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-rw-r--r--src/mesa/drivers/common/meta.c314
-rw-r--r--src/mesa/drivers/common/meta.h50
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_tex.c18
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c13
-rw-r--r--src/mesa/drivers/dri/intel/intel_generatemipmap.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c43
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c5
-rw-r--r--src/mesa/drivers/dri/r200/Makefile3
-rw-r--r--src/mesa/drivers/dri/r300/Makefile3
-rw-r--r--src/mesa/drivers/dri/r300/radeon_context.h14
-rw-r--r--src/mesa/drivers/dri/r600/Makefile3
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c3
-rw-r--r--src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h2
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c1
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c2
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c30
-rw-r--r--src/mesa/drivers/dri/radeon/Makefile3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_dma.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c62
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c255
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c10
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c10
-rw-r--r--src/mesa/drivers/dri/s3v/s3v_tex.c11
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tex.c136
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tex.c5
29 files changed, 717 insertions, 299 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index 05909cfa307..aa7c73ba36a 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -68,6 +68,29 @@
/**
+ * Flags passed to _mesa_meta_begin().
+ */
+/*@{*/
+#define META_ALL ~0x0
+#define META_ALPHA_TEST 0x1
+#define META_BLEND 0x2 /**< includes logicop */
+#define META_COLOR_MASK 0x4
+#define META_DEPTH_TEST 0x8
+#define META_FOG 0x10
+#define META_PIXEL_STORE 0x20
+#define META_PIXEL_TRANSFER 0x40
+#define META_RASTERIZATION 0x80
+#define META_SCISSOR 0x100
+#define META_SHADER 0x200
+#define META_STENCIL_TEST 0x400
+#define META_TRANSFORM 0x800 /**< modelview, projection, clip planes */
+#define META_TEXTURE 0x1000
+#define META_VERTEX 0x2000
+#define META_VIEWPORT 0x4000
+/*@}*/
+
+
+/**
* State which we may save/restore across meta ops.
* XXX this may be incomplete...
*/
@@ -94,6 +117,17 @@ struct save_state
/** META_PIXEL_STORE */
struct gl_pixelstore_attrib Pack, Unpack;
+ /** META_PIXEL_TRANSFER */
+ GLfloat RedBias, RedScale;
+ GLfloat GreenBias, GreenScale;
+ GLfloat BlueBias, BlueScale;
+ GLfloat AlphaBias, AlphaScale;
+ GLfloat DepthBias, DepthScale;
+ GLboolean MapColorFlag;
+ GLboolean Convolution1DEnabled;
+ GLboolean Convolution2DEnabled;
+ GLboolean Separable2DEnabled;
+
/** META_RASTERIZATION */
GLenum FrontPolygonMode, BackPolygonMode;
GLboolean PolygonOffset;
@@ -363,6 +397,35 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
ctx->Unpack = ctx->DefaultPacking;
}
+ if (state & META_PIXEL_TRANSFER) {
+ save->RedScale = ctx->Pixel.RedScale;
+ save->RedBias = ctx->Pixel.RedBias;
+ save->GreenScale = ctx->Pixel.GreenScale;
+ save->GreenBias = ctx->Pixel.GreenBias;
+ save->BlueScale = ctx->Pixel.BlueScale;
+ save->BlueBias = ctx->Pixel.BlueBias;
+ save->AlphaScale = ctx->Pixel.AlphaScale;
+ save->AlphaBias = ctx->Pixel.AlphaBias;
+ save->MapColorFlag = ctx->Pixel.MapColorFlag;
+ save->Convolution1DEnabled = ctx->Pixel.Convolution1DEnabled;
+ save->Convolution2DEnabled = ctx->Pixel.Convolution2DEnabled;
+ save->Separable2DEnabled = ctx->Pixel.Separable2DEnabled;
+ ctx->Pixel.RedScale = 1.0F;
+ ctx->Pixel.RedBias = 0.0F;
+ ctx->Pixel.GreenScale = 1.0F;
+ ctx->Pixel.GreenBias = 0.0F;
+ ctx->Pixel.BlueScale = 1.0F;
+ ctx->Pixel.BlueBias = 0.0F;
+ ctx->Pixel.AlphaScale = 1.0F;
+ ctx->Pixel.AlphaBias = 0.0F;
+ ctx->Pixel.MapColorFlag = GL_FALSE;
+ ctx->Pixel.Convolution1DEnabled = GL_FALSE;
+ ctx->Pixel.Convolution2DEnabled = GL_FALSE;
+ ctx->Pixel.Separable2DEnabled = GL_FALSE;
+ /* XXX more state */
+ ctx->NewState |=_NEW_PIXEL;
+ }
+
if (state & META_RASTERIZATION) {
save->FrontPolygonMode = ctx->Polygon.FrontMode;
save->BackPolygonMode = ctx->Polygon.BackMode;
@@ -415,11 +478,6 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
save->ClientActiveUnit = ctx->Array.ActiveTexture;
save->EnvMode = ctx->Texture.Unit[0].EnvMode;
- if (ctx->Texture._EnabledUnits |
- ctx->Texture._EnabledCoordUnits |
- ctx->Texture._TexGenEnabled |
- ctx->Texture._TexMatEnabled) {
-
/* Disable all texture units */
for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled;
@@ -438,7 +496,6 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state)
_mesa_set_enable(ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
}
}
- }
/* save current texture objects for unit[0] only */
for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) {
@@ -564,6 +621,23 @@ _mesa_meta_end(GLcontext *ctx)
ctx->Unpack = save->Unpack;
}
+ if (state & META_PIXEL_TRANSFER) {
+ ctx->Pixel.RedScale = save->RedScale;
+ ctx->Pixel.RedBias = save->RedBias;
+ ctx->Pixel.GreenScale = save->GreenScale;
+ ctx->Pixel.GreenBias = save->GreenBias;
+ ctx->Pixel.BlueScale = save->BlueScale;
+ ctx->Pixel.BlueBias = save->BlueBias;
+ ctx->Pixel.AlphaScale = save->AlphaScale;
+ ctx->Pixel.AlphaBias = save->AlphaBias;
+ ctx->Pixel.MapColorFlag = save->MapColorFlag;
+ ctx->Pixel.Convolution1DEnabled = save->Convolution1DEnabled;
+ ctx->Pixel.Convolution2DEnabled = save->Convolution2DEnabled;
+ ctx->Pixel.Separable2DEnabled = save->Separable2DEnabled;
+ /* XXX more state */
+ ctx->NewState |=_NEW_PIXEL;
+ }
+
if (state & META_RASTERIZATION) {
_mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode);
_mesa_PolygonMode(GL_BACK, save->BackPolygonMode);
@@ -2037,3 +2111,231 @@ _mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
/* restore (XXX add to meta_begin/end()? */
_mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave);
}
+
+
+/**
+ * Determine the GL data type to use for the temporary image read with
+ * ReadPixels() and passed to Tex[Sub]Image().
+ */
+static GLenum
+get_temp_image_type(GLcontext *ctx, GLenum baseFormat)
+{
+ switch (baseFormat) {
+ case GL_RGBA:
+ case GL_RGB:
+ case GL_ALPHA:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_ALPHA:
+ case GL_INTENSITY:
+ if (ctx->DrawBuffer->Visual.redBits <= 8)
+ return GL_UNSIGNED_BYTE;
+ else if (ctx->DrawBuffer->Visual.redBits <= 8)
+ return GL_UNSIGNED_SHORT;
+ else
+ return GL_FLOAT;
+ case GL_DEPTH_COMPONENT:
+ return GL_UNSIGNED_INT;
+ case GL_DEPTH_STENCIL:
+ return GL_UNSIGNED_INT_24_8;
+ default:
+ _mesa_problem(ctx, "Unexpected format in get_temp_image_type()");
+ return 0;
+ }
+}
+
+
+/**
+ * Helper for _mesa_meta_CopyTexImage1/2D() functions.
+ * Have to be careful with locking and meta state for pixel transfer.
+ */
+static void
+copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum format, type;
+ GLint bpp;
+ void *buf;
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
+ format = _mesa_base_tex_format(ctx, internalFormat);
+ type = get_temp_image_type(ctx, format);
+ bpp = _mesa_bytes_per_pixel(format, type);
+ if (bpp <= 0) {
+ _mesa_problem(ctx, "Bad bpp in meta copy_tex_image()");
+ return;
+ }
+
+ /*
+ * Alloc image buffer (XXX could use a PBO)
+ */
+ buf = _mesa_malloc(width * height * bpp);
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ return;
+ }
+
+ _mesa_unlock_texture(ctx, texObj); /* need to unlock first */
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ ctx->Driver.ReadPixels(ctx, x, y, width, height,
+ format, type, &ctx->Pack, buf);
+ _mesa_meta_end(ctx);
+
+ /*
+ * Store texture data (with pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE);
+ if (target == GL_TEXTURE_1D) {
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format, type,
+ buf, &ctx->Unpack, texObj, texImage);
+ }
+ else {
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format, type,
+ buf, &ctx->Unpack, texObj, texImage);
+ }
+ _mesa_meta_end(ctx);
+
+ _mesa_lock_texture(ctx, texObj); /* re-lock */
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLint border)
+{
+ copy_tex_image(ctx, 1, target, level, internalFormat, x, y,
+ width, 1, border);
+}
+
+
+void
+_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border)
+{
+ copy_tex_image(ctx, 2, target, level, internalFormat, x, y,
+ width, height, border);
+}
+
+
+
+/**
+ * Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions.
+ * Have to be careful with locking and meta state for pixel transfer.
+ */
+static void
+copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ GLenum format, type;
+ GLint bpp;
+ void *buf;
+
+ texUnit = _mesa_get_current_tex_unit(ctx);
+ texObj = _mesa_select_tex_object(ctx, texUnit, target);
+ texImage = _mesa_select_tex_image(ctx, texObj, target, level);
+
+ format = texImage->TexFormat->BaseFormat;
+ type = get_temp_image_type(ctx, format);
+ bpp = _mesa_bytes_per_pixel(format, type);
+ if (bpp <= 0) {
+ _mesa_problem(ctx, "Bad bpp in meta copy_tex_sub_image()");
+ return;
+ }
+
+ /*
+ * Alloc image buffer (XXX could use a PBO)
+ */
+ buf = _mesa_malloc(width * height * bpp);
+ if (!buf) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%uD", dims);
+ return;
+ }
+
+ _mesa_unlock_texture(ctx, texObj); /* need to unlock first */
+
+ /*
+ * Read image from framebuffer (disable pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER);
+ ctx->Driver.ReadPixels(ctx, x, y, width, height,
+ format, type, &ctx->Pack, buf);
+ _mesa_meta_end(ctx);
+
+ /*
+ * Store texture data (with pixel transfer ops)
+ */
+ _mesa_meta_begin(ctx, META_PIXEL_STORE);
+ if (target == GL_TEXTURE_1D) {
+ ctx->Driver.TexSubImage1D(ctx, target, level, xoffset,
+ width, format, type, buf,
+ &ctx->Unpack, texObj, texImage);
+ }
+ else if (target == GL_TEXTURE_3D) {
+ ctx->Driver.TexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset,
+ width, height, 1, format, type, buf,
+ &ctx->Unpack, texObj, texImage);
+ }
+ else {
+ ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
+ width, height, format, type, buf,
+ &ctx->Unpack, texObj, texImage);
+ }
+ _mesa_meta_end(ctx);
+
+ _mesa_lock_texture(ctx, texObj); /* re-lock */
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset,
+ GLint x, GLint y, GLsizei width)
+{
+ copy_tex_sub_image(ctx, 1, target, level, xoffset, 0, 0,
+ x, y, width, 1);
+}
+
+
+void
+_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ copy_tex_sub_image(ctx, 2, target, level, xoffset, yoffset, 0,
+ x, y, width, height);
+}
+
+
+void
+_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
+}
diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h
index 171ad27f265..9f7100f09c1 100644
--- a/src/mesa/drivers/common/meta.h
+++ b/src/mesa/drivers/common/meta.h
@@ -27,29 +27,6 @@
#define META_H
-/**
- * Flags passed to _mesa_meta_begin().
- * XXX these flags may evolve...
- */
-/*@{*/
-#define META_ALPHA_TEST 0x1
-#define META_BLEND 0x2 /**< includes logicop */
-#define META_COLOR_MASK 0x4
-#define META_DEPTH_TEST 0x8
-#define META_FOG 0x10
-#define META_RASTERIZATION 0x20
-#define META_SCISSOR 0x40
-#define META_SHADER 0x80
-#define META_STENCIL_TEST 0x100
-#define META_TRANSFORM 0x200 /**< modelview, projection */
-#define META_TEXTURE 0x400
-#define META_VERTEX 0x800
-#define META_VIEWPORT 0x1000
-#define META_PIXEL_STORE 0x2000
-#define META_ALL ~0x0
-/*@}*/
-
-
extern void
_mesa_meta_init(GLcontext *ctx);
@@ -87,5 +64,32 @@ extern void
_mesa_meta_generate_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj);
+extern void
+_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLint border);
+
+extern void
+_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLenum internalFormat, GLint x, GLint y,
+ GLsizei width, GLsizei height, GLint border);
+
+extern void
+_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset,
+ GLint x, GLint y, GLsizei width);
+
+extern void
+_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
+extern void
+_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y,
+ GLsizei width, GLsizei height);
+
#endif /* META_H */
diff --git a/src/mesa/drivers/dri/ffb/ffb_tex.c b/src/mesa/drivers/dri/ffb/ffb_tex.c
index 69d30aedbaf..95058e9069f 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tex.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tex.c
@@ -30,24 +30,6 @@
#include "ffb_tex.h"
/* No texture unit, all software. */
-/* XXX this function isn't needed since _mesa_init_driver_functions()
- * will make all these assignments.
- */
void ffbDDInitTexFuncs(GLcontext *ctx)
{
- /*
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
- ctx->Driver.TexImage2D = _mesa_store_teximage2d;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
- ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
- */
}
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index bce23724b38..9efe6a277c7 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -170,6 +170,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
}
DBG("\n");
}
+ intelFlush(&intel->ctx);
_mesa_meta_clear(&intel->ctx, tri_mask);
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 7e21b94acc4..03db8b1c68e 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -587,11 +587,6 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->GetString = intelGetString;
functions->UpdateState = intelInvalidateState;
- functions->CopyColorTable = _swrast_CopyColorTable;
- functions->CopyColorSubTable = _swrast_CopyColorSubTable;
- functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
- functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
-
intelInitTextureFuncs(functions);
intelInitTextureImageFuncs(functions);
intelInitTextureSubImageFuncs(functions);
@@ -922,6 +917,14 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
GLboolean
intelUnbindContext(__DRIcontextPrivate * driContextPriv)
{
+ struct intel_context *intel =
+ (struct intel_context *) driContextPriv->driverPrivate;
+
+ /* Deassociate the context with the drawables.
+ */
+ intel->driDrawable = NULL;
+ intel->driReadDrawable = NULL;
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
index fe986092db6..237754d4695 100644
--- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c
+++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
@@ -223,10 +223,6 @@ fail:
*
* The texture object's miptree must be mapped.
*
- * It would be really nice if this was just called by Mesa whenever mipmaps
- * needed to be regenerated, rather than us having to remember to do so in
- * each texture image modification path.
- *
* This function should also include an accelerated path.
*/
void
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 1e739434577..28eabbc0054 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -448,24 +448,22 @@ intel_map_unmap_framebuffer(struct intel_context *intel,
struct gl_framebuffer *fb,
GLboolean map)
{
- GLcontext *ctx = &intel->ctx;
- GLuint i, j;
-
- /* color buffers */
- if (fb == ctx->DrawBuffer) {
- for (j = 0; j < fb->_NumColorDrawBuffers; j++) {
- if (map)
- intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[j]);
- else
- intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[j]);
- }
- } else {
+ GLuint i;
+
+ /* color draw buffers */
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
if (map)
- intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
+ intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[i]);
else
- intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
+ intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[i]);
}
+ /* color read buffer */
+ if (map)
+ intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
+ else
+ intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
+
/* check for render to textures */
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att =
@@ -484,20 +482,17 @@ intel_map_unmap_framebuffer(struct intel_context *intel,
/* depth buffer (Note wrapper!) */
if (fb->_DepthBuffer) {
if (map)
- intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped);
+ intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped);
else
- intel_renderbuffer_unmap(intel,
- fb->_DepthBuffer->Wrapped);
+ intel_renderbuffer_unmap(intel, fb->_DepthBuffer->Wrapped);
}
/* stencil buffer (Note wrapper!) */
if (fb->_StencilBuffer) {
if (map)
- intel_renderbuffer_map(intel,
- fb->_StencilBuffer->Wrapped);
+ intel_renderbuffer_map(intel, fb->_StencilBuffer->Wrapped);
else
- intel_renderbuffer_unmap(intel,
- fb->_StencilBuffer->Wrapped);
+ intel_renderbuffer_unmap(intel, fb->_StencilBuffer->Wrapped);
}
}
@@ -524,7 +519,8 @@ intelSpanRenderStart(GLcontext * ctx)
}
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_TRUE);
- intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
}
/**
@@ -547,7 +543,8 @@ intelSpanRenderFinish(GLcontext * ctx)
}
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
- intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
UNLOCK_HARDWARE(intel);
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 028b49c14d3..148e8c048c7 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -90,7 +90,6 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
GLcontext *ctx = &intel->ctx;
- struct gl_texture_object *texObj = intelImage->base.TexObject;
const struct intel_region *src =
get_teximage_source(intel, internalFormat);
@@ -170,11 +169,6 @@ do_copy_texsubimage(struct intel_context *intel,
UNLOCK_HARDWARE(intel);
- /* GL_SGIS_generate_mipmap */
- if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
-
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index a206fe6805b..66201b1f465 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -546,11 +546,6 @@ intelTexImage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 89037073f84..751ec2c98c2 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -129,11 +129,6 @@ intelTexSubimage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
}
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index 42635bf9d90..fbce70c37bc 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -55,8 +55,7 @@ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
X86_SOURCES =
-DRIVER_DEFINES = -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R200 \
- -Wall
+DRIVER_DEFINES = -DRADEON_R200 -Wall
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 5d8d6f66589..fe775eac99a 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -62,8 +62,7 @@ DRIVER_SOURCES = \
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-DRIVER_DEFINES = -DCOMPILE_R300 -DR200_MERGED=0 \
- -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R300 \
+DRIVER_DEFINES = -DRADEON_R300
# -DRADEON_BO_TRACK \
-Wall
diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h
index 250570f6b89..da4812d3234 100644
--- a/src/mesa/drivers/dri/r300/radeon_context.h
+++ b/src/mesa/drivers/dri/r300/radeon_context.h
@@ -51,26 +51,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_screen.h"
-#if R200_MERGED
-extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-
-#define FALLBACK( radeon, bit, mode ) do { \
- if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
- __FUNCTION__, bit, mode ); \
- radeonFallback( (radeon)->glCtx, bit, mode ); \
-} while (0)
-#else
#define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__);
-#endif
/* TCL fallbacks */
extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-#if R200_MERGED
-#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode )
-#else
#define TCL_FALLBACK( ctx, bit, mode ) ;
-#endif
#endif /* __RADEON_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile
index d925a2dfe39..36bf773c054 100644
--- a/src/mesa/drivers/dri/r600/Makefile
+++ b/src/mesa/drivers/dri/r600/Makefile
@@ -65,8 +65,7 @@ DRIVER_SOURCES = \
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
-DRIVER_DEFINES = -DCOMPILE_R600 -DR200_MERGED=0 \
- -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R600 \
+DRIVER_DEFINES = -DRADEON_R600 \
# -DRADEON_BO_TRACK \
-Wall
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 07a7bcf11f1..f8fd9c13d77 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -385,9 +385,6 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual,
if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) {
radeon_warning("disabling 3D acceleration\n");
-#if R200_MERGED
- FALLBACK(&r600->radeon, RADEON_FALLBACK_DISABLE, 1);
-#endif
}
return GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h b/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h
index 9d5aa3c7e49..edd85b0facc 100644
--- a/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h
+++ b/src/mesa/drivers/dri/r600/r600_reg_auto_r6xx.h
@@ -1366,6 +1366,7 @@ enum {
DB_DEPTH_INFO__READ_SIZE_bit = 1 << 3,
DB_DEPTH_INFO__ARRAY_MODE_mask = 0x0f << 15,
DB_DEPTH_INFO__ARRAY_MODE_shift = 15,
+ ARRAY_1D_TILED_THIN1 = 0x02,
ARRAY_2D_TILED_THIN1 = 0x04,
TILE_SURFACE_ENABLE_bit = 1 << 25,
TILE_COMPACT_bit = 1 << 26,
@@ -1449,6 +1450,7 @@ enum {
CB_COLOR0_INFO__ARRAY_MODE_shift = 8,
ARRAY_LINEAR_GENERAL = 0x00,
ARRAY_LINEAR_ALIGNED = 0x01,
+/* ARRAY_1D_TILED_THIN1 = 0x02, */
/* ARRAY_2D_TILED_THIN1 = 0x04, */
NUMBER_TYPE_mask = 0x07 << 12,
NUMBER_TYPE_shift = 12,
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index fda66927253..efeccb25f1e 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -3387,6 +3387,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
break;
case PROGRAM_TEMPORARY:
case PROGRAM_INPUT:
+ default:
src_const = GL_FALSE;
break;
}
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 1b560591974..06d7e9c9ab1 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -351,7 +351,7 @@ static void r700SetDepthTarget(context_t *context)
SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
}
- SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
+ SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_1D_TILED_THIN1,
DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
/* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
}
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index 8c2b0071df9..9ee26286d9b 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -42,6 +42,7 @@
#include "radeon_debug.h"
#include "r600_context.h"
#include "r600_cmdbuf.h"
+#include "shader/programopt.c"
#include "r700_debug.h"
#include "r700_vertprog.h"
@@ -272,6 +273,11 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
vp = _mesa_calloc(sizeof(*vp));
vp->mesa_program = (struct gl_vertex_program *)_mesa_clone_program(ctx, &mesa_vp->Base);
+ if (mesa_vp->IsPositionInvariant)
+ {
+ _mesa_insert_mvp_code(ctx, vp->mesa_program);
+ }
+
for(i=0; i<VERT_ATTRIB_MAX; i++)
{
unBit = 1 << i;
@@ -290,21 +296,21 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
//Init_Program
Init_r700_AssemblerBase(SPT_VP, &(vp->r700AsmCode), &(vp->r700Shader) );
- Map_Vertex_Program( vp, mesa_vp );
+ Map_Vertex_Program( vp, vp->mesa_program );
- if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, mesa_vp))
+ if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, vp->mesa_program))
{
return NULL;
}
- if(GL_FALSE == AssembleInstr(mesa_vp->Base.NumInstructions,
- &(mesa_vp->Base.Instructions[0]),
+ if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions,
+ &(vp->mesa_program->Base.Instructions[0]),
&(vp->r700AsmCode)) )
{
return NULL;
}
- if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), mesa_vp->Base.OutputsWritten) )
+ if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), vp->mesa_program->Base.OutputsWritten) )
{
return NULL;
}
@@ -329,23 +335,23 @@ void r700SelectVertexShader(GLcontext *ctx)
unsigned int unBit;
unsigned int i;
GLboolean match;
+ GLbitfield InputsRead;
vpc = (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
-#if 0
- if (context->radeon.NewGLState & (_NEW_PROGRAM_CONSTANTS|_NEW_PROGRAM))
+ InputsRead = vpc->mesa_program.Base.InputsRead;
+ if (vpc->mesa_program.IsPositionInvariant)
{
- vpc->needUpdateVF = 1;
- }
-#endif
-
+ InputsRead |= VERT_BIT_POS;
+ }
+
for (vp = vpc->progs; vp; vp = vp->next)
{
match = GL_TRUE;
for(i=0; i<VERT_ATTRIB_MAX; i++)
{
unBit = 1 << i;
- if(vpc->mesa_program.Base.InputsRead & unBit)
+ if(InputsRead & unBit)
{
if (vp->aos_desc[i].size != vb->AttribPtr[i]->size)
match = GL_FALSE;
diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile
index 1f286776b5f..b1efc72872f 100644
--- a/src/mesa/drivers/dri/radeon/Makefile
+++ b/src/mesa/drivers/dri/radeon/Makefile
@@ -47,8 +47,7 @@ C_SOURCES = \
$(DRIVER_SOURCES) \
$(CS_SOURCES)
-DRIVER_DEFINES = -DRADEON_COMMON=0 \
- -Wall
+DRIVER_DEFINES = -DRADEON_R100 -Wall
DRI_LIB_DEPS += $(RADEON_LDFLAGS)
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 71ee06d9a79..1c53c04da77 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -47,7 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */
+#if defined(RADEON_R600)
#include "r600_context.h"
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index 2eefa3f2b1b..c9a32c808be 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -263,7 +263,7 @@ void radeonAllocDmaRegion(radeonContextPtr rmesa,
void radeonFreeDmaRegions(radeonContextPtr rmesa)
{
- struct radeon_dma_bo *dma_bo = CALLOC_STRUCT(radeon_dma_bo);
+ struct radeon_dma_bo *dma_bo;
struct radeon_dma_bo *temp;
if (RADEON_DEBUG & RADEON_DMA)
fprintf(stderr, "%s\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 5ffb55db5ef..573eb6c9c18 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -48,17 +48,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_screen.h"
#include "radeon_common.h"
#include "radeon_span.h"
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
#include "radeon_context.h"
#include "radeon_tex.h"
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R200)
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_tex.h"
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#elif defined(RADEON_R300)
#include "r300_context.h"
#include "r300_tex.h"
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#elif defined(RADEON_R600)
#include "r600_context.h"
#include "r700_driconf.h" /* +r6/r7 */
#include "r600_tex.h" /* +r6/r7 */
@@ -82,7 +82,7 @@ DRI_CONF_OPT_BEGIN_V(command_buffer_size,int,def, # min ":" # max ) \
DRI_CONF_DESC(de,"Grösse des Befehlspuffers (in KB)") \
DRI_CONF_OPT_END
-#if !RADEON_COMMON /* R100 */
+#if defined(RADEON_R100) /* R100 */
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
@@ -109,7 +109,7 @@ DRI_CONF_BEGIN
DRI_CONF_END;
static const GLuint __driNConfigOptions = 15;
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R200)
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -147,7 +147,7 @@ extern const struct dri_extension NV_vp_extension[];
extern const struct dri_extension ATI_fs_extension[];
extern const struct dri_extension point_extensions[];
-#elif RADEON_COMMON && (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+#elif defined(RADEON_R300) || defined(RADEON_R600)
#define DRI_CONF_FP_OPTIMIZATION_SPEED 0
#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1
@@ -220,7 +220,7 @@ static const GLuint __driNConfigOptions = 17;
extern const struct dri_extension gl_20_extension[];
-#endif /* RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) */
+#endif
extern const struct dri_extension card_extensions[];
extern const struct dri_extension mm_extensions[];
@@ -337,7 +337,7 @@ radeonFillInModes( __DRIscreenPrivate *psp,
return (const __DRIconfig **) configs;
}
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
static const __DRItexOffsetExtension radeonTexOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
radeonSetTexOffset,
@@ -350,7 +350,7 @@ static const __DRItexBufferExtension radeonTexBufferExtension = {
};
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
static const __DRIallocateExtension r200AllocateExtension = {
{ __DRI_ALLOCATE, __DRI_ALLOCATE_VERSION },
r200AllocateMemoryMESA,
@@ -370,7 +370,7 @@ static const __DRItexBufferExtension r200TexBufferExtension = {
};
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#if defined(RADEON_R300)
static const __DRItexOffsetExtension r300texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
r300SetTexOffset,
@@ -383,7 +383,7 @@ static const __DRItexBufferExtension r300TexBufferExtension = {
};
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#if defined(RADEON_R600)
static const __DRItexOffsetExtension r600texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
r600SetTexOffset, /* +r6/r7 */
@@ -1222,22 +1222,22 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->extensions[i++] = &driMediaStreamCounterExtension.base;
}
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
screen->extensions[i++] = &radeonTexOffsetExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
if (IS_R200_CLASS(screen))
screen->extensions[i++] = &r200AllocateExtension.base;
screen->extensions[i++] = &r200texOffsetExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#if defined(RADEON_R300)
screen->extensions[i++] = &r300texOffsetExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#if defined(RADEON_R600)
screen->extensions[i++] = &r600texOffsetExtension.base;
#endif
@@ -1376,22 +1376,22 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv)
screen->extensions[i++] = &driMediaStreamCounterExtension.base;
}
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
screen->extensions[i++] = &radeonTexBufferExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
if (IS_R200_CLASS(screen))
screen->extensions[i++] = &r200AllocateExtension.base;
screen->extensions[i++] = &r200TexBufferExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#if defined(RADEON_R300)
screen->extensions[i++] = &r300TexBufferExtension.base;
#endif
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#if defined(RADEON_R600)
screen->extensions[i++] = &r600TexBufferExtension.base;
#endif
@@ -1589,22 +1589,22 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
static const __DRIconfig **
radeonInitScreen(__DRIscreenPrivate *psp)
{
-#if !RADEON_COMMON
+#if defined(RADEON_R100)
static const char *driver_name = "Radeon";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 6, 0 };
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R200)
static const char *driver_name = "R200";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 6, 0 };
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#elif defined(RADEON_R300)
static const char *driver_name = "R300";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
static const __DRIversion drm_expected = { 1, 24, 0 };
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#elif defined(RADEON_R600)
static const char *driver_name = "R600";
static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 };
static const __DRIversion dri_expected = { 4, 0, 0 };
@@ -1630,13 +1630,13 @@ radeonInitScreen(__DRIscreenPrivate *psp)
* Hello chicken. Hello egg. How are you two today?
*/
driInitExtensions( NULL, card_extensions, GL_FALSE );
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
driInitExtensions( NULL, blend_extensions, GL_FALSE );
driInitSingleExtension( NULL, ARB_vp_extension );
driInitSingleExtension( NULL, NV_vp_extension );
driInitSingleExtension( NULL, ATI_fs_extension );
driInitExtensions( NULL, point_extensions, GL_FALSE );
-#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+#elif (defined(RADEON_R300) || defined(RADEON_R600))
driInitSingleExtension( NULL, gl_20_extension );
#endif
@@ -1684,13 +1684,13 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
*/
driInitExtensions( NULL, card_extensions, GL_FALSE );
driInitExtensions( NULL, mm_extensions, GL_FALSE );
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
driInitExtensions( NULL, blend_extensions, GL_FALSE );
driInitSingleExtension( NULL, ARB_vp_extension );
driInitSingleExtension( NULL, NV_vp_extension );
driInitSingleExtension( NULL, ATI_fs_extension );
driInitExtensions( NULL, point_extensions, GL_FALSE );
-#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600))
+#elif (defined(RADEON_R300) || defined(RADEON_R600))
driInitSingleExtension( NULL, gl_20_extension );
#endif
@@ -1772,13 +1772,13 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
const struct __DriverAPIRec driDriverAPI = {
.InitScreen = radeonInitScreen,
.DestroyScreen = radeonDestroyScreen,
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
.CreateContext = r200CreateContext,
.DestroyContext = r200DestroyContext,
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600)
+#elif defined(RADEON_R600)
.CreateContext = r600CreateContext,
.DestroyContext = radeonDestroyContext,
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+#elif defined(RADEON_R300)
.CreateContext = r300CreateContext,
.DestroyContext = radeonDestroyContext,
#else
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 4e100d854ed..0c49c3713af 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -55,7 +55,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb);
/* r200 depth buffer is always tiled - this is the formula
according to the docs unless I typo'ed in it
*/
-#if defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb,
GLint x, GLint y)
{
@@ -106,6 +106,141 @@ static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb,
}
#endif
+/* r600 tiling
+ * two main types:
+ * - 1D (akin to macro-linear/micro-tiled on older asics)
+ * - 2D (akin to macro-tiled/micro-tiled on older asics)
+ * only 1D tiling is implemented below
+ */
+#if defined(RADEON_R600)
+static inline GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y, GLint is_depth, GLint is_stencil)
+{
+ GLint element_bytes = rrb->cpp;
+ GLint num_samples = 1;
+ GLint tile_width = 8;
+ GLint tile_height = 8;
+ GLint tile_thickness = 1;
+ GLint pitch_elements = rrb->pitch / element_bytes;
+ GLint height = rrb->base.Height;
+ GLint z = 0;
+ GLint sample_number = 0;
+ /* */
+ GLint tile_bytes;
+ GLint tiles_per_row;
+ GLint tiles_per_slice;
+ GLint slice_offset;
+ GLint tile_row_index;
+ GLint tile_column_index;
+ GLint tile_offset;
+ GLint pixel_number = 0;
+ GLint element_offset;
+ GLint offset = 0;
+
+ tile_bytes = tile_width * tile_height * tile_thickness * element_bytes * num_samples;
+ tiles_per_row = pitch_elements / tile_width;
+ tiles_per_slice = tiles_per_row * (height / tile_height);
+ slice_offset = (z / tile_thickness) * tiles_per_slice * tile_bytes;
+ tile_row_index = y / tile_height;
+ tile_column_index = x / tile_width;
+ tile_offset = ((tile_row_index * tiles_per_row) + tile_column_index) * tile_bytes;
+
+ if (is_depth) {
+ GLint pixel_offset = 0;
+
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((y >> 0) & 1) << 1; // pn[1] = y[0]
+ pixel_number |= ((x >> 1) & 1) << 2; // pn[2] = x[1]
+ pixel_number |= ((y >> 1) & 1) << 3; // pn[3] = y[1]
+ pixel_number |= ((x >> 2) & 1) << 4; // pn[4] = x[2]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ switch (element_bytes) {
+ case 2:
+ pixel_offset = pixel_number * element_bytes * num_samples;
+ break;
+ case 4:
+ /* stencil and depth data are stored separately within a tile.
+ * stencil is stored in a contiguous tile before the depth tile.
+ * stencil element is 1 byte, depth element is 3 bytes.
+ * stencil tile is 64 bytes.
+ */
+ if (is_stencil)
+ pixel_offset = pixel_number * 1 * num_samples;
+ else
+ pixel_offset = (pixel_number * 3 * num_samples) + 64;
+ break;
+ }
+ element_offset = pixel_offset + (sample_number * element_bytes);
+ } else {
+ GLint sample_offset;
+
+ switch (element_bytes) {
+ case 1:
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((x >> 1) & 1) << 1; // pn[1] = x[1]
+ pixel_number |= ((x >> 2) & 1) << 2; // pn[2] = x[2]
+ pixel_number |= ((y >> 1) & 1) << 3; // pn[3] = y[1]
+ pixel_number |= ((y >> 0) & 1) << 4; // pn[4] = y[0]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ break;
+ case 2:
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((x >> 1) & 1) << 1; // pn[1] = x[1]
+ pixel_number |= ((x >> 2) & 1) << 2; // pn[2] = x[2]
+ pixel_number |= ((y >> 0) & 1) << 3; // pn[3] = y[0]
+ pixel_number |= ((y >> 1) & 1) << 4; // pn[4] = y[1]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ break;
+ case 4:
+ pixel_number |= ((x >> 0) & 1) << 0; // pn[0] = x[0]
+ pixel_number |= ((x >> 1) & 1) << 1; // pn[1] = x[1]
+ pixel_number |= ((y >> 0) & 1) << 2; // pn[2] = y[0]
+ pixel_number |= ((x >> 2) & 1) << 3; // pn[3] = x[2]
+ pixel_number |= ((y >> 1) & 1) << 4; // pn[4] = y[1]
+ pixel_number |= ((y >> 2) & 1) << 5; // pn[5] = y[2]
+ break;
+ }
+ sample_offset = sample_number * (tile_bytes / num_samples);
+ element_offset = sample_offset + (pixel_number * element_bytes);
+ }
+ offset = slice_offset + tile_offset + element_offset;
+ return offset;
+}
+
+/* depth buffers */
+static GLubyte *r600_ptr_depth(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ GLint offset = r600_1d_tile_helper(rrb, x, y, 1, 0);
+ return &ptr[offset];
+}
+
+static GLubyte *r600_ptr_stencil(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ GLint offset = r600_1d_tile_helper(rrb, x, y, 1, 1);
+ return &ptr[offset];
+}
+
+static GLubyte *r600_ptr_color(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE;
+ GLint offset;
+
+ if (rrb->has_surface || !(rrb->bo->flags & mask)) {
+ offset = x * rrb->cpp + y * rrb->pitch;
+ } else {
+ offset = r600_1d_tile_helper(rrb, x, y, 0, 0);
+ }
+ return &ptr[offset];
+}
+
+#else
+
/* radeon tiling on r300-r500 has 4 states,
macro-linear/micro-linear
macro-linear/micro-tiled
@@ -197,7 +332,10 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb,
return &ptr[offset];
}
-#ifndef COMPILE_R300
+#endif
+
+#ifndef RADEON_R300
+#ifndef RADEON_R600
static uint32_t
z24s8_to_s8z24(uint32_t val)
{
@@ -210,6 +348,7 @@ s8z24_to_z24s8(uint32_t val)
return (val >> 24) | (val << 8);
}
#endif
+#endif
/*
* Note that all information needed to access pixels in a renderbuffer
@@ -270,7 +409,11 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_RGB565
#define TAG2(x,y) radeon##x##_RGB565##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
#include "spantmp2.h"
/* 16 bit, ARGB1555 color spanline and pixel functions
@@ -280,7 +423,11 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_ARGB1555
#define TAG2(x,y) radeon##x##_ARGB1555##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
#include "spantmp2.h"
/* 16 bit, RGBA4 color spanline and pixel functions
@@ -290,7 +437,11 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_ARGB4444
#define TAG2(x,y) radeon##x##_ARGB4444##y
+#if defined(RADEON_R600)
+#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off)
+#else
#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off)
+#endif
#include "spantmp2.h"
/* 32 bit, xRGB8888 color spanline and pixel functions
@@ -300,11 +451,19 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_xRGB8888
#define TAG2(x,y) radeon##x##_xRGB8888##y
+#if defined(RADEON_R600)
+#define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0xff000000))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#else
#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0xff000000))
#define PUT_VALUE(_x, _y, d) { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
*_ptr = d; \
} while (0)
+#endif
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions
@@ -314,11 +473,19 @@ s8z24_to_z24s8(uint32_t val)
#define TAG(x) radeon##x##_ARGB8888
#define TAG2(x,y) radeon##x##_ARGB8888##y
+#if defined(RADEON_R600)
+#define GET_VALUE(_x, _y) (*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#else
#define GET_VALUE(_x, _y) (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)))
#define PUT_VALUE(_x, _y, d) { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
*_ptr = d; \
} while (0)
+#endif
#include "spantmp2.h"
/* ================================================================
@@ -339,17 +506,23 @@ s8z24_to_z24s8(uint32_t val)
*/
#define VALUE_TYPE GLushort
-#if defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) = d
+#elif defined(RADEON_R600)
+#define WRITE_DEPTH( _x, _y, d ) \
+ *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off) = d
#else
#define WRITE_DEPTH( _x, _y, d ) \
*(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d
#endif
-#if defined(RADEON_COMMON_FOR_R200)
+#if defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
d = *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off)
+#elif defined(RADEON_R600)
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off)
#else
#define READ_DEPTH( d, _x, _y ) \
d = *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off)
@@ -365,7 +538,7 @@ s8z24_to_z24s8(uint32_t val)
*/
#define VALUE_TYPE GLuint
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
@@ -374,7 +547,16 @@ do { \
tmp |= ((d << 8) & 0xffffff00); \
*_ptr = tmp; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0xff000000; \
+ tmp |= ((d) & 0x00ffffff); \
+ *_ptr = tmp; \
+} while (0)
+#elif defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
@@ -394,12 +576,17 @@ do { \
} while (0)
#endif
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
}while(0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define READ_DEPTH( d, _x, _y ) \
+ do { \
+ d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off)) & 0x00ffffff); \
+ }while(0)
+#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \
@@ -420,13 +607,27 @@ do { \
*/
#define VALUE_TYPE GLuint
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
*_ptr = d; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0xff000000; \
+ tmp |= (((d) >> 8) & 0x00ffffff); \
+ *_ptr = tmp; \
+ _ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \
+ tmp = *_ptr; \
+ tmp &= 0xffffff00; \
+ tmp |= (d) & 0xff; \
+ *_ptr = tmp; \
+} while (0)
+#elif defined(RADEON_R200)
#define WRITE_DEPTH( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
@@ -442,12 +643,18 @@ do { \
} while (0)
#endif
-#if defined(COMPILE_R300)
+#if defined(RADEON_R300)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \
}while(0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define READ_DEPTH( d, _x, _y ) \
+ do { \
+ d = ((*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) << 8) & 0xffffff00; \
+ d |= (*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) & 0x000000ff; \
+ }while(0)
+#elif defined(RADEON_R200)
#define READ_DEPTH( d, _x, _y ) \
do { \
d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \
@@ -467,7 +674,7 @@ do { \
/* 24 bit depth, 8 bit stencil depthbuffer functions
*/
-#ifdef COMPILE_R300
+#ifdef RADEON_R300
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \
@@ -476,7 +683,16 @@ do { \
tmp |= (d) & 0xff; \
*_ptr = tmp; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define WRITE_STENCIL( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \
+ GLuint tmp = *_ptr; \
+ tmp &= 0xffffff00; \
+ tmp |= (d) & 0xff; \
+ *_ptr = tmp; \
+} while (0)
+#elif defined(RADEON_R200)
#define WRITE_STENCIL( _x, _y, d ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \
@@ -496,14 +712,21 @@ do { \
} while (0)
#endif
-#ifdef COMPILE_R300
+#ifdef RADEON_R300
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \
GLuint tmp = *_ptr; \
d = tmp & 0x000000ff; \
} while (0)
-#elif defined(RADEON_COMMON_FOR_R200)
+#elif defined(RADEON_R600)
+#define READ_STENCIL( d, _x, _y ) \
+do { \
+ GLuint *_ptr = (GLuint*)r600_ptr_stencil( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
+ d = tmp & 0x000000ff; \
+} while (0)
+#elif defined(RADEON_R200)
#define READ_STENCIL( d, _x, _y ) \
do { \
GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 9d252aa74c5..ae41b90efe5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -833,11 +833,14 @@ static void import_tex_obj_state( r100ContextPtr rmesa,
cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK;
cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color;
- if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) {
- GLuint *txr_cmd = RADEON_DB_STATE( txr[unit] );
+ if (texobj->pp_txformat & RADEON_TXFORMAT_NON_POWER2) {
+ uint32_t *txr_cmd = &rmesa->hw.txr[unit].cmd[TXR_CMD_0];
txr_cmd[TXR_PP_TEX_SIZE] = texobj->pp_txsize; /* NPOT only! */
txr_cmd[TXR_PP_TEX_PITCH] = texobj->pp_txpitch; /* NPOT only! */
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.txr[unit] );
+ RADEON_STATECHANGE( rmesa, txr[unit] );
+ }
+
+ if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) {
se_coord_fmt |= RADEON_VTX_ST0_NONPARAMETRIC << unit;
}
else {
@@ -1114,7 +1117,6 @@ static GLboolean radeon_validate_texture(GLcontext *ctx, struct gl_texture_objec
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_PP_CNTL] |=
(RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE) << unit;
-
RADEON_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_ST_BIT(unit);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index fad3d1cedaf..049284ef8c5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -659,11 +659,6 @@ static void radeon_teximage(
if (dims == 3)
_mesa_free(dstImageOffsets);
}
-
- /* SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- radeon_generate_mipmap(ctx, target, texObj);
- }
}
_mesa_unmap_teximage_pbo(ctx, packing);
@@ -792,11 +787,6 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve
format, type, pixels, packing))
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
}
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- radeon_generate_mipmap(ctx, target, texObj);
- }
}
radeon_teximage_unmap(image);
diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c
index 9b92519862a..ec1182f34f7 100644
--- a/src/mesa/drivers/dri/s3v/s3v_tex.c
+++ b/src/mesa/drivers/dri/s3v/s3v_tex.c
@@ -536,24 +536,13 @@ void s3vInitTextureFuncs( GLcontext *ctx )
#endif
ctx->Driver.TexEnv = s3vTexEnv;
- ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
- ctx->Driver.TexImage1D = _mesa_store_teximage1d;
ctx->Driver.TexImage2D = s3vTexImage2D;
- ctx->Driver.TexImage3D = _mesa_store_teximage3d;
- ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
ctx->Driver.TexSubImage2D = s3vTexSubImage2D;
- ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
- ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
- ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
- ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
- ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
ctx->Driver.BindTexture = s3vBindTexture;
ctx->Driver.DeleteTexture = s3vDeleteTexture;
ctx->Driver.TexParameter = s3vTexParameter;
ctx->Driver.UpdateTexturePalette = 0;
ctx->Driver.IsTextureResident = s3vIsTextureResident;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
s3vInitTextureObjects( ctx );
}
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
index 1f7257eaead..f6a48b3ae12 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c
@@ -176,6 +176,54 @@ logbase2(int n)
}
+static void
+tdfxGenerateMipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ GLint mipWidth, mipHeight;
+ tdfxMipMapLevel *mip;
+ struct gl_texture_image *mipImage; /* the new/next image */
+ struct gl_texture_image *texImage;
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
+ GLint level = texObj->BaseLevel;
+ GLsizei width, height, texelBytes;
+ const tdfxMipMapLevel *mml;
+
+ texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+ assert(!texImage->IsCompressed);
+
+ mml = TDFX_TEXIMAGE_DATA(texImage);
+
+ width = texImage->Width;
+ height = texImage->Height;
+ while (level < texObj->MaxLevel && level < maxLevels - 1) {
+ mipWidth = width / 2;
+ if (!mipWidth) {
+ mipWidth = 1;
+ }
+ mipHeight = height / 2;
+ if (!mipHeight) {
+ mipHeight = 1;
+ }
+ if ((mipWidth == width) && (mipHeight == height)) {
+ break;
+ }
+ ++level;
+ mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ mip = TDFX_TEXIMAGE_DATA(mipImage);
+ _mesa_halve2x2_teximage2d(ctx,
+ texImage,
+ texelBytes,
+ mml->width, mml->height,
+ texImage->Data, mipImage->Data);
+ texImage = mipImage;
+ mml = mip;
+ width = mipWidth;
+ height = mipHeight;
+ }
+}
+
+
/*
* Compute various texture image parameters.
* Input: w, h - source texture width and height
@@ -1397,45 +1445,6 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level,
width, height, 1,
format, type, pixels, packing);
}
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- GLint mipWidth, mipHeight;
- tdfxMipMapLevel *mip;
- struct gl_texture_image *mipImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
-
- assert(!texImage->IsCompressed);
-
- while (level < texObj->MaxLevel && level < maxLevels - 1) {
- mipWidth = width / 2;
- if (!mipWidth) {
- mipWidth = 1;
- }
- mipHeight = height / 2;
- if (!mipHeight) {
- mipHeight = 1;
- }
- if ((mipWidth == width) && (mipHeight == height)) {
- break;
- }
- _mesa_TexImage2D(target, ++level, internalFormat,
- mipWidth, mipHeight, border,
- format, type,
- NULL);
- mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
- mip = TDFX_TEXIMAGE_DATA(mipImage);
- _mesa_halve2x2_teximage2d(ctx,
- texImage,
- texelBytes,
- mml->width, mml->height,
- texImage->Data, mipImage->Data);
- texImage = mipImage;
- mml = mip;
- width = mipWidth;
- height = mipHeight;
- }
- }
}
RevalidateTexture(ctx, texObj);
@@ -1507,44 +1516,6 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
format, type, pixels, packing);
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- GLint mipWidth, mipHeight;
- tdfxMipMapLevel *mip;
- struct gl_texture_image *mipImage;
- const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);
-
- assert(!texImage->IsCompressed);
-
- width = texImage->Width;
- height = texImage->Height;
- while (level < texObj->MaxLevel && level < maxLevels - 1) {
- mipWidth = width / 2;
- if (!mipWidth) {
- mipWidth = 1;
- }
- mipHeight = height / 2;
- if (!mipHeight) {
- mipHeight = 1;
- }
- if ((mipWidth == width) && (mipHeight == height)) {
- break;
- }
- ++level;
- mipImage = _mesa_select_tex_image(ctx, texObj, target, level);
- mip = TDFX_TEXIMAGE_DATA(mipImage);
- _mesa_halve2x2_teximage2d(ctx,
- texImage,
- texelBytes,
- mml->width, mml->height,
- texImage->Data, mipImage->Data);
- texImage = mipImage;
- mml = mip;
- width = mipWidth;
- height = mipHeight;
- }
- }
-
ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */
fxMesa->new_state |= TDFX_NEW_TEXTURE; /* XXX this might be a bit much */
}
@@ -1703,11 +1674,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target,
MEMCPY(texImage->Data, data, texImage->CompressedSize);
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- assert(!texImage->IsCompressed);
- }
-
RevalidateTexture(ctx, texObj);
ti->reloadImages = GL_TRUE;
@@ -1770,11 +1736,6 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target,
texImage->Data);
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- assert(!texImage->IsCompressed);
- }
-
RevalidateTexture(ctx, texObj);
ti->reloadImages = GL_TRUE;
@@ -1914,4 +1875,5 @@ void tdfxInitTextureFuncs( struct dd_function_table *functions )
functions->CompressedTexImage2D = tdfxCompressedTexImage2D;
functions->CompressedTexSubImage2D = tdfxCompressedTexSubImage2D;
functions->UpdateTexturePalette = tdfxUpdateTexturePalette;
+ functions->GenerateMipmap = tdfxGenerateMipmap;
}
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index d2010f09074..54073e76918 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -818,11 +818,6 @@ static void viaTexImage(GLcontext *ctx,
}
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- _mesa_generate_mipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
}