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-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index bcab043e97f..de258484d6c 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -138,6 +138,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
GLuint *state = i915->state.Tex[unit], format, pitch;
GLint lodbias, aniso = 0;
GLubyte border[4];
+ GLfloat maxlod;
memset(state, 0, sizeof(state));
@@ -195,10 +196,14 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
}
+ /* We get one field with fraction bits to cover the maximum addressable (smallest
+ * resolution) LOD. Use it to cover both MAX_LEVEL and MAX_LOD.
+ */
+ maxlod = MIN2(tObj->MaxLod, tObj->MaxLevel - tObj->BaseLevel);
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) |
MS4_CUBE_FACE_ENA_MASK |
- (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
+ (U_FIXED(CLAMP(maxlod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) |
((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT));