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-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c11
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c10
2 files changed, 13 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 9c8997a8c77..433bc67e3f3 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -1137,7 +1137,10 @@ static void import_tex_obj_state( r200ContextPtr rmesa,
int unit,
r200TexObjPtr texobj )
{
- GLuint *cmd = R200_DB_STATE( tex[unit] );
+/* do not use RADEON_DB_STATE to avoid stale texture caches */
+ GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
+
+ R200_STATECHANGE( rmesa, tex[unit] );
cmd[TEX_PP_TXFILTER] &= ~TEXOBJ_TXFILTER_MASK;
cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK;
@@ -1156,9 +1159,11 @@ static void import_tex_obj_state( r200ContextPtr rmesa,
}
if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) {
- GLuint *cube_cmd = R200_DB_STATE( cube[unit] );
+ GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
GLuint bytesPerFace = texobj->base.totalSize / 6;
ASSERT(texobj->base.totalSize % 6 == 0);
+
+ R200_STATECHANGE( rmesa, cube[unit] );
cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
if (rmesa->r200Screen->drmSupportsFragShader) {
/* that value is submitted twice. could change cube atom
@@ -1170,9 +1175,7 @@ static void import_tex_obj_state( r200ContextPtr rmesa,
cube_cmd[CUBE_PP_CUBIC_OFFSET_F3] = texobj->pp_txoffset + 3 * bytesPerFace;
cube_cmd[CUBE_PP_CUBIC_OFFSET_F4] = texobj->pp_txoffset + 4 * bytesPerFace;
cube_cmd[CUBE_PP_CUBIC_OFFSET_F5] = texobj->pp_txoffset + 5 * bytesPerFace;
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.cube[unit] );
}
- R200_DB_STATECHANGE( rmesa, &rmesa->hw.tex[unit] );
texobj->dirty_state &= ~(1<<unit);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index b6a472ffa73..1e3a3951e2d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -847,9 +847,12 @@ static void import_tex_obj_state( radeonContextPtr rmesa,
int unit,
radeonTexObjPtr texobj )
{
- GLuint *cmd = RADEON_DB_STATE( tex[unit] );
+/* do not use RADEON_DB_STATE to avoid stale texture caches */
+ GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
+ RADEON_STATECHANGE( rmesa, tex[unit] );
+
cmd[TEX_PP_TXFILTER] &= ~TEXOBJ_TXFILTER_MASK;
cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK;
cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
@@ -868,10 +871,11 @@ static void import_tex_obj_state( radeonContextPtr rmesa,
se_coord_fmt &= ~(RADEON_VTX_ST0_NONPARAMETRIC << unit);
if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) {
- GLuint *cube_cmd = RADEON_DB_STATE( cube[unit] );
+ GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
GLuint bytesPerFace = texobj->base.totalSize / 6;
ASSERT(texobj->base.totalSize % 6 == 0);
+ RADEON_STATECHANGE( rmesa, cube[unit] );
cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
/* dont know if this setup conforms to OpenGL..
* at least it matches the behavior of mesa software renderer
@@ -881,12 +885,10 @@ static void import_tex_obj_state( radeonContextPtr rmesa,
cube_cmd[CUBE_PP_CUBIC_OFFSET_2] = texobj->pp_txoffset + 2 * bytesPerFace; /* top */
cube_cmd[CUBE_PP_CUBIC_OFFSET_3] = texobj->pp_txoffset + 3 * bytesPerFace; /* bottom */
cube_cmd[CUBE_PP_CUBIC_OFFSET_4] = texobj->pp_txoffset + 4 * bytesPerFace; /* front */
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.cube[unit] );
cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset + 5 * bytesPerFace; /* back */
}
}
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.tex[unit] );
if (se_coord_fmt != rmesa->hw.set.cmd[SET_SE_COORDFMT]) {
RADEON_STATECHANGE( rmesa, set );
rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;