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-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_span.c85
1 files changed, 0 insertions, 85 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c
index c02682b2dd3..91a931161f0 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_span.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c
@@ -31,72 +31,7 @@
#include "swrast/swrast.h"
-#define LOCAL_VARS \
- struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; \
- GLuint p; \
- (void)p;
-#define LOCAL_DEPTH_VARS LOCAL_VARS
-
-#define HW_LOCK()
-#define HW_UNLOCK()
-
-#define HW_CLIPLOOP() { \
- int minx = 0; \
- int miny = 0; \
- int maxx = rb->Width; \
- int maxy = rb->Height;
-
-#define HW_ENDCLIPLOOP() }
-
-#define Y_FLIP(y) (rb->Name ? (y) : rb->Height - 1 - (y))
-
-/* RGB565 span functions */
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-#define TAG(x) nouveau_##x##_rgb565
-#define TAG2(x, y) nouveau_##x##_rgb565##y
-#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
-
-#include "spantmp2.h"
-
-/* RGB888 span functions */
-#define SPANTMP_PIXEL_FMT GL_BGR
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-#define TAG(x) nouveau_##x##_rgb888
-#define TAG2(x, y) nouveau_##x##_rgb888##y
-#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
-
-#include "spantmp2.h"
-
-/* ARGB8888 span functions */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-#define TAG(x) nouveau_##x##_argb8888
-#define TAG2(x, y) nouveau_##x##_argb8888##y
-#define GET_PTR(x, y) (s->bo->map + (y)*s->pitch + (x)*s->cpp)
-
-#include "spantmp2.h"
-
-/* Z16 span functions */
-#define VALUE_TYPE uint16_t
-#define READ_DEPTH(v, x, y) \
- v = *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp);
-#define WRITE_DEPTH(x, y, v) \
- *(uint16_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v
-#define TAG(x) nouveau_##x##_z16
-
-#include "depthtmp.h"
-
-/* Z24S8 span functions */
-#define VALUE_TYPE uint32_t
-#define READ_DEPTH(v, x, y) \
- v = *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp);
-#define WRITE_DEPTH(x, y, v) \
- *(uint32_t *)(s->bo->map + (y)*s->pitch + (x)*s->cpp) = v
-#define TAG(x) nouveau_##x##_z24s8
-
-#include "depthtmp.h"
static void
renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map)
@@ -104,26 +39,6 @@ renderbuffer_map_unmap(struct gl_renderbuffer *rb, GLboolean map)
struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;
if (map) {
- switch (rb->Format) {
- case MESA_FORMAT_RGB565:
- nouveau_InitPointers_rgb565(rb);
- break;
- case MESA_FORMAT_XRGB8888:
- nouveau_InitPointers_rgb888(rb);
- break;
- case MESA_FORMAT_ARGB8888:
- nouveau_InitPointers_argb8888(rb);
- break;
- case MESA_FORMAT_Z16:
- nouveau_InitDepthPointers_z16(rb);
- break;
- case MESA_FORMAT_Z24_S8:
- nouveau_InitDepthPointers_z24s8(rb);
- break;
- default:
- assert(0);
- }
-
nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR);
} else {
nouveau_bo_unmap(s->bo);