diff options
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_mipmap_tree.c | 34 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_mipmap_tree.h | 10 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tex_layout.c | 3 |
3 files changed, 9 insertions, 38 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c index 860d053de2c..92f116b9e05 100644 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.c @@ -276,11 +276,7 @@ intel_miptree_create_for_bo(struct intel_context *intel, /** - * For a singlesample DRI2 buffer, this simply wraps the given region with a miptree. - * - * For a multisample DRI2 buffer, this wraps the given region with - * a singlesample miptree, then creates a multisample miptree into which the - * singlesample miptree is embedded as a child. + * Wraps the given region with a miptree. */ struct intel_mipmap_tree * intel_miptree_create_for_dri2_buffer(struct intel_context *intel, @@ -315,11 +311,7 @@ intel_miptree_create_for_dri2_buffer(struct intel_context *intel, } /** - * For a singlesample image buffer, this simply wraps the given region with a miptree. - * - * For a multisample image buffer, this wraps the given region with - * a singlesample miptree, then creates a multisample miptree into which the - * singlesample miptree is embedded as a child. + * Wraps the given region with a miptree. */ struct intel_mipmap_tree * intel_miptree_create_for_image_buffer(struct intel_context *intel, @@ -453,24 +445,10 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt, * minification. This will also catch images not present in the * tree, changed targets, etc. */ - if (mt->target == GL_TEXTURE_2D_MULTISAMPLE || - mt->target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) { - /* nonzero level here is always bogus */ - assert(level == 0); - - if (width != mt->logical_width0 || - height != mt->logical_height0 || - depth != mt->logical_depth0) { - return false; - } - } - else { - /* all normal textures, renderbuffers, etc */ - if (width != mt->level[level].width || - height != mt->level[level].height || - depth != mt->level[level].depth) { - return false; - } + if (width != mt->level[level].width || + height != mt->level[level].height || + depth != mt->level[level].depth) { + return false; } return true; diff --git a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h index 853a4a7986d..929493118f6 100644 --- a/src/mesa/drivers/dri/i915/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/i915/intel_mipmap_tree.h @@ -160,10 +160,8 @@ struct intel_mipmap_tree /** * Level zero image dimensions. These dimensions correspond to the * physical layout of data in memory. Accordingly, they account for the - * extra width, height, and or depth that must be allocated in order to - * accommodate multisample formats, and they account for the extra factor - * of 6 in depth that must be allocated in order to accommodate cubemap - * textures. + * extra factor of 6 in depth that must be allocated in order to + * accommodate cubemap textures. */ GLuint physical_width0, physical_height0, physical_depth0; @@ -173,9 +171,7 @@ struct intel_mipmap_tree /** * Level zero image dimensions. These dimensions correspond to the * logical width, height, and depth of the region as seen by client code. - * Accordingly, they do not account for the extra width, height, and/or - * depth that must be allocated in order to accommodate multisample - * formats, nor do they account for the extra factor of 6 in depth that + * Accordingly, they do not account for the extra factor of 6 in depth that * must be allocated in order to accommodate cubemap textures. */ uint32_t logical_width0, logical_height0, logical_depth0; diff --git a/src/mesa/drivers/dri/i915/intel_tex_layout.c b/src/mesa/drivers/dri/i915/intel_tex_layout.c index 01ea165c756..efe7a8db9fc 100644 --- a/src/mesa/drivers/dri/i915/intel_tex_layout.c +++ b/src/mesa/drivers/dri/i915/intel_tex_layout.c @@ -97,14 +97,11 @@ intel_vertical_texture_alignment_unit(struct intel_context *intel, * | FXT1 compressed format | 4 | 4 | 4 | 4 | 4 | * | Depth Buffer | 2 | 2 | 2 | 4 | 4 | * | Separate Stencil Buffer | N/A | N/A | N/A | 4 | 8 | - * | Multisampled (4x or 8x) render target | N/A | N/A | N/A | 4 | 4 | * | All Others | 2 | 2 | 2 | 2 | 2 | * +----------------------------------------------------------------------+ * * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4. - * - * We currently don't support multisampling. */ if (_mesa_is_format_compressed(format)) return 4; |