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-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c12
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c2
4 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 270e32142de..2647a386f4f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -766,7 +766,7 @@ void emit_dp2(struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1)
{
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
@@ -787,7 +787,7 @@ void emit_dp3(struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1)
{
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
@@ -809,7 +809,7 @@ void emit_dp4(struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1)
{
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
@@ -832,7 +832,7 @@ void emit_dph(struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1)
{
- const int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ const int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
@@ -882,7 +882,7 @@ void emit_math1(struct brw_wm_compile *c,
{
struct brw_compile *p = &c->func;
struct intel_context *intel = &p->brw->intel;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
GLuint saturate = ((mask & SATURATE) ?
BRW_MATH_SATURATE_SATURATE :
BRW_MATH_SATURATE_NONE);
@@ -945,7 +945,7 @@ void emit_math2(struct brw_wm_compile *c,
{
struct brw_compile *p = &c->func;
struct intel_context *intel = &p->brw->intel;
- int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1;
+ int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
if (!(mask & WRITEMASK_XYZW))
return; /* Do not emit dead code */
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 1358e749558..b40c501257b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -159,7 +159,7 @@ static struct prog_dst_register dst_undef( void )
static struct prog_dst_register get_temp( struct brw_wm_compile *c )
{
- int bit = _mesa_ffs( ~c->fp_temp );
+ int bit = ffs( ~c->fp_temp );
if (!bit) {
printf("%s: out of temporaries\n", __FILE__);
@@ -260,7 +260,7 @@ static struct prog_instruction *emit_scalar_insn(struct brw_wm_compile *c,
if (inst0->DstReg.WriteMask == 0)
return NULL;
- dst_chan = _mesa_ffs(inst0->DstReg.WriteMask) - 1;
+ dst_chan = ffs(inst0->DstReg.WriteMask) - 1;
inst = get_fp_inst(c);
*inst = *inst0;
inst->DstReg.WriteMask = 1 << dst_chan;
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 1369e63ba55..e484fd34bfd 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -261,7 +261,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
/* Loop over all renderbuffers */
mask &= (1 << BUFFER_COUNT) - 1;
while (mask) {
- GLuint buf = _mesa_ffs(mask) - 1;
+ GLuint buf = ffs(mask) - 1;
bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
struct intel_renderbuffer *irb;
int x1, y1, x2, y2;
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index e60fa662566..dee4956d9d4 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -171,7 +171,7 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
* buffer with it.
*/
if (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
- int color_bit = _mesa_ffs(mask & BUFFER_BITS_COLOR);
+ int color_bit = ffs(mask & BUFFER_BITS_COLOR);
if (color_bit != 0) {
tri_mask |= blit_mask & (1 << (color_bit - 1));
blit_mask &= ~(1 << (color_bit - 1));