diff options
Diffstat (limited to 'src/mesa/drivers')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.cpp | 30 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp.h | 17 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_blorp.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_blorp.cpp | 8 |
4 files changed, 31 insertions, 28 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp b/src/mesa/drivers/dri/i965/brw_blorp.cpp index 7322a046112..6acc59187d4 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp @@ -30,10 +30,10 @@ brw_blorp_mip_info::brw_blorp_mip_info() : mt(NULL), - level(0), - layer(0), width(0), - height(0) + height(0), + x_offset(0), + y_offset(0) { } @@ -50,10 +50,17 @@ brw_blorp_mip_info::set(struct intel_mipmap_tree *mt, intel_miptree_check_level_layer(mt, level, layer); this->mt = mt; - this->level = level; - this->layer = layer; this->width = mt->level[level].width; this->height = mt->level[level].height; + + /* Construct a dummy renderbuffer just to extract tile offsets. */ + struct intel_renderbuffer rb; + rb.mt = mt; + rb.mt_level = level; + rb.mt_layer = layer; + intel_renderbuffer_set_draw_offset(&rb); + x_offset = rb.draw_x; + y_offset = rb.draw_y; } void @@ -107,19 +114,6 @@ brw_blorp_surface_info::set(struct brw_context *brw, } } -void -brw_blorp_mip_info::get_draw_offsets(uint32_t *draw_x, uint32_t *draw_y) const -{ - /* Construct a dummy renderbuffer just to extract tile offsets. */ - struct intel_renderbuffer rb; - rb.mt = mt; - rb.mt_level = level; - rb.mt_layer = layer; - intel_renderbuffer_set_draw_offset(&rb); - *draw_x = rb.draw_x; - *draw_y = rb.draw_y; -} - brw_blorp_params::brw_blorp_params() : x0(0), y0(0), diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h index d53fca23734..023b966cbd5 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp.h +++ b/src/mesa/drivers/dri/i965/brw_blorp.h @@ -63,11 +63,8 @@ public: void set(struct intel_mipmap_tree *mt, unsigned int level, unsigned int layer); - void get_draw_offsets(uint32_t *draw_x, uint32_t *draw_y) const; struct intel_mipmap_tree *mt; - unsigned int level; - unsigned int layer; /** * Width of the miplevel to be used. For surfaces using @@ -80,6 +77,20 @@ public: * INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not pixels. */ uint32_t height; + + /** + * X offset within the surface to texture from (or render to). For + * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not + * pixels. + */ + uint32_t x_offset; + + /** + * Y offset within the surface to texture from (or render to). For + * surfaces using INTEL_MSAA_LAYOUT_IMS, this is measured in samples, not + * pixels. + */ + uint32_t y_offset; }; class brw_blorp_surface_info : public brw_blorp_mip_info diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp index 14e85632b9e..d5d65c635f2 100644 --- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp @@ -823,11 +823,11 @@ gen6_blorp_emit_depth_stencil_config(struct brw_context *brw, const brw_blorp_params *params) { struct intel_context *intel = &brw->intel; - uint32_t draw_x, draw_y; + uint32_t draw_x = params->depth.x_offset; + uint32_t draw_y = params->depth.y_offset; uint32_t tile_mask_x, tile_mask_y; gen6_blorp_compute_tile_masks(params, &tile_mask_x, &tile_mask_y); - params->depth.get_draw_offsets(&draw_x, &draw_y); /* 3DSTATE_DEPTH_BUFFER */ { diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp b/src/mesa/drivers/dri/i965/gen7_blorp.cpp index ae78fa665f6..3520ff60265 100644 --- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp @@ -568,13 +568,11 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context *brw, const brw_blorp_params *params) { struct intel_context *intel = &brw->intel; - uint32_t draw_x, draw_y; + uint32_t draw_x = params->depth.x_offset; + uint32_t draw_y = params->depth.y_offset; uint32_t tile_mask_x, tile_mask_y; - if (params->depth.mt) { - params->depth.get_draw_offsets(&draw_x, &draw_y); - gen6_blorp_compute_tile_masks(params, &tile_mask_x, &tile_mask_y); - } + gen6_blorp_compute_tile_masks(params, &tile_mask_x, &tile_mask_y); /* 3DSTATE_DEPTH_BUFFER */ { |