diff options
Diffstat (limited to 'src/mesa/drivers')
127 files changed, 4884 insertions, 2086 deletions
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index 69cc9195689..dcaaa9199f5 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -27,7 +27,9 @@ #include "imports.h" #include "buffers.h" #include "context.h" +#include "framebuffer.h" #include "program.h" +#include "renderbuffer.h" #include "texcompress.h" #include "texformat.h" #include "teximage.h" @@ -38,6 +40,7 @@ #endif #if FEATURE_EXT_framebuffer_object #include "fbobject.h" +#include "texrender.h" #endif #include "driverfuncs.h" @@ -62,7 +65,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->GetString = NULL; /* REQUIRED! */ driver->UpdateState = NULL; /* REQUIRED! */ driver->GetBufferSize = NULL; /* REQUIRED! */ - driver->ResizeBuffers = _swrast_alloc_buffers; + driver->ResizeBuffers = _mesa_resize_framebuffer; driver->Error = NULL; driver->Finish = NULL; @@ -134,7 +137,7 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->ColorMaterial = NULL; driver->CullFace = NULL; driver->DrawBuffer = _swrast_DrawBuffer; - driver->DrawBuffers = _swrast_DrawBuffers; + driver->DrawBuffers = NULL; /***_swrast_DrawBuffers;***/ driver->FrontFace = NULL; driver->DepthFunc = NULL; driver->DepthMask = NULL; @@ -200,7 +203,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver) #if FEATURE_EXT_framebuffer_object driver->NewFramebuffer = _mesa_new_framebuffer; - driver->NewRenderbuffer = _mesa_new_renderbuffer; + driver->NewRenderbuffer = _mesa_new_soft_renderbuffer; + driver->RenderbufferTexture = _mesa_renderbuffer_texture; + driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer; #endif /* T&L stuff */ diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c index 9688dd95b26..d7c84770914 100644 --- a/src/mesa/drivers/dos/dmesa.c +++ b/src/mesa/drivers/dos/dmesa.c @@ -278,7 +278,8 @@ read_rgba_pixels (const GLcontext *ctx, * Index ***************************************************************************/ static void -write_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, +write_index_span (const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[]) { const DMesaContext dmesa = (DMesaContext)ctx; @@ -302,7 +303,8 @@ write_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, static void -write_index8_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, +write_index8_span (const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[]) { const DMesaContext dmesa = (DMesaContext)ctx; @@ -326,7 +328,7 @@ write_index8_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, static void -write_mono_index_span (const GLcontext *ctx, +write_mono_index_span (const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[]) { @@ -351,8 +353,8 @@ write_mono_index_span (const GLcontext *ctx, static void -read_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, - GLuint index[]) +read_index_span (const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint index[]) { const DMesaContext dmesa = (DMesaContext)ctx; GLuint i, offset; @@ -366,7 +368,7 @@ read_index_span (const GLcontext *ctx, GLuint n, GLint x, GLint y, static void -write_index_pixels (const GLcontext *ctx, +write_index_pixels (const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[]) { @@ -390,7 +392,7 @@ write_index_pixels (const GLcontext *ctx, static void -write_mono_index_pixels (const GLcontext *ctx, +write_mono_index_pixels (const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[]) { @@ -414,9 +416,9 @@ write_mono_index_pixels (const GLcontext *ctx, static void -read_index_pixels (const GLcontext *ctx, +read_index_pixels (const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLuint index[], const GLubyte mask[]) + GLuint index[], const GLubyte mask[]) { const DMesaContext dmesa = (DMesaContext)ctx; GLuint i, _w_ = DSTRIDE, _b_ = dmesa->buffer->height - 1; diff --git a/src/mesa/drivers/dri/common/depthtmp.h b/src/mesa/drivers/dri/common/depthtmp.h index ad26e6b8914..74273165e45 100644 --- a/src/mesa/drivers/dri/common/depthtmp.h +++ b/src/mesa/drivers/dri/common/depthtmp.h @@ -1,5 +1,13 @@ /* $XFree86: xc/lib/GL/mesa/src/drv/common/depthtmp.h,v 1.5 2001/03/21 16:14:20 dawes Exp $ */ +/* + * Notes: + * 1. These functions plug into the gl_renderbuffer structure. + * 2. The 'values' parameter always points to GLuint values, regardless of + * the actual Z buffer depth. + */ + + #ifndef DBG #define DBG 0 #endif @@ -20,12 +28,14 @@ #endif static void TAG(WriteDepthSpan)( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth *depth, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLuint *depth = (const GLuint *) values; GLint x1; GLint n1; LOCAL_DEPTH_VARS; @@ -64,14 +74,31 @@ static void TAG(WriteDepthSpan)( GLcontext *ctx, HW_WRITE_UNLOCK(); } -#if !HAVE_HW_DEPTH_SPANS + +#if HAVE_HW_DEPTH_SPANS +/* implement MonoWriteDepthSpan() in terms of WriteDepthSpan() */ +static void +TAG(WriteMonoDepthSpan)( GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, const GLubyte mask[] ) +{ + const GLuint depthVal = *((GLuint *) value); + GLuint depths[MAX_WIDTH]; + GLuint i; + for (i = 0; i < n; i++) + depths[i] = depthVal; + TAG(WriteDepthSpan)(ctx, rb, n, x, y, depths, mask); +} +#else static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLdepth depth, - const GLubyte mask[] ) + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLuint depth = *((GLuint *) value); GLint x1; GLint n1; LOCAL_DEPTH_VARS; @@ -102,15 +129,18 @@ static void TAG(WriteMonoDepthSpan)( GLcontext *ctx, } #endif + static void TAG(WriteDepthPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLdepth depth[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLuint *depth = (const GLuint *) values; GLuint i; LOCAL_DEPTH_VARS; @@ -141,11 +171,13 @@ static void TAG(WriteDepthPixels)( GLcontext *ctx, /* Read depth spans and pixels */ static void TAG(ReadDepthSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLdepth depth[] ) + void *values ) { HW_READ_LOCK() { + GLuint *depth = (GLuint *) values; GLint x1, n1; LOCAL_DEPTH_VARS; @@ -172,12 +204,15 @@ static void TAG(ReadDepthSpan)( GLcontext *ctx, HW_READ_UNLOCK(); } -static void TAG(ReadDepthPixels)( GLcontext *ctx, GLuint n, +static void TAG(ReadDepthPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], - GLdepth depth[] ) + void *values ) { HW_READ_LOCK() { + GLuint *depth = (GLuint *) values; GLuint i; LOCAL_DEPTH_VARS; diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c new file mode 100644 index 00000000000..3d9574f0cf2 --- /dev/null +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -0,0 +1,96 @@ + +#include "mtypes.h" +#include "drirenderbuffer.h" +#include "renderbuffer.h" +#include "imports.h" + + +/** + * This will get called when a window is resized. + * Just update width, height and internal format fields for now. + */ +static GLboolean +driRenderbufferStorage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + rb->Width = width; + rb->Height = height; + rb->InternalFormat = internalFormat; + return GL_TRUE; +} + + +/** + * Allocate a new driRenderbuffer object. + * Individual drivers are free to implement different versions of + * this function. + * \param format Either GL_RGBA, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, + * GL_DEPTH_COMPONENT32, or GL_STENCIL_INDEX8_EXT (for now). + * \param cpp chars or bytes per pixel + * \param offset start of buffer with respect to framebuffer address + * \param pitch pixels per row + */ +driRenderbuffer * +driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch) +{ + driRenderbuffer *drb; + + assert(format == GL_RGBA || + format == GL_DEPTH_COMPONENT16 || + format == GL_DEPTH_COMPONENT24 || + format == GL_DEPTH_COMPONENT32 || + format == GL_STENCIL_INDEX8_EXT); + + assert(cpp > 0); + assert(pitch > 0); + + drb = _mesa_calloc(sizeof(driRenderbuffer)); + if (drb) { + const GLuint name = 0; + + _mesa_init_renderbuffer(&drb->Base, name); + + /* Make sure we're using a null-valued GetPointer routine */ + assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); + + drb->Base.InternalFormat = format; + + if (format == GL_RGBA) { + /* Color */ + drb->Base._BaseFormat = GL_RGBA; + drb->Base.DataType = GL_UNSIGNED_BYTE; + } + else if (format == GL_DEPTH_COMPONENT16) { + /* Depth */ + drb->Base._BaseFormat = GL_DEPTH_COMPONENT; + /* we always Get/Put 32-bit Z values */ + drb->Base.DataType = GL_UNSIGNED_INT; + } + else if (format == GL_DEPTH_COMPONENT24) { + /* Depth */ + drb->Base._BaseFormat = GL_DEPTH_COMPONENT; + /* we always Get/Put 32-bit Z values */ + drb->Base.DataType = GL_UNSIGNED_INT; + } + else { + /* Stencil */ + ASSERT(format == GL_STENCIL_INDEX8); + drb->Base._BaseFormat = GL_STENCIL_INDEX; + drb->Base.DataType = GL_UNSIGNED_BYTE; + } + + /* XXX if we were allocating a user-created renderbuffer, we'd have + * to fill in the ComponentSizes[] array too. + */ + + drb->Base.AllocStorage = driRenderbufferStorage; + /* using default Delete function */ + + + /* DRI renderbuffer-specific fields: */ + drb->offset = offset; + drb->pitch = pitch; + drb->cpp = cpp; + } + return drb; +} diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h new file mode 100644 index 00000000000..627f1d41d98 --- /dev/null +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -0,0 +1,39 @@ + +/** + * A driRenderbuffer is dervied from gl_renderbuffer. + * It describes a color buffer (front or back), a depth buffer, or stencil + * buffer etc. + * Specific to DRI drivers are the offset and pitch fields. + */ + + +#ifndef DRIRENDERBUFFER_H +#define DRIRENDERBUFFER_H + +#include "mtypes.h" + +typedef struct { + struct gl_renderbuffer Base; + + /* Chars or bytes per pixel. If Z and Stencil are stored together this + * will typically be 32 whether this a depth or stencil renderbuffer. + */ + GLint cpp; + + /* Buffer position and pitch (row stride). Recall that for today's DRI + * drivers, we have statically allocated color/depth/stencil buffers. + * So this information describes the whole screen, not just a window. + * To address pixels in a window, we need to know the window's position + * and size with respect to the screen. + */ + GLint offset; /* in bytes */ + GLint pitch; /* in pixels */ + +} driRenderbuffer; + + +driRenderbuffer * +driNewRenderbuffer(GLenum format, GLint cpp, GLint offset, GLint pitch); + + +#endif /* DRIRENDERBUFFER_H */ diff --git a/src/mesa/drivers/dri/common/spantmp.h b/src/mesa/drivers/dri/common/spantmp.h index 96f26333fcb..b15bbb25776 100644 --- a/src/mesa/drivers/dri/common/spantmp.h +++ b/src/mesa/drivers/dri/common/spantmp.h @@ -56,13 +56,14 @@ #endif -static void TAG(WriteRGBASpan)( const GLcontext *ctx, +static void TAG(WriteRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -98,13 +99,14 @@ static void TAG(WriteRGBASpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBSpan)( const GLcontext *ctx, +static void TAG(WriteRGBSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -136,15 +138,14 @@ static void TAG(WriteRGBSpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBAPixels)( const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void TAG(WriteRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLuint i; LOCAL_VARS; @@ -183,13 +184,15 @@ static void TAG(WriteRGBAPixels)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, +static void TAG(WriteMonoRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], + const void *value, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLint x1; GLint n1; LOCAL_VARS; @@ -221,14 +224,16 @@ static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, +static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, - const GLint x[], const GLint y[], - const GLchan color[], - const GLubyte mask[] ) + const GLint x[], const GLint y[], + const void *value, + const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLuint i; LOCAL_VARS; INIT_MONO_PIXEL(p, color); @@ -261,12 +266,14 @@ static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, } -static void TAG(ReadRGBASpan)( const GLcontext *ctx, +static void TAG(ReadRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) + void *values) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -287,12 +294,15 @@ static void TAG(ReadRGBASpan)( const GLcontext *ctx, } -static void TAG(ReadRGBAPixels)( const GLcontext *ctx, +static void TAG(ReadRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) + void *values ) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + const GLubyte *mask = NULL; /* remove someday */ GLuint i; LOCAL_VARS; diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index fa737a9623f..e15491d1add 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -145,13 +145,14 @@ #include "x86/common_x86_asm.h" #endif -static void TAG(WriteRGBASpan)( const GLcontext *ctx, +static void TAG(WriteRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgba[][4], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -187,13 +188,14 @@ static void TAG(WriteRGBASpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBSpan)( const GLcontext *ctx, +static void TAG(WriteRGBSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLubyte rgb[][3], - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgb)[3] = (const GLubyte (*)[3]) values; GLint x1; GLint n1; LOCAL_VARS; @@ -225,15 +227,14 @@ static void TAG(WriteRGBSpan)( const GLcontext *ctx, HW_WRITE_UNLOCK(); } -static void TAG(WriteRGBAPixels)( const GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLubyte rgba[][4], - const GLubyte mask[] ) +static void TAG(WriteRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte (*rgba)[4] = (const GLubyte (*)[4]) values; GLint i; LOCAL_VARS; @@ -272,13 +273,14 @@ static void TAG(WriteRGBAPixels)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, +static void TAG(WriteMonoRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLchan color[4], - const GLubyte mask[] ) + const void *value, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLint x1; GLint n1; LOCAL_VARS; @@ -310,14 +312,16 @@ static void TAG(WriteMonoRGBASpan)( const GLcontext *ctx, } -static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, +static void TAG(WriteMonoRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLchan color[], + const void *value, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *color = (const GLubyte *) value; GLint i; LOCAL_VARS; INIT_MONO_PIXEL(p, color); @@ -350,12 +354,13 @@ static void TAG(WriteMonoRGBAPixels)( const GLcontext *ctx, } -static void TAG(ReadRGBASpan)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG(ReadRGBASpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, void *values) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -381,9 +386,9 @@ static void TAG(ReadRGBASpan)( const GLcontext *ctx, (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV)) || \ ((SPANTMP_PIXEL_FMT == GL_RGB) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) -static void TAG2(ReadRGBASpan,_MMX)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG2(ReadRGBASpan,_MMX)( GLcontext *ctx, + GLuint n, GLint x, GLint y, + GLubyte rgba[][4]) { #ifndef USE_INNER_EMMS /* The EMMS instruction is directly in-lined here because using GCC's @@ -394,6 +399,7 @@ static void TAG2(ReadRGBASpan,_MMX)( const GLcontext *ctx, HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -429,12 +435,14 @@ static void TAG2(ReadRGBASpan,_MMX)( const GLcontext *ctx, #if defined(USE_SSE_ASM) && \ (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE2)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG2(ReadRGBASpan,_SSE2)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -461,9 +469,10 @@ static void TAG2(ReadRGBASpan,_SSE2)( const GLcontext *ctx, #if defined(USE_SSE_ASM) && \ (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) -static void TAG2(ReadRGBASpan,_SSE)( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4]) +static void TAG2(ReadRGBASpan,_SSE)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) { #ifndef USE_INNER_EMMS /* The EMMS instruction is directly in-lined here because using GCC's @@ -474,6 +483,7 @@ static void TAG2(ReadRGBASpan,_SSE)( const GLcontext *ctx, HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; GLint x1,n1; LOCAL_VARS; @@ -501,12 +511,15 @@ static void TAG2(ReadRGBASpan,_SSE)( const GLcontext *ctx, #endif -static void TAG(ReadRGBAPixels)( const GLcontext *ctx, +static void TAG(ReadRGBAPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) + void *values ) { HW_READ_LOCK() { + GLubyte (*rgba)[4] = (GLubyte (*)[4]) values; + GLubyte *mask = NULL; /* remove someday */ GLint i; LOCAL_VARS; @@ -537,21 +550,21 @@ static void TAG(ReadRGBAPixels)( const GLcontext *ctx, HW_READ_UNLOCK(); } -static void TAG(InitPointers)(struct swrast_device_driver *swdd) +static void TAG(InitPointers)(struct gl_renderbuffer *rb) { - swdd->WriteRGBASpan = TAG(WriteRGBASpan); - swdd->WriteRGBSpan = TAG(WriteRGBSpan); - swdd->WriteMonoRGBASpan = TAG(WriteMonoRGBASpan); - swdd->WriteRGBAPixels = TAG(WriteRGBAPixels); - swdd->WriteMonoRGBAPixels = TAG(WriteMonoRGBAPixels); - swdd->ReadRGBAPixels = TAG(ReadRGBAPixels); + rb->PutRow = TAG(WriteRGBASpan); + rb->PutRowRGB = TAG(WriteRGBSpan); + rb->PutMonoRow = TAG(WriteMonoRGBASpan); + rb->PutValues = TAG(WriteRGBAPixels); + rb->PutMonoValues = TAG(WriteMonoRGBAPixels); + rb->GetValues = TAG(ReadRGBAPixels); #if defined(USE_SSE_ASM) && \ (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) if ( cpu_has_xmm2 ) { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "SSE2" ); - swdd->ReadRGBASpan = TAG2(ReadRGBASpan, _SSE2); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE2" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE2); } else #endif @@ -559,8 +572,8 @@ static void TAG(InitPointers)(struct swrast_device_driver *swdd) (SPANTMP_PIXEL_FMT == GL_BGRA) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) if ( cpu_has_xmm ) { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "SSE" ); - swdd->ReadRGBASpan = TAG2(ReadRGBASpan, _SSE); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "SSE" ); + rb->GetRow = TAG2(ReadRGBASpan, _SSE); } else #endif @@ -570,14 +583,14 @@ static void TAG(InitPointers)(struct swrast_device_driver *swdd) ((SPANTMP_PIXEL_FMT == GL_RGB) && \ (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5))) if ( cpu_has_mmx ) { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "MMX" ); - swdd->ReadRGBASpan = TAG2(ReadRGBASpan, _MMX); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "MMX" ); + rb->GetRow = TAG2(ReadRGBASpan, _MMX); } else #endif { - if (DBG) fprintf( stderr, "Using %s version of ReadRGBASpan\n", "C" ); - swdd->ReadRGBASpan = TAG(ReadRGBASpan); + if (DBG) fprintf( stderr, "Using %s version of GetRow\n", "C" ); + rb->GetRow = TAG(ReadRGBASpan); } } diff --git a/src/mesa/drivers/dri/common/stenciltmp.h b/src/mesa/drivers/dri/common/stenciltmp.h index dfbe665407d..ffcb1a4c1ee 100644 --- a/src/mesa/drivers/dri/common/stenciltmp.h +++ b/src/mesa/drivers/dri/common/stenciltmp.h @@ -19,12 +19,13 @@ #endif static void TAG(WriteStencilSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - const GLstencil *stencil, - const GLubyte mask[] ) + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *stencil = (const GLubyte *) values; GLint x1; GLint n1; LOCAL_STENCIL_VARS; @@ -57,15 +58,57 @@ static void TAG(WriteStencilSpan)( GLcontext *ctx, } +static void TAG(WriteMonoStencilSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, + const GLubyte mask[] ) +{ + HW_WRITE_LOCK() + { + const GLubyte stencil = *((const GLubyte *) value); + GLint x1; + GLint n1; + LOCAL_STENCIL_VARS; + + y = Y_FLIP(y); + + HW_CLIPLOOP() + { + GLint i = 0; + CLIPSPAN(x,y,n,x1,n1,i); + + if (DBG) fprintf(stderr, "WriteStencilSpan %d..%d (x1 %d)\n", + (int)i, (int)n1, (int)x1); + + if (mask) + { + for (;n1>0;i++,x1++,n1--) + if (mask[i]) + WRITE_STENCIL( x1, y, stencil ); + } + else + { + for (;n1>0;i++,x1++,n1--) + WRITE_STENCIL( x1, y, stencil ); + } + } + HW_ENDCLIPLOOP(); + } + HW_WRITE_UNLOCK(); +} + + + static void TAG(WriteStencilPixels)( GLcontext *ctx, - GLuint n, - const GLint x[], - const GLint y[], - const GLstencil stencil[], - const GLubyte mask[] ) + struct gl_renderbuffer *rb, + GLuint n, + const GLint x[], const GLint y[], + const void *values, const GLubyte mask[] ) { HW_WRITE_LOCK() { + const GLubyte *stencil = (const GLubyte *) values; GLuint i; LOCAL_STENCIL_VARS; @@ -91,11 +134,13 @@ static void TAG(WriteStencilPixels)( GLcontext *ctx, /* Read stencil spans and pixels */ static void TAG(ReadStencilSpan)( GLcontext *ctx, + struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, - GLstencil stencil[]) + void *values) { HW_READ_LOCK() { + GLubyte *stencil = (GLubyte *) values; GLint x1,n1; LOCAL_STENCIL_VARS; @@ -115,12 +160,14 @@ static void TAG(ReadStencilSpan)( GLcontext *ctx, HW_READ_UNLOCK(); } -static void TAG(ReadStencilPixels)( GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], - GLstencil stencil[] ) +static void TAG(ReadStencilPixels)( GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values ) { HW_READ_LOCK() { + GLubyte *stencil = (GLubyte *) values; GLuint i; LOCAL_STENCIL_VARS; diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index 696bf9e2e15..dc049fddb55 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -44,9 +44,12 @@ #include "driver.h" #include "drm.h" #include "utils.h" +#include "drirenderbuffer.h" #include "buffers.h" #include "extensions.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "array_cache/acache.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -153,10 +156,10 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) switch (bufferBit) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: fbdrawable->currentBuffer = fbdrawable->frontBuffer; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: fbdrawable->currentBuffer = fbdrawable->backBuffer; break; default: @@ -171,7 +174,7 @@ init_core_functions( struct dd_function_table *functions ) { functions->GetString = get_string; functions->UpdateState = update_state; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetBufferSize = get_buffer_size; functions->Viewport = viewport; @@ -279,7 +282,67 @@ init_core_functions( struct dd_function_table *functions ) #define FETCH_CI_PIXEL(CI, P) \ CI = P[0] - #include "swrast/s_spantemp.h" +#include "swrast/s_spantemp.h" + + + +void +fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + ASSERT(drb->Base.InternalFormat == GL_RGBA); + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = read_rgba_span_B5G6R5; + drb->Base.GetValues = read_rgba_pixels_B5G6R5; + drb->Base.PutRow = write_rgba_span_B5G6R5; + drb->Base.PutMonoRow = write_monorgba_span_B5G6R5; + drb->Base.PutRowRGB = write_rgb_span_B5G6R5; + drb->Base.PutValues = write_rgba_pixels_B5G6R5; + drb->Base.PutMonoValues = write_monorgba_pixels_B5G6R5; + } + else if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) { + drb->Base.GetRow = read_rgba_span_B5G5R5; + drb->Base.GetValues = read_rgba_pixels_B5G5R5; + drb->Base.PutRow = write_rgba_span_B5G5R5; + drb->Base.PutMonoRow = write_monorgba_span_B5G5R5; + drb->Base.PutRowRGB = write_rgb_span_B5G5R5; + drb->Base.PutValues = write_rgba_pixels_B5G5R5; + drb->Base.PutMonoValues = write_monorgba_pixels_B5G5R5; + } + else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 + && vis->alphaBits == 8) { + drb->Base.GetRow = read_rgba_span_B8G8R8A8; + drb->Base.GetValues = read_rgba_pixels_B8G8R8A8; + drb->Base.PutRow = write_rgba_span_B8G8R8A8; + drb->Base.PutMonoRow = write_monorgba_span_B8G8R8A8; + drb->Base.PutRowRGB = write_rgb_span_B8G8R8A8; + drb->Base.PutValues = write_rgba_pixels_B8G8R8A8; + drb->Base.PutMonoValues = write_monorgba_pixels_B8G8R8A8; + } + else if (vis->redBits == 8 && vis->greenBits == 8 && vis->blueBits == 8 + && vis->alphaBits == 0) { + drb->Base.GetRow = read_rgba_span_B8G8R8; + drb->Base.GetValues = read_rgba_pixels_B8G8R8; + drb->Base.PutRow = write_rgba_span_B8G8R8; + drb->Base.PutMonoRow = write_monorgba_span_B8G8R8; + drb->Base.PutRowRGB = write_rgb_span_B8G8R8; + drb->Base.PutValues = write_rgba_pixels_B8G8R8; + drb->Base.PutMonoValues = write_monorgba_pixels_B8G8R8; + } + else if (vis->indexBits == 8) { + drb->Base.GetRow = read_index_span_CI8; + drb->Base.GetValues = read_index_pixels_CI8; + drb->Base.PutRow = write_index_span_CI8; + drb->Base.PutMonoRow = write_monoindex_span_CI8; + drb->Base.PutValues = write_index_pixels_CI8; + drb->Base.PutMonoValues = write_monoindex_pixels_CI8; + } + } + else { + /* hardware z/stencil/etc someday */ + } +} + /* Initialize the driver specific screen private data. @@ -377,60 +440,6 @@ fbCreateContext( const __GLcontextModes *glVisual, struct swrast_device_driver *swdd; swdd = _swrast_GetDeviceDriverReference( ctx ); swdd->SetBuffer = set_buffer; - if (!glVisual->rgbMode) { - swdd->WriteCI32Span = write_index32_span_CI8; - swdd->WriteCI8Span = write_index8_span_CI8; - swdd->WriteMonoCISpan = write_monoindex_span_CI8; - swdd->WriteCI32Pixels = write_index_pixels_CI8; - swdd->WriteMonoCIPixels = write_monoindex_pixels_CI8; - swdd->ReadCI32Span = read_index_span_CI8; - swdd->ReadCI32Pixels = read_index_pixels_CI8; - } - else if (glVisual->rgbBits == 24 && - glVisual->alphaBits == 0) { - swdd->WriteRGBASpan = write_rgba_span_B8G8R8; - swdd->WriteRGBSpan = write_rgb_span_B8G8R8; - swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8; - swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8; - swdd->ReadRGBASpan = read_rgba_span_B8G8R8; - swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8; - } - else if (glVisual->rgbBits == 32 && - glVisual->alphaBits == 8) { - swdd->WriteRGBASpan = write_rgba_span_B8G8R8A8; - swdd->WriteRGBSpan = write_rgb_span_B8G8R8A8; - swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8A8; - swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8A8; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8A8; - swdd->ReadRGBASpan = read_rgba_span_B8G8R8A8; - swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8A8; - } - else if (glVisual->rgbBits == 16 && - glVisual->alphaBits == 0) { - swdd->WriteRGBASpan = write_rgba_span_B5G6R5; - swdd->WriteRGBSpan = write_rgb_span_B5G6R5; - swdd->WriteMonoRGBASpan = write_monorgba_span_B5G6R5; - swdd->WriteRGBAPixels = write_rgba_pixels_B5G6R5; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G6R5; - swdd->ReadRGBASpan = read_rgba_span_B5G6R5; - swdd->ReadRGBAPixels = read_rgba_pixels_B5G6R5; - } - else if (glVisual->rgbBits == 15 && - glVisual->alphaBits == 0) { - swdd->WriteRGBASpan = write_rgba_span_B5G5R5; - swdd->WriteRGBSpan = write_rgb_span_B5G5R5; - swdd->WriteMonoRGBASpan = write_monorgba_span_B5G5R5; - swdd->WriteRGBAPixels = write_rgba_pixels_B5G5R5; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G5R5; - swdd->ReadRGBASpan = read_rgba_span_B5G5R5; - swdd->ReadRGBAPixels = read_rgba_pixels_B5G5R5; - } - else { - _mesa_printf("bad pixelformat rgb %d alpha %d\n", - glVisual->rgbBits, - glVisual->alphaBits ); - } } /* use default TCL pipeline */ @@ -454,7 +463,7 @@ fbDestroyContext( __DRIcontextPrivate *driContextPriv ) /* check if we're deleting the currently bound context */ if (fbmesa == current) { - _mesa_make_current2(NULL, NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } /* Free fb context resources */ @@ -498,6 +507,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (!fbdrawable) return 0; +#if 0 fbdrawable->mesa_framebuffer = (void *) _mesa_create_framebuffer( mesaVis, swDepth, @@ -509,6 +519,42 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, _mesa_free(fbdrawable); return 0; } +#else + fbdrawable->mesa_framebuffer = _mesa_create_framebuffer(mesaVis); + if (!fbdrawable->mesa_framebuffer) { + _mesa_free(fbdrawable); + return 0; + } + + /* XXX double-check these parameters (bpp vs cpp, etc) */ + { + driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, spriv->bpp, + spriv->fbOrigin, + spriv->fbStride); + fbSetSpanFunctions(drb, mesaVis); + _mesa_add_renderbuffer(fbdrawable->mesa_framebuffer, + BUFFER_FRONT_LEFT, &drb->Base); + } + if (mesaVis->doubleBufferMode) { + /* XXX what are the correct origin/stride values? */ + driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, spriv->bpp, + spriv->fbOrigin, + spriv->fbStride); + fbSetSpanFunctions(drb, mesaVis); + _mesa_add_renderbuffer(fbdrawable->mesa_framebuffer, + BUFFER_BACK_LEFT, &drb->Base); + } + + _mesa_add_soft_renderbuffers(fbdrawable->mesa_framebuffer, + GL_FALSE, /* color */ + swDepth, + swStencil, + swAccum, + swAlpha, + GL_FALSE /* aux */); + +#endif + driDrawPriv->driverPrivate = fbdrawable; fbdrawable->frontBuffer = fbdrawable->currentBuffer = spriv->fbMap; @@ -591,11 +637,11 @@ fbMakeCurrent( __DRIcontextPrivate *driContextPriv, newFbCtx->dri.drawable = driDrawPriv; - _mesa_make_current2( newFbCtx->glCtx, - ((fbDrawablePtr)driDrawPriv->driverPrivate)->mesa_framebuffer, - ((fbDrawablePtr)driReadPriv->driverPrivate)->mesa_framebuffer); + _mesa_make_current( newFbCtx->glCtx, + ((fbDrawablePtr)driDrawPriv->driverPrivate)->mesa_framebuffer, + ((fbDrawablePtr)driReadPriv->driverPrivate)->mesa_framebuffer); } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c index 2bb0eb047be..c63179149a7 100644 --- a/src/mesa/drivers/dri/ffb/ffb_clear.c +++ b/src/mesa/drivers/dri/ffb/ffb_clear.c @@ -267,7 +267,7 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all, { ffbContextPtr fmesa = FFB_CONTEXT(ctx); __DRIdrawablePrivate *dPriv = fmesa->driDrawable; - unsigned int stcmask = DD_STENCIL_BIT; + unsigned int stcmask = BUFFER_BIT_STENCIL; #ifdef CLEAR_TRACE fprintf(stderr, "ffbDDClear: mask(%08x) all(%d) " @@ -277,7 +277,7 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all, if (!(fmesa->ffb_sarea->flags & FFB_DRI_FFB2PLUS)) stcmask = 0; - if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | DD_DEPTH_BIT | stcmask)) { + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH | stcmask)) { ffb_fbcPtr ffb = fmesa->regs; unsigned int fbc, ppc; @@ -288,20 +288,20 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all, FFB_PPC_ZS_CONST | FFB_PPC_CS_CONST); /* Y/X enables must be both on or both off. */ - if (mask & (DD_DEPTH_BIT | stcmask)) { + if (mask & (BUFFER_BIT_DEPTH | stcmask)) { fbc |= (FFB_FBC_ZE_ON | FFB_FBC_YE_ON | FFB_FBC_WB_C); } else fbc |= FFB_FBC_ZE_OFF | FFB_FBC_YE_OFF; /* All RGB enables must be both on or both off. */ - if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) { - if (mask & DD_FRONT_LEFT_BIT) { + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { + if (mask & BUFFER_BIT_FRONT_LEFT) { if (fmesa->back_buffer == 0) fbc |= FFB_FBC_WB_B; else fbc |= FFB_FBC_WB_A; } - if (mask & DD_BACK_LEFT_BIT) { + if (mask & BUFFER_BIT_BACK_LEFT) { if (fmesa->back_buffer == 0) fbc |= FFB_FBC_WB_A; else @@ -321,9 +321,9 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all, ffb->cmp = 0x80808080; ffb->rop = FFB_ROP_NEW; - if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) ffb->fg = fmesa->clear_pixel; - if (mask & DD_DEPTH_BIT) + if (mask & BUFFER_BIT_DEPTH) ffb->constz = fmesa->clear_depth; if (mask & stcmask) ffb->consty = fmesa->clear_stencil; @@ -344,8 +344,8 @@ void ffbDDClear(GLcontext *ctx, GLbitfield mask, GLboolean all, UNLOCK_HARDWARE(fmesa); - mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | - DD_DEPTH_BIT | stcmask); + mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | + BUFFER_BIT_DEPTH | stcmask); } if (mask) diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c index 53d56d20436..48b58e09932 100644 --- a/src/mesa/drivers/dri/ffb/ffb_state.c +++ b/src/mesa/drivers/dri/ffb/ffb_state.c @@ -522,14 +522,14 @@ static void ffbDDSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, #endif fbc &= ~(FFB_FBC_RB_MASK); switch (bufferBit) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: if (fmesa->back_buffer == 0) fbc |= FFB_FBC_RB_B; else fbc |= FFB_FBC_RB_A; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: if (fmesa->back_buffer == 0) fbc |= FFB_FBC_RB_A; else diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 722b870f5e9..cdaafac15fb 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -515,8 +515,8 @@ ffbMakeCurrent(__DRIcontextPrivate *driContextPriv, * we need to clear all the hw buffers. */ ffbDDClear(fmesa->glCtx, - (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | - DD_DEPTH_BIT | DD_STENCIL_BIT), + (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | + BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL), 1, 0, 0, 0, 0); } } else { diff --git a/src/mesa/drivers/dri/gamma/gamma_span.c b/src/mesa/drivers/dri/gamma/gamma_span.c index c953dfd08ff..db61f1c7771 100644 --- a/src/mesa/drivers/dri/gamma/gamma_span.c +++ b/src/mesa/drivers/dri/gamma/gamma_span.c @@ -268,10 +268,10 @@ static void gammaSetBuffer( GLcontext *ctx, gammaContextPtr gmesa = GAMMA_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: gmesa->readOffset = 0; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: gmesa->readOffset = gmesa->driScreen->fbHeight * gmesa->driScreen->fbWidth * gmesa->gammaScreen->cpp; break; default: diff --git a/src/mesa/drivers/dri/gamma/gamma_state.c b/src/mesa/drivers/dri/gamma/gamma_state.c index 4d9d92fdb66..24a6b3672c7 100644 --- a/src/mesa/drivers/dri/gamma/gamma_state.c +++ b/src/mesa/drivers/dri/gamma/gamma_state.c @@ -230,12 +230,12 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, VALIDATE_DRAWABLE_INFO_NO_LOCK(gmesa); #endif - if (mask & DD_DEPTH_BIT) { + if (mask & BUFFER_BIT_DEPTH) { /* Turn off writes the FB */ CHECK_DMA_BUFFER(gmesa, 1); WRITE(gmesa->buf, FBWriteMode, FBWriteModeDisable); - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; /* * Turn Rectangle2DControl off when the window is not clipped @@ -349,13 +349,13 @@ static void gammaDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, } } - if (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) { + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { int y = gmesa->driScreen->fbHeight - gmesa->driDrawable->y - gmesa->driDrawable->h; int x = gmesa->driDrawable->x; int w = gmesa->driDrawable->w; int h = gmesa->driDrawable->h; - mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); + mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); if (x < 0) { w -= -x; x = 0; } diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index bf1b2fc93c6..aa4eb4be6ed 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -38,6 +38,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "matrix.h" #include "simple_list.h" #include "extensions.h" +#include "framebuffer.h" #include "imports.h" #include "swrast/swrast.h" @@ -245,7 +246,7 @@ i810CreateContext( const __GLcontextModes *mesaVis, ctx->Const.PointSizeGranularity = 1.0; ctx->Driver.GetBufferSize = i810BufferSize; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; + ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer; ctx->Driver.GetString = i810GetString; /* Who owns who? @@ -384,11 +385,12 @@ void i810XMesaSetBackClipRects( i810ContextPtr imesa ) static void i810XMesaWindowMoved( i810ContextPtr imesa ) { - switch (imesa->glCtx->Color._DrawDestMask[0]) { - case DD_FRONT_LEFT_BIT: + /* Determine current color drawing buffer */ + switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: i810XMesaSetFrontClipRects( imesa ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: i810XMesaSetBackClipRects( imesa ); break; default: @@ -424,16 +426,16 @@ i810MakeCurrent(__DRIcontextPrivate *driContextPriv, */ imesa->driDrawable = driDrawPriv; - _mesa_make_current2(imesa->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); + _mesa_make_current(imesa->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate); /* Are these necessary? */ i810XMesaWindowMoved( imesa ); } else { - _mesa_make_current(0,0); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; @@ -445,11 +447,12 @@ i810UpdatePageFlipping( i810ContextPtr imesa ) GLcontext *ctx = imesa->glCtx; int front = 0; - switch (ctx->Color._DrawDestMask[0]) { - case DD_FRONT_LEFT_BIT: + /* Determine current color drawing buffer */ + switch (ctx->DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: front = 1; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: front = 0; break; default: diff --git a/src/mesa/drivers/dri/i810/i810ioctl.c b/src/mesa/drivers/dri/i810/i810ioctl.c index 50ddd0976f2..ba651555a67 100644 --- a/src/mesa/drivers/dri/i810/i810ioctl.c +++ b/src/mesa/drivers/dri/i810/i810ioctl.c @@ -63,20 +63,20 @@ static void i810Clear( GLcontext *ctx, GLbitfield mask, GLboolean all, I810_FIREVERTICES( imesa ); - if ((mask & DD_FRONT_LEFT_BIT) && colorMask == ~0U) { + if ((mask & BUFFER_BIT_FRONT_LEFT) && colorMask == ~0U) { clear.flags |= I810_FRONT; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if ((mask & DD_BACK_LEFT_BIT) && colorMask == ~0U) { + if ((mask & BUFFER_BIT_BACK_LEFT) && colorMask == ~0U) { clear.flags |= I810_BACK; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if (mask & DD_DEPTH_BIT) { + if (mask & BUFFER_BIT_DEPTH) { if (ctx->Depth.Mask) clear.flags |= I810_DEPTH; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } if (clear.flags) { diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 072bcd0318e..f270df66b65 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -36,7 +36,10 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glheader.h" #include "imports.h" #include "context.h" +#include "framebuffer.h" +#include "fbobject.h" #include "matrix.h" +#include "renderbuffer.h" #include "simple_list.h" #include "utils.h" @@ -330,22 +333,64 @@ i810DestroyScreen(__DRIscreenPrivate *sPriv) } +/** + * Create a buffer which corresponds to the window. + */ static GLboolean i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, __DRIdrawablePrivate *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + i810ScreenPrivate *screen = (i810ScreenPrivate *) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, GL_FALSE /* s/w alpha planes */); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + /*screen->frontOffset*/0, screen->backPitch); + i810SetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + i810SetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->backPitch); + i810SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/i810/i810span.c b/src/mesa/drivers/dri/i810/i810span.c index eb32cb7c703..78b8265b70d 100644 --- a/src/mesa/drivers/dri/i810/i810span.c +++ b/src/mesa/drivers/dri/i810/i810span.c @@ -123,13 +123,13 @@ static void i810SetBuffer(GLcontext *ctx, GLframebuffer *buffer, (void) buffer; switch(bufferBit) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: if ( imesa->sarea->pf_current_page == 1) imesa->readMap = imesa->i810Screen->back.map; else imesa->readMap = (char*)imesa->driScreen->pFB; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: if ( imesa->sarea->pf_current_page == 1) imesa->readMap = (char*)imesa->driScreen->pFB; else @@ -165,6 +165,7 @@ void i810InitSpanFuncs( GLcontext *ctx ) swdd->SetBuffer = i810SetBuffer; +#if 0 swdd->WriteRGBASpan = i810WriteRGBASpan_565; swdd->WriteRGBSpan = i810WriteRGBSpan_565; swdd->WriteMonoRGBASpan = i810WriteMonoRGBASpan_565; @@ -172,12 +173,60 @@ void i810InitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = i810WriteMonoRGBAPixels_565; swdd->ReadRGBASpan = i810ReadRGBASpan_565; swdd->ReadRGBAPixels = i810ReadRGBAPixels_565; +#endif +#if 0 swdd->ReadDepthSpan = i810ReadDepthSpan_16; swdd->WriteDepthSpan = i810WriteDepthSpan_16; swdd->ReadDepthPixels = i810ReadDepthPixels_16; swdd->WriteDepthPixels = i810WriteDepthPixels_16; +#endif swdd->SpanRenderStart = i810SpanRenderStart; swdd->SpanRenderFinish = i810SpanRenderFinish; } + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +i810SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + /* always 565 RGB */ + drb->Base.GetRow = i810ReadRGBASpan_565; + drb->Base.GetValues = i810ReadRGBAPixels_565; + drb->Base.PutRow = i810WriteRGBASpan_565; + drb->Base.PutRowRGB = i810WriteRGBSpan_565; + drb->Base.PutMonoRow = i810WriteMonoRGBASpan_565; + drb->Base.PutValues = i810WriteRGBAPixels_565; + drb->Base.PutMonoValues = i810WriteMonoRGBAPixels_565; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = i810ReadDepthSpan_16; + drb->Base.GetValues = i810ReadDepthPixels_16; + drb->Base.PutRow = i810WriteDepthSpan_16; + drb->Base.PutMonoRow = i810WriteMonoDepthSpan_16; + drb->Base.PutValues = i810WriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + /* should never get here */ + drb->Base.GetRow = NULL; + drb->Base.GetValues = NULL; + drb->Base.PutRow = NULL; + drb->Base.PutMonoRow = NULL; + drb->Base.PutValues = NULL; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = NULL; + drb->Base.GetValues = NULL; + drb->Base.PutRow = NULL; + drb->Base.PutMonoRow = NULL; + drb->Base.PutValues = NULL; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/i810/i810span.h b/src/mesa/drivers/dri/i810/i810span.h index 545bce46a63..9aed253bd54 100644 --- a/src/mesa/drivers/dri/i810/i810span.h +++ b/src/mesa/drivers/dri/i810/i810span.h @@ -1,9 +1,14 @@ #ifndef _I810_SPAN_H #define _I810_SPAN_H +#include "drirenderbuffer.h" + extern void i810InitSpanFuncs( GLcontext *ctx ); extern void i810SpanRenderFinish( GLcontext *ctx ); extern void i810SpanRenderStart( GLcontext *ctx ); +extern void +i810SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c index 42df2e8b9ee..ec9f07ada35 100644 --- a/src/mesa/drivers/dri/i810/i810state.c +++ b/src/mesa/drivers/dri/i810/i810state.c @@ -285,11 +285,11 @@ void i810DrawBuffer(GLcontext *ctx, GLenum mode ) /* * _DrawDestMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: front = 1; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: front = 0; break; default: diff --git a/src/mesa/drivers/dri/i830/i830_context.c b/src/mesa/drivers/dri/i830/i830_context.c index 082476f2118..66c25ac0e64 100644 --- a/src/mesa/drivers/dri/i830/i830_context.c +++ b/src/mesa/drivers/dri/i830/i830_context.c @@ -42,6 +42,7 @@ #include "matrix.h" #include "simple_list.h" #include "extensions.h" +#include "framebuffer.h" #include "imports.h" #include "swrast/swrast.h" @@ -305,7 +306,7 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis, ctx->Const.PointSizeGranularity = 1.0; ctx->Driver.GetBufferSize = i830BufferSize; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; + ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer; ctx->Driver.GetString = i830DDGetString; /* Who owns who? */ @@ -476,11 +477,11 @@ void i830XMesaSetBackClipRects( i830ContextPtr imesa ) static void i830XMesaWindowMoved( i830ContextPtr imesa ) { - switch (imesa->glCtx->Color._DrawDestMask[0]) { - case DD_FRONT_LEFT_BIT: + switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: i830XMesaSetFrontClipRects( imesa ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: i830XMesaSetBackClipRects( imesa ); break; default: @@ -527,11 +528,11 @@ GLboolean i830MakeCurrent(__DRIcontextPrivate *driContextPriv, imesa->driReadable = driReadPriv; - _mesa_make_current2(imesa->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); + _mesa_make_current(imesa->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate); } else { - _mesa_make_current(0,0); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/i830/i830_ioctl.c b/src/mesa/drivers/dri/i830/i830_ioctl.c index cad48db9df5..cd0c143dfcb 100644 --- a/src/mesa/drivers/dri/i830/i830_ioctl.c +++ b/src/mesa/drivers/dri/i830/i830_ioctl.c @@ -186,7 +186,7 @@ static void i830ClearWithTris(GLcontext *ctx, GLbitfield mask, old_vertex_prim = imesa->hw_primitive; imesa->hw_primitive = PRIM3D_TRIFAN; - if(mask & DD_FRONT_LEFT_BIT) { + if(mask & BUFFER_BIT_FRONT_LEFT) { GLuint tmp = sarea->ContextState[I830_CTXREG_ENABLES_2]; sarea->dirty |= (I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS | @@ -248,7 +248,7 @@ static void i830ClearWithTris(GLcontext *ctx, GLbitfield mask, i830FlushPrimsLocked( imesa ); } - if(mask & DD_BACK_LEFT_BIT) { + if(mask & BUFFER_BIT_BACK_LEFT) { GLuint tmp = sarea->ContextState[I830_CTXREG_ENABLES_2]; sarea->dirty |= (I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS | @@ -311,7 +311,7 @@ static void i830ClearWithTris(GLcontext *ctx, GLbitfield mask, i830FlushPrimsLocked( imesa ); } - if(mask & DD_STENCIL_BIT) { + if(mask & BUFFER_BIT_STENCIL) { GLuint s_mask = ctx->Stencil.WriteMask[0]; sarea->dirty |= (I830_UPLOAD_CTX | I830_UPLOAD_BUFFERS | @@ -433,40 +433,40 @@ static void i830Clear(GLcontext *ctx, GLbitfield mask, GLboolean all, I830_FIREVERTICES( imesa ); - if (mask & DD_FRONT_LEFT_BIT) { + if (mask & BUFFER_BIT_FRONT_LEFT) { if(colorMask == ~0) { clear.flags |= I830_FRONT; } else { - tri_mask |= DD_FRONT_LEFT_BIT; + tri_mask |= BUFFER_BIT_FRONT_LEFT; } - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if (mask & DD_BACK_LEFT_BIT) { + if (mask & BUFFER_BIT_BACK_LEFT) { if(colorMask == ~0) { clear.flags |= I830_BACK; } else { - tri_mask |= DD_BACK_LEFT_BIT; + tri_mask |= BUFFER_BIT_BACK_LEFT; } - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if (mask & DD_DEPTH_BIT) { + if (mask & BUFFER_BIT_DEPTH) { clear.flags |= I830_DEPTH; clear.clear_depthmask = imesa->depth_clear_mask; clear.clear_depth = (GLuint)(ctx->Depth.Clear * imesa->ClearDepth); - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } - if((mask & DD_STENCIL_BIT) && imesa->hw_stencil) { + if((mask & BUFFER_BIT_STENCIL) && imesa->hw_stencil) { if (ctx->Stencil.WriteMask[0] != 0xff) { - tri_mask |= DD_STENCIL_BIT; + tri_mask |= BUFFER_BIT_STENCIL; } else { clear.flags |= I830_DEPTH; clear.clear_depthmask |= imesa->stencil_clear_mask; clear.clear_depth |= (ctx->Stencil.Clear & 0xff) << 24; } - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; } /* First check for clears that need to happen with triangles */ diff --git a/src/mesa/drivers/dri/i830/i830_screen.c b/src/mesa/drivers/dri/i830/i830_screen.c index 47a2ef64acb..82883d07f2a 100644 --- a/src/mesa/drivers/dri/i830/i830_screen.c +++ b/src/mesa/drivers/dri/i830/i830_screen.c @@ -40,6 +40,8 @@ #include "context.h" #include "matrix.h" #include "simple_list.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "i830_screen.h" #include "i830_dri.h" @@ -54,6 +56,7 @@ #include "utils.h" #include "xmlpool.h" +#include "drirenderbuffer.h" PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN @@ -310,27 +313,94 @@ static void i830DestroyScreen(__DRIscreenPrivate *sPriv) sPriv->private = NULL; } + static GLboolean i830CreateBuffer(__DRIscreenPrivate *driScrnPriv, __DRIdrawablePrivate *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + i830ScreenPrivate *screen = (i830ScreenPrivate *) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ - } else { + } + else { #if 0 GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); #else GLboolean swStencil = mesaVis->stencilBits > 0; #endif + +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE /* s/w alpha planes */); - +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + /*screen->frontOffset*/0, screen->backPitch); + i830SetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + i830SetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->backPitch); + i830SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + if (mesaVis->stencilBits == 8) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->backPitch); + i830SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else { + /* not really 32-bit Z, but use GL_DEPTH_COMPONENT32 anyway */ + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, + screen->depthOffset, screen->backPitch); + i830SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->backPitch); + i830SetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif + return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/i830/i830_span.c b/src/mesa/drivers/dri/i830/i830_span.c index 9076b344233..a17ec9b6ac9 100644 --- a/src/mesa/drivers/dri/i830/i830_span.c +++ b/src/mesa/drivers/dri/i830/i830_span.c @@ -275,10 +275,10 @@ static void i830SetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, imesa->mesa_drawable = (colorBuffer == imesa->driDrawable->driverPrivate) ? imesa->driDrawable : imesa->driReadable; - if (bufferBit == DD_FRONT_LEFT_BIT) { + if (bufferBit == BUFFER_BIT_FRONT_LEFT) { imesa->drawMap = (char *)imesa->driScreen->pFB; imesa->readMap = (char *)imesa->driScreen->pFB; - } else if (bufferBit == DD_BACK_LEFT_BIT) { + } else if (bufferBit == BUFFER_BIT_BACK_LEFT) { imesa->drawMap = imesa->i830Screen->back.map; imesa->readMap = imesa->i830Screen->back.map; } else { @@ -316,6 +316,7 @@ void i830DDInitSpanFuncs( GLcontext *ctx ) switch (i830Screen->fbFormat) { case DV_PF_555: +#if 0 swdd->WriteRGBASpan = i830WriteRGBASpan_555; swdd->WriteRGBSpan = i830WriteRGBSpan_555; swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_555; @@ -323,14 +324,15 @@ void i830DDInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_555; swdd->ReadRGBASpan = i830ReadRGBASpan_555; swdd->ReadRGBAPixels = i830ReadRGBAPixels_555; - swdd->ReadDepthSpan = i830ReadDepthSpan_16; swdd->WriteDepthSpan = i830WriteDepthSpan_16; swdd->ReadDepthPixels = i830ReadDepthPixels_16; swdd->WriteDepthPixels = i830WriteDepthPixels_16; +#endif break; case DV_PF_565: +#if 0 swdd->WriteRGBASpan = i830WriteRGBASpan_565; swdd->WriteRGBSpan = i830WriteRGBSpan_565; swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_565; @@ -338,14 +340,15 @@ void i830DDInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_565; swdd->ReadRGBASpan = i830ReadRGBASpan_565; swdd->ReadRGBAPixels = i830ReadRGBAPixels_565; - swdd->ReadDepthSpan = i830ReadDepthSpan_16; swdd->WriteDepthSpan = i830WriteDepthSpan_16; swdd->ReadDepthPixels = i830ReadDepthPixels_16; swdd->WriteDepthPixels = i830WriteDepthPixels_16; +#endif break; case DV_PF_8888: +#if 0 swdd->WriteRGBASpan = i830WriteRGBASpan_8888; swdd->WriteRGBSpan = i830WriteRGBSpan_8888; swdd->WriteMonoRGBASpan = i830WriteMonoRGBASpan_8888; @@ -353,22 +356,26 @@ void i830DDInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = i830WriteMonoRGBAPixels_8888; swdd->ReadRGBASpan = i830ReadRGBASpan_8888; swdd->ReadRGBAPixels = i830ReadRGBAPixels_8888; +#endif if(imesa->hw_stencil) { +#if 0 swdd->ReadDepthSpan = i830ReadDepthSpan_24_8; swdd->WriteDepthSpan = i830WriteDepthSpan_24_8; swdd->ReadDepthPixels = i830ReadDepthPixels_24_8; swdd->WriteDepthPixels = i830WriteDepthPixels_24_8; - swdd->WriteStencilSpan = i830WriteStencilSpan_24_8; swdd->ReadStencilSpan = i830ReadStencilSpan_24_8; swdd->WriteStencilPixels = i830WriteStencilPixels_24_8; swdd->ReadStencilPixels = i830ReadStencilPixels_24_8; +#endif } else { +#if 0 swdd->ReadDepthSpan = i830ReadDepthSpan_24; swdd->WriteDepthSpan = i830WriteDepthSpan_24; swdd->ReadDepthPixels = i830ReadDepthPixels_24; swdd->WriteDepthPixels = i830WriteDepthPixels_24; +#endif } break; } @@ -376,3 +383,77 @@ void i830DDInitSpanFuncs( GLcontext *ctx ) swdd->SpanRenderStart = i830SpanRenderStart; swdd->SpanRenderFinish = i830SpanRenderFinish; } + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +i830SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) { + drb->Base.GetRow = i830ReadRGBASpan_555; + drb->Base.GetValues = i830ReadRGBAPixels_555; + drb->Base.PutRow = i830WriteRGBASpan_555; + drb->Base.PutRowRGB = i830WriteRGBSpan_555; + drb->Base.PutMonoRow = i830WriteMonoRGBASpan_555; + drb->Base.PutValues = i830WriteRGBAPixels_555; + drb->Base.PutMonoValues = i830WriteMonoRGBAPixels_555; + } + else if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = i830ReadRGBASpan_565; + drb->Base.GetValues = i830ReadRGBAPixels_565; + drb->Base.PutRow = i830WriteRGBASpan_565; + drb->Base.PutRowRGB = i830WriteRGBSpan_565; + drb->Base.PutMonoRow = i830WriteMonoRGBASpan_565; + drb->Base.PutValues = i830WriteRGBAPixels_565; + drb->Base.PutMonoValues = i830WriteMonoRGBAPixels_565; + } + else { + assert(vis->redBits == 8); + assert(vis->greenBits == 8); + assert(vis->blueBits == 8); + drb->Base.GetRow = i830ReadRGBASpan_8888; + drb->Base.GetValues = i830ReadRGBAPixels_8888; + drb->Base.PutRow = i830WriteRGBASpan_8888; + drb->Base.PutRowRGB = i830WriteRGBSpan_8888; + drb->Base.PutMonoRow = i830WriteMonoRGBASpan_8888; + drb->Base.PutValues = i830WriteRGBAPixels_8888; + drb->Base.PutMonoValues = i830WriteMonoRGBAPixels_8888; + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = i830ReadDepthSpan_16; + drb->Base.GetValues = i830ReadDepthPixels_16; + drb->Base.PutRow = i830WriteDepthSpan_16; + drb->Base.PutMonoRow = i830WriteMonoDepthSpan_16; + drb->Base.PutValues = i830WriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = i830ReadDepthSpan_24_8; + drb->Base.GetValues = i830ReadDepthPixels_24_8; + drb->Base.PutRow = i830WriteDepthSpan_24_8; + drb->Base.PutMonoRow = i830WriteMonoDepthSpan_24_8; + drb->Base.PutValues = i830WriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + /* not _really_ 32-bit Z */ + drb->Base.GetRow = i830ReadDepthSpan_24; + drb->Base.GetValues = i830ReadDepthPixels_24; + drb->Base.PutRow = i830WriteDepthSpan_24; + drb->Base.PutMonoRow = i830WriteMonoDepthSpan_24; + drb->Base.PutValues = i830WriteDepthPixels_24; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = i830ReadStencilSpan_24_8; + drb->Base.GetValues = i830ReadStencilPixels_24_8; + drb->Base.PutRow = i830WriteStencilSpan_24_8; + drb->Base.PutMonoRow = i830WriteMonoStencilSpan_24_8; + drb->Base.PutValues = i830WriteStencilPixels_24_8; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/i830/i830_span.h b/src/mesa/drivers/dri/i830/i830_span.h index 0135468ffa2..4b83419718c 100644 --- a/src/mesa/drivers/dri/i830/i830_span.h +++ b/src/mesa/drivers/dri/i830/i830_span.h @@ -38,9 +38,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef _I830_SPAN_H #define _I830_SPAN_H +#include "drirenderbuffer.h" + extern void i830DDInitSpanFuncs( GLcontext *ctx ); extern void i830SpanRenderFinish( GLcontext *ctx ); extern void i830SpanRenderStart( GLcontext *ctx ); +extern void +i830SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/i830/i830_state.c b/src/mesa/drivers/dri/i830/i830_state.c index f8979c70187..61534854493 100644 --- a/src/mesa/drivers/dri/i830/i830_state.c +++ b/src/mesa/drivers/dri/i830/i830_state.c @@ -802,17 +802,17 @@ static void i830DrawBuffer(GLcontext *ctx, GLenum mode ) i830ContextPtr imesa = I830_CONTEXT(ctx); /* - * _DrawDestMask is easier to cope with than <mode>. + * _ColorDrawBufferMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: I830_FIREVERTICES(imesa); I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS); imesa->BufferSetup[I830_DESTREG_CBUFADDR] = imesa->i830Screen->fbOffset; i830XMesaSetFrontClipRects( imesa ); FALLBACK( imesa, I830_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: I830_FIREVERTICES(imesa); I830_STATECHANGE(imesa, I830_UPLOAD_BUFFERS); imesa->BufferSetup[I830_DESTREG_CBUFADDR] = diff --git a/src/mesa/drivers/dri/i915/i830_metaops.c b/src/mesa/drivers/dri/i915/i830_metaops.c index 751d8e75edf..dd238378b00 100644 --- a/src/mesa/drivers/dri/i915/i830_metaops.c +++ b/src/mesa/drivers/dri/i915/i830_metaops.c @@ -386,7 +386,7 @@ i830ClearWithTris(intelContextPtr intel, GLbitfield mask, * The active cliprects will be applied as for any other geometry. */ - if(mask & DD_FRONT_LEFT_BIT) { + if(mask & BUFFER_BIT_FRONT_LEFT) { set_no_depth_stencil_write( i830 ); set_color_mask( i830, GL_TRUE ); set_draw_offset( i830, screen->frontOffset ); @@ -396,7 +396,7 @@ i830ClearWithTris(intelContextPtr intel, GLbitfield mask, 0, 0, 0, 0); } - if(mask & DD_BACK_LEFT_BIT) { + if(mask & BUFFER_BIT_BACK_LEFT) { set_no_depth_stencil_write( i830 ); set_color_mask( i830, GL_TRUE ); set_draw_offset( i830, screen->backOffset ); @@ -407,7 +407,7 @@ i830ClearWithTris(intelContextPtr intel, GLbitfield mask, 0, 0, 0, 0); } - if(mask & DD_STENCIL_BIT) { + if(mask & BUFFER_BIT_STENCIL) { set_stencil_replace( i830, intel->ctx.Stencil.WriteMask[0], intel->ctx.Stencil.Clear); diff --git a/src/mesa/drivers/dri/i915/i915_metaops.c b/src/mesa/drivers/dri/i915/i915_metaops.c index 3176c727d04..2e9063edf0b 100644 --- a/src/mesa/drivers/dri/i915/i915_metaops.c +++ b/src/mesa/drivers/dri/i915/i915_metaops.c @@ -475,7 +475,7 @@ i915ClearWithTris(intelContextPtr intel, GLbitfield mask, * The active cliprects will be applied as for any other geometry. */ - if (mask & DD_FRONT_LEFT_BIT) { + if (mask & BUFFER_BIT_FRONT_LEFT) { set_no_depth_stencil_write( i915 ); set_color_mask( i915, GL_TRUE ); set_draw_offset( i915, screen->frontOffset ); @@ -486,7 +486,7 @@ i915ClearWithTris(intelContextPtr intel, GLbitfield mask, 0, 0, 0, 0); } - if(mask & DD_BACK_LEFT_BIT) { + if (mask & BUFFER_BIT_BACK_LEFT) { set_no_depth_stencil_write( i915 ); set_color_mask( i915, GL_TRUE ); set_draw_offset( i915, screen->backOffset ); @@ -497,7 +497,7 @@ i915ClearWithTris(intelContextPtr intel, GLbitfield mask, 0, 0, 0, 0); } - if(mask & DD_STENCIL_BIT) { + if (mask & BUFFER_BIT_STENCIL) { set_stencil_replace( i915, intel->ctx.Stencil.WriteMask[0], intel->ctx.Stencil.Clear); diff --git a/src/mesa/drivers/dri/i915/intel_batchbuffer.c b/src/mesa/drivers/dri/i915/intel_batchbuffer.c index 2062c9079ea..7c9ad87bed6 100644 --- a/src/mesa/drivers/dri/i915/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/i915/intel_batchbuffer.c @@ -512,11 +512,11 @@ void intelClearWithBlit(GLcontext *ctx, GLbitfield flags, GLboolean all, clear_color = intel->ClearColor; clear_depth = 0; - if (flags & DD_DEPTH_BIT) { + if (flags & BUFFER_BIT_DEPTH) { clear_depth = (GLuint)(ctx->Depth.Clear * intel->ClearDepth); } - if (flags & DD_STENCIL_BIT) { + if (flags & BUFFER_BIT_STENCIL) { clear_depth |= (ctx->Stencil.Clear & 0xff) << 24; } @@ -531,8 +531,8 @@ void intelClearWithBlit(GLcontext *ctx, GLbitfield flags, GLboolean all, XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB); D_CMD = XY_COLOR_BLT_CMD; - if (flags & DD_DEPTH_BIT) D_CMD |= XY_COLOR_BLT_WRITE_RGB; - if (flags & DD_STENCIL_BIT) D_CMD |= XY_COLOR_BLT_WRITE_ALPHA; + if (flags & BUFFER_BIT_DEPTH) D_CMD |= XY_COLOR_BLT_WRITE_RGB; + if (flags & BUFFER_BIT_STENCIL) D_CMD |= XY_COLOR_BLT_WRITE_ALPHA; break; default: BR13 = (0xF0 << 16) | (pitch * cpp) | (1<<24); @@ -552,9 +552,9 @@ void intelClearWithBlit(GLcontext *ctx, GLbitfield flags, GLboolean all, if ( intel->sarea->pf_current_page == 1 ) { GLuint tmp = flags; - flags &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); - if ( tmp & DD_FRONT_LEFT_BIT ) flags |= DD_BACK_LEFT_BIT; - if ( tmp & DD_BACK_LEFT_BIT ) flags |= DD_FRONT_LEFT_BIT; + flags &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); + if ( tmp & BUFFER_BIT_FRONT_LEFT ) flags |= BUFFER_BIT_BACK_LEFT; + if ( tmp & BUFFER_BIT_BACK_LEFT ) flags |= BUFFER_BIT_FRONT_LEFT; } for (i = 0 ; i < intel->numClipRects ; i++) @@ -590,7 +590,7 @@ void intelClearWithBlit(GLcontext *ctx, GLbitfield flags, GLboolean all, b.y2 > intelScreen->height) continue; - if ( flags & DD_FRONT_LEFT_BIT ) { + if ( flags & BUFFER_BIT_FRONT_LEFT ) { BEGIN_BATCH( 6); OUT_BATCH( CMD ); OUT_BATCH( BR13 ); @@ -601,7 +601,7 @@ void intelClearWithBlit(GLcontext *ctx, GLbitfield flags, GLboolean all, ADVANCE_BATCH(); } - if ( flags & DD_BACK_LEFT_BIT ) { + if ( flags & BUFFER_BIT_BACK_LEFT ) { BEGIN_BATCH( 6); OUT_BATCH( CMD ); OUT_BATCH( BR13 ); @@ -612,7 +612,7 @@ void intelClearWithBlit(GLcontext *ctx, GLbitfield flags, GLboolean all, ADVANCE_BATCH(); } - if ( flags & (DD_STENCIL_BIT | DD_DEPTH_BIT) ) { + if ( flags & (BUFFER_BIT_STENCIL | BUFFER_BIT_DEPTH) ) { BEGIN_BATCH( 6); OUT_BATCH( D_CMD ); OUT_BATCH( BR13 ); diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index 97e8933c21a..0dabfad5ffd 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -31,6 +31,7 @@ #include "matrix.h" #include "simple_list.h" #include "extensions.h" +#include "framebuffer.h" #include "imports.h" #include "swrast/swrast.h" @@ -235,7 +236,7 @@ void intelInitDriverFunctions( struct dd_function_table *functions ) functions->Clear = intelClear; functions->Finish = intelFinish; functions->GetBufferSize = intelBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetString = intelGetString; functions->UpdateState = intelInvalidateState; functions->CopyColorTable = _swrast_CopyColorTable; @@ -493,11 +494,11 @@ void intelSetBackClipRects( intelContextPtr intel ) void intelWindowMoved( intelContextPtr intel ) { - switch (intel->ctx.Color._DrawDestMask[0]) { - case DD_FRONT_LEFT_BIT: + switch (intel->ctx.DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: intelSetFrontClipRects( intel ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: intelSetBackClipRects( intel ); break; default: @@ -525,11 +526,11 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv, intelWindowMoved( intel ); } - _mesa_make_current2(&intel->ctx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); + _mesa_make_current(&intel->ctx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate); } else { - _mesa_make_current(0,0); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c index 3662918dd84..9691627ebc3 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.c +++ b/src/mesa/drivers/dri/i915/intel_ioctl.c @@ -348,41 +348,41 @@ void intelClear(GLcontext *ctx, GLbitfield mask, GLboolean all, */ intelFlush( &intel->ctx ); - if (mask & DD_FRONT_LEFT_BIT) { + if (mask & BUFFER_BIT_FRONT_LEFT) { if (colorMask == ~0) { - blit_mask |= DD_FRONT_LEFT_BIT; + blit_mask |= BUFFER_BIT_FRONT_LEFT; } else { - tri_mask |= DD_FRONT_LEFT_BIT; + tri_mask |= BUFFER_BIT_FRONT_LEFT; } } - if (mask & DD_BACK_LEFT_BIT) { + if (mask & BUFFER_BIT_BACK_LEFT) { if (colorMask == ~0) { - blit_mask |= DD_BACK_LEFT_BIT; + blit_mask |= BUFFER_BIT_BACK_LEFT; } else { - tri_mask |= DD_BACK_LEFT_BIT; + tri_mask |= BUFFER_BIT_BACK_LEFT; } } - if (mask & DD_DEPTH_BIT) { - blit_mask |= DD_DEPTH_BIT; + if (mask & BUFFER_BIT_DEPTH) { + blit_mask |= BUFFER_BIT_DEPTH; } - if (mask & DD_STENCIL_BIT) { + if (mask & BUFFER_BIT_STENCIL) { if (!intel->hw_stencil) { - swrast_mask |= DD_STENCIL_BIT; + swrast_mask |= BUFFER_BIT_STENCIL; } else if (ctx->Stencil.WriteMask[0] != 0xff) { - tri_mask |= DD_STENCIL_BIT; + tri_mask |= BUFFER_BIT_STENCIL; } else { - blit_mask |= DD_STENCIL_BIT; + blit_mask |= BUFFER_BIT_STENCIL; } } - swrast_mask |= (mask & DD_ACCUM_BIT); + swrast_mask |= (mask & BUFFER_BIT_ACCUM); if (blit_mask) intelClearWithBlit( ctx, blit_mask, all, cx, cy, cw, ch ); diff --git a/src/mesa/drivers/dri/i915/intel_screen.c b/src/mesa/drivers/dri/i915/intel_screen.c index 82367184774..06caa1a6bea 100644 --- a/src/mesa/drivers/dri/i915/intel_screen.c +++ b/src/mesa/drivers/dri/i915/intel_screen.c @@ -27,7 +27,9 @@ #include "glheader.h" #include "context.h" +#include "framebuffer.h" #include "matrix.h" +#include "renderbuffer.h" #include "simple_list.h" #include "utils.h" #include "xmlpool.h" @@ -233,24 +235,78 @@ static void intelDestroyScreen(__DRIscreenPrivate *sPriv) sPriv->private = NULL; } + static GLboolean intelCreateBuffer( __DRIscreenPrivate *driScrnPriv, __DRIdrawablePrivate *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + intelScreenPrivate *screen = (intelScreenPrivate *) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE /* s/w alpha planes */); - +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + intelSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + intelSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + intelSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + intelSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->depthPitch); + intelSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/i915/intel_span.c b/src/mesa/drivers/dri/i915/intel_span.c index 494022b2957..7a051718aa2 100644 --- a/src/mesa/drivers/dri/i915/intel_span.c +++ b/src/mesa/drivers/dri/i915/intel_span.c @@ -247,10 +247,10 @@ static void intelSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, GLuint bufferBit) { intelContextPtr intel = INTEL_CONTEXT(ctx); - if (bufferBit == DD_FRONT_LEFT_BIT) { + if (bufferBit == BUFFER_BIT_FRONT_LEFT) { intel->drawMap = (char *)intel->driScreen->pFB; intel->readMap = (char *)intel->driScreen->pFB; - } else if (bufferBit == DD_BACK_LEFT_BIT) { + } else if (bufferBit == BUFFER_BIT_BACK_LEFT) { intel->drawMap = intel->intelScreen->back.map; intel->readMap = intel->intelScreen->back.map; } else { @@ -288,6 +288,7 @@ void intelInitSpanFuncs( GLcontext *ctx ) switch (intelScreen->fbFormat) { case DV_PF_555: +#if 0 swdd->WriteRGBASpan = intelWriteRGBASpan_555; swdd->WriteRGBSpan = intelWriteRGBSpan_555; swdd->WriteMonoRGBASpan = intelWriteMonoRGBASpan_555; @@ -295,14 +296,15 @@ void intelInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = intelWriteMonoRGBAPixels_555; swdd->ReadRGBASpan = intelReadRGBASpan_555; swdd->ReadRGBAPixels = intelReadRGBAPixels_555; - swdd->ReadDepthSpan = intelReadDepthSpan_16; swdd->WriteDepthSpan = intelWriteDepthSpan_16; swdd->ReadDepthPixels = intelReadDepthPixels_16; swdd->WriteDepthPixels = intelWriteDepthPixels_16; +#endif break; case DV_PF_565: +#if 0 swdd->WriteRGBASpan = intelWriteRGBASpan_565; swdd->WriteRGBSpan = intelWriteRGBSpan_565; swdd->WriteMonoRGBASpan = intelWriteMonoRGBASpan_565; @@ -310,14 +312,15 @@ void intelInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = intelWriteMonoRGBAPixels_565; swdd->ReadRGBASpan = intelReadRGBASpan_565; swdd->ReadRGBAPixels = intelReadRGBAPixels_565; - swdd->ReadDepthSpan = intelReadDepthSpan_16; swdd->WriteDepthSpan = intelWriteDepthSpan_16; swdd->ReadDepthPixels = intelReadDepthPixels_16; swdd->WriteDepthPixels = intelWriteDepthPixels_16; +#endif break; case DV_PF_8888: +#if 0 swdd->WriteRGBASpan = intelWriteRGBASpan_8888; swdd->WriteRGBSpan = intelWriteRGBSpan_8888; swdd->WriteMonoRGBASpan = intelWriteMonoRGBASpan_8888; @@ -325,7 +328,6 @@ void intelInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = intelWriteMonoRGBAPixels_8888; swdd->ReadRGBASpan = intelReadRGBASpan_8888; swdd->ReadRGBAPixels = intelReadRGBAPixels_8888; - swdd->ReadDepthSpan = intelReadDepthSpan_24_8; swdd->WriteDepthSpan = intelWriteDepthSpan_24_8; swdd->ReadDepthPixels = intelReadDepthPixels_24_8; @@ -335,9 +337,75 @@ void intelInitSpanFuncs( GLcontext *ctx ) swdd->ReadStencilSpan = intelReadStencilSpan_24_8; swdd->WriteStencilPixels = intelWriteStencilPixels_24_8; swdd->ReadStencilPixels = intelReadStencilPixels_24_8; +#endif break; } swdd->SpanRenderStart = intelSpanRenderStart; swdd->SpanRenderFinish = intelSpanRenderFinish; } + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +intelSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 5 && vis->blueBits == 5) { + drb->Base.GetRow = intelReadRGBASpan_555; + drb->Base.GetValues = intelReadRGBAPixels_555; + drb->Base.PutRow = intelWriteRGBASpan_555; + drb->Base.PutRowRGB = intelWriteRGBSpan_555; + drb->Base.PutMonoRow = intelWriteMonoRGBASpan_555; + drb->Base.PutValues = intelWriteRGBAPixels_555; + drb->Base.PutMonoValues = intelWriteMonoRGBAPixels_555; + } + else if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = intelReadRGBASpan_565; + drb->Base.GetValues = intelReadRGBAPixels_565; + drb->Base.PutRow = intelWriteRGBASpan_565; + drb->Base.PutRowRGB = intelWriteRGBSpan_565; + drb->Base.PutMonoRow = intelWriteMonoRGBASpan_565; + drb->Base.PutValues = intelWriteRGBAPixels_565; + drb->Base.PutMonoValues = intelWriteMonoRGBAPixels_565; + } + else { + assert(vis->redBits == 8); + assert(vis->greenBits == 8); + assert(vis->blueBits == 8); + drb->Base.GetRow = intelReadRGBASpan_8888; + drb->Base.GetValues = intelReadRGBAPixels_8888; + drb->Base.PutRow = intelWriteRGBASpan_8888; + drb->Base.PutRowRGB = intelWriteRGBSpan_8888; + drb->Base.PutMonoRow = intelWriteMonoRGBASpan_8888; + drb->Base.PutValues = intelWriteRGBAPixels_8888; + drb->Base.PutMonoValues = intelWriteMonoRGBAPixels_8888; + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = intelReadDepthSpan_16; + drb->Base.GetValues = intelReadDepthPixels_16; + drb->Base.PutRow = intelWriteDepthSpan_16; + drb->Base.PutMonoRow = intelWriteMonoDepthSpan_16; + drb->Base.PutValues = intelWriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = intelReadDepthSpan_24_8; + drb->Base.GetValues = intelReadDepthPixels_24_8; + drb->Base.PutRow = intelWriteDepthSpan_24_8; + drb->Base.PutMonoRow = intelWriteMonoDepthSpan_24_8; + drb->Base.PutValues = intelWriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = intelReadStencilSpan_24_8; + drb->Base.GetValues = intelReadStencilPixels_24_8; + drb->Base.PutRow = intelWriteStencilSpan_24_8; + drb->Base.PutMonoRow = intelWriteMonoStencilSpan_24_8; + drb->Base.PutValues = intelWriteStencilPixels_24_8; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/i915/intel_span.h b/src/mesa/drivers/dri/i915/intel_span.h index 3ff710b9c47..2d4f8589d0f 100644 --- a/src/mesa/drivers/dri/i915/intel_span.h +++ b/src/mesa/drivers/dri/i915/intel_span.h @@ -28,9 +28,14 @@ #ifndef _INTEL_SPAN_H #define _INTEL_SPAN_H +#include "drirenderbuffer.h" + extern void intelInitSpanFuncs( GLcontext *ctx ); extern void intelSpanRenderFinish( GLcontext *ctx ); extern void intelSpanRenderStart( GLcontext *ctx ); +extern void +intelSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/i915/intel_state.c b/src/mesa/drivers/dri/i915/intel_state.c index 76bfaec18f5..db6a140d2d5 100644 --- a/src/mesa/drivers/dri/i915/intel_state.c +++ b/src/mesa/drivers/dri/i915/intel_state.c @@ -170,12 +170,12 @@ static void intelDrawBuffer(GLcontext *ctx, GLenum mode ) intelScreenPrivate *screen = intel->intelScreen; int front = 0; - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: front = 1; FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: front = 0; FALLBACK( intel, INTEL_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 1978c5d6151..8f508fa9114 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -306,14 +306,14 @@ mach64MakeCurrent( __DRIcontextPrivate *driContextPriv, mach64CalcViewport( newMach64Ctx->glCtx ); } - _mesa_make_current2( newMach64Ctx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newMach64Ctx->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); newMach64Ctx->new_state |= MACH64_NEW_CLIP; } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/mach64/mach64_dd.c b/src/mesa/drivers/dri/mach64/mach64_dd.c index f1248bd8b7f..c0bb8629fad 100644 --- a/src/mesa/drivers/dri/mach64/mach64_dd.c +++ b/src/mesa/drivers/dri/mach64/mach64_dd.c @@ -37,6 +37,7 @@ #include "context.h" #include "utils.h" +#include "framebuffer.h" #define DRIVER_DATE "20030502" @@ -126,7 +127,7 @@ static void mach64DDFinish( GLcontext *ctx ) void mach64InitDriverFuncs( struct dd_function_table *functions ) { functions->GetBufferSize = mach64DDGetBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetString = mach64DDGetString; functions->Finish = mach64DDFinish; functions->Flush = mach64DDFlush; diff --git a/src/mesa/drivers/dri/mach64/mach64_ioctl.c b/src/mesa/drivers/dri/mach64/mach64_ioctl.c index 752aa6ef4a7..1889dc2b93c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_ioctl.c +++ b/src/mesa/drivers/dri/mach64/mach64_ioctl.c @@ -683,19 +683,19 @@ static void mach64DDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, mmesa->new_state = save_state & ~(MACH64_NEW_MASKS | MACH64_NEW_CLIP); } - if ( mask & DD_FRONT_LEFT_BIT ) { + if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= MACH64_FRONT; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if ( mask & DD_BACK_LEFT_BIT ) { + if ( mask & BUFFER_BIT_BACK_LEFT ) { flags |= MACH64_BACK; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if ( ( mask & DD_DEPTH_BIT ) && ctx->Depth.Mask ) { + if ( ( mask & BUFFER_BIT_DEPTH ) && ctx->Depth.Mask ) { flags |= MACH64_DEPTH; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } if ( mask ) diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c index ea926944ed4..3d41d71b371 100644 --- a/src/mesa/drivers/dri/mach64/mach64_lock.c +++ b/src/mesa/drivers/dri/mach64/mach64_lock.c @@ -69,7 +69,7 @@ void mach64GetLock( mach64ContextPtr mmesa, GLuint flags ) if ( mmesa->lastStamp != dPriv->lastStamp ) { mmesa->lastStamp = dPriv->lastStamp; - if (mmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) + if (mmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) mach64SetCliprects( mmesa->glCtx, GL_BACK_LEFT ); else mach64SetCliprects( mmesa->glCtx, GL_FRONT_LEFT ); diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index c5806adc3d1..471ae1648e7 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -33,9 +33,12 @@ #include "mach64_ioctl.h" #include "mach64_tris.h" #include "mach64_vb.h" +#include "mach64_span.h" #include "context.h" #include "imports.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "utils.h" #include "vblank.h" @@ -355,6 +358,7 @@ mach64DestroyScreen( __DRIscreenPrivate *driScreen ) driScreen->private = NULL; } + /* Create and initialize the Mesa and driver specific pixmap buffer * data. */ @@ -364,16 +368,62 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + mach64ScreenPtr screen = (mach64ScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + mach64SetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + mach64SetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + mach64SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + mach64SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 3e553a90941..12849eebe01 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -200,15 +200,15 @@ static void mach64DDSetBuffer( GLcontext *ctx, mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) - fprintf(stderr,"%s: DD_FRONT_LEFT_BIT\n", __FUNCTION__); + fprintf(stderr,"%s: BUFFER_BIT_FRONT_LEFT\n", __FUNCTION__); mmesa->drawOffset = mmesa->readOffset = mmesa->mach64Screen->frontOffset; mmesa->drawPitch = mmesa->readPitch = mmesa->mach64Screen->frontPitch; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) - fprintf(stderr,"%s: DD_BACK_LEFT_BIT\n", __FUNCTION__); + fprintf(stderr,"%s: BUFFER_BIT_BACK_LEFT\n", __FUNCTION__); mmesa->drawOffset = mmesa->readOffset = mmesa->mach64Screen->backOffset; mmesa->drawPitch = mmesa->readPitch = mmesa->mach64Screen->backPitch; break; @@ -220,12 +220,14 @@ static void mach64DDSetBuffer( GLcontext *ctx, void mach64DDInitSpanFuncs( GLcontext *ctx ) { +#if 0 mach64ContextPtr mmesa = MACH64_CONTEXT(ctx); +#endif struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); swdd->SetBuffer = mach64DDSetBuffer; - +#if 0 switch ( mmesa->mach64Screen->cpp ) { case 2: swdd->WriteRGBASpan = mach64WriteRGBASpan_RGB565; @@ -251,13 +253,15 @@ void mach64DDInitSpanFuncs( GLcontext *ctx ) default: break; } +#endif /* Depth buffer is always 16 bit */ +#if 0 swdd->ReadDepthSpan = mach64ReadDepthSpan_16; swdd->WriteDepthSpan = mach64WriteDepthSpan_16; swdd->ReadDepthPixels = mach64ReadDepthPixels_16; swdd->WriteDepthPixels = mach64WriteDepthPixels_16; - +#endif /* No hardware stencil buffer */ swdd->ReadStencilSpan = NULL; swdd->WriteStencilSpan = NULL; @@ -272,3 +276,58 @@ void mach64DDInitSpanFuncs( GLcontext *ctx ) swdd->ReadCI32Span = NULL; swdd->ReadCI32Pixels = NULL; } + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +mach64SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = mach64ReadRGBASpan_RGB565; + drb->Base.GetValues = mach64ReadRGBAPixels_RGB565; + drb->Base.PutRow = mach64WriteRGBASpan_RGB565; + drb->Base.PutRowRGB = mach64WriteRGBSpan_RGB565; + drb->Base.PutMonoRow = mach64WriteMonoRGBASpan_RGB565; + drb->Base.PutValues = mach64WriteRGBAPixels_RGB565; + drb->Base.PutMonoValues = mach64WriteMonoRGBAPixels_RGB565; + } + else { + drb->Base.GetRow = mach64ReadRGBASpan_ARGB8888; + drb->Base.GetValues = mach64ReadRGBAPixels_ARGB8888; + drb->Base.PutRow = mach64WriteRGBASpan_ARGB8888; + drb->Base.PutRowRGB = mach64WriteRGBSpan_ARGB8888; + drb->Base.PutMonoRow = mach64WriteMonoRGBASpan_ARGB8888; + drb->Base.PutValues = mach64WriteRGBAPixels_ARGB8888; + drb->Base.PutMonoValues = mach64WriteMonoRGBAPixels_ARGB8888; + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = mach64ReadDepthSpan_16; + drb->Base.GetValues = mach64ReadDepthPixels_16; + drb->Base.PutRow = mach64WriteDepthSpan_16; + drb->Base.PutMonoRow = mach64WriteMonoDepthSpan_16; + drb->Base.PutValues = mach64WriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + /* never */ + drb->Base.GetRow = NULL; + drb->Base.GetValues = NULL; + drb->Base.PutRow = NULL; + drb->Base.PutMonoRow = NULL; + drb->Base.PutValues = NULL; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + /* never */ + drb->Base.GetRow = NULL; + drb->Base.GetValues = NULL; + drb->Base.PutRow = NULL; + drb->Base.PutMonoRow = NULL; + drb->Base.PutValues = NULL; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/mach64/mach64_span.h b/src/mesa/drivers/dri/mach64/mach64_span.h index b83ac7c721f..0f4c766477d 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.h +++ b/src/mesa/drivers/dri/mach64/mach64_span.h @@ -31,6 +31,11 @@ #ifndef __MACH64_SPAN_H__ #define __MACH64_SPAN_H__ +#include "drirenderbuffer.h" + extern void mach64DDInitSpanFuncs( GLcontext *ctx ); +extern void +mach64SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c index ea55124d916..d9b5725a638 100644 --- a/src/mesa/drivers/dri/mach64/mach64_state.c +++ b/src/mesa/drivers/dri/mach64/mach64_state.c @@ -732,18 +732,18 @@ static void mach64DDDrawBuffer( GLcontext *ctx, GLenum mode ) /* * _DrawDestMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_FALSE ); mach64SetCliprects( ctx, GL_FRONT_LEFT ); if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) - fprintf(stderr,"%s: DD_FRONT_LEFT_BIT\n", __FUNCTION__); + fprintf(stderr,"%s: BUFFER_BIT_FRONT_LEFT\n", __FUNCTION__); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: FALLBACK( mmesa, MACH64_FALLBACK_DRAW_BUFFER, GL_FALSE ); mach64SetCliprects( ctx, GL_BACK_LEFT ); if (MACH64_DEBUG & DEBUG_VERBOSE_MSG) - fprintf(stderr,"%s: DD_BACK_LEFT_BIT\n", __FUNCTION__); + fprintf(stderr,"%s: BUFFER_BIT_BACK_LEFT\n", __FUNCTION__); break; default: /* GL_NONE or GL_FRONT_AND_BACK or stereo left&right, etc */ diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 9a3b331e8c3..6312997ce64 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -34,6 +34,8 @@ #include "matrix.h" #include "simple_list.h" #include "imports.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -55,7 +57,6 @@ #include "mga_xmesa.h" #include "mga_dri.h" - #include "utils.h" #include "vblank.h" @@ -721,6 +722,8 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + mgaScreenPrivate *screen = (mgaScreenPrivate *) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -728,12 +731,81 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ swStencil, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + mgaSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + mgaSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + /* XXX is this right? */ + if (mesaVis->stencilBits) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + } + else if (mesaVis->depthBits == 32) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->depthPitch); + mgaSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } @@ -799,12 +871,12 @@ mgaMakeCurrent(__DRIcontextPrivate *driContextPriv, mmesa->driReadable = driReadPriv; - _mesa_make_current2(mmesa->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); + _mesa_make_current(mmesa->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate); } else { - _mesa_make_current(NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.h b/src/mesa/drivers/dri/mga/mga_xmesa.h index f78f806c771..51cc1295808 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.h +++ b/src/mesa/drivers/dri/mga/mga_xmesa.h @@ -83,6 +83,17 @@ typedef struct mga_screen_private_s { } mgaScreenPrivate; +/** + * mgaRenderbuffer, derived from Mesa's gl_renderbuffer + */ +typedef struct { + struct gl_renderbuffer Base; + /* XXX per-window info should go here */ + int foo, bar; +} mgaRenderbuffer; + + + #include "mgacontext.h" extern void mgaGetLock( mgaContextPtr mmesa, GLuint flags ); diff --git a/src/mesa/drivers/dri/mga/mgadd.c b/src/mesa/drivers/dri/mga/mgadd.c index e8436f23846..7310641efa3 100644 --- a/src/mesa/drivers/dri/mga/mgadd.c +++ b/src/mesa/drivers/dri/mga/mgadd.c @@ -28,6 +28,7 @@ #include "mtypes.h" +#include "framebuffer.h" #include "mm.h" #include "mgacontext.h" @@ -92,6 +93,6 @@ static void mgaBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) void mgaInitDriverFuncs( struct dd_function_table *functions ) { functions->GetBufferSize = mgaBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetString = mgaGetString; } diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c index 097fcd6cbd1..29c06dcbbc4 100644 --- a/src/mesa/drivers/dri/mga/mgaioctl.c +++ b/src/mesa/drivers/dri/mga/mgaioctl.c @@ -175,30 +175,30 @@ mgaClear( GLcontext *ctx, GLbitfield mask, GLboolean all, FLUSH_BATCH( mmesa ); - if ( mask & DD_FRONT_LEFT_BIT ) { + if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= MGA_FRONT; color_mask = mmesa->setup.plnwt; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if ( mask & DD_BACK_LEFT_BIT ) { + if ( mask & BUFFER_BIT_BACK_LEFT ) { flags |= MGA_BACK; color_mask = mmesa->setup.plnwt; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if ( (mask & DD_DEPTH_BIT) && ctx->Depth.Mask ) { + if ( (mask & BUFFER_BIT_DEPTH) && ctx->Depth.Mask ) { flags |= MGA_DEPTH; clear_depth = (mmesa->ClearDepth & mmesa->depth_clear_mask); depth_mask |= mmesa->depth_clear_mask; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } - if ( (mask & DD_STENCIL_BIT) && mmesa->hw_stencil ) { + if ( (mask & BUFFER_BIT_STENCIL) && mmesa->hw_stencil ) { flags |= MGA_DEPTH; clear_depth |= (ctx->Stencil.Clear & mmesa->stencil_clear_mask); depth_mask |= mmesa->stencil_clear_mask; - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; } if ( flags ) { diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 4b2c5cd6829..4279dfd95bc 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -204,9 +204,9 @@ static void mgaDDSetBuffer(GLcontext *ctx, GLframebuffer *buffer, mgaContextPtr mmesa = MGA_CONTEXT(ctx); unsigned int offset; - assert((bufferBit == DD_FRONT_LEFT_BIT) || (bufferBit == DD_BACK_LEFT_BIT)); + assert((bufferBit == BUFFER_BIT_FRONT_LEFT) || (bufferBit == BUFFER_BIT_BACK_LEFT)); - offset = (bufferBit == DD_FRONT_LEFT_BIT) + offset = (bufferBit == BUFFER_BIT_FRONT_LEFT) ? mmesa->mgaScreen->frontOffset : mmesa->mgaScreen->backOffset; @@ -237,15 +237,17 @@ void mgaDDInitSpanFuncs( GLcontext *ctx ) switch (mmesa->mgaScreen->cpp) { case 2: +#if 0 mgaInitPointers_565( swdd ); - swdd->ReadDepthSpan = mgaReadDepthSpan_16; swdd->WriteDepthSpan = mgaWriteDepthSpan_16; swdd->ReadDepthPixels = mgaReadDepthPixels_16; swdd->WriteDepthPixels = mgaWriteDepthPixels_16; +#endif break; case 4: +#if 0 mgaInitPointers_8888( swdd ); if (!mmesa->hw_stencil) { @@ -264,6 +266,57 @@ void mgaDDInitSpanFuncs( GLcontext *ctx ) swdd->ReadStencilPixels = mgaReadStencilPixels_24_8; swdd->WriteStencilPixels = mgaWriteStencilPixels_24_8; } +#endif break; } } + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +mgaSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + mgaInitPointers_565(&drb->Base); + } + else { + mgaInitPointers_8888(&drb->Base); + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = mgaReadDepthSpan_16; + drb->Base.GetValues = mgaReadDepthPixels_16; + drb->Base.PutRow = mgaWriteDepthSpan_16; + drb->Base.PutMonoRow = mgaWriteMonoDepthSpan_16; + drb->Base.PutValues = mgaWriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = mgaReadDepthSpan_24_8; + drb->Base.GetValues = mgaReadDepthPixels_24_8; + drb->Base.PutRow = mgaWriteDepthSpan_24_8; + drb->Base.PutMonoRow = mgaWriteMonoDepthSpan_24_8; + drb->Base.PutValues = mgaWriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + drb->Base.GetRow = mgaReadDepthSpan_32; + drb->Base.GetValues = mgaReadDepthPixels_32; + drb->Base.PutRow = mgaWriteDepthSpan_32; + drb->Base.PutMonoRow = mgaWriteMonoDepthSpan_32; + drb->Base.PutValues = mgaWriteDepthPixels_32; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = mgaReadStencilSpan_24_8; + drb->Base.GetValues = mgaReadStencilPixels_24_8; + drb->Base.PutRow = mgaWriteStencilSpan_24_8; + drb->Base.PutMonoRow = mgaWriteMonoStencilSpan_24_8; + drb->Base.PutValues = mgaWriteStencilPixels_24_8; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/mga/mgaspan.h b/src/mesa/drivers/dri/mga/mgaspan.h index 80583daca2d..f133a51c083 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.h +++ b/src/mesa/drivers/dri/mga/mgaspan.h @@ -29,6 +29,12 @@ #ifndef _MGA_SPAN_H #define _MGA_SPAN_H +#include "drirenderbuffer.h" + extern void mgaDDInitSpanFuncs( GLcontext *ctx ); +extern void +mgaSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + + #endif diff --git a/src/mesa/drivers/dri/mga/mgastate.c b/src/mesa/drivers/dri/mga/mgastate.c index 69cc0f33a70..72d5c9fb082 100644 --- a/src/mesa/drivers/dri/mga/mgastate.c +++ b/src/mesa/drivers/dri/mga/mgastate.c @@ -825,15 +825,15 @@ static void mgaDDDrawBuffer(GLcontext *ctx, GLenum mode ) /* * _DrawDestMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: mmesa->setup.dstorg = mmesa->mgaScreen->frontOffset; mmesa->dirty |= MGA_UPLOAD_CONTEXT; mmesa->draw_buffer = MGA_FRONT; mgaXMesaSetFrontClipRects( mmesa ); FALLBACK( ctx, MGA_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: mmesa->setup.dstorg = mmesa->mgaScreen->backOffset; mmesa->draw_buffer = MGA_BACK; mmesa->dirty |= MGA_UPLOAD_CONTEXT; diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index 2f417d9097f..587cd0496b6 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -337,13 +337,13 @@ r128MakeCurrent( __DRIcontextPrivate *driContextPriv, driDrawableInitVBlank( driDrawPriv, newR128Ctx->vblank_flags ); newR128Ctx->driDrawable = driDrawPriv; - _mesa_make_current2( newR128Ctx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newR128Ctx->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); newR128Ctx->new_state |= R128_NEW_WINDOW | R128_NEW_CLIP; } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/r128/r128_dd.c b/src/mesa/drivers/dri/r128/r128_dd.c index 22b68467ac2..59480b25d8f 100644 --- a/src/mesa/drivers/dri/r128/r128_dd.c +++ b/src/mesa/drivers/dri/r128/r128_dd.c @@ -40,6 +40,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast/swrast.h" #include "context.h" +#include "framebuffer.h" #include "utils.h" @@ -140,7 +141,7 @@ static void r128Finish( GLcontext *ctx ) void r128InitDriverFuncs( struct dd_function_table *functions ) { functions->GetBufferSize = r128GetBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetString = r128GetString; functions->Finish = r128Finish; functions->Flush = r128Flush; diff --git a/src/mesa/drivers/dri/r128/r128_ioctl.c b/src/mesa/drivers/dri/r128/r128_ioctl.c index 2ae0f6fa6b8..fc017329ca2 100644 --- a/src/mesa/drivers/dri/r128/r128_ioctl.c +++ b/src/mesa/drivers/dri/r128/r128_ioctl.c @@ -429,25 +429,25 @@ static void r128Clear( GLcontext *ctx, GLbitfield mask, GLboolean all, rmesa->new_state = save_state & ~R128_NEW_MASKS; } - if ( mask & DD_FRONT_LEFT_BIT ) { + if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= R128_FRONT; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if ( mask & DD_BACK_LEFT_BIT ) { + if ( mask & BUFFER_BIT_BACK_LEFT ) { flags |= R128_BACK; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if ( ( mask & DD_DEPTH_BIT ) && ctx->Depth.Mask ) { + if ( ( mask & BUFFER_BIT_DEPTH ) && ctx->Depth.Mask ) { flags |= R128_DEPTH; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } #if 0 /* FIXME: Add stencil support */ - if ( mask & DD_STENCIL_BIT ) { + if ( mask & BUFFER_BIT_STENCIL ) { flags |= DRM_R128_DEPTH_BUFFER; - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; } #endif diff --git a/src/mesa/drivers/dri/r128/r128_lock.c b/src/mesa/drivers/dri/r128/r128_lock.c index f4b43d56c10..ea4ccfb2ec9 100644 --- a/src/mesa/drivers/dri/r128/r128_lock.c +++ b/src/mesa/drivers/dri/r128/r128_lock.c @@ -52,7 +52,7 @@ r128UpdatePageFlipping( r128ContextPtr rmesa ) rmesa->doPageFlip = rmesa->sarea->pfAllowPageFlip; - use_back = (rmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT); + use_back = (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT); use_back ^= (rmesa->sarea->pfCurrentPage == 1); if ( R128_DEBUG & DEBUG_VERBOSE_API ) diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index 6bef391e962..bd0585b7734 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -37,10 +37,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r128_context.h" #include "r128_ioctl.h" +#include "r128_span.h" #include "r128_tris.h" #include "context.h" #include "imports.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "utils.h" #include "vblank.h" @@ -260,16 +263,62 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + r128ScreenPtr screen = (r128ScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + r128SetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + r128SetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + r128SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + r128SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index 457e371edce..b59706118e4 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -335,7 +335,7 @@ static void r128DDSetBuffer( GLcontext *ctx, r128ContextPtr rmesa = R128_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: if ( rmesa->sarea->pfCurrentPage == 1 ) { rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->backOffset; rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->backPitch; @@ -344,7 +344,7 @@ static void r128DDSetBuffer( GLcontext *ctx, rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->frontPitch; } break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: if ( rmesa->sarea->pfCurrentPage == 1 ) { rmesa->drawOffset = rmesa->readOffset = rmesa->r128Screen->frontOffset; rmesa->drawPitch = rmesa->readPitch = rmesa->r128Screen->frontPitch; @@ -368,11 +368,15 @@ void r128DDInitSpanFuncs( GLcontext *ctx ) switch ( rmesa->r128Screen->cpp ) { case 2: +#if 0 r128InitPointers_RGB565( swdd ); +#endif break; case 4: +#if 0 r128InitPointers_ARGB8888( swdd ); +#endif break; default: @@ -381,17 +385,21 @@ void r128DDInitSpanFuncs( GLcontext *ctx ) switch ( rmesa->glCtx->Visual.depthBits ) { case 16: +#if 0 swdd->ReadDepthSpan = r128ReadDepthSpan_16; swdd->WriteDepthSpan = r128WriteDepthSpan_16; swdd->ReadDepthPixels = r128ReadDepthPixels_16; swdd->WriteDepthPixels = r128WriteDepthPixels_16; +#endif break; case 24: +#if 0 swdd->ReadDepthSpan = r128ReadDepthSpan_24_8; swdd->WriteDepthSpan = r128WriteDepthSpan_24_8; swdd->ReadDepthPixels = r128ReadDepthPixels_24_8; swdd->WriteDepthPixels = r128WriteDepthPixels_24_8; +#endif break; default: @@ -406,3 +414,44 @@ void r128DDInitSpanFuncs( GLcontext *ctx ) swdd->ReadCI32Span = NULL; swdd->ReadCI32Pixels = NULL; } + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + r128InitPointers_RGB565(&drb->Base); + } + else { + r128InitPointers_ARGB8888(&drb->Base); + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = r128ReadDepthSpan_16; + drb->Base.GetValues = r128ReadDepthPixels_16; + drb->Base.PutRow = r128WriteDepthSpan_16; + drb->Base.PutMonoRow = r128WriteMonoDepthSpan_16; + drb->Base.PutValues = r128WriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = r128ReadDepthSpan_24_8; + drb->Base.GetValues = r128ReadDepthPixels_24_8; + drb->Base.PutRow = r128WriteDepthSpan_24_8; + drb->Base.PutMonoRow = r128WriteMonoDepthSpan_24_8; + drb->Base.PutValues = r128WriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = NULL; + drb->Base.GetValues = NULL; + drb->Base.PutRow = NULL; + drb->Base.PutMonoRow = NULL; + drb->Base.PutValues = NULL; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/r128/r128_span.h b/src/mesa/drivers/dri/r128/r128_span.h index 03de567b32e..fd7c2d1394a 100644 --- a/src/mesa/drivers/dri/r128/r128_span.h +++ b/src/mesa/drivers/dri/r128/r128_span.h @@ -36,6 +36,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __R128_SPAN_H__ #define __R128_SPAN_H__ +#include "drirenderbuffer.h" + extern void r128DDInitSpanFuncs( GLcontext *ctx ); +extern void +r128SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/r128/r128_state.c b/src/mesa/drivers/dri/r128/r128_state.c index 320865c67b4..29f490da89d 100644 --- a/src/mesa/drivers/dri/r128/r128_state.c +++ b/src/mesa/drivers/dri/r128/r128_state.c @@ -714,13 +714,13 @@ static void r128DDDrawBuffer( GLcontext *ctx, GLenum mode ) FLUSH_BATCH( rmesa ); /* - * _DrawDestMask is easier to cope with than <mode>. + * _ColorDrawBufferMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: FALLBACK( rmesa, R128_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: FALLBACK( rmesa, R128_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; default: diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index de373ecc864..2b6827ef436 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "imports.h" #include "matrix.h" #include "extensions.h" +#include "framebuffer.h" #include "state.h" #include "swrast/swrast.h" @@ -192,7 +193,7 @@ static const struct tnl_pipeline_stage *r200_pipeline[] = { static void r200InitDriverFuncs( struct dd_function_table *functions ) { functions->GetBufferSize = r200GetBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetString = r200GetString; functions->Error = NULL; @@ -455,7 +456,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, /* plug in a few more device driver functions */ /* XXX these should really go right after _mesa_init_driver_functions() */ r200InitPixelFuncs( ctx ); +#if 0 r200InitSpanFuncs( ctx ); +#endif r200InitTnlFuncs( ctx ); r200InitState( rmesa ); r200InitSwtcl( ctx ); @@ -533,7 +536,7 @@ void r200DestroyContext( __DRIcontextPrivate *driContextPriv ) /* check if we're deleting the currently bound context */ if (rmesa == current) { R200_FIREVERTICES( rmesa ); - _mesa_make_current2(NULL, NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } /* Free r200 context resources */ @@ -642,9 +645,9 @@ r200MakeCurrent( __DRIcontextPrivate *driContextPriv, r200UpdateViewportOffset( newCtx->glCtx ); } - _mesa_make_current2( newCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newCtx->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); if (newCtx->vb.enabled) r200VtxfmtMakeCurrent( newCtx->glCtx ); @@ -655,7 +658,7 @@ r200MakeCurrent( __DRIcontextPrivate *driContextPriv, } else { if (R200_DEBUG & DEBUG_DRI) fprintf(stderr, "%s ctx is null\n", __FUNCTION__); - _mesa_make_current( NULL, NULL ); + _mesa_make_current( NULL, NULL, NULL ); } if (R200_DEBUG & DEBUG_DRI) diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c index ff2acdb7b19..ad43158d64a 100644 --- a/src/mesa/drivers/dri/r200/r200_ioctl.c +++ b/src/mesa/drivers/dri/r200/r200_ioctl.c @@ -600,26 +600,26 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask, GLboolean all, r200Flush( ctx ); - if ( mask & DD_FRONT_LEFT_BIT ) { + if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= RADEON_FRONT; color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK]; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if ( mask & DD_BACK_LEFT_BIT ) { + if ( mask & BUFFER_BIT_BACK_LEFT ) { flags |= RADEON_BACK; color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK]; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if ( mask & DD_DEPTH_BIT ) { + if ( mask & BUFFER_BIT_DEPTH ) { flags |= RADEON_DEPTH; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } - if ( (mask & DD_STENCIL_BIT) && rmesa->state.stencil.hwBuffer ) { + if ( (mask & BUFFER_BIT_STENCIL) && rmesa->state.stencil.hwBuffer ) { flags |= RADEON_STENCIL; - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; } if ( mask ) { diff --git a/src/mesa/drivers/dri/r200/r200_lock.c b/src/mesa/drivers/dri/r200/r200_lock.c index 72b57ae5dc4..9b82c18d1fe 100644 --- a/src/mesa/drivers/dri/r200/r200_lock.c +++ b/src/mesa/drivers/dri/r200/r200_lock.c @@ -53,7 +53,7 @@ r200UpdatePageFlipping( r200ContextPtr rmesa ) int use_back; rmesa->doPageFlip = rmesa->sarea->pfState; - use_back = (rmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT); + use_back = (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT); use_back ^= (rmesa->sarea->pfCurrentPage == 1); if (use_back) { @@ -101,7 +101,7 @@ void r200GetLock( r200ContextPtr rmesa, GLuint flags ) if ( rmesa->lastStamp != dPriv->lastStamp ) { r200UpdatePageFlipping( rmesa ); - if (rmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) + if (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) r200SetCliprects( rmesa, GL_BACK_LEFT ); else r200SetCliprects( rmesa, GL_FRONT_LEFT ); diff --git a/src/mesa/drivers/dri/r200/r200_screen.c b/src/mesa/drivers/dri/r200/r200_screen.c index a8302a44b0f..d6024121b50 100644 --- a/src/mesa/drivers/dri/r200/r200_screen.c +++ b/src/mesa/drivers/dri/r200/r200_screen.c @@ -40,14 +40,18 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glheader.h" #include "imports.h" #include "context.h" +#include "framebuffer.h" +#include "renderbuffer.h" #define STANDALONE_MMIO #include "r200_screen.h" #include "r200_context.h" #include "r200_ioctl.h" +#include "r200_span.h" #include "radeon_macros.h" #include "radeon_reg.h" +#include "drirenderbuffer.h" #include "utils.h" #include "vblank.h" #include "GL/internal/dri_interface.h" @@ -525,10 +529,9 @@ r200InitDriver( __DRIscreenPrivate *sPriv ) } - /** * Create and initialize the Mesa and driver specific pixmap buffer - * data. + * data. This is called to setup rendering to a particular window. * * \todo This function (and its interface) will need to be updated to support * pbuffers. @@ -539,6 +542,8 @@ r200CreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + r200ScreenPtr screen = (r200ScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -548,12 +553,64 @@ r200CreateBuffer( __DRIscreenPrivate *driScrnPriv, const GLboolean swAccum = mesaVis->accumRedBits > 0; const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, swDepth, swStencil, swAccum, swAlpha ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + r200SetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + r200SetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + r200SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + r200SetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->depthPitch); + r200SetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + swDepth, + swStencil, + swAccum, + swAlpha, + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/r200/r200_span.c b/src/mesa/drivers/dri/r200/r200_span.c index f2868cb2d21..09a9a440a87 100644 --- a/src/mesa/drivers/dri/r200/r200_span.c +++ b/src/mesa/drivers/dri/r200/r200_span.c @@ -47,7 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define DBG 0 #define LOCAL_VARS \ - r200ContextPtr rmesa = R200_CONTEXT(ctx); \ + r200ContextPtr rmesa = R200_CONTEXT(ctx); \ r200ScreenPtr r200Screen = rmesa->r200Screen; \ __DRIscreenPrivate *sPriv = rmesa->dri.screen; \ __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \ @@ -55,7 +55,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. GLuint height = dPriv->h; \ char *buf = (char *)(sPriv->pFB + \ rmesa->state.color.drawOffset + \ - (dPriv->x * r200Screen->cpp) + \ + (dPriv->x * r200Screen->cpp) + \ (dPriv->y * pitch)); \ char *read_buf = (char *)(sPriv->pFB + \ rmesa->state.pixel.readOffset + \ @@ -65,14 +65,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. (void) read_buf; (void) buf; (void) p #define LOCAL_DEPTH_VARS \ - r200ContextPtr rmesa = R200_CONTEXT(ctx); \ + r200ContextPtr rmesa = R200_CONTEXT(ctx); \ r200ScreenPtr r200Screen = rmesa->r200Screen; \ __DRIscreenPrivate *sPriv = rmesa->dri.screen; \ __DRIdrawablePrivate *dPriv = rmesa->dri.drawable; \ GLuint height = dPriv->h; \ GLuint xo = dPriv->x; \ GLuint yo = dPriv->y; \ - char *buf = (char *)(sPriv->pFB + r200Screen->depthOffset); \ + char *buf = (char *)(sPriv->pFB + r200Screen->depthOffset); \ (void) buf #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS @@ -212,6 +212,7 @@ static GLuint r200_mba_z16( r200ContextPtr rmesa, GLint x, GLint y ) /* 16-bit depth buffer functions */ + #define WRITE_DEPTH( _x, _y, d ) \ *(GLushort *)(buf + r200_mba_z16( rmesa, _x + xo, _y + yo )) = d; @@ -221,8 +222,10 @@ static GLuint r200_mba_z16( r200ContextPtr rmesa, GLint x, GLint y ) #define TAG(x) r200##x##_16 #include "depthtmp.h" + /* 24 bit depth, 8 bit stencil depthbuffer functions */ + #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint offset = r200_mba_z32( rmesa, _x + xo, _y + yo ); \ @@ -279,7 +282,7 @@ static void r200SetBuffer( GLcontext *ctx, r200ContextPtr rmesa = R200_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: if ( rmesa->doPageFlip && rmesa->sarea->pfCurrentPage == 1 ) { rmesa->state.pixel.readOffset = rmesa->r200Screen->backOffset; rmesa->state.pixel.readPitch = rmesa->r200Screen->backPitch; @@ -292,7 +295,7 @@ static void r200SetBuffer( GLcontext *ctx, rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch; } break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: if ( rmesa->doPageFlip && rmesa->sarea->pfCurrentPage == 1 ) { rmesa->state.pixel.readOffset = rmesa->r200Screen->frontOffset; rmesa->state.pixel.readPitch = rmesa->r200Screen->frontPitch; @@ -358,11 +361,15 @@ void r200InitSpanFuncs( GLcontext *ctx ) switch ( rmesa->r200Screen->cpp ) { case 2: +#if 0 r200InitPointers_RGB565( swdd ); +#endif break; case 4: +#if 0 r200InitPointers_ARGB8888( swdd ); +#endif break; default: @@ -371,22 +378,25 @@ void r200InitSpanFuncs( GLcontext *ctx ) switch ( rmesa->glCtx->Visual.depthBits ) { case 16: +#if 0 swdd->ReadDepthSpan = r200ReadDepthSpan_16; swdd->WriteDepthSpan = r200WriteDepthSpan_16; swdd->ReadDepthPixels = r200ReadDepthPixels_16; swdd->WriteDepthPixels = r200WriteDepthPixels_16; +#endif break; case 24: +#if 0 swdd->ReadDepthSpan = r200ReadDepthSpan_24_8; swdd->WriteDepthSpan = r200WriteDepthSpan_24_8; swdd->ReadDepthPixels = r200ReadDepthPixels_24_8; swdd->WriteDepthPixels = r200WriteDepthPixels_24_8; - swdd->ReadStencilSpan = r200ReadStencilSpan_24_8; swdd->WriteStencilSpan = r200WriteStencilSpan_24_8; swdd->ReadStencilPixels = r200ReadStencilPixels_24_8; swdd->WriteStencilPixels = r200WriteStencilPixels_24_8; +#endif break; default: @@ -396,3 +406,45 @@ void r200InitSpanFuncs( GLcontext *ctx ) swdd->SpanRenderStart = r200SpanRenderStart; swdd->SpanRenderFinish = r200SpanRenderFinish; } + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +r200SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + r200InitPointers_RGB565(&drb->Base); + } + else { + r200InitPointers_ARGB8888(&drb->Base); + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = r200ReadDepthSpan_16; + drb->Base.GetValues = r200ReadDepthPixels_16; + drb->Base.PutRow = r200WriteDepthSpan_16; + drb->Base.PutMonoRow = r200WriteMonoDepthSpan_16; + drb->Base.PutValues = r200WriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = r200ReadDepthSpan_24_8; + drb->Base.GetValues = r200ReadDepthPixels_24_8; + drb->Base.PutRow = r200WriteDepthSpan_24_8; + drb->Base.PutMonoRow = r200WriteMonoDepthSpan_24_8; + drb->Base.PutValues = r200WriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = r200ReadStencilSpan_24_8; + drb->Base.GetValues = r200ReadStencilPixels_24_8; + drb->Base.PutRow = r200WriteStencilSpan_24_8; + drb->Base.PutMonoRow = r200WriteMonoStencilSpan_24_8; + drb->Base.PutValues = r200WriteStencilPixels_24_8; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/r200/r200_span.h b/src/mesa/drivers/dri/r200/r200_span.h index 9ddf245b636..8b990955924 100644 --- a/src/mesa/drivers/dri/r200/r200_span.h +++ b/src/mesa/drivers/dri/r200/r200_span.h @@ -36,6 +36,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __R200_SPAN_H__ #define __R200_SPAN_H__ +#include "drirenderbuffer.h" + extern void r200InitSpanFuncs( GLcontext *ctx ); +extern void +r200SetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index b0b0c889007..93f6dfc6d7a 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -1796,12 +1796,12 @@ static void r200DrawBuffer( GLcontext *ctx, GLenum mode ) /* * _DrawDestMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE ); r200SetCliprects( rmesa, GL_FRONT_LEFT ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE ); r200SetCliprects( rmesa, GL_BACK_LEFT ); break; diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index b9f9186f593..af5f203f3cc 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -16,6 +16,7 @@ COMMON_SOURCES = \ ../common/vblank.c \ ../common/xmlconfig.c \ ../common/dri_util.c \ + ../common/drirenderbuffer.c \ ../common/glcontextmodes.c DRIVER_SOURCES = \ diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 037ea0f0036..60eecc741c8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -42,6 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "imports.h" #include "matrix.h" #include "extensions.h" +#include "framebuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -182,7 +183,7 @@ static const struct tnl_pipeline_stage *radeon_pipeline[] = { static void radeonInitDriverFuncs( struct dd_function_table *functions ) { functions->GetBufferSize = radeonGetBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; functions->GetString = radeonGetString; } @@ -491,7 +492,7 @@ void radeonDestroyContext( __DRIcontextPrivate *driContextPriv ) /* check if we're deleting the currently bound context */ if (rmesa == current) { RADEON_FIREVERTICES( rmesa ); - _mesa_make_current2(NULL, NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } /* Free radeon context resources */ @@ -603,9 +604,9 @@ radeonMakeCurrent( __DRIcontextPrivate *driContextPriv, radeonUpdateViewportOffset( newCtx->glCtx ); } - _mesa_make_current2( newCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newCtx->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); if (newCtx->vb.enabled) radeonVtxfmtMakeCurrent( newCtx->glCtx ); @@ -613,7 +614,7 @@ radeonMakeCurrent( __DRIcontextPrivate *driContextPriv, } else { if (RADEON_DEBUG & DEBUG_DRI) fprintf(stderr, "%s ctx is null\n", __FUNCTION__); - _mesa_make_current( NULL, NULL ); + _mesa_make_current( NULL, NULL, NULL ); } if (RADEON_DEBUG & DEBUG_DRI) diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c index cf7e9a8b27f..3e1fc4bafff 100644 --- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c +++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c @@ -1048,26 +1048,26 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask, GLboolean all, radeonFlush( ctx ); - if ( mask & DD_FRONT_LEFT_BIT ) { + if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= RADEON_FRONT; color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK]; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if ( mask & DD_BACK_LEFT_BIT ) { + if ( mask & BUFFER_BIT_BACK_LEFT ) { flags |= RADEON_BACK; color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK]; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if ( mask & DD_DEPTH_BIT ) { + if ( mask & BUFFER_BIT_DEPTH ) { flags |= RADEON_DEPTH; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } - if ( (mask & DD_STENCIL_BIT) && rmesa->state.stencil.hwBuffer ) { + if ( (mask & BUFFER_BIT_STENCIL) && rmesa->state.stencil.hwBuffer ) { flags |= RADEON_STENCIL; - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; } if ( mask ) { diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c index 7dab02e6b52..bb121fc587e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_lock.c +++ b/src/mesa/drivers/dri/radeon/radeon_lock.c @@ -56,7 +56,7 @@ radeonUpdatePageFlipping( radeonContextPtr rmesa ) rmesa->doPageFlip = rmesa->sarea->pfState; - use_back = (rmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT); + use_back = (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT); use_back ^= (rmesa->sarea->pfCurrentPage == 1); if ( RADEON_DEBUG & DEBUG_VERBOSE ) @@ -108,7 +108,7 @@ void radeonGetLock( radeonContextPtr rmesa, GLuint flags ) if ( rmesa->lastStamp != dPriv->lastStamp ) { radeonUpdatePageFlipping( rmesa ); - if (rmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) + if (rmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_BACK_LEFT) radeonSetCliprects( rmesa, GL_BACK_LEFT ); else radeonSetCliprects( rmesa, GL_FRONT_LEFT ); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index cfba8846383..edc92443668 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -38,15 +38,20 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "glheader.h" #include "imports.h" +#include "mtypes.h" +#include "framebuffer.h" +#include "renderbuffer.h" #define STANDALONE_MMIO #include "radeon_context.h" #include "radeon_screen.h" #include "radeon_macros.h" +#include "radeon_span.h" #include "utils.h" #include "context.h" #include "vblank.h" +#include "drirenderbuffer.h" #include "GL/internal/dri_interface.h" @@ -451,10 +456,8 @@ radeonInitDriver( __DRIscreenPrivate *sPriv ) } - /** - * Create and initialize the Mesa and driver specific pixmap buffer - * data. + * Create the Mesa framebuffer and renderbuffers for a given window/drawable. * * \todo This function (and its interface) will need to be updated to support * pbuffers. @@ -465,6 +468,8 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + radeonScreenPtr screen = (radeonScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } @@ -474,12 +479,64 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, const GLboolean swAccum = mesaVis->accumRedBits > 0; const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, swDepth, swStencil, swAccum, swAlpha ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + radeonSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + radeonSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + radeonSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + radeonSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->depthPitch); + radeonSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + swDepth, + swStencil, + swAccum, + swAlpha, + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h index b7ad8c0769c..b9cbeaac335 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.h +++ b/src/mesa/drivers/dri/radeon/radeon_screen.h @@ -100,7 +100,4 @@ typedef struct { driOptionCache optionCache; } radeonScreenRec, *radeonScreenPtr; -extern radeonScreenPtr radeonCreateScreen( __DRIscreenPrivate *sPriv ); -extern void radeonDestroyScreen( __DRIscreenPrivate *sPriv ); - #endif /* __RADEON_SCREEN_H__ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 38ba5a50e50..9315543c15f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -313,7 +313,7 @@ static void radeonSetBuffer( GLcontext *ctx, radeonContextPtr rmesa = RADEON_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: if ( rmesa->sarea->pfCurrentPage == 1 ) { rmesa->state.pixel.readOffset = rmesa->radeonScreen->backOffset; rmesa->state.pixel.readPitch = rmesa->radeonScreen->backPitch; @@ -326,7 +326,7 @@ static void radeonSetBuffer( GLcontext *ctx, rmesa->state.color.drawPitch = rmesa->radeonScreen->frontPitch; } break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: if ( rmesa->sarea->pfCurrentPage == 1 ) { rmesa->state.pixel.readOffset = rmesa->radeonScreen->frontOffset; rmesa->state.pixel.readPitch = rmesa->radeonScreen->frontPitch; @@ -375,6 +375,7 @@ void radeonInitSpanFuncs( GLcontext *ctx ) switch ( rmesa->radeonScreen->cpp ) { case 2: +#if 0 swdd->WriteRGBASpan = radeonWriteRGBASpan_RGB565; swdd->WriteRGBSpan = radeonWriteRGBSpan_RGB565; swdd->WriteMonoRGBASpan = radeonWriteMonoRGBASpan_RGB565; @@ -382,9 +383,11 @@ void radeonInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = radeonWriteMonoRGBAPixels_RGB565; swdd->ReadRGBASpan = radeonReadRGBASpan_RGB565; swdd->ReadRGBAPixels = radeonReadRGBAPixels_RGB565; +#endif break; case 4: +#if 0 swdd->WriteRGBASpan = radeonWriteRGBASpan_ARGB8888; swdd->WriteRGBSpan = radeonWriteRGBSpan_ARGB8888; swdd->WriteMonoRGBASpan = radeonWriteMonoRGBASpan_ARGB8888; @@ -392,6 +395,7 @@ void radeonInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoRGBAPixels = radeonWriteMonoRGBAPixels_ARGB8888; swdd->ReadRGBASpan = radeonReadRGBASpan_ARGB8888; swdd->ReadRGBAPixels = radeonReadRGBAPixels_ARGB8888; +#endif break; default: @@ -400,13 +404,16 @@ void radeonInitSpanFuncs( GLcontext *ctx ) switch ( rmesa->glCtx->Visual.depthBits ) { case 16: +#if 0 swdd->ReadDepthSpan = radeonReadDepthSpan_16; swdd->WriteDepthSpan = radeonWriteDepthSpan_16; swdd->ReadDepthPixels = radeonReadDepthPixels_16; swdd->WriteDepthPixels = radeonWriteDepthPixels_16; +#endif break; case 24: +#if 0 swdd->ReadDepthSpan = radeonReadDepthSpan_24_8; swdd->WriteDepthSpan = radeonWriteDepthSpan_24_8; swdd->ReadDepthPixels = radeonReadDepthPixels_24_8; @@ -416,6 +423,7 @@ void radeonInitSpanFuncs( GLcontext *ctx ) swdd->WriteStencilSpan = radeonWriteStencilSpan_24_8; swdd->ReadStencilPixels = radeonReadStencilPixels_24_8; swdd->WriteStencilPixels = radeonWriteStencilPixels_24_8; +#endif break; default: @@ -425,3 +433,56 @@ void radeonInitSpanFuncs( GLcontext *ctx ) swdd->SpanRenderStart = radeonSpanRenderStart; swdd->SpanRenderFinish = radeonSpanRenderFinish; } + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = radeonReadRGBASpan_RGB565; + drb->Base.GetValues = radeonReadRGBAPixels_RGB565; + drb->Base.PutRow = radeonWriteRGBASpan_RGB565; + drb->Base.PutRowRGB = radeonWriteRGBSpan_RGB565; + drb->Base.PutMonoRow = radeonWriteMonoRGBASpan_RGB565; + drb->Base.PutValues = radeonWriteRGBAPixels_RGB565; + drb->Base.PutMonoValues = radeonWriteMonoRGBAPixels_RGB565; + } + else { + drb->Base.GetRow = radeonReadRGBASpan_ARGB8888; + drb->Base.GetValues = radeonReadRGBAPixels_ARGB8888; + drb->Base.PutRow = radeonWriteRGBASpan_ARGB8888; + drb->Base.PutRowRGB = radeonWriteRGBSpan_ARGB8888; + drb->Base.PutMonoRow = radeonWriteMonoRGBASpan_ARGB8888; + drb->Base.PutValues = radeonWriteRGBAPixels_ARGB8888; + drb->Base.PutMonoValues = radeonWriteMonoRGBAPixels_ARGB8888; + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = radeonReadDepthSpan_16; + drb->Base.GetValues = radeonReadDepthPixels_16; + drb->Base.PutRow = radeonWriteDepthSpan_16; + drb->Base.PutMonoRow = radeonWriteMonoDepthSpan_16; + drb->Base.PutValues = radeonWriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = radeonReadDepthSpan_24_8; + drb->Base.GetValues = radeonReadDepthPixels_24_8; + drb->Base.PutRow = radeonWriteDepthSpan_24_8; + drb->Base.PutMonoRow = radeonWriteMonoDepthSpan_24_8; + drb->Base.PutValues = radeonWriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = radeonReadStencilSpan_24_8; + drb->Base.GetValues = radeonReadStencilPixels_24_8; + drb->Base.PutRow = radeonWriteStencilSpan_24_8; + drb->Base.PutMonoRow = radeonWriteMonoStencilSpan_24_8; + drb->Base.PutValues = radeonWriteStencilPixels_24_8; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/radeon/radeon_span.h b/src/mesa/drivers/dri/radeon/radeon_span.h index 097af4b1bf0..13b308e1c41 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.h +++ b/src/mesa/drivers/dri/radeon/radeon_span.h @@ -37,6 +37,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __RADEON_SPAN_H__ #define __RADEON_SPAN_H__ +#include "drirenderbuffer.h" + extern void radeonInitSpanFuncs( GLcontext *ctx ); +extern void radeonSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 532458ebf4e..3a491f5ded1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -1661,12 +1661,12 @@ static void radeonDrawBuffer( GLcontext *ctx, GLenum mode ) /* * _DrawDestMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE ); radeonSetCliprects( rmesa, GL_FRONT_LEFT ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE ); radeonSetCliprects( rmesa, GL_BACK_LEFT ); break; diff --git a/src/mesa/drivers/dri/s3v/s3v_context.h b/src/mesa/drivers/dri/s3v/s3v_context.h index 1c0bca3fb8f..b94fee6a8ee 100644 --- a/src/mesa/drivers/dri/s3v/s3v_context.h +++ b/src/mesa/drivers/dri/s3v/s3v_context.h @@ -16,6 +16,7 @@ #include "mtypes.h" #include "drm.h" #include "mm.h" +#include "drirenderbuffer.h" /* Flags for context */ #define S3V_FRONT_BUFFER 0x00000001 @@ -162,6 +163,7 @@ void s3vGetLock( s3vContextPtr vmesa, GLuint flags ); void s3vInitExtensions( GLcontext *ctx ); void s3vInitDriverFuncs( GLcontext *ctx ); void s3vInitSpanFuncs( GLcontext *ctx ); +void s3vSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); void s3vInitState( s3vContextPtr vmesa ); void s3vInitHW( s3vContextPtr vmesa ); void s3vInitStateFuncs( GLcontext *ctx ); diff --git a/src/mesa/drivers/dri/s3v/s3v_dd.c b/src/mesa/drivers/dri/s3v/s3v_dd.c index 3346c86a0c4..2c8e230f3ef 100644 --- a/src/mesa/drivers/dri/s3v/s3v_dd.c +++ b/src/mesa/drivers/dri/s3v/s3v_dd.c @@ -10,6 +10,7 @@ #endif #include "context.h" +#include "framebuffer.h" #include "swrast/swrast.h" #define S3V_DATE "20020207" @@ -96,7 +97,7 @@ void s3vInitDriverFuncs( GLcontext *ctx ) ctx->Driver.CopyPixels = _swrast_CopyPixels; ctx->Driver.DrawPixels = _swrast_DrawPixels; ctx->Driver.ReadPixels = _swrast_ReadPixels; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; + ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer; /* Swrast hooks for imaging extensions: */ diff --git a/src/mesa/drivers/dri/s3v/s3v_screen.h b/src/mesa/drivers/dri/s3v/s3v_screen.h index bbbffbb8e1a..0c4f69efac3 100644 --- a/src/mesa/drivers/dri/s3v/s3v_screen.h +++ b/src/mesa/drivers/dri/s3v/s3v_screen.h @@ -2,6 +2,8 @@ * Author: Max Lingua <[email protected]> */ +#include "mtypes.h" + typedef struct _s3vRegion { drm_handle_t handle; drmSize size; @@ -34,3 +36,4 @@ typedef struct { int textureSize; int logTextureGranularity; } s3vScreenRec, *s3vScreenPtr; + diff --git a/src/mesa/drivers/dri/s3v/s3v_span.c b/src/mesa/drivers/dri/s3v/s3v_span.c index 6266d371052..e4a48ebfc84 100644 --- a/src/mesa/drivers/dri/s3v/s3v_span.c +++ b/src/mesa/drivers/dri/s3v/s3v_span.c @@ -232,10 +232,10 @@ static void s3vSetBuffer( GLcontext *ctx, GLframebuffer *colorBuffer, s3vContextPtr vmesa = S3V_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: vmesa->drawOffset = vmesa->readOffset = 0; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: vmesa->drawOffset = vmesa->readOffset = vmesa->driScreen->fbHeight * vmesa->driScreen->fbWidth * vmesa->s3vScreen->cpp; @@ -251,6 +251,7 @@ void s3vInitSpanFuncs( GLcontext *ctx ) swdd->SetBuffer = s3vSetBuffer; +#if 0 switch ( vmesa->s3vScreen->cpp ) { case 2: swdd->WriteRGBASpan = s3vWriteRGBASpan_RGB555; @@ -279,14 +280,17 @@ void s3vInitSpanFuncs( GLcontext *ctx ) default: break; } +#endif switch ( vmesa->glCtx->Visual.depthBits ) { case 15: case 16: +#if 0 swdd->ReadDepthSpan = s3vReadDepthSpan_16; swdd->WriteDepthSpan = s3vWriteDepthSpan_16; swdd->ReadDepthPixels = s3vReadDepthPixels_16; swdd->WriteDepthPixels = s3vWriteDepthPixels_16; +#endif break; #if 0 @@ -307,3 +311,56 @@ void s3vInitSpanFuncs( GLcontext *ctx ) break; } } + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +s3vSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = s3vReadRGBASpan_RGB555; + drb->Base.GetValues = s3vReadRGBAPixels_RGB555; + drb->Base.PutRow = s3vWriteRGBASpan_RGB555; + drb->Base.PutRowRGB = s3vWriteRGBSpan_RGB555; + drb->Base.PutMonoRow = s3vWriteMonoRGBASpan_RGB555; + drb->Base.PutValues = s3vWriteRGBAPixels_RGB555; + drb->Base.PutMonoValues = s3vWriteMonoRGBAPixels_RGB555; + } + else { + drb->Base.GetRow = s3vReadRGBASpan_ARGB8888; + drb->Base.GetValues = s3vReadRGBAPixels_ARGB8888; + drb->Base.PutRow = s3vWriteRGBASpan_ARGB8888; + drb->Base.PutRowRGB = s3vWriteRGBSpan_ARGB8888; + drb->Base.PutMonoRow = s3vWriteMonoRGBASpan_ARGB8888; + drb->Base.PutValues = s3vWriteRGBAPixels_ARGB8888; + drb->Base.PutMonoValues = s3vWriteMonoRGBAPixels_ARGB8888; + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = s3vReadDepthSpan_16; + drb->Base.GetValues = s3vReadDepthPixels_16; + drb->Base.PutRow = s3vWriteDepthSpan_16; + drb->Base.PutMonoRow = s3vWriteMonoDepthSpan_16; + drb->Base.PutValues = s3vWriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = NULL; + drb->Base.GetValues = NULL; + drb->Base.PutRow = NULL; + drb->Base.PutMonoRow = NULL; + drb->Base.PutValues = NULL; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = NULL; + drb->Base.GetValues = NULL; + drb->Base.PutRow = NULL; + drb->Base.PutMonoRow = NULL; + drb->Base.PutValues = NULL; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c index f92859d4edc..84aaf4c5b13 100644 --- a/src/mesa/drivers/dri/s3v/s3v_state.c +++ b/src/mesa/drivers/dri/s3v/s3v_state.c @@ -117,8 +117,8 @@ static void s3vDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, DMAOUT(vmesa->DestXY); DMAFINISH(); - if (mask & DD_DEPTH_BIT) { /* depth */ - DEBUG(("DD_DEPTH_BIT\n")); + if (mask & BUFFER_BIT_DEPTH) { /* depth */ + DEBUG(("BUFFER_BIT_DEPTH\n")); _stride = ((cw+31)&~31) * 2; @@ -142,7 +142,7 @@ static void s3vDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, DMAFINISH(); DEBUG(("vmesa->ClearDepth = 0x%x\n", vmesa->ClearDepth)); - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } if (!vmesa->NotClipped) { diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c index 84072b14716..61d4cbccbd9 100644 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ b/src/mesa/drivers/dri/s3v/s3v_xmesa.c @@ -7,6 +7,8 @@ #include "context.h" #include "matrix.h" #include "s3v_dri.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -57,10 +59,13 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + s3vScreenPtr screen = (s3vScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ @@ -68,6 +73,58 @@ s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + s3vSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + s3vSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + s3vSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + s3vSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + /* no h/w stencil yet? + if (mesaVis->stencilBits > 0) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT); + s3vSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + */ + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } @@ -205,7 +262,7 @@ s3vMakeCurrent(__DRIcontextPrivate *driContextPriv, */ /* - _mesa_make_current2( newVirgeCtx->glCtx, + _mesa_make_current( newVirgeCtx->glCtx, (GLframebuffer *) driDrawPriv->driverPrivate, (GLframebuffer *) driReadPriv->driverPrivate ); @@ -221,13 +278,11 @@ s3vMakeCurrent(__DRIcontextPrivate *driContextPriv, WRITE(newVirgeCtx->buf, S3VWindow, newVirgeCtx->Window); #endif - - newVirgeCtx->new_state |= S3V_NEW_WINDOW; /* FIXME */ - _mesa_make_current2( newVirgeCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newVirgeCtx->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); if (!newVirgeCtx->glCtx->Viewport.Width) { _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, @@ -245,23 +300,23 @@ s3vMakeCurrent(__DRIcontextPrivate *driContextPriv, newVirgeCtx->new_state |= S3V_NEW_CLIP; - if (1) { - cx = dPriv->x; - cw = dPriv->w; - cy = dPriv->y; - ch = dPriv->h; - } - - x1 = y1 = 0; - x2 = cw-1; - y2 = ch-1; - -/* src_stride = vmesa->s3vScreen->w * vmesa->s3vScreen->cpp; - dest_stride = ((x2+31)&~31) * vmesa->s3vScreen->cpp; */ - src_stride = vmesa->driScreen->fbWidth * 2; - dest_stride = ((x2+31)&~31) * 2; + if (1) { + cx = dPriv->x; + cw = dPriv->w; + cy = dPriv->y; + ch = dPriv->h; + } + + x1 = y1 = 0; + x2 = cw-1; + y2 = ch-1; + + /* src_stride = vmesa->s3vScreen->w * vmesa->s3vScreen->cpp; + dest_stride = ((x2+31)&~31) * vmesa->s3vScreen->cpp; */ + src_stride = vmesa->driScreen->fbWidth * 2; + dest_stride = ((x2+31)&~31) * 2; } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/savage/savage_init.h b/src/mesa/drivers/dri/savage/savage_init.h index 9cf8e66b7c2..0dec397b7ba 100644 --- a/src/mesa/drivers/dri/savage/savage_init.h +++ b/src/mesa/drivers/dri/savage/savage_init.h @@ -80,6 +80,16 @@ typedef struct { } savageScreenPrivate; +/** + * savageRenderbuffer, derived from Mesa's gl_renderbuffer + */ +typedef struct { + struct gl_renderbuffer Base; + /* XXX per-window info should go here */ + int foo, bar; +} savageRenderbuffer; + + #include "savagecontext.h" extern void savageGetLock( savageContextPtr imesa, GLuint flags ); diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 485bc77458d..aeb314681e9 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -29,7 +29,8 @@ #include "savagecontext.h" #include "context.h" #include "matrix.h" - +#include "framebuffer.h" +#include "renderbuffer.h" #include "simple_list.h" #include "utils.h" @@ -588,25 +589,85 @@ savageDestroyContext(__DRIcontextPrivate *driContextPriv) } } + static GLboolean savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, __DRIdrawablePrivate *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { + savageScreenPrivate *screen = (savageScreenPrivate *) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; - driDrawPriv->driverPrivate = (void *) +#if 0 + driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ swStencil, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + /* + * XXX: this value needs to be set according to the config file + * setting. But we don't get that until we create a rendering + * context!!!! + */ + GLboolean float_depth = GL_FALSE; + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->aperturePitch); + savageSetSpanFunctions(frontRb, mesaVis, float_depth); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->aperturePitch); + savageSetSpanFunctions(backRb, mesaVis, float_depth); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } - return (driDrawPriv->driverPrivate != NULL); + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->aperturePitch); + savageSetSpanFunctions(depthRb, mesaVis, float_depth); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->aperturePitch); + savageSetSpanFunctions(depthRb, mesaVis, float_depth); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->aperturePitch); + savageSetSpanFunctions(stencilRb, mesaVis, float_depth); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif + return (driDrawPriv->driverPrivate != NULL); } } @@ -670,11 +731,11 @@ static void savageXMesaWindowMoved( savageContextPtr imesa ) if (0) fprintf(stderr, "savageXMesaWindowMoved\n\n"); - switch (imesa->glCtx->Color._DrawDestMask[0]) { - case DD_FRONT_LEFT_BIT: + switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: savageXMesaSetFrontClipRects( imesa ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: savageXMesaSetBackClipRects( imesa ); break; default: @@ -742,15 +803,15 @@ savageMakeCurrent(__DRIcontextPrivate *driContextPriv, imesa->mesa_drawable = driDrawPriv; imesa->dirty = ~0; - _mesa_make_current2(imesa->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate); + _mesa_make_current(imesa->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate); savageXMesaWindowMoved( imesa ); } else { - _mesa_make_current(NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; } diff --git a/src/mesa/drivers/dri/savage/savagedd.c b/src/mesa/drivers/dri/savage/savagedd.c index 639b335be78..72d7d33ce32 100644 --- a/src/mesa/drivers/dri/savage/savagedd.c +++ b/src/mesa/drivers/dri/savage/savagedd.c @@ -24,6 +24,7 @@ #include "mtypes.h" +#include "framebuffer.h" #include <stdio.h> @@ -113,6 +114,6 @@ static void savageBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *heigh void savageDDInitDriverFuncs( GLcontext *ctx ) { ctx->Driver.GetBufferSize = savageBufferSize; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; + ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer; ctx->Driver.GetString = savageDDGetString; } diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c index e68f58cccf4..30d008e1be8 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.c +++ b/src/mesa/drivers/dri/savage/savageioctl.c @@ -367,28 +367,28 @@ static void savageDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, flags = 0; - if (mask & DD_FRONT_LEFT_BIT) { + if (mask & BUFFER_BIT_FRONT_LEFT) { flags |= SAVAGE_FRONT; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if (mask & DD_BACK_LEFT_BIT) { + if (mask & BUFFER_BIT_BACK_LEFT) { flags |= SAVAGE_BACK; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if ((mask & DD_DEPTH_BIT) && ctx->Depth.Mask) { + if ((mask & BUFFER_BIT_DEPTH) && ctx->Depth.Mask) { flags |= SAVAGE_DEPTH; depthMask |= (imesa->savageScreen->zpp == 2) ? 0xffffffff : 0x00ffffff; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } - if((mask & DD_STENCIL_BIT) && imesa->hw_stencil) + if((mask & BUFFER_BIT_STENCIL) && imesa->hw_stencil) { flags |= SAVAGE_DEPTH; depthMask |= 0xff000000; - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; } savageFlushVertices(imesa); diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 4fad537ba62..acdfde097b5 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -230,9 +230,9 @@ static void savageDDSetBuffer(GLcontext *ctx, GLframebuffer *buffer, savageContextPtr imesa = SAVAGE_CONTEXT(ctx); char *map; - assert((bufferBit == DD_FRONT_LEFT_BIT) || (bufferBit == DD_BACK_LEFT_BIT)); + assert((bufferBit == BUFFER_BIT_FRONT_LEFT) || (bufferBit == BUFFER_BIT_BACK_LEFT)); - map = (bufferBit == DD_FRONT_LEFT_BIT) + map = (bufferBit == BUFFER_BIT_FRONT_LEFT) ? imesa->apertureBase[TARGET_FRONT] : imesa->apertureBase[TARGET_BACK]; @@ -306,15 +306,18 @@ void savageDDInitSpanFuncs( GLcontext *ctx ) swdd->SetBuffer = savageDDSetBuffer; +#if 0 switch (imesa->savageScreen->cpp) { case 2: savageInitPointers_565( swdd ); break; case 4: savageInitPointers_8888( swdd ); } +#endif switch (imesa->savageScreen->zpp) { case 2: +#if 0 if (imesa->float_depth) { swdd->ReadDepthSpan = savageReadDepthSpan_16f; swdd->WriteDepthSpan = savageWriteDepthSpan_16f; @@ -328,9 +331,10 @@ void savageDDInitSpanFuncs( GLcontext *ctx ) swdd->ReadDepthPixels = savageReadDepthPixels_16; swdd->WriteDepthPixels = savageWriteDepthPixels_16; } - +#endif break; - case 4: + case 4: +#if 0 if (imesa->float_depth) { swdd->ReadDepthSpan = savageReadDepthSpan_8_24f; swdd->WriteDepthSpan = savageWriteDepthSpan_8_24f; @@ -348,6 +352,7 @@ void savageDDInitSpanFuncs( GLcontext *ctx ) swdd->WriteStencilSpan = savageWriteStencilSpan_8_24; swdd->ReadStencilPixels = savageReadStencilPixels_8_24; swdd->WriteStencilPixels = savageWriteStencilPixels_8_24; +#endif break; } @@ -369,3 +374,64 @@ void savageDDInitSpanFuncs( GLcontext *ctx ) ctx->Driver.DrawPixels = savageDrawPixels; ctx->Driver.ReadPixels = savageReadPixels; } + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, + GLboolean float_depth) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + savageInitPointers_565(&drb->Base); + } + else { + savageInitPointers_8888(&drb->Base); + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + if (float_depth) { + drb->Base.GetRow = savageReadDepthSpan_16f; + drb->Base.GetValues = savageReadDepthPixels_16f; + drb->Base.PutRow = savageWriteDepthSpan_16f; + drb->Base.PutMonoRow = savageWriteMonoDepthSpan_16f; + drb->Base.PutValues = savageWriteDepthPixels_16f; + } + else { + drb->Base.GetRow = savageReadDepthSpan_16; + drb->Base.GetValues = savageReadDepthPixels_16; + drb->Base.PutRow = savageWriteDepthSpan_16; + drb->Base.PutMonoRow = savageWriteMonoDepthSpan_16; + drb->Base.PutValues = savageWriteDepthPixels_16; + } + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + if (float_depth) { + drb->Base.GetRow = savageReadDepthSpan_8_24f; + drb->Base.GetValues = savageReadDepthPixels_8_24f; + drb->Base.PutRow = savageWriteDepthSpan_8_24f; + drb->Base.PutMonoRow = savageWriteMonoDepthSpan_8_24f; + drb->Base.PutValues = savageWriteDepthPixels_8_24f; + } + else { + drb->Base.GetRow = savageReadDepthSpan_8_24; + drb->Base.GetValues = savageReadDepthPixels_8_24; + drb->Base.PutRow = savageWriteDepthSpan_8_24; + drb->Base.PutMonoRow = savageWriteMonoDepthSpan_8_24; + drb->Base.PutValues = savageWriteDepthPixels_8_24; + } + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = savageReadStencilSpan_8_24; + drb->Base.GetValues = savageReadStencilPixels_8_24; + drb->Base.PutRow = savageWriteStencilSpan_8_24; + drb->Base.PutMonoRow = savageWriteMonoStencilSpan_8_24; + drb->Base.PutValues = savageWriteStencilPixels_8_24; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/savage/savagespan.h b/src/mesa/drivers/dri/savage/savagespan.h index cb3a1b52fd7..f6a312e820e 100644 --- a/src/mesa/drivers/dri/savage/savagespan.h +++ b/src/mesa/drivers/dri/savage/savagespan.h @@ -25,8 +25,16 @@ #ifndef _SAVAGE_SPAN_H #define _SAVAGE_SPAN_H +#include "drirenderbuffer.h" + + extern void savageDDInitSpanFuncs( GLcontext *ctx ); +extern void +savageSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis, + GLboolean float_depth); + + /* * Savage 16-bit float depth format with zExpOffset=16: * 4 bit unsigned exponent, 12 bit mantissa @@ -125,4 +133,5 @@ static __inline GLdouble savageDecodeFloat24( GLuint x ) } #undef _1 + #endif diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 7b58c817a2f..567b9797336 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -644,8 +644,8 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) /* * _DrawDestMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: imesa->IsDouble = GL_FALSE; imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->frontOffset>>11; @@ -653,7 +653,7 @@ static void savageDDDrawBuffer(GLcontext *ctx, GLenum mode ) savageXMesaSetFrontClipRects( imesa ); FALLBACK( ctx, SAVAGE_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: imesa->IsDouble = GL_TRUE; imesa->regs.s4.destCtrl.ni.offset = imesa->savageScreen->backOffset>>11; imesa->NotFirstFrame = GL_FALSE; diff --git a/src/mesa/drivers/dri/sis/sis_clear.c b/src/mesa/drivers/dri/sis/sis_clear.c index 7ed71032931..ef4b561ca58 100644 --- a/src/mesa/drivers/dri/sis/sis_clear.c +++ b/src/mesa/drivers/dri/sis/sis_clear.c @@ -119,9 +119,9 @@ sisDDClear( GLcontext * ctx, GLbitfield mask, GLboolean all, /* Mask out any non-existent buffers */ if (ctx->Visual.depthBits == 0 || !ctx->Depth.Mask) - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; if (ctx->Visual.stencilBits == 0) - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; LOCK_HARDWARE(); @@ -132,21 +132,21 @@ sisDDClear( GLcontext * ctx, GLbitfield mask, GLboolean all, /* XXX: Appears to be broken with stencil. */ if ((smesa->current.hwCapEnable2 & (MASK_AlphaMaskWriteEnable | MASK_ColorMaskWriteEnable) && - (mask & (DD_BACK_LEFT_BIT | DD_FRONT_LEFT_BIT)) != 0) || - (ctx->Stencil.WriteMask[0] < 0xff && (mask & DD_STENCIL_BIT) != 0) ) + (mask & (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT)) != 0) || + (ctx->Stencil.WriteMask[0] < 0xff && (mask & BUFFER_BIT_STENCIL) != 0) ) { mask = sis_3D_Clear( ctx, mask, x1, y1, width1, height1 ); } - if ( mask & DD_FRONT_LEFT_BIT || mask & DD_BACK_LEFT_BIT) { + if ( mask & BUFFER_BIT_FRONT_LEFT || mask & BUFFER_BIT_BACK_LEFT) { sis_clear_color_buffer( ctx, mask, x1, y1, width1, height1 ); - mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); + mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); } - if (mask & (DD_DEPTH_BIT | DD_STENCIL_BIT)) { + if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) { if (smesa->depthbuffer != NULL) sis_clear_z_stencil_buffer( ctx, mask, x1, y1, width1, height1 ); - mask &= ~(DD_DEPTH_BIT | DD_STENCIL_BIT); + mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); } UNLOCK_HARDWARE(); @@ -204,9 +204,9 @@ sis_3D_Clear( GLcontext * ctx, GLbitfield mask, int count; drm_clip_rect_t *pExtents; - bClrColor = (mask & (DD_BACK_LEFT_BIT | DD_FRONT_LEFT_BIT)) != 0; - bClrDepth = (mask & DD_DEPTH_BIT) != 0; - bClrStencil = (mask & DD_STENCIL_BIT) != 0; + bClrColor = (mask & (BUFFER_BIT_BACK_LEFT | BUFFER_BIT_FRONT_LEFT)) != 0; + bClrDepth = (mask & BUFFER_BIT_DEPTH) != 0; + bClrStencil = (mask & BUFFER_BIT_STENCIL) != 0; if (smesa->GlobalFlag & GFLAG_RENDER_STATES) sis_update_render_state( smesa ); @@ -252,7 +252,7 @@ sis_3D_Clear( GLcontext * ctx, GLbitfield mask, dirtyflags |= GFLAG_STENCILSETTING; } - if (mask & DD_FRONT_LEFT_BIT) { + if (mask & BUFFER_BIT_FRONT_LEFT) { pExtents = smesa->driDrawable->pClipRects; count = smesa->driDrawable->numClipRects; } else { @@ -321,14 +321,14 @@ sis_3D_Clear( GLcontext * ctx, GLbitfield mask, mEndPrimitive(); - /* If DD_FRONT_LEFT_BIT is set, we've only cleared the front buffer so far */ - if ((mask & DD_FRONT_LEFT_BIT) != 0 && (mask & DD_BACK_LEFT_BIT) != 0) - sis_3D_Clear( ctx, DD_BACK_LEFT_BIT, x, y, width, height ); + /* If BUFFER_BIT_FRONT_LEFT is set, we've only cleared the front buffer so far */ + if ((mask & BUFFER_BIT_FRONT_LEFT) != 0 && (mask & BUFFER_BIT_BACK_LEFT) != 0) + sis_3D_Clear( ctx, BUFFER_BIT_BACK_LEFT, x, y, width, height ); smesa->GlobalFlag |= dirtyflags; - return mask & ~(DD_DEPTH_BIT | DD_STENCIL_BIT | DD_BACK_LEFT_BIT | - DD_FRONT_LEFT_BIT); + return mask & ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL | BUFFER_BIT_BACK_LEFT | + BUFFER_BIT_FRONT_LEFT); } static void @@ -368,7 +368,7 @@ sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y, ENGPACKET stEngPacket; /* Clear back buffer */ - if (mask & DD_BACK_LEFT_BIT) { + if (mask & BUFFER_BIT_BACK_LEFT) { smesa->cbClearPacket.stdwDestPos.wY = y; smesa->cbClearPacket.stdwDestPos.wX = x; smesa->cbClearPacket.stdwDim.wWidth = (GLshort) width; @@ -378,7 +378,7 @@ sis_clear_color_buffer( GLcontext *ctx, GLenum mask, GLint x, GLint y, sis_bitblt_clear_cmd( smesa, &smesa->cbClearPacket ); } - if ((mask & DD_FRONT_LEFT_BIT) == 0) + if ((mask & BUFFER_BIT_FRONT_LEFT) == 0) return; /* Clear front buffer */ diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index 3b23b7df4e5..ac7fb56dbe1 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -306,14 +306,14 @@ sisMakeCurrent( __DRIcontextPrivate *driContextPriv, newSisCtx->driDrawable = driDrawPriv; - _mesa_make_current2( newSisCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newSisCtx->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); sisUpdateBufferSize( newSisCtx ); sisUpdateClipping( newSisCtx->glCtx ); } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c index 4049a106b60..4e64c17b3d3 100644 --- a/src/mesa/drivers/dri/sis/sis_dd.c +++ b/src/mesa/drivers/dri/sis/sis_dd.c @@ -41,6 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_tris.h" #include "swrast/swrast.h" +#include "framebuffer.h" #include "utils.h" @@ -172,9 +173,9 @@ sisUpdateBufferSize( sisContextPtr smesa ) void sisInitDriverFuncs( struct dd_function_table *functions ) { - functions->GetBufferSize = sisGetBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; - functions->GetString = sisGetString; - functions->Finish = sisFinish; - functions->Flush = sisFlush; + functions->GetBufferSize = sisGetBufferSize; + functions->ResizeBuffers = _mesa_resize_framebuffer; + functions->GetString = sisGetString; + functions->Finish = sisFinish; + functions->Flush = sisFlush; } diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index 8ef6765dc3c..ccfa959c9af 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -34,10 +34,13 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "context.h" #include "utils.h" #include "imports.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "sis_context.h" #include "sis_dri.h" #include "sis_lock.h" +#include "sis_span.h" #include "xmlpool.h" @@ -196,6 +199,7 @@ sisDestroyScreen( __DRIscreenPrivate *sPriv ) sPriv->private = NULL; } + /* Create and initialize the Mesa and driver specific pixmap buffer * data. */ @@ -205,15 +209,79 @@ sisCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + sisScreenPtr screen = (sisScreenPtr) driScrnPriv->private; + if (isPixmap) return GL_FALSE; /* not implemented */ +#if 0 driDrawPriv->driverPrivate = (void *)_mesa_create_framebuffer( mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); /* XXX */ +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + /* XXX double-check the Offset/Pitch parameters! */ + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + 0, driScrnPriv->fbStride); + sisSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + 0, driScrnPriv->fbStride); + sisSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + 0, driScrnPriv->fbStride); + sisSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + 0, driScrnPriv->fbStride); + sisSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 32) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, + 0, driScrnPriv->fbStride); + sisSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + /* no h/w stencil? + if (mesaVis->stencilBits > 0) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT); + sisSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + */ + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif + return (driDrawPriv->driverPrivate != NULL); } diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index 8f4b3af62ed..abf3d652c00 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -205,11 +205,11 @@ static void sisDDSetBuffer( GLcontext *ctx, sisContextPtr smesa = SIS_CONTEXT(ctx); switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: smesa->drawOffset = smesa->readOffset = smesa->frontOffset; smesa->drawPitch = smesa->readPitch = smesa->frontPitch; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: smesa->drawOffset = smesa->readOffset = smesa->backOffset; smesa->drawPitch = smesa->readPitch = smesa->backPitch; break; @@ -246,6 +246,7 @@ sisDDInitSpanFuncs( GLcontext *ctx ) switch (smesa->zFormat) { case SiS_ZFORMAT_Z16: +#if 0 swdd->ReadDepthSpan = sisReadDepthSpan_16; swdd->ReadDepthPixels = sisReadDepthPixels_16; swdd->WriteDepthSpan = sisWriteDepthSpan_16; @@ -255,8 +256,10 @@ sisDDInitSpanFuncs( GLcontext *ctx ) swdd->ReadStencilPixels = NULL; swdd->WriteStencilSpan = NULL; swdd->WriteStencilPixels = NULL; +#endif break; case SiS_ZFORMAT_Z32: +#if 0 swdd->ReadDepthSpan = sisReadDepthSpan_32; swdd->ReadDepthPixels = sisReadDepthPixels_32; swdd->WriteDepthSpan = sisWriteDepthSpan_32; @@ -266,8 +269,10 @@ sisDDInitSpanFuncs( GLcontext *ctx ) swdd->ReadStencilPixels = NULL; swdd->WriteStencilSpan = NULL; swdd->WriteStencilPixels = NULL; +#endif break; case SiS_ZFORMAT_S8Z24: +#if 0 swdd->ReadDepthSpan = sisReadDepthSpan_24_8; swdd->ReadDepthPixels = sisReadDepthPixels_24_8; swdd->WriteDepthSpan = sisWriteDepthSpan_24_8; @@ -277,9 +282,11 @@ sisDDInitSpanFuncs( GLcontext *ctx ) swdd->ReadStencilPixels = sisReadStencilPixels_24_8; swdd->WriteStencilSpan = sisWriteStencilSpan_24_8; swdd->WriteStencilPixels = sisWriteStencilPixels_24_8; +#endif break; } +#if 0 switch ( smesa->bytesPerPixel ) { case 2: @@ -312,7 +319,70 @@ sisDDInitSpanFuncs( GLcontext *ctx ) swdd->WriteMonoCIPixels = NULL; swdd->ReadCI32Span = NULL; swdd->ReadCI32Pixels = NULL; +#endif swdd->SpanRenderStart = sisSpanRenderStart; swdd->SpanRenderFinish = sisSpanRenderFinish; } + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +sisSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = sisReadRGBASpan_565; + drb->Base.GetValues = sisReadRGBAPixels_565; + drb->Base.PutRow = sisWriteRGBASpan_565; + drb->Base.PutRowRGB = sisWriteRGBSpan_565; + drb->Base.PutMonoRow = sisWriteMonoRGBASpan_565; + drb->Base.PutValues = sisWriteRGBAPixels_565; + drb->Base.PutMonoValues = sisWriteMonoRGBAPixels_565; + } + else { + drb->Base.GetRow = sisReadRGBASpan_8888; + drb->Base.GetValues = sisReadRGBAPixels_8888; + drb->Base.PutRow = sisWriteRGBASpan_8888; + drb->Base.PutRowRGB = sisWriteRGBSpan_8888; + drb->Base.PutMonoRow = sisWriteMonoRGBASpan_8888; + drb->Base.PutValues = sisWriteRGBAPixels_8888; + drb->Base.PutMonoValues = sisWriteMonoRGBAPixels_8888; + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = sisReadDepthSpan_16; + drb->Base.GetValues = sisReadDepthPixels_16; + drb->Base.PutRow = sisWriteDepthSpan_16; + drb->Base.PutMonoRow = sisWriteMonoDepthSpan_16; + drb->Base.PutValues = sisWriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = sisReadDepthSpan_24_8; + drb->Base.GetValues = sisReadDepthPixels_24_8; + drb->Base.PutRow = sisWriteDepthSpan_24_8; + drb->Base.PutMonoRow = sisWriteMonoDepthSpan_24_8; + drb->Base.PutValues = sisWriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + drb->Base.GetRow = sisReadDepthSpan_32; + drb->Base.GetValues = sisReadDepthPixels_32; + drb->Base.PutRow = sisWriteDepthSpan_32; + drb->Base.PutMonoRow = sisWriteMonoDepthSpan_32; + drb->Base.PutValues = sisWriteDepthPixels_32; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = sisReadStencilSpan_24_8; + drb->Base.GetValues = sisReadStencilPixels_24_8; + drb->Base.PutRow = sisWriteStencilSpan_24_8; + drb->Base.PutMonoRow = sisWriteMonoStencilSpan_24_8; + drb->Base.PutValues = sisWriteStencilPixels_24_8; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/sis/sis_span.h b/src/mesa/drivers/dri/sis/sis_span.h index c9760e4d268..7c73bc6d3ad 100644 --- a/src/mesa/drivers/dri/sis/sis_span.h +++ b/src/mesa/drivers/dri/sis/sis_span.h @@ -32,9 +32,15 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef __SIS_SPAN_H__ #define __SIS_SPAN_H__ +#include "drirenderbuffer.h" + + extern void sisSpanRenderStart( GLcontext *ctx ); extern void sisSpanRenderFinish( GLcontext *ctx ); extern void sisDDInitSpanFuncs( GLcontext *ctx ); +extern void +sisSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c index b269d694b0f..db58e9090bc 100644 --- a/src/mesa/drivers/dri/sis/sis_state.c +++ b/src/mesa/drivers/dri/sis/sis_state.c @@ -529,9 +529,9 @@ void sisDDDrawBuffer( GLcontext *ctx, GLenum mode ) /* * _DrawDestMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: - case DD_BACK_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: + case BUFFER_BIT_BACK_LEFT: FALLBACK( smesa, SIS_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; default: diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c index 45a92e5e92b..3af70cf6532 100644 --- a/src/mesa/drivers/dri/sis/sis_tris.c +++ b/src/mesa/drivers/dri/sis/sis_tris.c @@ -805,7 +805,7 @@ static void sisRenderStart( GLcontext *ctx ) GLuint AGPParseSet = smesa->AGPParseSet; GLboolean tex_fallback = GL_FALSE; - if (ctx->Color._DrawDestMask[0] == DD_FRONT_LEFT_BIT && + if (ctx->DrawBuffer->_ColorDrawBufferMask[0] == BUFFER_BIT_FRONT_LEFT && smesa->driDrawable->numClipRects != 0) { multipass_cliprect(ctx, 0); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index 2a9e23a1a6f..654ada59804 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -634,9 +634,9 @@ tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, /* Need to call _mesa_make_current2() in order to make sure API * dispatch is set correctly. */ - _mesa_make_current2( newCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); return GL_TRUE; } /* [dBorca] tunnel2 requires this */ @@ -667,11 +667,11 @@ tdfxMakeCurrent( __DRIcontextPrivate *driContextPriv, UNLOCK_HARDWARE( newFx ); } - _mesa_make_current2( newCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c index 34e4babcf5e..02fbace5be8 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c @@ -43,6 +43,7 @@ #include "context.h" #include "enums.h" +#include "framebuffer.h" #include "swrast/swrast.h" #if defined(USE_X86_ASM) #include "x86/common_x86_asm.h" @@ -257,7 +258,7 @@ void tdfxDDInitDriverFuncs( const __GLcontextModes *visual, functions->GetString = tdfxDDGetString; functions->GetBufferSize = tdfxDDGetBufferSize; - functions->ResizeBuffers = _swrast_alloc_buffers; + functions->ResizeBuffers = _mesa_resize_framebuffer; /* Accelerated paths */ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c index 7ec6302cf15..6592ecccfba 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c @@ -175,7 +175,7 @@ tdfx_bitmap_R5G6B5(GLcontext * ctx, GLint px, GLint py, SCISSOR_BIT | STENCIL_BIT | MASKING_BIT | - ALPHABUF_BIT | MULTI_DRAW_BIT)) return GL_FALSE; + MULTI_DRAW_BIT)) return GL_FALSE; if (ctx->Scissor.Enabled) { /* This is a bit tricky, but by carefully adjusting the px, py, @@ -339,7 +339,7 @@ tdfx_bitmap_R8G8B8A8(GLcontext * ctx, GLint px, GLint py, SCISSOR_BIT | STENCIL_BIT | MASKING_BIT | - ALPHABUF_BIT | MULTI_DRAW_BIT)) return GL_FALSE; + MULTI_DRAW_BIT)) return GL_FALSE; if (ctx->Scissor.Enabled) { /* This is a bit tricky, but by carefully adjusting the px, py, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_render.c b/src/mesa/drivers/dri/tdfx/tdfx_render.c index 3ce91b9257b..56f5f147eeb 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_render.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_render.c @@ -51,7 +51,7 @@ static void tdfxClear( GLcontext *ctx, GLint x, GLint y, GLint width, GLint height ) { tdfxContextPtr fxMesa = (tdfxContextPtr) ctx->DriverCtx; - GLbitfield softwareMask = mask & (DD_ACCUM_BIT); + GLbitfield softwareMask = mask & (BUFFER_BIT_ACCUM); const GLuint stencil_size = fxMesa->haveHwStencil ? fxMesa->glCtx->Visual.stencilBits : 0; @@ -67,14 +67,14 @@ static void tdfxClear( GLcontext *ctx, } /* we can't clear accum buffers */ - mask &= ~(DD_ACCUM_BIT); + mask &= ~(BUFFER_BIT_ACCUM); - if (mask & DD_STENCIL_BIT) { + if (mask & BUFFER_BIT_STENCIL) { if (!fxMesa->haveHwStencil || ctx->Stencil.WriteMask[0] != 0xff) { /* Napalm seems to have trouble with stencil write masks != 0xff */ /* do stencil clear in software */ - mask &= ~(DD_STENCIL_BIT); - softwareMask |= DD_STENCIL_BIT; + mask &= ~(BUFFER_BIT_STENCIL); + softwareMask |= BUFFER_BIT_STENCIL; } } @@ -82,8 +82,8 @@ static void tdfxClear( GLcontext *ctx, /* can only do color masking if running in 24/32bpp on Napalm */ if (ctx->Color.ColorMask[RCOMP] != ctx->Color.ColorMask[GCOMP] || ctx->Color.ColorMask[GCOMP] != ctx->Color.ColorMask[BCOMP]) { - softwareMask |= (mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)); - mask &= ~(DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT); + softwareMask |= (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)); + mask &= ~(BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT); } } @@ -94,7 +94,7 @@ static void tdfxClear( GLcontext *ctx, * in the OGL state. */ LOCK_HARDWARE(fxMesa); - if (mask & DD_STENCIL_BIT) { + if (mask & BUFFER_BIT_STENCIL) { fxMesa->Glide.grStencilMask(/*ctx->Stencil.WriteMask*/ 0xff); /* set stencil ref value = desired clear value */ fxMesa->Glide.grStencilFunc(GR_CMP_ALWAYS, @@ -119,8 +119,8 @@ static void tdfxClear( GLcontext *ctx, * This could probably be done fancier but doing each possible case * explicitly is less error prone. */ - switch (mask & ~DD_STENCIL_BIT) { - case DD_BACK_LEFT_BIT | DD_DEPTH_BIT: + switch (mask & ~BUFFER_BIT_STENCIL) { + case BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: /* back buffer & depth */ FX_grColorMaskv_NoLock(ctx, true4); /* work around Voodoo3 bug */ fxMesa->Glide.grDepthMask(FXTRUE); @@ -139,7 +139,7 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Glide.grDepthMask(FXFALSE); } break; - case DD_FRONT_LEFT_BIT | DD_DEPTH_BIT: + case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_DEPTH: /* XXX it appears that the depth buffer isn't cleared when * glRenderBuffer(GR_BUFFER_FRONTBUFFER) is set. * This is a work-around/ @@ -173,7 +173,7 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Glide.grDepthMask(FXFALSE); } break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: /* back buffer only */ fxMesa->Glide.grDepthMask(FXFALSE); fxMesa->Glide.grRenderBuffer(GR_BUFFER_BACKBUFFER); @@ -190,7 +190,7 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Glide.grDepthMask(FXTRUE); } break; - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: /* front buffer only */ fxMesa->Glide.grDepthMask(FXFALSE); fxMesa->Glide.grRenderBuffer(GR_BUFFER_FRONTBUFFER); @@ -207,7 +207,7 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Glide.grDepthMask(FXTRUE); } break; - case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT: /* front and back */ fxMesa->Glide.grDepthMask(FXFALSE); fxMesa->Glide.grRenderBuffer(GR_BUFFER_BACKBUFFER); @@ -234,7 +234,7 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Glide.grDepthMask(FXTRUE); } break; - case DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT | DD_DEPTH_BIT: + case BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT | BUFFER_BIT_DEPTH: /* clear front */ fxMesa->Glide.grDepthMask(FXFALSE); fxMesa->Glide.grRenderBuffer(GR_BUFFER_FRONTBUFFER); @@ -263,7 +263,7 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Glide.grDepthMask(FXFALSE); } break; - case DD_DEPTH_BIT: + case BUFFER_BIT_DEPTH: /* just the depth buffer */ fxMesa->Glide.grRenderBuffer(GR_BUFFER_BACKBUFFER); FX_grColorMaskv_NoLock(ctx, false4); @@ -278,14 +278,14 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Color.ClearAlpha, fxMesa->Depth.Clear); FX_grColorMaskv_NoLock(ctx, true4); - if (ctx->Color._DrawDestMask[0] & DD_FRONT_LEFT_BIT) + if (ctx->DrawBuffer->_ColorDrawBufferMask[0] & BUFFER_BIT_FRONT_LEFT) fxMesa->Glide.grRenderBuffer(GR_BUFFER_FRONTBUFFER); if (!ctx->Depth.Test || !ctx->Depth.Mask) fxMesa->Glide.grDepthMask(FXFALSE); break; default: /* clear no color buffers or depth buffer but might clear stencil */ - if (stencil_size > 0 && (mask & DD_STENCIL_BIT)) { + if (stencil_size > 0 && (mask & BUFFER_BIT_STENCIL)) { /* XXX need this RenderBuffer call to work around Glide bug */ fxMesa->Glide.grRenderBuffer(GR_BUFFER_BACKBUFFER); fxMesa->Glide.grDepthMask(FXFALSE); @@ -298,14 +298,14 @@ static void tdfxClear( GLcontext *ctx, fxMesa->Glide.grDepthMask(FXTRUE); } FX_grColorMaskv_NoLock(ctx, true4); - if (ctx->Color._DrawDestMask[0] & DD_FRONT_LEFT_BIT) + if (ctx->DrawBuffer->_ColorDrawBufferMask[0] & BUFFER_BIT_FRONT_LEFT) fxMesa->Glide.grRenderBuffer(GR_BUFFER_FRONTBUFFER); } } } END_CLIP_LOOP(fxMesa); - if (fxMesa->haveHwStencil && (mask & DD_STENCIL_BIT)) { + if (fxMesa->haveHwStencil && (mask & BUFFER_BIT_STENCIL)) { /* We changed the stencil state above. Signal that we need to * upload it again. */ diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 7896811d997..500d5d3f3dd 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -38,9 +38,11 @@ #include "tdfx_context.h" #include "tdfx_lock.h" #include "tdfx_vb.h" +#include "tdfx_span.h" #include "tdfx_tris.h" #include "utils.h" - +#include "framebuffer.h" +#include "renderbuffer.h" #ifdef DEBUG_LOCKING char *prevLockFile = 0; @@ -137,16 +139,70 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + tdfxScreenPrivate *screen = (tdfxScreenPrivate *) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer( mesaVis, GL_FALSE, /* software depth buffer? */ mesaVis->stencilBits > 0, mesaVis->accumRedBits > 0, GL_FALSE /* software alpha channel? */ ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->fbOffset, screen->width); + tdfxSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA8, screen->cpp, + screen->backOffset, screen->width); + tdfxSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->width); + tdfxSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->width); + tdfxSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + if (mesaVis->stencilBits > 0) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->width); + tdfxSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + GL_FALSE, /*swStencil,*/ + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.c b/src/mesa/drivers/dri/tdfx/tdfx_span.c index 1bcec634131..1fab811b74d 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.c @@ -596,11 +596,13 @@ GetFbParams(tdfxContextPtr fxMesa, PUT_WRAPPED_FB_DATA(ReadParamsp, type, x, y, value); \ } while (0) + static void -tdfxDDWriteDepthSpan(GLcontext * ctx, - GLuint n, GLint x, GLint y, const GLdepth depth[], +tdfxDDWriteDepthSpan(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const void *values, const GLubyte mask[]) { + const GLuint *depth = (const GLuint *) values; tdfxContextPtr fxMesa = (tdfxContextPtr) ctx->DriverCtx; GLint bottom = fxMesa->y_offset + fxMesa->height - 1; GLuint depth_size = fxMesa->glCtx->Visual.depthBits; @@ -833,9 +835,24 @@ tdfxDDWriteDepthSpan(GLcontext * ctx, } static void -tdfxDDReadDepthSpan(GLcontext * ctx, - GLuint n, GLint x, GLint y, GLdepth depth[]) +tdfxDDWriteMonoDepthSpan(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const void *value, + const GLubyte mask[]) { + GLuint depthVal = *((GLuint *) value); + GLuint depths[MAX_WIDTH]; + GLuint i; + for (i = 0; i < n; i++) + depths[i] = depthVal; + tdfxDDWriteDepthSpan(ctx, rb, n, x, y, depths, mask); +} + + +static void +tdfxDDReadDepthSpan(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, void *values) +{ + GLuint *depth = (GLuint *) values; tdfxContextPtr fxMesa = (tdfxContextPtr) ctx->DriverCtx; GLint bottom = fxMesa->height + fxMesa->y_offset - 1; GLuint i; @@ -936,10 +953,11 @@ tdfxDDReadDepthSpan(GLcontext * ctx, static void -tdfxDDWriteDepthPixels(GLcontext * ctx, +tdfxDDWriteDepthPixels(GLcontext * ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], - const GLdepth depth[], const GLubyte mask[]) + const void *values, const GLubyte mask[]) { + const GLuint *depth = (const GLuint *) values; tdfxContextPtr fxMesa = (tdfxContextPtr) ctx->DriverCtx; GLint bottom = fxMesa->height + fxMesa->y_offset - 1; GLuint i; @@ -1018,9 +1036,10 @@ tdfxDDWriteDepthPixels(GLcontext * ctx, static void -tdfxDDReadDepthPixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], GLdepth depth[]) +tdfxDDReadDepthPixels(GLcontext * ctx, struct gl_renderbuffer *rb, GLuint n, + const GLint x[], const GLint y[], void *values) { + GLuint *depth = (GLuint *) values; tdfxContextPtr fxMesa = (tdfxContextPtr) ctx->DriverCtx; GLint bottom = fxMesa->height + fxMesa->y_offset - 1; GLuint i; @@ -1104,9 +1123,11 @@ tdfxDDReadDepthPixels(GLcontext * ctx, GLuint n, #define BUILD_ZS(z, s) (((s) << 24) | (z)) static void -write_stencil_span(GLcontext * ctx, GLuint n, GLint x, GLint y, - const GLstencil stencil[], const GLubyte mask[]) +write_stencil_span(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *values, const GLubyte mask[]) { + const GLubyte *stencil = (const GLubyte *) values; tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; GrLfbInfo_t backBufferInfo; @@ -1161,9 +1182,25 @@ write_stencil_span(GLcontext * ctx, GLuint n, GLint x, GLint y, static void -read_stencil_span(GLcontext * ctx, GLuint n, GLint x, GLint y, - GLstencil stencil[]) +write_mono_stencil_span(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + const void *value, const GLubyte mask[]) { + GLbyte stencilVal = *((GLbyte *) value); + GLbyte stencils[MAX_WIDTH]; + GLuint i; + for (i = 0; i < n; i++) + stencils[i] = stencilVal; + write_stencil_span(ctx, rb, n, x, y, stencils, mask); +} + + +static void +read_stencil_span(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, + void *values) +{ + GLubyte *stencil = (GLubyte *) values; tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; GrLfbInfo_t backBufferInfo; @@ -1211,10 +1248,11 @@ read_stencil_span(GLcontext * ctx, GLuint n, GLint x, GLint y, static void -write_stencil_pixels(GLcontext * ctx, GLuint n, - const GLint x[], const GLint y[], - const GLstencil stencil[], const GLubyte mask[]) +write_stencil_pixels(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + const void *values, const GLubyte mask[]) { + const GLubyte *stencil = (const GLubyte *) values; tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; GrLfbInfo_t backBufferInfo; @@ -1249,9 +1287,11 @@ write_stencil_pixels(GLcontext * ctx, GLuint n, static void -read_stencil_pixels(GLcontext * ctx, GLuint n, const GLint x[], - const GLint y[], GLstencil stencil[]) +read_stencil_pixels(GLcontext * ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + void *values) { + GLubyte *stencil = (GLubyte *) values; tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); GrLfbInfo_t info; GrLfbInfo_t backBufferInfo; @@ -1315,10 +1355,10 @@ static void tdfxDDSetBuffer( GLcontext *ctx, (void) buffer; switch ( bufferBit ) { - case DD_FRONT_LEFT_BIT: + case BUFFER_BIT_FRONT_LEFT: fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_FRONTBUFFER; break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_BACKBUFFER; break; default: @@ -1337,6 +1377,7 @@ void tdfxDDInitSpanFuncs( GLcontext *ctx ) swdd->SetBuffer = tdfxDDSetBuffer; +#if 0 if ( VISUAL_EQUALS_RGBA(ctx->Visual, 5, 6, 5, 0) ) { /* 16bpp mode */ @@ -1374,19 +1415,23 @@ void tdfxDDInitSpanFuncs( GLcontext *ctx ) { abort(); } +#endif if ( fxMesa->haveHwStencil ) { +#if 0 swdd->WriteStencilSpan = write_stencil_span; swdd->ReadStencilSpan = read_stencil_span; swdd->WriteStencilPixels = write_stencil_pixels; swdd->ReadStencilPixels = read_stencil_pixels; +#endif } +#if 0 swdd->WriteDepthSpan = tdfxDDWriteDepthSpan; swdd->WriteDepthPixels = tdfxDDWriteDepthPixels; swdd->ReadDepthSpan = tdfxDDReadDepthSpan; swdd->ReadDepthPixels = tdfxDDReadDepthPixels; - +#endif swdd->WriteCI8Span = NULL; swdd->WriteCI32Span = NULL; swdd->WriteMonoCISpan = NULL; @@ -1398,3 +1443,64 @@ void tdfxDDInitSpanFuncs( GLcontext *ctx ) swdd->SpanRenderStart = tdfxSpanRenderStart; swdd->SpanRenderFinish = tdfxSpanRenderFinish; } + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +tdfxSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + drb->Base.GetRow = tdfxReadRGBASpan_RGB565; + drb->Base.GetValues = tdfxReadRGBAPixels_RGB565; + drb->Base.PutRow = tdfxWriteRGBASpan_RGB565; + drb->Base.PutRowRGB = tdfxWriteRGBSpan_RGB565; + drb->Base.PutMonoRow = tdfxWriteMonoRGBASpan_RGB565; + drb->Base.PutValues = tdfxWriteRGBAPixels_RGB565; + drb->Base.PutMonoValues = tdfxWriteMonoRGBAPixels_RGB565; + } + else if (vis->redBits == 8 && vis->greenBits == 8 + && vis->blueBits == 8 && vis->alphaBits == 0) { + drb->Base.GetRow = tdfxReadRGBASpan_RGB888; + drb->Base.GetValues = tdfxReadRGBAPixels_RGB888; + drb->Base.PutRow = tdfxWriteRGBASpan_RGB888; + drb->Base.PutRowRGB = tdfxWriteRGBSpan_RGB888; + drb->Base.PutMonoRow = tdfxWriteMonoRGBASpan_RGB888; + drb->Base.PutValues = tdfxWriteRGBAPixels_RGB888; + drb->Base.PutMonoValues = tdfxWriteMonoRGBAPixels_RGB888; + } + else if (vis->redBits == 8 && vis->greenBits == 8 + && vis->blueBits == 8 && vis->alphaBits == 8) { + drb->Base.GetRow = tdfxReadRGBASpan_ARGB8888; + drb->Base.GetValues = tdfxReadRGBAPixels_ARGB8888; + drb->Base.PutRow = tdfxWriteRGBASpan_ARGB8888; + drb->Base.PutRowRGB = tdfxWriteRGBSpan_ARGB8888; + drb->Base.PutMonoRow = tdfxWriteMonoRGBASpan_ARGB8888; + drb->Base.PutValues = tdfxWriteRGBAPixels_ARGB8888; + drb->Base.PutMonoValues = tdfxWriteMonoRGBAPixels_ARGB8888; + } + else { + _mesa_problem(NULL, "problem in tdfxSetSpanFunctions"); + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16 || + drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = tdfxDDReadDepthSpan; + drb->Base.GetValues = tdfxDDReadDepthPixels; + drb->Base.PutRow = tdfxDDWriteDepthSpan; + drb->Base.PutMonoRow = tdfxDDWriteMonoDepthSpan; + drb->Base.PutValues = tdfxDDWriteDepthPixels; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = read_stencil_span; + drb->Base.GetValues = read_stencil_pixels; + drb->Base.PutRow = write_stencil_span; + drb->Base.PutMonoRow = write_mono_stencil_span; + drb->Base.PutValues = write_stencil_pixels; + drb->Base.PutMonoValues = NULL; + } +} diff --git a/src/mesa/drivers/dri/tdfx/tdfx_span.h b/src/mesa/drivers/dri/tdfx/tdfx_span.h index a95aad5dbf6..62044144f0a 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_span.h +++ b/src/mesa/drivers/dri/tdfx/tdfx_span.h @@ -39,7 +39,11 @@ #define __TDFX_SPAN_H__ #include "context.h" +#include "drirenderbuffer.h" extern void tdfxDDInitSpanFuncs( GLcontext *ctx ); +extern void +tdfxSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index cb3c1059bca..85d99bb05e7 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -377,7 +377,7 @@ static void tdfxUpdateZMode( GLcontext *ctx ) mask = FXFALSE; /* zbuffer is not touched */ } - fxMesa->Depth.Clear = (FxU32) (ctx->DepthMaxF * ctx->Depth.Clear); + fxMesa->Depth.Clear = (FxU32) (ctx->DrawBuffer->_DepthMaxF * ctx->Depth.Clear); if ( fxMesa->Depth.Bias != bias ) { fxMesa->Depth.Bias = bias; @@ -1034,15 +1034,15 @@ static void tdfxDDDrawBuffer( GLcontext *ctx, GLenum mode ) FLUSH_BATCH( fxMesa ); /* - * _DrawDestMask is easier to cope with than <mode>. + * _ColorDrawBufferMask is easier to cope with than <mode>. */ - switch ( ctx->Color._DrawDestMask[0] ) { - case DD_FRONT_LEFT_BIT: + switch ( ctx->DrawBuffer->_ColorDrawBufferMask[0] ) { + case BUFFER_BIT_FRONT_LEFT: fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_FRONTBUFFER; fxMesa->new_state |= TDFX_NEW_RENDER; FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE ); break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: fxMesa->DrawBuffer = fxMesa->ReadBuffer = GR_BUFFER_BACKBUFFER; fxMesa->new_state |= TDFX_NEW_RENDER; FALLBACK( fxMesa, TDFX_FALLBACK_DRAW_BUFFER, GL_FALSE ); diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c index cbf2d1df562..744f384c623 100644 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ b/src/mesa/drivers/dri/trident/trident_context.c @@ -39,11 +39,14 @@ #include "simple_list.h" #include "matrix.h" #include "extensions.h" +#include "framebuffer.h" +#include "renderbuffer.h" #if defined(USE_X86_ASM) #include "x86/common_x86_asm.h" #endif #include "simple_list.h" #include "mm.h" +#include "drirenderbuffer.h" #include "drivers/common/driverfuncs.h" #include "dri_util.h" @@ -197,10 +200,13 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap ) { + tridentScreenPtr screen = (tridentScreenPtr) driScrnPriv->private; + if (isPixmap) { return GL_FALSE; /* not implemented */ } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ @@ -208,6 +214,66 @@ tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, mesaVis->accumRedBits > 0, mesaVis->alphaBits > 0 ); +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->frontOffset, screen->frontPitch); + /* + tridentSetSpanFunctions(frontRb, mesaVis); + */ + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + screen->backOffset, screen->backPitch); + /* + tridentSetSpanFunctions(backRb, mesaVis); + */ + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + screen->depthOffset, screen->depthPitch); + /* + tridentSetSpanFunctions(depthRb, mesaVis); + */ + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + screen->depthOffset, screen->depthPitch); + /* + tridentSetSpanFunctions(depthRb, mesaVis); + */ + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + /* no h/w stencil? + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT); + tridentSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + */ + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + mesaVis->stencilBits > 0, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } @@ -265,16 +331,16 @@ tridentMakeCurrent(__DRIcontextPrivate *driContextPriv, newCtx->drawOffset = newCtx->tridentScreen->backOffset; newCtx->drawPitch = newCtx->tridentScreen->backPitch; - _mesa_make_current2( newCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); + _mesa_make_current( newCtx->glCtx, + (GLframebuffer *) driDrawPriv->driverPrivate, + (GLframebuffer *) driReadPriv->driverPrivate ); if (!newCtx->glCtx->Viewport.Width) { _mesa_set_viewport(newCtx->glCtx, 0, 0, driDrawPriv->w, driDrawPriv->h); } } else { - _mesa_make_current( 0, 0 ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; } diff --git a/src/mesa/drivers/dri/trident/trident_context.h b/src/mesa/drivers/dri/trident/trident_context.h index 74a3acb2ce1..7ebb5f2049b 100644 --- a/src/mesa/drivers/dri/trident/trident_context.h +++ b/src/mesa/drivers/dri/trident/trident_context.h @@ -117,6 +117,16 @@ typedef struct { tridentRegionRec mmio; } tridentScreenRec, *tridentScreenPtr; +/** + * tridentRenderbuffer, derived from Mesa's gl_renderbuffer + */ +typedef struct { + struct gl_renderbuffer Base; + /* XXX per-window info should go here */ + int foo, bar; +} tridentRenderbuffer; + + struct trident_context { GLcontext *glCtx; /* Mesa context */ diff --git a/src/mesa/drivers/dri/trident/trident_dd.c b/src/mesa/drivers/dri/trident/trident_dd.c index 390e6d8e414..8c3af200166 100644 --- a/src/mesa/drivers/dri/trident/trident_dd.c +++ b/src/mesa/drivers/dri/trident/trident_dd.c @@ -32,6 +32,7 @@ #include "swrast/swrast.h" #include "context.h" +#include "framebuffer.h" #define TRIDENT_DATE "20041223" @@ -115,7 +116,7 @@ void tridentDDInitDriverFuncs( GLcontext *ctx ) ctx->Driver.CopyPixels = _swrast_CopyPixels; ctx->Driver.DrawPixels = _swrast_DrawPixels; ctx->Driver.ReadPixels = _swrast_ReadPixels; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; + ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer; /* Swrast hooks for imaging extensions: */ diff --git a/src/mesa/drivers/dri/trident/trident_state.c b/src/mesa/drivers/dri/trident/trident_state.c index 2b9323f9912..76b2a8ef3c9 100644 --- a/src/mesa/drivers/dri/trident/trident_state.c +++ b/src/mesa/drivers/dri/trident/trident_state.c @@ -30,6 +30,7 @@ #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" +#include "framebuffer.h" #define TRIDENTPACKCOLOR332(r, g, b) \ (((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6)) @@ -165,19 +166,19 @@ static void tridentDDClear( GLcontext *ctx, GLbitfield mask, GLboolean all, if ( tmesa->new_state ) tridentDDUpdateHWState( ctx ); - if ( mask & DD_FRONT_LEFT_BIT ) { + if ( mask & BUFFER_BIT_FRONT_LEFT ) { flags |= DRM_TRIDENT_FRONT; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if ( mask & DD_BACK_LEFT_BIT ) { + if ( mask & BUFFER_BIT_BACK_LEFT ) { flags |= DRM_TRIDENT_BACK; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if ( ( mask & DD_DEPTH_BIT ) && ctx->Depth.Mask ) { + if ( ( mask & BUFFER_BIT_DEPTH ) && ctx->Depth.Mask ) { flags |= DRM_TRIDENT_DEPTH; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } LOCK_HARDWARE(tmesa); @@ -543,7 +544,7 @@ void tridentDDInitStateFuncs( GLcontext *ctx ) ctx->Driver.CopyPixels = _swrast_CopyPixels; ctx->Driver.DrawPixels = _swrast_DrawPixels; ctx->Driver.ReadPixels = _swrast_ReadPixels; - ctx->Driver.ResizeBuffers = _swrast_alloc_buffers; + ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer; /* Swrast hooks for imaging extensions: */ diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 6d115025049..8bbcaccf692 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -36,6 +36,7 @@ #include "state.h" #include "simple_list.h" #include "extensions.h" +#include "framebuffer.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -220,12 +221,17 @@ calculate_buffer_parameters( struct via_context *vmesa ) } -void viaReAllocateBuffers(GLframebuffer *drawbuffer) +void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, + GLuint width, GLuint height) { - GET_CURRENT_CONTEXT(ctx); struct via_context *vmesa = VIA_CONTEXT(ctx); +#if 0 _swrast_alloc_buffers( drawbuffer ); +#else + _mesa_resize_framebuffer(ctx, drawbuffer, width, height); +#endif + calculate_buffer_parameters( vmesa ); } @@ -581,7 +587,7 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv) /* check if we're deleting the currently bound context */ if (vmesa == current) { VIA_FLUSH_DMA(vmesa); - _mesa_make_current2(NULL, NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } if (vmesa) { @@ -622,8 +628,8 @@ void viaXMesaWindowMoved(struct via_context *vmesa) if (!dPriv) return; - switch (vmesa->glCtx->Color._DrawDestMask[0]) { - case DD_FRONT_LEFT_BIT: + switch (vmesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) { + case BUFFER_BIT_FRONT_LEFT: if (dPriv->numBackClipRects == 0) { vmesa->numClipRects = dPriv->numClipRects; vmesa->pClipRects = dPriv->pClipRects; @@ -633,7 +639,7 @@ void viaXMesaWindowMoved(struct via_context *vmesa) vmesa->pClipRects = dPriv->pBackClipRects; } break; - case DD_BACK_LEFT_BIT: + case BUFFER_BIT_BACK_LEFT: vmesa->numClipRects = dPriv->numClipRects; vmesa->pClipRects = dPriv->pClipRects; break; @@ -700,9 +706,9 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, ctx->Driver.DrawBuffer( ctx, ctx->Color.DrawBuffer[0] ); } - _mesa_make_current2(vmesa->glCtx, - (GLframebuffer *)driDrawPriv->driverPrivate, - (GLframebuffer *)driReadPriv->driverPrivate); + _mesa_make_current(vmesa->glCtx, + (GLframebuffer *)driDrawPriv->driverPrivate, + (GLframebuffer *)driReadPriv->driverPrivate); viaXMesaWindowMoved(vmesa); ctx->Driver.Scissor(vmesa->glCtx, @@ -712,7 +718,7 @@ viaMakeCurrent(__DRIcontextPrivate *driContextPriv, vmesa->glCtx->Scissor.Height); } else { - _mesa_make_current(0,0); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; diff --git a/src/mesa/drivers/dri/unichrome/via_context.h b/src/mesa/drivers/dri/unichrome/via_context.h index 9db382d49cd..c1de1df8a95 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.h +++ b/src/mesa/drivers/dri/unichrome/via_context.h @@ -386,7 +386,7 @@ extern void viaEmitHwStateLocked(struct via_context *vmesa); extern void viaEmitScissorValues(struct via_context *vmesa, int box_nr, int emit); extern void viaXMesaSetBackClipRects(struct via_context *vmesa); extern void viaXMesaSetFrontClipRects(struct via_context *vmesa); -extern void viaReAllocateBuffers(GLframebuffer *drawbuffer); +extern void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, GLuint width, GLuint height); extern void viaXMesaWindowMoved(struct via_context *vmesa); extern GLboolean viaTexCombineState(struct via_context *vmesa, diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c index b9997be1efb..651c5f6e315 100644 --- a/src/mesa/drivers/dri/unichrome/via_ioctl.c +++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c @@ -214,31 +214,31 @@ static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all, VIA_FLUSH_DMA(vmesa); - if (mask & DD_FRONT_LEFT_BIT) { + if (mask & BUFFER_BIT_FRONT_LEFT) { flag |= VIA_FRONT; - mask &= ~DD_FRONT_LEFT_BIT; + mask &= ~BUFFER_BIT_FRONT_LEFT; } - if (mask & DD_BACK_LEFT_BIT) { + if (mask & BUFFER_BIT_BACK_LEFT) { flag |= VIA_BACK; - mask &= ~DD_BACK_LEFT_BIT; + mask &= ~BUFFER_BIT_BACK_LEFT; } - if (mask & DD_DEPTH_BIT) { + if (mask & BUFFER_BIT_DEPTH) { flag |= VIA_DEPTH; clear_depth = (GLuint)(ctx->Depth.Clear * vmesa->ClearDepth); clear_depth_mask &= ~vmesa->depth_clear_mask; - mask &= ~DD_DEPTH_BIT; + mask &= ~BUFFER_BIT_DEPTH; } - if (mask & DD_STENCIL_BIT) { + if (mask & BUFFER_BIT_STENCIL) { if (vmesa->have_hw_stencil) { if (ctx->Stencil.WriteMask[0] == 0xff) { flag |= VIA_DEPTH; clear_depth &= ~0xff; clear_depth |= (ctx->Stencil.Clear & 0xff); clear_depth_mask &= ~vmesa->stencil_clear_mask; - mask &= ~DD_STENCIL_BIT; + mask &= ~BUFFER_BIT_STENCIL; } else { if (VIA_DEBUG & DEBUG_2D) @@ -252,9 +252,9 @@ static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all, if (vmesa->viaScreen->bytesPerPixel == 2 && vmesa->ClearMask & 0xf0000000) { if (flag & VIA_FRONT) - mask |= DD_FRONT_LEFT_BIT; + mask |= BUFFER_BIT_FRONT_LEFT; if (flag & VIA_BACK) - mask |= DD_BACK_LEFT_BIT; + mask |= BUFFER_BIT_BACK_LEFT; flag &= ~(VIA_FRONT | VIA_BACK); } diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index dbe7a38c3d3..e302011665e 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -28,6 +28,8 @@ #include "dri_util.h" #include "glheader.h" #include "context.h" +#include "framebuffer.h" +#include "renderbuffer.h" #include "matrix.h" #include "simple_list.h" #include "vblank.h" @@ -212,12 +214,15 @@ viaDestroyScreen(__DRIscreenPrivate *sPriv) sPriv->private = NULL; } + static GLboolean viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, __DRIdrawablePrivate *driDrawPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { + viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private; + GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); @@ -238,13 +243,74 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, return GL_FALSE; } else { +#if 0 driDrawPriv->driverPrivate = (void *) _mesa_create_framebuffer(mesaVis, GL_FALSE, /* software depth buffer? */ swStencil, mesaVis->accumRedBits > 0, GL_FALSE /* s/w alpha planes */); - +#else + struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); + + /* XXX check/fix the offset/pitch parameters! */ + { + driRenderbuffer *frontRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + 0, screen->width); + viaSetSpanFunctions(frontRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); + } + + if (mesaVis->doubleBufferMode) { + driRenderbuffer *backRb + = driNewRenderbuffer(GL_RGBA, screen->cpp, + 0, screen->width); + viaSetSpanFunctions(backRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); + } + + if (mesaVis->depthBits == 16) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp, + 0, screen->width); + viaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 24) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp, + 0, screen->width); + viaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + else if (mesaVis->depthBits == 32) { + driRenderbuffer *depthRb + = driNewRenderbuffer(GL_DEPTH_COMPONENT32, screen->cpp, + 0, screen->width); + viaSetSpanFunctions(depthRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); + } + + /* no h/w stencil? + if (mesaVis->stencilBits > 0 && !swStencil) { + driRenderbuffer *stencilRb + = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp, + screen->depthOffset, screen->depthPitch); + viaSetSpanFunctions(stencilRb, mesaVis); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); + } + */ + + _mesa_add_soft_renderbuffers(fb, + GL_FALSE, /* color */ + GL_FALSE, /* depth */ + swStencil, + mesaVis->accumRedBits > 0, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */); + driDrawPriv->driverPrivate = (void *) fb; +#endif return (driDrawPriv->driverPrivate != NULL); } } diff --git a/src/mesa/drivers/dri/unichrome/via_screen.h b/src/mesa/drivers/dri/unichrome/via_screen.h index 01613eac211..8239960a632 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.h +++ b/src/mesa/drivers/dri/unichrome/via_screen.h @@ -72,6 +72,7 @@ typedef struct { driOptionCache optionCache; } viaScreenPrivate; + extern GLboolean viaCreateContext(const __GLcontextModes *mesaVis, __DRIcontextPrivate *driContextPriv, diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index e5e25f08c1c..0fbac9b506a 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -178,10 +178,10 @@ static void viaSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer, { struct via_context *vmesa = VIA_CONTEXT(ctx); - if (bufferBit == DD_FRONT_LEFT_BIT) { + if (bufferBit == BUFFER_BIT_FRONT_LEFT) { vmesa->drawBuffer = vmesa->readBuffer = &vmesa->front; } - else if (bufferBit == DD_BACK_LEFT_BIT) { + else if (bufferBit == BUFFER_BIT_BACK_LEFT) { vmesa->drawBuffer = vmesa->readBuffer = &vmesa->back; } else { @@ -207,10 +207,13 @@ void viaSpanRenderFinish( GLcontext *ctx ) void viaInitSpanFuncs(GLcontext *ctx) { +#if 0 struct via_context *vmesa = VIA_CONTEXT(ctx); +#endif struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); swdd->SetBuffer = viaSetBuffer; +#if 0 if (vmesa->viaScreen->bitsPerPixel == 16) { viaInitPointers_565( swdd ); } @@ -220,7 +223,8 @@ void viaInitSpanFuncs(GLcontext *ctx) else { assert(0); } - +#endif +#if 0 if (vmesa->glCtx->Visual.depthBits == 16) { swdd->ReadDepthSpan = viaReadDepthSpan_16; swdd->WriteDepthSpan = viaWriteDepthSpan_16; @@ -247,11 +251,12 @@ void viaInitSpanFuncs(GLcontext *ctx) swdd->ReadDepthPixels = viaReadDepthPixels_32; swdd->WriteDepthPixels = viaWriteDepthPixels_32; } +#endif swdd->SpanRenderStart = viaSpanRenderStart; swdd->SpanRenderFinish = viaSpanRenderFinish; - +#if 0 swdd->WriteCI8Span = NULL; swdd->WriteCI32Span = NULL; swdd->WriteMonoCISpan = NULL; @@ -259,4 +264,55 @@ void viaInitSpanFuncs(GLcontext *ctx) swdd->WriteMonoCIPixels = NULL; swdd->ReadCI32Span = NULL; swdd->ReadCI32Pixels = NULL; +#endif +} + + + +/** + * Plug in the Get/Put routines for the given driRenderbuffer. + */ +void +viaSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +{ + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { + viaInitPointers_565(&drb->Base); + } + else { + viaInitPointers_8888(&drb->Base); + } + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + drb->Base.GetRow = viaReadDepthSpan_16; + drb->Base.GetValues = viaReadDepthPixels_16; + drb->Base.PutRow = viaWriteDepthSpan_16; + drb->Base.PutMonoRow = viaWriteMonoDepthSpan_16; + drb->Base.PutValues = viaWriteDepthPixels_16; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + drb->Base.GetRow = viaReadDepthSpan_24_8; + drb->Base.GetValues = viaReadDepthPixels_24_8; + drb->Base.PutRow = viaWriteDepthSpan_24_8; + drb->Base.PutMonoRow = viaWriteMonoDepthSpan_24_8; + drb->Base.PutValues = viaWriteDepthPixels_24_8; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + drb->Base.GetRow = viaReadDepthSpan_32; + drb->Base.GetValues = viaReadDepthPixels_32; + drb->Base.PutRow = viaWriteDepthSpan_32; + drb->Base.PutMonoRow = viaWriteMonoDepthSpan_32; + drb->Base.PutValues = viaWriteDepthPixels_32; + drb->Base.PutMonoValues = NULL; + } + else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + drb->Base.GetRow = viaReadStencilSpan_24_8; + drb->Base.GetValues = viaReadStencilPixels_24_8; + drb->Base.PutRow = viaWriteStencilSpan_24_8; + drb->Base.PutMonoRow = viaWriteMonoStencilSpan_24_8; + drb->Base.PutValues = viaWriteStencilPixels_24_8; + drb->Base.PutMonoValues = NULL; + } } diff --git a/src/mesa/drivers/dri/unichrome/via_span.h b/src/mesa/drivers/dri/unichrome/via_span.h index 71b3f82c03a..c3bd24b0e78 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.h +++ b/src/mesa/drivers/dri/unichrome/via_span.h @@ -25,8 +25,13 @@ #ifndef _VIA_SPAN_H #define _VIA_SPAN_H +#include "drirenderbuffer.h" + extern void viaInitSpanFuncs(GLcontext *ctx); extern void viaSpanRenderStart( GLcontext *ctx ); extern void viaSpanRenderFinish( GLcontext *ctx ); +extern void +viaSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); + #endif diff --git a/src/mesa/drivers/fbdev/glfbdev.c b/src/mesa/drivers/fbdev/glfbdev.c index 4068216d448..c8d9375b624 100644 --- a/src/mesa/drivers/fbdev/glfbdev.c +++ b/src/mesa/drivers/fbdev/glfbdev.c @@ -46,7 +46,10 @@ #include "buffers.h" #include "context.h" #include "extensions.h" +#include "fbobject.h" +#include "framebuffer.h" #include "imports.h" +#include "renderbuffer.h" #include "texformat.h" #include "teximage.h" #include "texstore.h" @@ -84,15 +87,8 @@ struct GLFBDevBufferRec { GLFBDevVisualPtr visual; struct fb_fix_screeninfo fix; struct fb_var_screeninfo var; - void *frontStart; - void *backStart; - size_t size; + size_t size; /* color buffer size in bytes */ GLuint bytesPerPixel; - GLuint rowStride; /* in bytes */ - GLubyte *frontBottom; /* pointer to last row */ - GLubyte *backBottom; /* pointer to last row */ - GLubyte *curBottom; /* = frontBottom or backBottom */ - GLboolean mallocBackBuffer; }; /* @@ -106,6 +102,16 @@ struct GLFBDevContextRec { GLFBDevBufferPtr curBuffer; }; +/* + * Derived from Mesa's gl_renderbuffer class. + */ +struct GLFBDevRenderbufferRec { + struct gl_renderbuffer Base; + GLubyte *bottom; /* pointer to last row */ + GLuint rowStride; /* in bytes */ + GLboolean mallocedBuffer; +}; + #define GLFBDEV_CONTEXT(CTX) ((GLFBDevContextPtr) (CTX)) @@ -144,7 +150,7 @@ update_state( GLcontext *ctx, GLuint new_state ) static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) { - const GLFBDevBufferPtr fbdevbuffer = (GLFBDevBufferPtr) buffer; + const GLFBDevBufferPtr fbdevbuffer = GLFBDEV_BUFFER(buffer); *width = fbdevbuffer->var.xres_virtual; *height = fbdevbuffer->var.yres_virtual; } @@ -162,19 +168,7 @@ viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) static void set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) { - GLFBDevContextPtr fbdevctx = GLFBDEV_CONTEXT(ctx); - GLFBDevBufferPtr fbdevbuf = GLFBDEV_BUFFER(buffer); - fbdevctx->curBuffer = fbdevbuf; - switch (bufferBit) { - case DD_FRONT_LEFT_BIT: - fbdevbuf->curBottom = fbdevbuf->frontBottom; - break; - case DD_BACK_LEFT_BIT: - fbdevbuf->curBottom = fbdevbuf->backBottom; - break; - default: - _mesa_problem(ctx, "bad bufferBit in set_buffer()"); - } + /* this is a no-op when using the new gl_renderbuffer span functions. */ } @@ -184,96 +178,102 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) /* 24-bit BGR */ #define NAME(PREFIX) PREFIX##_B8G8R8 +#define FORMAT GL_RGBA8 #define SPAN_VARS \ - const GLFBDevContextPtr fbdevctx = GLFBDEV_CONTEXT(ctx); \ - const GLFBDevBufferPtr fbdevbuf = fbdevctx->curBuffer; + struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = fbdevbuf->curBottom - (Y) * fbdevbuf->rowStride + (X) * 3 + GLubyte *P = frb->bottom - (Y) * frb->rowStride + (X) * 3 #define INC_PIXEL_PTR(P) P += 3 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[0] = B; P[1] = G; P[2] = R -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[0] = B; P[1] = G; P[2] = R -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = P[2]; G = P[1]; B = P[0]; A = CHAN_MAX +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[0] = VALUE[BCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[2] = VALUE[RCOMP] +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = SRC[2]; \ + DST[GCOMP] = SRC[1]; \ + DST[BCOMP] = SRC[0]; \ + DST[ACOMP] = CHAN_MAX -#include "swrast/s_spantemp.h" +#include "swrast/s_spantemp2.h" /* 32-bit BGRA */ #define NAME(PREFIX) PREFIX##_B8G8R8A8 +#define FORMAT GL_RGBA8 #define SPAN_VARS \ - const GLFBDevContextPtr fbdevctx = GLFBDEV_CONTEXT(ctx); \ - const GLFBDevBufferPtr fbdevbuf = fbdevctx->curBuffer; + struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = fbdevbuf->curBottom - (Y) * fbdevbuf->rowStride + (X) * 4 + GLubyte *P = frb->bottom - (Y) * frb->rowStride + (X) * 4 #define INC_PIXEL_PTR(P) P += 4 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[0] = B; P[1] = G; P[2] = R; P[3] = 255 -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[0] = B; P[1] = G; P[2] = R; P[3] = A -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = P[2]; G = P[1]; B = P[0]; A = P[3] +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[0] = VALUE[BCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[2] = VALUE[RCOMP]; \ + DST[3] = VALUE[ACOMP] +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = SRC[2]; \ + DST[GCOMP] = SRC[1]; \ + DST[BCOMP] = SRC[0]; \ + DST[ACOMP] = SRC[3] -#include "swrast/s_spantemp.h" +#include "swrast/s_spantemp2.h" /* 16-bit BGR (XXX implement dithering someday) */ #define NAME(PREFIX) PREFIX##_B5G6R5 +#define FORMAT GL_RGBA8 #define SPAN_VARS \ - const GLFBDevContextPtr fbdevctx = GLFBDEV_CONTEXT(ctx); \ - const GLFBDevBufferPtr fbdevbuf = fbdevctx->curBuffer; + struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; #define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (fbdevbuf->curBottom - (Y) * fbdevbuf->rowStride + (X) * 2) + GLushort *P = (GLushort *) (frb->bottom - (Y) * frb->rowStride + (X) * 2) #define INC_PIXEL_PTR(P) P += 1 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = ( (((*P) >> 8) & 0xf8) | (((*P) >> 11) & 0x7) ); \ - G = ( (((*P) >> 3) & 0xfc) | (((*P) >> 5) & 0x3) ); \ - B = ( (((*P) << 3) & 0xf8) | (((*P) ) & 0x7) ); \ - A = CHAN_MAX +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 8) | (((VALUE[GCOMP]) & 0xfc) << 3) | ((VALUE[BCOMP]) >> 3) ) +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = ( (((SRC[0]) >> 8) & 0xf8) | (((SRC[0]) >> 11) & 0x7) ); \ + DST[GCOMP] = ( (((SRC[0]) >> 3) & 0xfc) | (((SRC[0]) >> 5) & 0x3) ); \ + DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \ + DST[ACOMP] = CHAN_MAX -#include "swrast/s_spantemp.h" +#include "swrast/s_spantemp2.h" /* 15-bit BGR (XXX implement dithering someday) */ #define NAME(PREFIX) PREFIX##_B5G5R5 +#define FORMAT GL_RGBA8 #define SPAN_VARS \ - const GLFBDevContextPtr fbdevctx = GLFBDEV_CONTEXT(ctx); \ - const GLFBDevBufferPtr fbdevbuf = fbdevctx->curBuffer; + struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; #define INIT_PIXEL_PTR(P, X, Y) \ - GLushort *P = (GLushort *) (fbdevbuf->curBottom - (Y) * fbdevbuf->rowStride + (X) * 2) + GLushort *P = (GLushort *) (frb->bottom - (Y) * frb->rowStride + (X) * 2) #define INC_PIXEL_PTR(P) P += 1 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - *P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) ) -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - *P = ( (((R) & 0xf8) << 7) | (((G) & 0xf8) << 2) | ((B) >> 3) ) -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = ( (((*P) >> 7) & 0xf8) | (((*P) >> 10) & 0x7) ); \ - G = ( (((*P) >> 2) & 0xf8) | (((*P) >> 5) & 0x7) ); \ - B = ( (((*P) << 3) & 0xf8) | (((*P) ) & 0x7) ); \ - A = CHAN_MAX +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[0] = ( (((VALUE[RCOMP]) & 0xf8) << 7) | (((VALUE[GCOMP]) & 0xf8) << 2) | ((VALUE[BCOMP]) >> 3) ) +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = ( (((SRC[0]) >> 7) & 0xf8) | (((SRC[0]) >> 10) & 0x7) ); \ + DST[GCOMP] = ( (((SRC[0]) >> 2) & 0xf8) | (((SRC[0]) >> 5) & 0x7) ); \ + DST[BCOMP] = ( (((SRC[0]) << 3) & 0xf8) | (((SRC[0]) ) & 0x7) ); \ + DST[ACOMP] = CHAN_MAX -#include "swrast/s_spantemp.h" +#include "swrast/s_spantemp2.h" /* 8-bit color index */ #define NAME(PREFIX) PREFIX##_CI8 +#define FORMAT GL_COLOR_INDEX8_EXT #define SPAN_VARS \ - const GLFBDevContextPtr fbdevctx = GLFBDEV_CONTEXT(ctx); \ - const GLFBDevBufferPtr fbdevbuf = fbdevctx->curBuffer; + struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; #define INIT_PIXEL_PTR(P, X, Y) \ - GLubyte *P = fbdevbuf->curBottom - (Y) * fbdevbuf->rowStride + (X) + GLubyte *P = frb->bottom - (Y) * frb->rowStride + (X) #define INC_PIXEL_PTR(P) P += 1 -#define STORE_CI_PIXEL(P, CI) \ - P[0] = CI -#define FETCH_CI_PIXEL(CI, P) \ - CI = P[0] +#define STORE_PIXEL(DST, X, Y, VALUE) \ + *DST = VALUE[0] +#define FETCH_PIXEL(DST, SRC) \ + DST = SRC[0] + +#include "swrast/s_spantemp2.h" + + -#include "swrast/s_spantemp.h" /**********************************************************************/ /* Public API functions */ @@ -294,30 +294,30 @@ glFBDevGetString( int str ) } -const void * +const GLFBDevProc glFBDevGetProcAddress( const char *procName ) { struct name_address { const char *name; - const void *func; + const GLFBDevProc func; }; static const struct name_address functions[] = { - { "glFBDevGetString", (void *) glFBDevGetString }, - { "glFBDevGetProcAddress", (void *) glFBDevGetProcAddress }, - { "glFBDevCreateVisual", (void *) glFBDevCreateVisual }, - { "glFBDevDestroyVisual", (void *) glFBDevDestroyVisual }, - { "glFBDevGetVisualAttrib", (void *) glFBDevGetVisualAttrib }, - { "glFBDevCreateBuffer", (void *) glFBDevCreateBuffer }, - { "glFBDevDestroyBuffer", (void *) glFBDevDestroyBuffer }, - { "glFBDevGetBufferAttrib", (void *) glFBDevGetBufferAttrib }, - { "glFBDevGetCurrentDrawBuffer", (void *) glFBDevGetCurrentDrawBuffer }, - { "glFBDevGetCurrentReadBuffer", (void *) glFBDevGetCurrentReadBuffer }, - { "glFBDevSwapBuffers", (void *) glFBDevSwapBuffers }, - { "glFBDevCreateContext", (void *) glFBDevCreateContext }, - { "glFBDevDestroyContext", (void *) glFBDevDestroyContext }, - { "glFBDevGetContextAttrib", (void *) glFBDevGetContextAttrib }, - { "glFBDevGetCurrentContext", (void *) glFBDevGetCurrentContext }, - { "glFBDevMakeCurrent", (void *) glFBDevMakeCurrent }, + { "glFBDevGetString", (GLFBDevProc) glFBDevGetString }, + { "glFBDevGetProcAddress", (GLFBDevProc) glFBDevGetProcAddress }, + { "glFBDevCreateVisual", (GLFBDevProc) glFBDevCreateVisual }, + { "glFBDevDestroyVisual", (GLFBDevProc) glFBDevDestroyVisual }, + { "glFBDevGetVisualAttrib", (GLFBDevProc) glFBDevGetVisualAttrib }, + { "glFBDevCreateBuffer", (GLFBDevProc) glFBDevCreateBuffer }, + { "glFBDevDestroyBuffer", (GLFBDevProc) glFBDevDestroyBuffer }, + { "glFBDevGetBufferAttrib", (GLFBDevProc) glFBDevGetBufferAttrib }, + { "glFBDevGetCurrentDrawBuffer", (GLFBDevProc) glFBDevGetCurrentDrawBuffer }, + { "glFBDevGetCurrentReadBuffer", (GLFBDevProc) glFBDevGetCurrentReadBuffer }, + { "glFBDevSwapBuffers", (GLFBDevProc) glFBDevSwapBuffers }, + { "glFBDevCreateContext", (GLFBDevProc) glFBDevCreateContext }, + { "glFBDevDestroyContext", (GLFBDevProc) glFBDevDestroyContext }, + { "glFBDevGetContextAttrib", (GLFBDevProc) glFBDevGetContextAttrib }, + { "glFBDevGetCurrentContext", (GLFBDevProc) glFBDevGetCurrentContext }, + { "glFBDevMakeCurrent", (GLFBDevProc) glFBDevMakeCurrent }, { NULL, NULL } }; const struct name_address *entry; @@ -326,7 +326,7 @@ glFBDevGetProcAddress( const char *procName ) return entry->func; } } - return (const void *)_glapi_get_proc_address(procName); + return _glapi_get_proc_address(procName); } @@ -477,12 +477,101 @@ glFBDevDestroyVisual( GLFBDevVisualPtr visual ) int glFBDevGetVisualAttrib( const GLFBDevVisualPtr visual, int attrib) { + /* XXX unfinished */ (void) visual; (void) attrib; return -1; } +static void +delete_renderbuffer(struct gl_renderbuffer *rb) +{ + struct GLFBDevRenderbufferRec *frb = (struct GLFBDevRenderbufferRec *) rb; + if (frb->mallocedBuffer) { + _mesa_free(frb->Base.Data); + } + _mesa_free(frb); +} + + +static GLboolean +renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + /* no-op: the renderbuffer storage is allocated just once when it's + * created. Never resized or reallocated. + */ + return GL_TRUE; +} + + +static struct GLFBDevRenderbufferRec * +new_glfbdev_renderbuffer(void *bufferStart, int pixelFormat) +{ + struct GLFBDevRenderbufferRec *rb = CALLOC_STRUCT(GLFBDevRenderbufferRec); + if (rb) { + GLuint name = 0; + _mesa_init_renderbuffer(&rb->Base, name); + + rb->Base.Delete = delete_renderbuffer; + rb->Base.AllocStorage = renderbuffer_storage; + + if (pixelFormat == PF_B8G8R8) { + rb->Base.GetRow = get_row_B8G8R8; + rb->Base.GetValues = get_values_B8G8R8; + rb->Base.PutRow = put_row_B8G8R8; + rb->Base.PutMonoRow = put_mono_row_B8G8R8; + rb->Base.PutValues = put_values_B8G8R8; + rb->Base.PutMonoValues = put_mono_values_B8G8R8; + } + else if (pixelFormat == PF_B8G8R8A8) { + rb->Base.GetRow = get_row_B8G8R8A8; + rb->Base.GetValues = get_values_B8G8R8A8; + rb->Base.PutRow = put_row_B8G8R8A8; + rb->Base.PutMonoRow = put_mono_row_B8G8R8A8; + rb->Base.PutValues = put_values_B8G8R8A8; + rb->Base.PutMonoValues = put_mono_values_B8G8R8A8; + } + else if (pixelFormat == PF_B5G6R5) { + rb->Base.GetRow = get_row_B5G6R5; + rb->Base.GetValues = get_values_B5G6R5; + rb->Base.PutRow = put_row_B5G6R5; + rb->Base.PutMonoRow = put_mono_row_B5G6R5; + rb->Base.PutValues = put_values_B5G6R5; + rb->Base.PutMonoValues = put_mono_values_B5G6R5; + } + else if (pixelFormat == PF_B5G5R5) { + rb->Base.GetRow = get_row_B5G5R5; + rb->Base.GetValues = get_values_B5G5R5; + rb->Base.PutRow = put_row_B5G5R5; + rb->Base.PutMonoRow = put_mono_row_B5G5R5; + rb->Base.PutValues = put_values_B5G5R5; + rb->Base.PutMonoValues = put_mono_values_B5G5R5; + } + else if (pixelFormat == PF_CI8) { + rb->Base.GetRow = get_row_CI8; + rb->Base.GetValues = get_values_CI8; + rb->Base.PutRow = put_row_CI8; + rb->Base.PutMonoRow = put_mono_row_CI8; + rb->Base.PutValues = put_values_CI8; + rb->Base.PutMonoValues = put_mono_values_CI8; + } + + if (pixelFormat == PF_CI8) { + rb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; + rb->Base._BaseFormat = GL_COLOR_INDEX; + } + else { + rb->Base.InternalFormat = GL_RGBA; + rb->Base._BaseFormat = GL_RGBA; + } + rb->Base.DataType = GL_UNSIGNED_BYTE; + rb->Base.Data = bufferStart; + } + return rb; +} + GLFBDevBufferPtr glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, @@ -490,6 +579,7 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, const GLFBDevVisualPtr visual, void *frontBuffer, void *backBuffer, size_t size ) { + struct GLFBDevRenderbufferRec *frontrb, *backrb; GLFBDevBufferPtr buf; ASSERT(visual); @@ -512,45 +602,56 @@ glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo, if (!buf) return NULL; - _mesa_initialize_framebuffer(&buf->glframebuffer, &visual->glvisual, + /* basic framebuffer setup */ + _mesa_initialize_framebuffer(&buf->glframebuffer, &visual->glvisual); + /* add front renderbuffer */ + frontrb = new_glfbdev_renderbuffer(frontBuffer, visual->pixelFormat); + _mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_FRONT_LEFT, + &frontrb->Base); + /* add back renderbuffer */ + if (visual->glvisual.doubleBufferMode) { + backrb = new_glfbdev_renderbuffer(backBuffer, visual->pixelFormat); + _mesa_add_renderbuffer(&buf->glframebuffer, BUFFER_BACK_LEFT, + &backrb->Base); + } + /* add software renderbuffers */ + _mesa_add_soft_renderbuffers(&buf->glframebuffer, + GL_FALSE, /* color */ visual->glvisual.haveDepthBuffer, visual->glvisual.haveStencilBuffer, visual->glvisual.haveAccumBuffer, - GL_FALSE); + GL_FALSE, /* alpha */ + GL_FALSE /* aux bufs */); + + buf->fix = *fixInfo; /* struct assignment */ buf->var = *varInfo; /* struct assignment */ buf->visual = visual; /* ptr assignment */ - buf->frontStart = frontBuffer; buf->size = size; buf->bytesPerPixel = visual->var.bits_per_pixel / 8; - buf->rowStride = visual->var.xres_virtual * buf->bytesPerPixel; - buf->frontBottom = (GLubyte *) buf->frontStart - + (visual->var.yres_virtual - 1) * buf->rowStride; + frontrb->rowStride = visual->var.xres_virtual * buf->bytesPerPixel; + frontrb->bottom = (GLubyte *) frontrb->Base.Data + + (visual->var.yres_virtual - 1) * frontrb->rowStride; if (visual->glvisual.doubleBufferMode) { - if (backBuffer) { - buf->backStart = backBuffer; - buf->mallocBackBuffer = GL_FALSE; - } - else { - buf->backStart = _mesa_malloc(size); - if (!buf->backStart) { + if (!backBuffer) { + /* malloc a back buffer */ + backrb->Base.Data = _mesa_malloc(size); + if (!backrb->Base.Data) { _mesa_free_framebuffer_data(&buf->glframebuffer); _mesa_free(buf); return NULL; } - buf->mallocBackBuffer = GL_TRUE; + backrb->mallocedBuffer = GL_TRUE; } - buf->backBottom = (GLubyte *) buf->backStart - + (visual->var.yres_virtual - 1) * buf->rowStride; - buf->curBottom = buf->backBottom; + backrb->rowStride = frontrb->rowStride; + backrb->bottom = (GLubyte *) backrb->Base.Data + + (visual->var.yres_virtual - 1) * backrb->rowStride; } else { - buf->backStart = NULL; - buf->mallocBackBuffer = GL_FALSE; - buf->backBottom = NULL; - buf->curBottom = buf->frontBottom; + backrb->bottom = NULL; + backrb->rowStride = 0; } return buf; @@ -567,9 +668,6 @@ glFBDevDestroyBuffer( GLFBDevBufferPtr buffer ) if (buffer == curDraw || buffer == curRead) { glFBDevMakeCurrent( NULL, NULL, NULL); } - if (buffer->mallocBackBuffer) { - _mesa_free(buffer->backStart); - } /* free the software depth, stencil, accum buffers */ _mesa_free_framebuffer_data(&buffer->glframebuffer); _mesa_free(buffer); @@ -612,6 +710,10 @@ void glFBDevSwapBuffers( GLFBDevBufferPtr buffer ) { GLFBDevContextPtr fbdevctx = glFBDevGetCurrentContext(); + struct GLFBDevRenderbufferRec *frontrb = (struct GLFBDevRenderbufferRec *) + buffer->glframebuffer.Attachment[BUFFER_FRONT_LEFT].Renderbuffer; + struct GLFBDevRenderbufferRec *backrb = (struct GLFBDevRenderbufferRec *) + buffer->glframebuffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer; if (!buffer || !buffer->visual->glvisual.doubleBufferMode) return; @@ -622,9 +724,9 @@ glFBDevSwapBuffers( GLFBDevBufferPtr buffer ) _mesa_notifySwapBuffers(&fbdevctx->glcontext); } - ASSERT(buffer->frontStart); - ASSERT(buffer->backStart); - _mesa_memcpy(buffer->frontStart, buffer->backStart, buffer->size); + ASSERT(frontrb->Base.Data); + ASSERT(backrb->Base.Data); + _mesa_memcpy(frontrb->Base.Data, backrb->Base.Data, buffer->size); } @@ -670,54 +772,15 @@ glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share ) struct swrast_device_driver *swdd; swdd = _swrast_GetDeviceDriverReference( glctx ); swdd->SetBuffer = set_buffer; - if (visual->pixelFormat == PF_B8G8R8) { - swdd->WriteRGBASpan = write_rgba_span_B8G8R8; - swdd->WriteRGBSpan = write_rgb_span_B8G8R8; - swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8; - swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8; - swdd->ReadRGBASpan = read_rgba_span_B8G8R8; - swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8; - } - else if (visual->pixelFormat == PF_B8G8R8A8) { - swdd->WriteRGBASpan = write_rgba_span_B8G8R8A8; - swdd->WriteRGBSpan = write_rgb_span_B8G8R8A8; - swdd->WriteMonoRGBASpan = write_monorgba_span_B8G8R8A8; - swdd->WriteRGBAPixels = write_rgba_pixels_B8G8R8A8; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B8G8R8A8; - swdd->ReadRGBASpan = read_rgba_span_B8G8R8A8; - swdd->ReadRGBAPixels = read_rgba_pixels_B8G8R8A8; - } - else if (visual->pixelFormat == PF_B5G6R5) { - swdd->WriteRGBASpan = write_rgba_span_B5G6R5; - swdd->WriteRGBSpan = write_rgb_span_B5G6R5; - swdd->WriteMonoRGBASpan = write_monorgba_span_B5G6R5; - swdd->WriteRGBAPixels = write_rgba_pixels_B5G6R5; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G6R5; - swdd->ReadRGBASpan = read_rgba_span_B5G6R5; - swdd->ReadRGBAPixels = read_rgba_pixels_B5G6R5; - } - else if (visual->pixelFormat == PF_B5G5R5) { - swdd->WriteRGBASpan = write_rgba_span_B5G5R5; - swdd->WriteRGBSpan = write_rgb_span_B5G5R5; - swdd->WriteMonoRGBASpan = write_monorgba_span_B5G5R5; - swdd->WriteRGBAPixels = write_rgba_pixels_B5G5R5; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_B5G5R5; - swdd->ReadRGBASpan = read_rgba_span_B5G5R5; - swdd->ReadRGBAPixels = read_rgba_pixels_B5G5R5; - } - else if (visual->pixelFormat == PF_CI8) { - swdd->WriteCI32Span = write_index32_span_CI8; - swdd->WriteCI8Span = write_index8_span_CI8; - swdd->WriteMonoCISpan = write_monoindex_span_CI8; - swdd->WriteCI32Pixels = write_index_pixels_CI8; - swdd->WriteMonoCIPixels = write_monoindex_pixels_CI8; - swdd->ReadCI32Span = read_index_span_CI8; - swdd->ReadCI32Pixels = read_index_pixels_CI8; - } - else { - _mesa_printf("bad pixelformat: %d\n", visual->pixelFormat); - } + + /* no longer used */ + swdd->WriteRGBASpan = NULL; + swdd->WriteRGBSpan = NULL; + swdd->WriteMonoRGBASpan = NULL; + swdd->WriteRGBAPixels = NULL; + swdd->WriteMonoRGBAPixels = NULL; + swdd->ReadRGBASpan = NULL; + swdd->ReadRGBAPixels = NULL; } /* use default TCL pipeline */ @@ -740,7 +803,7 @@ glFBDevDestroyContext( GLFBDevContextPtr context ) if (context) { if (fbdevctx == context) { /* destroying current context */ - _mesa_make_current2(NULL, NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); _mesa_notifyDestroy(&context->glcontext); } _mesa_free_context_data(&context->glcontext); @@ -780,16 +843,16 @@ glFBDevMakeCurrent( GLFBDevContextPtr context, context->visual != readBuffer->visual) { return 0; } - _mesa_make_current2( &context->glcontext, - &drawBuffer->glframebuffer, - &readBuffer->glframebuffer ); + _mesa_make_current( &context->glcontext, + &drawBuffer->glframebuffer, + &readBuffer->glframebuffer ); context->drawBuffer = drawBuffer; context->readBuffer = readBuffer; context->curBuffer = drawBuffer; } else { /* unbind */ - _mesa_make_current2( NULL, NULL, NULL ); + _mesa_make_current( NULL, NULL, NULL ); } return 1; diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index 4ab4b6421fd..50022ee5485 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -441,7 +441,6 @@ fxDDDrawBitmap2 (GLcontext *ctx, GLint px, GLint py, /*CLIP_BIT |*/ /* clipping ok, below */ STENCIL_BIT | MASKING_BIT | - ALPHABUF_BIT | /* nope! see 565 span kludge */ MULTI_DRAW_BIT | OCCLUSION_BIT | /* nope! at least not yet */ TEXTURE_BIT | @@ -605,7 +604,6 @@ fxDDDrawBitmap4 (GLcontext *ctx, GLint px, GLint py, /*CLIP_BIT |*/ /* clipping ok, below */ STENCIL_BIT | /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - /*ALPHABUF_BIT |*//* alpha ok, we're in 32bpp */ MULTI_DRAW_BIT | OCCLUSION_BIT | /* nope! at least not yet */ TEXTURE_BIT | @@ -1089,7 +1087,6 @@ fxDDDrawPixels555 (GLcontext * ctx, GLint x, GLint y, /*CLIP_BIT |*/ /* clipping ok, below */ STENCIL_BIT | MASKING_BIT | - ALPHABUF_BIT | MULTI_DRAW_BIT | OCCLUSION_BIT | /* nope! at least not yet */ TEXTURE_BIT | @@ -1224,7 +1221,6 @@ fxDDDrawPixels565 (GLcontext * ctx, GLint x, GLint y, /*CLIP_BIT |*/ /* clipping ok, below */ STENCIL_BIT | MASKING_BIT | - ALPHABUF_BIT | MULTI_DRAW_BIT | OCCLUSION_BIT | /* nope! at least not yet */ TEXTURE_BIT | @@ -1359,7 +1355,6 @@ fxDDDrawPixels565_rev (GLcontext * ctx, GLint x, GLint y, /*CLIP_BIT |*/ /* clipping ok, below */ STENCIL_BIT | MASKING_BIT | - ALPHABUF_BIT | MULTI_DRAW_BIT | OCCLUSION_BIT | /* nope! at least not yet */ TEXTURE_BIT | @@ -1494,7 +1489,6 @@ fxDDDrawPixels8888 (GLcontext * ctx, GLint x, GLint y, /*CLIP_BIT |*/ /* clipping ok, below */ STENCIL_BIT | /*MASKING_BIT |*/ /* masking ok, we're in 32bpp */ - /*ALPHABUF_BIT |*//* alpha ok, we're in 32bpp */ MULTI_DRAW_BIT | OCCLUSION_BIT | /* nope! at least not yet */ TEXTURE_BIT | diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 7aa5673256a..9eb0fcd9838 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -35,20 +35,13 @@ #include "glheader.h" #include "GL/osmesa.h" -#include "buffers.h" -#include "bufferobj.h" #include "context.h" -#include "colormac.h" -#include "depth.h" #include "extensions.h" +#include "framebuffer.h" +#include "fbobject.h" #include "imports.h" -#include "macros.h" -#include "matrix.h" #include "mtypes.h" -#include "texformat.h" -#include "texobj.h" -#include "teximage.h" -#include "texstore.h" +#include "renderbuffer.h" #include "array_cache/acache.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -133,10 +126,14 @@ set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) { /* separate read buffer not supported */ ASSERT(buffer == ctx->DrawBuffer); - ASSERT(bufferBit == DD_FRONT_LEFT_BIT); + ASSERT(bufferBit == BUFFER_BIT_FRONT_LEFT); } +/* + * Just return the current buffer size. + * There's no window to track the size of. + */ static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) { @@ -151,194 +148,150 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) } -static void -clear( GLcontext *ctx, GLbitfield mask, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) -{ - OSMesaContext osmesa = OSMESA_CONTEXT(ctx); - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; - - /* sanity check - we only have a front-left buffer */ - ASSERT((mask & (DD_FRONT_RIGHT_BIT | - DD_BACK_LEFT_BIT | - DD_BACK_RIGHT_BIT)) == 0); - - /* use optimized clear for common cases (clear whole buffer to black) */ - if (mask & DD_FRONT_LEFT_BIT) { - if (osmesa->format == OSMESA_COLOR_INDEX) { - if (ctx->Color.ClearIndex == 0 && - ctx->Color.IndexMask == (GLuint) ~0 && - osmesa->rowlength == osmesa->width && - all) { - /* clear whole buffer to zeros */ - _mesa_bzero(osmesa->buffer, - osmesa->width * osmesa->height * sizeof(GLchan)); - mask &= ~DD_FRONT_LEFT_BIT; - } - } - else { - /* RGB[A] format */ - if (*colorMask == 0xffffffff && - ctx->Color.ClearColor[0] == 0.0F && - ctx->Color.ClearColor[1] == 0.0F && - ctx->Color.ClearColor[2] == 0.0F && - ctx->Color.ClearColor[3] == 0.0F && - osmesa->rowlength == osmesa->width && - all) { - GLint bytesPerPixel; - /* clear whole buffer to black */ - if (osmesa->format == OSMESA_RGBA || - osmesa->format == OSMESA_BGRA || - osmesa->format == OSMESA_ARGB) - bytesPerPixel = 4 * sizeof(GLchan); - else if (osmesa->format == OSMESA_RGB || - osmesa->format == OSMESA_BGR) - bytesPerPixel = 3 * sizeof(GLchan); - else if (osmesa->format == OSMESA_RGB_565) - bytesPerPixel = sizeof(GLushort); - else { - _mesa_problem(ctx, "bad pixel format in osmesa_clear()"); - return; - } - _mesa_bzero(osmesa->buffer, - bytesPerPixel * osmesa->width * osmesa->height); - mask &= ~DD_FRONT_LEFT_BIT; - } - } - } - - if (mask) { - /* software fallback (spans) for everything else. */ - _swrast_Clear(ctx, mask, all, x, y, width, height); - } -} - - /**********************************************************************/ /***** Read/write spans/arrays of pixels *****/ /**********************************************************************/ - /* RGBA */ #define NAME(PREFIX) PREFIX##_RGBA +#define FORMAT GL_RGBA #define SPAN_VARS \ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); #define INIT_PIXEL_PTR(P, X, Y) \ GLchan *P = osmesa->rowaddr[Y] + 4 * (X) #define INC_PIXEL_PTR(P) P += 4 #if CHAN_TYPE == GL_FLOAT -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[0] = MAX2((R), 0.0F); \ - P[1] = MAX2((G), 0.0F); \ - P[2] = MAX2((B), 0.0F); \ - P[3] = CHAN_MAXF -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[0] = MAX2((R), 0.0F); \ - P[1] = MAX2((G), 0.0F); \ - P[2] = MAX2((B), 0.0F); \ - P[3] = CLAMP((A), 0.0F, CHAN_MAXF) +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[0] = MAX2((VALUE[RCOMP]), 0.0F); \ + DST[1] = MAX2((VALUE[GCOMP]), 0.0F); \ + DST[2] = MAX2((VALUE[BCOMP]), 0.0F); \ + DST[3] = CLAMP((VALUE[ACOMP]), 0.0F, CHAN_MAXF) #else -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[0] = R; P[1] = G; P[2] = B; P[3] = CHAN_MAX -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[0] = R; P[1] = G; P[2] = B; P[3] = A +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[0] = VALUE[RCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[2] = VALUE[BCOMP]; \ + DST[3] = VALUE[ACOMP] #endif -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = P[0]; G = P[1]; B = P[2]; A = P[3] -#include "swrast/s_spantemp.h" +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = SRC[0]; \ + DST[GCOMP] = SRC[1]; \ + DST[BCOMP] = SRC[2]; \ + DST[BCOMP] = SRC[3] +#include "swrast/s_spantemp2.h" /* BGRA */ #define NAME(PREFIX) PREFIX##_BGRA +#define FORMAT GL_RGBA #define SPAN_VARS \ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); #define INIT_PIXEL_PTR(P, X, Y) \ GLchan *P = osmesa->rowaddr[Y] + 4 * (X) #define INC_PIXEL_PTR(P) P += 4 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[2] = R; P[1] = G; P[0] = B; P[3] = CHAN_MAX -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[2] = R; P[1] = G; P[0] = B; P[3] = A -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = P[2]; G = P[1]; B = P[0]; A = P[3] -#include "swrast/s_spantemp.h" +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[2] = VALUE[RCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[0] = VALUE[BCOMP]; \ + DST[3] = VALUE[ACOMP] +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = SRC[2]; \ + DST[GCOMP] = SRC[1]; \ + DST[BCOMP] = SRC[0]; \ + DST[BCOMP] = SRC[3] +#include "swrast/s_spantemp2.h" /* ARGB */ #define NAME(PREFIX) PREFIX##_ARGB +#define FORMAT GL_RGBA #define SPAN_VARS \ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); #define INIT_PIXEL_PTR(P, X, Y) \ GLchan *P = osmesa->rowaddr[Y] + 4 * (X) #define INC_PIXEL_PTR(P) P += 4 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[1] = R; P[2] = G; P[3] = B; P[0] = CHAN_MAX -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[1] = R; P[2] = G; P[3] = B; P[0] = A -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = P[1]; G = P[2]; B = P[3]; A = P[0] -#include "swrast/s_spantemp.h" +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[1] = VALUE[RCOMP]; \ + DST[2] = VALUE[GCOMP]; \ + DST[3] = VALUE[BCOMP]; \ + DST[0] = VALUE[ACOMP] +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = SRC[1]; \ + DST[GCOMP] = SRC[2]; \ + DST[BCOMP] = SRC[3]; \ + DST[BCOMP] = SRC[0] +#include "swrast/s_spantemp2.h" /* RGB */ #define NAME(PREFIX) PREFIX##_RGB +#define FORMAT GL_RGBA #define SPAN_VARS \ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); #define INIT_PIXEL_PTR(P, X, Y) \ - GLchan *P = osmesa->rowaddr[Y] + 3 * (X) + GLchan *P = osmesa->rowaddr[Y] + 4 * (X) #define INC_PIXEL_PTR(P) P += 3 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[0] = R; P[1] = G; P[2] = B -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[0] = R; P[1] = G; P[2] = B -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = P[0]; G = P[1]; B = P[2]; A = CHAN_MAX -#include "swrast/s_spantemp.h" +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[0] = VALUE[RCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[2] = VALUE[BCOMP] +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = SRC[0]; \ + DST[GCOMP] = SRC[1]; \ + DST[BCOMP] = SRC[2]; \ + DST[BCOMP] = CHAN_MAX +#include "swrast/s_spantemp2.h" /* BGR */ #define NAME(PREFIX) PREFIX##_BGR +#define FORMAT GL_RGBA #define SPAN_VARS \ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); #define INIT_PIXEL_PTR(P, X, Y) \ - GLchan *P = osmesa->rowaddr[Y] + 3 * (X) + GLchan *P = osmesa->rowaddr[Y] + 4 * (X) #define INC_PIXEL_PTR(P) P += 3 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - P[0] = B; P[1] = G; P[2] = R -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - P[0] = B; P[1] = G; P[2] = R -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - B = P[0]; G = P[1]; R = P[2]; A = CHAN_MAX -#include "swrast/s_spantemp.h" +#define STORE_PIXEL(DST, X, Y, VALUE) \ + DST[2] = VALUE[RCOMP]; \ + DST[1] = VALUE[GCOMP]; \ + DST[0] = VALUE[BCOMP] +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = SRC[2]; \ + DST[GCOMP] = SRC[1]; \ + DST[BCOMP] = SRC[0]; \ + DST[BCOMP] = CHAN_MAX +#include "swrast/s_spantemp2.h" /* 16-bit BGR */ #if CHAN_TYPE == GL_UNSIGNED_BYTE #define NAME(PREFIX) PREFIX##_RGB_565 +#define FORMAT GL_RGBA #define SPAN_VARS \ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); #define INIT_PIXEL_PTR(P, X, Y) \ GLushort *P = (GLushort *) osmesa->rowaddr[Y] + (X) #define INC_PIXEL_PTR(P) P += 1 -#define STORE_RGB_PIXEL(P, X, Y, R, G, B) \ - *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) -#define STORE_RGBA_PIXEL(P, X, Y, R, G, B, A) \ - *P = ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) -#define FETCH_RGBA_PIXEL(R, G, B, A, P) \ - R = ( (((*P) >> 8) & 0xf8) | (((*P) >> 11) & 0x7) ); \ - G = ( (((*P) >> 3) & 0xfc) | (((*P) >> 5) & 0x3) ); \ - B = ( (((*P) << 3) & 0xf8) | (((*P) ) & 0x7) ); \ - A = CHAN_MAX -#include "swrast/s_spantemp.h" -#endif +#define STORE_PIXEL(DST, X, Y, VALUE) \ + *DST = ( (((VALUE[RCOMP]) & 0xf8) << 8) | (((VALUE[GCOMP]) & 0xfc) << 3) | ((VALUE[BCOMP]) >> 3) ) +#define FETCH_PIXEL(DST, SRC) \ + DST[RCOMP] = ( (((*SRC) >> 8) & 0xf8) | (((*SRC) >> 11) & 0x7) ); \ + DST[GCOMP] = ( (((*SRC) >> 3) & 0xfc) | (((*SRC) >> 5) & 0x3) ); \ + DST[BCOMP] = ( (((*SRC) << 3) & 0xf8) | (((*SRC) ) & 0x7) ); \ + DST[ACOMP] = CHAN_MAX +#include "swrast/s_spantemp2.h" +#endif /* CHAN_TYPE == GL_UNSIGNED_BYTE */ /* color index */ #define NAME(PREFIX) PREFIX##_CI +#define FORMAT GL_COLOR_INDEX8_EXT #define SPAN_VARS \ const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); #define INIT_PIXEL_PTR(P, X, Y) \ - GLchan *P = osmesa->rowaddr[Y] + (X) + GLubyte *P = osmesa->rowaddr[Y] + (X) #define INC_PIXEL_PTR(P) P += 1 -#define STORE_CI_PIXEL(P, CI) \ - P[0] = CI -#define FETCH_CI_PIXEL(CI, P) \ - CI = P[0] -#include "swrast/s_spantemp.h" +#define STORE_PIXEL(DST, X, Y, VALUE) \ + *DST = VALUE[0] +#define FETCH_PIXEL(DST, SRC) \ + DST = SRC[0] +#include "swrast/s_spantemp2.h" + + /**********************************************************************/ @@ -631,102 +584,121 @@ osmesa_choose_line( GLcontext *ctx ) _SWRAST_NEW_RASTERMASK) -/* one-time, per-context initialization */ +/** + * Don't use _mesa_delete_renderbuffer since we can't free rb->Data. + */ static void -hook_in_driver_functions( GLcontext *ctx ) +osmesa_delete_renderbuffer(struct gl_renderbuffer *rb) { - OSMesaContext osmesa = OSMESA_CONTEXT(ctx); - SWcontext *swrast = SWRAST_CONTEXT( ctx ); - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - - ASSERT((void *) osmesa == (void *) ctx->DriverCtx); - - /* use default TCL pipeline */ - tnl->Driver.RunPipeline = _tnl_run_pipeline; - - swdd->SetBuffer = set_buffer; - - /* RGB(A) span/pixel functions */ - if (osmesa->format == OSMESA_RGB) { - swdd->WriteRGBASpan = write_rgba_span_RGB; - swdd->WriteRGBSpan = write_rgb_span_RGB; - swdd->WriteMonoRGBASpan = write_monorgba_span_RGB; - swdd->WriteRGBAPixels = write_rgba_pixels_RGB; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB; - swdd->ReadRGBASpan = read_rgba_span_RGB; - swdd->ReadRGBAPixels = read_rgba_pixels_RGB; + _mesa_free(rb); +} + + +/** + * Allocate renderbuffer storage. We don't actually allocate any storage + * since we're using a user-provided buffer. + * Just set up all the gl_renderbuffer methods. + */ +static GLboolean +osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + const OSMesaContext osmesa = OSMESA_CONTEXT(ctx); + + if (osmesa->format == OSMESA_RGBA) { + rb->GetRow = get_row_RGBA; + rb->GetValues = get_values_RGBA; + rb->PutRow = put_row_RGBA; + rb->PutMonoRow = put_mono_row_RGBA; + rb->PutValues = put_values_RGBA; + rb->PutMonoValues = put_mono_values_RGBA; + } + else if (osmesa->format == OSMESA_BGRA) { + rb->GetRow = get_row_BGRA; + rb->GetValues = get_values_BGRA; + rb->PutRow = put_row_BGRA; + rb->PutMonoRow = put_mono_row_BGRA; + rb->PutValues = put_values_BGRA; + rb->PutMonoValues = put_mono_values_BGRA; + } + else if (osmesa->format == OSMESA_ARGB) { + rb->GetRow = get_row_ARGB; + rb->GetValues = get_values_ARGB; + rb->PutRow = put_row_ARGB; + rb->PutMonoRow = put_mono_row_ARGB; + rb->PutValues = put_values_ARGB; + rb->PutMonoValues = put_mono_values_ARGB; + } + else if (osmesa->format == OSMESA_RGB) { + rb->GetRow = get_row_RGB; + rb->GetValues = get_values_RGB; + rb->PutRow = put_row_RGB; + rb->PutMonoRow = put_mono_row_RGB; + rb->PutValues = put_values_RGB; + rb->PutMonoValues = put_mono_values_RGB; } else if (osmesa->format == OSMESA_BGR) { - swdd->WriteRGBASpan = write_rgba_span_BGR; - swdd->WriteRGBSpan = write_rgb_span_BGR; - swdd->WriteMonoRGBASpan = write_monorgba_span_BGR; - swdd->WriteRGBAPixels = write_rgba_pixels_BGR; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_BGR; - swdd->ReadRGBASpan = read_rgba_span_BGR; - swdd->ReadRGBAPixels = read_rgba_pixels_BGR; + rb->GetRow = get_row_BGR; + rb->GetValues = get_values_BGR; + rb->PutRow = put_row_BGR; + rb->PutMonoRow = put_mono_row_BGR; + rb->PutValues = put_values_BGR; + rb->PutMonoValues = put_mono_values_BGR; } #if CHAN_TYPE == GL_UNSIGNED_BYTE else if (osmesa->format == OSMESA_RGB_565) { - swdd->WriteRGBASpan = write_rgba_span_RGB_565; - swdd->WriteRGBSpan = write_rgb_span_RGB_565; - swdd->WriteMonoRGBASpan = write_monorgba_span_RGB_565; - swdd->WriteRGBAPixels = write_rgba_pixels_RGB_565; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGB_565; - swdd->ReadRGBASpan = read_rgba_span_RGB_565; - swdd->ReadRGBAPixels = read_rgba_pixels_RGB_565; + rb->GetRow = get_row_RGB_565; + rb->GetValues = get_values_RGB_565; + rb->PutRow = put_row_RGB_565; + rb->PutMonoRow = put_mono_row_RGB_565; + rb->PutValues = put_values_RGB_565; + rb->PutMonoValues = put_mono_values_RGB_565; } #endif - else if (osmesa->format == OSMESA_RGBA) { - swdd->WriteRGBASpan = write_rgba_span_RGBA; - swdd->WriteRGBSpan = write_rgb_span_RGBA; - swdd->WriteMonoRGBASpan = write_monorgba_span_RGBA; - swdd->WriteRGBAPixels = write_rgba_pixels_RGBA; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_RGBA; - swdd->ReadRGBASpan = read_rgba_span_RGBA; - swdd->ReadRGBAPixels = read_rgba_pixels_RGBA; - } - else if (osmesa->format == OSMESA_BGRA) { - swdd->WriteRGBASpan = write_rgba_span_BGRA; - swdd->WriteRGBSpan = write_rgb_span_BGRA; - swdd->WriteMonoRGBASpan = write_monorgba_span_BGRA; - swdd->WriteRGBAPixels = write_rgba_pixels_BGRA; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_BGRA; - swdd->ReadRGBASpan = read_rgba_span_BGRA; - swdd->ReadRGBAPixels = read_rgba_pixels_BGRA; - } - else if (osmesa->format == OSMESA_ARGB) { - swdd->WriteRGBASpan = write_rgba_span_ARGB; - swdd->WriteRGBSpan = write_rgb_span_ARGB; - swdd->WriteMonoRGBASpan = write_monorgba_span_ARGB; - swdd->WriteRGBAPixels = write_rgba_pixels_ARGB; - swdd->WriteMonoRGBAPixels = write_monorgba_pixels_ARGB; - swdd->ReadRGBASpan = read_rgba_span_ARGB; - swdd->ReadRGBAPixels = read_rgba_pixels_ARGB; - } else if (osmesa->format == OSMESA_COLOR_INDEX) { - swdd->WriteCI32Span = write_index32_span_CI; - swdd->WriteCI8Span = write_index8_span_CI; - swdd->WriteMonoCISpan = write_monoindex_span_CI; - swdd->WriteCI32Pixels = write_index_pixels_CI; - swdd->WriteMonoCIPixels = write_monoindex_pixels_CI; - swdd->ReadCI32Span = read_index_span_CI; - swdd->ReadCI32Pixels = read_index_pixels_CI; + rb->GetRow = get_row_CI; + rb->GetValues = get_values_CI; + rb->PutRow = put_row_CI; + rb->PutMonoRow = put_mono_row_CI; + rb->PutValues = put_values_CI; + rb->PutMonoValues = put_mono_values_CI; } else { - _mesa_problem(ctx, "bad pixel format in osmesa_update_state!\n"); + _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage"); } - /* Extend the software rasterizer with our optimized line and triangle - * drawin functions. - */ - swrast->choose_line = osmesa_choose_line; - swrast->choose_triangle = osmesa_choose_triangle; - swrast->invalidate_line |= OSMESA_NEW_LINE; - swrast->invalidate_triangle |= OSMESA_NEW_TRIANGLE; + return GL_TRUE; } +/** + * Allocate a new renderbuffer tpo describe the user-provided color buffer. + */ +static struct gl_renderbuffer * +new_osmesa_renderbuffer(GLenum format) +{ + struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer); + if (rb) { + const GLuint name = 0; + _mesa_init_renderbuffer(rb, name); + + rb->Delete = osmesa_delete_renderbuffer; + rb->AllocStorage = osmesa_renderbuffer_storage; + + if (format == OSMESA_COLOR_INDEX) { + rb->_BaseFormat = GL_COLOR_INDEX; + rb->InternalFormat = GL_COLOR_INDEX; + rb->DataType = GL_UNSIGNED_BYTE; + } + else { + rb->_BaseFormat = GL_RGBA; + rb->InternalFormat = GL_RGBA; + rb->DataType = CHAN_TYPE; + } + } + return rb; +} + /**********************************************************************/ @@ -901,7 +873,6 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, return NULL; } - osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context); if (osmesa) { osmesa->gl_visual = _mesa_create_visual( rgbmode, @@ -931,7 +902,6 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, functions.GetString = get_string; functions.UpdateState = osmesa_update_state; functions.GetBufferSize = get_buffer_size; - functions.Clear = clear; if (!_mesa_initialize_context(&osmesa->mesa, osmesa->gl_visual, @@ -948,18 +918,24 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, _mesa_enable_1_4_extensions(&(osmesa->mesa)); _mesa_enable_1_5_extensions(&(osmesa->mesa)); - osmesa->gl_buffer = _mesa_create_framebuffer( osmesa->gl_visual, - (GLboolean) ( osmesa->gl_visual->depthBits > 0 ), - (GLboolean) ( osmesa->gl_visual->stencilBits > 0 ), - (GLboolean) ( osmesa->gl_visual->accumRedBits > 0 ), - GL_FALSE /* s/w alpha */ ); - + osmesa->gl_buffer = _mesa_create_framebuffer(osmesa->gl_visual); if (!osmesa->gl_buffer) { _mesa_destroy_visual( osmesa->gl_visual ); _mesa_free_context_data( &osmesa->mesa ); FREE(osmesa); return NULL; } + + _mesa_add_renderbuffer(osmesa->gl_buffer, BUFFER_FRONT_LEFT, + new_osmesa_renderbuffer(format)); + _mesa_add_soft_renderbuffers(osmesa->gl_buffer, + GL_FALSE, /* color */ + osmesa->gl_visual->haveDepthBuffer, + osmesa->gl_visual->haveStencilBuffer, + osmesa->gl_visual->haveAccumBuffer, + GL_FALSE, /* alpha */ + GL_FALSE /* aux */ ); + osmesa->format = format; osmesa->buffer = NULL; osmesa->width = 0; @@ -979,6 +955,9 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, /* Initialize the software rasterizer and helper modules. */ { GLcontext *ctx = &osmesa->mesa; + SWcontext *swrast; + struct swrast_device_driver *swdd; + TNLcontext *tnl; if (!_swrast_CreateContext( ctx ) || !_ac_CreateContext( ctx ) || @@ -991,7 +970,31 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, } _swsetup_Wakeup( ctx ); - hook_in_driver_functions( ctx ); + + /* use default TCL pipeline */ + tnl = TNL_CONTEXT(ctx); + tnl->Driver.RunPipeline = _tnl_run_pipeline; + + swdd = _swrast_GetDeviceDriverReference( ctx ); + swdd->SetBuffer = set_buffer; + + /* no longer used */ + swdd->WriteRGBASpan = NULL; + swdd->WriteRGBSpan = NULL; + swdd->WriteMonoRGBASpan = NULL; + swdd->WriteRGBAPixels = NULL; + swdd->WriteMonoRGBAPixels = NULL; + swdd->ReadRGBASpan = NULL; + swdd->ReadRGBAPixels = NULL; + + /* Extend the software rasterizer with our optimized line and triangle + * drawing functions. + */ + swrast = SWRAST_CONTEXT( ctx ); + swrast->choose_line = osmesa_choose_line; + swrast->choose_triangle = osmesa_choose_triangle; + swrast->invalidate_line |= OSMESA_NEW_LINE; + swrast->invalidate_triangle |= OSMESA_NEW_TRIANGLE; } } return osmesa; @@ -1117,7 +1120,7 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, ctx->height = height; osmesa_update_state( &ctx->mesa, 0 ); - _mesa_make_current( &ctx->mesa, ctx->gl_buffer ); + _mesa_make_current( &ctx->mesa, ctx->gl_buffer, ctx->gl_buffer ); if (ctx->userRowLength) ctx->rowlength = ctx->userRowLength; @@ -1127,7 +1130,10 @@ OSMesaMakeCurrent( OSMesaContext ctx, void *buffer, GLenum type, compute_row_addresses( ctx ); /* this will make ensure we recognize the new buffer size */ + _mesa_resize_framebuffer(&ctx->mesa, ctx->gl_buffer, width, height); +#if 00 _mesa_ResizeBuffersMESA(); +#endif /* Added by Gerk Huisma: */ _tnl_MakeCurrent( &ctx->mesa, ctx->mesa.DrawBuffer, @@ -1225,7 +1231,13 @@ GLAPI GLboolean GLAPIENTRY OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height, GLint *bytesPerValue, void **buffer ) { - if ((!c->gl_buffer) || (!c->gl_buffer->DepthBuffer)) { + struct gl_renderbuffer *rb = NULL; + + if (c->gl_buffer) + rb = c->gl_buffer->Attachment[BUFFER_DEPTH].Renderbuffer; + + if (!rb || !rb->Data) { + /*if ((!c->gl_buffer) || (!c->gl_buffer->DepthBuffer)) {*/ *width = 0; *height = 0; *bytesPerValue = 0; @@ -1239,7 +1251,7 @@ OSMesaGetDepthBuffer( OSMesaContext c, GLint *width, GLint *height, *bytesPerValue = sizeof(GLushort); else *bytesPerValue = sizeof(GLuint); - *buffer = c->gl_buffer->DepthBuffer; + *buffer = rb->Data; return GL_TRUE; } } diff --git a/src/mesa/drivers/svga/svgamesa8.c b/src/mesa/drivers/svga/svgamesa8.c index 29fd4070b37..fd880ef85ad 100644 --- a/src/mesa/drivers/svga/svgamesa8.c +++ b/src/mesa/drivers/svga/svgamesa8.c @@ -1,4 +1,4 @@ -/* $Id: svgamesa8.c,v 1.8 2001/02/06 00:03:48 brianp Exp $ */ +/* $Id: svgamesa8.c,v 1.9 2005/05/04 20:11:39 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -98,7 +98,8 @@ void __clear8( GLcontext *ctx, GLbitfield mask, GLboolean all, _swrast_Clear( ctx, mask, all, x, y, width, height ); } -void __write_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, +void __write_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const GLuint index[], const GLubyte mask[] ) { int i; @@ -109,7 +110,8 @@ void __write_ci32_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, } } -void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, +void __write_ci8_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, const GLubyte index[], const GLubyte mask[] ) { int i; @@ -121,8 +123,8 @@ void __write_ci8_span8( const GLcontext *ctx, GLuint n, GLint x, GLint y, } } -void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, - GLint x, GLint y, +void __write_mono_ci_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint colorIndex, const GLubyte mask[] ) { int i; @@ -133,7 +135,7 @@ void __write_mono_ci_span8( const GLcontext *ctx, GLuint n, } } -void __read_ci32_span8( const GLcontext *ctx, +void __read_ci32_span8( const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, GLint x, GLint y, GLuint index[]) { int i; @@ -142,7 +144,7 @@ void __read_ci32_span8( const GLcontext *ctx, } } -void __write_ci32_pixels8( const GLcontext *ctx, +void __write_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], const GLuint index[], const GLubyte mask[] ) { @@ -155,8 +157,8 @@ void __write_ci32_pixels8( const GLcontext *ctx, } -void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], +void __write_mono_ci_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], GLuint colorIndex, const GLubyte mask[] ) { int i; @@ -167,7 +169,7 @@ void __write_mono_ci_pixels8( const GLcontext *ctx, GLuint n, } } -void __read_ci32_pixels8( const GLcontext *ctx, +void __read_ci32_pixels8( const GLcontext *ctx, struct gl_renderbuffer *rb, GLuint n, const GLint x[], const GLint y[], GLuint index[], const GLubyte mask[] ) { diff --git a/src/mesa/drivers/x11/fakeglx.c b/src/mesa/drivers/x11/fakeglx.c index b0cb52846a1..e4dbc5acd97 100644 --- a/src/mesa/drivers/x11/fakeglx.c +++ b/src/mesa/drivers/x11/fakeglx.c @@ -417,11 +417,8 @@ create_glx_visual( Display *dpy, XVisualInfo *visinfo ) GL_TRUE, /* double */ GL_FALSE, /* stereo */ zBits, - 8 * sizeof(GLstencil), - 0 * sizeof(GLaccum), /* r */ - 0 * sizeof(GLaccum), /* g */ - 0 * sizeof(GLaccum), /* b */ - 0 * sizeof(GLaccum), /* a */ + STENCIL_BITS, + 0, 0, 0, 0, /* accum bits */ 0, /* level */ 0 /* numAux */ ); @@ -436,11 +433,11 @@ create_glx_visual( Display *dpy, XVisualInfo *visinfo ) GL_TRUE, /* double */ GL_FALSE, /* stereo */ zBits, - 8 * sizeof(GLstencil), - 8 * sizeof(GLaccum), /* r */ - 8 * sizeof(GLaccum), /* g */ - 8 * sizeof(GLaccum), /* b */ - 8 * sizeof(GLaccum), /* a */ + STENCIL_BITS, + ACCUM_BITS, /* r */ + ACCUM_BITS, /* g */ + ACCUM_BITS, /* b */ + ACCUM_BITS, /* a */ 0, /* level */ 0 /* numAux */ ); @@ -1231,6 +1228,11 @@ static XVisualInfo * Fake_glXChooseVisual( Display *dpy, int screen, int *list ) { XMesaVisual xmvis = choose_visual(dpy, screen, list, GL_FALSE); + { + int x; + glXGetConfig(dpy, xmvis->vishandle, GLX_RED_SIZE, &x); + } + if (xmvis) { #if 0 return xmvis->vishandle; @@ -1418,7 +1420,7 @@ Fake_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap ) if (!b) { return 0; } - return b->frontbuffer; + return b->frontxrb->pixmap; } @@ -1444,7 +1446,7 @@ Fake_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo, if (!b) { return 0; } - return b->frontbuffer; + return b->frontxrb->pixmap; } @@ -2096,7 +2098,7 @@ Fake_glXCreatePbuffer( Display *dpy, GLXFBConfig config, /* A GLXPbuffer handle must be an X Drawable because that's what * glXMakeCurrent takes. */ - return (GLXPbuffer) xmbuf->frontbuffer; + return (GLXPbuffer) xmbuf->frontxrb->pixmap; } @@ -2357,7 +2359,7 @@ Fake_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixm { XMesaVisual xmvis = (XMesaVisual) config; XMesaBuffer xmbuf = XMesaCreatePixmapBuffer(xmvis, pixmap, 0); - return xmbuf->frontbuffer; /* need to return an X ID */ + return xmbuf->frontxrb->pixmap; /* need to return an X ID */ } @@ -2451,7 +2453,7 @@ Fake_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, /* A GLXPbuffer handle must be an X Drawable because that's what * glXMakeCurrent takes. */ - return (GLXPbuffer) xmbuf->frontbuffer; + return (GLXPbuffer) xmbuf->frontxrb->pixmap; } diff --git a/src/mesa/drivers/x11/glxheader.h b/src/mesa/drivers/x11/glxheader.h index b5834003890..42637f4c14d 100644 --- a/src/mesa/drivers/x11/glxheader.h +++ b/src/mesa/drivers/x11/glxheader.h @@ -67,5 +67,4 @@ struct timespec; struct itimerspec; - #endif /*GLX_HEADER*/ diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 0e1f5c58ed4..99beb5c501c 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -65,11 +65,13 @@ #include "xmesaP.h" #include "context.h" #include "extensions.h" +#include "framebuffer.h" #include "glthread.h" #include "imports.h" #include "matrix.h" #include "mtypes.h" #include "macros.h" +#include "renderbuffer.h" #include "texformat.h" #include "texobj.h" #include "texstore.h" @@ -278,7 +280,7 @@ static int bits_per_pixel( XMesaVisual xmv ) /* grab the bits/pixel value */ bitsPerPixel = img->bits_per_pixel; /* free the XImage */ - FREE( img->data ); + _mesa_free( img->data ); img->data = NULL; XMesaDestroyImage( img ); return bitsPerPixel; @@ -343,18 +345,7 @@ alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap) b->type = type; b->cmap = cmap; - _mesa_initialize_framebuffer(&b->mesa_buffer, - &vis->mesa_visual, - vis->mesa_visual.depthBits > 0, - vis->mesa_visual.stencilBits > 0, - vis->mesa_visual.accumRedBits + - vis->mesa_visual.accumGreenBits + - vis->mesa_visual.accumBlueBits > 0, - vis->mesa_visual.alphaBits > 0 - /*v->mesa_visual.numAuxBuffers > 0*/ ); - /* XXX hack */ - if (vis->mesa_visual.numAuxBuffers > 0) - b->mesa_buffer.UseSoftwareAuxBuffers = GL_TRUE; + _mesa_initialize_framebuffer(&b->mesa_buffer, &vis->mesa_visual); /* determine back buffer implementation */ if (vis->mesa_visual.doubleBufferMode) { @@ -369,6 +360,30 @@ alloc_xmesa_buffer(XMesaVisual vis, BufferType type, XMesaColormap cmap) b->db_state = 0; } + /* Allocate the framebuffer's renderbuffers */ + assert(!b->mesa_buffer.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + assert(!b->mesa_buffer.Attachment[BUFFER_BACK_LEFT].Renderbuffer); + + /* front renderbuffer */ + b->frontxrb = xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode); + _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_FRONT_LEFT, + &b->frontxrb->Base); + + /* back renderbuffer */ + if (vis->mesa_visual.doubleBufferMode) { + b->backxrb =xmesa_new_renderbuffer(NULL, 0, vis->mesa_visual.rgbMode); + _mesa_add_renderbuffer(&b->mesa_buffer, BUFFER_BACK_LEFT, + &b->backxrb->Base); + } + + _mesa_add_soft_renderbuffers(&b->mesa_buffer, + GL_FALSE, /* color */ + vis->mesa_visual.haveDepthBuffer, + vis->mesa_visual.haveStencilBuffer, + vis->mesa_visual.haveAccumBuffer, + vis->mesa_visual.alphaBits > 0, + vis->mesa_visual.numAuxBuffers > 0 ); + /* insert into linked list */ b->Next = XMesaBufferList; XMesaBufferList = b; @@ -426,7 +441,11 @@ static void free_xmesa_buffer(int client, XMesaBuffer buffer) } _mesa_free_framebuffer_data(&buffer->mesa_buffer); - FREE(buffer); + /* delete front/back renderbuffers */ + buffer->frontxrb->Base.Delete(&(buffer->frontxrb->Base)); + if (buffer->backxrb) + buffer->backxrb->Base.Delete(&(buffer->backxrb->Base)); + _mesa_free(buffer); return; } @@ -473,12 +492,13 @@ static int bitcount( unsigned long n ) -/* +/** * Allocate a shared memory XImage back buffer for the given XMesaBuffer. * Return: GL_TRUE if success, GL_FALSE if error */ #ifndef XFree86Server -static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) +static GLboolean +alloc_shm_back_buffer(XMesaBuffer b, GLuint width, GLuint height) { #ifdef USE_XSHM /* @@ -490,40 +510,40 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) GC gc; int (*old_handler)( XMesaDisplay *, XErrorEvent * ); - if (b->mesa_buffer.Width == 0 || b->mesa_buffer.Height == 0) { + if (width == 0 || height == 0) { /* this will be true the first time we're called on 'b' */ return GL_FALSE; } - b->backimage = XShmCreateImage(b->xm_visual->display, - b->xm_visual->visinfo->visual, - b->xm_visual->visinfo->depth, - ZPixmap, NULL, &b->shminfo, - b->mesa_buffer.Width, b->mesa_buffer.Height); - if (b->backimage == NULL) { + b->backxrb->ximage = XShmCreateImage(b->xm_visual->display, + b->xm_visual->visinfo->visual, + b->xm_visual->visinfo->depth, + ZPixmap, NULL, &b->shminfo, + width, height); + if (b->backxrb->ximage == NULL) { _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (XShmCreateImage), disabling."); b->shm = 0; return GL_FALSE; } - b->shminfo.shmid = shmget( IPC_PRIVATE, b->backimage->bytes_per_line - * b->backimage->height, IPC_CREAT|0777 ); + b->shminfo.shmid = shmget( IPC_PRIVATE, b->backxrb->ximage->bytes_per_line + * b->backxrb->ximage->height, IPC_CREAT|0777 ); if (b->shminfo.shmid < 0) { _mesa_warning(NULL, "shmget failed while allocating back buffer"); - XDestroyImage( b->backimage ); - b->backimage = NULL; + XDestroyImage( b->backxrb->ximage ); + b->backxrb->ximage = NULL; _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmget), disabling."); b->shm = 0; return GL_FALSE; } - b->shminfo.shmaddr = b->backimage->data + b->shminfo.shmaddr = b->backxrb->ximage->data = (char*)shmat( b->shminfo.shmid, 0, 0 ); if (b->shminfo.shmaddr == (char *) -1) { _mesa_warning(NULL, "shmat() failed while allocating back buffer"); - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backimage = NULL; + b->backxrb->ximage = NULL; _mesa_warning(NULL, "alloc_back_buffer: Shared memory error (shmat), disabling."); b->shm = 0; return GL_FALSE; @@ -540,10 +560,10 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) /* we are on a remote display, this error is normal, don't print it */ XFlush( b->xm_visual->display ); mesaXErrorFlag = 0; - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backimage = NULL; + b->backxrb->ximage = NULL; b->shm = 0; (void) XSetErrorHandler( old_handler ); return GL_FALSE; @@ -552,43 +572,23 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) shmctl( b->shminfo.shmid, IPC_RMID, 0 ); /* nobody else needs it */ /* Finally, try an XShmPutImage to be really sure the extension works */ - gc = XCreateGC( b->xm_visual->display, b->frontbuffer, 0, NULL ); - XShmPutImage( b->xm_visual->display, b->frontbuffer, gc, - b->backimage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); + gc = XCreateGC( b->xm_visual->display, b->frontxrb->pixmap, 0, NULL ); + XShmPutImage( b->xm_visual->display, b->frontxrb->pixmap, gc, + b->backxrb->ximage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False ); XSync( b->xm_visual->display, False ); XFreeGC( b->xm_visual->display, gc ); (void) XSetErrorHandler( old_handler ); if (mesaXErrorFlag) { XFlush( b->xm_visual->display ); mesaXErrorFlag = 0; - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); shmctl( b->shminfo.shmid, IPC_RMID, 0 ); - b->backimage = NULL; + b->backxrb->ximage = NULL; b->shm = 0; return GL_FALSE; } - if (b->backimage) { - int height = b->backimage->height; - /* Needed by PIXELADDR1 macro */ - b->ximage_width1 = b->backimage->bytes_per_line; - b->ximage_origin1 = (GLubyte *) b->backimage->data - + b->ximage_width1 * (height-1); - /* Needed by PIXELADDR2 macro */ - b->ximage_width2 = b->backimage->bytes_per_line / 2; - b->ximage_origin2 = (GLushort *) b->backimage->data - + b->ximage_width2 * (height-1); - /* Needed by PIXELADDR3 macro */ - b->ximage_width3 = b->backimage->bytes_per_line; - b->ximage_origin3 = (GLubyte *) b->backimage->data - + b->ximage_width3 * (height-1); - /* Needed by PIXELADDR4 macro */ - b->ximage_width4 = b->backimage->width; - b->ximage_origin4 = (GLuint *) b->backimage->data - + b->ximage_width4 * (height-1); - } - return GL_TRUE; #else /* Can't compile XSHM support */ @@ -603,77 +603,73 @@ static GLboolean alloc_shm_back_buffer( XMesaBuffer b ) * Setup an off-screen pixmap or Ximage to use as the back buffer. * Input: b - the X/Mesa buffer */ -void xmesa_alloc_back_buffer( XMesaBuffer b ) +void +xmesa_alloc_back_buffer( XMesaBuffer b, GLuint width, GLuint height ) { - if (b->db_state==BACK_XIMAGE) { - /* Deallocate the old backimage, if any */ - if (b->backimage) { + if (width == 0 || height == 0) + return; + + if (b->db_state == BACK_XIMAGE) { + /* Deallocate the old backxrb->ximage, if any */ + if (b->backxrb->ximage) { #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { XShmDetach( b->xm_visual->display, &b->shminfo ); - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); } else #endif - XMesaDestroyImage( b->backimage ); - b->backimage = NULL; + XMesaDestroyImage( b->backxrb->ximage ); + b->backxrb->ximage = NULL; } /* Allocate new back buffer */ #ifdef XFree86Server { /* Allocate a regular XImage for the back buffer. */ - b->backimage = XMesaCreateImage(b->xm_visual->BitsPerPixel, - b->mesa_buffer.Width, - b->mesa_buffer.Height, NULL); + b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel, + width, height, NULL); #else - if (b->shm==0 || alloc_shm_back_buffer(b)==GL_FALSE) { + if (b->shm == 0 || !alloc_shm_back_buffer(b, width, height)) { /* Allocate a regular XImage for the back buffer. */ - b->backimage = XCreateImage( b->xm_visual->display, + b->backxrb->ximage = XCreateImage( b->xm_visual->display, b->xm_visual->visinfo->visual, GET_VISUAL_DEPTH(b->xm_visual), ZPixmap, 0, /* format, offset */ NULL, - b->mesa_buffer.Width, - b->mesa_buffer.Height, + width, height, 8, 0 ); /* pad, bytes_per_line */ #endif - if (!b->backimage) { + if (!b->backxrb->ximage) { _mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed."); } - b->backimage->data = (char *) MALLOC( b->backimage->height - * b->backimage->bytes_per_line ); - if (!b->backimage->data) { + b->backxrb->ximage->data = (char *) MALLOC( b->backxrb->ximage->height + * b->backxrb->ximage->bytes_per_line ); + if (!b->backxrb->ximage->data) { _mesa_warning(NULL, "alloc_back_buffer: MALLOC failed."); - XMesaDestroyImage( b->backimage ); - b->backimage = NULL; + XMesaDestroyImage( b->backxrb->ximage ); + b->backxrb->ximage = NULL; } } - b->backpixmap = None; + b->backxrb->pixmap = None; + b->backxrb->ximage = b->backxrb->ximage; } else if (b->db_state==BACK_PIXMAP) { - XMesaPixmap old_pixmap = b->backpixmap; - int width = b->mesa_buffer.Width, height = b->mesa_buffer.Height; - if (!width) width = 1; if (!height) height = 1; /* Free the old back pixmap */ - if (b->backpixmap) { - XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); + if (b->backxrb->pixmap) { + XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap ); } /* Allocate new back pixmap */ - b->backpixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontbuffer, + b->backxrb->pixmap = XMesaCreatePixmap( b->xm_visual->display, b->frontxrb->pixmap, width, height, GET_VISUAL_DEPTH(b->xm_visual) ); - b->backimage = NULL; - /* update other references to backpixmap */ - if (b->buffer==(XMesaDrawable)old_pixmap) { - b->buffer = (XMesaDrawable)b->backpixmap; - } + b->backxrb->ximage = NULL; } } @@ -747,7 +743,7 @@ noFaultXAllocColor( int client, || prevCmapSize != cmapSize || !ctable) { /* free previously cached color table */ if (ctable) - FREE(ctable); + _mesa_free(ctable); /* Get the color table from X */ ctable = (XMesaColor *) MALLOC(cmapSize * sizeof(XMesaColor)); assert(ctable); @@ -803,8 +799,8 @@ noFaultXAllocColor( int client, *alloced = 0; } #ifdef XFree86Server - FREE(ppixIn); - FREE(ctable); + _mesa_free(ppixIn); + _mesa_free(ctable); #else /* don't free table, save it for next time */ #endif @@ -1208,6 +1204,9 @@ static GLboolean initialize_visual_and_buffer( int client, XMesaDrawable window, XMesaColormap cmap ) { +#if NEW_RENDERBUFFER + struct xmesa_renderbuffer *front_xrb, *back_xrb; +#endif #ifndef XFree86Server XGCValues gcvalues; #endif @@ -1216,6 +1215,16 @@ static GLboolean initialize_visual_and_buffer( int client, assert(b->xm_visual == v); } +#if NEW_RENDERBUFFER + if (b) { + front_xrb = b->frontxrb; + back_xrb = b->backxrb; + } + else { + front_xrb = back_xrb = NULL; + } +#endif + /* Save true bits/pixel */ v->BitsPerPixel = bits_per_pixel(v); assert(v->BitsPerPixel > 0); @@ -1280,7 +1289,7 @@ static GLboolean initialize_visual_and_buffer( int client, if (b && window) { /* Do window-specific initializations */ - b->frontbuffer = window; + b->frontxrb->pixmap = window; /* Setup for single/double buffering */ if (v->mesa_visual.doubleBufferMode) { @@ -1288,17 +1297,7 @@ static GLboolean initialize_visual_and_buffer( int client, #ifndef XFree86Server b->shm = check_for_xshm( v->display ); #endif - xmesa_alloc_back_buffer( b ); - if (b->db_state==BACK_PIXMAP) { - b->buffer = (XMesaDrawable)b->backpixmap; - } - else { - b->buffer = XIMAGE; - } - } - else { - /* Single Buffered */ - b->buffer = b->frontbuffer; + xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height); } /* X11 graphics contexts */ @@ -1340,7 +1339,7 @@ static GLboolean initialize_visual_and_buffer( int client, * Initialize whole stuff * Patch contributed by Jacques Leroy March 8, 1998. */ - if (v->hpcr_clear_flag && b->buffer!=XIMAGE) { + if (v->hpcr_clear_flag && back_xrb->pixmap) { int i; for (i=0; i<16; i++) { @@ -1380,9 +1379,11 @@ static GLboolean initialize_visual_and_buffer( int client, * Convert an RGBA color to a pixel value. */ unsigned long -xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLubyte a, - GLuint pixelFormat) +xmesa_color_to_pixel(GLcontext *ctx, + GLubyte r, GLubyte g, GLubyte b, GLubyte a, + GLuint pixelFormat) { + XMesaContext xmesa = XMESA_CONTEXT(ctx); switch (pixelFormat) { case PF_Index: return 0; @@ -1428,7 +1429,7 @@ xmesa_color_to_pixel( XMesaContext xmesa, GLubyte r, GLubyte g, GLubyte b, GLuby return p; } default: - _mesa_problem(NULL, "Bad pixel format in xmesa_color_to_pixel"); + _mesa_problem(ctx, "Bad pixel format in xmesa_color_to_pixel"); } return 0; } @@ -1536,14 +1537,14 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, */ v->display = display; - /* Save a copy of the XVisualInfo struct because the user may XFREE() + /* Save a copy of the XVisualInfo struct because the user may X_mesa_free() * the struct but we may need some of the information contained in it * at a later time. */ #ifndef XFree86Server v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo)); if(!v->visinfo) { - FREE(v); + _mesa_free(v); return NULL; } MEMCPY(v->visinfo, visinfo, sizeof(*visinfo)); @@ -1647,9 +1648,9 @@ void XMesaSetVisualDisplay( XMesaDisplay *dpy, XMesaVisual v ) void XMesaDestroyVisual( XMesaVisual v ) { #ifndef XFree86Server - FREE(v->visinfo); + _mesa_free(v->visinfo); #endif - FREE(v); + _mesa_free(v); } @@ -1687,7 +1688,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) if (!_mesa_initialize_context(mesaCtx, &v->mesa_visual, share_list ? &(share_list->mesa) : (GLcontext *) NULL, &functions, (void *) c)) { - FREE(c); + _mesa_free(c); return NULL; } @@ -1707,8 +1708,6 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) /* finish up xmesa context initializations */ c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE; c->xm_visual = v; - c->xm_draw_buffer = NULL; /* set later by XMesaMakeCurrent */ - c->xm_read_buffer = NULL; /* set later by XMesaMakeCurrent */ c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ c->display = v->display; c->pixelformat = v->dithered_pf; /* Dithering is enabled by default */ @@ -1740,8 +1739,10 @@ void XMesaDestroyContext( XMesaContext c ) { GLcontext *mesaCtx = &c->mesa; #ifdef FX - if (c->xm_draw_buffer && c->xm_buffer->FXctx) - fxMesaDestroyContext(c->xm_draw_buffer->FXctx); + XMesaBuffer xmbuf = XMESA_BUFFER(mesaCtx->DrawBuffer); + + if (xmbuf && xmbuf->FXctx) + fxMesaDestroyContext(xmbuf->FXctx); #endif _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); @@ -1864,7 +1865,7 @@ XMesaCreateWindowBuffer2(XMesaVisual v, XMesaWindow w, XMesaContext c) if ((hw == GR_SSTTYPE_VOODOO) || (hw == GR_SSTTYPE_Voodoo2)) { b->FXctx = fxMesaCreateBestContext(0, b->mesa_buffer.Width, b->mesa_buffer.Height, attribs); - if ((v->undithered_pf!=PF_Index) && (b->backimage)) { + if ((v->undithered_pf!=PF_Index) && (b->backxrb->ximage)) { b->FXisHackUsable = b->FXctx ? GL_TRUE : GL_FALSE; if (b->FXctx && (fxEnvVar[0]=='w' || fxEnvVar[0]=='W')) { b->FXwindowHack = GL_TRUE; @@ -1989,27 +1990,27 @@ void XMesaDestroyBuffer( XMesaBuffer b ) int client = 0; #ifdef XFree86Server - if (b->frontbuffer) - client = CLIENT_ID(b->frontbuffer->id); + if (b->frontxrb->pixmap) + client = CLIENT_ID(b->frontxrb->pixmap->id); #endif if (b->gc) XMesaFreeGC( b->xm_visual->display, b->gc ); if (b->cleargc) XMesaFreeGC( b->xm_visual->display, b->cleargc ); if (b->swapgc) XMesaFreeGC( b->xm_visual->display, b->swapgc ); - if (b->backimage) { + if (b->backxrb->ximage) { #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { XShmDetach( b->xm_visual->display, &b->shminfo ); - XDestroyImage( b->backimage ); + XDestroyImage( b->backxrb->ximage ); shmdt( b->shminfo.shmaddr ); } else #endif - XMesaDestroyImage( b->backimage ); + XMesaDestroyImage( b->backxrb->ximage ); } - if (b->backpixmap) { - XMesaFreePixmap( b->xm_visual->display, b->backpixmap ); + if (b->backxrb->pixmap) { + XMesaFreePixmap( b->xm_visual->display, b->backxrb->pixmap ); if (b->xm_visual->hpcr_clear_flag) { XMesaFreePixmap( b->xm_visual->display, b->xm_visual->hpcr_clear_pixmap ); @@ -2017,7 +2018,7 @@ void XMesaDestroyBuffer( XMesaBuffer b ) } } if (b->rowimage) { - FREE( b->rowimage->data ); + _mesa_free( b->rowimage->data ); b->rowimage->data = NULL; XMesaDestroyImage( b->rowimage ); } @@ -2050,49 +2051,45 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, if (drawBuffer->FXctx) { fxMesaMakeCurrent(drawBuffer->FXctx); - c->xm_draw_buffer = drawBuffer; - c->xm_read_buffer = readBuffer; c->xm_buffer = drawBuffer; return GL_TRUE; } #endif if (&(c->mesa) == _mesa_get_current_context() - && c->xm_draw_buffer == drawBuffer - && c->xm_read_buffer == readBuffer - && c->xm_draw_buffer->wasCurrent) { + && c->mesa.DrawBuffer == &drawBuffer->mesa_buffer + && c->mesa.ReadBuffer == &readBuffer->mesa_buffer + && ((XMesaBuffer) c->mesa.DrawBuffer)->wasCurrent) { /* same context and buffer, do nothing */ return GL_TRUE; } - c->xm_draw_buffer = drawBuffer; - c->xm_read_buffer = readBuffer; c->xm_buffer = drawBuffer; - _mesa_make_current2(&(c->mesa), - &drawBuffer->mesa_buffer, - &readBuffer->mesa_buffer); + _mesa_make_current(&(c->mesa), + &drawBuffer->mesa_buffer, + &readBuffer->mesa_buffer); if (c->xm_visual->mesa_visual.rgbMode) { /* * Must recompute and set these pixel values because colormap * can be different for different windows. */ - c->clearpixel = xmesa_color_to_pixel( c, + c->clearpixel = xmesa_color_to_pixel( &c->mesa, c->clearcolor[0], c->clearcolor[1], c->clearcolor[2], c->clearcolor[3], c->xm_visual->undithered_pf); - XMesaSetForeground(c->display, c->xm_draw_buffer->cleargc, c->clearpixel); + XMesaSetForeground(c->display, drawBuffer->cleargc, c->clearpixel); } /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ - c->xm_draw_buffer->wasCurrent = GL_TRUE; + drawBuffer->wasCurrent = GL_TRUE; } else { /* Detach */ - _mesa_make_current2( NULL, NULL, NULL ); + _mesa_make_current( NULL, NULL, NULL ); } return GL_TRUE; } @@ -2125,8 +2122,8 @@ XMesaBuffer XMesaGetCurrentBuffer( void ) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - XMesaContext xmesa = XMESA_CONTEXT(ctx); - return xmesa->xm_draw_buffer; + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + return xmbuf; } else { return 0; @@ -2139,8 +2136,7 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void ) { GET_CURRENT_CONTEXT(ctx); if (ctx) { - XMesaContext xmesa = XMESA_CONTEXT(ctx); - return xmesa->xm_read_buffer; + return (XMesaBuffer) (ctx->ReadBuffer); } else { return 0; @@ -2152,11 +2148,11 @@ GLboolean XMesaForceCurrent(XMesaContext c) { if (c) { if (&(c->mesa) != _mesa_get_current_context()) { - _mesa_make_current(&(c->mesa), &c->xm_draw_buffer->mesa_buffer); + _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer); } } else { - _mesa_make_current(NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); } return GL_TRUE; } @@ -2165,7 +2161,7 @@ GLboolean XMesaForceCurrent(XMesaContext c) GLboolean XMesaLoseCurrent(XMesaContext c) { (void) c; - _mesa_make_current(NULL, NULL); + _mesa_make_current(NULL, NULL, NULL); return GL_TRUE; } @@ -2193,17 +2189,17 @@ GLboolean XMesaSetFXmode( GLint mode ) * oh, this is sooo wrong: ctx above is * really an fxMesaContext, not an XMesaContext */ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); if (mode == XMESA_FX_WINDOW) { - if (xmesa->xm_draw_buffer->FXisHackUsable) { + if (xmbuf->FXisHackUsable) { FX_grSstControl(GR_CONTROL_DEACTIVATE); - xmesa->xm_draw_buffer->FXwindowHack = GL_TRUE; + xmbuf->FXwindowHack = GL_TRUE; return GL_TRUE; } } else if (mode == XMESA_FX_FULLSCREEN) { FX_grSstControl(GR_CONTROL_ACTIVATE); - xmesa->xm_draw_buffer->FXwindowHack = GL_FALSE; + xmbuf->FXwindowHack = GL_FALSE; return GL_TRUE; } else { @@ -2235,13 +2231,13 @@ static void FXgetImage( XMesaBuffer b ) XMesaContext xmesa = XMESA_CONTEXT(ctx); #ifdef XFree86Server - x = b->frontbuffer->x; - y = b->frontbuffer->y; - width = b->frontbuffer->width; - height = b->frontbuffer->height; - depth = b->frontbuffer->depth; + x = b->frontxrb->pixmap->x; + y = b->frontxrb->pixmap->y; + width = b->frontxrb->pixmap->width; + height = b->frontxrb->pixmap->height; + depth = b->frontxrb->pixmap->depth; #else - XGetGeometry( b->xm_visual->display, b->frontbuffer, + XGetGeometry( b->xm_visual->display, b->frontxrb->pixmap, &root, &xpos, &ypos, &width, &height, &bw, &depth); #endif if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) { @@ -2249,29 +2245,29 @@ static void FXgetImage( XMesaBuffer b ) b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height); if (b->mesa_buffer.Width & 1) b->mesa_buffer.Width--; /* prevent odd width */ - xmesa_alloc_back_buffer( b ); + xmesa_alloc_back_buffer(b, b->mesa_buffer.Width, b->mesa_buffer.Height); } /* [dBorca] we're always in the right GR_COLORFORMAT... aren't we? */ /* grLfbWriteColorFormat(GR_COLORFORMAT_ARGB); */ if (b->xm_visual->undithered_pf==PF_5R6G5B) { /* Special case: 16bpp RGB */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, /* src buffer */ + grLfbReadRegion( GR_BUFFER_FRONTXRB->PIXMAP, /* src buffer */ 0, b->FXctx->height - b->mesa_buffer.Height, /*pos*/ b->mesa_buffer.Width, b->mesa_buffer.Height, /* size */ b->mesa_buffer.Width * sizeof(GLushort), /* stride */ - b->backimage->data); /* dest buffer */ + b->backxrb->ximage->data); /* dest buffer */ } else if (b->xm_visual->dithered_pf==PF_Dither && GET_VISUAL_DEPTH(b->xm_visual)==8) { /* Special case: 8bpp RGB */ for (y=0;y<b->mesa_buffer.Height;y++) { - GLubyte *ptr = (GLubyte*) b->backimage->data - + b->backimage->bytes_per_line * y; + GLubyte *ptr = (GLubyte*) b->backxrb->ximage->data + + b->backxrb->ximage->bytes_per_line * y; XDITHER_SETUP(y); /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, + grLfbReadRegion( GR_BUFFER_FRONTXRB->PIXMAP, 0, b->FXctx->height-(b->mesa_buffer.Height-y), b->mesa_buffer.Width, 1, 0, @@ -2290,7 +2286,7 @@ static void FXgetImage( XMesaBuffer b ) /* General case: slow! */ for (y=0;y<b->mesa_buffer.Height;y++) { /* read row from 3Dfx frame buffer */ - grLfbReadRegion( GR_BUFFER_FRONTBUFFER, + grLfbReadRegion( GR_BUFFER_FRONTXRB->PIXMAP, 0, b->FXctx->height-(b->mesa_buffer.Height-y), b->mesa_buffer.Width, 1, 0, @@ -2298,8 +2294,8 @@ static void FXgetImage( XMesaBuffer b ) /* write to XImage back buffer */ for (x=0;x<b->mesa_buffer.Width;x++) { - XMesaPutPixel(b->backimage,x,y, - xmesa_color_to_pixel(xmesa, + XMesaPutPixel(b->backxrb->ximage,x,y, + xmesa_color_to_pixel(&c->mesa, (pixbuf[x] & 0xf800) >> 8, (pixbuf[x] & 0x07e0) >> 3, (pixbuf[x] & 0x001f) << 3, @@ -2338,14 +2334,14 @@ void XMesaSwapBuffers( XMesaBuffer b ) return; } #endif - if (b->backimage) { + if (b->backxrb->ximage) { /* Copy Ximage from host's memory to server's window */ #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XShmPutImage( b->xm_visual->display, b->frontbuffer, + XShmPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, 0, 0, + b->backxrb->ximage, 0, 0, 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, False ); /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ @@ -2354,9 +2350,9 @@ void XMesaSwapBuffers( XMesaBuffer b ) #endif { /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ - XMesaPutImage( b->xm_visual->display, b->frontbuffer, + XMesaPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, 0, 0, + b->backxrb->ximage, 0, 0, 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height ); /*_glthread_UNLOCK_MUTEX(_xmesa_lock);*/ } @@ -2365,8 +2361,8 @@ void XMesaSwapBuffers( XMesaBuffer b ) /* Copy pixmap to window on server */ /*_glthread_LOCK_MUTEX(_xmesa_lock);*/ XMesaCopyArea( b->xm_visual->display, - b->backpixmap, /* source drawable */ - b->frontbuffer, /* dest. drawable */ + b->backxrb->pixmap, /* source drawable */ + b->frontxrb->pixmap, /* dest. drawable */ b->swapgc, 0, 0, b->mesa_buffer.Width, b->mesa_buffer.Height, 0, 0 /* dest region */ @@ -2405,14 +2401,14 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) return; } #endif - if (b->backimage) { + if (b->backxrb->ximage) { /* Copy Ximage from host's memory to server's window */ #if defined(USE_XSHM) && !defined(XFree86Server) if (b->shm) { /* XXX assuming width and height aren't too large! */ - XShmPutImage( b->xm_visual->display, b->frontbuffer, + XShmPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, x, yTop, + b->backxrb->ximage, x, yTop, x, yTop, width, height, False ); /* wait for finished event??? */ } @@ -2420,17 +2416,17 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) #endif { /* XXX assuming width and height aren't too large! */ - XMesaPutImage( b->xm_visual->display, b->frontbuffer, + XMesaPutImage( b->xm_visual->display, b->frontxrb->pixmap, b->swapgc, - b->backimage, x, yTop, + b->backxrb->ximage, x, yTop, x, yTop, width, height ); } } else { /* Copy pixmap to window on server */ XMesaCopyArea( b->xm_visual->display, - b->backpixmap, /* source drawable */ - b->frontbuffer, /* dest. drawable */ + b->backxrb->pixmap, /* source drawable */ + b->frontxrb->pixmap, /* dest. drawable */ b->swapgc, x, yTop, width, height, /* source region */ x, yTop /* dest region */ @@ -2454,8 +2450,8 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b, XMesaImage **ximage ) { if (b->db_state) { - if (pixmap) *pixmap = b->backpixmap; - if (ximage) *ximage = b->backimage; + if (pixmap) *pixmap = b->backxrb->pixmap; + if (ximage) *ximage = b->backxrb->ximage; return GL_TRUE; } else { @@ -2477,7 +2473,9 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b, GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, GLint *bytesPerValue, void **buffer ) { - if (!b->mesa_buffer.DepthBuffer) { + struct gl_renderbuffer *rb + = b->mesa_buffer.Attachment[BUFFER_DEPTH].Renderbuffer; + if (!rb || !rb->Data) { *width = 0; *height = 0; *bytesPerValue = 0; @@ -2489,7 +2487,7 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height, *height = b->mesa_buffer.Height; *bytesPerValue = b->mesa_buffer.Visual.depthBits <= 16 ? sizeof(GLushort) : sizeof(GLuint); - *buffer = b->mesa_buffer.DepthBuffer; + *buffer = rb->Data; return GL_TRUE; } } @@ -2528,7 +2526,7 @@ XMesaBuffer XMesaFindBuffer( XMesaDisplay *dpy, XMesaDrawable d ) { XMesaBuffer b; for (b=XMesaBufferList; b; b=b->Next) { - if (b->frontbuffer==d && b->display==dpy) { + if (b->frontxrb->pixmap==d && b->display==dpy) { return b; } } @@ -2546,12 +2544,12 @@ void XMesaGarbageCollect( void ) XMesaBuffer b, next; for (b=XMesaBufferList; b; b=next) { next = b->Next; - if (b->display && b->frontbuffer && b->type == WINDOW) { + if (b->display && b->frontxrb->pixmap && b->type == WINDOW) { #ifdef XFree86Server /* NOT_NEEDED */ #else XSync(b->display, False); - if (!window_exists( b->display, b->frontbuffer )) { + if (!window_exists( b->display, b->frontxrb->pixmap )) { /* found a dead window, free the ancillary info */ XMesaDestroyBuffer( b ); } @@ -2574,6 +2572,7 @@ unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) { + GLcontext *ctx = &xmesa->mesa; GLint r = (GLint) (red * 255.0F); GLint g = (GLint) (green * 255.0F); GLint b = (GLint) (blue * 255.0F); @@ -2634,7 +2633,8 @@ unsigned long XMesaDitherColor( XMesaContext xmesa, GLint x, GLint y, */ void XMesaResizeBuffers( XMesaBuffer b ) { - xmesa_resize_buffers( &(b->mesa_buffer) ); - +#if OLD_RENDERBUFFER && 0 + xmesa_resize_buffers(ctx, &(b->mesa_buffer), 0, 0 ); +#endif } diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c new file mode 100644 index 00000000000..9f481aaba12 --- /dev/null +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -0,0 +1,111 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "glxheader.h" +#include "GL/xmesa.h" +#include "xmesaP.h" +#include "imports.h" +#include "renderbuffer.h" + + +static void +xmesa_delete_renderbuffer(struct gl_renderbuffer *rb) +{ + /* XXX this routine should really delete the attached ximage, etc. */ +} + + +/** + * Reallocate renderbuffer storage. + * This is called when the window's resized. It'll get called once for + * the front color renderbuffer and again for the back color renderbuffer. + */ +static GLboolean +xmesa_alloc_storage(GLcontext *ctx, struct gl_renderbuffer *rb, + GLenum internalFormat, GLuint width, GLuint height) +{ + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; + + if (xrb->ximage) { + /* Needed by PIXELADDR1 macro */ + xrb->width1 = xrb->ximage->bytes_per_line; + xrb->origin1 = (GLubyte *) xrb->ximage->data + xrb->width1 * (height - 1); + + /* Needed by PIXELADDR2 macro */ + xrb->width2 = xrb->ximage->bytes_per_line / 2; + xrb->origin2 = (GLushort *) xrb->ximage->data + xrb->width2 * (height - 1); + + /* Needed by PIXELADDR3 macro */ + xrb->width3 = xrb->ximage->bytes_per_line; + xrb->origin3 = (GLubyte *) xrb->ximage->data + xrb->width3 * (height - 1); + + /* Needed by PIXELADDR4 macro */ + xrb->width4 = xrb->ximage->width; + xrb->origin4 = (GLuint *) xrb->ximage->data + xrb->width4 * (height - 1); + } + else { + assert(xrb->pixmap); + } + + /* for the FLIP macro: */ + xrb->bottom = height - 1; + + rb->Width = width; + rb->Height = height; + rb->InternalFormat = internalFormat; + + return GL_TRUE; +} + + +struct xmesa_renderbuffer * +xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode) +{ + struct xmesa_renderbuffer *xrb = CALLOC_STRUCT(xmesa_renderbuffer); + if (xrb) { + GLuint name = 0; + _mesa_init_renderbuffer(&xrb->Base, name); + + xrb->Base.Delete = xmesa_delete_renderbuffer; + xrb->Base.AllocStorage = xmesa_alloc_storage; + + if (rgbMode) { + xrb->Base.InternalFormat = GL_RGBA; + xrb->Base._BaseFormat = GL_RGBA; + xrb->Base.DataType = GL_UNSIGNED_BYTE; + } + else { + xrb->Base.InternalFormat = GL_COLOR_INDEX; + xrb->Base._BaseFormat = GL_COLOR_INDEX; + xrb->Base.DataType = GL_UNSIGNED_INT; + } + xrb->Base.ComponentSizes[0] = 0; /* XXX fix? */ + } + return xrb; +} + + + + diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 0588694ace8..f9eb877db97 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -31,6 +31,7 @@ #include "depth.h" #include "drawpix.h" #include "extensions.h" +#include "framebuffer.h" #include "macros.h" #include "image.h" #include "imports.h" @@ -43,9 +44,7 @@ #include "xmesaP.h" #include "array_cache/acache.h" #include "swrast/swrast.h" -#include "swrast/s_auxbuffer.h" #include "swrast/s_context.h" -#include "swrast/s_alphabuf.h" #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -106,8 +105,8 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) unsigned int winwidth, winheight; #ifdef XFree86Server /* XFree86 GLX renderer */ - winwidth = MIN2(xmBuffer->frontbuffer->width, MAX_WIDTH); - winheight = MIN2(xmBuffer->frontbuffer->height, MAX_HEIGHT); + winwidth = MIN2(xmBuffer->frontxrb->pixmap->width, MAX_WIDTH); + winheight = MIN2(xmBuffer->frontxrb->pixmap->height, MAX_HEIGHT); #else Window root; int winx, winy; @@ -115,7 +114,7 @@ get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height ) _glthread_LOCK_MUTEX(_xmesa_lock); XSync(xmBuffer->xm_visual->display, 0); /* added for Chromium */ - XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontbuffer, &root, + XGetGeometry( xmBuffer->xm_visual->display, xmBuffer->frontxrb->pixmap, &root, &winx, &winy, &winwidth, &winheight, &bw, &d ); _glthread_UNLOCK_MUTEX(_xmesa_lock); #endif @@ -152,29 +151,36 @@ finish_or_flush( GLcontext *ctx ) void xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) { +#if 000 /* We can make this cast since the XMesaBuffer wraps GLframebuffer. * GLframebuffer is the first member in a XMesaBuffer struct. */ XMesaBuffer target = (XMesaBuffer) buffer; const XMesaContext xmesa = XMESA_CONTEXT(ctx); +#if NEW_RENDERBUFFER + if (buffer->Name != 0) + return; +#endif + /* This assignment tells the span/point/line/triangle functions * which XMesaBuffer to use. */ - xmesa->xm_buffer = target; + /* xmesa->xm_buffer = target;*/ /* * Now determine front vs back color buffer. */ - if (bufferBit == DD_FRONT_LEFT_BIT) { - target->buffer = target->frontbuffer; + if (bufferBit == BUFFER_BIT_FRONT_LEFT) { + target->buffer = target->frontxrb->pixmap; + printf("set get/put!\n"); xmesa_update_span_funcs(ctx); } - else if (bufferBit == DD_BACK_LEFT_BIT) { + else if (bufferBit == BUFFER_BIT_BACK_LEFT) { ASSERT(target->db_state); - if (target->backpixmap) { + if (target->backxrb->pixmap) { /* back buffer is a pixmap */ - target->buffer = (XMesaDrawable) target->backpixmap; + target->buffer = (XMesaDrawable) target->backxrb->pixmap; } else if (target->backimage) { /* back buffer is an XImage */ @@ -182,17 +188,19 @@ xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) } else { /* No back buffer!!!! Must be out of memory, use front buffer */ - target->buffer = target->frontbuffer; + target->buffer = target->frontxrb->pixmap; } + printf("set get/put!\n"); xmesa_update_span_funcs(ctx); } - else if (bufferBit & (DD_AUX0_BIT | DD_AUX1_BIT | DD_AUX2_BIT | DD_AUX3_BIT)) { - _swrast_use_aux_buffer(ctx, buffer, bufferBit); + else if (bufferBit & (BUFFER_BIT_AUX0 | BUFFER_BIT_AUX1 | BUFFER_BIT_AUX2 | BUFFER_BIT_AUX3)) { + /*_swrast_use_aux_buffer(ctx, buffer, bufferBit);*/ } else { _mesa_problem(ctx, "invalid buffer 0x%x in set_buffer() in xm_dd.c"); return; } +#endif } @@ -200,31 +208,37 @@ xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ) static void clear_index( GLcontext *ctx, GLuint index ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - xmesa->clearpixel = (unsigned long) index; - XMesaSetForeground( xmesa->display, xmesa->xm_draw_buffer->cleargc, - (unsigned long) index ); + if (ctx->DrawBuffer->Name == 0) { + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + xmesa->clearpixel = (unsigned long) index; + XMesaSetForeground( xmesa->display, xmbuf->cleargc, (unsigned long) index ); + } } static void clear_color( GLcontext *ctx, const GLfloat color[4] ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); - xmesa->clearpixel = xmesa_color_to_pixel( xmesa, - xmesa->clearcolor[0], - xmesa->clearcolor[1], - xmesa->clearcolor[2], - xmesa->clearcolor[3], - xmesa->xm_visual->undithered_pf ); - _glthread_LOCK_MUTEX(_xmesa_lock); - XMesaSetForeground( xmesa->display, xmesa->xm_draw_buffer->cleargc, - xmesa->clearpixel ); - _glthread_UNLOCK_MUTEX(_xmesa_lock); + if (ctx->DrawBuffer->Name == 0) { + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); + xmesa->clearpixel = xmesa_color_to_pixel( ctx, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2], + xmesa->clearcolor[3], + xmesa->xm_visual->undithered_pf ); + _glthread_LOCK_MUTEX(_xmesa_lock); + XMesaSetForeground( xmesa->display, xmbuf->cleargc, + xmesa->clearpixel ); + _glthread_UNLOCK_MUTEX(_xmesa_lock); + } } @@ -234,7 +248,9 @@ static void index_mask( GLcontext *ctx, GLuint mask ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); - if (xmesa->xm_draw_buffer->buffer != XIMAGE) { + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + /* not sure this conditional is really needed */ + if (xmbuf->backxrb && xmbuf->backxrb->pixmap) { unsigned long m; if (mask==0xffffffff) { m = ((unsigned long)~0L); @@ -242,8 +258,8 @@ index_mask( GLcontext *ctx, GLuint mask ) else { m = (unsigned long) mask; } - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->gc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); } } @@ -254,6 +270,7 @@ color_mask(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); const int xclass = xmesa->xm_visual->mesa_visual.visualType; (void) amask; @@ -268,8 +285,8 @@ color_mask(GLcontext *ctx, if (gmask) m |= GET_GREENMASK(xmesa->xm_visual); if (bmask) m |= GET_BLUEMASK(xmesa->xm_visual); } - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->cleargc, m ); - XMesaSetPlaneMask( xmesa->display, xmesa->xm_draw_buffer->gc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->cleargc, m ); + XMesaSetPlaneMask( xmesa->display, xmbuf->gc, m ); } } @@ -280,62 +297,45 @@ color_mask(GLcontext *ctx, /**********************************************************************/ +/** + * Clear the front or back color buffer, if it's implemented with a pixmap. + */ static void -clear_front_pixmap( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_pixmap(GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLboolean all, + GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); - if (all) { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->frontbuffer, - xmesa->xm_draw_buffer->cleargc, - 0, 0, - xmesa->xm_draw_buffer->mesa_buffer.Width + 1, - xmesa->xm_draw_buffer->mesa_buffer.Height + 1 ); - } - else { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->frontbuffer, - xmesa->xm_draw_buffer->cleargc, - x, xmesa->xm_draw_buffer->mesa_buffer.Height - y - height, - width, height ); - } -} + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + assert(xrb->pixmap == xmbuf->backxrb->pixmap || + xrb->pixmap == xmbuf->frontxrb->pixmap); -static void -clear_back_pixmap( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) -{ - const XMesaContext xmesa = XMESA_CONTEXT(ctx); if (all) { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->backpixmap, - xmesa->xm_draw_buffer->cleargc, - 0, 0, - xmesa->xm_draw_buffer->mesa_buffer.Width + 1, - xmesa->xm_draw_buffer->mesa_buffer.Height + 1 ); + XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, + 0, 0, xrb->Base.Width + 1, xrb->Base.Height + 1 ); } else { - XMesaFillRectangle( xmesa->display, xmesa->xm_draw_buffer->backpixmap, - xmesa->xm_draw_buffer->cleargc, - x, xmesa->xm_draw_buffer->mesa_buffer.Height - y - height, + XMesaFillRectangle( xmesa->display, xrb->pixmap, xmbuf->cleargc, + x, xrb->Base.Height - y - height, width, height ); } } static void -clear_8bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_8bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + if (all) { - size_t n = xmesa->xm_draw_buffer->backimage->bytes_per_line - * xmesa->xm_draw_buffer->backimage->height; - MEMSET( xmesa->xm_draw_buffer->backimage->data, xmesa->clearpixel, n ); + const size_t n = xrb->ximage->bytes_per_line * xrb->Base.Height; + MEMSET( xrb->ximage->data, xmesa->clearpixel, n ); } else { GLint i; for (i=0;i<height;i++) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_draw_buffer, x, y+i ); + GLubyte *ptr = PIXEL_ADDR1(xrb, x, y + i); MEMSET( ptr, xmesa->clearpixel, width ); } } @@ -343,14 +343,15 @@ clear_8bit_ximage( GLcontext *ctx, GLboolean all, static void -clear_HPCR_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_HPCR_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + if (all) { - GLint i, c16 = (xmesa->xm_draw_buffer->backimage->bytes_per_line>>4)<<4; - GLubyte *ptr = (GLubyte *)xmesa->xm_draw_buffer->backimage->data; - for (i=0; i<xmesa->xm_draw_buffer->backimage->height; i++) { + GLint i, c16 = (xrb->ximage->bytes_per_line>>4)<<4; + GLubyte *ptr = (GLubyte *) xrb->ximage->data; + for (i = 0; i < xrb->Base.Height; i++) { GLint j; GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; if (i&1) { @@ -375,7 +376,7 @@ clear_HPCR_ximage( GLcontext *ctx, GLboolean all, ptr[15] = sptr[15]; ptr += 16; } - for (; j<xmesa->xm_draw_buffer->backimage->bytes_per_line; j++) { + for (; j < xrb->ximage->bytes_per_line; j++) { *ptr = sptr[j&15]; ptr++; } @@ -384,9 +385,9 @@ clear_HPCR_ximage( GLcontext *ctx, GLboolean all, else { GLint i; for (i=y; i<y+height; i++) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_draw_buffer, x, i ); + GLubyte *ptr = PIXEL_ADDR1( xrb, x, i ); int j; - GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; + const GLubyte *sptr = xmesa->xm_visual->hpcr_clear_ximage_pattern[0]; if (i&1) { sptr += 16; } @@ -400,41 +401,40 @@ clear_HPCR_ximage( GLcontext *ctx, GLboolean all, static void -clear_16bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_16bit_ximage( GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint pixel = (GLuint) xmesa->clearpixel; + if (xmesa->swapbytes) { pixel = ((pixel >> 8) & 0x00ff) | ((pixel << 8) & 0xff00); } + if (all) { - register GLuint n; - register GLuint *ptr4 = (GLuint *) xmesa->xm_draw_buffer->backimage->data; + GLuint *ptr4 = (GLuint *) xrb->ximage->data; if ((pixel & 0xff) == ((pixel >> 8) & 0xff)) { /* low and high bytes are equal so use memset() */ - n = xmesa->xm_draw_buffer->backimage->bytes_per_line - * xmesa->xm_draw_buffer->mesa_buffer.Height; + const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height; MEMSET( ptr4, pixel & 0xff, n ); } else { + const GLuint n = xrb->ximage->bytes_per_line * xrb->Base.Height / 4; + GLuint i; pixel = pixel | (pixel<<16); - n = xmesa->xm_draw_buffer->backimage->bytes_per_line - * xmesa->xm_draw_buffer->mesa_buffer.Height / 4; - do { - *ptr4++ = pixel; - n--; - } while (n!=0); - - if ((xmesa->xm_draw_buffer->backimage->bytes_per_line * - xmesa->xm_draw_buffer->mesa_buffer.Height) & 0x2) + for (i = 0; i < n; i++) { + ptr4[i] = pixel; + } + ptr4 += n; + /* might be one last GLushort to set */ + if ((xrb->ximage->bytes_per_line * xrb->Base.Height) & 0x2) *(GLushort *)ptr4 = pixel & 0xffff; } } else { - register int i, j; + GLint i, j; for (j=0;j<height;j++) { - register GLushort *ptr2 = PIXELADDR2( xmesa->xm_draw_buffer, x, y+j ); + GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y + j); for (i=0;i<width;i++) { *ptr2++ = pixel; } @@ -445,41 +445,32 @@ clear_16bit_ximage( GLcontext *ctx, GLboolean all, /* Optimized code provided by Nozomi Ytow <[email protected]> */ static void -clear_24bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_24bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = xmesa->clearcolor[0]; const GLubyte g = xmesa->clearcolor[1]; const GLubyte b = xmesa->clearcolor[2]; -#if 0 /* See below */ - register GLuint clearPixel; - if (xmesa->swapbytes) { - clearPixel = (b << 16) | (g << 8) | r; - } - else { - clearPixel = (r << 16) | (g << 8) | b; - } -#endif if (all) { - if (r==g && g==b) { + if (r == g && g == b) { /* same value for all three components (gray) */ - const GLint w3 = xmesa->xm_draw_buffer->mesa_buffer.Width * 3; - const GLint h = xmesa->xm_draw_buffer->mesa_buffer.Height; + const GLint w3 = xrb->Base.Width * 3; + const GLint h = xrb->Base.Height; GLint i; for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXELADDR3(xmesa->xm_draw_buffer, 0, i); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); MEMSET(ptr3, r, w3); } } else { /* the usual case */ - const GLint w = xmesa->xm_draw_buffer->mesa_buffer.Width; - const GLint h = xmesa->xm_draw_buffer->mesa_buffer.Height; + const GLint w = xrb->Base.Width; + const GLint h = xrb->Base.Height; GLint i, j; for (i = 0; i < h; i++) { - bgr_t *ptr3 = PIXELADDR3(xmesa->xm_draw_buffer, 0, i); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, 0, i); for (j = 0; j < w; j++) { ptr3->r = r; ptr3->g = g; @@ -487,83 +478,15 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all, ptr3++; } } -#if 0 /* this code doesn't work for all window widths */ - register GLuint *ptr4 = (GLuint *) ptr3; - register GLuint px; - GLuint pixel4[3]; - register GLuint *p = pixel4; - pixel4[0] = clearPixel | (clearPixel << 24); - pixel4[1] = (clearPixel << 16) | (clearPixel >> 8); - pixel4[2] = (clearPixel << 8) | (clearPixel >> 16); - switch (3 & (int)(ptr3 - (bgr_t*) ptr4)){ - case 0: - break; - case 1: - px = *ptr4 & 0x00ffffff; - px |= pixel4[0] & 0xff000000; - *ptr4++ = px; - px = *ptr4 & 0xffff0000; - px |= pixel4[2] & 0x0000ffff; - *ptr4 = px; - if (0 == --n) - break; - case 2: - px = *ptr4 & 0x0000fffff; - px |= pixel4[1] & 0xffff0000; - *ptr4++ = px; - px = *ptr4 & 0xffffff00; - px |= pixel4[2] & 0x000000ff; - *ptr4 = px; - if (0 == --n) - break; - case 3: - px = *ptr4 & 0x000000ff; - px |= pixel4[2] & 0xffffff00; - *ptr4++ = px; - --n; - break; - } - while (n > 3) { - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - *ptr4++ = *p++; - n -= 4; - } - switch (n) { - case 3: - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - px = *ptr4 & 0xffffff00; - px |= clearPixel & 0xff; - *ptr4 = px; - break; - case 2: - p = pixel4; - *ptr4++ = *p++; - px = *ptr4 & 0xffff0000; - px |= *p & 0xffff; - *ptr4 = px; - break; - case 1: - px = *ptr4 & 0xff000000; - px |= *p & 0xffffff; - *ptr4 = px; - break; - case 0: - break; - } -#endif } } else { /* only clear subrect of color buffer */ - if (r==g && g==b) { + if (r == g && g == b) { /* same value for all three components (gray) */ GLint j; for (j=0;j<height;j++) { - bgr_t *ptr3 = PIXELADDR3( xmesa->xm_draw_buffer, x, y+j ); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j); MEMSET(ptr3, r, 3 * width); } } @@ -571,7 +494,7 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all, /* non-gray clear color */ GLint i, j; for (j = 0; j < height; j++) { - bgr_t *ptr3 = PIXELADDR3( xmesa->xm_draw_buffer, x, y+j ); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y + j); for (i = 0; i < width; i++) { ptr3->r = r; ptr3->g = g; @@ -579,115 +502,43 @@ clear_24bit_ximage( GLcontext *ctx, GLboolean all, ptr3++; } } -#if 0 /* this code might not always (seems ptr3 always == ptr4) */ - GLint j; - GLuint pixel4[3]; - pixel4[0] = clearPixel | (clearPixel << 24); - pixel4[1] = (clearPixel << 16) | (clearPixel >> 8); - pixel4[2] = (clearPixel << 8) | (clearPixel >> 16); - for (j=0;j<height;j++) { - bgr_t *ptr3 = PIXELADDR3( xmesa->xm_draw_buffer, x, y+j ); - register GLuint *ptr4 = (GLuint *)ptr3; - register GLuint *p, px; - GLuint w = width; - switch (3 & (int)(ptr3 - (bgr_t*) ptr4)){ - case 0: - break; - case 1: - px = *ptr4 & 0x00ffffff; - px |= pixel4[0] & 0xff000000; - *ptr4++ = px; - px = *ptr4 & 0xffff0000; - px |= pixel4[2] & 0x0000ffff; - *ptr4 = px; - if (0 == --w) - break; - case 2: - px = *ptr4 & 0x0000fffff; - px |= pixel4[1] & 0xffff0000; - *ptr4++ = px; - px = *ptr4 & 0xffffff00; - px |= pixel4[2] & 0x000000ff; - *ptr4 = px; - if (0 == --w) - break; - case 3: - px = *ptr4 & 0x000000ff; - px |= pixel4[2] & 0xffffff00; - *ptr4++ = px; - --w; - break; - } - while (w > 3){ - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - *ptr4++ = *p++; - w -= 4; - } - switch (w) { - case 3: - p = pixel4; - *ptr4++ = *p++; - *ptr4++ = *p++; - px = *ptr4 & 0xffffff00; - px |= *p & 0xff; - *ptr4 = px; - break; - case 2: - p = pixel4; - *ptr4++ = *p++; - px = *ptr4 & 0xffff0000; - px |= *p & 0xffff; - *ptr4 = px; - break; - case 1: - px = *ptr4 & 0xff000000; - px |= pixel4[0] & 0xffffff; - *ptr4 = px; - break; - case 0: - break; - } - } -#endif } } } static void -clear_32bit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_32bit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint pixel = (GLuint) xmesa->clearpixel; + if (xmesa->swapbytes) { pixel = ((pixel >> 24) & 0x000000ff) | ((pixel >> 8) & 0x0000ff00) | ((pixel << 8) & 0x00ff0000) | ((pixel << 24) & 0xff000000); } + if (all) { - register GLint n = xmesa->xm_draw_buffer->mesa_buffer.Width - * xmesa->xm_draw_buffer->mesa_buffer.Height; - register GLuint *ptr4 = (GLuint *) xmesa->xm_draw_buffer->backimage->data; - if (pixel==0) { - MEMSET( ptr4, pixel, 4*n ); + const GLuint n = xrb->Base.Width * xrb->Base.Height; + GLuint *ptr4 = (GLuint *) xrb->ximage->data; + if (pixel == 0) { + _mesa_memset(ptr4, pixel, 4 * n); } else { - do { - *ptr4++ = pixel; - n--; - } while (n!=0); + GLuint i; + for (i = 0; i < n; i++) + ptr4[i] = pixel; } } else { - register int i, j; - for (j=0;j<height;j++) { - register GLuint *ptr4 = PIXELADDR4( xmesa->xm_draw_buffer, x, y+j ); - for (i=0;i<width;i++) { - *ptr4++ = pixel; + GLint i, j; + for (j = 0; j < height; j++) { + GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y + j); + for (i = 0; i < width; i++) { + ptr4[i] = pixel; } } } @@ -695,18 +546,18 @@ clear_32bit_ximage( GLcontext *ctx, GLboolean all, static void -clear_nbit_ximage( GLcontext *ctx, GLboolean all, - GLint x, GLint y, GLint width, GLint height ) +clear_nbit_ximage(GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean all, GLint x, GLint y, GLint width, GLint height) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); - XMesaImage *img = xmesa->xm_draw_buffer->backimage; - register int i, j; + XMesaImage *img = xrb->ximage; + GLint i, j; /* We can ignore 'all' here - x, y, width, height are always right */ (void) all; /* TODO: optimize this */ - y = FLIP(xmesa->xm_draw_buffer, y); + y = YFLIP(xrb, y); for (j = 0; j < height; j++) { for (i = 0; i < width; i++) { XMesaPutPixel(img, x+i, y-j, xmesa->clearpixel); @@ -720,78 +571,62 @@ static void clear_buffers( GLcontext *ctx, GLbitfield mask, GLboolean all, GLint x, GLint y, GLint width, GLint height ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; - - if ((mask & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) && - xmesa->xm_draw_buffer->mesa_buffer.UseSoftwareAlphaBuffers && - ctx->Color.ColorMask[ACOMP]) { - _swrast_clear_alpha_buffers(ctx); - } - - /* we can't handle color or index masking */ - if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { - if (mask & DD_FRONT_LEFT_BIT) { - ASSERT(xmesa->xm_draw_buffer->front_clear_func); - (*xmesa->xm_draw_buffer->front_clear_func)( ctx, all, x, y, width, height ); - mask &= ~DD_FRONT_LEFT_BIT; - } - if (mask & DD_BACK_LEFT_BIT) { - ASSERT(xmesa->xm_draw_buffer->back_clear_func); - (*xmesa->xm_draw_buffer->back_clear_func)( ctx, all, x, y, width, height ); - mask &= ~DD_BACK_LEFT_BIT; + if (ctx->DrawBuffer->Name == 0) { + /* this is a window system framebuffer */ + const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask; + XMesaBuffer b = (XMesaBuffer) ctx->DrawBuffer; + + /* we can't handle color or index masking */ + if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) { + if (mask & BUFFER_BIT_FRONT_LEFT) { + /* clear front color buffer */ + if (b->frontxrb == (struct xmesa_renderbuffer *) + ctx->DrawBuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer) { + /* renderbuffer is not wrapped - great! */ + b->frontxrb->clearFunc(ctx, b->frontxrb, all, x, y, + width, height); + mask &= ~BUFFER_BIT_FRONT_LEFT; + } + else { + /* we can't directly clear an alpha-wrapped color buffer */ + } + } + if (mask & BUFFER_BIT_BACK_LEFT) { + /* clear back color buffer */ + if (b->backxrb == (struct xmesa_renderbuffer *) + ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer) { + /* renderbuffer is not wrapped - great! */ + b->backxrb->clearFunc(ctx, b->backxrb, all, x, y, + width, height); + mask &= ~BUFFER_BIT_BACK_LEFT; + } + } } } - if (mask) _swrast_Clear( ctx, mask, all, x, y, width, height ); } -/* - * When we detect that the user has resized the window this function will - * get called. Here we'll reallocate the back buffer, depth buffer, - * stencil buffer etc. to match the new window size. - * The buffer->Width and buffer->Height values will indicate the new size. +/** + * Called by ctx->Driver.ResizeBuffers() + * Resize the front/back colorbuffers to match the latest window size. */ void -xmesa_resize_buffers( GLframebuffer *buffer ) +xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, + GLuint width, GLuint height) { - int height = (int) buffer->Height; /* We can do this cast because the first field in the XMesaBuffer * struct is a GLframebuffer struct. If this weren't true, we'd * need a pointer from the GLframebuffer to the XMesaBuffer. */ XMesaBuffer xmBuffer = (XMesaBuffer) buffer; - xmesa_alloc_back_buffer( xmBuffer ); - - /* Needed by FLIP macro */ - xmBuffer->bottom = height - 1; + xmesa_alloc_back_buffer(xmBuffer, width, height); - if (xmBuffer->backimage) { - /* Needed by PIXELADDR1 macro */ - xmBuffer->ximage_width1 = xmBuffer->backimage->bytes_per_line; - xmBuffer->ximage_origin1 = (GLubyte *) xmBuffer->backimage->data - + xmBuffer->ximage_width1 * (height-1); - - /* Needed by PIXELADDR2 macro */ - xmBuffer->ximage_width2 = xmBuffer->backimage->bytes_per_line / 2; - xmBuffer->ximage_origin2 = (GLushort *) xmBuffer->backimage->data - + xmBuffer->ximage_width2 * (height-1); - - /* Needed by PIXELADDR3 macro */ - xmBuffer->ximage_width3 = xmBuffer->backimage->bytes_per_line; - xmBuffer->ximage_origin3 = (GLubyte *) xmBuffer->backimage->data - + xmBuffer->ximage_width3 * (height-1); - - /* Needed by PIXELADDR4 macro */ - xmBuffer->ximage_width4 = xmBuffer->backimage->width; - xmBuffer->ximage_origin4 = (GLuint *) xmBuffer->backimage->data - + xmBuffer->ximage_width4 * (height-1); - } - - _swrast_alloc_buffers( buffer ); +#if NEW_RENDERBUFFER + _mesa_resize_framebuffer(ctx, buffer, width, height); +#endif } @@ -810,11 +645,14 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { + struct xmesa_renderbuffer *xrb + = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; + const XMesaContext xmesa = XMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT( ctx ); XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaDrawable buffer = xmesa->xm_draw_buffer->buffer; - const XMesaGC gc = xmesa->xm_draw_buffer->gc; + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + const XMesaGC gc = xmbuf->gc; ASSERT(dpy); ASSERT(gc); @@ -824,7 +662,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - if (buffer && /* buffer != 0 means it's a Window or Pixmap */ + if (xrb->pixmap && format == GL_BGRA && type == GL_UNSIGNED_BYTE && (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ @@ -882,8 +720,8 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx, ximage.bits_per_pixel = 32; /* it seems we don't need to set the ximage.red/green/blue_mask fields */ /* flip Y axis for dest position */ - dstY = FLIP(xmesa->xm_draw_buffer, dstY) - h + 1; - XPutImage(dpy, buffer, gc, &ximage, 0, 0, dstX, dstY, w, h); + dstY = YFLIP(xrb, dstY) - h + 1; + XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); } if (unpack->BufferObj->Name) { @@ -913,11 +751,13 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels ) { + struct xmesa_renderbuffer *xrb + = (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0]; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT( ctx ); XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaDrawable buffer = xmesa->xm_draw_buffer->buffer; - const XMesaGC gc = xmesa->xm_draw_buffer->gc; + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + const XMesaGC gc = xmbuf->gc; ASSERT(dpy); ASSERT(gc); @@ -926,7 +766,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, if (swrast->NewState) _swrast_validate_derived( ctx ); - if (buffer && /* buffer != 0 means it's a Window or Pixmap */ + if (xrb->pixmap && format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && !ctx->Color.DitherFlag && /* no dithering */ @@ -985,8 +825,8 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx, ximage.bits_per_pixel = 16; /* it seems we don't need to set the ximage.red/green/blue_mask fields */ /* flip Y axis for dest position */ - dstY = FLIP(xmesa->xm_draw_buffer, dstY) - h + 1; - XPutImage(dpy, buffer, gc, &ximage, 0, 0, dstX, dstY, w, h); + dstY = YFLIP(xrb, dstY) - h + 1; + XPutImage(dpy, xrb->pixmap, gc, &ximage, 0, 0, dstX, dstY, w, h); } if (unpack->BufferObj->Name) { @@ -1016,9 +856,11 @@ xmesa_CopyPixels( GLcontext *ctx, const XMesaContext xmesa = XMESA_CONTEXT(ctx); const SWcontext *swrast = SWRAST_CONTEXT( ctx ); XMesaDisplay *dpy = xmesa->xm_visual->display; - const XMesaDrawable drawBuffer = xmesa->xm_draw_buffer->buffer; - const XMesaDrawable readBuffer = xmesa->xm_read_buffer->buffer; - const XMesaGC gc = xmesa->xm_draw_buffer->gc; + const XMesaGC gc = ((XMesaBuffer) ctx->DrawBuffer)->gc; + struct xmesa_renderbuffer *srcXrb = (struct xmesa_renderbuffer *) + ctx->ReadBuffer->_ColorReadBuffer; + struct xmesa_renderbuffer *dstXrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]; ASSERT(dpy); ASSERT(gc); @@ -1028,8 +870,8 @@ xmesa_CopyPixels( GLcontext *ctx, if (ctx->Color.DrawBuffer[0] == GL_FRONT && ctx->Pixel.ReadBuffer == GL_FRONT && - drawBuffer && /* buffer != 0 means it's a Window or Pixmap */ - readBuffer && + srcXrb->pixmap && + dstXrb->pixmap && type == GL_COLOR && (swrast->_RasterMask & ~CLIP_BIT) == 0 && /* no blend, z-test, etc */ ctx->_ImageTransferState == 0 && /* no color tables, scale/bias, etc */ @@ -1038,9 +880,9 @@ xmesa_CopyPixels( GLcontext *ctx, /* Note: we don't do any special clipping work here. We could, * but X will do it for us. */ - srcy = FLIP(xmesa->xm_read_buffer, srcy) - height + 1; - desty = FLIP(xmesa->xm_draw_buffer, desty) - height + 1; - XCopyArea(dpy, readBuffer, drawBuffer, gc, + srcy = YFLIP(srcXrb, srcy) - height + 1; + desty = YFLIP(dstXrb, desty) - height + 1; + XCopyArea(dpy, srcXrb->pixmap, dstXrb->pixmap, gc, srcx, srcy, width, height, destx, desty); } else { @@ -1100,9 +942,89 @@ enable( GLcontext *ctx, GLenum pname, GLboolean state ) } -void xmesa_update_state( GLcontext *ctx, GLuint new_state ) +static void +clear_color_HPCR_ximage( GLcontext *ctx, const GLfloat color[4] ) +{ + int i; + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); + + if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { + /* black is black */ + MEMSET( xmesa->xm_visual->hpcr_clear_ximage_pattern, 0x0 , + sizeof(xmesa->xm_visual->hpcr_clear_ximage_pattern)); + } + else { + /* build clear pattern */ + for (i=0; i<16; i++) { + xmesa->xm_visual->hpcr_clear_ximage_pattern[0][i] = + DITHER_HPCR(i, 0, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2]); + xmesa->xm_visual->hpcr_clear_ximage_pattern[1][i] = + DITHER_HPCR(i, 1, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2]); + } + } +} + + +static void +clear_color_HPCR_pixmap( GLcontext *ctx, const GLfloat color[4] ) +{ + int i; + const XMesaContext xmesa = XMESA_CONTEXT(ctx); + + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[0], color[0]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[1], color[1]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[2], color[2]); + CLAMPED_FLOAT_TO_UBYTE(xmesa->clearcolor[3], color[3]); + + if (color[0] == 0.0 && color[1] == 0.0 && color[2] == 0.0) { + /* black is black */ + for (i=0; i<16; i++) { + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, 0); + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, 0); + } + } + else { + for (i=0; i<16; i++) { + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 0, + DITHER_HPCR(i, 0, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2])); + XMesaPutPixel(xmesa->xm_visual->hpcr_clear_ximage, i, 1, + DITHER_HPCR(i, 1, + xmesa->clearcolor[0], + xmesa->clearcolor[1], + xmesa->clearcolor[2])); + } + } + /* change tile pixmap content */ + XMesaPutImage(xmesa->display, + (XMesaDrawable)xmesa->xm_visual->hpcr_clear_pixmap, + XMESA_BUFFER(ctx->DrawBuffer)->cleargc, + xmesa->xm_visual->hpcr_clear_ximage, 0, 0, 0, 0, 16, 2); +} + + +/** + * Called when the driver should update it's state, based on the new_state + * flags. + */ +void +xmesa_update_state( GLcontext *ctx, GLuint new_state ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *front_xrb, *back_xrb; /* Propagate statechange information to swrast and swrast_setup * modules. The X11 driver has no internal GL-dependent state. @@ -1112,40 +1034,76 @@ void xmesa_update_state( GLcontext *ctx, GLuint new_state ) _tnl_InvalidateState( ctx, new_state ); _swsetup_InvalidateState( ctx, new_state ); + if (ctx->DrawBuffer->Name != 0) + return; - /* setup pointers to front and back buffer clear functions */ - xmesa->xm_draw_buffer->front_clear_func = clear_front_pixmap; - if (xmesa->xm_draw_buffer->backpixmap != XIMAGE) { - xmesa->xm_draw_buffer->back_clear_func = clear_back_pixmap; + front_xrb = XMESA_BUFFER(ctx->DrawBuffer)->frontxrb; + if (front_xrb) { + /* XXX check for relevant new_state flags */ + xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat, + xmesa->xm_visual->BitsPerPixel); + /* setup pointers to front and back buffer clear functions */ + front_xrb->clearFunc = clear_pixmap; } - else { - switch (xmesa->xm_visual->BitsPerPixel) { - case 8: - if (xmesa->xm_visual->hpcr_clear_flag) { - xmesa->xm_draw_buffer->back_clear_func = clear_HPCR_ximage; - } - else { - xmesa->xm_draw_buffer->back_clear_func = clear_8bit_ximage; + + back_xrb = XMESA_BUFFER(ctx->DrawBuffer)->backxrb; + if (back_xrb) { + XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer); + + /* XXX check for relevant new_state flags */ + xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat, + xmesa->xm_visual->BitsPerPixel); + + if (xmbuf->backxrb->pixmap) { + back_xrb->clearFunc = clear_pixmap; + } + else { + switch (xmesa->xm_visual->BitsPerPixel) { + case 8: + if (xmesa->xm_visual->hpcr_clear_flag) { + back_xrb->clearFunc = clear_HPCR_ximage; + } + else { + back_xrb->clearFunc = clear_8bit_ximage; + } + break; + case 16: + back_xrb->clearFunc = clear_16bit_ximage; + break; + case 24: + back_xrb->clearFunc = clear_24bit_ximage; + break; + case 32: + back_xrb->clearFunc = clear_32bit_ximage; + break; + default: + back_xrb->clearFunc = clear_nbit_ximage; + break; } - break; - case 16: - xmesa->xm_draw_buffer->back_clear_func = clear_16bit_ximage; - break; - case 24: - xmesa->xm_draw_buffer->back_clear_func = clear_24bit_ximage; - break; - case 32: - xmesa->xm_draw_buffer->back_clear_func = clear_32bit_ximage; - break; - default: - xmesa->xm_draw_buffer->back_clear_func = clear_nbit_ximage; - break; } } - if (ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) { +#if OLD_RENDERBUFFER && 0 + if (ctx->DrawBuffer->_ColorDrawBufferMask[0] & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) { xmesa_update_span_funcs(ctx); } +#endif + + if (xmesa->xm_visual->hpcr_clear_flag) { + /* this depends on whether we're drawing to the front or back buffer */ + /* XXX FIX THIS! */ +#if 0 + if (pixmap) { + ctx->Driver.ClearColor = clear_color_HPCR_pixmap; + } + else { + ctx->Driver.ClearColor = clear_color_HPCR_ximage; + } +#else + (void) clear_color_HPCR_pixmap; + (void) clear_color_HPCR_ximage; +#endif + } } @@ -1208,17 +1166,36 @@ choose_tex_format( GLcontext *ctx, GLint internalFormat, /** * Called by glViewport. * This is a good time for us to poll the current X window size and adjust - * our ancillary (back color, depth, stencil, etc) buffers to match the - * current window size. Remember, we have no opportunity to respond to - * conventional X Resize/StructureNotify events since the X driver has no - * event loop. Thus, we poll. + * our renderbuffers to match the current window size. + * Remember, we have no opportunity to respond to conventional + * X Resize/StructureNotify events since the X driver has no event loop. + * Thus, we poll. * Note that this trick isn't fool-proof. If the application never calls * glViewport, our notion of the current window size may be incorrect. */ static void xmesa_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h) { +#if 1 + struct gl_framebuffer *fb = ctx->WinSysDrawBuffer; + GLuint newWidth, newHeight; + + /* + printf("%s before %d x %d\n", __FUNCTION__, fb->Width, fb->Height); + */ + + get_buffer_size(fb, &newWidth, &newHeight); + if (newWidth != fb->Width || newHeight != fb->Height) { + xmesa_resize_buffers(ctx, fb, newWidth, newHeight); + ctx->NewState |= _NEW_BUFFERS; /* to update scissor / window bounds */ + } + /* + printf("%s after %d x %d\n", __FUNCTION__, fb->Width, fb->Height); + */ +#else + /* This also works: */ _mesa_ResizeBuffersMESA(); +#endif } diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c index 24e09ce344f..43de9a98ab7 100644 --- a/src/mesa/drivers/x11/xm_line.c +++ b/src/mesa/drivers/x11/xm_line.c @@ -70,7 +70,7 @@ static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert ) xmesa->pixelformat); XMesaSetForeground( dpy, gc, pixel ); x = (GLint) vert->win[0]; - y = FLIP( xmesa->xm_buffer, (GLint) vert->win[1] ); + y = YFLIP( xrb, (GLint) vert->win[1] ); XMesaDrawPoint( dpy, buffer, gc, x, y); } else { @@ -78,7 +78,7 @@ static void draw_points_ANY_pixmap( GLcontext *ctx, const SWvertex *vert ) register int x, y; XMesaSetForeground( dpy, gc, vert->index ); x = (GLint) vert->win[0]; - y = FLIP( xmesa->xm_buffer, (GLint) vert->win[1] ); + y = YFLIP( xrb, (GLint) vert->win[1] ); XMesaDrawPoint( dpy, buffer, gc, x, y); } } @@ -117,18 +117,22 @@ void xmesa_choose_point( GLcontext *ctx ) /**********************************************************************/ +#define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ + (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0] + + /* * Draw a flat-shaded, PF_TRUECOLOR line into an XImage. */ #define NAME flat_TRUECOLOR_line #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ unsigned long pixel; \ PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); #define CLIP_HACK 1 -#define PLOT(X,Y) XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); +#define PLOT(X,Y) XMesaPutPixel(xrb->ximage, X, YFLIP(xrb, Y), pixel ); #include "swrast/s_linetemp.h" @@ -138,12 +142,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8B8G8R_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -155,12 +159,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8R8G8B_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -172,12 +176,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -189,11 +193,11 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B24_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) { \ pixelPtr->r = color[RCOMP]; \ @@ -209,12 +213,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_5R6G5B_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -226,11 +230,12 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER_5R6G5B_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) PACK_TRUEDITHER( *pixelPtr, X, Y, color[0], color[1], color[2] ); #include "swrast/s_linetemp.h" @@ -243,13 +248,13 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER8_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; \ DITHER_SETUP; #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = DITHER(X,Y,r,g,b); #include "swrast/s_linetemp.h" @@ -261,14 +266,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_LOOKUP8_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLubyte pixel; \ LOOKUP_SETUP; \ pixel = (GLubyte) LOOKUP( color[0], color[1], color[2] ); #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = pixel; #include "swrast/s_linetemp.h" @@ -280,12 +285,13 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_HPCR_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) *pixelPtr = (GLubyte) DITHER_HPCR(X,Y,r,g,b); #include "swrast/s_linetemp.h" @@ -298,9 +304,9 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_TRUECOLOR_z_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ unsigned long pixel; \ PACK_TRUECOLOR( pixel, color[0], color[1], color[2] ); #define INTERP_Z 1 @@ -309,7 +315,7 @@ void xmesa_choose_point( GLcontext *ctx ) #define PLOT(X,Y) \ if (Z < *zPtr) { \ *zPtr = Z; \ - XMesaPutPixel( img, X, FLIP(xmesa->xm_buffer, Y), pixel ); \ + XMesaPutPixel(xrb->ximage, X, YFLIP(xrb, Y), pixel); \ } #include "swrast/s_linetemp.h" @@ -320,14 +326,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8B8G8R_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8B8G8R( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -343,14 +349,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8A8R8G8B_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -366,14 +372,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLuint pixel = PACK_8R8G8B( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -389,13 +395,13 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_8R8G8B24_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -413,14 +419,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_5R6G5B_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLushort pixel = PACK_5R6G5B( color[0], color[1], color[2] ); #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -436,13 +442,14 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER_5R6G5B_z_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -458,15 +465,15 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_DITHER8_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; \ DITHER_SETUP; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -482,7 +489,7 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_LOOKUP8_z_line #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = vert1->color; \ GLubyte pixel; \ LOOKUP_SETUP; \ @@ -490,8 +497,8 @@ void xmesa_choose_point( GLcontext *ctx ) #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -507,14 +514,15 @@ void xmesa_choose_point( GLcontext *ctx ) */ #define NAME flat_HPCR_z_line #define SETUP_CODE \ + GET_XRB(xrb); \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ const GLubyte *color = vert1->color; \ GLint r = color[0], g = color[1], b = color[2]; #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X,Y) #define CLIP_HACK 1 #define PLOT(X,Y) \ if (Z < *zPtr) { \ @@ -530,8 +538,11 @@ static swrast_line_func get_line_func( GLcontext *ctx ) XMesaContext xmesa = XMESA_CONTEXT(ctx); SWcontext *swrast = SWRAST_CONTEXT(ctx); int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]; - if ((ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) ==0) + if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] + & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) return (swrast_line_func) NULL; if (ctx->RenderMode != GL_RENDER) return (swrast_line_func) NULL; if (ctx->Line.SmoothFlag) return (swrast_line_func) NULL; @@ -540,7 +551,7 @@ static swrast_line_func get_line_func( GLcontext *ctx ) if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; - if (xmesa->xm_buffer->buffer==XIMAGE + if (xrb->ximage && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS && ctx->Depth.Mask==GL_TRUE @@ -571,7 +582,7 @@ static swrast_line_func get_line_func( GLcontext *ctx ) return (swrast_line_func)NULL; } } - if (xmesa->xm_buffer->buffer==XIMAGE + if (xrb->ximage && swrast->_RasterMask==0 && ctx->Line.Width==1.0F) { switch (xmesa->pixelformat) { diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c index b3b5970bdf9..88dbb0d0b30 100644 --- a/src/mesa/drivers/x11/xm_span.c +++ b/src/mesa/drivers/x11/xm_span.c @@ -164,10 +164,12 @@ static unsigned long read_pixel( XMesaDisplay *dpy, #define RGBA_SPAN_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, \ CONST GLubyte rgba[][4], const GLubyte mask[] #define RGB_SPAN_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, \ CONST GLubyte rgb[][3], const GLubyte mask[] @@ -181,12 +183,13 @@ static unsigned long read_pixel( XMesaDisplay *dpy, static void write_span_TRUECOLOR_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -216,11 +219,12 @@ static void write_span_TRUECOLOR_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_TRUECOLOR_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -250,11 +254,12 @@ static void write_span_rgb_TRUECOLOR_pixmap( RGB_SPAN_ARGS ) static void write_span_TRUEDITHER_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -283,11 +288,12 @@ static void write_span_TRUEDITHER_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_TRUEDITHER_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -317,11 +323,12 @@ static void write_span_rgb_TRUEDITHER_pixmap( RGB_SPAN_ARGS ) static void write_span_8A8B8G8R_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -349,11 +356,12 @@ static void write_span_8A8B8G8R_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_8A8B8G8R_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -380,11 +388,12 @@ static void write_span_rgb_8A8B8G8R_pixmap( RGB_SPAN_ARGS ) static void write_span_8A8R8G8B_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -412,11 +421,12 @@ static void write_span_8A8R8G8B_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_8A8R8G8B_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -444,11 +454,12 @@ static void write_span_rgb_8A8R8G8B_pixmap( RGB_SPAN_ARGS ) static void write_span_8R8G8B_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -475,10 +486,11 @@ static void write_span_8R8G8B_pixmap( RGBA_SPAN_ARGS ) static void write_span_8R8G8B24_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { register GLuint i; for (i=0;i<n;i++,x++) { @@ -569,11 +581,12 @@ static void write_span_8R8G8B24_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_8R8G8B_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -600,10 +613,11 @@ static void write_span_rgb_8R8G8B_pixmap( RGB_SPAN_ARGS ) static void write_span_rgb_8R8G8B24_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { register GLuint i; for (i=0;i<n;i++,x++) { @@ -699,11 +713,12 @@ static void write_span_rgb_8R8G8B24_pixmap( RGB_SPAN_ARGS ) static void write_span_5R6G5B_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -730,11 +745,12 @@ static void write_span_5R6G5B_pixmap( RGBA_SPAN_ARGS ) static void write_span_DITHER_5R6G5B_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -763,11 +779,12 @@ static void write_span_DITHER_5R6G5B_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_5R6G5B_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -794,11 +811,12 @@ static void write_span_rgb_5R6G5B_pixmap( RGB_SPAN_ARGS ) static void write_span_rgb_DITHER_5R6G5B_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -828,12 +846,13 @@ static void write_span_rgb_DITHER_5R6G5B_pixmap( RGB_SPAN_ARGS ) static void write_span_DITHER_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; XDITHER_SETUP(y); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -859,12 +878,13 @@ static void write_span_DITHER_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_DITHER_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; XDITHER_SETUP(y); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -890,12 +910,13 @@ static void write_span_rgb_DITHER_pixmap( RGB_SPAN_ARGS ) static void write_span_1BIT_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -923,12 +944,13 @@ static void write_span_1BIT_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_1BIT_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -956,11 +978,12 @@ static void write_span_rgb_1BIT_pixmap( RGB_SPAN_ARGS ) static void write_span_HPCR_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -987,11 +1010,12 @@ static void write_span_HPCR_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_HPCR_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1018,12 +1042,13 @@ static void write_span_rgb_HPCR_pixmap( RGB_SPAN_ARGS ) static void write_span_LOOKUP_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1048,12 +1073,13 @@ static void write_span_LOOKUP_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_LOOKUP_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1079,11 +1105,12 @@ static void write_span_rgb_LOOKUP_pixmap( RGB_SPAN_ARGS ) static void write_span_GRAYSCALE_pixmap( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1108,11 +1135,12 @@ static void write_span_GRAYSCALE_pixmap( RGBA_SPAN_ARGS ) static void write_span_rgb_GRAYSCALE_pixmap( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1137,9 +1165,10 @@ static void write_span_rgb_GRAYSCALE_pixmap( RGB_SPAN_ARGS ) static void write_span_TRUECOLOR_ximage( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1166,9 +1195,10 @@ static void write_span_TRUECOLOR_ximage( RGBA_SPAN_ARGS ) static void write_span_rgb_TRUECOLOR_ximage( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1195,9 +1225,10 @@ static void write_span_rgb_TRUECOLOR_ximage( RGB_SPAN_ARGS ) static void write_span_TRUEDITHER_ximage( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1224,9 +1255,10 @@ static void write_span_TRUEDITHER_ximage( RGBA_SPAN_ARGS ) static void write_span_rgb_TRUEDITHER_ximage( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1252,9 +1284,9 @@ static void write_span_rgb_TRUEDITHER_ximage( RGB_SPAN_ARGS ) */ static void write_span_8A8B8G8R_ximage( RGBA_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1276,9 +1308,9 @@ static void write_span_8A8B8G8R_ximage( RGBA_SPAN_ARGS ) */ static void write_span_rgb_8A8B8G8R_ximage( RGB_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1299,9 +1331,9 @@ static void write_span_rgb_8A8B8G8R_ximage( RGB_SPAN_ARGS ) */ static void write_span_8A8R8G8B_ximage( RGBA_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1323,9 +1355,9 @@ static void write_span_8A8R8G8B_ximage( RGBA_SPAN_ARGS ) */ static void write_span_rgb_8A8R8G8B_ximage( RGB_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1347,9 +1379,9 @@ static void write_span_rgb_8A8R8G8B_ximage( RGB_SPAN_ARGS ) */ static void write_span_8R8G8B_ximage( RGBA_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1370,9 +1402,9 @@ static void write_span_8R8G8B_ximage( RGBA_SPAN_ARGS ) */ static void write_span_8R8G8B24_ximage( RGBA_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLubyte *ptr = (GLubyte *) PIXELADDR3( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = (GLubyte *) PIXEL_ADDR3(xrb, x, y ); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1520,9 +1552,9 @@ static void write_span_8R8G8B24_ximage( RGBA_SPAN_ARGS ) */ static void write_span_rgb_8R8G8B_ximage( RGB_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + register GLuint *ptr = PIXEL_ADDR4(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1544,9 +1576,9 @@ static void write_span_rgb_8R8G8B_ximage( RGB_SPAN_ARGS ) */ static void write_span_rgb_8R8G8B24_ximage( RGB_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLubyte *ptr = (GLubyte *) PIXELADDR3( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = (GLubyte *) PIXEL_ADDR3(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1575,9 +1607,9 @@ static void write_span_rgb_8R8G8B24_ximage( RGB_SPAN_ARGS ) */ static void write_span_5R6G5B_ximage( RGBA_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1614,10 +1646,12 @@ static void write_span_5R6G5B_ximage( RGBA_SPAN_ARGS ) */ static void write_span_DITHER_5R6G5B_ximage( RGBA_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x, y ); - const GLint y2 = FLIP(xmesa->xm_buffer, y); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y); + const GLint y2 = YFLIP(xrb, y); + ASSERT(xrb->ximage); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1654,9 +1688,9 @@ static void write_span_DITHER_5R6G5B_ximage( RGBA_SPAN_ARGS ) */ static void write_span_rgb_5R6G5B_ximage( RGB_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -1693,9 +1727,10 @@ static void write_span_rgb_5R6G5B_ximage( RGB_SPAN_ARGS ) */ static void write_span_rgb_DITHER_5R6G5B_ximage( RGB_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y ); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1733,9 +1768,10 @@ static void write_span_rgb_DITHER_5R6G5B_ximage( RGB_SPAN_ARGS ) static void write_span_DITHER_ximage( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); XDITHER_SETUP(yy); if (mask) { for (i=0;i<n;i++,x++) { @@ -1759,9 +1795,10 @@ static void write_span_DITHER_ximage( RGBA_SPAN_ARGS ) static void write_span_rgb_DITHER_ximage( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); XDITHER_SETUP(yy); if (mask) { for (i=0;i<n;i++,x++) { @@ -1786,8 +1823,9 @@ static void write_span_rgb_DITHER_ximage( RGB_SPAN_ARGS ) static void write_span_DITHER8_ximage( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); XDITHER_SETUP(y); if (mask) { for (i=0;i<n;i++,x++) { @@ -1807,8 +1845,9 @@ static void write_span_DITHER8_ximage( RGBA_SPAN_ARGS ) static void write_span_rgb_DITHER8_ximage( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); XDITHER_SETUP(y); if (mask) { for (i=0;i<n;i++,x++) { @@ -1834,10 +1873,11 @@ static void write_span_rgb_DITHER8_ximage( RGB_SPAN_ARGS ) static void write_span_1BIT_ximage( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1859,10 +1899,11 @@ static void write_span_1BIT_ximage( RGBA_SPAN_ARGS ) static void write_span_rgb_1BIT_ximage( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1883,9 +1924,10 @@ static void write_span_rgb_1BIT_ximage( RGB_SPAN_ARGS ) */ static void write_span_HPCR_ximage( RGBA_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1907,9 +1949,10 @@ static void write_span_HPCR_ximage( RGBA_SPAN_ARGS ) */ static void write_span_rgb_HPCR_ximage( RGB_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1932,10 +1975,11 @@ static void write_span_rgb_HPCR_ximage( RGB_SPAN_ARGS ) static void write_span_LOOKUP_ximage( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1958,10 +2002,11 @@ static void write_span_LOOKUP_ximage( RGBA_SPAN_ARGS ) static void write_span_rgb_LOOKUP_ximage( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; LOOKUP_SETUP; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -1983,9 +2028,10 @@ static void write_span_rgb_LOOKUP_ximage( RGB_SPAN_ARGS ) */ static void write_span_LOOKUP8_ximage( RGBA_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); LOOKUP_SETUP; if (mask) { for (i=0;i<n;i++,x++) { @@ -2003,14 +2049,12 @@ static void write_span_LOOKUP8_ximage( RGBA_SPAN_ARGS ) } -static void write_rgb_LOOKUP8_ximage( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - CONST GLubyte rgb[][3], - const GLubyte mask[] ) +static void write_rgb_LOOKUP8_ximage( RGB_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); LOOKUP_SETUP; if (mask) { for (i=0;i<n;i++,x++) { @@ -2036,9 +2080,10 @@ static void write_rgb_LOOKUP8_ximage( const GLcontext *ctx, static void write_span_GRAYSCALE_ximage( RGBA_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -2061,9 +2106,10 @@ static void write_span_GRAYSCALE_ximage( RGBA_SPAN_ARGS ) static void write_span_rgb_GRAYSCALE_ximage( RGB_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -2085,9 +2131,10 @@ static void write_span_rgb_GRAYSCALE_ximage( RGB_SPAN_ARGS ) */ static void write_span_GRAYSCALE8_ximage( RGBA_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -2109,9 +2156,10 @@ static void write_span_GRAYSCALE8_ximage( RGBA_SPAN_ARGS ) */ static void write_span_rgb_GRAYSCALE8_ximage( RGB_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x, y ); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); if (mask) { for (i=0;i<n;i++) { if (mask[i]) { @@ -2136,6 +2184,7 @@ static void write_span_rgb_GRAYSCALE8_ximage( RGB_SPAN_ARGS ) #define RGBA_PIXEL_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, const GLint x[], const GLint y[], \ CONST GLubyte rgba[][4], const GLubyte mask[] @@ -2146,6 +2195,7 @@ static void write_span_rgb_GRAYSCALE8_ximage( RGB_SPAN_ARGS ) static void write_pixels_TRUECOLOR_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2155,7 +2205,7 @@ static void write_pixels_TRUECOLOR_pixmap( RGBA_PIXEL_ARGS ) unsigned long p; PACK_TRUECOLOR( p, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); XMesaSetForeground( dpy, gc, p ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2167,6 +2217,7 @@ static void write_pixels_TRUECOLOR_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_TRUEDITHER_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2176,7 +2227,7 @@ static void write_pixels_TRUEDITHER_pixmap( RGBA_PIXEL_ARGS ) unsigned long p; PACK_TRUEDITHER(p, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]); XMesaSetForeground( dpy, gc, p ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2188,6 +2239,7 @@ static void write_pixels_TRUEDITHER_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8A8B8G8R_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2196,7 +2248,7 @@ static void write_pixels_8A8B8G8R_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, PACK_8A8B8G8R( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2207,6 +2259,7 @@ static void write_pixels_8A8B8G8R_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8A8R8G8B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2215,7 +2268,7 @@ static void write_pixels_8A8R8G8B_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, PACK_8A8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2226,6 +2279,7 @@ static void write_pixels_8A8R8G8B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8R8G8B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2233,7 +2287,7 @@ static void write_pixels_8R8G8B_pixmap( RGBA_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2245,6 +2299,7 @@ static void write_pixels_8R8G8B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_8R8G8B24_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2252,7 +2307,7 @@ static void write_pixels_8R8G8B24_pixmap( RGBA_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2264,6 +2319,7 @@ static void write_pixels_8R8G8B24_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2271,7 +2327,7 @@ static void write_pixels_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, PACK_5R6G5B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2283,6 +2339,7 @@ static void write_pixels_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_DITHER_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2292,7 +2349,7 @@ static void write_pixels_DITHER_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) unsigned long p; PACK_TRUEDITHER(p, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); XMesaSetForeground( dpy, gc, p ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2304,6 +2361,7 @@ static void write_pixels_DITHER_5R6G5B_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_DITHER_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2313,7 +2371,7 @@ static void write_pixels_DITHER_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER(x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2325,6 +2383,7 @@ static void write_pixels_DITHER_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_1BIT_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2334,7 +2393,7 @@ static void write_pixels_1BIT_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER_1BIT( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2346,6 +2405,7 @@ static void write_pixels_1BIT_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_HPCR_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2354,7 +2414,7 @@ static void write_pixels_HPCR_pixmap( RGBA_PIXEL_ARGS ) if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER_HPCR( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] )); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2366,6 +2426,7 @@ static void write_pixels_HPCR_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_LOOKUP_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2374,7 +2435,7 @@ static void write_pixels_LOOKUP_pixmap( RGBA_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, LOOKUP( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2386,6 +2447,7 @@ static void write_pixels_LOOKUP_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_GRAYSCALE_pixmap( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2393,7 +2455,7 @@ static void write_pixels_GRAYSCALE_pixmap( RGBA_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, GRAY_RGB( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -2405,13 +2467,14 @@ static void write_pixels_GRAYSCALE_pixmap( RGBA_PIXEL_ARGS ) static void write_pixels_TRUECOLOR_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { unsigned long p; PACK_TRUECOLOR( p, rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), p ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), p ); } } } @@ -2423,13 +2486,14 @@ static void write_pixels_TRUECOLOR_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_TRUEDITHER_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { unsigned long p; PACK_TRUEDITHER(p, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]); - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), p ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), p ); } } } @@ -2440,11 +2504,11 @@ static void write_pixels_TRUEDITHER_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8A8B8G8R_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = PACK_8A8B8G8R( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] ); } } @@ -2455,11 +2519,11 @@ static void write_pixels_8A8B8G8R_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8A8R8G8B_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i]); *ptr = PACK_8A8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP], rgba[i][ACOMP] ); } } @@ -2471,11 +2535,11 @@ static void write_pixels_8A8R8G8B_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8R8G8B_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i]); *ptr = PACK_8R8G8B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2487,11 +2551,11 @@ static void write_pixels_8R8G8B_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_8R8G8B24_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - bgr_t *ptr = PIXELADDR3( xmesa->xm_buffer, x[i], y[i] ); + bgr_t *ptr = PIXEL_ADDR3(xrb, x[i], y[i] ); ptr->r = rgba[i][RCOMP]; ptr->g = rgba[i][GCOMP]; ptr->b = rgba[i][BCOMP]; @@ -2505,11 +2569,11 @@ static void write_pixels_8R8G8B24_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_5R6G5B_ximage( RGBA_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x[i], y[i] ); + GLushort *ptr = PIXEL_ADDR2(xrb, x[i], y[i] ); *ptr = PACK_5R6G5B( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2521,11 +2585,12 @@ static void write_pixels_5R6G5B_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_DITHER_5R6G5B_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x[i], y[i] ); + GLushort *ptr = PIXEL_ADDR2(xrb, x[i], y[i] ); PACK_TRUEDITHER( *ptr, x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2538,12 +2603,13 @@ static void write_pixels_DITHER_5R6G5B_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_DITHER_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; DITHER_SETUP; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); } } @@ -2555,12 +2621,13 @@ static void write_pixels_DITHER_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_DITHER8_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; DITHER_SETUP; for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) DITHER( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2573,12 +2640,13 @@ static void write_pixels_DITHER8_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_1BIT_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER_1BIT( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] )); } } @@ -2590,11 +2658,12 @@ static void write_pixels_1BIT_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_HPCR_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) DITHER_HPCR( x[i], y[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2607,12 +2676,13 @@ static void write_pixels_HPCR_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_LOOKUP_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; LOOKUP_SETUP; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), LOOKUP(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]) ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), LOOKUP(rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]) ); } } } @@ -2623,12 +2693,13 @@ static void write_pixels_LOOKUP_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_LOOKUP8_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; LOOKUP_SETUP; for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) LOOKUP( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2641,11 +2712,12 @@ static void write_pixels_LOOKUP8_ximage( RGBA_PIXEL_ARGS ) static void write_pixels_GRAYSCALE_ximage( RGBA_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), GRAY_RGB( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ) ); } } @@ -2657,11 +2729,12 @@ static void write_pixels_GRAYSCALE_ximage( RGBA_PIXEL_ARGS ) */ static void write_pixels_GRAYSCALE8_ximage( RGBA_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer, x[i], y[i] ); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i] ); *ptr = (GLubyte) GRAY_RGB( rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP] ); } } @@ -2675,6 +2748,7 @@ static void write_pixels_GRAYSCALE8_ximage( RGBA_PIXEL_ARGS ) /**********************************************************************/ #define MONO_SPAN_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, const GLchan color[4], \ const GLubyte mask[] @@ -2685,6 +2759,7 @@ static void write_pixels_GRAYSCALE8_ximage( RGBA_PIXEL_ARGS ) static void write_span_mono_pixmap( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -2692,7 +2767,7 @@ static void write_span_mono_pixmap( MONO_SPAN_ARGS ) color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); register GLuint i; XMesaSetForeground( xmesa->display, gc, pixel ); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); /* New code contributed by Jeff Epler and cleaned up by Keith * Whitwell. @@ -2719,17 +2794,19 @@ static void write_span_mono_pixmap( MONO_SPAN_ARGS ) -static void write_span_mono_index_pixmap( const GLcontext *ctx, GLuint n, - GLint x, GLint y, GLuint colorIndex, - const GLubyte mask[] ) +static void +write_span_mono_index_pixmap( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint colorIndex, + const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; XMesaSetForeground( xmesa->display, gc, colorIndex ); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i = 0 ; i < n ;) { GLuint start = i; @@ -2759,12 +2836,13 @@ static void write_span_mono_index_pixmap( const GLcontext *ctx, GLuint n, static void write_span_mono_TRUEDITHER_pixmap( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); for (i=0;i<n;i++,x++) { if (mask[i]) { unsigned long p; @@ -2782,12 +2860,13 @@ static void write_span_mono_TRUEDITHER_pixmap( MONO_SPAN_ARGS ) static void write_span_mono_DITHER_pixmap( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); XDITHER_SETUP(yy); for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -2804,13 +2883,14 @@ static void write_span_mono_DITHER_pixmap( MONO_SPAN_ARGS ) static void write_span_mono_1BIT_pixmap( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++,x++) { if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER_1BIT( x, y, r, g, b ) ); @@ -2826,11 +2906,12 @@ static void write_span_mono_1BIT_pixmap( MONO_SPAN_ARGS ) static void write_span_mono_ximage( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; const unsigned long pixel = xmesa_color_to_pixel(xmesa, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++,x++) { if (mask[i]) { XMesaPutPixel( img, x, y, pixel ); @@ -2839,15 +2920,16 @@ static void write_span_mono_ximage( MONO_SPAN_ARGS ) } -static void write_span_mono_index_ximage( const GLcontext *ctx, GLuint n, - GLint x, GLint y, - GLuint colorIndex, - const GLubyte mask[] ) +static void +write_span_mono_index_ximage( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint colorIndex, + const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++,x++) { if (mask[i]) { XMesaPutPixel( img, x, y, colorIndex ); @@ -2862,10 +2944,11 @@ static void write_span_mono_index_ximage( const GLcontext *ctx, GLuint n, static void write_span_mono_TRUEDITHER_ximage( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; const GLint r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++) { if (mask[i]) { unsigned long p; @@ -2881,11 +2964,12 @@ static void write_span_mono_TRUEDITHER_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_8A8B8G8R_ximage( MONO_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); GLuint i, *ptr; const unsigned long pixel = xmesa_color_to_pixel(xmesa, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + ptr = PIXEL_ADDR4(xrb, x, y ); for (i=0;i<n;i++) { if (mask[i]) { ptr[i] = pixel; @@ -2898,11 +2982,12 @@ static void write_span_mono_8A8B8G8R_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_8A8R8G8B_ximage( MONO_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); GLuint i, *ptr; const unsigned long pixel = xmesa_color_to_pixel(xmesa, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); - ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + ptr = PIXEL_ADDR4(xrb, x, y ); for (i=0;i<n;i++) { if (mask[i]) { ptr[i] = pixel; @@ -2916,9 +3001,9 @@ static void write_span_mono_8A8R8G8B_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_8R8G8B_ximage( MONO_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLuint pixel = PACK_8R8G8B(color[RCOMP], color[GCOMP], color[BCOMP]); - GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x, y ); + GLuint *ptr = PIXEL_ADDR4(xrb, x, y ); GLuint i; for (i=0;i<n;i++) { if (!mask || mask[i]) { @@ -2933,12 +3018,12 @@ static void write_span_mono_8R8G8B_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_8R8G8B24_ximage( MONO_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP]; const GLubyte g = color[GCOMP]; const GLubyte b = color[BCOMP]; GLuint i; - bgr_t *ptr = PIXELADDR3( xmesa->xm_buffer, x, y ); + bgr_t *ptr = PIXEL_ADDR3(xrb, x, y ); for (i=0;i<n;i++) { if (mask[i]) { ptr[i].r = r; @@ -2955,9 +3040,10 @@ static void write_span_mono_8R8G8B24_ximage( MONO_SPAN_ARGS ) static void write_span_mono_DITHER_ximage( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; XMesaImage *img = xmesa->xm_buffer->backimage; - int yy = FLIP(xmesa->xm_buffer, y); + int yy = YFLIP(xrb, y); register GLuint i; XDITHER_SETUP(yy); for (i=0;i<n;i++,x++) { @@ -2973,9 +3059,10 @@ static void write_span_mono_DITHER_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_DITHER8_ximage( MONO_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x,y); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); register GLuint i; XDITHER_SETUP(y); for (i=0;i<n;i++,x++) { @@ -2991,9 +3078,10 @@ static void write_span_mono_DITHER8_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_LOOKUP8_ximage( MONO_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x,y); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); GLubyte pixel; LOOKUP_SETUP; pixel = LOOKUP(color[RCOMP], color[GCOMP], color[BCOMP]); @@ -3011,11 +3099,12 @@ static void write_span_mono_LOOKUP8_ximage( MONO_SPAN_ARGS ) static void write_span_mono_1BIT_ximage( MONO_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++,x++) { if (mask[i]) { XMesaPutPixel( img, x, y, DITHER_1BIT( x, y, r, g, b ) ); @@ -3029,9 +3118,10 @@ static void write_span_mono_1BIT_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_HPCR_ximage( MONO_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; - register GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x,y); + register GLubyte *ptr = PIXEL_ADDR1(xrb, x, y); register GLuint i; for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -3046,9 +3136,10 @@ static void write_span_mono_HPCR_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_GRAYSCALE8_ximage( MONO_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte p = GRAY_RGB(color[RCOMP], color[GCOMP], color[BCOMP]); - GLubyte *ptr = (GLubyte *) PIXELADDR1( xmesa->xm_buffer,x,y); + GLubyte *ptr = (GLubyte *) PIXEL_ADDR1(xrb, x, y); GLuint i; for (i=0;i<n;i++) { if (mask[i]) { @@ -3064,11 +3155,12 @@ static void write_span_mono_GRAYSCALE8_ximage( MONO_SPAN_ARGS ) */ static void write_span_mono_DITHER_5R6G5B_ximage( MONO_SPAN_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); - register GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x, y ); + register GLushort *ptr = PIXEL_ADDR2(xrb, x, y ); const GLint r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++) { if (mask[i]) { PACK_TRUEDITHER(ptr[i], x+i, y, r, g, b); @@ -3083,6 +3175,7 @@ static void write_span_mono_DITHER_5R6G5B_ximage( MONO_SPAN_ARGS ) /**********************************************************************/ #define MONO_PIXEL_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, const GLint x[], const GLint y[], \ const GLchan color[4], const GLubyte mask[] @@ -3092,6 +3185,7 @@ static void write_span_mono_DITHER_5R6G5B_ximage( MONO_SPAN_ARGS ) static void write_pixels_mono_pixmap( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3102,19 +3196,19 @@ static void write_pixels_mono_pixmap( MONO_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaDrawPoint( dpy, buffer, gc, - (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } -static void write_pixels_mono_index_pixmap(const GLcontext *ctx, - GLuint n, - const GLint x[], const GLint y[], - GLuint colorIndex, - const GLubyte mask[] ) +static void +write_pixels_mono_index_pixmap(const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + GLuint colorIndex, const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3123,7 +3217,7 @@ static void write_pixels_mono_index_pixmap(const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { XMesaDrawPoint( dpy, buffer, gc, - (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3135,6 +3229,7 @@ static void write_pixels_mono_index_pixmap(const GLcontext *ctx, static void write_pixels_mono_TRUEDITHER_pixmap( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3146,7 +3241,7 @@ static void write_pixels_mono_TRUEDITHER_pixmap( MONO_PIXEL_ARGS ) PACK_TRUEDITHER(p, x[i], y[i], r, g, b); XMesaSetForeground( dpy, gc, p ); XMesaDrawPoint( dpy, buffer, gc, - (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3158,6 +3253,7 @@ static void write_pixels_mono_TRUEDITHER_pixmap( MONO_PIXEL_ARGS ) static void write_pixels_mono_DITHER_pixmap( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3167,7 +3263,7 @@ static void write_pixels_mono_DITHER_pixmap( MONO_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER( x[i], y[i], r, g, b ) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3179,6 +3275,7 @@ static void write_pixels_mono_DITHER_pixmap( MONO_PIXEL_ARGS ) static void write_pixels_mono_1BIT_pixmap( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3188,7 +3285,7 @@ static void write_pixels_mono_1BIT_pixmap( MONO_PIXEL_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, DITHER_1BIT( x[i], y[i], r, g, b ) ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3200,29 +3297,32 @@ static void write_pixels_mono_1BIT_pixmap( MONO_PIXEL_ARGS ) static void write_pixels_mono_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; const unsigned long pixel = xmesa_color_to_pixel(xmesa, color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP], xmesa->pixelformat); for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), pixel ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), pixel ); } } } -static void write_pixels_mono_index_ximage( const GLcontext *ctx, GLuint n, - const GLint x[], const GLint y[], - GLuint colorIndex, - const GLubyte mask[] ) +static void +write_pixels_mono_index_ximage(const GLcontext *ctx, + struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + GLuint colorIndex, const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), colorIndex ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), colorIndex ); } } } @@ -3234,14 +3334,15 @@ static void write_pixels_mono_index_ximage( const GLcontext *ctx, GLuint n, static void write_pixels_mono_TRUEDITHER_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; const int r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; for (i=0;i<n;i++) { if (mask[i]) { unsigned long p; - PACK_TRUEDITHER(p, x[i], FLIP(xmesa->xm_buffer, y[i]), r, g, b); - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), p ); + PACK_TRUEDITHER(p, x[i], YFLIP(xrb, y[i]), r, g, b); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), p ); } } } @@ -3253,13 +3354,13 @@ static void write_pixels_mono_TRUEDITHER_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8A8B8G8R_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLuint p = PACK_8A8B8G8R(color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP]); register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = p; } } @@ -3270,13 +3371,13 @@ static void write_pixels_mono_8A8B8G8R_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8A8R8G8B_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLuint p = PACK_8A8R8G8B(color[RCOMP], color[GCOMP], color[BCOMP], color[ACOMP]); register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = p; } } @@ -3287,12 +3388,12 @@ static void write_pixels_mono_8A8R8G8B_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8R8G8B_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; const GLuint p = PACK_8R8G8B(color[RCOMP], color[GCOMP], color[BCOMP]); for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr = PIXELADDR4( xmesa->xm_buffer, x[i], y[i] ); + GLuint *ptr = PIXEL_ADDR4(xrb, x[i], y[i] ); *ptr = p; } } @@ -3304,12 +3405,12 @@ static void write_pixels_mono_8R8G8B_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_8R8G8B24_ximage( MONO_PIXEL_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - bgr_t *ptr = PIXELADDR3( xmesa->xm_buffer, x[i], y[i] ); + bgr_t *ptr = PIXEL_ADDR3(xrb, x[i], y[i] ); ptr->r = r; ptr->g = g; ptr->b = b; @@ -3324,13 +3425,14 @@ static void write_pixels_mono_8R8G8B24_ximage( MONO_PIXEL_ARGS ) static void write_pixels_mono_DITHER_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; DITHER_SETUP; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), DITHER( x[i], y[i], r, g, b ) ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER( x[i], y[i], r, g, b ) ); } } } @@ -3341,13 +3443,14 @@ static void write_pixels_mono_DITHER_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_DITHER8_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; DITHER_SETUP; for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = (GLubyte) DITHER( x[i], y[i], r, g, b ); } } @@ -3359,6 +3462,7 @@ static void write_pixels_mono_DITHER8_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_LOOKUP8_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; GLubyte pixel; @@ -3366,7 +3470,7 @@ static void write_pixels_mono_LOOKUP8_ximage( MONO_PIXEL_ARGS ) pixel = LOOKUP(color[RCOMP], color[GCOMP], color[BCOMP]); for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = pixel; } } @@ -3380,13 +3484,14 @@ static void write_pixels_mono_LOOKUP8_ximage( MONO_PIXEL_ARGS ) static void write_pixels_mono_1BIT_ximage( MONO_PIXEL_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; SETUP_1BIT; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), DITHER_1BIT( x[i], y[i], r, g, b )); } } @@ -3398,12 +3503,13 @@ static void write_pixels_mono_1BIT_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_HPCR_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const GLubyte r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = DITHER_HPCR( x[i], y[i], r, g, b ); } } @@ -3415,12 +3521,13 @@ static void write_pixels_mono_HPCR_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_GRAYSCALE8_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); register GLuint i; register GLubyte p = GRAY_RGB(color[RCOMP], color[GCOMP], color[BCOMP]); for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr = PIXELADDR1( xmesa->xm_buffer,x[i],y[i]); + GLubyte *ptr = PIXEL_ADDR1(xrb, x[i], y[i]); *ptr = p; } } @@ -3432,12 +3539,13 @@ static void write_pixels_mono_GRAYSCALE8_ximage( MONO_PIXEL_ARGS ) */ static void write_pixels_mono_DITHER_5R6G5B_ximage( MONO_PIXEL_ARGS ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); const int r = color[RCOMP], g = color[GCOMP], b = color[BCOMP]; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - GLushort *ptr = PIXELADDR2( xmesa->xm_buffer, x[i], y[i] ); + GLushort *ptr = PIXEL_ADDR2(xrb, x[i], y[i] ); PACK_TRUEDITHER(*ptr, x[i], y[i], r, g, b); } } @@ -3449,11 +3557,11 @@ static void write_pixels_mono_DITHER_5R6G5B_ximage( MONO_PIXEL_ARGS ) /*** Write INDEX SPAN functions ***/ /**********************************************************************/ -#define INDEX_SPAN_ARGS const GLcontext *ctx, \ +#define INDEX_SPAN_ARGS const GLcontext *ctx, struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, const GLuint index[], \ const GLubyte mask[] -#define INDEX8_SPAN_ARGS const GLcontext *ctx, \ +#define INDEX8_SPAN_ARGS const GLcontext *ctx, struct gl_renderbuffer *rb, \ GLuint n, GLint x, GLint y, const GLubyte index[], \ const GLubyte mask[] @@ -3464,11 +3572,12 @@ static void write_pixels_mono_DITHER_5R6G5B_ximage( MONO_PIXEL_ARGS ) static void write_span_index_pixmap( INDEX_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -3492,11 +3601,12 @@ static void write_span_index_pixmap( INDEX_SPAN_ARGS ) static void write_span_index8_pixmap( INDEX8_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -3520,9 +3630,10 @@ static void write_span_index8_pixmap( INDEX8_SPAN_ARGS ) static void write_span_index_ximage( INDEX_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; - y = FLIP(xmesa->xm_buffer, y); + y = YFLIP(xrb, y); if (mask) { for (i=0;i<n;i++,x++) { if (mask[i]) { @@ -3544,6 +3655,8 @@ static void write_span_index_ximage( INDEX_SPAN_ARGS ) static void write_span_index8_ximage( INDEX8_SPAN_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; + y = YFLIP(xrb, y); if (mask) { GLuint i; for (i=0;i<n;i++) { @@ -3565,8 +3678,8 @@ static void write_span_index8_ximage( INDEX8_SPAN_ARGS ) */ static void write_span_index8_ximage8( INDEX8_SPAN_ARGS ) { - const XMesaContext xmesa = XMESA_CONTEXT(ctx); - GLubyte *dst = PIXELADDR1( xmesa->xm_buffer,x,y); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; + GLubyte *dst = PIXEL_ADDR1(xrb, x, y); if (mask) { GLuint i; for (i=0;i<n;i++) { @@ -3587,6 +3700,7 @@ static void write_span_index8_ximage8( INDEX8_SPAN_ARGS ) /**********************************************************************/ #define INDEX_PIXELS_ARGS const GLcontext *ctx, \ + struct gl_renderbuffer *rb, \ GLuint n, const GLint x[], const GLint y[], \ const GLuint index[], const GLubyte mask[] @@ -3597,6 +3711,7 @@ static void write_span_index8_ximage8( INDEX8_SPAN_ARGS ) static void write_pixels_index_pixmap( INDEX_PIXELS_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaDisplay *dpy = xmesa->xm_visual->display; XMesaDrawable buffer = xmesa->xm_buffer->buffer; XMesaGC gc = xmesa->xm_buffer->gc; @@ -3604,7 +3719,7 @@ static void write_pixels_index_pixmap( INDEX_PIXELS_ARGS ) for (i=0;i<n;i++) { if (mask[i]) { XMesaSetForeground( dpy, gc, (unsigned long) index[i] ); - XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) FLIP(xmesa->xm_buffer, y[i]) ); + XMesaDrawPoint( dpy, buffer, gc, (int) x[i], (int) YFLIP(xrb, y[i]) ); } } } @@ -3616,11 +3731,12 @@ static void write_pixels_index_pixmap( INDEX_PIXELS_ARGS ) static void write_pixels_index_ximage( INDEX_PIXELS_ARGS ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaImage *img = xmesa->xm_buffer->backimage; register GLuint i; for (i=0;i<n;i++) { if (mask[i]) { - XMesaPutPixel( img, x[i], FLIP(xmesa->xm_buffer, y[i]), (unsigned long) index[i] ); + XMesaPutPixel( img, x[i], YFLIP(xrb, y[i]), (unsigned long) index[i] ); } } } @@ -3651,7 +3767,7 @@ clip_for_xgetimage(XMesaContext xmesa, GLuint *n, GLint *x, GLint *y) GLint dx, dy; if (source->type == PBUFFER || source->type == PIXMAP) return 0; - XTranslateCoordinates(xmesa->display, source->buffer, rootWin, + XTranslateCoordinates(xmesa->display, source->frontbuffer, rootWin, *x, *y, &dx, &dy, &child); if (dx >= screenWidth) { /* totally clipped on right */ @@ -3680,14 +3796,16 @@ clip_for_xgetimage(XMesaContext xmesa, GLuint *n, GLint *x, GLint *y) /* * Read a horizontal span of color-index pixels. */ -static void read_index_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, GLuint index[] ) +static void +read_index_span(const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLuint index[]) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaBuffer source = xmesa->xm_buffer; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); if (source->buffer) { #ifndef XFree86Server @@ -3735,11 +3853,12 @@ static void read_index_span( const GLcontext *ctx, /* * Read a horizontal span of color pixels. */ -static void read_color_span( const GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLubyte rgba[][4] ) +static void +read_color_span( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, GLint x, GLint y, GLubyte rgba[][4] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; XMesaBuffer source = xmesa->xm_buffer; if (source->buffer) { @@ -3751,11 +3870,11 @@ static void read_color_span( const GLcontext *ctx, span->data = (char *)MALLOC(span->height * span->bytes_per_line); error = (!span->data); (*xmesa->display->GetImage)(source->buffer, - x, FLIP(source, y), n, 1, ZPixmap, + x, YFLIP(xrb, y), n, 1, ZPixmap, ~0L, (pointer)span->data); #else int k; - y = FLIP(source, y); + y = YFLIP(xrb, y); k = clip_for_xgetimage(xmesa, &n, &x, &y); if (k < 0) return; @@ -3952,7 +4071,7 @@ static void read_color_span( const GLcontext *ctx, GLint bShift = xmesa->xm_visual->bshift; XMesaImage *img = source->backimage; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++) { unsigned long p; p = XMesaGetPixel( img, x+i, y ); @@ -3969,7 +4088,7 @@ static void read_color_span( const GLcontext *ctx, const GLubyte *pixelToR = xmesa->xm_visual->PixelToR; const GLubyte *pixelToG = xmesa->xm_visual->PixelToG; const GLubyte *pixelToB = xmesa->xm_visual->PixelToB; - const GLushort *ptr2 = PIXELADDR2( source, x, y ); + const GLushort *ptr2 = PIXEL_ADDR2(xrb, x, y); GLuint i; #if defined(__i386__) /* word stores don't have to be on 4-byte boundaries */ const GLuint *ptr4 = (const GLuint *) ptr2; @@ -4013,7 +4132,7 @@ static void read_color_span( const GLcontext *ctx, break; case PF_8A8B8G8R: { - const GLuint *ptr4 = PIXELADDR4( source, x, y ); + const GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y); GLuint i; for (i=0;i<n;i++) { GLuint p4 = *ptr4++; @@ -4026,7 +4145,7 @@ static void read_color_span( const GLcontext *ctx, break; case PF_8A8R8G8B: { - const GLuint *ptr4 = PIXELADDR4( source, x, y ); + const GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y); GLuint i; for (i=0;i<n;i++) { GLuint p4 = *ptr4++; @@ -4039,7 +4158,7 @@ static void read_color_span( const GLcontext *ctx, break; case PF_8R8G8B: { - const GLuint *ptr4 = PIXELADDR4( source, x, y ); + const GLuint *ptr4 = PIXEL_ADDR4(xrb, x, y); GLuint i; for (i=0;i<n;i++) { GLuint p4 = *ptr4++; @@ -4052,7 +4171,7 @@ static void read_color_span( const GLcontext *ctx, break; case PF_8R8G8B24: { - const bgr_t *ptr3 = PIXELADDR3( source, x, y ); + const bgr_t *ptr3 = PIXEL_ADDR3(xrb, x, y); GLuint i; for (i=0;i<n;i++) { rgba[i][RCOMP] = ptr3[i].r; @@ -4064,7 +4183,7 @@ static void read_color_span( const GLcontext *ctx, break; case PF_HPCR: { - const GLubyte *ptr1 = PIXELADDR1( source, x, y ); + const GLubyte *ptr1 = PIXEL_ADDR1(xrb, x, y); GLuint i; for (i=0;i<n;i++) { GLubyte p = *ptr1++; @@ -4083,7 +4202,7 @@ static void read_color_span( const GLcontext *ctx, const GLubyte *gTable = source->pixel_to_g; const GLubyte *bTable = source->pixel_to_b; if (GET_VISUAL_DEPTH(xmesa->xm_visual)==8) { - GLubyte *ptr1 = PIXELADDR1( source, x, y ); + GLubyte *ptr1 = PIXEL_ADDR1(xrb, x, y); GLuint i; for (i=0;i<n;i++) { unsigned long p = *ptr1++; @@ -4096,7 +4215,7 @@ static void read_color_span( const GLcontext *ctx, else { XMesaImage *img = source->backimage; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++,x++) { unsigned long p = XMesaGetPixel( img, x, y ); rgba[i][RCOMP] = rTable[p]; @@ -4112,7 +4231,7 @@ static void read_color_span( const GLcontext *ctx, XMesaImage *img = source->backimage; int bitFlip = xmesa->xm_visual->bitFlip; GLuint i; - y = FLIP(source, y); + y = YFLIP(xrb, y); for (i=0;i<n;i++,x++) { unsigned long p; p = XMesaGetPixel( img, x, y ) ^ bitFlip; @@ -4135,11 +4254,13 @@ static void read_color_span( const GLcontext *ctx, /* * Read an array of color index pixels. */ -static void read_index_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLuint indx[], const GLubyte mask[] ) +static void +read_index_pixels( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + GLuint indx[], const GLubyte mask[] ) { const XMesaContext xmesa = XMESA_CONTEXT(ctx); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; register GLuint i; XMesaBuffer source = xmesa->xm_buffer; @@ -4148,7 +4269,7 @@ static void read_index_pixels( const GLcontext *ctx, if (mask[i]) { indx[i] = (GLuint) read_pixel( xmesa->display, source->buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); } } } @@ -4156,7 +4277,7 @@ static void read_index_pixels( const GLcontext *ctx, XMesaImage *img = source->backimage; for (i=0;i<n;i++) { if (mask[i]) { - indx[i] = (GLuint) XMesaGetPixel( img, x[i], FLIP(source, y[i]) ); + indx[i] = (GLuint) XMesaGetPixel( img, x[i], YFLIP(xrb, y[i]) ); } } } @@ -4164,10 +4285,12 @@ static void read_index_pixels( const GLcontext *ctx, -static void read_color_pixels( const GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte rgba[][4], const GLubyte mask[] ) +static void +read_color_pixels( const GLcontext *ctx, struct gl_renderbuffer *rb, + GLuint n, const GLint x[], const GLint y[], + GLubyte rgba[][4], const GLubyte mask[] ) { + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) rb; const XMesaContext xmesa = XMESA_CONTEXT(ctx); XMesaDisplay *dpy = xmesa->xm_visual->display; register GLuint i; @@ -4193,7 +4316,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = pixelToR[(p & rMask) >> rShift]; rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; @@ -4206,7 +4329,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = (GLubyte) ( p & 0xff); rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ((p >> 16) & 0xff); @@ -4218,7 +4341,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = (GLubyte) ((p >> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ( p & 0xff); @@ -4230,7 +4353,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = (GLubyte) ((p >> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ( p & 0xff); @@ -4242,7 +4365,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = (GLubyte) ((p >> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p >> 8) & 0xff); rgba[i][BCOMP] = (GLubyte) ( p & 0xff); @@ -4255,7 +4378,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = (GLubyte) ( p & 0xE0 ); rgba[i][GCOMP] = (GLubyte) ((p & 0x1C) << 3); rgba[i][BCOMP] = (GLubyte) ((p & 0x03) << 6); @@ -4274,7 +4397,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i]) ); + x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = rTable[p]; rgba[i][GCOMP] = gTable[p]; rgba[i][BCOMP] = bTable[p]; @@ -4289,7 +4412,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p = read_pixel( dpy, buffer, - x[i], FLIP(source, y[i])) ^ bitFlip; + x[i], YFLIP(xrb, y[i])) ^ bitFlip; rgba[i][RCOMP] = (GLubyte) (p * 255); rgba[i][GCOMP] = (GLubyte) (p * 255); rgba[i][BCOMP] = (GLubyte) (p * 255); @@ -4304,6 +4427,7 @@ static void read_color_pixels( const GLcontext *ctx, } } else if (source->backimage) { + /* Read from XImage back buffer */ switch (xmesa->pixelformat) { case PF_Truecolor: case PF_Dither_True: @@ -4323,7 +4447,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p; - p = XMesaGetPixel( img, x[i], FLIP(source, y[i]) ); + p = XMesaGetPixel( img, x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = pixelToR[(p & rMask) >> rShift]; rgba[i][GCOMP] = pixelToG[(p & gMask) >> gShift]; rgba[i][BCOMP] = pixelToB[(p & bMask) >> bShift]; @@ -4335,7 +4459,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8A8B8G8R: for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr4 = PIXELADDR4( source, x[i], y[i] ); + GLuint *ptr4 = PIXEL_ADDR4(xrb, x[i], y[i]); GLuint p4 = *ptr4; rgba[i][RCOMP] = (GLubyte) ( p4 & 0xff); rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); @@ -4347,7 +4471,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8A8R8G8B: for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr4 = PIXELADDR4( source, x[i], y[i] ); + GLuint *ptr4 = PIXEL_ADDR4(xrb, x[i], y[i]); GLuint p4 = *ptr4; rgba[i][RCOMP] = (GLubyte) ((p4 >> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); @@ -4359,7 +4483,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8R8G8B: for (i=0;i<n;i++) { if (mask[i]) { - GLuint *ptr4 = PIXELADDR4( source, x[i], y[i] ); + GLuint *ptr4 = PIXEL_ADDR4(xrb, x[i], y[i]); GLuint p4 = *ptr4; rgba[i][RCOMP] = (GLubyte) ((p4 >> 16) & 0xff); rgba[i][GCOMP] = (GLubyte) ((p4 >> 8) & 0xff); @@ -4371,7 +4495,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_8R8G8B24: for (i=0;i<n;i++) { if (mask[i]) { - bgr_t *ptr3 = PIXELADDR3( source, x[i], y[i] ); + bgr_t *ptr3 = PIXEL_ADDR3(xrb, x[i], y[i]); rgba[i][RCOMP] = ptr3->r; rgba[i][GCOMP] = ptr3->g; rgba[i][BCOMP] = ptr3->b; @@ -4382,7 +4506,7 @@ static void read_color_pixels( const GLcontext *ctx, case PF_HPCR: for (i=0;i<n;i++) { if (mask[i]) { - GLubyte *ptr1 = PIXELADDR1( source, x[i], y[i] ); + GLubyte *ptr1 = PIXEL_ADDR1(xrb, x[i], y[i]); GLubyte p = *ptr1; rgba[i][RCOMP] = p & 0xE0; rgba[i][GCOMP] = (p & 0x1C) << 3; @@ -4402,7 +4526,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p; - p = XMesaGetPixel( img, x[i], FLIP(source, y[i]) ); + p = XMesaGetPixel( img, x[i], YFLIP(xrb, y[i]) ); rgba[i][RCOMP] = rTable[p]; rgba[i][GCOMP] = gTable[p]; rgba[i][BCOMP] = bTable[p]; @@ -4418,7 +4542,7 @@ static void read_color_pixels( const GLcontext *ctx, for (i=0;i<n;i++) { if (mask[i]) { unsigned long p; - p = XMesaGetPixel( img, x[i], FLIP(source, y[i]) ) ^ bitFlip; + p = XMesaGetPixel( img, x[i], YFLIP(xrb, y[i]) ) ^ bitFlip; rgba[i][RCOMP] = (GLubyte) (p * 255); rgba[i][GCOMP] = (GLubyte) (p * 255); rgba[i][BCOMP] = (GLubyte) (p * 255); @@ -4516,6 +4640,25 @@ void xmesa_update_span_funcs( GLcontext *ctx ) int depth=GET_VISUAL_DEPTH(xmesa->xm_visual); struct swrast_device_driver *dd = _swrast_GetDeviceDriverReference( ctx ); + if (ctx->DrawBuffer->Name != 0) { + /* drawing to user framebuffer */ + dd->WriteCI32Span = NULL; + dd->WriteCI8Span = NULL; + dd->WriteMonoCISpan = NULL; + dd->WriteCI32Pixels = NULL; + dd->WriteMonoCIPixels = NULL; + dd->WriteRGBASpan = NULL; + dd->WriteRGBSpan = NULL; + dd->WriteMonoRGBASpan = NULL; + dd->WriteRGBAPixels = NULL; + dd->WriteMonoRGBAPixels = NULL; + dd->ReadCI32Span = NULL; + dd->ReadRGBASpan = NULL; + dd->ReadCI32Pixels = NULL; + dd->ReadRGBAPixels = NULL; + return; + } + /* * These drawing functions depend on color buffer config: */ @@ -4624,7 +4767,7 @@ void xmesa_update_span_funcs( GLcontext *ctx ) dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; break; default: - _mesa_problem(NULL,"Bad pixel format in xmesa_update_state (1)"); + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (1)"); return; } } @@ -4764,7 +4907,7 @@ void xmesa_update_span_funcs( GLcontext *ctx ) } break; default: - _mesa_problem(NULL,"Bad pixel format in xmesa_update_state (2)"); + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (2)"); return; } } @@ -4775,3 +4918,380 @@ void xmesa_update_span_funcs( GLcontext *ctx ) dd->ReadCI32Pixels = read_index_pixels; dd->ReadRGBAPixels = read_color_pixels; } + + +#if 000 +/** + * Initialize the renderbuffer's PutRow, GetRow, etc. functions + */ +static void +xmesa_set_renderbuffer_funcs(GLcontext *ctx, struct xmesa_renderbuffer *xrb, + GLboolean pixmap, enum pixel_format pixelformat) +{ +#if 0 + XMesaContext xmesa = XMESA_CONTEXT(ctx); + int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + +#endif + + switch (pixelformat) { + case PF_Index: + if (pixmap) { + /* + dd->WriteCI32Span = write_span_index_pixmap; + dd->WriteCI8Span = write_span_index8_pixmap; + dd->WriteMonoCISpan = write_span_mono_index_pixmap; + dd->WriteCI32Pixels = write_pixels_index_pixmap; + dd->WriteMonoCIPixels = write_pixels_mono_index_pixmap; + */ + } + else { + } + break; + case PF_Truecolor: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_TRUECOLOR_pixmap; + dd->WriteRGBSpan = write_span_rgb_TRUECOLOR_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_TRUECOLOR_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_Dither_True: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_TRUEDITHER_pixmap; + dd->WriteRGBSpan = write_span_rgb_TRUEDITHER_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_TRUEDITHER_pixmap; + dd->WriteRGBAPixels = write_pixels_TRUEDITHER_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_TRUEDITHER_pixmap; + */ + } + else { + } + break; + case PF_8A8B8G8R: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_8A8B8G8R_pixmap; + dd->WriteRGBSpan = write_span_rgb_8A8B8G8R_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8A8B8G8R_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_8A8R8G8B: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_8A8R8G8B_pixmap; + dd->WriteRGBSpan = write_span_rgb_8A8R8G8B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8A8R8G8B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_8R8G8B: + /* + dd->WriteRGBASpan = write_span_8R8G8B_pixmap; + dd->WriteRGBSpan = write_span_rgb_8R8G8B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8R8G8B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + if (pixmap) { + xrb->Base.PutRow = put_row_8R8G8B_pixmap; + xrb->Base.PutMonoRow = put_mono_row_pixmap; + xrb->Base.PutValues = put_values_8R8G8B_pixmap; + xrb->Base.PutMonoValues = put_mono_values_pixmap; + } + break; + case PF_8R8G8B24: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_8R8G8B24_pixmap; + dd->WriteRGBSpan = write_span_rgb_8R8G8B24_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_8R8G8B24_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_5R6G5B: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_5R6G5B_pixmap; + dd->WriteRGBSpan = write_span_rgb_5R6G5B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_5R6G5B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_Dither_5R6G5B: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_DITHER_5R6G5B_pixmap; + dd->WriteRGBSpan = write_span_rgb_DITHER_5R6G5B_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_TRUEDITHER_pixmap; + dd->WriteRGBAPixels = write_pixels_DITHER_5R6G5B_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_TRUEDITHER_pixmap; + */ + } + else { + } + break; + case PF_Dither: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_DITHER_pixmap; + dd->WriteRGBSpan = write_span_rgb_DITHER_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_DITHER_pixmap; + dd->WriteRGBAPixels = write_pixels_DITHER_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER_pixmap; + */ + } + else { + } + break; + case PF_1Bit: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_1BIT_pixmap; + dd->WriteRGBSpan = write_span_rgb_1BIT_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_1BIT_pixmap; + dd->WriteRGBAPixels = write_pixels_1BIT_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_1BIT_pixmap; + */ + } + else { + } + break; + case PF_HPCR: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_HPCR_pixmap; + dd->WriteRGBSpan = write_span_rgb_HPCR_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_HPCR_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + ctx->Driver.ClearColor = clear_color_HPCR_pixmap; + } + break; + case PF_Lookup: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_LOOKUP_pixmap; + dd->WriteRGBSpan = write_span_rgb_LOOKUP_pixmap; + dd->WriteRGBAPixels = write_pixels_LOOKUP_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + case PF_Grayscale: + if (pixmap) { + /* + dd->WriteRGBASpan = write_span_GRAYSCALE_pixmap; + dd->WriteRGBSpan = write_span_rgb_GRAYSCALE_pixmap; + dd->WriteMonoRGBASpan = write_span_mono_pixmap; + dd->WriteRGBAPixels = write_pixels_GRAYSCALE_pixmap; + dd->WriteMonoRGBAPixels = write_pixels_mono_pixmap; + */ + } + else { + } + break; + default: + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (1)"); + return; + } + +#if 0000 +#if 0 + /* Generic RGB */ + dd->WriteRGBASpan = write_span_TRUECOLOR_ximage; + dd->WriteRGBSpan = write_span_rgb_TRUECOLOR_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_TRUECOLOR_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; +#endif + break; + case PF_Dither_True: +#if 0 + dd->WriteRGBASpan = write_span_TRUEDITHER_ximage; + dd->WriteRGBSpan = write_span_rgb_TRUEDITHER_ximage; + dd->WriteMonoRGBASpan = write_span_mono_TRUEDITHER_ximage; + dd->WriteRGBAPixels = write_pixels_TRUEDITHER_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_TRUEDITHER_ximage; +#endif + break; + case PF_8A8B8G8R: +#if 0 + dd->WriteRGBASpan = write_span_8A8B8G8R_ximage; + dd->WriteRGBSpan = write_span_rgb_8A8B8G8R_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8A8B8G8R_ximage; + dd->WriteRGBAPixels = write_pixels_8A8B8G8R_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8A8B8G8R_ximage; +#endif + break; + case PF_8A8R8G8B: +#if 0 + dd->WriteRGBASpan = write_span_8A8R8G8B_ximage; + dd->WriteRGBSpan = write_span_rgb_8A8R8G8B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8A8R8G8B_ximage; + dd->WriteRGBAPixels = write_pixels_8A8R8G8B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8A8R8G8B_ximage; +#endif + break; + case PF_8R8G8B: +#if 0 + dd->WriteRGBASpan = write_span_8R8G8B_ximage; + dd->WriteRGBSpan = write_span_rgb_8R8G8B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8R8G8B_ximage; + dd->WriteRGBAPixels = write_pixels_8R8G8B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8R8G8B_ximage; +#endif + break; + case PF_8R8G8B24: +#if 0 + dd->WriteRGBASpan = write_span_8R8G8B24_ximage; + dd->WriteRGBSpan = write_span_rgb_8R8G8B24_ximage; + dd->WriteMonoRGBASpan = write_span_mono_8R8G8B24_ximage; + dd->WriteRGBAPixels = write_pixels_8R8G8B24_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_8R8G8B24_ximage; +#endif + break; + case PF_5R6G5B: +#if 0 + dd->WriteRGBASpan = write_span_5R6G5B_ximage; + dd->WriteRGBSpan = write_span_rgb_5R6G5B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_5R6G5B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; +#endif + break; + case PF_Dither_5R6G5B: +#if 0 + dd->WriteRGBASpan = write_span_DITHER_5R6G5B_ximage; + dd->WriteRGBSpan = write_span_rgb_DITHER_5R6G5B_ximage; + dd->WriteMonoRGBASpan = write_span_mono_DITHER_5R6G5B_ximage; + dd->WriteRGBAPixels = write_pixels_DITHER_5R6G5B_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER_5R6G5B_ximage; +#endif + break; + case PF_Dither: +#if 0 + if (depth==8) { + dd->WriteRGBASpan = write_span_DITHER8_ximage; + dd->WriteRGBSpan = write_span_rgb_DITHER8_ximage; + dd->WriteMonoRGBASpan = write_span_mono_DITHER8_ximage; + dd->WriteRGBAPixels = write_pixels_DITHER8_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER8_ximage; + } + else { + dd->WriteRGBASpan = write_span_DITHER_ximage; + dd->WriteRGBSpan = write_span_rgb_DITHER_ximage; + dd->WriteMonoRGBASpan = write_span_mono_DITHER_ximage; + dd->WriteRGBAPixels = write_pixels_DITHER_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_DITHER_ximage; + } +#endif + break; + case PF_1Bit: +#if 0 + dd->WriteRGBASpan = write_span_1BIT_ximage; + dd->WriteRGBSpan = write_span_rgb_1BIT_ximage; + dd->WriteMonoRGBASpan = write_span_mono_1BIT_ximage; + dd->WriteRGBAPixels = write_pixels_1BIT_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_1BIT_ximage; +#endif + break; + case PF_HPCR: +#if 0 + dd->WriteRGBASpan = write_span_HPCR_ximage; + dd->WriteRGBSpan = write_span_rgb_HPCR_ximage; + dd->WriteMonoRGBASpan = write_span_mono_HPCR_ximage; + dd->WriteRGBAPixels = write_pixels_HPCR_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_HPCR_ximage; + if (xmesa->xm_visual->hpcr_clear_flag) { + ctx->Driver.ClearColor = clear_color_HPCR_ximage; + } +#endif + break; + case PF_Lookup: +#if 0 + if (depth==8) { + dd->WriteRGBASpan = write_span_LOOKUP8_ximage; + dd->WriteRGBSpan = write_rgb_LOOKUP8_ximage; + dd->WriteMonoRGBASpan = write_span_mono_LOOKUP8_ximage; + dd->WriteRGBAPixels = write_pixels_LOOKUP8_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_LOOKUP8_ximage; + } + else { + dd->WriteRGBASpan = write_span_LOOKUP_ximage; + dd->WriteRGBSpan = write_span_rgb_LOOKUP_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_LOOKUP_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; + } +#endif + break; + case PF_Grayscale: +#if 0 + if (depth==8) { + dd->WriteRGBASpan = write_span_GRAYSCALE8_ximage; + dd->WriteRGBSpan = write_span_rgb_GRAYSCALE8_ximage; + dd->WriteMonoRGBASpan = write_span_mono_GRAYSCALE8_ximage; + dd->WriteRGBAPixels = write_pixels_GRAYSCALE8_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_GRAYSCALE8_ximage; + } + else { + dd->WriteRGBASpan = write_span_GRAYSCALE_ximage; + dd->WriteRGBSpan = write_span_rgb_GRAYSCALE_ximage; + dd->WriteMonoRGBASpan = write_span_mono_ximage; + dd->WriteRGBAPixels = write_pixels_GRAYSCALE_ximage; + dd->WriteMonoRGBAPixels = write_pixels_mono_ximage; + } +#endif + break; + default: + _mesa_problem(ctx, "Bad pixel format in xmesa_update_state (2)"); + return; + } + } +#endif + + + /* Pixel/span reading functions: */ +#if 0 + rb->ReadCI32Span = read_index_span; + dd->ReadRGBASpan = read_color_span; + dd->ReadCI32Pixels = read_index_pixels; + dd->ReadRGBAPixels = read_color_pixels; +#else + rb->GetRow = get_row_color; + rb->GetValues = get_values_color; +#endif +} + +#endif + diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 8fd22ccf4e8..8b5c39392a9 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -44,6 +44,9 @@ #include "swrast/s_triangle.h" +#define GET_XRB(XRB) struct xmesa_renderbuffer *XRB = \ + (struct xmesa_renderbuffer *) ctx->DrawBuffer->_ColorDrawBuffers[0][0] + /**********************************************************************/ /*** Triangle rendering ***/ @@ -59,10 +62,10 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); #define RENDER_SPAN( span ) \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ GLuint i; \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -70,7 +73,7 @@ unsigned long p; \ PACK_TRUECOLOR(p, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(img, x, y, p); \ + XMesaPutPixel(xrb->ximage, x, y, p); \ zRow[i] = z; \ } \ span.red += span.redStep; \ @@ -91,12 +94,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -123,11 +125,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ @@ -155,11 +157,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ @@ -187,11 +189,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -221,17 +223,17 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ unsigned long p; \ PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ - XMesaPutPixel(img, x, y, p); \ + XMesaPutPixel(xrb->ximage, x, y, p); \ zRow[i] = z; \ } \ span.red += span.redStep; \ @@ -250,11 +252,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -280,14 +282,15 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -311,14 +314,14 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -344,11 +347,11 @@ #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -374,11 +377,11 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ LOOKUP_SETUP; \ @@ -405,14 +408,15 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -437,12 +441,13 @@ #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ unsigned long pixel; \ PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -461,13 +466,12 @@ #define NAME flat_8A8B8G8R_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_8B8G8R( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLuint p = PACK_8B8G8R( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -488,13 +492,12 @@ #define NAME flat_8A8R8G8B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_8R8G8B( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLuint p = PACK_8R8G8B( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -515,13 +518,12 @@ #define NAME flat_8R8G8B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_8R8G8B( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLuint p = PACK_8R8G8B( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -529,9 +531,12 @@ if (z < zRow[i]) { \ pRow[i] = (PIXEL_TYPE) p; \ zRow[i] = z; \ + if (span.y == 100) printf("pass\n");\ } \ + else if (span.y == 100) printf("fail\n");\ span.z += span.zStep; \ } + #include "swrast/s_tritemp.h" @@ -542,11 +547,11 @@ #define NAME flat_8R8G8B24_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ @@ -573,10 +578,11 @@ #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -598,13 +604,12 @@ #define NAME flat_5R6G5B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - unsigned long p = PACK_5R6G5B( v2->color[0], \ - v2->color[1], v2->color[2] ); + GET_XRB(xrb); \ + GLushort p = PACK_5R6G5B( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -625,15 +630,16 @@ #define NAME flat_DITHER_5R6G5B_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -653,16 +659,16 @@ #define NAME flat_DITHER8_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ - FLAT_DITHER_ROW_SETUP(FLIP(xmesa->xm_buffer, y)); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ + FLAT_DITHER_ROW_SETUP(YFLIP(xrb, y)); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -682,12 +688,12 @@ #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ FLAT_DITHER_ROW_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ @@ -708,17 +714,18 @@ #define NAME flat_HPCR_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ GLubyte b = v2->color[2]; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ const DEPTH_TYPE z = FixedToDepth(span.z); \ if (z < zRow[i]) { \ @@ -737,11 +744,11 @@ #define NAME flat_LOOKUP8_z_triangle #define INTERP_Z 1 #define DEPTH_TYPE DEFAULT_SOFTWARE_DEPTH_TYPE -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ LOOKUP_SETUP; \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ @@ -768,10 +775,11 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p; \ PACK_TRUECOLOR(p, FixedToInt(span.red), \ @@ -790,11 +798,11 @@ */ #define NAME smooth_8A8B8G8R_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -813,11 +821,11 @@ */ #define NAME smooth_8A8R8G8B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -836,11 +844,11 @@ */ #define NAME smooth_8R8G8B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -859,11 +867,11 @@ */ #define NAME smooth_8R8G8B24_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ PIXEL_TYPE *pixel = pRow; \ @@ -886,10 +894,11 @@ #define INTERP_RGB 1 #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p; \ PACK_TRUEDITHER(p, x, y, FixedToInt(span.red), \ @@ -908,11 +917,11 @@ */ #define NAME smooth_5R6G5B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ for (i = 0; i < span.end; i++) { \ @@ -931,14 +940,15 @@ */ #define NAME smooth_DITHER_5R6G5B_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ PACK_TRUEDITHER(pRow[i], x, y, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ @@ -955,14 +965,14 @@ */ #define NAME smooth_DITHER8_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = (PIXEL_TYPE) XDITHER(x, FixedToInt(span.red), \ @@ -981,11 +991,11 @@ #define NAME smooth_DITHER_triangle #define INTERP_RGB 1 #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ XDITHER_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p = XDITHER(x, FixedToInt(span.red), \ @@ -1004,11 +1014,11 @@ */ #define NAME smooth_LOOKUP8_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ LOOKUP_SETUP; \ @@ -1028,14 +1038,15 @@ */ #define NAME smooth_HPCR_triangle #define INTERP_RGB 1 -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); + XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = DITHER_HPCR(x, y, FixedToInt(span.red), \ FixedToInt(span.green), FixedToInt(span.blue)); \ @@ -1053,12 +1064,13 @@ #define NAME flat_TRUECOLOR_triangle #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ unsigned long pixel; \ PACK_TRUECOLOR(pixel, v2->color[0], v2->color[1], v2->color[2]); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ XMesaPutPixel(img, x, y, pixel); \ } @@ -1070,11 +1082,11 @@ * XImage, flat, NON-depth-buffered, PF_8A8B8G8R triangle. */ #define NAME flat_8A8B8G8R_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_8B8G8R( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1090,11 +1102,11 @@ * XImage, flat, NON-depth-buffered, PF_8A8R8G8B triangle. */ #define NAME flat_8A8R8G8B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_8R8G8B( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1110,11 +1122,11 @@ * XImage, flat, NON-depth-buffered, PF_8R8G8B triangle. */ #define NAME flat_8R8G8B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR4(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR4(xrb, X, Y) #define PIXEL_TYPE GLuint -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_8R8G8B( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1130,11 +1142,11 @@ * XImage, flat, NON-depth-buffered, PF_8R8G8B24 triangle. */ #define NAME flat_8R8G8B24_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR3(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR3(xrb, X, Y) #define PIXEL_TYPE bgr_t -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ @@ -1154,10 +1166,11 @@ #define NAME flat_TRUEDITHER_triangle #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p; \ PACK_TRUEDITHER(p, x, y, v2->color[0], \ @@ -1172,11 +1185,11 @@ * XImage, flat, NON-depth-buffered, PF_5R6G5B triangle. */ #define NAME flat_5R6G5B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ unsigned long p = PACK_5R6G5B( v2->color[0], \ v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ @@ -1192,15 +1205,16 @@ * XImage, flat, NON-depth-buffered, PF_DITHER_5R6G5B triangle. */ #define NAME flat_DITHER_5R6G5B_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR2(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR2(xrb, X, Y) #define PIXEL_TYPE GLushort -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ const GLubyte *color = v2->color; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ PACK_TRUEDITHER(pRow[i], x, y, color[RCOMP], \ color[GCOMP], color[BCOMP]); \ @@ -1213,16 +1227,16 @@ * XImage, flat, NON-depth-buffered, 8-bit PF_DITHER triangle. */ #define NAME flat_DITHER8_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ - FLAT_DITHER_ROW_SETUP(FLIP(xmesa->xm_buffer, y)); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ + FLAT_DITHER_ROW_SETUP(YFLIP(xrb, y)); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = (PIXEL_TYPE) FLAT_DITHER(x); \ } @@ -1235,12 +1249,12 @@ */ #define NAME flat_DITHER_triangle #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ - XMesaImage *img = xmesa->xm_buffer->backimage; \ + GET_XRB(xrb); \ + XMesaImage *img = xrb->ximage; \ FLAT_DITHER_SETUP( v2->color[0], v2->color[1], v2->color[2] ); #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ FLAT_DITHER_ROW_SETUP(y); \ for (i = 0; i < span.end; i++, x++) { \ unsigned long p = FLAT_DITHER(x); \ @@ -1254,17 +1268,18 @@ * XImage, flat, NON-depth-buffered, 8-bit PF_HPCR triangle. */ #define NAME flat_HPCR_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ GLubyte b = v2->color[2]; #define RENDER_SPAN( span ) \ GLuint i; \ - GLint x = span.x, y = FLIP(xmesa->xm_buffer, span.y); \ + GLint x = span.x, y = YFLIP(xrb, span.y); \ for (i = 0; i < span.end; i++, x++) { \ pRow[i] = (PIXEL_TYPE) DITHER_HPCR(x, y, r, g, b); \ } @@ -1276,11 +1291,11 @@ * XImage, flat, NON-depth-buffered, 8-bit PF_LOOKUP triangle. */ #define NAME flat_LOOKUP8_triangle -#define PIXEL_ADDRESS(X,Y) PIXELADDR1(xmesa->xm_buffer,X,Y) +#define PIXEL_ADDRESS(X,Y) PIXEL_ADDR1(xrb, X, Y) #define PIXEL_TYPE GLubyte -#define BYTES_PER_ROW (xmesa->xm_buffer->backimage->bytes_per_line) +#define BYTES_PER_ROW (xrb->ximage->bytes_per_line) #define SETUP_CODE \ - XMesaContext xmesa = XMESA_CONTEXT(ctx); \ + GET_XRB(xrb); \ LOOKUP_SETUP; \ GLubyte r = v2->color[0]; \ GLubyte g = v2->color[1]; \ @@ -1417,12 +1432,16 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) SWcontext *swrast = SWRAST_CONTEXT(ctx); XMesaContext xmesa = XMESA_CONTEXT(ctx); int depth = GET_VISUAL_DEPTH(xmesa->xm_visual); + struct xmesa_renderbuffer *xrb = (struct xmesa_renderbuffer *) + ctx->DrawBuffer->_ColorDrawBuffers[0][0]; + return NULL; #ifdef DEBUG triFuncName = NULL; #endif - if ((ctx->Color._DrawDestMask[0] & (DD_FRONT_LEFT_BIT | DD_BACK_LEFT_BIT)) ==0) + if ((ctx->DrawBuffer->_ColorDrawBufferMask[0] + & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_BACK_LEFT)) == 0) return (swrast_tri_func) NULL; if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; @@ -1432,7 +1451,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) return (swrast_tri_func) NULL; - if (xmesa->xm_buffer->buffer==XIMAGE) { + if (xrb->ximage) { if ( ctx->Light.ShadeModel==GL_SMOOTH && swrast->_RasterMask==DEPTH_BIT && ctx->Depth.Func==GL_LESS diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h index 43712ff21f8..8e6c9dd48a6 100644 --- a/src/mesa/drivers/x11/xmesaP.h +++ b/src/mesa/drivers/x11/xmesaP.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.3 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -52,8 +52,11 @@ typedef struct { } bgr_t; +struct xmesa_renderbuffer; + + /* Function pointer for clearing color buffers */ -typedef void (*clear_func)( GLcontext *ctx, +typedef void (*ClearFunc)( GLcontext *ctx, struct xmesa_renderbuffer *xrb, GLboolean all, GLint x, GLint y, GLint width, GLint height ); @@ -131,8 +134,6 @@ struct xmesa_visual { struct xmesa_context { GLcontext mesa; /* the core library context (containment) */ XMesaVisual xm_visual; /* Describes the buffers */ - XMesaBuffer xm_draw_buffer; /* current draw framebuffer */ - XMesaBuffer xm_read_buffer; /* current read framebuffer */ XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */ XMesaDisplay *display; /* == xm_visual->display */ @@ -155,6 +156,30 @@ typedef enum { } BufferType; +struct xmesa_renderbuffer +{ + struct gl_renderbuffer Base; /* Base class */ + + XMesaDrawable pixmap; /* Either an X Window ID (front color buf) */ + /* or X Pixmap ID (back color buf) */ + + XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ + + GLubyte *origin1; /* used for PIXEL_ADDR1 macro */ + GLint width1; + GLushort *origin2; /* used for PIXEL_ADDR2 macro */ + GLint width2; + GLubyte *origin3; /* used for PIXEL_ADDR3 macro */ + GLint width3; + GLuint *origin4; /* used for PIXEL_ADDR4 macro */ + GLint width4; + + GLint bottom; /* used for FLIP macro */ + + ClearFunc clearFunc; +}; + + /* * "Derived" from GLframebuffer. Basically corresponds to a GLXDrawable. */ @@ -166,12 +191,9 @@ struct xmesa_buffer { XMesaDisplay *display; BufferType type; /* window, pixmap, pbuffer or glxwindow */ - XMesaDrawable frontbuffer; /* either a window or pixmap */ - XMesaPixmap backpixmap; /* back buffer Pixmap */ - XMesaImage *backimage; /* back buffer simulated XImage */ - XMesaDrawable buffer; /* the current buffer, either equal to */ - /* frontbuffer, backpixmap or XIMAGE (None) */ + struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */ + struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */ XMesaColormap cmap; /* the X colormap */ @@ -192,17 +214,6 @@ struct xmesa_buffer { #endif XMesaImage *rowimage; /* Used for optimized span writing */ - - GLint bottom; /* used for FLIP macro below */ - GLubyte *ximage_origin1; /* used for PIXELADDR1 macro */ - GLint ximage_width1; - GLushort *ximage_origin2; /* used for PIXELADDR2 macro */ - GLint ximage_width2; - GLubyte *ximage_origin3; /* used for PIXELADDR3 macro */ - GLint ximage_width3; - GLuint *ximage_origin4; /* used for PIXELADDR4 macro */ - GLint ximage_width4; - XMesaPixmap stipple_pixmap; /* For polygon stippling */ XMesaGC stipple_gc; /* For polygon stippling */ @@ -237,23 +248,15 @@ struct xmesa_buffer { fxMesaContext FXctx; #endif - /* functions for clearing the front and back color buffers */ - clear_func front_clear_func; - clear_func back_clear_func; - struct xmesa_buffer *Next; /* Linked list pointer: */ }; - -/* Values for xmesa->dest: */ +/* Values for xmesa->db_state: */ #define FRONT_PIXMAP 1 #define BACK_PIXMAP 2 #define BACK_XIMAGE 4 -/* Special value for X Drawable variables to indicate use of XImage instead */ -#define XIMAGE None - /* * If pixelformat==PF_TRUECOLOR: @@ -341,7 +344,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; /* Dither for random X,Y */ #define DITHER_SETUP \ int __d; \ - unsigned long *ctable = xmesa->xm_buffer->color_table; + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; #define DITHER( X, Y, R, G, B ) \ (__d = xmesa_kernel8[(((Y)&3)<<2) | ((X)&3)], \ @@ -352,7 +355,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; /* Dither for random X, fixed Y */ #define XDITHER_SETUP(Y) \ int __d; \ - unsigned long *ctable = xmesa->xm_buffer->color_table; \ + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \ const int *kernel = &xmesa_kernel8[ ((Y)&3) << 2 ]; #define XDITHER( X, R, G, B ) \ @@ -370,7 +373,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; #define FLAT_DITHER_SETUP( R, G, B ) \ GLushort ditherValues[16]; \ { \ - unsigned long *ctable = xmesa->xm_buffer->color_table; \ + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table; \ int msdr = (DITH_N*((DITH_R)-1)+1) * (R); \ int msdg = (DITH_N*((DITH_G)-1)+1) * (G); \ int msdb = (DITH_N*((DITH_B)-1)+1) * (B); \ @@ -395,7 +398,7 @@ extern const int xmesa_kernel8[DITH_DY * DITH_DX]; #define _dither_lookup(C, c) (((unsigned)((DITH_N * (C - 1) + 1) * c)) >> 12) #define LOOKUP_SETUP \ - unsigned long *ctable = xmesa->xm_buffer->color_table + unsigned long *ctable = XMESA_BUFFER(ctx->DrawBuffer)->color_table #define LOOKUP( R, G, B ) \ ctable[DITH_MIX(_dither_lookup(DITH_R, (R)), \ @@ -438,31 +441,31 @@ extern const int xmesa_kernel1[16]; /* * If pixelformat==PF_GRAYSCALE: */ -#define GRAY_RGB( R, G, B ) xmesa->xm_buffer->color_table[((R) + (G) + (B))/3] +#define GRAY_RGB( R, G, B ) XMESA_BUFFER(ctx->DrawBuffer)->color_table[((R) + (G) + (B))/3] /* * Converts a GL window Y coord to an X window Y coord: */ -#define FLIP(BUFFER, Y) ((BUFFER)->bottom-(Y)) +#define YFLIP(XRB, Y) ((XRB)->bottom - (Y)) /* - * Return the address of a 1, 2 or 4-byte pixel in the back XImage: + * Return the address of a 1, 2 or 4-byte pixel in the buffer's XImage: * X==0 is left, Y==0 is bottom. */ -#define PIXELADDR1( BUFFER, X, Y ) \ - ( (BUFFER)->ximage_origin1 - (Y) * (BUFFER)->ximage_width1 + (X) ) +#define PIXEL_ADDR1(XRB, X, Y) \ + ( (XRB)->origin1 - (Y) * (XRB)->width1 + (X) ) -#define PIXELADDR2( BUFFER, X, Y ) \ - ( (BUFFER)->ximage_origin2 - (Y) * (BUFFER)->ximage_width2 + (X) ) +#define PIXEL_ADDR2(XRB, X, Y) \ + ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) ) -#define PIXELADDR3( BUFFER, X, Y ) \ - ( (bgr_t *) ( (BUFFER)->ximage_origin3 - (Y) * (BUFFER)->ximage_width3 + 3 * (X) )) +#define PIXEL_ADDR3(XRB, X, Y) \ + ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) )) -#define PIXELADDR4( BUFFER, X, Y ) \ - ( (BUFFER)->ximage_origin4 - (Y) * (BUFFER)->ximage_width4 + (X) ) +#define PIXEL_ADDR4(XRB, X, Y) \ + ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) ) @@ -471,7 +474,13 @@ extern const int xmesa_kernel1[16]; * Return pointer to XMesaContext corresponding to a Mesa GLcontext. * Since we're using structure containment, it's just a cast!. */ -#define XMESA_CONTEXT(MESACTX) (XMesaContext) (MESACTX) +#define XMESA_CONTEXT(MESACTX) ((XMesaContext) (MESACTX)) + +/* + * Return pointer to XMesaBuffer corresponding to a Mesa GLframebuffer. + * Since we're using structure containment, it's just a cast!. + */ +#define XMESA_BUFFER(MESABUFF) ((XMesaBuffer) (MESABUFF)) @@ -479,21 +488,29 @@ extern const int xmesa_kernel1[16]; * External functions: */ +extern struct xmesa_renderbuffer * +xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, GLboolean rgbMode); + extern unsigned long -xmesa_color_to_pixel( XMesaContext xmesa, +xmesa_color_to_pixel( GLcontext *ctx, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLuint pixelFormat ); -extern void xmesa_alloc_back_buffer( XMesaBuffer b ); +extern void +xmesa_alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height); -extern void xmesa_resize_buffers( GLframebuffer *buffer ); +extern void xmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, + GLuint width, GLuint height); extern void xmesa_init_driver_functions( XMesaVisual xmvisual, struct dd_function_table *driver ); extern void xmesa_update_state( GLcontext *ctx, GLuint new_state ); -extern void xmesa_update_span_funcs( GLcontext *ctx ); +extern void +xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb, + enum pixel_format pixelformat, GLint depth); + extern void xmesa_set_buffer( GLcontext *ctx, GLframebuffer *buffer, GLuint bufferBit ); |