(GLcontext * ctx) -{ - grFlush(); -} - - - - - -/* KW: Put the word Mesa in the render string because quakeworld - * checks for this rather than doing a glGet(GL_MAX_TEXTURE_SIZE). - * Why? - */ -static const GLubyte * -fxDDGetString(GLcontext * ctx, GLenum name) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - switch (name) { - case GL_RENDERER: - return (GLubyte *)fxMesa->rendererString; -#if __WIN32__ /* hack to advertise vanilla extension names */ - case GL_EXTENSIONS: - if (ctx->Extensions.String == NULL) { - GLubyte *ext = _mesa_make_extension_string(ctx); - if (ext != NULL) { - ctx->Extensions.String = _mesa_malloc(strlen((char *)ext) + 256); - if (ctx->Extensions.String != NULL) { - strcpy((char *)ctx->Extensions.String, (char *)ext); - /* put any additional extension names here */ -#if 0 - strcat((char *)ctx->Extensions.String, " 3DFX_set_global_palette"); -#endif -#if __WIN32__ - strcat((char *)ctx->Extensions.String, " WGL_3DFX_gamma_control"); - strcat((char *)ctx->Extensions.String, " WGL_EXT_swap_control"); - strcat((char *)ctx->Extensions.String, " WGL_EXT_extensions_string WGL_ARB_extensions_string"); -#endif - /* put any additional extension names here */ - _mesa_free(ext); - } else { - ctx->Extensions.String = ext; - } - } - } - return ctx->Extensions.String; -#endif - default: - return NULL; - } -} - -static const struct tnl_pipeline_stage *fx_pipeline[] = { - &_tnl_vertex_transform_stage, /* XXX todo - Add the fastpath here */ - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_point_attenuation_stage, -#if defined(FEATURE_NV_vertex_program) || defined(FEATURE_ARB_vertex_program) - &_tnl_vertex_program_stage, -#endif - &_tnl_render_stage, - 0, -}; - - - - -int -fxDDInitFxMesaContext(fxMesaContext fxMesa) -{ - GLcontext *ctx = fxMesa->glCtx; - - FX_setupGrVertexLayout(); - - fxMesa->color = 0xffffffff; - fxMesa->clearC = 0; - fxMesa->clearA = 0; - - fxMesa->stats.swapBuffer = 0; - fxMesa->stats.reqTexUpload = 0; - fxMesa->stats.texUpload = 0; - fxMesa->stats.memTexUpload = 0; - - fxMesa->tmuSrc = FX_TMU_NONE; - fxMesa->lastUnitsMode = FX_UM_NONE; - fxTMInit(fxMesa); - - /* FX units setup */ - - fxMesa->unitsState.alphaTestEnabled = GL_FALSE; - fxMesa->unitsState.alphaTestFunc = GL_ALWAYS; - fxMesa->unitsState.alphaTestRefValue = 0.0; - - fxMesa->unitsState.blendEnabled = GL_FALSE; - fxMesa->unitsState.blendSrcFuncRGB = GR_BLEND_ONE; - fxMesa->unitsState.blendDstFuncRGB = GR_BLEND_ZERO; - fxMesa->unitsState.blendSrcFuncAlpha = GR_BLEND_ONE; - fxMesa->unitsState.blendDstFuncAlpha = GR_BLEND_ZERO; - fxMesa->unitsState.blendEqRGB = GR_BLEND_OP_ADD; - fxMesa->unitsState.blendEqAlpha = GR_BLEND_OP_ADD; - - fxMesa->unitsState.depthTestEnabled = GL_FALSE; - fxMesa->unitsState.depthMask = GL_TRUE; - fxMesa->unitsState.depthTestFunc = GL_LESS; - fxMesa->unitsState.depthBias = 0; - - fxMesa->unitsState.stencilWriteMask = 0xff; - - if (fxMesa->colDepth == 32) { - /* 32bpp */ - fxMesa->Glide.grColorMaskExt(FXTRUE, FXTRUE, FXTRUE, fxMesa->haveHwAlpha); - } else { - /* 15/16 bpp mode */ - grColorMask(FXTRUE, fxMesa->haveHwAlpha); - } - - fxMesa->currentFB = fxMesa->haveDoubleBuffer ? GR_BUFFER_BACKBUFFER : GR_BUFFER_FRONTBUFFER; - grRenderBuffer(fxMesa->currentFB); - - fxMesa->state = MALLOC(FX_grGetInteger(GR_GLIDE_STATE_SIZE)); - fxMesa->fogTable = (GrFog_t *) MALLOC(FX_grGetInteger(GR_FOG_TABLE_ENTRIES) * - sizeof(GrFog_t)); - - if (!fxMesa->state || !fxMesa->fogTable) { - if (fxMesa->state) - FREE(fxMesa->state); - if (fxMesa->fogTable) - FREE(fxMesa->fogTable); - return 0; - } - - if (fxMesa->haveZBuffer) { - grDepthBufferMode(GR_DEPTHBUFFER_ZBUFFER); - } - - if (!fxMesa->bgrOrder) { - grLfbWriteColorFormat(GR_COLORFORMAT_ABGR); - } - - if (fxMesa->Glide.grSetNumPendingBuffers != NULL) { - fxMesa->Glide.grSetNumPendingBuffers(fxMesa->maxPendingSwapBuffers); - } - - fxMesa->textureAlign = FX_grGetInteger(GR_TEXTURE_ALIGN); - /* [koolsmoky] */ - { - char *env; - int textureLevels = 0; - int textureSize = FX_grGetInteger(GR_MAX_TEXTURE_SIZE); - do { - textureLevels++; - } while ((textureSize >>= 0x1) & 0x7ff); - ctx->Const.MaxTextureLevels = textureLevels; - ctx->Const.MaxTextureLodBias = /*textureLevels - 1*/8; /* Glide bug */ -#if FX_RESCALE_BIG_TEXURES_HACK - fxMesa->textureMaxLod = textureLevels - 1; - if ((env = getenv("MESA_FX_MAXLOD")) != NULL) { - int maxLevels = atoi(env) + 1; - if ((maxLevels <= MAX_TEXTURE_LEVELS) && (maxLevels > textureLevels)) { - ctx->Const.MaxTextureLevels = maxLevels; - } - } -#endif - } - ctx->Const.MaxTextureCoordUnits = - ctx->Const.MaxTextureImageUnits = fxMesa->haveTwoTMUs ? 2 : 1; - ctx->Const.MaxTextureUnits = MAX2(ctx->Const.MaxTextureImageUnits, ctx->Const.MaxTextureCoordUnits); - - ctx->Const.MaxDrawBuffers = 1; - - fxMesa->new_state = _NEW_ALL; - if (!fxMesa->haveHwStencil) { - /* don't touch stencil if there is none */ - fxMesa->new_state &= ~FX_NEW_STENCIL; - } - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext(ctx); - _vbo_CreateContext(ctx); - _tnl_CreateContext(ctx); - _swsetup_CreateContext(ctx); - - /* Install customized pipeline */ - _tnl_destroy_pipeline(ctx); - _tnl_install_pipeline(ctx, fx_pipeline); - - fxAllocVB(ctx); - - fxSetupDDPointers(ctx); - fxDDInitTriFuncs(ctx); - - /* Tell the software rasterizer to use pixel fog always. - */ - _swrast_allow_vertex_fog(ctx, GL_FALSE); - _swrast_allow_pixel_fog(ctx, GL_TRUE); - _tnl_allow_vertex_fog( ctx, GL_FALSE ); - _tnl_allow_pixel_fog( ctx, GL_TRUE ); - - /* Tell tnl not to calculate or use vertex fog factors. (Needed to - * tell render stage not to clip fog coords). - */ -/* _tnl_calculate_vertex_fog( ctx, GL_FALSE ); */ - - fxDDInitExtensions(ctx); - -#if 0 - /* do we want dither? It just looks bad... */ - grEnable(GR_ALLOW_MIPMAP_DITHER); -#endif - grGlideGetState((GrState *) fxMesa->state); - - return 1; -} - -/* Undo the above. - */ -void -fxDDDestroyFxMesaContext(fxMesaContext fxMesa) -{ - _swsetup_DestroyContext(fxMesa->glCtx); - _tnl_DestroyContext(fxMesa->glCtx); - _vbo_DestroyContext(fxMesa->glCtx); - _swrast_DestroyContext(fxMesa->glCtx); - - if (fxMesa->state) - FREE(fxMesa->state); - if (fxMesa->fogTable) - FREE(fxMesa->fogTable); - fxFreeVB(fxMesa->glCtx); -} - - - - -void -fxDDInitExtensions(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - -#if 1 /* multipass ColorSum stage */ - _mesa_enable_extension(ctx, "GL_EXT_secondary_color"); -#endif - - _mesa_enable_extension(ctx, "GL_ARB_point_sprite"); - _mesa_enable_extension(ctx, "GL_EXT_point_parameters"); - _mesa_enable_extension(ctx, "GL_EXT_paletted_texture"); - _mesa_enable_extension(ctx, "GL_EXT_texture_lod_bias"); - _mesa_enable_extension(ctx, "GL_EXT_shared_texture_palette"); - _mesa_enable_extension(ctx, "GL_EXT_blend_func_separate"); - _mesa_enable_extension(ctx, "GL_EXT_texture_env_add"); - _mesa_enable_extension(ctx, "GL_EXT_stencil_wrap"); - _mesa_enable_extension(ctx, "GL_EXT_stencil_two_side"); - - if (fxMesa->haveTwoTMUs) { - _mesa_enable_extension(ctx, "GL_ARB_multitexture"); - } - - if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - _mesa_enable_extension(ctx, "GL_3DFX_texture_compression_FXT1"); - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - _mesa_enable_extension(ctx, "GL_S3_s3tc"); - _mesa_enable_extension(ctx, "GL_NV_blend_square"); - } else { - /* [dBorca] - * We should enable generic texture compression functions, - * but some poorly written apps automatically assume S3TC. - * Binding NCC to GL_COMPRESSED_RGB[A] is an unnecessary hassle, - * since it's slow and ugly (better with palette textures, then). - * Moreover, NCC is not an OpenGL standard, so we can't use - * precompressed textures. Last, but not least, NCC runs amok - * when multitexturing on a Voodoo3 and up (see POINTCAST vs UMA). - * Note: this is also a problem with palette textures, but - * faking multitex by multipass is evil... - * Implementing NCC requires three stages: - * fxDDChooseTextureFormat: - * bind GL_COMPRESSED_RGB[A] to _mesa_texformat_argb8888, - * so we can quantize properly, at a later time - * fxDDTexImage: - * if GL_COMPRESSED_RGB - * use _mesa_texformat_l8 to get 1bpt and set GR_TEXFMT_YIQ_422 - * if GL_COMPRESSED_RGBA - * use _mesa_texformat_al88 to get 2bpt and set GR_TEXFMT_AYIQ_8422 - * txMipQuantize(...); - * if (level == 0) { - * txPalToNcc((GuNccTable *)(&(ti->palette)), pxMip.pal); - * } - * fxSetupSingleTMU_NoLock/fxSetupDoubleTMU_NoLock: - * grTexDownloadTable(GR_TEXTABLE_NCC0, &(ti->palette)); - */ - _mesa_enable_extension(ctx, "GL_SGIS_generate_mipmap"); - } - - if (fxMesa->HaveCmbExt) { - _mesa_enable_extension(ctx, "GL_ARB_texture_env_combine"); - _mesa_enable_extension(ctx, "GL_EXT_texture_env_combine"); - } - - if (fxMesa->HavePixExt) { - _mesa_enable_extension(ctx, "GL_EXT_blend_subtract"); - _mesa_enable_extension(ctx, "GL_EXT_blend_equation_separate"); - } - - if (fxMesa->HaveMirExt) { - _mesa_enable_extension(ctx, "GL_ARB_texture_mirrored_repeat"); - } - - if (fxMesa->type >= GR_SSTTYPE_Voodoo2) { - _mesa_enable_extension(ctx, "GL_EXT_fog_coord"); - } - - /* core-level extensions */ - /* dangerous */ - if (getenv("MESA_FX_ALLOW_VP")) { - _mesa_enable_extension(ctx, "GL_ARB_vertex_program"); - _mesa_enable_extension(ctx, "GL_NV_vertex_program"); - _mesa_enable_extension(ctx, "GL_NV_vertex_program1_1"); - } -#if 0 - /* this requires _tnl_vertex_cull_stage in the pipeline */ - _mesa_enable_extension(ctx, "EXT_cull_vertex"); -#endif -} - - -/************************************************************************/ -/************************************************************************/ -/************************************************************************/ - -/* Check if the hardware supports the current context - * - * Performs similar work to fxDDChooseRenderState() - should be merged. - */ -GLuint -fx_check_IsInHardware(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (ctx->RenderMode != GL_RENDER) { - return FX_FALLBACK_RENDER_MODE; - } - - if (ctx->Stencil._Enabled && !fxMesa->haveHwStencil) { - return FX_FALLBACK_STENCIL; - } - - if ((ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_FRONT_LEFT) && - (ctx->DrawBuffer->_ColorDrawBufferIndexes[0] != BUFFER_BIT_BACK_LEFT)) { - return FX_FALLBACK_DRAW_BUFFER; - } - - if (ctx->Color.BlendEnabled) { - if (ctx->Color.BlendEquationRGB != GL_FUNC_ADD) { - if (!fxMesa->HavePixExt || - ((ctx->Color.BlendEquationRGB != GL_FUNC_SUBTRACT) && - (ctx->Color.BlendEquationRGB != GL_FUNC_REVERSE_SUBTRACT))) { - return FX_FALLBACK_BLEND; - } - } - - if (ctx->Color.BlendEquationA != GL_FUNC_ADD) { - if (!fxMesa->HavePixExt || - ((ctx->Color.BlendEquationA != GL_FUNC_SUBTRACT) && - (ctx->Color.BlendEquationA != GL_FUNC_REVERSE_SUBTRACT))) { - return FX_FALLBACK_BLEND; - } - } - -#if 0 - /* [dBorca] - * We fail the spec here, unless certain blending modes: - * RGB: (GL_ONE + GL_*) or (GL_ZERO + GL_*) or ... - */ - if (NEED_SECONDARY_COLOR(ctx)) { - if ((ctx->Color.BlendEquationRGB != GL_FUNC_ADD) && - (ctx->Color.BlendSrcRGB != GL_ONE)) { - /* Can't use multipass to blend ColorSum stage */ - return FX_FALLBACK_SPECULAR; - } - } -#endif - } - - /* [dBorca] - * We could avoid this for certain `sfactor/dfactor' - * I do not think that is even worthwhile to check - * because if someone is using blending they use more - * interesting settings and also it would add more - * state tracking to a lot of the code. - */ - if (ctx->Color.ColorLogicOpEnabled && (ctx->Color.LogicOp != GL_COPY)) { - return FX_FALLBACK_LOGICOP; - } - - if ((fxMesa->colDepth != 32) && - ((ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP]) || - (ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]))) { - return FX_FALLBACK_COLORMASK; - } - - /* Unsupported texture/multitexture cases */ - - /* we can only do 1D/2D textures */ - if (ctx->Texture.Unit[0]._ReallyEnabled & ~(TEXTURE_1D_BIT|TEXTURE_2D_BIT)) - return FX_FALLBACK_TEXTURE_MAP; - - if (fxMesa->haveTwoTMUs) { - if (ctx->Texture.Unit[1]._ReallyEnabled & ~(TEXTURE_1D_BIT|TEXTURE_2D_BIT)) - return FX_FALLBACK_TEXTURE_MAP; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[0].EnvMode == GL_BLEND && - (ctx->Texture.Unit[1]._ReallyEnabled || - ctx->Texture.Unit[0].EnvColor[0] != 0 || - ctx->Texture.Unit[0].EnvColor[1] != 0 || - ctx->Texture.Unit[0].EnvColor[2] != 0 || - ctx->Texture.Unit[0].EnvColor[3] != 1)) { - return FX_FALLBACK_TEXTURE_ENV; - } - if (ctx->Texture.Unit[0]._Current->Image[0][0]->Border > 0) - return FX_FALLBACK_TEXTURE_BORDER; - } - - if (ctx->Texture.Unit[1]._ReallyEnabled) { - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[1].EnvMode == GL_BLEND) - return FX_FALLBACK_TEXTURE_ENV; - if (ctx->Texture.Unit[1]._Current->Image[0][0]->Border > 0) - return FX_FALLBACK_TEXTURE_BORDER; - } - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fx_check_IsInHardware: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - /* KW: This was wrong (I think) and I changed it... which doesn't mean - * it is now correct... - * BP: The old condition just seemed to test if both texture units - * were enabled. That's easy! - */ - if (ctx->Texture._EnabledUnits == 0x3) { -#if 0 - /* Can't use multipass to blend a multitextured triangle - fall - * back to software. - */ - if (!fxMesa->haveTwoTMUs && ctx->Color.BlendEnabled) { - return FX_FALLBACK_TEXTURE_MULTI; - } -#endif - - if (!fxMesa->HaveCmbExt && - (ctx->Texture.Unit[0].EnvMode != ctx->Texture.Unit[1].EnvMode) && - (ctx->Texture.Unit[0].EnvMode != GL_MODULATE) && - (ctx->Texture.Unit[0].EnvMode != GL_REPLACE)) { /* q2, seems ok... */ - if (TDFX_DEBUG & VERBOSE_DRIVER) - fprintf(stderr, "fx_check_IsInHardware: unsupported multitex env mode\n"); - return FX_FALLBACK_TEXTURE_MULTI; - } - } - } - else { - /* we have just one texture unit */ - if (ctx->Texture._EnabledUnits > 0x1) { - return FX_FALLBACK_TEXTURE_MULTI; - } - - if (fxMesa->type < GR_SSTTYPE_Voodoo2) - if (ctx->Texture.Unit[0]._ReallyEnabled && - (ctx->Texture.Unit[0].EnvMode == GL_BLEND)) { - return FX_FALLBACK_TEXTURE_ENV; - } - } - - return 0; -} - - - -static void -fxDDUpdateDDPointers(GLcontext * ctx, GLuint new_state) -{ - /* TNLcontext *tnl = TNL_CONTEXT(ctx); */ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDUpdateDDPointers(%08x)\n", new_state); - } - - _swrast_InvalidateState(ctx, new_state); - _vbo_InvalidateState(ctx, new_state); - _tnl_InvalidateState(ctx, new_state); - _swsetup_InvalidateState(ctx, new_state); - - fxMesa->new_gl_state |= new_state; -} - - - - -void -fxSetupDDPointers(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - /* TNLcontext *tnl = TNL_CONTEXT(ctx); */ - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDDPointers()\n"); - } - - ctx->Driver.UpdateState = fxDDUpdateDDPointers; - ctx->Driver.GetString = fxDDGetString; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearColor = fxDDClearColor; - ctx->Driver.Clear = fxDDClear; - ctx->Driver.DrawBuffer = fxDDSetDrawBuffer; - ctx->Driver.GetBufferSize = fxDDGetBufferSize; - ctx->Driver.Viewport = fxDDViewport; - switch (fxMesa->colDepth) { - case 15: - ctx->Driver.DrawPixels = fxDDDrawPixels555; - ctx->Driver.ReadPixels = fxDDReadPixels555; - ctx->Driver.Bitmap = fxDDDrawBitmap2; - break; - case 16: - ctx->Driver.DrawPixels = !fxMesa->bgrOrder ? fxDDDrawPixels565 : fxDDDrawPixels565_rev; - ctx->Driver.ReadPixels = fxDDReadPixels565; - ctx->Driver.Bitmap = fxDDDrawBitmap2; - break; - case 32: - ctx->Driver.DrawPixels = fxDDDrawPixels8888; - ctx->Driver.ReadPixels = fxDDReadPixels8888; - ctx->Driver.Bitmap = fxDDDrawBitmap4; - break; - } - ctx->Driver.Finish = fxDDFinish; - ctx->Driver.Flush = NULL; - ctx->Driver.ChooseTextureFormat = fxDDChooseTextureFormat; - ctx->Driver.TexImage1D = fxDDTexImage1D; - ctx->Driver.TexImage2D = fxDDTexImage2D; - ctx->Driver.TexSubImage1D = fxDDTexSubImage1D; - ctx->Driver.TexSubImage2D = fxDDTexSubImage2D; - ctx->Driver.CompressedTexImage2D = fxDDCompressedTexImage2D; - ctx->Driver.CompressedTexSubImage2D = fxDDCompressedTexSubImage2D; - ctx->Driver.TestProxyTexImage = fxDDTestProxyTexImage; - ctx->Driver.TexEnv = fxDDTexEnv; - ctx->Driver.TexParameter = fxDDTexParam; - ctx->Driver.BindTexture = fxDDTexBind; - ctx->Driver.DeleteTexture = fxDDTexDel; - ctx->Driver.IsTextureResident = fxDDIsTextureResident; - ctx->Driver.UpdateTexturePalette = fxDDTexPalette; - ctx->Driver.AlphaFunc = fxDDAlphaFunc; - ctx->Driver.BlendFuncSeparate = fxDDBlendFuncSeparate; - ctx->Driver.BlendEquationSeparate = fxDDBlendEquationSeparate; - ctx->Driver.DepthFunc = fxDDDepthFunc; - ctx->Driver.DepthMask = fxDDDepthMask; - ctx->Driver.ColorMask = fxDDColorMask; - ctx->Driver.Fogfv = fxDDFogfv; - ctx->Driver.Scissor = fxDDScissor; - ctx->Driver.FrontFace = fxDDFrontFace; - ctx->Driver.CullFace = fxDDCullFace; - ctx->Driver.ShadeModel = fxDDShadeModel; - ctx->Driver.Enable = fxDDEnable; - if (fxMesa->haveHwStencil) { - ctx->Driver.StencilFuncSeparate = fxDDStencilFuncSeparate; - ctx->Driver.StencilMaskSeparate = fxDDStencilMaskSeparate; - ctx->Driver.StencilOpSeparate = fxDDStencilOpSeparate; - } - - fxSetupDDSpanPointers(ctx); - fxDDUpdateDDPointers(ctx, ~0); -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_dd(void); -int -gl_fx_dummy_function_dd(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c deleted file mode 100644 index d3a58a301c2..00000000000 --- a/src/mesa/drivers/glide/fxddspan.c +++ /dev/null @@ -1,638 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -/* fxdd.c - 3Dfx VooDoo Mesa span and pixel functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "fxglidew.h" -#include "swrast/swrast.h" - - -/************************************************************************/ -/***** Span functions *****/ -/************************************************************************/ - -#define DBG 0 - - -#define LOCAL_VARS \ - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; \ - GLuint pitch = info.strideInBytes; \ - GLuint height = fxMesa->height; \ - char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ - GLuint p; \ - (void) buf; (void) p; - -#define CLIPPIXEL( _x, _y ) ( _x >= minx && _x < maxx && \ - _y >= miny && _y < maxy ) - -#define CLIPSPAN( _x, _y, _n, _x1, _n1, _i ) \ - if ( _y < miny || _y >= maxy ) { \ - _n1 = 0, _x1 = x; \ - } else { \ - _n1 = _n; \ - _x1 = _x; \ - if ( _x1 < minx ) _i += (minx-_x1), n1 -= (minx-_x1), _x1 = minx;\ - if ( _x1 + _n1 >= maxx ) n1 -= (_x1 + n1 - maxx); \ - } - -#define Y_FLIP(_y) (height - _y - 1) - -#define HW_WRITE_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_WRITE_ONLY, \ - currentFB, LFB_MODE, \ - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_WRITE_UNLOCK() \ - grLfbUnlock( GR_LFB_WRITE_ONLY, currentFB ); \ - } - -#define HW_READ_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_READ_ONLY, currentFB, \ - LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_READ_UNLOCK() \ - grLfbUnlock( GR_LFB_READ_ONLY, currentFB ); \ - } - -#define HW_WRITE_CLIPLOOP() \ - do { \ - /* remember, we need to flip the scissor, too */ \ - /* is it better to do it inside fxDDScissor? */ \ - const int minx = fxMesa->clipMinX; \ - const int maxy = Y_FLIP(fxMesa->clipMinY); \ - const int maxx = fxMesa->clipMaxX; \ - const int miny = Y_FLIP(fxMesa->clipMaxY); - -#define HW_READ_CLIPLOOP() \ - do { \ - /* remember, we need to flip the scissor, too */ \ - /* is it better to do it inside fxDDScissor? */ \ - const int minx = fxMesa->clipMinX; \ - const int maxy = Y_FLIP(fxMesa->clipMinY); \ - const int maxx = fxMesa->clipMaxX; \ - const int miny = Y_FLIP(fxMesa->clipMaxY); - -#define HW_ENDCLIPLOOP() \ - } while (0) - - -/* 16 bit, ARGB1555 color spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_1555 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR1555( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR1555( r, g, b, a ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = FX_rgb_scale_5[(p >> 10) & 0x1F]; \ - rgba[1] = FX_rgb_scale_5[(p >> 5) & 0x1F]; \ - rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ - rgba[3] = (p & 0x8000) ? 255 : 0; \ - } while (0) - -#define TAG(x) tdfx##x##_ARGB1555 -#include "../dri/common/spantmp.h" - - -/* 16 bit, RGB565 color spanline and pixel functions */ -/* [dBorca] Hack alert: - * This is wrong. The alpha value is lost, even when we provide - * HW alpha (565 w/o depth buffering). To really update alpha buffer, - * we would need to do the 565 writings via 8888 colorformat and rely - * on the Voodoo to perform color scaling. In which case our 565 span - * would look nicer! But this violates FSAA rules... - */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_565 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR565( color[RCOMP], color[GCOMP], color[BCOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR565( r, g, b ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = FX_rgb_scale_5[(p >> 11) & 0x1F]; \ - rgba[1] = FX_rgb_scale_6[(p >> 5) & 0x3F]; \ - rgba[2] = FX_rgb_scale_5[ p & 0x1F]; \ - rgba[3] = 0xff; \ - } while (0) - -#define TAG(x) tdfx##x##_RGB565 -#include "../dri/common/spantmp.h" - - -/* 32 bit, ARGB8888 color spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_8888 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 4 - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = TDFXPACKCOLOR8888( color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = \ - TDFXPACKCOLOR8888( r, g, b, a ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLuint p = *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ - } while (0) - -#define TAG(x) tdfx##x##_ARGB8888 -#include "../dri/common/spantmp.h" - - -/************************************************************************/ -/***** Depth functions *****/ -/************************************************************************/ - -#define DBG 0 - -#undef HW_WRITE_LOCK -#undef HW_WRITE_UNLOCK -#undef HW_READ_LOCK -#undef HW_READ_UNLOCK - -#define HW_CLIPLOOP HW_WRITE_CLIPLOOP - -#define LOCAL_DEPTH_VARS \ - GLuint pitch = info.strideInBytes; \ - GLuint height = fxMesa->height; \ - char *buf = (char *)((char *)info.lfbPtr + 0 /* x, y offset */); \ - (void) buf; - -#define HW_WRITE_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_WRITE_ONLY, \ - GR_BUFFER_AUXBUFFER, LFB_MODE, \ - GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_WRITE_UNLOCK() \ - grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_AUXBUFFER); \ - } - -#define HW_READ_LOCK() \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrLfbInfo_t info; \ - info.size = sizeof(GrLfbInfo_t); \ - if ( grLfbLock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER, \ - LFB_MODE, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info ) ) { - -#define HW_READ_UNLOCK() \ - grLfbUnlock( GR_LFB_READ_ONLY, GR_BUFFER_AUXBUFFER); \ - } - - -/* 16 bit, depth spanline and pixel functions */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_ZA16 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 2 - -#define VALUE_TYPE GLushort - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + _x*BYTESPERPIXEL + _y*pitch) - -#define TAG(x) tdfx##x##_Z16 -#include "../dri/common/depthtmp.h" - - -/* 24 bit, depth spanline and pixel functions (for use w/ stencil) */ -/* [dBorca] Hack alert: - * This is evil. The incoming Mesa's 24bit depth value - * is shifted left 8 bits, to obtain a full 32bit value, - * which will be thrown into the framebuffer. We rely on - * the fact that Voodoo hardware transforms a 32bit value - * into 24bit value automatically and, MOST IMPORTANT, won't - * alter the upper 8bits of the value already existing in the - * framebuffer (where stencil resides). - */ - -#undef LFB_MODE -#define LFB_MODE GR_LFBWRITEMODE_Z32 - -#undef BYTESPERPIXEL -#define BYTESPERPIXEL 4 - -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch) = d << 8 - -#define READ_DEPTH( d, _x, _y ) \ - d = (*(GLuint *)(buf + _x*BYTESPERPIXEL + _y*pitch)) & 0xffffff - -#define TAG(x) tdfx##x##_Z24 -#include "../dri/common/depthtmp.h" - - -/* 32 bit, depth spanline and pixel functions (for use w/o stencil) */ -/* [dBorca] Hack alert: - * This is more evil. We make Mesa run in 32bit depth, but - * tha Voodoo HW can only handle 24bit depth. Well, exploiting - * the pixel pipeline, we can achieve 24:8 format for greater - * precision... - * If anyone tells me how to really store 32bit values into the - * depth buffer, I'll write the *_Z32 routines. Howver, bear in - * mind that means running without stencil! - */ - -/************************************************************************/ -/***** Span functions (optimized) *****/ -/************************************************************************/ - -/* - * Read a span of 15-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_ARGB1555 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GrLfbInfo_t info; - info.size = sizeof(GrLfbInfo_t); - if (grLfbLock(GR_LFB_READ_ONLY, currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + - (winY - y) * info.strideInBytes + - (winX + x) * 2); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - rgba[i][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; - rgba[i][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; - rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[i][3] = (pixel & 0x8000) ? 255 : 0; - rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 26) & 0x1F]; - rgba[i+1][1] = FX_rgb_scale_5[(pixel >> 21) & 0x1F]; - rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; - rgba[i+1][3] = (pixel & 0x80000000) ? 255 : 0; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][0] = FX_rgb_scale_5[(pixel >> 10) & 0x1F]; - rgba[n][1] = FX_rgb_scale_5[(pixel >> 5) & 0x1F]; - rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[n][3] = (pixel & 0x8000) ? 255 : 0; - } - - grLfbUnlock(GR_LFB_READ_ONLY, currentFB); - } -} - -/* - * Read a span of 16-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_RGB565 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GrLfbInfo_t info; - info.size = sizeof(GrLfbInfo_t); - if (grLfbLock(GR_LFB_READ_ONLY, currentFB, - GR_LFBWRITEMODE_ANY, GR_ORIGIN_UPPER_LEFT, FXFALSE, &info)) { - const GLint winX = 0; - const GLint winY = fxMesa->height - 1; - const GLushort *data16 = (const GLushort *)((const GLubyte *)info.lfbPtr + - (winY - y) * info.strideInBytes + - (winX + x) * 2); - const GLuint *data32 = (const GLuint *) data16; - GLuint i, j; - GLuint extraPixel = (n & 1); - n -= extraPixel; - - for (i = j = 0; i < n; i += 2, j++) { - GLuint pixel = data32[j]; - rgba[i][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; - rgba[i][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; - rgba[i][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[i][3] = 255; - rgba[i+1][0] = FX_rgb_scale_5[(pixel >> 27) & 0x1F]; - rgba[i+1][1] = FX_rgb_scale_6[(pixel >> 21) & 0x3F]; - rgba[i+1][2] = FX_rgb_scale_5[(pixel >> 16) & 0x1F]; - rgba[i+1][3] = 255; - } - if (extraPixel) { - GLushort pixel = data16[n]; - rgba[n][0] = FX_rgb_scale_5[(pixel >> 11) & 0x1F]; - rgba[n][1] = FX_rgb_scale_6[(pixel >> 5) & 0x3F]; - rgba[n][2] = FX_rgb_scale_5[ pixel & 0x1F]; - rgba[n][3] = 255; - } - - grLfbUnlock(GR_LFB_READ_ONLY, currentFB); - } -} - -/* - * Read a span of 32-bit RGB pixels. Note, we don't worry about cliprects - * since OpenGL says obscured pixels have undefined values. - */ -static void fxReadRGBASpan_ARGB8888 (const GLcontext * ctx, - struct gl_renderbuffer *rb, - GLuint n, - GLint x, GLint y, - GLubyte rgba[][4]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrBuffer_t currentFB = GR_BUFFER_BACKBUFFER; - GLuint i; - grLfbReadRegion(currentFB, x, fxMesa->height - 1 - y, n, 1, n * 4, rgba); - for (i = 0; i < n; i++) { - GLubyte c = rgba[i][0]; - rgba[i][0] = rgba[i][2]; - rgba[i][2] = c; - } -} - - -/************************************************************************/ -/***** Depth functions (optimized) *****/ -/************************************************************************/ - -static void -fxReadDepthSpan_Z16(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint depth[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLushort depth16[MAX_WIDTH]; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadDepthSpan_Z16(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth16); - for (i = 0; i < n; i++) { - depth[i] = depth16[i]; - } -} - - -static void -fxReadDepthSpan_Z24(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint depth[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadDepthSpan_Z24(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, depth); - for (i = 0; i < n; i++) { - depth[i] &= 0xffffff; - } -} - - -/************************************************************************/ -/***** Stencil functions (optimized) *****/ -/************************************************************************/ - -static void -fxWriteStencilSpan (GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLstencil stencil[], const GLubyte mask[]) -{ - /* - * XXX todo - */ -} - -static void -fxReadStencilSpan(GLcontext * ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLstencil stencil[]) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLint bottom = fxMesa->height - 1; - GLuint zs32[MAX_WIDTH]; - GLuint i; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxReadStencilSpan(...)\n"); - } - - grLfbReadRegion(GR_BUFFER_AUXBUFFER, x, bottom - y, n, 1, 0, zs32); - for (i = 0; i < n; i++) { - stencil[i] = zs32[i] >> 24; - } -} - -static void -fxWriteStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - const GLstencil stencil[], - const GLubyte mask[]) -{ - /* - * XXX todo - */ -} - -static void -fxReadStencilPixels (GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - GLstencil stencil[]) -{ - /* - * XXX todo - */ -} - - -void -fxSetupDDSpanPointers(GLcontext * ctx) -{ - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - switch (fxMesa->colDepth) { - case 15: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB1555; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB1555; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB1555; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB1555; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB1555; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB1555; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB1555; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; - break; - case 16: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_RGB565; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_RGB565; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_RGB565; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_RGB565; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_RGB565; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_RGB565; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_RGB565; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z16; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z16; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z16; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z16; - break; - case 32: - swdd->WriteRGBASpan = tdfxWriteRGBASpan_ARGB8888; - swdd->WriteRGBSpan = tdfxWriteRGBSpan_ARGB8888; - swdd->WriteRGBAPixels = tdfxWriteRGBAPixels_ARGB8888; - swdd->WriteMonoRGBASpan = tdfxWriteMonoRGBASpan_ARGB8888; - swdd->WriteMonoRGBAPixels = tdfxWriteMonoRGBAPixels_ARGB8888; - swdd->ReadRGBASpan = /*td*/fxReadRGBASpan_ARGB8888; - swdd->ReadRGBAPixels = tdfxReadRGBAPixels_ARGB8888; - - swdd->WriteDepthSpan = tdfxWriteDepthSpan_Z24; - swdd->WriteDepthPixels = tdfxWriteDepthPixels_Z24; - swdd->ReadDepthSpan = /*td*/fxReadDepthSpan_Z24; - swdd->ReadDepthPixels = tdfxReadDepthPixels_Z24; - break; - } - - if (fxMesa->haveHwStencil) { - swdd->WriteStencilSpan = fxWriteStencilSpan; - swdd->ReadStencilSpan = fxReadStencilSpan; - swdd->WriteStencilPixels = fxWriteStencilPixels; - swdd->ReadStencilPixels = fxReadStencilPixels; - } -#if 0 - swdd->WriteCI8Span = NULL; - swdd->WriteCI32Span = NULL; - swdd->WriteMonoCISpan = NULL; - swdd->WriteCI32Pixels = NULL; - swdd->WriteMonoCIPixels = NULL; - swdd->ReadCI32Span = NULL; - swdd->ReadCI32Pixels = NULL; - - swdd->SpanRenderStart = tdfxSpanRenderStart; /* BEGIN_BOARD_LOCK */ - swdd->SpanRenderFinish = tdfxSpanRenderFinish; /* END_BOARD_LOCK */ -#endif -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_span(void); -int -gl_fx_dummy_function_span(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c deleted file mode 100644 index 9dd4f1e9c37..00000000000 --- a/src/mesa/drivers/glide/fxddtex.c +++ /dev/null @@ -1,1836 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "main/enums.h" -#include "main/formats.h" -#include "main/image.h" -#include "main/teximage.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "main/texcompress.h" -#include "main/texobj.h" -#include "main/texstore.h" - - -/* no borders! can't halve 1x1! (stride > width * comp) not allowed */ -static void -_mesa_halve2x2_teximage2d ( GLcontext *ctx, - struct gl_texture_image *texImage, - GLuint bytesPerPixel, - GLint srcWidth, GLint srcHeight, - const GLvoid *srcImage, GLvoid *dstImage ) -{ - GLint i, j, k; - GLint dstWidth = srcWidth / 2; - GLint dstHeight = srcHeight / 2; - GLint srcRowStride = srcWidth * bytesPerPixel; - GLubyte *src = (GLubyte *)srcImage; - GLubyte *dst = dstImage; - - GLuint bpt = 0; - GLubyte *_s = NULL; - GLubyte *_d = NULL; - GLenum _t = 0; - - if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) { - _t = GL_UNSIGNED_SHORT_5_6_5_REV; - bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) { - _t = GL_UNSIGNED_SHORT_4_4_4_4_REV; - bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) { - _t = GL_UNSIGNED_SHORT_1_5_5_5_REV; - bpt = bytesPerPixel; - } - if (bpt) { - bytesPerPixel = 4; - srcRowStride = srcWidth * bytesPerPixel; - if (dstWidth == 0) { - dstWidth = 1; - } - if (dstHeight == 0) { - dstHeight = 1; - } - _s = src = MALLOC(srcRowStride * srcHeight); - _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - 0, /* dstImageStride */ - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, - srcImage, &ctx->DefaultPacking); - } - - if (srcHeight == 1) { - for (i = 0; i < dstWidth; i++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + src[bytesPerPixel] + 1) / 2; - src++; - dst++; - } - src += bytesPerPixel; - } - } else if (srcWidth == 1) { - for (j = 0; j < dstHeight; j++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + src[srcRowStride] + 1) / 2; - src++; - dst++; - } - src += srcRowStride; - } - } else { - for (j = 0; j < dstHeight; j++) { - for (i = 0; i < dstWidth; i++) { - for (k = 0; k < bytesPerPixel; k++) { - dst[0] = (src[0] + - src[bytesPerPixel] + - src[srcRowStride] + - src[srcRowStride + bytesPerPixel] + 2) / 4; - src++; - dst++; - } - src += bytesPerPixel; - } - src += srcRowStride; - } - } - - if (bpt) { - src = _s; - dst = _d; - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - 0, /* dstImageStride */ - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); - FREE(dst); - FREE(src); - } -} - - -void -fxPrintTextureData(tfxTexInfo * ti) -{ - fprintf(stderr, "Texture Data:\n"); - if (ti->tObj) { - fprintf(stderr, "\tName: %d\n", ti->tObj->Name); - fprintf(stderr, "\tBaseLevel: %d\n", ti->tObj->BaseLevel); - fprintf(stderr, "\tSize: %d x %d\n", - ti->tObj->Image[0][ti->tObj->BaseLevel]->Width, - ti->tObj->Image[0][ti->tObj->BaseLevel]->Height); - } - else - fprintf(stderr, "\tName: UNNAMED\n"); - fprintf(stderr, "\tLast used: %d\n", ti->lastTimeUsed); - fprintf(stderr, "\tTMU: %ld\n", ti->whichTMU); - fprintf(stderr, "\t%s\n", (ti->isInTM) ? "In TMU" : "Not in TMU"); - if (ti->tm[0]) - fprintf(stderr, "\tMem0: %x-%x\n", (unsigned) ti->tm[0]->startAddr, - (unsigned) ti->tm[0]->endAddr); - if (ti->tm[1]) - fprintf(stderr, "\tMem1: %x-%x\n", (unsigned) ti->tm[1]->startAddr, - (unsigned) ti->tm[1]->endAddr); - fprintf(stderr, "\tMipmaps: %d-%d\n", ti->minLevel, ti->maxLevel); - fprintf(stderr, "\tFilters: min %d max %d\n", - (int) ti->minFilt, (int) ti->maxFilt); - fprintf(stderr, "\tClamps: s %d t %d\n", (int) ti->sClamp, - (int) ti->tClamp); - fprintf(stderr, "\tScales: s %f t %f\n", ti->sScale, ti->tScale); - fprintf(stderr, "\t%s\n", - (ti->fixedPalette) ? "Fixed palette" : "Non fixed palette"); - fprintf(stderr, "\t%s\n", (ti->validated) ? "Validated" : "Not validated"); -} - - -/************************************************************************/ -/*************************** Texture Mapping ****************************/ -/************************************************************************/ - -static void -fxTexInvalidate(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - - ti = fxTMGetTexInfo(tObj); - if (ti->isInTM) - fxTMMoveOutTM(fxMesa, tObj); /* TO DO: SLOW but easy to write */ - - ti->validated = GL_FALSE; - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -static tfxTexInfo * -fxAllocTexObjData(fxMesaContext fxMesa) -{ - tfxTexInfo *ti; - - if (!(ti = CALLOC(sizeof(tfxTexInfo)))) { - fprintf(stderr, "fxAllocTexObjData: ERROR: out of memory !\n"); - fxCloseHardware(); - exit(-1); - } - - ti->validated = GL_FALSE; - ti->isInTM = GL_FALSE; - - ti->whichTMU = FX_TMU_NONE; - - ti->tm[FX_TMU0] = NULL; - ti->tm[FX_TMU1] = NULL; - - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->maxFilt = GR_TEXTUREFILTER_BILINEAR; - - ti->sClamp = GR_TEXTURECLAMP_WRAP; - ti->tClamp = GR_TEXTURECLAMP_WRAP; - - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXFALSE; - - return ti; -} - -void -fxDDTexBind(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexBind(%d, %x)\n", tObj->Name, (GLuint)tObj->DriverData); - } - - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return; - - if (!tObj->DriverData) { - tObj->DriverData = fxAllocTexObjData(fxMesa); - } - ti = fxTMGetTexInfo(tObj); - - fxMesa->texBindNumber++; - ti->lastTimeUsed = fxMesa->texBindNumber; - - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -void -fxDDTexEnv(GLcontext * ctx, GLenum target, GLenum pname, - const GLfloat * param) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - if (param) - fprintf(stderr, "fxDDTexEnv(%x, %x)\n", pname, (GLint) (*param)); - else - fprintf(stderr, "fxDDTexEnv(%x)\n", pname); - } - - /* apply any lod biasing right now */ - if (pname == GL_TEXTURE_LOD_BIAS_EXT) { - GLfloat bias = *param; - bias = CLAMP(bias, - -ctx->Const.MaxTextureLodBias, - ctx->Const.MaxTextureLodBias - 0.25); - - grTexLodBiasValue(GR_TMU0, bias); - - if (fxMesa->haveTwoTMUs) { - grTexLodBiasValue(GR_TMU1, bias); - } - - } - - fxMesa->new_state |= FX_NEW_TEXTURING; -} - -void -fxDDTexParam(GLcontext * ctx, GLenum target, struct gl_texture_object *tObj, - GLenum pname, const GLfloat * params) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLenum param = (GLenum) (GLint) params[0]; - tfxTexInfo *ti; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexParam(%d, %x, %s, %s)\n", - tObj->Name, (GLuint) tObj->DriverData, - _mesa_lookup_enum_by_nr(pname), - _mesa_lookup_enum_by_nr(param)); - } - - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return; - - if (!tObj->DriverData) - tObj->DriverData = fxAllocTexObjData(fxMesa); - ti = fxTMGetTexInfo(tObj); - - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - switch (param) { - case GL_NEAREST: - ti->mmMode = GR_MIPMAP_DISABLE; - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->LODblend = FXFALSE; - break; - case GL_LINEAR: - ti->mmMode = GR_MIPMAP_DISABLE; - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - ti->LODblend = FXFALSE; - break; - case GL_NEAREST_MIPMAP_LINEAR: - /* [dBorca] - * currently Napalm can't do single-pass trilinear, - * because the way its combiners are set. So we fall back - * to GL_NEAREST_MIPMAP_NEAREST. We'll let true trilinear - * enabled for V2, V3. - */ - if (!fxMesa->HaveCmbExt) { - if (fxMesa->haveTwoTMUs) { - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXTRUE; - } else { - ti->mmMode = GR_MIPMAP_NEAREST_DITHER; - ti->LODblend = FXFALSE; - } - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - break; - } - case GL_NEAREST_MIPMAP_NEAREST: - ti->mmMode = GR_MIPMAP_NEAREST; - ti->minFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - ti->LODblend = FXFALSE; - break; - case GL_LINEAR_MIPMAP_LINEAR: - /* [dBorca] - * currently Napalm can't do single-pass trilinear, - * because the way its combiners are set. So we fall back - * to GL_LINEAR_MIPMAP_NEAREST. We'll let true trilinear - * enabled for V2, V3. - */ - if (!fxMesa->HaveCmbExt) { - if (fxMesa->haveTwoTMUs) { - ti->mmMode = GR_MIPMAP_NEAREST; - ti->LODblend = FXTRUE; - } else { - ti->mmMode = GR_MIPMAP_NEAREST_DITHER; - ti->LODblend = FXFALSE; - } - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - break; - } - case GL_LINEAR_MIPMAP_NEAREST: - ti->mmMode = GR_MIPMAP_NEAREST; - ti->minFilt = GR_TEXTUREFILTER_BILINEAR; - ti->LODblend = FXFALSE; - break; - default: - break; - } - fxTexInvalidate(ctx, tObj); - break; - - case GL_TEXTURE_MAG_FILTER: - switch (param) { - case GL_NEAREST: - ti->maxFilt = GR_TEXTUREFILTER_POINT_SAMPLED; - break; - case GL_LINEAR: - ti->maxFilt = GR_TEXTUREFILTER_BILINEAR; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_WRAP_S: - switch (param) { - case GL_MIRRORED_REPEAT: - ti->sClamp = GR_TEXTURECLAMP_MIRROR_EXT; - break; - case GL_CLAMP_TO_BORDER: /* no-no, but don't REPEAT, either */ - case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ - case GL_CLAMP: - ti->sClamp = GR_TEXTURECLAMP_CLAMP; - break; - case GL_REPEAT: - ti->sClamp = GR_TEXTURECLAMP_WRAP; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_WRAP_T: - switch (param) { - case GL_MIRRORED_REPEAT: - ti->tClamp = GR_TEXTURECLAMP_MIRROR_EXT; - break; - case GL_CLAMP_TO_BORDER: /* no-no, but don't REPEAT, either */ - case GL_CLAMP_TO_EDGE: /* CLAMP discarding border */ - case GL_CLAMP: - ti->tClamp = GR_TEXTURECLAMP_CLAMP; - break; - case GL_REPEAT: - ti->tClamp = GR_TEXTURECLAMP_WRAP; - break; - default: - break; - } - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - - case GL_TEXTURE_BORDER_COLOR: - /* TO DO */ - break; - - case GL_TEXTURE_MIN_LOD: - /* TO DO */ - break; - case GL_TEXTURE_MAX_LOD: - /* TO DO */ - break; - case GL_TEXTURE_BASE_LEVEL: - fxTexInvalidate(ctx, tObj); - break; - case GL_TEXTURE_MAX_LEVEL: - fxTexInvalidate(ctx, tObj); - break; - - default: - break; - } -} - -void -fxDDTexDel(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexDel(%d, %p)\n", tObj->Name, (void *) ti); - } - - if (!ti) - return; - - fxTMFreeTexture(fxMesa, tObj); - - FREE(ti); - tObj->DriverData = NULL; - - /* Free mipmap images and the texture object itself */ - _mesa_delete_texture_object(ctx, tObj); -} - - -/** - * Allocate a new texture object. - * Called via ctx->Driver.NewTextureObject. - * Note: this function will be called during context creation to - * allocate the default texture objects. - */ -struct gl_texture_object * -fxDDNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ) -{ - struct gl_texture_object *obj; - obj = _mesa_new_texture_object(ctx, name, target); - return obj; -} - - -/* - * Return true if texture is resident, false otherwise. - */ -GLboolean -fxDDIsTextureResident(GLcontext *ctx, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - return (ti && ti->isInTM); -} - - - -/* - * Convert a gl_color_table texture palette to Glide's format. - */ -static GrTexTable_t -convertPalette(const fxMesaContext fxMesa, FxU32 data[256], const struct gl_color_table *table) -{ - const GLubyte *tableUB = (const GLubyte *) table->Table; - GLint width = table->Size; - FxU32 r, g, b, a; - GLint i; - - ASSERT(table->Type == GL_UNSIGNED_BYTE); - - switch (table->_BaseFormat) { - case GL_INTENSITY: - for (i = 0; i < width; i++) { - r = tableUB[i]; - g = tableUB[i]; - b = tableUB[i]; - a = tableUB[i]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - case GL_LUMINANCE: - for (i = 0; i < width; i++) { - r = tableUB[i]; - g = tableUB[i]; - b = tableUB[i]; - a = 255; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return GR_TEXTABLE_PALETTE; - case GL_ALPHA: - for (i = 0; i < width; i++) { - r = g = b = 255; - a = tableUB[i]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - case GL_LUMINANCE_ALPHA: - for (i = 0; i < width; i++) { - r = g = b = tableUB[i * 2 + 0]; - a = tableUB[i * 2 + 1]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - default: - case GL_RGB: - for (i = 0; i < width; i++) { - r = tableUB[i * 3 + 0]; - g = tableUB[i * 3 + 1]; - b = tableUB[i * 3 + 2]; - a = 255; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return GR_TEXTABLE_PALETTE; - case GL_RGBA: - for (i = 0; i < width; i++) { - r = tableUB[i * 4 + 0]; - g = tableUB[i * 4 + 1]; - b = tableUB[i * 4 + 2]; - a = tableUB[i * 4 + 3]; - data[i] = (a << 24) | (r << 16) | (g << 8) | b; - } - return fxMesa->HavePalExt ? GR_TEXTABLE_PALETTE_6666_EXT : GR_TEXTABLE_PALETTE; - } -} - - -void -fxDDTexPalette(GLcontext * ctx, struct gl_texture_object *tObj) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (tObj) { - /* per-texture palette */ - tfxTexInfo *ti; - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexPalette(%d, %x)\n", - tObj->Name, (GLuint) tObj->DriverData); - } - /* This might be a proxy texture. */ - if (!tObj->Palette.Table) - return; - if (!tObj->DriverData) - tObj->DriverData = fxAllocTexObjData(fxMesa); - ti = fxTMGetTexInfo(tObj); - ti->paltype = convertPalette(fxMesa, ti->palette.data, &tObj->Palette); - fxTexInvalidate(ctx, tObj); - } - else { - /* global texture palette */ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexPalette(global)\n"); - } - fxMesa->glbPalType = convertPalette(fxMesa, fxMesa->glbPalette.data, &ctx->Texture.Palette); - fxMesa->new_state |= FX_NEW_TEXTURING; - - grTexDownloadTable(fxMesa->glbPalType, &(fxMesa->glbPalette)); - } -} - - -void -fxDDTexUseGlbPalette(GLcontext * ctx, GLboolean state) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxDDTexUseGlbPalette(%d)\n", state); - } - - fxMesa->haveGlobalPaletteTexture = state; - fxMesa->new_state |= FX_NEW_TEXTURING; -} - - -static int -logbase2(int n) -{ - GLint i = 1; - GLint log2 = 0; - - if (n < 0) { - return -1; - } - - while (n > i) { - i *= 2; - log2++; - } - if (i != n) { - return -1; - } - else { - return log2; - } -} - - -/* fxTexGetInfo - * w, h - source texture width and height - * lodlevel - Glide lod level token for the larger texture dimension - * ar - Glide aspect ratio token - * sscale - S scale factor used during triangle setup - * tscale - T scale factor used during triangle setup - * wscale - OpenGL -> Glide image width scale factor - * hscale - OpenGL -> Glide image height scale factor - */ -int -fxTexGetInfo(int w, int h, GrLOD_t * lodlevel, GrAspectRatio_t * ar, - float *sscale, float *tscale, - int *wscale, int *hscale) -{ - int logw, logh, ws, hs; - GrLOD_t l; - GrAspectRatio_t aspectratio; - float s, t; - - logw = logbase2(w); - logh = logbase2(h); - - l = MAX2(logw, logh); - aspectratio = logw - logh; - ws = hs = 1; - s = t = 256.0f; - - /* hardware only allows a maximum aspect ratio of 8x1, so handle - * |aspectratio| > 3 by scaling the image and using an 8x1 aspect - * ratio - */ - switch (aspectratio) { - case 0: - break; - case 1: - t = 128.0f; - break; - case 2: - t = 64.0f; - break; - case 3: - t = 32.0f; - break; - case -1: - s = 128.0f; - break; - case -2: - s = 64.0f; - break; - case -3: - s = 32.0f; - break; - default: - if (aspectratio > 3) { - t = 32.0f; - hs = 1 << (aspectratio - 3); - aspectratio = GR_ASPECT_LOG2_8x1; - } else /*if (aspectratio < -3)*/ { - s = 32.0f; - ws = 1 << (-aspectratio - 3); - aspectratio = GR_ASPECT_LOG2_1x8; - } - } - - if (lodlevel) - (*lodlevel) = l; - - if (ar) - (*ar) = aspectratio; - - if (sscale) - (*sscale) = s; - - if (tscale) - (*tscale) = t; - - if (wscale) - (*wscale) = ws; - - if (hscale) - (*hscale) = hs; - - - return 1; -} - -static GLboolean -fxIsTexSupported(GLenum target, GLint internalFormat, - const struct gl_texture_image *image) -{ - if ((target != GL_TEXTURE_1D) && (target != GL_TEXTURE_2D)) - return GL_FALSE; - -#if 0 - if (!fxTexGetInfo(image->Width, image->Height, NULL, NULL, NULL, NULL, NULL, NULL)) - return GL_FALSE; -#endif - - if (image->Border > 0) - return GL_FALSE; - - return GL_TRUE; -} - - -/**********************************************************************/ -/**** NEW TEXTURE IMAGE FUNCTIONS ****/ -/**********************************************************************/ -extern void -fxt1_decode_1 (const void *texture, int width, - int i, int j, unsigned char *rgba); - -/* Texel-fetch functions for software texturing and glGetTexImage(). - * We should have been able to use some "standard" fetch functions (which - * may get defined in texutil.c) but we have to account for scaled texture - * images on tdfx hardware (the 8:1 aspect ratio limit). - * Hence, we need special functions here. - */ - -static void -fetch_intensity8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = *texel; - rgba[GCOMP] = *texel; - rgba[BCOMP] = *texel; - rgba[ACOMP] = *texel; -} - - -static void -fetch_luminance8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = *texel; - rgba[GCOMP] = *texel; - rgba[BCOMP] = *texel; - rgba[ACOMP] = 255; -} - - -static void -fetch_alpha8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = 255; - rgba[GCOMP] = 255; - rgba[BCOMP] = 255; - rgba[ACOMP] = *texel; -} - - -static void -fetch_index8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *indexOut) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + j * mml->width + i; - *indexOut = *texel; -} - - -static void -fetch_luminance8_alpha8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLubyte *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLubyte *) texImage->Data) + (j * mml->width + i) * 2; - rgba[RCOMP] = texel[0]; - rgba[GCOMP] = texel[0]; - rgba[BCOMP] = texel[0]; - rgba[ACOMP] = texel[1]; -} - - -static void -fetch_r5g6b5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 11) & 0x1F]; - rgba[GCOMP] = FX_rgb_scale_6[(*texel >> 5) & 0x3F]; - rgba[BCOMP] = FX_rgb_scale_5[ *texel & 0x1F]; - rgba[ACOMP] = 255; -} - - -static void -fetch_r4g4b4a4(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_4[(*texel >> 8) & 0xF]; - rgba[GCOMP] = FX_rgb_scale_4[(*texel >> 4) & 0xF]; - rgba[BCOMP] = FX_rgb_scale_4[ *texel & 0xF]; - rgba[ACOMP] = FX_rgb_scale_4[(*texel >> 12) & 0xF]; -} - - -static void -fetch_r5g5b5a1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLushort *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLushort *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = FX_rgb_scale_5[(*texel >> 10) & 0x1F]; - rgba[GCOMP] = FX_rgb_scale_5[(*texel >> 5) & 0x1F]; - rgba[BCOMP] = FX_rgb_scale_5[ *texel & 0x1F]; - rgba[ACOMP] = (*texel >> 15) * 255; -} - - -static void -fetch_a8r8g8b8(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - const GLuint *texel; - - i = i * mml->wScale; - j = j * mml->hScale; - - texel = ((GLuint *) texImage->Data) + j * mml->width + i; - rgba[RCOMP] = (((*texel) >> 16) & 0xff); - rgba[GCOMP] = (((*texel) >> 8) & 0xff); - rgba[BCOMP] = (((*texel) ) & 0xff); - rgba[ACOMP] = (((*texel) >> 24) & 0xff); -} - - -static void -fetch_rgb_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - fxt1_decode_1(texImage->Data, mml->width, i, j, rgba); - rgba[ACOMP] = 255; -} - - -static void -fetch_rgba_fxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - fxt1_decode_1(texImage->Data, mml->width, i, j, rgba); -} - - -static void -fetch_rgb_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt3(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba); -} - - -static void -fetch_rgba_dxt5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *rgba) -{ - const tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - i = i * mml->wScale; - j = j * mml->hScale; - - _mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba); -} - - -#if 0 /* break glass in case of emergency */ -static void -PrintTexture(int w, int h, int c, const GLubyte * data) -{ - int i, j; - for (i = 0; i < h; i++) { - for (j = 0; j < w; j++) { - if (c == 2) - fprintf(stderr, "%02x %02x ", data[0], data[1]); - else if (c == 3) - fprintf(stderr, "%02x %02x %02x ", data[0], data[1], data[2]); - data += c; - } - fprintf(stderr, "\n"); - } -} -#endif - - -gl_format -fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum srcFormat, GLenum srcType ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLboolean allow32bpt = fxMesa->HaveTexFmt; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDChooseTextureFormat(...)\n"); - } - - switch (internalFormat) { - case GL_COMPRESSED_RGB: - /* intentional fall through */ - case 3: - case GL_RGB: - if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return MESA_FORMAT_RGB565; - } - /* intentional fall through */ - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: - return (allow32bpt) ? MESA_FORMAT_ARGB8888 - : MESA_FORMAT_RGB565; - case GL_RGBA2: - case GL_RGBA4: - return MESA_FORMAT_ARGB4444; - case GL_COMPRESSED_RGBA: - /* intentional fall through */ - case 4: - case GL_RGBA: - if ( srcFormat == GL_BGRA ) { - if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return MESA_FORMAT_ARGB8888; - } - else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return MESA_FORMAT_ARGB4444; - } - else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return MESA_FORMAT_ARGB1555; - } - } - /* intentional fall through */ - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return (allow32bpt) ? MESA_FORMAT_ARGB8888 - : MESA_FORMAT_ARGB4444; - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: - return MESA_FORMAT_I8; - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: - return MESA_FORMAT_L8; - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: - return MESA_FORMAT_A8; - case GL_COLOR_INDEX: - case GL_COLOR_INDEX1_EXT: - case GL_COLOR_INDEX2_EXT: - case GL_COLOR_INDEX4_EXT: - case GL_COLOR_INDEX8_EXT: - case GL_COLOR_INDEX12_EXT: - case GL_COLOR_INDEX16_EXT: - return MESA_FORMAT_CI8; - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return MESA_FORMAT_AL88; - case GL_R3_G3_B2: - case GL_RGB4: - case GL_RGB5: - return MESA_FORMAT_RGB565; - case GL_RGB5_A1: - return MESA_FORMAT_ARGB1555; - /* GL_EXT_texture_compression_s3tc */ - /* GL_S3_s3tc */ - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - return MESA_FORMAT_RGB_DXT1; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return MESA_FORMAT_RGBA_DXT1; - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - return MESA_FORMAT_RGBA_DXT3; - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return MESA_FORMAT_RGBA_DXT5; - /* GL_3DFX_texture_compression_FXT1 */ - case GL_COMPRESSED_RGB_FXT1_3DFX: - return MESA_FORMAT_RGB_FXT1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return MESA_FORMAT_RGBA_FXT1; - default: - _mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat"); - return MESA_FORMAT_NONE; - } -} - - -static GrTextureFormat_t -fxGlideFormat(GLint mesaFormat) -{ - switch (mesaFormat) { - case MESA_FORMAT_I8: - return GR_TEXFMT_ALPHA_8; - case MESA_FORMAT_A8: - return GR_TEXFMT_ALPHA_8; - case MESA_FORMAT_L8: - return GR_TEXFMT_INTENSITY_8; - case MESA_FORMAT_CI8: - return GR_TEXFMT_P_8; - case MESA_FORMAT_AL88: - return GR_TEXFMT_ALPHA_INTENSITY_88; - case MESA_FORMAT_RGB565: - return GR_TEXFMT_RGB_565; - case MESA_FORMAT_ARGB4444: - return GR_TEXFMT_ARGB_4444; - case MESA_FORMAT_ARGB1555: - return GR_TEXFMT_ARGB_1555; - case MESA_FORMAT_ARGB8888: - return GR_TEXFMT_ARGB_8888; - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - return GR_TEXFMT_ARGB_CMP_FXT1; - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - return GR_TEXFMT_ARGB_CMP_DXT1; - case MESA_FORMAT_RGBA_DXT3: - return GR_TEXFMT_ARGB_CMP_DXT3; - case MESA_FORMAT_RGBA_DXT5: - return GR_TEXFMT_ARGB_CMP_DXT5; - default: - _mesa_problem(NULL, "Unexpected format in fxGlideFormat"); - return 0; - } -} - - -static FetchTexelFuncC -fxFetchFunction(GLint mesaFormat) -{ - switch (mesaFormat) { - case MESA_FORMAT_I8: - return &fetch_intensity8; - case MESA_FORMAT_A8: - return &fetch_alpha8; - case MESA_FORMAT_L8: - return &fetch_luminance8; - case MESA_FORMAT_CI8: - return &fetch_index8; - case MESA_FORMAT_AL88: - return &fetch_luminance8_alpha8; - case MESA_FORMAT_RGB565: - return &fetch_r5g6b5; - case MESA_FORMAT_ARGB4444: - return &fetch_r4g4b4a4; - case MESA_FORMAT_ARGB1555: - return &fetch_r5g5b5a1; - case MESA_FORMAT_ARGB8888: - return &fetch_a8r8g8b8; - case MESA_FORMAT_RGB_FXT1: - return &fetch_rgb_fxt1; - case MESA_FORMAT_RGBA_FXT1: - return &fetch_rgba_fxt1; - case MESA_FORMAT_RGB_DXT1: - return &fetch_rgb_dxt1; - case MESA_FORMAT_RGBA_DXT1: - return &fetch_rgba_dxt1; - case MESA_FORMAT_RGBA_DXT3: - return &fetch_rgba_dxt3; - case MESA_FORMAT_RGBA_DXT5: - return &fetch_rgba_dxt5; - default: - _mesa_problem(NULL, "Unexpected format in fxFetchFunction"); - return NULL; - } -} - - -static GLboolean -adjust2DRatio (GLcontext *ctx, - GLint xoffset, GLint yoffset, - GLint width, GLint height, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - tfxMipMapLevel *mml, - struct gl_texture_image *texImage, - GLint texelBytes, - GLint dstRowStride) -{ - const GLint newWidth = width * mml->wScale; - const GLint newHeight = height * mml->hScale; - GLvoid *tempImage; - - if (!_mesa_is_format_compressed(texImage->TexFormat)) { - GLubyte *destAddr; - - tempImage = MALLOC(width * height * texelBytes); - if (!tempImage) { - return GL_FALSE; - } - - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - - /* now rescale */ - /* compute address of dest subimage within the overal tex image */ - destAddr = (GLubyte *) texImage->Data - + (yoffset * mml->hScale * mml->width - + xoffset * mml->wScale) * texelBytes; - - _mesa_rescale_teximage2d(texelBytes, - width, - dstRowStride, /* dst stride */ - width, height, - newWidth, newHeight, - tempImage, destAddr); - } else { - const GLint rawBytes = 4; - GLvoid *rawImage = MALLOC(width * height * rawBytes); - - if (!rawImage) { - return GL_FALSE; - } - tempImage = MALLOC(newWidth * newHeight * rawBytes); - if (!tempImage) { - return GL_FALSE; - } - /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - _mesa_rescale_teximage2d(rawBytes, - width, - newWidth * rawBytes, /* dst stride */ - width, height, /* src */ - newWidth, newHeight, /* dst */ - rawImage /*src*/, tempImage /*dst*/ ); - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); - FREE(rawImage); - } - - FREE(tempImage); - - return GL_TRUE; -} - - -void -fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint texelBytes, dstRowStride; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDTexImage2D: id=%d int 0x%x format 0x%x type 0x%x %dx%d\n", - texObj->Name, texImage->InternalFormat, format, type, - texImage->Width, texImage->Height); - } - - if (!fxIsTexSupported(target, internalFormat, texImage)) { - _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDTexImg()\n"); - return; - } - - if (!texObj->DriverData) { - texObj->DriverData = fxAllocTexObjData(fxMesa); - if (!texObj->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - ti = fxTMGetTexInfo(texObj); - - if (!texImage->DriverData) { - texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel)); - if (!texImage->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - mml = FX_MIPMAP_DATA(texImage); - - fxTexGetInfo(width, height, NULL, NULL, NULL, NULL, - &mml->wScale, &mml->hScale); - - mml->width = width * mml->wScale; - mml->height = height * mml->hScale; - -#if FX_COMPRESS_S3TC_AS_FXT1_HACK - /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) { - switch (internalFormat) { - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - internalFormat = GL_COMPRESSED_RGB_FXT1_3DFX; - break; - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - internalFormat = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - texImage->InternalFormat = internalFormat; - } -#endif -#if FX_TC_NAPALM - if (fxMesa->type >= GR_SSTTYPE_Voodoo4) { - GLenum texNapalm = 0; - if (internalFormat == GL_COMPRESSED_RGB) { - texNapalm = GL_COMPRESSED_RGB_FXT1_3DFX; - } else if (internalFormat == GL_COMPRESSED_RGBA) { - texNapalm = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - if (texNapalm) { - texImage->InternalFormat = internalFormat = texNapalm; - } - } -#endif - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/ - - mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); - - /* allocate mipmap buffer */ - assert(!texImage->Data); - if (_mesa_is_format_compressed(texImage->TexFormat)) { - texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, - mml->width, - mml->height, 1); - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - texImage->Data = _mesa_malloc(texImage->CompressedSize); - } else { - dstRowStride = mml->width * texelBytes; - texImage->Data = _mesa_malloc(mml->width * mml->height * texelBytes); - } - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - - if (pixels != NULL) { - if (mml->wScale != 1 || mml->hScale != 1) { - /* rescale image to overcome 1:8 aspect limitation */ - if (!adjust2DRatio(ctx, - 0, 0, - width, height, - format, type, pixels, - packing, - mml, - texImage, - texelBytes, - dstRowStride) - ) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - return; - } - } - else { - /* no rescaling needed */ - /* unpack image, apply transfer ops and store in texImage->Data */ - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - _mesa_TexImage2D(target, ++level, internalFormat, - mipWidth, mipHeight, border, - format, type, - NULL); - mipImage = _mesa_select_tex_image(ctx, texUnit, target, level); - mip = FX_MIPMAP_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - } - - ti->info.format = mml->glideFormat; - texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat); - - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint texelBytes, dstRowStride; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDTexSubImage2D: id=%d\n", texObj->Name); - } - - if (!texObj->DriverData) { - _mesa_problem(ctx, "problem in fxDDTexSubImage2D"); - return; - } - - ti = fxTMGetTexInfo(texObj); - assert(ti); - mml = FX_MIPMAP_DATA(texImage); - assert(mml); - - assert(texImage->Data); /* must have an existing texture image! */ - assert(texImage->_BaseFormat); - - texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - if (_mesa_is_format_compressed(texImage->TexFormat)) { - dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - } else { - dstRowStride = mml->width * texelBytes; - } - - if (mml->wScale != 1 || mml->hScale != 1) { - /* need to rescale subimage to match mipmap level's rescale factors */ - if (!adjust2DRatio(ctx, - xoffset, yoffset, - width, height, - format, type, pixels, - packing, - mml, - texImage, - texelBytes, - dstRowStride) - ) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); - return; - } - } - else { - /* no rescaling needed */ - _mesa_texstore(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, (GLubyte *) texImage->Data, - xoffset, yoffset, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - - width = texImage->Width; - height = texImage->Height; - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - ++level; - mipImage = _mesa_select_tex_image(ctx, texUnit, target, level); - mip = FX_MIPMAP_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - - if (ti->validated && ti->isInTM && !texObj->GenerateMipmap) - fxTMReloadMipMapLevel(fxMesa, texObj, level); - else - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDCompressedTexImage2D: id=%d int 0x%x %dx%d\n", - texObj->Name, internalFormat, - width, height); - } - - assert(_mesa_is_format_compressed(texImage->TexFormat)); - - if (!fxIsTexSupported(target, internalFormat, texImage)) { - _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n"); - return; - } - - if (!texObj->DriverData) { - texObj->DriverData = fxAllocTexObjData(fxMesa); - if (!texObj->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - ti = fxTMGetTexInfo(texObj); - - if (!texImage->DriverData) { - texImage->DriverData = CALLOC(sizeof(tfxMipMapLevel)); - if (!texImage->DriverData) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - mml = FX_MIPMAP_DATA(texImage); - - fxTexGetInfo(width, height, NULL, NULL, NULL, NULL, - &mml->wScale, &mml->hScale); - - mml->width = width * mml->wScale; - mml->height = height * mml->hScale; - - /* Determine the appropriate Glide texel format, - * given the user's internal texture format hint. - */ - mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); - - /* allocate new storage for texture image, if needed */ - if (!texImage->Data) { - texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, - mml->width, - mml->height, 1); - texImage->Data = _mesa_malloc(texImage->CompressedSize); - if (!texImage->Data) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - return; - } - } - - /* save the texture data */ - if (mml->wScale != 1 || mml->hScale != 1) { - /* [dBorca] Hack alert: - * now we're screwed. We can't decompress, - * unless we do it in HW (via textureBuffer). - * We still have some chances: - * 1) we got FXT1 textures - we CAN decompress, rescale for - * aspectratio, then compress back. - * 2) there is a chance that MIN("s", "t") won't be overflowed. - * Thus, we don't care about textureclamp and we could lower - * MIN("uscale", "vscale") below 32. We still have to have - * our data aligned inside a 8:1 rectangle. - * 3) just in case if MIN("s", "t") gets overflowed with GL_REPEAT, - * we replicate the data over the padded area. - * For now, we take 2) + 3) but texelfetchers will be wrong! - */ - GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - - GLuint destRowStride = _mesa_format_row_stride(texImage->TexFormat, - mml->width); - - _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, - destRowStride, (mml->height+3) / 4, - 1, data, srcRowStride, - texImage->Data); - ti->padded = GL_TRUE; - } else { - MEMCPY(texImage->Data, data, texImage->CompressedSize); - } - - ti->info.format = mml->glideFormat; - texImage->FetchTexelc = fxFetchFunction(texImage->TexFormat->MesaFormat); - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - } - - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, - GLint level, GLint xoffset, - GLint yoffset, GLsizei width, - GLint height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti; - tfxMipMapLevel *mml; - GLint destRowStride, srcRowStride; - GLint i, rows; - GLubyte *dest; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxDDCompressedTexSubImage2D: id=%d\n", texObj->Name); - } - - ti = fxTMGetTexInfo(texObj); - assert(ti); - mml = FX_MIPMAP_DATA(texImage); - assert(mml); - - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - - destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->InternalFormat, - mml->width, - (GLubyte*) texImage->Data); - - rows = height / 4; /* hardcoded 4, but works for FXT1/DXTC */ - - for (i = 0; i < rows; i++) { - MEMCPY(dest, data, srcRowStride); - dest += destRowStride; - data = (GLvoid *)((GLuint)data + (GLuint)srcRowStride); - } - - /* [dBorca] Hack alert: - * see fxDDCompressedTexImage2D for caveats - */ - if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - - destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); - _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, - destRowStride, mml->height / 4, - 1, texImage->Data, destRowStride, - texImage->Data); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!_mesa_is_format_compressed(texImage->TexFormat)); - } - - if (ti->validated && ti->isInTM) - fxTMReloadMipMapLevel(fxMesa, texObj, level); - else - fxTexInvalidate(ctx, texObj); -} - - -void -fxDDTexImage1D (GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxDDTexImage2D(ctx, target, level, - internalFormat, width, 1, border, - format, type, pixels, - packing, - texObj, - texImage); -} - - -void -fxDDTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage) -{ - fxDDTexSubImage2D(ctx, target, level, - xoffset, 0, width, 1, - format, type, pixels, - packing, - texObj, - texImage); -} - - -GLboolean -fxDDTestProxyTexImage (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border) -{ - /* XXX todo - maybe through fxTexValidate() */ - return _mesa_test_proxy_teximage(ctx, target, - level, internalFormat, - format, type, - width, height, - depth, border); -} - - -#else /* FX */ - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_ddtex(void); -int -gl_fx_dummy_function_ddtex(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxdrv.h b/src/mesa/drivers/glide/fxdrv.h deleted file mode 100644 index bee10de2f49..00000000000 --- a/src/mesa/drivers/glide/fxdrv.h +++ /dev/null @@ -1,773 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifndef FXDRV_H -#define FXDRV_H - -/* If you comment out this define, a variable takes its place, letting - * you turn debugging on/off from the debugger. - */ - -#include "glheader.h" - - -#if defined(__linux__) -#include <signal.h> -#endif - -#include "main/context.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/matrix.h" -#include "main/mtypes.h" - -#include "GL/fxmesa.h" -#include "fxglidew.h" - -#include "math/m_vector.h" - - -#define COPY_FLOAT(dst, src) (dst) = (src) - -/* Define some shorter names for these things. - */ -#define XCOORD GR_VERTEX_X_OFFSET -#define YCOORD GR_VERTEX_Y_OFFSET -#define ZCOORD GR_VERTEX_OOZ_OFFSET -#define OOWCOORD GR_VERTEX_OOW_OFFSET - -#define S0COORD GR_VERTEX_SOW_TMU0_OFFSET -#define T0COORD GR_VERTEX_TOW_TMU0_OFFSET -#define S1COORD GR_VERTEX_SOW_TMU1_OFFSET -#define T1COORD GR_VERTEX_TOW_TMU1_OFFSET - - - -#ifdef __i386__ -#define FXCOLOR4( c ) (* (int *)c) -#else -#define FXCOLOR4( c ) ( \ - ( ((unsigned int)(c[3]))<<24 ) | \ - ( ((unsigned int)(c[2]))<<16 ) | \ - ( ((unsigned int)(c[1]))<<8 ) | \ - ( (unsigned int)(c[0])) ) -#endif - -#define TDFXPACKCOLOR1555( r, g, b, a ) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) -#define TDFXPACKCOLOR565( r, g, b ) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) -#define TDFXPACKCOLOR8888( r, g, b, a ) \ - (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) - - - -/* fastpath flags first - */ -#define SETUP_TMU0 0x1 -#define SETUP_TMU1 0x2 -#define SETUP_RGBA 0x4 -#define SETUP_SNAP 0x8 -#define SETUP_XYZW 0x10 -#define SETUP_PTEX 0x20 -#define SETUP_PSIZ 0x40 -#define SETUP_SPEC 0x80 -#define SETUP_FOGC 0x100 -#define MAX_SETUP 0x200 - - -#define FX_NUM_TMU 2 - -#define FX_TMU0 GR_TMU0 -#define FX_TMU1 GR_TMU1 -#define FX_TMU_SPLIT 98 -#define FX_TMU_BOTH 99 -#define FX_TMU_NONE 100 - -/* Used for fxMesa->lastUnitsMode */ - -#define FX_UM_NONE 0x00000000 - -#define FX_UM_E0_REPLACE 0x00000001 -#define FX_UM_E0_MODULATE 0x00000002 -#define FX_UM_E0_DECAL 0x00000004 -#define FX_UM_E0_BLEND 0x00000008 -#define FX_UM_E0_ADD 0x00000010 - -#define FX_UM_E1_REPLACE 0x00000020 -#define FX_UM_E1_MODULATE 0x00000040 -#define FX_UM_E1_DECAL 0x00000080 -#define FX_UM_E1_BLEND 0x00000100 -#define FX_UM_E1_ADD 0x00000200 - -#define FX_UM_E_ENVMODE 0x000003ff - -#define FX_UM_E0_ALPHA 0x00001000 -#define FX_UM_E0_LUMINANCE 0x00002000 -#define FX_UM_E0_LUMINANCE_ALPHA 0x00004000 -#define FX_UM_E0_INTENSITY 0x00008000 -#define FX_UM_E0_RGB 0x00010000 -#define FX_UM_E0_RGBA 0x00020000 - -#define FX_UM_E1_ALPHA 0x00040000 -#define FX_UM_E1_LUMINANCE 0x00080000 -#define FX_UM_E1_LUMINANCE_ALPHA 0x00100000 -#define FX_UM_E1_INTENSITY 0x00200000 -#define FX_UM_E1_RGB 0x00400000 -#define FX_UM_E1_RGBA 0x00800000 - -#define FX_UM_E_IFMT 0x00fff000 - -#define FX_UM_COLOR_ITERATED 0x01000000 -#define FX_UM_COLOR_CONSTANT 0x02000000 -#define FX_UM_ALPHA_ITERATED 0x04000000 -#define FX_UM_ALPHA_CONSTANT 0x08000000 - - -/* for Voodoo3/Banshee's grColorCombine() and grAlphaCombine() */ -struct tdfx_combine { - GrCombineFunction_t Function; /* Combine function */ - GrCombineFactor_t Factor; /* Combine scale factor */ - GrCombineLocal_t Local; /* Local combine source */ - GrCombineOther_t Other; /* Other combine source */ - FxBool Invert; /* Combine result inversion flag */ -}; - -/* for Voodoo3's grTexCombine() */ -struct tdfx_texcombine { - GrCombineFunction_t FunctionRGB; - GrCombineFactor_t FactorRGB; - GrCombineFunction_t FunctionAlpha; - GrCombineFactor_t FactorAlpha; - FxBool InvertRGB; - FxBool InvertAlpha; -}; - - -/* for Voodoo5's grColorCombineExt() */ -struct tdfx_combine_color_ext { - GrCCUColor_t SourceA; - GrCombineMode_t ModeA; - GrCCUColor_t SourceB; - GrCombineMode_t ModeB; - GrCCUColor_t SourceC; - FxBool InvertC; - GrCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grAlphaCombineExt() */ -struct tdfx_combine_alpha_ext { - GrACUColor_t SourceA; - GrCombineMode_t ModeA; - GrACUColor_t SourceB; - GrCombineMode_t ModeB; - GrACUColor_t SourceC; - FxBool InvertC; - GrACUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grTexColorCombineExt() */ -struct tdfx_color_texenv { - GrTCCUColor_t SourceA; - GrCombineMode_t ModeA; - GrTCCUColor_t SourceB; - GrCombineMode_t ModeB; - GrTCCUColor_t SourceC; - FxBool InvertC; - GrTCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* for Voodoo5's grTexAlphaCombineExt() */ -struct tdfx_alpha_texenv { - GrTACUColor_t SourceA; - GrCombineMode_t ModeA; - GrTACUColor_t SourceB; - GrCombineMode_t ModeB; - GrTACUColor_t SourceC; - FxBool InvertC; - GrTCCUColor_t SourceD; - FxBool InvertD; - FxU32 Shift; - FxBool Invert; -}; - -/* Voodoo5's texture combine environment */ -struct tdfx_texcombine_ext { - struct tdfx_alpha_texenv Alpha; - struct tdfx_color_texenv Color; - GrColor_t EnvColor; -}; - - -/* - Memory range from startAddr to endAddr-1 -*/ -typedef struct MemRange_t -{ - struct MemRange_t *next; - FxU32 startAddr, endAddr; -} -MemRange; - -typedef struct -{ - GLsizei width, height; /* image size */ - GLint wScale, hScale; /* image scale factor */ - GrTextureFormat_t glideFormat; /* Glide image format */ -} -tfxMipMapLevel; - -/* - * TDFX-specific texture object data. This hangs off of the - * struct gl_texture_object DriverData pointer. - */ -typedef struct tfxTexInfo_t -{ - struct tfxTexInfo_t *next; - struct gl_texture_object *tObj; - - GLuint lastTimeUsed; - FxU32 whichTMU; - GLboolean isInTM; - - MemRange *tm[FX_NUM_TMU]; - - GLint minLevel, maxLevel; - GLint baseLevelInternalFormat; - - GrTexInfo info; - - GrTextureFilterMode_t minFilt; - GrTextureFilterMode_t maxFilt; - FxBool LODblend; - - GrTextureClampMode_t sClamp; - GrTextureClampMode_t tClamp; - - GrMipMapMode_t mmMode; - - GLfloat sScale, tScale; - - GrTexTable_t paltype; - GuTexPalette palette; - - GLboolean fixedPalette; - GLboolean validated; - - GLboolean padded; -} -tfxTexInfo; - -typedef struct -{ - GLuint swapBuffer; - GLuint reqTexUpload; - GLuint texUpload; - GLuint memTexUpload; -} -tfxStats; - - - -typedef struct -{ - /* Alpha test */ - - GLboolean alphaTestEnabled; - GrCmpFnc_t alphaTestFunc; - GLfloat alphaTestRefValue; - - /* Blend function */ - - GLboolean blendEnabled; - GrAlphaBlendFnc_t blendSrcFuncRGB; - GrAlphaBlendFnc_t blendDstFuncRGB; - GrAlphaBlendFnc_t blendSrcFuncAlpha; - GrAlphaBlendFnc_t blendDstFuncAlpha; - GrAlphaBlendOp_t blendEqRGB; - GrAlphaBlendOp_t blendEqAlpha; - - /* Depth test */ - - GLboolean depthTestEnabled; - GLboolean depthMask; - GrCmpFnc_t depthTestFunc; - FxI32 depthBias; - - /* Stencil */ - - GLboolean stencilEnabled; - GrCmpFnc_t stencilFunction; /* Stencil function */ - GrStencil_t stencilRefValue; /* Stencil reference value */ - GrStencil_t stencilValueMask; /* Value mask */ - GrStencil_t stencilWriteMask; /* Write mask */ - GrCmpFnc_t stencilFailFunc; /* Stencil fail function */ - GrCmpFnc_t stencilZFailFunc; /* Stencil pass, depth fail function */ - GrCmpFnc_t stencilZPassFunc; /* Stencil pass, depth pass function */ - GrStencil_t stencilClear; /* Buffer clear value */ -} -tfxUnitsState; - - - - -/* Flags for fxMesa->new_state - */ -#define FX_NEW_TEXTURING 0x1 -#define FX_NEW_BLEND 0x2 -#define FX_NEW_ALPHA 0x4 -#define FX_NEW_DEPTH 0x8 -#define FX_NEW_FOG 0x10 -#define FX_NEW_SCISSOR 0x20 -#define FX_NEW_COLOR_MASK 0x40 -#define FX_NEW_CULL 0x80 -#define FX_NEW_STENCIL 0x100 - - -#define FX_CONTEXT(ctx) ((fxMesaContext)((ctx)->DriverCtx)) - -#define FX_TEXTURE_DATA(texUnit) fxTMGetTexInfo((texUnit)->_Current) - -#define fxTMGetTexInfo(o) ((tfxTexInfo*)((o)->DriverData)) - -#define FX_MIPMAP_DATA(img) ((tfxMipMapLevel *) (img)->DriverData) - -#define BEGIN_BOARD_LOCK() -#define END_BOARD_LOCK() -#define BEGIN_CLIP_LOOP() -#define END_CLIP_LOOP() - - - - -/* Covers the state referenced by IsInHardware: - */ -#define _FX_NEW_IS_IN_HARDWARE (_NEW_TEXTURE| \ - _NEW_HINT| \ - _NEW_STENCIL| \ - _NEW_BUFFERS| \ - _NEW_COLOR| \ - _NEW_LIGHT) - -/* Covers the state referenced by fxDDChooseRenderState - */ -#define _FX_NEW_RENDERSTATE (_FX_NEW_IS_IN_HARDWARE | \ - _DD_NEW_FLATSHADE | \ - _DD_NEW_TRI_LIGHT_TWOSIDE| \ - _DD_NEW_TRI_OFFSET | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_TRI_STIPPLE | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_LINE_STIPPLE | \ - _DD_NEW_LINE_WIDTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_POINT_SIZE | \ - _NEW_LINE) - - -/* Covers the state referenced by fxDDChooseSetupFunction. - */ -#define _FX_NEW_SETUP_FUNCTION (_NEW_LIGHT| \ - _NEW_FOG| \ - _NEW_TEXTURE| \ - _NEW_COLOR) \ - - -/* lookup table for scaling y bit colors up to 8 bits */ -extern GLuint FX_rgb_scale_4[16]; -extern GLuint FX_rgb_scale_5[32]; -extern GLuint FX_rgb_scale_6[64]; - -typedef void (*fx_tri_func) (fxMesaContext, GrVertex *, GrVertex *, GrVertex *); -typedef void (*fx_line_func) (fxMesaContext, GrVertex *, GrVertex *); -typedef void (*fx_point_func) (fxMesaContext, GrVertex *); - -struct tfxMesaContext -{ - GrTexTable_t glbPalType; - GuTexPalette glbPalette; - - GLcontext *glCtx; /* the core Mesa context */ - GLvisual *glVis; /* describes the color buffer */ - GLframebuffer *glBuffer; /* the ancillary buffers */ - - GLint board; /* the board used for this context */ - GLint width, height; /* size of color buffer */ - - GrBuffer_t currentFB; - - GLboolean bgrOrder; - GrColor_t color; - GrColor_t clearC; - GrAlpha_t clearA; - GLuint constColor; - GrCullMode_t cullMode; - - tfxUnitsState unitsState; - tfxUnitsState restoreUnitsState; /* saved during multipass */ - GLboolean multipass; /* true when drawing intermediate pass */ - - GLuint new_state; - GLuint new_gl_state; - - /* Texture Memory Manager Data - */ - GLuint texBindNumber; - GLint tmuSrc; - GLuint lastUnitsMode; - GLuint freeTexMem[FX_NUM_TMU]; - MemRange *tmPool; - MemRange *tmFree[FX_NUM_TMU]; - - GLenum fogTableMode; - GLfloat fogDensity; - GLfloat fogStart, fogEnd; - GrFog_t *fogTable; - GLint textureAlign; - GLint textureMaxLod; - - /* Vertex building and storage: - */ - GLuint tmu_source[FX_NUM_TMU]; - GLuint SetupIndex; - GLuint stw_hint_state; /* for grHints */ - GrVertex *verts; - GLboolean snapVertices; /* needed for older Voodoo hardware */ - - /* Rasterization: - */ - GLuint render_index; - GLuint fallback; - GLenum render_primitive; - GLenum raster_primitive; - - /* Current rasterization functions - */ - fx_point_func draw_point; - fx_line_func draw_line; - fx_tri_func draw_tri; - - - /* Keep texture scales somewhere handy: - */ - GLfloat s0scale; - GLfloat s1scale; - GLfloat t0scale; - GLfloat t1scale; - - GLfloat inv_s0scale; - GLfloat inv_s1scale; - GLfloat inv_t0scale; - GLfloat inv_t1scale; - - /* Glide stuff - */ - tfxStats stats; - void *state; - - /* Options */ - - GLboolean verbose; - GLboolean haveTwoTMUs; /* True if we really have 2 tmu's */ - GLboolean haveHwAlpha; - GLboolean haveHwStencil; - GLboolean haveZBuffer; - GLboolean haveDoubleBuffer; - GLboolean haveGlobalPaletteTexture; - GLint swapInterval; - GLint maxPendingSwapBuffers; - - GrContext_t glideContext; - - int screen_width; - int screen_height; - int clipMinX; - int clipMaxX; - int clipMinY; - int clipMaxY; - - int colDepth; - GLboolean fsaa; - - /* Glide (per card) capabilities. These get mirrored - * from `glbHWConfig' when creating a new context... - */ - GrSstType type; - FxBool HavePalExt; /* PALETTE6666 */ - FxBool HavePixExt; /* PIXEXT */ - FxBool HaveTexFmt; /* TEXFMT */ - FxBool HaveCmbExt; /* COMBINE */ - FxBool HaveMirExt; /* TEXMIRROR */ - FxBool HaveTexUma; /* TEXUMA */ - FxBool HaveTexus2; /* Texus 2 - FXT1 */ - struct tdfx_glide Glide; - char rendererString[64]; -}; - - -extern void fxSetupFXUnits(GLcontext *); -extern void fxSetupDDPointers(GLcontext *); - -/* fxvb.c: - */ -extern void fxAllocVB(GLcontext * ctx); -extern void fxFreeVB(GLcontext * ctx); -extern void fxPrintSetupFlags(char *msg, GLuint flags ); -extern void fxCheckTexSizes( GLcontext *ctx ); -extern void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint end, - GLuint newinputs ); -extern void fxChooseVertexState( GLcontext *ctx ); - - - - - - -/* fxtrifuncs: - */ -extern void fxDDInitTriFuncs(GLcontext *); -extern void fxDDChooseRenderState(GLcontext * ctx); - - -extern void fxUpdateDDSpanPointers(GLcontext *); -extern void fxSetupDDSpanPointers(GLcontext *); - -extern void fxPrintTextureData(tfxTexInfo * ti); - -extern const struct gl_texture_format * -fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, - GLenum srcFormat, GLenum srcType ); -extern void fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, GLint height, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDCompressedTexImage2D(GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLsizei width, GLsizei height, GLint border, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDCompressedTexSubImage2D(GLcontext *ctx, GLenum target, - GLint level, GLint xoffset, - GLint yoffset, GLsizei width, - GLint height, GLenum format, - GLsizei imageSize, const GLvoid *data, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint internalFormat, GLint width, - GLint border, GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern void fxDDTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, - GLint xoffset, GLint width, - GLenum format, GLenum type, - const GLvoid * pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage); -extern GLboolean fxDDTestProxyTexImage (GLcontext *ctx, GLenum target, - GLint level, GLint internalFormat, - GLenum format, GLenum type, - GLint width, GLint height, - GLint depth, GLint border); -extern void fxDDTexEnv(GLcontext *, GLenum, GLenum, const GLfloat *); -extern void fxDDTexParam(GLcontext *, GLenum, struct gl_texture_object *, - GLenum, const GLfloat *); -extern void fxDDTexBind(GLcontext *, GLenum, struct gl_texture_object *); -extern struct gl_texture_object *fxDDNewTextureObject( GLcontext *ctx, GLuint name, GLenum target ); -extern void fxDDTexDel(GLcontext *, struct gl_texture_object *); -extern GLboolean fxDDIsTextureResident(GLcontext *, struct gl_texture_object *); -extern void fxDDTexPalette(GLcontext *, struct gl_texture_object *); -extern void fxDDTexUseGlbPalette(GLcontext *, GLboolean); - -extern void fxDDEnable(GLcontext *, GLenum, GLboolean); -extern void fxDDAlphaFunc(GLcontext *, GLenum, GLfloat); -extern void fxDDBlendFuncSeparate(GLcontext *, GLenum, GLenum, GLenum, GLenum); -extern void fxDDBlendEquationSeparate(GLcontext *, GLenum, GLenum); -extern void fxDDDepthMask(GLcontext *, GLboolean); -extern void fxDDDepthFunc(GLcontext *, GLenum); -extern void fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, GLint ref, GLuint mask); -extern void fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask); -extern void fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); - -extern void fxDDInitExtensions(GLcontext * ctx); - -extern void fxTMInit(fxMesaContext ctx); -extern void fxTMClose(fxMesaContext ctx); -extern void fxTMRestoreTextures_NoLock(fxMesaContext ctx); -extern void fxTMMoveInTM(fxMesaContext, struct gl_texture_object *, GLint); -extern void fxTMMoveOutTM(fxMesaContext, struct gl_texture_object *); -#define fxTMMoveOutTM_NoLock fxTMMoveOutTM -extern void fxTMFreeTexture(fxMesaContext, struct gl_texture_object *); -extern void fxTMReloadMipMapLevel(fxMesaContext, struct gl_texture_object *, - GLint); -extern void fxTMReloadSubMipMapLevel(fxMesaContext, - struct gl_texture_object *, GLint, GLint, - GLint); -extern int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti); - -extern void fxTexGetFormat(GLcontext *, GLenum, GrTextureFormat_t *, GLint *); /* [koolsmoky] */ - -extern int fxTexGetInfo(int, int, GrLOD_t *, GrAspectRatio_t *, - float *, float *, int *, int *); - -extern void fxDDScissor(GLcontext * ctx, - GLint x, GLint y, GLsizei w, GLsizei h); -extern void fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params); -extern void fxDDColorMask(GLcontext * ctx, - GLboolean r, GLboolean g, GLboolean b, GLboolean a); - -extern void fxDDWriteDepthSpan(GLcontext * ctx, GLuint n, GLint x, GLint y, - const GLuint depth[], const GLubyte mask[]); - -extern void fxDDReadDepthSpan(GLcontext * ctx, GLuint n, GLint x, GLint y, - GLuint depth[]); - -extern void fxDDWriteDepthPixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], - const GLuint depth[], const GLubyte mask[]); - -extern void fxDDReadDepthPixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], - GLuint depth[]); - -extern void fxDDShadeModel(GLcontext * ctx, GLenum mode); - -extern void fxDDCullFace(GLcontext * ctx, GLenum mode); -extern void fxDDFrontFace(GLcontext * ctx, GLenum mode); - -extern void fxPrintRenderState(const char *msg, GLuint state); -extern void fxPrintHintState(const char *msg, GLuint state); - -extern int fxDDInitFxMesaContext(fxMesaContext fxMesa); -extern void fxDDDestroyFxMesaContext(fxMesaContext fxMesa); - - -extern void fxSetScissorValues(GLcontext * ctx); -extern void fxTMMoveInTM_NoLock(fxMesaContext fxMesa, - struct gl_texture_object *tObj, GLint where); - -extern void fxCheckIsInHardware(GLcontext *ctx); - -/* fxsetup: - * semi-private functions - */ -void fxSetupCull (GLcontext * ctx); -void fxSetupScissor (GLcontext * ctx); -void fxSetupColorMask (GLcontext * ctx); -void fxSetupBlend (GLcontext *ctx); -void fxSetupDepthTest (GLcontext *ctx); -void fxSetupTexture (GLcontext *ctx); -void fxSetupStencil (GLcontext *ctx); -void fxSetupStencilFace (GLcontext *ctx, GLint face); - -/* Flags for software fallback cases */ -#define FX_FALLBACK_TEXTURE_MAP 0x0001 -#define FX_FALLBACK_DRAW_BUFFER 0x0002 -#define FX_FALLBACK_SPECULAR 0x0004 -#define FX_FALLBACK_STENCIL 0x0008 -#define FX_FALLBACK_RENDER_MODE 0x0010 -#define FX_FALLBACK_LOGICOP 0x0020 -#define FX_FALLBACK_TEXTURE_ENV 0x0040 -#define FX_FALLBACK_TEXTURE_BORDER 0x0080 -#define FX_FALLBACK_COLORMASK 0x0100 -#define FX_FALLBACK_BLEND 0x0200 -#define FX_FALLBACK_TEXTURE_MULTI 0x0400 - -extern GLuint fx_check_IsInHardware(GLcontext *ctx); - -/*** - *** CNORM: clamp float to [0,1] and map to float in [0,255] - ***/ -#if defined(USE_IEEE) && !defined(DEBUG) -#define IEEE_0996 0x3f7f0000 /* 0.996 or so */ -#define CNORM(N, F) \ - do { \ - fi_type __tmp; \ - __tmp.f = (F); \ - if (__tmp.i < 0) \ - N = 0; \ - else if (__tmp.i >= IEEE_0996) \ - N = 255.0f; \ - else { \ - N = (F) * 255.0f; \ - } \ - } while (0) -#else -#define CNORM(n, f) \ - n = (CLAMP((f), 0.0F, 1.0F) * 255.0F) -#endif - -/* run-time debugging */ -#ifndef FX_DEBUG -#define FX_DEBUG 0 -#endif -#if FX_DEBUG -extern int TDFX_DEBUG; -#else -#define TDFX_DEBUG 0 -#endif - -/* dirty hacks */ -#define FX_RESCALE_BIG_TEXURES_HACK 1 -#define FX_COMPRESS_S3TC_AS_FXT1_HACK 1 - -#endif diff --git a/src/mesa/drivers/glide/fxg.c b/src/mesa/drivers/glide/fxg.c deleted file mode 100644 index afb9441aded..00000000000 --- a/src/mesa/drivers/glide/fxg.c +++ /dev/null @@ -1,2309 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.0.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Mesa/FX device driver. Interface to Glide3. - * - * Copyright (c) 2003 - Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifdef FX - -#include <stdio.h> -#include <stdlib.h> -#include <stdarg.h> -#include <assert.h> - -#define FX_TRAP_GLIDE_internal -#include "fxg.h" - - - -/****************************************************************************\ -* logging * -\****************************************************************************/ -#if FX_TRAP_GLIDE -#define TRAP_LOG trp_printf -#ifdef __GNUC__ -__attribute__ ((format(printf, 1, 2))) -#endif /* __GNUC__ */ -int trp_printf (const char *format, ...) -{ - va_list arg; - int n; - FILE *trap_file; - va_start(arg, format); - trap_file = fopen("trap.log", "a"); - if (trap_file == NULL) { - trap_file = stderr; - } - n = vfprintf(trap_file, format, arg); - fclose(trap_file); - va_end(arg); - return n; -} -#else /* FX_TRAP_GLIDE */ -#ifdef __GNUC__ -#define TRAP_LOG(format, ...) do {} while (0) -#else /* __GNUC__ */ -#define TRAP_LOG 0 && (unsigned long) -#endif /* __GNUC__ */ -#endif /* FX_TRAP_GLIDE */ - - - -#if FX_TRAP_GLIDE -/****************************************************************************\ -* helpers * -\****************************************************************************/ - -#define GOT "\t" - -const char *TRP_BOOL (FxBool b) -{ - return b ? "FXTRUE" : "FXFALSE"; -} - -#define TRAP_CASE_STRING(name) case name: return #name -#define TRAP_NODEFAULT default: assert(0) - -const char *TRP_PARAM (FxU32 mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_PARAM_DISABLE); - TRAP_CASE_STRING(GR_PARAM_ENABLE); - TRAP_NODEFAULT; - } -} - -const char *TRP_VTX (FxU32 param) -{ - switch (param) { - TRAP_CASE_STRING(GR_PARAM_XY); - TRAP_CASE_STRING(GR_PARAM_Z); - TRAP_CASE_STRING(GR_PARAM_W); - TRAP_CASE_STRING(GR_PARAM_Q); - TRAP_CASE_STRING(GR_PARAM_FOG_EXT); - TRAP_CASE_STRING(GR_PARAM_A); - TRAP_CASE_STRING(GR_PARAM_RGB); - TRAP_CASE_STRING(GR_PARAM_PARGB); - TRAP_CASE_STRING(GR_PARAM_ST0); - TRAP_CASE_STRING(GR_PARAM_ST1); - TRAP_CASE_STRING(GR_PARAM_ST2); - TRAP_CASE_STRING(GR_PARAM_Q0); - TRAP_CASE_STRING(GR_PARAM_Q1); - TRAP_CASE_STRING(GR_PARAM_Q2); - TRAP_NODEFAULT; - } -} - -const char *TRP_ARRAY (FxU32 mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_POINTS); - TRAP_CASE_STRING(GR_LINE_STRIP); - TRAP_CASE_STRING(GR_LINES); - TRAP_CASE_STRING(GR_POLYGON); - TRAP_CASE_STRING(GR_TRIANGLE_STRIP); - TRAP_CASE_STRING(GR_TRIANGLE_FAN); - TRAP_CASE_STRING(GR_TRIANGLES); - TRAP_CASE_STRING(GR_TRIANGLE_STRIP_CONTINUE); - TRAP_CASE_STRING(GR_TRIANGLE_FAN_CONTINUE); - TRAP_NODEFAULT; - } -} - -const char *TRP_BUFFER (GrBuffer_t buffer) -{ - switch (buffer) { - TRAP_CASE_STRING(GR_BUFFER_FRONTBUFFER); - TRAP_CASE_STRING(GR_BUFFER_BACKBUFFER); - TRAP_CASE_STRING(GR_BUFFER_AUXBUFFER); - TRAP_CASE_STRING(GR_BUFFER_DEPTHBUFFER); - TRAP_CASE_STRING(GR_BUFFER_ALPHABUFFER); - TRAP_CASE_STRING(GR_BUFFER_TRIPLEBUFFER); - TRAP_CASE_STRING(GR_BUFFER_TEXTUREBUFFER_EXT); - TRAP_CASE_STRING(GR_BUFFER_TEXTUREAUXBUFFER_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_ORIGIN (GrOriginLocation_t origin_location) -{ - switch (origin_location) { - TRAP_CASE_STRING(GR_ORIGIN_UPPER_LEFT); - TRAP_CASE_STRING(GR_ORIGIN_LOWER_LEFT); - TRAP_CASE_STRING(GR_ORIGIN_ANY); - TRAP_NODEFAULT; - } -} - -const char *TRP_REFRESH (GrScreenRefresh_t refresh_rate) -{ - switch (refresh_rate) { - TRAP_CASE_STRING(GR_REFRESH_60Hz); - TRAP_CASE_STRING(GR_REFRESH_70Hz); - TRAP_CASE_STRING(GR_REFRESH_72Hz); - TRAP_CASE_STRING(GR_REFRESH_75Hz); - TRAP_CASE_STRING(GR_REFRESH_80Hz); - TRAP_CASE_STRING(GR_REFRESH_90Hz); - TRAP_CASE_STRING(GR_REFRESH_100Hz); - TRAP_CASE_STRING(GR_REFRESH_85Hz); - TRAP_CASE_STRING(GR_REFRESH_120Hz); - TRAP_CASE_STRING(GR_REFRESH_NONE); - TRAP_NODEFAULT; - } -} - -const char *TRP_COLFMT (GrColorFormat_t color_format) -{ - switch (color_format) { - TRAP_CASE_STRING(GR_COLORFORMAT_ARGB); - TRAP_CASE_STRING(GR_COLORFORMAT_ABGR); - TRAP_CASE_STRING(GR_COLORFORMAT_RGBA); - TRAP_CASE_STRING(GR_COLORFORMAT_BGRA); - TRAP_NODEFAULT; - } -} - -const char *TRP_RESOLUTION (GrScreenResolution_t screen_resolution) -{ - switch (screen_resolution) { - TRAP_CASE_STRING(GR_RESOLUTION_320x200); - TRAP_CASE_STRING(GR_RESOLUTION_320x240); - TRAP_CASE_STRING(GR_RESOLUTION_400x256); - TRAP_CASE_STRING(GR_RESOLUTION_512x384); - TRAP_CASE_STRING(GR_RESOLUTION_640x200); - TRAP_CASE_STRING(GR_RESOLUTION_640x350); - TRAP_CASE_STRING(GR_RESOLUTION_640x400); - TRAP_CASE_STRING(GR_RESOLUTION_640x480); - TRAP_CASE_STRING(GR_RESOLUTION_800x600); - TRAP_CASE_STRING(GR_RESOLUTION_960x720); - TRAP_CASE_STRING(GR_RESOLUTION_856x480); - TRAP_CASE_STRING(GR_RESOLUTION_512x256); - TRAP_CASE_STRING(GR_RESOLUTION_1024x768); - TRAP_CASE_STRING(GR_RESOLUTION_1280x1024); - TRAP_CASE_STRING(GR_RESOLUTION_1600x1200); - TRAP_CASE_STRING(GR_RESOLUTION_400x300); - TRAP_CASE_STRING(GR_RESOLUTION_1152x864); - TRAP_CASE_STRING(GR_RESOLUTION_1280x960); - TRAP_CASE_STRING(GR_RESOLUTION_1600x1024); - TRAP_CASE_STRING(GR_RESOLUTION_1792x1344); - TRAP_CASE_STRING(GR_RESOLUTION_1856x1392); - TRAP_CASE_STRING(GR_RESOLUTION_1920x1440); - TRAP_CASE_STRING(GR_RESOLUTION_2048x1536); - TRAP_CASE_STRING(GR_RESOLUTION_2048x2048); - TRAP_CASE_STRING(GR_RESOLUTION_NONE); - TRAP_NODEFAULT; - } -} - -const char *TRP_BLEND (GrAlphaBlendFnc_t func) -{ - switch (func) { - TRAP_CASE_STRING(GR_BLEND_ZERO); - TRAP_CASE_STRING(GR_BLEND_SRC_ALPHA); - TRAP_CASE_STRING(GR_BLEND_SRC_COLOR); - /*TRAP_CASE_STRING(GR_BLEND_DST_COLOR); ==GR_BLEND_SRC_COLOR*/ - TRAP_CASE_STRING(GR_BLEND_DST_ALPHA); - TRAP_CASE_STRING(GR_BLEND_ONE); - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_ALPHA); - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SRC_COLOR); - /*TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_COLOR); ==GR_BLEND_ONE_MINUS_SRC_COLOR*/ - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_DST_ALPHA); - TRAP_CASE_STRING(GR_BLEND_SAME_COLOR_EXT); - /*TRAP_CASE_STRING(GR_BLEND_RESERVED_8); ==GR_BLEND_SAME_COLOR_EXT*/ - TRAP_CASE_STRING(GR_BLEND_ONE_MINUS_SAME_COLOR_EXT); - /*TRAP_CASE_STRING(GR_BLEND_RESERVED_9); ==GR_BLEND_ONE_MINUS_SAME_COLOR_EXT*/ - TRAP_CASE_STRING(GR_BLEND_RESERVED_A); - TRAP_CASE_STRING(GR_BLEND_RESERVED_B); - TRAP_CASE_STRING(GR_BLEND_RESERVED_C); - TRAP_CASE_STRING(GR_BLEND_RESERVED_D); - TRAP_CASE_STRING(GR_BLEND_RESERVED_E); - TRAP_CASE_STRING(GR_BLEND_ALPHA_SATURATE); - /*TRAP_CASE_STRING(GR_BLEND_PREFOG_COLOR); ==GR_BLEND_ALPHA_SATURATE*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBFUNC (GrCombineFunction_t cfunc) -{ - switch (cfunc) { - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_ZERO); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_NONE); ==GR_COMBINE_FUNCTION_ZERO*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_OTHER); ==GR_COMBINE_FUNCTION_SCALE_OTHER*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND); ==GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_OTHER_MINUS_LOCAL_ADD_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL); - /*TRAP_CASE_STRING(GR_COMBINE_FUNCTION_BLEND_LOCAL); ==GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL*/ - TRAP_CASE_STRING(GR_COMBINE_FUNCTION_SCALE_MINUS_LOCAL_ADD_LOCAL_ALPHA); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBFACT (GrCombineFactor_t cfactor) -{ - switch (cfactor) { - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ZERO); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_NONE); ==GR_COMBINE_FACTOR_ZERO*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_OTHER_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_TEXTURE_RGB); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_TEXTURE_ALPHA*/ - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_LOD_FRACTION); ==GR_COMBINE_FACTOR_TEXTURE_RGB ???*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_OTHER_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOCAL_ALPHA); - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA); - /*TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_DETAIL_FACTOR); ==GR_COMBINE_FACTOR_ONE_MINUS_TEXTURE_ALPHA*/ - TRAP_CASE_STRING(GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBLOCAL (GrCombineLocal_t clocal) -{ - switch (clocal) { - TRAP_CASE_STRING(GR_COMBINE_LOCAL_ITERATED); - TRAP_CASE_STRING(GR_COMBINE_LOCAL_CONSTANT); - /*TRAP_CASE_STRING(GR_COMBINE_LOCAL_NONE); ==GR_COMBINE_LOCAL_CONSTANT*/ - TRAP_CASE_STRING(GR_COMBINE_LOCAL_DEPTH); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBOTHER (GrCombineOther_t cother) -{ - switch (cother) { - TRAP_CASE_STRING(GR_COMBINE_OTHER_ITERATED); - TRAP_CASE_STRING(GR_COMBINE_OTHER_TEXTURE); - TRAP_CASE_STRING(GR_COMBINE_OTHER_CONSTANT); - /*TRAP_CASE_STRING(GR_COMBINE_OTHER_NONE); ==GR_COMBINE_OTHER_CONSTANT*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CMPFUNC (GrCmpFnc_t function) -{ - switch (function) { - TRAP_CASE_STRING(GR_CMP_NEVER); - TRAP_CASE_STRING(GR_CMP_LESS); - TRAP_CASE_STRING(GR_CMP_EQUAL); - TRAP_CASE_STRING(GR_CMP_LEQUAL); - TRAP_CASE_STRING(GR_CMP_GREATER); - TRAP_CASE_STRING(GR_CMP_NOTEQUAL); - TRAP_CASE_STRING(GR_CMP_GEQUAL); - TRAP_CASE_STRING(GR_CMP_ALWAYS); - TRAP_NODEFAULT; - } -} - -const char *TRP_CKMODE (GrChromakeyMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CHROMAKEY_DISABLE); - TRAP_CASE_STRING(GR_CHROMAKEY_ENABLE); - TRAP_NODEFAULT; - } -} - -const char *TRP_CULLMODE (GrCullMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CULL_DISABLE); - TRAP_CASE_STRING(GR_CULL_NEGATIVE); - TRAP_CASE_STRING(GR_CULL_POSITIVE); - TRAP_NODEFAULT; - } -} - -const char *TRP_DEPTHMODE (GrDepthBufferMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_DEPTHBUFFER_DISABLE); - TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER); - TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER); - TRAP_CASE_STRING(GR_DEPTHBUFFER_ZBUFFER_COMPARE_TO_BIAS); - TRAP_CASE_STRING(GR_DEPTHBUFFER_WBUFFER_COMPARE_TO_BIAS); - TRAP_NODEFAULT; - } -} - -const char *TRP_DITHERMODE (GrDitherMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_DITHER_DISABLE); - TRAP_CASE_STRING(GR_DITHER_2x2); - TRAP_CASE_STRING(GR_DITHER_4x4); - TRAP_NODEFAULT; - } -} - -const char *TRP_FOGMODE (GrFogMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_FOG_DISABLE); - TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); - TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_Q); - /*TRAP_CASE_STRING(GR_FOG_WITH_TABLE_ON_W); ==GR_FOG_WITH_TABLE_ON_Q*/ - TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_Z); - TRAP_CASE_STRING(GR_FOG_WITH_ITERATED_ALPHA_EXT); - TRAP_CASE_STRING(GR_FOG_MULT2); - TRAP_CASE_STRING(GR_FOG_ADD2); - TRAP_NODEFAULT; - } -} - -const char *TRP_GETNAME (FxU32 pname) -{ - switch (pname) { - TRAP_CASE_STRING(GR_BITS_DEPTH); - TRAP_CASE_STRING(GR_BITS_RGBA); - TRAP_CASE_STRING(GR_FIFO_FULLNESS); - TRAP_CASE_STRING(GR_FOG_TABLE_ENTRIES); - TRAP_CASE_STRING(GR_GAMMA_TABLE_ENTRIES); - TRAP_CASE_STRING(GR_GLIDE_STATE_SIZE); - TRAP_CASE_STRING(GR_GLIDE_VERTEXLAYOUT_SIZE); - TRAP_CASE_STRING(GR_IS_BUSY); - TRAP_CASE_STRING(GR_LFB_PIXEL_PIPE); - TRAP_CASE_STRING(GR_MAX_TEXTURE_SIZE); - TRAP_CASE_STRING(GR_MAX_TEXTURE_ASPECT_RATIO); - TRAP_CASE_STRING(GR_MEMORY_FB); - TRAP_CASE_STRING(GR_MEMORY_TMU); - TRAP_CASE_STRING(GR_MEMORY_UMA); - TRAP_CASE_STRING(GR_NUM_BOARDS); - TRAP_CASE_STRING(GR_NON_POWER_OF_TWO_TEXTURES); - TRAP_CASE_STRING(GR_NUM_FB); - TRAP_CASE_STRING(GR_NUM_SWAP_HISTORY_BUFFER); - TRAP_CASE_STRING(GR_NUM_TMU); - TRAP_CASE_STRING(GR_PENDING_BUFFERSWAPS); - TRAP_CASE_STRING(GR_REVISION_FB); - TRAP_CASE_STRING(GR_REVISION_TMU); - TRAP_CASE_STRING(GR_STATS_LINES); - TRAP_CASE_STRING(GR_STATS_PIXELS_AFUNC_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_CHROMA_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_DEPTHFUNC_FAIL); - TRAP_CASE_STRING(GR_STATS_PIXELS_IN); - TRAP_CASE_STRING(GR_STATS_PIXELS_OUT); - TRAP_CASE_STRING(GR_STATS_PIXELS); - TRAP_CASE_STRING(GR_STATS_POINTS); - TRAP_CASE_STRING(GR_STATS_TRIANGLES_IN); - TRAP_CASE_STRING(GR_STATS_TRIANGLES_OUT); - TRAP_CASE_STRING(GR_STATS_TRIANGLES); - TRAP_CASE_STRING(GR_SWAP_HISTORY); - TRAP_CASE_STRING(GR_SUPPORTS_PASSTHRU); - TRAP_CASE_STRING(GR_TEXTURE_ALIGN); - TRAP_CASE_STRING(GR_VIDEO_POSITION); - TRAP_CASE_STRING(GR_VIEWPORT); - TRAP_CASE_STRING(GR_WDEPTH_MIN_MAX); - TRAP_CASE_STRING(GR_ZDEPTH_MIN_MAX); - TRAP_CASE_STRING(GR_VERTEX_PARAMETER); - TRAP_CASE_STRING(GR_BITS_GAMMA); - TRAP_CASE_STRING(GR_GET_RESERVED_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_GETSTRING (FxU32 pname) -{ - switch (pname) { - TRAP_CASE_STRING(GR_EXTENSION); - TRAP_CASE_STRING(GR_HARDWARE); - TRAP_CASE_STRING(GR_RENDERER); - TRAP_CASE_STRING(GR_VENDOR); - TRAP_CASE_STRING(GR_VERSION); - TRAP_NODEFAULT; - } -} - -const char *TRP_ENABLE (GrEnableMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_AA_ORDERED); - TRAP_CASE_STRING(GR_ALLOW_MIPMAP_DITHER); - TRAP_CASE_STRING(GR_PASSTHRU); - TRAP_CASE_STRING(GR_SHAMELESS_PLUG); - TRAP_CASE_STRING(GR_VIDEO_SMOOTHING); - TRAP_CASE_STRING(GR_TEXTURE_UMA_EXT); - TRAP_CASE_STRING(GR_STENCIL_MODE_EXT); - TRAP_CASE_STRING(GR_OPENGL_MODE_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_COORD (GrCoordinateSpaceMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_WINDOW_COORDS); - TRAP_CASE_STRING(GR_CLIP_COORDS); - TRAP_NODEFAULT; - } -} - -const char *TRP_STIPPLEMODE (GrStippleMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_STIPPLE_DISABLE); - TRAP_CASE_STRING(GR_STIPPLE_PATTERN); - TRAP_CASE_STRING(GR_STIPPLE_ROTATE); - TRAP_NODEFAULT; - } -} - -const char *TRP_LODLEVEL (GrLOD_t lod) -{ - switch (lod) { - TRAP_CASE_STRING(GR_LOD_LOG2_2048); - TRAP_CASE_STRING(GR_LOD_LOG2_1024); - TRAP_CASE_STRING(GR_LOD_LOG2_512); - TRAP_CASE_STRING(GR_LOD_LOG2_256); - TRAP_CASE_STRING(GR_LOD_LOG2_128); - TRAP_CASE_STRING(GR_LOD_LOG2_64); - TRAP_CASE_STRING(GR_LOD_LOG2_32); - TRAP_CASE_STRING(GR_LOD_LOG2_16); - TRAP_CASE_STRING(GR_LOD_LOG2_8); - TRAP_CASE_STRING(GR_LOD_LOG2_4); - TRAP_CASE_STRING(GR_LOD_LOG2_2); - TRAP_CASE_STRING(GR_LOD_LOG2_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_ASPECTRATIO (GrAspectRatio_t aspect) -{ - switch (aspect) { - TRAP_CASE_STRING(GR_ASPECT_LOG2_8x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_4x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_2x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x1); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x2); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x4); - TRAP_CASE_STRING(GR_ASPECT_LOG2_1x8); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXFMT (GrTextureFormat_t fmt) -{ - switch (fmt) { - TRAP_CASE_STRING(GR_TEXFMT_8BIT); - /*TRAP_CASE_STRING(GR_TEXFMT_RGB_332); ==GR_TEXFMT_8BIT*/ - TRAP_CASE_STRING(GR_TEXFMT_YIQ_422); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_8); - TRAP_CASE_STRING(GR_TEXFMT_INTENSITY_8); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_44); - TRAP_CASE_STRING(GR_TEXFMT_P_8); - TRAP_CASE_STRING(GR_TEXFMT_RSVD0); - /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666); ==GR_TEXFMT_RSVD0*/ - /*TRAP_CASE_STRING(GR_TEXFMT_P_8_6666_EXT); ==GR_TEXFMT_RSVD0*/ - TRAP_CASE_STRING(GR_TEXFMT_RSVD1); - TRAP_CASE_STRING(GR_TEXFMT_16BIT); - /*TRAP_CASE_STRING(GR_TEXFMT_ARGB_8332); ==GR_TEXFMT_16BIT*/ - TRAP_CASE_STRING(GR_TEXFMT_AYIQ_8422); - TRAP_CASE_STRING(GR_TEXFMT_RGB_565); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_1555); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_4444); - TRAP_CASE_STRING(GR_TEXFMT_ALPHA_INTENSITY_88); - TRAP_CASE_STRING(GR_TEXFMT_AP_88); - TRAP_CASE_STRING(GR_TEXFMT_RSVD2); - /*TRAP_CASE_STRING(GR_TEXFMT_RSVD4); ==GR_TEXFMT_RSVD2*/ - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_FXT1); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_8888); - TRAP_CASE_STRING(GR_TEXFMT_YUYV_422); - TRAP_CASE_STRING(GR_TEXFMT_UYVY_422); - TRAP_CASE_STRING(GR_TEXFMT_AYUV_444); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT1); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT2); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT3); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT4); - TRAP_CASE_STRING(GR_TEXFMT_ARGB_CMP_DXT5); - TRAP_CASE_STRING(GR_TEXTFMT_RGB_888); - TRAP_NODEFAULT; - } -} - -const char *TRP_EVENODD (FxU32 evenOdd) -{ - switch (evenOdd) { - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_EVEN); - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_ODD); - TRAP_CASE_STRING(GR_MIPMAPLEVELMASK_BOTH); - TRAP_NODEFAULT; - } -} - -const char *TRP_NCC (GrNCCTable_t table) -{ - switch (table) { - TRAP_CASE_STRING(GR_NCCTABLE_NCC0); - TRAP_CASE_STRING(GR_NCCTABLE_NCC1); - TRAP_NODEFAULT; - } -} - -const char *TRP_CLAMPMODE (GrTextureClampMode_t clampmode) -{ - switch (clampmode) { - TRAP_CASE_STRING(GR_TEXTURECLAMP_WRAP); - TRAP_CASE_STRING(GR_TEXTURECLAMP_CLAMP); - TRAP_CASE_STRING(GR_TEXTURECLAMP_MIRROR_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXFILTER (GrTextureFilterMode_t filter_mode) -{ - switch (filter_mode) { - TRAP_CASE_STRING(GR_TEXTUREFILTER_POINT_SAMPLED); - TRAP_CASE_STRING(GR_TEXTUREFILTER_BILINEAR); - TRAP_NODEFAULT; - } -} - -const char *TRP_TABLE (GrTexTable_t type) -{ - switch (type) { - TRAP_CASE_STRING(GR_TEXTABLE_NCC0); - TRAP_CASE_STRING(GR_TEXTABLE_NCC1); - TRAP_CASE_STRING(GR_TEXTABLE_PALETTE); - TRAP_CASE_STRING(GR_TEXTABLE_PALETTE_6666_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_MIPMODE (GrMipMapMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_MIPMAP_DISABLE); - TRAP_CASE_STRING(GR_MIPMAP_NEAREST); - TRAP_CASE_STRING(GR_MIPMAP_NEAREST_DITHER); - TRAP_NODEFAULT; - } -} - -const char *TRP_TEXBASERANGE (GrTexBaseRange_t range) -{ - switch (range) { - TRAP_CASE_STRING(GR_TEXBASE_2048); - TRAP_CASE_STRING(GR_TEXBASE_1024); - TRAP_CASE_STRING(GR_TEXBASE_512); - TRAP_CASE_STRING(GR_TEXBASE_256_TO_1); - TRAP_CASE_STRING(GR_TEXBASE_256); - TRAP_CASE_STRING(GR_TEXBASE_128); - TRAP_CASE_STRING(GR_TEXBASE_64); - TRAP_CASE_STRING(GR_TEXBASE_32_TO_1); - TRAP_NODEFAULT; - } -} - -const char *TRP_LOCKTYPE (GrLock_t type) -{ - switch (type) { - TRAP_CASE_STRING(GR_LFB_READ_ONLY); - TRAP_CASE_STRING(GR_LFB_WRITE_ONLY); - /*TRAP_CASE_STRING(GR_LFB_IDLE); ==GR_LFB_READ_ONLY*/ - TRAP_CASE_STRING(GR_LFB_NOIDLE); - TRAP_CASE_STRING(GR_LFB_WRITE_ONLY_EXPLICIT_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_WRITEMODE (GrLfbWriteMode_t writeMode) -{ - switch (writeMode) { - TRAP_CASE_STRING(GR_LFBWRITEMODE_565); - TRAP_CASE_STRING(GR_LFBWRITEMODE_555); - TRAP_CASE_STRING(GR_LFBWRITEMODE_1555); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED1); - TRAP_CASE_STRING(GR_LFBWRITEMODE_888); - TRAP_CASE_STRING(GR_LFBWRITEMODE_8888); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED2); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED3); - TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED5); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED6); - TRAP_CASE_STRING(GR_LFBWRITEMODE_RESERVED7); - TRAP_CASE_STRING(GR_LFBWRITEMODE_565_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_555_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_1555_DEPTH); - TRAP_CASE_STRING(GR_LFBWRITEMODE_ZA16); - TRAP_CASE_STRING(GR_LFBWRITEMODE_ANY); - TRAP_NODEFAULT; - } -} - -const char *TRP_SRCFMT (GrLfbSrcFmt_t src_format) -{ - switch (src_format) { - TRAP_CASE_STRING(GR_LFB_SRC_FMT_565); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_555); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_888); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_8888); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_565_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_555_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_1555_DEPTH); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_ZA16); - TRAP_CASE_STRING(GR_LFB_SRC_FMT_RLE16); - TRAP_CASE_STRING(GR_LFBWRITEMODE_Z32); /*???*/ - TRAP_NODEFAULT; - } -} - -const char *TRP_CRMODE (GrChromaRangeMode_t mode) -{ - switch (mode) { - TRAP_CASE_STRING(GR_CHROMARANGE_DISABLE_EXT); - /*TRAP_CASE_STRING(GR_CHROMARANGE_RGB_ALL_EXT); ==GR_CHROMARANGE_DISABLE_EXT*/ - TRAP_CASE_STRING(GR_CHROMARANGE_ENABLE_EXT); - TRAP_NODEFAULT; - } -} - -const char *TRP_PIXFMT (GrPixelFormat_t pixelformat) -{ - switch (pixelformat) { - TRAP_CASE_STRING(GR_PIXFMT_I_8); - TRAP_CASE_STRING(GR_PIXFMT_AI_88); - TRAP_CASE_STRING(GR_PIXFMT_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_2_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_4_ARGB_8888); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_RGB_565); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_1555); - TRAP_CASE_STRING(GR_PIXFMT_AA_8_ARGB_8888); - TRAP_NODEFAULT; - } -} - -const char *TRP_STENCILOP (GrStencilOp_t op) -{ - switch (op) { - TRAP_CASE_STRING(GR_STENCILOP_KEEP); - TRAP_CASE_STRING(GR_STENCILOP_ZERO); - TRAP_CASE_STRING(GR_STENCILOP_REPLACE); - TRAP_CASE_STRING(GR_STENCILOP_INCR_CLAMP); - TRAP_CASE_STRING(GR_STENCILOP_DECR_CLAMP); - TRAP_CASE_STRING(GR_STENCILOP_INVERT); - TRAP_CASE_STRING(GR_STENCILOP_INCR_WRAP); - TRAP_CASE_STRING(GR_STENCILOP_DECR_WRAP); - TRAP_NODEFAULT; - } -} - -const char *TRP_BLENDOP (GrAlphaBlendOp_t op) -{ - switch (op) { - TRAP_CASE_STRING(GR_BLEND_OP_ADD); - TRAP_CASE_STRING(GR_BLEND_OP_SUB); - TRAP_CASE_STRING(GR_BLEND_OP_REVSUB); - TRAP_NODEFAULT; - } -} - -const char *TRP_CU (GrCCUColor_t a) -{ - switch (a) { - TRAP_CASE_STRING(GR_CMBX_ZERO); - TRAP_CASE_STRING(GR_CMBX_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_ALOCAL); - TRAP_CASE_STRING(GR_CMBX_AOTHER); - TRAP_CASE_STRING(GR_CMBX_B); - TRAP_CASE_STRING(GR_CMBX_CONSTANT_ALPHA); - TRAP_CASE_STRING(GR_CMBX_CONSTANT_COLOR); - TRAP_CASE_STRING(GR_CMBX_DETAIL_FACTOR); - TRAP_CASE_STRING(GR_CMBX_ITALPHA); - TRAP_CASE_STRING(GR_CMBX_ITRGB); - TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_LOCAL_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_LOD_FRAC); - TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_ALPHA); - TRAP_CASE_STRING(GR_CMBX_OTHER_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_TEXTURE_RGB); - TRAP_CASE_STRING(GR_CMBX_TMU_CALPHA); - TRAP_CASE_STRING(GR_CMBX_TMU_CCOLOR); - TRAP_NODEFAULT; - } -} - -const char *TRP_CMBMODE (GrCombineMode_t a_mode) -{ - switch (a_mode) { - TRAP_CASE_STRING(GR_FUNC_MODE_ZERO); - TRAP_CASE_STRING(GR_FUNC_MODE_X); - TRAP_CASE_STRING(GR_FUNC_MODE_ONE_MINUS_X); - TRAP_CASE_STRING(GR_FUNC_MODE_NEGATIVE_X); - TRAP_CASE_STRING(GR_FUNC_MODE_X_MINUS_HALF); - TRAP_NODEFAULT; - } -} - -const char *TRP_TMU (GrChipID_t tmu) -{ - switch (tmu) { - TRAP_CASE_STRING(GR_TMU0); - TRAP_CASE_STRING(GR_TMU1); - TRAP_NODEFAULT; - } -} - -const char *TRP_TXDITHER (FxU32 dither) -{ - switch (dither) { - TRAP_CASE_STRING(TX_DITHER_NONE); - TRAP_CASE_STRING(TX_DITHER_4x4); - TRAP_CASE_STRING(TX_DITHER_ERR); - TRAP_NODEFAULT; - } -} - -const char *TRP_TXCOMPRESS (FxU32 compress) -{ - switch (compress) { - TRAP_CASE_STRING(TX_COMPRESSION_STATISTICAL); - TRAP_CASE_STRING(TX_COMPRESSION_HEURISTIC); - TRAP_NODEFAULT; - } -} - - - -/****************************************************************************\ -* REAL POINTERS * -\****************************************************************************/ - -/* -** glide extensions -*/ -void (FX_CALL *real_grSetNumPendingBuffers) (FxI32 NumPendingBuffers); -char * (FX_CALL *real_grGetRegistryOrEnvironmentStringExt) (char *theEntry); -void (FX_CALL *real_grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); -void (FX_CALL *real_grChromaRangeModeExt) (GrChromakeyMode_t mode); -void (FX_CALL *real_grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode); -void (FX_CALL *real_grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode); -void (FX_CALL *real_grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode); - -/* pointcast */ -void (FX_CALL *real_grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data); -void (FX_CALL *real_grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end); -void (FX_CALL *real_grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table); - -/* tbext */ -void (FX_CALL *real_grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); -void (FX_CALL *real_grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); -void (FX_CALL *real_grAuxBufferExt) (GrBuffer_t buffer); - -/* napalm */ -GrContext_t (FX_CALL *real_grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers); -void (FX_CALL *real_grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask); -void (FX_CALL *real_grStencilMaskExt) (GrStencil_t value); -void (FX_CALL *real_grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass); -void (FX_CALL *real_grLfbConstantStencilExt) (GrStencil_t value); -void (FX_CALL *real_grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil); -void (FX_CALL *real_grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); -void (FX_CALL *real_grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value); -void (FX_CALL *real_grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a); -void (FX_CALL *real_grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op); -void (FX_CALL *real_grTBufferWriteMaskExt) (FxU32 tmask); - -/* -** texus -*/ -void (FX_CALL *real_txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither); -void (FX_CALL *real_txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp); -void (FX_CALL *real_txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal); - - - -/****************************************************************************\ -* DEBUG HOOKS * -\****************************************************************************/ - -/* -** rendering functions -*/ -void FX_CALL trap_grDrawPoint (const void *pt) -{ -#define FN_NAME "grDrawPoint" - TRAP_LOG("%s(%p)\n", FN_NAME, pt); - grDrawPoint(pt); -#undef FN_NAME -} - -void FX_CALL trap_grDrawLine (const void *v1, - const void *v2) -{ -#define FN_NAME "grDrawLine" - TRAP_LOG("%s(%p, %p)\n", FN_NAME, v1, v2); - grDrawLine(v1, v2); -#undef FN_NAME -} - -void FX_CALL trap_grDrawTriangle (const void *a, - const void *b, - const void *c) -{ -#define FN_NAME "grDrawTriangle" - TRAP_LOG("%s(%p, %p, %p)\n", FN_NAME, a, b, c); - grDrawTriangle(a, b, c); -#undef FN_NAME -} - -void FX_CALL trap_grVertexLayout (FxU32 param, - FxI32 offset, - FxU32 mode) -{ -#define FN_NAME "grVertexLayout" - TRAP_LOG("%s(%s, %ld, %s)\n", FN_NAME, TRP_VTX(param), offset, TRP_PARAM(mode)); - grVertexLayout(param, offset, mode); -#undef FN_NAME -} - -void FX_CALL trap_grDrawVertexArray (FxU32 mode, - FxU32 Count, - void *pointers) -{ -#define FN_NAME "grDrawVertexArray" - TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers); - grDrawVertexArray(mode, Count, pointers); -#undef FN_NAME -} - -void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode, - FxU32 Count, - void *pointers, - FxU32 stride) -{ -#define FN_NAME "grDrawVertexArrayContiguous" - TRAP_LOG("%s(%s, %lu, %p, %lu)\n", FN_NAME, TRP_ARRAY(mode), Count, pointers, stride); - grDrawVertexArrayContiguous(mode, Count, pointers, stride); -#undef FN_NAME -} - -/* -** Antialiasing Functions -*/ -void FX_CALL trap_grAADrawTriangle (const void *a, - const void *b, - const void *c, - FxBool ab_antialias, - FxBool bc_antialias, - FxBool ca_antialias) -{ -#define FN_NAME "grAADrawTriangle" - TRAP_LOG("%s(%p, %p, %p, %s, %s, %s)\n", FN_NAME, a, b, c, TRP_BOOL(ab_antialias), TRP_BOOL(bc_antialias), TRP_BOOL(ca_antialias)); - grAADrawTriangle(a, b, c, ab_antialias, bc_antialias, ca_antialias); -#undef FN_NAME -} - -/* -** buffer management -*/ -void FX_CALL trap_grBufferClear (GrColor_t color, - GrAlpha_t alpha, - FxU32 depth) -{ -#define FN_NAME "grBufferClear" - TRAP_LOG("%s(%08lx, %02x, %08lx)\n", FN_NAME, color, alpha, depth); - grBufferClear(color, alpha, depth); -#undef FN_NAME -} - -void FX_CALL trap_grBufferSwap (FxU32 swap_interval) -{ -#define FN_NAME "grBufferSwap" - TRAP_LOG("%s(%lu)\n", FN_NAME, swap_interval); - grBufferSwap(swap_interval); -#undef FN_NAME -} - -void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer) -{ -#define FN_NAME "grRenderBuffer" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer)); - grRenderBuffer(buffer); -#undef FN_NAME -} - -/* -** error management -*/ -void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc) -{ -#define FN_NAME "grErrorSetCallback" - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)fnc); - grErrorSetCallback(fnc); -#undef FN_NAME -} - -/* -** SST routines -*/ -void FX_CALL trap_grFinish (void) -{ -#define FN_NAME "grFinish" - TRAP_LOG("%s()\n", FN_NAME); - grFinish(); -#undef FN_NAME -} - -void FX_CALL trap_grFlush (void) -{ -#define FN_NAME "grFlush" - TRAP_LOG("%s()\n", FN_NAME); - grFlush(); -#undef FN_NAME -} - -GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd, - GrScreenResolution_t screen_resolution, - GrScreenRefresh_t refresh_rate, - GrColorFormat_t color_format, - GrOriginLocation_t origin_location, - int nColBuffers, - int nAuxBuffers) -{ -#define FN_NAME "grSstWinOpen" - GrContext_t rv; - TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(screen_resolution), TRP_REFRESH(refresh_rate), TRP_COLFMT(color_format), TRP_ORIGIN(origin_location), nColBuffers, nAuxBuffers); - rv = grSstWinOpen(hWnd, screen_resolution, refresh_rate, color_format, origin_location, nColBuffers, nAuxBuffers); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grSstWinClose (GrContext_t context) -{ -#define FN_NAME "grSstWinClose" - FxBool rv; - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context); - rv = grSstWinClose(context); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grSelectContext (GrContext_t context) -{ -#define FN_NAME "grSelectContext" - FxBool rv; - TRAP_LOG("%s(%p)\n", FN_NAME, (void *)context); - rv = grSelectContext(context); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin) -{ -#define FN_NAME "grSstOrigin" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ORIGIN(origin)); - grSstOrigin(origin); -#undef FN_NAME -} - -void FX_CALL trap_grSstSelect (int which_sst) -{ -#define FN_NAME "grSstSelect" - TRAP_LOG("%s(%d)\n", FN_NAME, which_sst); - grSstSelect(which_sst); -#undef FN_NAME -} - -/* -** Glide configuration and special effect maintenance functions -*/ -void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf, - GrAlphaBlendFnc_t rgb_df, - GrAlphaBlendFnc_t alpha_sf, - GrAlphaBlendFnc_t alpha_df) -{ -#define FN_NAME "grAlphaBlendFunction" - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df)); - grAlphaBlendFunction(rgb_sf, rgb_df, alpha_sf, alpha_df); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function, - GrCombineFactor_t factor, - GrCombineLocal_t local, - GrCombineOther_t other, - FxBool invert) -{ -#define FN_NAME "grAlphaCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert)); - grAlphaCombine(function, factor, local, other, invert); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable) -{ -#define FN_NAME "grAlphaControlsITRGBLighting" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(enable)); - grAlphaControlsITRGBLighting(enable); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function) -{ -#define FN_NAME "grAlphaTestFunction" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function)); - grAlphaTestFunction(function); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value) -{ -#define FN_NAME "grAlphaTestReferenceValue" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - grAlphaTestReferenceValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode) -{ -#define FN_NAME "grChromakeyMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode)); - grChromakeyMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grChromakeyValue (GrColor_t value) -{ -#define FN_NAME "grChromakeyValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, value); - grChromakeyValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grClipWindow (FxU32 minx, - FxU32 miny, - FxU32 maxx, - FxU32 maxy) -{ -#define FN_NAME "grClipWindow" - TRAP_LOG("%s(%lu, %lu, %lu, %lu)\n", FN_NAME, minx, miny, maxx, maxy); - grClipWindow(minx, miny, maxx, maxy); -#undef FN_NAME -} - -void FX_CALL trap_grColorCombine (GrCombineFunction_t function, - GrCombineFactor_t factor, - GrCombineLocal_t local, - GrCombineOther_t other, - FxBool invert) -{ -#define FN_NAME "grColorCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s)\n", FN_NAME, TRP_CMBFUNC(function), TRP_CMBFACT(factor), TRP_CMBLOCAL(local), TRP_CMBOTHER(other), TRP_BOOL(invert)); - grColorCombine(function, factor, local, other, invert); -#undef FN_NAME -} - -void FX_CALL trap_grColorMask (FxBool rgb, - FxBool a) -{ -#define FN_NAME "grColorMask" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(rgb), TRP_BOOL(a)); - grColorMask(rgb, a); -#undef FN_NAME -} - -void FX_CALL trap_grCullMode (GrCullMode_t mode) -{ -#define FN_NAME "grCullMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CULLMODE(mode)); - grCullMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grConstantColorValue (GrColor_t value) -{ -#define FN_NAME "grConstantColorValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, value); - grConstantColorValue(value); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBiasLevel (FxI32 level) -{ -#define FN_NAME "grDepthBiasLevel" - TRAP_LOG("%s(%ld)\n", FN_NAME, level); - grDepthBiasLevel(level); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function) -{ -#define FN_NAME "grDepthBufferFunction" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CMPFUNC(function)); - grDepthBufferFunction(function); -#undef FN_NAME -} - -void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode) -{ -#define FN_NAME "grDepthBufferMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DEPTHMODE(mode)); - grDepthBufferMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDepthMask (FxBool mask) -{ -#define FN_NAME "grDepthMask" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BOOL(mask)); - grDepthMask(mask); -#undef FN_NAME -} - -void FX_CALL trap_grDisableAllEffects (void) -{ -#define FN_NAME "grDisableAllEffects" - TRAP_LOG("%s()\n", FN_NAME); - grDisableAllEffects(); -#undef FN_NAME -} - -void FX_CALL trap_grDitherMode (GrDitherMode_t mode) -{ -#define FN_NAME "grDitherMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_DITHERMODE(mode)); - grDitherMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grFogColorValue (GrColor_t fogcolor) -{ -#define FN_NAME "grFogColorValue" - TRAP_LOG("%s(%08lx)\n", FN_NAME, fogcolor); - grFogColorValue(fogcolor); -#undef FN_NAME -} - -void FX_CALL trap_grFogMode (GrFogMode_t mode) -{ -#define FN_NAME "grFogMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_FOGMODE(mode)); - grFogMode(mode); -#undef FN_NAME -} - -void FX_CALL trap_grFogTable (const GrFog_t ft[]) -{ -#define FN_NAME "grFogTable" - TRAP_LOG("%s(%p)\n", FN_NAME, ft); - grFogTable(ft); -#undef FN_NAME -} - -void FX_CALL trap_grLoadGammaTable (FxU32 nentries, - FxU32 *red, - FxU32 *green, - FxU32 *blue) -{ -#define FN_NAME "grLoadGammaTable" - TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue); - grLoadGammaTable(nentries, red, green, blue); -#undef FN_NAME -} - -void FX_CALL trap_grSplash (float x, - float y, - float width, - float height, - FxU32 frame) -{ -#define FN_NAME "grSplash" - TRAP_LOG("%s(%f, %f, %f, %f, %lu)\n", FN_NAME, x, y, width, height, frame); - grSplash(x, y, width, height, frame); -#undef FN_NAME -} - -FxU32 FX_CALL trap_grGet (FxU32 pname, - FxU32 plength, - FxI32 *params) -{ -#define FN_NAME "grGet" - FxU32 rv, i; - TRAP_LOG("%s(%s, %lu, %p)\n", FN_NAME, TRP_GETNAME(pname), plength, (void *)params); - rv = grGet(pname, plength, params); - TRAP_LOG(GOT "["); - for (i = 0; i < (rv/sizeof(FxI32)); i++) { - TRAP_LOG("%s%ld", i ? ", " : "", params[i]); - } - TRAP_LOG("]\n"); - return rv; -#undef FN_NAME -} - -const char *FX_CALL trap_grGetString (FxU32 pname) -{ -#define FN_NAME "grGetString" - const char *rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETSTRING(pname)); - rv = grGetString(pname); - if (rv) { - TRAP_LOG(GOT "\"%s\"\n", rv); - } else { - TRAP_LOG(GOT "NULL\n"); - } - return rv; -#undef FN_NAME -} - -FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate, - GrResolution *output) -{ -#define FN_NAME "grQueryResolutions" - FxI32 rv; - TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)resTemplate, (void *)output); - rv = grQueryResolutions(resTemplate, output); - TRAP_LOG(GOT "%ld\n", rv); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grReset (FxU32 what) -{ -#define FN_NAME "grReset" - FxBool rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_GETNAME(what)); - rv = grReset(what); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -GrProc FX_CALL trap_grGetProcAddress (char *procName) -{ -#define FN_NAME "grGetProcAddress" - GrProc rv; - TRAP_LOG("%s(%s)\n", FN_NAME, procName); - rv = grGetProcAddress(procName); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grEnable (GrEnableMode_t mode) -{ -#define FN_NAME "grEnable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode)); - grEnable(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDisable (GrEnableMode_t mode) -{ -#define FN_NAME "grDisable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_ENABLE(mode)); - grDisable(mode); -#undef FN_NAME -} - -void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode) -{ -#define FN_NAME "grCoordinateSpace" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COORD(mode)); - grCoordinateSpace(mode); -#undef FN_NAME -} - -void FX_CALL trap_grDepthRange (FxFloat n, - FxFloat f) -{ -#define FN_NAME "grDepthRange" - TRAP_LOG("%s(%f, %f)\n", FN_NAME, n, f); - grDepthRange(n, f); -#undef FN_NAME -} - -void FX_CALL trap_grStippleMode (GrStippleMode_t mode) -{ -#define FN_NAME "grStippleMode" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_STIPPLEMODE(mode)); - grStippleMode(mode); /* some Glide libs don't have it; not used anyway */ -#undef FN_NAME -} - -void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode) -{ -#define FN_NAME "grStipplePattern" - TRAP_LOG("%s(%08lx)\n", FN_NAME, mode); - grStipplePattern(mode); /* some Glide libs don't have it; not used anyway */ -#undef FN_NAME -} - -void FX_CALL trap_grViewport (FxI32 x, - FxI32 y, - FxI32 width, - FxI32 height) -{ -#define FN_NAME "grViewport" - TRAP_LOG("%s(%ld, %ld, %ld, %ld)\n", FN_NAME, x, y, width, height); - grViewport(x, y, width, height); -#undef FN_NAME -} - -/* -** texture mapping control functions -*/ -FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin, - GrLOD_t lodmax, - GrAspectRatio_t aspect, - GrTextureFormat_t fmt) -{ -#define FN_NAME "grTexCalcMemRequired" - FxU32 rv; - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_LODLEVEL(lodmin), TRP_LODLEVEL(lodmax), TRP_ASPECTRATIO(aspect), TRP_TEXFMT(fmt)); - rv = grTexCalcMemRequired(lodmin, lodmax, aspect, fmt); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexTextureMemRequired" - FxU32 rv; - TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_EVENODD(evenOdd), (void *)info); - rv = grTexTextureMemRequired(evenOdd, info); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu) -{ -#define FN_NAME "grTexMinAddress" - FxU32 rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu)); - rv = grTexMinAddress(tmu); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu) -{ -#define FN_NAME "grTexMaxAddress" - FxU32 rv; - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_TMU(tmu)); - rv = grTexMaxAddress(tmu); - TRAP_LOG(GOT "%lu\n", rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grTexNCCTable (GrNCCTable_t table) -{ -#define FN_NAME "grTexNCCTable" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_NCC(table)); - grTexNCCTable(table); -#undef FN_NAME -} - -void FX_CALL trap_grTexSource (GrChipID_t tmu, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexSource" - TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexSource(tmu, startAddress, evenOdd, info); -#undef FN_NAME -} - -void FX_CALL trap_grTexClampMode (GrChipID_t tmu, - GrTextureClampMode_t s_clampmode, - GrTextureClampMode_t t_clampmode) -{ -#define FN_NAME "grTexClampMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CLAMPMODE(s_clampmode), TRP_CLAMPMODE(t_clampmode)); - grTexClampMode(tmu, s_clampmode, t_clampmode); -#undef FN_NAME -} - -void FX_CALL trap_grTexCombine (GrChipID_t tmu, - GrCombineFunction_t rgb_function, - GrCombineFactor_t rgb_factor, - GrCombineFunction_t alpha_function, - GrCombineFactor_t alpha_factor, - FxBool rgb_invert, - FxBool alpha_invert) -{ -#define FN_NAME "grTexCombine" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CMBFUNC(rgb_function), TRP_CMBFACT(rgb_factor), TRP_CMBFUNC(alpha_function), TRP_CMBFACT(alpha_factor), TRP_BOOL(rgb_invert), TRP_BOOL(alpha_invert)); - grTexCombine(tmu, rgb_function, rgb_factor, alpha_function, alpha_factor, rgb_invert, alpha_invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexDetailControl (GrChipID_t tmu, - int lod_bias, - FxU8 detail_scale, - float detail_max) -{ -#define FN_NAME "grTexDetailControl" - TRAP_LOG("%s(%s, %u, %d, %f)\n", FN_NAME, TRP_TMU(tmu), lod_bias, detail_scale, detail_max); - grTexDetailControl(tmu, lod_bias, detail_scale, detail_max); -#undef FN_NAME -} - -void FX_CALL trap_grTexFilterMode (GrChipID_t tmu, - GrTextureFilterMode_t minfilter_mode, - GrTextureFilterMode_t magfilter_mode) -{ -#define FN_NAME "grTexFilterMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXFILTER(minfilter_mode), TRP_TEXFILTER(magfilter_mode)); - grTexFilterMode(tmu, minfilter_mode, magfilter_mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu, - float bias) -{ -#define FN_NAME "grTexLodBiasValue" - TRAP_LOG("%s(%s, %f)\n", FN_NAME, TRP_TMU(tmu), bias); - grTexLodBiasValue(tmu, bias); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexDownloadMipMap" - TRAP_LOG("%s(%s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexDownloadMipMap(tmu, startAddress, evenOdd, info); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLod, - GrLOD_t largeLod, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 evenOdd, - void *data) -{ -#define FN_NAME "grTexDownloadMipMapLevel" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data); - grTexDownloadMipMapLevel(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data); -#undef FN_NAME -} - -FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLod, - GrLOD_t largeLod, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 evenOdd, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadMipMapLevelPartial" - FxBool rv; - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLod), TRP_LODLEVEL(largeLod), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(evenOdd), data, start, end); - rv = grTexDownloadMipMapLevelPartial(tmu, startAddress, thisLod, largeLod, aspectRatio, format, evenOdd, data, start, end); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTable (GrTexTable_t type, - void *data) -{ -#define FN_NAME "grTexDownloadTable" - TRAP_LOG("%s(%s, %p)\n", FN_NAME, TRP_TABLE(type), data); - grTexDownloadTable(type, data); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadTablePartial" - TRAP_LOG("%s(%s, %p, %d, %d)\n", FN_NAME, TRP_TABLE(type), data, start, end); - grTexDownloadTablePartial(type, data, start, end); -#undef FN_NAME -} - -void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu, - GrMipMapMode_t mode, - FxBool lodBlend) -{ -#define FN_NAME "grTexMipMapMode" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_MIPMODE(mode), TRP_BOOL(lodBlend)); - grTexMipMapMode(tmu, mode, lodBlend); -#undef FN_NAME -} - -void FX_CALL trap_grTexMultibase (GrChipID_t tmu, - FxBool enable) -{ -#define FN_NAME "grTexMultibase" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_BOOL(enable)); - grTexMultibase(tmu, enable); -#undef FN_NAME -} - -void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu, - GrTexBaseRange_t range, - FxU32 startAddress, - FxU32 evenOdd, - GrTexInfo *info) -{ -#define FN_NAME "grTexMultibaseAddress" - TRAP_LOG("%s(%s, %s, %08lx, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TEXBASERANGE(range), startAddress, TRP_EVENODD(evenOdd), (void *)info); - grTexMultibaseAddress(tmu, range, startAddress, evenOdd, info); -#undef FN_NAME -} - -/* -** linear frame buffer functions -*/ -FxBool FX_CALL trap_grLfbLock (GrLock_t type, - GrBuffer_t buffer, - GrLfbWriteMode_t writeMode, - GrOriginLocation_t origin, - FxBool pixelPipeline, - GrLfbInfo_t *info) -{ -#define FN_NAME "grLfbLock" - FxBool rv; - TRAP_LOG("%s(%s, %s, %s, %s, %s, %p)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer), TRP_WRITEMODE(writeMode), TRP_ORIGIN(origin), TRP_BOOL(pixelPipeline), (void *)info); - rv = grLfbLock(type, buffer, writeMode, origin, pixelPipeline, info); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbUnlock (GrLock_t type, - GrBuffer_t buffer) -{ -#define FN_NAME "grLfbUnlock" - FxBool rv; - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_LOCKTYPE(type), TRP_BUFFER(buffer)); - rv = grLfbUnlock(type, buffer); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha) -{ -#define FN_NAME "grLfbConstantAlpha" - TRAP_LOG("%s(%02x)\n", FN_NAME, alpha); - grLfbConstantAlpha(alpha); -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantDepth (FxU32 depth) -{ -#define FN_NAME "grLfbConstantDepth" - TRAP_LOG("%s(%08lx)\n", FN_NAME, depth); - grLfbConstantDepth(depth); -#undef FN_NAME -} - -void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes, - FxBool swapWords) -{ -#define FN_NAME "grLfbWriteColorSwizzle" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_BOOL(swizzleBytes), TRP_BOOL(swapWords)); - grLfbWriteColorSwizzle(swizzleBytes, swapWords); -#undef FN_NAME -} - -void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat) -{ -#define FN_NAME "grLfbWriteColorFormat" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_COLFMT(colorFormat)); - grLfbWriteColorFormat(colorFormat); -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer, - FxU32 dst_x, - FxU32 dst_y, - GrLfbSrcFmt_t src_format, - FxU32 src_width, - FxU32 src_height, - FxBool pixelPipeline, - FxI32 src_stride, - void *src_data) -{ -#define FN_NAME "grLfbWriteRegion" - FxBool rv; - TRAP_LOG("%s(%s, %lu, %lu, %s, %lu, %lu, %s, %ld, %p)\n", FN_NAME, TRP_BUFFER(dst_buffer), dst_x, dst_y, TRP_SRCFMT(src_format), src_width, src_height, TRP_BOOL(pixelPipeline), src_stride, src_data); - rv = grLfbWriteRegion(dst_buffer, dst_x, dst_y, src_format, src_width, src_height, pixelPipeline, src_stride, src_data); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer, - FxU32 src_x, - FxU32 src_y, - FxU32 src_width, - FxU32 src_height, - FxU32 dst_stride, - void *dst_data) -{ -#define FN_NAME "grLfbReadRegion" - FxBool rv; - TRAP_LOG("%s(%s, %lu, %lu, %lu, %lu, %ld, %p)\n", FN_NAME, TRP_BUFFER(src_buffer), src_x, src_y, src_width, src_height, dst_stride, dst_data); - rv = grLfbReadRegion(src_buffer, src_x, src_y, src_width, src_height, dst_stride, dst_data); - TRAP_LOG(GOT "%s\n", TRP_BOOL(rv)); - return rv; -#undef FN_NAME -} - -/* -** glide management functions -*/ -void FX_CALL trap_grGlideInit (void) -{ -#define FN_NAME "grGlideInit" - TRAP_LOG("%s()\n", FN_NAME); - grGlideInit(); -#undef FN_NAME -} - -void FX_CALL trap_grGlideShutdown (void) -{ -#define FN_NAME "grGlideShutdown" - TRAP_LOG("%s()\n", FN_NAME); - grGlideShutdown(); -#undef FN_NAME -} - -void FX_CALL trap_grGlideGetState (void *state) -{ -#define FN_NAME "grGlideGetState" - TRAP_LOG("%s(%p)\n", FN_NAME, state); - grGlideGetState(state); -#undef FN_NAME -} - -void FX_CALL trap_grGlideSetState (const void *state) -{ -#define FN_NAME "grGlideSetState" - TRAP_LOG("%s(%p)\n", FN_NAME, state); - grGlideSetState(state); -#undef FN_NAME -} - -void FX_CALL trap_grGlideGetVertexLayout (void *layout) -{ -#define FN_NAME "grGlideGetVertexLayout" - TRAP_LOG("%s(%p)\n", FN_NAME, layout); - grGlideGetVertexLayout(layout); -#undef FN_NAME -} - -void FX_CALL trap_grGlideSetVertexLayout (const void *layout) -{ -#define FN_NAME "grGlideSetVertexLayout" - TRAP_LOG("%s(%p)\n", FN_NAME, layout); - grGlideSetVertexLayout(layout); -#undef FN_NAME -} - -/* -** glide utility functions -*/ -void FX_CALL trap_guGammaCorrectionRGB (FxFloat red, - FxFloat green, - FxFloat blue) -{ -#define FN_NAME "guGammaCorrectionRGB" - TRAP_LOG("%s(%f, %f, %f)\n", FN_NAME, red, green, blue); - guGammaCorrectionRGB(red, green, blue); -#undef FN_NAME -} - -float FX_CALL trap_guFogTableIndexToW (int i) -{ -#define FN_NAME "guFogTableIndexToW" - float rv; - TRAP_LOG("%s(%d)\n", FN_NAME, i); - rv = guFogTableIndexToW(i); - TRAP_LOG(GOT "%f\n", rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable, - float density) -{ -#define FN_NAME "guFogGenerateExp" - TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density); - guFogGenerateExp(fogtable, density); -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable, - float density) -{ -#define FN_NAME "guFogGenerateExp2" - TRAP_LOG("%s(%p, %f)\n", FN_NAME, fogtable, density); - guFogGenerateExp2(fogtable, density); -#undef FN_NAME -} - -void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable, - float nearZ, - float farZ) -{ -#define FN_NAME "guFogGenerateLinear" - TRAP_LOG("%s(%p, %f, %f)\n", FN_NAME, fogtable, nearZ, farZ); - guFogGenerateLinear(fogtable, nearZ, farZ); -#undef FN_NAME -} - -/* -** glide extensions -*/ -void FX_CALL trap_grSetNumPendingBuffers (FxI32 NumPendingBuffers) -{ -#define FN_NAME "grSetNumPendingBuffers" - TRAP_LOG("%s(%ld)\n", FN_NAME, NumPendingBuffers); - assert(real_grSetNumPendingBuffers); - (*real_grSetNumPendingBuffers)(NumPendingBuffers); -#undef FN_NAME -} - -char *FX_CALL trap_grGetRegistryOrEnvironmentStringExt (char *theEntry) -{ -#define FN_NAME "grGetRegistryOrEnvironmentStringExt" - char *rv; - TRAP_LOG("%s(\"%s\")\n", FN_NAME, theEntry); - assert(real_grGetRegistryOrEnvironmentStringExt); - rv = (*real_grGetRegistryOrEnvironmentStringExt)(theEntry); - if (rv) { - TRAP_LOG(GOT "\"%s\"\n", rv); - } else { - TRAP_LOG(GOT "NULL\n"); - } - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grGetGammaTableExt (FxU32 nentries, - FxU32 *red, - FxU32 *green, - FxU32 *blue) -{ -#define FN_NAME "grGetGammaTableExt" - TRAP_LOG("%s(%lu, %p, %p, %p)\n", FN_NAME, nentries, (void *)red, (void *)green, (void *)blue); - assert(real_grGetGammaTableExt); - (*real_grGetGammaTableExt)(nentries, red, green, blue); -#undef FN_NAME -} - -void FX_CALL trap_grChromaRangeModeExt (GrChromakeyMode_t mode) -{ -#define FN_NAME "grChromaRangeModeExt" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_CKMODE(mode)); - assert(real_grChromaRangeModeExt); - (*real_grChromaRangeModeExt)(mode); -#undef FN_NAME -} - -void FX_CALL trap_grChromaRangeExt (GrColor_t color, - GrColor_t range, - GrChromaRangeMode_t match_mode) -{ -#define FN_NAME "grChromaRangeExt" - TRAP_LOG("%s(%08lx, %08lx, %s)\n", FN_NAME, color, range, TRP_CRMODE(match_mode)); - assert(real_grChromaRangeExt); - (*real_grChromaRangeExt)(color, range, match_mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexChromaModeExt (GrChipID_t tmu, - GrChromakeyMode_t mode) -{ -#define FN_NAME "grTexChromaModeExt" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CKMODE(mode)); - assert(real_grTexChromaModeExt); - (*real_grTexChromaModeExt)(tmu, mode); -#undef FN_NAME -} - -void FX_CALL trap_grTexChromaRangeExt (GrChipID_t tmu, - GrColor_t min, - GrColor_t max, - GrTexChromakeyMode_t mode) -{ -#define FN_NAME "grTexChromaRangeExt" - TRAP_LOG("%s(%s, %08lx, %08lx, %s)\n", FN_NAME, TRP_TMU(tmu), min, max, TRP_CRMODE(mode)); - assert(real_grTexChromaRangeExt); - (*real_grTexChromaRangeExt)(tmu, min, max, mode); -#undef FN_NAME -} - - /* pointcast */ -void FX_CALL trap_grTexDownloadTableExt (GrChipID_t tmu, - GrTexTable_t type, - void *data) -{ -#define FN_NAME "grTexDownloadTableExt" - TRAP_LOG("%s(%s, %s, %p)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data); - assert(real_grTexDownloadTableExt); - (*real_grTexDownloadTableExt)(tmu, type, data); -#undef FN_NAME -} - -void FX_CALL trap_grTexDownloadTablePartialExt (GrChipID_t tmu, - GrTexTable_t type, - void *data, - int start, - int end) -{ -#define FN_NAME "grTexDownloadTablePartialExt" - TRAP_LOG("%s(%s, %s, %p, %d, %d)\n", FN_NAME, TRP_TMU(tmu), TRP_TABLE(type), data, start, end); - assert(real_grTexDownloadTablePartialExt); - (*real_grTexDownloadTablePartialExt)(tmu, type, data, start, end); -#undef FN_NAME -} - -void FX_CALL trap_grTexNCCTableExt (GrChipID_t tmu, - GrNCCTable_t table) -{ -#define FN_NAME "grTexNCCTableExt" - TRAP_LOG("%s(%s, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_NCC(table)); - assert(real_grTexNCCTableExt); - (*real_grTexNCCTableExt)(tmu, table); -#undef FN_NAME -} - - /* tbext */ -void FX_CALL trap_grTextureBufferExt (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLOD, - GrLOD_t largeLOD, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 odd_even_mask) -{ -#define FN_NAME "grTextureBufferExt" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask)); - assert(real_grTextureBufferExt); - (*real_grTextureBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask); -#undef FN_NAME -} - -void FX_CALL trap_grTextureAuxBufferExt (GrChipID_t tmu, - FxU32 startAddress, - GrLOD_t thisLOD, - GrLOD_t largeLOD, - GrAspectRatio_t aspectRatio, - GrTextureFormat_t format, - FxU32 odd_even_mask) -{ -#define FN_NAME "grTextureAuxBufferExt" - TRAP_LOG("%s(%s, %08lx, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_TMU(tmu), startAddress, TRP_LODLEVEL(thisLOD), TRP_LODLEVEL(largeLOD), TRP_ASPECTRATIO(aspectRatio), TRP_TEXFMT(format), TRP_EVENODD(odd_even_mask)); - assert(real_grTextureAuxBufferExt); - (*real_grTextureAuxBufferExt)(tmu, startAddress, thisLOD, largeLOD, aspectRatio, format, odd_even_mask); -#undef FN_NAME -} - -void FX_CALL trap_grAuxBufferExt (GrBuffer_t buffer) -{ -#define FN_NAME "grAuxBufferExt" - TRAP_LOG("%s(%s)\n", FN_NAME, TRP_BUFFER(buffer)); - assert(real_grAuxBufferExt); - (*real_grAuxBufferExt)(buffer); -#undef FN_NAME -} - - /* napalm */ -GrContext_t FX_CALL trap_grSstWinOpenExt (FxU32 hWnd, - GrScreenResolution_t resolution, - GrScreenRefresh_t refresh, - GrColorFormat_t format, - GrOriginLocation_t origin, - GrPixelFormat_t pixelformat, - int nColBuffers, - int nAuxBuffers) -{ -#define FN_NAME "grSstWinOpenExt" - GrContext_t rv; - TRAP_LOG("%s(%08lx, %s, %s, %s, %s, %s, %d, %d)\n", FN_NAME, hWnd, TRP_RESOLUTION(resolution), TRP_REFRESH(refresh), TRP_COLFMT(format), TRP_ORIGIN(origin), TRP_PIXFMT(pixelformat), nColBuffers, nAuxBuffers); - assert(real_grSstWinOpenExt); - rv = (*real_grSstWinOpenExt)(hWnd, resolution, refresh, format, origin, pixelformat, nColBuffers, nAuxBuffers); - TRAP_LOG(GOT "%p\n", (void *)rv); - return rv; -#undef FN_NAME -} - -void FX_CALL trap_grStencilFuncExt (GrCmpFnc_t fnc, - GrStencil_t ref, - GrStencil_t mask) -{ -#define FN_NAME "grStencilFuncExt" - TRAP_LOG("%s(%s, %02x, %02x)\n", FN_NAME, TRP_CMPFUNC(fnc), ref, mask); - assert(real_grStencilFuncExt); - (*real_grStencilFuncExt)(fnc, ref, mask); -#undef FN_NAME -} - -void FX_CALL trap_grStencilMaskExt (GrStencil_t value) -{ -#define FN_NAME "grStencilMaskExt" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - assert(real_grStencilMaskExt); - (*real_grStencilMaskExt)(value); -#undef FN_NAME -} - -void FX_CALL trap_grStencilOpExt (GrStencilOp_t stencil_fail, - GrStencilOp_t depth_fail, - GrStencilOp_t depth_pass) -{ -#define FN_NAME "grStencilOpExt" - TRAP_LOG("%s(%s, %s, %s)\n", FN_NAME, TRP_STENCILOP(stencil_fail), TRP_STENCILOP(depth_fail), TRP_STENCILOP(depth_pass)); - assert(real_grStencilOpExt); - (*real_grStencilOpExt)(stencil_fail, depth_fail, depth_pass); -#undef FN_NAME -} - -void FX_CALL trap_grLfbConstantStencilExt (GrStencil_t value) -{ -#define FN_NAME "grLfbConstantStencilExt" - TRAP_LOG("%s(%02x)\n", FN_NAME, value); - assert(real_grLfbConstantStencilExt); - (*real_grLfbConstantStencilExt)(value); -#undef FN_NAME -} - -void FX_CALL trap_grBufferClearExt (GrColor_t color, - GrAlpha_t alpha, - FxU32 depth, - GrStencil_t stencil) -{ -#define FN_NAME "grBufferClearExt" - TRAP_LOG("%s(%08lx, %02x, %08lx, %02x)\n", FN_NAME, color, alpha, depth, stencil); - assert(real_grBufferClearExt); - (*real_grBufferClearExt)(color, alpha, depth, stencil); -#undef FN_NAME -} - -void FX_CALL trap_grColorCombineExt (GrCCUColor_t a, - GrCombineMode_t a_mode, - GrCCUColor_t b, - GrCombineMode_t b_mode, - GrCCUColor_t c, - FxBool c_invert, - GrCCUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grColorCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grColorCombineExt); - (*real_grColorCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaCombineExt (GrACUColor_t a, - GrCombineMode_t a_mode, - GrACUColor_t b, - GrCombineMode_t b_mode, - GrACUColor_t c, - FxBool c_invert, - GrACUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grAlphaCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grAlphaCombineExt); - (*real_grAlphaCombineExt)(a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexColorCombineExt (GrChipID_t tmu, - GrTCCUColor_t a, - GrCombineMode_t a_mode, - GrTCCUColor_t b, - GrCombineMode_t b_mode, - GrTCCUColor_t c, - FxBool c_invert, - GrTCCUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grTexColorCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grTexColorCombineExt); - (*real_grTexColorCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grTexAlphaCombineExt (GrChipID_t tmu, - GrTACUColor_t a, - GrCombineMode_t a_mode, - GrTACUColor_t b, - GrCombineMode_t b_mode, - GrTACUColor_t c, - FxBool c_invert, - GrTACUColor_t d, - FxBool d_invert, - FxU32 shift, - FxBool invert) -{ -#define FN_NAME "grTexAlphaCombineExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s, %s, %s, %s, %lu, %s)\n", FN_NAME, TRP_TMU(tmu), TRP_CU(a), TRP_CMBMODE(a_mode), TRP_CU(b), TRP_CMBMODE(b_mode), TRP_CU(c), TRP_BOOL(c_invert), TRP_CU(d), TRP_BOOL(d_invert), shift, TRP_BOOL(invert)); - assert(real_grTexAlphaCombineExt); - (*real_grTexAlphaCombineExt)(tmu, a, a_mode, b, b_mode, c, c_invert, d, d_invert, shift, invert); -#undef FN_NAME -} - -void FX_CALL trap_grConstantColorValueExt (GrChipID_t tmu, - GrColor_t value) -{ -#define FN_NAME "grConstantColorValueExt" - TRAP_LOG("%s(%s, %08lx)\n", FN_NAME, TRP_TMU(tmu), value); - assert(real_grConstantColorValueExt); - (*real_grConstantColorValueExt)(tmu, value); -#undef FN_NAME -} - -void FX_CALL trap_grColorMaskExt (FxBool r, - FxBool g, - FxBool b, - FxBool a) -{ -#define FN_NAME "grColorMaskExt" - TRAP_LOG("%s(%s, %s, %s, %s)\n", FN_NAME, TRP_BOOL(r), TRP_BOOL(g), TRP_BOOL(b), TRP_BOOL(a)); - assert(real_grColorMaskExt); - (*real_grColorMaskExt)(r, g, b, a); -#undef FN_NAME -} - -void FX_CALL trap_grAlphaBlendFunctionExt (GrAlphaBlendFnc_t rgb_sf, - GrAlphaBlendFnc_t rgb_df, - GrAlphaBlendOp_t rgb_op, - GrAlphaBlendFnc_t alpha_sf, - GrAlphaBlendFnc_t alpha_df, - GrAlphaBlendOp_t alpha_op) -{ -#define FN_NAME "grAlphaBlendFunctionExt" - TRAP_LOG("%s(%s, %s, %s, %s, %s, %s)\n", FN_NAME, TRP_BLEND(rgb_sf), TRP_BLEND(rgb_df), TRP_BLENDOP(rgb_op), TRP_BLEND(alpha_sf), TRP_BLEND(alpha_df), TRP_BLENDOP(alpha_op)); - assert(real_grAlphaBlendFunctionExt); - (*real_grAlphaBlendFunctionExt)(rgb_sf, rgb_df, rgb_op, alpha_sf, alpha_df, alpha_op); -#undef FN_NAME -} - -void FX_CALL trap_grTBufferWriteMaskExt (FxU32 tmask) -{ -#define FN_NAME "grTBufferWriteMaskExt" - TRAP_LOG("%s(%08lx)\n", FN_NAME, tmask); - assert(real_grTBufferWriteMaskExt); - (*real_grTBufferWriteMaskExt)(tmask); -#undef FN_NAME -} - -/* -** texus functions -*/ -void FX_CALL trap_txImgQuantize (char *dst, - char *src, - int w, - int h, - FxU32 format, - FxU32 dither) -{ -#define FN_NAME "txImgQuantize" - TRAP_LOG("%s(%p, %p, %d, %d, %s, %s)\n", FN_NAME, dst, src, w, h, TRP_TEXFMT(format), TRP_TXDITHER(dither)); - assert(real_txImgQuantize); - (*real_txImgQuantize)(dst, src, w, h, format, dither); -#undef FN_NAME -} - -void FX_CALL trap_txMipQuantize (TxMip *pxMip, - TxMip *txMip, - int fmt, - FxU32 d, - FxU32 comp) -{ -#define FN_NAME "txMipQuantize" - TRAP_LOG("%s(%p, %p, %s, %s, %s)\n", FN_NAME, (void *)pxMip, (void *)txMip, TRP_TEXFMT(fmt), TRP_TXDITHER(d), TRP_TXCOMPRESS(comp)); - assert(real_txMipQuantize); - (*real_txMipQuantize)(pxMip, txMip, fmt, d, comp); -#undef FN_NAME -} - -void FX_CALL trap_txPalToNcc (GuNccTable *ncc_table, - const FxU32 *pal) -{ -#define FN_NAME "txPalToNcc" - TRAP_LOG("%s(%p, %p)\n", FN_NAME, (void *)ncc_table, (void *)pal); - assert(real_txPalToNcc); - (*real_txPalToNcc)(ncc_table, pal); -#undef FN_NAME -} -#endif - - - -/****************************************************************************\ -* housekeeping (fake pointers) * -\****************************************************************************/ -char *FX_CALL fake_grGetRegistryOrEnvironmentStringExt (char *theEntry) -{ - return getenv(theEntry); -} - -void FX_CALL fake_grTexDownloadTableExt (GrChipID_t tmu, - GrTexTable_t type, - void *data) -{ - (void)tmu; - grTexDownloadTable(type, data); -} - -void FX_CALL fake_grTexDownloadTablePartialExt (GrChipID_t tmu, - GrTexTable_t type, - void *data, - int start, - int end) -{ - (void)tmu; - grTexDownloadTablePartial(type, data, start, end); -} - -void FX_CALL fake_grTexNCCTableExt (GrChipID_t tmu, - GrNCCTable_t table) -{ - (void)tmu; - grTexNCCTable(table); -} - - - -/****************************************************************************\ -* interface * -\****************************************************************************/ -void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast) -{ -/* GET_EXT_ADDR: get function pointer - * GET_EXT_FAKE: get function pointer if possible, else use a fake function - * GET_EXT_NULL: get function pointer if possible, else leave NULL pointer - */ -#if FX_TRAP_GLIDE -#define GET_EXT_ADDR(name) *(GrProc *)&real_##name = grGetProcAddress(#name), Glide->name = trap_##name -#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (real_##name == NULL) real_##name = fake_##name -#define GET_EXT_NULL(name) GET_EXT_ADDR(name); if (real_##name == NULL) Glide->name = NULL -#else /* FX_TRAP_GLIDE */ -#define GET_EXT_ADDR(name) *(GrProc *)&Glide->name = grGetProcAddress(#name) -#define GET_EXT_FAKE(name) GET_EXT_ADDR(name); if (Glide->name == NULL) Glide->name = fake_##name -#define GET_EXT_NULL(name) GET_EXT_ADDR(name) -#endif /* FX_TRAP_GLIDE */ - - /* - ** glide extensions - */ - GET_EXT_NULL(grSetNumPendingBuffers); - GET_EXT_FAKE(grGetRegistryOrEnvironmentStringExt); - GET_EXT_ADDR(grGetGammaTableExt); - GET_EXT_ADDR(grChromaRangeModeExt); - GET_EXT_ADDR(grChromaRangeExt); - GET_EXT_ADDR(grTexChromaModeExt); - GET_EXT_ADDR(grTexChromaRangeExt); - /* pointcast */ - if (pointcast) { - GET_EXT_FAKE(grTexDownloadTableExt); - GET_EXT_FAKE(grTexDownloadTablePartialExt); - GET_EXT_FAKE(grTexNCCTableExt); - } else { - Glide->grTexDownloadTableExt = fake_grTexDownloadTableExt; - Glide->grTexDownloadTablePartialExt = fake_grTexDownloadTablePartialExt; - Glide->grTexNCCTableExt = fake_grTexNCCTableExt; - } - /* tbext */ - GET_EXT_ADDR(grTextureBufferExt); - GET_EXT_ADDR(grTextureAuxBufferExt); - GET_EXT_ADDR(grAuxBufferExt); - /* napalm */ - GET_EXT_ADDR(grSstWinOpenExt); - GET_EXT_ADDR(grStencilFuncExt); - GET_EXT_ADDR(grStencilMaskExt); - GET_EXT_ADDR(grStencilOpExt); - GET_EXT_ADDR(grLfbConstantStencilExt); - GET_EXT_ADDR(grBufferClearExt); - GET_EXT_ADDR(grColorCombineExt); - GET_EXT_ADDR(grAlphaCombineExt); - GET_EXT_ADDR(grTexColorCombineExt); - GET_EXT_ADDR(grTexAlphaCombineExt); - GET_EXT_ADDR(grConstantColorValueExt); - GET_EXT_ADDR(grColorMaskExt); - GET_EXT_ADDR(grAlphaBlendFunctionExt); - GET_EXT_ADDR(grTBufferWriteMaskExt); - - /* - ** texus - */ - GET_EXT_NULL(txImgQuantize); - GET_EXT_NULL(txMipQuantize); - GET_EXT_NULL(txPalToNcc); - -#undef GET_EXT_ADDR -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxg.h b/src/mesa/drivers/glide/fxg.h deleted file mode 100644 index e7120111683..00000000000 --- a/src/mesa/drivers/glide/fxg.h +++ /dev/null @@ -1,382 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.0.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Mesa/FX device driver. Interface to Glide3. - * - * Copyright (c) 2003 - Daniel Borca - * Email : dborca@users.sourceforge.net - * Web : http://www.geocities.com/dborca - */ - - -#ifndef TDFX_GLIDE_H_included -#define TDFX_GLIDE_H_included - -#include <glide.h> -#include <g3ext.h> - -#ifndef FX_TRAP_GLIDE -#define FX_TRAP_GLIDE 0 -#endif - -#if FX_TRAP_GLIDE -/* -** rendering functions -*/ -void FX_CALL trap_grDrawPoint (const void *pt); -void FX_CALL trap_grDrawLine (const void *v1, const void *v2); -void FX_CALL trap_grDrawTriangle (const void *a, const void *b, const void *c); -void FX_CALL trap_grVertexLayout (FxU32 param, FxI32 offset, FxU32 mode); -void FX_CALL trap_grDrawVertexArray (FxU32 mode, FxU32 Count, void *pointers); -void FX_CALL trap_grDrawVertexArrayContiguous (FxU32 mode, FxU32 Count, void *pointers, FxU32 stride); - -/* -** Antialiasing Functions -*/ -void FX_CALL trap_grAADrawTriangle (const void *a, const void *b, const void *c, FxBool ab_antialias, FxBool bc_antialias, FxBool ca_antialias); - -/* -** buffer management -*/ -void FX_CALL trap_grBufferClear (GrColor_t color, GrAlpha_t alpha, FxU32 depth); -void FX_CALL trap_grBufferSwap (FxU32 swap_interval); -void FX_CALL trap_grRenderBuffer (GrBuffer_t buffer); - -/* -** error management -*/ -void FX_CALL trap_grErrorSetCallback (GrErrorCallbackFnc_t fnc); - -/* -** SST routines -*/ -void FX_CALL trap_grFinish (void); -void FX_CALL trap_grFlush (void); -GrContext_t FX_CALL trap_grSstWinOpen (FxU32 hWnd, GrScreenResolution_t screen_resolution, GrScreenRefresh_t refresh_rate, GrColorFormat_t color_format, GrOriginLocation_t origin_location, int nColBuffers, int nAuxBuffers); -FxBool FX_CALL trap_grSstWinClose (GrContext_t context); -FxBool FX_CALL trap_grSelectContext (GrContext_t context); -void FX_CALL trap_grSstOrigin (GrOriginLocation_t origin); -void FX_CALL trap_grSstSelect (int which_sst); - -/* -** Glide configuration and special effect maintenance functions -*/ -void FX_CALL trap_grAlphaBlendFunction (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df); -void FX_CALL trap_grAlphaCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); -void FX_CALL trap_grAlphaControlsITRGBLighting (FxBool enable); -void FX_CALL trap_grAlphaTestFunction (GrCmpFnc_t function); -void FX_CALL trap_grAlphaTestReferenceValue (GrAlpha_t value); -void FX_CALL trap_grChromakeyMode (GrChromakeyMode_t mode); -void FX_CALL trap_grChromakeyValue (GrColor_t value); -void FX_CALL trap_grClipWindow (FxU32 minx, FxU32 miny, FxU32 maxx, FxU32 maxy); -void FX_CALL trap_grColorCombine (GrCombineFunction_t function, GrCombineFactor_t factor, GrCombineLocal_t local, GrCombineOther_t other, FxBool invert); -void FX_CALL trap_grColorMask (FxBool rgb, FxBool a); -void FX_CALL trap_grCullMode (GrCullMode_t mode); -void FX_CALL trap_grConstantColorValue (GrColor_t value); -void FX_CALL trap_grDepthBiasLevel (FxI32 level); -void FX_CALL trap_grDepthBufferFunction (GrCmpFnc_t function); -void FX_CALL trap_grDepthBufferMode (GrDepthBufferMode_t mode); -void FX_CALL trap_grDepthMask (FxBool mask); -void FX_CALL trap_grDisableAllEffects (void); -void FX_CALL trap_grDitherMode (GrDitherMode_t mode); -void FX_CALL trap_grFogColorValue (GrColor_t fogcolor); -void FX_CALL trap_grFogMode (GrFogMode_t mode); -void FX_CALL trap_grFogTable (const GrFog_t ft[]); -void FX_CALL trap_grLoadGammaTable (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); -void FX_CALL trap_grSplash (float x, float y, float width, float height, FxU32 frame); -FxU32 FX_CALL trap_grGet (FxU32 pname, FxU32 plength, FxI32 *params); -const char * FX_CALL trap_grGetString (FxU32 pname); -FxI32 FX_CALL trap_grQueryResolutions (const GrResolution *resTemplate, GrResolution *output); -FxBool FX_CALL trap_grReset (FxU32 what); -GrProc FX_CALL trap_grGetProcAddress (char *procName); -void FX_CALL trap_grEnable (GrEnableMode_t mode); -void FX_CALL trap_grDisable (GrEnableMode_t mode); -void FX_CALL trap_grCoordinateSpace (GrCoordinateSpaceMode_t mode); -void FX_CALL trap_grDepthRange (FxFloat n, FxFloat f); -void FX_CALL trap_grStippleMode (GrStippleMode_t mode); -void FX_CALL trap_grStipplePattern (GrStipplePattern_t mode); -void FX_CALL trap_grViewport (FxI32 x, FxI32 y, FxI32 width, FxI32 height); - -/* -** texture mapping control functions -*/ -FxU32 FX_CALL trap_grTexCalcMemRequired (GrLOD_t lodmin, GrLOD_t lodmax, GrAspectRatio_t aspect, GrTextureFormat_t fmt); -FxU32 FX_CALL trap_grTexTextureMemRequired (FxU32 evenOdd, GrTexInfo *info); -FxU32 FX_CALL trap_grTexMinAddress (GrChipID_t tmu); -FxU32 FX_CALL trap_grTexMaxAddress (GrChipID_t tmu); -void FX_CALL trap_grTexNCCTable (GrNCCTable_t table); -void FX_CALL trap_grTexSource (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); -void FX_CALL trap_grTexClampMode (GrChipID_t tmu, GrTextureClampMode_t s_clampmode, GrTextureClampMode_t t_clampmode); -void FX_CALL trap_grTexCombine (GrChipID_t tmu, GrCombineFunction_t rgb_function, GrCombineFactor_t rgb_factor, GrCombineFunction_t alpha_function, GrCombineFactor_t alpha_factor, FxBool rgb_invert, FxBool alpha_invert); -void FX_CALL trap_grTexDetailControl (GrChipID_t tmu, int lod_bias, FxU8 detail_scale, float detail_max); -void FX_CALL trap_grTexFilterMode (GrChipID_t tmu, GrTextureFilterMode_t minfilter_mode, GrTextureFilterMode_t magfilter_mode); -void FX_CALL trap_grTexLodBiasValue (GrChipID_t tmu, float bias); -void FX_CALL trap_grTexDownloadMipMap (GrChipID_t tmu, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); -void FX_CALL trap_grTexDownloadMipMapLevel (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data); -FxBool FX_CALL trap_grTexDownloadMipMapLevelPartial (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLod, GrLOD_t largeLod, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 evenOdd, void *data, int start, int end); -void FX_CALL trap_grTexDownloadTable (GrTexTable_t type, void *data); -void FX_CALL trap_grTexDownloadTablePartial (GrTexTable_t type, void *data, int start, int end); -void FX_CALL trap_grTexMipMapMode (GrChipID_t tmu, GrMipMapMode_t mode, FxBool lodBlend); -void FX_CALL trap_grTexMultibase (GrChipID_t tmu, FxBool enable); -void FX_CALL trap_grTexMultibaseAddress (GrChipID_t tmu, GrTexBaseRange_t range, FxU32 startAddress, FxU32 evenOdd, GrTexInfo *info); - -/* -** linear frame buffer functions -*/ -FxBool FX_CALL trap_grLfbLock (GrLock_t type, GrBuffer_t buffer, GrLfbWriteMode_t writeMode, GrOriginLocation_t origin, FxBool pixelPipeline, GrLfbInfo_t *info); -FxBool FX_CALL trap_grLfbUnlock (GrLock_t type, GrBuffer_t buffer); -void FX_CALL trap_grLfbConstantAlpha (GrAlpha_t alpha); -void FX_CALL trap_grLfbConstantDepth (FxU32 depth); -void FX_CALL trap_grLfbWriteColorSwizzle (FxBool swizzleBytes, FxBool swapWords); -void FX_CALL trap_grLfbWriteColorFormat (GrColorFormat_t colorFormat); -FxBool FX_CALL trap_grLfbWriteRegion (GrBuffer_t dst_buffer, FxU32 dst_x, FxU32 dst_y, GrLfbSrcFmt_t src_format, FxU32 src_width, FxU32 src_height, FxBool pixelPipeline, FxI32 src_stride, void *src_data); -FxBool FX_CALL trap_grLfbReadRegion (GrBuffer_t src_buffer, FxU32 src_x, FxU32 src_y, FxU32 src_width, FxU32 src_height, FxU32 dst_stride, void *dst_data); - -/* -** glide management functions -*/ -void FX_CALL trap_grGlideInit (void); -void FX_CALL trap_grGlideShutdown (void); -void FX_CALL trap_grGlideGetState (void *state); -void FX_CALL trap_grGlideSetState (const void *state); -void FX_CALL trap_grGlideGetVertexLayout (void *layout); -void FX_CALL trap_grGlideSetVertexLayout (const void *layout); - -/* -** glide utility functions -*/ -void FX_CALL trap_guGammaCorrectionRGB (FxFloat red, FxFloat green, FxFloat blue); -float FX_CALL trap_guFogTableIndexToW (int i); -void FX_CALL trap_guFogGenerateExp (GrFog_t *fogtable, float density); -void FX_CALL trap_guFogGenerateExp2 (GrFog_t *fogtable, float density); -void FX_CALL trap_guFogGenerateLinear (GrFog_t *fogtable, float nearZ, float farZ); - -#ifndef FX_TRAP_GLIDE_internal -/* -** rendering functions -*/ -#define grDrawPoint trap_grDrawPoint -#define grDrawLine trap_grDrawLine -#define grDrawTriangle trap_grDrawTriangle -#define grVertexLayout trap_grVertexLayout -#define grDrawVertexArray trap_grDrawVertexArray -#define grDrawVertexArrayContiguous trap_grDrawVertexArrayContiguous - -/* -** Antialiasing Functions -*/ -#define grAADrawTriangle trap_grAADrawTriangle - -/* -** buffer management -*/ -#define grBufferClear trap_grBufferClear -#define grBufferSwap trap_grBufferSwap -#define grRenderBuffer trap_grRenderBuffer - -/* -** error management -*/ -#define grErrorSetCallback trap_grErrorSetCallback - -/* -** SST routines -*/ -#define grFinish trap_grFinish -#define grFlush trap_grFlush -#define grSstWinOpen trap_grSstWinOpen -#define grSstWinClose trap_grSstWinClose -#define grSelectContext trap_grSelectContext -#define grSstOrigin trap_grSstOrigin -#define grSstSelect trap_grSstSelect - -/* -** Glide configuration and special effect maintenance functions -*/ -#define grAlphaBlendFunction trap_grAlphaBlendFunction -#define grAlphaCombine trap_grAlphaCombine -#define grAlphaControlsITRGBLighting trap_grAlphaControlsITRGBLighting -#define grAlphaTestFunction trap_grAlphaTestFunction -#define grAlphaTestReferenceValue trap_grAlphaTestReferenceValue -#define grChromakeyMode trap_grChromakeyMode -#define grChromakeyValue trap_grChromakeyValue -#define grClipWindow trap_grClipWindow -#define grColorCombine trap_grColorCombine -#define grColorMask trap_grColorMask -#define grCullMode trap_grCullMode -#define grConstantColorValue trap_grConstantColorValue -#define grDepthBiasLevel trap_grDepthBiasLevel -#define grDepthBufferFunction trap_grDepthBufferFunction -#define grDepthBufferMode trap_grDepthBufferMode -#define grDepthMask trap_grDepthMask -#define grDisableAllEffects trap_grDisableAllEffects -#define grDitherMode trap_grDitherMode -#define grFogColorValue trap_grFogColorValue -#define grFogMode trap_grFogMode -#define grFogTable trap_grFogTable -#define grLoadGammaTable trap_grLoadGammaTable -#define grSplash trap_grSplash -#define grGet trap_grGet -#define grGetString trap_grGetString -#define grQueryResolutions trap_grQueryResolutions -#define grReset trap_grReset -#define grGetProcAddress trap_grGetProcAddress -#define grEnable trap_grEnable -#define grDisable trap_grDisable -#define grCoordinateSpace trap_grCoordinateSpace -#define grDepthRange trap_grDepthRange -#define grStippleMode trap_grStippleMode -#define grStipplePattern trap_grStipplePattern -#define grViewport trap_grViewport - -/* -** texture mapping control functions -*/ -#define grTexCalcMemRequired trap_grTexCalcMemRequired -#define grTexTextureMemRequired trap_grTexTextureMemRequired -#define grTexMinAddress trap_grTexMinAddress -#define grTexMaxAddress trap_grTexMaxAddress -#define grTexNCCTable trap_grTexNCCTable -#define grTexSource trap_grTexSource -#define grTexClampMode trap_grTexClampMode -#define grTexCombine trap_grTexCombine -#define grTexDetailControl trap_grTexDetailControl -#define grTexFilterMode trap_grTexFilterMode -#define grTexLodBiasValue trap_grTexLodBiasValue -#define grTexDownloadMipMap trap_grTexDownloadMipMap -#define grTexDownloadMipMapLevel trap_grTexDownloadMipMapLevel -#define grTexDownloadMipMapLevelPartial trap_grTexDownloadMipMapLevelPartial -#define grTexDownloadTable trap_grTexDownloadTable -#define grTexDownloadTablePartial trap_grTexDownloadTablePartial -#define grTexMipMapMode trap_grTexMipMapMode -#define grTexMultibase trap_grTexMultibase -#define grTexMultibaseAddress trap_grTexMultibaseAddress - -/* -** linear frame buffer functions -*/ -#define grLfbLock trap_grLfbLock -#define grLfbUnlock trap_grLfbUnlock -#define grLfbConstantAlpha trap_grLfbConstantAlpha -#define grLfbConstantDepth trap_grLfbConstantDepth -#define grLfbWriteColorSwizzle trap_grLfbWriteColorSwizzle -#define grLfbWriteColorFormat trap_grLfbWriteColorFormat -#define grLfbWriteRegion trap_grLfbWriteRegion -#define grLfbReadRegion trap_grLfbReadRegion - -/* -** glide management functions -*/ -#define grGlideInit trap_grGlideInit -#define grGlideShutdown trap_grGlideShutdown -#define grGlideGetState trap_grGlideGetState -#define grGlideSetState trap_grGlideSetState -#define grGlideGetVertexLayout trap_grGlideGetVertexLayout -#define grGlideSetVertexLayout trap_grGlideSetVertexLayout - -/* -** glide utility functions -*/ -#define guGammaCorrectionRGB trap_guGammaCorrectionRGB -#define guFogTableIndexToW trap_guFogTableIndexToW -#define guFogGenerateExp trap_guFogGenerateExp -#define guFogGenerateExp2 trap_guFogGenerateExp2 -#define guFogGenerateLinear trap_guFogGenerateLinear -#endif /* FX_TRAP_GLIDE_internal */ -#endif /* FX_TRAP_GLIDE */ - - - -/* <texus.h> */ -#define TX_MAX_LEVEL 16 -typedef struct _TxMip { - int format; - int width; - int height; - int depth; - int size; - void *data[TX_MAX_LEVEL]; - FxU32 pal[256]; -} TxMip; - -#define TX_DITHER_NONE 0x00000000 -#define TX_DITHER_4x4 0x00000001 -#define TX_DITHER_ERR 0x00000002 - -#define TX_COMPRESSION_STATISTICAL 0x00000000 -#define TX_COMPRESSION_HEURISTIC 0x00000010 -/* <texus.h> */ - - - -struct tdfx_glide { - /* - ** glide extensions - */ - void (FX_CALL *grSetNumPendingBuffers) (FxI32 NumPendingBuffers); - char * (FX_CALL *grGetRegistryOrEnvironmentStringExt) (char *theEntry); - void (FX_CALL *grGetGammaTableExt) (FxU32 nentries, FxU32 *red, FxU32 *green, FxU32 *blue); - void (FX_CALL *grChromaRangeModeExt) (GrChromakeyMode_t mode); - void (FX_CALL *grChromaRangeExt) (GrColor_t color, GrColor_t range, GrChromaRangeMode_t match_mode); - void (FX_CALL *grTexChromaModeExt) (GrChipID_t tmu, GrChromakeyMode_t mode); - void (FX_CALL *grTexChromaRangeExt) (GrChipID_t tmu, GrColor_t min, GrColor_t max, GrTexChromakeyMode_t mode); - - /* pointcast */ - void (FX_CALL *grTexDownloadTableExt) (GrChipID_t tmu, GrTexTable_t type, void *data); - void (FX_CALL *grTexDownloadTablePartialExt) (GrChipID_t tmu, GrTexTable_t type, void *data, int start, int end); - void (FX_CALL *grTexNCCTableExt) (GrChipID_t tmu, GrNCCTable_t table); - - /* tbext */ - void (FX_CALL *grTextureBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); - void (FX_CALL *grTextureAuxBufferExt) (GrChipID_t tmu, FxU32 startAddress, GrLOD_t thisLOD, GrLOD_t largeLOD, GrAspectRatio_t aspectRatio, GrTextureFormat_t format, FxU32 odd_even_mask); - void (FX_CALL *grAuxBufferExt) (GrBuffer_t buffer); - - /* napalm */ - GrContext_t (FX_CALL *grSstWinOpenExt) (FxU32 hWnd, GrScreenResolution_t resolution, GrScreenRefresh_t refresh, GrColorFormat_t format, GrOriginLocation_t origin, GrPixelFormat_t pixelformat, int nColBuffers, int nAuxBuffers); - void (FX_CALL *grStencilFuncExt) (GrCmpFnc_t fnc, GrStencil_t ref, GrStencil_t mask); - void (FX_CALL *grStencilMaskExt) (GrStencil_t value); - void (FX_CALL *grStencilOpExt) (GrStencilOp_t stencil_fail, GrStencilOp_t depth_fail, GrStencilOp_t depth_pass); - void (FX_CALL *grLfbConstantStencilExt) (GrStencil_t value); - void (FX_CALL *grBufferClearExt) (GrColor_t color, GrAlpha_t alpha, FxU32 depth, GrStencil_t stencil); - void (FX_CALL *grColorCombineExt) (GrCCUColor_t a, GrCombineMode_t a_mode, GrCCUColor_t b, GrCombineMode_t b_mode, GrCCUColor_t c, FxBool c_invert, GrCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grAlphaCombineExt) (GrACUColor_t a, GrCombineMode_t a_mode, GrACUColor_t b, GrCombineMode_t b_mode, GrACUColor_t c, FxBool c_invert, GrACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grTexColorCombineExt) (GrChipID_t tmu, GrTCCUColor_t a, GrCombineMode_t a_mode, GrTCCUColor_t b, GrCombineMode_t b_mode, GrTCCUColor_t c, FxBool c_invert, GrTCCUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grTexAlphaCombineExt) (GrChipID_t tmu, GrTACUColor_t a, GrCombineMode_t a_mode, GrTACUColor_t b, GrCombineMode_t b_mode, GrTACUColor_t c, FxBool c_invert, GrTACUColor_t d, FxBool d_invert, FxU32 shift, FxBool invert); - void (FX_CALL *grConstantColorValueExt) (GrChipID_t tmu, GrColor_t value); - void (FX_CALL *grColorMaskExt) (FxBool r, FxBool g, FxBool b, FxBool a); - void (FX_CALL *grAlphaBlendFunctionExt) (GrAlphaBlendFnc_t rgb_sf, GrAlphaBlendFnc_t rgb_df, GrAlphaBlendOp_t rgb_op, GrAlphaBlendFnc_t alpha_sf, GrAlphaBlendFnc_t alpha_df, GrAlphaBlendOp_t alpha_op); - void (FX_CALL *grTBufferWriteMaskExt) (FxU32 tmask); - - /* - ** Texus2 functions - */ - void (FX_CALL *txImgQuantize) (char *dst, char *src, int w, int h, FxU32 format, FxU32 dither); - void (FX_CALL *txMipQuantize) (TxMip *pxMip, TxMip *txMip, int fmt, FxU32 d, FxU32 comp); - void (FX_CALL *txPalToNcc) (GuNccTable *ncc_table, const FxU32 *pal); -}; - -void tdfx_hook_glide (struct tdfx_glide *Glide, int pointcast); - -#endif diff --git a/src/mesa/drivers/glide/fxglidew.c b/src/mesa/drivers/glide/fxglidew.c deleted file mode 100644 index 1fedf2ab969..00000000000 --- a/src/mesa/drivers/glide/fxglidew.c +++ /dev/null @@ -1,269 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) -#include "fxglidew.h" -#include "fxdrv.h" - -#include <stdlib.h> -#include <string.h> - -FxI32 -FX_grGetInteger_NoLock(FxU32 pname) -{ - FxI32 result; - - if (grGet(pname, 4, &result)) { - return result; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "FX_grGetInteger_NoLock: wrong parameter (%lx)\n", pname); - } - return -1; -} - -FxBool -FX_grSstControl(FxU32 code) -{ - /* The glide 3 sources call for grEnable/grDisable to be called in exchange - * for grSstControl. */ - switch (code) { - case GR_CONTROL_ACTIVATE: - grEnable(GR_PASSTHRU); - break; - case GR_CONTROL_DEACTIVATE: - grDisable(GR_PASSTHRU); - break; - } - /* Appearently GR_CONTROL_RESIZE can be ignored. */ - return 1; /* OK? */ -} - - -int -FX_grSstScreenWidth() -{ - FxI32 result[4]; - - BEGIN_BOARD_LOCK(); - grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result); - END_BOARD_LOCK(); - - return result[2]; -} - -int -FX_grSstScreenHeight() -{ - FxI32 result[4]; - - BEGIN_BOARD_LOCK(); - grGet(GR_VIEWPORT, sizeof(FxI32) * 4, result); - END_BOARD_LOCK(); - - return result[3]; -} - -void -FX_grSstPerfStats(GrSstPerfStats_t * st) -{ - FxI32 n; - grGet(GR_STATS_PIXELS_IN, 4, &n); - st->pixelsIn = n; - grGet(GR_STATS_PIXELS_CHROMA_FAIL, 4, &n); - st->chromaFail = n; - grGet(GR_STATS_PIXELS_DEPTHFUNC_FAIL, 4, &n); - st->zFuncFail = n; - grGet(GR_STATS_PIXELS_AFUNC_FAIL, 4, &n); - st->aFuncFail = n; - grGet(GR_STATS_PIXELS_OUT, 4, &n); - st->pixelsOut = n; -} - -void -FX_setupGrVertexLayout(void) -{ - BEGIN_BOARD_LOCK(); - grReset(GR_VERTEX_PARAMETER); - - grCoordinateSpace(GR_WINDOW_COORDS); - grVertexLayout(GR_PARAM_XY, GR_VERTEX_X_OFFSET << 2, GR_PARAM_ENABLE); -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_RGB_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_A, GR_VERTEX_A_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_Q, GR_VERTEX_OOW_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_Z, GR_VERTEX_OOZ_OFFSET << 2, GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_ST0, GR_VERTEX_SOW_TMU0_OFFSET << 2, - GR_PARAM_ENABLE); - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_DISABLE); - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - END_BOARD_LOCK(); -} - -void -FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask) -{ - switch (hintType) { - case GR_HINT_STWHINT: - { - if (hintMask & GR_STWHINT_W_DIFF_TMU0) - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_Q0, GR_VERTEX_OOW_TMU0_OFFSET << 2, - GR_PARAM_DISABLE); - - if (hintMask & GR_STWHINT_ST_DIFF_TMU1) - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_ST1, GR_VERTEX_SOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - - if (hintMask & GR_STWHINT_W_DIFF_TMU1) - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_ENABLE); - else - grVertexLayout(GR_PARAM_Q1, GR_VERTEX_OOW_TMU1_OFFSET << 2, - GR_PARAM_DISABLE); - - } - } -} - -/* - * Glide3 doesn't have the grSstQueryHardware function anymore. - * Instead, we call grGet() and fill in the data structures ourselves. - */ -int -FX_grSstQueryHardware(GrHwConfiguration * config) -{ - int i, j; - int numFB; - - BEGIN_BOARD_LOCK(); - - grGet(GR_NUM_BOARDS, 4, (void *) &(config->num_sst)); - if (config->num_sst == 0) - return 0; - - for (i = 0; i < config->num_sst; i++) { - FxI32 result; - const char *extension; - - grSstSelect(i); - - extension = grGetString(GR_HARDWARE); - if (strstr(extension, "Rush")) { - config->SSTs[i].type = GR_SSTTYPE_SST96; - } else if (strstr(extension, "Voodoo2")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo2; - } else if (strstr(extension, "Voodoo Banshee")) { - config->SSTs[i].type = GR_SSTTYPE_Banshee; - } else if (strstr(extension, "Voodoo3")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo3; - } else if (strstr(extension, "Voodoo4")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo4; - } else if (strstr(extension, "Voodoo5")) { - config->SSTs[i].type = GR_SSTTYPE_Voodoo5; - } else { - config->SSTs[i].type = GR_SSTTYPE_VOODOO; - } - - grGet(GR_MEMORY_FB, 4, &result); - config->SSTs[i].fbRam = result / (1024 * 1024); - - grGet(GR_NUM_TMU, 4, &result); - config->SSTs[i].nTexelfx = result; - - grGet(GR_REVISION_FB, 4, &result); - config->SSTs[i].fbiRev = result; - - for (j = 0; j < config->SSTs[i].nTexelfx; j++) { - grGet(GR_MEMORY_TMU, 4, &result); - config->SSTs[i].tmuConfig[j].tmuRam = result / (1024 * 1024); - grGet(GR_REVISION_TMU, 4, &result); - config->SSTs[i].tmuConfig[j].tmuRev = result; - } - - extension = grGetString(GR_EXTENSION); - config->SSTs[i].HavePalExt = (strstr(extension, " PALETTE6666 ") != NULL); - config->SSTs[i].HavePixExt = (strstr(extension, " PIXEXT ") != NULL); - config->SSTs[i].HaveTexFmt = (strstr(extension, " TEXFMT ") != NULL); - config->SSTs[i].HaveCmbExt = (strstr(extension, " COMBINE ") != NULL); - config->SSTs[i].HaveMirExt = (strstr(extension, " TEXMIRROR ") != NULL); - config->SSTs[i].HaveTexUma = (strstr(extension, " TEXUMA ") != NULL); - - /* number of Voodoo chips */ - grGet(GR_NUM_FB, 4, (void *) &numFB); - config->SSTs[i].numChips = numFB; - - } - - tdfx_hook_glide(&config->Glide, getenv("MESA_FX_POINTCAST") != NULL); - - END_BOARD_LOCK(); - return 1; -} - - - -#else - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_glidew(void); -int -gl_fx_dummy_function_glidew(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxglidew.h b/src/mesa/drivers/glide/fxglidew.h deleted file mode 100644 index a19d0b58c73..00000000000 --- a/src/mesa/drivers/glide/fxglidew.h +++ /dev/null @@ -1,228 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - - -#ifndef __FX_GLIDE_WARPER__ -#define __FX_GLIDE_WARPER__ - - -#include "fxg.h" - -#ifndef FX_PACKEDCOLOR -#define FX_PACKEDCOLOR 1 -#endif - -#define MAX_NUM_SST 4 - -enum { - GR_SSTTYPE_VOODOO = 0, - GR_SSTTYPE_SST96 = 1, - GR_SSTTYPE_AT3D = 2, - GR_SSTTYPE_Voodoo2 = 3, - GR_SSTTYPE_Banshee = 4, - GR_SSTTYPE_Voodoo3 = 5, - GR_SSTTYPE_Voodoo4 = 6, - GR_SSTTYPE_Voodoo5 = 7 -}; - -#define GrState void - -typedef int GrSstType; - -typedef struct GrTMUConfig_St { - int tmuRev; /* Rev of Texelfx chip */ - int tmuRam; /* 1, 2, or 4 MB */ -} GrTMUConfig_t; - -typedef struct { - int num_sst; /* # of HW units in the system */ - struct SstCard_St { - GrSstType type; /* Which hardware is it? */ - int fbRam; /* 1, 2, or 4 MB */ - int fbiRev; /* Rev of Pixelfx chip */ - int nTexelfx; /* How many texelFX chips are there? */ - int numChips; /* Number of Voodoo chips */ - GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */ - /* Glide3 extensions */ - FxBool HavePalExt; /* PALETTE6666 */ - FxBool HavePixExt; /* PIXEXT */ - FxBool HaveTexFmt; /* TEXFMT */ - FxBool HaveCmbExt; /* COMBINE */ - FxBool HaveMirExt; /* TEXMIRROR */ - FxBool HaveTexUma; /* TEXUMA */ - } - SSTs[MAX_NUM_SST]; /* configuration for each board */ - struct tdfx_glide Glide; -} GrHwConfiguration; - - - -typedef FxU32 GrHint_t; -#define GR_HINTTYPE_MIN 0 -#define GR_HINT_STWHINT 0 - -typedef FxU32 GrSTWHint_t; -#define GR_STWHINT_W_DIFF_FBI FXBIT(0) -#define GR_STWHINT_W_DIFF_TMU0 FXBIT(1) -#define GR_STWHINT_ST_DIFF_TMU0 FXBIT(2) -#define GR_STWHINT_W_DIFF_TMU1 FXBIT(3) -#define GR_STWHINT_ST_DIFF_TMU1 FXBIT(4) -#define GR_STWHINT_W_DIFF_TMU2 FXBIT(5) -#define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6) - -#define GR_CONTROL_ACTIVATE 1 -#define GR_CONTROL_DEACTIVATE 0 - - - -/* -** move the vertex layout defintion to application -*/ -typedef struct { - float sow; /* s texture ordinate (s over w) */ - float tow; /* t texture ordinate (t over w) */ - float oow; /* 1/w (used mipmapping - really 0xfff/w) */ -} GrTmuVertex; - -#if FX_PACKEDCOLOR -typedef struct { - float x, y; /* X and Y in screen space */ - float ooz; /* 65535/Z (used for Z-buffering) */ - float oow; /* 1/W (used for W-buffering, texturing) */ - unsigned char pargb[4]; /* B, G, R, A [0..255] */ - GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; - float fog; /* fog coordinate */ - unsigned char pspec[4]; /* B, G, R, A [0..255] */ - float psize; /* point size */ - long pad[16 - 14]; /* ensure 64b structure */ -} GrVertex; - -#define GR_VERTEX_X_OFFSET 0 -#define GR_VERTEX_Y_OFFSET 1 -#define GR_VERTEX_OOZ_OFFSET 2 -#define GR_VERTEX_OOW_OFFSET 3 -#define GR_VERTEX_PARGB_OFFSET 4 -#define GR_VERTEX_SOW_TMU0_OFFSET 5 -#define GR_VERTEX_TOW_TMU0_OFFSET 6 -#define GR_VERTEX_OOW_TMU0_OFFSET 7 -#define GR_VERTEX_SOW_TMU1_OFFSET 8 -#define GR_VERTEX_TOW_TMU1_OFFSET 9 -#define GR_VERTEX_OOW_TMU1_OFFSET 10 -#define GR_VERTEX_FOG_OFFSET 11 -#define GR_VERTEX_PSPEC_OFFSET 12 -#else /* !FX_PACKEDCOLOR */ -typedef struct { - float x, y; /* X and Y in screen space */ - float ooz; /* 65535/Z (used for Z-buffering) */ - float oow; /* 1/W (used for W-buffering, texturing) */ - float r, g, b, a; /* R, G, B, A [0..255] */ - GrTmuVertex tmuvtx[GLIDE_NUM_TMU]; - float fog; /* fog coordinate */ - float r1, g1, b1; /* R, G, B [0..255] */ - float psize; /* point size */ - long pad[20 - 19]; /* ensure multiple of 16 */ -} GrVertex; - -#define GR_VERTEX_X_OFFSET 0 -#define GR_VERTEX_Y_OFFSET 1 -#define GR_VERTEX_OOZ_OFFSET 2 -#define GR_VERTEX_OOW_OFFSET 3 -#define GR_VERTEX_RGB_OFFSET 4 -#define GR_VERTEX_A_OFFSET 7 -#define GR_VERTEX_SOW_TMU0_OFFSET 8 -#define GR_VERTEX_TOW_TMU0_OFFSET 9 -#define GR_VERTEX_OOW_TMU0_OFFSET 10 -#define GR_VERTEX_SOW_TMU1_OFFSET 11 -#define GR_VERTEX_TOW_TMU1_OFFSET 12 -#define GR_VERTEX_OOW_TMU1_OFFSET 13 -#define GR_VERTEX_FOG_OFFSET 14 -#define GR_VERTEX_SPEC_OFFSET 15 -#endif /* !FX_PACKEDCOLOR */ - - - -/* - * For Lod/LodLog2 conversion. - */ -#define FX_largeLodLog2(info) (info).largeLodLog2 -#define FX_aspectRatioLog2(info) (info).aspectRatioLog2 -#define FX_smallLodLog2(info) (info).smallLodLog2 -#define FX_lodToValue(val) ((int)(GR_LOD_LOG2_256-val)) -#define FX_largeLodValue(info) ((int)(GR_LOD_LOG2_256-(info).largeLodLog2)) -#define FX_smallLodValue(info) ((int)(GR_LOD_LOG2_256-(info).smallLodLog2)) -#define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_LOG2_256-val)) - - - -/* - * Query - */ -extern int FX_grSstScreenWidth(void); -extern int FX_grSstScreenHeight(void); -extern void FX_grSstPerfStats(GrSstPerfStats_t *st); -extern int FX_grSstQueryHardware(GrHwConfiguration *config); -#define FX_grGetInteger FX_grGetInteger_NoLock -extern FxI32 FX_grGetInteger_NoLock(FxU32 pname); - - - -/* - * GrHints - */ -#define FX_grHints FX_grHints_NoLock -extern void FX_grHints_NoLock(GrHint_t hintType, FxU32 hintMask); - - - -/* - * Needed for Glide3 only, to set up Glide2 compatible vertex layout. - */ -extern void FX_setupGrVertexLayout(void); - - - -/* - * grSstControl stuff - */ -extern FxBool FX_grSstControl(FxU32 code); - -#define FX_grBufferClear(c, a, d) \ - do { \ - BEGIN_CLIP_LOOP(); \ - grBufferClear(c, a, d); \ - END_CLIP_LOOP(); \ - } while (0) - - - -#endif /* __FX_GLIDE_WARPER__ */ diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c deleted file mode 100644 index 9bf37967cd7..00000000000 --- a/src/mesa/drivers/glide/fxsetup.c +++ /dev/null @@ -1,2220 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "fxdrv.h" -#include "main/enums.h" -#include "main/formats.h" -#include "main/texstore.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "swrast/swrast.h" - - -static void -fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GLint minl, maxl; - - if (ti->validated) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTexValidate(NOP)\n"); - } - return; - } - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTexValidate(%p (%d))\n", (void *)tObj, tObj->Name); - } - - ti->tObj = tObj; - minl = ti->minLevel = tObj->BaseLevel; - maxl = ti->maxLevel = MIN2(tObj->MaxLevel, tObj->Image[0][0]->MaxLog2); - -#if FX_RESCALE_BIG_TEXURES_HACK -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - /* [dBorca] - * Fake textures larger than HW supports: - * 1) we have mipmaps. Then we just push up to the first supported - * LOD. A possible drawback is that Mesa will ignore the skipped - * LODs on further texture handling. - * Will this interfere with GL_TEXTURE_[MIN|BASE]_LEVEL? How? - * 2) we don't have mipmaps. We need to rescale the big LOD in place. - * The above approach is somehow dumb! we might have rescaled - * once in TexImage2D to accomodate aspect ratio, and now we - * are rescaling again. The thing is, in TexImage2D we don't - * know whether we'll hit 1) or 2) by the time of validation. - */ - if ((tObj->MinFilter == GL_NEAREST) || (tObj->MinFilter == GL_LINEAR)) { - /* no mipmaps! */ - struct gl_texture_image *texImage = tObj->Image[0][minl]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - GLint _w, _h, maxSize = 1 << fxMesa->textureMaxLod; - if ((mml->width > maxSize) || (mml->height > maxSize)) { - /* need to rescale */ - GLint texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); - GLvoid *texImage_Data = texImage->Data; - _w = MIN2(texImage->Width, maxSize); - _h = MIN2(texImage->Height, maxSize); - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTexValidate: rescaling %d x %d -> %d x %d\n", - texImage->Width, texImage->Height, _w, _h); - } - /* we should leave these as is and... (!) */ - texImage->Width = _w; - texImage->Height = _h; - fxTexGetInfo(_w, _h, NULL, NULL, NULL, NULL, - &(mml->wScale), &(mml->hScale)); - _w *= mml->wScale; - _h *= mml->hScale; - texImage->Data = _mesa_malloc(_w * _h * texelBytes); - _mesa_rescale_teximage2d(texelBytes, - mml->width, - _w * texelBytes, /* dst stride */ - mml->width, mml->height, /* src */ - _w, _h, /* dst */ - texImage_Data /*src*/, texImage->Data /*dst*/ ); - _mesa_free(texImage_Data); - mml->width = _w; - mml->height = _h; - /* (!) ... and set mml->wScale = _w / texImage->Width */ - } - } else { - /* mipmapping */ - if (maxl - minl > fxMesa->textureMaxLod) { - /* skip a certain number of LODs */ - minl += maxl - fxMesa->textureMaxLod; - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTexValidate: skipping %d LODs\n", minl - ti->minLevel); - } - ti->minLevel = tObj->BaseLevel = minl; - } - } -} -#endif - - fxTexGetInfo(tObj->Image[0][minl]->Width, tObj->Image[0][minl]->Height, - &(FX_largeLodLog2(ti->info)), &(FX_aspectRatioLog2(ti->info)), - &(ti->sScale), &(ti->tScale), - NULL, NULL); - - if ((tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR)) - fxTexGetInfo(tObj->Image[0][maxl]->Width, tObj->Image[0][maxl]->Height, - &(FX_smallLodLog2(ti->info)), NULL, - NULL, NULL, NULL, NULL); - else - FX_smallLodLog2(ti->info) = FX_largeLodLog2(ti->info); - - /* [dBorca] this is necessary because of fxDDCompressedTexImage2D */ - if (ti->padded) { - struct gl_texture_image *texImage = tObj->Image[0][minl]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - if (mml->wScale != 1 || mml->hScale != 1) { - ti->sScale /= mml->wScale; - ti->tScale /= mml->hScale; - } - } - - ti->baseLevelInternalFormat = tObj->Image[0][minl]->Format; - - ti->validated = GL_TRUE; - - ti->info.data = NULL; -} - -static void -fxPrintUnitsMode(const char *msg, GLuint mode) -{ - fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", - msg, - mode, - (mode & FX_UM_E0_REPLACE) ? "E0_REPLACE, " : "", - (mode & FX_UM_E0_MODULATE) ? "E0_MODULATE, " : "", - (mode & FX_UM_E0_DECAL) ? "E0_DECAL, " : "", - (mode & FX_UM_E0_BLEND) ? "E0_BLEND, " : "", - (mode & FX_UM_E1_REPLACE) ? "E1_REPLACE, " : "", - (mode & FX_UM_E1_MODULATE) ? "E1_MODULATE, " : "", - (mode & FX_UM_E1_DECAL) ? "E1_DECAL, " : "", - (mode & FX_UM_E1_BLEND) ? "E1_BLEND, " : "", - (mode & FX_UM_E0_ALPHA) ? "E0_ALPHA, " : "", - (mode & FX_UM_E0_LUMINANCE) ? "E0_LUMINANCE, " : "", - (mode & FX_UM_E0_LUMINANCE_ALPHA) ? "E0_LUMINANCE_ALPHA, " : "", - (mode & FX_UM_E0_INTENSITY) ? "E0_INTENSITY, " : "", - (mode & FX_UM_E0_RGB) ? "E0_RGB, " : "", - (mode & FX_UM_E0_RGBA) ? "E0_RGBA, " : "", - (mode & FX_UM_E1_ALPHA) ? "E1_ALPHA, " : "", - (mode & FX_UM_E1_LUMINANCE) ? "E1_LUMINANCE, " : "", - (mode & FX_UM_E1_LUMINANCE_ALPHA) ? "E1_LUMINANCE_ALPHA, " : "", - (mode & FX_UM_E1_INTENSITY) ? "E1_INTENSITY, " : "", - (mode & FX_UM_E1_RGB) ? "E1_RGB, " : "", - (mode & FX_UM_E1_RGBA) ? "E1_RGBA, " : "", - (mode & FX_UM_COLOR_ITERATED) ? "COLOR_ITERATED, " : "", - (mode & FX_UM_COLOR_CONSTANT) ? "COLOR_CONSTANT, " : "", - (mode & FX_UM_ALPHA_ITERATED) ? "ALPHA_ITERATED, " : "", - (mode & FX_UM_ALPHA_CONSTANT) ? "ALPHA_CONSTANT, " : ""); -} - -static GLuint -fxGetTexSetConfiguration(GLcontext * ctx, - struct gl_texture_object *tObj0, - struct gl_texture_object *tObj1) -{ - GLuint unitsmode = 0; - GLuint envmode = 0; - GLuint ifmt = 0; - - if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 || - (ctx->Point.SmoothFlag) || - (ctx->Line.SmoothFlag) || - (ctx->Polygon.SmoothFlag)) unitsmode |= FX_UM_ALPHA_ITERATED; - else - unitsmode |= FX_UM_ALPHA_CONSTANT; - - if (ctx->Light.ShadeModel == GL_SMOOTH || 1) - unitsmode |= FX_UM_COLOR_ITERATED; - else - unitsmode |= FX_UM_COLOR_CONSTANT; - - - - /* - OpenGL Feeds Texture 0 into Texture 1 - Glide Feeds Texture 1 into Texture 0 - */ - if (tObj0) { - tfxTexInfo *ti0 = fxTMGetTexInfo(tObj0); - - switch (ti0->baseLevelInternalFormat) { - case GL_ALPHA: - ifmt |= FX_UM_E0_ALPHA; - break; - case GL_LUMINANCE: - ifmt |= FX_UM_E0_LUMINANCE; - break; - case GL_LUMINANCE_ALPHA: - ifmt |= FX_UM_E0_LUMINANCE_ALPHA; - break; - case GL_INTENSITY: - ifmt |= FX_UM_E0_INTENSITY; - break; - case GL_RGB: - ifmt |= FX_UM_E0_RGB; - break; - case GL_RGBA: - ifmt |= FX_UM_E0_RGBA; - break; - } - - switch (ctx->Texture.Unit[0].EnvMode) { - case GL_DECAL: - envmode |= FX_UM_E0_DECAL; - break; - case GL_MODULATE: - envmode |= FX_UM_E0_MODULATE; - break; - case GL_REPLACE: - envmode |= FX_UM_E0_REPLACE; - break; - case GL_BLEND: - envmode |= FX_UM_E0_BLEND; - break; - case GL_ADD: - envmode |= FX_UM_E0_ADD; - break; - default: - /* do nothing */ - break; - } - } - - if (tObj1) { - tfxTexInfo *ti1 = fxTMGetTexInfo(tObj1); - - switch (ti1->baseLevelInternalFormat) { - case GL_ALPHA: - ifmt |= FX_UM_E1_ALPHA; - break; - case GL_LUMINANCE: - ifmt |= FX_UM_E1_LUMINANCE; - break; - case GL_LUMINANCE_ALPHA: - ifmt |= FX_UM_E1_LUMINANCE_ALPHA; - break; - case GL_INTENSITY: - ifmt |= FX_UM_E1_INTENSITY; - break; - case GL_RGB: - ifmt |= FX_UM_E1_RGB; - break; - case GL_RGBA: - ifmt |= FX_UM_E1_RGBA; - break; - default: - /* do nothing */ - break; - } - - switch (ctx->Texture.Unit[1].EnvMode) { - case GL_DECAL: - envmode |= FX_UM_E1_DECAL; - break; - case GL_MODULATE: - envmode |= FX_UM_E1_MODULATE; - break; - case GL_REPLACE: - envmode |= FX_UM_E1_REPLACE; - break; - case GL_BLEND: - envmode |= FX_UM_E1_BLEND; - break; - case GL_ADD: - envmode |= FX_UM_E1_ADD; - break; - default: - /* do nothing */ - break; - } - } - - unitsmode |= (ifmt | envmode); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fxPrintUnitsMode("fxGetTexSetConfiguration", unitsmode); - - return unitsmode; -} - -/************************************************************************/ -/************************* Rendering Mode SetUp *************************/ -/************************************************************************/ - -/************************* Single Texture Set ***************************/ - -static void -fxSetupSingleTMU_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock(%p (%d))\n", (void *)tObj, tObj->Name); - } - - ti->lastTimeUsed = fxMesa->texBindNumber; - - /* Make sure we're not loaded incorrectly */ - if (ti->isInTM) { - if (ti->LODblend) { - if (ti->whichTMU != FX_TMU_SPLIT) - fxTMMoveOutTM(fxMesa, tObj); - } - else { - if (ti->whichTMU == FX_TMU_SPLIT) - fxTMMoveOutTM(fxMesa, tObj); - } - } - - /* Make sure we're loaded correctly */ - if (!ti->isInTM) { - if (ti->LODblend) - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU_SPLIT); - else { - if (fxMesa->haveTwoTMUs) { - if (fxTMCheckStartAddr(fxMesa, FX_TMU0, ti)) { - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU1); - } - } - else - fxTMMoveInTM_NoLock(fxMesa, tObj, FX_TMU0); - } - } - - if (ti->LODblend && ti->whichTMU == FX_TMU_SPLIT) { - /* broadcast */ - if ((ti->info.format == GR_TEXFMT_P_8) - && (!fxMesa->haveGlobalPaletteTexture)) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n"); - } - grTexDownloadTable(ti->paltype, &(ti->palette)); - } - - grTexClampMode(GR_TMU0, ti->sClamp, ti->tClamp); - grTexClampMode(GR_TMU1, ti->sClamp, ti->tClamp); - grTexFilterMode(GR_TMU0, ti->minFilt, ti->maxFilt); - grTexFilterMode(GR_TMU1, ti->minFilt, ti->maxFilt); - grTexMipMapMode(GR_TMU0, ti->mmMode, ti->LODblend); - grTexMipMapMode(GR_TMU1, ti->mmMode, ti->LODblend); - - grTexSource(GR_TMU0, ti->tm[FX_TMU0]->startAddr, - GR_MIPMAPLEVELMASK_ODD, &(ti->info)); - grTexSource(GR_TMU1, ti->tm[FX_TMU1]->startAddr, - GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); - } - else { - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - - /* pointcast */ - if ((ti->info.format == GR_TEXFMT_P_8) - && (!fxMesa->haveGlobalPaletteTexture)) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: uploading texture palette\n"); - } - fxMesa->Glide.grTexDownloadTableExt(tmu, ti->paltype, &(ti->palette)); - } - - /* KW: The alternative is to do the download to the other tmu. If - * we get to this point, I think it means we are thrashing the - * texture memory, so perhaps it's not a good idea. - */ - if (ti->LODblend && (TDFX_DEBUG & VERBOSE_DRIVER)) { - fprintf(stderr, "fxSetupSingleTMU_NoLock: not blending texture - only one tmu\n"); - } - - grTexClampMode(tmu, ti->sClamp, ti->tClamp); - grTexFilterMode(tmu, ti->minFilt, ti->maxFilt); - grTexMipMapMode(tmu, ti->mmMode, FXFALSE); - - grTexSource(tmu, ti->tm[tmu]->startAddr, GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - } -} - -static void -fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) -{ - struct tdfx_texcombine tex0, tex1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSelectSingleTMUSrc_NoLock(%d, %d)\n", tmu, LODblend); - } - - tex0.InvertRGB = FXFALSE; - tex0.InvertAlpha = FXFALSE; - tex1.InvertRGB = FXFALSE; - tex1.InvertAlpha = FXFALSE; - - if (LODblend) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOD_FRACTION; - - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - fxMesa->tmuSrc = FX_TMU_SPLIT; - } - else { - if (tmu != FX_TMU1) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - fxMesa->tmuSrc = FX_TMU0; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - /* correct values to set TMU0 in passthrough mode */ - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - - fxMesa->tmuSrc = FX_TMU1; - } - } - - grTexCombine(GR_TMU0, - tex0.FunctionRGB, - tex0.FactorRGB, - tex0.FunctionAlpha, - tex0.FactorAlpha, - tex0.InvertRGB, - tex0.InvertAlpha); - if (fxMesa->haveTwoTMUs) { - grTexCombine(GR_TMU1, - tex1.FunctionRGB, - tex1.FactorRGB, - tex1.FunctionAlpha, - tex1.FactorAlpha, - tex1.InvertRGB, - tex1.InvertAlpha); - } -} - -static void -fxSetupTextureSingleTMU_NoLock(GLcontext * ctx, GLuint textureset) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct tdfx_combine alphaComb, colorComb; - GrCombineLocal_t localc, locala; - GLuint unitsmode; - GLint ifmt; - tfxTexInfo *ti; - struct gl_texture_object *tObj = ctx->Texture.Unit[textureset]._Current; - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock(%d)\n", textureset); - } - - ti = fxTMGetTexInfo(tObj); - - fxTexValidate(ctx, tObj); - - fxSetupSingleTMU_NoLock(fxMesa, tObj); - - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - if (fxMesa->tmuSrc != tmu) - fxSelectSingleTMUSrc_NoLock(fxMesa, tmu, ti->LODblend); - - if (textureset == 0 || !fxMesa->haveTwoTMUs) - unitsmode = fxGetTexSetConfiguration(ctx, tObj, NULL); - else - unitsmode = fxGetTexSetConfiguration(ctx, NULL, tObj); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state = 0; - FX_grHints_NoLock(GR_HINT_STWHINT, 0); - - ifmt = ti->baseLevelInternalFormat; - - if (unitsmode & FX_UM_ALPHA_ITERATED) - locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (unitsmode & FX_UM_COLOR_ITERATED) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: envmode is %s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); - - alphaComb.Local = locala; - alphaComb.Invert = FXFALSE; - colorComb.Local = localc; - colorComb.Invert = FXFALSE; - - switch (ctx->Texture.Unit[textureset].EnvMode) { - case GL_DECAL: - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - case GL_MODULATE: - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - case GL_BLEND: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - /* Av = Af */ - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - else if (ifmt == GL_INTENSITY) { - /* Av = Af * (1 - It) + Ac * It */ - alphaComb.Function = GR_COMBINE_FUNCTION_BLEND; - alphaComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - alphaComb.Other = GR_COMBINE_OTHER_CONSTANT; - } - else { - /* Av = Af * At */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - if (fxMesa->type >= GR_SSTTYPE_Voodoo2) { - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_RGB; - colorComb.Other = GR_COMBINE_OTHER_CONSTANT; - } else if (ifmt == GL_INTENSITY) { - /* just a hack: RGB == ALPHA */ - colorComb.Function = GR_COMBINE_FUNCTION_BLEND; - colorComb.Factor = GR_COMBINE_FACTOR_TEXTURE_ALPHA; - colorComb.Other = GR_COMBINE_OTHER_CONSTANT; - } else { - /* Only Voodoo^2 can GL_BLEND (GR_COMBINE_FACTOR_TEXTURE_RGB) - * These settings assume that the TexEnv color is black and - * incoming fragment color is white. - */ - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - colorComb.Invert = FXTRUE; - _mesa_problem(NULL, "can't GL_BLEND with SST1"); - } - } - - grConstantColorValue( - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[0] * 255.0f)) ) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[1] * 255.0f)) << 8) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[2] * 255.0f)) << 16) | - (((GLuint)(ctx->Texture.Unit[textureset].EnvColor[3] * 255.0f)) << 24)); - break; - case GL_REPLACE: - if ((ifmt == GL_RGB) || (ifmt == GL_LUMINANCE)) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - case GL_ADD: - if (ifmt == GL_ALPHA || - ifmt == GL_LUMINANCE_ALPHA || - ifmt == GL_RGBA) { - /* product of texel and fragment alpha */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - else if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - /* fragment alpha is unchanged */ - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - else { - /* sum of texel and fragment alpha */ - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt == GL_ALPHA) { - /* rgb unchanged */ - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } - else { - /* sum of texel and fragment rgb */ - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - default: - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMU_NoLock: %x Texture.EnvMode not yet supported\n", - ctx->Texture.Unit[textureset].EnvMode); - } - return; - } - - grAlphaCombine(alphaComb.Function, - alphaComb.Factor, - alphaComb.Local, - alphaComb.Other, - alphaComb.Invert); - grColorCombine(colorComb.Function, - colorComb.Factor, - colorComb.Local, - colorComb.Other, - colorComb.Invert); -} - -#if 00 -static void -fxSetupTextureSingleTMU(GLcontext * ctx, GLuint textureset) -{ - BEGIN_BOARD_LOCK(); - fxSetupTextureSingleTMU_NoLock(ctx, textureset); - END_BOARD_LOCK(); -} -#endif - - -/************************* Double Texture Set ***************************/ - -static void -fxSetupDoubleTMU_NoLock(fxMesaContext fxMesa, - struct gl_texture_object *tObj0, - struct gl_texture_object *tObj1) -{ -#define T0_NOT_IN_TMU 0x01 -#define T1_NOT_IN_TMU 0x02 -#define T0_IN_TMU0 0x04 -#define T1_IN_TMU0 0x08 -#define T0_IN_TMU1 0x10 -#define T1_IN_TMU1 0x20 - - tfxTexInfo *ti0 = fxTMGetTexInfo(tObj0); - tfxTexInfo *ti1 = fxTMGetTexInfo(tObj1); - GLuint tstate = 0; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock(...)\n"); - } - - /* We shouldn't need to do this. There is something wrong with - mutlitexturing when the TMUs are swapped. So, we're forcing - them to always be loaded correctly. !!! */ - if (ti0->whichTMU == FX_TMU1) - fxTMMoveOutTM_NoLock(fxMesa, tObj0); - if (ti1->whichTMU == FX_TMU0) - fxTMMoveOutTM_NoLock(fxMesa, tObj1); - - if (ti0->isInTM) { - switch (ti0->whichTMU) { - case FX_TMU0: - tstate |= T0_IN_TMU0; - break; - case FX_TMU1: - tstate |= T0_IN_TMU1; - break; - case FX_TMU_BOTH: - tstate |= T0_IN_TMU0 | T0_IN_TMU1; - break; - case FX_TMU_SPLIT: - tstate |= T0_NOT_IN_TMU; - break; - } - } - else - tstate |= T0_NOT_IN_TMU; - - if (ti1->isInTM) { - switch (ti1->whichTMU) { - case FX_TMU0: - tstate |= T1_IN_TMU0; - break; - case FX_TMU1: - tstate |= T1_IN_TMU1; - break; - case FX_TMU_BOTH: - tstate |= T1_IN_TMU0 | T1_IN_TMU1; - break; - case FX_TMU_SPLIT: - tstate |= T1_NOT_IN_TMU; - break; - } - } - else - tstate |= T1_NOT_IN_TMU; - - ti0->lastTimeUsed = fxMesa->texBindNumber; - ti1->lastTimeUsed = fxMesa->texBindNumber; - - /* Move texture maps into TMUs */ - - if (!(((tstate & T0_IN_TMU0) && (tstate & T1_IN_TMU1)) || - ((tstate & T0_IN_TMU1) && (tstate & T1_IN_TMU0)))) { - if (tObj0 == tObj1) - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU_BOTH); - else { - /* Find the minimal way to correct the situation */ - if ((tstate & T0_IN_TMU0) || (tstate & T1_IN_TMU1)) { - /* We have one in the standard order, setup the other */ - if (tstate & T0_IN_TMU0) { /* T0 is in TMU0, put T1 in TMU1 */ - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU1); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU0); - } - /* tmu0 and tmu1 are setup */ - } - else if ((tstate & T0_IN_TMU1) || (tstate & T1_IN_TMU0)) { - /* we have one in the reverse order, setup the other */ - if (tstate & T1_IN_TMU0) { /* T1 is in TMU0, put T0 in TMU1 */ - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU1); - } - else { - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU0); - } - tmu0 = 1; - tmu1 = 0; - } - else { /* Nothing is loaded */ - fxTMMoveInTM_NoLock(fxMesa, tObj0, FX_TMU0); - fxTMMoveInTM_NoLock(fxMesa, tObj1, FX_TMU1); - /* tmu0 and tmu1 are setup */ - } - } - } - - /* [dBorca] Hack alert: - * we put these in reverse order, so that if we can't - * do _REAL_ pointcast, the TMU0 table gets broadcasted - */ - if (!fxMesa->haveGlobalPaletteTexture) { - /* pointcast */ - if (ti1->info.format == GR_TEXFMT_P_8) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU1\n"); - } - fxMesa->Glide.grTexDownloadTableExt(ti1->whichTMU, ti1->paltype, &(ti1->palette)); - } - if (ti0->info.format == GR_TEXFMT_P_8) { - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupDoubleTMU_NoLock: uploading texture palette for TMU0\n"); - } - fxMesa->Glide.grTexDownloadTableExt(ti0->whichTMU, ti0->paltype, &(ti0->palette)); - } - } - - grTexSource(tmu0, ti0->tm[tmu0]->startAddr, - GR_MIPMAPLEVELMASK_BOTH, &(ti0->info)); - grTexClampMode(tmu0, ti0->sClamp, ti0->tClamp); - grTexFilterMode(tmu0, ti0->minFilt, ti0->maxFilt); - grTexMipMapMode(tmu0, ti0->mmMode, FXFALSE); - - grTexSource(tmu1, ti1->tm[tmu1]->startAddr, - GR_MIPMAPLEVELMASK_BOTH, &(ti1->info)); - grTexClampMode(tmu1, ti1->sClamp, ti1->tClamp); - grTexFilterMode(tmu1, ti1->minFilt, ti1->maxFilt); - grTexMipMapMode(tmu1, ti1->mmMode, FXFALSE); - -#undef T0_NOT_IN_TMU -#undef T1_NOT_IN_TMU -#undef T0_IN_TMU0 -#undef T1_IN_TMU0 -#undef T0_IN_TMU1 -#undef T1_IN_TMU1 -} - -static void -fxSetupTextureDoubleTMU_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct tdfx_combine alphaComb, colorComb; - struct tdfx_texcombine tex0, tex1; - GrCombineLocal_t localc, locala; - tfxTexInfo *ti0, *ti1; - struct gl_texture_object *tObj0 = ctx->Texture.Unit[1]._Current; - struct gl_texture_object *tObj1 = ctx->Texture.Unit[0]._Current; - GLuint envmode, ifmt, unitsmode; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock(...)\n"); - } - - ti0 = fxTMGetTexInfo(tObj0); - fxTexValidate(ctx, tObj0); - - ti1 = fxTMGetTexInfo(tObj1); - fxTexValidate(ctx, tObj1); - - fxSetupDoubleTMU_NoLock(fxMesa, tObj0, tObj1); - - unitsmode = fxGetTexSetConfiguration(ctx, tObj0, tObj1); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state |= GR_STWHINT_ST_DIFF_TMU1; - FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - envmode = unitsmode & FX_UM_E_ENVMODE; - ifmt = unitsmode & FX_UM_E_IFMT; - - if (unitsmode & FX_UM_ALPHA_ITERATED) - locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (unitsmode & FX_UM_COLOR_ITERATED) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - - if ((ti0->whichTMU == FX_TMU1) || (ti1->whichTMU == FX_TMU0)) { - tmu0 = 1; - tmu1 = 0; - } - fxMesa->tmuSrc = FX_TMU_BOTH; - - tex0.InvertRGB = FXFALSE; - tex0.InvertAlpha = FXFALSE; - tex1.InvertRGB = FXFALSE; - tex1.InvertAlpha = FXFALSE; - alphaComb.Local = locala; - alphaComb.Invert = FXFALSE; - colorComb.Local = localc; - colorComb.Invert = FXFALSE; - - switch (envmode) { - case (FX_UM_E0_MODULATE | FX_UM_E1_MODULATE): - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - case (FX_UM_E0_REPLACE | FX_UM_E1_BLEND): /* Only for GLQuake */ - if (tmu0 == FX_TMU1) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE_MINUS_LOCAL; - } - - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - case (FX_UM_E0_REPLACE | FX_UM_E1_MODULATE): /* Quake 2 and 3 */ - if (tmu1 == FX_TMU1) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertAlpha = FXTRUE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_LOCAL; - } - else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_LOCAL; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND_OTHER; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - if (ti0->baseLevelInternalFormat == GL_RGB) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - - - case (FX_UM_E0_MODULATE | FX_UM_E1_ADD): /* Quake 3 Sky */ - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_LOCAL; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_LOCAL; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - - case (FX_UM_E0_REPLACE | FX_UM_E1_ADD): /* Vulpine Sky */ - { - GLboolean isalpha[FX_NUM_TMU]; - - isalpha[tmu0] = (ti0->baseLevelInternalFormat == GL_ALPHA); - isalpha[tmu1] = (ti1->baseLevelInternalFormat == GL_ALPHA); - - if (isalpha[FX_TMU1]) { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - tex1.InvertRGB = FXTRUE; - } else { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - } - - if (isalpha[FX_TMU0]) { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } else { - tex0.FunctionRGB = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_SCALE_OTHER_ADD_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_ONE; - } - - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - break; - } - - case (FX_UM_E0_MODULATE | FX_UM_E1_REPLACE): /* Homeworld2 */ - { - tex1.FunctionRGB = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex1.FunctionAlpha = GR_COMBINE_FUNCTION_ZERO; - tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - tex0.FunctionRGB = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorRGB = GR_COMBINE_FACTOR_NONE; - tex0.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; - tex0.FactorAlpha = GR_COMBINE_FACTOR_NONE; - - if (ifmt & (FX_UM_E0_RGB | FX_UM_E0_LUMINANCE)) { - alphaComb.Function = GR_COMBINE_FUNCTION_LOCAL; - alphaComb.Factor = GR_COMBINE_FACTOR_NONE; - alphaComb.Other = GR_COMBINE_OTHER_NONE; - } else { - alphaComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - alphaComb.Factor = GR_COMBINE_FACTOR_ONE; - alphaComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - - if (ifmt & FX_UM_E0_ALPHA) { - colorComb.Function = GR_COMBINE_FUNCTION_LOCAL; - colorComb.Factor = GR_COMBINE_FACTOR_NONE; - colorComb.Other = GR_COMBINE_OTHER_NONE; - } else { - colorComb.Function = GR_COMBINE_FUNCTION_SCALE_OTHER; - colorComb.Factor = GR_COMBINE_FACTOR_ONE; - colorComb.Other = GR_COMBINE_OTHER_TEXTURE; - } - break; - } - default: - fprintf(stderr, "fxSetupTextureDoubleTMU_NoLock: Unexpected dual texture mode encountered\n"); - return; - } - - grAlphaCombine(alphaComb.Function, - alphaComb.Factor, - alphaComb.Local, - alphaComb.Other, - alphaComb.Invert); - grColorCombine(colorComb.Function, - colorComb.Factor, - colorComb.Local, - colorComb.Other, - colorComb.Invert); - grTexCombine(GR_TMU0, - tex0.FunctionRGB, - tex0.FactorRGB, - tex0.FunctionAlpha, - tex0.FactorAlpha, - tex0.InvertRGB, - tex0.InvertAlpha); - grTexCombine(GR_TMU1, - tex1.FunctionRGB, - tex1.FactorRGB, - tex1.FunctionAlpha, - tex1.FactorAlpha, - tex1.InvertRGB, - tex1.InvertAlpha); -} - -/************************* No Texture ***************************/ - -static void -fxSetupTextureNone_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrCombineLocal_t localc, locala; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureNone_NoLock(...)\n"); - } - - if ((ctx->Light.ShadeModel == GL_SMOOTH) || 1 || - (ctx->Point.SmoothFlag) || - (ctx->Line.SmoothFlag) || - (ctx->Polygon.SmoothFlag)) locala = GR_COMBINE_LOCAL_ITERATED; - else - locala = GR_COMBINE_LOCAL_CONSTANT; - - if (ctx->Light.ShadeModel == GL_SMOOTH || 1) - localc = GR_COMBINE_LOCAL_ITERATED; - else - localc = GR_COMBINE_LOCAL_CONSTANT; - - grAlphaCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - locala, - GR_COMBINE_OTHER_NONE, - FXFALSE); - - grColorCombine(GR_COMBINE_FUNCTION_LOCAL, - GR_COMBINE_FACTOR_NONE, - localc, - GR_COMBINE_OTHER_NONE, - FXFALSE); - - fxMesa->lastUnitsMode = FX_UM_NONE; -} - -#include "fxsetup.h" - -/************************************************************************/ -/************************** Texture Mode SetUp **************************/ -/************************************************************************/ - -static void -fxSetupTexture_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTexture_NoLock(...)\n"); - } - - if (fxMesa->HaveCmbExt) { - /* Texture Combine, Color Combine and Alpha Combine. */ - if ((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - fxMesa->haveTwoTMUs) { - fxSetupTextureDoubleTMUNapalm_NoLock(ctx); - } - else if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMUNapalm_NoLock(ctx, 0); - } - else if (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMUNapalm_NoLock(ctx, 1); - } - else { - fxSetupTextureNoneNapalm_NoLock(ctx); - } - } else { - /* Texture Combine, Color Combine and Alpha Combine. */ - if ((ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) && - fxMesa->haveTwoTMUs) { - fxSetupTextureDoubleTMU_NoLock(ctx); - } - else if (ctx->Texture.Unit[0]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMU_NoLock(ctx, 0); - } - else if (ctx->Texture.Unit[1]._ReallyEnabled & (TEXTURE_1D_BIT|TEXTURE_2D_BIT)) { - fxSetupTextureSingleTMU_NoLock(ctx, 1); - } - else { - fxSetupTextureNone_NoLock(ctx); - } - } -} - -void -fxSetupTexture(GLcontext * ctx) -{ - BEGIN_BOARD_LOCK(); - fxSetupTexture_NoLock(ctx); - END_BOARD_LOCK(); -} - -/************************************************************************/ -/**************************** Blend SetUp *******************************/ -/************************************************************************/ - -void -fxDDBlendFuncSeparate(GLcontext * ctx, GLenum sfactor, GLenum dfactor, GLenum asfactor, GLenum adfactor) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - GLboolean isNapalm = (fxMesa->type >= GR_SSTTYPE_Voodoo4); - GLboolean have32bpp = (fxMesa->colDepth == 32); - GLboolean haveAlpha = fxMesa->haveHwAlpha; - GrAlphaBlendFnc_t sfact, dfact, asfact, adfact; - - /* - * 15/16 BPP alpha channel alpha blending modes - * 0x0 AZERO Zero - * 0x4 AONE One - * - * 32 BPP alpha channel alpha blending modes - * 0x0 AZERO Zero - * 0x1 ASRC_ALPHA Source alpha - * 0x3 ADST_ALPHA Destination alpha - * 0x4 AONE One - * 0x5 AOMSRC_ALPHA 1 - Source alpha - * 0x7 AOMDST_ALPHA 1 - Destination alpha - * - * If we don't have HW alpha buffer: - * DST_ALPHA == 1 - * ONE_MINUS_DST_ALPHA == 0 - * Unsupported modes are: - * 1 if used as src blending factor - * 0 if used as dst blending factor - */ - - switch (sfactor) { - case GL_ZERO: - sfact = GR_BLEND_ZERO; - break; - case GL_ONE: - sfact = GR_BLEND_ONE; - break; - case GL_DST_COLOR: - sfact = GR_BLEND_DST_COLOR; - break; - case GL_ONE_MINUS_DST_COLOR: - sfact = GR_BLEND_ONE_MINUS_DST_COLOR; - break; - case GL_SRC_ALPHA: - sfact = GR_BLEND_SRC_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - sfact = GR_BLEND_ONE_MINUS_SRC_ALPHA; - break; - case GL_DST_ALPHA: - sfact = haveAlpha ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_ALPHA: - sfact = haveAlpha ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_SRC_ALPHA_SATURATE: - sfact = GR_BLEND_ALPHA_SATURATE; - break; - case GL_SRC_COLOR: - if (isNapalm) { - sfact = GR_BLEND_SAME_COLOR_EXT; - break; - } - case GL_ONE_MINUS_SRC_COLOR: - if (isNapalm) { - sfact = GR_BLEND_ONE_MINUS_SAME_COLOR_EXT; - break; - } - default: - sfact = GR_BLEND_ONE; - break; - } - - switch (asfactor) { - case GL_ZERO: - asfact = GR_BLEND_ZERO; - break; - case GL_ONE: - asfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - asfact = have32bpp ? GR_BLEND_SRC_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - asfact = have32bpp ? GR_BLEND_ONE_MINUS_SRC_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_DST_COLOR: - case GL_DST_ALPHA: - asfact = (have32bpp && haveAlpha) ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_COLOR: - case GL_ONE_MINUS_DST_ALPHA: - asfact = (have32bpp && haveAlpha) ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_SRC_ALPHA_SATURATE: - asfact = GR_BLEND_ONE; - break; - default: - asfact = GR_BLEND_ONE; - break; - } - - switch (dfactor) { - case GL_ZERO: - dfact = GR_BLEND_ZERO; - break; - case GL_ONE: - dfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - dfact = GR_BLEND_SRC_COLOR; - break; - case GL_ONE_MINUS_SRC_COLOR: - dfact = GR_BLEND_ONE_MINUS_SRC_COLOR; - break; - case GL_SRC_ALPHA: - dfact = GR_BLEND_SRC_ALPHA; - break; - case GL_ONE_MINUS_SRC_ALPHA: - dfact = GR_BLEND_ONE_MINUS_SRC_ALPHA; - break; - case GL_DST_ALPHA: - dfact = haveAlpha ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_ALPHA: - dfact = haveAlpha ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_DST_COLOR: - if (isNapalm) { - dfact = GR_BLEND_SAME_COLOR_EXT; - break; - } - case GL_ONE_MINUS_DST_COLOR: - if (isNapalm) { - dfact = GR_BLEND_ONE_MINUS_SAME_COLOR_EXT; - break; - } - default: - dfact = GR_BLEND_ZERO; - break; - } - - switch (adfactor) { - case GL_ZERO: - adfact = GR_BLEND_ZERO; - break; - case GL_ONE: - adfact = GR_BLEND_ONE; - break; - case GL_SRC_COLOR: - case GL_SRC_ALPHA: - adfact = have32bpp ? GR_BLEND_SRC_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_ONE_MINUS_SRC_COLOR: - case GL_ONE_MINUS_SRC_ALPHA: - adfact = have32bpp ? GR_BLEND_ONE_MINUS_SRC_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - case GL_DST_COLOR: - case GL_DST_ALPHA: - adfact = (have32bpp && haveAlpha) ? GR_BLEND_DST_ALPHA : GR_BLEND_ONE/*bad*/; - break; - case GL_ONE_MINUS_DST_COLOR: - case GL_ONE_MINUS_DST_ALPHA: - adfact = (have32bpp && haveAlpha) ? GR_BLEND_ONE_MINUS_DST_ALPHA : GR_BLEND_ZERO/*bad*/; - break; - default: - adfact = GR_BLEND_ZERO; - break; - } - - if ((sfact != us->blendSrcFuncRGB) || (asfact != us->blendSrcFuncAlpha)) { - us->blendSrcFuncRGB = sfact; - us->blendSrcFuncAlpha = asfact; - fxMesa->new_state |= FX_NEW_BLEND; - } - - if ((dfact != us->blendDstFuncRGB) || (adfact != us->blendDstFuncAlpha)) { - us->blendDstFuncRGB = dfact; - us->blendDstFuncAlpha = adfact; - fxMesa->new_state |= FX_NEW_BLEND; - } -} - -void -fxDDBlendEquationSeparate(GLcontext * ctx, GLenum modeRGB, GLenum modeA) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - GrAlphaBlendOp_t q; - - switch (modeRGB) { - case GL_FUNC_ADD: - q = GR_BLEND_OP_ADD; - break; - case GL_FUNC_SUBTRACT: - q = GR_BLEND_OP_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - q = GR_BLEND_OP_REVSUB; - break; - default: - q = us->blendEqRGB; - } - if (q != us->blendEqRGB) { - us->blendEqRGB = q; - fxMesa->new_state |= FX_NEW_BLEND; - } - - switch (modeA) { - case GL_FUNC_ADD: - q = GR_BLEND_OP_ADD; - break; - case GL_FUNC_SUBTRACT: - q = GR_BLEND_OP_SUB; - break; - case GL_FUNC_REVERSE_SUBTRACT: - q = GR_BLEND_OP_REVSUB; - break; - default: - q = us->blendEqAlpha; - } - if (q != us->blendEqAlpha) { - us->blendEqAlpha = q; - fxMesa->new_state |= FX_NEW_BLEND; - } -} - -void -fxSetupBlend(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (fxMesa->HavePixExt) { - if (us->blendEnabled) { - fxMesa->Glide.grAlphaBlendFunctionExt(us->blendSrcFuncRGB, us->blendDstFuncRGB, - us->blendEqRGB, - us->blendSrcFuncAlpha, us->blendDstFuncAlpha, - us->blendEqAlpha); - } else { - fxMesa->Glide.grAlphaBlendFunctionExt(GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_OP_ADD, - GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_OP_ADD); - } - } else { - if (us->blendEnabled) { - grAlphaBlendFunction(us->blendSrcFuncRGB, us->blendDstFuncRGB, - us->blendSrcFuncAlpha, us->blendDstFuncAlpha); - } else { - grAlphaBlendFunction(GR_BLEND_ONE, GR_BLEND_ZERO, - GR_BLEND_ONE, GR_BLEND_ZERO); - } - } -} - -/************************************************************************/ -/************************** Alpha Test SetUp ****************************/ -/************************************************************************/ - -void -fxDDAlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if ( - (us->alphaTestFunc != func) - || - (us->alphaTestRefValue != ref) - ) { - us->alphaTestFunc = func; - us->alphaTestRefValue = ref; - fxMesa->new_state |= FX_NEW_ALPHA; - } -} - -static void -fxSetupAlphaTest(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->alphaTestEnabled) { - GrAlpha_t ref = (GLint) (us->alphaTestRefValue * 255.0); - grAlphaTestFunction(us->alphaTestFunc - GL_NEVER + GR_CMP_NEVER); - grAlphaTestReferenceValue(ref); - } - else - grAlphaTestFunction(GR_CMP_ALWAYS); -} - -/************************************************************************/ -/************************** Depth Test SetUp ****************************/ -/************************************************************************/ - -void -fxDDDepthFunc(GLcontext * ctx, GLenum func) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->depthTestFunc != func) { - us->depthTestFunc = func; - fxMesa->new_state |= FX_NEW_DEPTH; - } -} - -void -fxDDDepthMask(GLcontext * ctx, GLboolean flag) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (flag != us->depthMask) { - us->depthMask = flag; - fxMesa->new_state |= FX_NEW_DEPTH; - } -} - -void -fxSetupDepthTest(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->depthTestEnabled) { - grDepthBufferFunction(us->depthTestFunc - GL_NEVER + GR_CMP_NEVER); - grDepthMask(us->depthMask); - } - else { - grDepthBufferFunction(GR_CMP_ALWAYS); - grDepthMask(FXFALSE); - } -} - -/************************************************************************/ -/************************** Stencil SetUp *******************************/ -/************************************************************************/ - -static GrStencil_t convertGLStencilOp( GLenum op ) -{ - switch ( op ) { - case GL_KEEP: - return GR_STENCILOP_KEEP; - case GL_ZERO: - return GR_STENCILOP_ZERO; - case GL_REPLACE: - return GR_STENCILOP_REPLACE; - case GL_INCR: - return GR_STENCILOP_INCR_CLAMP; - case GL_DECR: - return GR_STENCILOP_DECR_CLAMP; - case GL_INVERT: - return GR_STENCILOP_INVERT; - case GL_INCR_WRAP_EXT: - return GR_STENCILOP_INCR_WRAP; - case GL_DECR_WRAP_EXT: - return GR_STENCILOP_DECR_WRAP; - default: - _mesa_problem( NULL, "bad stencil op in convertGLStencilOp" ); - } - return GR_STENCILOP_KEEP; /* never get, silence compiler warning */ -} - -void -fxDDStencilFuncSeparate (GLcontext *ctx, GLenum face, GLenum func, - GLint ref, GLuint mask) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if ( - (us->stencilFunction != func) - || - (us->stencilRefValue != ref) - || - (us->stencilValueMask != mask) - ) { - us->stencilFunction = func; - us->stencilRefValue = ref; - us->stencilValueMask = mask; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxDDStencilMaskSeparate (GLcontext *ctx, GLenum face, GLuint mask) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if (us->stencilWriteMask != mask) { - us->stencilWriteMask = mask; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxDDStencilOpSeparate (GLcontext *ctx, GLenum face, GLenum sfail, - GLenum zfail, GLenum zpass) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (ctx->Stencil.ActiveFace) { - return; - } - - if ( - (us->stencilFailFunc != sfail) - || - (us->stencilZFailFunc != zfail) - || - (us->stencilZPassFunc != zpass) - ) { - us->stencilFailFunc = sfail; - us->stencilZFailFunc = zfail; - us->stencilZPassFunc = zpass; - fxMesa->new_state |= FX_NEW_STENCIL; - } -} - -void -fxSetupStencil (GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->stencilEnabled) { - GrCmpFnc_t stencilFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZPassFunc = GR_STENCILOP_KEEP; - if (!fxMesa->multipass) { - stencilFailFunc = convertGLStencilOp(us->stencilFailFunc); - stencilZFailFunc = convertGLStencilOp(us->stencilZFailFunc); - stencilZPassFunc = convertGLStencilOp(us->stencilZPassFunc); - } - grEnable(GR_STENCIL_MODE_EXT); - fxMesa->Glide.grStencilOpExt(stencilFailFunc, - stencilZFailFunc, - stencilZPassFunc); - fxMesa->Glide.grStencilFuncExt(us->stencilFunction - GL_NEVER + GR_CMP_NEVER, - us->stencilRefValue, - us->stencilValueMask); - fxMesa->Glide.grStencilMaskExt(us->stencilWriteMask); - } else { - grDisable(GR_STENCIL_MODE_EXT); - } -} - -void -fxSetupStencilFace (GLcontext * ctx, GLint face) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (us->stencilEnabled) { - GrCmpFnc_t stencilFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZFailFunc = GR_STENCILOP_KEEP; - GrCmpFnc_t stencilZPassFunc = GR_STENCILOP_KEEP; - if (!fxMesa->multipass) { - stencilFailFunc = convertGLStencilOp(ctx->Stencil.FailFunc[face]); - stencilZFailFunc = convertGLStencilOp(ctx->Stencil.ZFailFunc[face]); - stencilZPassFunc = convertGLStencilOp(ctx->Stencil.ZPassFunc[face]); - } - grEnable(GR_STENCIL_MODE_EXT); - fxMesa->Glide.grStencilOpExt(stencilFailFunc, - stencilZFailFunc, - stencilZPassFunc); - fxMesa->Glide.grStencilFuncExt(ctx->Stencil.Function[face] - GL_NEVER + GR_CMP_NEVER, - ctx->Stencil.Ref[face], - ctx->Stencil.ValueMask[face]); - fxMesa->Glide.grStencilMaskExt(ctx->Stencil.WriteMask[face]); - } else { - grDisable(GR_STENCIL_MODE_EXT); - } -} - -/************************************************************************/ -/**************************** Color Mask SetUp **************************/ -/************************************************************************/ - -void -fxDDColorMask(GLcontext * ctx, - GLboolean r, GLboolean g, GLboolean b, GLboolean a) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - fxMesa->new_state |= FX_NEW_COLOR_MASK; - (void) r; - (void) g; - (void) b; - (void) a; -} - -void -fxSetupColorMask(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (fxMesa->colDepth == 32) { - /* 32bpp mode */ - fxMesa->Glide.grColorMaskExt(ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); - } - else { - /* 15/16 bpp mode */ - grColorMask(ctx->Color.ColorMask[RCOMP] | - ctx->Color.ColorMask[GCOMP] | - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] && fxMesa->haveHwAlpha); - } -} - - - - -/************************************************************************/ -/**************************** Fog Mode SetUp ****************************/ -/************************************************************************/ - -/* - * This is called during state update in order to update the Glide fog state. - */ -static void -fxSetupFog(GLcontext * ctx) -{ - if (ctx->Fog.Enabled /*&& ctx->FogMode==FOG_FRAGMENT */ ) { - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - /* update fog color */ - GLubyte col[4]; - col[0] = (unsigned int) (255 * ctx->Fog.Color[0]); - col[1] = (unsigned int) (255 * ctx->Fog.Color[1]); - col[2] = (unsigned int) (255 * ctx->Fog.Color[2]); - col[3] = (unsigned int) (255 * ctx->Fog.Color[3]); - grFogColorValue(FXCOLOR4(col)); - - if (fxMesa->fogTableMode != ctx->Fog.Mode || - fxMesa->fogDensity != ctx->Fog.Density || - fxMesa->fogStart != ctx->Fog.Start || - fxMesa->fogEnd != ctx->Fog.End) { - /* reload the fog table */ - switch (ctx->Fog.Mode) { - case GL_LINEAR: - guFogGenerateLinear(fxMesa->fogTable, ctx->Fog.Start, - ctx->Fog.End); - if (fxMesa->fogTable[0] > 63) { - /* [dBorca] Hack alert: - * As per Glide3 Programming Guide: - * The difference between consecutive fog values - * must be less than 64. - */ - fxMesa->fogTable[0] = 63; - } - break; - case GL_EXP: - guFogGenerateExp(fxMesa->fogTable, ctx->Fog.Density); - break; - case GL_EXP2: - guFogGenerateExp2(fxMesa->fogTable, ctx->Fog.Density); - break; - default: - ; - } - fxMesa->fogTableMode = ctx->Fog.Mode; - fxMesa->fogDensity = ctx->Fog.Density; - fxMesa->fogStart = ctx->Fog.Start; - fxMesa->fogEnd = ctx->Fog.End; - } - - grFogTable(fxMesa->fogTable); - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) { - grVertexLayout(GR_PARAM_FOG_EXT, GR_VERTEX_FOG_OFFSET << 2, - GR_PARAM_ENABLE); - grFogMode(GR_FOG_WITH_TABLE_ON_FOGCOORD_EXT); - } else { - grVertexLayout(GR_PARAM_FOG_EXT, GR_VERTEX_FOG_OFFSET << 2, - GR_PARAM_DISABLE); - grFogMode(GR_FOG_WITH_TABLE_ON_Q); - } - } - else { - grFogMode(GR_FOG_DISABLE); - } -} - -void -fxDDFogfv(GLcontext * ctx, GLenum pname, const GLfloat * params) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_FOG; - switch (pname) { - case GL_FOG_COORDINATE_SOURCE_EXT: { - GLenum p = (GLenum)*params; - if (p == GL_FOG_COORDINATE_EXT) { - _swrast_allow_vertex_fog(ctx, GL_TRUE); - _swrast_allow_pixel_fog(ctx, GL_FALSE); - _tnl_allow_vertex_fog( ctx, GL_TRUE); - _tnl_allow_pixel_fog( ctx, GL_FALSE); - } else { - _swrast_allow_vertex_fog(ctx, GL_FALSE); - _swrast_allow_pixel_fog(ctx, GL_TRUE); - _tnl_allow_vertex_fog( ctx, GL_FALSE); - _tnl_allow_pixel_fog( ctx, GL_TRUE); - } - break; - } - default: - ; - } -} - -/************************************************************************/ -/************************** Scissor Test SetUp **************************/ -/************************************************************************/ - -/* This routine is used in managing the lock state, and therefore can't lock */ -void -fxSetScissorValues(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - int xmin, xmax; - int ymin, ymax; - - if (ctx->Scissor.Enabled) { - xmin = ctx->Scissor.X; - xmax = ctx->Scissor.X + ctx->Scissor.Width; - ymin = ctx->Scissor.Y; - ymax = ctx->Scissor.Y + ctx->Scissor.Height; - - if (xmin < 0) - xmin = 0; - if (xmax > fxMesa->width) - xmax = fxMesa->width; - if (ymin < fxMesa->screen_height - fxMesa->height) - ymin = fxMesa->screen_height - fxMesa->height; - if (ymax > fxMesa->screen_height - 0) - ymax = fxMesa->screen_height - 0; - } - else { - xmin = 0; - ymin = 0; - xmax = fxMesa->width; - ymax = fxMesa->height; - } - - fxMesa->clipMinX = xmin; - fxMesa->clipMinY = ymin; - fxMesa->clipMaxX = xmax; - fxMesa->clipMaxY = ymax; - grClipWindow(xmin, ymin, xmax, ymax); -} - -void -fxSetupScissor(GLcontext * ctx) -{ - BEGIN_BOARD_LOCK(); - fxSetScissorValues(ctx); - END_BOARD_LOCK(); -} - -void -fxDDScissor(GLcontext * ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_SCISSOR; -} - -/************************************************************************/ -/*************************** Cull mode setup ****************************/ -/************************************************************************/ - - -void -fxDDCullFace(GLcontext * ctx, GLenum mode) -{ - (void) mode; - FX_CONTEXT(ctx)->new_state |= FX_NEW_CULL; -} - -void -fxDDFrontFace(GLcontext * ctx, GLenum mode) -{ - (void) mode; - FX_CONTEXT(ctx)->new_state |= FX_NEW_CULL; -} - - -void -fxSetupCull(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrCullMode_t mode = GR_CULL_DISABLE; - - if (ctx->Polygon.CullFlag && (fxMesa->raster_primitive == GL_TRIANGLES)) { - switch (ctx->Polygon.CullFaceMode) { - case GL_BACK: - if (ctx->Polygon.FrontFace == GL_CCW) - mode = GR_CULL_NEGATIVE; - else - mode = GR_CULL_POSITIVE; - break; - case GL_FRONT: - if (ctx->Polygon.FrontFace == GL_CCW) - mode = GR_CULL_POSITIVE; - else - mode = GR_CULL_NEGATIVE; - break; - case GL_FRONT_AND_BACK: - /* Handled as a fallback on triangles in tdfx_tris.c */ - return; - default: - ASSERT(0); - break; - } - } - - if (fxMesa->cullMode != mode) { - fxMesa->cullMode = mode; - grCullMode(mode); - } -} - - -/************************************************************************/ -/****************************** DD Enable ******************************/ -/************************************************************************/ - -void -fxDDEnable(GLcontext * ctx, GLenum cap, GLboolean state) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "%s(%s)\n", state ? "fxDDEnable" : "fxDDDisable", - _mesa_lookup_enum_by_nr(cap)); - } - - switch (cap) { - case GL_ALPHA_TEST: - if (state != us->alphaTestEnabled) { - us->alphaTestEnabled = state; - fxMesa->new_state |= FX_NEW_ALPHA; - } - break; - case GL_BLEND: - if (state != us->blendEnabled) { - us->blendEnabled = state; - fxMesa->new_state |= FX_NEW_BLEND; - } - break; - case GL_DEPTH_TEST: - if (state != us->depthTestEnabled) { - us->depthTestEnabled = state; - fxMesa->new_state |= FX_NEW_DEPTH; - } - break; - case GL_STENCIL_TEST: - if (fxMesa->haveHwStencil && state != us->stencilEnabled) { - us->stencilEnabled = state; - fxMesa->new_state |= FX_NEW_STENCIL; - } - break; - case GL_DITHER: - if (state) { - grDitherMode(GR_DITHER_4x4); - } - else { - grDitherMode(GR_DITHER_DISABLE); - } - break; - case GL_SCISSOR_TEST: - fxMesa->new_state |= FX_NEW_SCISSOR; - break; - case GL_SHARED_TEXTURE_PALETTE_EXT: - fxDDTexUseGlbPalette(ctx, state); - break; - case GL_FOG: - fxMesa->new_state |= FX_NEW_FOG; - break; - case GL_CULL_FACE: - fxMesa->new_state |= FX_NEW_CULL; - break; - case GL_LINE_SMOOTH: - case GL_LINE_STIPPLE: - case GL_POINT_SMOOTH: - case GL_POLYGON_SMOOTH: - case GL_TEXTURE_1D: - case GL_TEXTURE_2D: - fxMesa->new_state |= FX_NEW_TEXTURING; - break; - default: - ; /* XXX no-op? */ - } -} - - - - -/************************************************************************/ -/************************** Changes to units state **********************/ -/************************************************************************/ - - -/* All units setup is handled under texture setup. - */ -void -fxDDShadeModel(GLcontext * ctx, GLenum mode) -{ - FX_CONTEXT(ctx)->new_state |= FX_NEW_TEXTURING; -} - - - -/************************************************************************/ -/****************************** Units SetUp *****************************/ -/************************************************************************/ -static void -fx_print_state_flags(const char *msg, GLuint flags) -{ - fprintf(stderr, - "%s: (0x%x) %s%s%s%s%s%s%s%s\n", - msg, - flags, - (flags & FX_NEW_TEXTURING) ? "texture, " : "", - (flags & FX_NEW_BLEND) ? "blend, " : "", - (flags & FX_NEW_ALPHA) ? "alpha, " : "", - (flags & FX_NEW_FOG) ? "fog, " : "", - (flags & FX_NEW_SCISSOR) ? "scissor, " : "", - (flags & FX_NEW_COLOR_MASK) ? "colormask, " : "", - (flags & FX_NEW_CULL) ? "cull, " : "", - (flags & FX_NEW_STENCIL) ? "stencil, " : ""); -} - -void -fxSetupFXUnits(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint newstate = fxMesa->new_state; - - if (TDFX_DEBUG & VERBOSE_DRIVER) - fx_print_state_flags("fxSetupFXUnits", newstate); - - if (newstate) { - if (newstate & FX_NEW_TEXTURING) - fxSetupTexture(ctx); - - if (newstate & FX_NEW_BLEND) - fxSetupBlend(ctx); - - if (newstate & FX_NEW_ALPHA) - fxSetupAlphaTest(ctx); - - if (newstate & FX_NEW_DEPTH) - fxSetupDepthTest(ctx); - - if (newstate & FX_NEW_STENCIL) - fxSetupStencil(ctx); - - if (newstate & FX_NEW_FOG) - fxSetupFog(ctx); - - if (newstate & FX_NEW_SCISSOR) - fxSetupScissor(ctx); - - if (newstate & FX_NEW_COLOR_MASK) - fxSetupColorMask(ctx); - - if (newstate & FX_NEW_CULL) - fxSetupCull(ctx); - - fxMesa->new_state = 0; - } -} - - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_setup(void); -int -gl_fx_dummy_function_setup(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxsetup.h b/src/mesa/drivers/glide/fxsetup.h deleted file mode 100644 index 9d337d4b0db..00000000000 --- a/src/mesa/drivers/glide/fxsetup.h +++ /dev/null @@ -1,850 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxsetup.c - 3Dfx VooDoo rendering mode setup functions */ -/* This code belongs to fxsetup.c, but I didn't want to clutter - * the original code with Napalm specifics, in order to keep things - * clear -- especially for backward compatibility. I should have - * put it into another .c file, but I didn't want to export so many - * things... - * The point is, Napalm uses a different technique for texture env. - * SST1 Single texturing: - * setup standard grTexCombine - * fiddle with grColorCombine/grAlphaCombine - * SST1 Multi texturing: - * fiddle with grTexCombine/grColorCombine/grAlphaCombine - * Napalm Single texturing: - * setup standard grColorCombineExt/grAlphaCombineExt - * fiddle with grTexColorCombine/grTexAlphaCombine - * Napalm Multi texturing: - * setup standard grColorCombineExt/grAlphaCombineExt - * fiddle with grTexColorCombine/grTexAlphaCombine - */ - -/* - * These macros are used below when handling COMBINE_EXT. - */ -#define TEXENV_OPERAND_INVERTED(operand) \ - (((operand) == GL_ONE_MINUS_SRC_ALPHA) \ - || ((operand) == GL_ONE_MINUS_SRC_COLOR)) -#define TEXENV_OPERAND_ALPHA(operand) \ - (((operand) == GL_SRC_ALPHA) || ((operand) == GL_ONE_MINUS_SRC_ALPHA)) -#define TEXENV_SETUP_ARG_A(param, source, operand, iteratedAlpha) \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_ALPHA; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CALPHA; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITALPHA; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedAlpha; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } - -#define TEXENV_SETUP_ARG_RGB(param, source, operand, iteratedColor, iteratedAlpha) \ - if (!TEXENV_OPERAND_ALPHA(operand)) { \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_RGB; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CCOLOR; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITRGB; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedColor; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } \ - } else { \ - switch (source) { \ - case GL_TEXTURE: \ - param = GR_CMBX_LOCAL_TEXTURE_ALPHA; \ - break; \ - case GL_CONSTANT_EXT: \ - param = GR_CMBX_TMU_CALPHA; \ - break; \ - case GL_PRIMARY_COLOR_EXT: \ - param = GR_CMBX_ITALPHA; \ - break; \ - case GL_PREVIOUS_EXT: \ - param = iteratedAlpha; \ - break; \ - default: \ - /* \ - * This is here just to keep from getting \ - * compiler warnings. \ - */ \ - param = GR_CMBX_ZERO; \ - break; \ - } \ - } - -#define TEXENV_SETUP_MODE_RGB(param, operand) \ - switch (operand) { \ - case GL_SRC_COLOR: \ - case GL_SRC_ALPHA: \ - param = GR_FUNC_MODE_X; \ - break; \ - case GL_ONE_MINUS_SRC_ALPHA: \ - case GL_ONE_MINUS_SRC_COLOR: \ - param = GR_FUNC_MODE_ONE_MINUS_X; \ - break; \ - default: \ - param = GR_FUNC_MODE_ZERO; \ - break; \ - } - -#define TEXENV_SETUP_MODE_A(param, operand) \ - switch (operand) { \ - case GL_SRC_ALPHA: \ - param = GR_FUNC_MODE_X; \ - break; \ - case GL_ONE_MINUS_SRC_ALPHA: \ - param = GR_FUNC_MODE_ONE_MINUS_X; \ - break; \ - default: \ - param = GR_FUNC_MODE_ZERO; \ - break; \ - } - -static void -fxSetupTextureEnvNapalm_NoLock(GLcontext * ctx, GLuint textureset, GLuint tmu, GLboolean iterated) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[textureset]; - struct tdfx_combine_alpha_ext alphaComb; - struct tdfx_combine_color_ext colorComb; - const GLfloat *envColor = texUnit->EnvColor; - GrCombineLocal_t localc, locala; /* fragmentColor/Alpha */ - GLint ifmt; - tfxTexInfo *ti; - struct gl_texture_object *tObj = texUnit->_Current; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock(unit %u, TMU %u, iterated %d)\n", - textureset, tmu, iterated); - } - - ti = fxTMGetTexInfo(tObj); - - ifmt = ti->baseLevelInternalFormat; - - if (iterated) { - /* we don't have upstream TMU */ - locala = GR_CMBX_ITALPHA; - localc = GR_CMBX_ITRGB; - } else { - /* we have upstream TMU */ - locala = GR_CMBX_OTHER_TEXTURE_ALPHA; - localc = GR_CMBX_OTHER_TEXTURE_RGB; - } - - alphaComb.InvertD = FXFALSE; - alphaComb.Shift = 0; - alphaComb.Invert = FXFALSE; - colorComb.InvertD = FXFALSE; - colorComb.Shift = 0; - colorComb.Invert = FXFALSE; - - switch (texUnit->EnvMode) { - case GL_DECAL: - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - - colorComb.SourceA = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = localc; - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - break; - case GL_MODULATE: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - case GL_BLEND: - if (ifmt == GL_INTENSITY) { - alphaComb.SourceA = GR_CMBX_TMU_CALPHA; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = locala; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = GR_CMBX_TMU_CCOLOR; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = localc; - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - colorComb.SourceC = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - } - - fxMesa->Glide.grConstantColorValueExt(tmu, - (((GLuint)(envColor[0] * 255.0f)) ) | - (((GLuint)(envColor[1] * 255.0f)) << 8) | - (((GLuint)(envColor[2] * 255.0f)) << 16) | - (((GLuint)(envColor[3] * 255.0f)) << 24)); - break; - case GL_REPLACE: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - case GL_ADD: - if (ifmt == GL_LUMINANCE || ifmt == GL_RGB) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else if (ifmt == GL_INTENSITY) { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - } else { - alphaComb.SourceA = locala; - alphaComb.ModeA = GR_FUNC_MODE_X; - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_X; - alphaComb.SourceC = GR_CMBX_LOCAL_TEXTURE_ALPHA; - alphaComb.InvertC = FXFALSE; - alphaComb.SourceD = GR_CMBX_ZERO; - } - - if (ifmt == GL_ALPHA) { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } else { - colorComb.SourceA = localc; - colorComb.ModeA = GR_FUNC_MODE_X; - colorComb.SourceB = GR_CMBX_LOCAL_TEXTURE_RGB; - colorComb.ModeB = GR_FUNC_MODE_X; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - } - break; - /* COMBINE_EXT */ - case GL_COMBINE_EXT: - /* XXX todo - INCOMPLETE!!! */ - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) { -#if 1 - fprintf(stderr, "COMBINE_EXT: %s + %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB), - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); -#else - fprintf(stderr, "Texture Unit %d\n", textureset); - fprintf(stderr, " GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); - fprintf(stderr, " GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - fprintf(stderr, " GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - fprintf(stderr, " GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); - fprintf(stderr, " GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); - fprintf(stderr, " GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); - fprintf(stderr, " GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); - fprintf(stderr, " GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); - fprintf(stderr, " GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); - fprintf(stderr, " GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); - fprintf(stderr, " GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); - fprintf(stderr, " GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); - fprintf(stderr, " GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); - fprintf(stderr, " GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); - fprintf(stderr, " GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); - fprintf(stderr, " GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); - fprintf(stderr, " GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); - fprintf(stderr, " GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", envColor[0], envColor[1], envColor[2], envColor[3]); -#endif - } - - alphaComb.Shift = texUnit->Combine.ScaleShiftA; - colorComb.Shift = texUnit->Combine.ScaleShiftRGB; - - switch (texUnit->Combine.ModeRGB) { - case GL_MODULATE: - /* Arg0 * Arg1 == (A + 0) * C + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_ZERO; - TEXENV_SETUP_ARG_RGB(colorComb.SourceC, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - colorComb.InvertC = TEXENV_OPERAND_INVERTED( - texUnit->Combine.OperandRGB[1]); - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_REPLACE: - /* Arg0 == (A + 0) * 1 + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - colorComb.SourceB = GR_CMBX_ZERO; - colorComb.ModeB = GR_FUNC_MODE_ZERO; - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_ADD: - /* Arg0 + Arg1 = (A + B) * 1 + 0 */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - TEXENV_SETUP_ARG_RGB(colorComb.SourceB, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeB, - texUnit->Combine.OperandRGB[1]); - colorComb.SourceC = GR_CMBX_ZERO; - colorComb.InvertC = FXTRUE; - colorComb.SourceD = GR_CMBX_ZERO; - break; - case GL_INTERPOLATE_EXT: - /* Arg0 * Arg2 + Arg1 * (1 - Arg2) == - * (Arg0 - Arg1) * Arg2 + Arg1 == (A - B) * C + D - */ - TEXENV_SETUP_ARG_RGB(colorComb.SourceA, - texUnit->Combine.SourceRGB[0], - texUnit->Combine.OperandRGB[0], - localc, locala); - TEXENV_SETUP_MODE_RGB(colorComb.ModeA, - texUnit->Combine.OperandRGB[0]); - TEXENV_SETUP_ARG_RGB(colorComb.SourceB, - texUnit->Combine.SourceRGB[1], - texUnit->Combine.OperandRGB[1], - localc, locala); - if (TEXENV_OPERAND_INVERTED(texUnit->Combine.OperandRGB[1])) { - /* Hack alert!!! This case is wrong!!! */ - fprintf(stderr, "COMBINE_EXT_color: WRONG!!!\n"); - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - } else { - colorComb.ModeB = GR_FUNC_MODE_NEGATIVE_X; - } - /* - * The Source/Operand for the C value must - * specify some kind of alpha value. - */ - TEXENV_SETUP_ARG_A(colorComb.SourceC, - texUnit->Combine.SourceRGB[2], - texUnit->Combine.OperandRGB[2], - locala); - colorComb.InvertC = FXFALSE; - colorComb.SourceD = GR_CMBX_B; - break; - default: - fprintf(stderr, "COMBINE_EXT_color: %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - } - - switch (texUnit->Combine.ModeA) { - case GL_MODULATE: - /* Arg0 * Arg1 == (A + 0) * C + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_ZERO; - TEXENV_SETUP_ARG_A(alphaComb.SourceC, - texUnit->Combine.SourceA[1], - texUnit->Combine.OperandA[1], - locala); - alphaComb.InvertC = TEXENV_OPERAND_INVERTED( - texUnit->Combine.OperandA[1]); - alphaComb.SourceD = GR_CMBX_ZERO; - break; - case GL_REPLACE: - /* Arg0 == (A + 0) * 1 + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - alphaComb.SourceB = GR_CMBX_ZERO; - alphaComb.ModeB = GR_FUNC_MODE_ZERO; - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - break; - case GL_ADD: - /* Arg0 + Arg1 = (A + B) * 1 + 0 */ - TEXENV_SETUP_ARG_A(alphaComb.SourceA, - texUnit->Combine.SourceA[0], - texUnit->Combine.OperandA[0], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeA, - texUnit->Combine.OperandA[0]); - TEXENV_SETUP_ARG_A(alphaComb.SourceB, - texUnit->Combine.SourceA[1], - texUnit->Combine.OperandA[1], - locala); - TEXENV_SETUP_MODE_A(alphaComb.ModeB, - texUnit->Combine.OperandA[1]); - alphaComb.SourceC = GR_CMBX_ZERO; - alphaComb.InvertC = FXTRUE; - alphaComb.SourceD = GR_CMBX_ZERO; - break; - default: - fprintf(stderr, "COMBINE_EXT_alpha: %s\n", - _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - } - - fxMesa->Glide.grConstantColorValueExt(tmu, - (((GLuint)(envColor[0] * 255.0f)) ) | - (((GLuint)(envColor[1] * 255.0f)) << 8) | - (((GLuint)(envColor[2] * 255.0f)) << 16) | - (((GLuint)(envColor[3] * 255.0f)) << 24)); - break; - - default: - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureEnvNapalm_NoLock: %x Texture.EnvMode not yet supported\n", - texUnit->EnvMode); - } - return; - } - - /* On Napalm we simply put the color combine unit into passthrough mode - * and do everything we need with the texture combine units. */ - fxMesa->Glide.grColorCombineExt(GR_CMBX_TEXTURE_RGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grAlphaCombineExt(GR_CMBX_TEXTURE_ALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - - fxMesa->Glide.grTexAlphaCombineExt(tmu, - alphaComb.SourceA, - alphaComb.ModeA, - alphaComb.SourceB, - alphaComb.ModeB, - alphaComb.SourceC, - alphaComb.InvertC, - alphaComb.SourceD, - alphaComb.InvertD, - alphaComb.Shift, - alphaComb.Invert); - fxMesa->Glide.grTexColorCombineExt(tmu, - colorComb.SourceA, - colorComb.ModeA, - colorComb.SourceB, - colorComb.ModeB, - colorComb.SourceC, - colorComb.InvertC, - colorComb.SourceD, - colorComb.InvertD, - colorComb.Shift, - colorComb.Invert); -} - - -/************************* Single Texture Set ***************************/ - -static void -fxSelectSingleTMUSrcNapalm_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) -{ - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSelectSingleTMUSrcNapalm_NoLock(%d, %d)\n", tmu, LODblend); - } - - if (LODblend) { - /* XXX todo - GR_CMBX_LOD_FRAC? */ - fxMesa->tmuSrc = FX_TMU_SPLIT; - } - else { - if (tmu != FX_TMU1) { - /* disable tex1 */ - if (fxMesa->haveTwoTMUs) { - fxMesa->Glide.grTexAlphaCombineExt(FX_TMU1, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grTexColorCombineExt(FX_TMU1, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - } - - fxMesa->tmuSrc = FX_TMU0; - } - else { -#if 1 - grTexCombine(GR_TMU0, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - GR_COMBINE_FUNCTION_BLEND, - GR_COMBINE_FACTOR_ONE, - FXFALSE, - FXFALSE); -#else - /* [dBorca] why, oh why? doesn't work! stupid Glide? */ - fxMesa->Glide.grTexAlphaCombineExt(FX_TMU0, - GR_CMBX_OTHER_TEXTURE_ALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grTexColorCombineExt(FX_TMU0, - GR_CMBX_OTHER_TEXTURE_RGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); -#endif - - fxMesa->tmuSrc = FX_TMU1; - } - } -} - -static void -fxSetupTextureSingleTMUNapalm_NoLock(GLcontext * ctx, GLuint textureset) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint unitsmode; - tfxTexInfo *ti; - struct gl_texture_object *tObj = ctx->Texture.Unit[textureset]._Current; - int tmu; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock(%d)\n", textureset); - } - - ti = fxTMGetTexInfo(tObj); - - fxTexValidate(ctx, tObj); - - fxSetupSingleTMU_NoLock(fxMesa, tObj); - - if (ti->whichTMU == FX_TMU_BOTH) - tmu = FX_TMU0; - else - tmu = ti->whichTMU; - if (fxMesa->tmuSrc != tmu) - fxSelectSingleTMUSrcNapalm_NoLock(fxMesa, tmu, ti->LODblend); - - if (textureset == 0 || !fxMesa->haveTwoTMUs) - unitsmode = fxGetTexSetConfiguration(ctx, tObj, NULL); - else - unitsmode = fxGetTexSetConfiguration(ctx, NULL, tObj); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state = 0; - FX_grHints_NoLock(GR_HINT_STWHINT, 0); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureSingleTMUNapalm_NoLock: envmode is %s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[textureset].EnvMode)); - - /* [dBorca] Hack alert: - * what if we're in split mode? (LODBlend) - * also should we update BOTH TMUs in FX_TMU_BOTH mode? - */ - fxSetupTextureEnvNapalm_NoLock(ctx, textureset, tmu, GL_TRUE); -} - - -/************************* Double Texture Set ***************************/ - -static void -fxSetupTextureDoubleTMUNapalm_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxTexInfo *ti0, *ti1; - struct gl_texture_object *tObj0 = ctx->Texture.Unit[1]._Current; - struct gl_texture_object *tObj1 = ctx->Texture.Unit[0]._Current; - GLuint unitsmode; - int tmu0 = 0, tmu1 = 1; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock(...)\n"); - } - - ti0 = fxTMGetTexInfo(tObj0); - fxTexValidate(ctx, tObj0); - - ti1 = fxTMGetTexInfo(tObj1); - fxTexValidate(ctx, tObj1); - - fxSetupDoubleTMU_NoLock(fxMesa, tObj0, tObj1); - - unitsmode = fxGetTexSetConfiguration(ctx, tObj0, tObj1); - -/* if(fxMesa->lastUnitsMode==unitsmode) */ -/* return; */ - - fxMesa->lastUnitsMode = unitsmode; - - fxMesa->stw_hint_state |= GR_STWHINT_ST_DIFF_TMU1; - FX_grHints_NoLock(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) - fprintf(stderr, "fxSetupTextureDoubleTMUNapalm_NoLock: envmode is %s/%s\n", - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[0].EnvMode), - _mesa_lookup_enum_by_nr(ctx->Texture.Unit[1].EnvMode)); - - - if ((ti0->whichTMU == FX_TMU1) || (ti1->whichTMU == FX_TMU0)) { - tmu0 = 1; - tmu1 = 0; - } - fxMesa->tmuSrc = FX_TMU_BOTH; - - /* OpenGL vs Glide texture pipeline */ - fxSetupTextureEnvNapalm_NoLock(ctx, 0, 1, GL_TRUE); - fxSetupTextureEnvNapalm_NoLock(ctx, 1, 0, GL_FALSE); -} - -/************************* No Texture ***************************/ - -static void -fxSetupTextureNoneNapalm_NoLock(GLcontext * ctx) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxSetupTextureNoneNapalm_NoLock(...)\n"); - } - - /* the combiner formula is: (A + B) * C + D - ** - ** a = tc_otherselect - ** a_mode = tc_invert_other - ** b = tc_localselect - ** b_mode = tc_invert_local - ** c = (tc_mselect, tc_mselect_7) - ** d = (tc_add_clocal, tc_add_alocal) - ** shift = tc_outshift - ** invert = tc_invert_output - */ - - fxMesa->Glide.grColorCombineExt(GR_CMBX_ITRGB, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - fxMesa->Glide.grAlphaCombineExt(GR_CMBX_ITALPHA, - GR_FUNC_MODE_X, - GR_CMBX_ZERO, - GR_FUNC_MODE_ZERO, - GR_CMBX_ZERO, - FXTRUE, - GR_CMBX_ZERO, - FXFALSE, - 0, - FXFALSE); - - fxMesa->lastUnitsMode = FX_UM_NONE; -} diff --git a/src/mesa/drivers/glide/fxtexman.c b/src/mesa/drivers/glide/fxtexman.c deleted file mode 100644 index 940c8fd0b97..00000000000 --- a/src/mesa/drivers/glide/fxtexman.c +++ /dev/null @@ -1,874 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * David Bucciarelli - * Brian Paul - * Daryll Strauss - * Keith Whitwell - * Daniel Borca - * Hiroshi Morii - */ - -/* fxtexman.c - 3Dfx VooDoo texture memory functions */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#if defined(FX) - -#include "hash.h" -#include "fxdrv.h" - -int texSwaps = 0; -static FxU32 texBoundMask; - -#define FX_2MB_SPLIT 0x200000 - -static struct gl_texture_object *fxTMFindOldestObject(fxMesaContext fxMesa, - int tmu); - - -#ifdef TEXSANITY -static void -fubar() -{ -} - - /* Sanity Check */ -static void -sanity(fxMesaContext fxMesa) -{ - MemRange *tmp, *prev, *pos; - - prev = 0; - tmp = fxMesa->tmFree[0]; - while (tmp) { - if (!tmp->startAddr && !tmp->endAddr) { - fprintf(stderr, "Textures fubar\n"); - fubar(); - } - if (tmp->startAddr >= tmp->endAddr) { - fprintf(stderr, "Node fubar\n"); - fubar(); - } - if (prev && (prev->startAddr >= tmp->startAddr || - prev->endAddr > tmp->startAddr)) { - fprintf(stderr, "Sorting fubar\n"); - fubar(); - } - prev = tmp; - tmp = tmp->next; - } - prev = 0; - tmp = fxMesa->tmFree[1]; - while (tmp) { - if (!tmp->startAddr && !tmp->endAddr) { - fprintf(stderr, "Textures fubar\n"); - fubar(); - } - if (tmp->startAddr >= tmp->endAddr) { - fprintf(stderr, "Node fubar\n"); - fubar(); - } - if (prev && (prev->startAddr >= tmp->startAddr || - prev->endAddr > tmp->startAddr)) { - fprintf(stderr, "Sorting fubar\n"); - fubar(); - } - prev = tmp; - tmp = tmp->next; - } -} -#endif - -static MemRange * -fxTMNewRangeNode(fxMesaContext fxMesa, FxU32 start, FxU32 end) -{ - MemRange *result = 0; - - if (fxMesa->tmPool) { - result = fxMesa->tmPool; - fxMesa->tmPool = fxMesa->tmPool->next; - } - else { - if (!(result = MALLOC(sizeof(MemRange)))) { - fprintf(stderr, "fxTMNewRangeNode: ERROR: out of memory!\n"); - fxCloseHardware(); - exit(-1); - } - } - result->startAddr = start; - result->endAddr = end; - return result; -} - -#if 1 -#define fxTMDeleteRangeNode(fxMesa, range) \ - do { \ - range->next = fxMesa->tmPool; \ - fxMesa->tmPool = range; \ - } while (0); -#else -static void -fxTMDeleteRangeNode(fxMesaContext fxMesa, MemRange * range) -{ - range->next = fxMesa->tmPool; - fxMesa->tmPool = range; -} -#endif - -static void -fxTMUInit(fxMesaContext fxMesa, int tmu) -{ - MemRange *tmn, *last; - FxU32 start, end, blockstart, blockend, chunk; - - start = grTexMinAddress(tmu); - end = grTexMaxAddress(tmu); - - chunk = (fxMesa->type >= GR_SSTTYPE_Banshee) ? (end - start) : FX_2MB_SPLIT; - - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo TMU%d configuration:\n", tmu); - } - - fxMesa->freeTexMem[tmu] = end - start; - fxMesa->tmFree[tmu] = NULL; - - last = 0; - blockstart = start; - while (blockstart < end) { - if (blockstart + chunk > end) - blockend = end; - else - blockend = blockstart + chunk; - - if (fxMesa->verbose) - fprintf(stderr, "Voodoo %08u-%08u\n", - (unsigned int) blockstart, (unsigned int) blockend); - - tmn = fxTMNewRangeNode(fxMesa, blockstart, blockend); - tmn->next = NULL; - - - if (last) - last->next = tmn; - else - fxMesa->tmFree[tmu] = tmn; - last = tmn; - - blockstart += chunk; - } -} - -static int -fxTMFindStartAddr(fxMesaContext fxMesa, GLint tmu, int size) -{ - MemRange *prev, *tmp; - int result; - struct gl_texture_object *obj; - - if (fxMesa->HaveTexUma) { - tmu = FX_TMU0; - } - - while (1) { - prev = 0; - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ - result = tmp->startAddr; - tmp->startAddr += size; - if (tmp->startAddr == tmp->endAddr) { /* Empty */ - if (prev) { - prev->next = tmp->next; - } - else { - fxMesa->tmFree[tmu] = tmp->next; - } - fxTMDeleteRangeNode(fxMesa, tmp); - } - fxMesa->freeTexMem[tmu] -= size; - return result; - } - prev = tmp; - tmp = tmp->next; - } - /* No free space. Discard oldest */ - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFindStartAddr: No free space. Discard oldest\n"); - } - obj = fxTMFindOldestObject(fxMesa, tmu); - if (!obj) { - fprintf(stderr, "fxTMFindStartAddr: ERROR: No space for texture\n"); - return -1; - } - fxTMMoveOutTM(fxMesa, obj); - texSwaps++; - } -} - -int fxTMCheckStartAddr (fxMesaContext fxMesa, GLint tmu, tfxTexInfo *ti) -{ - MemRange *tmp; - int size; - - if (fxMesa->HaveTexUma) { - return FXTRUE; - } - - size = grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (tmp->endAddr - tmp->startAddr >= size) { /* Fits here */ - return FXTRUE; - } - tmp = tmp->next; - } - - return FXFALSE; -} - -static void -fxTMRemoveRange(fxMesaContext fxMesa, GLint tmu, MemRange * range) -{ - MemRange *tmp, *prev; - - if (fxMesa->HaveTexUma) { - tmu = FX_TMU0; - } - - if (range->startAddr == range->endAddr) { - fxTMDeleteRangeNode(fxMesa, range); - return; - } - fxMesa->freeTexMem[tmu] += range->endAddr - range->startAddr; - prev = 0; - tmp = fxMesa->tmFree[tmu]; - while (tmp) { - if (range->startAddr > tmp->startAddr) { - prev = tmp; - tmp = tmp->next; - } - else - break; - } - /* When we create the regions, we make a split at the 2MB boundary. - Now we have to make sure we don't join those 2MB boundary regions - back together again. */ - range->next = tmp; - if (tmp) { - if (range->endAddr == tmp->startAddr - && tmp->startAddr & texBoundMask) { - /* Combine */ - tmp->startAddr = range->startAddr; - fxTMDeleteRangeNode(fxMesa, range); - range = tmp; - } - } - if (prev) { - if (prev->endAddr == range->startAddr - && range->startAddr & texBoundMask) { - /* Combine */ - prev->endAddr = range->endAddr; - prev->next = range->next; - fxTMDeleteRangeNode(fxMesa, range); - } - else - prev->next = range; - } - else { - fxMesa->tmFree[tmu] = range; - } -} - -static struct gl_texture_object * -fxTMFindOldestObject(fxMesaContext fxMesa, int tmu) -{ - GLuint age, old, lasttime, bindnumber; - GLfloat lowestPriority; - struct gl_texture_object *obj, *lowestPriorityObj; - struct _mesa_HashTable *textures = fxMesa->glCtx->Shared->TexObjects; - GLuint id; - - if (!_mesa_HashFirstEntry(textures)) - return 0; - - obj = NULL; - old = 0; - - lowestPriorityObj = NULL; - lowestPriority = 1.0F; - - bindnumber = fxMesa->texBindNumber; - - for (id = _mesa_HashFirstEntry(textures); - id; - id = _mesa_HashNextEntry(textures, id)) { - struct gl_texture_object *tmp - = (struct gl_texture_object *) _mesa_HashLookup(textures, id); - tfxTexInfo *info = fxTMGetTexInfo(tmp); - - if (info && info->isInTM && - ((info->whichTMU == tmu) || - (info->whichTMU == FX_TMU_BOTH) || - (info->whichTMU == FX_TMU_SPLIT) || - fxMesa->HaveTexUma - ) - ) { - lasttime = info->lastTimeUsed; - - if (lasttime > bindnumber) - age = bindnumber + (UINT_MAX - lasttime + 1); /* TO DO: check wrap around */ - else - age = bindnumber - lasttime; - - if (age >= old) { - old = age; - obj = tmp; - } - - /* examine priority */ - if (tmp->Priority < lowestPriority) { - lowestPriority = tmp->Priority; - lowestPriorityObj = tmp; - } - } - } - - if (lowestPriorityObj != NULL) { - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFindOldestObject: %d pri=%f\n", lowestPriorityObj->Name, lowestPriority); - } - return lowestPriorityObj; - } - else { - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - if (obj != NULL) { - fprintf(stderr, "fxTMFindOldestObject: %d age=%d\n", obj->Name, old); - } - } - return obj; - } -} - -static MemRange * -fxTMAddObj(fxMesaContext fxMesa, - struct gl_texture_object *tObj, GLint tmu, int texmemsize) -{ - FxI32 startAddr; - MemRange *range; - - startAddr = fxTMFindStartAddr(fxMesa, tmu, texmemsize); - if (startAddr < 0) - return 0; - range = fxTMNewRangeNode(fxMesa, startAddr, startAddr + texmemsize); - return range; -} - -/* External Functions */ - -void -fxTMMoveInTM_NoLock(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint where) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int i, l; - int texmemsize; - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTMMoveInTM_NoLock(%d)\n", tObj->Name); - } - - fxMesa->stats.reqTexUpload++; - - if (!ti->validated) { - fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - if (ti->isInTM) { - if (ti->whichTMU == where) - return; - if (where == FX_TMU_SPLIT || ti->whichTMU == FX_TMU_SPLIT) - fxTMMoveOutTM_NoLock(fxMesa, tObj); - else { - if (ti->whichTMU == FX_TMU_BOTH) - return; - where = FX_TMU_BOTH; - } - } - - if (TDFX_DEBUG & (VERBOSE_DRIVER | VERBOSE_TEXTURE)) { - fprintf(stderr, "fxTMMoveInTM_NoLock: downloading %p (%d) in texture memory in %d\n", - (void *)tObj, tObj->Name, where); - } - - ti->whichTMU = (FxU32) where; - - switch (where) { - case FX_TMU0: - case FX_TMU1: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - ti->tm[where] = fxTMAddObj(fxMesa, tObj, where, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - grTexDownloadMipMapLevel(where, - ti->tm[where]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - } - break; - case FX_TMU_SPLIT: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_ODD, &(ti->info)); - ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_EVEN, &(ti->info)); - ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, - texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, - texImage->Data); - } - break; - case FX_TMU_BOTH: - texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info)); - ti->tm[FX_TMU0] = fxTMAddObj(fxMesa, tObj, FX_TMU0, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - /*texmemsize = (int)grTexTextureMemRequired(GR_MIPMAPLEVELMASK_BOTH, &(ti->info));*/ - ti->tm[FX_TMU1] = fxTMAddObj(fxMesa, tObj, FX_TMU1, texmemsize); - fxMesa->stats.memTexUpload += texmemsize; - - for (i = FX_largeLodValue(ti->info), l = ti->minLevel; - i <= FX_smallLodValue(ti->info); i++, l++) { - struct gl_texture_image *texImage = tObj->Image[0][l]; - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(i), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, - texImage->Data); - } - break; - default: - fprintf(stderr, "fxTMMoveInTM_NoLock: INTERNAL ERROR: wrong tmu (%d)\n", where); - fxCloseHardware(); - exit(-1); - } - - fxMesa->stats.texUpload++; - - ti->isInTM = GL_TRUE; -} - - -void -fxTMMoveInTM(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint where) -{ - BEGIN_BOARD_LOCK(); - fxTMMoveInTM_NoLock(fxMesa, tObj, where); - END_BOARD_LOCK(); -} - - -void -fxTMReloadMipMapLevel(fxMesaContext fxMesa, struct gl_texture_object *tObj, - GLint level) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GrLOD_t lodlevel; - GLint tmu; - struct gl_texture_image *texImage = tObj->Image[0][level]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMReloadMipMapLevel(%p (%d), %d)\n", (void *)tObj, tObj->Name, level); - } - - assert(mml); - assert(mml->width > 0); - assert(mml->height > 0); - assert(mml->glideFormat > 0); - assert(ti->isInTM); - - if (!ti->validated) { - fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - tmu = (int) ti->whichTMU; - fxMesa->stats.reqTexUpload++; - fxMesa->stats.texUpload++; - - lodlevel = ti->info.largeLodLog2 - (level - ti->minLevel); - - switch (tmu) { - case FX_TMU0: - case FX_TMU1: - grTexDownloadMipMapLevel(tmu, - ti->tm[tmu]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - break; - case FX_TMU_SPLIT: - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[GR_TMU0]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[GR_TMU1]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, texImage->Data); - break; - case FX_TMU_BOTH: - grTexDownloadMipMapLevel(GR_TMU0, - ti->tm[GR_TMU0]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - - grTexDownloadMipMapLevel(GR_TMU1, - ti->tm[GR_TMU1]->startAddr, - lodlevel, - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, texImage->Data); - break; - - default: - fprintf(stderr, "fxTMReloadMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); - fxCloseHardware(); - exit(-1); - } -} - -void -fxTMReloadSubMipMapLevel(fxMesaContext fxMesa, - struct gl_texture_object *tObj, - GLint level, GLint yoffset, GLint height) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - GrLOD_t lodlevel; - unsigned short *data; - GLint tmu; - struct gl_texture_image *texImage = tObj->Image[0][level]; - tfxMipMapLevel *mml = FX_MIPMAP_DATA(texImage); - - assert(mml); - - if (!ti->validated) { - fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: not validated\n"); - fxCloseHardware(); - exit(-1); - } - - tmu = (int) ti->whichTMU; - fxTMMoveInTM(fxMesa, tObj, tmu); - - fxTexGetInfo(mml->width, mml->height, - &lodlevel, NULL, NULL, NULL, NULL, NULL); - - if ((ti->info.format == GR_TEXFMT_INTENSITY_8) || - (ti->info.format == GR_TEXFMT_P_8) || - (ti->info.format == GR_TEXFMT_ALPHA_8)) - data = (GLushort *) texImage->Data + ((yoffset * mml->width) >> 1); - else - data = (GLushort *) texImage->Data + yoffset * mml->width; - - switch (tmu) { - case FX_TMU0: - case FX_TMU1: - grTexDownloadMipMapLevelPartial(tmu, - ti->tm[tmu]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - break; - case FX_TMU_SPLIT: - grTexDownloadMipMapLevelPartial(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_ODD, data, - yoffset, yoffset + height - 1); - - grTexDownloadMipMapLevelPartial(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_EVEN, data, - yoffset, yoffset + height - 1); - break; - case FX_TMU_BOTH: - grTexDownloadMipMapLevelPartial(GR_TMU0, - ti->tm[FX_TMU0]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - - grTexDownloadMipMapLevelPartial(GR_TMU1, - ti->tm[FX_TMU1]->startAddr, - FX_valueToLod(FX_lodToValue(lodlevel) - + level), - FX_largeLodLog2(ti->info), - FX_aspectRatioLog2(ti->info), - ti->info.format, - GR_MIPMAPLEVELMASK_BOTH, data, - yoffset, yoffset + height - 1); - break; - default: - fprintf(stderr, "fxTMReloadSubMipMapLevel: INTERNAL ERROR: wrong tmu (%d)\n", tmu); - fxCloseHardware(); - exit(-1); - } -} - -void -fxTMMoveOutTM(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - - if (TDFX_DEBUG & VERBOSE_DRIVER) { - fprintf(stderr, "fxTMMoveOutTM(%p (%d))\n", (void *)tObj, tObj->Name); - } - - if (!ti->isInTM) - return; - - switch (ti->whichTMU) { - case FX_TMU0: - case FX_TMU1: - fxTMRemoveRange(fxMesa, (int) ti->whichTMU, ti->tm[ti->whichTMU]); - break; - case FX_TMU_SPLIT: - case FX_TMU_BOTH: - fxTMRemoveRange(fxMesa, FX_TMU0, ti->tm[FX_TMU0]); - fxTMRemoveRange(fxMesa, FX_TMU1, ti->tm[FX_TMU1]); - break; - default: - fprintf(stderr, "fxTMMoveOutTM: INTERNAL ERROR: bad TMU (%ld)\n", ti->whichTMU); - fxCloseHardware(); - exit(-1); - } - - ti->isInTM = GL_FALSE; - ti->whichTMU = FX_TMU_NONE; -} - -void -fxTMFreeTexture(fxMesaContext fxMesa, struct gl_texture_object *tObj) -{ - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - int i; - - if (TDFX_DEBUG & VERBOSE_TEXTURE) { - fprintf(stderr, "fxTMFreeTexture(%p (%d))\n", (void *)tObj, tObj->Name); - } - - fxTMMoveOutTM(fxMesa, tObj); - - for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *texImage = tObj->Image[0][i]; - if (texImage) { - if (texImage->DriverData) { - FREE(texImage->DriverData); - texImage->DriverData = NULL; - } - } - } - switch (ti->whichTMU) { - case FX_TMU0: - case FX_TMU1: - fxTMDeleteRangeNode(fxMesa, ti->tm[ti->whichTMU]); - break; - case FX_TMU_SPLIT: - case FX_TMU_BOTH: - fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU0]); - fxTMDeleteRangeNode(fxMesa, ti->tm[FX_TMU1]); - break; - } -} - -void -fxTMInit(fxMesaContext fxMesa) -{ - fxMesa->texBindNumber = 0; - fxMesa->tmPool = 0; - - if (fxMesa->HaveTexUma) { - grEnable(GR_TEXTURE_UMA_EXT); - } - - fxTMUInit(fxMesa, FX_TMU0); - - if (!fxMesa->HaveTexUma && fxMesa->haveTwoTMUs) - fxTMUInit(fxMesa, FX_TMU1); - - texBoundMask = (fxMesa->type >= GR_SSTTYPE_Banshee) ? -1 : (FX_2MB_SPLIT - 1); -} - -void -fxTMClose(fxMesaContext fxMesa) -{ - MemRange *tmp, *next; - - tmp = fxMesa->tmPool; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - tmp = fxMesa->tmFree[FX_TMU0]; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - if (fxMesa->haveTwoTMUs) { - tmp = fxMesa->tmFree[FX_TMU1]; - while (tmp) { - next = tmp->next; - FREE(tmp); - tmp = next; - } - } -} - -void -fxTMRestoreTextures_NoLock(fxMesaContext ctx) -{ - struct _mesa_HashTable *textures = ctx->glCtx->Shared->TexObjects; - GLuint id; - - for (id = _mesa_HashFirstEntry(textures); - id; - id = _mesa_HashNextEntry(textures, id)) { - struct gl_texture_object *tObj - = (struct gl_texture_object *) _mesa_HashLookup(textures, id); - tfxTexInfo *ti = fxTMGetTexInfo(tObj); - if (ti && ti->isInTM) { - int i; - for (i = 0; i < MAX_TEXTURE_UNITS; i++) { - if (ctx->glCtx->Texture.Unit[i]._Current == tObj) { - /* Force the texture onto the board, as it could be in use */ - int where = ti->whichTMU; - fxTMMoveOutTM_NoLock(ctx, tObj); - fxTMMoveInTM_NoLock(ctx, tObj, where); - break; - } - } - if (i == MAX_TEXTURE_UNITS) /* Mark the texture as off the board */ - fxTMMoveOutTM_NoLock(ctx, tObj); - } - } -} - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_texman(void); -int -gl_fx_dummy_function_texman(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c deleted file mode 100644 index aff91fe7d4c..00000000000 --- a/src/mesa/drivers/glide/fxtris.c +++ /dev/null @@ -1,1832 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.0 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - -#include "glheader.h" - -#ifdef FX - -#include "main/imports.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - -#include "fxdrv.h" - - -static GLboolean fxMultipass_ColorSum (GLcontext *ctx, GLuint pass); - - -/* - * Subpixel offsets to adjust Mesa's (true) window coordinates to - * Glide coordinates. We need these to ensure precise rasterization. - * Otherwise, we'll fail a bunch of conformance tests. - */ -#define TRI_X_OFFSET ( 0.0F) -#define TRI_Y_OFFSET ( 0.0F) -#define LINE_X_OFFSET ( 0.0F) -#define LINE_Y_OFFSET ( 0.125F) -#define PNT_X_OFFSET ( 0.375F) -#define PNT_Y_OFFSET ( 0.375F) - -static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ); -static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ); - -static GLenum reduced_prim[GL_POLYGON+1] = { - GL_POINTS, - GL_LINES, - GL_LINES, - GL_LINES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES, - GL_TRIANGLES -}; - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( a, b, c ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_tri( fxMesa, a, b, c ); \ - else \ - grDrawTriangle( a, b, c ); \ -} while (0) \ - -#define QUAD( a, b, c, d ) \ -do { \ - if (DO_FALLBACK) { \ - fxMesa->draw_tri( fxMesa, a, b, d ); \ - fxMesa->draw_tri( fxMesa, b, c, d ); \ - } else { \ - GrVertex *_v_[4]; \ - _v_[0] = d; \ - _v_[1] = a; \ - _v_[2] = b; \ - _v_[3] = c; \ - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\ - /*grDrawTriangle( a, b, d );*/ \ - /*grDrawTriangle( b, c, d );*/ \ - } \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_line( fxMesa, v0, v1 ); \ - else { \ - v0->x += LINE_X_OFFSET - TRI_X_OFFSET; \ - v0->y += LINE_Y_OFFSET - TRI_Y_OFFSET; \ - v1->x += LINE_X_OFFSET - TRI_X_OFFSET; \ - v1->y += LINE_Y_OFFSET - TRI_Y_OFFSET; \ - grDrawLine( v0, v1 ); \ - v0->x -= LINE_X_OFFSET - TRI_X_OFFSET; \ - v0->y -= LINE_Y_OFFSET - TRI_Y_OFFSET; \ - v1->x -= LINE_X_OFFSET - TRI_X_OFFSET; \ - v1->y -= LINE_Y_OFFSET - TRI_Y_OFFSET; \ - } \ -} while (0) - -#define POINT( v0 ) \ -do { \ - if (DO_FALLBACK) \ - fxMesa->draw_point( fxMesa, v0 ); \ - else { \ - v0->x += PNT_X_OFFSET - TRI_X_OFFSET; \ - v0->y += PNT_Y_OFFSET - TRI_Y_OFFSET; \ - grDrawPoint( v0 ); \ - v0->x -= PNT_X_OFFSET - TRI_X_OFFSET; \ - v0->y -= PNT_Y_OFFSET - TRI_Y_OFFSET; \ - } \ -} while (0) - - -/*********************************************************************** - * Fallback to swrast for basic primitives * - ***********************************************************************/ - -/* Build an SWvertex from a hardware vertex. - * - * This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -static void -fx_translate_vertex( GLcontext *ctx, const GrVertex *src, SWvertex *dst) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint ts0 = fxMesa->tmu_source[0]; - GLuint ts1 = fxMesa->tmu_source[1]; - GLfloat w = 1.0F / src->oow; - - dst->win[0] = src->x; - dst->win[1] = src->y; - dst->win[2] = src->ooz; - dst->win[3] = src->oow; - -#if FX_PACKEDCOLOR - dst->color[0] = src->pargb[2]; - dst->color[1] = src->pargb[1]; - dst->color[2] = src->pargb[0]; - dst->color[3] = src->pargb[3]; - - dst->specular[0] = src->pspec[2]; - dst->specular[1] = src->pspec[1]; - dst->specular[2] = src->pspec[0]; -#else /* !FX_PACKEDCOLOR */ - dst->color[0] = src->r; - dst->color[1] = src->g; - dst->color[2] = src->b; - dst->color[3] = src->a; - - dst->specular[0] = src->r1; - dst->specular[1] = src->g1; - dst->specular[2] = src->g1; -#endif /* !FX_PACKEDCOLOR */ - - dst->texcoord[ts0][0] = fxMesa->inv_s0scale * src->tmuvtx[0].sow * w; - dst->texcoord[ts0][1] = fxMesa->inv_t0scale * src->tmuvtx[0].tow * w; - - if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU0) - dst->texcoord[ts0][3] = src->tmuvtx[0].oow * w; - else - dst->texcoord[ts0][3] = 1.0F; - - if (fxMesa->SetupIndex & SETUP_TMU1) { - dst->texcoord[ts1][0] = fxMesa->inv_s1scale * src->tmuvtx[1].sow * w; - dst->texcoord[ts1][1] = fxMesa->inv_t1scale * src->tmuvtx[1].tow * w; - - if (fxMesa->stw_hint_state & GR_STWHINT_W_DIFF_TMU1) - dst->texcoord[ts1][3] = src->tmuvtx[1].oow * w; - else - dst->texcoord[ts1][3] = 1.0F; - } - - dst->pointSize = src->psize; -} - - -static void -fx_fallback_tri( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1, - GrVertex *v2 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[3]; - - fx_translate_vertex( ctx, v0, &v[0] ); - fx_translate_vertex( ctx, v1, &v[1] ); - fx_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - - -static void -fx_fallback_line( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[2]; - fx_translate_vertex( ctx, v0, &v[0] ); - fx_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -static void -fx_fallback_point( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLcontext *ctx = fxMesa->glCtx; - SWvertex v[1]; - fx_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} - -/*********************************************************************** - * Functions to draw basic primitives * - ***********************************************************************/ - -static void fx_print_vertex( GLcontext *ctx, const GrVertex *v ) -{ - fprintf(stderr, "fx_print_vertex:\n"); - - fprintf(stderr, "\tvertex at %p\n", (void *) v); - - fprintf(stderr, "\tx %f y %f z %f oow %f\n", v->x, v->y, v->ooz, v->oow); -#if FX_PACKEDCOLOR - fprintf(stderr, "\tr %d g %d b %d a %d\n", v->pargb[2], v->pargb[1], v->pargb[0], v->pargb[3]); -#else /* !FX_PACKEDCOLOR */ - fprintf(stderr, "\tr %f g %f b %f a %f\n", v->r, v->g, v->b, v->a); -#endif /* !FX_PACKEDCOLOR */ - - fprintf(stderr, "\n"); -} - -#define DO_FALLBACK 0 - -/* Need to do clip loop at each triangle when mixing swrast and hw - * rendering. These functions are only used when mixed-mode rendering - * is occurring. - */ -static void fx_draw_triangle( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1, - GrVertex *v2 ) -{ - BEGIN_CLIP_LOOP(); - TRI( v0, v1, v2 ); - END_CLIP_LOOP(); -} - -static void fx_draw_line( fxMesaContext fxMesa, - GrVertex *v0, - GrVertex *v1 ) -{ - /* No support for wide lines (avoid wide/aa line fallback). - */ - BEGIN_CLIP_LOOP(); - LINE(v0, v1); - END_CLIP_LOOP(); -} - -static void fx_draw_point( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - /* No support for wide points. - */ - BEGIN_CLIP_LOOP(); - POINT( v0 ); - END_CLIP_LOOP(); -} - -#ifndef M_2PI -#define M_2PI 6.28318530717958647692528676655901 -#endif -#define __GL_COSF cos -#define __GL_SINF sin -static void fx_draw_point_sprite ( fxMesaContext fxMesa, - GrVertex *v0, GLfloat psize ) -{ - const GLcontext *ctx = fxMesa->glCtx; - - GLfloat radius; - GrVertex _v_[4]; - GLuint ts0 = fxMesa->tmu_source[0]; - GLuint ts1 = fxMesa->tmu_source[1]; - GLfloat w = v0->oow; - GLfloat u0scale = fxMesa->s0scale * w; - GLfloat v0scale = fxMesa->t0scale * w; - GLfloat u1scale = fxMesa->s1scale * w; - GLfloat v1scale = fxMesa->t1scale * w; - - radius = psize / 2.0F; - _v_[0] = *v0; - _v_[1] = *v0; - _v_[2] = *v0; - _v_[3] = *v0; - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT) { - _v_[0].x -= radius; - _v_[0].y += radius; - _v_[1].x += radius; - _v_[1].y += radius; - _v_[2].x += radius; - _v_[2].y -= radius; - _v_[3].x -= radius; - _v_[3].y -= radius; - } else { - _v_[0].x -= radius; - _v_[0].y -= radius; - _v_[1].x += radius; - _v_[1].y -= radius; - _v_[2].x += radius; - _v_[2].y += radius; - _v_[3].x -= radius; - _v_[3].y += radius; - } - - if (ctx->Point.CoordReplace[ts0]) { - _v_[0].tmuvtx[0].sow = 0; - _v_[0].tmuvtx[0].tow = 0; - _v_[1].tmuvtx[0].sow = u0scale; - _v_[1].tmuvtx[0].tow = 0; - _v_[2].tmuvtx[0].sow = u0scale; - _v_[2].tmuvtx[0].tow = v0scale; - _v_[3].tmuvtx[0].sow = 0; - _v_[3].tmuvtx[0].tow = v0scale; - } - if (ctx->Point.CoordReplace[ts1]) { - _v_[0].tmuvtx[1].sow = 0; - _v_[0].tmuvtx[1].tow = 0; - _v_[1].tmuvtx[1].sow = u1scale; - _v_[1].tmuvtx[1].tow = 0; - _v_[2].tmuvtx[1].sow = u1scale; - _v_[2].tmuvtx[1].tow = v1scale; - _v_[3].tmuvtx[1].sow = 0; - _v_[3].tmuvtx[1].tow = v1scale; - } - - grDrawVertexArrayContiguous(GR_TRIANGLE_FAN, 4, _v_, sizeof(GrVertex)); -} - -static void fx_draw_point_wide ( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLint i, n; - GLfloat ang, radius, oon; - GrVertex vtxB, vtxC; - GrVertex *_v_[3]; - - const GLcontext *ctx = fxMesa->glCtx; - const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) - ? CLAMP(v0->psize, ctx->Point.MinSize, ctx->Point.MaxSize) - : ctx->Point._Size; /* clamped */ - - if (ctx->Point.PointSprite) { - fx_draw_point_sprite(fxMesa, v0, psize); - return; - } - - _v_[0] = v0; - _v_[1] = &vtxB; - _v_[2] = &vtxC; - - radius = psize / 2.0F; - n = IROUND(psize * 2); /* radius x 4 */ - if (n < 4) n = 4; - oon = 1.0F / (GLfloat)n; - - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - vtxB = *v0; - vtxC = *v0; - - vtxB.x += radius; - ang = M_2PI * oon; - vtxC.x += radius * __GL_COSF(ang); - vtxC.y += radius * __GL_SINF(ang); - grDrawVertexArray(GR_TRIANGLE_FAN, 3, _v_); - for (i = 2; i <= n; i++) { - ang = M_2PI * i * oon; - vtxC.x = v0->x + radius * __GL_COSF(ang); - vtxC.y = v0->y + radius * __GL_SINF(ang); - grDrawVertexArray(GR_TRIANGLE_FAN_CONTINUE, 1, &_v_[2]); - } -} - -static void fx_render_pw_verts( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - fxRenderPrimitive( ctx, GL_POINTS ); - - for ( ; start < count ; start++) - fx_draw_point_wide(fxMesa, fxVB + start); -} - -static void fx_render_pw_elts ( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; - (void) flags; - - fxRenderPrimitive( ctx, GL_POINTS ); - - for ( ; start < count ; start++) - fx_draw_point_wide(fxMesa, fxVB + elt[start]); -} - -static void fx_draw_point_wide_aa ( fxMesaContext fxMesa, - GrVertex *v0 ) -{ - GLint i, n; - GLfloat ang, radius, oon; - GrVertex vtxB, vtxC; - - const GLcontext *ctx = fxMesa->glCtx; - const GLfloat psize = (ctx->_TriangleCaps & DD_POINT_ATTEN) - ? CLAMP(v0->psize, ctx->Point.MinSize, ctx->Point.MaxSize) - : ctx->Point._Size; /* clamped */ - - if (ctx->Point.PointSprite) { - fx_draw_point_sprite(fxMesa, v0, psize); - return; - } - - radius = psize / 2.0F; - n = IROUND(psize * 2); /* radius x 4 */ - if (n < 4) n = 4; - oon = 1.0F / (GLfloat)n; - - /* CLIP_LOOP ?!? */ - /* point coverage? */ - /* we don't care about culling here (see fxSetupCull) */ - - vtxB = *v0; - vtxC = *v0; - - vtxB.x += radius; - for (i = 1; i <= n; i++) { - ang = M_2PI * i * oon; - vtxC.x = v0->x + radius * __GL_COSF(ang); - vtxC.y = v0->y + radius * __GL_SINF(ang); - grAADrawTriangle( v0, &vtxB, &vtxC, FXFALSE, FXTRUE, FXFALSE); - /*grDrawTriangle( v0, &vtxB, &vtxC);*/ - vtxB.x = vtxC.x; - vtxB.y = vtxC.y; - } -} -#undef __GLCOSF -#undef __GLSINF -#undef M_2PI - -#undef DO_FALLBACK - - -#define FX_UNFILLED_BIT 0x1 -#define FX_OFFSET_BIT 0x2 -#define FX_TWOSIDE_BIT 0x4 -#define FX_FLAT_BIT 0x8 -#define FX_TWOSTENCIL_BIT 0x10 -#define FX_FALLBACK_BIT 0x20 -#define FX_MAX_TRIFUNC 0x40 - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[FX_MAX_TRIFUNC]; - -#define DO_FALLBACK (IND & FX_FALLBACK_BIT) -#define DO_OFFSET (IND & FX_OFFSET_BIT) -#define DO_UNFILLED (IND & FX_UNFILLED_BIT) -#define DO_TWOSIDE (IND & FX_TWOSIDE_BIT) -#define DO_FLAT (IND & FX_FLAT_BIT) -#define DO_TWOSTENCIL (IND & FX_TWOSTENCIL_BIT) -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 1 -#define HAVE_HW_FLATSHADE 0 -#define HAVE_BACK_COLORS 0 -#define VERTEX GrVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->x -#define VERT_Y(_v) _v->y -#define VERT_Z(_v) _v->ooz -#define AREA_IS_CCW( a ) IS_NEGATIVE( a ) -#define GET_VERTEX(e) (fxMesa->verts + e) - - -#if FX_PACKEDCOLOR -#define VERT_SET_RGBA( dst, f ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[2], f[0]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[1], f[1]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[0], f[2]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pargb[3], f[3]);\ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) \ - *(GLuint *)&v0->pargb = *(GLuint *)&v1->pargb - -#define VERT_SAVE_RGBA( idx ) \ - *(GLuint *)&color[idx] = *(GLuint *)&v[idx]->pargb - -#define VERT_RESTORE_RGBA( idx ) \ - *(GLuint *)&v[idx]->pargb = *(GLuint *)&color[idx] - - -#define VERT_SET_SPEC( dst, f ) \ -do { \ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[2], f[0]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[1], f[1]);\ - UNCLAMPED_FLOAT_TO_UBYTE(dst->pspec[0], f[2]);\ -} while (0) - -#define VERT_COPY_SPEC( v0, v1 ) \ - *(GLuint *)&v0->pspec = *(GLuint *)&v1->pspec - -#define VERT_SAVE_SPEC( idx ) \ - *(GLuint *)&spec[idx] = *(GLuint *)&v[idx]->pspec - -#define VERT_RESTORE_SPEC( idx ) \ - *(GLuint *)&v[idx]->pspec = *(GLuint *)&spec[idx] - - -#define LOCAL_VARS(n) \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GLubyte color[n][4], spec[n][4]; \ - (void) color; (void) spec; -#else /* !FX_PACKEDCOLOR */ -#define VERT_SET_RGBA( dst, f ) \ -do { \ - CNORM(dst->r, f[0]); \ - CNORM(dst->g, f[1]); \ - CNORM(dst->b, f[2]); \ - CNORM(dst->a, f[3]); \ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) \ -do { \ - COPY_FLOAT(v0->r, v1->r); \ - COPY_FLOAT(v0->g, v1->g); \ - COPY_FLOAT(v0->b, v1->b); \ - COPY_FLOAT(v0->a, v1->a); \ -} while (0) - -#define VERT_SAVE_RGBA( idx ) \ -do { \ - COPY_FLOAT(color[idx][0], v[idx]->r); \ - COPY_FLOAT(color[idx][1], v[idx]->g); \ - COPY_FLOAT(color[idx][2], v[idx]->b); \ - COPY_FLOAT(color[idx][3], v[idx]->a); \ -} while (0) - -#define VERT_RESTORE_RGBA( idx ) \ -do { \ - COPY_FLOAT(v[idx]->r, color[idx][0]); \ - COPY_FLOAT(v[idx]->g, color[idx][1]); \ - COPY_FLOAT(v[idx]->b, color[idx][2]); \ - COPY_FLOAT(v[idx]->a, color[idx][3]); \ -} while (0) - - -#define VERT_SET_SPEC( dst, f ) \ -do { \ - CNORM(dst->r1, f[0]); \ - CNORM(dst->g1, f[1]); \ - CNORM(dst->b1, f[2]); \ -} while (0) - -#define VERT_COPY_SPEC( v0, v1 ) \ -do { \ - COPY_FLOAT(v0->r1, v1->r1); \ - COPY_FLOAT(v0->g1, v1->g1); \ - COPY_FLOAT(v0->b1, v1->b1); \ -} while (0) - -#define VERT_SAVE_SPEC( idx ) \ -do { \ - COPY_FLOAT(spec[idx][0], v[idx]->r1); \ - COPY_FLOAT(spec[idx][1], v[idx]->g1); \ - COPY_FLOAT(spec[idx][2], v[idx]->b1); \ -} while (0) - -#define VERT_RESTORE_SPEC( idx ) \ -do { \ - COPY_FLOAT(v[idx]->r1, spec[idx][0]); \ - COPY_FLOAT(v[idx]->g1, spec[idx][1]); \ - COPY_FLOAT(v[idx]->b1, spec[idx][2]); \ -} while (0) - - -#define LOCAL_VARS(n) \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GLfloat color[n][4], spec[n][4]; \ - (void) color; (void) spec; -#endif /* !FX_PACKEDCOLOR */ - - -/*********************************************************************** - * Twoside stencil * - ***********************************************************************/ -#define SETUP_STENCIL(f) if (f) fxSetupStencilFace(ctx, f) -#define UNSET_STENCIL(f) if (f) fxSetupStencil(ctx) - - -/*********************************************************************** - * Functions to draw basic unfilled primitives * - ***********************************************************************/ - -#define RASTERIZE(x) if (fxMesa->raster_primitive != reduced_prim[x]) \ - fxRasterPrimitive( ctx, reduced_prim[x] ) -#define RENDER_PRIMITIVE fxMesa->render_primitive -#define IND FX_FALLBACK_BIT -#define TAG(x) x -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Functions to draw GL primitives * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT) -#define TAG(x) x##_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - - -/* Fx doesn't support provoking-vertex flat-shading? - */ -#define IND (FX_FLAT_BIT) -#define TAG(x) x##_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_unfilled_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_offset_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_FLAT_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_flat -#include "tnl_dd/t_dd_tritmp.h" - - -/* 2-sided stencil begin */ -#define IND (FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_twostencil -#include "tnl_dd/t_dd_tritmp.h" - - -/* Fx doesn't support provoking-vertex flat-shading? - */ -#define IND (FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_OFFSET_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_offset_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_UNFILLED_BIT|FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (FX_TWOSIDE_BIT|FX_OFFSET_BIT|FX_UNFILLED_BIT| \ - FX_FALLBACK_BIT|FX_FLAT_BIT|FX_TWOSTENCIL_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback_flat_twostencil -#include "tnl_dd/t_dd_tritmp.h" -/* 2-sided stencil end */ - - -static void init_rast_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); - init_fallback(); - init_offset_fallback(); - init_twoside_fallback(); - init_twoside_offset_fallback(); - init_unfilled_fallback(); - init_offset_unfilled_fallback(); - init_twoside_unfilled_fallback(); - init_twoside_offset_unfilled_fallback(); - - init_flat(); - init_offset_flat(); - init_twoside_flat(); - init_twoside_offset_flat(); - init_unfilled_flat(); - init_offset_unfilled_flat(); - init_twoside_unfilled_flat(); - init_twoside_offset_unfilled_flat(); - init_fallback_flat(); - init_offset_fallback_flat(); - init_twoside_fallback_flat(); - init_twoside_offset_fallback_flat(); - init_unfilled_fallback_flat(); - init_offset_unfilled_fallback_flat(); - init_twoside_unfilled_fallback_flat(); - init_twoside_offset_unfilled_fallback_flat(); - - /* 2-sided stencil begin */ - init_twostencil(); - init_offset_twostencil(); - init_twoside_twostencil(); - init_twoside_offset_twostencil(); - init_unfilled_twostencil(); - init_offset_unfilled_twostencil(); - init_twoside_unfilled_twostencil(); - init_twoside_offset_unfilled_twostencil(); - init_fallback_twostencil(); - init_offset_fallback_twostencil(); - init_twoside_fallback_twostencil(); - init_twoside_offset_fallback_twostencil(); - init_unfilled_fallback_twostencil(); - init_offset_unfilled_fallback_twostencil(); - init_twoside_unfilled_fallback_twostencil(); - init_twoside_offset_unfilled_fallback_twostencil(); - - init_flat_twostencil(); - init_offset_flat_twostencil(); - init_twoside_flat_twostencil(); - init_twoside_offset_flat_twostencil(); - init_unfilled_flat_twostencil(); - init_offset_unfilled_flat_twostencil(); - init_twoside_unfilled_flat_twostencil(); - init_twoside_offset_unfilled_flat_twostencil(); - init_fallback_flat_twostencil(); - init_offset_fallback_flat_twostencil(); - init_twoside_fallback_flat_twostencil(); - init_twoside_offset_fallback_flat_twostencil(); - init_unfilled_fallback_flat_twostencil(); - init_offset_unfilled_fallback_flat_twostencil(); - init_twoside_unfilled_fallback_flat_twostencil(); - init_twoside_offset_unfilled_fallback_flat_twostencil(); - /* 2-sided stencil end */ -} - - -/**********************************************************************/ -/* Render whole begin/end objects */ -/**********************************************************************/ - - -/* Accelerate vertex buffer rendering when renderindex == 0 and - * there is no clipping. - */ -#define INIT(x) fxRenderPrimitive( ctx, x ) - -static void fx_render_vb_points( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_points\n"); - } - - INIT(GL_POINTS); - - /* Adjust point coords */ - for (i = start; i < count; i++) { - fxVB[i].x += PNT_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += PNT_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_POINTS, count-start, - fxVB + start, sizeof(GrVertex)); - /* restore point coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= PNT_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= PNT_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_line_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_line_strip\n"); - } - - INIT(GL_LINE_STRIP); - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINE_STRIP, count-start, - fxVB + start, sizeof(GrVertex)); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_line_loop( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - GLint j = start; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_line_loop\n"); - } - - INIT(GL_LINE_LOOP); - - if (!(flags & PRIM_BEGIN)) { - j++; - } - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINE_STRIP, count-j, - fxVB + j, sizeof(GrVertex)); - - if (flags & PRIM_END) - grDrawLine( fxVB + (count - 1), - fxVB + start ); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_lines( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_lines\n"); - } - - INIT(GL_LINES); - - /* adjust line coords */ - for (i = start; i < count; i++) { - fxVB[i].x += LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y += LINE_Y_OFFSET - TRI_Y_OFFSET; - } - - grDrawVertexArrayContiguous( GR_LINES, count-start, - fxVB + start, sizeof(GrVertex)); - - /* restore line coords */ - for (i = start; i < count; i++) { - fxVB[i].x -= LINE_X_OFFSET - TRI_X_OFFSET; - fxVB[i].y -= LINE_Y_OFFSET - TRI_Y_OFFSET; - } -} - -static void fx_render_vb_triangles( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLuint j; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_triangles\n"); - } - - INIT(GL_TRIANGLES); - - for (j=start+2; j<count; j+=3) { - grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j); - } -} - - -static void fx_render_vb_tri_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_tri_strip\n"); - } - - INIT(GL_TRIANGLE_STRIP); - - /* no GR_TRIANGLE_STRIP_CONTINUE?!? */ - - grDrawVertexArrayContiguous( GR_TRIANGLE_STRIP, count-start, - fxVB + start, sizeof(GrVertex)); -} - - -static void fx_render_vb_tri_fan( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_tri_fan\n"); - } - - INIT(GL_TRIANGLE_FAN); - - grDrawVertexArrayContiguous( GR_TRIANGLE_FAN, count-start, - fxVB + start, sizeof(GrVertex) ); -} - -static void fx_render_vb_quads( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - GLuint i; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_quads\n"); - } - - INIT(GL_QUADS); - - for (i = start + 3 ; i < count ; i += 4 ) { -#define VERT(x) (fxVB + (x)) - GrVertex *_v_[4]; - _v_[0] = VERT(i); - _v_[1] = VERT(i-3); - _v_[2] = VERT(i-2); - _v_[3] = VERT(i-1); - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_); - /*grDrawTriangle( VERT(i-3), VERT(i-2), VERT(i) );*/ - /*grDrawTriangle( VERT(i-2), VERT(i-1), VERT(i) );*/ -#undef VERT - } -} - -static void fx_render_vb_quad_strip( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_quad_strip\n"); - } - - INIT(GL_QUAD_STRIP); - - count -= (count-start)&1; - - grDrawVertexArrayContiguous( GR_TRIANGLE_STRIP, - count-start, fxVB + start, sizeof(GrVertex)); -} - -static void fx_render_vb_poly( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GrVertex *fxVB = fxMesa->verts; - (void) flags; - - if (TDFX_DEBUG & VERBOSE_VARRAY) { - fprintf(stderr, "fx_render_vb_poly\n"); - } - - INIT(GL_POLYGON); - - grDrawVertexArrayContiguous( GR_POLYGON, count-start, - fxVB + start, sizeof(GrVertex)); -} - -static void fx_render_vb_noop( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - (void) (ctx && start && count && flags); -} - -static void (*fx_render_tab_verts[GL_POLYGON+2])(GLcontext *, - GLuint, - GLuint, - GLuint) = -{ - fx_render_vb_points, - fx_render_vb_lines, - fx_render_vb_line_loop, - fx_render_vb_line_strip, - fx_render_vb_triangles, - fx_render_vb_tri_strip, - fx_render_vb_tri_fan, - fx_render_vb_quads, - fx_render_vb_quad_strip, - fx_render_vb_poly, - fx_render_vb_noop, -}; -#undef INIT - - -/**********************************************************************/ -/* Render whole (indexed) begin/end objects */ -/**********************************************************************/ - - -#define VERT(x) (vertptr + x) - -#define RENDER_POINTS( start, count ) \ - for ( ; start < count ; start++) \ - grDrawPoint( VERT(ELT(start)) ); - -#define RENDER_LINE( v0, v1 ) \ - grDrawLine( VERT(v0), VERT(v1) ) - -#define RENDER_TRI( v0, v1, v2 ) \ - grDrawTriangle( VERT(v0), VERT(v1), VERT(v2) ) - -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - do { \ - GrVertex *_v_[4]; \ - _v_[0] = VERT(v3);\ - _v_[1] = VERT(v0);\ - _v_[2] = VERT(v1);\ - _v_[3] = VERT(v2);\ - grDrawVertexArray(GR_TRIANGLE_FAN, 4, _v_);\ - /*grDrawTriangle( VERT(v0), VERT(v1), VERT(v3) );*/\ - /*grDrawTriangle( VERT(v1), VERT(v2), VERT(v3) );*/\ - } while (0) - -#define INIT(x) fxRenderPrimitive( ctx, x ) - -#undef LOCAL_VARS -#define LOCAL_VARS \ - fxMesaContext fxMesa = FX_CONTEXT(ctx); \ - GrVertex *vertptr = fxMesa->verts; \ - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ - (void) elt; - -#define RESET_STIPPLE -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS - -/* Elts, no clipping. - */ -#undef ELT -#undef TAG -#define TAG(x) fx_##x##_elts -#define ELT(x) elt[x] -#include "tnl_dd/t_dd_rendertmp.h" - -/* Verts, no clipping. - */ -#undef ELT -#undef TAG -#define TAG(x) fx_##x##_verts -#define ELT(x) x -/*#include "tnl_dd/t_dd_rendertmp.h"*/ /* we have fx_render_vb_* now */ - - - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - - - -static void fxRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint prim = fxMesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. - */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, - PRIM_BEGIN|PRIM_END ); - VB->Elts = tmp; - } - - /* Restore the render primitive - */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); -} - - -static void fxFastRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - int i; - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *vertptr = fxMesa->verts; - if (n == 3) { - grDrawTriangle( VERT(elts[0]), VERT(elts[1]), VERT(elts[2]) ); - } else if (n <= 32) { - GrVertex *newvptr[32]; - for (i = 0 ; i < n ; i++) { - newvptr[i] = VERT(elts[i]); - } - grDrawVertexArray(GR_TRIANGLE_FAN, n, newvptr); - } else { - const GrVertex *start = VERT(elts[0]); - for (i = 2 ; i < n ; i++) { - grDrawTriangle( start, VERT(elts[i-1]), VERT(elts[i]) ); - } - } -} - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - - -#define POINT_FALLBACK (DD_POINT_SMOOTH) -#define LINE_FALLBACK (DD_LINE_STIPPLE) -#define TRI_FALLBACK (DD_TRI_SMOOTH | DD_TRI_STIPPLE) -#define ANY_FALLBACK_FLAGS (POINT_FALLBACK | LINE_FALLBACK | TRI_FALLBACK) -#define ANY_RASTER_FLAGS (DD_FLATSHADE | DD_TRI_LIGHT_TWOSIDE | DD_TRI_OFFSET \ - | DD_TRI_UNFILLED | DD_TRI_TWOSTENCIL) - - - -void fxDDChooseRenderState(GLcontext *ctx) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) { - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_TWOSTENCIL) index |= FX_TWOSTENCIL_BIT; - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= FX_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= FX_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= FX_UNFILLED_BIT; - if (flags & DD_FLATSHADE) index |= FX_FLAT_BIT; - } - - fxMesa->draw_point = fx_draw_point; - fxMesa->draw_line = fx_draw_line; - fxMesa->draw_tri = fx_draw_triangle; - - /* Hook in fallbacks for specific primitives. */ - if (flags & (POINT_FALLBACK| - LINE_FALLBACK| - TRI_FALLBACK)) - { - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! fallback (%x), raster (%x)\n", - flags & ANY_FALLBACK_FLAGS, flags & ANY_RASTER_FLAGS); - } - - if (flags & POINT_FALLBACK) - fxMesa->draw_point = fx_fallback_point; - - if (flags & LINE_FALLBACK) - fxMesa->draw_line = fx_fallback_line; - - if (flags & TRI_FALLBACK) - fxMesa->draw_tri = fx_fallback_tri; - - index |= FX_FALLBACK_BIT; - } - } - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.ClippedLine = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (index == 0) { - tnl->Driver.Render.PrimTabVerts = fx_render_tab_verts; - tnl->Driver.Render.PrimTabElts = fx_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = fxFastRenderClippedPoly; - } else { - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedPolygon = fxRenderClippedPoly; - } - - fxMesa->render_index = index; - - /* [dBorca] Hack alert: more a trick than a real plug-in!!! */ - if (flags & (DD_POINT_SIZE | DD_POINT_ATTEN)) { - /* We need to set the point primitive to go through "rast_tab", - * to make sure "POINT" calls "fxMesa->draw_point" instead of - * "grDrawPoint". We can achieve this by using FX_FALLBACK_BIT - * (not really a total rasterization fallback, so we don't alter - * "fxMesa->render_index"). If we get here with DD_POINT_SMOOTH, - * we're done, cos we've already set _tnl_render_tab_{verts|elts} - * above. Otherwise, the T&L engine can optimize point rendering - * by using fx_render_tab_{verts|elts} hence the extra work. - */ - if (flags & DD_POINT_SMOOTH) { - fxMesa->draw_point = fx_draw_point_wide_aa; - } else { - fxMesa->draw_point = fx_draw_point_wide; - fx_render_tab_verts[0] = fx_render_pw_verts; - fx_render_tab_elts[0] = fx_render_pw_elts; - } - tnl->Driver.Render.Points = rast_tab[index|FX_FALLBACK_BIT].points; - } else { - fx_render_tab_verts[0] = fx_render_vb_points; - fx_render_tab_elts[0] = fx_render_points_elts; - } -} - - -/**********************************************************************/ -/* Runtime render state and callbacks */ -/**********************************************************************/ - -static void fxRunPipeline( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint new_gl_state = fxMesa->new_gl_state; - - if (TDFX_DEBUG & VERBOSE_PIPELINE) { - fprintf(stderr, "fxRunPipeline()\n"); - } - -#if 0 - /* Recalculate fog table on projection matrix changes. This used to - * be triggered by the NearFar callback. - */ - if (new_gl_state & _NEW_PROJECTION) - fxMesa->new_state |= FX_NEW_FOG; -#endif - - if (new_gl_state & _FX_NEW_IS_IN_HARDWARE) - fxCheckIsInHardware(ctx); - - if (fxMesa->new_state) - fxSetupFXUnits(ctx); - - if (!fxMesa->fallback) { - if (new_gl_state & _FX_NEW_RENDERSTATE) - fxDDChooseRenderState(ctx); - - if (new_gl_state & _FX_NEW_SETUP_FUNCTION) - fxChooseVertexState(ctx); - } - - if (new_gl_state & _NEW_TEXTURE) { - struct gl_texture_unit *t0 = &ctx->Texture.Unit[fxMesa->tmu_source[0]]; - struct gl_texture_unit *t1 = &ctx->Texture.Unit[fxMesa->tmu_source[1]]; - - if (t0->_Current && FX_TEXTURE_DATA(t0)) { - fxMesa->s0scale = FX_TEXTURE_DATA(t0)->sScale; - fxMesa->t0scale = FX_TEXTURE_DATA(t0)->tScale; - fxMesa->inv_s0scale = 1.0F / fxMesa->s0scale; - fxMesa->inv_t0scale = 1.0F / fxMesa->t0scale; - } - - if (t1->_Current && FX_TEXTURE_DATA(t1)) { - fxMesa->s1scale = FX_TEXTURE_DATA(t1)->sScale; - fxMesa->t1scale = FX_TEXTURE_DATA(t1)->tScale; - fxMesa->inv_s1scale = 1.0F / fxMesa->s1scale; - fxMesa->inv_t1scale = 1.0F / fxMesa->t1scale; - } - } - - fxMesa->new_gl_state = 0; - - _tnl_run_pipeline( ctx ); -} - - - -/* Always called between RenderStart and RenderFinish --> We already - * hold the lock. - */ -static void fxRasterPrimitive( GLcontext *ctx, GLenum prim ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - - fxMesa->raster_primitive = prim; - - fxSetupCull(ctx); -} - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - */ -static void fxRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint rprim = reduced_prim[prim]; - - fxMesa->render_primitive = prim; - - if (rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) - return; - - if (fxMesa->raster_primitive != rprim) { - fxRasterPrimitive( ctx, rprim ); - } -} - -static void fxRenderFinish( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - - if (fxMesa->render_index & FX_FALLBACK_BIT) - _swrast_flush( ctx ); -} - - - -/**********************************************************************/ -/* Manage total rasterization fallbacks */ -/**********************************************************************/ - -static char *fallbackStrings[] = { - "3D/Rect/Cube Texture map", - "glDrawBuffer(GL_FRONT_AND_BACK)", - "Separate specular color", - "glEnable/Disable(GL_STENCIL_TEST)", - "glRenderMode(selection or feedback)", - "glLogicOp()", - "Texture env mode", - "Texture border", - "glColorMask", - "blend mode", - "multitex" -}; - - -static char *getFallbackString(GLuint bit) -{ - int i = 0; - while (bit > 1) { - i++; - bit >>= 1; - } - return fallbackStrings[i]; -} - - -void fxCheckIsInHardware( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = fxMesa->fallback; - GLuint newfallback = fxMesa->fallback = fx_check_IsInHardware( ctx ); - - if (newfallback) { - if (oldfallback == 0) { - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! enter SW 0x%08x %s\n", newfallback, getFallbackString(newfallback)); - } - _swsetup_Wakeup( ctx ); - } - } - else { - if (oldfallback) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = fxCheckTexSizes; - tnl->Driver.Render.Finish = fxRenderFinish; - tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; - tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = fxBuildVertices; - fxChooseVertexState(ctx); - fxDDChooseRenderState(ctx); - if (fxMesa->verbose) { - fprintf(stderr, "Voodoo ! leave SW 0x%08x %s\n", oldfallback, getFallbackString(oldfallback)); - } - } - tnl->Driver.Render.Multipass = NULL; - if (HAVE_SPEC && NEED_SECONDARY_COLOR(ctx)) { - tnl->Driver.Render.Multipass = fxMultipass_ColorSum; - /* obey stencil, but do not change it */ - fxMesa->multipass = GL_TRUE; - if (fxMesa->unitsState.stencilEnabled) { - fxMesa->new_state |= FX_NEW_STENCIL; - } - } - } -} - -void fxDDInitTriFuncs( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - firsttime = 0; - } - - tnl->Driver.RunPipeline = fxRunPipeline; - tnl->Driver.Render.Start = fxCheckTexSizes; - tnl->Driver.Render.Finish = fxRenderFinish; - tnl->Driver.Render.PrimitiveNotify = fxRenderPrimitive; - tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon; - tnl->Driver.Render.ClippedLine = _tnl_RenderClippedLine; - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple; - tnl->Driver.Render.BuildVertices = fxBuildVertices; - tnl->Driver.Render.Multipass = NULL; - - (void) fx_print_vertex; -} - - -/* [dBorca] Hack alert: - * doesn't work with blending. - */ -static GLboolean -fxMultipass_ColorSum (GLcontext *ctx, GLuint pass) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - tfxUnitsState *us = &fxMesa->unitsState; - - static int t0 = 0; - static int t1 = 0; - - switch (pass) { - case 1: /* first pass: the TEXTURED triangles are drawn */ - /* set stencil's real values */ - fxMesa->multipass = GL_FALSE; - if (us->stencilEnabled) { - fxSetupStencil(ctx); - } - /* save per-pass data */ - fxMesa->restoreUnitsState = *us; - /* turn off texturing */ - t0 = ctx->Texture.Unit[0]._ReallyEnabled; - t1 = ctx->Texture.Unit[1]._ReallyEnabled; - ctx->Texture.Unit[0]._ReallyEnabled = 0; - ctx->Texture.Unit[1]._ReallyEnabled = 0; - /* SUM the colors */ - fxDDBlendEquationSeparate(ctx, GL_FUNC_ADD, GL_FUNC_ADD); - fxDDBlendFuncSeparate(ctx, GL_ONE, GL_ONE, GL_ZERO, GL_ONE); - fxDDEnable(ctx, GL_BLEND, GL_TRUE); - /* make sure we draw only where we want to */ - if (us->depthTestEnabled) { - switch (us->depthTestFunc) { - default: - fxDDDepthFunc(ctx, GL_EQUAL); - case GL_NEVER: - case GL_ALWAYS: - ; - } - fxDDDepthMask(ctx, GL_FALSE); - } - /* switch to secondary colors */ -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PSPEC_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_SPEC_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - /* don't advertise new state */ - fxMesa->new_state = 0; - break; - case 2: /* 2nd pass (last): the secondary color is summed over texture */ - /* restore original state */ - *us = fxMesa->restoreUnitsState; - /* restore texturing */ - ctx->Texture.Unit[0]._ReallyEnabled = t0; - ctx->Texture.Unit[1]._ReallyEnabled = t1; - /* revert to primary colors */ -#if FX_PACKEDCOLOR - grVertexLayout(GR_PARAM_PARGB, GR_VERTEX_PARGB_OFFSET << 2, GR_PARAM_ENABLE); -#else /* !FX_PACKEDCOLOR */ - grVertexLayout(GR_PARAM_RGB, GR_VERTEX_RGB_OFFSET << 2, GR_PARAM_ENABLE); -#endif /* !FX_PACKEDCOLOR */ - break; - default: - assert(0); /* NOTREACHED */ - } - - /* update HW state */ - fxSetupBlend(ctx); - fxSetupDepthTest(ctx); - fxSetupTexture(ctx); - - return (pass == 1); -} - - -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_tris(void); -int -gl_fx_dummy_function_tris(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c deleted file mode 100644 index cc9ad0e8b83..00000000000 --- a/src/mesa/drivers/glide/fxvb.c +++ /dev/null @@ -1,838 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 5.1 - * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE - * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef FX - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/imports.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "math/m_translate.h" -#include "swrast_setup/swrast_setup.h" - -#include "tnl/tnl.h" -#include "tnl/t_context.h" - -#include "fxdrv.h" - - -static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *dst = fxMesa->verts + edst; - GrVertex *src = fxMesa->verts + esrc; - -#if FX_PACKEDCOLOR - *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb; -#else /* !FX_PACKEDCOLOR */ - COPY_FLOAT(dst->r, src->r); - COPY_FLOAT(dst->g, src->g); - COPY_FLOAT(dst->b, src->b); - COPY_FLOAT(dst->a, src->a); -#endif /* !FX_PACKEDCOLOR */ -} - -static void copy_pv2( GLcontext *ctx, GLuint edst, GLuint esrc ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *dst = fxMesa->verts + edst; - GrVertex *src = fxMesa->verts + esrc; - -#if FX_PACKEDCOLOR - *(GLuint *)&dst->pargb = *(GLuint *)&src->pargb; - *(GLuint *)&dst->pspec = *(GLuint *)&src->pspec; -#else /* !FX_PACKEDCOLOR */ - COPY_FLOAT(dst->r, src->r); - COPY_FLOAT(dst->g, src->g); - COPY_FLOAT(dst->b, src->b); - COPY_FLOAT(dst->a, src->a); - COPY_FLOAT(dst->r1, src->r1); - COPY_FLOAT(dst->g1, src->g1); - COPY_FLOAT(dst->b1, src->b1); -#endif /* !FX_PACKEDCOLOR */ -} - -static struct { - void (*emit) (GLcontext *ctx, GLuint start, GLuint end, void *dest); - tnl_copy_pv_func copy_pv; - tnl_interp_func interp; - GLboolean (*check_tex_sizes) (GLcontext *ctx); - GLuint vertex_format; -} setup_tab[MAX_SETUP]; - - -#define GET_COLOR(ptr, idx) ((ptr)->data[idx]) - - -static void interp_extras( GLcontext *ctx, - GLfloat t, - GLuint dst, GLuint out, GLuint in, - GLboolean force_boundary ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->BackfaceColorPtr) { - /* If stride is zero, BackfaceColorPtr is constant across the VB, so - * there is no point interpolating between two values as they will - * be identical. This case is handled in t_dd_tritmp.h - */ - if (VB->BackfaceColorPtr->stride) { - assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat)); - INTERP_4F( t, - GET_COLOR(VB->BackfaceColorPtr, dst), - GET_COLOR(VB->BackfaceColorPtr, out), - GET_COLOR(VB->BackfaceColorPtr, in) ); - } - - if (VB->BackfaceSecondaryColorPtr) { - INTERP_3F( t, - GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), - GET_COLOR(VB->BackfaceSecondaryColorPtr, out), - GET_COLOR(VB->BackfaceSecondaryColorPtr, in) ); - } - } - - if (VB->EdgeFlag) { - VB->EdgeFlag[dst] = VB->EdgeFlag[out] || force_boundary; - } - - setup_tab[FX_CONTEXT(ctx)->SetupIndex].interp(ctx, t, dst, out, in, - force_boundary); -} - -static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) -{ - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (VB->BackfaceColorPtr) { - COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst), - GET_COLOR(VB->BackfaceColorPtr, src) ); - - if (VB->BackfaceSecondaryColorPtr) { - COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst), - GET_COLOR(VB->BackfaceSecondaryColorPtr, src) ); - } - } - - setup_tab[FX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src); -} - - -#define IND (SETUP_XYZW|SETUP_RGBA) -#define TAG(x) x##_wg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_wgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_wgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX) -#define TAG(x) x##_wgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX) -#define TAG(x) x##_wgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_PSIZ) -#define TAG(x) x##_wga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_wgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_wgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wgpt0t1a -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2wg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2wgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_2wgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX) -#define TAG(x) x##_2wgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX) -#define TAG(x) x##_2wgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ) -#define TAG(x) x##_2wga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_2wgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_2wgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wgpt0t1a -#include "fxvbtmp.h" - -/* fog { */ -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_FOGC) -#define TAG(x) x##_wgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_wgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_wgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wgpt0t1af -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_FOGC) -#define TAG(x) x##_2wgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_2wgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_2wgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wgpt0t1af -#include "fxvbtmp.h" -/* fog } */ - - -/* Snapping for voodoo-1 - */ -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA) -#define TAG(x) x##_wsg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_wsgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1) -#define TAG(x) x##_wsgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX) -#define TAG(x) x##_wsgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX) -#define TAG(x) x##_wsgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_PSIZ) -#define TAG(x) x##_wsga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_wsgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_wsgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wsgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_wsgpt0t1a -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2wsg -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2wsgt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1) -#define TAG(x) x##_2wsgt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX) -#define TAG(x) x##_2wsgpt0 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX) -#define TAG(x) x##_2wsgpt0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ) -#define TAG(x) x##_2wsga -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ) -#define TAG(x) x##_2wsgt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ) -#define TAG(x) x##_2wsgt0t1a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wsgpt0a -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ) -#define TAG(x) x##_2wsgpt0t1a -#include "fxvbtmp.h" - -/* fog { */ -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_FOGC) -#define TAG(x) x##_wsgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_wsgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_wsgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wsgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_wsgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_wsgpt0t1af -#include "fxvbtmp.h" - - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_FOGC) -#define TAG(x) x##_2wsgf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_FOGC) -#define TAG(x) x##_2wsgt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_FOGC) -#define TAG(x) x##_2wsgt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0t1f -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgaf -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgt0t1af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0af -#include "fxvbtmp.h" - -#define IND (SETUP_XYZW|SETUP_SNAP|SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|\ - SETUP_TMU1|SETUP_PTEX|SETUP_PSIZ|SETUP_FOGC) -#define TAG(x) x##_2wsgpt0t1af -#include "fxvbtmp.h" -/* fog } */ - - -/* Vertex repair (multipass rendering) - */ -#define IND (SETUP_RGBA) -#define TAG(x) x##_g -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0) -#define TAG(x) x##_t0 -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_t0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_TMU0) -#define TAG(x) x##_gt0 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_gt0t1 -#include "fxvbtmp.h" - - -#define IND (SETUP_RGBA|SETUP_SPEC) -#define TAG(x) x##_2g -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_SPEC) -#define TAG(x) x##_2t0 -#include "fxvbtmp.h" - -#define IND (SETUP_TMU0|SETUP_SPEC|SETUP_TMU1) -#define TAG(x) x##_2t0t1 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_SPEC|SETUP_TMU0) -#define TAG(x) x##_2gt0 -#include "fxvbtmp.h" - -#define IND (SETUP_RGBA|SETUP_SPEC|SETUP_TMU0|SETUP_TMU1) -#define TAG(x) x##_2gt0t1 -#include "fxvbtmp.h" - - - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgpt0t1(); - init_wga(); - init_wgt0a(); - init_wgt0t1a(); - init_wgpt0a(); - init_wgpt0t1a(); - init_2wg(); - init_2wgt0(); - init_2wgt0t1(); - init_2wgpt0(); - init_2wgpt0t1(); - init_2wga(); - init_2wgt0a(); - init_2wgt0t1a(); - init_2wgpt0a(); - init_2wgpt0t1a(); - init_wgf(); - init_wgt0f(); - init_wgt0t1f(); - init_wgpt0f(); - init_wgpt0t1f(); - init_wgaf(); - init_wgt0af(); - init_wgt0t1af(); - init_wgpt0af(); - init_wgpt0t1af(); - init_2wgf(); - init_2wgt0f(); - init_2wgt0t1f(); - init_2wgpt0f(); - init_2wgpt0t1f(); - init_2wgaf(); - init_2wgt0af(); - init_2wgt0t1af(); - init_2wgpt0af(); - init_2wgpt0t1af(); - - init_wsg(); - init_wsgt0(); - init_wsgt0t1(); - init_wsgpt0(); - init_wsgpt0t1(); - init_wsga(); - init_wsgt0a(); - init_wsgt0t1a(); - init_wsgpt0a(); - init_wsgpt0t1a(); - init_2wsg(); - init_2wsgt0(); - init_2wsgt0t1(); - init_2wsgpt0(); - init_2wsgpt0t1(); - init_2wsga(); - init_2wsgt0a(); - init_2wsgt0t1a(); - init_2wsgpt0a(); - init_2wsgpt0t1a(); - init_wsgf(); - init_wsgt0f(); - init_wsgt0t1f(); - init_wsgpt0f(); - init_wsgpt0t1f(); - init_wsgaf(); - init_wsgt0af(); - init_wsgt0t1af(); - init_wsgpt0af(); - init_wsgpt0t1af(); - init_2wsgf(); - init_2wsgt0f(); - init_2wsgt0t1f(); - init_2wsgpt0f(); - init_2wsgpt0t1f(); - init_2wsgaf(); - init_2wsgt0af(); - init_2wsgt0t1af(); - init_2wsgpt0af(); - init_2wsgpt0t1af(); - - init_g(); - init_t0(); - init_t0t1(); - init_gt0(); - init_gt0t1(); - init_2g(); - init_2t0(); - init_2t0t1(); - init_2gt0(); - init_2gt0t1(); -} - - -void fxPrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s(%x): %s%s%s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & SETUP_XYZW) ? " xyzw," : "", - (flags & SETUP_SNAP) ? " snap," : "", - (flags & SETUP_RGBA) ? " rgba," : "", - (flags & SETUP_TMU0) ? " tex-0," : "", - (flags & SETUP_TMU1) ? " tex-1," : "", - (flags & SETUP_PSIZ) ? " psiz," : "", - (flags & SETUP_SPEC) ? " spec," : "", - (flags & SETUP_FOGC) ? " fog," : ""); -} - - - -void fxCheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - - if (!setup_tab[fxMesa->SetupIndex].check_tex_sizes(ctx)) { - GLuint ind = fxMesa->SetupIndex |= (SETUP_PTEX|SETUP_RGBA); - - /* Tdfx handles projective textures nicely; just have to change - * up to the new vertex format. - */ - if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { - - fxMesa->stw_hint_state = setup_tab[ind].vertex_format; - FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); - - /* This is required as we have just changed the vertex - * format, so the interp routines must also change. - * In the unfilled and twosided cases we are using the - * Extras ones anyway, so leave them in place. - */ - if (!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[fxMesa->SetupIndex].interp; - } - } - } -} - - -void fxBuildVertices( GLcontext *ctx, GLuint start, GLuint end, - GLuint newinputs ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GrVertex *v = (fxMesa->verts + start); - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[fxMesa->SetupIndex].emit( ctx, start, end, v ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= SETUP_RGBA; - - if (newinputs & VERT_BIT_COLOR1) - ind |= SETUP_SPEC; - - if (newinputs & VERT_BIT_FOG) - ind |= SETUP_FOGC; - - if (newinputs & VERT_BIT_TEX0) - ind |= SETUP_TMU0; - - if (newinputs & VERT_BIT_TEX1) - ind |= SETUP_TMU0|SETUP_TMU1; - - if (fxMesa->SetupIndex & SETUP_PTEX) - ind = ~0; - - ind &= fxMesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, end, v ); - } - } -} - - -void fxChooseVertexState( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - GLuint ind = SETUP_XYZW|SETUP_RGBA; - - if (fxMesa->snapVertices) - ind |= SETUP_SNAP; - - fxMesa->tmu_source[0] = 0; - fxMesa->tmu_source[1] = 1; - - if (ctx->Texture._EnabledUnits & 0x2) { - if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SETUP_TMU1; - } - ind |= SETUP_TMU0; - fxMesa->tmu_source[0] = 1; - fxMesa->tmu_source[1] = 0; - } - else if (ctx->Texture._EnabledUnits & 0x1) { - ind |= SETUP_TMU0; - } - - if (ctx->_TriangleCaps & DD_POINT_ATTEN) { - ind |= SETUP_PSIZ; - } - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) { - ind |= SETUP_SPEC; - } - - if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) { - ind |= SETUP_FOGC; - } - - fxMesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = interp_extras; - tnl->Driver.Render.CopyPV = copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - if (setup_tab[ind].vertex_format != fxMesa->stw_hint_state) { - fxMesa->stw_hint_state = setup_tab[ind].vertex_format; - FX_grHints(GR_HINT_STWHINT, fxMesa->stw_hint_state); - } -} - - - -void fxAllocVB( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - - fxMesa->verts = (GrVertex *)ALIGN_MALLOC(size * sizeof(GrVertex), 32); - fxMesa->SetupIndex = SETUP_XYZW|SETUP_RGBA; -} - - -void fxFreeVB( GLcontext *ctx ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - if (fxMesa->verts) { - ALIGN_FREE(fxMesa->verts); - fxMesa->verts = 0; - } -} -#else - - -/* - * Need this to provide at least one external definition. - */ - -extern int gl_fx_dummy_function_vb(void); -int -gl_fx_dummy_function_vb(void) -{ - return 0; -} - -#endif /* FX */ diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h deleted file mode 100644 index f7893c1573f..00000000000 --- a/src/mesa/drivers/glide/fxvbtmp.h +++ /dev/null @@ -1,370 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 4.1 - * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Authors: - * Keith Whitwell <keith@tungstengraphics.com> - * Daniel Borca <dborca@users.sourceforge.net> - */ - - -#define VIEWPORT_X(dst,x) dst = s[0] * x + s[12] -#define VIEWPORT_Y(dst,y) dst = s[5] * y + s[13] -#define VIEWPORT_Z(dst,z) dst = s[10] * z + s[14] - -static void TAG(emit)( GLcontext *ctx, - GLuint start, GLuint end, - void *dest ) -{ - fxMesaContext fxMesa = FX_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - GLuint tmu0_source = fxMesa->tmu_source[0]; - GLuint tmu1_source = fxMesa->tmu_source[1]; - GLfloat (*tc0)[4], (*tc1)[4]; - GLfloat (*col)[4], (*spec)[4]; - GLuint tc0_stride, tc1_stride, col_stride, spec_stride; - GLuint tc0_size, tc1_size, col_size; - GLfloat (*proj)[4] = VB->NdcPtr->data; - GLuint proj_stride = VB->NdcPtr->stride; - GLfloat (*psize)[4]; - GLuint psize_stride; - GLfloat (*fog)[4]; - GLuint fog_stride; - GrVertex *v = (GrVertex *)dest; - GLfloat u0scale,v0scale,u1scale,v1scale; - const GLubyte *mask = VB->ClipMask; - const GLfloat *const s = ctx->Viewport._WindowMap.m; - int i; - - if (IND & SETUP_PSIZ) { - psize = VB->PointSizePtr->data; - psize_stride = VB->PointSizePtr->stride; - } - - if (IND & SETUP_TMU0) { - tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data; - tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride; - u0scale = fxMesa->s0scale; - v0scale = fxMesa->t0scale; - if (IND & SETUP_PTEX) - tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size; - } - - if (IND & SETUP_TMU1) { - tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data; - tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride; - u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */ - v1scale = fxMesa->t1scale; - if (IND & SETUP_PTEX) - tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size; - } - - if (IND & SETUP_RGBA) { - col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; - col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride; - col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size; - } - - if (IND & SETUP_SPEC) { - spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data; - spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride; - } - - if (IND & SETUP_FOGC) { - fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data; - fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride; - } - - if (start) { - proj = (GLfloat (*)[4])((GLubyte *)proj + start * proj_stride); - if (IND & SETUP_PSIZ) - psize = (GLfloat (*)[4])((GLubyte *)psize + start * psize_stride); - if (IND & SETUP_TMU0) - tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride); - if (IND & SETUP_TMU1) - tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride); - if (IND & SETUP_RGBA) - STRIDE_4F(col, start * col_stride); - if (IND & SETUP_SPEC) - STRIDE_4F(spec, start * spec_stride); - if (IND & SETUP_FOGC) - fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride); - } - - for (i=start; i < end; i++, v++) { - if (IND & SETUP_PSIZ) { - v->psize = psize[0][0]; - psize = (GLfloat (*)[4])((GLubyte *)psize + psize_stride); - } - - if (IND & SETUP_XYZW) { - if (mask[i] == 0) { - /* unclipped */ - VIEWPORT_X(v->x, proj[0][0]); - VIEWPORT_Y(v->y, proj[0][1]); - VIEWPORT_Z(v->ooz, proj[0][2]); - v->oow = proj[0][3]; - - if (IND & SETUP_SNAP) { -#if defined(USE_IEEE) - const float snapper = (3L << 18); - v->x += snapper; - v->x -= snapper; - v->y += snapper; - v->y -= snapper; -#else - v->x = ((int) (v->x * 16.0f)) * (1.0f / 16.0f); - v->y = ((int) (v->y * 16.0f)) * (1.0f / 16.0f); -#endif - } - } else { - /* clipped */ - v->oow = 1.0; - } - - proj = (GLfloat (*)[4])((GLubyte *)proj + proj_stride); - } - if (IND & SETUP_RGBA) { -#if FX_PACKEDCOLOR - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[2], col[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[1], col[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[0], col[0][2]); - if (col_size == 4) { - UNCLAMPED_FLOAT_TO_UBYTE(v->pargb[3], col[0][3]); - } else { - v->pargb[3] = 255; - } -#else /* !FX_PACKEDCOLOR */ - CNORM(v->r, col[0][0]); - CNORM(v->g, col[0][1]); - CNORM(v->b, col[0][2]); - if (col_size == 4) { - CNORM(v->a, col[0][3]); - } else { - v->a = 255.0f; - } -#endif /* !FX_PACKEDCOLOR */ - STRIDE_4F(col, col_stride); - } - if (IND & SETUP_SPEC) { -#if FX_PACKEDCOLOR - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[2], spec[0][0]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[1], spec[0][1]); - UNCLAMPED_FLOAT_TO_UBYTE(v->pspec[0], spec[0][2]); -#else /* !FX_PACKEDCOLOR */ - CNORM(v->r1, spec[0][0]); - CNORM(v->g1, spec[0][1]); - CNORM(v->b1, spec[0][2]); -#endif /* !FX_PACKEDCOLOR */ - STRIDE_4F(spec, spec_stride); - } - if (IND & SETUP_FOGC) { - v->fog = CLAMP(fog[0][0], 0.0f, 1.0f); - fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride); - } - if (IND & SETUP_TMU0) { - GLfloat w = v->oow; - v->tmuvtx[0].sow = tc0[0][0] * u0scale * w; - v->tmuvtx[0].tow = tc0[0][1] * v0scale * w; - if (IND & SETUP_PTEX) { - v->tmuvtx[0].oow = w; - if (tc0_size == 4) - v->tmuvtx[0].oow *= tc0[0][3]; - } - tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride); - } - if (IND & SETUP_TMU1) { - GLfloat w = v->oow; - v->tmuvtx[1].sow = tc1[0][0] * u1scale * w; - v->tmuvtx[1].tow = tc1[0][1] * v1scale * w; - if (IND & SETUP_PTEX) { - v->tmuvtx[1].oow = w; - if (tc1_size == 4) - v->tmuvtx[1].oow *= tc1[0][3]; - } - tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride); - } - } -} - -#if (IND & SETUP_XYZW) && (IND & SETUP_RGBA) - -static GLboolean TAG(check_tex_sizes)( GLcontext *ctx ) -{ -/* fprintf(stderr, "%s\n", __FUNCTION__); */ - - if (IND & SETUP_PTEX) - return GL_TRUE; - - if (IND & SETUP_TMU0) { - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - - if (IND & SETUP_TMU1) { - if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0) - VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1]; - - if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4) - return GL_FALSE; - } - - if (VB->AttribPtr[_TNL_ATTRIB_TEX0] && - VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) - return GL_FALSE; - } - - return GL_TRUE; -} - -static void TAG(interp)( GLcontext *ctx, - GLfloat t, - GLuint edst, GLuint eout, GLuint ein, - GLboolean force_boundary ) -{ - fxMesaContext fxMesa = FX_CONTEXT( ctx ); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - const GLfloat *dstclip = VB->ClipPtr->data[edst]; - const GLfloat oow = (dstclip[3] == 0.0F) ? 1.0F : (1.0F / dstclip[3]); - const GLfloat *const s = ctx->Viewport._WindowMap.m; - GrVertex *fxverts = fxMesa->verts; - GrVertex *dst = (GrVertex *) (fxverts + edst); - const GrVertex *out = (const GrVertex *) (fxverts + eout); - const GrVertex *in = (const GrVertex *) (fxverts + ein); - const GLfloat wout = oow / out->oow; - const GLfloat win = oow / in->oow; - - VIEWPORT_X(dst->x, dstclip[0] * oow); - VIEWPORT_Y(dst->y, dstclip[1] * oow); - VIEWPORT_Z(dst->ooz, dstclip[2] * oow); - dst->oow = oow; - - if (IND & SETUP_SNAP) { -#if defined(USE_IEEE) - const float snapper = (3L << 18); - dst->x += snapper; - dst->x -= snapper; - dst->y += snapper; - dst->y -= snapper; -#else - dst->x = ((int) (dst->x * 16.0f)) * (1.0f / 16.0f); - dst->y = ((int) (dst->y * 16.0f)) * (1.0f / 16.0f); -#endif - } - - -#if FX_PACKEDCOLOR - INTERP_UB( t, dst->pargb[0], out->pargb[0], in->pargb[0] ); - INTERP_UB( t, dst->pargb[1], out->pargb[1], in->pargb[1] ); - INTERP_UB( t, dst->pargb[2], out->pargb[2], in->pargb[2] ); - INTERP_UB( t, dst->pargb[3], out->pargb[3], in->pargb[3] ); -#else /* !FX_PACKEDCOLOR */ - INTERP_F( t, dst->r, out->r, in->r ); - INTERP_F( t, dst->g, out->g, in->g ); - INTERP_F( t, dst->b, out->b, in->b ); - INTERP_F( t, dst->a, out->a, in->a ); -#endif /* !FX_PACKEDCOLOR */ - - if (IND & SETUP_SPEC) { -#if FX_PACKEDCOLOR - INTERP_UB( t, dst->pspec[0], out->pspec[0], in->pspec[0] ); - INTERP_UB( t, dst->pspec[1], out->pspec[1], in->pspec[1] ); - INTERP_UB( t, dst->pspec[2], out->pspec[2], in->pspec[2] ); -#else /* !FX_PACKEDCOLOR */ - INTERP_F( t, dst->r1, out->r1, in->r1 ); - INTERP_F( t, dst->g1, out->g1, in->g1 ); - INTERP_F( t, dst->b1, out->b1, in->b1 ); -#endif /* !FX_PACKEDCOLOR */ - } - - if (IND & SETUP_FOGC) { - INTERP_F( t, dst->fog, out->fog, in->fog ); - } - - if (IND & SETUP_TMU0) { - INTERP_F( t, - dst->tmuvtx[0].sow, - out->tmuvtx[0].sow * wout, - in->tmuvtx[0].sow * win ); - INTERP_F( t, - dst->tmuvtx[0].tow, - out->tmuvtx[0].tow * wout, - in->tmuvtx[0].tow * win ); - if (IND & SETUP_PTEX) { - INTERP_F( t, - dst->tmuvtx[0].oow, - out->tmuvtx[0].oow * wout, - in->tmuvtx[0].oow * win ); - } - } - - if (IND & SETUP_TMU1) { - INTERP_F( t, - dst->tmuvtx[1].sow, - out->tmuvtx[1].sow * wout, - in->tmuvtx[1].sow * win ); - INTERP_F( t, - dst->tmuvtx[1].tow, - out->tmuvtx[1].tow * wout, - in->tmuvtx[1].tow * win ); - if (IND & SETUP_PTEX) { - INTERP_F( t, - dst->tmuvtx[1].oow, - out->tmuvtx[1].oow * wout, - in->tmuvtx[1].oow * win ); - } - } -} -#endif - - -static void TAG(init)( void ) -{ - setup_tab[IND].emit = TAG(emit); - - if (IND & SETUP_SPEC) { - setup_tab[IND].copy_pv = copy_pv2; - } else { - setup_tab[IND].copy_pv = copy_pv; - } - -#if ((IND & SETUP_XYZW) && (IND & SETUP_RGBA)) - setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes); - setup_tab[IND].interp = TAG(interp); - - setup_tab[IND].vertex_format = 0; - if (IND & SETUP_PTEX) { - setup_tab[IND].vertex_format |= GR_STWHINT_W_DIFF_TMU0; - } - -#if (IND & SETUP_TMU1) - setup_tab[IND].vertex_format |= GR_STWHINT_ST_DIFF_TMU1; - if (IND & SETUP_PTEX) { - setup_tab[IND].vertex_format |= GR_STWHINT_W_DIFF_TMU1; - } -#endif - -#endif -} - - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c index e4527abdeca..66035a4a43c 100644 --- a/src/mesa/drivers/glslcompiler/glslcompiler.c +++ b/src/mesa/drivers/glslcompiler/glslcompiler.c @@ -113,13 +113,13 @@ CreateContext(void) GLcontext *ctx; CompilerContext *cc; - vis = _mesa_create_visual(GL_TRUE, GL_FALSE, GL_FALSE, /* RGB */ + vis = _mesa_create_visual(GL_FALSE, GL_FALSE, /* RGB */ 8, 8, 8, 8, /* color */ - 0, 0, 0, /* z, stencil */ + 0, 0, /* z, stencil */ 0, 0, 0, 0, 1); /* accum */ buf = _mesa_create_framebuffer(vis); - cc = _mesa_calloc(sizeof(*cc)); + cc = calloc(1, sizeof(*cc)); if (!vis || !buf || !cc) { if (vis) _mesa_destroy_visual(vis); @@ -143,7 +143,7 @@ CreateContext(void) !_swsetup_CreateContext( ctx )) { _mesa_destroy_visual(vis); _mesa_free_context_data(ctx); - _mesa_free(cc); + free(cc); return GL_FALSE; } TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index bac8a9ef142..e20507ae92f 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -484,24 +484,6 @@ osmesa_update_state( GLcontext *ctx, GLuint new_state ) #include "swrast/s_spantemp.h" -/* color index */ -#define NAME(PREFIX) PREFIX##_CI -#define CI_MODE -#define RB_TYPE GLubyte -#define SPAN_VARS \ - const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); -#define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = (GLubyte *) osmesa->rowaddr[Y] + (X) -#define INC_PIXEL_PTR(P) P += 1 -#define STORE_PIXEL(DST, X, Y, VALUE) \ - *DST = VALUE[0] -#define FETCH_PIXEL(DST, SRC) \ - DST = SRC[0] -#include "swrast/s_spantemp.h" - - - - /** * Macros for optimized line/triangle rendering. * Only for 8-bit channel, RGBA, BGRA, ARGB formats. @@ -776,11 +758,7 @@ compute_row_addresses( OSMesaContext osmesa ) return; } - if (osmesa->format == OSMESA_COLOR_INDEX) { - /* CI mode */ - bytesPerPixel = 1 * sizeof(GLubyte); - } - else if ((osmesa->format == OSMESA_RGB) || (osmesa->format == OSMESA_BGR)) { + if ((osmesa->format == OSMESA_RGB) || (osmesa->format == OSMESA_BGR)) { /* RGB mode */ bytesPerPixel = 3 * bpc; } @@ -818,7 +796,7 @@ compute_row_addresses( OSMesaContext osmesa ) static void osmesa_delete_renderbuffer(struct gl_renderbuffer *rb) { - _mesa_free(rb); + free(rb); } @@ -999,14 +977,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGB_565; rb->PutMonoValues = put_mono_values_RGB_565; } - else if (osmesa->format == OSMESA_COLOR_INDEX) { - rb->GetRow = get_row_CI; - rb->GetValues = get_values_CI; - rb->PutRow = put_row_CI; - rb->PutMonoRow = put_mono_row_CI; - rb->PutValues = put_values_CI; - rb->PutMonoValues = put_mono_values_CI; - } else { _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage"); } @@ -1033,18 +1003,10 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) rb->Delete = osmesa_delete_renderbuffer; rb->AllocStorage = osmesa_renderbuffer_storage; - if (format == OSMESA_COLOR_INDEX) { - rb->InternalFormat = GL_COLOR_INDEX; - rb->Format = MESA_FORMAT_CI8; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_BYTE; - } - else { - rb->InternalFormat = GL_RGBA; - rb->Format = MESA_FORMAT_RGBA8888; - rb->_BaseFormat = GL_RGBA; - rb->DataType = type; - } + rb->InternalFormat = GL_RGBA; + rb->Format = MESA_FORMAT_RGBA8888; + rb->_BaseFormat = GL_RGBA; + rb->DataType = type; } return rb; } @@ -1059,7 +1021,7 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) * Create an Off-Screen Mesa rendering context. The only attribute needed is * an RGBA vs Color-Index mode flag. * - * Input: format - either GL_RGBA or GL_COLOR_INDEX + * Input: format - Must be GL_RGBA * sharelist - specifies another OSMesaContext with which to share * display lists. NULL indicates no sharing. * Return: an OSMesaContext or 0 if error @@ -1067,9 +1029,8 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) GLAPI OSMesaContext GLAPIENTRY OSMesaCreateContext( GLenum format, OSMesaContext sharelist ) { - const GLint accumBits = (format == OSMESA_COLOR_INDEX) ? 0 : 16; return OSMesaCreateContextExt(format, DEFAULT_SOFTWARE_DEPTH_BITS, - 8, accumBits, sharelist); + 8, 0, sharelist); } @@ -1086,17 +1047,11 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, OSMesaContext osmesa; struct dd_function_table functions; GLint rind, gind, bind, aind; - GLint indexBits = 0, redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0; - GLboolean rgbmode; + GLint redBits = 0, greenBits = 0, blueBits = 0, alphaBits =0; GLenum type = CHAN_TYPE; rind = gind = bind = aind = 0; - if (format==OSMESA_COLOR_INDEX) { - indexBits = 8; - rgbmode = GL_FALSE; - } - else if (format==OSMESA_RGBA) { - indexBits = 0; + if (format==OSMESA_RGBA) { redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1105,10 +1060,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, gind = 1; bind = 2; aind = 3; - rgbmode = GL_TRUE; } else if (format==OSMESA_BGRA) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1117,10 +1070,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, gind = 1; rind = 2; aind = 3; - rgbmode = GL_TRUE; } else if (format==OSMESA_ARGB) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1129,10 +1080,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 1; gind = 2; bind = 3; - rgbmode = GL_TRUE; } else if (format==OSMESA_RGB) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1140,10 +1089,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 0; gind = 1; bind = 2; - rgbmode = GL_TRUE; } else if (format==OSMESA_BGR) { - indexBits = 0; redBits = CHAN_BITS; greenBits = CHAN_BITS; blueBits = CHAN_BITS; @@ -1151,11 +1098,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 2; gind = 1; bind = 0; - rgbmode = GL_TRUE; } #if CHAN_TYPE == GL_UNSIGNED_BYTE else if (format==OSMESA_RGB_565) { - indexBits = 0; redBits = 5; greenBits = 6; blueBits = 5; @@ -1163,7 +1108,6 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, rind = 0; /* not used */ gind = 0; bind = 0; - rgbmode = GL_TRUE; } #endif else { @@ -1172,14 +1116,12 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context); if (osmesa) { - osmesa->gl_visual = _mesa_create_visual( rgbmode, - GL_FALSE, /* double buffer */ + osmesa->gl_visual = _mesa_create_visual( GL_FALSE, /* double buffer */ GL_FALSE, /* stereo */ redBits, greenBits, blueBits, alphaBits, - indexBits, depthBits, stencilBits, accumBits, @@ -1189,7 +1131,7 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, 1 /* num samples */ ); if (!osmesa->gl_visual) { - _mesa_free(osmesa); + free(osmesa); return NULL; } @@ -1206,7 +1148,7 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, : (GLcontext *) NULL, &functions, (void *) osmesa)) { _mesa_destroy_visual( osmesa->gl_visual ); - _mesa_free(osmesa); + free(osmesa); return NULL; } @@ -1221,7 +1163,7 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, if (!osmesa->gl_buffer) { _mesa_destroy_visual( osmesa->gl_visual ); _mesa_free_context_data( &osmesa->mesa ); - _mesa_free(osmesa); + free(osmesa); return NULL; } @@ -1260,7 +1202,7 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, !_swsetup_CreateContext( ctx )) { _mesa_destroy_visual(osmesa->gl_visual); _mesa_free_context_data(ctx); - _mesa_free(osmesa); + free(osmesa); return NULL; } @@ -1305,7 +1247,7 @@ OSMesaDestroyContext( OSMesaContext osmesa ) _mesa_reference_framebuffer( &osmesa->gl_buffer, NULL ); _mesa_free_context_data( &osmesa->mesa ); - _mesa_free( osmesa ); + free( osmesa ); } } @@ -1579,7 +1521,7 @@ OSMesaGetProcAddress( const char *funcName ) { int i; for (i = 0; functions[i].Name; i++) { - if (_mesa_strcmp(functions[i].Name, funcName) == 0) + if (strcmp(functions[i].Name, funcName) == 0) return functions[i].Function; } return _glapi_get_proc_address(funcName); diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c deleted file mode 100644 index 5afa8e188bb..00000000000 --- a/src/mesa/drivers/svga/svgamesa.c +++ /dev/null @@ -1,516 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <vga.h> -#include "GL/svgamesa.h" -#include "main/buffers.h" -#include "main/context.h" -#include "main/extensions.h" -#include "main/imports.h" -#include "main/matrix.h" -#include "main/mtypes.h" -#include "swrast/swrast.h" -#include "svgapix.h" -#include "svgamesa8.h" -#include "svgamesa15.h" -#include "svgamesa16.h" -#include "svgamesa24.h" -#include "svgamesa32.h" - -struct svga_buffer SVGABuffer; -vga_modeinfo * SVGAInfo; -SVGAMesaContext SVGAMesa; /* the current context */ - -#ifdef SVGA_DEBUG - -#include <sys/types.h> -#include <signal.h> - -FILE * logfile; -char cbuf[1024]={0}; - -void SVGAlog(char * what) -{ - logfile=fopen("svgamesa.log","a"); - if (!logfile) return; - fprintf(logfile,"%s\n",what); - fclose(logfile); -} -#endif - -/**********************************************************************/ -/***** Init stuff... *****/ -/**********************************************************************/ - -int SVGAMesaInit( int GraphMode ) -{ - vga_init(); - if (!vga_hasmode(GraphMode)) - { - fprintf(stderr,"GraphMode %d unavailable...",GraphMode); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: invalid GraphMode (doesn't exist)"); -#endif - return(1); - } - SVGAInfo=vga_getmodeinfo(GraphMode); - if (SVGAInfo->flags & IS_MODEX) - { - fprintf(stderr,"ModeX not implemented..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: invalid GraphMode (ModeX)"); -#endif - return(2); - } - if (!SVGAInfo->bytesperpixel) - { - fprintf(stderr,"1 / 4 bit color not implemented..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: invalid GraphMode (1 or 4 bit)"); -#endif - return(3); - } - switch (SVGAInfo->colors) { - case 256: SVGABuffer.Depth = 8; break; - case 32768: SVGABuffer.Depth = 15; break; - case 65536: SVGABuffer.Depth = 16; break; - default: SVGABuffer.Depth = SVGAInfo->bytesperpixel<<3; break; - } - SVGABuffer.BufferSize=SVGAInfo->linewidth*SVGAInfo->height; -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: double buffer info.\n" \ - " depth : %d\n" \ - " mode : %d\n" \ - " width : %d\n" \ - " height : %d\n" \ - " bufsize: %d\n", \ - SVGABuffer.Depth,GraphMode,SVGAInfo->linewidth, \ - SVGAInfo->height,SVGABuffer.BufferSize); - SVGAlog(cbuf); -#endif - SVGABuffer.FrontBuffer=(void*)malloc(SVGABuffer.BufferSize + 4); - if (!SVGABuffer.FrontBuffer) { - { - fprintf(stderr,"Not enough RAM for FRONT_LEFT_BUFFER..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: Not enough RAM (front buffer)"); -#endif - return(4); - } - } -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: FrontBuffer - %p",SVGABuffer.FrontBuffer); - SVGAlog(cbuf); -#endif - SVGABuffer.BackBuffer=(void*)malloc(SVGABuffer.BufferSize + 4); - if (!SVGABuffer.BackBuffer) { - { - free(SVGABuffer.FrontBuffer); - fprintf(stderr,"Not enough RAM for BACK_LEFT_BUFFER..."); -#ifdef SVGA_DEBUG - SVGAlog("SVGAMesaInit: Not enough RAM (back buffer)"); -#endif - return(5); - } - } -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: BackBuffer - %p",SVGABuffer.BackBuffer); - SVGAlog(cbuf); -#endif - - vga_setmode(GraphMode); - SVGABuffer.VideoRam=vga_getgraphmem(); -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaInit: VRAM - %p",SVGABuffer.VideoRam); - SVGAlog(cbuf); - sprintf(cbuf,"SVGAMesaInit: done. (Mode %d)",GraphMode); - SVGAlog(cbuf); -#endif - - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - SVGABuffer.ReadBuffer = SVGABuffer.BackBuffer; - - return 0; -} - -int SVGAMesaClose( void ) -{ - vga_setmode(TEXT); - free(SVGABuffer.FrontBuffer); - free(SVGABuffer.BackBuffer); - return 0; -} - -void SVGAMesaSetCI(int ndx, GLubyte red, GLubyte green, GLubyte blue) -{ - if (ndx<256) - vga_setpalette(ndx, red>>2, green>>2, blue>>2); -} - -/**********************************************************************/ -/***** Miscellaneous functions *****/ -/**********************************************************************/ - -static void copy_buffer( const GLubyte * buffer) { - int size = SVGABuffer.BufferSize, page = 0; - -#ifdef SVGA_DEBUG - sprintf(cbuf,"copy_buffer: copy %p to %p",buffer,SVGABuffer.VideoRam); - SVGAlog(cbuf); -#endif - - while(size>0) { - vga_setpage(page++); - if (size>>16) { - memcpy(SVGABuffer.VideoRam,buffer,0x10000); - buffer+=0x10000; - }else{ - memcpy(SVGABuffer.VideoRam,buffer,size & 0xffff); - } - size-=0xffff; - } -} - -static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) -{ - *width = SVGAMesa->width = vga_getxdim(); - *height = SVGAMesa->height = vga_getydim(); -} - -/** - * We only implement this function as a mechanism to check if the - * framebuffer size has changed (and update corresponding state). - */ -static void viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) -{ - GLuint newWidth, newHeight; - GLframebuffer *buffer = ctx->WinSysDrawBuffer; - get_buffer_size( buffer, &newWidth, &newHeight ); - if (buffer->Width != newWidth || buffer->Height != newHeight) { - _mesa_resize_framebuffer(ctx, buffer, newWidth, newHeight ); - } -} - -static void set_buffer( GLcontext *ctx, GLframebuffer *colorBuffer, - GLenum buffer ) -{ - /* We can ignore colorBuffer since we don't support a MakeCurrentRead() - * function. - */ - (void) colorBuffer; - - if (buffer == GL_FRONT_LEFT) { - SVGABuffer.ReadBuffer = SVGABuffer.FrontBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; -#if 0 - void * tmpptr; - /* vga_waitretrace(); */ - copy_buffer(SVGABuffer.FrontBuffer); - tmpptr=SVGABuffer.BackBuffer; - SVGABuffer.BackBuffer=SVGABuffer.FrontBuffer; - SVGABuffer.FrontBuffer=tmpptr; -#endif - } - else if (buffer == GL_BACK_LEFT) { - SVGABuffer.ReadBuffer = SVGABuffer.BackBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; -#if 0 - /* vga_waitretrace(); */ - copy_buffer(SVGABuffer.BackBuffer); -#endif - } -} - -/**********************************************************************/ -/***** *****/ -/**********************************************************************/ - -static void svgamesa_update_state( GLcontext *ctx, GLuint new_state ) -{ - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); - - /* Initialize all the pointers in the DD struct. Do this whenever */ - /* a new context is made current or we change buffers via set_buffer! */ - - ctx->Driver.UpdateState = svgamesa_update_state; - - ctx->Driver.GetBufferSize = get_buffer_size; - ctx->Driver.Viewport = viewport; - - /* Fill in the swrast driver interface: - */ - swdd->SetBuffer = set_buffer; - - switch (SVGABuffer.Depth) { - case 8: ctx->Driver.ClearIndex = __clear_index8; - ctx->Driver.Clear = __clear8; - - swdd->ReadCI32Span = __read_ci32_span8; - swdd->ReadCI32Pixels = __read_ci32_pixels8; - swdd->WriteCI8Span = __write_ci8_span8; - swdd->WriteCI32Span = __write_ci32_span8; - swdd->WriteCI32Pixels = __write_ci32_pixels8; - swdd->WriteMonoCISpan = __write_mono_ci_span8; - swdd->WriteMonoCIPixels = __write_mono_ci_pixels8; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 8 bit mode."); -#endif - - break; - case 15: ctx->Driver.ClearColor = __clear_color15; - ctx->Driver.Clear = __clear15; - - swdd->ReadRGBASpan = __read_rgba_span15; - swdd->ReadRGBAPixels = __read_rgba_pixels15; - swdd->WriteRGBASpan = __write_rgba_span15; - swdd->WriteRGBAPixels = __write_rgba_pixels15; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span15; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels15; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 15 bit mode."); -#endif - break; - case 16: ctx->Driver.ClearColor = __clear_color16; - ctx->Driver.Clear = __clear16; - - swdd->ReadRGBASpan = __read_rgba_span16; - swdd->ReadRGBAPixels = __read_rgba_pixels16; - swdd->WriteRGBASpan = __write_rgba_span16; - swdd->WriteRGBAPixels = __write_rgba_pixels16; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span16; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels16; - break; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 16 bit mode."); -#endif - case 24: ctx->Driver.ClearColor = __clear_color24; - ctx->Driver.Clear = __clear24; - - swdd->ReadRGBASpan = __read_rgba_span24; - swdd->ReadRGBAPixels = __read_rgba_pixels24; - swdd->WriteRGBASpan = __write_rgba_span24; - swdd->WriteRGBAPixels = __write_rgba_pixels24; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span24; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels24; - break; -#ifdef SVGA_DEBUG - SVGAlog("SVGAUpdateState: 32 bit mode."); -#endif - case 32: ctx->Driver.ClearColor = __clear_color32; - ctx->Driver.Clear = __clear32; - - swdd->ReadRGBASpan = __read_rgba_span32; - swdd->ReadRGBAPixels = __read_rgba_pixels32; - swdd->WriteRGBASpan = __write_rgba_span32; - swdd->WriteRGBAPixels = __write_rgba_pixels32; - swdd->WriteMonoRGBASpan = __write_mono_rgba_span32; - swdd->WriteMonoRGBAPixels = __write_mono_rgba_pixels32; - } -} - -/* - * Create a new VGA/Mesa context and return a handle to it. - */ -SVGAMesaContext SVGAMesaCreateContext( GLboolean doubleBuffer ) -{ - SVGAMesaContext ctx; -#ifndef DEV - GLboolean rgb_flag; - GLfloat redscale, greenscale, bluescale, alphascale; - GLint index_bits; - GLint redbits, greenbits, bluebits, alphabits; - - /* determine if we're in RGB or color index mode */ - if ((SVGABuffer.Depth==32) || (SVGABuffer.Depth==24)) { - rgb_flag = GL_TRUE; - redscale = greenscale = bluescale = alphascale = 255.0; - redbits = greenbits = bluebits = 8; - alphabits = 0; - index_bits = 0; - } - else if (SVGABuffer.Depth==8) { - rgb_flag = GL_FALSE; - redscale = greenscale = bluescale = alphascale = 0.0; - redbits = greenbits = bluebits = alphabits = 0; - index_bits = 8; - } - else if (SVGABuffer.Depth==15) { - rgb_flag = GL_TRUE; - redscale = greenscale = bluescale = alphascale = 31.0; - redbits = greenbits = bluebits = 5; - alphabits = 0; - index_bits = 0; - } - else if (SVGABuffer.Depth==16) { - rgb_flag = GL_TRUE; - redscale = bluescale = alphascale = 31.0; - greenscale = 63.0; - redbits = bluebits = 5; - greenbits = 6; - alphabits = 0; - index_bits = 0; - } - - ctx = (SVGAMesaContext) calloc( 1, sizeof(struct svgamesa_context) ); - if (!ctx) { - return NULL; - } - - ctx->gl_vis = _mesa_create_visual( rgb_flag, - doubleBuffer, - GL_FALSE, /* stereo */ - redbits, greenbits, - bluebits, alphabits, - index_bits, - 16, /* depth_size */ - 8, /* stencil_size */ - 16, 16, 16, 16, /* accum_size */ - 1 /* samples */ - ); - - ctx->gl_ctx = _mesa_create_context( ctx->gl_vis, - NULL, /* share list context */ - (void *) ctx, GL_FALSE ); - - _mesa_enable_sw_extensions(ctx->gl_ctx); - _mesa_enable_1_3_extensions(ctx->gl_ctx); - - _mesa_init_driver_functions(&ctx->Driver); - - ctx->gl_buffer = _mesa_create_framebuffer( ctx->gl_vis, - ctx->gl_vis->depthBits > 0, - ctx->gl_vis->stencilBits > 0, - ctx->gl_vis->accumRedBits > 0, - ctx->gl_vis->alphaBits > 0 ); - - ctx->width = ctx->height = 0; /* temporary until first "make-current" */ -#endif - return ctx; -} - -/* - * Destroy the given VGA/Mesa context. - */ -void SVGAMesaDestroyContext( SVGAMesaContext ctx ) -{ -#ifndef DEV - if (ctx) { - _mesa_destroy_visual( ctx->gl_vis ); - _mesa_destroy_context( ctx->gl_ctx ); - free( ctx ); - if (ctx==SVGAMesa) { - SVGAMesa = NULL; - } - } -#endif -} - -/* - * Make the specified VGA/Mesa context the current one. - */ -void SVGAMesaMakeCurrent( SVGAMesaContext ctx ) -{ -#ifndef DEV - SVGAMesa = ctx; - svgamesa_update_state( ctx->gl_ctx, ~0 ); - _mesa_make_current( ctx->gl_ctx, ctx->gl_buffer ); - - if (ctx->width==0 || ctx->height==0) { - ctx->width = vga_getxdim(); - ctx->height = vga_getydim(); - } -#endif -} - -/* - * Return a handle to the current VGA/Mesa context. - */ -SVGAMesaContext SVGAMesaGetCurrentContext( void ) -{ - return SVGAMesa; -} - -/* - * Swap front/back buffers for current context if double buffered. - */ -void SVGAMesaSwapBuffers( void ) -{ -#if 000 - void * tmpptr; -#endif - - /* vga_waitretrace(); */ - copy_buffer(SVGABuffer.BackBuffer); - -#ifndef DEV - _mesa_notifySwapBuffers( SVGAMesa->gl_ctx ); - if (SVGAMesa->gl_vis->doubleBufferMode) -#endif /* DEV */ - { -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaSwapBuffers : Swapping..."); - SVGAlog(cbuf); -#endif /* SVGA_DEBUG */ -#if 000 - tmpptr=SVGABuffer.BackBuffer; - SVGABuffer.BackBuffer=SVGABuffer.FrontBuffer; - SVGABuffer.FrontBuffer=tmpptr; -#endif -#ifdef SVGA_DEBUG - sprintf(cbuf,"SVGAMesaSwapBuffers : WriteBuffer : %p\n" - " Readbuffer : %p", \ - SVGABuffer.BackBuffer, SVGABuffer.FrontBuffer ); - SVGAlog(cbuf); -#endif /* SVGA_DEBUG */ - } -} - -#else /*SVGA*/ - -/* - * Need this to provide at least one external definition when SVGA is - * not defined on the compiler command line. - */ -extern int gl_svga_dummy_function(void); -int gl_svga_dummy_function(void) -{ - return 0; -} - -#endif /*SVGA*/ - diff --git a/src/mesa/drivers/svga/svgamesa15.c b/src/mesa/drivers/svga/svgamesa15.c deleted file mode 100644 index 934aaa33fb3..00000000000 --- a/src/mesa/drivers/svga/svgamesa15.c +++ /dev/null @@ -1,220 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa15.h" -#include "swrast/swrast.h" - - -static void __svga_drawpixel15(int x, int y, unsigned long c) -{ - unsigned long offset; - GLshort *shortBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - shortBuffer[offset]=c; -} - -static unsigned long __svga_getpixel15(int x, int y) -{ - unsigned long offset; - GLshort *shortBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return shortBuffer[offset]; -} - -void __clear_color15( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_hicolor=(col[0]>>3)<<10 | (col[1]>>3)<<5 | (col[2]>>3); -/* SVGAMesa->clear_hicolor=(red)<<10 | (green)<<5 | (blue);*/ -} - -void __clear15( GLcontext *ctx, GLbitfield mask ) -{ - int i, j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - GLshort *shortBuffer=(void *)SVGABuffer.FrontBuffer; - if (all) { - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel15(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - GLshort *shortBuffer=(void *)SVGABuffer.BackBuffer; - if (all) { - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel15(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel15( x, y, (rgba[i][RCOMP]>>3)<<10 | \ - (rgba[i][GCOMP]>>3)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel15( x, y, (rgba[i][RCOMP]>>3)<<10 | \ - (rgba[i][GCOMP]>>3)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - -void __write_mono_rgba_span15( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - GLushort hicolor = (color[RCOMP] >> 3) << 10 | - (color[GCOMP] >> 3) << 5 | - (color[BCOMP] >> 3); - int i; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel15( x, y, hicolor); - } - } -} - -void __read_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i,pix; - for (i=0; i<n; i++, x++) { - pix = __svga_getpixel15( x, y); - rgba[i][RCOMP] = ((pix>>10)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<3) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -void __write_rgba_pixels15( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel15( x[i], y[i], (rgba[i][RCOMP]>>3)<<10 | \ - (rgba[i][GCOMP]>>3)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - - -void __write_mono_rgba_pixels15( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - GLushort hicolor = (color[RCOMP] >> 3) << 10 | - (color[GCOMP] >> 3) << 5 | - (color[BCOMP] >> 3); - int i; - /* use current rgb color */ - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel15( x[i], y[i], hicolor ); - } - } -} - -void __read_rgba_pixels15( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i,pix; - for (i=0; i<n; i++,x++) { - pix = __svga_getpixel15( x[i], y[i] ); - rgba[i][RCOMP] = ((pix>>10)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<3) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -#else - - -/* silence compiler warning */ -extern void _mesa_svga15_dummy_function(void); -void _mesa_svga15_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa15.h b/src/mesa/drivers/svga/svgamesa15.h deleted file mode 100644 index d453fb8d355..00000000000 --- a/src/mesa/drivers/svga/svgamesa15.h +++ /dev/null @@ -1,42 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_15_H -#define SVGA_MESA_15_H - -extern void __clear_color15( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear15( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span15( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels15( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels15( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels15( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_15_H */ diff --git a/src/mesa/drivers/svga/svgamesa16.c b/src/mesa/drivers/svga/svgamesa16.c deleted file mode 100644 index 9fc8c786e8d..00000000000 --- a/src/mesa/drivers/svga/svgamesa16.c +++ /dev/null @@ -1,218 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa16.h" -#include "swrast/swrast.h" - - -static void __svga_drawpixel16(int x, int y, unsigned long c) -{ - unsigned long offset; - GLshort *shortBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - shortBuffer[offset]=c; -} - -static unsigned long __svga_getpixel16(int x, int y) -{ - unsigned long offset; - - GLshort *shortBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return shortBuffer[offset]; -} - -void __clear_color16( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_hicolor = (col[0] >> 3) << 11 | - (col[1] >> 2) << 5 | - (col[2] >> 3); -/* SVGAMesa->clear_hicolor=(red)<<11 | (green)<<5 | (blue); */ -} - -void __clear16( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - GLshort *shortBuffer=(void *)SVGABuffer.FrontBuffer; - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel16(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - GLshort *shortBuffer=(void *)SVGABuffer.BackBuffer; - for (i=0;i<SVGABuffer.BufferSize / 2;i++) - shortBuffer[i]=SVGAMesa->clear_hicolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel16(i,j,SVGAMesa->clear_hicolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel16( x, y, (rgba[i][RCOMP]>>3)<<11 | \ - (rgba[i][GCOMP]>>2)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel16( x, y, (rgba[i][RCOMP]>>3)<<11 | \ - (rgba[i][GCOMP]>>2)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - -void __write_mono_rgba_span16( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - GLushort hicolor=(color[RCOMP]>>3)<<11 | (color[GCOMP]>>2)<<5 | (color[BCOMP]>>3); - int i; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel16( x, y, hicolor); - } - } -} - -void __read_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i,pix; - for (i=0; i<n; i++, x++) { - pix = __svga_getpixel16( x, y ); - rgba[i][RCOMP] = ((pix>>11)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<2) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -void __write_rgba_pixels16( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel16( x[i], y[i], (rgba[i][RCOMP]>>3)<<11 | \ - (rgba[i][GCOMP]>>2)<<5 | \ - (rgba[i][BCOMP]>>3)); - } - } -} - - -void __write_mono_rgba_pixels16( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - GLushort hicolor=(color[RCOMP]>>3)<<11 | (color[GCOMP]>>2)<<5 | (color[BCOMP]>>3); - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel16( x[i], y[i], hicolor ); - } - } -} - -void __read_rgba_pixels16( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i,pix; - for (i=0; i<n; i++,x++) { - pix = __svga_getpixel16( x[i], y[i] ); - rgba[i][RCOMP] = ((pix>>11)<<3) & 0xff; - rgba[i][GCOMP] = ((pix>> 5)<<2) & 0xff; - rgba[i][BCOMP] = ((pix )<<3) & 0xff; - } -} - -#else - - -/* silence compiler warning */ -extern void _mesa_svga16_dummy_function(void); -void _mesa_svga16_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa16.h b/src/mesa/drivers/svga/svgamesa16.h deleted file mode 100644 index b80cd3dd7e4..00000000000 --- a/src/mesa/drivers/svga/svgamesa16.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_16_H -#define SVGA_MESA_16_H - -extern void __clear_color16( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear16( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span16( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels16( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels16( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels16( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_16_H */ - diff --git a/src/mesa/drivers/svga/svgamesa24.c b/src/mesa/drivers/svga/svgamesa24.c deleted file mode 100644 index f2ec9c0364a..00000000000 --- a/src/mesa/drivers/svga/svgamesa24.c +++ /dev/null @@ -1,242 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa24.h" -#include "swrast/swrast.h" - - -#if 0 -/* this doesn't compile with GCC on RedHat 6.1 */ -static INLINE int RGB2BGR24(int c) -{ - asm("rorw $8, %0\n" - "rorl $16, %0\n" - "rorw $8, %0\n" - "shrl $8, %0\n" - : "=q"(c):"0"(c)); - return c; -} -#else -static unsigned long RGB2BGR24(unsigned long color) -{ - return (color & 0xff00)|(color>>16)|((color & 0xff)<<16); -} -#endif - -static void __svga_drawpixel24(int x, int y, GLubyte r, GLubyte g, GLubyte b) -{ - unsigned long offset; - - _RGB *rgbBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - - rgbBuffer[offset].r=r; - rgbBuffer[offset].g=g; - rgbBuffer[offset].b=b; -} - -static unsigned long __svga_getpixel24(int x, int y) -{ - unsigned long offset; - - _RGB *rgbBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return rgbBuffer[offset].r<<16 | rgbBuffer[offset].g<<8 | rgbBuffer[offset].b; -} - -void __clear_color24( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_red = col[0]; - SVGAMesa->clear_green = col[1]; - SVGAMesa->clear_blue = col[2]; -/* SVGAMesa->clear_truecolor = red<<16 | green<<8 | blue; */ -} - -void __clear24( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - _RGB *rgbBuffer=(void *)SVGABuffer.FrontBuffer; - for (i=0;i<SVGABuffer.BufferSize / 3;i++) { - rgbBuffer[i].r=SVGAMesa->clear_red; - rgbBuffer[i].g=SVGAMesa->clear_green; - rgbBuffer[i].b=SVGAMesa->clear_blue; - } - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel24( i, j, SVGAMesa->clear_red, - SVGAMesa->clear_green, - SVGAMesa->clear_blue); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - _RGB *rgbBuffer=(void *)SVGABuffer.BackBuffer; - for (i=0;i<SVGABuffer.BufferSize / 3;i++) { - rgbBuffer[i].r=SVGAMesa->clear_red; - rgbBuffer[i].g=SVGAMesa->clear_green; - rgbBuffer[i].b=SVGAMesa->clear_blue; - } - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel24( i, j, SVGAMesa->clear_red, - SVGAMesa->clear_green, - SVGAMesa->clear_blue); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel24( x, y, rgba[i][RCOMP], - rgba[i][GCOMP], - rgba[i][BCOMP]); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel24( x, y, rgba[i][RCOMP], - rgba[i][GCOMP], - rgba[i][BCOMP]); - } - } -} - -void __write_mono_rgba_span24( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - int i; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel24( x, y, color[RCOMP], color[GCOMP], color[BCOMP]); - } - } -} - -void __read_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i; - for (i=0; i<n; i++, x++) { - *((GLint*)rgba[i]) = RGB2BGR24(__svga_getpixel24( x, y)); - } -} - -void __write_rgba_pixels24( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel24( x[i], y[i], rgba[i][RCOMP], - rgba[i][GCOMP], - rgba[i][BCOMP]); - } - } -} - -void __write_mono_rgba_pixels24( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel24( x[i], y[i], - color[RCOMP], color[GCOMP], color[BCOMP] ); - } - } -} - -void __read_rgba_pixels24( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++,x++) { - *((GLint*)rgba[i]) = RGB2BGR24(__svga_getpixel24( x[i], y[i])); - } -} - -#else - - -/* silence compiler warning */ -extern void _mesa_svga24_dummy_function(void); -void _mesa_svga24_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa24.h b/src/mesa/drivers/svga/svgamesa24.h deleted file mode 100644 index df5fa68c44e..00000000000 --- a/src/mesa/drivers/svga/svgamesa24.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_24_H -#define SVGA_MESA_24_H - -extern void __clear_color24( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear24( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span24( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels24( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels24( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels24( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_24_H */ - diff --git a/src/mesa/drivers/svga/svgamesa32.c b/src/mesa/drivers/svga/svgamesa32.c deleted file mode 100644 index 8eea3cbe648..00000000000 --- a/src/mesa/drivers/svga/svgamesa32.c +++ /dev/null @@ -1,223 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - -#include "svgapix.h" -#include "svgamesa32.h" -#include "swrast/swrast.h" - - -#if 0 -/* this doesn't compile with GCC on RedHat 6.1 */ -static INLINE int RGB2BGR32(int c) -{ - asm("rorw $8, %0\n" - "rorl $16, %0\n" - "rorw $8, %0\n" - "shrl $8, %0\n" - : "=q"(c):"0"(c)); - return c; -} -#else -static unsigned long RGB2BGR32(unsigned long color) -{ - return (color & 0xff00)|(color>>16)|((color & 0xff)<<16); -} -#endif - -static void __svga_drawpixel32(int x, int y, unsigned long c) -{ - unsigned long offset; - - GLint *intBuffer=(void *)SVGABuffer.DrawBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - intBuffer[offset]=c; -} - -static unsigned long __svga_getpixel32(int x, int y) -{ - unsigned long offset; - - const GLint *intBuffer=(void *)SVGABuffer.ReadBuffer; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->width + x; - return intBuffer[offset]; -} - -void __clear_color32( GLcontext *ctx, const GLfloat color[4] ) -{ - GLubyte col[3]; - CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(col[2], color[2]); - SVGAMesa->clear_truecolor = (col[0] << 16) | (col[1] << 8) | col[2]; -} - -void __clear32( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - GLint *intBuffer=(void *)SVGABuffer.FrontBuffer; - for (i=0;i<SVGABuffer.BufferSize / 4;i++) - intBuffer[i]=SVGAMesa->clear_truecolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel32(i,j,SVGAMesa->clear_truecolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - GLint *intBuffer=(void *)SVGABuffer.BackBuffer; - for (i=0;i<SVGABuffer.BufferSize / 4;i++) - intBuffer[i]=SVGAMesa->clear_truecolor; - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel32(i,j,SVGAMesa->clear_truecolor); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - if (mask) { - /* draw some pixels */ - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel32( x, y, RGB2BGR32(*((GLint*)rgba[i]))); - } - } - } - else { - /* draw all pixels */ - for (i=0; i<n; i++, x++) { - __svga_drawpixel32( x, y, RGB2BGR32(*((GLint*)rgba[i]))); - } - } -} - -void __write_mono_rgba_span32( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLchan color[4], const GLubyte mask[]) -{ - int i; - GLuint truecolor = color[RCOMP]<<16 | color[GCOMP]<<8 | color[BCOMP]; - for (i=0; i<n; i++, x++) { - if (mask[i]) { - __svga_drawpixel32( x, y, truecolor); - } - } -} - -void __read_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) -{ - int i; - for (i=0; i<n; i++, x++) { - *((GLint*)rgba[i]) = RGB2BGR32(__svga_getpixel32( x, y )); - } -} - -void __write_rgba_pixels32( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - const GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel32( x[i], y[i], RGB2BGR32(*((GLint*)rgba[i]))); - } - } -} - -void __write_mono_rgba_pixels32( const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - const GLchan color[4], const GLubyte mask[] ) -{ - GLuint truecolor = color[RCOMP]<<16 | color[GCOMP]<<8 | color[BCOMP]; - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel32( x[i], y[i], truecolor ); - } - } -} - -void __read_rgba_pixels32( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++,x++) { - *((GLint*)rgba[i]) = RGB2BGR32(__svga_getpixel32( x[i], y[i] )); - } -} - - -#else - - -/* silence compiler warning */ -extern void _mesa_svga32_dummy_function(void); -void _mesa_svga32_dummy_function(void) -{ -} - - -#endif - diff --git a/src/mesa/drivers/svga/svgamesa32.h b/src/mesa/drivers/svga/svgamesa32.h deleted file mode 100644 index 6cf8315300b..00000000000 --- a/src/mesa/drivers/svga/svgamesa32.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_32_H -#define SVGA_MESA_32_H - -extern void __clear_color32( GLcontext *ctx, const GLfloat color[4] ); -extern void __clear32( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLchan color[4], const GLubyte mask[]); -extern void __read_rgba_span32( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLubyte rgba[][4] ); -extern void __write_rgba_pixels32( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLubyte rgba[][4], const GLubyte mask[] ); -extern void __write_mono_rgba_pixels32( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLchan color[4], const GLubyte mask[] ); -extern void __read_rgba_pixels32( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLubyte rgba[][4], const GLubyte mask[] ); - -#endif /* SVGA_MESA_32_H */ - diff --git a/src/mesa/drivers/svga/svgamesa8.c b/src/mesa/drivers/svga/svgamesa8.c deleted file mode 100644 index 2f7048a9301..00000000000 --- a/src/mesa/drivers/svga/svgamesa8.c +++ /dev/null @@ -1,196 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.3 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - -#ifdef HAVE_CONFIG_H -#include "conf.h" -#endif - -#ifdef SVGA - - -#include "svgapix.h" -#include "svgamesa8.h" -#include "swrast/swrast.h" - - -static void __svga_drawpixel8(int x, int y, unsigned long c) -{ - unsigned long offset; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->linewidth + x; - SVGABuffer.DrawBuffer[offset]=c; -} - -static unsigned long __svga_getpixel8(int x, int y) -{ - unsigned long offset; - y = SVGAInfo->height-y-1; - offset = y * SVGAInfo->linewidth + x; - return SVGABuffer.ReadBuffer[offset]; -} - -void __clear_index8( GLcontext *ctx, GLuint index ) -{ - SVGAMesa->clear_index = index; -} - -void __clear8( GLcontext *ctx, GLbitfield mask ) -{ - int i,j; - int x = ctx->DrawBuffer->_Xmin; - int y = ctx->DrawBuffer->_Ymin; - int width = ctx->DrawBuffer->_Xmax - x; - int height = ctx->DrawBuffer->_Ymax - y; - GLboolean all = (width == ctx->DrawBuffer->Width && height == ctx->DrawBuffer->height) - - if (mask & DD_FRONT_LEFT_BIT) { - if (all) { - memset(SVGABuffer.FrontBuffer, SVGAMesa->clear_index, SVGABuffer.BufferSize); - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel8(i,j,SVGAMesa->clear_index); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - if (all) { - memset(SVGABuffer.BackBuffer, SVGAMesa->clear_index, SVGABuffer.BufferSize); - } - else { - GLubyte *tmp = SVGABuffer.DrawBuffer; - SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; - for (i=x;i<width;i++) - for (j=y;j<height;j++) - __svga_drawpixel8(i,j,SVGAMesa->clear_index); - SVGABuffer.DrawBuffer = tmp; - } - mask &= ~DD_BACK_LEFT_BIT; - } - - if (mask) - _swrast_Clear( ctx, mask ); -} - -void __write_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLuint index[], const GLubyte mask[] ) -{ - int i; - for (i=0;i<n;i++,x++) { - if (mask[i]) { - __svga_drawpixel8( x, y, index[i]); - } - } -} - -void __write_ci8_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - const GLubyte index[], const GLubyte mask[] ) -{ - int i; - - for (i=0;i<n;i++,x++) { - if (mask[i]) { - __svga_drawpixel8( x, y, index[i]); - } - } -} - -void __write_mono_ci_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, - GLuint colorIndex, const GLubyte mask[] ) -{ - int i; - for (i=0;i<n;i++,x++) { - if (mask[i]) { - __svga_drawpixel8( x, y, colorIndex); - } - } -} - -void __read_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, GLint x, GLint y, GLuint index[]) -{ - int i; - for (i=0; i<n; i++,x++) { - index[i] = __svga_getpixel8( x, y); - } -} - -void __write_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - const GLuint index[], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel8( x[i], y[i], index[i]); - } - } -} - - -void __write_mono_ci_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - GLuint colorIndex, const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++) { - if (mask[i]) { - __svga_drawpixel8( x[i], y[i], colorIndex); - } - } -} - -void __read_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, - GLuint n, const GLint x[], const GLint y[], - GLuint index[], const GLubyte mask[] ) -{ - int i; - for (i=0; i<n; i++,x++) { - index[i] = __svga_getpixel8( x[i], y[i]); - } -} - - -#else - - -/* silence compiler warning */ -extern void _mesa_svga8_dummy_function(void); -void _mesa_svga8_dummy_function(void) -{ -} - - -#endif diff --git a/src/mesa/drivers/svga/svgamesa8.h b/src/mesa/drivers/svga/svgamesa8.h deleted file mode 100644 index d2b0509480f..00000000000 --- a/src/mesa/drivers/svga/svgamesa8.h +++ /dev/null @@ -1,43 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.2 - * Copyright (C) 1995-2000 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGA_MESA_8_H -#define SVGA_MESA_8_H - -extern void __clear_index8( GLcontext *ctx, GLuint index ); -extern void __clear8( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ); -extern void __write_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] ); -extern void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] ); -extern void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] ); -extern void __read_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, GLuint index[]); -extern void __write_ci32_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] ); -extern void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] ); -extern void __read_ci32_pixels8( const GLcontext *ctx, GLuint n, const GLint x[], const GLint y[], GLuint index[], const GLubyte mask[] ); - -#endif /* SVGA_MESA_15_H */ diff --git a/src/mesa/drivers/svga/svgapix.h b/src/mesa/drivers/svga/svgapix.h deleted file mode 100644 index c8cee37ca68..00000000000 --- a/src/mesa/drivers/svga/svgapix.h +++ /dev/null @@ -1,70 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 5.0 - * Copyright (C) 1995-2002 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -/* - * SVGA driver for Mesa. - * Original author: Brian Paul - * Additional authors: Slawomir Szczyrba <steev@hot.pl> (Mesa 3.2) - */ - - -#ifndef SVGAPIX_H -#define SVGAPIX_H - -#include "GL/gl.h" -#include "GL/svgamesa.h" -#include "main/context.h" -#include "main/colormac.h" -#include "vga.h" - -struct svgamesa_context { - GLcontext *gl_ctx; /* the core Mesa context */ - GLvisual *gl_vis; /* describes the color buffer */ - GLframebuffer *gl_buffer; /* the ancillary buffers */ - GLuint clear_index; /* current clear index */ - GLint clear_red, - clear_green, - clear_blue; /* current clear rgb color */ - GLuint clear_truecolor; /* current clear rgb color */ - GLushort hicolor; /* current hicolor */ - GLushort clear_hicolor; /* current clear hicolor */ - GLint width, height; /* size of color buffer */ - GLint depth; /* bits per pixel (8,16,24 or 32) */ -}; - -typedef struct { GLubyte b,g,r; } _RGB; - -struct svga_buffer { - GLint Depth; - GLint BufferSize; - GLubyte * FrontBuffer; - GLubyte * BackBuffer; - GLubyte * VideoRam; - GLubyte * DrawBuffer; /* == FrontBuffer or BackBuffer */ - GLubyte * ReadBuffer; /* == FrontBuffer or BackBuffer */ -}; - -extern struct svga_buffer SVGABuffer; -extern vga_modeinfo * SVGAInfo; -extern SVGAMesaContext SVGAMesa; /* the current context */ - -#endif /* SVGAPIX_H */ diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index a31dc55e3fa..b537b3460c5 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -867,8 +867,6 @@ EXPORTS _glapi_get_proc_address _mesa_add_soft_renderbuffers _mesa_add_renderbuffer - _mesa_bzero - _mesa_calloc _mesa_check_conditional_render _mesa_choose_tex_format _mesa_create_framebuffer @@ -887,7 +885,6 @@ EXPORTS _mesa_error _mesa_finish_render_texture _mesa_framebuffer_renderbuffer - _mesa_free _mesa_free_context_data _mesa_free_texture_image_data _mesa_generate_mipmap @@ -899,8 +896,6 @@ EXPORTS _mesa_init_renderbuffer _mesa_initialize_context _mesa_make_current - _mesa_memcpy - _mesa_memset _mesa_new_array_object _mesa_new_framebuffer _mesa_new_program @@ -926,7 +921,6 @@ EXPORTS _mesa_store_texsubimage1d _mesa_store_texsubimage2d _mesa_store_texsubimage3d - _mesa_strcmp _mesa_test_proxy_teximage _mesa_reference_framebuffer _mesa_update_framebuffer_visual @@ -966,4 +960,4 @@ EXPORTS _tnl_InvalidateState _tnl_run_pipeline _tnl_program_string - _tnl_RasterPos
\ No newline at end of file + _tnl_RasterPos diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index b24b758cfb2..91ddc3615a1 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -1245,7 +1245,7 @@ static void read_rgba_pixels_16(const GLcontext *ctx, static void wmesa_delete_renderbuffer(struct gl_renderbuffer *rb) { - _mesa_free(rb); + free(rb); } @@ -1461,12 +1461,10 @@ WMesaContext WMesaCreateContext(HDC hDC, break; } /* Create visual based on flags */ - visual = _mesa_create_visual(rgb_flag, - db_flag, /* db_flag */ + visual = _mesa_create_visual(db_flag, /* db_flag */ GL_FALSE, /* stereo */ red_bits, green_bits, blue_bits, /* color RGB */ alpha_flag ? alpha_bits : 0, /* color A */ - 0, /* index bits */ DEFAULT_SOFTWARE_DEPTH_BITS, /* depth_bits */ 8, /* stencil_bits */ 16,16,16, /* accum RGB */ @@ -1474,7 +1472,7 @@ WMesaContext WMesaCreateContext(HDC hDC, 1); /* num samples */ if (!visual) { - _mesa_free(c); + free(c); return NULL; } @@ -1512,7 +1510,7 @@ WMesaContext WMesaCreateContext(HDC hDC, !_tnl_CreateContext(ctx) || !_swsetup_CreateContext(ctx)) { _mesa_free_context_data(ctx); - _mesa_free(c); + free(c); return NULL; } _swsetup_Wakeup(ctx); @@ -1557,7 +1555,7 @@ void WMesaDestroyContext( WMesaContext pwc ) _swrast_DestroyContext(ctx); _mesa_free_context_data(ctx); - _mesa_free(pwc); + free(pwc); } diff --git a/src/mesa/drivers/windows/gldirect/dglcontext.c b/src/mesa/drivers/windows/gldirect/dglcontext.c index e9c23d1ccb0..a420b36ffb4 100644 --- a/src/mesa/drivers/windows/gldirect/dglcontext.c +++ b/src/mesa/drivers/windows/gldirect/dglcontext.c @@ -1377,14 +1377,12 @@ SkipPrimaryCreate: #ifdef _USE_GLD3_WGL lpCtx->glVis = _mesa_create_visual( - GL_TRUE, // RGB mode bDouble, /* double buffer */ GL_FALSE, // stereo lpPFD->cRedBits, lpPFD->cGreenBits, lpPFD->cBlueBits, dwAlphaBits, - 0, // index bits dwDepthBits, dwStencilBits, lpPFD->cAccumRedBits, // accum bits diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c index 7ac425a1092..f927abfa115 100644 --- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c +++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c @@ -631,21 +631,6 @@ static void flush(GLcontext* ctx) //--------------------------------------------------------------------------- - -/* - * Set the color index used to clear the color buffer. - */ -static void clear_index(GLcontext* ctx, GLuint index) -{ - GLD_context *gldCtx = GLD_GET_CONTEXT(ctx); - WMesaContext *Current = GLD_GET_WMESA_DRIVER(gldCtx); - Current->clearpixel = index; -} - - - -//--------------------------------------------------------------------------- - /* * Set the color used to clear the color buffer. */ @@ -1367,7 +1352,6 @@ static void wmesa_update_state_first_time( ctx->Driver.Clear = clear; ctx->Driver.Flush = flush; - ctx->Driver.ClearIndex = clear_index; ctx->Driver.ClearColor = clear_color; ctx->Driver.Enable = enable; diff --git a/src/mesa/drivers/windows/icd/mesa.def b/src/mesa/drivers/windows/icd/mesa.def index 25ac08a2f0f..6f33d170ffe 100644 --- a/src/mesa/drivers/windows/icd/mesa.def +++ b/src/mesa/drivers/windows/icd/mesa.def @@ -32,8 +32,6 @@ EXPORTS _mesa_buffer_data _mesa_buffer_map _mesa_buffer_subdata - _mesa_bzero - _mesa_calloc _mesa_choose_tex_format _mesa_compressed_texture_size _mesa_create_framebuffer @@ -47,15 +45,12 @@ EXPORTS _mesa_enable_1_5_extensions _mesa_enable_sw_extensions _mesa_error - _mesa_free _mesa_free_context_data _mesa_get_current_context _mesa_init_default_imports _mesa_init_driver_functions _mesa_initialize_context _mesa_make_current - _mesa_memcpy - _mesa_memset _mesa_new_buffer_object _mesa_new_texture_object _mesa_problem @@ -72,7 +67,6 @@ EXPORTS _mesa_store_texsubimage1d _mesa_store_texsubimage2d _mesa_store_texsubimage3d - _mesa_strcmp _mesa_test_proxy_teximage _mesa_Viewport _mesa_meta_CopyColorSubTable diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index 5c0084f37aa..f1e62b6bd4f 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -53,7 +53,7 @@ #include "xmesaP.h" #ifdef __VMS -#define _mesa_sprintf sprintf +#define sprintf sprintf #endif /* This indicates the client-side GLX API and GLX encoder version. */ @@ -152,13 +152,8 @@ is_usable_visual( XVisualInfo *vinfo ) return GL_TRUE; case StaticColor: case PseudoColor: - /* Any StaticColor/PseudoColor visual of at least 4 bits */ - if (vinfo->depth>=4) { - return GL_TRUE; - } - else { - return GL_FALSE; - } + /* Color-index rendering is not supported. */ + return GL_FALSE; case TrueColor: case DirectColor: /* Any depth of TrueColor or DirectColor works in RGB mode */ @@ -268,7 +263,7 @@ level_of_visual( Display *dpy, XVisualInfo *vinfo ) */ static XMesaVisual save_glx_visual( Display *dpy, XVisualInfo *vinfo, - GLboolean rgbFlag, GLboolean alphaFlag, GLboolean dbFlag, + GLboolean alphaFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint depth_size, GLint stencil_size, GLint accumRedSize, GLint accumGreenSize, @@ -309,7 +304,7 @@ save_glx_visual( Display *dpy, XVisualInfo *vinfo, comparePointers = GL_FALSE; /* Force the visual to have an alpha channel */ - if (rgbFlag && _mesa_getenv("MESA_GLX_FORCE_ALPHA")) + if (_mesa_getenv("MESA_GLX_FORCE_ALPHA")) alphaFlag = GL_TRUE; /* First check if a matching visual is already in the list */ @@ -319,7 +314,6 @@ save_glx_visual( Display *dpy, XVisualInfo *vinfo, && v->mesa_visual.level == level && v->mesa_visual.numAuxBuffers == numAuxBuffers && v->ximage_flag == ximageFlag - && v->mesa_visual.rgbMode == rgbFlag && v->mesa_visual.doubleBufferMode == dbFlag && v->mesa_visual.stereoMode == stereoFlag && (v->mesa_visual.alphaBits > 0) == alphaFlag @@ -339,7 +333,7 @@ save_glx_visual( Display *dpy, XVisualInfo *vinfo, /* Create a new visual and add it to the list. */ - xmvis = XMesaCreateVisual( dpy, vinfo, rgbFlag, alphaFlag, dbFlag, + xmvis = XMesaCreateVisual( dpy, vinfo, GL_TRUE, alphaFlag, dbFlag, stereoFlag, ximageFlag, depth_size, stencil_size, accumRedSize, accumBlueSize, @@ -378,7 +372,7 @@ default_depth_bits(void) int zBits; const char *zEnv = _mesa_getenv("MESA_GLX_DEPTH_BITS"); if (zEnv) - zBits = _mesa_atoi(zEnv); + zBits = atoi(zEnv); else zBits = DEFAULT_SOFTWARE_DEPTH_BITS; return zBits; @@ -390,7 +384,7 @@ default_alpha_bits(void) int aBits; const char *aEnv = _mesa_getenv("MESA_GLX_ALPHA_BITS"); if (aEnv) - aBits = _mesa_atoi(aEnv); + aBits = atoi(aEnv); else aBits = 0; return aBits; @@ -422,53 +416,26 @@ create_glx_visual( Display *dpy, XVisualInfo *visinfo ) vislevel = level_of_visual( dpy, visinfo ); if (vislevel) { - /* Configure this visual as a CI, single-buffered overlay */ - return save_glx_visual( dpy, visinfo, - GL_FALSE, /* rgb */ - GL_FALSE, /* alpha */ - GL_FALSE, /* double */ - GL_FALSE, /* stereo */ - 0, /* depth bits */ - 0, /* stencil bits */ - 0,0,0,0, /* accum bits */ - vislevel, /* level */ - 0 /* numAux */ - ); + /* Color-index rendering to overlays is not supported. */ + return NULL; } else if (is_usable_visual( visinfo )) { - if (_mesa_getenv("MESA_GLX_FORCE_CI")) { - /* Configure this visual as a COLOR INDEX visual. */ - return save_glx_visual( dpy, visinfo, - GL_FALSE, /* rgb */ - GL_FALSE, /* alpha */ - GL_TRUE, /* double */ - GL_FALSE, /* stereo */ - zBits, - STENCIL_BITS, - 0, 0, 0, 0, /* accum bits */ - 0, /* level */ - 0 /* numAux */ - ); - } - else { - /* Configure this visual as RGB, double-buffered, depth-buffered. */ - /* This is surely wrong for some people's needs but what else */ - /* can be done? They should use glXChooseVisual(). */ - return save_glx_visual( dpy, visinfo, - GL_TRUE, /* rgb */ - alphaFlag, /* alpha */ - GL_TRUE, /* double */ - GL_FALSE, /* stereo */ - zBits, - STENCIL_BITS, - accBits, /* r */ - accBits, /* g */ - accBits, /* b */ - accBits, /* a */ - 0, /* level */ - 0 /* numAux */ - ); - } + /* Configure this visual as RGB, double-buffered, depth-buffered. */ + /* This is surely wrong for some people's needs but what else */ + /* can be done? They should use glXChooseVisual(). */ + return save_glx_visual( dpy, visinfo, + alphaFlag, /* alpha */ + GL_TRUE, /* double */ + GL_FALSE, /* stereo */ + zBits, + STENCIL_BITS, + accBits, /* r */ + accBits, /* g */ + accBits, /* b */ + accBits, /* a */ + 0, /* level */ + 0 /* numAux */ + ); } else { _mesa_warning(NULL, "Mesa: error in glXCreateContext: bad visual\n"); @@ -616,17 +583,15 @@ get_env_visual(Display *dpy, int scr, const char *varname) return NULL; } - _mesa_strncpy( value, _mesa_getenv(varname), 100 ); + strncpy( value, _mesa_getenv(varname), 100 ); value[99] = 0; sscanf( value, "%s %d", type, &depth ); - if (_mesa_strcmp(type,"TrueColor")==0) xclass = TrueColor; - else if (_mesa_strcmp(type,"DirectColor")==0) xclass = DirectColor; - else if (_mesa_strcmp(type,"PseudoColor")==0) xclass = PseudoColor; - else if (_mesa_strcmp(type,"StaticColor")==0) xclass = StaticColor; - else if (_mesa_strcmp(type,"GrayScale")==0) xclass = GrayScale; - else if (_mesa_strcmp(type,"StaticGray")==0) xclass = StaticGray; + if (strcmp(type,"TrueColor")==0) xclass = TrueColor; + else if (strcmp(type,"DirectColor")==0) xclass = DirectColor; + else if (strcmp(type,"GrayScale")==0) xclass = GrayScale; + else if (strcmp(type,"StaticGray")==0) xclass = StaticGray; if (xclass>-1 && depth>0) { vis = get_visual( dpy, scr, depth, xclass ); @@ -646,160 +611,79 @@ get_env_visual(Display *dpy, int scr, const char *varname) /* * Select an X visual which satisfies the RGBA/CI flag and minimum depth. * Input: dpy, screen - X display and screen number - * rgba - GL_TRUE = RGBA mode, GL_FALSE = CI mode * min_depth - minimum visual depth * preferred_class - preferred GLX visual class or DONT_CARE * Return: pointer to an XVisualInfo or NULL. */ static XVisualInfo * -choose_x_visual( Display *dpy, int screen, GLboolean rgba, int min_depth, - int preferred_class ) +choose_x_visual(Display *dpy, int screen, int min_depth, int preferred_class) { XVisualInfo *vis; int xclass, visclass = 0; int depth; - if (rgba) { - Atom hp_cr_maps = XInternAtom(dpy, "_HP_RGB_SMOOTH_MAP_LIST", True); - /* First see if the MESA_RGB_VISUAL env var is defined */ - vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" ); - if (vis) { - return vis; - } - /* Otherwise, search for a suitable visual */ - if (preferred_class==DONT_CARE) { - for (xclass=0;xclass<6;xclass++) { - switch (xclass) { - case 0: visclass = TrueColor; break; - case 1: visclass = DirectColor; break; - case 2: visclass = PseudoColor; break; - case 3: visclass = StaticColor; break; - case 4: visclass = GrayScale; break; - case 5: visclass = StaticGray; break; - } - if (min_depth==0) { - /* start with shallowest */ - for (depth=0;depth<=32;depth++) { - if (visclass==TrueColor && depth==8 && !hp_cr_maps) { - /* Special case: try to get 8-bit PseudoColor before */ - /* 8-bit TrueColor */ - vis = get_visual( dpy, screen, 8, PseudoColor ); - if (vis) { - return vis; - } - } - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } - } - else { - /* start with deepest */ - for (depth=32;depth>=min_depth;depth--) { - if (visclass==TrueColor && depth==8 && !hp_cr_maps) { - /* Special case: try to get 8-bit PseudoColor before */ - /* 8-bit TrueColor */ - vis = get_visual( dpy, screen, 8, PseudoColor ); - if (vis) { - return vis; - } - } - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } - } - } - } - else { - /* search for a specific visual class */ - switch (preferred_class) { - case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; - case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; - case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break; - case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break; - case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; - case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; - default: return NULL; - } - if (min_depth==0) { - /* start with shallowest */ - for (depth=0;depth<=32;depth++) { - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } - } - else { - /* start with deepest */ - for (depth=32;depth>=min_depth;depth--) { - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } - } + /* First see if the MESA_RGB_VISUAL env var is defined */ + vis = get_env_visual( dpy, screen, "MESA_RGB_VISUAL" ); + if (vis) { + return vis; + } + /* Otherwise, search for a suitable visual */ + if (preferred_class==DONT_CARE) { + for (xclass=0;xclass<4;xclass++) { + switch (xclass) { + case 0: visclass = TrueColor; break; + case 1: visclass = DirectColor; break; + case 2: visclass = GrayScale; break; + case 3: visclass = StaticGray; break; + } + if (min_depth==0) { + /* start with shallowest */ + for (depth=0;depth<=32;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } + else { + /* start with deepest */ + for (depth=32;depth>=min_depth;depth--) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } + } } } else { - /* First see if the MESA_CI_VISUAL env var is defined */ - vis = get_env_visual( dpy, screen, "MESA_CI_VISUAL" ); - if (vis) { - return vis; + /* search for a specific visual class */ + switch (preferred_class) { + case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; + case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; + case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; + case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; + case GLX_PSEUDO_COLOR_EXT: + case GLX_STATIC_COLOR_EXT: + default: return NULL; } - /* Otherwise, search for a suitable visual, starting with shallowest */ - if (preferred_class==DONT_CARE) { - for (xclass=0;xclass<4;xclass++) { - switch (xclass) { - case 0: visclass = PseudoColor; break; - case 1: visclass = StaticColor; break; - case 2: visclass = GrayScale; break; - case 3: visclass = StaticGray; break; - } - /* try 8-bit up through 16-bit */ - for (depth=8;depth<=16;depth++) { - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } - /* try min_depth up to 8-bit */ - for (depth=min_depth;depth<8;depth++) { - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } - } + if (min_depth==0) { + /* start with shallowest */ + for (depth=0;depth<=32;depth++) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } } else { - /* search for a specific visual class */ - switch (preferred_class) { - case GLX_TRUE_COLOR_EXT: visclass = TrueColor; break; - case GLX_DIRECT_COLOR_EXT: visclass = DirectColor; break; - case GLX_PSEUDO_COLOR_EXT: visclass = PseudoColor; break; - case GLX_STATIC_COLOR_EXT: visclass = StaticColor; break; - case GLX_GRAY_SCALE_EXT: visclass = GrayScale; break; - case GLX_STATIC_GRAY_EXT: visclass = StaticGray; break; - default: return NULL; - } - /* try 8-bit up through 16-bit */ - for (depth=8;depth<=16;depth++) { - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } - /* try min_depth up to 8-bit */ - for (depth=min_depth;depth<8;depth++) { - vis = get_visual( dpy, screen, depth, visclass ); - if (vis) { - return vis; - } - } + /* start with deepest */ + for (depth=32;depth>=min_depth;depth--) { + vis = get_visual( dpy, screen, depth, visclass ); + if (vis) { + return vis; + } + } } } @@ -822,7 +706,7 @@ choose_x_visual( Display *dpy, int screen, GLboolean rgba, int min_depth, * Return: pointer to an XVisualInfo or NULL. */ static XVisualInfo * -choose_x_overlay_visual( Display *dpy, int scr, GLboolean rgbFlag, +choose_x_overlay_visual( Display *dpy, int scr, int level, int trans_type, int trans_value, int min_depth, int preferred_class ) { @@ -889,14 +773,8 @@ choose_x_overlay_visual( Display *dpy, int scr, GLboolean rgbFlag, continue; } - /* if RGB was requested, make sure we have True/DirectColor */ - if (rgbFlag && vislist->CLASS != TrueColor - && vislist->CLASS != DirectColor) - continue; - - /* if CI was requested, make sure we have a color indexed visual */ - if (!rgbFlag - && (vislist->CLASS == TrueColor || vislist->CLASS == DirectColor)) + /* Color-index rendering is not supported. Make sure we have True/DirectColor */ + if (vislist->CLASS != TrueColor && vislist->CLASS != DirectColor) continue; if (deepvis==NULL || vislist->depth > deepest) { @@ -1266,6 +1144,9 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) } } + if (!rgb_flag) + return NULL; + (void) caveat; /* @@ -1285,46 +1166,27 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) if (vis) { /* give the visual some useful GLX attributes */ double_flag = GL_TRUE; - if (vis->depth > 8) - rgb_flag = GL_TRUE; + if (vis->depth <= 8) + return NULL; depth_size = default_depth_bits(); stencil_size = STENCIL_BITS; /* XXX accum??? */ } } - else if (level==0) { - /* normal color planes */ - if (rgb_flag) { - /* Get an RGB visual */ - int min_rgb = min_red + min_green + min_blue; - if (min_rgb>1 && min_rgb<8) { - /* a special case to be sure we can get a monochrome visual */ - min_rgb = 1; - } - vis = choose_x_visual( dpy, screen, rgb_flag, min_rgb, visual_type ); - } - else { - /* Get a color index visual */ - vis = choose_x_visual( dpy, screen, rgb_flag, min_ci, visual_type ); - accumRedSize = accumGreenSize = accumBlueSize = accumAlphaSize = 0; - } - } else { - /* over/underlay planes */ - if (rgb_flag) { - /* rgba overlay */ - int min_rgb = min_red + min_green + min_blue; - if (min_rgb>1 && min_rgb<8) { - /* a special case to be sure we can get a monochrome visual */ - min_rgb = 1; - } - vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level, - trans_type, trans_value, min_rgb, visual_type ); + /* RGB visual */ + int min_rgb = min_red + min_green + min_blue; + if (min_rgb>1 && min_rgb<8) { + /* a special case to be sure we can get a monochrome visual */ + min_rgb = 1; + } + + if (level==0) { + vis = choose_x_visual(dpy, screen, min_rgb, visual_type); } else { - /* color index overlay */ - vis = choose_x_overlay_visual( dpy, screen, rgb_flag, level, - trans_type, trans_value, min_ci, visual_type ); + vis = choose_x_overlay_visual(dpy, screen, level, + trans_type, trans_value, min_rgb, visual_type); } } @@ -1357,7 +1219,7 @@ choose_visual( Display *dpy, int screen, const int *list, GLboolean fbConfig ) accumAlphaSize = alpha_flag ? accumRedSize : 0; } - xmvis = save_glx_visual( dpy, vis, rgb_flag, alpha_flag, double_flag, + xmvis = save_glx_visual( dpy, vis, alpha_flag, double_flag, stereo_flag, depth_size, stencil_size, accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize, level, numAux ); @@ -1381,9 +1243,9 @@ Fake_glXChooseVisual( Display *dpy, int screen, int *list ) return xmvis->vishandle; #else /* create a new vishandle - the cached one may be stale */ - xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo)); + xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo)); if (xmvis->vishandle) { - _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); + memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); } return xmvis->vishandle; #endif @@ -1438,7 +1300,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, xmvis = create_glx_visual( dpy, visinfo ); if (!xmvis) { /* unusable visual */ - _mesa_free(glxCtx); + free(glxCtx); return NULL; } } @@ -1446,7 +1308,7 @@ Fake_glXCreateContext( Display *dpy, XVisualInfo *visinfo, glxCtx->xmesaContext = XMesaCreateContext(xmvis, shareCtx ? shareCtx->xmesaContext : NULL); if (!glxCtx->xmesaContext) { - _mesa_free(glxCtx); + free(glxCtx); return NULL; } @@ -1671,7 +1533,7 @@ Fake_glXDestroyContext( Display *dpy, GLXContext ctx ) MakeCurrent_PrevReadBuffer = 0; XMesaDestroyContext( glxCtx->xmesaContext ); XMesaGarbageCollect(); - _mesa_free(glxCtx); + free(glxCtx); } @@ -2032,8 +1894,8 @@ static const char * Fake_glXQueryServerString( Display *dpy, int screen, int name ) { static char version[1000]; - _mesa_sprintf(version, "%d.%d %s", - SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION); + sprintf(version, "%d.%d %s", + SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION); (void) dpy; (void) screen; @@ -2057,8 +1919,8 @@ static const char * Fake_glXGetClientString( Display *dpy, int name ) { static char version[1000]; - _mesa_sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION, - CLIENT_MINOR_VERSION, MESA_GLX_VERSION); + sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION, + CLIENT_MINOR_VERSION, MESA_GLX_VERSION); (void) dpy; @@ -2108,7 +1970,7 @@ Fake_glXGetFBConfigs( Display *dpy, int screen, int *nelements ) visuals = XGetVisualInfo(dpy, visMask, &visTemplate, nelements); if (*nelements > 0) { XMesaVisual *results; - results = (XMesaVisual *) _mesa_malloc(*nelements * sizeof(XMesaVisual)); + results = (XMesaVisual *) malloc(*nelements * sizeof(XMesaVisual)); if (!results) { *nelements = 0; return NULL; @@ -2135,7 +1997,7 @@ Fake_glXChooseFBConfig( Display *dpy, int screen, xmvis = choose_visual(dpy, screen, attribList, GL_TRUE); if (xmvis) { - GLXFBConfig *config = (GLXFBConfig *) _mesa_malloc(sizeof(XMesaVisual)); + GLXFBConfig *config = (GLXFBConfig *) malloc(sizeof(XMesaVisual)); if (!config) { *nitems = 0; return NULL; @@ -2160,9 +2022,9 @@ Fake_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config ) return xmvis->vishandle; #else /* create a new vishandle - the cached one may be stale */ - xmvis->vishandle = (XVisualInfo *) _mesa_malloc(sizeof(XVisualInfo)); + xmvis->vishandle = (XVisualInfo *) malloc(sizeof(XVisualInfo)); if (xmvis->vishandle) { - _mesa_memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); + memcpy(xmvis->vishandle, xmvis->visinfo, sizeof(XVisualInfo)); } return xmvis->vishandle; #endif @@ -2469,7 +2331,7 @@ Fake_glXCreateNewContext( Display *dpy, GLXFBConfig config, glxCtx->xmesaContext = XMesaCreateContext(xmvis, shareCtx ? shareCtx->xmesaContext : NULL); if (!glxCtx->xmesaContext) { - _mesa_free(glxCtx); + free(glxCtx); return NULL; } @@ -2493,10 +2355,7 @@ Fake_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value ) *value = xmctx->xm_visual->visinfo->visualid; break; case GLX_RENDER_TYPE: - if (xmctx->xm_visual->mesa_visual.rgbMode) - *value = GLX_RGBA_TYPE; - else - *value = GLX_COLOR_INDEX_TYPE; + *value = GLX_RGBA_TYPE; break; case GLX_SCREEN: *value = 0; @@ -2687,7 +2546,7 @@ Fake_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int re glxCtx->xmesaContext = XMesaCreateContext(xmvis, shareCtx ? shareCtx->xmesaContext : NULL); if (!glxCtx->xmesaContext) { - _mesa_free(glxCtx); + free(glxCtx); return NULL; } diff --git a/src/mesa/drivers/x11/xfonts.c b/src/mesa/drivers/x11/xfonts.c index f732c945865..91f819b8df2 100644 --- a/src/mesa/drivers/x11/xfonts.c +++ b/src/mesa/drivers/x11/xfonts.c @@ -345,7 +345,7 @@ Fake_glXUseXFont(Font font, int first, int count, int listbase) glNewList(list, GL_COMPILE); if (valid && (bm_width > 0) && (bm_height > 0)) { - MEMSET(bm, '\0', bm_width * bm_height); + memset(bm, '\0', bm_width * bm_height); fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm); glBitmap(width, height, x0, y0, dx, dy, bm); diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 1a5456e1be2..a1723fa37b1 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -253,7 +253,7 @@ bits_per_pixel( XMesaVisual xmv ) /* grab the bits/pixel value */ bitsPerPixel = img->bits_per_pixel; /* free the XImage */ - _mesa_free( img->data ); + free( img->data ); img->data = NULL; XMesaDestroyImage( img ); return bitsPerPixel; @@ -383,7 +383,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, */ b->frontxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_FALSE); if (!b->frontxrb) { - _mesa_free(b); + free(b); return NULL; } b->frontxrb->Parent = b; @@ -399,7 +399,7 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, b->backxrb = xmesa_new_renderbuffer(NULL, 0, &vis->mesa_visual, GL_TRUE); if (!b->backxrb) { /* XXX free front xrb too */ - _mesa_free(b); + free(b); return NULL; } b->backxrb->Parent = b; @@ -511,12 +511,12 @@ xmesa_free_buffer(XMesaBuffer buffer) static void copy_colortable_info(XMesaBuffer dst, const XMesaBuffer src) { - MEMCPY(dst->color_table, src->color_table, sizeof(src->color_table)); - MEMCPY(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); - MEMCPY(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); - MEMCPY(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); + memcpy(dst->color_table, src->color_table, sizeof(src->color_table)); + memcpy(dst->pixel_to_r, src->pixel_to_r, sizeof(src->pixel_to_r)); + memcpy(dst->pixel_to_g, src->pixel_to_g, sizeof(src->pixel_to_g)); + memcpy(dst->pixel_to_b, src->pixel_to_b, sizeof(src->pixel_to_b)); dst->num_alloced = src->num_alloced; - MEMCPY(dst->alloced_colors, src->alloced_colors, + memcpy(dst->alloced_colors, src->alloced_colors, sizeof(src->alloced_colors)); } @@ -596,7 +596,7 @@ noFaultXAllocColor( int client, || prevCmapSize != cmapSize || !ctable) { /* free previously cached color table */ if (ctable) - _mesa_free(ctable); + free(ctable); /* Get the color table from X */ ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); assert(ctable); @@ -652,8 +652,8 @@ noFaultXAllocColor( int client, *alloced = 0; } #ifdef XFree86Server - _mesa_free(ppixIn); - _mesa_free(ctable); + free(ppixIn); + free(ctable); #else /* don't free table, save it for next time */ #endif @@ -684,9 +684,7 @@ setup_grayscale(int client, XMesaVisual v, } prevBuffer = xmesa_find_buffer(v->display, cmap, buffer); - if (prevBuffer && - (buffer->xm_visual->mesa_visual.rgbMode == - prevBuffer->xm_visual->mesa_visual.rgbMode)) { + if (prevBuffer) { /* Copy colormap stuff from previous XMesaBuffer which uses same * X colormap. Do this to avoid time spent in noFaultXAllocColor. */ @@ -773,9 +771,7 @@ setup_dithered_color(int client, XMesaVisual v, } prevBuffer = xmesa_find_buffer(v->display, cmap, buffer); - if (prevBuffer && - (buffer->xm_visual->mesa_visual.rgbMode == - prevBuffer->xm_visual->mesa_visual.rgbMode)) { + if (prevBuffer) { /* Copy colormap stuff from previous, matching XMesaBuffer. * Do this to avoid time spent in noFaultXAllocColor. */ @@ -1047,10 +1043,11 @@ setup_monochrome( XMesaVisual v, XMesaBuffer b ) */ static GLboolean initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, - GLboolean rgb_flag, XMesaDrawable window, + XMesaDrawable window, XMesaColormap cmap) { int client = 0; + const int xclass = v->mesa_visual.visualType; #ifdef XFree86Server client = (window) ? CLIENT_ID(window->id) : 0; @@ -1062,45 +1059,34 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, v->BitsPerPixel = bits_per_pixel(v); assert(v->BitsPerPixel > 0); - if (rgb_flag == GL_FALSE) { - /* COLOR-INDEXED WINDOW: - * Even if the visual is TrueColor or DirectColor we treat it as - * being color indexed. This is weird but might be useful to someone. - */ - v->dithered_pf = v->undithered_pf = PF_Index; - v->mesa_visual.indexBits = GET_VISUAL_DEPTH(v); + /* RGB WINDOW: + * We support RGB rendering into almost any kind of visual. + */ + if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { + setup_truecolor( v, b, cmap ); } - else { - /* RGB WINDOW: - * We support RGB rendering into almost any kind of visual. - */ - const int xclass = v->mesa_visual.visualType; - if (xclass == GLX_TRUE_COLOR || xclass == GLX_DIRECT_COLOR) { - setup_truecolor( v, b, cmap ); - } - else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) { - setup_monochrome( v, b ); - } - else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) { - if (!setup_grayscale( client, v, b, cmap )) { - return GL_FALSE; - } - } - else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR) - && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { - if (!setup_dithered_color( client, v, b, cmap )) { - return GL_FALSE; - } + else if (xclass == GLX_STATIC_GRAY && GET_VISUAL_DEPTH(v) == 1) { + setup_monochrome( v, b ); + } + else if (xclass == GLX_GRAY_SCALE || xclass == GLX_STATIC_GRAY) { + if (!setup_grayscale( client, v, b, cmap )) { + return GL_FALSE; } - else { - _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n"); + } + else if ((xclass == GLX_PSEUDO_COLOR || xclass == GLX_STATIC_COLOR) + && GET_VISUAL_DEPTH(v)>=4 && GET_VISUAL_DEPTH(v)<=16) { + if (!setup_dithered_color( client, v, b, cmap )) { return GL_FALSE; } - v->mesa_visual.indexBits = 0; + } + else { + _mesa_warning(NULL, "XMesa: RGB mode rendering not supported in given visual.\n"); + return GL_FALSE; + } + v->mesa_visual.indexBits = 0; - if (_mesa_getenv("MESA_NO_DITHER")) { - v->dithered_pf = v->undithered_pf; - } + if (_mesa_getenv("MESA_NO_DITHER")) { + v->dithered_pf = v->undithered_pf; } @@ -1110,12 +1096,12 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, * reports bugs. */ if (_mesa_getenv("MESA_INFO")) { - _mesa_printf("X/Mesa visual = %p\n", (void *) v); - _mesa_printf("X/Mesa dithered pf = %u\n", v->dithered_pf); - _mesa_printf("X/Mesa undithered pf = %u\n", v->undithered_pf); - _mesa_printf("X/Mesa level = %d\n", v->mesa_visual.level); - _mesa_printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); - _mesa_printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); + printf("X/Mesa visual = %p\n", (void *) v); + printf("X/Mesa dithered pf = %u\n", v->dithered_pf); + printf("X/Mesa undithered pf = %u\n", v->undithered_pf); + printf("X/Mesa level = %d\n", v->mesa_visual.level); + printf("X/Mesa depth = %d\n", GET_VISUAL_DEPTH(v)); + printf("X/Mesa bits per pixel = %d\n", v->BitsPerPixel); } if (b && window) { @@ -1359,6 +1345,10 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, } #endif + /* Color-index rendering not supported. */ + if (!rgb_flag) + return NULL; + v = (XMesaVisual) CALLOC_STRUCT(xmesa_visual); if (!v) { return NULL; @@ -1366,17 +1356,17 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, v->display = display; - /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() + /* Save a copy of the XVisualInfo struct because the user may Xfree() * the struct but we may need some of the information contained in it * at a later time. */ #ifndef XFree86Server v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); if(!v->visinfo) { - _mesa_free(v); + free(v); return NULL; } - MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); + memcpy(v->visinfo, visinfo, sizeof(*visinfo)); #endif /* check for MESA_GAMMA environment variable */ @@ -1428,7 +1418,7 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, if (alpha_flag) v->mesa_visual.alphaBits = 8; - (void) initialize_visual_and_buffer( v, NULL, rgb_flag, 0, 0 ); + (void) initialize_visual_and_buffer( v, NULL, 0, 0 ); { const int xclass = v->mesa_visual.visualType; @@ -1453,10 +1443,9 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, } _mesa_initialize_visual( &v->mesa_visual, - rgb_flag, db_flag, stereo_flag, + db_flag, stereo_flag, red_bits, green_bits, blue_bits, alpha_bits, - v->mesa_visual.indexBits, depth_size, stencil_size, accum_red_size, accum_green_size, @@ -1473,9 +1462,9 @@ PUBLIC void XMesaDestroyVisual( XMesaVisual v ) { #ifndef XFree86Server - _mesa_free(v->visinfo); + free(v->visinfo); #endif - _mesa_free(v); + free(v); } @@ -1514,7 +1503,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, share_list ? &(share_list->mesa) : (GLcontext *) NULL, &functions, (void *) c)) { - _mesa_free(c); + free(c); return NULL; } @@ -1564,7 +1553,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) !_tnl_CreateContext( mesaCtx ) || !_swsetup_CreateContext( mesaCtx )) { _mesa_free_context_data(&c->mesa); - _mesa_free(c); + free(c); return NULL; } @@ -1598,7 +1587,7 @@ void XMesaDestroyContext( XMesaContext c ) _tnl_DestroyContext( mesaCtx ); _vbo_DestroyContext( mesaCtx ); _mesa_free_context_data( mesaCtx ); - _mesa_free( c ); + free( c ); } @@ -1655,8 +1644,7 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w) if (!b) return NULL; - if (!initialize_visual_and_buffer( v, b, v->mesa_visual.rgbMode, - (XMesaDrawable) w, cmap )) { + if (!initialize_visual_and_buffer( v, b, (XMesaDrawable) w, cmap )) { xmesa_free_buffer(b); return NULL; } @@ -1686,8 +1674,7 @@ XMesaCreatePixmapBuffer(XMesaVisual v, XMesaPixmap p, XMesaColormap cmap) if (!b) return NULL; - if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, - (XMesaDrawable) p, cmap)) { + if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) { xmesa_free_buffer(b); return NULL; } @@ -1747,8 +1734,7 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, XMesaPixmap p, b->TextureFormat = format; b->TextureMipmap = mipmap; - if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, - (XMesaDrawable) p, cmap)) { + if (!initialize_visual_and_buffer(v, b, (XMesaDrawable) p, cmap)) { xmesa_free_buffer(b); return NULL; } @@ -1778,8 +1764,7 @@ XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap, if (!b) return NULL; - if (!initialize_visual_and_buffer(v, b, v->mesa_visual.rgbMode, - drawable, cmap)) { + if (!initialize_visual_and_buffer(v, b, drawable, cmap)) { xmesa_free_buffer(b); return NULL; } @@ -1874,19 +1859,17 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, &drawBuffer->mesa_buffer, &readBuffer->mesa_buffer); - if (c->xm_visual->mesa_visual.rgbMode) { - /* - * Must recompute and set these pixel values because colormap - * can be different for different windows. - */ - c->clearpixel = xmesa_color_to_pixel( &c->mesa, - c->clearcolor[0], - c->clearcolor[1], - c->clearcolor[2], - c->clearcolor[3], - c->xm_visual->undithered_pf); - XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); - } + /* + * Must recompute and set these pixel values because colormap + * can be different for different windows. + */ + c->clearpixel = xmesa_color_to_pixel( &c->mesa, + c->clearcolor[0], + c->clearcolor[1], + c->clearcolor[2], + c->clearcolor[3], + c->xm_visual->undithered_pf); + XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ drawBuffer->wasCurrent = GL_TRUE; diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index bf386292895..e47949750ab 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -242,7 +242,7 @@ xmesa_delete_renderbuffer(struct gl_renderbuffer *rb) * should probably get freed here, but that's currently done in * XMesaDestroyBuffer(). */ - _mesa_free(rb); + free(rb); } @@ -337,18 +337,10 @@ xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, else xrb->Base.AllocStorage = xmesa_alloc_front_storage; - if (visual->rgbMode) { - xrb->Base.InternalFormat = GL_RGBA; - xrb->Base.Format = MESA_FORMAT_RGBA8888; - xrb->Base._BaseFormat = GL_RGBA; - xrb->Base.DataType = GL_UNSIGNED_BYTE; - } - else { - xrb->Base.InternalFormat = GL_COLOR_INDEX; - xrb->Base.Format = MESA_FORMAT_CI8; - xrb->Base._BaseFormat = GL_COLOR_INDEX; - xrb->Base.DataType = GL_UNSIGNED_INT; - } + xrb->Base.InternalFormat = GL_RGBA; + xrb->Base.Format = MESA_FORMAT_RGBA8888; + xrb->Base._BaseFormat = GL_RGBA; + xrb->Base.DataType = GL_UNSIGNED_BYTE; /* only need to set Red/Green/EtcBits fields for user-created RBs */ } return xrb; @@ -412,11 +404,11 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb) } if (b->rowimage) { - _mesa_free( b->rowimage->data ); + free( b->rowimage->data ); b->rowimage->data = NULL; XMesaDestroyImage( b->rowimage ); } _mesa_free_framebuffer_data(fb); - _mesa_free(fb); + free(fb); } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index df04e3a1011..5edafb890b1 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -107,18 +107,6 @@ finish_or_flush( GLcontext *ctx ) static void -clear_index( GLcontext *ctx, GLuint index ) -{ - if (ctx->DrawBuffer->Name == 0) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - xmesa->clearpixel = (unsigned long) index; - XMesaSetForeground( xmesa->display, xmbuf->cleargc, (unsigned long) index ); - } -} - - -static void clear_color( GLcontext *ctx, const GLfloat color[4] ) { if (ctx->DrawBuffer->Name == 0) { @@ -144,26 +132,6 @@ clear_color( GLcontext *ctx, const GLfloat color[4] ) -/* Set index mask ala glIndexMask */ -static void -index_mask( GLcontext *ctx, GLuint mask ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); - /* not sure this conditional is really needed */ - if (xmbuf->backxrb && xmbuf->backxrb->pixmap) { - unsigned long m; - if (mask==0xffffffff) { - m = ((unsigned long)~0L); - } - else { - m = (unsigned long) mask; - } - XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); - } -} - - /* Implements glColorMask() */ static void color_mask(GLcontext *ctx, @@ -232,7 +200,7 @@ clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLint i; for (i = 0; i < height; i++) { GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i); - MEMSET( ptr, xmesa->clearpixel, width ); + memset( ptr, xmesa->clearpixel, width ); } } @@ -294,7 +262,7 @@ clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLint j; for (j = 0; j < height; j++) { bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j); - MEMSET(ptr3, r, 3 * width); + memset(ptr3, r, 3 * width); } } else { @@ -336,7 +304,7 @@ clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLuint *ptr4 = (GLuint *) xrb->ximage->data; if (pixel == 0) { /* common case */ - _mesa_memset(ptr4, pixel, 4 * n); + memset(ptr4, pixel, 4 * n); } else { GLuint i; @@ -524,7 +492,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, * been in the OpenGL bottom-to-top orientation. X is top-to-bottom * so we have to carefully compute the Y coordinates/addresses here. */ - MEMSET(&ximage, 0, sizeof(XMesaImage)); + memset(&ximage, 0, sizeof(XMesaImage)); ximage.width = width; ximage.height = height; ximage.format = ZPixmap; @@ -658,7 +626,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, * been in the OpenGL bottom-to-top orientation. X is top-to-bottom * so we have to carefully compute the Y coordinates/addresses here. */ - MEMSET(&ximage, 0, sizeof(XMesaImage)); + memset(&ximage, 0, sizeof(XMesaImage)); ximage.width = width; ximage.height = height; ximage.format = ZPixmap; @@ -829,7 +797,7 @@ clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { /* black is black */ - MEMSET( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 , + memset( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 , sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern)); } else { @@ -1143,9 +1111,7 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, driver->GetBufferSize = NULL; /* OBSOLETE */ driver->Flush = finish_or_flush; driver->Finish = finish_or_flush; - driver->ClearIndex = clear_index; driver->ClearColor = clear_color; - driver->IndexMask = index_mask; driver->ColorMask = color_mask; driver->Enable = enable; driver->Viewport = xmesa_viewport; diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 3a0cf801397..a6efb35e3c3 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1330,97 +1330,97 @@ extern void _xmesa_print_triangle_func( swrast_tri_func triFunc ); void _xmesa_print_triangle_func( swrast_tri_func triFunc ) { - _mesa_printf("XMesa tri func = "); + printf("XMesa tri func = "); if (triFunc ==smooth_TRUECOLOR_z_triangle) - _mesa_printf("smooth_TRUECOLOR_z_triangle\n"); + printf("smooth_TRUECOLOR_z_triangle\n"); else if (triFunc ==smooth_8A8B8G8R_z_triangle) - _mesa_printf("smooth_8A8B8G8R_z_triangle\n"); + printf("smooth_8A8B8G8R_z_triangle\n"); else if (triFunc ==smooth_8A8R8G8B_z_triangle) - _mesa_printf("smooth_8A8R8G8B_z_triangle\n"); + printf("smooth_8A8R8G8B_z_triangle\n"); else if (triFunc ==smooth_8R8G8B_z_triangle) - _mesa_printf("smooth_8R8G8B_z_triangle\n"); + printf("smooth_8R8G8B_z_triangle\n"); else if (triFunc ==smooth_8R8G8B24_z_triangle) - _mesa_printf("smooth_8R8G8B24_z_triangle\n"); + printf("smooth_8R8G8B24_z_triangle\n"); else if (triFunc ==smooth_TRUEDITHER_z_triangle) - _mesa_printf("smooth_TRUEDITHER_z_triangle\n"); + printf("smooth_TRUEDITHER_z_triangle\n"); else if (triFunc ==smooth_5R6G5B_z_triangle) - _mesa_printf("smooth_5R6G5B_z_triangle\n"); + printf("smooth_5R6G5B_z_triangle\n"); else if (triFunc ==smooth_DITHER_5R6G5B_z_triangle) - _mesa_printf("smooth_DITHER_5R6G5B_z_triangle\n"); + printf("smooth_DITHER_5R6G5B_z_triangle\n"); else if (triFunc ==smooth_HPCR_z_triangle) - _mesa_printf("smooth_HPCR_z_triangle\n"); + printf("smooth_HPCR_z_triangle\n"); else if (triFunc ==smooth_DITHER8_z_triangle) - _mesa_printf("smooth_DITHER8_z_triangle\n"); + printf("smooth_DITHER8_z_triangle\n"); else if (triFunc ==smooth_LOOKUP8_z_triangle) - _mesa_printf("smooth_LOOKUP8_z_triangle\n"); + printf("smooth_LOOKUP8_z_triangle\n"); else if (triFunc ==flat_TRUECOLOR_z_triangle) - _mesa_printf("flat_TRUECOLOR_z_triangle\n"); + printf("flat_TRUECOLOR_z_triangle\n"); else if (triFunc ==flat_8A8B8G8R_z_triangle) - _mesa_printf("flat_8A8B8G8R_z_triangle\n"); + printf("flat_8A8B8G8R_z_triangle\n"); else if (triFunc ==flat_8A8R8G8B_z_triangle) - _mesa_printf("flat_8A8R8G8B_z_triangle\n"); + printf("flat_8A8R8G8B_z_triangle\n"); else if (triFunc ==flat_8R8G8B_z_triangle) - _mesa_printf("flat_8R8G8B_z_triangle\n"); + printf("flat_8R8G8B_z_triangle\n"); else if (triFunc ==flat_8R8G8B24_z_triangle) - _mesa_printf("flat_8R8G8B24_z_triangle\n"); + printf("flat_8R8G8B24_z_triangle\n"); else if (triFunc ==flat_TRUEDITHER_z_triangle) - _mesa_printf("flat_TRUEDITHER_z_triangle\n"); + printf("flat_TRUEDITHER_z_triangle\n"); else if (triFunc ==flat_5R6G5B_z_triangle) - _mesa_printf("flat_5R6G5B_z_triangle\n"); + printf("flat_5R6G5B_z_triangle\n"); else if (triFunc ==flat_DITHER_5R6G5B_z_triangle) - _mesa_printf("flat_DITHER_5R6G5B_z_triangle\n"); + printf("flat_DITHER_5R6G5B_z_triangle\n"); else if (triFunc ==flat_HPCR_z_triangle) - _mesa_printf("flat_HPCR_z_triangle\n"); + printf("flat_HPCR_z_triangle\n"); else if (triFunc ==flat_DITHER8_z_triangle) - _mesa_printf("flat_DITHER8_z_triangle\n"); + printf("flat_DITHER8_z_triangle\n"); else if (triFunc ==flat_LOOKUP8_z_triangle) - _mesa_printf("flat_LOOKUP8_z_triangle\n"); + printf("flat_LOOKUP8_z_triangle\n"); else if (triFunc ==smooth_TRUECOLOR_triangle) - _mesa_printf("smooth_TRUECOLOR_triangle\n"); + printf("smooth_TRUECOLOR_triangle\n"); else if (triFunc ==smooth_8A8B8G8R_triangle) - _mesa_printf("smooth_8A8B8G8R_triangle\n"); + printf("smooth_8A8B8G8R_triangle\n"); else if (triFunc ==smooth_8A8R8G8B_triangle) - _mesa_printf("smooth_8A8R8G8B_triangle\n"); + printf("smooth_8A8R8G8B_triangle\n"); else if (triFunc ==smooth_8R8G8B_triangle) - _mesa_printf("smooth_8R8G8B_triangle\n"); + printf("smooth_8R8G8B_triangle\n"); else if (triFunc ==smooth_8R8G8B24_triangle) - _mesa_printf("smooth_8R8G8B24_triangle\n"); + printf("smooth_8R8G8B24_triangle\n"); else if (triFunc ==smooth_TRUEDITHER_triangle) - _mesa_printf("smooth_TRUEDITHER_triangle\n"); + printf("smooth_TRUEDITHER_triangle\n"); else if (triFunc ==smooth_5R6G5B_triangle) - _mesa_printf("smooth_5R6G5B_triangle\n"); + printf("smooth_5R6G5B_triangle\n"); else if (triFunc ==smooth_DITHER_5R6G5B_triangle) - _mesa_printf("smooth_DITHER_5R6G5B_triangle\n"); + printf("smooth_DITHER_5R6G5B_triangle\n"); else if (triFunc ==smooth_HPCR_triangle) - _mesa_printf("smooth_HPCR_triangle\n"); + printf("smooth_HPCR_triangle\n"); else if (triFunc ==smooth_DITHER8_triangle) - _mesa_printf("smooth_DITHER8_triangle\n"); + printf("smooth_DITHER8_triangle\n"); else if (triFunc ==smooth_LOOKUP8_triangle) - _mesa_printf("smooth_LOOKUP8_triangle\n"); + printf("smooth_LOOKUP8_triangle\n"); else if (triFunc ==flat_TRUECOLOR_triangle) - _mesa_printf("flat_TRUECOLOR_triangle\n"); + printf("flat_TRUECOLOR_triangle\n"); else if (triFunc ==flat_TRUEDITHER_triangle) - _mesa_printf("flat_TRUEDITHER_triangle\n"); + printf("flat_TRUEDITHER_triangle\n"); else if (triFunc ==flat_8A8B8G8R_triangle) - _mesa_printf("flat_8A8B8G8R_triangle\n"); + printf("flat_8A8B8G8R_triangle\n"); else if (triFunc ==flat_8A8R8G8B_triangle) - _mesa_printf("flat_8A8R8G8B_triangle\n"); + printf("flat_8A8R8G8B_triangle\n"); else if (triFunc ==flat_8R8G8B_triangle) - _mesa_printf("flat_8R8G8B_triangle\n"); + printf("flat_8R8G8B_triangle\n"); else if (triFunc ==flat_8R8G8B24_triangle) - _mesa_printf("flat_8R8G8B24_triangle\n"); + printf("flat_8R8G8B24_triangle\n"); else if (triFunc ==flat_5R6G5B_triangle) - _mesa_printf("flat_5R6G5B_triangle\n"); + printf("flat_5R6G5B_triangle\n"); else if (triFunc ==flat_DITHER_5R6G5B_triangle) - _mesa_printf("flat_DITHER_5R6G5B_triangle\n"); + printf("flat_DITHER_5R6G5B_triangle\n"); else if (triFunc ==flat_HPCR_triangle) - _mesa_printf("flat_HPCR_triangle\n"); + printf("flat_HPCR_triangle\n"); else if (triFunc ==flat_DITHER8_triangle) - _mesa_printf("flat_DITHER8_triangle\n"); + printf("flat_DITHER8_triangle\n"); else if (triFunc ==flat_LOOKUP8_triangle) - _mesa_printf("flat_LOOKUP8_triangle\n"); + printf("flat_LOOKUP8_triangle\n"); else - _mesa_printf("???\n"); + printf("???\n"); } #endif |